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/*
* Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights
* reserved.
* Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
*
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* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_CANVAS_CANVAS2D_CANVAS_PATH_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_CANVAS_CANVAS2D_CANVAS_PATH_H_
#include "third_party/blink/renderer/bindings/modules/v8/double_or_dom_point.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/graphics/path.h"
#include "third_party/blink/renderer/platform/transforms/affine_transform.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class ExceptionState;
class MODULES_EXPORT CanvasPath {
DISALLOW_NEW();
public:
virtual ~CanvasPath() = default;
void closePath();
void moveTo(double double_x, double double_y);
void lineTo(double double_x, double double_y);
void quadraticCurveTo(double double_cpx,
double double_cpy,
double double_x,
double double_y);
void bezierCurveTo(double double_cp1x,
double double_cp1y,
double double_cp2x,
double double_cp2y,
double double_x,
double double_y);
void arcTo(double double_x1,
double double_y1,
double double_x2,
double double_y2,
double double_radius,
ExceptionState&);
void arc(double double_x,
double double_y,
double double_radius,
double double_start_angle,
double double_end_angle,
bool anticlockwise,
ExceptionState&);
void ellipse(double double_x,
double double_y,
double double_radius_x,
double double_radius_y,
double double_rotation,
double double_start_angle,
double double_end_angle,
bool anticlockwise,
ExceptionState&);
void rect(double double_x,
double double_y,
double double_width,
double double_height);
void roundRect(double double_x,
double double_y,
double double_width,
double double_height,
const HeapVector<DoubleOrDOMPoint, 0> radii,
ExceptionState&);
virtual bool IsTransformInvertible() const { return true; }
virtual TransformationMatrix GetTransform() const {
// This will be the identity matrix
return TransformationMatrix();
}
protected:
CanvasPath() { path_.SetIsVolatile(true); }
CanvasPath(const Path& path) : path_(path) { path_.SetIsVolatile(true); }
Path path_;
};
} // namespace blink
#endif