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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_CANVAS_CANVAS2D_CLIP_LIST_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_CANVAS_CANVAS2D_CLIP_LIST_H_
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
class SkPath;
namespace cc {
class PaintCanvas;
}
namespace blink {
class ClipList {
DISALLOW_NEW();
public:
ClipList() = default;
ClipList(const ClipList&);
~ClipList() = default;
void ClipPath(const SkPath&, AntiAliasingMode, const SkMatrix&);
void Playback(cc::PaintCanvas*) const;
const SkPath& GetCurrentClipPath() const;
private:
struct ClipOp {
SkPath path_;
AntiAliasingMode anti_aliasing_mode_;
ClipOp();
ClipOp(const ClipOp&);
};
// Number of clip ops that can be stored in a ClipList without resorting to
// dynamic allocation
static const size_t kCInlineClipOpCapacity = 4;
WTF::Vector<ClipOp, kCInlineClipOpCapacity> clip_list_;
SkPath current_clip_path_;
};
} // namespace blink
#endif