| /* |
| * Copyright (C) 2011, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| // https://www.w3.org/TR/gamepad/#gamepadmappingtype-enum |
| enum GamepadMappingType { |
| "", |
| "standard", |
| // https://immersive-web.github.io/webxr/#xr-standard-gamepad-mapping |
| // Extended attributes are not supported for enum values. |
| /* [RuntimeEnabled=WebXR] */ "xr-standard", |
| }; |
| |
| // https://w3c.github.io/gamepad/#gamepad-interface |
| [ |
| Exposed=Window |
| ] interface Gamepad { |
| [HighEntropy=Direct, MeasureAs=GamepadId] readonly attribute DOMString id; |
| readonly attribute long index; |
| readonly attribute boolean connected; |
| readonly attribute DOMHighResTimeStamp timestamp; |
| readonly attribute GamepadMappingType mapping; |
| [CachedAttribute=isAxisDataDirty, MeasureAs=GamepadAxes] readonly attribute FrozenArray<double> axes; |
| [CachedAttribute=isButtonDataDirty, MeasureAs=GamepadButtons] readonly attribute FrozenArray<GamepadButton> buttons; |
| |
| // Gamepad vibration is proposed as an extension to the Gamepad API. |
| // https://github.com/w3c/gamepad/pull/68 |
| [MeasureAs=GamepadVibrationActuator] readonly attribute GamepadHapticActuator? vibrationActuator; |
| }; |