| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_AXIS_EVENT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_AXIS_EVENT_H_ |
| |
| #include "third_party/blink/renderer/bindings/modules/v8/v8_gamepad_axis_event_init.h" |
| #include "third_party/blink/renderer/modules/gamepad/gamepad.h" |
| #include "third_party/blink/renderer/modules/gamepad/gamepad_event.h" |
| |
| namespace blink { |
| |
| class GamepadAxisEvent final : public GamepadEvent { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| static GamepadAxisEvent* Create(const AtomicString& type, |
| Bubbles bubbles, |
| Cancelable cancelable, |
| Gamepad* gamepad, |
| uint32_t axis, |
| double value) { |
| return MakeGarbageCollected<GamepadAxisEvent>(type, bubbles, cancelable, |
| gamepad, axis, value); |
| } |
| static GamepadAxisEvent* Create(const AtomicString& type, |
| const GamepadAxisEventInit* initializer) { |
| return MakeGarbageCollected<GamepadAxisEvent>(type, initializer); |
| } |
| |
| GamepadAxisEvent(const AtomicString& type, |
| Bubbles, |
| Cancelable, |
| Gamepad*, |
| uint32_t axis, |
| double value); |
| GamepadAxisEvent(const AtomicString&, const GamepadAxisEventInit*); |
| ~GamepadAxisEvent() override; |
| |
| uint32_t getAxis() const { return axis_; } |
| double getValue() const { return value_; } |
| |
| const AtomicString& InterfaceName() const override; |
| |
| private: |
| uint32_t axis_ = 0; |
| double value_ = 0.0; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_AXIS_EVENT_H_ |