blob: ed7df7c31266e4909e2f8d95777265ba4faf2c7c [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIACAPTUREFROMELEMENT_CANVAS_CAPTURE_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIACAPTUREFROMELEMENT_CANVAS_CAPTURE_HANDLER_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "media/base/video_frame_pool.h"
#include "media/capture/video_capturer_source.h"
#include "third_party/blink/public/platform/web_size.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/skia/include/core/SkImageInfo.h"
class SkImage;
namespace blink {
class LocalFrame;
class MediaStreamComponent;
class StaticBitmapImage;
class WebGraphicsContext3DProvider;
class WebGraphicsContext3DProviderWrapper;
// CanvasCaptureHandler acts as the link between Blink side HTMLCanvasElement
// and Chrome side VideoCapturerSource. It is responsible for handling
// SkImage instances sent from the Blink side, convert them to
// media::VideoFrame and plug them to the MediaStreamTrack.
// CanvasCaptureHandler instance is owned by a blink::CanvasDrawListener which
// is owned by a CanvasCaptureMediaStreamTrack.
// All methods are called on the same thread as construction and destruction,
// i.e. the Main Render thread. Note that a CanvasCaptureHandlerDelegate is
// used to send back frames to |io_task_runner_|, i.e. IO thread.
class MODULES_EXPORT CanvasCaptureHandler {
public:
~CanvasCaptureHandler();
// Creates a CanvasCaptureHandler instance and updates UMA histogram.
static std::unique_ptr<CanvasCaptureHandler> CreateCanvasCaptureHandler(
LocalFrame* frame,
const blink::WebSize& size,
double frame_rate,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
MediaStreamComponent** component);
void SendNewFrame(scoped_refptr<StaticBitmapImage> image,
base::WeakPtr<blink::WebGraphicsContext3DProviderWrapper>
context_provider);
bool NeedsNewFrame() const;
// Functions called by media::VideoCapturerSource implementation.
void StartVideoCapture(
const media::VideoCaptureParams& params,
const media::VideoCapturerSource::VideoCaptureDeliverFrameCB&
new_frame_callback,
const media::VideoCapturerSource::RunningCallback& running_callback);
void RequestRefreshFrame();
void StopVideoCapture();
private:
// A VideoCapturerSource instance is created, which is responsible for handing
// stop&start callbacks back to CanvasCaptureHandler. That VideoCapturerSource
// is then plugged into a MediaStreamTrack passed as |track|, and it is owned
// by the Blink side MediaStreamSource.
CanvasCaptureHandler(
LocalFrame* frame,
const blink::WebSize& size,
double frame_rate,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
MediaStreamComponent** component);
// Helper functions to read pixel content.
void ReadARGBPixelsSync(scoped_refptr<StaticBitmapImage> image);
void ReadARGBPixelsAsync(
scoped_refptr<StaticBitmapImage> image,
blink::WebGraphicsContext3DProvider* context_provider);
void ReadYUVPixelsAsync(
scoped_refptr<StaticBitmapImage> image,
base::WeakPtr<blink::WebGraphicsContext3DProviderWrapper>
context_provider);
void OnARGBPixelsReadAsync(scoped_refptr<StaticBitmapImage> image,
scoped_refptr<media::VideoFrame> temp_argb_frame,
base::TimeTicks this_frame_ticks,
bool flip,
bool success);
void OnYUVPixelsReadAsync(scoped_refptr<media::VideoFrame> yuv_frame,
base::TimeTicks this_frame_ticks,
bool success);
void OnReleaseMailbox(scoped_refptr<StaticBitmapImage> image);
scoped_refptr<media::VideoFrame> ConvertToYUVFrame(
bool is_opaque,
bool flip,
const uint8_t* source_ptr,
const gfx::Size& image_size,
int stride,
SkColorType source_color_type);
void SendFrame(scoped_refptr<media::VideoFrame> video_frame,
base::TimeTicks this_frame_ticks,
const gfx::ColorSpace& color_space);
void AddVideoCapturerSourceToVideoTrack(
LocalFrame* frame,
std::unique_ptr<media::VideoCapturerSource> source,
MediaStreamComponent** component);
// Helper methods to increment/decrement the number of ongoing async pixel
// readouts currently happening.
void IncrementOngoingAsyncPixelReadouts();
void DecrementOngoingAsyncPixelReadouts();
// Send a refresh frame.
void SendRefreshFrame();
// Object that does all the work of running |new_frame_callback_|.
// Destroyed on |frame_callback_task_runner_| after the class is destroyed.
class CanvasCaptureHandlerDelegate;
media::VideoCaptureFormat capture_format_;
bool ask_for_new_frame_;
media::VideoFramePool frame_pool_;
base::Optional<base::TimeTicks> first_frame_ticks_;
scoped_refptr<media::VideoFrame> last_frame_;
// The following attributes ensure that CanvasCaptureHandler emits
// frames with monotonically increasing timestamps.
bool deferred_request_refresh_frame_ = false;
int num_ongoing_async_pixel_readouts_ = 0;
const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
std::unique_ptr<CanvasCaptureHandlerDelegate> delegate_;
// Bound to Main Render thread.
THREAD_CHECKER(main_render_thread_checker_);
base::WeakPtrFactory<CanvasCaptureHandler> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(CanvasCaptureHandler);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIACAPTUREFROMELEMENT_CANVAS_CAPTURE_HANDLER_H_