blob: 3a3967afbcf55735c9a4e24052aab3d570f5242c [file] [log] [blame]
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_VIDEO_RENDERER_ALGORITHM_WRAPPER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_VIDEO_RENDERER_ALGORITHM_WRAPPER_H_
#include <stddef.h>
#include <stdint.h>
#include "base/callback.h"
#include "base/macros.h"
#include "base/time/time.h"
#include "media/base/media_util.h"
#include "media/base/time_source.h"
#include "media/base/video_frame.h"
#include "media/filters/video_renderer_algorithm.h"
#include "third_party/blink/renderer/modules/mediastream/low_latency_video_renderer_algorithm.h"
namespace blink {
class VideoRendererAlgorithmWrapper {
public:
VideoRendererAlgorithmWrapper(
const media::TimeSource::WallClockTimeCB& wall_clock_time_cb,
media::MediaLog* media_log);
scoped_refptr<media::VideoFrame> Render(base::TimeTicks deadline_min,
base::TimeTicks deadline_max,
size_t* frames_dropped);
void EnqueueFrame(scoped_refptr<media::VideoFrame> frame);
void Reset(media::VideoRendererAlgorithm::ResetFlag reset_flag =
media::VideoRendererAlgorithm::ResetFlag::kEverything);
size_t frames_queued() const {
return renderer_algorithm_ == RendererAlgorithm::Default
? default_rendering_frame_buffer_->frames_queued()
: low_latency_rendering_frame_buffer_->frames_queued();
}
base::TimeDelta average_frame_duration() const {
return renderer_algorithm_ == RendererAlgorithm::Default
? default_rendering_frame_buffer_->average_frame_duration()
: low_latency_rendering_frame_buffer_->average_frame_duration();
}
bool NeedsReferenceTime() const;
private:
enum RendererAlgorithm { Default, LowLatency };
const media::TimeSource::WallClockTimeCB wall_clock_time_cb_;
media::MediaLog* media_log_;
RendererAlgorithm renderer_algorithm_;
std::unique_ptr<media::VideoRendererAlgorithm>
default_rendering_frame_buffer_;
std::unique_ptr<LowLatencyVideoRendererAlgorithm>
low_latency_rendering_frame_buffer_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_VIDEO_RENDERER_ALGORITHM_WRAPPER_H_