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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_WEBMEDIAPLAYER_MS_COMPOSITOR_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_WEBMEDIAPLAYER_MS_COMPOSITOR_H_
#include <stddef.h>
#include <map>
#include <memory>
#include <vector>
#include "base/memory/weak_ptr.h"
#include "base/optional.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "cc/layers/surface_layer.h"
#include "cc/layers/video_frame_provider.h"
#include "media/base/media_util.h"
#include "third_party/blink/public/platform/web_media_player.h"
#include "third_party/blink/public/platform/web_video_frame_submitter.h"
#include "third_party/blink/renderer/modules/mediastream/video_renderer_algorithm_wrapper.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
#include "third_party/blink/renderer/platform/wtf/thread_safe_ref_counted.h"
namespace base {
class SingleThreadTaskRunner;
class WaitableEvent;
}
namespace gfx {
class Size;
}
namespace media {
class VideoRendererAlgorithm;
}
namespace viz {
class SurfaceId;
}
namespace blink {
class MediaStreamDescriptor;
class WebMediaPlayerMS;
struct WebMediaPlayerMSCompositorTraits;
// This class is designed to handle the work load on compositor thread for
// WebMediaPlayerMS. It will be instantiated on the main thread, but destroyed
// on the thread holding the last reference.
//
// WebMediaPlayerMSCompositor utilizes VideoRendererAlgorithm to store the
// incoming frames and select the best frame for rendering to maximize the
// smoothness, if REFERENCE_TIMEs are populated for incoming VideoFrames.
// Otherwise, WebMediaPlayerMSCompositor will simply store the most recent
// frame, and submit it whenever asked by the compositor.
class MODULES_EXPORT WebMediaPlayerMSCompositor
: public cc::VideoFrameProvider,
public WTF::ThreadSafeRefCounted<WebMediaPlayerMSCompositor,
WebMediaPlayerMSCompositorTraits> {
public:
using OnNewFramePresentedCB = base::OnceClosure;
WebMediaPlayerMSCompositor(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
MediaStreamDescriptor* media_stream_descriptor,
std::unique_ptr<WebVideoFrameSubmitter> submitter,
WebMediaPlayer::SurfaceLayerMode surface_layer_mode,
const base::WeakPtr<WebMediaPlayerMS>& player);
// Can be called from any thread.
cc::UpdateSubmissionStateCB GetUpdateSubmissionStateCallback() {
return update_submission_state_callback_;
}
void EnqueueFrame(scoped_refptr<media::VideoFrame> frame, bool is_copy);
// Statistical data
gfx::Size GetCurrentSize();
base::TimeDelta GetCurrentTime();
size_t total_frame_count();
size_t dropped_frame_count();
// Signals the VideoFrameSubmitter to prepare to receive BeginFrames and
// submit video frames given by WebMediaPlayerMSCompositor.
virtual void EnableSubmission(
const viz::SurfaceId& id,
media::VideoTransformation transformation,
bool force_submit);
// Notifies the |submitter_| that the frames must be submitted.
void SetForceSubmit(bool force_submit);
// Notifies the |submitter_| that the page is no longer visible.
void SetIsPageVisible(bool is_visible);
// VideoFrameProvider implementation.
void SetVideoFrameProviderClient(
cc::VideoFrameProvider::Client* client) override;
bool UpdateCurrentFrame(base::TimeTicks deadline_min,
base::TimeTicks deadline_max) override;
bool HasCurrentFrame() override;
scoped_refptr<media::VideoFrame> GetCurrentFrame() override;
void PutCurrentFrame() override;
base::TimeDelta GetPreferredRenderInterval() override;
void StartRendering();
void StopRendering();
void ReplaceCurrentFrameWithACopy();
// Tell |video_frame_provider_client_| to stop using this instance in
// preparation for dtor.
void StopUsingProvider();
// Sets a hook to be notified when a new frame is presented, to fulfill a
// prending video.requestAnimationFrame() request.
// Can be called from any thread.
void SetOnFramePresentedCallback(OnNewFramePresentedCB presented_cb);
// Gets the metadata for the last frame that was presented to the compositor.
// Used to populate the VideoFrameMetadata of video.requestVideoFrameCallback
// callbacks. See https://wicg.github.io/video-rvfc/.
// Can be called on any thread.
std::unique_ptr<WebMediaPlayer::VideoFramePresentationMetadata>
GetLastPresentedFrameMetadata();
// Sets the ForceBeginFrames flag on |submitter_|. Can be called from any
// thread.
//
// The flag is used to keep receiving BeginFrame()/UpdateCurrentFrame() calls
// even if the video element is not visible, so websites can still use the
// requestVideoFrameCallback() API when the video is offscreen.
void SetForceBeginFrames(bool enable);
private:
friend class WTF::ThreadSafeRefCounted<WebMediaPlayerMSCompositor,
WebMediaPlayerMSCompositorTraits>;
friend class WebMediaPlayerMSTest;
friend struct WebMediaPlayerMSCompositorTraits;
// Struct used to keep information about frames pending in
// |rendering_frame_buffer_|.
struct PendingFrameInfo {
int unique_id;
base::TimeDelta timestamp;
base::TimeTicks reference_time;
bool is_copy;
};
~WebMediaPlayerMSCompositor() override;
// Ran on the |video_frame_compositor_task_runner_| to initialize
// |submitter_|
void InitializeSubmitter();
// Signals the VideoFrameSubmitter to stop submitting frames.
void SetIsSurfaceVisible(bool, base::WaitableEvent*);
// The use of std::vector here is OK because this method is bound into a
// base::OnceCallback instance, and passed to media::VideoRendererAlgorithm
// ctor.
bool MapTimestampsToRenderTimeTicks(
const std::vector<base::TimeDelta>& timestamps,
std::vector<base::TimeTicks>* wall_clock_times);
// For algorithm enabled case only: given the render interval, call
// SetCurrentFrame() if a new frame is available.
// |video_frame_provider_client_| gets notified about the new frame when it
// calls UpdateCurrentFrame().
void RenderUsingAlgorithm(base::TimeTicks deadline_min,
base::TimeTicks deadline_max);
// For algorithm disabled case only: call SetCurrentFrame() with the current
// frame immediately. |video_frame_provider_client_| gets notified about the
// new frame with a DidReceiveFrame() call.
void RenderWithoutAlgorithm(scoped_refptr<media::VideoFrame> frame,
bool is_copy);
void RenderWithoutAlgorithmOnCompositor(
scoped_refptr<media::VideoFrame> frame,
bool is_copy);
// Update |current_frame_| and |dropped_frame_count_|
void SetCurrentFrame(
scoped_refptr<media::VideoFrame> frame,
bool is_copy,
base::Optional<base::TimeTicks> expected_presentation_time);
// Following the update to |current_frame_|, this will check for changes that
// require updating video layer.
void CheckForFrameChanges(
bool is_first_frame,
bool has_frame_size_changed,
base::Optional<media::VideoRotation> new_frame_rotation,
base::Optional<bool> new_frame_opacity);
void StartRenderingInternal();
void StopRenderingInternal();
void StopUsingProviderInternal();
void ReplaceCurrentFrameWithACopyInternal();
void SetAlgorithmEnabledForTesting(bool algorithm_enabled);
// Used for DCHECKs to ensure method calls executed in the correct thread,
// which is renderer main thread in this class.
THREAD_CHECKER(thread_checker_);
const scoped_refptr<base::SingleThreadTaskRunner>
video_frame_compositor_task_runner_;
const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
const scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
base::WeakPtr<WebMediaPlayerMS> player_;
// TODO(qiangchen, emircan): It might be nice to use a real MediaLog here from
// the WebMediaPlayerMS instance, but it owns the MediaLog and this class has
// non-deterministic destruction paths (either compositor or IO).
media::NullMediaLog media_log_;
size_t serial_;
// A pointer back to the compositor to inform it about state changes. This
// is not |nullptr| while the compositor is actively using this
// VideoFrameProvider. This will be set to |nullptr| when the compositor stops
// serving this VideoFrameProvider.
cc::VideoFrameProvider::Client* video_frame_provider_client_;
// |current_frame_| is updated only on compositor thread. The object it
// holds can be freed on the compositor thread if it is the last to hold a
// reference but media::VideoFrame is a thread-safe ref-pointer. It is
// however read on the compositor and main thread so locking is required
// around all modifications and all reads on the any thread.
scoped_refptr<media::VideoFrame> current_frame_;
// |rendering_frame_buffer_| stores the incoming frames, and provides a frame
// selection method which returns the best frame for the render interval.
std::unique_ptr<VideoRendererAlgorithmWrapper> rendering_frame_buffer_;
// |current_frame_rendered_| is updated on compositor thread only.
// It's used to track whether |current_frame_| was painted for detecting
// when to increase |dropped_frame_count_|. It is also used when checking if
// new frame for display is available in UpdateCurrentFrame().
bool current_frame_rendered_;
// Historical data about last rendering. These are for detecting whether
// rendering is paused (one reason is that the tab is not in the front), in
// which case we need to do background rendering.
base::TimeTicks last_deadline_max_;
base::TimeDelta last_render_length_;
size_t total_frame_count_;
size_t dropped_frame_count_;
bool current_frame_is_copy_ = false;
// Used to complete video.requestAnimationFrame() calls. Reported up via
// GetLastPresentedFrameMetadata().
// TODO(https://crbug.com/1050755): Improve the accuracy of these fields for
// cases where we only use RenderWithoutAlgorithm().
base::TimeTicks last_presentation_time_ GUARDED_BY(current_frame_lock_);
base::TimeTicks last_expected_display_time_ GUARDED_BY(current_frame_lock_);
size_t presented_frames_ GUARDED_BY(current_frame_lock_) = 0u;
// The value of GetPreferredRenderInterval() the last time |current_frame_|
// was updated. Used by GetLastPresentedFrameMetadata(), to prevent calling
// GetPreferredRenderInterval() from the main thread.
base::TimeDelta last_preferred_render_interval_
GUARDED_BY(current_frame_lock_);
bool stopped_;
bool render_started_;
// Called when a new frame is enqueued, either in RenderWithoutAlgorithm() or
// in RenderUsingAlgorithm(). Used to fulfill video.requestAnimationFrame()
// requests.
base::Lock new_frame_presented_cb_lock_;
OnNewFramePresentedCB new_frame_presented_cb_;
std::unique_ptr<WebVideoFrameSubmitter> submitter_;
// Extra information about the frames pending in |rendering_frame_buffer_|.
WTF::Vector<PendingFrameInfo> pending_frames_info_;
cc::UpdateSubmissionStateCB update_submission_state_callback_;
// |current_frame_lock_| protects |current_frame_|, |rendering_frame_buffer_|,
// |dropped_frame_count_|, and |render_started_|.
base::Lock current_frame_lock_;
base::WeakPtrFactory<WebMediaPlayerMSCompositor> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(WebMediaPlayerMSCompositor);
};
struct WebMediaPlayerMSCompositorTraits {
// Ensure destruction occurs on main thread so that "Web" and other resources
// are destroyed on the correct thread.
static void Destruct(const WebMediaPlayerMSCompositor* player);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_WEBMEDIAPLAYER_MS_COMPOSITOR_H_