blob: 7b8429b0e0628e10b2e256935d3d0f5d4ea18689 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/wake_lock/wake_lock_manager.h"
#include "base/check_op.h"
#include "third_party/blink/public/common/browser_interface_broker_proxy.h"
#include "third_party/blink/public/mojom/wake_lock/wake_lock.mojom-blink.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/core/dom/dom_exception.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/wake_lock/wake_lock_sentinel.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
namespace blink {
WakeLockManager::WakeLockManager(ExecutionContext* execution_context,
WakeLockType type)
: wake_lock_(execution_context),
wake_lock_type_(type),
execution_context_(execution_context) {
DCHECK_NE(execution_context, nullptr);
}
void WakeLockManager::AcquireWakeLock(ScriptPromiseResolver* resolver) {
// https://w3c.github.io/screen-wake-lock/#acquire-wake-lock-algorithm
// 1. If the wake lock for type type is not applicable, return false.
// 2. Set active to true if the platform wake lock has an active wake lock for
// type.
// 3. Otherwise, ask the underlying operation system to acquire the wake lock
// of type type and set active to true if the operation succeeded, or else
// false.
// 4. If active is true:
// 4.1. Let document be the responsible document of the current settings
// object.
// 4.2. Let record be the platform wake lock's state record associated with
// document and type.
// 4.3. Add lock to record.[[ActiveLocks]].
// 5. Return active.
if (!wake_lock_.is_bound()) {
mojo::Remote<mojom::blink::WakeLockService> wake_lock_service;
execution_context_->GetBrowserInterfaceBroker().GetInterface(
wake_lock_service.BindNewPipeAndPassReceiver());
wake_lock_service->GetWakeLock(
ToMojomWakeLockType(wake_lock_type_),
device::mojom::blink::WakeLockReason::kOther, "Blink Wake Lock",
wake_lock_.BindNewPipeAndPassReceiver(
execution_context_->GetTaskRunner(TaskType::kWakeLock)));
wake_lock_.set_disconnect_handler(WTF::Bind(
&WakeLockManager::OnWakeLockConnectionError, WrapWeakPersistent(this)));
wake_lock_->RequestWakeLock();
}
// https://w3c.github.io/screen-wake-lock/#the-request-method
// 5.2. Let lock be a new WakeLockSentinel object with its type attribute set
// to type.
// 5.4. Resolve promise with lock.
auto* sentinel = MakeGarbageCollected<WakeLockSentinel>(
resolver->GetScriptState(), wake_lock_type_, this);
wake_lock_sentinels_.insert(sentinel);
resolver->Resolve(sentinel);
}
void WakeLockManager::UnregisterSentinel(WakeLockSentinel* sentinel) {
// https://w3c.github.io/screen-wake-lock/#release-wake-lock-algorithm
// 1. Let document be the responsible document of the current settings object.
// 2. Let record be the platform wake lock's state record associated with
// document and type.
// 3. If record.[[ActiveLocks]] does not contain lock, abort these steps.
auto iterator = wake_lock_sentinels_.find(sentinel);
DCHECK(iterator != wake_lock_sentinels_.end());
// 4. Remove lock from record.[[ActiveLocks]].
wake_lock_sentinels_.erase(iterator);
// 5. If the internal slot [[ActiveLocks]] of all the platform wake lock's
// state records are all empty, then run the following steps in parallel:
// 5.1. Ask the underlying operation system to release the wake lock of type
// type and let success be true if the operation succeeded, or else
// false.
if (wake_lock_sentinels_.IsEmpty() && wake_lock_.is_bound()) {
wake_lock_->CancelWakeLock();
wake_lock_.reset();
// 5.2. If success is true and type is "screen" run the following:
// 5.2.1. Reset the platform-specific inactivity timer after which the
// screen is actually turned off.
}
}
void WakeLockManager::ClearWakeLocks() {
while (!wake_lock_sentinels_.IsEmpty())
(*wake_lock_sentinels_.begin())->DoRelease();
}
void WakeLockManager::OnWakeLockConnectionError() {
wake_lock_.reset();
ClearWakeLocks();
}
void WakeLockManager::Trace(Visitor* visitor) const {
visitor->Trace(execution_context_);
visitor->Trace(wake_lock_sentinels_);
visitor->Trace(wake_lock_);
}
} // namespace blink