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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include "third_party/blink/renderer/modules/webaudio/delay_node.h"
#include <memory>
#include "third_party/blink/renderer/bindings/modules/v8/v8_delay_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_basic_processor_handler.h"
#include "third_party/blink/renderer/modules/webaudio/delay_processor.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
namespace blink {
const double kMaximumAllowedDelayTime = 180;
DelayHandler::DelayHandler(AudioNode& node,
float sample_rate,
AudioParamHandler& delay_time,
double max_delay_time)
: AudioBasicProcessorHandler(
kNodeTypeDelay,
node,
sample_rate,
std::make_unique<DelayProcessor>(sample_rate,
1,
delay_time,
max_delay_time)) {
// Initialize the handler so that AudioParams can be processed.
Initialize();
}
scoped_refptr<DelayHandler> DelayHandler::Create(AudioNode& node,
float sample_rate,
AudioParamHandler& delay_time,
double max_delay_time) {
return base::AdoptRef(
new DelayHandler(node, sample_rate, delay_time, max_delay_time));
}
DelayNode::DelayNode(BaseAudioContext& context, double max_delay_time)
: AudioNode(context),
delay_time_(
AudioParam::Create(context,
Uuid(),
AudioParamHandler::kParamTypeDelayDelayTime,
0.0,
AudioParamHandler::AutomationRate::kAudio,
AudioParamHandler::AutomationRateMode::kVariable,
0.0,
max_delay_time)) {
SetHandler(DelayHandler::Create(*this, context.sampleRate(),
delay_time_->Handler(), max_delay_time));
}
DelayNode* DelayNode::Create(BaseAudioContext& context,
ExceptionState& exception_state) {
DCHECK(IsMainThread());
// The default maximum delay time for the delay node is 1 sec.
return Create(context, 1, exception_state);
}
DelayNode* DelayNode::Create(BaseAudioContext& context,
double max_delay_time,
ExceptionState& exception_state) {
DCHECK(IsMainThread());
if (max_delay_time <= 0 || max_delay_time >= kMaximumAllowedDelayTime) {
exception_state.ThrowDOMException(
DOMExceptionCode::kNotSupportedError,
ExceptionMessages::IndexOutsideRange(
"max delay time", max_delay_time, 0.0,
ExceptionMessages::kExclusiveBound, kMaximumAllowedDelayTime,
ExceptionMessages::kExclusiveBound));
return nullptr;
}
return MakeGarbageCollected<DelayNode>(context, max_delay_time);
}
DelayNode* DelayNode::Create(BaseAudioContext* context,
const DelayOptions* options,
ExceptionState& exception_state) {
// maxDelayTime has a default value specified.
DelayNode* node = Create(*context, options->maxDelayTime(), exception_state);
if (!node)
return nullptr;
node->HandleChannelOptions(options, exception_state);
node->delayTime()->setValue(options->delayTime());
return node;
}
AudioParam* DelayNode::delayTime() {
return delay_time_;
}
void DelayNode::Trace(Visitor* visitor) const {
visitor->Trace(delay_time_);
AudioNode::Trace(visitor);
}
void DelayNode::ReportDidCreate() {
GraphTracer().DidCreateAudioNode(this);
GraphTracer().DidCreateAudioParam(delay_time_);
}
void DelayNode::ReportWillBeDestroyed() {
GraphTracer().WillDestroyAudioParam(delay_time_);
GraphTracer().WillDestroyAudioNode(this);
}
} // namespace blink