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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* DAMAGE.
*/
// https://webaudio.github.io/web-audio-api/#pannernode
enum PanningModelType {
"equalpower",
"HRTF"
};
enum DistanceModelType {
"linear",
"inverse",
"exponential"
};
[
Exposed=Window
] interface PannerNode : AudioNode {
[RaisesException, Measure] constructor(BaseAudioContext context, optional PannerOptions options = {});
// Default model for stereo is equalpower.
attribute PanningModelType panningModel;
// Uses a 3D cartesian coordinate system
[RaisesException, MeasureAs=PannerNodeSetPosition] void setPosition(float x, float y, float z);
[RaisesException, MeasureAs=PannerNodeSetOrientation] void setOrientation(float x, float y, float z);
// Uses a 3D cartesian coordinate system
readonly attribute AudioParam positionX;
readonly attribute AudioParam positionY;
readonly attribute AudioParam positionZ;
readonly attribute AudioParam orientationX;
readonly attribute AudioParam orientationY;
readonly attribute AudioParam orientationZ;
// Distance model
attribute DistanceModelType distanceModel;
[RaisesException=Setter] attribute double refDistance;
[RaisesException=Setter] attribute double maxDistance;
[RaisesException=Setter] attribute double rolloffFactor;
// Directional sound cone
attribute double coneInnerAngle;
attribute double coneOuterAngle;
[RaisesException=Setter] attribute double coneOuterGain;
};