| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/modules/webaudio/script_processor_node.h" |
| #include <memory> |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/blink/renderer/core/frame/local_dom_window.h" |
| #include "third_party/blink/renderer/core/testing/dummy_page_holder.h" |
| #include "third_party/blink/renderer/modules/webaudio/offline_audio_context.h" |
| |
| namespace blink { |
| |
| TEST(ScriptProcessorNodeTest, BufferLifetime) { |
| auto page = std::make_unique<DummyPageHolder>(); |
| OfflineAudioContext* context = OfflineAudioContext::Create( |
| page->GetFrame().DomWindow(), 2, 1, 48000, ASSERT_NO_EXCEPTION); |
| ScriptProcessorNode* node = |
| context->createScriptProcessor(ASSERT_NO_EXCEPTION); |
| ScriptProcessorHandler& handler = |
| static_cast<ScriptProcessorHandler&>(node->Handler()); |
| EXPECT_EQ(2u, handler.shared_input_buffers_.size()); |
| EXPECT_EQ(2u, handler.shared_input_buffers_.size()); |
| BaseAudioContext::GraphAutoLocker locker(context); |
| handler.Dispose(); |
| // Buffers should live after dispose() because an audio thread is using |
| // them. |
| EXPECT_EQ(2u, handler.shared_input_buffers_.size()); |
| EXPECT_EQ(2u, handler.shared_input_buffers_.size()); |
| } |
| |
| } // namespace blink |