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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_COMPRESSED_TEXTURE_ASTC_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_COMPRESSED_TEXTURE_ASTC_H_
#include "third_party/blink/renderer/modules/webgl/webgl_extension.h"
namespace blink {
class WebGLCompressedTextureASTC final : public WebGLExtension {
DEFINE_WRAPPERTYPEINFO();
bool supports_hdr;
public:
typedef struct {
int compress_type;
int block_width;
int block_height;
} BlockSizeCompressASTC;
static bool Supported(WebGLRenderingContextBase*);
static const char* ExtensionName();
explicit WebGLCompressedTextureASTC(WebGLRenderingContextBase*);
WebGLExtensionName GetName() const override;
static const BlockSizeCompressASTC kBlockSizeCompressASTC[];
Vector<String> getSupportedProfiles();
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_COMPRESSED_TEXTURE_ASTC_H_