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/*
* Copyright (C) 2019 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_DRAW_INSTANCED_BASE_VERTEX_BASE_INSTANCE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_DRAW_INSTANCED_BASE_VERTEX_BASE_INSTANCE_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/modules/webgl/webgl_extension.h"
namespace blink {
class WebGLDrawInstancedBaseVertexBaseInstance final : public WebGLExtension {
DEFINE_WRAPPERTYPEINFO();
public:
static bool Supported(WebGLRenderingContextBase*);
static const char* ExtensionName();
explicit WebGLDrawInstancedBaseVertexBaseInstance(WebGLRenderingContextBase*);
WebGLExtensionName GetName() const override;
void drawArraysInstancedBaseInstanceWEBGL(GLenum mode,
GLint first,
GLsizei count,
GLsizei instance_count,
GLuint baseinstance);
void drawElementsInstancedBaseVertexBaseInstanceWEBGL(GLenum mode,
GLsizei count,
GLenum type,
GLintptr offset,
GLsizei instance_count,
GLint basevertex,
GLuint baseinstance);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_DRAW_INSTANCED_BASE_VERTEX_BASE_INSTANCE_H_