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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_H_
#include "third_party/blink/renderer/modules/webgpu/dawn_object.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
namespace blink {
class ExceptionState;
class HTMLVideoElement;
class GPUTextureDescriptor;
class GPUTextureView;
class GPUTextureViewDescriptor;
class StaticBitmapImage;
class WebGPUMailboxTexture;
class GPUTexture : public DawnObject<WGPUTexture> {
DEFINE_WRAPPERTYPEINFO();
public:
static GPUTexture* Create(GPUDevice* device,
const GPUTextureDescriptor* webgpu_desc,
ExceptionState& exception_state);
static GPUTexture* FromVideo(GPUDevice* device,
HTMLVideoElement* video,
WGPUTextureUsage usage,
ExceptionState& exception_state);
GPUTexture(GPUDevice* device, WGPUTexture texture, WGPUTextureFormat format);
GPUTexture(GPUDevice* device,
WGPUTextureFormat format,
scoped_refptr<WebGPUMailboxTexture> mailbox_texture);
// gpu_texture.idl
GPUTextureView* createView(const GPUTextureViewDescriptor* webgpu_desc);
void destroy();
WGPUTextureFormat Format() { return format_; }
private:
WGPUTextureFormat format_;
scoped_refptr<WebGPUMailboxTexture> mailbox_texture_;
DISALLOW_COPY_AND_ASSIGN(GPUTexture);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_H_