blob: 92d6f11c85a46c79e56d6f2bdda4a13f1babbabc [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/animation/compositor_float_animation_curve.h"
#include <memory>
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/animation/keyframe/timing_function.h"
using blink::CompositorAnimationCurve;
using blink::CompositorFloatAnimationCurve;
using blink::CompositorFloatKeyframe;
namespace blink {
// Tests that a float animation with one keyframe works as expected.
TEST(WebFloatAnimationCurveTest, OneFloatKeyframe) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 2, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(2, curve->GetValue(-1));
EXPECT_FLOAT_EQ(2, curve->GetValue(0));
EXPECT_FLOAT_EQ(2, curve->GetValue(0.5));
EXPECT_FLOAT_EQ(2, curve->GetValue(1));
EXPECT_FLOAT_EQ(2, curve->GetValue(2));
}
// Tests that a float animation with two keyframes works as expected.
TEST(WebFloatAnimationCurveTest, TwoFloatKeyframe) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 2, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 4, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(2, curve->GetValue(-1));
EXPECT_FLOAT_EQ(2, curve->GetValue(0));
EXPECT_FLOAT_EQ(3, curve->GetValue(0.5));
EXPECT_FLOAT_EQ(4, curve->GetValue(1));
EXPECT_FLOAT_EQ(4, curve->GetValue(2));
}
// Tests that a float animation with three keyframes works as expected.
TEST(WebFloatAnimationCurveTest, ThreeFloatKeyframe) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 2, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 4, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(2, 8, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(2, curve->GetValue(-1));
EXPECT_FLOAT_EQ(2, curve->GetValue(0));
EXPECT_FLOAT_EQ(3, curve->GetValue(0.5));
EXPECT_FLOAT_EQ(4, curve->GetValue(1));
EXPECT_FLOAT_EQ(6, curve->GetValue(1.5));
EXPECT_FLOAT_EQ(8, curve->GetValue(2));
EXPECT_FLOAT_EQ(8, curve->GetValue(3));
}
// Tests that a float animation with multiple keys at a given time works sanely.
TEST(WebFloatAnimationCurveTest, RepeatedFloatKeyTimes) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 4, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 4, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 6, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(2, 6, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(4, curve->GetValue(-1));
EXPECT_FLOAT_EQ(4, curve->GetValue(0));
EXPECT_FLOAT_EQ(4, curve->GetValue(0.5));
// There is a discontinuity at 1. Any value between 4 and 6 is valid.
float value = curve->GetValue(1);
EXPECT_TRUE(value >= 4 && value <= 6);
EXPECT_FLOAT_EQ(6, curve->GetValue(1.5));
EXPECT_FLOAT_EQ(6, curve->GetValue(2));
EXPECT_FLOAT_EQ(6, curve->GetValue(3));
}
// Tests that the keyframes may be added out of order.
TEST(WebFloatAnimationCurveTest, UnsortedKeyframes) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(2, 8, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(0, 2, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 4, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(2, curve->GetValue(-1));
EXPECT_FLOAT_EQ(2, curve->GetValue(0));
EXPECT_FLOAT_EQ(3, curve->GetValue(0.5));
EXPECT_FLOAT_EQ(4, curve->GetValue(1));
EXPECT_FLOAT_EQ(6, curve->GetValue(1.5));
EXPECT_FLOAT_EQ(8, curve->GetValue(2));
EXPECT_FLOAT_EQ(8, curve->GetValue(3));
}
// Tests that a cubic bezier timing function works as expected.
TEST(WebFloatAnimationCurveTest, CubicBezierTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
scoped_refptr<CubicBezierTimingFunction> cubic =
CubicBezierTimingFunction::Create(0.25, 0, 0.75, 1);
curve->AddKeyframe(CompositorFloatKeyframe(0, 0, *cubic));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
EXPECT_FLOAT_EQ(0, curve->GetValue(0));
EXPECT_LT(0, curve->GetValue(0.25));
EXPECT_GT(0.25, curve->GetValue(0.25));
EXPECT_NEAR(curve->GetValue(0.5), 0.5, 0.00015);
EXPECT_LT(0.75, curve->GetValue(0.75));
EXPECT_GT(1, curve->GetValue(0.75));
EXPECT_FLOAT_EQ(1, curve->GetValue(1));
}
// Tests that an ease timing function works as expected.
TEST(WebFloatAnimationCurveTest, EaseTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 0,
*CubicBezierTimingFunction::Preset(
CubicBezierTimingFunction::EaseType::EASE)));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
// Tests using a linear timing function.
TEST(WebFloatAnimationCurveTest, LinearTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 0, *LinearTimingFunction::Shared()));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_FLOAT_EQ(time, curve->GetValue(time));
}
}
// Tests that an ease in timing function works as expected.
TEST(WebFloatAnimationCurveTest, EaseInTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(CompositorFloatKeyframe(
0, 0,
*CubicBezierTimingFunction::Preset(
CubicBezierTimingFunction::EaseType::EASE_IN)));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE_IN));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
// Tests that an ease in timing function works as expected.
TEST(WebFloatAnimationCurveTest, EaseOutTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(CompositorFloatKeyframe(
0, 0,
*CubicBezierTimingFunction::Preset(
CubicBezierTimingFunction::EaseType::EASE_OUT)));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE_OUT));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
// Tests that an ease in timing function works as expected.
TEST(WebFloatAnimationCurveTest, EaseInOutTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(CompositorFloatKeyframe(
0, 0,
*CubicBezierTimingFunction::Preset(
CubicBezierTimingFunction::EaseType::EASE_IN_OUT)));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE_IN_OUT));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
// Tests that an ease in timing function works as expected.
TEST(WebFloatAnimationCurveTest, CustomBezierTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
double x1 = 0.3;
double y1 = 0.2;
double x2 = 0.8;
double y2 = 0.7;
scoped_refptr<CubicBezierTimingFunction> cubic =
CubicBezierTimingFunction::Create(x1, y1, x2, y2);
curve->AddKeyframe(CompositorFloatKeyframe(0, 0, *cubic));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::Create(x1, y1, x2, y2));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
// Tests that the default timing function is indeed ease.
TEST(WebFloatAnimationCurveTest, DefaultTimingFunction) {
auto curve = std::make_unique<CompositorFloatAnimationCurve>();
curve->AddKeyframe(
CompositorFloatKeyframe(0, 0,
*CubicBezierTimingFunction::Preset(
CubicBezierTimingFunction::EaseType::EASE)));
curve->AddKeyframe(
CompositorFloatKeyframe(1, 1, *LinearTimingFunction::Shared()));
std::unique_ptr<gfx::TimingFunction> timing_function(
gfx::CubicBezierTimingFunction::CreatePreset(
CubicBezierTimingFunction::EaseType::EASE));
for (int i = 0; i <= 4; ++i) {
const double time = i * 0.25;
EXPECT_NEAR(timing_function->GetValue(time), curve->GetValue(time), 1e-7);
}
}
} // namespace blink