| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_H_ |
| |
| #include "third_party/blink/renderer/platform/audio/audio_dsp_kernel_processor.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| // AudioDSPKernel does the processing for one channel of an |
| // AudioDSPKernelProcessor. |
| |
| class PLATFORM_EXPORT AudioDSPKernel { |
| USING_FAST_MALLOC(AudioDSPKernel); |
| |
| public: |
| AudioDSPKernel(AudioDSPKernelProcessor* kernel_processor) |
| : kernel_processor_(kernel_processor), |
| sample_rate_(kernel_processor->SampleRate()) {} |
| |
| AudioDSPKernel(float sample_rate) |
| : kernel_processor_(nullptr), sample_rate_(sample_rate) {} |
| |
| virtual ~AudioDSPKernel(); |
| |
| // Subclasses must override process() to do the processing and reset() to |
| // reset DSP state. |
| virtual void Process(const float* source, |
| float* destination, |
| uint32_t frames_to_process) = 0; |
| // Subclasses that have AudioParams must override this to process the |
| // AudioParams. |
| virtual void ProcessOnlyAudioParams(uint32_t frames_to_process) {} |
| virtual void Reset() = 0; |
| |
| float SampleRate() const { return sample_rate_; } |
| double Nyquist() const { return 0.5 * SampleRate(); } |
| |
| AudioDSPKernelProcessor* Processor() { return kernel_processor_; } |
| const AudioDSPKernelProcessor* Processor() const { return kernel_processor_; } |
| |
| virtual double TailTime() const = 0; |
| virtual double LatencyTime() const = 0; |
| virtual bool RequiresTailProcessing() const = 0; |
| |
| protected: |
| // This raw pointer is safe because the AudioDSPKernelProcessor object is |
| // guaranteed to be kept alive while the AudioDSPKernel object is alive. |
| AudioDSPKernelProcessor* kernel_processor_; |
| float sample_rate_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_H_ |