| /* |
| * Copyright (C) 2012 Intel Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/platform/audio/direct_convolver.h" |
| |
| #include <utility> |
| |
| #include "build/build_config.h" |
| #include "third_party/blink/renderer/platform/audio/vector_math.h" |
| |
| #if defined(OS_MAC) |
| #include <Accelerate/Accelerate.h> |
| #endif |
| |
| #if defined(ARCH_CPU_X86_FAMILY) && !defined(OS_MAC) |
| #include <emmintrin.h> |
| #endif |
| |
| namespace blink { |
| |
| namespace { |
| using vector_math::Conv; |
| using vector_math::PrepareFilterForConv; |
| } // namespace |
| |
| DirectConvolver::DirectConvolver( |
| size_t input_block_size, |
| std::unique_ptr<AudioFloatArray> convolution_kernel) |
| : input_block_size_(input_block_size), |
| buffer_(input_block_size * 2), |
| convolution_kernel_(std::move(convolution_kernel)) { |
| size_t kernel_size = ConvolutionKernelSize(); |
| PrepareFilterForConv(convolution_kernel_->Data() + kernel_size - 1, -1, |
| kernel_size, &prepared_convolution_kernel_); |
| } |
| |
| void DirectConvolver::Process(const float* source_p, |
| float* dest_p, |
| uint32_t frames_to_process) { |
| DCHECK_EQ(frames_to_process, input_block_size_); |
| |
| size_t kernel_size = ConvolutionKernelSize(); |
| DCHECK_LE(kernel_size, input_block_size_); |
| |
| float* kernel_p = convolution_kernel_->Data(); |
| |
| DCHECK(kernel_p); |
| DCHECK(source_p); |
| DCHECK(dest_p); |
| DCHECK(buffer_.Data()); |
| |
| float* input_p = buffer_.Data() + input_block_size_; |
| |
| // Copy samples to 2nd half of input buffer. |
| memcpy(input_p, source_p, sizeof(float) * frames_to_process); |
| |
| Conv(input_p - kernel_size + 1, 1, kernel_p + kernel_size - 1, -1, dest_p, 1, |
| frames_to_process, kernel_size, &prepared_convolution_kernel_); |
| |
| // Copy 2nd half of input buffer to 1st half. |
| memcpy(buffer_.Data(), input_p, sizeof(float) * frames_to_process); |
| } |
| |
| void DirectConvolver::Reset() { |
| buffer_.Zero(); |
| } |
| |
| } // namespace blink |