| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_ |
| |
| #include "base/macros.h" |
| #include "third_party/blink/renderer/platform/bindings/buildflags.h" |
| #include "third_party/blink/renderer/platform/platform_export.h" |
| |
| namespace blink { |
| |
| // NameClient provides classes with a human-readable name that can be used for |
| // inspecting the object graph. |
| // |
| // NameClient is aimed to provide web developers better idea about what object |
| // instances (or the object reference subgraph held by the instances) is |
| // consuming heap. It should provide actionable guidance for reducing memory for |
| // a given website. |
| // |
| // NameClient should be inherited for classes which: |
| // - is likely to be in a reference chain that is likely to hold a consierable |
| // amount of memory, |
| // - Web developers would have a rough idea what it would mean, and |
| // (The name is exposed to DevTools) |
| // - not ScriptWrappable (ScriptWrappable implements NameClient). |
| // |
| // Caveat: |
| // NameClient should be inherited near the root of the inheritance graph |
| // for Member<BaseClass> edges to be attributed correctly. |
| // |
| // Do: |
| // class Foo : public GarbageCollected<Foo>, public NameClient {...}; |
| // |
| // Don't: |
| // class Bar : public GarbageCollected<Bar> {...}; |
| // class Baz : public Bar, public NameClient {...}; |
| class PLATFORM_EXPORT NameClient { |
| public: |
| static constexpr bool HideInternalName() { |
| #if BUILDFLAG(RAW_HEAP_SNAPSHOTS) && \ |
| (defined(COMPILER_GCC) || defined(__clang__)) |
| return false; |
| #else |
| return true; |
| #endif // BUILDFLAG(RAW_HEAP_SNAPSHOTS) |
| } |
| |
| NameClient() = default; |
| ~NameClient() = default; |
| |
| // Human-readable name of this object. The DevTools heap snapshot uses |
| // this method to show the object. |
| virtual const char* NameInHeapSnapshot() const = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(NameClient); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_NAME_CLIENT_H_ |