blob: 14a02a6217ad167036c24acac5a7dec6aa4953b5 [file] [log] [blame]
/*
* Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding_macros.h"
namespace blink {
v8::Local<v8::Function> GetBoundFunction(v8::Local<v8::Function> function) {
v8::Local<v8::Value> bound_function = function->GetBoundFunction();
return bound_function->IsFunction()
? v8::Local<v8::Function>::Cast(bound_function)
: function;
}
v8::Local<v8::Value> FreezeV8Object(v8::Local<v8::Value> value,
v8::Isolate* isolate) {
value.As<v8::Object>()
->SetIntegrityLevel(isolate->GetCurrentContext(),
v8::IntegrityLevel::kFrozen)
.ToChecked();
return value;
}
String GetCurrentScriptUrl(int max_stack_depth) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
DCHECK(isolate);
if (!isolate->InContext())
return String();
// CurrentStackTrace is 10x faster than CaptureStackTrace if all that you need
// is the url of the script at the top of the stack. See crbug.com/1057211 for
// more detail.
v8::Local<v8::StackTrace> stack_trace =
v8::StackTrace::CurrentStackTrace(isolate, max_stack_depth);
if (stack_trace.IsEmpty())
return String();
for (int i = 0, frame_count = stack_trace->GetFrameCount(); i < frame_count;
++i) {
v8::Local<v8::StackFrame> frame = stack_trace->GetFrame(isolate, i);
if (frame.IsEmpty())
continue;
v8::Local<v8::String> script_name = frame->GetScriptNameOrSourceURL();
if (script_name.IsEmpty() || !script_name->Length())
continue;
return ToCoreString(script_name);
}
return String();
}
} // namespace blink