| /* |
| * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> |
| * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_SPOT_LIGHT_SOURCE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_SPOT_LIGHT_SOURCE_H_ |
| |
| #include "third_party/blink/renderer/platform/graphics/filters/light_source.h" |
| #include "third_party/blink/renderer/platform/wtf/math_extras.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT SpotLightSource final : public LightSource { |
| public: |
| static scoped_refptr<SpotLightSource> Create(const FloatPoint3D& position, |
| const FloatPoint3D& direction, |
| float specular_exponent, |
| float limiting_cone_angle) { |
| return base::AdoptRef(new SpotLightSource( |
| position, direction, specular_exponent, limiting_cone_angle)); |
| } |
| |
| const FloatPoint3D& GetPosition() const { return position_; } |
| const FloatPoint3D& Direction() const { return direction_; } |
| float SpecularExponent() const { return specular_exponent_; } |
| float LimitingConeAngle() const { return limiting_cone_angle_; } |
| |
| bool SetPosition(const FloatPoint3D&) override; |
| bool SetPointsAt(const FloatPoint3D&) override; |
| |
| bool SetSpecularExponent(float) override; |
| bool SetLimitingConeAngle(float) override; |
| |
| WTF::TextStream& ExternalRepresentation(WTF::TextStream&) const override; |
| |
| private: |
| SpotLightSource(const FloatPoint3D& position, |
| const FloatPoint3D& direction, |
| float specular_exponent, |
| float limiting_cone_angle) |
| : LightSource(LS_SPOT), |
| position_(position), |
| direction_(direction), |
| specular_exponent_(clampTo(specular_exponent, 1.0f, 128.0f)), |
| limiting_cone_angle_(limiting_cone_angle) {} |
| |
| FloatPoint3D position_; |
| FloatPoint3D direction_; |
| |
| float specular_exponent_; |
| float limiting_cone_angle_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_SPOT_LIGHT_SOURCE_H_ |