| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_V8_WRAPPER_THREAD_STATE_SCOPES_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_V8_WRAPPER_THREAD_STATE_SCOPES_H_ |
| |
| #include "third_party/blink/renderer/platform/heap/thread_state.h" |
| #include "v8/include/cppgc/heap-consistency.h" |
| |
| namespace blink { |
| |
| // The NoAllocationScope class is used in debug mode to catch unwanted |
| // allocations. E.g. allocations during GC. |
| class ThreadState::NoAllocationScope final { |
| STACK_ALLOCATED(); |
| |
| public: |
| explicit NoAllocationScope(ThreadState* state) |
| : disallow_gc_(state->cpp_heap().GetHeapHandle()) {} |
| |
| NoAllocationScope(const NoAllocationScope&) = delete; |
| NoAllocationScope& operator=(const NoAllocationScope&) = delete; |
| |
| private: |
| const cppgc::subtle::DisallowGarbageCollectionScope disallow_gc_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_V8_WRAPPER_THREAD_STATE_SCOPES_H_ |