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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_P2P_SOCKET_CLIENT_DELEGATE_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_P2P_SOCKET_CLIENT_DELEGATE_H_
#include "net/base/ip_endpoint.h"
#include "services/network/public/cpp/p2p_socket_type.h"
namespace blink {
class P2PSocketClient;
// TODO(crbug.com/787254): Consider eliminating this pure virtual class now
// that it has moved to blink/renderer.
class P2PSocketClientDelegate {
public:
virtual ~P2PSocketClientDelegate() {}
// Called after the socket has been opened with the local endpoint address
// as argument. Please note that in the precence of multiple interfaces,
// you should not rely on the local endpoint address if possible.
virtual void OnOpen(const net::IPEndPoint& local_address,
const net::IPEndPoint& remote_address) = 0;
// For a socket that is listening on incoming TCP connectsion, this
// function is called when a new client connects.
virtual void OnIncomingTcpConnection(
const net::IPEndPoint& address,
std::unique_ptr<P2PSocketClient> client) = 0;
// Called once for each Send() call after the send is complete.
virtual void OnSendComplete(
const network::P2PSendPacketMetrics& send_metrics) = 0;
// Called if an non-retryable error occurs.
virtual void OnError() = 0;
// Called when data is received on the socket.
virtual void OnDataReceived(const net::IPEndPoint& address,
const Vector<int8_t>& data,
const base::TimeTicks& timestamp) = 0;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_P2P_SOCKET_CLIENT_DELEGATE_H_