blob: 1471095a229143e712cf3edcdac0c4d64f136eeb [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_scheduler_impl.h"
#include <utility>
#include "base/bind.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/platform/scheduler/worker/worker_thread_scheduler.h"
namespace blink {
namespace scheduler {
NonMainThreadSchedulerImpl::NonMainThreadSchedulerImpl(
base::sequence_manager::SequenceManager* manager,
TaskType default_task_type)
: helper_(manager, this, default_task_type) {}
NonMainThreadSchedulerImpl::~NonMainThreadSchedulerImpl() = default;
// static
std::unique_ptr<NonMainThreadSchedulerImpl> NonMainThreadSchedulerImpl::Create(
ThreadType thread_type,
base::sequence_manager::SequenceManager* sequence_manager,
WorkerSchedulerProxy* proxy) {
return std::make_unique<WorkerThreadScheduler>(thread_type, sequence_manager,
proxy);
}
scoped_refptr<NonMainThreadTaskQueue>
NonMainThreadSchedulerImpl::CreateTaskQueue(const char* name) {
helper_.CheckOnValidThread();
return helper_.NewTaskQueue(base::sequence_manager::TaskQueue::Spec(name)
.SetShouldMonitorQuiescence(true)
.SetTimeDomain(nullptr));
}
void NonMainThreadSchedulerImpl::RunIdleTask(Thread::IdleTask task,
base::TimeTicks deadline) {
std::move(task).Run(deadline);
}
void NonMainThreadSchedulerImpl::PostIdleTask(const base::Location& location,
Thread::IdleTask task) {
IdleTaskRunner()->PostIdleTask(
location, base::BindOnce(&NonMainThreadSchedulerImpl::RunIdleTask,
std::move(task)));
}
void NonMainThreadSchedulerImpl::PostNonNestableIdleTask(
const base::Location& location,
Thread::IdleTask task) {
IdleTaskRunner()->PostNonNestableIdleTask(
location, base::BindOnce(&NonMainThreadSchedulerImpl::RunIdleTask,
std::move(task)));
}
void NonMainThreadSchedulerImpl::PostDelayedIdleTask(
const base::Location& location,
base::TimeDelta delay,
Thread::IdleTask task) {
IdleTaskRunner()->PostDelayedIdleTask(
location, delay,
base::BindOnce(&NonMainThreadSchedulerImpl::RunIdleTask,
std::move(task)));
}
std::unique_ptr<WebAgentGroupScheduler>
NonMainThreadSchedulerImpl::CreateAgentGroupScheduler() {
NOTREACHED();
return nullptr;
}
WebAgentGroupScheduler*
NonMainThreadSchedulerImpl::GetCurrentAgentGroupScheduler() {
NOTREACHED();
return nullptr;
}
std::unique_ptr<NonMainThreadSchedulerImpl::RendererPauseHandle>
NonMainThreadSchedulerImpl::PauseScheduler() {
return nullptr;
}
base::TimeTicks
NonMainThreadSchedulerImpl::MonotonicallyIncreasingVirtualTime() {
return base::TimeTicks::Now();
}
scoped_refptr<base::SingleThreadTaskRunner>
NonMainThreadSchedulerImpl::ControlTaskRunner() {
return helper_.ControlNonMainThreadTaskQueue()->task_runner();
}
void NonMainThreadSchedulerImpl::RegisterTimeDomain(
base::sequence_manager::TimeDomain* time_domain) {
return helper_.RegisterTimeDomain(time_domain);
}
void NonMainThreadSchedulerImpl::UnregisterTimeDomain(
base::sequence_manager::TimeDomain* time_domain) {
return helper_.UnregisterTimeDomain(time_domain);
}
base::sequence_manager::TimeDomain*
NonMainThreadSchedulerImpl::GetActiveTimeDomain() {
return helper_.real_time_domain();
}
const base::TickClock* NonMainThreadSchedulerImpl::GetTickClock() {
return helper_.GetClock();
}
scoped_refptr<base::SingleThreadTaskRunner>
NonMainThreadSchedulerImpl::DeprecatedDefaultTaskRunner() {
return DefaultTaskRunner();
}
void NonMainThreadSchedulerImpl::AttachToCurrentThread() {
helper_.AttachToCurrentThread();
}
} // namespace scheduler
} // namespace blink