blob: 425c97b6c48df660ad5ea390b55381e0362ccee0 [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Drag and drop and scrolling: dropping block element onto canvas inside scrollable container</title>
<style type="text/css">
div[draggable]
{width:20px;
height:20px;
background-color:green;}
p + div
{height:100px;
width:100px;
overflow:scroll;}
canvas
{display:block;
margin:100px 0 0 100px;}
</style>
<script type="application/ecmascript">
function paint(color)
{var canvas = document.querySelector('canvas'),
c = canvas.getContext('2d');
c.fillStyle = color;
c.beginPath();
c.moveTo(0,0);
c.lineTo(100,0);
c.lineTo(100,100);
c.lineTo(0,100);
c.closePath();
c.fill();}
function start(event)
{event.dataTransfer.effectAllowed = 'copy';
event.dataTransfer.setData('text/plain', 'green');}
</script>
</head>
<body onload="paint('gray')">
<div draggable="true" ondragstart="start(event)"/>
<p>You should be able to drag green box above to the gray canvas in the right-bottom corner of the scrollable container (dragging towards the corner triggers scrolling). Canvas should be repainted to match dropped color.</p>
<div>
<canvas width="100" height="100" ondragenter="event.preventDefault()" ondragover="return false" ondrop="paint(event.dataTransfer.getData('text/plain'))">Canvas</canvas>
</div>
</body>
</html>