blob: 45c148e4aa9f8a8a3c72594bcf0069e19938ae2b [file] [log] [blame]
<!DOCTYPE html>
<meta charset="utf-8">
<title>ScrollTimeline invalidation</title>
<link rel="help" href="https://wicg.github.io/scroll-animations/#current-time-algorithm">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/web-animations/testcommon.js"></script>
<script src="testcommon.js"></script>
<style>
.scroller {
overflow: auto;
height: 100px;
width: 100px;
will-change: transform;
}
.contents {
height: 1000px;
width: 100%;
}
</style>
<div id="log"></div>
<script>
'use strict';
promise_test(async t => {
const animation = createScrollLinkedAnimation(t);
animation.effect.updateTiming({ duration: 350 });
const scroller = animation.timeline.scrollSource;
const maxScroll = scroller.scrollHeight - scroller.clientHeight;
scroller.scrollTop = 0.2 * maxScroll;
// Wait for new animation frame which allows the timeline to compute new
// current time.
await waitForNextFrame();
animation.play();
await animation.ready;
// Change scroller content size.
scroller.firstChild.style.height = "500px";
await animation.finished;
const newTime = animation.effect.getTiming().duration;
assert_times_equal(animation.currentTime, newTime,
'Animation current time is updated after scroller invalidation.');
assert_times_equal(
animation.effect.getComputedTiming().localTime, newTime,
'Effect local time is updated after scroller invalidation.');
}, 'Animation current time and effect local time are updated after scroller ' +
'content size changes.');
promise_test(async t => {
const animation = createScrollLinkedAnimation(t);
animation.effect.updateTiming({ duration: 350 });
const scroller = animation.timeline.scrollSource;
const maxScroll = scroller.scrollHeight - scroller.clientHeight;
scroller.scrollTop = 0.2 * maxScroll;
// Wait for new animation frame which allows the timeline to compute new
// current time.
await waitForNextFrame();
animation.play();
await animation.ready;
// Change scroller size.
scroller.style.height = "500px";
await animation.finished;
const newTime = animation.effect.getTiming().duration;
assert_times_equal(animation.currentTime, newTime,
'Animation current time is updated after scroller invalidation.');
assert_times_equal(
animation.effect.getComputedTiming().localTime, newTime,
'Effect local time is updated after scroller invalidation.');
}, 'Animation current time and effect local time are updated after scroller ' +
'size changes.');
promise_test(async t => {
const timeline = createScrollTimeline(t);
const scroller = timeline.scrollSource;
const maxScroll = scroller.scrollHeight - scroller.clientHeight;
// Instantiate scroll animation that resizes its scroll timeline scroller.
const animation = new Animation(
new KeyframeEffect(
timeline.scrollSource.firstChild,
[{ height: '1000px' }, { height: '2000px' }],
{ duration: 1000, }
), timeline);
animation.play();
await animation.ready;
await waitForNextFrame();
scroller.scrollTop = 0.2 * maxScroll;
// Wait for new animation frame which allows the timeline to compute new
// current time.
await waitForNextFrame();
assert_times_equal(timeline.currentTime, 200,
'Timeline current time is updated after animation frame.');
await waitForNextFrame();
assert_times_equal(timeline.currentTime, 163.636,
'Timeline current time is updated after two animation frames and ' +
'reflects single layout run.');
}, 'If scroll animation resizes its scroll timeline scroller, ' +
'layout runs only once to reflect the initial update.');
</script>