| <!DOCTYPE html> |
| <meta charset="utf-8"> |
| <title>ScrollTimeline invalidation</title> |
| <link rel="help" href="https://wicg.github.io/scroll-animations/#current-time-algorithm"> |
| <script src="/resources/testharness.js"></script> |
| <script src="/resources/testharnessreport.js"></script> |
| <script src="/web-animations/testcommon.js"></script> |
| <script src="testcommon.js"></script> |
| <style> |
| .scroller { |
| overflow: auto; |
| height: 100px; |
| width: 100px; |
| will-change: transform; |
| } |
| .contents { |
| height: 1000px; |
| width: 100%; |
| } |
| </style> |
| <div id="log"></div> |
| |
| <script> |
| 'use strict'; |
| |
| promise_test(async t => { |
| const animation = createScrollLinkedAnimation(t); |
| animation.effect.updateTiming({ duration: 350 }); |
| const scroller = animation.timeline.scrollSource; |
| const maxScroll = scroller.scrollHeight - scroller.clientHeight; |
| scroller.scrollTop = 0.2 * maxScroll; |
| // Wait for new animation frame which allows the timeline to compute new |
| // current time. |
| await waitForNextFrame(); |
| |
| animation.play(); |
| await animation.ready; |
| |
| // Change scroller content size. |
| scroller.firstChild.style.height = "500px"; |
| |
| await animation.finished; |
| const newTime = animation.effect.getTiming().duration; |
| assert_times_equal(animation.currentTime, newTime, |
| 'Animation current time is updated after scroller invalidation.'); |
| |
| assert_times_equal( |
| animation.effect.getComputedTiming().localTime, newTime, |
| 'Effect local time is updated after scroller invalidation.'); |
| }, 'Animation current time and effect local time are updated after scroller ' + |
| 'content size changes.'); |
| |
| promise_test(async t => { |
| const animation = createScrollLinkedAnimation(t); |
| animation.effect.updateTiming({ duration: 350 }); |
| const scroller = animation.timeline.scrollSource; |
| const maxScroll = scroller.scrollHeight - scroller.clientHeight; |
| scroller.scrollTop = 0.2 * maxScroll; |
| // Wait for new animation frame which allows the timeline to compute new |
| // current time. |
| await waitForNextFrame(); |
| |
| animation.play(); |
| await animation.ready; |
| |
| // Change scroller size. |
| scroller.style.height = "500px"; |
| |
| await animation.finished; |
| const newTime = animation.effect.getTiming().duration; |
| assert_times_equal(animation.currentTime, newTime, |
| 'Animation current time is updated after scroller invalidation.'); |
| |
| assert_times_equal( |
| animation.effect.getComputedTiming().localTime, newTime, |
| 'Effect local time is updated after scroller invalidation.'); |
| }, 'Animation current time and effect local time are updated after scroller ' + |
| 'size changes.'); |
| |
| promise_test(async t => { |
| const timeline = createScrollTimeline(t); |
| const scroller = timeline.scrollSource; |
| const maxScroll = scroller.scrollHeight - scroller.clientHeight; |
| // Instantiate scroll animation that resizes its scroll timeline scroller. |
| const animation = new Animation( |
| new KeyframeEffect( |
| timeline.scrollSource.firstChild, |
| [{ height: '1000px' }, { height: '2000px' }], |
| { duration: 1000, } |
| ), timeline); |
| animation.play(); |
| await animation.ready; |
| await waitForNextFrame(); |
| scroller.scrollTop = 0.2 * maxScroll; |
| // Wait for new animation frame which allows the timeline to compute new |
| // current time. |
| await waitForNextFrame(); |
| assert_times_equal(timeline.currentTime, 200, |
| 'Timeline current time is updated after animation frame.'); |
| await waitForNextFrame(); |
| assert_times_equal(timeline.currentTime, 163.636, |
| 'Timeline current time is updated after two animation frames and ' + |
| 'reflects single layout run.'); |
| }, 'If scroll animation resizes its scroll timeline scroller, ' + |
| 'layout runs only once to reflect the initial update.'); |
| </script> |