blob: 52d5a93cf9afe7e4963b8c3f6902e9f3456e17d9 [file] [log] [blame]
<!doctype html>
<meta charset="utf-8">
<title>Mousemove handling across elements</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="/uievents/resources/eventrecorder.js"></script>
<style>
#a {
background: red;
height: 120px;
width: 200px;
}
#b {
margin: 100px;
height: 120px;
width: 200px;
background: green;
}
#c {
height: 120px;
width: 200px;
background: yellow;
}
#a1 {
background: blue;
height: 120px;
width: 200px;
}
#b1 {
padding: 1px;
margin: 100px;
height: 120px;
width: 200px;
background: green;
}
#c1 {
height: 120px;
width: 200px;
background: black;
}
</style>
<p>
Steps:
<ol>
<li>Move your mouse across the yellow/red <code>&lt;div&gt;</code> element quickly from right to left.
<li>Move your mouse across the black/blue <code>&lt;div&gt;</code> element quickly from right to left.
<li>If the test fails, redo it again and move faster on the black/blue <code>&lt;div&gt;</code> element next time.
</ol>
</p>
<div id="c">
<div id="b">
<div id="a" align="center"></div>
</div>
</div>
<br />
<div id="c1">
<div id="b1">
<div id="a1" align="center"></div>
</div>
</div>
<script>
setup({explicit_timeout: true});
var relevantEvents = [
"mousemove",
"mouseover",
"mouseenter",
"mouseout",
"mouseleave"
];
function stopPropagation(e) {
event.stopPropagation();
}
window.onload = async function() {
var a = document.getElementById("a");
var b = document.getElementById("b");
var c = document.getElementById("c");
var a1 = document.getElementById("a1");
var b1 = document.getElementById("b1");
var c1 = document.getElementById("c1");
var inputs = [a, b, c, a1, b1, c1];
EventRecorder.configure({
mergeEventTypes: ["mousemove"],
objectMap: {
"a": a,
"b": b,
"c": c,
"a1": a1,
"b1": b1,
"c1": c1
}
});
EventRecorder.addEventListenersForNodes(relevantEvents, inputs, stopPropagation);
var expected = [
{type: "mouseover", target: "a"},
{type: "mouseenter", target: "c"},
{type: "mouseenter", target: "b"},
{type: "mouseenter", target: "a"},
{type: "mousemove", target: "a", optional: true},
{type: "mouseout", target: "a"},
{type: "mouseleave", target: "a"},
{type: "mouseleave", target: "b"},
{type: "mouseover", target: "c"},
{type: "mousemove", target: "c", optional: true},
{type: "mouseout", target: "c"},
{type: "mouseleave", target: "c"},
{type: "mouseover", target: "a1"},
{type: "mouseenter", target: "c1"},
{type: "mouseenter", target: "b1"},
{type: "mouseenter", target: "a1"},
{type: "mousemove", target: "a1", optional: true},
{type: "mouseout", target: "a1"},
{type: "mouseleave", target: "a1"},
{type: "mouseleave", target: "b1"},
{type: "mouseover", target: "c1"},
{type: "mousemove", target: "c1", optional: true},
{type: "mouseout", target: "c1"},
{type: "mouseleave", target: "c1"},
];
async_test(function(t) {
c1.addEventListener("mouseleave", function() {
t.step(function() {
assert_true(EventRecorder.checkRecords(expected));
t.done();
});
}, false);
}, "Mousemove events across elements should fire in the correct order.");
EventRecorder.start();
var a_rect = a.getClientRects()[0];
var c_rect = c.getClientRects()[0];
var center_a_x = Math.round((a_rect.left + a_rect.right) / 2);
var center_a_y = Math.round((a_rect.top + a_rect.bottom) / 2);
var a1_rect = a1.getClientRects()[0];
var c1_rect = c1.getClientRects()[0];
var center_a1_x = Math.round((a1_rect.left + a1_rect.right) / 2);
var center_a1_y = Math.round((a1_rect.top + a1_rect.bottom) / 2);
// Inject mouse inputs.
await new test_driver.Actions()
.pointerMove(a_rect.right + 20, center_a_y)
.pointerMove(center_a_x, center_a_y)
.pointerMove(a_rect.left + 20, center_a_y)
.pointerMove(a_rect.left - 20, center_a_y)
.pointerMove(c_rect.left + 20, center_a_y)
.pointerMove(0, center_a_y)
.pointerMove(a1_rect.right + 20, center_a1_y)
.pointerMove(center_a1_x, center_a1_y)
.pointerMove(a1_rect.left + 20, center_a1_y)
.pointerMove(a1_rect.left - 20, center_a1_y)
.pointerMove(c1_rect.left + 20, center_a1_y)
.pointerMove(0, center_a1_y)
.send();
};
</script>