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<!DOCTYPE html>
<html>
<head>
<title>
Test AudioBufferSourceNode With Looping And Duration
</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/webaudio/resources/audit-util.js"></script>
<script src="/webaudio/resources/audit.js"></script>
</head>
<body>
<script id="layout-test-code">
let audit = Audit.createTaskRunner();
audit.define('loop with duration', (task, should) => {
// Create the context
let context = new OfflineAudioContext(1, 4096, 48000);
// Create the sample buffer and fill the second half with 1
let buffer = context.createBuffer(1, 2048, context.sampleRate);
for(let i = 1024; i < 2048; i++) {
buffer.getChannelData(0)[i] = 1;
}
// Create the source and set its value
let source = context.createBufferSource();
source.loop = true;
source.loopStart = 1024 / context.sampleRate;
source.loopEnd = 2048 / context.sampleRate;
source.buffer = buffer;
source.connect(context.destination);
source.start(0, 1024 / context.sampleRate, 2048 / context.sampleRate);
// Expectations
let expected = new Float32Array(4096);
for(let i = 0; i < 2048; i++) {
expected[i] = 1;
}
// Render it!
context.startRendering()
.then(function(audioBuffer) {
should(audioBuffer.getChannelData, "audioBuffer.getChannelData").beEqualToArray(expected);
})
.then(task.done());
});
audit.run();
</script>
</body>
</html>