blob: 3f85fff6c11d1f005fbeb388fca3fdb98f8a0a75 [file] [log] [blame]
<!DOCTYPE html>
<script src="../../resources/run-after-layout-and-paint.js"></script>
<canvas id="c" width=100 height=100></canvas>
<!-- Tests that resizing a canvas to very large dimensions after a composite does not crash -->
<script>
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
var c = document.getElementById("c");
function resize() {
c.width = "5000";
c.height = "10000";
document.write("PASS");
if (window.testRunner)
testRunner.notifyDone();
}
// Force a composite at normal width/height to ensure we have a compositing layer for the canvas.
runAfterLayoutAndPaint(resize);
</script>