blob: e9d6d8dab3c4ec99d7bb5c48c8b55507638fb3ba [file] [log] [blame]
<!DOCTYPE html>
<script src="../../../resources/testharness.js"></script>
<script src="../../../resources/testharnessreport.js"></script>
<script>
function testCanvas(ctx, r, g, b, a) {
var colorData = ctx.getImageData(50, 50, 1, 1).data;
assert_equals(colorData[0], r);
assert_equals(colorData[1], g);
assert_equals(colorData[2], b);
assert_equals(colorData[3], a);
}
function testTransferFromImageBitmapNullability(image, image2) {
var bitmapCanvas = document.createElement('canvas');
bitmapCanvas.width = bitmapCanvas.height = 100;
var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer');
bitmapCtx.transferFromImageBitmap(image);
// Make sure the bitmap renderer canvas is filled correctly.
var myCanvas = document.createElement('canvas');
myCanvas.width = myCanvas.height = 100;
var myCtx = myCanvas.getContext('2d');
myCtx.drawImage(bitmapCanvas, 0, 0);
testCanvas(myCtx, 0, 255, 0, 255);
// Test if passing null resets the bitmap renderer canvas.
// Drawing the resetted canvas cannot change the destination canvas.
bitmapCtx.transferFromImageBitmap(null);
var myCanvas2 = document.createElement('canvas');
myCanvas2.width = myCanvas2.height = 100;
var myCtx2 = myCanvas2.getContext('2d');
myCtx2.drawImage(bitmapCanvas, 0, 0);
testCanvas(myCtx2, 0, 0, 0, 0);
// Test if we can redraw the bitmap canvas correctly after reset.
bitmapCtx.transferFromImageBitmap(image2);
var myCanvas3 = document.createElement('canvas');
myCanvas3.width = myCanvas3.height = 100;
var myCtx3 = myCanvas3.getContext('2d');
myCtx3.drawImage(bitmapCanvas, 0, 0);
testCanvas(myCtx3, 255, 0, 0, 255);
}
function fillCanvas(canvas, style, r, g, b)
{
var ctx = canvas.getContext('2d');
ctx.fillStyle = style;
ctx.fillRect(0, 0, 100, 100);
testCanvas(ctx, r, g, b, 255);
}
promise_test(function() {
var canvas = document.createElement('canvas');
canvas.width = canvas.height = 100;
fillCanvas(canvas, '#0f0', 0, 255, 0);
var canvas2 = document.createElement('canvas');
canvas2.width = canvas2.height = 100;
fillCanvas(canvas2, '#f00', 255, 0, 0);
return Promise.all([
createImageBitmap(canvas),
createImageBitmap(canvas2),
]).then(([image, image2]) => {
testTransferFromImageBitmapNullability(image, image2);
});
}, 'testTransferFromImageBitmapNullability should not return any error');
</script>