blob: bccc4996ff18b9e3e66f0043b36f063616f753df [file] [log] [blame]
<script src="../../resources/testharness.js"></script>
<script src="../../resources/testharnessreport.js"></script>
<script>
function getPixelsFromOffscreenWebgl(preserveFlag, asserts) {
var canvas = document.createElement("canvas");
var offscreenCanvas = canvas.transferControlToOffscreen();
var gl = offscreenCanvas.getContext("webgl", {preserveDrawingBuffer: preserveFlag});
// Draw some color on gl and commit
gl.clearColor(1, 0, 1, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
requestAnimationFrame(() => {
requestAnimationFrame(() => {
var pixels = new Uint8Array(50 * 50 * 4);
gl.readPixels(0, 0, 50, 50, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
asserts(pixels);
}, 0);
});
}
async_test(function(t) {
getPixelsFromOffscreenWebgl(true, (pixels) => {
assert_equals(pixels[0], 255);
assert_equals(pixels[1], 0);
assert_equals(pixels[2], 255);
assert_equals(pixels[3], 255);
t.done();
});
}, "test if OffscreenCanvas.webgl retains context if preserveDrawingBuffer is true.");
async_test(function(t) {
getPixelsFromOffscreenWebgl(false, (pixels) => {
assert_equals(pixels[0], 0);
assert_equals(pixels[1], 0);
assert_equals(pixels[2], 0);
assert_equals(pixels[3], 0);
t.done();
});
}, "test if OffscreenCanvas.webgl loses context if presereDrawingbuffer is false.");
</script>