| <!doctype HTML> |
| <style>targetImage::first-line { color: yellow; }</style> |
| <div style="height: 2000px; width: 2000px;"> |
| <div id="targetImage" style="width: 50px; height: 50px">text text</div> |
| <img id="testTarget" style="visibility: hidden"> |
| </div> |
| |
| <script src="../resources/text-based-repaint.js"></script> |
| <script> |
| window.testIsAsync = true; |
| |
| // Disable under-invalidation checking because the "under-invalidation" of |
| // offscreen gif animation is intentional. |
| if (window.internals) |
| internals.runtimeFlags.paintUnderInvalidationCheckingEnabled = false; |
| |
| function repaintTest() { |
| if (window.internals) |
| internals.advanceImageAnimation(testTarget); |
| requestAnimationFrame(function() { |
| finishRepaintTest(); |
| }); |
| } |
| |
| function targetImageOnload() { |
| // Scroll targetImage offscreen. |
| window.scrollTo(0, 1000); |
| runRepaintTest(); |
| } |
| |
| onload = function() { |
| targetImage.style.background = "url(../../../svg/as-image/resources/animated-rect-fixed-size-2.svg)"; |
| |
| // Use a parallel image element as a hack to detect whether the image has loaded, and therefore |
| // we'll get a frame. |
| testTarget.onload = targetImageOnload; |
| testTarget.src = "../../../svg/as-image/resources/animated-rect-fixed-size-2.svg"; |
| } |
| </script> |