blob: c0b4bdb1ad521a1c550c730d204dc6a3271086ca [file] [log] [blame]
<!doctype html>
<html>
<head>
<title>Test ClearRect works properly if it doesn't clear the full canvas.</title>
</head>
<body>
<canvas id="c" width=100 height=100></canvas>
<script>
var c2 = document.getElementById("c");
var offscreen_canvas = c2.transferControlToOffscreen();
var ctx_o = offscreen_canvas.getContext('2d');
// Since it checks if content retaining |mode_| changes from frame to frame,
// multiple calls to rAF are used to assure the creation of new frame.
ctx_o.fillRect(50, 50, 50, 50);
ctx_o.clearRect(0, 0, 100, 90);
window.requestAnimationFrame(dt => {
ctx_o.fillRect(0, 0, 15, 15);
// Two RAF, back to back, just after notifyDone may be needed sometimes due to our test
// infrastructure. Never add more than two to fix a flaky test.
window.requestAnimationFrame(dt => {
window.requestAnimationFrame(dt => {
testRunner.notifyDone();
});
});
});
if (window.testRunner) {
testRunner.waitUntilDone();
}
</script>
</body>
</html>