| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PLATFORM_PAINT_WORKLET_LAYER_PAINTER_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PLATFORM_PAINT_WORKLET_LAYER_PAINTER_H_ |
| |
| #include <memory> |
| |
| #include "cc/paint/paint_record.h" |
| #include "cc/paint/paint_worklet_job.h" |
| #include "cc/paint/paint_worklet_layer_painter.h" |
| #include "third_party/blink/renderer/platform/platform_export.h" |
| |
| namespace blink { |
| |
| using CompositorPaintWorkletInput = cc::PaintWorkletInput; |
| using CompositorPaintWorkletJob = cc::PaintWorkletJob; |
| |
| class PaintWorkletPaintDispatcher; |
| |
| // This class serves as a bridge which connects the compositor and the paint |
| // worklet thread. The compositor issues requests to execute the JS paint |
| // callback, and this class asks the PaintWorkletPaintDispatcher to dispatch the |
| // request to the paint worklet thread. |
| class PLATFORM_EXPORT PlatformPaintWorkletLayerPainter |
| : public cc::PaintWorkletLayerPainter { |
| public: |
| explicit PlatformPaintWorkletLayerPainter( |
| std::unique_ptr<PaintWorkletPaintDispatcher>); |
| ~PlatformPaintWorkletLayerPainter() override; |
| |
| // cc::PaintWorkletLayerPainter |
| void DispatchWorklets(cc::PaintWorkletJobMap, DoneCallback) override; |
| bool HasOngoingDispatch() const override; |
| |
| private: |
| std::unique_ptr<PaintWorkletPaintDispatcher> dispatcher_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PLATFORM_PAINT_WORKLET_LAYER_PAINTER_H_ |