| \input texinfo @c -*- texinfo -*- |
| @documentencoding UTF-8 |
| |
| @settitle Platform Specific Information |
| @titlepage |
| @center @titlefont{Platform Specific Information} |
| @end titlepage |
| |
| @top |
| |
| @contents |
| |
| @chapter Unix-like |
| |
| Some parts of FFmpeg cannot be built with version 2.15 of the GNU |
| assembler which is still provided by a few AMD64 distributions. To |
| make sure your compiler really uses the required version of gas |
| after a binutils upgrade, run: |
| |
| @example |
| $(gcc -print-prog-name=as) --version |
| @end example |
| |
| If not, then you should install a different compiler that has no |
| hard-coded path to gas. In the worst case pass @code{--disable-asm} |
| to configure. |
| |
| @section Advanced linking configuration |
| |
| If you compiled FFmpeg libraries statically and you want to use them to |
| build your own shared library, you may need to force PIC support (with |
| @code{--enable-pic} during FFmpeg configure) and add the following option |
| to your project LDFLAGS: |
| |
| @example |
| -Wl,-Bsymbolic |
| @end example |
| |
| If your target platform requires position independent binaries, you should |
| pass the correct linking flag (e.g. @code{-pie}) to @code{--extra-ldexeflags}. |
| |
| @section BSD |
| |
| BSD make will not build FFmpeg, you need to install and use GNU Make |
| (@command{gmake}). |
| |
| @section (Open)Solaris |
| |
| GNU Make is required to build FFmpeg, so you have to invoke (@command{gmake}), |
| standard Solaris Make will not work. When building with a non-c99 front-end |
| (gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o} |
| or @code{--extra-libs=/usr/lib/64/values-xpg6.o} to the configure options |
| since the libc is not c99-compliant by default. The probes performed by |
| configure may raise an exception leading to the death of configure itself |
| due to a bug in the system shell. Simply invoke a different shell such as |
| bash directly to work around this: |
| |
| @example |
| bash ./configure |
| @end example |
| |
| @anchor{Darwin} |
| @section Darwin (Mac OS X, iPhone) |
| |
| The toolchain provided with Xcode is sufficient to build the basic |
| unaccelerated code. |
| |
| Mac OS X on PowerPC or ARM (iPhone) requires a preprocessor from |
| @url{https://github.com/FFmpeg/gas-preprocessor} or |
| @url{https://github.com/yuvi/gas-preprocessor}(currently outdated) to build the optimized |
| assembly functions. Put the Perl script somewhere |
| in your PATH, FFmpeg's configure will pick it up automatically. |
| |
| Mac OS X on amd64 and x86 requires @command{nasm} to build most of the |
| optimized assembly functions. @uref{http://www.finkproject.org/, Fink}, |
| @uref{https://wiki.gentoo.org/wiki/Project:Prefix, Gentoo Prefix}, |
| @uref{https://mxcl.github.com/homebrew/, Homebrew} |
| or @uref{http://www.macports.org, MacPorts} can easily provide it. |
| |
| |
| @chapter DOS |
| |
| Using a cross-compiler is preferred for various reasons. |
| @url{http://www.delorie.com/howto/djgpp/linux-x-djgpp.html} |
| |
| |
| @chapter OS/2 |
| |
| For information about compiling FFmpeg on OS/2 see |
| @url{http://www.edm2.com/index.php/FFmpeg}. |
| |
| |
| @chapter Windows |
| |
| To get help and instructions for building FFmpeg under Windows, check out |
| the FFmpeg Windows Help Forum at @url{http://ffmpeg.zeranoe.com/forum/}. |
| |
| @section Native Windows compilation using MinGW or MinGW-w64 |
| |
| FFmpeg can be built to run natively on Windows using the MinGW-w64 |
| toolchain. Install the latest versions of MSYS2 and MinGW-w64 from |
| @url{http://msys2.github.io/} and/or @url{http://mingw-w64.sourceforge.net/}. |
| You can find detailed installation instructions in the download section and |
| the FAQ. |
| |
| Notes: |
| |
| @itemize |
| |
| @item Building for the MSYS environment is discouraged, MSYS2 provides a full |
| MinGW-w64 environment through @file{mingw64_shell.bat} or |
| @file{mingw32_shell.bat} that should be used instead of the environment |
| provided by @file{msys2_shell.bat}. |
| |
| @item Building using MSYS2 can be sped up by disabling implicit rules in the |
| Makefile by calling @code{make -r} instead of plain @code{make}. This |
| speed up is close to non-existent for normal one-off builds and is only |
| noticeable when running make for a second time (for example during |
| @code{make install}). |
| |
| @item In order to compile FFplay, you must have the MinGW development library |
| of @uref{http://www.libsdl.org/, SDL} and @code{pkg-config} installed. |
| |
| @item By using @code{./configure --enable-shared} when configuring FFmpeg, |
| you can build the FFmpeg libraries (e.g. libavutil, libavcodec, |
| libavformat) as DLLs. |
| |
| @end itemize |
| |
| @subsection Native Windows compilation using MSYS2 |
| |
| The MSYS2 MinGW-w64 environment provides ready to use toolchains and dependencies |
| through @command{pacman}. |
| |
| Make sure to use @file{mingw64_shell.bat} or @file{mingw32_shell.bat} to have |
| the correct MinGW-w64 environment. The default install provides shortcuts to |
| them under @command{MinGW-w64 Win64 Shell} and @command{MinGW-w64 Win32 Shell}. |
| |
| @example |
| # normal msys2 packages |
| pacman -S make pkgconf diffutils |
| |
| # mingw-w64 packages and toolchains |
| pacman -S mingw-w64-x86_64-nasm mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2 |
| @end example |
| |
| To target 32 bits replace @code{x86_64} with @code{i686} in the command above. |
| |
| @section Microsoft Visual C++ or Intel C++ Compiler for Windows |
| |
| FFmpeg can be built with MSVC 2013 or later. |
| |
| You will need the following prerequisites: |
| |
| @itemize |
| @item @uref{http://msys2.github.io/, MSYS2} |
| @item @uref{http://www.nasm.us/, NASM} |
| (Also available via MSYS2's package manager.) |
| @end itemize |
| |
| To set up a proper environment in MSYS2, you need to run @code{msys_shell.bat} from |
| the Visual Studio or Intel Compiler command prompt. |
| |
| Place @code{yasm.exe} somewhere in your @code{PATH}. |
| |
| Next, make sure any other headers and libs you want to use, such as zlib, are |
| located in a spot that the compiler can see. Do so by modifying the @code{LIB} |
| and @code{INCLUDE} environment variables to include the @strong{Windows-style} |
| paths to these directories. Alternatively, you can try to use the |
| @code{--extra-cflags}/@code{--extra-ldflags} configure options. |
| |
| Finally, run: |
| |
| @example |
| For MSVC: |
| ./configure --toolchain=msvc |
| |
| For ICL: |
| ./configure --toolchain=icl |
| |
| make |
| make install |
| @end example |
| |
| If you wish to compile shared libraries, add @code{--enable-shared} to your |
| configure options. Note that due to the way MSVC and ICL handle DLL imports and |
| exports, you cannot compile static and shared libraries at the same time, and |
| enabling shared libraries will automatically disable the static ones. |
| |
| Notes: |
| |
| @itemize |
| |
| @item If you wish to build with zlib support, you will have to grab a compatible |
| zlib binary from somewhere, with an MSVC import lib, or if you wish to link |
| statically, you can follow the instructions below to build a compatible |
| @code{zlib.lib} with MSVC. Regardless of which method you use, you must still |
| follow step 3, or compilation will fail. |
| @enumerate |
| @item Grab the @uref{http://zlib.net/, zlib sources}. |
| @item Edit @code{win32/Makefile.msc} so that it uses -MT instead of -MD, since |
| this is how FFmpeg is built as well. |
| @item Edit @code{zconf.h} and remove its inclusion of @code{unistd.h}. This gets |
| erroneously included when building FFmpeg. |
| @item Run @code{nmake -f win32/Makefile.msc}. |
| @item Move @code{zlib.lib}, @code{zconf.h}, and @code{zlib.h} to somewhere MSVC |
| can see. |
| @end enumerate |
| |
| @item FFmpeg has been tested with the following on i686 and x86_64: |
| @itemize |
| @item Visual Studio 2013 Pro and Express |
| @item Intel Composer XE 2013 |
| @item Intel Composer XE 2013 SP1 |
| @end itemize |
| Anything else is not officially supported. |
| |
| @end itemize |
| |
| @subsection Linking to FFmpeg with Microsoft Visual C++ |
| |
| If you plan to link with MSVC-built static libraries, you will need |
| to make sure you have @code{Runtime Library} set to |
| @code{Multi-threaded (/MT)} in your project's settings. |
| |
| You will need to define @code{inline} to something MSVC understands: |
| @example |
| #define inline __inline |
| @end example |
| |
| Also note, that as stated in @strong{Microsoft Visual C++}, you will need |
| an MSVC-compatible @uref{http://code.google.com/p/msinttypes/, inttypes.h}. |
| |
| If you plan on using import libraries created by dlltool, you must |
| set @code{References} to @code{No (/OPT:NOREF)} under the linker optimization |
| settings, otherwise the resulting binaries will fail during runtime. |
| This is not required when using import libraries generated by @code{lib.exe}. |
| This issue is reported upstream at |
| @url{http://sourceware.org/bugzilla/show_bug.cgi?id=12633}. |
| |
| To create import libraries that work with the @code{/OPT:REF} option |
| (which is enabled by default in Release mode), follow these steps: |
| |
| @enumerate |
| |
| @item Open the @emph{Visual Studio Command Prompt}. |
| |
| Alternatively, in a normal command line prompt, call @file{vcvars32.bat} |
| which sets up the environment variables for the Visual C++ tools |
| (the standard location for this file is something like |
| @file{C:\Program Files (x86_\Microsoft Visual Studio 10.0\VC\bin\vcvars32.bat}). |
| |
| @item Enter the @file{bin} directory where the created LIB and DLL files |
| are stored. |
| |
| @item Generate new import libraries with @command{lib.exe}: |
| |
| @example |
| lib /machine:i386 /def:..\lib\foo-version.def /out:foo.lib |
| @end example |
| |
| Replace @code{foo-version} and @code{foo} with the respective library names. |
| |
| @end enumerate |
| |
| @anchor{Cross compilation for Windows with Linux} |
| @section Cross compilation for Windows with Linux |
| |
| You must use the MinGW cross compilation tools available at |
| @url{http://www.mingw.org/}. |
| |
| Then configure FFmpeg with the following options: |
| @example |
| ./configure --target-os=mingw32 --cross-prefix=i386-mingw32msvc- |
| @end example |
| (you can change the cross-prefix according to the prefix chosen for the |
| MinGW tools). |
| |
| Then you can easily test FFmpeg with @uref{http://www.winehq.com/, Wine}. |
| |
| @section Compilation under Cygwin |
| |
| Please use Cygwin 1.7.x as the obsolete 1.5.x Cygwin versions lack |
| llrint() in its C library. |
| |
| Install your Cygwin with all the "Base" packages, plus the |
| following "Devel" ones: |
| @example |
| binutils, gcc4-core, make, git, mingw-runtime, texinfo |
| @end example |
| |
| In order to run FATE you will also need the following "Utils" packages: |
| @example |
| diffutils |
| @end example |
| |
| If you want to build FFmpeg with additional libraries, download Cygwin |
| "Devel" packages for Ogg and Vorbis from any Cygwin packages repository: |
| @example |
| libogg-devel, libvorbis-devel |
| @end example |
| |
| These library packages are only available from |
| @uref{http://sourceware.org/cygwinports/, Cygwin Ports}: |
| |
| @example |
| yasm, libSDL-devel, libgsm-devel, libmp3lame-devel, |
| speex-devel, libtheora-devel, libxvidcore-devel |
| @end example |
| |
| The recommendation for x264 is to build it from source, as it evolves too |
| quickly for Cygwin Ports to be up to date. |
| |
| @section Crosscompilation for Windows under Cygwin |
| |
| With Cygwin you can create Windows binaries that do not need the cygwin1.dll. |
| |
| Just install your Cygwin as explained before, plus these additional |
| "Devel" packages: |
| @example |
| gcc-mingw-core, mingw-runtime, mingw-zlib |
| @end example |
| |
| and add some special flags to your configure invocation. |
| |
| For a static build run |
| @example |
| ./configure --target-os=mingw32 --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin |
| @end example |
| |
| and for a build with shared libraries |
| @example |
| ./configure --target-os=mingw32 --enable-shared --disable-static --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin |
| @end example |
| |
| @bye |