| /* |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include <pthread.h> |
| |
| extern "C" { |
| #include "libavutil/mem.h" |
| #include "libavutil/avassert.h" |
| } |
| |
| #include <glslang/Include/ResourceLimits.h> |
| #include <glslang/Public/ShaderLang.h> |
| #include <glslang/SPIRV/GlslangToSpv.h> |
| |
| #include "glslang.h" |
| |
| using namespace glslang; |
| |
| static pthread_mutex_t glslang_mutex = PTHREAD_MUTEX_INITIALIZER; |
| static int glslang_refcount = 0; |
| |
| /* We require Vulkan 1.1 */ |
| #define GLSL_VERSION EShTargetVulkan_1_1 |
| |
| /* Vulkan 1.1 implementations require SPIR-V 1.3 to be implemented */ |
| #define SPIRV_VERSION EShTargetSpv_1_3 |
| |
| // Taken from glslang's examples, which apparently generally bases the choices |
| // on OpenGL specification limits |
| static const TBuiltInResource DefaultTBuiltInResource = { |
| /* .MaxLights = */ 32, |
| /* .MaxClipPlanes = */ 6, |
| /* .MaxTextureUnits = */ 32, |
| /* .MaxTextureCoords = */ 32, |
| /* .MaxVertexAttribs = */ 64, |
| /* .MaxVertexUniformComponents = */ 4096, |
| /* .MaxVaryingFloats = */ 64, |
| /* .MaxVertexTextureImageUnits = */ 32, |
| /* .MaxCombinedTextureImageUnits = */ 80, |
| /* .MaxTextureImageUnits = */ 32, |
| /* .MaxFragmentUniformComponents = */ 4096, |
| /* .MaxDrawBuffers = */ 32, |
| /* .MaxVertexUniformVectors = */ 128, |
| /* .MaxVaryingVectors = */ 8, |
| /* .MaxFragmentUniformVectors = */ 16, |
| /* .MaxVertexOutputVectors = */ 16, |
| /* .MaxFragmentInputVectors = */ 15, |
| /* .MinProgramTexelOffset = */ -8, |
| /* .MaxProgramTexelOffset = */ 7, |
| /* .MaxClipDistances = */ 8, |
| /* .MaxComputeWorkGroupCountX = */ 65535, |
| /* .MaxComputeWorkGroupCountY = */ 65535, |
| /* .MaxComputeWorkGroupCountZ = */ 65535, |
| /* .MaxComputeWorkGroupSizeX = */ 1024, |
| /* .MaxComputeWorkGroupSizeY = */ 1024, |
| /* .MaxComputeWorkGroupSizeZ = */ 64, |
| /* .MaxComputeUniformComponents = */ 1024, |
| /* .MaxComputeTextureImageUnits = */ 16, |
| /* .MaxComputeImageUniforms = */ 8, |
| /* .MaxComputeAtomicCounters = */ 8, |
| /* .MaxComputeAtomicCounterBuffers = */ 1, |
| /* .MaxVaryingComponents = */ 60, |
| /* .MaxVertexOutputComponents = */ 64, |
| /* .MaxGeometryInputComponents = */ 64, |
| /* .MaxGeometryOutputComponents = */ 128, |
| /* .MaxFragmentInputComponents = */ 128, |
| /* .MaxImageUnits = */ 8, |
| /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, |
| /* .MaxCombinedShaderOutputResources = */ 8, |
| /* .MaxImageSamples = */ 0, |
| /* .MaxVertexImageUniforms = */ 0, |
| /* .MaxTessControlImageUniforms = */ 0, |
| /* .MaxTessEvaluationImageUniforms = */ 0, |
| /* .MaxGeometryImageUniforms = */ 0, |
| /* .MaxFragmentImageUniforms = */ 8, |
| /* .MaxCombinedImageUniforms = */ 8, |
| /* .MaxGeometryTextureImageUnits = */ 16, |
| /* .MaxGeometryOutputVertices = */ 256, |
| /* .MaxGeometryTotalOutputComponents = */ 1024, |
| /* .MaxGeometryUniformComponents = */ 1024, |
| /* .MaxGeometryVaryingComponents = */ 64, |
| /* .MaxTessControlInputComponents = */ 128, |
| /* .MaxTessControlOutputComponents = */ 128, |
| /* .MaxTessControlTextureImageUnits = */ 16, |
| /* .MaxTessControlUniformComponents = */ 1024, |
| /* .MaxTessControlTotalOutputComponents = */ 4096, |
| /* .MaxTessEvaluationInputComponents = */ 128, |
| /* .MaxTessEvaluationOutputComponents = */ 128, |
| /* .MaxTessEvaluationTextureImageUnits = */ 16, |
| /* .MaxTessEvaluationUniformComponents = */ 1024, |
| /* .MaxTessPatchComponents = */ 120, |
| /* .MaxPatchVertices = */ 32, |
| /* .MaxTessGenLevel = */ 64, |
| /* .MaxViewports = */ 16, |
| /* .MaxVertexAtomicCounters = */ 0, |
| /* .MaxTessControlAtomicCounters = */ 0, |
| /* .MaxTessEvaluationAtomicCounters = */ 0, |
| /* .MaxGeometryAtomicCounters = */ 0, |
| /* .MaxFragmentAtomicCounters = */ 8, |
| /* .MaxCombinedAtomicCounters = */ 8, |
| /* .MaxAtomicCounterBindings = */ 1, |
| /* .MaxVertexAtomicCounterBuffers = */ 0, |
| /* .MaxTessControlAtomicCounterBuffers = */ 0, |
| /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, |
| /* .MaxGeometryAtomicCounterBuffers = */ 0, |
| /* .MaxFragmentAtomicCounterBuffers = */ 1, |
| /* .MaxCombinedAtomicCounterBuffers = */ 1, |
| /* .MaxAtomicCounterBufferSize = */ 16384, |
| /* .MaxTransformFeedbackBuffers = */ 4, |
| /* .MaxTransformFeedbackInterleavedComponents = */ 64, |
| /* .MaxCullDistances = */ 8, |
| /* .MaxCombinedClipAndCullDistances = */ 8, |
| /* .MaxSamples = */ 4, |
| /* .maxMeshOutputVerticesNV = */ 256, |
| /* .maxMeshOutputPrimitivesNV = */ 512, |
| /* .maxMeshWorkGroupSizeX_NV = */ 32, |
| /* .maxMeshWorkGroupSizeY_NV = */ 1, |
| /* .maxMeshWorkGroupSizeZ_NV = */ 1, |
| /* .maxTaskWorkGroupSizeX_NV = */ 32, |
| /* .maxTaskWorkGroupSizeY_NV = */ 1, |
| /* .maxTaskWorkGroupSizeZ_NV = */ 1, |
| /* .maxMeshViewCountNV = */ 4, |
| |
| .limits = { |
| /* .nonInductiveForLoops = */ 1, |
| /* .whileLoops = */ 1, |
| /* .doWhileLoops = */ 1, |
| /* .generalUniformIndexing = */ 1, |
| /* .generalAttributeMatrixVectorIndexing = */ 1, |
| /* .generalVaryingIndexing = */ 1, |
| /* .generalSamplerIndexing = */ 1, |
| /* .generalVariableIndexing = */ 1, |
| /* .generalConstantMatrixVectorIndexing = */ 1, |
| } |
| }; |
| |
| GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage) |
| { |
| GLSlangResult *res = (GLSlangResult *)av_mallocz(sizeof(*res)); |
| if (!res) |
| return NULL; |
| |
| static const EShLanguage lang[] = { |
| [GLSLANG_VERTEX] = EShLangVertex, |
| [GLSLANG_FRAGMENT] = EShLangFragment, |
| [GLSLANG_COMPUTE] = EShLangCompute, |
| }; |
| |
| assert(glslang_refcount); |
| TShader *shader = new TShader(lang[stage]); |
| if (!shader) { |
| res->rval = AVERROR(ENOMEM); |
| return res; |
| } |
| |
| shader->setEnvClient(EShClientVulkan, GLSL_VERSION); |
| shader->setEnvTarget(EShTargetSpv, SPIRV_VERSION); |
| shader->setStrings(&glsl, 1); |
| if (!shader->parse(&DefaultTBuiltInResource, GLSL_VERSION, true, EShMsgDefault)) { |
| res->error_msg = av_strdup(shader->getInfoLog()); |
| res->rval = AVERROR_EXTERNAL; |
| delete shader; |
| return res; |
| } |
| |
| TProgram *prog = new TProgram(); |
| if (!prog) { |
| res->rval = AVERROR(ENOMEM); |
| delete shader; |
| return res; |
| } |
| |
| prog->addShader(shader); |
| if (!prog->link(EShMsgDefault)) { |
| res->error_msg = av_strdup(prog->getInfoLog()); |
| res->rval = AVERROR_EXTERNAL; |
| delete shader; |
| delete prog; |
| return res; |
| } |
| |
| std::vector<unsigned int> spirv; /* Result */ |
| |
| SpvOptions options; /* Options - by default all optimizations are off */ |
| options.generateDebugInfo = false; /* Makes sense for files but not here */ |
| options.disassemble = false; /* Will print disassembly on compilation */ |
| options.validate = false; /* Validates the generated SPIRV, unneeded */ |
| options.disableOptimizer = false; /* For debugging */ |
| options.optimizeSize = true; /* Its faster */ |
| |
| GlslangToSpv(*prog->getIntermediate(lang[stage]), spirv, NULL, &options); |
| |
| res->size = spirv.size()*sizeof(unsigned int); |
| res->data = av_memdup(spirv.data(), res->size); |
| if (!res->data) { |
| res->rval = AVERROR(ENOMEM); |
| delete shader; |
| delete prog; |
| return res; |
| } |
| |
| delete shader; |
| delete prog; |
| |
| return res; |
| } |
| |
| int glslang_init(void) |
| { |
| int ret = 0; |
| |
| pthread_mutex_lock(&glslang_mutex); |
| if (glslang_refcount++ == 0) |
| ret = !InitializeProcess(); |
| pthread_mutex_unlock(&glslang_mutex); |
| |
| return ret; |
| } |
| |
| void glslang_uninit(void) |
| { |
| pthread_mutex_lock(&glslang_mutex); |
| if (glslang_refcount && (--glslang_refcount == 0)) |
| FinalizeProcess(); |
| pthread_mutex_unlock(&glslang_mutex); |
| } |