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/*
* Copyright (c) 2013 Paul B Mahol
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "avfilter.h"
#include "drawutils.h"
#include "formats.h"
#include "internal.h"
#include "video.h"
#define R 0
#define G 1
#define B 2
#define A 3
typedef struct ThreadData {
AVFrame *in, *out;
} ThreadData;
typedef struct Range {
float shadows;
float midtones;
float highlights;
} Range;
typedef struct ColorBalanceContext {
const AVClass *class;
Range cyan_red;
Range magenta_green;
Range yellow_blue;
int preserve_lightness;
uint8_t rgba_map[4];
int depth;
int max;
int step;
int (*color_balance)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
} ColorBalanceContext;
#define OFFSET(x) offsetof(ColorBalanceContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
static const AVOption colorbalance_options[] = {
{ "rs", "set red shadows", OFFSET(cyan_red.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "gs", "set green shadows", OFFSET(magenta_green.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "bs", "set blue shadows", OFFSET(yellow_blue.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "rm", "set red midtones", OFFSET(cyan_red.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "gm", "set green midtones", OFFSET(magenta_green.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "bm", "set blue midtones", OFFSET(yellow_blue.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "rh", "set red highlights", OFFSET(cyan_red.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "gh", "set green highlights", OFFSET(magenta_green.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "bh", "set blue highlights", OFFSET(yellow_blue.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
{ "pl", "preserve lightness", OFFSET(preserve_lightness), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(colorbalance);
static int query_formats(AVFilterContext *ctx)
{
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA,
AV_PIX_FMT_ABGR, AV_PIX_FMT_ARGB,
AV_PIX_FMT_0BGR, AV_PIX_FMT_0RGB,
AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0,
AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48,
AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP,
AV_PIX_FMT_GBRP9,
AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12,
AV_PIX_FMT_GBRP14,
AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16,
AV_PIX_FMT_NONE
};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
if (!fmts_list)
return AVERROR(ENOMEM);
return ff_set_common_formats(ctx, fmts_list);
}
static float get_component(float v, float l,
float s, float m, float h)
{
const float a = 4.f, b = 0.333f, scale = 0.7f;
s *= av_clipf((b - l) * a + 0.5f, 0, 1) * scale;
m *= av_clipf((l - b) * a + 0.5f, 0, 1) * av_clipf((1.0 - l - b) * a + 0.5f, 0, 1) * scale;
h *= av_clipf((l + b - 1) * a + 0.5f, 0, 1) * scale;
v += s;
v += m;
v += h;
return av_clipf(v, 0, 1);
}
static float hfun(float n, float h, float s, float l)
{
float a = s * FFMIN(l, 1. - l);
float k = fmodf(n + h / 30.f, 12.f);
return av_clipf(l - a * FFMAX(FFMIN3(k - 3.f, 9.f - k, 1), -1.f), 0, 1);
}
static void preservel(float *r, float *g, float *b, float l)
{
float max = FFMAX3(*r, *g, *b);
float min = FFMIN3(*r, *g, *b);
float h, s;
l *= 0.5;
if (*r == *g && *g == *b) {
h = 0.;
} else if (max == *r) {
h = 60. * (0. + (*g - *b) / (max - min));
} else if (max == *g) {
h = 60. * (2. + (*b - *r) / (max - min));
} else if (max == *b) {
h = 60. * (4. + (*r - *g) / (max - min));
} else {
h = 0.;
}
if (h < 0.)
h += 360.;
if (max == 0. || min == 1.) {
s = 0.;
} else {
s = (max - min) / (1. - FFABS(2. * l - 1));
}
*r = hfun(0, h, s, l);
*g = hfun(8, h, s, l);
*b = hfun(4, h, s, l);
}
static int color_balance8_p(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
ColorBalanceContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0];
const uint8_t *srcb = in->data[1] + slice_start * in->linesize[1];
const uint8_t *srcr = in->data[2] + slice_start * in->linesize[2];
const uint8_t *srca = in->data[3] + slice_start * in->linesize[3];
uint8_t *dstg = out->data[0] + slice_start * out->linesize[0];
uint8_t *dstb = out->data[1] + slice_start * out->linesize[1];
uint8_t *dstr = out->data[2] + slice_start * out->linesize[2];
uint8_t *dsta = out->data[3] + slice_start * out->linesize[3];
const float max = s->max;
int i, j;
for (i = slice_start; i < slice_end; i++) {
for (j = 0; j < out->width; j++) {
float r = srcr[j] / max;
float g = srcg[j] / max;
float b = srcb[j] / max;
const float l = FFMAX3(r, g, b) + FFMIN3(r, g, b);
r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights);
g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights);
b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights);
if (s->preserve_lightness)
preservel(&r, &g, &b, l);
dstr[j] = av_clip_uint8(lrintf(r * max));
dstg[j] = av_clip_uint8(lrintf(g * max));
dstb[j] = av_clip_uint8(lrintf(b * max));
if (in != out && out->linesize[3])
dsta[j] = srca[j];
}
srcg += in->linesize[0];
srcb += in->linesize[1];
srcr += in->linesize[2];
srca += in->linesize[3];
dstg += out->linesize[0];
dstb += out->linesize[1];
dstr += out->linesize[2];
dsta += out->linesize[3];
}
return 0;
}
static int color_balance16_p(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
ColorBalanceContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint16_t *srcg = (const uint16_t *)in->data[0] + slice_start * in->linesize[0] / 2;
const uint16_t *srcb = (const uint16_t *)in->data[1] + slice_start * in->linesize[1] / 2;
const uint16_t *srcr = (const uint16_t *)in->data[2] + slice_start * in->linesize[2] / 2;
const uint16_t *srca = (const uint16_t *)in->data[3] + slice_start * in->linesize[3] / 2;
uint16_t *dstg = (uint16_t *)out->data[0] + slice_start * out->linesize[0] / 2;
uint16_t *dstb = (uint16_t *)out->data[1] + slice_start * out->linesize[1] / 2;
uint16_t *dstr = (uint16_t *)out->data[2] + slice_start * out->linesize[2] / 2;
uint16_t *dsta = (uint16_t *)out->data[3] + slice_start * out->linesize[3] / 2;
const int depth = s->depth;
const float max = s->max;
int i, j;
for (i = slice_start; i < slice_end; i++) {
for (j = 0; j < out->width; j++) {
float r = srcr[j] / max;
float g = srcg[j] / max;
float b = srcb[j] / max;
const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights);
g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights);
b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights);
if (s->preserve_lightness)
preservel(&r, &g, &b, l);
dstr[j] = av_clip_uintp2_c(lrintf(r * max), depth);
dstg[j] = av_clip_uintp2_c(lrintf(g * max), depth);
dstb[j] = av_clip_uintp2_c(lrintf(b * max), depth);
if (in != out && out->linesize[3])
dsta[j] = srca[j];
}
srcg += in->linesize[0] / 2;
srcb += in->linesize[1] / 2;
srcr += in->linesize[2] / 2;
srca += in->linesize[3] / 2;
dstg += out->linesize[0] / 2;
dstb += out->linesize[1] / 2;
dstr += out->linesize[2] / 2;
dsta += out->linesize[3] / 2;
}
return 0;
}
static int color_balance8(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
ColorBalanceContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
AVFilterLink *outlink = ctx->outputs[0];
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint8_t *srcrow = in->data[0] + slice_start * in->linesize[0];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const uint8_t aoffset = s->rgba_map[A];
const float max = s->max;
const int step = s->step;
uint8_t *dstrow;
int i, j;
dstrow = out->data[0] + slice_start * out->linesize[0];
for (i = slice_start; i < slice_end; i++) {
const uint8_t *src = srcrow;
uint8_t *dst = dstrow;
for (j = 0; j < outlink->w * step; j += step) {
float r = src[j + roffset] / max;
float g = src[j + goffset] / max;
float b = src[j + boffset] / max;
const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights);
g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights);
b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights);
if (s->preserve_lightness)
preservel(&r, &g, &b, l);
dst[j + roffset] = av_clip_uint8(lrintf(r * max));
dst[j + goffset] = av_clip_uint8(lrintf(g * max));
dst[j + boffset] = av_clip_uint8(lrintf(b * max));
if (in != out && step == 4)
dst[j + aoffset] = src[j + aoffset];
}
srcrow += in->linesize[0];
dstrow += out->linesize[0];
}
return 0;
}
static int color_balance16(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
ColorBalanceContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
AVFilterLink *outlink = ctx->outputs[0];
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
const uint16_t *srcrow = (const uint16_t *)in->data[0] + slice_start * in->linesize[0] / 2;
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const uint8_t aoffset = s->rgba_map[A];
const int step = s->step / 2;
const int depth = s->depth;
const float max = s->max;
uint16_t *dstrow;
int i, j;
dstrow = (uint16_t *)out->data[0] + slice_start * out->linesize[0] / 2;
for (i = slice_start; i < slice_end; i++) {
const uint16_t *src = srcrow;
uint16_t *dst = dstrow;
for (j = 0; j < outlink->w * step; j += step) {
float r = src[j + roffset] / max;
float g = src[j + goffset] / max;
float b = src[j + boffset] / max;
const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights);
g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights);
b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights);
if (s->preserve_lightness)
preservel(&r, &g, &b, l);
dst[j + roffset] = av_clip_uintp2_c(lrintf(r * max), depth);
dst[j + goffset] = av_clip_uintp2_c(lrintf(g * max), depth);
dst[j + boffset] = av_clip_uintp2_c(lrintf(b * max), depth);
if (in != out && step == 4)
dst[j + aoffset] = src[j + aoffset];
}
srcrow += in->linesize[0] / 2;
dstrow += out->linesize[0] / 2;
}
return 0;
}
static int config_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
ColorBalanceContext *s = ctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(outlink->format);
const int depth = desc->comp[0].depth;
const int max = (1 << depth) - 1;
const int planar = av_pix_fmt_count_planes(outlink->format) > 1;
s->depth = depth;
s->max = max;
if (max == 255 && planar) {
s->color_balance = color_balance8_p;
} else if (planar) {
s->color_balance = color_balance16_p;
} else if (max == 255) {
s->color_balance = color_balance8;
} else {
s->color_balance = color_balance16;
}
ff_fill_rgba_map(s->rgba_map, outlink->format);
s->step = av_get_padded_bits_per_pixel(desc) >> 3;
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
ColorBalanceContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
ThreadData td;
AVFrame *out;
if (av_frame_is_writable(in)) {
out = in;
} else {
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
}
td.in = in;
td.out = out;
ctx->internal->execute(ctx, s->color_balance, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
if (in != out)
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
static const AVFilterPad colorbalance_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = filter_frame,
},
{ NULL }
};
static const AVFilterPad colorbalance_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_output,
},
{ NULL }
};
AVFilter ff_vf_colorbalance = {
.name = "colorbalance",
.description = NULL_IF_CONFIG_SMALL("Adjust the color balance."),
.priv_size = sizeof(ColorBalanceContext),
.priv_class = &colorbalance_class,
.query_formats = query_formats,
.inputs = colorbalance_inputs,
.outputs = colorbalance_outputs,
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
.process_command = ff_filter_process_command,
};