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<h3 class="section">1.4 <code>acosh</code>, <code>acoshf</code>&mdash;inverse hyperbolic cosine</h3>
<p><a name="index-acosh-7"></a><a name="index-acoshf-8"></a><strong>Synopsis</strong>
<pre class="example"> #include &lt;math.h&gt;
double acosh(double <var>x</var>);
float acoshf(float <var>x</var>);
</pre>
<p><strong>Description</strong><br>
<code>acosh</code> calculates the inverse hyperbolic cosine of <var>x</var>.
<code>acosh</code> is defined as
<pre class="smallexample"> log(<var>x</var> + sqrt(<var>x</var>*<var>x</var>-1))
</pre>
<p><var>x</var> must be a number greater than or equal to 1.
<p><code>acoshf</code> is identical, other than taking and returning floats.
<p><br>
<strong>Returns</strong><br>
<code>acosh</code> and <code>acoshf</code> return the calculated value. If <var>x</var>
less than 1, the return value is NaN and <code>errno</code> is set to <code>EDOM</code>.
<p>You can change the error-handling behavior with the non-ANSI
<code>matherr</code> function.
<p><br>
<strong>Portability</strong><br>
Neither <code>acosh</code> nor <code>acoshf</code> are ANSI C. They are not recommended
for portable programs.
<p><br>
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