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/*
This file is part of libmicrospdy
Copyright Copyright (C) 2012 Andrey Uzunov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file session.h
* @brief TCP connection/SPDY session handling
* @author Andrey Uzunov
*/
#ifndef SESSION_H
#define SESSION_H
#include "platform.h"
#include "structures.h"
/**
* Called by the daemon when the socket for the session has available
* data to be read. Reads data from the TLS socket and puts it to the
* session's read buffer. The latte
*
* @param session SPDY_Session for which data will be read.
* @return SPDY_YES if something was read or session's status was
* changed. It is possible that error occurred but was handled
* and the status was therefore changed.
* SPDY_NO if nothing happened, e.g. the subsystem wants read/
* write to be called again.
*/
int
SPDYF_session_read (struct SPDY_Session *session);
/**
* Called by the daemon when the socket for the session is ready for some
* data to be written to it. For one or more objects on the response
* queue tries to fill in the write buffer, based on the frame on the
* queue, and to write data to the TLS socket.
*
* @param session SPDY_Session for which data will be written.
* @param only_one_frame when true, the function will write at most one
* SPDY frame to the underlying IO subsystem;
* when false, the function will write up to
* session->max_num_frames SPDY frames
* @return SPDY_YES if the session's internal writing state has changed:
* something was written and/or session's status was
* changed and/or response callback was called but did not provide
* data. It is possible that error occurred but was handled
* and the status was therefore changed.
* SPDY_NO if nothing happened. However, it is possible that some
* frames were discarded within the call, e.g. frames belonging
* to a closed stream.
*/
int
SPDYF_session_write (struct SPDY_Session *session,
bool only_one_frame);
/**
* Called by the daemon on SPDY_run to handle the data in the read and write
* buffer of a session. Based on the state and the content of the read
* buffer new frames are received and interpreted, appropriate user
* callbacks are called and maybe something is put on the response queue
* ready to be handled by session_write.
*
* @param session SPDY_Session which will be handled.
* @return SPDY_YES if something from the read buffers was processed,
* session's status was changed and/or the session was closed.
* SPDY_NO if nothing happened, e.g. the session is in a state,
* not allowing processing read buffers.
*/
int
SPDYF_session_idle (struct SPDY_Session *session);
/**
* This function shutdowns the socket, moves the session structure to
* daemon's queue for sessions to be cleaned up.
*
* @param session SPDY_Session which will be handled.
*/
void
SPDYF_session_close (struct SPDY_Session *session);
/**
* Called to accept new TCP connection and create SPDY session.
*
* @param daemon SPDY_Daemon whose listening socket is used.
* @return SPDY_NO on any kind of error while accepting new TCP connection
* and initializing new SPDY_Session.
* SPDY_YES otherwise.
*/
int
SPDYF_session_accept(struct SPDY_Daemon *daemon);
/**
* Puts SPDYF_Response_Queue object on the queue to be sent to the
* client later.
*
* @param response_to_queue linked list of objects containing SPDY
* frame and data to be added to the queue
* @param session SPDY session for which the response is sent
* @param consider_priority if SPDY_NO, the list will be added to the
* end of the queue.
* If SPDY_YES, the response will be added after
* the last previously added response with priority of the
* request grater or equal to that of the current one.
* If -1, the object will be put at the head of the queue.
*/
void
SPDYF_queue_response (struct SPDYF_Response_Queue *response_to_queue,
struct SPDY_Session *session,
int consider_priority);
/**
* Cleans up the TSL context for the session, closes the TCP connection,
* cleans up any data pointed by members of the session structure
* (buffers, queue of responses, etc.) and frees the memory allocated by
* the session itself.
*/
void
SPDYF_session_destroy(struct SPDY_Session *session);
/**
* Prepares GOAWAY frame to tell the client to stop creating new streams.
* The session should be closed soon after this call.
*
* @param session SPDY session
* @param status code for the GOAWAY frame
* @param in_front whether or not to put the frame in front of everything
* on the response queue
* @return SPDY_NO on error (not enough memory) or
* SPDY_YES on success
*/
int
SPDYF_prepare_goaway (struct SPDY_Session *session,
enum SPDY_GOAWAY_STATUS status,
bool in_front);
/**
* Prepares RST_STREAM frame to terminate a stream. This frame may or
* not indicate an error. The frame will be put at the head of the queue.
* This means that frames for this stream which are still in the queue
* will be discarded soon.
*
* @param session SPDY session
* @param stream stream to terminate
* @param status code for the RST_STREAM frame
* @return SPDY_NO on memory error or
* SPDY_YES on success
*/
int
SPDYF_prepare_rst_stream (struct SPDY_Session *session,
struct SPDYF_Stream * stream,
enum SPDY_RST_STREAM_STATUS status);
/**
* Prepares WINDOW_UPDATE frame to tell the other party that more
* data can be sent on the stream. The frame will be put at the head of
* the queue.
*
* @param session SPDY session
* @param stream stream to which the changed window will apply
* @param delta_window_size how much the window grows
* @return SPDY_NO on memory error or
* SPDY_YES on success
*/
int
SPDYF_prepare_window_update (struct SPDY_Session *session,
struct SPDYF_Stream * stream,
int32_t delta_window_size);
/**
* Handler called by session_write to fill the write buffer according to
* the data frame waiting in the response queue.
* When response data is given by user callback, the lib does not know
* how many frames are needed. In such case this call produces
* another ResponseQueue object and puts it on the queue while the the
* user callback says that there will be more data.
*
* @return SPDY_NO on error (not enough memory or the user calback for
* providing response data did something wrong). If
* the error is unrecoverable the handler changes session's
* status.
* SPDY_YES on success
*/
int
SPDYF_handler_write_data (struct SPDY_Session *session);
/**
* Handler called by session_write to fill the write buffer based on the
* control frame (SYN_REPLY) waiting in the response queue.
*
* @param session SPDY session
* @return SPDY_NO on error (zlib state is broken; the session MUST be
* closed). If
* the error is unrecoverable the handler changes session's
* status.
* SPDY_YES on success
*/
int
SPDYF_handler_write_syn_reply (struct SPDY_Session *session);
/**
* Handler called by session_write to fill the write buffer based on the
* control frame (GOAWAY) waiting in the response queue.
*
* @param session SPDY session
* @return SPDY_NO on error (not enough memory; by specification the
* session must be closed
* soon, thus there is no need to handle the error) or
* SPDY_YES on success
*/
int
SPDYF_handler_write_goaway (struct SPDY_Session *session);
/**
* Handler called by session_write to fill the write buffer based on the
* control frame (RST_STREAM) waiting in the response queue.
*
* @param session SPDY session
* @return SPDY_NO on error (not enough memory). If
* the error is unrecoverable the handler changes session's
* status.
* SPDY_YES on success
*/
int
SPDYF_handler_write_rst_stream (struct SPDY_Session *session);
/**
* Handler called by session_write to fill the write buffer based on the
* control frame (WINDOW_UPDATE) waiting in the response queue.
*
* @param session SPDY session
* @return SPDY_NO on error (not enough memory). If
* the error is unrecoverable the handler changes session's
* status.
* SPDY_YES on success
*/
int
SPDYF_handler_write_window_update (struct SPDY_Session *session);
/**
* Carefully ignore the full size of frames which are not yet supported
* by the lib.
* TODO Ignoring frames containing compressed bodies means that the
* compress state will be corrupted on next received frame. According to
* the draft the lib SHOULD try to decompress data also in corrupted
* frames just to keep right compression state.
*
* @param session SPDY_Session whose read buffer is used.
*/
void
SPDYF_handler_ignore_frame (struct SPDY_Session *session);
#endif