blob: 85d801808978001108fffe01e61b8dbd053fa881 [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note
/*
*
* (C) COPYRIGHT 2019-2023 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
*/
#include <tl/mali_kbase_tracepoints.h>
#include "mali_kbase_csf_tiler_heap.h"
#include "mali_kbase_csf_tiler_heap_def.h"
#include "mali_kbase_csf_heap_context_alloc.h"
/* Tiler heap shrink stop limit for maintaining a minimum number of chunks */
#define HEAP_SHRINK_STOP_LIMIT (1)
/**
* struct kbase_csf_gpu_buffer_heap - A gpu buffer object specific to tiler heap
*
* @cdsbp_0: Descriptor_type and buffer_type
* @size: The size of the current heap chunk
* @pointer: Pointer to the current heap chunk
* @low_pointer: Pointer to low end of current heap chunk
* @high_pointer: Pointer to high end of current heap chunk
*/
struct kbase_csf_gpu_buffer_heap {
u32 cdsbp_0;
u32 size;
u64 pointer;
u64 low_pointer;
u64 high_pointer;
} __packed;
/**
* encode_chunk_ptr - Encode the address and size of a chunk as an integer.
*
* @chunk_size: Size of a tiler heap chunk, in bytes.
* @chunk_addr: GPU virtual address of the same tiler heap chunk.
*
* The size and address of the next chunk in a list are packed into a single
* 64-bit value for storage in a chunk's header. This function returns that
* value.
*
* Return: Next chunk pointer suitable for writing into a chunk header.
*/
static u64 encode_chunk_ptr(u32 const chunk_size, u64 const chunk_addr)
{
u64 encoded_size, encoded_addr;
WARN_ON(chunk_size & ~CHUNK_SIZE_MASK);
WARN_ON(chunk_addr & ~CHUNK_ADDR_MASK);
encoded_size =
(u64)(chunk_size >> CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT) <<
CHUNK_HDR_NEXT_SIZE_POS;
encoded_addr =
(chunk_addr >> CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT) <<
CHUNK_HDR_NEXT_ADDR_POS;
return (encoded_size & CHUNK_HDR_NEXT_SIZE_MASK) |
(encoded_addr & CHUNK_HDR_NEXT_ADDR_MASK);
}
/**
* get_last_chunk - Get the last chunk of a tiler heap
*
* @heap: Pointer to the tiler heap.
*
* Return: The address of the most recently-linked chunk, or NULL if none.
*/
static struct kbase_csf_tiler_heap_chunk *get_last_chunk(
struct kbase_csf_tiler_heap *const heap)
{
if (list_empty(&heap->chunks_list))
return NULL;
return list_last_entry(&heap->chunks_list,
struct kbase_csf_tiler_heap_chunk, link);
}
/**
* remove_external_chunk_mappings - Remove external mappings from a chunk that
* is being transitioned to the tiler heap
* memory system.
*
* @kctx: kbase context the chunk belongs to.
* @chunk: The chunk whose external mappings are going to be removed.
*
* This function marks the region as DONT NEED. Along with NO_USER_FREE, this indicates
* that the VA region is owned by the tiler heap and could potentially be shrunk at any time. Other
* parts of kbase outside of tiler heap management should not take references on its physical
* pages, and should not modify them.
*/
static void remove_external_chunk_mappings(struct kbase_context *const kctx,
struct kbase_csf_tiler_heap_chunk *chunk)
{
lockdep_assert_held(&kctx->reg_lock);
if (chunk->region->cpu_alloc != NULL) {
kbase_mem_shrink_cpu_mapping(kctx, chunk->region, 0,
chunk->region->cpu_alloc->nents);
}
#if !defined(CONFIG_MALI_VECTOR_DUMP)
chunk->region->flags |= KBASE_REG_DONT_NEED;
#endif
dev_dbg(kctx->kbdev->dev, "Removed external mappings from chunk 0x%llX", chunk->gpu_va);
}
/**
* link_chunk - Link a chunk into a tiler heap
*
* @heap: Pointer to the tiler heap.
* @chunk: Pointer to the heap chunk to be linked.
*
* Unless the @chunk is the first in the kernel's list of chunks belonging to
* a given tiler heap, this function stores the size and address of the @chunk
* in the header of the preceding chunk. This requires the GPU memory region
* containing the header to be mapped temporarily, which can fail.
*
* Return: 0 if successful or a negative error code on failure.
*/
static int link_chunk(struct kbase_csf_tiler_heap *const heap,
struct kbase_csf_tiler_heap_chunk *const chunk)
{
struct kbase_csf_tiler_heap_chunk *const prev = get_last_chunk(heap);
if (prev) {
struct kbase_context *const kctx = heap->kctx;
u64 *prev_hdr = prev->map.addr;
WARN((prev->region->flags & KBASE_REG_CPU_CACHED),
"Cannot support CPU cached chunks without sync operations");
*prev_hdr = encode_chunk_ptr(heap->chunk_size, chunk->gpu_va);
dev_dbg(kctx->kbdev->dev,
"Linked tiler heap chunks, 0x%llX -> 0x%llX\n",
prev->gpu_va, chunk->gpu_va);
}
return 0;
}
/**
* init_chunk - Initialize and link a tiler heap chunk
*
* @heap: Pointer to the tiler heap.
* @chunk: Pointer to the heap chunk to be initialized and linked.
* @link_with_prev: Flag to indicate if the new chunk needs to be linked with
* the previously allocated chunk.
*
* Zero-initialize a new chunk's header (including its pointer to the next
* chunk, which doesn't exist yet) and then update the previous chunk's
* header to link the new chunk into the chunk list.
*
* Return: 0 if successful or a negative error code on failure.
*/
static int init_chunk(struct kbase_csf_tiler_heap *const heap,
struct kbase_csf_tiler_heap_chunk *const chunk, bool link_with_prev)
{
int err = 0;
u64 *chunk_hdr;
struct kbase_context *const kctx = heap->kctx;
lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
if (unlikely(chunk->gpu_va & ~CHUNK_ADDR_MASK)) {
dev_err(kctx->kbdev->dev,
"Tiler heap chunk address is unusable\n");
return -EINVAL;
}
WARN((chunk->region->flags & KBASE_REG_CPU_CACHED),
"Cannot support CPU cached chunks without sync operations");
chunk_hdr = chunk->map.addr;
if (WARN(chunk->map.size < CHUNK_HDR_SIZE,
"Tiler chunk kernel mapping was not large enough for zero-init")) {
return -EINVAL;
}
memset(chunk_hdr, 0, CHUNK_HDR_SIZE);
INIT_LIST_HEAD(&chunk->link);
if (link_with_prev)
err = link_chunk(heap, chunk);
if (unlikely(err)) {
dev_err(kctx->kbdev->dev, "Failed to link a chunk to a tiler heap\n");
return -EINVAL;
}
list_add_tail(&chunk->link, &heap->chunks_list);
heap->chunk_count++;
return err;
}
/**
* remove_unlinked_chunk - Remove a chunk that is not currently linked into a
* heap.
*
* @kctx: Kbase context that was used to allocate the memory.
* @chunk: Chunk that has been allocated, but not linked into a heap.
*/
static void remove_unlinked_chunk(struct kbase_context *kctx,
struct kbase_csf_tiler_heap_chunk *chunk)
{
if (WARN_ON(!list_empty(&chunk->link)))
return;
kbase_gpu_vm_lock(kctx);
kbase_vunmap(kctx, &chunk->map);
/* KBASE_REG_DONT_NEED regions will be confused with ephemeral regions (inc freed JIT
* regions), and so we must clear that flag too before freeing.
* For "no user free count", we check that the count is 1 as it is a shrinkable region;
* no other code part within kbase can take a reference to it.
*/
WARN_ON(atomic_read(&chunk->region->no_user_free_count) > 1);
kbase_va_region_no_user_free_dec(chunk->region);
#if !defined(CONFIG_MALI_VECTOR_DUMP)
chunk->region->flags &= ~KBASE_REG_DONT_NEED;
#endif
kbase_mem_free_region(kctx, chunk->region);
kbase_gpu_vm_unlock(kctx);
kfree(chunk);
}
/**
* alloc_new_chunk - Allocate new chunk metadata for the tiler heap, reserve a fully backed VA
* region for the chunk, and provide a kernel mapping.
* @kctx: kbase context with which the chunk will be linked
* @chunk_size: the size of the chunk from the corresponding heap
*
* Allocate the chunk tracking metadata and a corresponding fully backed VA region for the
* chunk. The kernel may need to invoke the reclaim path while trying to fulfill the allocation, so
* we cannot hold any lock that would be held in the shrinker paths (JIT evict lock or tiler heap
* lock).
*
* Since the chunk may have its physical backing removed, to prevent use-after-free scenarios we
* ensure that it is protected from being mapped by other parts of kbase.
*
* The chunk's GPU memory can be accessed via its 'map' member, but should only be done so by the
* shrinker path, as it may be otherwise shrunk at any time.
*
* Return: pointer to kbase_csf_tiler_heap_chunk on success or a NULL pointer
* on failure
*/
static struct kbase_csf_tiler_heap_chunk *alloc_new_chunk(struct kbase_context *kctx,
u64 chunk_size)
{
u64 nr_pages = PFN_UP(chunk_size);
u64 flags = BASE_MEM_PROT_GPU_RD | BASE_MEM_PROT_GPU_WR | BASE_MEM_PROT_CPU_WR |
BASEP_MEM_NO_USER_FREE | BASE_MEM_COHERENT_LOCAL | BASE_MEM_PROT_CPU_RD;
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
/* The chunk kernel mapping needs to be large enough to:
* - initially zero the CHUNK_HDR_SIZE area
* - on shrinking, access the NEXT_CHUNK_ADDR_SIZE area
*/
const size_t chunk_kernel_map_size = max(CHUNK_HDR_SIZE, NEXT_CHUNK_ADDR_SIZE);
/* Calls to this function are inherently synchronous, with respect to
* MMU operations.
*/
const enum kbase_caller_mmu_sync_info mmu_sync_info = CALLER_MMU_SYNC;
flags |= kbase_mem_group_id_set(kctx->jit_group_id);
chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
if (unlikely(!chunk)) {
dev_err(kctx->kbdev->dev,
"No kernel memory for a new tiler heap chunk\n");
return NULL;
}
/* Allocate GPU memory for the new chunk. */
chunk->region =
kbase_mem_alloc(kctx, nr_pages, nr_pages, 0, &flags, &chunk->gpu_va, mmu_sync_info);
if (unlikely(!chunk->region)) {
dev_err(kctx->kbdev->dev, "Failed to allocate a tiler heap chunk!\n");
goto unroll_chunk;
}
kbase_gpu_vm_lock(kctx);
/* Some checks done here as NO_USER_FREE still allows such things to be made
* whilst we had dropped the region lock
*/
if (unlikely(atomic_read(&chunk->region->gpu_alloc->kernel_mappings) > 0)) {
dev_err(kctx->kbdev->dev, "Chunk region has active kernel mappings!\n");
goto unroll_region;
}
/* There is a race condition with regard to KBASE_REG_DONT_NEED, where another
* thread can have the "no user free" refcount increased between kbase_mem_alloc
* and kbase_gpu_vm_lock (above) and before KBASE_REG_DONT_NEED is set by
* remove_external_chunk_mappings (below).
*
* It should be fine and not a security risk if we let the region leak till
* region tracker termination in such a case.
*/
if (unlikely(atomic_read(&chunk->region->no_user_free_count) > 1)) {
dev_err(kctx->kbdev->dev, "Chunk region has no_user_free_count > 1!\n");
goto unroll_region;
}
/* Whilst we can be sure of a number of other restrictions due to BASEP_MEM_NO_USER_FREE
* being requested, it's useful to document in code what those restrictions are, and ensure
* they remain in place in future.
*/
if (WARN(!chunk->region->gpu_alloc,
"NO_USER_FREE chunks should not have had their alloc freed")) {
goto unroll_region;
}
if (WARN(chunk->region->gpu_alloc->type != KBASE_MEM_TYPE_NATIVE,
"NO_USER_FREE chunks should not have been freed and then reallocated as imported/non-native regions")) {
goto unroll_region;
}
if (WARN((chunk->region->flags & KBASE_REG_ACTIVE_JIT_ALLOC),
"NO_USER_FREE chunks should not have been freed and then reallocated as JIT regions")) {
goto unroll_region;
}
if (WARN((chunk->region->flags & KBASE_REG_DONT_NEED),
"NO_USER_FREE chunks should not have been made ephemeral")) {
goto unroll_region;
}
if (WARN(atomic_read(&chunk->region->cpu_alloc->gpu_mappings) > 1,
"NO_USER_FREE chunks should not have been aliased")) {
goto unroll_region;
}
if (unlikely(!kbase_vmap_reg(kctx, chunk->region, chunk->gpu_va, chunk_kernel_map_size,
(KBASE_REG_CPU_RD | KBASE_REG_CPU_WR), &chunk->map,
KBASE_VMAP_FLAG_PERMANENT_MAP_ACCOUNTING))) {
dev_err(kctx->kbdev->dev, "Failed to map chunk header for shrinking!\n");
goto unroll_region;
}
remove_external_chunk_mappings(kctx, chunk);
kbase_gpu_vm_unlock(kctx);
/* If page migration is enabled, we don't want to migrate tiler heap pages.
* This does not change if the constituent pages are already marked as isolated.
*/
if (kbase_is_page_migration_enabled())
kbase_set_phy_alloc_page_status(chunk->region->gpu_alloc, NOT_MOVABLE);
return chunk;
unroll_region:
/* KBASE_REG_DONT_NEED regions will be confused with ephemeral regions (inc freed JIT
* regions), and so we must clear that flag too before freeing.
*/
kbase_va_region_no_user_free_dec(chunk->region);
#if !defined(CONFIG_MALI_VECTOR_DUMP)
chunk->region->flags &= ~KBASE_REG_DONT_NEED;
#endif
kbase_mem_free_region(kctx, chunk->region);
kbase_gpu_vm_unlock(kctx);
unroll_chunk:
kfree(chunk);
return NULL;
}
/**
* create_chunk - Create a tiler heap chunk
*
* @heap: Pointer to the tiler heap for which to allocate memory.
*
* This function allocates a chunk of memory for a tiler heap, adds it to the
* the list of chunks associated with that heap both on the host side and in GPU
* memory.
*
* Return: 0 if successful or a negative error code on failure.
*/
static int create_chunk(struct kbase_csf_tiler_heap *const heap)
{
int err = 0;
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
chunk = alloc_new_chunk(heap->kctx, heap->chunk_size);
if (unlikely(!chunk)) {
err = -ENOMEM;
goto allocation_failure;
}
mutex_lock(&heap->kctx->csf.tiler_heaps.lock);
err = init_chunk(heap, chunk, true);
mutex_unlock(&heap->kctx->csf.tiler_heaps.lock);
if (unlikely(err))
goto initialization_failure;
dev_dbg(heap->kctx->kbdev->dev, "Created tiler heap chunk 0x%llX\n", chunk->gpu_va);
return 0;
initialization_failure:
remove_unlinked_chunk(heap->kctx, chunk);
allocation_failure:
return err;
}
/**
* delete_all_chunks - Delete all chunks belonging to an unlinked tiler heap
*
* @heap: Pointer to a tiler heap.
*
* This function empties the list of chunks associated with a tiler heap by freeing all chunks
* previously allocated by @create_chunk.
*
* The heap must not be reachable from a &struct kbase_context.csf.tiler_heaps.list, as the
* tiler_heaps lock cannot be held whilst deleting its chunks due to also needing the &struct
* kbase_context.region_lock.
*
* WARNING: Whilst the deleted chunks are unlinked from host memory, they are not unlinked from the
* list of chunks used by the GPU, therefore it is only safe to use this function when
* deleting a heap.
*/
static void delete_all_chunks(struct kbase_csf_tiler_heap *heap)
{
struct kbase_context *const kctx = heap->kctx;
struct list_head *entry = NULL, *tmp = NULL;
WARN(!list_empty(&heap->link),
"Deleting a heap's chunks when that heap is still linked requires the tiler_heaps lock, which cannot be held by the caller");
list_for_each_safe(entry, tmp, &heap->chunks_list) {
struct kbase_csf_tiler_heap_chunk *chunk = list_entry(
entry, struct kbase_csf_tiler_heap_chunk, link);
list_del_init(&chunk->link);
heap->chunk_count--;
remove_unlinked_chunk(kctx, chunk);
}
}
/**
* create_initial_chunks - Create the initial list of chunks for a tiler heap
*
* @heap: Pointer to the tiler heap for which to allocate memory.
* @nchunks: Number of chunks to create.
*
* This function allocates a given number of chunks for a tiler heap and
* adds them to the list of chunks associated with that heap.
*
* Return: 0 if successful or a negative error code on failure.
*/
static int create_initial_chunks(struct kbase_csf_tiler_heap *const heap,
u32 const nchunks)
{
int err = 0;
u32 i;
for (i = 0; (i < nchunks) && likely(!err); i++)
err = create_chunk(heap);
if (unlikely(err))
delete_all_chunks(heap);
return err;
}
/**
* delete_heap - Delete an unlinked tiler heap
*
* @heap: Pointer to a tiler heap to be deleted.
*
* This function frees any chunks allocated for a tiler heap previously
* initialized by @kbase_csf_tiler_heap_init. The heap context structure used by
* the firmware is also freed.
*
* The heap must not be reachable from a &struct kbase_context.csf.tiler_heaps.list, as the
* tiler_heaps lock cannot be held whilst deleting it due to also needing the &struct
* kbase_context.region_lock.
*/
static void delete_heap(struct kbase_csf_tiler_heap *heap)
{
struct kbase_context *const kctx = heap->kctx;
dev_dbg(kctx->kbdev->dev, "Deleting tiler heap 0x%llX\n", heap->gpu_va);
WARN(!list_empty(&heap->link),
"Deleting a heap that is still linked requires the tiler_heaps lock, which cannot be held by the caller");
/* Make sure that all of the VA regions corresponding to the chunks are
* freed at this time and that the work queue is not trying to access freed
* memory.
*
* Note: since the heap is unlinked, and that no references are made to chunks other
* than from their heap, there is no need to separately move the chunks out of the
* heap->chunks_list to delete them.
*/
delete_all_chunks(heap);
kbase_vunmap(kctx, &heap->gpu_va_map);
/* We could optimize context destruction by not freeing leaked heap
* contexts but it doesn't seem worth the extra complexity. After this
* point, the suballocation is returned to the heap context allocator and
* may be overwritten with new data, meaning heap->gpu_va should not
* be used past this point.
*/
kbase_csf_heap_context_allocator_free(&kctx->csf.tiler_heaps.ctx_alloc,
heap->gpu_va);
WARN_ON(heap->chunk_count);
KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(kctx->kbdev, kctx->id,
heap->heap_id, 0, 0, heap->max_chunks, heap->chunk_size, 0,
heap->target_in_flight, 0);
if (heap->buf_desc_reg) {
kbase_vunmap(kctx, &heap->buf_desc_map);
kbase_gpu_vm_lock(kctx);
kbase_va_region_no_user_free_dec(heap->buf_desc_reg);
kbase_gpu_vm_unlock(kctx);
}
kfree(heap);
}
/**
* find_tiler_heap - Find a tiler heap from the address of its heap context
*
* @kctx: Pointer to the kbase context to search for a tiler heap.
* @heap_gpu_va: GPU virtual address of a heap context structure.
*
* Each tiler heap managed by the kernel has an associated heap context
* structure used by the firmware. This function finds a tiler heap object from
* the GPU virtual address of its associated heap context. The heap context
* should have been allocated by @kbase_csf_heap_context_allocator_alloc in the
* same @kctx.
*
* Return: pointer to the tiler heap object, or NULL if not found.
*/
static struct kbase_csf_tiler_heap *find_tiler_heap(
struct kbase_context *const kctx, u64 const heap_gpu_va)
{
struct kbase_csf_tiler_heap *heap = NULL;
lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
list_for_each_entry(heap, &kctx->csf.tiler_heaps.list, link) {
if (heap_gpu_va == heap->gpu_va)
return heap;
}
dev_dbg(kctx->kbdev->dev, "Tiler heap 0x%llX was not found\n",
heap_gpu_va);
return NULL;
}
static struct kbase_csf_tiler_heap_chunk *find_chunk(struct kbase_csf_tiler_heap *heap,
u64 const chunk_gpu_va)
{
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
list_for_each_entry(chunk, &heap->chunks_list, link) {
if (chunk->gpu_va == chunk_gpu_va)
return chunk;
}
dev_dbg(heap->kctx->kbdev->dev, "Tiler heap chunk 0x%llX was not found\n", chunk_gpu_va);
return NULL;
}
int kbase_csf_tiler_heap_context_init(struct kbase_context *const kctx)
{
int err = kbase_csf_heap_context_allocator_init(
&kctx->csf.tiler_heaps.ctx_alloc, kctx);
if (unlikely(err))
return err;
INIT_LIST_HEAD(&kctx->csf.tiler_heaps.list);
mutex_init(&kctx->csf.tiler_heaps.lock);
dev_dbg(kctx->kbdev->dev, "Initialized a context for tiler heaps\n");
return 0;
}
void kbase_csf_tiler_heap_context_term(struct kbase_context *const kctx)
{
LIST_HEAD(local_heaps_list);
struct list_head *entry = NULL, *tmp = NULL;
dev_dbg(kctx->kbdev->dev, "Terminating a context for tiler heaps\n");
mutex_lock(&kctx->csf.tiler_heaps.lock);
list_splice_init(&kctx->csf.tiler_heaps.list, &local_heaps_list);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
list_for_each_safe(entry, tmp, &local_heaps_list) {
struct kbase_csf_tiler_heap *heap = list_entry(
entry, struct kbase_csf_tiler_heap, link);
list_del_init(&heap->link);
delete_heap(heap);
}
mutex_destroy(&kctx->csf.tiler_heaps.lock);
kbase_csf_heap_context_allocator_term(&kctx->csf.tiler_heaps.ctx_alloc);
}
/**
* kbasep_is_buffer_descriptor_region_suitable - Check if a VA region chosen to house
* the tiler heap buffer descriptor
* is suitable for the purpose.
* @kctx: kbase context of the tiler heap
* @reg: VA region being checked for suitability
*
* The tiler heap buffer descriptor memory does not admit page faults according
* to its design, so it must have the entirety of the backing upon allocation,
* and it has to remain alive as long as the tiler heap is alive, meaning it
* cannot be allocated from JIT/Ephemeral, or user freeable memory.
*
* Return: true on suitability, false otherwise.
*/
static bool kbasep_is_buffer_descriptor_region_suitable(struct kbase_context *const kctx,
struct kbase_va_region *const reg)
{
if (kbase_is_region_invalid_or_free(reg)) {
dev_err(kctx->kbdev->dev, "Region is either invalid or free!\n");
return false;
}
if (!(reg->flags & KBASE_REG_CPU_RD) || kbase_is_region_shrinkable(reg) ||
(reg->flags & KBASE_REG_PF_GROW)) {
dev_err(kctx->kbdev->dev, "Region has invalid flags: 0x%lX!\n", reg->flags);
return false;
}
if (reg->gpu_alloc->type != KBASE_MEM_TYPE_NATIVE) {
dev_err(kctx->kbdev->dev, "Region has invalid type!\n");
return false;
}
if ((reg->nr_pages != kbase_reg_current_backed_size(reg)) ||
(reg->nr_pages < PFN_UP(sizeof(struct kbase_csf_gpu_buffer_heap)))) {
dev_err(kctx->kbdev->dev, "Region has invalid backing!\n");
return false;
}
return true;
}
#define TILER_BUF_DESC_SIZE (sizeof(struct kbase_csf_gpu_buffer_heap))
int kbase_csf_tiler_heap_init(struct kbase_context *const kctx, u32 const chunk_size,
u32 const initial_chunks, u32 const max_chunks,
u16 const target_in_flight, u64 const buf_desc_va,
u64 *const heap_gpu_va, u64 *const first_chunk_va)
{
int err = 0;
struct kbase_csf_tiler_heap *heap = NULL;
struct kbase_csf_heap_context_allocator *const ctx_alloc =
&kctx->csf.tiler_heaps.ctx_alloc;
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
struct kbase_va_region *gpu_va_reg = NULL;
void *vmap_ptr = NULL;
dev_dbg(kctx->kbdev->dev,
"Creating a tiler heap with %u chunks (limit: %u) of size %u, buf_desc_va: 0x%llx\n",
initial_chunks, max_chunks, chunk_size, buf_desc_va);
if (!kbase_mem_allow_alloc(kctx))
return -EINVAL;
if (chunk_size == 0)
return -EINVAL;
if (chunk_size & ~CHUNK_SIZE_MASK)
return -EINVAL;
if (initial_chunks == 0)
return -EINVAL;
if (initial_chunks > max_chunks)
return -EINVAL;
if (target_in_flight == 0)
return -EINVAL;
heap = kzalloc(sizeof(*heap), GFP_KERNEL);
if (unlikely(!heap)) {
dev_err(kctx->kbdev->dev, "No kernel memory for a new tiler heap");
return -ENOMEM;
}
heap->kctx = kctx;
heap->chunk_size = chunk_size;
heap->max_chunks = max_chunks;
heap->target_in_flight = target_in_flight;
heap->buf_desc_checked = false;
INIT_LIST_HEAD(&heap->chunks_list);
INIT_LIST_HEAD(&heap->link);
/* Check on the buffer descriptor virtual Address */
if (buf_desc_va) {
struct kbase_va_region *buf_desc_reg;
kbase_gpu_vm_lock(kctx);
buf_desc_reg =
kbase_region_tracker_find_region_enclosing_address(kctx, buf_desc_va);
if (!kbasep_is_buffer_descriptor_region_suitable(kctx, buf_desc_reg)) {
kbase_gpu_vm_unlock(kctx);
dev_err(kctx->kbdev->dev,
"Could not find a suitable VA region for the tiler heap buf desc!\n");
err = -EINVAL;
goto buf_desc_not_suitable;
}
/* If we don't prevent userspace from unmapping this, we may run into
* use-after-free, as we don't check for the existence of the region throughout.
*/
heap->buf_desc_va = buf_desc_va;
heap->buf_desc_reg = buf_desc_reg;
kbase_va_region_no_user_free_inc(buf_desc_reg);
vmap_ptr = kbase_vmap_reg(kctx, buf_desc_reg, buf_desc_va, TILER_BUF_DESC_SIZE,
KBASE_REG_CPU_RD, &heap->buf_desc_map,
KBASE_VMAP_FLAG_PERMANENT_MAP_ACCOUNTING);
if (kbase_is_page_migration_enabled())
kbase_set_phy_alloc_page_status(buf_desc_reg->gpu_alloc, NOT_MOVABLE);
kbase_gpu_vm_unlock(kctx);
if (unlikely(!vmap_ptr)) {
dev_err(kctx->kbdev->dev,
"Could not vmap buffer descriptor into kernel memory (err %d)\n",
err);
err = -ENOMEM;
goto buf_desc_vmap_failed;
}
}
heap->gpu_va = kbase_csf_heap_context_allocator_alloc(ctx_alloc);
if (unlikely(!heap->gpu_va)) {
dev_dbg(kctx->kbdev->dev, "Failed to allocate a tiler heap context\n");
err = -ENOMEM;
goto heap_context_alloc_failed;
}
gpu_va_reg = ctx_alloc->region;
kbase_gpu_vm_lock(kctx);
/* gpu_va_reg was created with BASEP_MEM_NO_USER_FREE, the code to unset this only happens
* on kctx termination (after all syscalls on kctx have finished), and so it is safe to
* assume that gpu_va_reg is still present.
*/
vmap_ptr = kbase_vmap_reg(kctx, gpu_va_reg, heap->gpu_va, NEXT_CHUNK_ADDR_SIZE,
(KBASE_REG_CPU_RD | KBASE_REG_CPU_WR), &heap->gpu_va_map,
KBASE_VMAP_FLAG_PERMANENT_MAP_ACCOUNTING);
kbase_gpu_vm_unlock(kctx);
if (unlikely(!vmap_ptr)) {
dev_dbg(kctx->kbdev->dev, "Failed to vmap the correct heap GPU VA address\n");
err = -ENOMEM;
goto heap_context_vmap_failed;
}
err = create_initial_chunks(heap, initial_chunks);
if (unlikely(err)) {
dev_dbg(kctx->kbdev->dev, "Failed to create the initial tiler heap chunks\n");
goto create_chunks_failed;
}
chunk = list_first_entry(&heap->chunks_list, struct kbase_csf_tiler_heap_chunk, link);
*heap_gpu_va = heap->gpu_va;
*first_chunk_va = chunk->gpu_va;
mutex_lock(&kctx->csf.tiler_heaps.lock);
kctx->csf.tiler_heaps.nr_of_heaps++;
heap->heap_id = kctx->csf.tiler_heaps.nr_of_heaps;
list_add(&heap->link, &kctx->csf.tiler_heaps.list);
KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(kctx->kbdev, kctx->id, heap->heap_id,
PFN_UP(heap->chunk_size * heap->max_chunks),
PFN_UP(heap->chunk_size * heap->chunk_count),
heap->max_chunks, heap->chunk_size, heap->chunk_count,
heap->target_in_flight, 0);
#if defined(CONFIG_MALI_VECTOR_DUMP)
list_for_each_entry(chunk, &heap->chunks_list, link) {
KBASE_TLSTREAM_JD_TILER_HEAP_CHUNK_ALLOC(kctx->kbdev, kctx->id, heap->heap_id,
chunk->gpu_va);
}
#endif
kctx->running_total_tiler_heap_nr_chunks += heap->chunk_count;
kctx->running_total_tiler_heap_memory += (u64)heap->chunk_size * heap->chunk_count;
if (kctx->running_total_tiler_heap_memory > kctx->peak_total_tiler_heap_memory)
kctx->peak_total_tiler_heap_memory = kctx->running_total_tiler_heap_memory;
dev_dbg(kctx->kbdev->dev,
"Created tiler heap 0x%llX, buffer descriptor 0x%llX, ctx_%d_%d\n", heap->gpu_va,
buf_desc_va, kctx->tgid, kctx->id);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
return 0;
create_chunks_failed:
kbase_vunmap(kctx, &heap->gpu_va_map);
heap_context_vmap_failed:
kbase_csf_heap_context_allocator_free(ctx_alloc, heap->gpu_va);
heap_context_alloc_failed:
if (heap->buf_desc_reg)
kbase_vunmap(kctx, &heap->buf_desc_map);
buf_desc_vmap_failed:
if (heap->buf_desc_reg) {
kbase_gpu_vm_lock(kctx);
kbase_va_region_no_user_free_dec(heap->buf_desc_reg);
kbase_gpu_vm_unlock(kctx);
}
buf_desc_not_suitable:
kfree(heap);
return err;
}
int kbase_csf_tiler_heap_term(struct kbase_context *const kctx,
u64 const heap_gpu_va)
{
int err = 0;
struct kbase_csf_tiler_heap *heap = NULL;
u32 chunk_count = 0;
u64 heap_size = 0;
mutex_lock(&kctx->csf.tiler_heaps.lock);
heap = find_tiler_heap(kctx, heap_gpu_va);
if (likely(heap)) {
chunk_count = heap->chunk_count;
heap_size = heap->chunk_size * chunk_count;
list_del_init(&heap->link);
} else {
err = -EINVAL;
}
/* Update stats whilst still holding the lock so they are in sync with the tiler_heaps.list
* at all times
*/
if (likely(kctx->running_total_tiler_heap_memory >= heap_size))
kctx->running_total_tiler_heap_memory -= heap_size;
else
dev_warn(kctx->kbdev->dev,
"Running total tiler heap memory lower than expected!");
if (likely(kctx->running_total_tiler_heap_nr_chunks >= chunk_count))
kctx->running_total_tiler_heap_nr_chunks -= chunk_count;
else
dev_warn(kctx->kbdev->dev,
"Running total tiler chunk count lower than expected!");
if (!err)
dev_dbg(kctx->kbdev->dev,
"Terminated tiler heap 0x%llX, buffer descriptor 0x%llX, ctx_%d_%d\n",
heap->gpu_va, heap->buf_desc_va, kctx->tgid, kctx->id);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
/* Deletion requires the kctx->reg_lock, so must only operate on it whilst unlinked from
* the kctx's csf.tiler_heaps.list, and without holding the csf.tiler_heaps.lock
*/
if (likely(heap))
delete_heap(heap);
return err;
}
/**
* validate_allocation_request - Check whether the chunk allocation request
* received on tiler OOM should be handled at
* current time.
*
* @heap: The tiler heap the OOM is associated with
* @nr_in_flight: Number of fragment jobs in flight
* @pending_frag_count: Number of pending fragment jobs
*
* Context: must hold the tiler heap lock to guarantee its lifetime
*
* Return:
* * 0 - allowed to allocate an additional chunk
* * -EINVAL - invalid
* * -EBUSY - there are fragment jobs still in flight, which may free chunks
* after completing
* * -ENOMEM - the targeted number of in-flight chunks has been reached and
* no new ones will be allocated
*/
static int validate_allocation_request(struct kbase_csf_tiler_heap *heap, u32 nr_in_flight,
u32 pending_frag_count)
{
lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
if (WARN_ON(!nr_in_flight) || WARN_ON(pending_frag_count > nr_in_flight))
return -EINVAL;
if (nr_in_flight <= heap->target_in_flight) {
if (heap->chunk_count < heap->max_chunks) {
/* Not exceeded the target number of render passes yet so be
* generous with memory.
*/
return 0;
} else if (pending_frag_count > 0) {
return -EBUSY;
} else {
return -ENOMEM;
}
} else {
/* Reached target number of render passes in flight.
* Wait for some of them to finish
*/
return -EBUSY;
}
return -ENOMEM;
}
int kbase_csf_tiler_heap_alloc_new_chunk(struct kbase_context *kctx,
u64 gpu_heap_va, u32 nr_in_flight, u32 pending_frag_count, u64 *new_chunk_ptr)
{
struct kbase_csf_tiler_heap *heap;
struct kbase_csf_tiler_heap_chunk *chunk;
int err = -EINVAL;
u64 chunk_size = 0;
u64 heap_id = 0;
/* To avoid potential locking issues during allocation, this is handled
* in three phases:
* 1. Take the lock, find the corresponding heap, and find its chunk size
* (this is always 2 MB, but may change down the line).
* 2. Allocate memory for the chunk and its region.
* 3. If the heap still exists, link it to the end of the list. If it
* doesn't, roll back the allocation.
*/
mutex_lock(&kctx->csf.tiler_heaps.lock);
heap = find_tiler_heap(kctx, gpu_heap_va);
if (likely(heap)) {
chunk_size = heap->chunk_size;
heap_id = heap->heap_id;
} else {
dev_err(kctx->kbdev->dev, "Heap 0x%llX does not exist", gpu_heap_va);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto prelink_failure;
}
err = validate_allocation_request(heap, nr_in_flight, pending_frag_count);
if (unlikely(err)) {
/* The allocation request can be legitimate, but be invoked on a heap
* that has already reached the maximum pre-configured capacity. This
* is useful debug information, but should not be treated as an error,
* since the request will be re-sent at a later point.
*/
dev_dbg(kctx->kbdev->dev,
"Not allocating new chunk for heap 0x%llX due to current heap state (err %d)",
gpu_heap_va, err);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto prelink_failure;
}
mutex_unlock(&kctx->csf.tiler_heaps.lock);
/* this heap must not be used whilst we have dropped the lock */
heap = NULL;
chunk = alloc_new_chunk(kctx, chunk_size);
if (unlikely(!chunk)) {
dev_err(kctx->kbdev->dev, "Could not allocate chunk of size %lld for ctx %d_%d",
chunk_size, kctx->tgid, kctx->id);
goto prelink_failure;
}
/* After this point, the heap that we were targeting could already have had the needed
* chunks allocated, if we were handling multiple OoM events on multiple threads, so
* we need to revalidate the need for the allocation.
*/
mutex_lock(&kctx->csf.tiler_heaps.lock);
heap = find_tiler_heap(kctx, gpu_heap_va);
if (unlikely(!heap)) {
dev_err(kctx->kbdev->dev, "Tiler heap 0x%llX no longer exists!\n", gpu_heap_va);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto unroll_chunk;
}
if (heap_id != heap->heap_id) {
dev_err(kctx->kbdev->dev,
"Tiler heap 0x%llX was removed from ctx %d_%d while allocating chunk of size %lld!",
gpu_heap_va, kctx->tgid, kctx->id, chunk_size);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto unroll_chunk;
}
if (WARN_ON(chunk_size != heap->chunk_size)) {
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto unroll_chunk;
}
err = validate_allocation_request(heap, nr_in_flight, pending_frag_count);
if (unlikely(err)) {
dev_warn(
kctx->kbdev->dev,
"Aborting linking chunk to heap 0x%llX: heap state changed during allocation (err %d)",
gpu_heap_va, err);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto unroll_chunk;
}
err = init_chunk(heap, chunk, false);
/* On error, the chunk would not be linked, so we can still treat it as an unlinked
* chunk for error handling.
*/
if (unlikely(err)) {
dev_err(kctx->kbdev->dev,
"Could not link chunk(0x%llX) with tiler heap 0%llX in ctx %d_%d due to error %d",
chunk->gpu_va, gpu_heap_va, kctx->tgid, kctx->id, err);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
goto unroll_chunk;
}
*new_chunk_ptr = encode_chunk_ptr(heap->chunk_size, chunk->gpu_va);
/* update total and peak tiler heap memory record */
kctx->running_total_tiler_heap_nr_chunks++;
kctx->running_total_tiler_heap_memory += heap->chunk_size;
if (kctx->running_total_tiler_heap_memory > kctx->peak_total_tiler_heap_memory)
kctx->peak_total_tiler_heap_memory = kctx->running_total_tiler_heap_memory;
KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(kctx->kbdev, kctx->id, heap->heap_id,
PFN_UP(heap->chunk_size * heap->max_chunks),
PFN_UP(heap->chunk_size * heap->chunk_count),
heap->max_chunks, heap->chunk_size, heap->chunk_count,
heap->target_in_flight, nr_in_flight);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
return err;
unroll_chunk:
remove_unlinked_chunk(kctx, chunk);
prelink_failure:
return err;
}
static bool delete_chunk_physical_pages(struct kbase_csf_tiler_heap *heap, u64 chunk_gpu_va,
u64 *hdr_val)
{
int err;
u64 *chunk_hdr;
struct kbase_context *kctx = heap->kctx;
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
chunk = find_chunk(heap, chunk_gpu_va);
if (unlikely(!chunk)) {
dev_warn(kctx->kbdev->dev,
"Failed to find tiler heap(0x%llX) chunk(0x%llX) for reclaim-delete\n",
heap->gpu_va, chunk_gpu_va);
return false;
}
WARN((chunk->region->flags & KBASE_REG_CPU_CACHED),
"Cannot support CPU cached chunks without sync operations");
chunk_hdr = chunk->map.addr;
*hdr_val = *chunk_hdr;
dev_dbg(kctx->kbdev->dev,
"Reclaim: delete chunk(0x%llx) in heap(0x%llx), header value(0x%llX)\n",
chunk_gpu_va, heap->gpu_va, *hdr_val);
err = kbase_mem_shrink_gpu_mapping(kctx, chunk->region, 0, chunk->region->gpu_alloc->nents);
if (unlikely(err)) {
dev_warn(
kctx->kbdev->dev,
"Reclaim: shrinking GPU mapping failed on chunk(0x%llx) in heap(0x%llx) (err %d)\n",
chunk_gpu_va, heap->gpu_va, err);
/* Cannot free the pages whilst references on the GPU remain, so keep the chunk on
* the heap's chunk list and try a different heap.
*/
return false;
}
/* Destroy the mapping before the physical pages which are mapped are destroyed. */
kbase_vunmap(kctx, &chunk->map);
err = kbase_free_phy_pages_helper(chunk->region->gpu_alloc,
chunk->region->gpu_alloc->nents);
if (unlikely(err)) {
dev_warn(
kctx->kbdev->dev,
"Reclaim: remove physical backing failed on chunk(0x%llx) in heap(0x%llx) (err %d), continuing with deferred removal\n",
chunk_gpu_va, heap->gpu_va, err);
/* kbase_free_phy_pages_helper() should only fail on invalid input, and WARNs
* anyway, so continue instead of returning early.
*
* Indeed, we don't want to leave the chunk on the heap's chunk list whilst it has
* its mapping removed, as that could lead to problems. It's safest to instead
* continue with deferred destruction of the chunk.
*/
}
dev_dbg(kctx->kbdev->dev,
"Reclaim: delete chunk(0x%llx) in heap(0x%llx), header value(0x%llX)\n",
chunk_gpu_va, heap->gpu_va, *hdr_val);
mutex_lock(&heap->kctx->jit_evict_lock);
list_move(&chunk->region->jit_node, &kctx->jit_destroy_head);
mutex_unlock(&heap->kctx->jit_evict_lock);
list_del(&chunk->link);
heap->chunk_count--;
kfree(chunk);
return true;
}
static void sanity_check_gpu_buffer_heap(struct kbase_csf_tiler_heap *heap,
struct kbase_csf_gpu_buffer_heap *desc)
{
u64 first_hoarded_chunk_gpu_va = desc->pointer & CHUNK_ADDR_MASK;
lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
if (first_hoarded_chunk_gpu_va) {
struct kbase_csf_tiler_heap_chunk *chunk =
find_chunk(heap, first_hoarded_chunk_gpu_va);
if (likely(chunk)) {
dev_dbg(heap->kctx->kbdev->dev,
"Buffer descriptor 0x%llX sanity check ok, HW reclaim allowed\n",
heap->buf_desc_va);
heap->buf_desc_checked = true;
return;
}
}
/* If there is no match, defer the check to next time */
dev_dbg(heap->kctx->kbdev->dev, "Buffer descriptor 0x%llX runtime sanity check deferred\n",
heap->buf_desc_va);
}
static bool can_read_hw_gpu_buffer_heap(struct kbase_csf_tiler_heap *heap, u64 *chunk_gpu_va_ptr)
{
struct kbase_context *kctx = heap->kctx;
lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
/* Initialize the descriptor pointer value to 0 */
*chunk_gpu_va_ptr = 0;
/* The BufferDescriptor on heap is a hint on creation, do a sanity check at runtime */
if (heap->buf_desc_reg && !heap->buf_desc_checked) {
struct kbase_csf_gpu_buffer_heap *desc = heap->buf_desc_map.addr;
/* BufferDescriptor is supplied by userspace, so could be CPU-cached */
if (heap->buf_desc_map.flags & KBASE_VMAP_FLAG_SYNC_NEEDED)
kbase_sync_mem_regions(kctx, &heap->buf_desc_map, KBASE_SYNC_TO_CPU);
sanity_check_gpu_buffer_heap(heap, desc);
if (heap->buf_desc_checked)
*chunk_gpu_va_ptr = desc->pointer & CHUNK_ADDR_MASK;
}
return heap->buf_desc_checked;
}
static u32 delete_hoarded_chunks(struct kbase_csf_tiler_heap *heap)
{
u32 freed = 0;
u64 chunk_gpu_va = 0;
struct kbase_context *kctx = heap->kctx;
struct kbase_csf_tiler_heap_chunk *chunk = NULL;
lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
if (can_read_hw_gpu_buffer_heap(heap, &chunk_gpu_va)) {
u64 chunk_hdr_val;
u64 *hw_hdr;
if (!chunk_gpu_va) {
struct kbase_csf_gpu_buffer_heap *desc = heap->buf_desc_map.addr;
/* BufferDescriptor is supplied by userspace, so could be CPU-cached */
if (heap->buf_desc_map.flags & KBASE_VMAP_FLAG_SYNC_NEEDED)
kbase_sync_mem_regions(kctx, &heap->buf_desc_map,
KBASE_SYNC_TO_CPU);
chunk_gpu_va = desc->pointer & CHUNK_ADDR_MASK;
if (!chunk_gpu_va) {
dev_dbg(kctx->kbdev->dev,
"Buffer descriptor 0x%llX has no chunks (NULL) for reclaim scan\n",
heap->buf_desc_va);
goto out;
}
}
chunk = find_chunk(heap, chunk_gpu_va);
if (unlikely(!chunk))
goto out;
WARN((chunk->region->flags & KBASE_REG_CPU_CACHED),
"Cannot support CPU cached chunks without sync operations");
hw_hdr = chunk->map.addr;
/* Move onto the next chunk relevant information */
chunk_hdr_val = *hw_hdr;
chunk_gpu_va = chunk_hdr_val & CHUNK_ADDR_MASK;
while (chunk_gpu_va && heap->chunk_count > HEAP_SHRINK_STOP_LIMIT) {
bool success =
delete_chunk_physical_pages(heap, chunk_gpu_va, &chunk_hdr_val);
if (!success)
break;
freed++;
/* On success, chunk_hdr_val is updated, extract the next chunk address */
chunk_gpu_va = chunk_hdr_val & CHUNK_ADDR_MASK;
}
/* Update the existing hardware chunk header, after reclaim deletion of chunks */
*hw_hdr = chunk_hdr_val;
dev_dbg(heap->kctx->kbdev->dev,
"HW reclaim scan freed chunks: %u, set hw_hdr[0]: 0x%llX\n", freed,
chunk_hdr_val);
} else {
dev_dbg(kctx->kbdev->dev,
"Skip HW reclaim scan, (disabled: buffer descriptor 0x%llX)\n",
heap->buf_desc_va);
}
out:
return freed;
}
static u64 delete_unused_chunk_pages(struct kbase_csf_tiler_heap *heap)
{
u32 freed_chunks = 0;
u64 freed_pages = 0;
u64 chunk_gpu_va;
u64 chunk_hdr_val;
struct kbase_context *kctx = heap->kctx;
u64 *ctx_ptr;
lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
WARN(heap->gpu_va_map.flags & KBASE_VMAP_FLAG_SYNC_NEEDED,
"Cannot support CPU cached heap context without sync operations");
ctx_ptr = heap->gpu_va_map.addr;
/* Extract the first chunk address from the context's free_list_head */
chunk_hdr_val = *ctx_ptr;
chunk_gpu_va = chunk_hdr_val & CHUNK_ADDR_MASK;
while (chunk_gpu_va) {
u64 hdr_val;
bool success = delete_chunk_physical_pages(heap, chunk_gpu_va, &hdr_val);
if (!success)
break;
freed_chunks++;
chunk_hdr_val = hdr_val;
/* extract the next chunk address */
chunk_gpu_va = chunk_hdr_val & CHUNK_ADDR_MASK;
}
/* Update the post-scan deletion to context header */
*ctx_ptr = chunk_hdr_val;
/* Try to scan the HW hoarded list of unused chunks */
freed_chunks += delete_hoarded_chunks(heap);
freed_pages = freed_chunks * PFN_UP(heap->chunk_size);
dev_dbg(heap->kctx->kbdev->dev,
"Scan reclaim freed chunks/pages %u/%llu, set heap-ctx_u64[0]: 0x%llX\n",
freed_chunks, freed_pages, chunk_hdr_val);
/* Update context tiler heaps memory usage */
kctx->running_total_tiler_heap_memory -= freed_pages << PAGE_SHIFT;
kctx->running_total_tiler_heap_nr_chunks -= freed_chunks;
return freed_pages;
}
u32 kbase_csf_tiler_heap_scan_kctx_unused_pages(struct kbase_context *kctx, u32 to_free)
{
u64 freed = 0;
struct kbase_csf_tiler_heap *heap;
mutex_lock(&kctx->csf.tiler_heaps.lock);
list_for_each_entry(heap, &kctx->csf.tiler_heaps.list, link) {
freed += delete_unused_chunk_pages(heap);
/* If freed enough, then stop here */
if (freed >= to_free)
break;
}
mutex_unlock(&kctx->csf.tiler_heaps.lock);
/* The scan is surely not more than 4-G pages, but for logic flow limit it */
if (WARN_ON(unlikely(freed > U32_MAX)))
return U32_MAX;
else
return (u32)freed;
}
static u64 count_unused_heap_pages(struct kbase_csf_tiler_heap *heap)
{
u32 chunk_cnt = 0;
u64 page_cnt = 0;
lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
/* Here the count is basically an informed estimate, avoiding the costly mapping/unmaping
* in the chunk list walk. The downside is that the number is a less reliable guide for
* later on scan (free) calls on this heap for what actually is freeable.
*/
if (heap->chunk_count > HEAP_SHRINK_STOP_LIMIT) {
chunk_cnt = heap->chunk_count - HEAP_SHRINK_STOP_LIMIT;
page_cnt = chunk_cnt * PFN_UP(heap->chunk_size);
}
dev_dbg(heap->kctx->kbdev->dev,
"Reclaim count chunks/pages %u/%llu (estimated), heap_va: 0x%llX\n", chunk_cnt,
page_cnt, heap->gpu_va);
return page_cnt;
}
u32 kbase_csf_tiler_heap_count_kctx_unused_pages(struct kbase_context *kctx)
{
u64 page_cnt = 0;
struct kbase_csf_tiler_heap *heap;
mutex_lock(&kctx->csf.tiler_heaps.lock);
list_for_each_entry(heap, &kctx->csf.tiler_heaps.list, link)
page_cnt += count_unused_heap_pages(heap);
mutex_unlock(&kctx->csf.tiler_heaps.lock);
/* The count is surely not more than 4-G pages, but for logic flow limit it */
if (WARN_ON(unlikely(page_cnt > U32_MAX)))
return U32_MAX;
else
return (u32)page_cnt;
}