/// Application Program Status Register | |
pub struct APSR; | |
// Note (@Lokathor): Because this breaks the use of Rust on the Game Boy | |
// Advance, this change must be reverted until Rust learns to handle cpu state | |
// properly. See also: https://github.com/rust-lang/stdarch/issues/702 | |
//#[cfg(any(not(target_feature = "thumb-state"), target_feature = "v6t2"))] | |
//rsr!(APSR); |