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//===- BranchProbabilityInfo.h - Branch Probability Analysis ----*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This pass is used to evaluate branch probabilties.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
#define LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/PassManager.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Pass.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/Casting.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <utility>
namespace llvm {
class Function;
class Loop;
class LoopInfo;
class raw_ostream;
class PostDominatorTree;
class TargetLibraryInfo;
class Value;
/// Analysis providing branch probability information.
///
/// This is a function analysis which provides information on the relative
/// probabilities of each "edge" in the function's CFG where such an edge is
/// defined by a pair (PredBlock and an index in the successors). The
/// probability of an edge from one block is always relative to the
/// probabilities of other edges from the block. The probabilites of all edges
/// from a block sum to exactly one (100%).
/// We use a pair (PredBlock and an index in the successors) to uniquely
/// identify an edge, since we can have multiple edges from Src to Dst.
/// As an example, we can have a switch which jumps to Dst with value 0 and
/// value 10.
class BranchProbabilityInfo {
public:
BranchProbabilityInfo() = default;
BranchProbabilityInfo(const Function &F, const LoopInfo &LI,
const TargetLibraryInfo *TLI = nullptr,
PostDominatorTree *PDT = nullptr) {
calculate(F, LI, TLI, PDT);
}
BranchProbabilityInfo(BranchProbabilityInfo &&Arg)
: Probs(std::move(Arg.Probs)), LastF(Arg.LastF),
PostDominatedByUnreachable(std::move(Arg.PostDominatedByUnreachable)),
PostDominatedByColdCall(std::move(Arg.PostDominatedByColdCall)) {}
BranchProbabilityInfo(const BranchProbabilityInfo &) = delete;
BranchProbabilityInfo &operator=(const BranchProbabilityInfo &) = delete;
BranchProbabilityInfo &operator=(BranchProbabilityInfo &&RHS) {
releaseMemory();
Probs = std::move(RHS.Probs);
PostDominatedByColdCall = std::move(RHS.PostDominatedByColdCall);
PostDominatedByUnreachable = std::move(RHS.PostDominatedByUnreachable);
return *this;
}
bool invalidate(Function &, const PreservedAnalyses &PA,
FunctionAnalysisManager::Invalidator &);
void releaseMemory();
void print(raw_ostream &OS) const;
/// Get an edge's probability, relative to other out-edges of the Src.
///
/// This routine provides access to the fractional probability between zero
/// (0%) and one (100%) of this edge executing, relative to other edges
/// leaving the 'Src' block. The returned probability is never zero, and can
/// only be one if the source block has only one successor.
BranchProbability getEdgeProbability(const BasicBlock *Src,
unsigned IndexInSuccessors) const;
/// Get the probability of going from Src to Dst.
///
/// It returns the sum of all probabilities for edges from Src to Dst.
BranchProbability getEdgeProbability(const BasicBlock *Src,
const BasicBlock *Dst) const;
BranchProbability getEdgeProbability(const BasicBlock *Src,
const_succ_iterator Dst) const;
/// Test if an edge is hot relative to other out-edges of the Src.
///
/// Check whether this edge out of the source block is 'hot'. We define hot
/// as having a relative probability >= 80%.
bool isEdgeHot(const BasicBlock *Src, const BasicBlock *Dst) const;
/// Retrieve the hot successor of a block if one exists.
///
/// Given a basic block, look through its successors and if one exists for
/// which \see isEdgeHot would return true, return that successor block.
const BasicBlock *getHotSucc(const BasicBlock *BB) const;
/// Print an edge's probability.
///
/// Retrieves an edge's probability similarly to \see getEdgeProbability, but
/// then prints that probability to the provided stream. That stream is then
/// returned.
raw_ostream &printEdgeProbability(raw_ostream &OS, const BasicBlock *Src,
const BasicBlock *Dst) const;
protected:
/// Set the raw edge probability for the given edge.
///
/// This allows a pass to explicitly set the edge probability for an edge. It
/// can be used when updating the CFG to update and preserve the branch
/// probability information. Read the implementation of how these edge
/// probabilities are calculated carefully before using!
void setEdgeProbability(const BasicBlock *Src, unsigned IndexInSuccessors,
BranchProbability Prob);
public:
/// Set the raw probabilities for all edges from the given block.
///
/// This allows a pass to explicitly set edge probabilities for a block. It
/// can be used when updating the CFG to update the branch probability
/// information.
void setEdgeProbability(const BasicBlock *Src,
const SmallVectorImpl<BranchProbability> &Probs);
static BranchProbability getBranchProbStackProtector(bool IsLikely) {
static const BranchProbability LikelyProb((1u << 20) - 1, 1u << 20);
return IsLikely ? LikelyProb : LikelyProb.getCompl();
}
void calculate(const Function &F, const LoopInfo &LI,
const TargetLibraryInfo *TLI, PostDominatorTree *PDT);
/// Forget analysis results for the given basic block.
void eraseBlock(const BasicBlock *BB);
class SccInfo {
// Enum of types to classify basic blocks in SCC. Basic block belonging to
// SCC is 'Inner' until it is either 'Header' or 'Exiting'. Note that a
// basic block can be 'Header' and 'Exiting' at the same time.
enum SccBlockType {
Inner = 0x0,
Header = 0x1,
Exiting = 0x2,
};
// Map of basic blocks to SCC IDs they belong to. If basic block doesn't
// belong to any SCC it is not in the map.
using SccMap = DenseMap<const BasicBlock *, int>;
// Each basic block in SCC is attributed with one or several types from
// SccBlockType. Map value has uint32_t type (instead of SccBlockType)
// since basic block may be for example "Header" and "Exiting" at the same
// time and we need to be able to keep more than one value from
// SccBlockType.
using SccBlockTypeMap = DenseMap<const BasicBlock *, uint32_t>;
// Vector containing classification of basic blocks for all SCCs where i'th
// vector element corresponds to SCC with ID equal to i.
using SccBlockTypeMaps = std::vector<SccBlockTypeMap>;
SccMap SccNums;
SccBlockTypeMaps SccBlocks;
public:
explicit SccInfo(const Function &F);
/// If \p BB belongs to some SCC then ID of that SCC is returned, otherwise
/// -1 is returned. If \p BB belongs to more than one SCC at the same time
/// result is undefined.
int getSCCNum(const BasicBlock *BB) const;
/// Returns true if \p BB is a 'header' block in SCC with \p SccNum ID,
/// false otherwise.
bool isSCCHeader(const BasicBlock *BB, int SccNum) const {
return getSccBlockType(BB, SccNum) & Header;
}
/// Returns true if \p BB is an 'exiting' block in SCC with \p SccNum ID,
/// false otherwise.
bool isSCCExitingBlock(const BasicBlock *BB, int SccNum) const {
return getSccBlockType(BB, SccNum) & Exiting;
}
/// Fills in \p Enters vector with all such blocks that don't belong to
/// SCC with \p SccNum ID but there is an edge to a block belonging to the
/// SCC.
void getSccEnterBlocks(int SccNum,
SmallVectorImpl<BasicBlock *> &Enters) const;
/// Fills in \p Exits vector with all such blocks that don't belong to
/// SCC with \p SccNum ID but there is an edge from a block belonging to the
/// SCC.
void getSccExitBlocks(int SccNum,
SmallVectorImpl<BasicBlock *> &Exits) const;
private:
/// Returns \p BB's type according to classification given by SccBlockType
/// enum. Please note that \p BB must belong to SSC with \p SccNum ID.
uint32_t getSccBlockType(const BasicBlock *BB, int SccNum) const;
/// Calculates \p BB's type and stores it in internal data structures for
/// future use. Please note that \p BB must belong to SSC with \p SccNum ID.
void calculateSccBlockType(const BasicBlock *BB, int SccNum);
};
private:
// We need to store CallbackVH's in order to correctly handle basic block
// removal.
class BasicBlockCallbackVH final : public CallbackVH {
BranchProbabilityInfo *BPI;
void deleted() override {
assert(BPI != nullptr);
BPI->eraseBlock(cast<BasicBlock>(getValPtr()));
BPI->Handles.erase(*this);
}
public:
BasicBlockCallbackVH(const Value *V, BranchProbabilityInfo *BPI = nullptr)
: CallbackVH(const_cast<Value *>(V)), BPI(BPI) {}
};
/// Pair of Loop and SCC ID number. Used to unify handling of normal and
/// SCC based loop representations.
using LoopData = std::pair<Loop *, int>;
/// Helper class to keep basic block along with its loop data information.
class LoopBlock {
public:
explicit LoopBlock(const BasicBlock *BB, const LoopInfo &LI,
const SccInfo &SccI);
const BasicBlock *getBlock() const { return BB; }
Loop *getLoop() const { return LD.first; }
int getSccNum() const { return LD.second; }
bool belongsToLoop() const { return getLoop() || getSccNum() != -1; }
bool belongsToSameLoop(const LoopBlock &LB) const {
return (LB.getLoop() && getLoop() == LB.getLoop()) ||
(LB.getSccNum() != -1 && getSccNum() == LB.getSccNum());
}
private:
const BasicBlock *const BB = nullptr;
LoopData LD = {nullptr, -1};
};
// Pair of LoopBlocks representing an edge from first to second block.
using LoopEdge = std::pair<const LoopBlock &, const LoopBlock &>;
DenseSet<BasicBlockCallbackVH, DenseMapInfo<Value*>> Handles;
// Since we allow duplicate edges from one basic block to another, we use
// a pair (PredBlock and an index in the successors) to specify an edge.
using Edge = std::pair<const BasicBlock *, unsigned>;
// Default weight value. Used when we don't have information about the edge.
// TODO: DEFAULT_WEIGHT makes sense during static predication, when none of
// the successors have a weight yet. But it doesn't make sense when providing
// weight to an edge that may have siblings with non-zero weights. This can
// be handled various ways, but it's probably fine for an edge with unknown
// weight to just "inherit" the non-zero weight of an adjacent successor.
static const uint32_t DEFAULT_WEIGHT = 16;
DenseMap<Edge, BranchProbability> Probs;
/// Track the last function we run over for printing.
const Function *LastF = nullptr;
/// Keeps information about all SCCs in a function.
std::unique_ptr<const SccInfo> SccI;
/// Track the set of blocks directly succeeded by a returning block.
SmallPtrSet<const BasicBlock *, 16> PostDominatedByUnreachable;
/// Track the set of blocks that always lead to a cold call.
SmallPtrSet<const BasicBlock *, 16> PostDominatedByColdCall;
/// Returns true if destination block belongs to some loop and source block is
/// either doesn't belong to any loop or belongs to a loop which is not inner
/// relative to the destination block.
bool isLoopEnteringEdge(const LoopEdge &Edge) const;
/// Returns true if source block belongs to some loop and destination block is
/// either doesn't belong to any loop or belongs to a loop which is not inner
/// relative to the source block.
bool isLoopExitingEdge(const LoopEdge &Edge) const;
/// Returns true if \p Edge is either enters to or exits from some loop, false
/// in all other cases.
bool isLoopEnteringExitingEdge(const LoopEdge &Edge) const;
/// Returns true if source and destination blocks belongs to the same loop and
/// destination block is loop header.
bool isLoopBackEdge(const LoopEdge &Edge) const;
// Fills in \p Enters vector with all "enter" blocks to a loop \LB belongs to.
void getLoopEnterBlocks(const LoopBlock &LB,
SmallVectorImpl<BasicBlock *> &Enters) const;
// Fills in \p Exits vector with all "exit" blocks from a loop \LB belongs to.
void getLoopExitBlocks(const LoopBlock &LB,
SmallVectorImpl<BasicBlock *> &Exits) const;
void computePostDominatedByUnreachable(const Function &F,
PostDominatorTree *PDT);
void computePostDominatedByColdCall(const Function &F,
PostDominatorTree *PDT);
bool calcUnreachableHeuristics(const BasicBlock *BB);
bool calcMetadataWeights(const BasicBlock *BB);
bool calcColdCallHeuristics(const BasicBlock *BB);
bool calcPointerHeuristics(const BasicBlock *BB);
bool calcLoopBranchHeuristics(const BasicBlock *BB, const LoopInfo &LI);
bool calcZeroHeuristics(const BasicBlock *BB, const TargetLibraryInfo *TLI);
bool calcFloatingPointHeuristics(const BasicBlock *BB);
bool calcInvokeHeuristics(const BasicBlock *BB);
};
/// Analysis pass which computes \c BranchProbabilityInfo.
class BranchProbabilityAnalysis
: public AnalysisInfoMixin<BranchProbabilityAnalysis> {
friend AnalysisInfoMixin<BranchProbabilityAnalysis>;
static AnalysisKey Key;
public:
/// Provide the result type for this analysis pass.
using Result = BranchProbabilityInfo;
/// Run the analysis pass over a function and produce BPI.
BranchProbabilityInfo run(Function &F, FunctionAnalysisManager &AM);
};
/// Printer pass for the \c BranchProbabilityAnalysis results.
class BranchProbabilityPrinterPass
: public PassInfoMixin<BranchProbabilityPrinterPass> {
raw_ostream &OS;
public:
explicit BranchProbabilityPrinterPass(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// Legacy analysis pass which computes \c BranchProbabilityInfo.
class BranchProbabilityInfoWrapperPass : public FunctionPass {
BranchProbabilityInfo BPI;
public:
static char ID;
BranchProbabilityInfoWrapperPass();
BranchProbabilityInfo &getBPI() { return BPI; }
const BranchProbabilityInfo &getBPI() const { return BPI; }
void getAnalysisUsage(AnalysisUsage &AU) const override;
bool runOnFunction(Function &F) override;
void releaseMemory() override;
void print(raw_ostream &OS, const Module *M = nullptr) const override;
};
} // end namespace llvm
#endif // LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H