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/* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
/*
* These are the AV1 state controls for use with stateless AV1 codec drivers.
*
* This is extracted from RFC v2 patch by Daniel Almeida [1] and may not be
* the final version.
*
* The definitions are kept in this separate file instead of merged into
* `include/uapi/linux/videodev2.h` and `include/uapi/linux/v4l2-controls.h`
* to avoid possible conflicts with the other VP9 header files. A separate
* file also provides an easier migration path for components using these
* definitions.
*
* [1] https://lore.kernel.org/all/20220322160101.620748-1-daniel.almeida@collabora.com/
*/
#ifndef __LINUX_MEDIA_AV1_CTRLS_H
#define __LINUX_MEDIA_AV1_CTRLS_H
#include <linux/videodev2.h>
#define V4L2_PIX_FMT_AV1_FRAME v4l2_fourcc('A', 'V', '1', 'F') /* AV1 parsed frame */
#define V4L2_CTRL_TYPE_AV1_SEQUENCE 0x280
#define V4L2_CTRL_TYPE_AV1_TILE_GROUP_ENTRY 0x281
#define V4L2_CTRL_TYPE_AV1_FRAME 0x282
#define V4L2_CTRL_TYPE_AV1_FILM_GRAIN 0x283
/* Control classes */
#define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000 /* Stateless codecs controls */
/* Stateless CODECs controls */
#define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900)
#define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1)
/* Stateless AV1 controls */
#define V4L2_AV1_TOTAL_REFS_PER_FRAME 8
#define V4L2_AV1_CDEF_MAX 8
#define V4L2_AV1_NUM_PLANES_MAX 3 /* 1 if monochrome, 3 otherwise */
#define V4L2_AV1_MAX_SEGMENTS 8
#define V4L2_AV1_MAX_OPERATING_POINTS (1 << 5) /* 5 bits to encode */
#define V4L2_AV1_REFS_PER_FRAME 7
#define V4L2_AV1_MAX_NUM_Y_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CB_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CR_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_POS_LUMA 25 /* (2 * 3 * (3 + 1)) + 1 */
#define V4L2_AV1_MAX_NUM_PLANES 3
#define V4L2_AV1_MAX_TILE_COLS 64
#define V4L2_AV1_MAX_TILE_ROWS 64
#define V4L2_AV1_MAX_TILE_COUNT 512
#define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE 0x00000001
#define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK 0x00000002
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA 0x00000004
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER 0x00000008
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0x00000010
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND 0x00000020
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION 0x00000040
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER 0x00000080
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT 0x00000100
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP 0x00000200
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS 0x00000400
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES 0x00000800
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF 0x00001000
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION 0x00002000
#define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME 0x00004000
#define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE 0x00008000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X 0x00010000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y 0x00020000
#define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT 0x00040000
#define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q 0x00080000
#define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500)
/**
* struct v4l2_ctrl_av1_sequence - AV1 Sequence
*
* Represents an AV1 Sequence OBU. See section 5.5. "Sequence header OBU syntax"
* for more details.
*
* @flags: See V4L2_AV1_SEQUENCE_FLAG_{}.
* @seq_profile: specifies the features that can be used in the coded video
* sequence.
* @order_hint_bits: specifies the number of bits used for the order_hint field
* at each frame.
* @bit_depth: the bitdepth to use for the sequence as described in section
* 5.5.2 "Color config syntax".
* @max_frame_width_minus_1: specifies the maximum frame width minus 1 for the
* frames represented by this sequence header.
* @max_frame_height_minus_1: specifies the maximum frame height minus 1 for the
* frames represented by this sequence header.
*/
struct v4l2_ctrl_av1_sequence {
__u32 flags;
__u8 seq_profile;
__u8 order_hint_bits;
__u8 bit_depth;
__u16 max_frame_width_minus_1;
__u16 max_frame_height_minus_1;
};
#define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501)
/**
* struct v4l2_ctrl_av1_tile_group_entry - AV1 Tile Group entry
*
* Represents a single AV1 tile inside an AV1 Tile Group. Note that MiRowStart,
* MiRowEnd, MiColStart and MiColEnd can be retrieved from struct
* v4l2_av1_tile_info in struct v4l2_ctrl_av1_frame_header using tile_row and
* tile_col. See section 6.10.1 "General tile group OBU semantics" for more
* details.
*
* @tile_offset: offset from the OBU data, i.e. where the coded tile data
* actually starts.
* @tile_size: specifies the size in bytes of the coded tile. Equivalent to
* "TileSize" in the AV1 Specification.
* @tile_row: specifies the row of the current tile. Equivalent to "TileRow" in
* the AV1 Specification.
* @tile_col: specifies the col of the current tile. Equivalent to "TileCol" in
* the AV1 Specification.
*/
struct v4l2_ctrl_av1_tile_group_entry {
__u32 tile_offset;
__u32 tile_size;
__u32 tile_row;
__u32 tile_col;
};
/**
* enum v4l2_av1_warp_model - AV1 Warp Model as described in section 3
* "Symbols and abbreviated terms" of the AV1 Specification.
*
* @V4L2_AV1_WARP_MODEL_IDENTITY: Warp model is just an identity transform.
* @V4L2_AV1_WARP_MODEL_TRANSLATION: Warp model is a pure translation.
* @V4L2_AV1_WARP_MODEL_ROTZOOM: Warp model is a rotation + symmetric zoom +
* translation.
* @V4L2_AV1_WARP_MODEL_AFFINE: Warp model is a general affine transform.
*/
enum v4l2_av1_warp_model {
V4L2_AV1_WARP_MODEL_IDENTITY = 0,
V4L2_AV1_WARP_MODEL_TRANSLATION = 1,
V4L2_AV1_WARP_MODEL_ROTZOOM = 2,
V4L2_AV1_WARP_MODEL_AFFINE = 3,
};
/**
* enum v4l2_av1_reference_frame - AV1 reference frames
*
* @V4L2_AV1_REF_INTRA_FRAME: Intra Frame Reference
* @V4L2_AV1_REF_LAST_FRAME: Last Reference Frame
* @V4L2_AV1_REF_LAST2_FRAME: Last2 Reference Frame
* @V4L2_AV1_REF_LAST3_FRAME: Last3 Reference Frame
* @V4L2_AV1_REF_GOLDEN_FRAME: Golden Reference Frame
* @V4L2_AV1_REF_BWDREF_FRAME: BWD Reference Frame
* @V4L2_AV1_REF_ALTREF2_FRAME: Alternative2 Reference Frame
* @V4L2_AV1_REF_ALTREF_FRAME: Alternative Reference Frame
* @V4L2_AV1_NUM_REF_FRAMES: Total Reference Frame Number
*/
enum v4l2_av1_reference_frame {
V4L2_AV1_REF_INTRA_FRAME = 0,
V4L2_AV1_REF_LAST_FRAME = 1,
V4L2_AV1_REF_LAST2_FRAME = 2,
V4L2_AV1_REF_LAST3_FRAME = 3,
V4L2_AV1_REF_GOLDEN_FRAME = 4,
V4L2_AV1_REF_BWDREF_FRAME = 5,
V4L2_AV1_REF_ALTREF2_FRAME = 6,
V4L2_AV1_REF_ALTREF_FRAME = 7,
V4L2_AV1_NUM_REF_FRAMES,
};
#define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref))
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL 0x1
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM 0x2
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0x4
/**
* struct v4l2_av1_global_motion - AV1 Global Motion parameters as described in
* section 6.8.17 "Global motion params semantics" of the AV1 specification.
*
* @flags: A bitfield containing the flags per reference frame. See
* V4L2_AV1_GLOBAL_MOTION_FLAG_{}
* @type: The type of global motion transform used.
* @params: this field has the same meaning as "gm_params" in the AV1
* specification.
* @invalid: bitfield indicating whether the global motion params are invalid
* for a given reference frame. See section 7.11.3.6. Setup shear process and
* the variable "warpValid". Use V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) to
* create a suitable mask.
*/
struct v4l2_av1_global_motion {
__u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME];
enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__u32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6];
__u8 invalid;
};
/**
* enum v4l2_av1_frame_restoration_type - AV1 Frame Restoration Type
* @V4L2_AV1_FRAME_RESTORE_NONE: no filtering is applied.
* @V4L2_AV1_FRAME_RESTORE_WIENER: Wiener filter process is invoked.
* @V4L2_AV1_FRAME_RESTORE_SGRPROJ: self guided filter process is invoked.
* @V4L2_AV1_FRAME_RESTORE_SWITCHABLE: restoration filter is swichtable.
*/
enum v4l2_av1_frame_restoration_type {
V4L2_AV1_FRAME_RESTORE_NONE = 0,
V4L2_AV1_FRAME_RESTORE_WIENER = 1,
V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2,
V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3,
};
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR 0x1
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR 0x2
/**
* struct v4l2_av1_loop_restoration - AV1 Loop Restauration as described in
* section 6.10.15 "Loop restoration params semantics" of the AV1 specification.
*
* @flags: See V4L2_AV1_LOOP_RESTORATION_FLAG_{}.
* @frame_restoration_type: specifies the type of restoration used for each
* plane. See enum v4l2_av1_frame_restoration_type.
* @lr_unit_shift: specifies if the luma restoration size should be halved.
* @lr_uv_shift: specifies if the chroma size should be half the luma size.
* @loop_restoration_size: specifies the size of loop restoration units in units
* of samples in the current plane.
*/
struct v4l2_av1_loop_restoration {
__u8 flags;
enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX];
__u8 lr_unit_shift;
__u8 lr_uv_shift;
__u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES];
};
/**
* struct v4l2_av1_cdef - AV1 CDEF params semantics as described in section
* 6.10.14. "CDEF params semantics" of the AV1 specification
*
* @damping_minus_3: controls the amount of damping in the deringing filter.
* @bits: specifies the number of bits needed to specify which CDEF filter to
* apply.
* @y_pri_strength: specifies the strength of the primary filter.
* @y_sec_strength: specifies the strength of the secondary filter.
* @uv_pri_strength: specifies the strength of the primary filter.
* @uv_sec_strength: specifies the strength of the secondary filter.
*/
struct v4l2_av1_cdef {
__u8 damping_minus_3;
__u8 bits;
__u8 y_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 y_sec_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_sec_strength[V4L2_AV1_CDEF_MAX];
};
#define V4L2_AV1_SEGMENTATION_FLAG_ENABLED 0x1
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP 0x2
#define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x4
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA 0x8
#define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0x10
/**
* enum v4l2_av1_segment_feature - AV1 segment features as described in section
* 3 "Symbols and abbreviated terms" of the AV1 specification.
*
* @V4L2_AV1_SEG_LVL_ALT_Q: Index for quantizer segment feature.
* @V4L2_AV1_SEG_LVL_ALT_LF_Y_V: Index for vertical luma loop filter segment
* feature.
* @V4L2_AV1_SEG_LVL_REF_FRAME: Index for reference frame segment feature.
* @V4L2_AV1_SEG_LVL_SKIP: Index for skip segment feature.
* @V4L2_AV1_SEG_LVL_GLOBALMV: Index for global mv feature.
* @V4L2_AV1_SEG_LVL_MAX: Number of segment features.
*/
enum v4l2_av1_segment_feature {
V4L2_AV1_SEG_LVL_ALT_Q = 0,
V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1,
V4L2_AV1_SEG_LVL_REF_FRAME = 5,
V4L2_AV1_SEG_LVL_REF_SKIP = 6,
V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7,
V4L2_AV1_SEG_LVL_MAX = 8
};
#define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
/**
* struct v4l2_av1_segmentation - AV1 Segmentation params as defined in section
* 6.8.13. "Segmentation params semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_SEGMENTATION_FLAG_{}.
* @feature_enabled: bitmask defining which features are enabled in each segment.
* Use V4L2_AV1_SEGMENT_FEATURE_ENABLED to build a suitable mask.
* @feature_data: data attached to each feature. Data entry is only valid if the
* feature is enabled
* @last_active_seg_id: indicates the highest numbered segment id that has some
* enabled feature. This is used when decoding the segment id to only decode
* choices corresponding to used segments.
*/
struct v4l2_av1_segmentation {
__u8 flags;
__u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS];
__s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX];
__u8 last_active_seg_id;
};
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0x4
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI 0x8
/**
* struct v4l2_av1_loop_filter - AV1 Loop filter params as defined in section
* 6.8.10. "Loop filter semantics" and "6.8.16. Loop filter delta parameters
* semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_LOOP_FILTER_FLAG_{}
* @level: an array containing loop filter strength values. Different loop
* filter strength values from the array are used depending on the image plane
* being filtered, and the edge direction (vertical or horizontal) being
* filtered.
* @sharpness: indicates the sharpness level. The loop_filter_level and
* loop_filter_sharpness together determine when a block edge is filtered, and
* by how much the filtering can change the sample values. The loop filter
* process is described in section 7.14 of the AV1 specification.
* @ref_deltas: contains the adjustment needed for the filter level based on the
* chosen reference frame. If this syntax element is not present, it maintains
* its previous value.
* @mode_deltas: contains the adjustment needed for the filter level based on
* the chosen mode. If this syntax element is not present, it maintains its
* previous value.
* @delta_lf_res: specifies the left shift which should be applied to decoded
* loop filter delta values.
*/
struct v4l2_av1_loop_filter {
__u8 flags;
__u8 level[4];
__u8 sharpness;
__s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s8 mode_deltas[2];
__u8 delta_lf_res;
};
#define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA 0x1
#define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX 0x2
#define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0x4
/**
* struct v4l2_av1_quantization - AV1 Quantization params as defined in section
* 6.8.11 "Quantization params semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_QUANTIZATION_FLAG_{}
* @base_q_idx: indicates the base frame qindex. This is used for Y AC
* coefficients and as the base value for the other quantizers.
* @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx.
* @delta_q_u_dc: indicates the U DC quantizer relative to base_q_idx.
* @delta_q_u_ac: indicates the U AC quantizer relative to base_q_idx.
* @delta_q_v_dc: indicates the V DC quantizer relative to base_q_idx.
* @delta_q_v_ac: indicates the V AC quantizer relative to base_q_idx.
* @qm_y: specifies the level in the quantizer matrix that should be used for
* luma plane decoding.
* @qm_u: specifies the level in the quantizer matrix that should be used for
* chroma U plane decoding.
* @qm_v: specifies the level in the quantizer matrix that should be used for
* chroma V plane decoding.
* @delta_q_res: specifies the left shift which should be applied to decoded
* quantizer index delta values.
*/
struct v4l2_av1_quantization {
__u8 flags;
__u8 base_q_idx;
__s8 delta_q_y_dc;
__s8 delta_q_u_dc;
__s8 delta_q_u_ac;
__s8 delta_q_v_dc;
__s8 delta_q_v_ac;
__u8 qm_y;
__u8 qm_u;
__u8 qm_v;
__u8 delta_q_res;
};
#define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING 0x1
/**
* struct v4l2_av1_tile_info - AV1 Tile info as defined in section 6.8.14. "Tile
* info semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_TILE_INFO_FLAG_{}
* @mi_col_starts: an array specifying the start column (in units of 4x4 luma
* samples) for each tile across the image.
* @mi_row_starts: an array specifying the start row (in units of 4x4 luma
* samples) for each tile down the image.
* @width_in_sbs_minus_1: specifies the width of a tile minus 1 in units of
* superblocks.
* @height_in_sbs_minus_1: specifies the height of a tile minus 1 in units of
* superblocks.
* @tile_size_bytes: specifies the number of bytes needed to code each tile
* size.
* @context_update_tile_id: specifies which tile to use for the CDF update.
* @tile_rows: specifies the number of tiles down the frame.
* @tile_cols: specifies the number of tiles across the frame.
*/
struct v4l2_av1_tile_info {
__u8 flags;
__u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1];
__u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1];
__u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS];
__u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS];
__u8 tile_size_bytes;
__u8 context_update_tile_id;
__u8 tile_cols;
__u8 tile_rows;
};
/**
* enum v4l2_av1_frame_type - AV1 Frame Type
*
* @V4L2_AV1_KEY_FRAME: Key frame
* @V4L2_AV1_INTER_FRAME: Inter frame
* @V4L2_AV1_INTRA_ONLY_FRAME: Intra-only frame
* @V4L2_AV1_SWITCH_FRAME: Switch frame
*/
enum v4l2_av1_frame_type {
V4L2_AV1_KEY_FRAME = 0,
V4L2_AV1_INTER_FRAME = 1,
V4L2_AV1_INTRA_ONLY_FRAME = 2,
V4L2_AV1_SWITCH_FRAME = 3
};
/**
* enum v4l2_av1_interpolation_filter - AV1 interpolation filter types
*
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP: eight tap filter
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH: eight tap smooth filter
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP: eight tap sharp filter
* @V4L2_AV1_INTERPOLATION_FILTER_BILINEAR: bilinear filter
* @V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE: filter selection is signaled at
* the block level
*
* See section 6.8.9 "Interpolation filter semantics" of the AV1 specification
* for more details.
*/
enum v4l2_av1_interpolation_filter {
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2,
V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3,
V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4,
};
/**
* enum v4l2_av1_tx_mode - AV1 Tx mode as described in section 6.8.21 "TX mode
* semantics" of the AV1 specification.
* @V4L2_AV1_TX_MODE_ONLY_4X4: the inverse transform will use only 4x4
* transforms
* @V4L2_AV1_TX_MODE_LARGEST: the inverse transform will use the largest
* transform size that fits inside the block
* @V4L2_AV1_TX_MODE_SELECT: the choice of transform size is specified
* explicitly for each block.
*/
enum v4l2_av1_tx_mode {
V4L2_AV1_TX_MODE_ONLY_4X4 = 0,
V4L2_AV1_TX_MODE_LARGEST = 1,
V4L2_AV1_TX_MODE_SELECT = 2
};
#define V4L2_AV1_FRAME_FLAG_SHOW_FRAME 0x00000001
#define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME 0x00000002
#define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE 0x00000004
#define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE 0x00000008
#define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS 0x00000010
#define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV 0x00000020
#define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC 0x00000040
#define V4L2_AV1_FRAME_FLAG_USE_SUPERRES 0x00000080
#define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV 0x00000100
#define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE 0x00000200
#define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS 0x00000400
#define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0x00000800
#define V4L2_AV1_FRAME_FLAG_UNIFORM_TILE_SPACING 0x00001000
#define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION 0x00002000
#define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT 0x00004000
#define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET 0x00008000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED 0x00010000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT 0x00020000
#define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE 0x00040000
#define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT 0x00080000
#define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING 0x00100000
#define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502)
/**
* struct v4l2_ctrl_av1_frame - Represents an AV1 Frame Header OBU.
*
* @tile_info: tile info
* @quantization: quantization params
* @segmentation: segmentation params
* @loop_filter: loop filter params
* @cdef: cdef params
* @loop_restoration: loop restoration params
* @global_motion: global motion params
* @flags: see V4L2_AV1_FRAME_FLAG_{}
* @frame_type: specifies the AV1 frame type
* @order_hint: specifies OrderHintBits least significant bits of the expected
* output order for this frame.
* @superres_denom: the denominator for the upscaling ratio.
* @upscaled_width: the upscaled width.
* @interpolation_filter: specifies the filter selection used for performing
* inter prediction.
* @tx_mode: specifies how the transform size is determined.
* @frame_width_minus_1: add 1 to get the frame's width.
* @frame_height_minus_1: add 1 to get the frame's height
* @render_width_minus_1: add 1 to get the render width of the frame in luma
* samples.
* @render_height_minus_1: add 1 to get the render height of the frame in luma
* samples.
* @current_frame_id: specifies the frame id number for the current frame. Frame
* id numbers are additional information that do not affect the decoding
* process, but provide decoders with a way of detecting missing reference
* frames so that appropriate action can be taken.
* @primary_ref_frame: specifies which reference frame contains the CDF values
* and other state that should be loaded at the start of the frame.
* @buf_removal_time: specifies the frame removal time in units of DecCT clock
* ticks counted from the removal time of the last random access point for
* operating point opNum.
* @refresh_frame_flags: contains a bitmask that specifies which reference frame
* slots will be updated with the current frame after it is decoded.
* @order_hints: specifies the expected output order hint for each reference
* frame.
* @last_frame_idx: specifies the reference frame to use for LAST_FRAME.
* @gold_frame_idx: specifies the reference frame to use for GOLDEN_FRAME.
* refs
* @reference_frame_ts: the V4L2 timestamp of the reference frame slots.
* @ref_frame_idx: used to index into @reference_frame_ts when decoding
* inter-frames. The meaning of this array is the same as in the specification.
* The timestamp refers to the timestamp field in struct v4l2_buffer. Use
* v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @skip_mode_frame: specifies the frames to use for compound prediction when
* skip_mode is equal to 1.
*/
struct v4l2_ctrl_av1_frame {
struct v4l2_av1_tile_info tile_info;
struct v4l2_av1_quantization quantization;
struct v4l2_av1_segmentation segmentation;
struct v4l2_av1_loop_filter loop_filter;
struct v4l2_av1_cdef cdef;
struct v4l2_av1_loop_restoration loop_restoration;
struct v4l2_av1_global_motion global_motion;
__u32 flags;
enum v4l2_av1_frame_type frame_type;
__u32 order_hint;
__u8 superres_denom;
__u32 upscaled_width;
enum v4l2_av1_interpolation_filter interpolation_filter;
enum v4l2_av1_tx_mode tx_mode;
__u32 frame_width_minus_1;
__u32 frame_height_minus_1;
__u16 render_width_minus_1;
__u16 render_height_minus_1;
__u32 current_frame_id;
__u8 primary_ref_frame;
__u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS];
__u8 refresh_frame_flags;
__u32 order_hints[V4L2_AV1_NUM_REF_FRAMES];
__s8 last_frame_idx;
__s8 gold_frame_idx;
__u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__u8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME];
__u8 skip_mode_frame[2];
};
/**
* enum v4l2_stateless_av1_profile - AV1 profiles
*
* @V4L2_STATELESS_AV1_PROFILE_MAIN: compliant decoders must be able to decode
* streams with seq_profile equal to 0.
* @V4L2_STATELESS_PROFILE_HIGH: compliant decoders must be able to decode
* streams with seq_profile equal to 0.
* @V4L2_STATELESS_PROFILE_PROFESSIONAL: compliant decoders must be able to
* decode streams with seq_profile equal to 0.
*
* Conveys the highest profile a decoder can work with.
*/
#define V4L2_CID_STATELESS_AV1_PROFILE (V4L2_CID_CODEC_STATELESS_BASE + 503)
enum v4l2_stateless_av1_profile {
V4L2_STATELESS_AV1_PROFILE_MAIN = 0,
V4L2_STATELESS_AV1_PROFILE_HIGH = 1,
V4L2_STATELESS_AV1_PROFILE_PROFESSIONAL = 2,
};
/**
* enum v4l2_stateless_av1_level - AV1 levels
*
* @V4L2_STATELESS_AV1_LEVEL_2_0: Level 2.0.
* @V4L2_STATELESS_AV1_LEVEL_2_1: Level 2.1.
* @V4L2_STATELESS_AV1_LEVEL_2_2: Level 2.2.
* @V4L2_STATELESS_AV1_LEVEL_2_3: Level 2.3.
* @V4L2_STATELESS_AV1_LEVEL_3_0: Level 3.0.
* @V4L2_STATELESS_AV1_LEVEL_3_1: Level 3.1.
* @V4L2_STATELESS_AV1_LEVEL_3_2: Level 3.2.
* @V4L2_STATELESS_AV1_LEVEL_3_3: Level 3.3.
* @V4L2_STATELESS_AV1_LEVEL_4_0: Level 4.0.
* @V4L2_STATELESS_AV1_LEVEL_4_1: Level 4.1.
* @V4L2_STATELESS_AV1_LEVEL_4_2: Level 4.2.
* @V4L2_STATELESS_AV1_LEVEL_4_3: Level 4.3.
* @V4L2_STATELESS_AV1_LEVEL_5_0: Level 5.0.
* @V4L2_STATELESS_AV1_LEVEL_5_1: Level 5.1.
* @V4L2_STATELESS_AV1_LEVEL_5_2: Level 5.2.
* @V4L2_STATELESS_AV1_LEVEL_5_3: Level 5.3.
* @V4L2_STATELESS_AV1_LEVEL_6_0: Level 6.0.
* @V4L2_STATELESS_AV1_LEVEL_6_1: Level 6.1.
* @V4L2_STATELESS_AV1_LEVEL_6_2: Level 6.2.
* @V4L2_STATELESS_AV1_LEVEL_6_3: Level 6.3.
* @V4L2_STATELESS_AV1_LEVEL_7_0: Level 7.0.
* @V4L2_STATELESS_AV1_LEVEL_7_2: Level 7.2.
* @V4L2_STATELESS_AV1_LEVEL_7_3: Level 7.3.
*
* Conveys the highest level a decoder can work with.
*/
#define V4L2_CID_STATELESS_AV1_LEVEL (V4L2_CID_CODEC_STATELESS_BASE + 504)
enum v4l2_stateless_av1_level {
V4L2_STATELESS_AV1_LEVEL_2_0 = 0,
V4L2_STATELESS_AV1_LEVEL_2_1 = 1,
V4L2_STATELESS_AV1_LEVEL_2_2 = 2,
V4L2_STATELESS_AV1_LEVEL_2_3 = 3,
V4L2_STATELESS_AV1_LEVEL_3_0 = 4,
V4L2_STATELESS_AV1_LEVEL_3_1 = 5,
V4L2_STATELESS_AV1_LEVEL_3_2 = 6,
V4L2_STATELESS_AV1_LEVEL_3_3 = 7,
V4L2_STATELESS_AV1_LEVEL_4_0 = 8,
V4L2_STATELESS_AV1_LEVEL_4_1 = 9,
V4L2_STATELESS_AV1_LEVEL_4_2 = 10,
V4L2_STATELESS_AV1_LEVEL_4_3 = 11,
V4L2_STATELESS_AV1_LEVEL_5_0 = 12,
V4L2_STATELESS_AV1_LEVEL_5_1 = 13,
V4L2_STATELESS_AV1_LEVEL_5_2 = 14,
V4L2_STATELESS_AV1_LEVEL_5_3 = 15,
V4L2_STATELESS_AV1_LEVEL_6_0 = 16,
V4L2_STATELESS_AV1_LEVEL_6_1 = 17,
V4L2_STATELESS_AV1_LEVEL_6_2 = 18,
V4L2_STATELESS_AV1_LEVEL_6_3 = 19,
V4L2_STATELESS_AV1_LEVEL_7_0 = 20,
V4L2_STATELESS_AV1_LEVEL_7_1 = 21,
V4L2_STATELESS_AV1_LEVEL_7_2 = 22,
V4L2_STATELESS_AV1_LEVEL_7_3 = 23
};
#define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0x1
#define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0x2
#define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0x4
#define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0x8
#define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0x10
/**
* struct v4l2_av1_film_grain - AV1 Film Grain parameters.
*
* Film grain parameters as specified by section 6.8.20 of the AV1
Specification.
*
* @flags: see V4L2_AV1_FILM_GRAIN_{}.
* @grain_seed: specifies the starting value for the pseudo-random numbers used
* during film grain synthesis.
* @film_grain_params_ref_idx: indicates which reference frame contains the
* film grain parameters to be used for this frame.
* @num_y_points: specifies the number of points for the piece-wise linear
* scaling function of the luma component.
* @point_y_value: represents the x (luma value) coordinate for the i-th point
* of the piecewise linear scaling function for luma component. The values are
* signaled on the scale of 0..255. (In case of 10 bit video, these values
* correspond to luma values divided by 4. In case of 12 bit video, these values
* correspond to luma values divided by 16.).
* @point_y_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for luma component.
* @num_cb_points: specifies the number of points for the piece-wise linear
* scaling function of the cb component.
* @point_cb_value: represents the x coordinate for the i-th point of the
* piece-wise linear scaling function for cb component. The values are signaled
* on the scale of 0..255.
* @point_cb_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for cb component.
* @num_cr_points: specifies represents the number of points for the piece-wise
* linear scaling function of the cr component.
* @point_cr_value: represents the x coordinate for the i-th point of the
* piece-wise linear scaling function for cr component. The values are signaled
* on the scale of 0..255.
* @point_cr_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for cr component.
* @grain_scaling_minus_8: represents the shift – 8 applied to the values of the
* chroma component. The grain_scaling_minus_8 can take values of 0..3 and
* determines the range and quantization step of the standard deviation of film
* grain.
* @ar_coeff_lag: specifies the number of auto-regressive coefficients for luma
* and chroma.
* @ar_coeffs_y_plus_128: specifies auto-regressive coefficients used for the Y
* plane.
* @ar_coeffs_cb_plus_128: specifies auto-regressive coefficients used for the U
* plane.
* @ar_coeffs_cr_plus_128: specifies auto-regressive coefficients used for the V
* plane.
* @ar_coeff_shift_minus_6: specifies the range of the auto-regressive
* coefficients. Values of 0, 1, 2, and 3 correspond to the ranges for
* auto-regressive coefficients of [-2, 2), [-1, 1), [-0.5, 0.5) and [-0.25,
* 0.25) respectively.
* @grain_scale_shift: specifies how much the Gaussian random numbers should be
* scaled down during the grain synthesis process.
* @cb_mult: represents a multiplier for the cb component used in derivation of
* the input index to the cb component scaling function.
* @cb_luma_mult: represents a multiplier for the average luma component used in
* derivation of the input index to the cb component scaling function.
* @cb_offset: represents an offset used in derivation of the input index to the
* cb component scaling function.
* @cr_mult: represents a multiplier for the cr component used in derivation of
* the input index to the cr component scaling function.
* @cr_luma_mult: represents a multiplier for the average luma component used in
* derivation of the input index to the cr component scaling function.
* @cr_offset: represents an offset used in derivation of the input index to the
* cr component scaling function.
*/
#define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505)
struct v4l2_ctrl_av1_film_grain {
__u8 flags;
__u16 grain_seed;
__u8 film_grain_params_ref_idx;
__u8 num_y_points;
__u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 num_cb_points;
__u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 num_cr_points;
__u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 grain_scaling_minus_8;
__u8 ar_coeff_lag;
__u8 ar_coeffs_y_plus_128[V4L2_AV1_MAX_NUM_POS_LUMA];
__u8 ar_coeffs_cb_plus_128[V4L2_AV1_MAX_NUM_POS_LUMA];
__u8 ar_coeffs_cr_plus_128[V4L2_AV1_MAX_NUM_POS_LUMA];
__u8 ar_coeff_shift_minus_6;
__u8 grain_scale_shift;
__u8 cb_mult;
__u8 cb_luma_mult;
__u16 cb_offset;
__u8 cr_mult;
__u8 cr_luma_mult;
__u16 cr_offset;
};
#endif