Project import
diff --git a/x86_64-linux-glibc2.15-4.8/MODULE_LICENSE_GPL b/x86_64-linux-glibc2.15-4.8/MODULE_LICENSE_GPL
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/MODULE_LICENSE_GPL
diff --git a/x86_64-linux-glibc2.15-4.8/NOTICE b/x86_64-linux-glibc2.15-4.8/NOTICE
new file mode 100644
index 0000000..623b625
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/NOTICE
@@ -0,0 +1,340 @@
+		    GNU GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+			    Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.)  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
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+  To protect your rights, we need to make restrictions that forbid
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+These restrictions translate to certain responsibilities for you if you
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+
+  For example, if you distribute copies of such a program, whether
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+
+  We protect your rights with two steps: (1) copyright the software, and
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+
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+  Finally, any free program is threatened constantly by software
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+  The precise terms and conditions for copying, distribution and
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+
+		    GNU GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
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+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope.  The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+  2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+    a) You must cause the modified files to carry prominent notices
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+
+    b) You must cause any work that you distribute or publish, that in
+    whole or in part contains or is derived from the Program or any
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+
+    c) If the modified program normally reads commands interactively
+    when run, you must cause it, when started running for such
+    interactive use in the most ordinary way, to print or display an
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+
+These requirements apply to the modified work as a whole.  If
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+  3. You may copy and distribute the Program (or a work based on it,
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+
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+If any portion of this section is held invalid or unenforceable under
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+
+This section is intended to make thoroughly clear what is believed to
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+
+  8. If the distribution and/or use of the Program is restricted in
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+  9. The Free Software Foundation may publish revised and/or new versions
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+
+Each version is given a distinguishing version number.  If the Program
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+either of that version or of any later version published by the Free
+Software Foundation.  If the Program does not specify a version number of
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+Foundation.
+
+  10. If you wish to incorporate parts of the Program into other free
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+
+			    NO WARRANTY
+
+  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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+
+  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+		     END OF TERMS AND CONDITIONS
+
+	    How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+    Gnomovision version 69, Copyright (C) year  name of author
+    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs.  If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library.  If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/x86_64-linux-glibc2.15-4.8/PACKAGE_SOURCES b/x86_64-linux-glibc2.15-4.8/PACKAGE_SOURCES
new file mode 100644
index 0000000..72d71d5
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/PACKAGE_SOURCES
@@ -0,0 +1,79 @@
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+libxi-dev_1.6.0-0ubuntu2_amd64.deb                               876cc7f99239493bba4d5b6d31cfef8437694995
+libxi-dev_1.6.0-0ubuntu2_i386.deb                                62fe0f4dda0a04ab4c127b82f58ff4cff49d5371
+libxxf86vm1_1.1.1-2build1_amd64.deb                              d249acc2799e618c24d5d2b223fd3dc095e84ced
+libxxf86vm1_1.1.1-2build1_i386.deb                               8186dde83954b3dd5fdb73bd0ad5acfc27cc714c
+linux-libc-dev_3.2.0-23.36_amd64.deb                             c7965d4008a2a33fa34a2dc7712ea1f069d7198e
+linux-libc-dev_3.2.0-23.36_i386.deb                              50760736dab0d4a91678841605411d59e7600050
+mesa-common-dev_8.0.2-0ubuntu3_amd64.deb                         72083b4fe478477a25fd42a60b0e96895107e349
+mesa-common-dev_8.0.2-0ubuntu3_i386.deb                          2cc22eab2d1fcd82d1551f1754a6b4b593dcc0a9
+x11proto-core-dev_7.0.22-1_all.deb                               72b07ceaf55a07ec00d1381c0ec25b76d6dcf37c
+x11proto-fixes-dev_5.0-2ubuntu1_all.deb                          efef9d5cce9b91a237c81ae93052d3627dd071b2
+x11proto-input-dev_2.1.99.6-1_all.deb                            dad4e1db2fb4bfd76924e3eacf0d689feea28870
+x11proto-kb-dev_1.0.5-2_all.deb                                  95e732d66021a05bae1e09997717a3e7ff9ef8b7
+x11proto-xext-dev_7.2.0-3_all.deb                                68d8476d84523cb3c574ea43237943c3ae138368
+zlib1g-dev_1.2.3.4.dfsg-3ubuntu4_amd64.deb                       8b0ed6a876be9c2939c846877e6fcf152cbac7b1
+zlib1g-dev_1.2.3.4.dfsg-3ubuntu4_i386.deb                        d3253ea3a19507d4cb69df64952b9f1e98c82ac1
+zlib1g_1.2.3.4.dfsg-3ubuntu4_amd64.deb                           bbb862029db2d1b8fc5fdcc0edf61def240590af
+zlib1g_1.2.3.4.dfsg-3ubuntu4_i386.deb                            c000e8f703983e4299d32a5951200e3f9531afe9
diff --git a/x86_64-linux-glibc2.15-4.8/TOOLCHAIN_SOURCES b/x86_64-linux-glibc2.15-4.8/TOOLCHAIN_SOURCES
new file mode 100644
index 0000000..aada52a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/TOOLCHAIN_SOURCES
@@ -0,0 +1,10 @@
+toolchain/binutils.git:          c8e1636493f7d40bb0ba37501e9a6f67cd062a31 [2.24] Cortex-A53 erratum 835769 linker workaround This is ported from upstream binutils 2.24 branch   commit: cde98f8566e14f52b896abc92c357cdd14717505
+toolchain/build.git:             75542e77b565c2af968e48c1b12b32f343d913ae Fix binutils-2.24 detection
+toolchain/gcc.git:               ba21122c63b06a70b620c8990c517b87198ad05b [4.9] Restore recog state after finding pre-madd instruction. This patch backports svn r216853 from upsteam gcc-4.9 branch that fixed a bug introduced in fixing cortex a53 erratum 835769.
+toolchain/gdb.git:               24237bc8bc3001a82d6cd9685719c4679f721792 fix some build errors
+toolchain/gold.git:              8d401cf711539af5a2f78d12447341d774892618 Empty initial commit.
+toolchain/gmp.git:               e6b9669dafc6a5f83c80b4b4176359b78bccdc90 Add gmp-5.0.5.tar.bz2
+toolchain/mpfr.git:              bfcf1bfa38469208aaad8873cd4c68781061d90f add mpfr-3.1.1.tar.bz2
+toolchain/mpc.git:               835d16e92eed875638a8b5d552034c3b1aae045b add mpc-1.0.1.tar.gz
+toolchain/isl.git:               b05d4572958c5d497da793f3317084bab90c3033 add isl-0.11.1.tar.bz2 needed by GCC 4.8 with graphite
+toolchain/cloog.git:             98972d5434ffcb4d11d2c81a46600e9a1cda9110 MinGW-w64 build fix (lacks ffs declaration)
diff --git a/x86_64-linux-glibc2.15-4.8/bin/cloog b/x86_64-linux-glibc2.15-4.8/bin/cloog
new file mode 100755
index 0000000..20a6b0c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/cloog
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-addr2line b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-addr2line
new file mode 100755
index 0000000..8021c04
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-addr2line
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ar b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ar
new file mode 100755
index 0000000..00a44b5
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ar
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-as b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-as
new file mode 100755
index 0000000..94973da
--- /dev/null
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-c++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-c++
new file mode 100755
index 0000000..6f48e34
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-c++
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-c++filt b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-c++filt
new file mode 100755
index 0000000..260fd0f
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-cpp b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-cpp
new file mode 100755
index 0000000..949633d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-cpp
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-elfedit b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-elfedit
new file mode 100755
index 0000000..ee5db39
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+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-elfedit
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-g++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-g++
new file mode 100755
index 0000000..6f48e34
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc
new file mode 100755
index 0000000..efb2d1e
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-4.8 b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-4.8
new file mode 100755
index 0000000..efb2d1e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-4.8
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ar b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ar
new file mode 100755
index 0000000..3290e9a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ar
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-nm b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-nm
new file mode 100755
index 0000000..1392233
--- /dev/null
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ranlib b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ranlib
new file mode 100755
index 0000000..4d7d5bb
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcc-ranlib
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcov b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcov
new file mode 100755
index 0000000..8f1604e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gcov
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gprof b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gprof
new file mode 100755
index 0000000..66deeeb
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-gprof
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld
new file mode 100755
index 0000000..eea5aa6
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld.bfd b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld.bfd
new file mode 100755
index 0000000..797fc0d
--- /dev/null
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld.gold b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ld.gold
new file mode 100755
index 0000000..eea5aa6
--- /dev/null
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-nm b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-nm
new file mode 100755
index 0000000..28ed228
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-nm
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objcopy b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objcopy
new file mode 100755
index 0000000..f45ff34
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objcopy
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objdump b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objdump
new file mode 100755
index 0000000..224ff9b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-objdump
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ranlib b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ranlib
new file mode 100755
index 0000000..22f72ce
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-ranlib
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-readelf b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-readelf
new file mode 100755
index 0000000..da0f986
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-readelf
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-size b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-size
new file mode 100755
index 0000000..26b79c2
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-size
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strings b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strings
new file mode 100755
index 0000000..c5662ae
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strings
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strip b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strip
new file mode 100755
index 0000000..f1f5f75
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/bin/x86_64-linux-strip
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/build-precise-multilib-toolchain.sh b/x86_64-linux-glibc2.15-4.8/build-precise-multilib-toolchain.sh
new file mode 100755
index 0000000..c2a2ef4
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/build-precise-multilib-toolchain.sh
@@ -0,0 +1,1820 @@
+#!/bin/bash
+#
+# Copyright (C) 2010 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# This script is used to rebuild the Linux 32-bit cross-toolchain
+# that allows you to generate 32-bit binaries that target Ubuntu 8.04
+# (a.k.a. Hardy Heron) instead of the host system (which usually is 10.04,
+# a.k.a. Lucid Lynx)
+#
+# Use --help for complete usage information.
+#
+# WARNING: At this time, the generated toolchain binaries will *not* run
+#          with GLibc 2.15, only the machine code it generates.
+#
+
+PROGNAME="`basename \"$0\"`"
+PATCHES_DIR="$( cd "$( dirname "$0" )" && pwd )/toolchain-patches"
+
+###########################################################################
+###########################################################################
+#####
+#####  C O N F I G U R A T I O N
+#####
+###########################################################################
+###########################################################################
+
+panic ()
+{
+    echo "ERROR: $@"
+    exit 1
+}
+
+fail_panic ()
+{
+    if [ $? != 0 ] ; then
+        echo "ERROR: $@"
+        exit 1
+    fi
+}
+
+
+# We only support running this script on Linux
+OS=$(uname -s)
+if [ "$OS" != Linux ]; then
+    panic "This script can only run on Linux machines!"
+fi
+
+UBUNTU_ARCHS="i386 amd64"
+
+# Used to set the host bitness of the generted toolchain binaries
+# First call with the build machine's bitness, and later with 32
+# if --32-bits option is used.
+# $1: 32 or 64
+set_host_bits ()
+{
+    HOST_BITS=$1
+    GMP_ABI=$1
+    case $1 in
+        32)
+            HOST_ARCH=i686
+            GCC_TARGET=i686-linux
+            GMP_TARGET=i386-linux
+            ;;
+        64)
+            HOST_ARCH=x86_64
+            GCC_TARGET=x86_64-linux
+            GMP_TARGET=x86_64-linux
+            ;;
+        *)
+            panic "Invalid host bitness (32 or 64 expected): $1"
+    esac
+}
+
+# Determine build machine bitness
+BUILD_ARCH=$(uname -m)
+case "$BUILD_ARCH" in
+    x86_64|amd64)
+        BUILD_BITS=64
+        BUILD_ARCH=x86_64
+        BUILD_GCC_TARGET=x86_64-linux
+        set_host_bits 64
+        ;;
+    i?86)
+        BUILD_BITS=32
+        BUILD_ARCH=i686
+        BUILD_GCC_TARGET=i686-linux
+        set_host_bits 32
+        ;;
+    *)
+        panic "Unknown build CPU architecture: $BUILD_ARCH"
+esac
+
+# Versions of various toolchain components, do not touch unless you know
+# what you're doing!
+
+BINUTILS_VERSION=2.23
+GMP_VERSION=5.0.5
+MPFR_VERSION=3.1.1
+MPC_VERSION=1.0.1
+GCC_VERSION=4.8
+CLOOG_VERSION=0.18.0
+ISL_VERSION=0.11.1
+
+GLIBC_VERSION=2.15
+
+GIT_CMD=git
+GIT_DATE=
+GIT_BRANCH=master
+GIT_REFERENCE=
+GIT_BASE=
+GIT_BASE_DEFAULT=https://android.googlesource.com/toolchain
+
+# Location where we're going to install the toolchain during the build
+# This will depend on the phase of the build.
+install_dir () { echo "$WORK_DIR/$PHASE/$TOOLCHAIN_NAME"; }
+
+# Given an input string that looks like <major>.<minor>.<patch>
+# Return <major>.<minor> only.
+major_minor_only () {
+   local MAJOR=$(echo -n "$1" | cut -f1 -d.)
+   local MINOR=$(echo -n "$1" | cut -f2 -d.)
+   echo "$MAJOR.$MINOR"
+}
+
+# Location where we're going to install the final binaries
+# If empty, TOOLCHAIN_ARCHIVE will be generated
+PREFIX_DIR=
+
+# Location of the final sysroot. This must be a sub-directory of INSTALL_DIR
+# to ensure that the toolchain binaries are properly relocatable (i.e. can
+# be used when moved to another directory).
+sysroot_dir () { echo "$(install_dir)/sysroot"; }
+
+# Try to parallelize the build for faster performance.
+JOBS=$(cat /proc/cpuinfo | grep -c processor)
+
+# The base URL of the Ubuntu mirror we're going to use.
+UBUNTU_MIRROR=http://mirrors.us.kernel.org
+
+# Ubuntu release name we want packages from. Can be a name or a number
+# (i.e. "precise" or "12.04")
+UBUNTU_RELEASE=precise
+
+
+# The list of packages we need to download from the Ubuntu servers and
+# extract into the original sysroot
+#
+# Call add_ubuntu_package <package-name> to add a package to the list,
+# which will be processed later.
+#
+UBUNTU_PACKAGES=
+
+add_ubuntu_package ()
+{
+    UBUNTU_PACKAGES="$UBUNTU_PACKAGES $@"
+}
+
+# The package files containing kernel headers for Hardy and the C
+# library headers and binaries
+add_ubuntu_package \
+    linux-libc-dev \
+    libc6 \
+    libc6-dev \
+    libcap2 \
+    libcap-dev \
+    libattr1 \
+    libattr1-dev \
+    libacl1 \
+    libacl1-dev \
+
+# The X11 headers and binaries (for the emulator)
+add_ubuntu_package \
+    libx11-6 \
+    libx11-dev \
+    libxau6 \
+    libxcb1-dev \
+    libxdmcp6 \
+    libxext-dev \
+    libxfixes-dev \
+    libxi-dev \
+    x11proto-core-dev \
+    x11proto-fixes-dev \
+    x11proto-xext-dev \
+    x11proto-input-dev \
+    x11proto-kb-dev
+
+# The OpenGL-related headers and libraries (for GLES emulation)
+add_ubuntu_package \
+    mesa-common-dev \
+    libgl1-mesa-dev \
+    libgl1-mesa-glx \
+    libxxf86vm1 \
+    libxext6 \
+    libxdamage1 \
+    libxfixes3 \
+    libdrm2
+
+# Audio libraries (required by the emulator)
+add_ubuntu_package \
+    libasound2 \
+    libasound2-dev \
+    libesd0-dev \
+    libaudiofile-dev \
+    libpulse0 \
+    libpulse-dev
+
+# ZLib and others.
+add_ubuntu_package \
+    zlib1g \
+    zlib1g-dev \
+    libncurses5 \
+    libncurses5-dev \
+    libtinfo5 \
+    libtinfo-dev
+
+
+
+###########################################################################
+###########################################################################
+#####
+#####  E N D   O F   C O N F I G U R A T I O N
+#####
+###########################################################################
+###########################################################################
+
+# Parse all options
+OPTION_HELP=no
+VERBOSE=0
+FORCE=no
+ONLY_SYSROOT=no
+ONLY_TOOLCHAIN_DIR=
+BOOTSTRAP=
+PARAMETERS=
+FORCE_32=
+LIST_TASKS=
+
+for opt do
+  optarg=$(expr "x$opt" : 'x[^=]*=\(.*\)')
+  case $opt in
+  --help|-h|-\?) OPTION_HELP=yes
+  ;;
+  --verbose) VERBOSE=$(( $VERBOSE + 1 ))
+  ;;
+  --force) FORCE="yes"
+  ;;
+  --32-bits) FORCE_32=true
+  ;;
+  --ubuntu-mirror=*) UBUNTU_MIRROR=$optarg
+  ;;
+  --ubuntu-release=*) UBUNTU_RELEASE=$optarg
+  ;;
+  --prefix=*) PREFIX_DIR=$optarg
+  ;;
+  --work-dir=*) WORK_DIR=$optarg
+  ;;
+  --gcc-version=*) GCC_VERSION=$optarg
+  ;;
+  --binutils-version=*) BINUTILS_VERSION=$optarg
+  ;;
+  --gmp-version=*) GMP_VERSION=$optarg
+  ;;
+  --mpfr-version=*) MPFR_VERSION=$optarg
+  ;;
+  --mpc-version=*) MPC_VERSION=$optarg
+  ;;
+  --isl-version=*) ISL_VERSION=$optarg
+  ;;
+  --cloog-version=*) CLOOG_VERSION=$oparg
+  ;;
+  --git=*) GIT_CMD=$optarg
+  ;;
+  --git-date=*) GIT_DATE=$optarg
+  ;;
+  --git-branch=*) GIT_BRANCH=$optarg
+  ;;
+  --git-base=*) GIT_BASE=$optarg
+  ;;
+  --git-reference=*) GIT_REFERENCE=$optarg
+  ;;
+  --out-dir=*) OPTION_OUT_DIR=$optarg
+  ;;
+  --cc=*) OPTION_CC=$optarg
+  ;;
+  --jobs=*) JOBS=$optarg
+  ;;
+  -j*) JOBS=${opt#-j}
+  ;;
+  --only-sysroot) ONLY_SYSROOT=yes
+  ;;
+  --bootstrap) BOOTSTRAP=yes
+  ;;
+  --list-tasks) LIST_TASKS=yes
+  ;;
+  -*)
+    echo "unknown option '$opt', use --help"
+    exit 1
+    ;;
+  *)
+    if [ -z "$PARAMETERS" ]; then
+        PARAMETERS=$opt
+    else
+        PARAMETERS="$PARAMETERS $opt"
+    fi
+  esac
+done
+
+if [ "$OPTION_HELP" = "yes" ]; then
+    cat << EOF
+
+Usage: $PROGNAME [options] [<path-to-toolchain-sources>]
+
+This script is used to rebuild a custom Linux host toolchain that targets
+GLibc $GLIBC_VERSION or higher. The machine code generated by this toolchain
+will run properly on Ubuntu $UBUNTU_RELEASE or higher.
+
+If you're running on a 32-bit system, it will generate a 32-bit toolchain.
+If you're running on a 64-bit system, it will generate a 64-bit toolchain
+unless you use the --32-bits option.
+
+You can provide the path to a local copy of the toolchain sources repository
+as a first parameter. If you don't, the sources will be downloaded and
+extracted automatically into your work directory.
+
+Note that this script will download various binary packages from Ubuntu
+servers in order to prepare a compatible "sysroot".
+
+By default, it generates a package archive ($TOOLCHAIN_ARCHIVE) but you can,
+as an alternative, ask for direct installation with --prefix=<path>
+
+Use the bootstrap option to re-generate the toolchain with itself. This is
+useful if you want to ensure that the generated compiler binaries will work
+properly on Ubuntu 8.04 or higher. By default, they will only run on systems
+that match your build system's C library ABI, or higher.
+
+Options: [defaults in brackets after descriptions]
+EOF
+    echo "Standard options:"
+    echo "  --help                        Print this message"
+    echo "  --force                       Force-rebuild everything"
+    echo "  --prefix=PATH                 Installation path [$PREFIX_DIR]"
+    echo "  --ubuntu-mirror=URL           Ubuntu mirror URL [$UBUNTU_MIRROR]"
+    echo "  --ubuntu-release=NAME         Ubuntu release name [$UBUNTU_RELEASE]"
+    echo "  --work-dir=PATH               Temporary work directory [/tmp/gcc.<random>]"
+    echo "  --only-sysroot                Only download and build sysroot packages"
+    echo "  --verbose                     Verbose output. Can be used twice."
+    echo "  --binutils-version=VERSION    Binutils version number [$BINUTILS_VERSION]"
+    echo "  --gcc-version=VERSION         GCC version number [$GCC_VERSION]"
+    echo "  --gmp-version=VERSION         GMP version number [$GMP_VERSION]"
+    echo "  --mpfr-version=VERSION        MPFR version numner [$MPFR_VERSION]"
+    echo "  --mpc-version=VERSION         MPC version number [$MPC_VERSION]"
+    echo "  --isl-version=VERSION         ISL version number [$ISL_VERSION]"
+    echo "  --cloog-version=VERSION       Cloog version number [$CLOOG_VERSION]"
+    echo "  --jobs=COUNT                  Run COUNT build jobs in parallel [$JOBS]"
+    echo "  -j<COUNT>                     Same as --jobs=COUNT."
+    echo "  --git=<cmd>                   Use this version of the git tool [$GIT_CMD]"
+    echo "  --git-date=<date>             Specify specific git date when download sources [none]"
+    echo "  --git-branch=<name>           Specify which branch to use when downloading the sources [$GIT_BRANCH]"
+    echo "  --git-reference=<path>        Use a git reference repository"
+    echo "  --git-base=<url>              Use this git repository base [$GIT_BASE]"
+    echo "  --bootstrap                   Bootstrap toolchain (i.e. compile it with itself)"
+    echo "  --32-bits                     Generate 32-bit toolchain on 64-bit build system."
+    echo ""
+    exit 1
+fi
+
+if [ "$FORCE_32" ]; then
+    if [ "$BUILD_BITS" = 64 ]; then
+        set_host_bits 32
+    else
+       echo "Warning: --32-bits option ignored on 32-bit build machine."
+    fi
+fi
+
+# Determine root working directory for our script
+if [ -z "$WORK_DIR" ]; then
+    WORK_DIR=$(mktemp -d /tmp/$USER-gcc-$HOST_BITS-XXXXXX)
+    WORK_DIR_CLEANUP=true
+else
+    mkdir -p "$WORK_DIR"
+    fail_panic "Could not create directory: $WORK_DIR"
+    WORK_DIR_CLEANUP=false
+fi
+
+if [ -z "$PARAMETERS" ] ; then
+    if [ -n "$GIT_REFERENCE" ] ; then
+        if [ ! -d "$GIT_REFERENCE" -o ! -d "$GIT_REFERENCE/build" ]; then
+            echo "ERROR: Invalid reference repository directory path: $GIT_REFERENCE"
+            exit 1
+        fi
+        if [ -n "$GIT_BASE" ]; then
+            echo "Using git clone reference: $GIT_REFERENCE"
+        else
+            # If we have a reference without a base, use it as a download base instead.
+            GIT_BASE=$GIT_REFERENCE
+            GIT_REFERENCE=
+            echo "Using git clone base: $GIT_BASE"
+        fi
+    elif [ -z "$GIT_BASE" ]; then
+        GIT_BASE=$GIT_BASE_DEFAULT
+        echo "Auto-config: --git-base=$GIT_BASE"
+    fi
+
+    # Location where we will download the toolchain sources
+    TOOLCHAIN_SRC_DIR=$WORK_DIR/toolchain-src
+else
+    set_parameters () {
+        TOOLCHAIN_SRC_DIR="$1"
+        if [ ! -d "$TOOLCHAIN_SRC_DIR" ]; then
+            echo "ERROR: Not a directory: $1"
+            exit 1
+        fi
+        if [ ! -d "$TOOLCHAIN_SRC_DIR/build" ]; then
+            echo "ERROR: Missing directory: $1/build"
+            exit 1
+        fi
+    }
+
+    set_parameters $PARAMETERS
+fi
+
+# Location of original sysroot. This is where we're going to extract all
+# binary Ubuntu packages.
+ORG_SYSROOT_DIR=$WORK_DIR/sysroot
+
+# Name of the final generated toolchain
+TOOLCHAIN_NAME=$GCC_TARGET-glibc$GLIBC_VERSION-$(major_minor_only $GCC_VERSION)
+
+# Name of the final toolchain binary tarball that this script will create
+TOOLCHAIN_ARCHIVE=/tmp/$TOOLCHAIN_NAME.tar.bz2
+
+# A file that will contain details about all the sources used to generate
+# the final toolchain. This includes both SHA-1 for toolchain git repositories
+# and SHA-1 hashes for downloaded Ubuntu packages.
+SOURCES_LIST=$WORK_DIR/SOURCES
+
+# Determine Make flags
+MAKE_FLAGS="-j$JOBS"
+
+# Create the work directory
+mkdir -p "$WORK_DIR"
+mkdir -p "$TOOLCHAIN_SRC_DIR"
+
+# Location where we download packages from the Ubuntu servers
+DOWNLOAD_DIR=$WORK_DIR/download
+
+# Empty the SOURCES file
+rm -f "$SOURCES_LIST" && touch "$SOURCES_LIST"
+
+
+if [ "$VERBOSE" -ge 1 ] ; then
+    run () {
+        echo "## COMMAND: $@"
+        $@
+    }
+    log () {
+        echo "$@"
+    }
+    if [ "$VERBOSE" -ge 2 ] ; then
+        log2 () {
+            echo "$@"
+        }
+    else
+        log2 () {
+            return
+        }
+    fi
+else
+    run () {
+        "$@" >>$TMPLOG 2>&1
+    }
+    log () {
+        return
+    }
+    log2 () {
+        return
+    }
+fi
+
+# Sanitize a path list, we want to remove empty sub-dirs and
+# leading/trailing columns.
+sanitize_path_list ()
+{
+  local RESULT
+  RESULT=$(printf "%s\n" "$*" | tr ':' '\n' | awk '$1 != "" && $1 != "." { print $0; }' | tr '\n' ':')
+  printf "%s" ${RESULT%:}
+}
+
+PATH=$(sanitize_path_list $PATH)
+LD_LIBRARY_PATH=$(sanitize_path_list $LD_LIBRARY_PATH)
+
+BUILD_DIR=$WORK_DIR/build
+mkdir -p $BUILD_DIR
+
+TMPLOG=$BUILD_DIR/build.log
+rm -rf $TMPLOG && touch $TMPLOG
+
+build_dir_for () { echo "$BUILD_DIR/$PHASE/$1"; }
+
+TIMESTAMPS_DIR=$BUILD_DIR/timestamps
+mkdir -p $TIMESTAMPS_DIR
+
+stamp_check () {
+    [ -f "$TIMESTAMPS_DIR/$1" ]
+}
+
+stamp_clear () {
+    rm -f "$TIMESTAMPS_DIR/$1"
+}
+
+stamp_set () {
+    touch "$TIMESTAMPS_DIR/$1"
+}
+
+if [ "$FORCE" = "yes" ] ; then
+    echo "Cleaning up timestamps (forcing the build)."
+    rm -f $TIMESTAMPS_DIR/*
+fi
+
+if [ "$VERBOSE" = 0 ] ; then
+    echo "To follow build, run: tail -F $TMPLOG"
+fi
+
+# returns 0 iff the string in $2 matches the pattern in $1
+# $1: pattern
+# $2: string
+pattern_match ()
+{
+    echo "$2" | grep -q -E -e "$1"
+}
+
+# Find if a given shell program is available.
+# We need to take care of the fact that the 'which <foo>' command
+# may return either an empty string (Linux) or something like
+# "no <foo> in ..." (Darwin). Also, we need to redirect stderr
+# to /dev/null for Cygwin
+#
+# $1: variable name
+# $2: program name
+#
+# Result: set $1 to the full path of the corresponding command
+#         or to the empty/undefined string if not available
+#
+find_program ()
+{
+    local PROG
+    PROG=`which $2 2>/dev/null`
+    if [ -n "$PROG" ] ; then
+        if pattern_match '^no ' "$PROG"; then
+            PROG=
+        fi
+    fi
+    eval $1="$PROG"
+}
+
+# Copy a directory, create target location if needed
+#
+# $1: source directory
+# $2: target directory location
+#
+copy_directory ()
+{
+    local SRCDIR="$1"
+    local DSTDIR="$2"
+    if [ ! -d "$SRCDIR" ] ; then
+        panic "Can't copy from non-directory: $SRCDIR"
+    fi
+    log2 "Directory copy: $SRCDIR -> $DSTDIR"
+    mkdir -p "$DSTDIR" && (cd "$SRCDIR" && tar cf - *) | (tar xf - -C "$DSTDIR")
+    fail_panic "Cannot copy to directory: $DSTDIR"
+}
+
+find_program CMD_WGET wget
+find_program CMD_CURL curl
+find_program CMD_SCP  scp
+
+# Download a file with either 'curl', 'wget' or 'scp'
+#
+# $1: source URL (e.g. http://foo.com, ssh://blah, /some/path)
+# $2: target file
+download_file ()
+{
+    # Is this HTTP, HTTPS or FTP ?
+    if pattern_match "^(http|https|ftp):.*" "$1"; then
+        if [ -n "$CMD_WGET" ] ; then
+            run $CMD_WGET -O $2 $1
+        elif [ -n "$CMD_CURL" ] ; then
+            run $CMD_CURL -o $2 $1
+        else
+            echo "Please install wget or curl on this machine"
+            exit 1
+        fi
+        return
+    fi
+
+    # Is this SSH ?
+    # Accept both ssh://<path> or <machine>:<path>
+    #
+    if pattern_match "^(ssh|[^:]+):.*" "$1"; then
+        if [ -n "$CMD_SCP" ] ; then
+            scp_src=`echo $1 | sed -e s%ssh://%%g`
+            run $CMD_SCP $scp_src $2
+        else
+            echo "Please install scp on this machine"
+            exit 1
+        fi
+        return
+    fi
+
+    # Is this a file copy ?
+    # Accept both file://<path> or /<path>
+    #
+    if pattern_match "^(file://|/).*" "$1"; then
+        cp_src=`echo $1 | sed -e s%^file://%%g`
+        run cp -f $cp_src $2
+        return
+    fi
+
+    # Unknown schema
+    echo "ERROR: Unsupported source URI: $1"
+    exit 1
+}
+
+# A variant of 'download_file' used to specify the target directory
+# $1: source URL
+# $2: target directory
+download_file_to ()
+{
+    local URL="$1"
+    local DIR="$2"
+    local DST="$DIR/`basename $URL`"
+    mkdir -p $DIR
+    download_file "$URL" "$DST"
+}
+
+# Pack a given archive
+#
+# $1: archive file path (including extension)
+# $2: source directory for archive content
+# $3+: list of files (including patterns), all if empty
+pack_archive ()
+{
+    local ARCHIVE="$1"
+    local SRCDIR="$2"
+    local SRCFILES
+    local TARFLAGS ZIPFLAGS
+    shift; shift;
+    if [ -z "$1" ] ; then
+        SRCFILES="*"
+    else
+        SRCFILES="$@"
+    fi
+    if [ "`basename $ARCHIVE`" = "$ARCHIVE" ] ; then
+        ARCHIVE="`pwd`/$ARCHIVE"
+    fi
+    mkdir -p `dirname $ARCHIVE`
+    if [ "$VERBOSE" -ge 2 ] ; then
+        TARFLAGS="vcf"
+        ZIPFLAGS="-9r"
+    else
+        TARFLAGS="cf"
+        ZIPFLAGS="-9qr"
+    fi
+    case "$ARCHIVE" in
+        *.zip)
+            (cd $SRCDIR && run zip $ZIPFLAGS "$ARCHIVE" $SRCFILES)
+            ;;
+        *.tar)
+            (cd $SRCDIR && run tar $TARFLAGS "$ARCHIVE" $SRCFILES)
+            ;;
+        *.tar.gz)
+            (cd $SRCDIR && run tar z$TARFLAGS "$ARCHIVE" $SRCFILES)
+            ;;
+        *.tar.bz2)
+            (cd $SRCDIR && run tar j$TARFLAGS "$ARCHIVE" $SRCFILES)
+            ;;
+        *)
+            panic "Unsupported archive format: $ARCHIVE"
+            ;;
+    esac
+}
+
+no_trailing_slash ()
+{
+    echo ${1##/}
+}
+
+# Load the Ubuntu packages file. This is a long text file that will list
+# each package for a given release.
+#
+# $1: Ubuntu mirror base URL (e.g. http://mirrors.us.kernel.org/)
+# $2: Release name
+#
+get_ubuntu_packages_list ()
+{
+    local RELEASE=$2
+    local BASE="`no_trailing_slash \"$1\"`"
+    local SRCFILE DSTFILE
+    for UA in $UBUNTU_ARCHS; do
+        SRCFILE="$BASE/ubuntu/dists/$RELEASE/main/binary-$UA/Packages.bz2"
+        DSTFILE="$DOWNLOAD_DIR/Packages-$UA.bz2"
+        log "Trying to load $SRCFILE"
+        download_file "$SRCFILE" "$DSTFILE"
+        fail_panic "Could not download $SRCFILE"
+        (cd $DOWNLOAD_DIR && bunzip2 -cf Packages-$UA.bz2 > Packages-$UA)
+        fail_panic "Could not uncompress $DSTFILE to Packages-$UA"
+    done
+
+    # Write a small awk script used to extract filenames for a given package
+    cat > $DOWNLOAD_DIR/extract-filename.awk <<EOF
+BEGIN {
+    # escape special characters in package name
+    gsub("\\\\.","\\\\.",PKG)
+    gsub("\\\\+","\\\\+",PKG)
+    FILE = ""
+    PACKAGE = ""
+}
+
+\$1 == "Package:" {
+    if (\$2 == PKG) {
+        PACKAGE = \$2
+    } else {
+        PACKAGE = ""
+    }
+}
+
+\$1 == "Filename:" && PACKAGE == PKG {
+    FILE = \$2
+}
+
+END {
+    print FILE
+}
+EOF
+}
+
+# Convert an unversioned package name into a .deb package URL
+#
+# $1: Package name without version information (e.g. libc6-dev)
+# $2: Ubuntu mirror base URL
+# $3: Ubuntu arch ("i386" or "amd64")
+#
+get_ubuntu_package_deb_url ()
+{
+    # The following is an awk command to parse the Packages file and extract
+    # the filename of a given package.
+    local BASE="`no_trailing_slash \"$1\"`"
+    local FILE=`awk -f "$DOWNLOAD_DIR/extract-filename.awk" -v PKG=$1 $DOWNLOAD_DIR/Packages-$3`
+    if [ -z "$FILE" ]; then
+        log "Could not find filename for package $1"
+        exit 1
+    fi
+    echo "$2/ubuntu/$FILE"
+}
+
+# Does the host compiler generate 32-bit machine code?
+# If not, add the -m32 flag to the compiler name to ensure this.
+#
+compute_host_flags ()
+{
+    HOST_CC=${CC:-gcc}
+    HOST_CXX=${CXX-g++}
+    if [ -n "$USE_CCACHE" ]; then
+        echo -n "Checking for ccache..."
+        find_program CMD_CCACHE ccache
+        if [ -n "$CMD_CCACHE" ] ; then
+            echo "$HOST_CC" | tr ' ' '\n' | grep -q -e "ccache"
+            if [ $? = 0 ] ; then
+                echo "yes (ignored)"
+            else
+                echo "yes"
+                HOST_CC="ccache $HOST_CC"
+                HOST_CXX="ccache $HOST_CXX"
+            fi
+        else
+            echo "no"
+        fi
+    fi
+    echo -n "Checking compiler bitness... "
+    cat > "$BUILD_DIR"/conftest.c << EOF
+#include <stdio.h>
+int main(void) {
+    printf("%d\n",sizeof(void*)*8);
+    return 0;
+}
+EOF
+    $HOST_CC -o "$BUILD_DIR"/conftest "$BUILD_DIR"/conftest.c > "$BUILD_DIR"/conftest.log 2>&1
+    if [ $? != 0 ] ; then
+        echo "Could not compile test program!!"
+        echo "Error log is:"
+        cat "$BUILD_DIR"/conftest.log
+        rm "$BUID_DIR"/conftest.log
+        panic "Need a working build toolchain!"
+    fi
+    HOST_CC_BITS=$("$BUILD_DIR"/conftest)
+    echo -n "$HOST_CC_BITS"
+    case $HOST_CC_BITS in
+        32) # Nothing to do
+            ;;
+        64) # Do we need to force 32-bits
+            if [ "$FORCE_32" ]; then
+                echo " (forcing generation of 32-bit binaries)"
+                HOST_CC=$HOST_CC" -m32"
+                HOST_CXX=$HOST_CXX" -m32"
+            fi
+            ;;
+        *)
+            panic "Unknown bitness (32 or 64 expected) !!"
+    esac
+    echo ""
+    echo "Using build C compiler: $HOST_CC"
+    echo "Using build C++ compiler: $HOST_CXX"
+    echo "GCC target name: $GCC_TARGET"
+    echo "GMP target name: $GMP_TARGET"
+    echo "GMP ABI: $GMP_ABI"
+    export CC="$HOST_CC"
+    export CXX="$HOST_CXX"
+}
+
+compute_host_flags
+
+# Return the value of a given named variable
+# $1: variable name
+#
+# example:
+#    FOO=BAR
+#    BAR=ZOO
+#    echo `var_value $FOO`
+#    will print 'ZOO'
+#
+var_value ()
+{
+    eval echo \$$1
+}
+
+var_list_append ()
+{
+    local VARNAME=$1
+    local VARVAL=`var_value $VARNAME`
+    shift
+    if [ -z "$VARVAL" ] ; then
+        eval $VARNAME=\"$@\"
+    else
+        eval $VARNAME=\"$VARVAL $@\"
+    fi
+}
+
+var_list_prepend ()
+{
+    local VARNAME=$1
+    local VARVAL=`var_value $VARNAME`
+    shift
+    if [ -z "$VARVAL" ] ; then
+        eval $VARNAME=\"$@\"
+    else
+        eval $VARNAME=\"$@ $VARVAL\"
+    fi
+}
+
+_list_first ()
+{
+    echo $1
+}
+
+_list_rest ()
+{
+    shift
+    echo "$@"
+}
+
+_list_reverse ()
+{
+    local I1 I2 I3 I4 I5 I6 I7 I8 I9 REST RET
+    I1=$1; I2=$2; I3=$3; I4=$I4; I5=$I5; I6=$I6; I7=$I7; I8=$I8; I9=$I9
+    shift 9
+    RET=$I9${I8:+" "}$I8${I7:+" "}$I7${I6:+" "}$I6${I5:+" "}$I5${I4:+" "}$I4${I3:+" "}$I3${I2:+" "}$I2${I1:+" "}$I1
+    REST="$*"
+    if [ "$REST" ]; then
+        RET=$(_list_reverse $REST)$RET
+    fi
+    echo "$RET"
+}
+
+var_list_pop_first ()
+{
+    local VARNAME=$1
+    local VARVAL=`var_value $VARNAME`
+    local FIRST=`_list_first $VARVAL`
+    eval $VARNAME=\"`_list_rest $VARVAL`\"
+    echo "$FIRST"
+}
+
+_list_first ()
+{
+    echo $1
+}
+
+_list_rest ()
+{
+    shift
+    echo "$@"
+}
+
+var_list_first ()
+{
+    local VAL=`var_value $1`
+    _list_first $VAL
+}
+
+var_list_rest ()
+{
+    local VAL=`var_value $1`
+    _list_rest $VAL
+}
+
+ALL_TASKS=
+
+# Define a new task for this build script
+# $1: Task name (e.g. build_stuff)
+# $2: Task description
+# $3: Optional: command name (will be cmd_$1 by default)
+#
+task_define ()
+{
+    local TASK="$1"
+    local DESCR="$2"
+    local COMMAND="${3:-cmd_$1}"
+
+    var_list_append ALL_TASKS $TASK
+    task_set $TASK name "$TASK"
+    task_set $TASK descr "$DESCR"
+    task_set $TASK cmd "$COMMAND"
+    task_set $TASK deps ""
+}
+
+# Variant of task define for dual tasks
+# This really defines two tasks named '<task>_1' and '<task>_2"
+# $1: Task base name
+# $2: Task description
+# $3: Optional: command name (will be cmd_$1 by default)
+task2_define ()
+{
+    local TASK="$1"
+    local DESCR="$2"
+    local COMMAND="${3:-cmd_$1}"
+
+    task_define "${TASK}_1" "$DESCR 1/2" "phase_1 $COMMAND"
+    task_define "${TASK}_2" "$DESCR 2/2" "phase_2 $COMMAND"
+}
+
+task_set ()
+{
+    local TASK="$1"
+    local FIELD="$2"
+    shift; shift;
+    eval TASK_${TASK}__${FIELD}=\"$@\"
+}
+
+task_get ()
+{
+    var_value TASK_$1__$2
+}
+
+# return the list of dependencies for a given task
+task_get_deps ()
+{
+    task_get $1 deps
+}
+
+task_get_cmd ()
+{
+    task_get $1 cmd
+}
+
+task_get_descr ()
+{
+    task_get $1 descr
+}
+
+# $1: task name
+# $2+: other tasks this task depends on.
+task_depends ()
+{
+    local TASK="$1"
+    shift;
+    var_list_append TASK_${TASK}__deps $@
+}
+
+# $1: dual task name
+# $2+: other non-dual tasks this dual task depends on
+task2_depends1 ()
+{
+    local TASK="$1"
+    shift
+    var_list_append TASK_${TASK}_1__deps $@
+    var_list_append TASK_${TASK}_2__deps $@
+}
+
+# $1: dual task name
+# $2+: other dual tasks this dual task depends on
+task2_depends2 ()
+{
+    local TASK="$1"
+    local DEP
+    shift
+    for DEP; do
+        var_list_append TASK_${TASK}_1__deps ${DEP}_1
+        var_list_append TASK_${TASK}_2__deps ${DEP}_2
+    done
+}
+
+task_dump ()
+{
+    local TASK
+    for TASK in $ALL_TASKS; do
+        local DEPS="`task_get_deps $TASK`"
+        local CMD="`task_get_cmd $TASK`"
+        local DESCR="`task_get_descr $TASK`"
+        echo "TASK $TASK: $DESCR: $CMD"
+        echo ">  $DEPS"
+    done
+}
+
+task_visit ()
+{
+    task_set $TASK visit 1
+}
+
+task_unvisit ()
+{
+    task_set $TASK visit 0
+}
+
+task_is_visited ()
+{
+    [ `task_get $TASK visit` = 1 ]
+}
+
+task_queue_reset ()
+{
+    TASK_QUEUE=
+}
+
+task_queue_push ()
+{
+    var_list_append TASK_QUEUE $1
+}
+
+task_queue_pop ()
+{
+    local FIRST=`var_list_first TASK_QUEUE`
+    TASK_QUEUE=`var_list_rest TASK_QUEUE`
+}
+
+do_all_tasks ()
+{
+    local TASK
+    local TASK_LIST=
+    task_queue_reset
+    # Clear visit flags
+    for TASK in $ALL_TASKS; do
+        task_unvisit $TASK
+    done
+    task_queue_push $1
+    while [ -n "$TASK_QUEUE" ] ; do
+        TASK=`task_queue_pop`
+        if task_is_visited $TASK; then
+            continue
+        fi
+        # Prepend the task to the list if its timestamp is not set
+        if stamp_check $TASK; then
+            var_list_prepend TASK_LIST $TASK
+        fi
+        # Add all dependencies to the work-queue
+        local SUBTASK
+        for SUBTASK in `task_get_deps $TASK`; do
+            task_queue_push $SUBTASK
+        done
+        task_visit $TASK
+    done
+
+    # Now, TASK_LIST contains the
+}
+
+
+# Return the first item of a space-separated list
+list_first () {
+    set -- "$@"
+    echo "$1"
+}
+
+# Append an item to a given list
+list_append () {
+    local ITEM=$1
+    shift;
+    echo $@${@:+" "}$1
+}
+
+# Return the second-to-last items of a space-separated list
+list_rest () {
+    set -- "$@"
+    shift
+    echo "$@"
+}
+
+# Reverse a space-separated list
+list_reverse ()
+{
+    set -- "$@"
+    local I1 I2 I3 I4 I5 I6 I7 I8 I9 REST RET
+    I1=$1; I2=$2; I3=$3; I4=$4; I5=$5; I6=$6; I7=$7; I8=$8; I9=$9
+    shift; shift; shift; shift; shift; shift; shift; shift; shift;
+    RET=$I9${I9:+" "}$I8${I8:+" "}$I7${I7:+" "}$I6${I6:+" "}$I5${I5:+" "}$I4${I4:+" "}$I3${I3:+" "}$I2${I2:+" "}$I1
+    REST="$*"
+    if [ -n "$REST" ]; then
+        RET=$(list_reverse $REST)" "$RET
+    fi
+    echo "$RET"
+}
+
+# Used to build the list of tasks with a tree post-order traversal, i.e.
+# the list starts at the leaves and finishes with the top level task,
+# so that if task(A) depends on task(B), then A will always appear _after_
+# B in the result.
+#
+# $1: space-separated list of tasks to visit
+# Out: list of all tasks in post-order
+#
+task_build_postorder_list ()
+{
+    local TASK
+    local STACK="$1"
+    local RET=""
+    for TASK in $ALL_TASKS; do
+        stamp_clear $TASK.visit
+    done
+    while true; do
+        # Peek at stack
+        TASK=$(list_first $STACK)
+        #echo >&2 "STACK: ($TASK) '$STACK'"
+        if [ -z "$TASK" ]; then
+            break
+        fi
+        HAS_DEPS=
+        for DEP in $(task_get_deps $TASK); do
+            #echo >&2 "CHECK: '$DEP'"
+            if ! stamp_check $DEP.visit; then
+                STACK=$DEP" "$STACK
+                #echo >&2 "PUSH: '$DEP' => '$STACK'"
+                HAS_DEPS=1
+            fi
+        done
+
+        if [ -z "$HAS_DEPS" ]; then
+            #echo >&2 "ADD: $TASK -> '$RET'"
+            STACK=$(list_rest $STACK)
+            if ! stamp_check $TASK.visit; then
+                RET=$RET${RET:+" "}$TASK
+                stamp_set $TASK.visit
+            fi
+        fi
+    done
+    for TASK in $ALL_TASKS; do
+        stamp_clear $TASK.visit
+    done
+    echo "$RET"
+}
+
+run_task ()
+{
+    # Build the list of tasks, in reverse order (from leafs to last)
+    local TASKS=$(task_build_postorder_list $1)
+    # Do all tasks
+    local TASK DEP DESCR
+
+    # Dump list of tasks:
+#     echo "ALL TASKS:"
+#     for TASK in $TASKS; do
+#         echo "  $TASK"
+#     done
+
+    # Clean timestamps of any tasks whose any of its dependents needs
+    # to be re-done.
+    #
+    for TASK in $TASKS; do
+       for DEP in $(task_get_deps $TASK); do
+            if ! stamp_check $DEP; then
+                #echo "Redo: $TASK due to $DEP"
+                stamp_clear $TASK
+                break
+            fi
+       done
+    done
+
+    for TASK in $TASKS; do
+        DESCR=$(task_get_descr $TASK)
+        if stamp_check $TASK; then
+            echo "Skipping: $DESCR"
+            continue
+        fi
+        echo "Running: $DESCR"
+        if [ "$VERBOSE" -ge 1 ] ; then
+            (eval $(task_get_cmd $TASK))
+        else
+            (eval $(task_get_cmd $TASK)) >> $TMPLOG 2>&1
+        fi
+        if [ $? != 0 ] ; then
+            echo "ERROR: Cannot $DESCR"
+            exit 1
+        fi
+
+        stamp_set $TASK
+    done
+}
+
+# This function is used to clone a source repository either from a given
+# git base or a git reference.
+# $1: project/subdir name
+# $2: path to SOURCES file
+toolchain_clone ()
+{
+    local GITFLAGS
+    GITFLAGS=
+    if [ "$GIT_REFERENCE" ]; then
+        GITFLAGS="$GITFLAGS --shared --reference $GIT_REFERENCE/$1"
+    fi
+    echo "cleaning up toolchain/$1"
+    rm -rf $1
+    fail_panic "Could not clean $(pwd)/$1"
+    echo "downloading sources for toolchain/$1"
+    if [ -d "$GIT_BASE/$1" ]; then
+        log "cloning $GIT_BASE/$1"
+        run $GIT_CMD clone $GITFLAGS $GIT_BASE/$1 $1
+    else
+        log "cloning $GITPREFIX/$1.git"
+        run $GIT_CMD clone $GITFLAGS $GIT_BASE/$1.git $1
+    fi
+    fail_panic "Could not clone $GIT_BASE/$1.git ?"
+    cd $1
+    if [ "$GIT_BRANCH" != "master" ] ; then
+        log "checking out $GIT_BRANCH branch of $1.git"
+        run $GIT_CMD checkout -b $GIT_BRANCH origin/$GIT_BRANCH
+        fail_panic "Could not checkout $1 ?"
+    fi
+    # If --git-date is used, or we have a default
+    if [ -n "$GIT_DATE" ] ; then
+        REVISION=`git rev-list -n 1 --until="$GIT_DATE" HEAD`
+        echo "Using sources for date '$GIT_DATE': toolchain/$1 revision $REVISION"
+        run $GIT_CMD checkout $REVISION
+        fail_panic "Could not checkout $1 ?"
+    fi
+    (printf "%-32s " "toolchain/$1.git: " && git log -1 --format=oneline) >> $2
+    cd ..
+}
+
+task_define download_toolchain_sources "Download toolchain sources from $GIT_BASE "
+cmd_download_toolchain_sources ()
+{
+    local SUBDIRS="binutils build gcc gdb gold gmp mpfr mpc isl cloog"
+    (mkdir -p $TOOLCHAIN_SRC_DIR && cd $TOOLCHAIN_SRC_DIR &&
+    # Create a temporary SOURCES file for the toolchain sources only
+    # It's content will be copied to the final SOURCES file later.
+    SOURCES_LIST=$TOOLCHAIN_SRC_DIR/SOURCES
+    rm -f $SOURCES_LIST && touch $SOURCES_LIST
+    for SUB in $SUBDIRS; do
+        toolchain_clone $SUB $SOURCES_LIST
+    done
+    )
+}
+
+task_define download_ubuntu_packages_list "Download Ubuntu packages list"
+cmd_download_ubuntu_packages_list ()
+{
+    mkdir -p $DOWNLOAD_DIR
+    get_ubuntu_packages_list "$UBUNTU_MIRROR" "$UBUNTU_RELEASE"
+    fail_panic "Unable to download packages list, try --ubuntu-mirror=<url> to use another archive mirror"
+}
+
+task_define download_packages "Download Ubuntu packages"
+task_depends download_packages download_ubuntu_packages_list
+cmd_download_packages ()
+{
+    local PACKAGE PKGURL
+
+    rm -f $DOWNLOAD_DIR/SOURCES && touch $DOWNLOAD_DIR/SOURCES
+    for PACKAGE in $UBUNTU_PACKAGES; do
+        echo "Downloading $PACKAGE"
+	    for UA in $UBUNTU_ARCHS; do
+            PKGURL=`get_ubuntu_package_deb_url $PACKAGE $UBUNTU_MIRROR $UA`
+            echo "URL: $PKGURL"
+            download_file_to $PKGURL $DOWNLOAD_DIR
+            fail_panic "Could not download $PKGURL"
+        done
+    done
+    sha1sum $DOWNLOAD_DIR/*.deb | while read LINE; do
+        PACKAGE=$(basename $(echo $LINE | awk '{ print $2;}'))
+        SHA1=$(echo $LINE | awk '{ print $1; }')
+        printf "%-64s %s\n" $PACKAGE $SHA1 >> $DOWNLOAD_DIR/SOURCES
+    done
+}
+
+task_define build_sysroot "Build sysroot"
+task_depends build_sysroot download_packages
+
+cmd_build_sysroot ()
+{
+    local PACKAGE PKGURL SRC_PKG
+    mkdir -p $SRC_PKG $ORG_SYSROOT_DIR
+    for PACKAGE in $UBUNTU_PACKAGES; do
+	    for UA in $UBUNTU_ARCHS; do
+            PKGURL=`get_ubuntu_package_deb_url $PACKAGE $UBUNTU_MIRROR $UA`
+            SRC_PKG=$DOWNLOAD_DIR/`basename $PKGURL`
+            echo "Extracting $SRC_PKG"
+            dpkg -x $SRC_PKG $ORG_SYSROOT_DIR/$UA
+	    done
+    done
+}
+
+# Now, we need to patch libc.so which is actually a linker script
+# referencing /lib* and /usr/lib*. Do the same for libpthread.so
+patch_library ()
+{
+    echo "Patching $1"
+    sed -i -e "s: /usr/lib[^ ]*/: :g;s: /lib[^ ]*/: :g" $1
+}
+
+# Used to setup phase 1 the run a command
+phase_1 ()
+{
+    PHASE=1
+    $@
+}
+
+# Used to setup phase 2 then run a command
+phase_2 ()
+{
+    PHASE=1
+    BINPREFIX=$(install_dir)/bin/${GCC_TARGET}-
+    CC=${BINPREFIX}gcc
+    CXX=${BINPREFIX}g++
+    LD=${BINPREFIX}ld
+    AR=${BINPREFIX}ar
+    AS=${BINPREFIX}as
+    RANLIB=${BINPREFIX}ranlib
+    STRIP=${BINPREFIX}strip
+    CC_FOR_TARGET=${BINPREFIX}gcc
+    export CC CXX LD AR AS RANLIB STRIP CC_FOR_TARGET
+    PHASE=2
+    $@
+}
+
+# Return the list of all symbolic links in a given directory, excluding
+# any links in its sub-directories.
+# $1: Sub-directory path.
+find_symlinks_in () {
+    (cd $1 && find . -maxdepth 1 -type l) | sed -e 's|^\./||g'
+}
+
+task2_define copy_sysroot "Fix and copy sysroot"
+task2_depends1 copy_sysroot build_sysroot
+cmd_copy_sysroot ()
+{
+    local SL
+
+    # Copy the content of $ORG_SYSROOT_DIR/.../lib to $(sysroot_dir)/usr/lib32
+    copy_directory $ORG_SYSROOT_DIR/i386/lib $(sysroot_dir)/usr/lib32
+    copy_directory $ORG_SYSROOT_DIR/i386/usr/lib $(sysroot_dir)/usr/lib32
+    copy_directory $ORG_SYSROOT_DIR/i386/usr/include $(sysroot_dir)/usr/include
+
+    copy_directory $ORG_SYSROOT_DIR/amd64/lib $(sysroot_dir)/usr/lib
+    copy_directory $ORG_SYSROOT_DIR/amd64/usr/lib $(sysroot_dir)/usr/lib
+    copy_directory $ORG_SYSROOT_DIR/amd64/usr/include $(sysroot_dir)/usr/include
+
+    # Ubuntu precise release has .so files in
+    # /usr/lib/x86_64-linux-gnu and /usr/lib32/i386-linux-gnu.
+    for LIB in $(sysroot_dir)/usr/lib/x86_64-linux-gnu \
+               $(sysroot_dir)/usr/lib32/i386-linux-gnu; do
+        mv $LIB/* `dirname $LIB` && rmdir $LIB
+        fail_panic "Cannot move files in $LIB"
+    done
+
+    for LIB in lib lib32; do
+        # We need to fix the symlink like librt.so -> /lib*/librt.so.1
+        # in $(sysroot_dir)/usr/$LIB, they should point to librt.so.1 instead now.
+        SYMLINKS=$(find_symlinks_in $(sysroot_dir)/usr/$LIB)
+        cd $(sysroot_dir)/usr/$LIB
+        for SL in $SYMLINKS; do
+            # convert /$LIB/libfoo.so.<n> into 'libfoo.so.<n>' for the target
+            local DST=$(readlink $SL 2>/dev/null)
+            local DST2=`basename $DST`
+            if [ "$DST2" != "$DST" ]; then
+                echo "Fixing symlink $SL --> $DST"
+                rm $SL && ln -s $DST2 $SL
+            fi
+        done
+        patch_library libc.so
+        patch_library libpthread.so
+    done
+}
+
+task_define patch_toolchain_sources "Patch toolchain sources."
+task_depends patch_toolchain_sources download_toolchain_sources
+cmd_patch_toolchain_sources ()
+{
+    log "PATCHES_DIR = $PATCHES_DIR"
+    if [ ! -d "$PATCHES_DIR" ]; then
+        log "$PATCHES_DIR doesn't exist"
+        return 0
+    fi
+
+    local PATCHES=`(cd $PATCHES_DIR && find . -name "*.patch" | sort ) 2> /dev/null`
+    if [ -z "$PATCHES" ] ; then
+        log "No patches files in $PATCHES_DIR"
+        return 0
+    fi
+
+    PATCHES=`echo $PATCHES | sed -e s%^\./%%g`
+    for PATCH in $PATCHES; do
+        PATCHDIR=`dirname $PATCH`
+        PATCHNAME=`basename $PATCH`
+        log "Applying $PATCHNAME into $TOOLCHAIN_SRC_DIR/$PATCHDIR"
+        (cd $TOOLCHAIN_SRC_DIR/$PATCHDIR && patch -p1 < $PATCHES_DIR/$PATCH)
+        fail_panic "Patch failure!! Please check your patches directory!"
+    done
+
+    log "Done patching."
+}
+
+task_define prepare_toolchain_sources "Prepare toolchain sources."
+if [ -n "$GIT_BASE" -o -n "$GIT_REFERENCE" ]; then
+    task_depends prepare_toolchain_sources patch_toolchain_sources
+fi
+cmd_prepare_toolchain_sources ()
+{
+    return
+}
+
+task2_define configure_binutils "Configure binutils-$BINUTILS_VERSION"
+task2_depends1 configure_binutils prepare_toolchain_sources
+task2_depends2 configure_binutils copy_sysroot
+cmd_configure_binutils ()
+{
+    OUT_DIR=$(build_dir_for binutils)
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    run $TOOLCHAIN_SRC_DIR/binutils/binutils-$BINUTILS_VERSION/configure \
+        --prefix=$(install_dir) \
+        --with-sysroot=$(sysroot_dir) \
+        --target=$GCC_TARGET \
+        --enable-gold=default \
+        --with-host-libstdcxx='-static-libgcc -Wl,-Bstatic,-lstdc++,-Bdynamic -lm' \
+        --with-gold-ldflags='-static-libgcc -static-libstdc++' \
+        --with-bugurl=http://source.android.com/source/report-bugs.html
+}
+
+task2_define build_binutils "Build binutils-$BINUTILS_VERSION"
+task2_depends2 build_binutils configure_binutils
+cmd_build_binutils ()
+{
+    cd $(build_dir_for binutils) &&
+    make $MAKE_FLAGS
+}
+
+task2_define install_binutils "Install binutils-$BINUTILS_VERSION"
+task2_depends2 install_binutils build_binutils
+cmd_install_binutils ()
+{
+    cd $(build_dir_for binutils) &&
+    make install
+}
+
+task2_define extract_gmp "Extract sources for gmp-$GMP_VERSION"
+task2_depends1 extract_gmp prepare_toolchain_sources
+cmd_extract_gmp ()
+{
+    OUT_DIR=$(build_dir_for gmp)
+    GMP_TARBALL=$TOOLCHAIN_SRC_DIR/gmp/gmp-$GMP_VERSION.tar.bz2
+    if [ ! -f "$GMP_TARBALL" ]; then
+        GMP_TARBALL=$TOOLCHAIN_SRC_DIR/tarballs/gmp-$GMP_VERSION.tar.bz2
+        if [ ! -f "$GMP_TARBALL" ]; then
+            panic "Can't find gmp-$GMP_VERSION sources!!"
+        fi
+    fi
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    tar xjf "$GMP_TARBALL"
+}
+
+task2_define configure_gmp "Configure gmp-$GMP_VERSION"
+task2_depends2 configure_gmp extract_gmp install_binutils
+cmd_configure_gmp ()
+{
+    export ABI=$GMP_ABI &&
+    cd $(build_dir_for gmp) && mkdir -p build && cd build &&
+    ../gmp-$GMP_VERSION/configure \
+        --prefix=$(install_dir) \
+        --host=$GMP_TARGET \
+        --with-sysroot=$(install_dir) \
+        --disable-shared
+}
+
+task2_define build_gmp "Build gmp-$GMP_VERSION"
+task2_depends2 build_gmp configure_gmp
+cmd_build_gmp ()
+{
+    export ABI=$GMP_ABI &&
+    cd $(build_dir_for gmp)/build &&
+    make $MAKE_FLAGS
+}
+
+task2_define install_gmp "Install gmp-$GMP_VERSION"
+task2_depends2 install_gmp build_gmp
+cmd_install_gmp ()
+{
+    cd $(build_dir_for gmp)/build &&
+    make install
+}
+
+# Third, build mpfr
+task2_define extract_mpfr "Extract sources from mpfr-$MPFR_VERSION"
+task2_depends1 extract_mpfr prepare_toolchain_sources
+cmd_extract_mpfr ()
+{
+    OUT_DIR=$(build_dir_for mpfr)
+    MPFR_TARBALL=$TOOLCHAIN_SRC_DIR/mpfr/mpfr-$MPFR_VERSION.tar.bz2
+    if [ ! -f "$MPFR_TARBALL" ]; then
+        MPFR_TARBALL=$TOOLCHAIN_SRC_DIR/tarballs/mpfr-$MPFR_VERSION.tar.bz2
+        if [ ! -f "$MPFR_TARBALL" ]; then
+            panic "Can't find mpfr-$MPFR_VERSION sources!!"
+        fi
+    fi
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    tar xjf "$MPFR_TARBALL"
+}
+
+task2_define configure_mpfr "Configure mpfr-$MPFR_VERSION"
+task2_depends2 configure_mpfr extract_mpfr install_gmp
+cmd_configure_mpfr ()
+{
+    cd $(build_dir_for mpfr) && mkdir -p build && cd build &&
+    run ../mpfr-$MPFR_VERSION/configure \
+        --prefix=$(install_dir) \
+        --host=$GMP_TARGET \
+        --with-gmp=$(install_dir) \
+        --with-sysroot=$(sysroot_dir) \
+        --disable-shared
+}
+
+task2_define build_mpfr "Build mpfr-$MPFR_VERSION"
+task2_depends2 build_mpfr configure_mpfr
+cmd_build_mpfr ()
+{
+    cd $(build_dir_for mpfr)/build &&
+    run make $MAKE_FLAGS
+}
+
+task2_define install_mpfr "Install mpfr-$MPFR_VERSION"
+task2_depends2 install_mpfr build_mpfr
+cmd_install_mpfr ()
+{
+    cd $(build_dir_for mpfr)/build &&
+    run make install
+}
+
+task2_define extract_mpc "Extract sources for mpc-$MPC_VERSION"
+task2_depends1 extract_mpc prepare_toolchain_sources
+cmd_extract_mpc ()
+{
+    OUT_DIR=$(build_dir_for mpc)
+    MPC_TARBALL=$TOOLCHAIN_SRC_DIR/mpc/mpc-$MPC_VERSION.tar.gz
+    if [ ! -f "$MPC_TARBALL" ]; then
+        MPC_TARBALL=$TOOLCHAIN_SRC_DIR/tarballs/mpc-$MPC_VERSION.tar.gz
+        if [ ! -f "$MPC_TARBALL" ]; then
+            panic "Can't find mpc-$MPC_VERSION sources!!"
+        fi
+    fi
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    tar xzf "$MPC_TARBALL"
+}
+
+task2_define configure_mpc "Configure mpc-$MPC_VERSION"
+task2_depends2 configure_mpc extract_mpc install_mpfr
+cmd_configure_mpc ()
+{
+    cd $(build_dir_for mpc) && mkdir -p build && cd build &&
+    run ../mpc-$MPC_VERSION/configure \
+        --prefix=$(install_dir) \
+        --host=$GMP_TARGET \
+        --with-gmp=$(install_dir) \
+        --with-mpfr=$(install_dir) \
+        --disable-shared
+}
+
+task2_define build_mpc "Build mpc-$MPC_VERSION"
+task2_depends2 build_mpc configure_mpc
+cmd_build_mpc ()
+{
+    cd $(build_dir_for mpc)/build &&
+    run make $MAKE_FLAGS
+}
+
+task2_define install_mpc "Install mpc-$MPC_VERSION"
+task2_depends2 install_mpc build_mpc
+cmd_install_mpc ()
+{
+    cd $(build_dir_for mpc)/build &&
+    run make install
+}
+
+task2_define extract_isl "Extract sources for isl-$ISL_VERSION"
+task2_depends2 extract_isl prepare_toolchain_sources
+cmd_extract_isl ()
+{
+    OUT_DIR=$(build_dir_for isl)
+    ISL_TARBALL=$TOOLCHAIN_SRC_DIR/isl/isl-$ISL_VERSION.tar.bz2
+    if [ ! -f "$ISL_TARBALL" ]; then
+        panic "Can't find isl-$ISL_VERSION sources!!"
+    fi
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    tar xf "$ISL_TARBALL"
+}
+
+task2_define configure_isl "Configuring isl-$ISL_VERSION"
+task2_depends2 configure_isl extract_isl install_gmp
+cmd_configure_isl ()
+{
+    cd $(build_dir_for isl) && mkdir -p build && cd build &&
+    run ../isl-$ISL_VERSION/configure \
+        --prefix=$(install_dir) \
+        --host=$GMP_TARGET \
+        --with-gmp-prefix=$(install_dir) \
+        --with-sysroot=$(sysroot_dir) \
+        --disable-shared
+}
+
+task2_define build_isl "Building isl-$ISL_VERSION"
+task2_depends2 build_isl configure_isl
+cmd_build_isl ()
+{
+    cd $(build_dir_for isl)/build &&
+    run make $MAKE_FLAGS
+}
+
+task2_define install_isl "Installing isl-$ISL_VERSION"
+task2_depends2 install_isl build_isl
+cmd_install_isl ()
+{
+    cd $(build_dir_for isl)/build &&
+    make install
+}
+
+task2_define configure_cloog "Configure Cloog-$CLOOG_VERSION"
+task2_depends2 configure_cloog prepare_toolchain_sources install_gmp install_isl
+cmd_configure_cloog () {
+    mkdir -p $(build_dir_for cloog)/build && cd $(build_dir_for cloog)/build &&
+    run $TOOLCHAIN_SRC_DIR/cloog/cloog-$CLOOG_VERSION/configure \
+        --prefix=$(install_dir) \
+        --host=$GMP_TARGET \
+        --with-gmp-prefix=$(install_dir) \
+        --with-sysroot=$(sysroot_dir) \
+        --disable-shared
+}
+
+task2_define build_cloog "Building Cloog-$CLOOG_VERSION"
+task2_depends2 build_cloog configure_cloog
+cmd_build_cloog ()
+{
+    cd $(build_dir_for cloog)/build &&
+    run make $MAKE_FLAGS
+}
+
+task2_define install_cloog "Installing Cloog-$CLOOG_VERSION"
+task2_depends2 install_cloog build_cloog
+cmd_install_cloog ()
+{
+    cd $(build_dir_for cloog)/build &&
+    run make install
+}
+
+# Fourth, the compiler itself
+task2_define configure_gcc "Configure gcc-$GCC_VERSION"
+task2_depends1 configure_gcc prepare_toolchain_sources
+task2_depends2 configure_gcc install_binutils install_gmp install_mpfr install_mpc install_cloog
+cmd_configure_gcc ()
+{
+    local EXTRA_CONFIGURE_FLAGS=
+    if [ "$GCC_VERSION" != "4.6" ]; then
+        EXTRA_CONFIGURE_FLAGS="--with-cloog=$(install_dir)"
+    fi
+    OUT_DIR=$(build_dir_for gcc)
+    mkdir -p $OUT_DIR && cd $OUT_DIR &&
+    export CC=$HOST_CC &&
+    export CC_FOR_TARGET="$HOST_CC" &&
+    run $TOOLCHAIN_SRC_DIR/gcc/gcc-$GCC_VERSION/configure \
+        --enable-multiarch \
+        --with-arch-32=i686 \
+        --with-abi=m64 \
+        --prefix=$(install_dir) \
+        --with-sysroot=$(sysroot_dir) \
+        --disable-nls \
+        --with-gmp=$(install_dir) \
+        --with-mpfr=$(install_dir) \
+        --with-mpc=$(install_dir) \
+        --target=$GCC_TARGET \
+        --with-arch=x86-64 \
+        --with-multilib-list=m32,m64 \
+        --disable-plugin \
+        --disable-docs \
+        --disable-bootstrap \
+        --disable-libgomp \
+        --disable-libmudflap \
+        --disable-libquadmath \
+        --enable-target-optspace \
+        --enable-gold=default \
+        --enable-languages=c,c++ \
+        $EXTRA_CONFIGURE_FLAGS
+}
+
+task2_define build_gcc "Build gcc-$GCC_VERSION"
+task2_depends2 build_gcc configure_gcc
+cmd_build_gcc ()
+{
+    cd $(build_dir_for gcc) &&
+    make $MAKE_FLAGS
+}
+
+task2_define install_gcc "Install gcc-$GCC_VERSION"
+task2_depends2 install_gcc build_gcc
+cmd_install_gcc ()
+{
+    cd $(build_dir_for gcc) &&
+    make install
+}
+
+task2_define cleanup_toolchain "Cleanup toolchain"
+task2_depends2 cleanup_toolchain install_gcc
+cmd_cleanup_toolchain ()
+{
+    # Remove un-needed directories and files
+    rm -rf $(install_dir)/share
+    rm -rf $(install_dir)/man
+    rm -rf $(install_dir)/info
+    rm -rf $(install_dir)/libexec/*/*/install-tools
+    #rm -rf $(install_dir)/$GCC_TARGET/bin
+    find $(install_dir) -name "*.la" -exec rm -f {} \;
+
+    (strip $(install_dir)/bin/*)
+    (strip $(install_dir)/libexec/gcc/$GCC_TARGET/*/*)
+    true
+}
+
+task2_define package_toolchain "Package final toolchain"
+task2_depends2 package_toolchain cleanup_toolchain
+cmd_package_toolchain ()
+{
+    # Copy this script to the install directory
+    cp -f $0 $(install_dir)
+    fail_panic "Could not copy build script to install directory"
+
+    if [ -d "$PATCHES_DIR" ]; then
+        # Copy patches to the install directory
+        cp -rf "$PATCHES_DIR" $(install_dir)
+        fail_panic "Could not copy patch directory to install directory"
+    fi
+
+    # Copy the SOURCES file as well
+    cp $DOWNLOAD_DIR/SOURCES $(install_dir)/PACKAGE_SOURCES &&
+    cp $TOOLCHAIN_SRC_DIR/SOURCES $(install_dir)/TOOLCHAIN_SOURCES
+    fail_panic "Could not copy SOURCES files to install directory"
+
+    # Package everything
+    pack_archive $TOOLCHAIN_ARCHIVE "`dirname $(install_dir)`" "`basename $(install_dir)`"
+}
+
+task2_define install_toolchain "Install final toolchain"
+task2_depends2 install_toolchain cleanup_toolchain
+cmd_install_toolchain ()
+{
+    copy_directory "$(install_dir)" "$PREFIX_DIR/$TOOLCHAIN_NAME"
+    cp -f $0 "$PREFIX_DIR/$TOOLCHAIN_NAME/"
+}
+
+# Make sure that the second toolchain depends on the first one
+task_depends configure_binutils_2 install_gcc_1
+
+if [ "$ONLY_SYSROOT" = "yes" ]; then
+    MAIN_TASK=copy_sysroot
+    COMPLETION_TEXT="Done, see sysroot files in $(sysroot_dir)"
+elif [ -n "$PREFIX_DIR" ]; then
+    if [ -z "$BOOTSTRAP" ]; then
+        MAIN_TASK=install_toolchain_1
+    else
+        MAIN_TASK=install_toolchain_2
+    fi
+    COMPLETION_TEXT="Done, see $PREFIX_DIR/$TOOLCHAIN_NAME"
+else
+    if [ -z "$BOOTSTRAP" ]; then
+        MAIN_TASK=package_toolchain_1
+    else
+        MAIN_TASK=package_toolchain_2
+    fi
+    COMPLETION_TEXT="Done, see $TOOLCHAIN_ARCHIVE"
+fi
+
+if [ "$LIST_TASKS" ]; then
+    task_dump
+else
+    run_task $MAIN_TASK
+    echo "$COMPLETION_TEXT"
+fi
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/block.h b/x86_64-linux-glibc2.15-4.8/include/cloog/block.h
new file mode 100644
index 0000000..95f2a44
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/block.h
@@ -0,0 +1,117 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                             block.h                               **
+    **-------------------------------------------------------------------**
+    **                    First version: June 11th 2005                  **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_BLOCK_H
+#define CLOOG_BLOCK_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+/**
+ * CloogBlock structure:
+ * this structure contains the informations of a statement block. It may happen
+ * that users are lazy enough to ask CLooG to generate the code for statements
+ * with exactly the same domain/scattering pair (possibly differing by only one
+ * constant) instead of giving only one pair. CLooG provides them a last chance
+ * to save time and memory by trying to find these blocks itself. The block
+ * contains the statement list and the common informations of the statements.
+ * This structure contains also the number of existing active references to it:
+ * because CLooG uses many copies of blocks there is no need to actually copy
+ * these blocks but just to return a pointer to them and to increment the number
+ * of active references. Each time a CloogBlock will be freed, we will decrement
+ * the active reference counter and actually free it if its value is zero.
+ */
+struct cloogblock
+{
+  CloogState *state;            /**< State. */
+  CloogStatement * statement ;  /**< The list of statements in the block. */
+  int  nb_scaldims ;            /**< Number of scalar dimensions. */
+  cloog_int_t *scaldims;        /**< Scalar dimension values. */
+  int depth ;                   /**< Original block depth (outer loop number).*/
+  int references ;              /**< Number of references to this structure. */
+  void * usr;		        /**< User field, for library user convenience.
+				 *   This pointer is not freed when the
+				 *   CloogBlock structure is freed.
+			         */
+} ;
+typedef struct cloogblock CloogBlock ;
+
+
+/**
+ * CloogBlockList structure:
+ * this structure reprensents a node of a linked list of CloogBlock structures.
+ */
+struct cloogblocklist
+{ CloogBlock * block ;          /**< An element of the list. */
+  struct cloogblocklist * next ;/**< Pointer to the next element of the list.*/
+} ;
+typedef struct cloogblocklist CloogBlockList ;
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_block_print_structure(FILE *, CloogBlock *, int) ;
+void cloog_block_print(FILE *, CloogBlock *) ;
+void cloog_block_list_print(FILE *, CloogBlockList *) ;
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_block_free(CloogBlock *) ;
+void cloog_block_list_free(CloogBlockList *) ;
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogBlock     * cloog_block_malloc(CloogState *state);
+CloogBlock     * cloog_block_alloc(CloogStatement *statement, int nb_scaldims,
+				    cloog_int_t *scaldims, int depth);
+CloogBlockList * cloog_block_list_malloc(void);
+CloogBlockList * cloog_block_list_alloc(CloogBlock *) ;
+CloogBlock     * cloog_block_copy(CloogBlock * block) ;
+void             cloog_block_merge(CloogBlock *, CloogBlock *) ;
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
+
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/clast.h b/x86_64-linux-glibc2.15-4.8/include/cloog/clast.h
new file mode 100644
index 0000000..fd56dd7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/clast.h
@@ -0,0 +1,176 @@
+#ifndef CLOOG_CLAST_H
+#define CLOOG_CLAST_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+enum clast_expr_type {
+    clast_expr_name,
+    clast_expr_term,
+    clast_expr_bin,
+    clast_expr_red
+};
+struct clast_expr {
+    enum clast_expr_type type;
+};
+
+struct clast_name {
+    struct clast_expr	expr;
+    const char *	name;
+};
+
+/* Represents the term
+ *	val * var	(if var != NULL)
+ * or
+ *	val		(if var == NULL)
+ */
+struct clast_term {
+    struct clast_expr	expr;
+    cloog_int_t		val;
+    struct clast_expr  *var;
+};
+
+#define CLAST_PARALLEL_NOT 0
+#define CLAST_PARALLEL_OMP 1
+#define CLAST_PARALLEL_MPI 2
+#define CLAST_PARALLEL_VEC 4
+
+enum clast_red_type { clast_red_sum, clast_red_min, clast_red_max };
+struct clast_reduction {
+    struct clast_expr	expr;
+    enum clast_red_type	type;
+    int			n;
+    struct clast_expr*	elts[1];
+};
+
+enum clast_bin_type { clast_bin_fdiv, clast_bin_cdiv, 
+		      clast_bin_div, clast_bin_mod };
+struct clast_binary {
+    struct clast_expr	expr;
+    enum clast_bin_type type;
+    struct clast_expr*	LHS;
+    cloog_int_t		RHS;
+};
+
+struct clast_stmt;
+struct clast_stmt_op {
+    void (*free)(struct clast_stmt *);
+};
+
+#define CLAST_STMT_IS_A(stmt, type) ((stmt)->op == &(type))
+
+extern const struct clast_stmt_op stmt_root;
+extern const struct clast_stmt_op stmt_ass;
+extern const struct clast_stmt_op stmt_user;
+extern const struct clast_stmt_op stmt_block;
+extern const struct clast_stmt_op stmt_for;
+extern const struct clast_stmt_op stmt_guard;
+
+struct clast_stmt {
+    const struct clast_stmt_op    *op;
+    struct clast_stmt	*next;
+};
+
+struct clast_root {
+    struct clast_stmt	stmt;
+    CloogNames *	names;       /**< Names of iterators and parameters. */
+};
+
+struct clast_assignment {
+    struct clast_stmt	stmt;
+    const char *	LHS;
+    struct clast_expr *	RHS;
+};
+
+struct clast_block {
+    struct clast_stmt	stmt;
+    struct clast_stmt *	body;
+};
+
+struct clast_user_stmt {
+    struct clast_stmt	stmt;
+    CloogDomain *	domain;
+    CloogStatement *	statement;
+    struct clast_stmt *	substitutions;
+};
+
+struct clast_for {
+    struct clast_stmt	stmt;
+    CloogDomain *	domain;
+    const char *	iterator;
+    struct clast_expr *	LB;
+    struct clast_expr *	UB;
+    cloog_int_t		stride;
+    struct clast_stmt *	body;
+    int parallel;
+    /* Comma separated list of loop private variables for OpenMP parallelization */
+    char *private_vars;
+    /* Comma separated list of reduction variable/operators for OpenMP parallelization */
+    char *reduction_vars;
+};
+
+struct clast_equation {
+    struct clast_expr *	LHS;
+    struct clast_expr *	RHS;
+    int			sign;
+};
+
+struct clast_guard {
+    struct clast_stmt	stmt;
+    struct clast_stmt *	then;
+    int			n;
+    struct clast_equation	eq[1];
+};
+
+
+struct clast_stmt *cloog_clast_create_from_input(CloogInput *input,
+						 CloogOptions *options);
+struct clast_stmt *cloog_clast_create(CloogProgram *program,
+				      CloogOptions *options);
+void cloog_clast_free(struct clast_stmt *s);
+
+struct clast_name *new_clast_name(const char *name);
+struct clast_term *new_clast_term(cloog_int_t c, struct clast_expr *v);
+struct clast_binary *new_clast_binary(enum clast_bin_type t, 
+				      struct clast_expr *lhs, cloog_int_t rhs);
+struct clast_reduction *new_clast_reduction(enum clast_red_type t, int n);
+struct clast_root *new_clast_root(CloogNames *names);
+struct clast_assignment *new_clast_assignment(const char *lhs,
+					      struct clast_expr *rhs);
+struct clast_user_stmt *new_clast_user_stmt(CloogDomain *domain,
+    CloogStatement *stmt, struct clast_stmt *subs);
+struct clast_block *new_clast_block(void);
+struct clast_for *new_clast_for(CloogDomain *domain, const char *it,
+                                struct clast_expr *LB, struct clast_expr *UB,
+                                CloogStride *stride);
+struct clast_guard *new_clast_guard(int n);
+
+void free_clast_name(struct clast_name *t);
+void free_clast_term(struct clast_term *t);
+void free_clast_binary(struct clast_binary *b);
+void free_clast_reduction(struct clast_reduction *r);
+void free_clast_expr(struct clast_expr *e);
+void free_clast_stmt(struct clast_stmt *s);
+
+int clast_expr_equal(struct clast_expr *e1, struct clast_expr *e2);
+
+struct clast_expr *clast_bound_from_constraint(CloogConstraint *constraint,
+					       int level, CloogNames *names);
+
+typedef enum filterType {exact, subset} ClastFilterType;
+
+typedef struct clastFilter{
+    const char *iter;
+    const int *stmts_filter;
+    int nstmts_filter;
+    ClastFilterType filter_type;
+} ClastFilter;
+
+void clast_filter(struct clast_stmt *node, ClastFilter filter,
+        struct clast_for ***loops, int *nloops, int **stmts, int *nstmts);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/cloog.h b/x86_64-linux-glibc2.15-4.8/include/cloog/cloog.h
new file mode 100644
index 0000000..a8c3f28
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/cloog.h
@@ -0,0 +1,62 @@
+
+   /**-------------------------------------------------------------------**
+    **                               CLooG                               **
+    **-------------------------------------------------------------------**
+    **                              cloog.h                              **
+    **-------------------------------------------------------------------**
+    **                   First version: july 25th 2002                   **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+/******************************************************************************
+ *  THIS FILE HAS BEEN AUTOMATICALLY GENERATED FROM clooh.h.in BY configure   *
+ ******************************************************************************/
+
+#ifndef CLOOG_H
+#define CLOOG_H
+
+#include <cloog/version.h>
+#include <cloog/int.h>
+#include <cloog/matrix.h>
+#include <cloog/state.h>
+#include <cloog/options.h>
+#include <cloog/names.h>
+#include <cloog/constraints.h>
+#include <cloog/stride.h>
+#include <cloog/domain.h>
+#include <cloog/statement.h>
+#include <cloog/block.h>
+#include <cloog/loop.h>
+#include <cloog/union_domain.h>
+#include <cloog/input.h>
+#include <cloog/program.h>
+#include <cloog/clast.h>
+#include <cloog/pprint.h>
+
+#endif /* !CLOOG_H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/constraints.h b/x86_64-linux-glibc2.15-4.8/include/cloog/constraints.h
new file mode 100644
index 0000000..4818c4c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/constraints.h
@@ -0,0 +1,121 @@
+
+   /**-------------------------------------------------------------------**
+    **                               CLooG                               **
+    **-------------------------------------------------------------------**
+    **                           constraints.h                           **
+    **-------------------------------------------------------------------**
+    **                    First version: april 17th 2005                 **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2005 Cedric Bastoul                                          *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_CONSTRAINTS_H
+#define CLOOG_CONSTRAINTS_H
+
+struct cloogconstraint;
+typedef struct cloogconstraint CloogConstraint;
+struct cloogconstraintset;
+typedef struct cloogconstraintset CloogConstraintSet;
+struct cloogequalities;
+typedef struct cloogequalities CloogEqualities;
+
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+/******************************************************************************
+ *                        Equalities spreading functions                      *
+ ******************************************************************************/
+CloogEqualities *cloog_equal_alloc(int n, int nb_levels,
+			int nb_parameters);
+void		 cloog_equal_free(CloogEqualities *equal);
+int              cloog_equal_count(CloogEqualities *equal);
+int              cloog_equal_type(CloogEqualities *equal, int level);
+void             cloog_equal_del(CloogEqualities *equal, int level);
+int              cloog_equal_total_dimension(CloogEqualities *equal);
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+void          cloog_constraint_set_normalize(CloogConstraintSet *, int);
+void          cloog_constraint_set_free(CloogConstraintSet *);
+int           cloog_constraint_set_contains_level(CloogConstraintSet *constraints,
+			int level, int nb_parameters);
+int           cloog_constraint_set_total_dimension(CloogConstraintSet *constraints);
+int           cloog_constraint_set_n_iterators(CloogConstraintSet *constraints,
+			int nb_parameters);
+CloogConstraintSet *cloog_constraint_set_copy(CloogConstraintSet *);
+CloogConstraintSet *cloog_constraint_set_simplify(CloogConstraintSet *, CloogEqualities *, int, int);
+
+int cloog_constraint_needs_reduction(CloogConstraint *upper, int level);
+CloogConstraintSet *cloog_constraint_set_for_reduction(CloogConstraint *upper,
+	       CloogConstraint *lower);
+CloogConstraintSet *cloog_constraint_set_reduce(CloogConstraintSet *constraints,
+	int level, CloogEqualities *equal, int nb_par, cloog_int_t *bound);
+int cloog_constraint_set_foreach_constraint(CloogConstraintSet *constraints,
+	int (*fn)(CloogConstraint *constraint, void *user), void *user);
+int              cloog_constraint_is_valid(CloogConstraint *constraint);
+CloogConstraint *cloog_constraint_copy(CloogConstraint *constraint);
+void             cloog_constraint_release(CloogConstraint *constraint);
+CloogConstraint *cloog_constraint_invalid(void);
+int              cloog_constraint_total_dimension(CloogConstraint *constraint);
+
+CloogConstraint *cloog_equal_constraint(CloogEqualities *equal, int j);
+void             cloog_equal_add(CloogEqualities *equal,
+				  CloogConstraintSet *constraints,
+				  int level, CloogConstraint *line, int nb_par);
+
+CloogConstraint *cloog_constraint_set_defining_equality(
+			CloogConstraintSet *constraints, int level);
+CloogConstraint *cloog_constraint_set_defining_inequalities(
+			CloogConstraintSet *constraints,
+			int level, CloogConstraint **lower, int nb_parameters);
+int           cloog_constraint_involves(CloogConstraint *constraint, int v);
+int           cloog_constraint_is_lower_bound(CloogConstraint *constraint, int v);
+int           cloog_constraint_is_upper_bound(CloogConstraint *constraint, int v);
+int           cloog_constraint_is_equality(CloogConstraint *constraint);
+void          cloog_constraint_constant_get(CloogConstraint *constraint,
+			cloog_int_t *val);
+void          cloog_constraint_coefficient_get(CloogConstraint *constraint,
+			int var, cloog_int_t *val);
+void          cloog_constraint_coefficient_set(CloogConstraint *constraint,
+			int var, cloog_int_t val);
+void          cloog_constraint_copy_coefficients(CloogConstraint *constraint,
+			cloog_int_t *dst);
+CloogConstraintSet *cloog_constraint_set_drop_constraint(
+	CloogConstraintSet *constraints, CloogConstraint *constraint);
+
+struct clast_expr *cloog_constraint_variable_expr(CloogConstraint *constraint,
+			int level, CloogNames *names);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/domain.h b/x86_64-linux-glibc2.15-4.8/include/cloog/domain.h
new file mode 100644
index 0000000..767771b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/domain.h
@@ -0,0 +1,177 @@
+
+   /**-------------------------------------------------------------------**
+    **                               CLooG                               **
+    **-------------------------------------------------------------------**
+    **                             domain.h                              **
+    **-------------------------------------------------------------------**
+    **                  First version: october 28th 2001                 **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_DOMAIN_H
+#define CLOOG_DOMAIN_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+struct cloogdomain;
+typedef struct cloogdomain CloogDomain ;
+struct cloogscattering;
+typedef struct cloogscattering CloogScattering;
+struct osl_relation;
+
+
+/**
+ * CloogDomainList structure:
+ * this structure reprensents a node of a linked list of CloogDomain structures.
+ */
+struct cloogdomainlist {
+  CloogDomain *domain;         /**< An element of the list. */
+  struct cloogdomainlist *next;/**< Pointer to the next element of the list.*/
+} ;
+typedef struct cloogdomainlist CloogDomainList;
+
+
+/**
+ * CloogScatteringList structure:
+ * this structure reprensents a node of a linked list of CloogScattering structures.
+ */
+struct cloogscatteringlist {
+  CloogScattering *scatt;          /**< An element of the list. */
+  struct cloogscatteringlist *next;/**< Pointer to the next element of the list.*/
+} ;
+typedef struct cloogscatteringlist CloogScatteringList;
+
+
+/******************************************************************************
+ *                              PolyLib interface                             *
+ ******************************************************************************/
+void          cloog_domain_print_constraints(FILE *, CloogDomain *,
+						int print_number);
+void          cloog_scattering_print_constraints(FILE *, CloogScattering *);
+void          cloog_domain_free(CloogDomain *) ;
+void          cloog_scattering_free(CloogScattering *);
+CloogDomain * cloog_domain_copy(CloogDomain *) ;
+CloogDomain * cloog_domain_convex(CloogDomain * Pol) ;
+CloogDomain * cloog_domain_simple_convex(CloogDomain * domain);
+CloogDomain * cloog_domain_simplify(CloogDomain *, CloogDomain *) ;
+CloogDomain * cloog_domain_union(CloogDomain *, CloogDomain *) ;
+CloogDomain * cloog_domain_intersection(CloogDomain *, CloogDomain *) ;
+CloogDomain * cloog_domain_difference(CloogDomain *, CloogDomain *) ;
+void          cloog_domain_sort(CloogDomain**,unsigned,unsigned,int *);
+int cloog_domain_follows(CloogDomain *dom1, CloogDomain *dom2, unsigned level);
+CloogDomain * cloog_domain_empty(CloogDomain *model);
+int cloog_domain_is_bounded(CloogDomain *dim, unsigned level);
+CloogDomain *cloog_domain_bound_splitter(CloogDomain *dom, int level);
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_domain_print_structure(FILE *file, CloogDomain *domain, int level,
+				  const char *name);
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_domain_list_free(CloogDomainList *);
+void cloog_scattering_list_free(CloogScatteringList *);
+
+
+/*+****************************************************************************
+ *                               Reading function                             *
+ ******************************************************************************/
+CloogDomain * cloog_domain_read_context(CloogState *state, FILE * foo);
+CloogDomain * cloog_domain_union_read(CloogState *state, FILE *foo, int nb_par);
+CloogScattering *cloog_domain_read_scattering(CloogDomain *domain, FILE *foo);
+
+CloogDomain * cloog_domain_from_cloog_matrix(CloogState *state,
+				CloogMatrix *matrix, int nb_par);
+CloogScattering * cloog_scattering_from_cloog_matrix(CloogState *state,
+				CloogMatrix *matrix, int nb_scat, int nb_par);
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogDomain *cloog_domain_from_osl_relation(CloogState *,
+                                            struct osl_relation *);
+CloogScattering *cloog_scattering_from_osl_relation(CloogState *,
+                                                    struct osl_relation *);
+CloogConstraintSet *cloog_domain_constraints(CloogDomain *);
+int           cloog_domain_isempty(CloogDomain *) ;
+CloogDomain * cloog_domain_universe(CloogState *state, unsigned dim);
+CloogDomain * cloog_domain_project(CloogDomain *, int);
+CloogDomain * cloog_domain_extend(CloogDomain *, int);
+int           cloog_domain_never_integral(CloogDomain *) ;
+void          cloog_domain_stride(CloogDomain *, int, cloog_int_t *, cloog_int_t *);
+int           cloog_domain_can_stride(CloogDomain *domain, int level);
+int           cloog_domain_is_otl(CloogDomain *domain, int level);
+CloogDomain * cloog_domain_stride_lower_bound(CloogDomain *domain, int level,
+					CloogStride *stride);
+CloogDomain * cloog_domain_add_stride_constraint(CloogDomain *domain,
+					CloogStride *stride);
+int           cloog_domain_can_unroll(CloogDomain *domain, int level,
+				cloog_int_t *n, CloogConstraint **lb);
+CloogDomain * cloog_domain_fixed_offset(CloogDomain *domain, int level,
+				CloogConstraint *lb, cloog_int_t offset);
+int           cloog_domain_lazy_disjoint(CloogDomain *, CloogDomain *) ;
+int           cloog_domain_lazy_equal(CloogDomain *, CloogDomain *) ;
+int           cloog_scattering_lazy_block(CloogScattering *, CloogScattering *,
+                                      CloogScatteringList *, int);
+int           cloog_scattering_lazy_isscalar(CloogScattering *, int,
+								cloog_int_t *);
+int           cloog_domain_lazy_isconstant(CloogDomain *domain, int dimension,
+					   cloog_int_t *value);
+int           cloog_scattering_list_lazy_same(CloogScatteringList *);
+CloogDomain * cloog_domain_cut_first(CloogDomain *domain, CloogDomain **rest);
+CloogDomain * cloog_domain_simplify_union(CloogDomain *domain);
+CloogScattering * cloog_scattering_erase_dimension(CloogScattering *, int);
+
+int           cloog_domain_dimension(CloogDomain *) ;
+int           cloog_domain_parameter_dimension(CloogDomain *domain);
+int           cloog_scattering_dimension(CloogScattering *, CloogDomain *);
+int           cloog_domain_isconvex(CloogDomain *) ;
+CloogDomain * cloog_domain_cube(CloogState *state,
+				int dim, cloog_int_t min, cloog_int_t max);
+CloogDomain * cloog_domain_from_context(CloogDomain *context);
+CloogDomain * cloog_domain_scatter(CloogDomain *domain, CloogScattering *scatt);
+int           cloog_scattering_fully_specified(CloogScattering *scattering,
+						CloogDomain *domain);
+
+CloogStride *cloog_domain_list_stride(CloogDomainList *list, int level);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/input.h b/x86_64-linux-glibc2.15-4.8/include/cloog/input.h
new file mode 100644
index 0000000..b3d3c53
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/input.h
@@ -0,0 +1,27 @@
+#ifndef CLOOG_INPUT_H
+#define CLOOG_INPUT_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif 
+
+struct osl_scop;
+
+struct clooginput {
+	CloogDomain *context;
+	CloogUnionDomain *ud;
+};
+typedef struct clooginput CloogInput;
+
+CloogInput *cloog_input_from_osl_scop(CloogState *, struct osl_scop *);
+CloogInput *cloog_input_read(FILE *file, CloogOptions *options);
+CloogInput *cloog_input_alloc(CloogDomain *context, CloogUnionDomain *ud);
+void cloog_input_free(CloogInput *input);
+
+void cloog_input_dump_cloog(FILE *file, CloogInput *input, CloogOptions *opt);
+
+#if defined(__cplusplus)
+}
+#endif 
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/int.h b/x86_64-linux-glibc2.15-4.8/include/cloog/int.h
new file mode 100644
index 0000000..623a1cb
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/int.h
@@ -0,0 +1,174 @@
+#ifndef CLOOG_INT_H
+#define CLOOG_INT_H
+
+#include <assert.h>
+#include <stdio.h>
+#if defined(CLOOG_INT_GMP)
+#include <string.h>
+#include <gmp.h>
+#ifndef mp_get_memory_functions
+void mp_get_memory_functions(
+		void *(**alloc_func_ptr) (size_t),
+		void *(**realloc_func_ptr) (void *, size_t, size_t),
+		void (**free_func_ptr) (void *, size_t));
+#endif
+#endif
+
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+#if defined(CLOOG_INT_INT)
+typedef int		cloog_int_t;
+#define CLOOG_INT_FORMAT	"%d"
+#elif defined(CLOOG_INT_LONG)
+typedef long		cloog_int_t;
+#define CLOOG_INT_FORMAT	"%ld"
+#elif defined(CLOOG_INT_LONG_LONG)
+typedef long long	cloog_int_t;
+#define CLOOG_INT_FORMAT	"%lld"
+#elif defined(CLOOG_INT_GMP)
+typedef mpz_t		cloog_int_t;
+#else
+#error "No integer type defined"
+#endif
+
+#if defined(CLOOG_INT_GMP)
+
+#define cloog_int_init(i)	mpz_init(i)
+#define cloog_int_clear(i)	mpz_clear(i);
+
+#define cloog_int_set(r,i)	mpz_set(r,i)
+#define cloog_int_set_si(r,i)	mpz_set_si(r,i)
+#define cloog_int_abs(r,i)	mpz_abs(r,i)
+#define cloog_int_neg(r,i)	mpz_neg(r,i)
+#define cloog_int_swap(i,j)	mpz_swap(i,j)
+
+#define cloog_int_add(r,i,j)	mpz_add(r,i,j)
+#define cloog_int_add_ui(r,i,j)	mpz_add_ui(r,i,j)
+#define cloog_int_sub(r,i,j)	mpz_sub(r,i,j)
+#define cloog_int_sub_ui(r,i,j)	mpz_sub_ui(r,i,j)
+#define cloog_int_mul(r,i,j)	mpz_mul(r,i,j)
+#define cloog_int_addmul(r,i,j)	mpz_addmul(r,i,j)
+#define cloog_int_divexact(r,i,j)	mpz_divexact(r,i,j)
+#define cloog_int_tdiv_q(r,i,j)	mpz_tdiv_q(r,i,j)
+#define cloog_int_fdiv_q(r,i,j)	mpz_fdiv_q(r,i,j)
+#define cloog_int_fdiv_r(r,i,j)	mpz_fdiv_r(r,i,j)
+#define cloog_int_cdiv_q(r,i,j)	mpz_cdiv_q(r,i,j)
+#define cloog_int_gcd(r,i,j)	mpz_gcd(r,i,j)
+
+#define cloog_int_sgn(i)	mpz_sgn(i)
+#define cloog_int_cmp(i,j)	mpz_cmp(i,j)
+#define cloog_int_abs_cmp(i,j)	mpz_cmpabs(i,j)
+#define cloog_int_cmp_si(i,si)	mpz_cmp_si(i,si)
+#define cloog_int_eq(i,j)	(mpz_cmp(i,j) == 0)
+#define cloog_int_ne(i,j)	(mpz_cmp(i,j) != 0)
+#define cloog_int_gt(i,j)	(mpz_cmp(i,j) > 0)
+
+#define cloog_int_is_divisible_by(i,j)	mpz_divisible_p(i,j)
+
+#define cloog_int_read(r,s)	mpz_set_str(r,s,10)
+typedef void (*cloog_int_print_gmp_free_t)(void *, size_t);
+#define cloog_int_print(out,i)						\
+	do {								\
+		char *s;						\
+		cloog_int_print_gmp_free_t gmp_free;			\
+		s = mpz_get_str(0, 10, i);				\
+		fprintf(out, "%s", s);					\
+		mp_get_memory_functions(NULL, NULL, &gmp_free);		\
+		(*gmp_free)(s, strlen(s)+1);				\
+	} while (0)
+
+#else
+
+#define cloog_int_init(i)	((i) = 0)
+#define cloog_int_clear(i)	do { } while (0)
+
+#define cloog_int_set(r,i)	((r) = (i))
+#define cloog_int_set_si(r,i)	((r) = (i))
+#define cloog_int_abs(r,i)	((r) = (i) > 0 ? (i) : -(i))
+#define cloog_int_neg(r,i)	((r) = -(i))
+#define cloog_int_swap(i,j)	do {					\
+					cloog_int_t _t = i;		\
+					i = j;				\
+					j = _t;				\
+				} while (0)
+
+#define cloog_int_add(r,i,j)	((r) = (i) + (j))
+#define cloog_int_add_ui(r,i,j)	((r) = (i) + (j))
+#define cloog_int_sub(r,i,j)	((r) = (i) - (j))
+#define cloog_int_sub_ui(r,i,j)	((r) = (i) - (j))
+#define cloog_int_mul(r,i,j)	((r) = (i) * (j))
+#define cloog_int_addmul(r,i,j)	((r) += (i) * (j))
+#define cloog_int_divexact(r,i,j)	((r) = (i) / (j))
+#define cloog_int_tdiv_q(r,i,j)	((r) = (i) / (j))
+#define cloog_int_fdiv_q(r,i,j)	do {					\
+					assert((j) > 0);		\
+					(r) = (i) >= 0 ? (i) / (j) :	\
+					    -((-(i)+(j)-1)/(j));	\
+				} while (0)
+#define cloog_int_fdiv_r(r,i,j)	do {					\
+					assert((j) > 0);		\
+					(r) = (i) >= 0 ? (i) % (j) :	\
+					    (j)-1 - ((-(i)+(j)-1)%(j));	\
+				} while (0)
+#define cloog_int_cdiv_q(r,i,j)	do {					\
+					assert((j) > 0);		\
+					(r) = (i) >= 0 ?		\
+					    ((i)+(j)-1) / (j) :		\
+					    -(-(i)/(j));		\
+				} while (0)
+cloog_int_t cloog_gcd(cloog_int_t a, cloog_int_t b);
+#define cloog_int_gcd(r,i,j)	(r) = cloog_gcd(i,j)
+
+#define cloog_int_sgn(i)	((i) > 0 ? 1 : (i) < 0 ? -1 : 0)
+#define cloog_int_cmp(i,j)	(i - j)
+#define cloog_int_abs_cmp(i,j)	(((i) > 0 ? (i) : -(i)) - ((j) > 0 ? (j) : -(j)))
+#define cloog_int_cmp_si(i,si)	(i - si)
+#define cloog_int_eq(i,j)	((i) == (j))
+#define cloog_int_ne(i,j)	((i) != (j))
+#define cloog_int_gt(i,j)	((i) > (j))
+
+#define cloog_int_is_divisible_by(i,j)	((i) % (j) == 0)
+
+#define cloog_int_read(i,s)	sscanf(s, CLOOG_INT_FORMAT, &i)
+#define cloog_int_print(out,i)	fprintf(out, CLOOG_INT_FORMAT, i)
+
+#endif
+
+#define cloog_int_is_pos(i)	(cloog_int_sgn(i) > 0)
+#define cloog_int_is_neg(i)	(cloog_int_sgn(i) < 0)
+#define cloog_int_is_zero(i)	(cloog_int_sgn(i) == 0)
+#define cloog_int_is_one(i)	(cloog_int_cmp_si(i,1) == 0)
+#define cloog_int_is_neg_one(i)	(cloog_int_cmp_si(i,-1) == 0)
+#define cloog_int_gt_si(i,si)	(cloog_int_cmp_si(i,si) > 0)
+#define cloog_int_ne_si(i,j)	(cloog_int_cmp_si(i,j) != 0)
+#define cloog_int_lt(i,j)	(cloog_int_cmp(i,j) < 0)
+#define cloog_int_le(i,j)	(cloog_int_cmp(i,j) <= 0)
+#define cloog_int_abs_ne(i,j)	(cloog_int_abs_cmp(i,j) != 0)
+#define cloog_int_abs_ge(i,j)	(cloog_int_abs_cmp(i,j) >= 0)
+#define cloog_int_abs_lt(i,j)	(cloog_int_abs_cmp(i,j) < 0)
+
+struct cloog_vec {
+	unsigned	size;
+	cloog_int_t	*p;
+};
+
+struct cloog_vec *cloog_vec_alloc(unsigned size);
+void cloog_vec_free(struct cloog_vec *vec);
+
+int cloog_seq_first_non_zero(cloog_int_t *p, unsigned len);
+void cloog_seq_cpy(cloog_int_t *dst, cloog_int_t *src, unsigned len);
+void cloog_seq_neg(cloog_int_t *dst, cloog_int_t *src, unsigned len);
+void cloog_seq_combine(cloog_int_t *dst, cloog_int_t m1, cloog_int_t *src1,
+			cloog_int_t m2, cloog_int_t *src2, unsigned len);
+void cloog_seq_gcd(cloog_int_t *p, unsigned len, cloog_int_t *gcd);
+int cloog_seq_is_neg(cloog_int_t *p1, cloog_int_t *p2, unsigned len);
+void cloog_seq_normalize(cloog_int_t *p, unsigned len);
+
+#if defined(__cplusplus)
+  }
+#endif 
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/isl/backend.h b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/backend.h
new file mode 100644
index 0000000..e4576d9
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/backend.h
@@ -0,0 +1,11 @@
+#ifndef CLOOG_ISL_BACKEND_H
+#define CLOOG_ISL_BACKEND_H
+
+#include <isl/constraint.h>
+
+struct cloogbackend {
+	struct isl_ctx	*ctx;
+	unsigned	ctx_allocated : 1;
+};
+
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/isl/cloog.h b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/cloog.h
new file mode 100644
index 0000000..9379054
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/cloog.h
@@ -0,0 +1,22 @@
+#ifndef CLOOG_ISL_H
+#define CLOOG_ISL_H
+
+#ifndef CLOOG_INT_GMP
+#define CLOOG_INT_GMP
+#endif
+
+#include <cloog/cloog.h>
+#include <cloog/isl/constraintset.h>
+#include <cloog/isl/domain.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif 
+
+CloogState *cloog_isl_state_malloc(struct isl_ctx *ctx);
+
+#if defined(__cplusplus)
+}
+#endif 
+
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/isl/constraintset.h b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/constraintset.h
new file mode 100644
index 0000000..c3c2eed
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/constraintset.h
@@ -0,0 +1,33 @@
+#ifndef CLOOG_ISL_CONSTRAINTSET_H
+#define CLOOG_ISL_CONSTRAINTSET_H
+
+#include <cloog/isl/backend.h>
+
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+struct cloogconstraintset {
+	int dummy;	/* Solaris cc doesn't like zero-sized structs */
+};
+
+struct cloogequalities {
+	int			  n;
+	unsigned		  total_dim;
+	isl_constraint		**constraints;
+	int			 *types;
+};
+
+struct cloogconstraint {
+	int dummy;	/* Solaris cc doesn't like zero-sized structs */
+};
+
+CloogConstraintSet *cloog_constraint_set_from_isl_basic_set(struct isl_basic_set *bset);
+CloogConstraint *cloog_constraint_from_isl_constraint(struct isl_constraint *constraint);
+isl_constraint *cloog_constraint_to_isl(CloogConstraint *constraint);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/isl/domain.h b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/domain.h
new file mode 100644
index 0000000..35b47f2
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/isl/domain.h
@@ -0,0 +1,36 @@
+#ifndef CLOOG_ISL_DOMAIN_H
+#define CLOOG_ISL_DOMAIN_H
+
+#include <isl/map.h>
+#include <isl/set.h>
+#include <isl/union_map.h>
+#include <isl/union_set.h>
+
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+struct cloogdomain {
+	int dummy;	/* Solaris cc doesn't like zero-sized structs */
+};
+
+struct cloogscattering {
+	int dummy;	/* Solaris cc doesn't like zero-sized structs */
+};
+
+CloogDomain *cloog_domain_from_isl_set(__isl_take isl_set *set);
+CloogScattering *cloog_scattering_from_isl_map(__isl_take isl_map *map);
+CloogUnionDomain *cloog_union_domain_from_isl_union_map(
+	__isl_take isl_union_map *umap);
+CloogUnionDomain *cloog_union_domain_from_isl_set(
+	__isl_take isl_set *set);
+
+__isl_give isl_set *isl_set_from_cloog_domain(CloogDomain *domain);
+
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/loop.h b/x86_64-linux-glibc2.15-4.8/include/cloog/loop.h
new file mode 100644
index 0000000..b62a274
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/loop.h
@@ -0,0 +1,120 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                             loop.h                                **
+    **-------------------------------------------------------------------**
+    **                 First version: october 26th 2001                  **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_LOOP_H
+#define CLOOG_LOOP_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+/**
+ * CloogLoop structure:
+ * this structure contains all the informations of a loop generated or to be
+ * generated.
+ * - if the loop has not been processed yet (it is not a result of a call to
+ *   cloog_loop_generate), the domain is the whole iteration domain of a given
+ *   block, the stride is 1 (i.e. there is no stride), block is necessarily not
+ *   NULL and inner is NULL.
+ * - if the loop comes as a result of a cloog_loop_generate call, the domain
+ *   describes the constraints (guards and loop bounds) for only one dimension
+ *   (the last one: outer dimensions being considered as parameters), the stride
+ *   may differ from one (this means that on the considered dimension, a step of
+ *   'stride' must be considered between integral point, the first integral
+ *   point to be considered being the lower bound of the loop), inner may differ
+ *   from NULL, meaning that there are further dimensions and nesting levels in
+ *   the loop.
+ */
+struct cloogloop
+{
+  CloogState *state;          /**< State. */
+  CloogDomain * domain ;      /**< The iteration domain. */
+  CloogDomain *unsimplified;  /**< Unsimplified version of domain. */
+  int otl;                    /**< Loop is executed at most once. */
+  CloogStride *stride;        /**< If not NULL, stride information on iterator
+                               *   (filled only after loop generation).
+                               */
+  CloogBlock * block ;        /**< The included statement block, NULL if none.*/
+  void * usr;		      /**< User field, for library user convenience.
+			       *   This pointer is not freed when the
+			       *   CloogLoop structure is freed.
+			       */
+  struct cloogloop * inner ;  /**< Loops at the next level. */
+  struct cloogloop * next ;   /**< Next loop at the same level. */
+} ;
+typedef struct cloogloop CloogLoop ;
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_loop_print_structure(FILE *, CloogLoop *, int) ;
+void cloog_loop_print(FILE *, CloogLoop *) ;
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_loop_free(CloogLoop *) ;
+
+
+/******************************************************************************
+ *                              Reading functions                             *
+ ******************************************************************************/
+CloogLoop *cloog_loop_from_domain(CloogState *state, CloogDomain *domain,
+				  int number);
+CloogLoop * cloog_loop_read(CloogState *state,
+			    FILE * foo, int number, int nb_parameters);
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogLoop * cloog_loop_block(CloogLoop *loop, int *scaldims, int nb_scattdims);
+CloogLoop * cloog_loop_malloc(CloogState *state);
+CloogLoop *cloog_loop_generate(CloogLoop *loop, CloogDomain *context,
+	int level, int scalar, int *scaldims, int nb_scattdims,
+	CloogOptions *options);
+CloogLoop *cloog_loop_simplify(CloogLoop *loop, CloogDomain *context, int level,
+	int nb_scattdims, CloogOptions *options);
+void cloog_loop_scatter(CloogLoop *, CloogScattering *);
+
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/matrix.h b/x86_64-linux-glibc2.15-4.8/include/cloog/matrix.h
new file mode 100644
index 0000000..2b73039
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/matrix.h
@@ -0,0 +1,59 @@
+#ifndef CLOOG_MATRIX_H
+#define CLOOG_MATRIX_H
+#if defined(__cplusplus)
+extern "C"
+  {
+#endif
+
+/* The CloogMatrix structure is equivalent to the PolyLib Matrix data structure
+ * (see Wil93). This structure is devoted to represent a set of constraints.
+ *
+ * The whole matrix is stored in memory row after row at the p_Init address. p
+ * is an array of pointers where p[i] points to the first element of the i^{th
+ * row. NbRows and NbColumns are respectively the number of rows and columns of
+ * the matrix. Each row corresponds to a constraint. The first element of each
+ * row is an equality/inequality tag. The constraint is an equality p(x) = 0 if
+ * the first element is 0, but it is an inequality p(x) \geq 0 if the first
+ * element is 1. The next elements are the unknown coefficients, followed by
+ * the parameter coefficients, then the constant term. For instance, the
+ * following three constraints:
+ *
+ *     -i + m  = 0
+ *     -j + n >= 0
+ *  i + j - k >= 0
+ *
+ * would be represented by the following rows:
+ *
+ * # eq/in  i   j   k   m   n   cst
+ *     0    0  -1   0   1   0    0
+ *     1   -1   0   0   0   1    0
+ *     1    1   1  -1   0   0    0
+ *
+ * To be able to provide different precision version (CLooG supports 32 bits,
+ * 64 bits and arbitrary precision through the GMP library), the cloog_int_t
+ * type depends on the configuration options (it may be long int for 32 bits
+ * version, long long int for 64 bits version, and mpz_t for multiple precision
+ * version). */
+
+struct cloogmatrix
+{ unsigned NbRows;    /* Number of rows. */
+  unsigned NbColumns; /* Number of columns. */
+  cloog_int_t ** p;         /* Array of pointers to the matrix rows. */
+  cloog_int_t * p_Init;     /* Matrix rows contiguously in memory. */
+};
+
+typedef struct cloogmatrix CloogMatrix;
+
+CloogMatrix *cloog_matrix_alloc (unsigned, unsigned);
+void cloog_matrix_free (CloogMatrix *);
+void cloog_matrix_print_structure(FILE *file, CloogMatrix *M,
+		const char *prefix, const char *suffix);
+CloogMatrix *cloog_matrix_read(FILE *input);
+CloogMatrix *cloog_matrix_read_of_size(FILE *input,
+		unsigned n_row, unsigned n_col);
+void cloog_matrix_print(FILE*, CloogMatrix*);
+
+#if defined(__cplusplus)
+  }
+#endif
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/matrix/constraintset.h b/x86_64-linux-glibc2.15-4.8/include/cloog/matrix/constraintset.h
new file mode 100644
index 0000000..5023162
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/matrix/constraintset.h
@@ -0,0 +1,28 @@
+#ifndef CLOOG_MATRIX_CONSTRAINTSET_H
+#define CLOOG_MATRIX_CONSTRAINTSET_H
+
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+struct cloogconstraintset {
+	CloogMatrix M;
+};
+
+struct cloogequalities {
+	CloogConstraintSet	*constraints;
+	int			*types;
+};
+
+struct cloogconstraint {
+	CloogConstraintSet	*set;
+	cloog_int_t		**line;
+};
+
+CloogConstraintSet *cloog_constraint_set_from_cloog_matrix(CloogMatrix *M);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/names.h b/x86_64-linux-glibc2.15-4.8/include/cloog/names.h
new file mode 100644
index 0000000..7f566f1
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/names.h
@@ -0,0 +1,103 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                             names.h                               **
+    **-------------------------------------------------------------------**
+    **                  First version: august 1st 2002                   **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_NAMES_H
+#define CLOOG_NAMES_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+# define MAX_NAME 50
+# define FIRST_PARAMETER 'M'
+# define FIRST_ITERATOR  'i'
+
+
+/**
+ * CloogNames structure:
+ * this structure contains all the informations about parameter and iterator
+ * names (as strings).
+ */
+struct cloognames
+{ int nb_scalars ;         /**< Scalar dimension number. */
+  int nb_scattering ;      /**< Scattering iterator number. */
+  int nb_iterators ;       /**< Iterator number. */
+  int nb_parameters ;      /**< Parameter number. */
+  char ** scalars ;        /**< The scalar names     (an array of strings). */
+  char ** scattering ;     /**< The scattering names (an array of strings). */
+  char ** iterators ;      /**< The iterator names   (an array of strings). */
+  char ** parameters ;     /**< The parameter names  (an array of strings). */
+  int references;          /**< Number of references to this structure. */
+} ;
+typedef struct cloognames CloogNames ;
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_names_print_structure(FILE *, CloogNames *, int) ;
+void cloog_names_print(FILE *, CloogNames *) ;
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_names_free(CloogNames *) ;
+
+
+/******************************************************************************
+ *                              Reading functions                             *
+ ******************************************************************************/
+char ** cloog_names_read_strings(FILE *file, int nb_items);
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogNames * cloog_names_malloc(void);
+CloogNames * cloog_names_copy(CloogNames *names);
+CloogNames * cloog_names_alloc(void);
+char ** cloog_names_generate_items(int, char *, char) ;
+CloogNames * cloog_names_generate(int, int, int, int, char, char, char, char) ;
+void cloog_names_scalarize(CloogNames *, int, int *) ;
+const char * cloog_names_name_at_level(CloogNames *names, int level);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/options.h b/x86_64-linux-glibc2.15-4.8/include/cloog/options.h
new file mode 100644
index 0000000..f4dd70e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/options.h
@@ -0,0 +1,169 @@
+
+   /**-------------------------------------------------------------------**
+    **                               CLooG                               **
+    **-------------------------------------------------------------------**
+    **                             options.h                             **
+    **-------------------------------------------------------------------**
+    **                  First version: april 19th 2003                   **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+#include <stdio.h>
+
+#ifndef CLOOG_OPTIONS_H
+#define CLOOG_OPTIONS_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+/* Uncomment the following line if you want some information about
+ * maximum total allocated memory for code generation.
+#define CLOOG_MEMORY 
+ */
+#define CLOOG_SCALARS
+
+struct osl_scop;
+
+struct cloogoptions;
+typedef struct cloogoptions CloogOptions;
+struct osl_scop;
+
+struct cloogoptions
+{
+  CloogState *state; /* State. */
+  /* OPTIONS FOR LOOP GENERATION */
+  int l ;           /* Last level to optimize. */
+  int f ;           /* First level to optimize. */
+
+  int *ls;         /* Last level to optimize (statement-wise). */
+  int *fs;         /* First level to optimize (statement-wise). */
+  int fs_ls_size;  /* Size of the fs and ls arrays (same size) */
+  int stop ;        /* Level to stop code generation. */
+  int strides ;     /* 1 if user wants to handle non-unit strides (then loop
+                     * increment can be something else than one), 0 otherwise.
+                     */
+  int sh;	    /* 1 for computing simple hulls */
+  int first_unroll; /* The first dimension to unroll */
+
+  /* OPTIONS FOR PRETTY PRINTING */
+  int esp ;       /* 1 if user wants to spread all equalities, i.e. when there
+                   * is something like "i = 3*j + 1 ; A[i] = 0 ;" the generator
+                   * will write "A[3*j + 1] = 0 ;", 0 otherwise.
+                   */
+  int fsp ;       /* The iteration level where equalities spreading can begin
+                   * (it might happen that the user wants not to spread values
+                   * of scattering iterators).
+                   */
+  int otl ;       /* 1 for eliminate loops running just one time and write them
+                   * as an affectation of the iterator, 0 otherwise.
+                   */
+  int block ;     /* 1 to make one new block {...} per new dimension,
+                   * 0 otherwise.
+                   */
+  int compilable; /* 1 to generate a compilable code by using
+                   * preprocessing, 0 otherwise.
+                   */
+  int callable;   /* 1 to generate callable code by using
+                   * preprocessing, 0 otherwise.
+                   */
+  int language;   /* 1 to generate FORTRAN, 0 for C otherwise. */
+
+  int save_domains;/* Save unsimplified copy of domain. */
+
+  /* MISC OPTIONS */
+  char * name ;   /* Name of the input file. */
+  float time ;    /* Time spent for code generation in seconds. */
+  int openscop;   /* 1 if the input file has OpenScop format, 0 otherwise. */
+  struct osl_scop *scop; /* Input OpenScop scop if any, NULL otherwise. */
+#ifdef CLOOG_MEMORY
+  int memory ;    /* Memory spent for code generation in kilobytes. */
+#endif
+  int quiet;      /* Don't print any informational messages. */
+  /* UNDOCUMENTED OPTIONS FOR THE AUTHOR ONLY */
+  int leaks ;     /* 1 if I want to print the allocation statistics,
+                   * 0 otherwise.
+		   */
+  int backtrack;  /* 1 to perform backtracking in 
+                   * Quillere's algorithm, 0 otherwise.
+		   */
+  int override ;  /* 1 if I want to bypass CLooG decisions on option correctness
+                   * (generated code may be incorrect), 0 otherwise.
+		   */
+  int structure ; /* 1 if I want to print the CloogProgram structure before the
+                   * pretty printed code, 0 otherwise.
+		   */
+  int noblocks ;  /* 1 if I don't want to make statement blocks, 0 otherwise. */
+  int noscalars ; /* 1 if I don't want to use scalar dimensions, 0 otherwise. */
+  int nosimplify; /* 1 if I don't want to simplify polyhedra, 0 otherwise. */
+} ;
+
+
+/******************************************************************************
+ *                          Error reporting functions                         *
+ ******************************************************************************/
+
+enum cloog_msg_type { CLOOG_ERROR, CLOOG_WARNING, CLOOG_INFO };
+
+void cloog_msg(CloogOptions *options, enum cloog_msg_type type,
+		const char *msg, ...);
+void cloog_die(const char *msg, ...);
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_options_print(FILE *, CloogOptions *) ;
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_options_free(CloogOptions *) ;
+
+
+/******************************************************************************
+ *                               Reading function                             *
+ ******************************************************************************/
+void cloog_options_read(CloogState *state, int argc, char **argv,
+			FILE **input, FILE **output, CloogOptions **options);
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogOptions *cloog_options_malloc(CloogState *state);
+void cloog_options_copy_from_osl_scop(struct osl_scop *, CloogOptions *);
+
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/pprint.h b/x86_64-linux-glibc2.15-4.8/include/cloog/pprint.h
new file mode 100644
index 0000000..55e2b5e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/pprint.h
@@ -0,0 +1,67 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                             pprint.h                              **
+    **-------------------------------------------------------------------**
+    **                 First version: october 26th 2001                  **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_PPRINT_H
+#define CLOOG_PPRINT_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+# define MAX_STRING_VAL 32
+# define INDENT_STEP 2
+
+# define EQTYPE_NONE	 0
+# define EQTYPE_CONSTANT 1
+# define EQTYPE_PUREITEM 2
+# define EQTYPE_EXAFFINE 3
+
+#define CLOOG_LANGUAGE_C 0
+#define CLOOG_LANGUAGE_FORTRAN 1
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void clast_pprint(FILE *foo, struct clast_stmt *root, int indent, 
+	    CloogOptions *options);
+
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/program.h b/x86_64-linux-glibc2.15-4.8/include/cloog/program.h
new file mode 100644
index 0000000..530d21f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/program.h
@@ -0,0 +1,116 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                            program.h                              **
+    **-------------------------------------------------------------------**
+    **                 First version: october 25th 2001                  **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_PROGRAM_H
+#define CLOOG_PROGRAM_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+# define MAX_STRING 1024
+# define MEGA 1000000  /* One million. */
+
+
+/**
+ * CloogProgram structure:
+ * this structure contains all the informations of a program generated or to be
+ * generated.
+ */
+struct cloogprogram
+{ /* Basic program description fields. */
+  char language ;              /**< The language of the program. */
+  int  nb_scattdims ;          /**< Scattering dimension number. */
+  CloogDomain    * context ;   /**< The context of the program. */
+  CloogLoop      * loop ;      /**< The loops of the program. */
+  CloogNames     * names ;     /**< Iterators and parameters names. */
+  CloogBlockList * blocklist ; /**< The statement block list. */
+  
+  /* Internal service fields, filled up by cloog_program_scatter function. */
+  int * scaldims ;             /**< Boolean array saying whether a given
+                                *   scattering dimension is scalar or not.
+				*/
+  /* Library user reserved field. */
+  void * usr;		       /**< User field, for library user convenience.
+			        *   This pointer is not freed when the
+			        *   CloogProgram structure is freed.
+			        */
+} ;
+typedef struct cloogprogram CloogProgram ;
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_program_print_structure(FILE *, CloogProgram *, int) ;
+void cloog_program_print(FILE *, CloogProgram *) ;
+void cloog_program_pprint(FILE *, CloogProgram *, CloogOptions *) ;
+void cloog_program_dump_cloog(FILE *, CloogProgram *, CloogScatteringList *);
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_program_free(CloogProgram *) ;
+
+
+/******************************************************************************
+ *                               Reading function                             *
+ ******************************************************************************/
+CloogProgram * cloog_program_read(FILE *, CloogOptions *) ;
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogProgram * cloog_program_malloc(void);
+CloogProgram * cloog_program_alloc(CloogDomain *context, CloogUnionDomain *ud,
+	CloogOptions *options);
+CloogProgram * cloog_program_generate(CloogProgram *, CloogOptions *) ;
+void cloog_program_block(CloogProgram *program,
+	CloogScatteringList *scattering, CloogOptions *options);
+void cloog_program_extract_scalars(CloogProgram *program,
+	CloogScatteringList *scattering, CloogOptions *options);
+void cloog_program_scatter(CloogProgram *program,
+			CloogScatteringList *scattering, CloogOptions *options);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
+
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/state.h b/x86_64-linux-glibc2.15-4.8/include/cloog/state.h
new file mode 100644
index 0000000..ebc3272
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/state.h
@@ -0,0 +1,46 @@
+#ifndef CLOOG_STATE_H
+#define CLOOG_STATE_H
+
+struct cloogbackend;
+typedef struct cloogbackend CloogBackend;
+
+#if defined(__cplusplus)
+extern "C" {
+#endif 
+
+struct cloogstate {
+  CloogBackend *backend;
+
+  cloog_int_t zero;
+  cloog_int_t one;
+  cloog_int_t negone;
+
+  int block_allocated;
+  int block_freed;
+  int block_max;
+
+  int domain_allocated;
+  int domain_freed;
+  int domain_max;
+
+  int loop_allocated;
+  int loop_freed;
+  int loop_max;
+
+  int statement_allocated;
+  int statement_freed;
+  int statement_max;
+};
+typedef struct cloogstate CloogState;
+
+CloogState *cloog_core_state_malloc(void);
+CloogState *cloog_state_malloc(void);
+
+void cloog_core_state_free(CloogState *state);
+void cloog_state_free(CloogState *state);
+
+#if defined(__cplusplus)
+}
+#endif 
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/statement.h b/x86_64-linux-glibc2.15-4.8/include/cloog/statement.h
new file mode 100644
index 0000000..abc505e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/statement.h
@@ -0,0 +1,85 @@
+
+   /**-------------------------------------------------------------------**
+    **                              CLooG                                **
+    **-------------------------------------------------------------------**
+    **                           statement.h                             **
+    **-------------------------------------------------------------------**
+    **                  First version: november 4th 2001                 **
+    **-------------------------------------------------------------------**/
+
+
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_STATEMENT_H
+#define CLOOG_STATEMENT_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+
+struct cloogstatement
+{
+  CloogState *state;             /* State. */
+  char *name;			 /* Name of the statement. */
+  int number;                    /* The statement unique number. */
+  void * usr ;                   /* A pointer for library users convenience. */
+  struct cloogstatement * next ; /* Pointer to the next statement with the
+                                  * same original domain and the same
+				  * scattering function.
+				  */
+} ;
+typedef struct cloogstatement CloogStatement ;
+
+
+/******************************************************************************
+ *                          Structure display function                        *
+ ******************************************************************************/
+void cloog_statement_print_structure(FILE *, CloogStatement *, int) ;
+void cloog_statement_print(FILE *, CloogStatement *) ;
+
+
+/******************************************************************************
+ *                         Memory deallocation function                       *
+ ******************************************************************************/
+void cloog_statement_free(CloogStatement *) ;
+
+
+/******************************************************************************
+ *                            Processing functions                            *
+ ******************************************************************************/
+CloogStatement * cloog_statement_malloc(CloogState *state);
+CloogStatement * cloog_statement_alloc(CloogState *state, int);
+CloogStatement * cloog_statement_copy(CloogStatement *) ;
+void cloog_statement_add(CloogStatement**, CloogStatement**, CloogStatement*) ;
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
+
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/stride.h b/x86_64-linux-glibc2.15-4.8/include/cloog/stride.h
new file mode 100644
index 0000000..f93dc4e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/stride.h
@@ -0,0 +1,33 @@
+#ifndef CLOOG_STRIDE_H
+#define CLOOG_STRIDE_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif 
+
+/**
+ * Information about strides.
+ */
+struct cloogstride {
+  int references;
+  cloog_int_t stride;         /**< The actual stride. */
+  cloog_int_t offset;         /**< Offset of strided loop. */
+  cloog_int_t factor;
+  CloogConstraint *constraint;
+};
+typedef struct cloogstride CloogStride;
+
+CloogStride *cloog_stride_alloc(cloog_int_t stride, cloog_int_t offset);
+CloogStride *cloog_stride_alloc_from_constraint(cloog_int_t stride,
+	CloogConstraint *constraint, cloog_int_t factor);
+CloogStride *cloog_stride_copy(CloogStride *stride);
+void cloog_stride_free(CloogStride *stride);
+
+CloogConstraint *cloog_constraint_stride_lower_bound(CloogConstraint *c,
+	int level, CloogStride *stride);
+
+#if defined(__cplusplus)
+}
+#endif 
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/union_domain.h b/x86_64-linux-glibc2.15-4.8/include/cloog/union_domain.h
new file mode 100644
index 0000000..5c6ff86
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/union_domain.h
@@ -0,0 +1,52 @@
+#ifndef CLOOG_UNION_DOMAIN_H
+#define CLOOG_UNION_DOMAIN_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif 
+
+struct osl_scop;
+
+/**
+ * CloogNamedDomainList structure:
+ * this structure reprensents a node of a linked list of CloogDomain structures.
+ */
+struct cloognameddomainlist {
+  CloogDomain *domain;              /**< An element of the list. */
+  CloogScattering *scattering;      /**< Scattering function for domain. */
+  char *name;                       /**< Name of the domain. */
+  void *usr;                        /**< A pointer for library user's convenience. */
+  struct cloognameddomainlist *next;/**< Pointer to the next element of the list.*/
+};
+typedef struct cloognameddomainlist CloogNamedDomainList;
+
+/**
+ * A structure representing the input domains and scattering functions.
+ */
+struct clooguniondomain {
+	int n_name[3];
+	char **name[3];
+	CloogNamedDomainList *domain;
+	CloogNamedDomainList **next_domain;
+};
+typedef struct clooguniondomain CloogUnionDomain;
+
+enum cloog_dim_type { CLOOG_PARAM, CLOOG_ITER, CLOOG_SCAT };
+
+CloogUnionDomain *cloog_union_domain_read(FILE *file, int nb_par,
+	CloogOptions *options);
+CloogUnionDomain *cloog_union_domain_alloc(int nb_par);
+CloogUnionDomain *cloog_union_domain_add_domain(CloogUnionDomain *ud,
+	const char *name, CloogDomain *domain, CloogScattering *scattering,
+	void *usr);
+CloogUnionDomain *cloog_union_domain_set_name(CloogUnionDomain *ud,
+	enum cloog_dim_type type, int index, const char *name);
+void cloog_union_domain_free(CloogUnionDomain *ud);
+CloogUnionDomain *cloog_union_domain_from_osl_scop(CloogState *,
+                                                   struct osl_scop *);
+
+#if defined(__cplusplus)
+}
+#endif 
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/cloog/version.h b/x86_64-linux-glibc2.15-4.8/include/cloog/version.h
new file mode 100644
index 0000000..e24356c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/cloog/version.h
@@ -0,0 +1,50 @@
+/******************************************************************************
+ *               CLooG : the Chunky Loop Generator (experimental)             *
+ ******************************************************************************
+ *                                                                            *
+ * Copyright (C) 2001-2005 Cedric Bastoul                                     *
+ *                                                                            *
+ * This library is free software; you can redistribute it and/or              *
+ * modify it under the terms of the GNU Lesser General Public                 *
+ * License as published by the Free Software Foundation; either               *
+ * version 2.1 of the License, or (at your option) any later version.         *
+ *                                                                            *
+ * This library is distributed in the hope that it will be useful,            *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          *
+ * Lesser General Public License for more details.                            *
+ *                                                                            *
+ * You should have received a copy of the GNU Lesser General Public           *
+ * License along with this library; if not, write to the Free Software        *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,                         *
+ * Boston, MA  02110-1301  USA                                                *
+ *                                                                            *
+ * CLooG, the Chunky Loop Generator                                           *
+ * Written by Cedric Bastoul, Cedric.Bastoul@inria.fr                         *
+ *                                                                            *
+ ******************************************************************************/
+
+
+#ifndef CLOOG_VERSION_H
+#define CLOOG_VERSION_H
+#if defined(__cplusplus)
+extern "C" 
+  {
+#endif 
+
+#define CLOOG_VERSION_MAJOR 0
+#define CLOOG_VERSION_MINOR 18
+#define CLOOG_VERSION_REVISION 0
+
+const char *cloog_version(void);
+
+int cloog_version_major(void);
+
+int cloog_version_minor(void);
+
+int cloog_version_revision(void);
+
+#if defined(__cplusplus)
+  }
+#endif 
+#endif /* define _H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/gmp.h b/x86_64-linux-glibc2.15-4.8/include/gmp.h
new file mode 100644
index 0000000..f973c14
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/gmp.h
@@ -0,0 +1,2279 @@
+/* Definitions for GNU multiple precision functions.   -*- mode: c -*-
+
+Copyright 1991, 1993, 1994, 1995, 1996, 1997, 1999, 2000, 2001, 2002, 2003,
+2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation,
+Inc.
+
+This file is part of the GNU MP Library.
+
+The GNU MP Library is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+The GNU MP Library is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
+License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with the GNU MP Library.  If not, see http://www.gnu.org/licenses/.  */
+
+#ifndef __GMP_H__
+
+#if defined (__cplusplus)
+#include <iosfwd>   /* for std::istream, std::ostream, std::string */
+#include <cstdio>
+#endif
+
+
+/* Instantiated by configure. */
+#if ! defined (__GMP_WITHIN_CONFIGURE)
+#define __GMP_HAVE_HOST_CPU_FAMILY_power   0
+#define __GMP_HAVE_HOST_CPU_FAMILY_powerpc 0
+#define GMP_LIMB_BITS                      64
+#define GMP_NAIL_BITS                      0
+#endif
+#define GMP_NUMB_BITS     (GMP_LIMB_BITS - GMP_NAIL_BITS)
+#define GMP_NUMB_MASK     ((~ __GMP_CAST (mp_limb_t, 0)) >> GMP_NAIL_BITS)
+#define GMP_NUMB_MAX      GMP_NUMB_MASK
+#define GMP_NAIL_MASK     (~ GMP_NUMB_MASK)
+
+
+/* The following (everything under ifndef __GNU_MP__) must be identical in
+   gmp.h and mp.h to allow both to be included in an application or during
+   the library build.  */
+#ifndef __GNU_MP__
+#define __GNU_MP__ 5
+
+#define __need_size_t  /* tell gcc stddef.h we only want size_t */
+#if defined (__cplusplus)
+#include <cstddef>     /* for size_t */
+#else
+#include <stddef.h>    /* for size_t */
+#endif
+#undef __need_size_t
+
+/* Instantiated by configure. */
+#if ! defined (__GMP_WITHIN_CONFIGURE)
+/* #undef _LONG_LONG_LIMB */
+#define __GMP_LIBGMP_DLL  0
+#endif
+
+
+/* __STDC__ - some ANSI compilers define this only to 0, hence the use of
+       "defined" and not "__STDC__-0".  In particular Sun workshop C 5.0
+       sets __STDC__ to 0, but requires "##" for token pasting.
+
+   _AIX - gnu ansidecl.h asserts that all known AIX compilers are ANSI but
+       don't always define __STDC__.
+
+   __DECC - current versions of DEC C (5.9 for instance) for alpha are ANSI,
+       but don't define __STDC__ in their default mode.  Don't know if old
+       versions might have been K&R, but let's not worry about that unless
+       someone is still using one.
+
+   _mips - gnu ansidecl.h says the RISC/OS MIPS compiler is ANSI in SVR4
+       mode, but doesn't define __STDC__.
+
+   _MSC_VER - Microsoft C is ANSI, but __STDC__ is undefined unless the /Za
+       option is given (in which case it's 1).
+
+   _WIN32 - tested for by gnu ansidecl.h, no doubt on the assumption that
+      all w32 compilers are ansi.
+
+   Note: This same set of tests is used by gen-psqr.c and
+   demos/expr/expr-impl.h, so if anything needs adding, then be sure to
+   update those too.  */
+
+#if  defined (__STDC__)                                 \
+  || defined (__cplusplus)                              \
+  || defined (_AIX)                                     \
+  || defined (__DECC)                                   \
+  || (defined (__mips) && defined (_SYSTYPE_SVR4))      \
+  || defined (_MSC_VER)                                 \
+  || defined (_WIN32)
+#define __GMP_HAVE_CONST        1
+#define __GMP_HAVE_PROTOTYPES   1
+#define __GMP_HAVE_TOKEN_PASTE  1
+#else
+#define __GMP_HAVE_CONST        0
+#define __GMP_HAVE_PROTOTYPES   0
+#define __GMP_HAVE_TOKEN_PASTE  0
+#endif
+
+
+#if __GMP_HAVE_CONST
+#define __gmp_const   const
+#define __gmp_signed  signed
+#else
+#define __gmp_const
+#define __gmp_signed
+#endif
+
+
+/* __GMP_DECLSPEC supports Windows DLL versions of libgmp, and is empty in
+   all other circumstances.
+
+   When compiling objects for libgmp, __GMP_DECLSPEC is an export directive,
+   or when compiling for an application it's an import directive.  The two
+   cases are differentiated by __GMP_WITHIN_GMP defined by the GMP Makefiles
+   (and not defined from an application).
+
+   __GMP_DECLSPEC_XX is similarly used for libgmpxx.  __GMP_WITHIN_GMPXX
+   indicates when building libgmpxx, and in that case libgmpxx functions are
+   exports, but libgmp functions which might get called are imports.
+
+   Libtool DLL_EXPORT define is not used.
+
+   There's no attempt to support GMP built both static and DLL.  Doing so
+   would mean applications would have to tell us which of the two is going
+   to be used when linking, and that seems very tedious and error prone if
+   using GMP by hand, and equally tedious from a package since autoconf and
+   automake don't give much help.
+
+   __GMP_DECLSPEC is required on all documented global functions and
+   variables, the various internals in gmp-impl.h etc can be left unadorned.
+   But internals used by the test programs or speed measuring programs
+   should have __GMP_DECLSPEC, and certainly constants or variables must
+   have it or the wrong address will be resolved.
+
+   In gcc __declspec can go at either the start or end of a prototype.
+
+   In Microsoft C __declspec must go at the start, or after the type like
+   void __declspec(...) *foo()".  There's no __dllexport or anything to
+   guard against someone foolish #defining dllexport.  _export used to be
+   available, but no longer.
+
+   In Borland C _export still exists, but needs to go after the type, like
+   "void _export foo();".  Would have to change the __GMP_DECLSPEC syntax to
+   make use of that.  Probably more trouble than it's worth.  */
+
+#if defined (__GNUC__)
+#define __GMP_DECLSPEC_EXPORT  __declspec(__dllexport__)
+#define __GMP_DECLSPEC_IMPORT  __declspec(__dllimport__)
+#endif
+#if defined (_MSC_VER) || defined (__BORLANDC__)
+#define __GMP_DECLSPEC_EXPORT  __declspec(dllexport)
+#define __GMP_DECLSPEC_IMPORT  __declspec(dllimport)
+#endif
+#ifdef __WATCOMC__
+#define __GMP_DECLSPEC_EXPORT  __export
+#define __GMP_DECLSPEC_IMPORT  __import
+#endif
+#ifdef __IBMC__
+#define __GMP_DECLSPEC_EXPORT  _Export
+#define __GMP_DECLSPEC_IMPORT  _Import
+#endif
+
+#if __GMP_LIBGMP_DLL
+#if __GMP_WITHIN_GMP
+/* compiling to go into a DLL libgmp */
+#define __GMP_DECLSPEC  __GMP_DECLSPEC_EXPORT
+#else
+/* compiling to go into an application which will link to a DLL libgmp */
+#define __GMP_DECLSPEC  __GMP_DECLSPEC_IMPORT
+#endif
+#else
+/* all other cases */
+#define __GMP_DECLSPEC
+#endif
+
+
+#ifdef __GMP_SHORT_LIMB
+typedef unsigned int		mp_limb_t;
+typedef int			mp_limb_signed_t;
+#else
+#ifdef _LONG_LONG_LIMB
+typedef unsigned long long int	mp_limb_t;
+typedef long long int		mp_limb_signed_t;
+#else
+typedef unsigned long int	mp_limb_t;
+typedef long int		mp_limb_signed_t;
+#endif
+#endif
+typedef unsigned long int	mp_bitcnt_t;
+
+/* For reference, note that the name __mpz_struct gets into C++ mangled
+   function names, which means although the "__" suggests an internal, we
+   must leave this name for binary compatibility.  */
+typedef struct
+{
+  int _mp_alloc;		/* Number of *limbs* allocated and pointed
+				   to by the _mp_d field.  */
+  int _mp_size;			/* abs(_mp_size) is the number of limbs the
+				   last field points to.  If _mp_size is
+				   negative this is a negative number.  */
+  mp_limb_t *_mp_d;		/* Pointer to the limbs.  */
+} __mpz_struct;
+
+#endif /* __GNU_MP__ */
+
+
+typedef __mpz_struct MP_INT;    /* gmp 1 source compatibility */
+typedef __mpz_struct mpz_t[1];
+
+typedef mp_limb_t *		mp_ptr;
+typedef __gmp_const mp_limb_t *	mp_srcptr;
+#if defined (_CRAY) && ! defined (_CRAYMPP)
+/* plain `int' is much faster (48 bits) */
+#define __GMP_MP_SIZE_T_INT     1
+typedef int			mp_size_t;
+typedef int			mp_exp_t;
+#else
+#define __GMP_MP_SIZE_T_INT     0
+typedef long int		mp_size_t;
+typedef long int		mp_exp_t;
+#endif
+
+typedef struct
+{
+  __mpz_struct _mp_num;
+  __mpz_struct _mp_den;
+} __mpq_struct;
+
+typedef __mpq_struct MP_RAT;    /* gmp 1 source compatibility */
+typedef __mpq_struct mpq_t[1];
+
+typedef struct
+{
+  int _mp_prec;			/* Max precision, in number of `mp_limb_t's.
+				   Set by mpf_init and modified by
+				   mpf_set_prec.  The area pointed to by the
+				   _mp_d field contains `prec' + 1 limbs.  */
+  int _mp_size;			/* abs(_mp_size) is the number of limbs the
+				   last field points to.  If _mp_size is
+				   negative this is a negative number.  */
+  mp_exp_t _mp_exp;		/* Exponent, in the base of `mp_limb_t'.  */
+  mp_limb_t *_mp_d;		/* Pointer to the limbs.  */
+} __mpf_struct;
+
+/* typedef __mpf_struct MP_FLOAT; */
+typedef __mpf_struct mpf_t[1];
+
+/* Available random number generation algorithms.  */
+typedef enum
+{
+  GMP_RAND_ALG_DEFAULT = 0,
+  GMP_RAND_ALG_LC = GMP_RAND_ALG_DEFAULT /* Linear congruential.  */
+} gmp_randalg_t;
+
+/* Random state struct.  */
+typedef struct
+{
+  mpz_t _mp_seed;	  /* _mp_d member points to state of the generator. */
+  gmp_randalg_t _mp_alg;  /* Currently unused. */
+  union {
+    void *_mp_lc;         /* Pointer to function pointers structure.  */
+  } _mp_algdata;
+} __gmp_randstate_struct;
+typedef __gmp_randstate_struct gmp_randstate_t[1];
+
+/* Types for function declarations in gmp files.  */
+/* ??? Should not pollute user name space with these ??? */
+typedef __gmp_const __mpz_struct *mpz_srcptr;
+typedef __mpz_struct *mpz_ptr;
+typedef __gmp_const __mpf_struct *mpf_srcptr;
+typedef __mpf_struct *mpf_ptr;
+typedef __gmp_const __mpq_struct *mpq_srcptr;
+typedef __mpq_struct *mpq_ptr;
+
+
+/* This is not wanted in mp.h, so put it outside the __GNU_MP__ common
+   section. */
+#if __GMP_LIBGMP_DLL
+#if __GMP_WITHIN_GMPXX
+/* compiling to go into a DLL libgmpxx */
+#define __GMP_DECLSPEC_XX  __GMP_DECLSPEC_EXPORT
+#else
+/* compiling to go into a application which will link to a DLL libgmpxx */
+#define __GMP_DECLSPEC_XX  __GMP_DECLSPEC_IMPORT
+#endif
+#else
+/* all other cases */
+#define __GMP_DECLSPEC_XX
+#endif
+
+
+#if __GMP_HAVE_PROTOTYPES
+#define __GMP_PROTO(x) x
+#else
+#define __GMP_PROTO(x) ()
+#endif
+
+#ifndef __MPN
+#if __GMP_HAVE_TOKEN_PASTE
+#define __MPN(x) __gmpn_##x
+#else
+#define __MPN(x) __gmpn_/**/x
+#endif
+#endif
+
+/* For reference, "defined(EOF)" cannot be used here.  In g++ 2.95.4,
+   <iostream> defines EOF but not FILE.  */
+#if defined (FILE)                                              \
+  || defined (H_STDIO)                                          \
+  || defined (_H_STDIO)               /* AIX */                 \
+  || defined (_STDIO_H)               /* glibc, Sun, SCO */     \
+  || defined (_STDIO_H_)              /* BSD, OSF */            \
+  || defined (__STDIO_H)              /* Borland */             \
+  || defined (__STDIO_H__)            /* IRIX */                \
+  || defined (_STDIO_INCLUDED)        /* HPUX */                \
+  || defined (__dj_include_stdio_h_)  /* DJGPP */               \
+  || defined (_FILE_DEFINED)          /* Microsoft */           \
+  || defined (__STDIO__)              /* Apple MPW MrC */       \
+  || defined (_MSL_STDIO_H)           /* Metrowerks */          \
+  || defined (_STDIO_H_INCLUDED)      /* QNX4 */		\
+  || defined (_ISO_STDIO_ISO_H)       /* Sun C++ */		\
+  || defined (__STDIO_LOADED)         /* VMS */
+#define _GMP_H_HAVE_FILE 1
+#endif
+
+/* In ISO C, if a prototype involving "struct obstack *" is given without
+   that structure defined, then the struct is scoped down to just the
+   prototype, causing a conflict if it's subsequently defined for real.  So
+   only give prototypes if we've got obstack.h.  */
+#if defined (_OBSTACK_H)   /* glibc <obstack.h> */
+#define _GMP_H_HAVE_OBSTACK 1
+#endif
+
+/* The prototypes for gmp_vprintf etc are provided only if va_list is
+   available, via an application having included <stdarg.h> or <varargs.h>.
+   Usually va_list is a typedef so can't be tested directly, but C99
+   specifies that va_start is a macro (and it was normally a macro on past
+   systems too), so look for that.
+
+   <stdio.h> will define some sort of va_list for vprintf and vfprintf, but
+   let's not bother trying to use that since it's not standard and since
+   application uses for gmp_vprintf etc will almost certainly require the
+   whole <stdarg.h> or <varargs.h> anyway.  */
+
+#ifdef va_start
+#define _GMP_H_HAVE_VA_LIST 1
+#endif
+
+/* Test for gcc >= maj.min, as per __GNUC_PREREQ in glibc */
+#if defined (__GNUC__) && defined (__GNUC_MINOR__)
+#define __GMP_GNUC_PREREQ(maj, min) \
+  ((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min))
+#else
+#define __GMP_GNUC_PREREQ(maj, min)  0
+#endif
+
+/* "pure" is in gcc 2.96 and up, see "(gcc)Function Attributes".  Basically
+   it means a function does nothing but examine its arguments and memory
+   (global or via arguments) to generate a return value, but changes nothing
+   and has no side-effects.  __GMP_NO_ATTRIBUTE_CONST_PURE lets
+   tune/common.c etc turn this off when trying to write timing loops.  */
+#if __GMP_GNUC_PREREQ (2,96) && ! defined (__GMP_NO_ATTRIBUTE_CONST_PURE)
+#define __GMP_ATTRIBUTE_PURE   __attribute__ ((__pure__))
+#else
+#define __GMP_ATTRIBUTE_PURE
+#endif
+
+
+/* __GMP_CAST allows us to use static_cast in C++, so our macros are clean
+   to "g++ -Wold-style-cast".
+
+   Casts in "extern inline" code within an extern "C" block don't induce
+   these warnings, so __GMP_CAST only needs to be used on documented
+   macros.  */
+
+#ifdef __cplusplus
+#define __GMP_CAST(type, expr)  (static_cast<type> (expr))
+#else
+#define __GMP_CAST(type, expr)  ((type) (expr))
+#endif
+
+
+/* An empty "throw ()" means the function doesn't throw any C++ exceptions,
+   this can save some stack frame info in applications.
+
+   Currently it's given only on functions which never divide-by-zero etc,
+   don't allocate memory, and are expected to never need to allocate memory.
+   This leaves open the possibility of a C++ throw from a future GMP
+   exceptions scheme.
+
+   mpz_set_ui etc are omitted to leave open the lazy allocation scheme
+   described in doc/tasks.html.  mpz_get_d etc are omitted to leave open
+   exceptions for float overflows.
+
+   Note that __GMP_NOTHROW must be given on any inlines the same as on their
+   prototypes (for g++ at least, where they're used together).  Note also
+   that g++ 3.0 demands that __GMP_NOTHROW is before other attributes like
+   __GMP_ATTRIBUTE_PURE.  */
+
+#if defined (__cplusplus)
+#define __GMP_NOTHROW  throw ()
+#else
+#define __GMP_NOTHROW
+#endif
+
+
+/* PORTME: What other compilers have a useful "extern inline"?  "static
+   inline" would be an acceptable substitute if the compiler (or linker)
+   discards unused statics.  */
+
+ /* gcc has __inline__ in all modes, including strict ansi.  Give a prototype
+    for an inline too, so as to correctly specify "dllimport" on windows, in
+    case the function is called rather than inlined.
+    GCC 4.3 and above with -std=c99 or -std=gnu99 implements ISO C99
+    inline semantics, unless -fgnu89-inline is used.  */
+#ifdef __GNUC__
+#if (defined __GNUC_STDC_INLINE__) || (__GNUC__ == 4 && __GNUC_MINOR__ == 2)
+#define __GMP_EXTERN_INLINE extern __inline__ __attribute__ ((__gnu_inline__))
+#else
+#define __GMP_EXTERN_INLINE      extern __inline__
+#endif
+#define __GMP_INLINE_PROTOTYPES  1
+#endif
+
+/* DEC C (eg. version 5.9) supports "static __inline foo()", even in -std1
+   strict ANSI mode.  Inlining is done even when not optimizing (ie. -O0
+   mode, which is the default), but an unnecessary local copy of foo is
+   emitted unless -O is used.  "extern __inline" is accepted, but the
+   "extern" appears to be ignored, ie. it becomes a plain global function
+   but which is inlined within its file.  Don't know if all old versions of
+   DEC C supported __inline, but as a start let's do the right thing for
+   current versions.  */
+#ifdef __DECC
+#define __GMP_EXTERN_INLINE  static __inline
+#endif
+
+/* SCO OpenUNIX 8 cc supports "static inline foo()" but not in -Xc strict
+   ANSI mode (__STDC__ is 1 in that mode).  Inlining only actually takes
+   place under -O.  Without -O "foo" seems to be emitted whether it's used
+   or not, which is wasteful.  "extern inline foo()" isn't useful, the
+   "extern" is apparently ignored, so foo is inlined if possible but also
+   emitted as a global, which causes multiple definition errors when
+   building a shared libgmp.  */
+#ifdef __SCO_VERSION__
+#if __SCO_VERSION__ > 400000000 && __STDC__ != 1 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  static inline
+#endif
+#endif
+
+/* Microsoft's C compiler accepts __inline */
+#ifdef _MSC_VER
+#define __GMP_EXTERN_INLINE  __inline
+#endif
+
+/* Recent enough Sun C compilers want "inline" */
+#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x560 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  inline
+#endif
+
+/* Somewhat older Sun C compilers want "static inline" */
+#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x540 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  static inline
+#endif
+
+
+/* C++ always has "inline" and since it's a normal feature the linker should
+   discard duplicate non-inlined copies, or if it doesn't then that's a
+   problem for everyone, not just GMP.  */
+#if defined (__cplusplus) && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  inline
+#endif
+
+/* Don't do any inlining within a configure run, since if the compiler ends
+   up emitting copies of the code into the object file it can end up
+   demanding the various support routines (like mpn_popcount) for linking,
+   making the "alloca" test and perhaps others fail.  And on hppa ia64 a
+   pre-release gcc 3.2 was seen not respecting the "extern" in "extern
+   __inline__", triggering this problem too.  */
+#if defined (__GMP_WITHIN_CONFIGURE) && ! __GMP_WITHIN_CONFIGURE_INLINE
+#undef __GMP_EXTERN_INLINE
+#endif
+
+/* By default, don't give a prototype when there's going to be an inline
+   version.  Note in particular that Cray C++ objects to the combination of
+   prototype and inline.  */
+#ifdef __GMP_EXTERN_INLINE
+#ifndef __GMP_INLINE_PROTOTYPES
+#define __GMP_INLINE_PROTOTYPES  0
+#endif
+#else
+#define __GMP_INLINE_PROTOTYPES  1
+#endif
+
+
+#define __GMP_ABS(x)   ((x) >= 0 ? (x) : -(x))
+#define __GMP_MAX(h,i) ((h) > (i) ? (h) : (i))
+
+/* __GMP_USHRT_MAX is not "~ (unsigned short) 0" because short is promoted
+   to int by "~".  */
+#define __GMP_UINT_MAX   (~ (unsigned) 0)
+#define __GMP_ULONG_MAX  (~ (unsigned long) 0)
+#define __GMP_USHRT_MAX  ((unsigned short) ~0)
+
+
+/* __builtin_expect is in gcc 3.0, and not in 2.95. */
+#if __GMP_GNUC_PREREQ (3,0)
+#define __GMP_LIKELY(cond)    __builtin_expect ((cond) != 0, 1)
+#define __GMP_UNLIKELY(cond)  __builtin_expect ((cond) != 0, 0)
+#else
+#define __GMP_LIKELY(cond)    (cond)
+#define __GMP_UNLIKELY(cond)  (cond)
+#endif
+
+#ifdef _CRAY
+#define __GMP_CRAY_Pragma(str)  _Pragma (str)
+#else
+#define __GMP_CRAY_Pragma(str)
+#endif
+
+
+/* Allow direct user access to numerator and denominator of a mpq_t object.  */
+#define mpq_numref(Q) (&((Q)->_mp_num))
+#define mpq_denref(Q) (&((Q)->_mp_den))
+
+
+#if defined (__cplusplus)
+extern "C" {
+using std::FILE;
+#endif
+
+#define mp_set_memory_functions __gmp_set_memory_functions
+__GMP_DECLSPEC void mp_set_memory_functions __GMP_PROTO ((void *(*) (size_t),
+				      void *(*) (void *, size_t, size_t),
+				      void (*) (void *, size_t))) __GMP_NOTHROW;
+
+#define mp_get_memory_functions __gmp_get_memory_functions
+__GMP_DECLSPEC void mp_get_memory_functions __GMP_PROTO ((void *(**) (size_t),
+                                      void *(**) (void *, size_t, size_t),
+                                      void (**) (void *, size_t))) __GMP_NOTHROW;
+
+#define mp_bits_per_limb __gmp_bits_per_limb
+__GMP_DECLSPEC extern __gmp_const int mp_bits_per_limb;
+
+#define gmp_errno __gmp_errno
+__GMP_DECLSPEC extern int gmp_errno;
+
+#define gmp_version __gmp_version
+__GMP_DECLSPEC extern __gmp_const char * __gmp_const gmp_version;
+
+
+/**************** Random number routines.  ****************/
+
+/* obsolete */
+#define gmp_randinit __gmp_randinit
+__GMP_DECLSPEC void gmp_randinit __GMP_PROTO ((gmp_randstate_t, gmp_randalg_t, ...));
+
+#define gmp_randinit_default __gmp_randinit_default
+__GMP_DECLSPEC void gmp_randinit_default __GMP_PROTO ((gmp_randstate_t));
+
+#define gmp_randinit_lc_2exp __gmp_randinit_lc_2exp
+__GMP_DECLSPEC void gmp_randinit_lc_2exp __GMP_PROTO ((gmp_randstate_t,
+						       mpz_srcptr, unsigned long int,
+						       mp_bitcnt_t));
+
+#define gmp_randinit_lc_2exp_size __gmp_randinit_lc_2exp_size
+__GMP_DECLSPEC int gmp_randinit_lc_2exp_size __GMP_PROTO ((gmp_randstate_t, mp_bitcnt_t));
+
+#define gmp_randinit_mt __gmp_randinit_mt
+__GMP_DECLSPEC void gmp_randinit_mt __GMP_PROTO ((gmp_randstate_t));
+
+#define gmp_randinit_set __gmp_randinit_set
+__GMP_DECLSPEC void gmp_randinit_set __GMP_PROTO ((gmp_randstate_t, __gmp_const __gmp_randstate_struct *));
+
+#define gmp_randseed __gmp_randseed
+__GMP_DECLSPEC void gmp_randseed __GMP_PROTO ((gmp_randstate_t, mpz_srcptr));
+
+#define gmp_randseed_ui __gmp_randseed_ui
+__GMP_DECLSPEC void gmp_randseed_ui __GMP_PROTO ((gmp_randstate_t, unsigned long int));
+
+#define gmp_randclear __gmp_randclear
+__GMP_DECLSPEC void gmp_randclear __GMP_PROTO ((gmp_randstate_t));
+
+#define gmp_urandomb_ui __gmp_urandomb_ui
+__GMP_DECLSPEC unsigned long gmp_urandomb_ui __GMP_PROTO ((gmp_randstate_t, unsigned long));
+
+#define gmp_urandomm_ui __gmp_urandomm_ui
+__GMP_DECLSPEC unsigned long gmp_urandomm_ui __GMP_PROTO ((gmp_randstate_t, unsigned long));
+
+
+/**************** Formatted output routines.  ****************/
+
+#define gmp_asprintf __gmp_asprintf
+__GMP_DECLSPEC int gmp_asprintf __GMP_PROTO ((char **, __gmp_const char *, ...));
+
+#define gmp_fprintf __gmp_fprintf
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC int gmp_fprintf __GMP_PROTO ((FILE *, __gmp_const char *, ...));
+#endif
+
+#define gmp_obstack_printf __gmp_obstack_printf
+#if defined (_GMP_H_HAVE_OBSTACK)
+__GMP_DECLSPEC int gmp_obstack_printf __GMP_PROTO ((struct obstack *, __gmp_const char *, ...));
+#endif
+
+#define gmp_obstack_vprintf __gmp_obstack_vprintf
+#if defined (_GMP_H_HAVE_OBSTACK) && defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_obstack_vprintf __GMP_PROTO ((struct obstack *, __gmp_const char *, va_list));
+#endif
+
+#define gmp_printf __gmp_printf
+__GMP_DECLSPEC int gmp_printf __GMP_PROTO ((__gmp_const char *, ...));
+
+#define gmp_snprintf __gmp_snprintf
+__GMP_DECLSPEC int gmp_snprintf __GMP_PROTO ((char *, size_t, __gmp_const char *, ...));
+
+#define gmp_sprintf __gmp_sprintf
+__GMP_DECLSPEC int gmp_sprintf __GMP_PROTO ((char *, __gmp_const char *, ...));
+
+#define gmp_vasprintf __gmp_vasprintf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vasprintf __GMP_PROTO ((char **, __gmp_const char *, va_list));
+#endif
+
+#define gmp_vfprintf __gmp_vfprintf
+#if defined (_GMP_H_HAVE_FILE) && defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vfprintf __GMP_PROTO ((FILE *, __gmp_const char *, va_list));
+#endif
+
+#define gmp_vprintf __gmp_vprintf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vprintf __GMP_PROTO ((__gmp_const char *, va_list));
+#endif
+
+#define gmp_vsnprintf __gmp_vsnprintf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vsnprintf __GMP_PROTO ((char *, size_t, __gmp_const char *, va_list));
+#endif
+
+#define gmp_vsprintf __gmp_vsprintf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vsprintf __GMP_PROTO ((char *, __gmp_const char *, va_list));
+#endif
+
+
+/**************** Formatted input routines.  ****************/
+
+#define gmp_fscanf __gmp_fscanf
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC int gmp_fscanf __GMP_PROTO ((FILE *, __gmp_const char *, ...));
+#endif
+
+#define gmp_scanf __gmp_scanf
+__GMP_DECLSPEC int gmp_scanf __GMP_PROTO ((__gmp_const char *, ...));
+
+#define gmp_sscanf __gmp_sscanf
+__GMP_DECLSPEC int gmp_sscanf __GMP_PROTO ((__gmp_const char *, __gmp_const char *, ...));
+
+#define gmp_vfscanf __gmp_vfscanf
+#if defined (_GMP_H_HAVE_FILE) && defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vfscanf __GMP_PROTO ((FILE *, __gmp_const char *, va_list));
+#endif
+
+#define gmp_vscanf __gmp_vscanf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vscanf __GMP_PROTO ((__gmp_const char *, va_list));
+#endif
+
+#define gmp_vsscanf __gmp_vsscanf
+#if defined (_GMP_H_HAVE_VA_LIST)
+__GMP_DECLSPEC int gmp_vsscanf __GMP_PROTO ((__gmp_const char *, __gmp_const char *, va_list));
+#endif
+
+
+/**************** Integer (i.e. Z) routines.  ****************/
+
+#define _mpz_realloc __gmpz_realloc
+#define mpz_realloc __gmpz_realloc
+__GMP_DECLSPEC void *_mpz_realloc __GMP_PROTO ((mpz_ptr, mp_size_t));
+
+#define mpz_abs __gmpz_abs
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_abs)
+__GMP_DECLSPEC void mpz_abs __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+#endif
+
+#define mpz_add __gmpz_add
+__GMP_DECLSPEC void mpz_add __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_add_ui __gmpz_add_ui
+__GMP_DECLSPEC void mpz_add_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_addmul __gmpz_addmul
+__GMP_DECLSPEC void mpz_addmul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_addmul_ui __gmpz_addmul_ui
+__GMP_DECLSPEC void mpz_addmul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_and __gmpz_and
+__GMP_DECLSPEC void mpz_and __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_array_init __gmpz_array_init
+__GMP_DECLSPEC void mpz_array_init __GMP_PROTO ((mpz_ptr, mp_size_t, mp_size_t));
+
+#define mpz_bin_ui __gmpz_bin_ui
+__GMP_DECLSPEC void mpz_bin_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_bin_uiui __gmpz_bin_uiui
+__GMP_DECLSPEC void mpz_bin_uiui __GMP_PROTO ((mpz_ptr, unsigned long int, unsigned long int));
+
+#define mpz_cdiv_q __gmpz_cdiv_q
+__GMP_DECLSPEC void mpz_cdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_cdiv_q_2exp __gmpz_cdiv_q_2exp
+__GMP_DECLSPEC void mpz_cdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_cdiv_q_ui __gmpz_cdiv_q_ui
+__GMP_DECLSPEC unsigned long int mpz_cdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_cdiv_qr __gmpz_cdiv_qr
+__GMP_DECLSPEC void mpz_cdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_cdiv_qr_ui __gmpz_cdiv_qr_ui
+__GMP_DECLSPEC unsigned long int mpz_cdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_cdiv_r __gmpz_cdiv_r
+__GMP_DECLSPEC void mpz_cdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_cdiv_r_2exp __gmpz_cdiv_r_2exp
+__GMP_DECLSPEC void mpz_cdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_cdiv_r_ui __gmpz_cdiv_r_ui
+__GMP_DECLSPEC unsigned long int mpz_cdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_cdiv_ui __gmpz_cdiv_ui
+__GMP_DECLSPEC unsigned long int mpz_cdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_clear __gmpz_clear
+__GMP_DECLSPEC void mpz_clear __GMP_PROTO ((mpz_ptr));
+
+#define mpz_clears __gmpz_clears
+__GMP_DECLSPEC void mpz_clears __GMP_PROTO ((mpz_ptr, ...));
+
+#define mpz_clrbit __gmpz_clrbit
+__GMP_DECLSPEC void mpz_clrbit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t));
+
+#define mpz_cmp __gmpz_cmp
+__GMP_DECLSPEC int mpz_cmp __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_cmp_d __gmpz_cmp_d
+__GMP_DECLSPEC int mpz_cmp_d __GMP_PROTO ((mpz_srcptr, double)) __GMP_ATTRIBUTE_PURE;
+
+#define _mpz_cmp_si __gmpz_cmp_si
+__GMP_DECLSPEC int _mpz_cmp_si __GMP_PROTO ((mpz_srcptr, signed long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define _mpz_cmp_ui __gmpz_cmp_ui
+__GMP_DECLSPEC int _mpz_cmp_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_cmpabs __gmpz_cmpabs
+__GMP_DECLSPEC int mpz_cmpabs __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_cmpabs_d __gmpz_cmpabs_d
+__GMP_DECLSPEC int mpz_cmpabs_d __GMP_PROTO ((mpz_srcptr, double)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_cmpabs_ui __gmpz_cmpabs_ui
+__GMP_DECLSPEC int mpz_cmpabs_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_com __gmpz_com
+__GMP_DECLSPEC void mpz_com __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+
+#define mpz_combit __gmpz_combit
+__GMP_DECLSPEC void mpz_combit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t));
+
+#define mpz_congruent_p __gmpz_congruent_p
+__GMP_DECLSPEC int mpz_congruent_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_congruent_2exp_p __gmpz_congruent_2exp_p
+__GMP_DECLSPEC int mpz_congruent_2exp_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_congruent_ui_p __gmpz_congruent_ui_p
+__GMP_DECLSPEC int mpz_congruent_ui_p __GMP_PROTO ((mpz_srcptr, unsigned long, unsigned long)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_divexact __gmpz_divexact
+__GMP_DECLSPEC void mpz_divexact __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_divexact_ui __gmpz_divexact_ui
+__GMP_DECLSPEC void mpz_divexact_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long));
+
+#define mpz_divisible_p __gmpz_divisible_p
+__GMP_DECLSPEC int mpz_divisible_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_divisible_ui_p __gmpz_divisible_ui_p
+__GMP_DECLSPEC int mpz_divisible_ui_p __GMP_PROTO ((mpz_srcptr, unsigned long)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_divisible_2exp_p __gmpz_divisible_2exp_p
+__GMP_DECLSPEC int mpz_divisible_2exp_p __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_dump __gmpz_dump
+__GMP_DECLSPEC void mpz_dump __GMP_PROTO ((mpz_srcptr));
+
+#define mpz_export __gmpz_export
+__GMP_DECLSPEC void *mpz_export __GMP_PROTO ((void *, size_t *, int, size_t, int, size_t, mpz_srcptr));
+
+#define mpz_fac_ui __gmpz_fac_ui
+__GMP_DECLSPEC void mpz_fac_ui __GMP_PROTO ((mpz_ptr, unsigned long int));
+
+#define mpz_fdiv_q __gmpz_fdiv_q
+__GMP_DECLSPEC void mpz_fdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_fdiv_q_2exp __gmpz_fdiv_q_2exp
+__GMP_DECLSPEC void mpz_fdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_fdiv_q_ui __gmpz_fdiv_q_ui
+__GMP_DECLSPEC unsigned long int mpz_fdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_fdiv_qr __gmpz_fdiv_qr
+__GMP_DECLSPEC void mpz_fdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_fdiv_qr_ui __gmpz_fdiv_qr_ui
+__GMP_DECLSPEC unsigned long int mpz_fdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_fdiv_r __gmpz_fdiv_r
+__GMP_DECLSPEC void mpz_fdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_fdiv_r_2exp __gmpz_fdiv_r_2exp
+__GMP_DECLSPEC void mpz_fdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_fdiv_r_ui __gmpz_fdiv_r_ui
+__GMP_DECLSPEC unsigned long int mpz_fdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_fdiv_ui __gmpz_fdiv_ui
+__GMP_DECLSPEC unsigned long int mpz_fdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_fib_ui __gmpz_fib_ui
+__GMP_DECLSPEC void mpz_fib_ui __GMP_PROTO ((mpz_ptr, unsigned long int));
+
+#define mpz_fib2_ui __gmpz_fib2_ui
+__GMP_DECLSPEC void mpz_fib2_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, unsigned long int));
+
+#define mpz_fits_sint_p __gmpz_fits_sint_p
+__GMP_DECLSPEC int mpz_fits_sint_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_fits_slong_p __gmpz_fits_slong_p
+__GMP_DECLSPEC int mpz_fits_slong_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_fits_sshort_p __gmpz_fits_sshort_p
+__GMP_DECLSPEC int mpz_fits_sshort_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_fits_uint_p __gmpz_fits_uint_p
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_uint_p)
+__GMP_DECLSPEC int mpz_fits_uint_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_fits_ulong_p __gmpz_fits_ulong_p
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_ulong_p)
+__GMP_DECLSPEC int mpz_fits_ulong_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_fits_ushort_p __gmpz_fits_ushort_p
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_ushort_p)
+__GMP_DECLSPEC int mpz_fits_ushort_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_gcd __gmpz_gcd
+__GMP_DECLSPEC void mpz_gcd __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_gcd_ui __gmpz_gcd_ui
+__GMP_DECLSPEC unsigned long int mpz_gcd_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_gcdext __gmpz_gcdext
+__GMP_DECLSPEC void mpz_gcdext __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_get_d __gmpz_get_d
+__GMP_DECLSPEC double mpz_get_d __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_get_d_2exp __gmpz_get_d_2exp
+__GMP_DECLSPEC double mpz_get_d_2exp __GMP_PROTO ((signed long int *, mpz_srcptr));
+
+#define mpz_get_si __gmpz_get_si
+__GMP_DECLSPEC /* signed */ long int mpz_get_si __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_get_str __gmpz_get_str
+__GMP_DECLSPEC char *mpz_get_str __GMP_PROTO ((char *, int, mpz_srcptr));
+
+#define mpz_get_ui __gmpz_get_ui
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_get_ui)
+__GMP_DECLSPEC unsigned long int mpz_get_ui __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_getlimbn __gmpz_getlimbn
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_getlimbn)
+__GMP_DECLSPEC mp_limb_t mpz_getlimbn __GMP_PROTO ((mpz_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_hamdist __gmpz_hamdist
+__GMP_DECLSPEC mp_bitcnt_t mpz_hamdist __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_import __gmpz_import
+__GMP_DECLSPEC void mpz_import __GMP_PROTO ((mpz_ptr, size_t, int, size_t, int, size_t, __gmp_const void *));
+
+#define mpz_init __gmpz_init
+__GMP_DECLSPEC void mpz_init __GMP_PROTO ((mpz_ptr));
+
+#define mpz_init2 __gmpz_init2
+__GMP_DECLSPEC void mpz_init2 __GMP_PROTO ((mpz_ptr, mp_bitcnt_t));
+
+#define mpz_inits __gmpz_inits
+__GMP_DECLSPEC void mpz_inits __GMP_PROTO ((mpz_ptr, ...));
+
+#define mpz_init_set __gmpz_init_set
+__GMP_DECLSPEC void mpz_init_set __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+
+#define mpz_init_set_d __gmpz_init_set_d
+__GMP_DECLSPEC void mpz_init_set_d __GMP_PROTO ((mpz_ptr, double));
+
+#define mpz_init_set_si __gmpz_init_set_si
+__GMP_DECLSPEC void mpz_init_set_si __GMP_PROTO ((mpz_ptr, signed long int));
+
+#define mpz_init_set_str __gmpz_init_set_str
+__GMP_DECLSPEC int mpz_init_set_str __GMP_PROTO ((mpz_ptr, __gmp_const char *, int));
+
+#define mpz_init_set_ui __gmpz_init_set_ui
+__GMP_DECLSPEC void mpz_init_set_ui __GMP_PROTO ((mpz_ptr, unsigned long int));
+
+#define mpz_inp_raw __gmpz_inp_raw
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpz_inp_raw __GMP_PROTO ((mpz_ptr, FILE *));
+#endif
+
+#define mpz_inp_str __gmpz_inp_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpz_inp_str __GMP_PROTO ((mpz_ptr, FILE *, int));
+#endif
+
+#define mpz_invert __gmpz_invert
+__GMP_DECLSPEC int mpz_invert __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_ior __gmpz_ior
+__GMP_DECLSPEC void mpz_ior __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_jacobi __gmpz_jacobi
+__GMP_DECLSPEC int mpz_jacobi __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_kronecker mpz_jacobi  /* alias */
+
+#define mpz_kronecker_si __gmpz_kronecker_si
+__GMP_DECLSPEC int mpz_kronecker_si __GMP_PROTO ((mpz_srcptr, long)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_kronecker_ui __gmpz_kronecker_ui
+__GMP_DECLSPEC int mpz_kronecker_ui __GMP_PROTO ((mpz_srcptr, unsigned long)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_si_kronecker __gmpz_si_kronecker
+__GMP_DECLSPEC int mpz_si_kronecker __GMP_PROTO ((long, mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_ui_kronecker __gmpz_ui_kronecker
+__GMP_DECLSPEC int mpz_ui_kronecker __GMP_PROTO ((unsigned long, mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_lcm __gmpz_lcm
+__GMP_DECLSPEC void mpz_lcm __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_lcm_ui __gmpz_lcm_ui
+__GMP_DECLSPEC void mpz_lcm_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long));
+
+#define mpz_legendre mpz_jacobi  /* alias */
+
+#define mpz_lucnum_ui __gmpz_lucnum_ui
+__GMP_DECLSPEC void mpz_lucnum_ui __GMP_PROTO ((mpz_ptr, unsigned long int));
+
+#define mpz_lucnum2_ui __gmpz_lucnum2_ui
+__GMP_DECLSPEC void mpz_lucnum2_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, unsigned long int));
+
+#define mpz_millerrabin __gmpz_millerrabin
+__GMP_DECLSPEC int mpz_millerrabin __GMP_PROTO ((mpz_srcptr, int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_mod __gmpz_mod
+__GMP_DECLSPEC void mpz_mod __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_mod_ui mpz_fdiv_r_ui /* same as fdiv_r because divisor unsigned */
+
+#define mpz_mul __gmpz_mul
+__GMP_DECLSPEC void mpz_mul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_mul_2exp __gmpz_mul_2exp
+__GMP_DECLSPEC void mpz_mul_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_mul_si __gmpz_mul_si
+__GMP_DECLSPEC void mpz_mul_si __GMP_PROTO ((mpz_ptr, mpz_srcptr, long int));
+
+#define mpz_mul_ui __gmpz_mul_ui
+__GMP_DECLSPEC void mpz_mul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_neg __gmpz_neg
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_neg)
+__GMP_DECLSPEC void mpz_neg __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+#endif
+
+#define mpz_nextprime __gmpz_nextprime
+__GMP_DECLSPEC void mpz_nextprime __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+
+#define mpz_out_raw __gmpz_out_raw
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpz_out_raw __GMP_PROTO ((FILE *, mpz_srcptr));
+#endif
+
+#define mpz_out_str __gmpz_out_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpz_out_str __GMP_PROTO ((FILE *, int, mpz_srcptr));
+#endif
+
+#define mpz_perfect_power_p __gmpz_perfect_power_p
+__GMP_DECLSPEC int mpz_perfect_power_p __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_perfect_square_p __gmpz_perfect_square_p
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_perfect_square_p)
+__GMP_DECLSPEC int mpz_perfect_square_p __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_popcount __gmpz_popcount
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_popcount)
+__GMP_DECLSPEC mp_bitcnt_t mpz_popcount __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_pow_ui __gmpz_pow_ui
+__GMP_DECLSPEC void mpz_pow_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_powm __gmpz_powm
+__GMP_DECLSPEC void mpz_powm __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_powm_sec __gmpz_powm_sec
+__GMP_DECLSPEC void mpz_powm_sec __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_powm_ui __gmpz_powm_ui
+__GMP_DECLSPEC void mpz_powm_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int, mpz_srcptr));
+
+#define mpz_probab_prime_p __gmpz_probab_prime_p
+__GMP_DECLSPEC int mpz_probab_prime_p __GMP_PROTO ((mpz_srcptr, int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_random __gmpz_random
+__GMP_DECLSPEC void mpz_random __GMP_PROTO ((mpz_ptr, mp_size_t));
+
+#define mpz_random2 __gmpz_random2
+__GMP_DECLSPEC void mpz_random2 __GMP_PROTO ((mpz_ptr, mp_size_t));
+
+#define mpz_realloc2 __gmpz_realloc2
+__GMP_DECLSPEC void mpz_realloc2 __GMP_PROTO ((mpz_ptr, mp_bitcnt_t));
+
+#define mpz_remove __gmpz_remove
+__GMP_DECLSPEC mp_bitcnt_t mpz_remove __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_root __gmpz_root
+__GMP_DECLSPEC int mpz_root __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_rootrem __gmpz_rootrem
+__GMP_DECLSPEC void mpz_rootrem __GMP_PROTO ((mpz_ptr,mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_rrandomb __gmpz_rrandomb
+__GMP_DECLSPEC void mpz_rrandomb __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mp_bitcnt_t));
+
+#define mpz_scan0 __gmpz_scan0
+__GMP_DECLSPEC mp_bitcnt_t mpz_scan0 __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_scan1 __gmpz_scan1
+__GMP_DECLSPEC mp_bitcnt_t mpz_scan1 __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_set __gmpz_set
+__GMP_DECLSPEC void mpz_set __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+
+#define mpz_set_d __gmpz_set_d
+__GMP_DECLSPEC void mpz_set_d __GMP_PROTO ((mpz_ptr, double));
+
+#define mpz_set_f __gmpz_set_f
+__GMP_DECLSPEC void mpz_set_f __GMP_PROTO ((mpz_ptr, mpf_srcptr));
+
+#define mpz_set_q __gmpz_set_q
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_set_q)
+__GMP_DECLSPEC void mpz_set_q __GMP_PROTO ((mpz_ptr, mpq_srcptr));
+#endif
+
+#define mpz_set_si __gmpz_set_si
+__GMP_DECLSPEC void mpz_set_si __GMP_PROTO ((mpz_ptr, signed long int));
+
+#define mpz_set_str __gmpz_set_str
+__GMP_DECLSPEC int mpz_set_str __GMP_PROTO ((mpz_ptr, __gmp_const char *, int));
+
+#define mpz_set_ui __gmpz_set_ui
+__GMP_DECLSPEC void mpz_set_ui __GMP_PROTO ((mpz_ptr, unsigned long int));
+
+#define mpz_setbit __gmpz_setbit
+__GMP_DECLSPEC void mpz_setbit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t));
+
+#define mpz_size __gmpz_size
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_size)
+__GMP_DECLSPEC size_t mpz_size __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpz_sizeinbase __gmpz_sizeinbase
+__GMP_DECLSPEC size_t mpz_sizeinbase __GMP_PROTO ((mpz_srcptr, int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_sqrt __gmpz_sqrt
+__GMP_DECLSPEC void mpz_sqrt __GMP_PROTO ((mpz_ptr, mpz_srcptr));
+
+#define mpz_sqrtrem __gmpz_sqrtrem
+__GMP_DECLSPEC void mpz_sqrtrem __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr));
+
+#define mpz_sub __gmpz_sub
+__GMP_DECLSPEC void mpz_sub __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_sub_ui __gmpz_sub_ui
+__GMP_DECLSPEC void mpz_sub_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_ui_sub __gmpz_ui_sub
+__GMP_DECLSPEC void mpz_ui_sub __GMP_PROTO ((mpz_ptr, unsigned long int, mpz_srcptr));
+
+#define mpz_submul __gmpz_submul
+__GMP_DECLSPEC void mpz_submul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_submul_ui __gmpz_submul_ui
+__GMP_DECLSPEC void mpz_submul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_swap __gmpz_swap
+__GMP_DECLSPEC void mpz_swap __GMP_PROTO ((mpz_ptr, mpz_ptr)) __GMP_NOTHROW;
+
+#define mpz_tdiv_ui __gmpz_tdiv_ui
+__GMP_DECLSPEC unsigned long int mpz_tdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpz_tdiv_q __gmpz_tdiv_q
+__GMP_DECLSPEC void mpz_tdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_tdiv_q_2exp __gmpz_tdiv_q_2exp
+__GMP_DECLSPEC void mpz_tdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_tdiv_q_ui __gmpz_tdiv_q_ui
+__GMP_DECLSPEC unsigned long int mpz_tdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_tdiv_qr __gmpz_tdiv_qr
+__GMP_DECLSPEC void mpz_tdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_tdiv_qr_ui __gmpz_tdiv_qr_ui
+__GMP_DECLSPEC unsigned long int mpz_tdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_tdiv_r __gmpz_tdiv_r
+__GMP_DECLSPEC void mpz_tdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+#define mpz_tdiv_r_2exp __gmpz_tdiv_r_2exp
+__GMP_DECLSPEC void mpz_tdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t));
+
+#define mpz_tdiv_r_ui __gmpz_tdiv_r_ui
+__GMP_DECLSPEC unsigned long int mpz_tdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int));
+
+#define mpz_tstbit __gmpz_tstbit
+__GMP_DECLSPEC int mpz_tstbit __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpz_ui_pow_ui __gmpz_ui_pow_ui
+__GMP_DECLSPEC void mpz_ui_pow_ui __GMP_PROTO ((mpz_ptr, unsigned long int, unsigned long int));
+
+#define mpz_urandomb __gmpz_urandomb
+__GMP_DECLSPEC void mpz_urandomb __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mp_bitcnt_t));
+
+#define mpz_urandomm __gmpz_urandomm
+__GMP_DECLSPEC void mpz_urandomm __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mpz_srcptr));
+
+#define mpz_xor __gmpz_xor
+#define mpz_eor __gmpz_xor
+__GMP_DECLSPEC void mpz_xor __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr));
+
+
+/**************** Rational (i.e. Q) routines.  ****************/
+
+#define mpq_abs __gmpq_abs
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpq_abs)
+__GMP_DECLSPEC void mpq_abs __GMP_PROTO ((mpq_ptr, mpq_srcptr));
+#endif
+
+#define mpq_add __gmpq_add
+__GMP_DECLSPEC void mpq_add __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr));
+
+#define mpq_canonicalize __gmpq_canonicalize
+__GMP_DECLSPEC void mpq_canonicalize __GMP_PROTO ((mpq_ptr));
+
+#define mpq_clear __gmpq_clear
+__GMP_DECLSPEC void mpq_clear __GMP_PROTO ((mpq_ptr));
+
+#define mpq_clears __gmpq_clears
+__GMP_DECLSPEC void mpq_clears __GMP_PROTO ((mpq_ptr, ...));
+
+#define mpq_cmp __gmpq_cmp
+__GMP_DECLSPEC int mpq_cmp __GMP_PROTO ((mpq_srcptr, mpq_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define _mpq_cmp_si __gmpq_cmp_si
+__GMP_DECLSPEC int _mpq_cmp_si __GMP_PROTO ((mpq_srcptr, long, unsigned long)) __GMP_ATTRIBUTE_PURE;
+
+#define _mpq_cmp_ui __gmpq_cmp_ui
+__GMP_DECLSPEC int _mpq_cmp_ui __GMP_PROTO ((mpq_srcptr, unsigned long int, unsigned long int)) __GMP_ATTRIBUTE_PURE;
+
+#define mpq_div __gmpq_div
+__GMP_DECLSPEC void mpq_div __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr));
+
+#define mpq_div_2exp __gmpq_div_2exp
+__GMP_DECLSPEC void mpq_div_2exp __GMP_PROTO ((mpq_ptr, mpq_srcptr, mp_bitcnt_t));
+
+#define mpq_equal __gmpq_equal
+__GMP_DECLSPEC int mpq_equal __GMP_PROTO ((mpq_srcptr, mpq_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpq_get_num __gmpq_get_num
+__GMP_DECLSPEC void mpq_get_num __GMP_PROTO ((mpz_ptr, mpq_srcptr));
+
+#define mpq_get_den __gmpq_get_den
+__GMP_DECLSPEC void mpq_get_den __GMP_PROTO ((mpz_ptr, mpq_srcptr));
+
+#define mpq_get_d __gmpq_get_d
+__GMP_DECLSPEC double mpq_get_d __GMP_PROTO ((mpq_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpq_get_str __gmpq_get_str
+__GMP_DECLSPEC char *mpq_get_str __GMP_PROTO ((char *, int, mpq_srcptr));
+
+#define mpq_init __gmpq_init
+__GMP_DECLSPEC void mpq_init __GMP_PROTO ((mpq_ptr));
+
+#define mpq_inits __gmpq_inits
+__GMP_DECLSPEC void mpq_inits __GMP_PROTO ((mpq_ptr, ...));
+
+#define mpq_inp_str __gmpq_inp_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpq_inp_str __GMP_PROTO ((mpq_ptr, FILE *, int));
+#endif
+
+#define mpq_inv __gmpq_inv
+__GMP_DECLSPEC void mpq_inv __GMP_PROTO ((mpq_ptr, mpq_srcptr));
+
+#define mpq_mul __gmpq_mul
+__GMP_DECLSPEC void mpq_mul __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr));
+
+#define mpq_mul_2exp __gmpq_mul_2exp
+__GMP_DECLSPEC void mpq_mul_2exp __GMP_PROTO ((mpq_ptr, mpq_srcptr, mp_bitcnt_t));
+
+#define mpq_neg __gmpq_neg
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpq_neg)
+__GMP_DECLSPEC void mpq_neg __GMP_PROTO ((mpq_ptr, mpq_srcptr));
+#endif
+
+#define mpq_out_str __gmpq_out_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpq_out_str __GMP_PROTO ((FILE *, int, mpq_srcptr));
+#endif
+
+#define mpq_set __gmpq_set
+__GMP_DECLSPEC void mpq_set __GMP_PROTO ((mpq_ptr, mpq_srcptr));
+
+#define mpq_set_d __gmpq_set_d
+__GMP_DECLSPEC void mpq_set_d __GMP_PROTO ((mpq_ptr, double));
+
+#define mpq_set_den __gmpq_set_den
+__GMP_DECLSPEC void mpq_set_den __GMP_PROTO ((mpq_ptr, mpz_srcptr));
+
+#define mpq_set_f __gmpq_set_f
+__GMP_DECLSPEC void mpq_set_f __GMP_PROTO ((mpq_ptr, mpf_srcptr));
+
+#define mpq_set_num __gmpq_set_num
+__GMP_DECLSPEC void mpq_set_num __GMP_PROTO ((mpq_ptr, mpz_srcptr));
+
+#define mpq_set_si __gmpq_set_si
+__GMP_DECLSPEC void mpq_set_si __GMP_PROTO ((mpq_ptr, signed long int, unsigned long int));
+
+#define mpq_set_str __gmpq_set_str
+__GMP_DECLSPEC int mpq_set_str __GMP_PROTO ((mpq_ptr, __gmp_const char *, int));
+
+#define mpq_set_ui __gmpq_set_ui
+__GMP_DECLSPEC void mpq_set_ui __GMP_PROTO ((mpq_ptr, unsigned long int, unsigned long int));
+
+#define mpq_set_z __gmpq_set_z
+__GMP_DECLSPEC void mpq_set_z __GMP_PROTO ((mpq_ptr, mpz_srcptr));
+
+#define mpq_sub __gmpq_sub
+__GMP_DECLSPEC void mpq_sub __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr));
+
+#define mpq_swap __gmpq_swap
+__GMP_DECLSPEC void mpq_swap __GMP_PROTO ((mpq_ptr, mpq_ptr)) __GMP_NOTHROW;
+
+
+/**************** Float (i.e. F) routines.  ****************/
+
+#define mpf_abs __gmpf_abs
+__GMP_DECLSPEC void mpf_abs __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_add __gmpf_add
+__GMP_DECLSPEC void mpf_add __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr));
+
+#define mpf_add_ui __gmpf_add_ui
+__GMP_DECLSPEC void mpf_add_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int));
+#define mpf_ceil __gmpf_ceil
+__GMP_DECLSPEC void mpf_ceil __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_clear __gmpf_clear
+__GMP_DECLSPEC void mpf_clear __GMP_PROTO ((mpf_ptr));
+
+#define mpf_clears __gmpf_clears
+__GMP_DECLSPEC void mpf_clears __GMP_PROTO ((mpf_ptr, ...));
+
+#define mpf_cmp __gmpf_cmp
+__GMP_DECLSPEC int mpf_cmp __GMP_PROTO ((mpf_srcptr, mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_cmp_d __gmpf_cmp_d
+__GMP_DECLSPEC int mpf_cmp_d __GMP_PROTO ((mpf_srcptr, double)) __GMP_ATTRIBUTE_PURE;
+
+#define mpf_cmp_si __gmpf_cmp_si
+__GMP_DECLSPEC int mpf_cmp_si __GMP_PROTO ((mpf_srcptr, signed long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_cmp_ui __gmpf_cmp_ui
+__GMP_DECLSPEC int mpf_cmp_ui __GMP_PROTO ((mpf_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_div __gmpf_div
+__GMP_DECLSPEC void mpf_div __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr));
+
+#define mpf_div_2exp __gmpf_div_2exp
+__GMP_DECLSPEC void mpf_div_2exp __GMP_PROTO ((mpf_ptr, mpf_srcptr, mp_bitcnt_t));
+
+#define mpf_div_ui __gmpf_div_ui
+__GMP_DECLSPEC void mpf_div_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int));
+
+#define mpf_dump __gmpf_dump
+__GMP_DECLSPEC void mpf_dump __GMP_PROTO ((mpf_srcptr));
+
+#define mpf_eq __gmpf_eq
+__GMP_DECLSPEC int mpf_eq __GMP_PROTO ((mpf_srcptr, mpf_srcptr, mp_bitcnt_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_sint_p __gmpf_fits_sint_p
+__GMP_DECLSPEC int mpf_fits_sint_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_slong_p __gmpf_fits_slong_p
+__GMP_DECLSPEC int mpf_fits_slong_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_sshort_p __gmpf_fits_sshort_p
+__GMP_DECLSPEC int mpf_fits_sshort_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_uint_p __gmpf_fits_uint_p
+__GMP_DECLSPEC int mpf_fits_uint_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_ulong_p __gmpf_fits_ulong_p
+__GMP_DECLSPEC int mpf_fits_ulong_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_fits_ushort_p __gmpf_fits_ushort_p
+__GMP_DECLSPEC int mpf_fits_ushort_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_floor __gmpf_floor
+__GMP_DECLSPEC void mpf_floor __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_get_d __gmpf_get_d
+__GMP_DECLSPEC double mpf_get_d __GMP_PROTO ((mpf_srcptr)) __GMP_ATTRIBUTE_PURE;
+
+#define mpf_get_d_2exp __gmpf_get_d_2exp
+__GMP_DECLSPEC double mpf_get_d_2exp __GMP_PROTO ((signed long int *, mpf_srcptr));
+
+#define mpf_get_default_prec __gmpf_get_default_prec
+__GMP_DECLSPEC mp_bitcnt_t mpf_get_default_prec __GMP_PROTO ((void)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_get_prec __gmpf_get_prec
+__GMP_DECLSPEC mp_bitcnt_t mpf_get_prec __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_get_si __gmpf_get_si
+__GMP_DECLSPEC long mpf_get_si __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_get_str __gmpf_get_str
+__GMP_DECLSPEC char *mpf_get_str __GMP_PROTO ((char *, mp_exp_t *, int, size_t, mpf_srcptr));
+
+#define mpf_get_ui __gmpf_get_ui
+__GMP_DECLSPEC unsigned long mpf_get_ui __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_init __gmpf_init
+__GMP_DECLSPEC void mpf_init __GMP_PROTO ((mpf_ptr));
+
+#define mpf_init2 __gmpf_init2
+__GMP_DECLSPEC void mpf_init2 __GMP_PROTO ((mpf_ptr, mp_bitcnt_t));
+
+#define mpf_inits __gmpf_inits
+__GMP_DECLSPEC void mpf_inits __GMP_PROTO ((mpf_ptr, ...));
+
+#define mpf_init_set __gmpf_init_set
+__GMP_DECLSPEC void mpf_init_set __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_init_set_d __gmpf_init_set_d
+__GMP_DECLSPEC void mpf_init_set_d __GMP_PROTO ((mpf_ptr, double));
+
+#define mpf_init_set_si __gmpf_init_set_si
+__GMP_DECLSPEC void mpf_init_set_si __GMP_PROTO ((mpf_ptr, signed long int));
+
+#define mpf_init_set_str __gmpf_init_set_str
+__GMP_DECLSPEC int mpf_init_set_str __GMP_PROTO ((mpf_ptr, __gmp_const char *, int));
+
+#define mpf_init_set_ui __gmpf_init_set_ui
+__GMP_DECLSPEC void mpf_init_set_ui __GMP_PROTO ((mpf_ptr, unsigned long int));
+
+#define mpf_inp_str __gmpf_inp_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpf_inp_str __GMP_PROTO ((mpf_ptr, FILE *, int));
+#endif
+
+#define mpf_integer_p __gmpf_integer_p
+__GMP_DECLSPEC int mpf_integer_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_mul __gmpf_mul
+__GMP_DECLSPEC void mpf_mul __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr));
+
+#define mpf_mul_2exp __gmpf_mul_2exp
+__GMP_DECLSPEC void mpf_mul_2exp __GMP_PROTO ((mpf_ptr, mpf_srcptr, mp_bitcnt_t));
+
+#define mpf_mul_ui __gmpf_mul_ui
+__GMP_DECLSPEC void mpf_mul_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int));
+
+#define mpf_neg __gmpf_neg
+__GMP_DECLSPEC void mpf_neg __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_out_str __gmpf_out_str
+#ifdef _GMP_H_HAVE_FILE
+__GMP_DECLSPEC size_t mpf_out_str __GMP_PROTO ((FILE *, int, size_t, mpf_srcptr));
+#endif
+
+#define mpf_pow_ui __gmpf_pow_ui
+__GMP_DECLSPEC void mpf_pow_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int));
+
+#define mpf_random2 __gmpf_random2
+__GMP_DECLSPEC void mpf_random2 __GMP_PROTO ((mpf_ptr, mp_size_t, mp_exp_t));
+
+#define mpf_reldiff __gmpf_reldiff
+__GMP_DECLSPEC void mpf_reldiff __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr));
+
+#define mpf_set __gmpf_set
+__GMP_DECLSPEC void mpf_set __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_set_d __gmpf_set_d
+__GMP_DECLSPEC void mpf_set_d __GMP_PROTO ((mpf_ptr, double));
+
+#define mpf_set_default_prec __gmpf_set_default_prec
+__GMP_DECLSPEC void mpf_set_default_prec __GMP_PROTO ((mp_bitcnt_t)) __GMP_NOTHROW;
+
+#define mpf_set_prec __gmpf_set_prec
+__GMP_DECLSPEC void mpf_set_prec __GMP_PROTO ((mpf_ptr, mp_bitcnt_t));
+
+#define mpf_set_prec_raw __gmpf_set_prec_raw
+__GMP_DECLSPEC void mpf_set_prec_raw __GMP_PROTO ((mpf_ptr, mp_bitcnt_t)) __GMP_NOTHROW;
+
+#define mpf_set_q __gmpf_set_q
+__GMP_DECLSPEC void mpf_set_q __GMP_PROTO ((mpf_ptr, mpq_srcptr));
+
+#define mpf_set_si __gmpf_set_si
+__GMP_DECLSPEC void mpf_set_si __GMP_PROTO ((mpf_ptr, signed long int));
+
+#define mpf_set_str __gmpf_set_str
+__GMP_DECLSPEC int mpf_set_str __GMP_PROTO ((mpf_ptr, __gmp_const char *, int));
+
+#define mpf_set_ui __gmpf_set_ui
+__GMP_DECLSPEC void mpf_set_ui __GMP_PROTO ((mpf_ptr, unsigned long int));
+
+#define mpf_set_z __gmpf_set_z
+__GMP_DECLSPEC void mpf_set_z __GMP_PROTO ((mpf_ptr, mpz_srcptr));
+
+#define mpf_size __gmpf_size
+__GMP_DECLSPEC size_t mpf_size __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpf_sqrt __gmpf_sqrt
+__GMP_DECLSPEC void mpf_sqrt __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_sqrt_ui __gmpf_sqrt_ui
+__GMP_DECLSPEC void mpf_sqrt_ui __GMP_PROTO ((mpf_ptr, unsigned long int));
+
+#define mpf_sub __gmpf_sub
+__GMP_DECLSPEC void mpf_sub __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr));
+
+#define mpf_sub_ui __gmpf_sub_ui
+__GMP_DECLSPEC void mpf_sub_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int));
+
+#define mpf_swap __gmpf_swap
+__GMP_DECLSPEC void mpf_swap __GMP_PROTO ((mpf_ptr, mpf_ptr)) __GMP_NOTHROW;
+
+#define mpf_trunc __gmpf_trunc
+__GMP_DECLSPEC void mpf_trunc __GMP_PROTO ((mpf_ptr, mpf_srcptr));
+
+#define mpf_ui_div __gmpf_ui_div
+__GMP_DECLSPEC void mpf_ui_div __GMP_PROTO ((mpf_ptr, unsigned long int, mpf_srcptr));
+
+#define mpf_ui_sub __gmpf_ui_sub
+__GMP_DECLSPEC void mpf_ui_sub __GMP_PROTO ((mpf_ptr, unsigned long int, mpf_srcptr));
+
+#define mpf_urandomb __gmpf_urandomb
+__GMP_DECLSPEC void mpf_urandomb __GMP_PROTO ((mpf_t, gmp_randstate_t, mp_bitcnt_t));
+
+
+/************ Low level positive-integer (i.e. N) routines.  ************/
+
+/* This is ugly, but we need to make user calls reach the prefixed function. */
+
+#define mpn_add __MPN(add)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_add)
+__GMP_DECLSPEC mp_limb_t mpn_add __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr,mp_size_t));
+#endif
+
+#define mpn_add_1 __MPN(add_1)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_add_1)
+__GMP_DECLSPEC mp_limb_t mpn_add_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)) __GMP_NOTHROW;
+#endif
+
+#define mpn_add_n __MPN(add_n)
+__GMP_DECLSPEC mp_limb_t mpn_add_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+
+#define mpn_addmul_1 __MPN(addmul_1)
+__GMP_DECLSPEC mp_limb_t mpn_addmul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t));
+
+#define mpn_cmp __MPN(cmp)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_cmp)
+__GMP_DECLSPEC int mpn_cmp __GMP_PROTO ((mp_srcptr, mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+#endif
+
+#define mpn_divexact_by3(dst,src,size) \
+  mpn_divexact_by3c (dst, src, size, __GMP_CAST (mp_limb_t, 0))
+
+#define mpn_divexact_by3c __MPN(divexact_by3c)
+__GMP_DECLSPEC mp_limb_t mpn_divexact_by3c __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t));
+
+#define mpn_divmod_1(qp,np,nsize,dlimb) \
+  mpn_divrem_1 (qp, __GMP_CAST (mp_size_t, 0), np, nsize, dlimb)
+
+#define mpn_divrem __MPN(divrem)
+__GMP_DECLSPEC mp_limb_t mpn_divrem __GMP_PROTO ((mp_ptr, mp_size_t, mp_ptr, mp_size_t, mp_srcptr, mp_size_t));
+
+#define mpn_divrem_1 __MPN(divrem_1)
+__GMP_DECLSPEC mp_limb_t mpn_divrem_1 __GMP_PROTO ((mp_ptr, mp_size_t, mp_srcptr, mp_size_t, mp_limb_t));
+
+#define mpn_divrem_2 __MPN(divrem_2)
+__GMP_DECLSPEC mp_limb_t mpn_divrem_2 __GMP_PROTO ((mp_ptr, mp_size_t, mp_ptr, mp_size_t, mp_srcptr));
+
+#define mpn_gcd __MPN(gcd)
+__GMP_DECLSPEC mp_size_t mpn_gcd __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t, mp_ptr, mp_size_t));
+
+#define mpn_gcd_1 __MPN(gcd_1)
+__GMP_DECLSPEC mp_limb_t mpn_gcd_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_gcdext_1 __MPN(gcdext_1)
+__GMP_DECLSPEC mp_limb_t mpn_gcdext_1 __GMP_PROTO ((mp_limb_signed_t *, mp_limb_signed_t *, mp_limb_t, mp_limb_t));
+
+#define mpn_gcdext __MPN(gcdext)
+__GMP_DECLSPEC mp_size_t mpn_gcdext __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t *, mp_ptr, mp_size_t, mp_ptr, mp_size_t));
+
+#define mpn_get_str __MPN(get_str)
+__GMP_DECLSPEC size_t mpn_get_str __GMP_PROTO ((unsigned char *, int, mp_ptr, mp_size_t));
+
+#define mpn_hamdist __MPN(hamdist)
+__GMP_DECLSPEC mp_bitcnt_t mpn_hamdist __GMP_PROTO ((mp_srcptr, mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpn_lshift __MPN(lshift)
+__GMP_DECLSPEC mp_limb_t mpn_lshift __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, unsigned int));
+
+#define mpn_mod_1 __MPN(mod_1)
+__GMP_DECLSPEC mp_limb_t mpn_mod_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_mul __MPN(mul)
+__GMP_DECLSPEC mp_limb_t mpn_mul __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr, mp_size_t));
+
+#define mpn_mul_1 __MPN(mul_1)
+__GMP_DECLSPEC mp_limb_t mpn_mul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t));
+
+#define mpn_mul_n __MPN(mul_n)
+__GMP_DECLSPEC void mpn_mul_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+
+#define mpn_sqr __MPN(sqr)
+__GMP_DECLSPEC void mpn_sqr __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t));
+
+#define mpn_neg __MPN(neg)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_neg)
+__GMP_DECLSPEC mp_limb_t mpn_neg __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t));
+#endif
+
+#define mpn_com __MPN(com)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_com)
+__GMP_DECLSPEC void mpn_com __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t));
+#endif
+
+#define mpn_perfect_square_p __MPN(perfect_square_p)
+__GMP_DECLSPEC int mpn_perfect_square_p __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_perfect_power_p __MPN(perfect_power_p)
+__GMP_DECLSPEC int mpn_perfect_power_p __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_popcount __MPN(popcount)
+__GMP_DECLSPEC mp_bitcnt_t mpn_popcount __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE;
+
+#define mpn_pow_1 __MPN(pow_1)
+__GMP_DECLSPEC mp_size_t mpn_pow_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t, mp_ptr));
+
+/* undocumented now, but retained here for upward compatibility */
+#define mpn_preinv_mod_1 __MPN(preinv_mod_1)
+__GMP_DECLSPEC mp_limb_t mpn_preinv_mod_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_random __MPN(random)
+__GMP_DECLSPEC void mpn_random __GMP_PROTO ((mp_ptr, mp_size_t));
+
+#define mpn_random2 __MPN(random2)
+__GMP_DECLSPEC void mpn_random2 __GMP_PROTO ((mp_ptr, mp_size_t));
+
+#define mpn_rshift __MPN(rshift)
+__GMP_DECLSPEC mp_limb_t mpn_rshift __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, unsigned int));
+
+#define mpn_scan0 __MPN(scan0)
+__GMP_DECLSPEC mp_bitcnt_t mpn_scan0 __GMP_PROTO ((mp_srcptr, mp_bitcnt_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_scan1 __MPN(scan1)
+__GMP_DECLSPEC mp_bitcnt_t mpn_scan1 __GMP_PROTO ((mp_srcptr, mp_bitcnt_t)) __GMP_ATTRIBUTE_PURE;
+
+#define mpn_set_str __MPN(set_str)
+__GMP_DECLSPEC mp_size_t mpn_set_str __GMP_PROTO ((mp_ptr, __gmp_const unsigned char *, size_t, int));
+
+#define mpn_sqrtrem __MPN(sqrtrem)
+__GMP_DECLSPEC mp_size_t mpn_sqrtrem __GMP_PROTO ((mp_ptr, mp_ptr, mp_srcptr, mp_size_t));
+
+#define mpn_sub __MPN(sub)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_sub)
+__GMP_DECLSPEC mp_limb_t mpn_sub __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr,mp_size_t));
+#endif
+
+#define mpn_sub_1 __MPN(sub_1)
+#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_sub_1)
+__GMP_DECLSPEC mp_limb_t mpn_sub_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)) __GMP_NOTHROW;
+#endif
+
+#define mpn_sub_n __MPN(sub_n)
+__GMP_DECLSPEC mp_limb_t mpn_sub_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+
+#define mpn_submul_1 __MPN(submul_1)
+__GMP_DECLSPEC mp_limb_t mpn_submul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t));
+
+#define mpn_tdiv_qr __MPN(tdiv_qr)
+__GMP_DECLSPEC void mpn_tdiv_qr __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t, mp_srcptr, mp_size_t, mp_srcptr, mp_size_t));
+
+#define mpn_and_n __MPN(and_n)
+__GMP_DECLSPEC void mpn_and_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_andn_n __MPN(andn_n)
+__GMP_DECLSPEC void mpn_andn_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_nand_n __MPN(nand_n)
+__GMP_DECLSPEC void mpn_nand_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_ior_n __MPN(ior_n)
+__GMP_DECLSPEC void mpn_ior_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_iorn_n __MPN(iorn_n)
+__GMP_DECLSPEC void mpn_iorn_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_nior_n __MPN(nior_n)
+__GMP_DECLSPEC void mpn_nior_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_xor_n __MPN(xor_n)
+__GMP_DECLSPEC void mpn_xor_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+#define mpn_xnor_n __MPN(xnor_n)
+__GMP_DECLSPEC void mpn_xnor_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t));
+
+#define mpn_copyi __MPN(copyi)
+__GMP_DECLSPEC void mpn_copyi __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t));
+#define mpn_copyd __MPN(copyd)
+__GMP_DECLSPEC void mpn_copyd __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t));
+#define mpn_zero __MPN(zero)
+__GMP_DECLSPEC void mpn_zero __GMP_PROTO ((mp_ptr, mp_size_t));
+
+/**************** mpz inlines ****************/
+
+/* The following are provided as inlines where possible, but always exist as
+   library functions too, for binary compatibility.
+
+   Within gmp itself this inlining generally isn't relied on, since it
+   doesn't get done for all compilers, whereas if something is worth
+   inlining then it's worth arranging always.
+
+   There are two styles of inlining here.  When the same bit of code is
+   wanted for the inline as for the library version, then __GMP_FORCE_foo
+   arranges for that code to be emitted and the __GMP_EXTERN_INLINE
+   directive suppressed, eg. mpz_fits_uint_p.  When a different bit of code
+   is wanted for the inline than for the library version, then
+   __GMP_FORCE_foo arranges the inline to be suppressed, eg. mpz_abs.  */
+
+#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpz_abs)
+__GMP_EXTERN_INLINE void
+mpz_abs (mpz_ptr __gmp_w, mpz_srcptr __gmp_u)
+{
+  if (__gmp_w != __gmp_u)
+    mpz_set (__gmp_w, __gmp_u);
+  __gmp_w->_mp_size = __GMP_ABS (__gmp_w->_mp_size);
+}
+#endif
+
+#if GMP_NAIL_BITS == 0
+#define __GMPZ_FITS_UTYPE_P(z,maxval)					\
+  mp_size_t  __gmp_n = z->_mp_size;					\
+  mp_ptr  __gmp_p = z->_mp_d;						\
+  return (__gmp_n == 0 || (__gmp_n == 1 && __gmp_p[0] <= maxval));
+#else
+#define __GMPZ_FITS_UTYPE_P(z,maxval)					\
+  mp_size_t  __gmp_n = z->_mp_size;					\
+  mp_ptr  __gmp_p = z->_mp_d;						\
+  return (__gmp_n == 0 || (__gmp_n == 1 && __gmp_p[0] <= maxval)	\
+	  || (__gmp_n == 2 && __gmp_p[1] <= ((mp_limb_t) maxval >> GMP_NUMB_BITS)));
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_uint_p)
+#if ! defined (__GMP_FORCE_mpz_fits_uint_p)
+__GMP_EXTERN_INLINE
+#endif
+int
+mpz_fits_uint_p (mpz_srcptr __gmp_z) __GMP_NOTHROW
+{
+  __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_UINT_MAX);
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_ulong_p)
+#if ! defined (__GMP_FORCE_mpz_fits_ulong_p)
+__GMP_EXTERN_INLINE
+#endif
+int
+mpz_fits_ulong_p (mpz_srcptr __gmp_z) __GMP_NOTHROW
+{
+  __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_ULONG_MAX);
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_ushort_p)
+#if ! defined (__GMP_FORCE_mpz_fits_ushort_p)
+__GMP_EXTERN_INLINE
+#endif
+int
+mpz_fits_ushort_p (mpz_srcptr __gmp_z) __GMP_NOTHROW
+{
+  __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_USHRT_MAX);
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_get_ui)
+#if ! defined (__GMP_FORCE_mpz_get_ui)
+__GMP_EXTERN_INLINE
+#endif
+unsigned long
+mpz_get_ui (mpz_srcptr __gmp_z) __GMP_NOTHROW
+{
+  mp_ptr __gmp_p = __gmp_z->_mp_d;
+  mp_size_t __gmp_n = __gmp_z->_mp_size;
+  mp_limb_t __gmp_l = __gmp_p[0];
+  /* This is a "#if" rather than a plain "if" so as to avoid gcc warnings
+     about "<< GMP_NUMB_BITS" exceeding the type size, and to avoid Borland
+     C++ 6.0 warnings about condition always true for something like
+     "__GMP_ULONG_MAX < GMP_NUMB_MASK".  */
+#if GMP_NAIL_BITS == 0 || defined (_LONG_LONG_LIMB)
+  /* limb==long and no nails, or limb==longlong, one limb is enough */
+  return (__gmp_n != 0 ? __gmp_l : 0);
+#else
+  /* limb==long and nails, need two limbs when available */
+  __gmp_n = __GMP_ABS (__gmp_n);
+  if (__gmp_n <= 1)
+    return (__gmp_n != 0 ? __gmp_l : 0);
+  else
+    return __gmp_l + (__gmp_p[1] << GMP_NUMB_BITS);
+#endif
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_getlimbn)
+#if ! defined (__GMP_FORCE_mpz_getlimbn)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpz_getlimbn (mpz_srcptr __gmp_z, mp_size_t __gmp_n) __GMP_NOTHROW
+{
+  mp_limb_t  __gmp_result = 0;
+  if (__GMP_LIKELY (__gmp_n >= 0 && __gmp_n < __GMP_ABS (__gmp_z->_mp_size)))
+    __gmp_result = __gmp_z->_mp_d[__gmp_n];
+  return __gmp_result;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpz_neg)
+__GMP_EXTERN_INLINE void
+mpz_neg (mpz_ptr __gmp_w, mpz_srcptr __gmp_u)
+{
+  if (__gmp_w != __gmp_u)
+    mpz_set (__gmp_w, __gmp_u);
+  __gmp_w->_mp_size = - __gmp_w->_mp_size;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_perfect_square_p)
+#if ! defined (__GMP_FORCE_mpz_perfect_square_p)
+__GMP_EXTERN_INLINE
+#endif
+int
+mpz_perfect_square_p (mpz_srcptr __gmp_a)
+{
+  mp_size_t __gmp_asize;
+  int       __gmp_result;
+
+  __gmp_asize = __gmp_a->_mp_size;
+  __gmp_result = (__gmp_asize >= 0);  /* zero is a square, negatives are not */
+  if (__GMP_LIKELY (__gmp_asize > 0))
+    __gmp_result = mpn_perfect_square_p (__gmp_a->_mp_d, __gmp_asize);
+  return __gmp_result;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_popcount)
+#if ! defined (__GMP_FORCE_mpz_popcount)
+__GMP_EXTERN_INLINE
+#endif
+mp_bitcnt_t
+mpz_popcount (mpz_srcptr __gmp_u) __GMP_NOTHROW
+{
+  mp_size_t      __gmp_usize;
+  mp_bitcnt_t    __gmp_result;
+
+  __gmp_usize = __gmp_u->_mp_size;
+  __gmp_result = (__gmp_usize < 0 ? __GMP_ULONG_MAX : 0);
+  if (__GMP_LIKELY (__gmp_usize > 0))
+    __gmp_result =  mpn_popcount (__gmp_u->_mp_d, __gmp_usize);
+  return __gmp_result;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_set_q)
+#if ! defined (__GMP_FORCE_mpz_set_q)
+__GMP_EXTERN_INLINE
+#endif
+void
+mpz_set_q (mpz_ptr __gmp_w, mpq_srcptr __gmp_u)
+{
+  mpz_tdiv_q (__gmp_w, mpq_numref (__gmp_u), mpq_denref (__gmp_u));
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_size)
+#if ! defined (__GMP_FORCE_mpz_size)
+__GMP_EXTERN_INLINE
+#endif
+size_t
+mpz_size (mpz_srcptr __gmp_z) __GMP_NOTHROW
+{
+  return __GMP_ABS (__gmp_z->_mp_size);
+}
+#endif
+
+
+/**************** mpq inlines ****************/
+
+#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpq_abs)
+__GMP_EXTERN_INLINE void
+mpq_abs (mpq_ptr __gmp_w, mpq_srcptr __gmp_u)
+{
+  if (__gmp_w != __gmp_u)
+    mpq_set (__gmp_w, __gmp_u);
+  __gmp_w->_mp_num._mp_size = __GMP_ABS (__gmp_w->_mp_num._mp_size);
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpq_neg)
+__GMP_EXTERN_INLINE void
+mpq_neg (mpq_ptr __gmp_w, mpq_srcptr __gmp_u)
+{
+  if (__gmp_w != __gmp_u)
+    mpq_set (__gmp_w, __gmp_u);
+  __gmp_w->_mp_num._mp_size = - __gmp_w->_mp_num._mp_size;
+}
+#endif
+
+
+/**************** mpn inlines ****************/
+
+/* The comments with __GMPN_ADD_1 below apply here too.
+
+   The test for FUNCTION returning 0 should predict well.  If it's assumed
+   {yp,ysize} will usually have a random number of bits then the high limb
+   won't be full and a carry out will occur a good deal less than 50% of the
+   time.
+
+   ysize==0 isn't a documented feature, but is used internally in a few
+   places.
+
+   Producing cout last stops it using up a register during the main part of
+   the calculation, though gcc (as of 3.0) on an "if (mpn_add (...))"
+   doesn't seem able to move the true and false legs of the conditional up
+   to the two places cout is generated.  */
+
+#define __GMPN_AORS(cout, wp, xp, xsize, yp, ysize, FUNCTION, TEST)     \
+  do {                                                                  \
+    mp_size_t  __gmp_i;                                                 \
+    mp_limb_t  __gmp_x;                                                 \
+                                                                        \
+    /* ASSERT ((ysize) >= 0); */                                        \
+    /* ASSERT ((xsize) >= (ysize)); */                                  \
+    /* ASSERT (MPN_SAME_OR_SEPARATE2_P (wp, xsize, xp, xsize)); */      \
+    /* ASSERT (MPN_SAME_OR_SEPARATE2_P (wp, xsize, yp, ysize)); */      \
+                                                                        \
+    __gmp_i = (ysize);                                                  \
+    if (__gmp_i != 0)                                                   \
+      {                                                                 \
+        if (FUNCTION (wp, xp, yp, __gmp_i))                             \
+          {                                                             \
+            do                                                          \
+              {                                                         \
+                if (__gmp_i >= (xsize))                                 \
+                  {                                                     \
+                    (cout) = 1;                                         \
+                    goto __gmp_done;                                    \
+                  }                                                     \
+                __gmp_x = (xp)[__gmp_i];                                \
+              }                                                         \
+            while (TEST);                                               \
+          }                                                             \
+      }                                                                 \
+    if ((wp) != (xp))                                                   \
+      __GMPN_COPY_REST (wp, xp, xsize, __gmp_i);                        \
+    (cout) = 0;                                                         \
+  __gmp_done:                                                           \
+    ;                                                                   \
+  } while (0)
+
+#define __GMPN_ADD(cout, wp, xp, xsize, yp, ysize)              \
+  __GMPN_AORS (cout, wp, xp, xsize, yp, ysize, mpn_add_n,       \
+               (((wp)[__gmp_i++] = (__gmp_x + 1) & GMP_NUMB_MASK) == 0))
+#define __GMPN_SUB(cout, wp, xp, xsize, yp, ysize)              \
+  __GMPN_AORS (cout, wp, xp, xsize, yp, ysize, mpn_sub_n,       \
+               (((wp)[__gmp_i++] = (__gmp_x - 1) & GMP_NUMB_MASK), __gmp_x == 0))
+
+
+/* The use of __gmp_i indexing is designed to ensure a compile time src==dst
+   remains nice and clear to the compiler, so that __GMPN_COPY_REST can
+   disappear, and the load/add/store gets a chance to become a
+   read-modify-write on CISC CPUs.
+
+   Alternatives:
+
+   Using a pair of pointers instead of indexing would be possible, but gcc
+   isn't able to recognise compile-time src==dst in that case, even when the
+   pointers are incremented more or less together.  Other compilers would
+   very likely have similar difficulty.
+
+   gcc could use "if (__builtin_constant_p(src==dst) && src==dst)" or
+   similar to detect a compile-time src==dst.  This works nicely on gcc
+   2.95.x, it's not good on gcc 3.0 where __builtin_constant_p(p==p) seems
+   to be always false, for a pointer p.  But the current code form seems
+   good enough for src==dst anyway.
+
+   gcc on x86 as usual doesn't give particularly good flags handling for the
+   carry/borrow detection.  It's tempting to want some multi instruction asm
+   blocks to help it, and this was tried, but in truth there's only a few
+   instructions to save and any gain is all too easily lost by register
+   juggling setting up for the asm.  */
+
+#if GMP_NAIL_BITS == 0
+#define __GMPN_AORS_1(cout, dst, src, n, v, OP, CB)		\
+  do {								\
+    mp_size_t  __gmp_i;						\
+    mp_limb_t  __gmp_x, __gmp_r;                                \
+								\
+    /* ASSERT ((n) >= 1); */					\
+    /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, n)); */	\
+								\
+    __gmp_x = (src)[0];						\
+    __gmp_r = __gmp_x OP (v);                                   \
+    (dst)[0] = __gmp_r;						\
+    if (CB (__gmp_r, __gmp_x, (v)))                             \
+      {								\
+	(cout) = 1;						\
+	for (__gmp_i = 1; __gmp_i < (n);)                       \
+	  {							\
+	    __gmp_x = (src)[__gmp_i];                           \
+	    __gmp_r = __gmp_x OP 1;                             \
+	    (dst)[__gmp_i] = __gmp_r;                           \
+	    ++__gmp_i;						\
+	    if (!CB (__gmp_r, __gmp_x, 1))                      \
+	      {							\
+		if ((src) != (dst))				\
+		  __GMPN_COPY_REST (dst, src, n, __gmp_i);      \
+		(cout) = 0;					\
+		break;						\
+	      }							\
+	  }							\
+      }								\
+    else							\
+      {								\
+	if ((src) != (dst))					\
+	  __GMPN_COPY_REST (dst, src, n, 1);			\
+	(cout) = 0;						\
+      }								\
+  } while (0)
+#endif
+
+#if GMP_NAIL_BITS >= 1
+#define __GMPN_AORS_1(cout, dst, src, n, v, OP, CB)		\
+  do {								\
+    mp_size_t  __gmp_i;						\
+    mp_limb_t  __gmp_x, __gmp_r;				\
+								\
+    /* ASSERT ((n) >= 1); */					\
+    /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, n)); */	\
+								\
+    __gmp_x = (src)[0];						\
+    __gmp_r = __gmp_x OP (v);					\
+    (dst)[0] = __gmp_r & GMP_NUMB_MASK;				\
+    if (__gmp_r >> GMP_NUMB_BITS != 0)				\
+      {								\
+	(cout) = 1;						\
+	for (__gmp_i = 1; __gmp_i < (n);)			\
+	  {							\
+	    __gmp_x = (src)[__gmp_i];				\
+	    __gmp_r = __gmp_x OP 1;				\
+	    (dst)[__gmp_i] = __gmp_r & GMP_NUMB_MASK;		\
+	    ++__gmp_i;						\
+	    if (__gmp_r >> GMP_NUMB_BITS == 0)			\
+	      {							\
+		if ((src) != (dst))				\
+		  __GMPN_COPY_REST (dst, src, n, __gmp_i);	\
+		(cout) = 0;					\
+		break;						\
+	      }							\
+	  }							\
+      }								\
+    else							\
+      {								\
+	if ((src) != (dst))					\
+	  __GMPN_COPY_REST (dst, src, n, 1);			\
+	(cout) = 0;						\
+      }								\
+  } while (0)
+#endif
+
+#define __GMPN_ADDCB(r,x,y) ((r) < (y))
+#define __GMPN_SUBCB(r,x,y) ((x) < (y))
+
+#define __GMPN_ADD_1(cout, dst, src, n, v)	     \
+  __GMPN_AORS_1(cout, dst, src, n, v, +, __GMPN_ADDCB)
+#define __GMPN_SUB_1(cout, dst, src, n, v)	     \
+  __GMPN_AORS_1(cout, dst, src, n, v, -, __GMPN_SUBCB)
+
+
+/* Compare {xp,size} and {yp,size}, setting "result" to positive, zero or
+   negative.  size==0 is allowed.  On random data usually only one limb will
+   need to be examined to get a result, so it's worth having it inline.  */
+#define __GMPN_CMP(result, xp, yp, size)                                \
+  do {                                                                  \
+    mp_size_t  __gmp_i;                                                 \
+    mp_limb_t  __gmp_x, __gmp_y;                                        \
+                                                                        \
+    /* ASSERT ((size) >= 0); */                                         \
+                                                                        \
+    (result) = 0;                                                       \
+    __gmp_i = (size);                                                   \
+    while (--__gmp_i >= 0)                                              \
+      {                                                                 \
+        __gmp_x = (xp)[__gmp_i];                                        \
+        __gmp_y = (yp)[__gmp_i];                                        \
+        if (__gmp_x != __gmp_y)                                         \
+          {                                                             \
+            /* Cannot use __gmp_x - __gmp_y, may overflow an "int" */   \
+            (result) = (__gmp_x > __gmp_y ? 1 : -1);                    \
+            break;                                                      \
+          }                                                             \
+      }                                                                 \
+  } while (0)
+
+
+#if defined (__GMPN_COPY) && ! defined (__GMPN_COPY_REST)
+#define __GMPN_COPY_REST(dst, src, size, start)                 \
+  do {                                                          \
+    /* ASSERT ((start) >= 0); */                                \
+    /* ASSERT ((start) <= (size)); */                           \
+    __GMPN_COPY ((dst)+(start), (src)+(start), (size)-(start)); \
+  } while (0)
+#endif
+
+/* Copy {src,size} to {dst,size}, starting at "start".  This is designed to
+   keep the indexing dst[j] and src[j] nice and simple for __GMPN_ADD_1,
+   __GMPN_ADD, etc.  */
+#if ! defined (__GMPN_COPY_REST)
+#define __GMPN_COPY_REST(dst, src, size, start)                 \
+  do {                                                          \
+    mp_size_t __gmp_j;                                          \
+    /* ASSERT ((size) >= 0); */                                 \
+    /* ASSERT ((start) >= 0); */                                \
+    /* ASSERT ((start) <= (size)); */                           \
+    /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, size)); */     \
+    __GMP_CRAY_Pragma ("_CRI ivdep");                           \
+    for (__gmp_j = (start); __gmp_j < (size); __gmp_j++)        \
+      (dst)[__gmp_j] = (src)[__gmp_j];                          \
+  } while (0)
+#endif
+
+/* Enhancement: Use some of the smarter code from gmp-impl.h.  Maybe use
+   mpn_copyi if there's a native version, and if we don't mind demanding
+   binary compatibility for it (on targets which use it).  */
+
+#if ! defined (__GMPN_COPY)
+#define __GMPN_COPY(dst, src, size)   __GMPN_COPY_REST (dst, src, size, 0)
+#endif
+
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_add)
+#if ! defined (__GMP_FORCE_mpn_add)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpn_add (mp_ptr __gmp_wp, mp_srcptr __gmp_xp, mp_size_t __gmp_xsize, mp_srcptr __gmp_yp, mp_size_t __gmp_ysize)
+{
+  mp_limb_t  __gmp_c;
+  __GMPN_ADD (__gmp_c, __gmp_wp, __gmp_xp, __gmp_xsize, __gmp_yp, __gmp_ysize);
+  return __gmp_c;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_add_1)
+#if ! defined (__GMP_FORCE_mpn_add_1)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpn_add_1 (mp_ptr __gmp_dst, mp_srcptr __gmp_src, mp_size_t __gmp_size, mp_limb_t __gmp_n) __GMP_NOTHROW
+{
+  mp_limb_t  __gmp_c;
+  __GMPN_ADD_1 (__gmp_c, __gmp_dst, __gmp_src, __gmp_size, __gmp_n);
+  return __gmp_c;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_cmp)
+#if ! defined (__GMP_FORCE_mpn_cmp)
+__GMP_EXTERN_INLINE
+#endif
+int
+mpn_cmp (mp_srcptr __gmp_xp, mp_srcptr __gmp_yp, mp_size_t __gmp_size) __GMP_NOTHROW
+{
+  int __gmp_result;
+  __GMPN_CMP (__gmp_result, __gmp_xp, __gmp_yp, __gmp_size);
+  return __gmp_result;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_sub)
+#if ! defined (__GMP_FORCE_mpn_sub)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpn_sub (mp_ptr __gmp_wp, mp_srcptr __gmp_xp, mp_size_t __gmp_xsize, mp_srcptr __gmp_yp, mp_size_t __gmp_ysize)
+{
+  mp_limb_t  __gmp_c;
+  __GMPN_SUB (__gmp_c, __gmp_wp, __gmp_xp, __gmp_xsize, __gmp_yp, __gmp_ysize);
+  return __gmp_c;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_sub_1)
+#if ! defined (__GMP_FORCE_mpn_sub_1)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpn_sub_1 (mp_ptr __gmp_dst, mp_srcptr __gmp_src, mp_size_t __gmp_size, mp_limb_t __gmp_n) __GMP_NOTHROW
+{
+  mp_limb_t  __gmp_c;
+  __GMPN_SUB_1 (__gmp_c, __gmp_dst, __gmp_src, __gmp_size, __gmp_n);
+  return __gmp_c;
+}
+#endif
+
+#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_neg)
+#if ! defined (__GMP_FORCE_mpn_neg)
+__GMP_EXTERN_INLINE
+#endif
+mp_limb_t
+mpn_neg (mp_ptr __gmp_rp, mp_srcptr __gmp_up, mp_size_t __gmp_n)
+{
+  mp_limb_t __gmp_ul, __gmp_cy;
+  __gmp_cy = 0;
+  do {
+      __gmp_ul = *__gmp_up++;
+      *__gmp_rp++ = -__gmp_ul - __gmp_cy;
+      __gmp_cy |= __gmp_ul != 0;
+  } while (--__gmp_n != 0);
+  return __gmp_cy;
+}
+#endif
+
+#if defined (__cplusplus)
+}
+#endif
+
+
+/* Allow faster testing for negative, zero, and positive.  */
+#define mpz_sgn(Z) ((Z)->_mp_size < 0 ? -1 : (Z)->_mp_size > 0)
+#define mpf_sgn(F) ((F)->_mp_size < 0 ? -1 : (F)->_mp_size > 0)
+#define mpq_sgn(Q) ((Q)->_mp_num._mp_size < 0 ? -1 : (Q)->_mp_num._mp_size > 0)
+
+/* When using GCC, optimize certain common comparisons.  */
+#if defined (__GNUC__) && __GNUC__ >= 2
+#define mpz_cmp_ui(Z,UI) \
+  (__builtin_constant_p (UI) && (UI) == 0				\
+   ? mpz_sgn (Z) : _mpz_cmp_ui (Z,UI))
+#define mpz_cmp_si(Z,SI) \
+  (__builtin_constant_p (SI) && (SI) == 0 ? mpz_sgn (Z)			\
+   : __builtin_constant_p (SI) && (SI) > 0				\
+    ? _mpz_cmp_ui (Z, __GMP_CAST (unsigned long int, SI))		\
+   : _mpz_cmp_si (Z,SI))
+#define mpq_cmp_ui(Q,NUI,DUI) \
+  (__builtin_constant_p (NUI) && (NUI) == 0				\
+   ? mpq_sgn (Q) : _mpq_cmp_ui (Q,NUI,DUI))
+#define mpq_cmp_si(q,n,d)                       \
+  (__builtin_constant_p ((n) >= 0) && (n) >= 0  \
+   ? mpq_cmp_ui (q, __GMP_CAST (unsigned long, n), d) \
+   : _mpq_cmp_si (q, n, d))
+#else
+#define mpz_cmp_ui(Z,UI) _mpz_cmp_ui (Z,UI)
+#define mpz_cmp_si(Z,UI) _mpz_cmp_si (Z,UI)
+#define mpq_cmp_ui(Q,NUI,DUI) _mpq_cmp_ui (Q,NUI,DUI)
+#define mpq_cmp_si(q,n,d)  _mpq_cmp_si(q,n,d)
+#endif
+
+
+/* Using "&" rather than "&&" means these can come out branch-free.  Every
+   mpz_t has at least one limb allocated, so fetching the low limb is always
+   allowed.  */
+#define mpz_odd_p(z)   (((z)->_mp_size != 0) & __GMP_CAST (int, (z)->_mp_d[0]))
+#define mpz_even_p(z)  (! mpz_odd_p (z))
+
+
+/**************** C++ routines ****************/
+
+#ifdef __cplusplus
+__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpz_srcptr);
+__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpq_srcptr);
+__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpf_srcptr);
+__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpz_ptr);
+__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpq_ptr);
+__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpf_ptr);
+#endif
+
+
+/* Source-level compatibility with GMP 2 and earlier. */
+#define mpn_divmod(qp,np,nsize,dp,dsize) \
+  mpn_divrem (qp, __GMP_CAST (mp_size_t, 0), np, nsize, dp, dsize)
+
+/* Source-level compatibility with GMP 1.  */
+#define mpz_mdiv	mpz_fdiv_q
+#define mpz_mdivmod	mpz_fdiv_qr
+#define mpz_mmod	mpz_fdiv_r
+#define mpz_mdiv_ui	mpz_fdiv_q_ui
+#define mpz_mdivmod_ui(q,r,n,d) \
+  (((r) == 0) ? mpz_fdiv_q_ui (q,n,d) : mpz_fdiv_qr_ui (q,r,n,d))
+#define mpz_mmod_ui(r,n,d) \
+  (((r) == 0) ? mpz_fdiv_ui (n,d) : mpz_fdiv_r_ui (r,n,d))
+
+/* Useful synonyms, but not quite compatible with GMP 1.  */
+#define mpz_div		mpz_fdiv_q
+#define mpz_divmod	mpz_fdiv_qr
+#define mpz_div_ui	mpz_fdiv_q_ui
+#define mpz_divmod_ui	mpz_fdiv_qr_ui
+#define mpz_div_2exp	mpz_fdiv_q_2exp
+#define mpz_mod_2exp	mpz_fdiv_r_2exp
+
+enum
+{
+  GMP_ERROR_NONE = 0,
+  GMP_ERROR_UNSUPPORTED_ARGUMENT = 1,
+  GMP_ERROR_DIVISION_BY_ZERO = 2,
+  GMP_ERROR_SQRT_OF_NEGATIVE = 4,
+  GMP_ERROR_INVALID_ARGUMENT = 8
+};
+
+/* Define CC and CFLAGS which were used to build this version of GMP */
+#define __GMP_CC "/disk4/chh/AOSP/master/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/bin/x86_64-linux-gcc -std=gnu99"
+#define __GMP_CFLAGS "-O2 -pedantic -m64 -mtune=k8 -march=k8"
+
+/* Major version number is the value of __GNU_MP__ too, above and in mp.h. */
+#define __GNU_MP_VERSION 5
+#define __GNU_MP_VERSION_MINOR 0
+#define __GNU_MP_VERSION_PATCHLEVEL 5
+#define __GNU_MP_RELEASE (__GNU_MP_VERSION * 10000 + __GNU_MP_VERSION_MINOR * 100 + __GNU_MP_VERSION_PATCHLEVEL)
+
+#define __GMP_H__
+#endif /* __GMP_H__ */
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/aff.h b/x86_64-linux-glibc2.15-4.8/include/isl/aff.h
new file mode 100644
index 0000000..a8e16c8
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/aff.h
@@ -0,0 +1,566 @@
+#ifndef ISL_AFF_H
+#define ISL_AFF_H
+
+#include <isl/local_space.h>
+#include <isl/printer.h>
+#include <isl/set_type.h>
+#include <isl/aff_type.h>
+#include <isl/list.h>
+#include <isl/multi.h>
+#include <isl/union_set_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+__isl_give isl_aff *isl_aff_zero_on_domain(__isl_take isl_local_space *ls);
+__isl_give isl_aff *isl_aff_var_on_domain(__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+
+__isl_give isl_aff *isl_aff_copy(__isl_keep isl_aff *aff);
+void *isl_aff_free(__isl_take isl_aff *aff);
+
+isl_ctx *isl_aff_get_ctx(__isl_keep isl_aff *aff);
+
+int isl_aff_dim(__isl_keep isl_aff *aff, enum isl_dim_type type);
+int isl_aff_involves_dims(__isl_keep isl_aff *aff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_space *isl_aff_get_domain_space(__isl_keep isl_aff *aff);
+__isl_give isl_space *isl_aff_get_space(__isl_keep isl_aff *aff);
+__isl_give isl_local_space *isl_aff_get_domain_local_space(
+	__isl_keep isl_aff *aff);
+__isl_give isl_local_space *isl_aff_get_local_space(__isl_keep isl_aff *aff);
+
+const char *isl_aff_get_dim_name(__isl_keep isl_aff *aff,
+	enum isl_dim_type type, unsigned pos);
+int isl_aff_get_constant(__isl_keep isl_aff *aff, isl_int *v);
+int isl_aff_get_coefficient(__isl_keep isl_aff *aff,
+	enum isl_dim_type type, int pos, isl_int *v);
+int isl_aff_get_denominator(__isl_keep isl_aff *aff, isl_int *v);
+__isl_give isl_aff *isl_aff_set_constant(__isl_take isl_aff *aff, isl_int v);
+__isl_give isl_aff *isl_aff_set_constant_si(__isl_take isl_aff *aff, int v);
+__isl_give isl_aff *isl_aff_set_coefficient(__isl_take isl_aff *aff,
+	enum isl_dim_type type, int pos, isl_int v);
+__isl_give isl_aff *isl_aff_set_coefficient_si(__isl_take isl_aff *aff,
+	enum isl_dim_type type, int pos, int v);
+__isl_give isl_aff *isl_aff_set_denominator(__isl_take isl_aff *aff, isl_int v);
+__isl_give isl_aff *isl_aff_add_constant(__isl_take isl_aff *aff, isl_int v);
+__isl_give isl_aff *isl_aff_add_constant_si(__isl_take isl_aff *aff, int v);
+__isl_give isl_aff *isl_aff_add_constant_num(__isl_take isl_aff *aff,
+	isl_int v);
+__isl_give isl_aff *isl_aff_add_constant_num_si(__isl_take isl_aff *aff, int v);
+__isl_give isl_aff *isl_aff_add_coefficient(__isl_take isl_aff *aff,
+	enum isl_dim_type type, int pos, isl_int v);
+__isl_give isl_aff *isl_aff_add_coefficient_si(__isl_take isl_aff *aff,
+	enum isl_dim_type type, int pos, int v);
+
+int isl_aff_is_cst(__isl_keep isl_aff *aff);
+
+__isl_give isl_aff *isl_aff_set_dim_name(__isl_take isl_aff *aff,
+	enum isl_dim_type type, unsigned pos, const char *s);
+__isl_give isl_aff *isl_aff_set_dim_id(__isl_take isl_aff *aff,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+
+int isl_aff_plain_is_equal(__isl_keep isl_aff *aff1, __isl_keep isl_aff *aff2);
+int isl_aff_plain_is_zero(__isl_keep isl_aff *aff);
+
+__isl_give isl_aff *isl_aff_get_div(__isl_keep isl_aff *aff, int pos);
+
+__isl_give isl_aff *isl_aff_neg(__isl_take isl_aff *aff);
+__isl_give isl_aff *isl_aff_ceil(__isl_take isl_aff *aff);
+__isl_give isl_aff *isl_aff_floor(__isl_take isl_aff *aff);
+__isl_give isl_aff *isl_aff_mod(__isl_take isl_aff *aff, isl_int mod);
+
+__isl_give isl_aff *isl_aff_mul(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+__isl_give isl_aff *isl_aff_div(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+__isl_give isl_aff *isl_aff_add(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+__isl_give isl_aff *isl_aff_sub(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+
+__isl_give isl_aff *isl_aff_scale(__isl_take isl_aff *aff, isl_int f);
+__isl_give isl_aff *isl_aff_scale_down(__isl_take isl_aff *aff, isl_int f);
+__isl_give isl_aff *isl_aff_scale_down_ui(__isl_take isl_aff *aff, unsigned f);
+
+__isl_give isl_aff *isl_aff_insert_dims(__isl_take isl_aff *aff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_aff *isl_aff_add_dims(__isl_take isl_aff *aff,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_aff *isl_aff_drop_dims(__isl_take isl_aff *aff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_aff *isl_aff_project_domain_on_params(__isl_take isl_aff *aff);
+
+__isl_give isl_aff *isl_aff_align_params(__isl_take isl_aff *aff,
+	__isl_take isl_space *model);
+
+__isl_give isl_aff *isl_aff_gist(__isl_take isl_aff *aff,
+	__isl_take isl_set *context);
+__isl_give isl_aff *isl_aff_gist_params(__isl_take isl_aff *aff,
+	__isl_take isl_set *context);
+
+__isl_give isl_aff *isl_aff_pullback_multi_aff(__isl_take isl_aff *aff,
+	__isl_take isl_multi_aff *ma);
+
+__isl_give isl_basic_set *isl_aff_zero_basic_set(__isl_take isl_aff *aff);
+__isl_give isl_basic_set *isl_aff_neg_basic_set(__isl_take isl_aff *aff);
+
+__isl_give isl_basic_set *isl_aff_le_basic_set(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+__isl_give isl_basic_set *isl_aff_ge_basic_set(__isl_take isl_aff *aff1,
+	__isl_take isl_aff *aff2);
+
+__isl_give isl_aff *isl_aff_read_from_str(isl_ctx *ctx, const char *str);
+__isl_give isl_printer *isl_printer_print_aff(__isl_take isl_printer *p,
+	__isl_keep isl_aff *aff);
+void isl_aff_dump(__isl_keep isl_aff *aff);
+
+isl_ctx *isl_pw_aff_get_ctx(__isl_keep isl_pw_aff *pwaff);
+__isl_give isl_space *isl_pw_aff_get_domain_space(__isl_keep isl_pw_aff *pwaff);
+__isl_give isl_space *isl_pw_aff_get_space(__isl_keep isl_pw_aff *pwaff);
+
+__isl_give isl_pw_aff *isl_pw_aff_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_pw_aff *isl_pw_aff_empty(__isl_take isl_space *dim);
+__isl_give isl_pw_aff *isl_pw_aff_alloc(__isl_take isl_set *set,
+	__isl_take isl_aff *aff);
+__isl_give isl_pw_aff *isl_pw_aff_zero_on_domain(
+	__isl_take isl_local_space *ls);
+__isl_give isl_pw_aff *isl_pw_aff_var_on_domain(__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+
+__isl_give isl_pw_aff *isl_set_indicator_function(__isl_take isl_set *set);
+
+const char *isl_pw_aff_get_dim_name(__isl_keep isl_pw_aff *pa,
+	enum isl_dim_type type, unsigned pos);
+int isl_pw_aff_has_dim_id(__isl_keep isl_pw_aff *pa,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_pw_aff_get_dim_id(__isl_keep isl_pw_aff *pa,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_pw_aff *isl_pw_aff_set_dim_id(__isl_take isl_pw_aff *pma,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+
+int isl_pw_aff_is_empty(__isl_keep isl_pw_aff *pwaff);
+int isl_pw_aff_plain_is_equal(__isl_keep isl_pw_aff *pwaff1,
+	__isl_keep isl_pw_aff *pwaff2);
+
+__isl_give isl_pw_aff *isl_pw_aff_union_min(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_union_max(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_union_add(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+
+__isl_give isl_pw_aff *isl_pw_aff_copy(__isl_keep isl_pw_aff *pwaff);
+void *isl_pw_aff_free(__isl_take isl_pw_aff *pwaff);
+
+unsigned isl_pw_aff_dim(__isl_keep isl_pw_aff *pwaff, enum isl_dim_type type);
+int isl_pw_aff_involves_dims(__isl_keep isl_pw_aff *pwaff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+int isl_pw_aff_is_cst(__isl_keep isl_pw_aff *pwaff);
+
+__isl_give isl_pw_aff *isl_pw_aff_align_params(__isl_take isl_pw_aff *pwaff,
+	__isl_take isl_space *model);
+
+__isl_give isl_id *isl_pw_aff_get_tuple_id(__isl_keep isl_pw_aff *pa,
+	enum isl_dim_type type);
+__isl_give isl_pw_aff *isl_pw_aff_set_tuple_id(__isl_take isl_pw_aff *pwaff,
+	enum isl_dim_type type, __isl_take isl_id *id);
+
+__isl_give isl_set *isl_pw_aff_domain(__isl_take isl_pw_aff *pwaff);
+
+__isl_give isl_pw_aff *isl_pw_aff_min(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_max(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_mul(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_div(__isl_take isl_pw_aff *pa1,
+	__isl_take isl_pw_aff *pa2);
+__isl_give isl_pw_aff *isl_pw_aff_add(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_sub(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_pw_aff *isl_pw_aff_neg(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_pw_aff *isl_pw_aff_ceil(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_pw_aff *isl_pw_aff_floor(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_pw_aff *isl_pw_aff_mod(__isl_take isl_pw_aff *pwaff,
+	isl_int mod);
+__isl_give isl_pw_aff *isl_pw_aff_tdiv_q(__isl_take isl_pw_aff *pa1,
+	__isl_take isl_pw_aff *pa2);
+__isl_give isl_pw_aff *isl_pw_aff_tdiv_r(__isl_take isl_pw_aff *pa1,
+	__isl_take isl_pw_aff *pa2);
+
+__isl_give isl_pw_aff *isl_pw_aff_intersect_params(__isl_take isl_pw_aff *pa,
+	__isl_take isl_set *set);
+__isl_give isl_pw_aff *isl_pw_aff_intersect_domain(__isl_take isl_pw_aff *pa,
+	__isl_take isl_set *set);
+
+__isl_give isl_pw_aff *isl_pw_aff_cond(__isl_take isl_pw_aff *cond,
+	__isl_take isl_pw_aff *pwaff_true, __isl_take isl_pw_aff *pwaff_false);
+
+__isl_give isl_pw_aff *isl_pw_aff_scale(__isl_take isl_pw_aff *pwaff,
+	isl_int f);
+__isl_give isl_pw_aff *isl_pw_aff_scale_down(__isl_take isl_pw_aff *pwaff,
+	isl_int f);
+
+__isl_give isl_pw_aff *isl_pw_aff_insert_dims(__isl_take isl_pw_aff *pwaff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_pw_aff *isl_pw_aff_add_dims(__isl_take isl_pw_aff *pwaff,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_pw_aff *isl_pw_aff_drop_dims(__isl_take isl_pw_aff *pwaff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_pw_aff *isl_pw_aff_coalesce(__isl_take isl_pw_aff *pwqp);
+__isl_give isl_pw_aff *isl_pw_aff_gist(__isl_take isl_pw_aff *pwaff,
+	__isl_take isl_set *context);
+__isl_give isl_pw_aff *isl_pw_aff_gist_params(__isl_take isl_pw_aff *pwaff,
+	__isl_take isl_set *context);
+
+__isl_give isl_pw_aff *isl_pw_aff_pullback_multi_aff(
+	__isl_take isl_pw_aff *pa, __isl_take isl_multi_aff *ma);
+__isl_give isl_pw_aff *isl_pw_aff_pullback_pw_multi_aff(
+	__isl_take isl_pw_aff *pa, __isl_take isl_pw_multi_aff *pma);
+
+int isl_pw_aff_n_piece(__isl_keep isl_pw_aff *pwaff);
+int isl_pw_aff_foreach_piece(__isl_keep isl_pw_aff *pwaff,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_aff *aff,
+		    void *user), void *user);
+
+__isl_give isl_set *isl_set_from_pw_aff(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_map *isl_map_from_pw_aff(__isl_take isl_pw_aff *pwaff);
+
+__isl_give isl_set *isl_pw_aff_nonneg_set(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_set *isl_pw_aff_zero_set(__isl_take isl_pw_aff *pwaff);
+__isl_give isl_set *isl_pw_aff_non_zero_set(__isl_take isl_pw_aff *pwaff);
+
+__isl_give isl_set *isl_pw_aff_eq_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_set *isl_pw_aff_ne_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_set *isl_pw_aff_le_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_set *isl_pw_aff_lt_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_set *isl_pw_aff_ge_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+__isl_give isl_set *isl_pw_aff_gt_set(__isl_take isl_pw_aff *pwaff1,
+	__isl_take isl_pw_aff *pwaff2);
+
+__isl_give isl_pw_aff *isl_pw_aff_read_from_str(isl_ctx *ctx, const char *str);
+__isl_give isl_printer *isl_printer_print_pw_aff(__isl_take isl_printer *p,
+	__isl_keep isl_pw_aff *pwaff);
+void isl_pw_aff_dump(__isl_keep isl_pw_aff *pwaff);
+
+__isl_give isl_pw_aff *isl_pw_aff_list_min(__isl_take isl_pw_aff_list *list);
+__isl_give isl_pw_aff *isl_pw_aff_list_max(__isl_take isl_pw_aff_list *list);
+
+__isl_give isl_set *isl_pw_aff_list_eq_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+__isl_give isl_set *isl_pw_aff_list_ne_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+__isl_give isl_set *isl_pw_aff_list_le_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+__isl_give isl_set *isl_pw_aff_list_lt_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+__isl_give isl_set *isl_pw_aff_list_ge_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+__isl_give isl_set *isl_pw_aff_list_gt_set(__isl_take isl_pw_aff_list *list1,
+	__isl_take isl_pw_aff_list *list2);
+
+__isl_give isl_multi_aff *isl_multi_aff_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_multi_aff *isl_multi_aff_zero(__isl_take isl_space *space);
+__isl_give isl_multi_aff *isl_multi_aff_identity(__isl_take isl_space *space);
+
+isl_ctx *isl_multi_aff_get_ctx(__isl_keep isl_multi_aff *maff);
+__isl_give isl_space *isl_multi_aff_get_space(__isl_keep isl_multi_aff *maff);
+__isl_give isl_space *isl_multi_aff_get_domain_space(
+	__isl_keep isl_multi_aff *maff);
+__isl_give isl_multi_aff *isl_multi_aff_set_tuple_name(
+	__isl_take isl_multi_aff *maff,
+	enum isl_dim_type type, const char *s);
+__isl_give isl_multi_aff *isl_multi_aff_set_tuple_id(
+	__isl_take isl_multi_aff *maff,
+	enum isl_dim_type type, __isl_take isl_id *id);
+__isl_give isl_multi_aff *isl_multi_aff_copy(__isl_keep isl_multi_aff *maff);
+void *isl_multi_aff_free(__isl_take isl_multi_aff *maff);
+
+unsigned isl_multi_aff_dim(__isl_keep isl_multi_aff *maff,
+	enum isl_dim_type type);
+__isl_give isl_aff *isl_multi_aff_get_aff(__isl_keep isl_multi_aff *multi,
+	int pos);
+
+__isl_give isl_multi_aff *isl_multi_aff_insert_dims(
+	__isl_take isl_multi_aff *ma,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_multi_aff *isl_multi_aff_add_dims(__isl_take isl_multi_aff *ma,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_multi_aff *isl_multi_aff_drop_dims(
+	__isl_take isl_multi_aff *maff,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_multi_aff *isl_multi_aff_set_dim_name(
+	__isl_take isl_multi_aff *maff,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+int isl_multi_aff_plain_is_equal(__isl_keep isl_multi_aff *maff1,
+	__isl_keep isl_multi_aff *maff2);
+
+__isl_give isl_multi_aff *isl_multi_aff_add(__isl_take isl_multi_aff *maff1,
+	__isl_take isl_multi_aff *maff2);
+
+__isl_give isl_multi_aff *isl_multi_aff_scale(__isl_take isl_multi_aff *maff,
+	isl_int f);
+
+__isl_give isl_multi_aff *isl_multi_aff_range_splice(
+	__isl_take isl_multi_aff *ma1, unsigned pos,
+	__isl_take isl_multi_aff *ma2);
+__isl_give isl_multi_aff *isl_multi_aff_splice(
+	__isl_take isl_multi_aff *ma1, unsigned in_pos, unsigned out_pos,
+	__isl_take isl_multi_aff *ma2);
+__isl_give isl_multi_aff *isl_multi_aff_range_product(
+	__isl_take isl_multi_aff *ma1, __isl_take isl_multi_aff *ma2);
+__isl_give isl_multi_aff *isl_multi_aff_flat_range_product(
+	__isl_take isl_multi_aff *ma1, __isl_take isl_multi_aff *ma2);
+__isl_give isl_multi_aff *isl_multi_aff_product(
+	__isl_take isl_multi_aff *ma1, __isl_take isl_multi_aff *ma2);
+
+__isl_give isl_multi_aff *isl_multi_aff_align_params(
+	__isl_take isl_multi_aff *multi, __isl_take isl_space *model);
+
+__isl_give isl_multi_aff *isl_multi_aff_gist_params(
+	__isl_take isl_multi_aff *maff, __isl_take isl_set *context);
+__isl_give isl_multi_aff *isl_multi_aff_gist(__isl_take isl_multi_aff *maff,
+	__isl_take isl_set *context);
+
+__isl_give isl_multi_aff *isl_multi_aff_lift(__isl_take isl_multi_aff *maff,
+	__isl_give isl_local_space **ls);
+
+__isl_give isl_multi_aff *isl_multi_aff_pullback_multi_aff(
+	__isl_take isl_multi_aff *ma1, __isl_take isl_multi_aff *ma2);
+
+__isl_give isl_set *isl_multi_aff_lex_le_set(__isl_take isl_multi_aff *ma1,
+	__isl_take isl_multi_aff *ma2);
+__isl_give isl_set *isl_multi_aff_lex_ge_set(__isl_take isl_multi_aff *ma1,
+	__isl_take isl_multi_aff *ma2);
+
+__isl_give isl_printer *isl_printer_print_multi_aff(__isl_take isl_printer *p,
+	__isl_keep isl_multi_aff *maff);
+
+__isl_give isl_multi_aff *isl_multi_aff_read_from_str(isl_ctx *ctx,
+		const char *str);
+void isl_multi_aff_dump(__isl_keep isl_multi_aff *maff);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_identity(
+	__isl_take isl_space *space);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_from_multi_aff(
+	__isl_take isl_multi_aff *ma);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_alloc(__isl_take isl_set *set,
+	__isl_take isl_multi_aff *maff);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_copy(
+	__isl_keep isl_pw_multi_aff *pma);
+void *isl_pw_multi_aff_free(__isl_take isl_pw_multi_aff *pma);
+
+unsigned isl_pw_multi_aff_dim(__isl_keep isl_pw_multi_aff *pma,
+	enum isl_dim_type type);
+__isl_give isl_pw_aff *isl_pw_multi_aff_get_pw_aff(
+	__isl_keep isl_pw_multi_aff *pma, int pos);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_set_pw_aff(
+	__isl_take isl_pw_multi_aff *pma, unsigned pos,
+	__isl_take isl_pw_aff *pa);
+
+isl_ctx *isl_pw_multi_aff_get_ctx(__isl_keep isl_pw_multi_aff *pma);
+__isl_give isl_space *isl_pw_multi_aff_get_domain_space(
+	__isl_keep isl_pw_multi_aff *pma);
+__isl_give isl_space *isl_pw_multi_aff_get_space(
+	__isl_keep isl_pw_multi_aff *pma);
+int isl_pw_multi_aff_has_tuple_name(__isl_keep isl_pw_multi_aff *pma,
+	enum isl_dim_type type);
+const char *isl_pw_multi_aff_get_tuple_name(__isl_keep isl_pw_multi_aff *pma,
+	enum isl_dim_type type);
+__isl_give isl_id *isl_pw_multi_aff_get_tuple_id(
+	__isl_keep isl_pw_multi_aff *pma, enum isl_dim_type type);
+int isl_pw_multi_aff_has_tuple_id(__isl_keep isl_pw_multi_aff *pma,
+	enum isl_dim_type type);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_set_tuple_id(
+	__isl_take isl_pw_multi_aff *pma,
+	enum isl_dim_type type, __isl_take isl_id *id);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_drop_dims(
+	__isl_take isl_pw_multi_aff *pma,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_set *isl_pw_multi_aff_domain(__isl_take isl_pw_multi_aff *pma);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_empty(__isl_take isl_space *space);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_from_domain(
+	__isl_take isl_set *set);
+
+const char *isl_pw_multi_aff_get_dim_name(__isl_keep isl_pw_multi_aff *pma,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_pw_multi_aff_get_dim_id(
+	__isl_keep isl_pw_multi_aff *pma, enum isl_dim_type type,
+	unsigned pos);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_set_dim_id(
+	__isl_take isl_pw_multi_aff *pma,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+
+int isl_pw_multi_aff_plain_is_equal(__isl_keep isl_pw_multi_aff *pma1,
+	__isl_keep isl_pw_multi_aff *pma2);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_union_add(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_add(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_union_lexmin(
+	__isl_take isl_pw_multi_aff *pma1,
+	__isl_take isl_pw_multi_aff *pma2);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_union_lexmax(
+	__isl_take isl_pw_multi_aff *pma1,
+	__isl_take isl_pw_multi_aff *pma2);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_range_product(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_flat_range_product(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_product(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_intersect_params(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_set *set);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_intersect_domain(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_set *set);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_project_domain_on_params(
+	__isl_take isl_pw_multi_aff *pma);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_align_params(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_space *model);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_coalesce(
+	__isl_take isl_pw_multi_aff *pma);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_gist_params(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_set *set);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_gist(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_set *set);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_pullback_multi_aff(
+	__isl_take isl_pw_multi_aff *pma, __isl_take isl_multi_aff *ma);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_pullback_pw_multi_aff(
+	__isl_take isl_pw_multi_aff *pma1, __isl_take isl_pw_multi_aff *pma2);
+
+int isl_pw_multi_aff_foreach_piece(__isl_keep isl_pw_multi_aff *pma,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_multi_aff *maff,
+		    void *user), void *user);
+
+__isl_give isl_map *isl_map_from_pw_multi_aff(__isl_take isl_pw_multi_aff *pma);
+__isl_give isl_set *isl_set_from_pw_multi_aff(__isl_take isl_pw_multi_aff *pma);
+
+__isl_give isl_printer *isl_printer_print_pw_multi_aff(__isl_take isl_printer *p,
+	__isl_keep isl_pw_multi_aff *pma);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_from_set(__isl_take isl_set *set);
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_from_map(__isl_take isl_map *map);
+
+__isl_give isl_pw_multi_aff *isl_pw_multi_aff_read_from_str(isl_ctx *ctx,
+	const char *str);
+void isl_pw_multi_aff_dump(__isl_keep isl_pw_multi_aff *pma);
+
+
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_empty(
+	__isl_take isl_space *space);
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_from_domain(
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_copy(
+	__isl_keep isl_union_pw_multi_aff *upma);
+void *isl_union_pw_multi_aff_free(__isl_take isl_union_pw_multi_aff *upma);
+
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_add_pw_multi_aff(
+	__isl_take isl_union_pw_multi_aff *upma,
+	__isl_take isl_pw_multi_aff *pma);
+
+isl_ctx *isl_union_pw_multi_aff_get_ctx(
+	__isl_keep isl_union_pw_multi_aff *upma);
+__isl_give isl_space *isl_union_pw_multi_aff_get_space(
+	__isl_keep isl_union_pw_multi_aff *upma);
+
+int isl_union_pw_multi_aff_foreach_pw_multi_aff(
+	__isl_keep isl_union_pw_multi_aff *upma,
+	int (*fn)(__isl_take isl_pw_multi_aff *pma, void *user), void *user);
+
+__isl_give isl_union_set *isl_union_pw_multi_aff_domain(
+	__isl_take isl_union_pw_multi_aff *upma);
+
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_add(
+	__isl_take isl_union_pw_multi_aff *upma1,
+	__isl_take isl_union_pw_multi_aff *upma2);
+
+__isl_give isl_union_pw_multi_aff *isl_union_pw_multi_aff_flat_range_product(
+	__isl_take isl_union_pw_multi_aff *upma1,
+	__isl_take isl_union_pw_multi_aff *upma2);
+
+__isl_give isl_union_map *isl_union_map_from_union_pw_multi_aff(
+	__isl_take isl_union_pw_multi_aff *upma);
+
+__isl_give isl_printer *isl_printer_print_union_pw_multi_aff(
+	__isl_take isl_printer *p, __isl_keep isl_union_pw_multi_aff *upma);
+
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_zero(__isl_take isl_space *space);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_identity(
+	__isl_take isl_space *space);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_from_pw_aff(
+	__isl_take isl_pw_aff *pa);
+
+isl_ctx *isl_multi_pw_aff_get_ctx(__isl_keep isl_multi_pw_aff *mpa);
+__isl_give isl_space *isl_multi_pw_aff_get_space(
+	__isl_keep isl_multi_pw_aff *mpa);
+__isl_give isl_space *isl_multi_pw_aff_get_domain_space(
+	__isl_keep isl_multi_pw_aff *mpa);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_set_tuple_name(
+	__isl_take isl_multi_pw_aff *mpa,
+	enum isl_dim_type type, const char *s);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_copy(
+	__isl_keep isl_multi_pw_aff *mpa);
+void *isl_multi_pw_aff_free(__isl_take isl_multi_pw_aff *mpa);
+
+unsigned isl_multi_pw_aff_dim(__isl_keep isl_multi_pw_aff *mpa,
+	enum isl_dim_type type);
+__isl_give isl_pw_aff *isl_multi_pw_aff_get_pw_aff(
+	__isl_keep isl_multi_pw_aff *mpa, int pos);
+
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_insert_dims(
+	__isl_take isl_multi_pw_aff *mpa,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_add_dims(
+	__isl_take isl_multi_pw_aff *mpa, enum isl_dim_type type, unsigned n);
+
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_set_dim_name(
+	__isl_take isl_multi_pw_aff *mpa,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_range_splice(
+	__isl_take isl_multi_pw_aff *mpa1, unsigned pos,
+	__isl_take isl_multi_pw_aff *mpa2);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_splice(
+	__isl_take isl_multi_pw_aff *mpa1, unsigned in_pos, unsigned out_pos,
+	__isl_take isl_multi_pw_aff *mpa2);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_flat_range_product(
+	__isl_take isl_multi_pw_aff *mpa1, __isl_take isl_multi_pw_aff *mpa2);
+__isl_give isl_multi_pw_aff *isl_multi_pw_aff_range_product(
+	__isl_take isl_multi_pw_aff *mpa1, __isl_take isl_multi_pw_aff *mpa2);
+
+__isl_give isl_printer *isl_printer_print_multi_pw_aff(
+	__isl_take isl_printer *p, __isl_keep isl_multi_pw_aff *mpa);
+void isl_multi_pw_aff_dump(__isl_keep isl_multi_pw_aff *mpa);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/aff_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/aff_type.h
new file mode 100644
index 0000000..e5308c7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/aff_type.h
@@ -0,0 +1,22 @@
+#ifndef ISL_AFF_TYPE_H
+#define ISL_AFF_TYPE_H
+
+struct isl_aff;
+typedef struct isl_aff isl_aff;
+
+struct isl_pw_aff;
+typedef struct isl_pw_aff isl_pw_aff;
+
+struct isl_multi_aff;
+typedef struct isl_multi_aff isl_multi_aff;
+
+struct isl_pw_multi_aff;
+typedef struct isl_pw_multi_aff isl_pw_multi_aff;
+
+struct isl_union_pw_multi_aff;
+typedef struct isl_union_pw_multi_aff isl_union_pw_multi_aff;
+
+struct isl_multi_pw_aff;
+typedef struct isl_multi_pw_aff isl_multi_pw_aff;
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/arg.h b/x86_64-linux-glibc2.15-4.8/include/isl/arg.h
new file mode 100644
index 0000000..07ee44c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/arg.h
@@ -0,0 +1,314 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_ARG_H
+#define ISL_ARG_H
+
+#include <stddef.h>
+#include <stdlib.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_arg_choice {
+	const char	*name;
+	unsigned	 value;
+};
+
+struct isl_arg_flags {
+	const char	*name;
+	unsigned	 mask;
+	unsigned	 value;
+};
+
+enum isl_arg_type {
+	isl_arg_end,
+	isl_arg_alias,
+	isl_arg_arg,
+	isl_arg_bool,
+	isl_arg_child,
+	isl_arg_choice,
+	isl_arg_flags,
+	isl_arg_footer,
+	isl_arg_int,
+	isl_arg_user,
+	isl_arg_long,
+	isl_arg_ulong,
+	isl_arg_str,
+	isl_arg_str_list,
+	isl_arg_version
+};
+
+struct isl_args;
+
+struct isl_arg {
+	enum isl_arg_type	 type;
+	char			 short_name;
+	const char		*long_name;
+	const char		*argument_name;
+	size_t			 offset;
+	const char		*help_msg;
+#define ISL_ARG_SINGLE_DASH	(1 << 0)
+#define ISL_ARG_BOOL_ARG	(1 << 1)
+#define ISL_ARG_HIDDEN		(1 << 2)
+	unsigned		 flags;
+	union {
+	struct {
+		struct isl_arg_choice	*choice;
+		unsigned	 	 default_value;
+		unsigned	 	 default_selected;
+		int (*set)(void *opt, unsigned val);
+	} choice;
+	struct {
+		struct isl_arg_flags	*flags;
+		unsigned	 	 default_value;
+	} flags;
+	struct {
+		unsigned		 default_value;
+		int (*set)(void *opt, unsigned val);
+	} b;
+	struct {
+		int			default_value;
+	} i;
+	struct {
+		long		 	default_value;
+		long		 	default_selected;
+		int (*set)(void *opt, long val);
+	} l;
+	struct {
+		unsigned long		default_value;
+	} ul;
+	struct {
+		const char		*default_value;
+	} str;
+	struct {
+		size_t			 offset_n;
+	} str_list;
+	struct {
+		struct isl_args		*child;
+	} child;
+	struct {
+		void (*print_version)(void);
+	} version;
+	struct {
+		int (*init)(void*);
+		void (*clear)(void*);
+	} user;
+	} u;
+};
+
+struct isl_args {
+	size_t			 options_size;
+	struct isl_arg		*args;
+};
+
+#define ISL_ARGS_START(s,name)						\
+	struct isl_arg name ## LIST[];					\
+	struct isl_args name = { sizeof(s), name ## LIST };		\
+	struct isl_arg name ## LIST[] = {
+#define ISL_ARGS_END							\
+	{ isl_arg_end } };
+
+#define ISL_ARG_ALIAS(l)	{					\
+	.type = isl_arg_alias,						\
+	.long_name = l,							\
+},
+#define ISL_ARG_ARG(st,f,a,d)	{					\
+	.type = isl_arg_arg,						\
+	.argument_name = a,						\
+	.offset = offsetof(st, f),					\
+	.u = { .str = { .default_value = d } }				\
+},
+#define ISL_ARG_FOOTER(h)	{					\
+	.type = isl_arg_footer,						\
+	.help_msg = h,							\
+},
+#define ISL_ARG_CHOICE(st,f,s,l,c,d,h)	{				\
+	.type = isl_arg_choice,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .choice = { .choice = c, .default_value = d,		\
+			    .default_selected = d, .set = NULL } }	\
+},
+#define ISL_ARG_OPT_CHOICE(st,f,s,l,c,d,ds,h)	{			\
+	.type = isl_arg_choice,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .choice = { .choice = c, .default_value = d,		\
+			    .default_selected = ds, .set = NULL } }	\
+},
+#define ISL_ARG_USER_OPT_CHOICE(st,f,s,l,c,setter,d,ds,h)	{	\
+	.type = isl_arg_choice,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .choice = { .choice = c, .default_value = d,		\
+			    .default_selected = ds, .set = setter } }	\
+},
+#define _ISL_ARG_BOOL_F(o,s,l,setter,d,h,fl)	{			\
+	.type = isl_arg_bool,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = o,							\
+	.help_msg = h,							\
+	.flags = fl,							\
+	.u = { .b = { .default_value = d, .set = setter } }		\
+},
+#define ISL_ARG_BOOL_F(st,f,s,l,d,h,fl)					\
+	_ISL_ARG_BOOL_F(offsetof(st, f),s,l,NULL,d,h,fl)
+#define ISL_ARG_BOOL(st,f,s,l,d,h)					\
+	ISL_ARG_BOOL_F(st,f,s,l,d,h,0)
+#define ISL_ARG_PHANTOM_BOOL_F(s,l,setter,h,fl)				\
+	_ISL_ARG_BOOL_F(-1,s,l,setter,0,h,fl)
+#define ISL_ARG_PHANTOM_BOOL(s,l,setter,h)				\
+	ISL_ARG_PHANTOM_BOOL_F(s,l,setter,h,0)
+#define ISL_ARG_INT_F(st,f,s,l,a,d,h,fl)	{			\
+	.type = isl_arg_int,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.argument_name = a,						\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.flags = fl,							\
+	.u = { .ul = { .default_value = d } }				\
+},
+#define ISL_ARG_INT(st,f,s,l,a,d,h)					\
+	ISL_ARG_INT_F(st,f,s,l,a,d,h,0)
+#define ISL_ARG_LONG(st,f,s,lo,d,h)	{				\
+	.type = isl_arg_long,						\
+	.short_name = s,						\
+	.long_name = lo,						\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .l = { .default_value = d, .default_selected = d,	\
+		      .set = NULL } }					\
+},
+#define ISL_ARG_USER_LONG(st,f,s,lo,setter,d,h)	{			\
+	.type = isl_arg_long,						\
+	.short_name = s,						\
+	.long_name = lo,						\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .l = { .default_value = d, .default_selected = d,	\
+		      .set = setter } }					\
+},
+#define ISL_ARG_OPT_LONG(st,f,s,lo,d,ds,h)	{			\
+	.type = isl_arg_long,						\
+	.short_name = s,						\
+	.long_name = lo,						\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .l = { .default_value = d, .default_selected = ds,	\
+		      .set = NULL } }					\
+},
+#define ISL_ARG_ULONG(st,f,s,l,d,h)	{				\
+	.type = isl_arg_ulong,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .ul = { .default_value = d } }				\
+},
+#define ISL_ARG_STR_F(st,f,s,l,a,d,h,fl)	{			\
+	.type = isl_arg_str,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.argument_name = a,						\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.flags = fl,							\
+	.u = { .str = { .default_value = d } }				\
+},
+#define ISL_ARG_STR(st,f,s,l,a,d,h)					\
+	ISL_ARG_STR_F(st,f,s,l,a,d,h,0)
+#define ISL_ARG_STR_LIST(st,f_n,f_l,s,l,a,h)	{			\
+	.type = isl_arg_str_list,					\
+	.short_name = s,						\
+	.long_name = l,							\
+	.argument_name = a,						\
+	.offset = offsetof(st, f_l),					\
+	.help_msg = h,							\
+	.u = { .str_list = { .offset_n = offsetof(st, f_n) } }		\
+},
+#define _ISL_ARG_CHILD(o,l,c,h,fl)	{				\
+	.type = isl_arg_child,						\
+	.long_name = l,							\
+	.offset = o,							\
+	.help_msg = h,							\
+	.flags = fl,							\
+	.u = { .child = { .child = c } }				\
+},
+#define ISL_ARG_CHILD(st,f,l,c,h)					\
+	_ISL_ARG_CHILD(offsetof(st, f),l,c,h,0)
+#define ISL_ARG_GROUP_F(c,h,fl)						\
+	_ISL_ARG_CHILD(-1,NULL,c,h,fl)
+#define ISL_ARG_GROUP(c,h)						\
+	ISL_ARG_GROUP_F(c,h,0)
+#define ISL_ARG_FLAGS(st,f,s,l,c,d,h)	{				\
+	.type = isl_arg_flags,						\
+	.short_name = s,						\
+	.long_name = l,							\
+	.offset = offsetof(st, f),					\
+	.help_msg = h,							\
+	.u = { .flags = { .flags = c, .default_value = d } }		\
+},
+#define ISL_ARG_USER(st,f,i,c) {					\
+	.type = isl_arg_user,						\
+	.offset = offsetof(st, f),					\
+	.u = { .user = { .init = i, .clear = c} }			\
+},
+#define ISL_ARG_VERSION(print) {					\
+	.type = isl_arg_version,					\
+	.u = { .version = { .print_version = print } }			\
+},
+
+#define ISL_ARG_ALL		(1 << 0)
+#define ISL_ARG_SKIP_HELP	(1 << 1)
+
+void isl_args_set_defaults(struct isl_args *args, void *opt);
+void isl_args_free(struct isl_args *args, void *opt);
+int isl_args_parse(struct isl_args *args, int argc, char **argv, void *opt,
+	unsigned flags);
+
+#define ISL_ARG_DECL(prefix,st,args)					\
+extern struct isl_args args;						\
+st *prefix ## _new_with_defaults(void);					\
+void prefix ## _free(st *opt);						\
+int prefix ## _parse(st *opt, int argc, char **argv, unsigned flags);
+
+#define ISL_ARG_DEF(prefix,st,args)					\
+st *prefix ## _new_with_defaults()					\
+{									\
+	st *opt = (st *)calloc(1, sizeof(st));				\
+	if (opt)							\
+		isl_args_set_defaults(&(args), opt);			\
+	return opt;							\
+}									\
+									\
+void prefix ## _free(st *opt)						\
+{									\
+	isl_args_free(&(args), opt);					\
+}									\
+									\
+int prefix ## _parse(st *opt, int argc, char **argv, unsigned flags)	\
+{									\
+	return isl_args_parse(&(args), argc, argv, opt, flags);		\
+}
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/ast.h b/x86_64-linux-glibc2.15-4.8/include/isl/ast.h
new file mode 100644
index 0000000..76fe450
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/ast.h
@@ -0,0 +1,183 @@
+#ifndef ISL_AST_H
+#define ISL_AST_H
+
+#include <isl/ctx.h>
+#include <isl/id.h>
+#include <isl/list.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_ast_expr;
+typedef struct isl_ast_expr isl_ast_expr;
+
+struct isl_ast_node;
+typedef struct isl_ast_node isl_ast_node;
+
+enum isl_ast_op_type {
+	isl_ast_op_error = -1,
+	isl_ast_op_and,
+	isl_ast_op_and_then,
+	isl_ast_op_or,
+	isl_ast_op_or_else,
+	isl_ast_op_max,
+	isl_ast_op_min,
+	isl_ast_op_minus,
+	isl_ast_op_add,
+	isl_ast_op_sub,
+	isl_ast_op_mul,
+	isl_ast_op_div,
+	isl_ast_op_fdiv_q,	/* Round towards -infty */
+	isl_ast_op_pdiv_q,	/* Dividend is non-negative */
+	isl_ast_op_pdiv_r,	/* Dividend is non-negative */
+	isl_ast_op_cond,
+	isl_ast_op_select,
+	isl_ast_op_eq,
+	isl_ast_op_le,
+	isl_ast_op_lt,
+	isl_ast_op_ge,
+	isl_ast_op_gt,
+	isl_ast_op_call
+};
+
+enum isl_ast_expr_type {
+	isl_ast_expr_error = -1,
+	isl_ast_expr_op,
+	isl_ast_expr_id,
+	isl_ast_expr_int
+};
+
+enum isl_ast_node_type {
+	isl_ast_node_error = -1,
+	isl_ast_node_for = 1,
+	isl_ast_node_if,
+	isl_ast_node_block,
+	isl_ast_node_user
+};
+
+struct isl_ast_print_options;
+typedef struct isl_ast_print_options isl_ast_print_options;
+
+ISL_DECLARE_LIST(ast_expr)
+ISL_DECLARE_LIST(ast_node)
+
+int isl_options_set_ast_iterator_type(isl_ctx *ctx, const char *val);
+const char *isl_options_get_ast_iterator_type(isl_ctx *ctx);
+
+__isl_give isl_ast_expr *isl_ast_expr_from_id(__isl_take isl_id *id);
+__isl_give isl_ast_expr *isl_ast_expr_neg(__isl_take isl_ast_expr *expr);
+__isl_give isl_ast_expr *isl_ast_expr_add(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+__isl_give isl_ast_expr *isl_ast_expr_sub(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+__isl_give isl_ast_expr *isl_ast_expr_mul(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+__isl_give isl_ast_expr *isl_ast_expr_div(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+__isl_give isl_ast_expr *isl_ast_expr_and(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+__isl_give isl_ast_expr *isl_ast_expr_or(__isl_take isl_ast_expr *expr1,
+	__isl_take isl_ast_expr *expr2);
+
+__isl_give isl_ast_expr *isl_ast_expr_copy(__isl_keep isl_ast_expr *expr);
+void *isl_ast_expr_free(__isl_take isl_ast_expr *expr);
+
+isl_ctx *isl_ast_expr_get_ctx(__isl_keep isl_ast_expr *expr);
+enum isl_ast_expr_type isl_ast_expr_get_type(__isl_keep isl_ast_expr *expr);
+int isl_ast_expr_get_int(__isl_keep isl_ast_expr *expr, isl_int *v);
+__isl_give isl_id *isl_ast_expr_get_id(__isl_keep isl_ast_expr *expr);
+
+enum isl_ast_op_type isl_ast_expr_get_op_type(__isl_keep isl_ast_expr *expr);
+int isl_ast_expr_get_op_n_arg(__isl_keep isl_ast_expr *expr);
+__isl_give isl_ast_expr *isl_ast_expr_get_op_arg(__isl_keep isl_ast_expr *expr,
+	int pos);
+
+__isl_give isl_printer *isl_printer_print_ast_expr(__isl_take isl_printer *p,
+	__isl_keep isl_ast_expr *expr);
+void isl_ast_expr_dump(__isl_keep isl_ast_expr *expr);
+__isl_give char *isl_ast_expr_to_str(__isl_keep isl_ast_expr *expr);
+
+__isl_give isl_ast_node *isl_ast_node_alloc_user(__isl_take isl_ast_expr *expr);
+__isl_give isl_ast_node *isl_ast_node_copy(__isl_keep isl_ast_node *node);
+void *isl_ast_node_free(__isl_take isl_ast_node *node);
+
+isl_ctx *isl_ast_node_get_ctx(__isl_keep isl_ast_node *node);
+enum isl_ast_node_type isl_ast_node_get_type(__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_node *isl_ast_node_set_annotation(
+	__isl_take isl_ast_node *node, __isl_take isl_id *annotation);
+__isl_give isl_id *isl_ast_node_get_annotation(__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_expr *isl_ast_node_for_get_iterator(
+	__isl_keep isl_ast_node *node);
+__isl_give isl_ast_expr *isl_ast_node_for_get_init(
+	__isl_keep isl_ast_node *node);
+__isl_give isl_ast_expr *isl_ast_node_for_get_cond(
+	__isl_keep isl_ast_node *node);
+__isl_give isl_ast_expr *isl_ast_node_for_get_inc(
+	__isl_keep isl_ast_node *node);
+__isl_give isl_ast_node *isl_ast_node_for_get_body(
+	__isl_keep isl_ast_node *node);
+int isl_ast_node_for_is_degenerate(__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_expr *isl_ast_node_if_get_cond(
+	__isl_keep isl_ast_node *node);
+__isl_give isl_ast_node *isl_ast_node_if_get_then(
+	__isl_keep isl_ast_node *node);
+int isl_ast_node_if_has_else(__isl_keep isl_ast_node *node);
+__isl_give isl_ast_node *isl_ast_node_if_get_else(
+	__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_node_list *isl_ast_node_block_get_children(
+	__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_expr *isl_ast_node_user_get_expr(
+	__isl_keep isl_ast_node *node);
+
+__isl_give isl_printer *isl_printer_print_ast_node(__isl_take isl_printer *p,
+	__isl_keep isl_ast_node *node);
+void isl_ast_node_dump(__isl_keep isl_ast_node *node);
+
+__isl_give isl_ast_print_options *isl_ast_print_options_alloc(isl_ctx *ctx);
+__isl_give isl_ast_print_options *isl_ast_print_options_copy(
+	__isl_keep isl_ast_print_options *options);
+void *isl_ast_print_options_free(__isl_take isl_ast_print_options *options);
+isl_ctx *isl_ast_print_options_get_ctx(
+	__isl_keep isl_ast_print_options *options);
+
+__isl_give isl_ast_print_options *isl_ast_print_options_set_print_user(
+	__isl_take isl_ast_print_options *options,
+	__isl_give isl_printer *(*print_user)(__isl_take isl_printer *p,
+		__isl_take isl_ast_print_options *options,
+		__isl_keep isl_ast_node *node, void *user),
+	void *user);
+__isl_give isl_ast_print_options *isl_ast_print_options_set_print_for(
+	__isl_take isl_ast_print_options *options,
+	__isl_give isl_printer *(*print_for)(__isl_take isl_printer *p,
+		__isl_take isl_ast_print_options *options,
+		__isl_keep isl_ast_node *node, void *user),
+	void *user);
+
+int isl_ast_node_foreach_ast_op_type(__isl_keep isl_ast_node *node,
+	int (*fn)(enum isl_ast_op_type type, void *user), void *user);
+__isl_give isl_printer *isl_ast_op_type_print_macro(
+	enum isl_ast_op_type type, __isl_take isl_printer *p);
+__isl_give isl_printer *isl_ast_node_print_macros(
+	__isl_keep isl_ast_node *node, __isl_take isl_printer *p);
+__isl_give isl_printer *isl_ast_node_print(__isl_keep isl_ast_node *node,
+	__isl_take isl_printer *p,
+	__isl_take isl_ast_print_options *options);
+__isl_give isl_printer *isl_ast_node_for_print(__isl_keep isl_ast_node *node,
+	__isl_take isl_printer *p,
+	__isl_take isl_ast_print_options *options);
+__isl_give isl_printer *isl_ast_node_if_print(__isl_keep isl_ast_node *node,
+	__isl_take isl_printer *p,
+	__isl_take isl_ast_print_options *options);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/ast_build.h b/x86_64-linux-glibc2.15-4.8/include/isl/ast_build.h
new file mode 100644
index 0000000..7294ed7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/ast_build.h
@@ -0,0 +1,90 @@
+#ifndef ISL_AST_CONTEXT_H
+#define ISL_AST_CONTEXT_H
+
+#include <isl/ctx.h>
+#include <isl/set.h>
+#include <isl/ast.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_ast_build;
+typedef struct isl_ast_build isl_ast_build;
+
+
+int isl_options_set_ast_build_atomic_upper_bound(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_atomic_upper_bound(isl_ctx *ctx);
+
+int isl_options_set_ast_build_prefer_pdiv(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_prefer_pdiv(isl_ctx *ctx);
+
+int isl_options_set_ast_build_exploit_nested_bounds(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_exploit_nested_bounds(isl_ctx *ctx);
+
+int isl_options_set_ast_build_group_coscheduled(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_group_coscheduled(isl_ctx *ctx);
+
+#define ISL_AST_BUILD_SEPARATION_BOUNDS_EXPLICIT		0
+#define ISL_AST_BUILD_SEPARATION_BOUNDS_IMPLICIT		1
+int isl_options_set_ast_build_separation_bounds(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_separation_bounds(isl_ctx *ctx);
+
+int isl_options_set_ast_build_scale_strides(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_scale_strides(isl_ctx *ctx);
+
+int isl_options_set_ast_build_allow_else(isl_ctx *ctx, int val);
+int isl_options_get_ast_build_allow_else(isl_ctx *ctx);
+
+isl_ctx *isl_ast_build_get_ctx(__isl_keep isl_ast_build *build);
+
+__isl_give isl_ast_build *isl_ast_build_from_context(__isl_take isl_set *set);
+
+__isl_give isl_space *isl_ast_build_get_schedule_space(
+	__isl_keep isl_ast_build *build);
+__isl_give isl_union_map *isl_ast_build_get_schedule(
+	__isl_keep isl_ast_build *build);
+
+__isl_give isl_ast_build *isl_ast_build_restrict(
+	__isl_take isl_ast_build *build, __isl_take isl_set *set);
+
+__isl_give isl_ast_build *isl_ast_build_copy(
+	__isl_keep isl_ast_build *build);
+void *isl_ast_build_free(__isl_take isl_ast_build *build);
+
+__isl_give isl_ast_build *isl_ast_build_set_options(
+	__isl_take isl_ast_build *build,
+	__isl_take isl_union_map *options);
+__isl_give isl_ast_build *isl_ast_build_set_iterators(
+	__isl_take isl_ast_build *build,
+	__isl_take isl_id_list *iterators);
+__isl_give isl_ast_build *isl_ast_build_set_at_each_domain(
+	__isl_take isl_ast_build *build,
+	__isl_give isl_ast_node *(*fn)(__isl_take isl_ast_node *node,
+		__isl_keep isl_ast_build *build, void *user), void *user);
+__isl_give isl_ast_build *isl_ast_build_set_before_each_for(
+	__isl_take isl_ast_build *build,
+	__isl_give isl_id *(*fn)(__isl_keep isl_ast_build *build,
+		void *user), void *user);
+__isl_give isl_ast_build *isl_ast_build_set_after_each_for(
+	__isl_take isl_ast_build *build,
+	__isl_give isl_ast_node *(*fn)(__isl_take isl_ast_node *node,
+		__isl_keep isl_ast_build *build, void *user), void *user);
+__isl_give isl_ast_build *isl_ast_build_set_create_leaf(
+	__isl_take isl_ast_build *build,
+	__isl_give isl_ast_node *(*fn)(__isl_take isl_ast_build *build,
+		void *user), void *user);
+
+__isl_give isl_ast_expr *isl_ast_build_expr_from_pw_aff(
+	__isl_keep isl_ast_build *build, __isl_take isl_pw_aff *pa);
+__isl_give isl_ast_expr *isl_ast_build_call_from_pw_multi_aff(
+	__isl_keep isl_ast_build *build, __isl_take isl_pw_multi_aff *pma);
+
+__isl_give isl_ast_node *isl_ast_build_ast_from_schedule(
+	__isl_keep isl_ast_build *build, __isl_take isl_union_map *schedule);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/band.h b/x86_64-linux-glibc2.15-4.8/include/isl/band.h
new file mode 100644
index 0000000..e7bf51c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/band.h
@@ -0,0 +1,51 @@
+#ifndef ISL_BAND_H
+#define ISL_BAND_H
+
+#include <isl/printer.h>
+#include <isl/list.h>
+#include <isl/union_map_type.h>
+#include <isl/vec.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_band;
+typedef struct isl_band isl_band;
+
+__isl_give isl_band *isl_band_copy(__isl_keep isl_band *band);
+void *isl_band_free(__isl_take isl_band *band);
+
+isl_ctx *isl_band_get_ctx(__isl_keep isl_band *band);
+
+int isl_band_has_children(__isl_keep isl_band *band);
+__isl_give isl_band_list *isl_band_get_children(
+	__isl_keep isl_band *band);
+
+__isl_give isl_union_map *isl_band_get_prefix_schedule(
+	__isl_keep isl_band *band);
+__isl_give isl_union_map *isl_band_get_partial_schedule(
+	__isl_keep isl_band *band);
+__isl_give isl_union_map *isl_band_get_suffix_schedule(
+	__isl_keep isl_band *band);
+
+int isl_options_set_tile_scale_tile_loops(isl_ctx *ctx, int val);
+int isl_options_get_tile_scale_tile_loops(isl_ctx *ctx);
+
+int isl_band_tile(__isl_keep isl_band *band, __isl_take isl_vec *sizes);
+
+int isl_band_n_member(__isl_keep isl_band *band);
+int isl_band_member_is_zero_distance(__isl_keep isl_band *band, int pos);
+
+int isl_band_list_foreach_band(__isl_keep isl_band_list *list,
+	int (*fn)(__isl_keep isl_band *band, void *user), void *user);
+
+__isl_give isl_printer *isl_printer_print_band(__isl_take isl_printer *p,
+	__isl_keep isl_band *band);
+void isl_band_dump(__isl_keep isl_band *band);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/blk.h b/x86_64-linux-glibc2.15-4.8/include/isl/blk.h
new file mode 100644
index 0000000..dcd8cf6
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/blk.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_BLK_H
+#define ISL_BLK_H
+
+#include <isl/int.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_blk {
+	size_t size;
+	isl_int *data;
+};
+
+#define ISL_BLK_CACHE_SIZE	20
+
+struct isl_ctx;
+
+struct isl_blk isl_blk_alloc(struct isl_ctx *ctx, size_t n);
+struct isl_blk isl_blk_empty(void);
+int isl_blk_is_error(struct isl_blk block);
+struct isl_blk isl_blk_extend(struct isl_ctx *ctx, struct isl_blk block,
+				size_t new_n);
+void isl_blk_free(struct isl_ctx *ctx, struct isl_blk block);
+void isl_blk_clear_cache(struct isl_ctx *ctx);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/config.h b/x86_64-linux-glibc2.15-4.8/include/isl/config.h
new file mode 100644
index 0000000..2d69c26
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/config.h
@@ -0,0 +1,4 @@
+/* include/isl/config.h.  Generated from config.h.in by configure.  */
+#define GCC_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__))
+
+/* #undef ISL_PIPLIB */
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/constraint.h b/x86_64-linux-glibc2.15-4.8/include/isl/constraint.h
new file mode 100644
index 0000000..224e44d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/constraint.h
@@ -0,0 +1,134 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_CONSTRAINT_H
+#define ISL_CONSTRAINT_H
+
+#include <isl/local_space.h>
+#include <isl/space.h>
+#include <isl/aff_type.h>
+#include <isl/set_type.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_constraint;
+typedef struct isl_constraint isl_constraint;
+
+isl_ctx *isl_constraint_get_ctx(__isl_keep isl_constraint *c);
+
+__isl_give isl_constraint *isl_equality_alloc(__isl_take isl_local_space *ls);
+__isl_give isl_constraint *isl_inequality_alloc(__isl_take isl_local_space *ls);
+
+struct isl_constraint *isl_constraint_cow(struct isl_constraint *c);
+struct isl_constraint *isl_constraint_copy(struct isl_constraint *c);
+void *isl_constraint_free(__isl_take isl_constraint *c);
+
+int isl_basic_set_n_constraint(__isl_keep isl_basic_set *bset);
+int isl_basic_map_foreach_constraint(__isl_keep isl_basic_map *bmap,
+	int (*fn)(__isl_take isl_constraint *c, void *user), void *user);
+int isl_basic_set_foreach_constraint(__isl_keep isl_basic_set *bset,
+	int (*fn)(__isl_take isl_constraint *c, void *user), void *user);
+int isl_constraint_is_equal(struct isl_constraint *constraint1,
+			    struct isl_constraint *constraint2);
+
+int isl_basic_set_foreach_bound_pair(__isl_keep isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos,
+	int (*fn)(__isl_take isl_constraint *lower,
+		  __isl_take isl_constraint *upper,
+		  __isl_take isl_basic_set *bset, void *user), void *user);
+
+__isl_give isl_basic_map *isl_basic_map_add_constraint(
+	__isl_take isl_basic_map *bmap, __isl_take isl_constraint *constraint);
+__isl_give isl_basic_set *isl_basic_set_add_constraint(
+	__isl_take isl_basic_set *bset, __isl_take isl_constraint *constraint);
+__isl_give isl_map *isl_map_add_constraint(__isl_take isl_map *map,
+	__isl_take isl_constraint *constraint);
+__isl_give isl_set *isl_set_add_constraint(__isl_take isl_set *set,
+	__isl_take isl_constraint *constraint);
+
+int isl_basic_map_has_defining_equality(
+	__isl_keep isl_basic_map *bmap, enum isl_dim_type type, int pos,
+	__isl_give isl_constraint **c);
+int isl_basic_set_has_defining_equality(
+	struct isl_basic_set *bset, enum isl_dim_type type, int pos,
+	struct isl_constraint **constraint);
+int isl_basic_set_has_defining_inequalities(
+	struct isl_basic_set *bset, enum isl_dim_type type, int pos,
+	struct isl_constraint **lower,
+	struct isl_constraint **upper);
+
+__isl_give isl_space *isl_constraint_get_space(
+	__isl_keep isl_constraint *constraint);
+__isl_give isl_local_space *isl_constraint_get_local_space(
+	__isl_keep isl_constraint *constraint);
+int isl_constraint_dim(struct isl_constraint *constraint,
+	enum isl_dim_type type);
+
+int isl_constraint_involves_dims(__isl_keep isl_constraint *constraint,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+const char *isl_constraint_get_dim_name(__isl_keep isl_constraint *constraint,
+	enum isl_dim_type type, unsigned pos);
+void isl_constraint_get_constant(__isl_keep isl_constraint *constraint,
+	isl_int *v);
+void isl_constraint_get_coefficient(__isl_keep isl_constraint *constraint,
+	enum isl_dim_type type, int pos, isl_int *v);
+__isl_give isl_constraint *isl_constraint_set_constant(
+	__isl_take isl_constraint *constraint, isl_int v);
+__isl_give isl_constraint *isl_constraint_set_constant_si(
+	__isl_take isl_constraint *constraint, int v);
+__isl_give isl_constraint *isl_constraint_set_coefficient(
+	__isl_take isl_constraint *constraint,
+	enum isl_dim_type type, int pos, isl_int v);
+__isl_give isl_constraint *isl_constraint_set_coefficient_si(
+	__isl_take isl_constraint *constraint,
+	enum isl_dim_type type, int pos, int v);
+
+__isl_give isl_aff *isl_constraint_get_div(__isl_keep isl_constraint *constraint,
+	int pos);
+
+struct isl_constraint *isl_constraint_negate(struct isl_constraint *constraint);
+
+int isl_constraint_is_equality(__isl_keep isl_constraint *constraint);
+int isl_constraint_is_div_constraint(__isl_keep isl_constraint *constraint);
+
+int isl_constraint_is_lower_bound(__isl_keep isl_constraint *constraint,
+	enum isl_dim_type type, unsigned pos);
+int isl_constraint_is_upper_bound(__isl_keep isl_constraint *constraint,
+	enum isl_dim_type type, unsigned pos);
+
+__isl_give isl_basic_map *isl_basic_map_from_constraint(
+	__isl_take isl_constraint *constraint);
+struct isl_basic_set *isl_basic_set_from_constraint(
+	struct isl_constraint *constraint);
+
+__isl_give isl_aff *isl_constraint_get_bound(
+	__isl_keep isl_constraint *constraint, enum isl_dim_type type, int pos);
+__isl_give isl_aff *isl_constraint_get_aff(
+	__isl_keep isl_constraint *constraint);
+__isl_give isl_constraint *isl_equality_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_constraint *isl_inequality_from_aff(__isl_take isl_aff *aff);
+
+__isl_give isl_basic_set *isl_basic_set_drop_constraint(
+	__isl_take isl_basic_set *bset, __isl_take isl_constraint *constraint);
+
+__isl_give isl_printer *isl_printer_print_constraint(__isl_take isl_printer *p,
+	__isl_keep isl_constraint *c);
+void isl_constraint_dump(__isl_keep isl_constraint *c);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/ctx.h b/x86_64-linux-glibc2.15-4.8/include/isl/ctx.h
new file mode 100644
index 0000000..3d88697
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/ctx.h
@@ -0,0 +1,243 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_CTX_H
+#define ISL_CTX_H
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <isl/int.h>
+#include <isl/blk.h>
+#include <isl/arg.h>
+#include <isl/hash.h>
+#include <isl/config.h>
+
+#ifndef __isl_give
+#define __isl_give
+#endif
+#ifndef __isl_take
+#define __isl_take
+#endif
+#ifndef __isl_keep
+#define __isl_keep
+#endif
+#ifndef __isl_export
+#define __isl_export
+#endif
+#ifndef __isl_constructor
+#define __isl_constructor
+#endif
+#ifndef __isl_subclass
+#define __isl_subclass(super)
+#endif
+
+#ifdef GCC_WARN_UNUSED_RESULT
+#define	WARN_UNUSED	GCC_WARN_UNUSED_RESULT
+#else
+#define WARN_UNUSED
+#endif
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Nearly all isa functions require a struct isl_ctx allocated using
+ * isl_ctx_alloc.  This ctx contains (or will contain) options that
+ * control the behavior of the library and some caches.
+ *
+ * An object allocated within a given ctx should never be used inside
+ * another ctx.  Functions for moving objects from one ctx to another
+ * will be added as the need arises.
+ *
+ * A given context should only be used inside a single thread.
+ * A global context for synchronization between different threads
+ * as well as functions for moving a context to a different thread
+ * will be added as the need arises.
+ *
+ * If anything goes wrong (out of memory, failed assertion), then
+ * the library will currently simply abort.  This will be made
+ * configurable in the future.
+ * Users of the library should expect functions that return
+ * a pointer to a structure, to return NULL, indicating failure.
+ * Any function accepting a pointer to a structure will treat
+ * a NULL argument as a failure, resulting in the function freeing
+ * the remaining structures (if any) and returning NULL itself
+ * (in case of pointer return type).
+ * The only exception is the isl_ctx argument, which should never be NULL.
+ */
+struct isl_stats {
+	long	gbr_solved_lps;
+};
+enum isl_error {
+	isl_error_none = 0,
+	isl_error_abort,
+	isl_error_unknown,
+	isl_error_internal,
+	isl_error_invalid,
+	isl_error_unsupported
+};
+struct isl_ctx;
+typedef struct isl_ctx isl_ctx;
+
+/* Some helper macros */
+
+#define ISL_FL_INIT(l, f)   (l) = (f)               /* Specific flags location. */
+#define ISL_FL_SET(l, f)    ((l) |= (f))
+#define ISL_FL_CLR(l, f)    ((l) &= ~(f))
+#define ISL_FL_ISSET(l, f)  (!!((l) & (f)))
+
+#define ISL_F_INIT(p, f)    ISL_FL_INIT((p)->flags, f)  /* Structure element flags. */
+#define ISL_F_SET(p, f)     ISL_FL_SET((p)->flags, f)
+#define ISL_F_CLR(p, f)     ISL_FL_CLR((p)->flags, f)
+#define ISL_F_ISSET(p, f)   ISL_FL_ISSET((p)->flags, f)
+
+/* isl_check_ctx() checks at compile time if 'ctx' is of type 'isl_ctx *' and
+ * returns the value of 'expr'. It is used to ensure, that always an isl_ctx is
+ * passed to the following macros, even if they currently do not use it.
+ */
+#define isl_check_ctx(ctx, expr)	((ctx != (isl_ctx *) 0) ? expr : expr)
+
+#define isl_alloc(ctx,type,size)	((type *)isl_check_ctx(ctx,\
+							malloc(size)))
+#define isl_calloc(ctx,type,size)	((type *)isl_check_ctx(ctx,\
+							calloc(1, size)))
+#define isl_realloc(ctx,ptr,type,size)	((type *)isl_check_ctx(ctx,\
+							realloc(ptr,size)))
+#define isl_alloc_type(ctx,type)	isl_alloc(ctx,type,sizeof(type))
+#define isl_calloc_type(ctx,type)	isl_calloc(ctx,type,sizeof(type))
+#define isl_realloc_type(ctx,ptr,type)	isl_realloc(ctx,ptr,type,sizeof(type))
+#define isl_alloc_array(ctx,type,n)	isl_alloc(ctx,type,(n)*sizeof(type))
+#define isl_calloc_array(ctx,type,n)	((type *)isl_check_ctx(ctx,\
+						calloc(n, sizeof(type))))
+#define isl_realloc_array(ctx,ptr,type,n) \
+				    isl_realloc(ctx,ptr,type,(n)*sizeof(type))
+
+#define isl_die(ctx,errno,msg,code)					\
+	do {								\
+		isl_handle_error(ctx, errno, msg, __FILE__, __LINE__);	\
+		code;							\
+	} while (0)
+
+void isl_handle_error(isl_ctx *ctx, enum isl_error error, const char *msg,
+	const char *file, int line);
+
+#define isl_assert4(ctx,test,code,errno)				\
+	do {								\
+		if (test)						\
+			break;						\
+		isl_die(ctx, errno, "Assertion \"" #test "\" failed", code);	\
+	} while (0)
+#define isl_assert(ctx,test,code)					\
+	isl_assert4(ctx,test,code,isl_error_unknown)
+
+#define isl_min(a,b)			((a < b) ? (a) : (b))
+
+/* struct isl_ctx functions */
+
+struct isl_options *isl_ctx_options(isl_ctx *ctx);
+
+isl_ctx *isl_ctx_alloc_with_options(struct isl_args *args,
+	__isl_take void *opt);
+isl_ctx *isl_ctx_alloc(void);
+void *isl_ctx_peek_options(isl_ctx *ctx, struct isl_args *args);
+int isl_ctx_parse_options(isl_ctx *ctx, int argc, char **argv, unsigned flags);
+void isl_ctx_ref(struct isl_ctx *ctx);
+void isl_ctx_deref(struct isl_ctx *ctx);
+void isl_ctx_free(isl_ctx *ctx);
+
+void isl_ctx_abort(isl_ctx *ctx);
+void isl_ctx_resume(isl_ctx *ctx);
+int isl_ctx_aborted(isl_ctx *ctx);
+
+#define ISL_ARG_CTX_DECL(prefix,st,args)				\
+st *isl_ctx_peek_ ## prefix(isl_ctx *ctx);
+
+#define ISL_ARG_CTX_DEF(prefix,st,args)					\
+st *isl_ctx_peek_ ## prefix(isl_ctx *ctx)				\
+{									\
+	return (st *)isl_ctx_peek_options(ctx, &(args));		\
+}
+
+#define ISL_CTX_GET_INT_DEF(prefix,st,args,field)			\
+int prefix ## _get_ ## field(isl_ctx *ctx)				\
+{									\
+	st *options;							\
+	options = isl_ctx_peek_ ## prefix(ctx);				\
+	if (!options)							\
+		isl_die(ctx, isl_error_invalid,				\
+			"isl_ctx does not reference " #prefix,		\
+			return -1);					\
+	return options->field;						\
+}
+
+#define ISL_CTX_SET_INT_DEF(prefix,st,args,field)			\
+int prefix ## _set_ ## field(isl_ctx *ctx, int val)			\
+{									\
+	st *options;							\
+	options = isl_ctx_peek_ ## prefix(ctx);				\
+	if (!options)							\
+		isl_die(ctx, isl_error_invalid,				\
+			"isl_ctx does not reference " #prefix,		\
+			return -1);					\
+	options->field = val;						\
+	return 0;							\
+}
+
+#define ISL_CTX_GET_STR_DEF(prefix,st,args,field)			\
+const char *prefix ## _get_ ## field(isl_ctx *ctx)			\
+{									\
+	st *options;							\
+	options = isl_ctx_peek_ ## prefix(ctx);				\
+	if (!options)							\
+		isl_die(ctx, isl_error_invalid,				\
+			"isl_ctx does not reference " #prefix,		\
+			return NULL);					\
+	return options->field;						\
+}
+
+#define ISL_CTX_SET_STR_DEF(prefix,st,args,field)			\
+int prefix ## _set_ ## field(isl_ctx *ctx, const char *val)		\
+{									\
+	st *options;							\
+	options = isl_ctx_peek_ ## prefix(ctx);				\
+	if (!options)							\
+		isl_die(ctx, isl_error_invalid,				\
+			"isl_ctx does not reference " #prefix,		\
+			return -1);					\
+	if (!val)							\
+		return -1;						\
+	free(options->field);						\
+	options->field = strdup(val);					\
+	if (!options->field)						\
+		return -1;						\
+	return 0;							\
+}
+
+#define ISL_CTX_GET_BOOL_DEF(prefix,st,args,field)			\
+	ISL_CTX_GET_INT_DEF(prefix,st,args,field)
+
+#define ISL_CTX_SET_BOOL_DEF(prefix,st,args,field)			\
+	ISL_CTX_SET_INT_DEF(prefix,st,args,field)
+
+#define ISL_CTX_GET_CHOICE_DEF(prefix,st,args,field)			\
+	ISL_CTX_GET_INT_DEF(prefix,st,args,field)
+
+#define ISL_CTX_SET_CHOICE_DEF(prefix,st,args,field)			\
+	ISL_CTX_SET_INT_DEF(prefix,st,args,field)
+
+enum isl_error isl_ctx_last_error(isl_ctx *ctx);
+void isl_ctx_reset_error(isl_ctx *ctx);
+void isl_ctx_set_error(isl_ctx *ctx, enum isl_error error);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/dim.h b/x86_64-linux-glibc2.15-4.8/include/isl/dim.h
new file mode 100644
index 0000000..7c31c02
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/dim.h
@@ -0,0 +1,122 @@
+#ifndef ISL_DIM_H
+#define ISL_DIM_H
+
+#include <isl/space.h>
+#include <isl/local_space.h>
+#include <isl/aff_type.h>
+#include <isl/constraint.h>
+#include <isl/map_type.h>
+#include <isl/set_type.h>
+#include <isl/point.h>
+#include <isl/union_map.h>
+#include <isl/union_set.h>
+#include <isl/polynomial_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define isl_dim isl_space
+
+isl_ctx *isl_dim_get_ctx(__isl_keep isl_space *dim);
+__isl_give isl_space *isl_dim_alloc(isl_ctx *ctx,
+			unsigned nparam, unsigned n_in, unsigned n_out);
+__isl_give isl_space *isl_dim_set_alloc(isl_ctx *ctx,
+			unsigned nparam, unsigned dim);
+__isl_give isl_space *isl_dim_copy(__isl_keep isl_space *dim);
+void isl_dim_free(__isl_take isl_space *dim);
+
+unsigned isl_dim_size(__isl_keep isl_space *dim, enum isl_dim_type type);
+
+__isl_give isl_space *isl_dim_set_dim_id(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+int isl_dim_has_dim_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_dim_get_dim_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+
+int isl_dim_find_dim_by_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type, __isl_keep isl_id *id);
+
+__isl_give isl_space *isl_dim_set_tuple_id(__isl_take isl_space *dim,
+	enum isl_dim_type type, __isl_take isl_id *id);
+__isl_give isl_space *isl_dim_reset_tuple_id(__isl_take isl_space *dim,
+	enum isl_dim_type type);
+int isl_dim_has_tuple_id(__isl_keep isl_space *dim, enum isl_dim_type type);
+__isl_give isl_id *isl_dim_get_tuple_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type);
+
+__isl_give isl_space *isl_dim_set_name(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos, __isl_keep const char *name);
+__isl_keep const char *isl_dim_get_name(__isl_keep isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+
+__isl_give isl_space *isl_dim_set_tuple_name(__isl_take isl_space *dim,
+	enum isl_dim_type type, const char *s);
+const char *isl_dim_get_tuple_name(__isl_keep isl_space *dim,
+				 enum isl_dim_type type);
+
+int isl_dim_is_wrapping(__isl_keep isl_space *dim);
+__isl_give isl_space *isl_dim_wrap(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_unwrap(__isl_take isl_space *dim);
+
+__isl_give isl_space *isl_dim_domain(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_from_domain(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_range(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_from_range(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_reverse(__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_join(__isl_take isl_space *left,
+	__isl_take isl_space *right);
+__isl_give isl_space *isl_dim_align_params(__isl_take isl_space *dim1,
+	__isl_take isl_space *dim2);
+__isl_give isl_space *isl_dim_insert(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos, unsigned n);
+__isl_give isl_space *isl_dim_add(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_space *isl_dim_drop(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_space *isl_dim_move(__isl_take isl_space *dim,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_space *isl_dim_map_from_set(
+	__isl_take isl_space *dim);
+__isl_give isl_space *isl_dim_zip(__isl_take isl_space *dim);
+
+__isl_give isl_local_space *isl_local_space_from_dim(
+	__isl_take isl_space *dim);
+__isl_give isl_space *isl_local_space_get_dim(
+	__isl_keep isl_local_space *ls);
+
+__isl_give isl_space *isl_aff_get_dim(__isl_keep isl_aff *aff);
+__isl_give isl_space *isl_pw_aff_get_dim(__isl_keep isl_pw_aff *pwaff);
+
+__isl_give isl_space *isl_constraint_get_dim(
+	__isl_keep isl_constraint *constraint);
+
+__isl_give isl_space *isl_basic_map_get_dim(__isl_keep isl_basic_map *bmap);
+__isl_give isl_space *isl_map_get_dim(__isl_keep isl_map *map);
+__isl_give isl_space *isl_union_map_get_dim(__isl_keep isl_union_map *umap);
+
+__isl_give isl_space *isl_basic_set_get_dim(__isl_keep isl_basic_set *bset);
+__isl_give isl_space *isl_set_get_dim(__isl_keep isl_set *set);
+__isl_give isl_space *isl_union_set_get_dim(__isl_keep isl_union_set *uset);
+
+__isl_give isl_space *isl_point_get_dim(__isl_keep isl_point *pnt);
+
+__isl_give isl_space *isl_qpolynomial_get_dim(__isl_keep isl_qpolynomial *qp);
+__isl_give isl_space *isl_pw_qpolynomial_get_dim(
+	__isl_keep isl_pw_qpolynomial *pwqp);
+__isl_give isl_space *isl_qpolynomial_fold_get_dim(
+	__isl_keep isl_qpolynomial_fold *fold);
+__isl_give isl_space *isl_pw_qpolynomial_fold_get_dim(
+	__isl_keep isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_space *isl_union_pw_qpolynomial_get_dim(
+	__isl_keep isl_union_pw_qpolynomial *upwqp);
+__isl_give isl_space *isl_union_pw_qpolynomial_fold_get_dim(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/flow.h b/x86_64-linux-glibc2.15-4.8/include/isl/flow.h
new file mode 100644
index 0000000..ddaa941
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/flow.h
@@ -0,0 +1,75 @@
+#ifndef ISL_FLOW_H
+#define ISL_FLOW_H
+
+#include <isl/set_type.h>
+#include <isl/map_type.h>
+#include <isl/union_set_type.h>
+#include <isl/union_map_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Let n (>= 0) be the number of iterators shared by first and second.
+ * If first precedes second textually return 2 * n + 1,
+ * otherwise return 2 * n.
+ */
+typedef int (*isl_access_level_before)(void *first, void *second);
+
+struct isl_restriction;
+typedef struct isl_restriction isl_restriction;
+
+void *isl_restriction_free(__isl_take isl_restriction *restr);
+__isl_give isl_restriction *isl_restriction_empty(
+	__isl_take isl_map *source_map);
+__isl_give isl_restriction *isl_restriction_none(
+	__isl_take isl_map *source_map);
+__isl_give isl_restriction *isl_restriction_input(
+	__isl_take isl_set *source_restr, __isl_take isl_set *sink_restr);
+__isl_give isl_restriction *isl_restriction_output(
+	__isl_take isl_set *source_restr);
+
+isl_ctx *isl_restriction_get_ctx(__isl_keep isl_restriction *restr);
+
+typedef __isl_give isl_restriction *(*isl_access_restrict)(
+	__isl_keep isl_map *source_map, __isl_keep isl_set *sink,
+	void *source_user, void *user);
+
+struct isl_access_info;
+typedef struct isl_access_info isl_access_info;
+struct isl_flow;
+typedef struct isl_flow isl_flow;
+
+__isl_give isl_access_info *isl_access_info_alloc(__isl_take isl_map *sink,
+	void *sink_user, isl_access_level_before fn, int max_source);
+__isl_give isl_access_info *isl_access_info_set_restrict(
+	__isl_take isl_access_info *acc, isl_access_restrict fn, void *user);
+__isl_give isl_access_info *isl_access_info_add_source(
+	__isl_take isl_access_info *acc, __isl_take isl_map *source,
+	int must, void *source_user);
+void *isl_access_info_free(__isl_take isl_access_info *acc);
+
+isl_ctx *isl_access_info_get_ctx(__isl_keep isl_access_info *acc);
+
+__isl_give isl_flow *isl_access_info_compute_flow(__isl_take isl_access_info *acc);
+int isl_flow_foreach(__isl_keep isl_flow *deps,
+	int (*fn)(__isl_take isl_map *dep, int must, void *dep_user, void *user),
+	void *user);
+__isl_give isl_map *isl_flow_get_no_source(__isl_keep isl_flow *deps, int must);
+void isl_flow_free(__isl_take isl_flow *deps);
+
+isl_ctx *isl_flow_get_ctx(__isl_keep isl_flow *deps);
+
+int isl_union_map_compute_flow(__isl_take isl_union_map *sink,
+	__isl_take isl_union_map *must_source,
+	__isl_take isl_union_map *may_source,
+	__isl_take isl_union_map *schedule,
+	__isl_give isl_union_map **must_dep, __isl_give isl_union_map **may_dep,
+	__isl_give isl_union_map **must_no_source,
+	__isl_give isl_union_map **may_no_source);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/hash.h b/x86_64-linux-glibc2.15-4.8/include/isl/hash.h
new file mode 100644
index 0000000..7764a9b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/hash.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_HASH_H
+#define ISL_HASH_H
+
+#include <stdlib.h>
+#include <isl/stdint.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define isl_hash_init()		(2166136261u)
+#define isl_hash_byte(h,b)	do {					\
+					h *= 16777619;			\
+					h ^= b;				\
+				} while(0)
+#define isl_hash_hash(h,h2)						\
+	do {								\
+		isl_hash_byte(h, (h2) & 0xFF);				\
+		isl_hash_byte(h, ((h2) >> 8) & 0xFF);			\
+		isl_hash_byte(h, ((h2) >> 16) & 0xFF);			\
+		isl_hash_byte(h, ((h2) >> 24) & 0xFF);			\
+	} while(0)
+#define isl_hash_bits(h,bits)						\
+	((bits) == 32) ? (h) :						\
+	((bits) >= 16) ?						\
+	      ((h) >> (bits)) ^ ((h) & (((uint32_t)1 << (bits)) - 1)) :	\
+	      (((h) >> (bits)) ^ (h)) & (((uint32_t)1 << (bits)) - 1)
+
+uint32_t isl_hash_string(uint32_t hash, const char *s);
+uint32_t isl_hash_mem(uint32_t hash, const void *p, size_t len);
+
+#define isl_hash_builtin(h,l)	isl_hash_mem(h, &l, sizeof(l))
+
+struct isl_hash_table_entry
+{
+	uint32_t  hash;
+	void     *data;
+};
+
+struct isl_hash_table {
+	int    bits;
+	int    n;
+	struct isl_hash_table_entry *entries;
+};
+
+struct isl_ctx;
+
+struct isl_hash_table *isl_hash_table_alloc(struct isl_ctx *ctx, int min_size);
+void isl_hash_table_free(struct isl_ctx *ctx, struct isl_hash_table *table);
+
+int isl_hash_table_init(struct isl_ctx *ctx, struct isl_hash_table *table,
+			int min_size);
+void isl_hash_table_clear(struct isl_hash_table *table);
+struct isl_hash_table_entry *isl_hash_table_find(struct isl_ctx *ctx,
+				struct isl_hash_table *table,
+				uint32_t key_hash,
+				int (*eq)(const void *entry, const void *val),
+				const void *val, int reserve);
+int isl_hash_table_foreach(struct isl_ctx *ctx,
+			    struct isl_hash_table *table,
+			    int (*fn)(void **entry, void *user), void *user);
+void isl_hash_table_remove(struct isl_ctx *ctx,
+				struct isl_hash_table *table,
+				struct isl_hash_table_entry *entry);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/id.h b/x86_64-linux-glibc2.15-4.8/include/isl/id.h
new file mode 100644
index 0000000..d237b23
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/id.h
@@ -0,0 +1,35 @@
+#ifndef ISL_ID_H
+#define ISL_ID_H
+
+#include <isl/ctx.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_id;
+typedef struct isl_id isl_id;
+
+isl_ctx *isl_id_get_ctx(__isl_keep isl_id *id);
+
+__isl_give isl_id *isl_id_alloc(isl_ctx *ctx,
+	__isl_keep const char *name, void *user);
+__isl_give isl_id *isl_id_copy(isl_id *id);
+void *isl_id_free(__isl_take isl_id *id);
+
+void *isl_id_get_user(__isl_keep isl_id *id);
+__isl_keep const char *isl_id_get_name(__isl_keep isl_id *id);
+
+__isl_give isl_id *isl_id_set_free_user(__isl_take isl_id *id,
+	__isl_give void (*free_user)(void *user));
+
+__isl_give isl_printer *isl_printer_print_id(__isl_take isl_printer *p,
+	__isl_keep isl_id *id);
+void isl_id_dump(__isl_keep isl_id *id);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/ilp.h b/x86_64-linux-glibc2.15-4.8/include/isl/ilp.h
new file mode 100644
index 0000000..5b7c3bc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/ilp.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_ILP_H
+#define ISL_ILP_H
+
+#include <isl/aff_type.h>
+#include <isl/lp.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+enum isl_lp_result isl_basic_set_solve_ilp(struct isl_basic_set *bset, int max,
+				      isl_int *f, isl_int *opt,
+				      struct isl_vec **sol_p);
+enum isl_lp_result isl_basic_set_max(__isl_keep isl_basic_set *bset,
+	__isl_keep isl_aff *obj, isl_int *opt);
+enum isl_lp_result isl_set_min(__isl_keep isl_set *set,
+	__isl_keep isl_aff *obj, isl_int *opt);
+enum isl_lp_result isl_set_max(__isl_keep isl_set *set,
+	__isl_keep isl_aff *obj, isl_int *opt);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/int.h b/x86_64-linux-glibc2.15-4.8/include/isl/int.h
new file mode 100644
index 0000000..9391df9
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/int.h
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_INT_H
+#define ISL_INT_H
+
+#include <isl/hash.h>
+#include <string.h>
+#include <gmp.h>
+#if defined(__cplusplus)
+#include <iostream>
+#endif
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#ifndef mp_get_memory_functions
+void mp_get_memory_functions(
+		void *(**alloc_func_ptr) (size_t),
+		void *(**realloc_func_ptr) (void *, size_t, size_t),
+		void (**free_func_ptr) (void *, size_t));
+#endif
+
+/* isl_int is the basic integer type.  It currently always corresponds
+ * to a gmp mpz_t, but in the future, different types such as long long
+ * or cln::cl_I will be supported.
+ */
+typedef mpz_t	isl_int;
+
+#define isl_int_init(i)		mpz_init(i)
+#define isl_int_clear(i)	mpz_clear(i)
+
+#define isl_int_set(r,i)	mpz_set(r,i)
+#define isl_int_set_gmp(r,i)	mpz_set(r,i)
+#define isl_int_set_si(r,i)	mpz_set_si(r,i)
+#define isl_int_set_ui(r,i)	mpz_set_ui(r,i)
+#define isl_int_get_gmp(i,g)	mpz_set(g,i)
+#define isl_int_get_si(r)	mpz_get_si(r)
+#define isl_int_get_ui(r)	mpz_get_ui(r)
+#define isl_int_get_d(r)	mpz_get_d(r)
+#define isl_int_get_str(r)	mpz_get_str(0, 10, r)
+typedef void (*isl_int_print_gmp_free_t)(void *, size_t);
+#define isl_int_free_str(s)					\
+	do {								\
+		isl_int_print_gmp_free_t gmp_free;			\
+		mp_get_memory_functions(NULL, NULL, &gmp_free);		\
+		(*gmp_free)(s, strlen(s) + 1);				\
+	} while (0)
+#define isl_int_abs(r,i)	mpz_abs(r,i)
+#define isl_int_neg(r,i)	mpz_neg(r,i)
+#define isl_int_swap(i,j)	mpz_swap(i,j)
+#define isl_int_swap_or_set(i,j)	mpz_swap(i,j)
+#define isl_int_add_ui(r,i,j)	mpz_add_ui(r,i,j)
+#define isl_int_sub_ui(r,i,j)	mpz_sub_ui(r,i,j)
+
+#define isl_int_add(r,i,j)	mpz_add(r,i,j)
+#define isl_int_sub(r,i,j)	mpz_sub(r,i,j)
+#define isl_int_mul(r,i,j)	mpz_mul(r,i,j)
+#define isl_int_mul_2exp(r,i,j)	mpz_mul_2exp(r,i,j)
+#define isl_int_mul_ui(r,i,j)	mpz_mul_ui(r,i,j)
+#define isl_int_pow_ui(r,i,j)	mpz_pow_ui(r,i,j)
+#define isl_int_addmul(r,i,j)	mpz_addmul(r,i,j)
+#define isl_int_submul(r,i,j)	mpz_submul(r,i,j)
+
+#define isl_int_gcd(r,i,j)	mpz_gcd(r,i,j)
+#define isl_int_lcm(r,i,j)	mpz_lcm(r,i,j)
+#define isl_int_divexact(r,i,j)	mpz_divexact(r,i,j)
+#define isl_int_divexact_ui(r,i,j)	mpz_divexact_ui(r,i,j)
+#define isl_int_tdiv_q(r,i,j)	mpz_tdiv_q(r,i,j)
+#define isl_int_cdiv_q(r,i,j)	mpz_cdiv_q(r,i,j)
+#define isl_int_fdiv_q(r,i,j)	mpz_fdiv_q(r,i,j)
+#define isl_int_fdiv_r(r,i,j)	mpz_fdiv_r(r,i,j)
+#define isl_int_fdiv_q_ui(r,i,j)	mpz_fdiv_q_ui(r,i,j)
+
+#define isl_int_read(r,s)	mpz_set_str(r,s,10)
+#define isl_int_print(out,i,width)					\
+	do {								\
+		char *s;						\
+		s = mpz_get_str(0, 10, i);				\
+		fprintf(out, "%*s", width, s);				\
+		isl_int_free_str(s);                                        \
+	} while (0)
+
+#define isl_int_sgn(i)		mpz_sgn(i)
+#define isl_int_cmp(i,j)	mpz_cmp(i,j)
+#define isl_int_cmp_si(i,si)	mpz_cmp_si(i,si)
+#define isl_int_eq(i,j)		(mpz_cmp(i,j) == 0)
+#define isl_int_ne(i,j)		(mpz_cmp(i,j) != 0)
+#define isl_int_lt(i,j)		(mpz_cmp(i,j) < 0)
+#define isl_int_le(i,j)		(mpz_cmp(i,j) <= 0)
+#define isl_int_gt(i,j)		(mpz_cmp(i,j) > 0)
+#define isl_int_ge(i,j)		(mpz_cmp(i,j) >= 0)
+#define isl_int_abs_eq(i,j)	(mpz_cmpabs(i,j) == 0)
+#define isl_int_abs_ne(i,j)	(mpz_cmpabs(i,j) != 0)
+#define isl_int_abs_lt(i,j)	(mpz_cmpabs(i,j) < 0)
+#define isl_int_abs_gt(i,j)	(mpz_cmpabs(i,j) > 0)
+#define isl_int_abs_ge(i,j)	(mpz_cmpabs(i,j) >= 0)
+
+
+#define isl_int_is_zero(i)	(isl_int_sgn(i) == 0)
+#define isl_int_is_one(i)	(isl_int_cmp_si(i,1) == 0)
+#define isl_int_is_negone(i)	(isl_int_cmp_si(i,-1) == 0)
+#define isl_int_is_pos(i)	(isl_int_sgn(i) > 0)
+#define isl_int_is_neg(i)	(isl_int_sgn(i) < 0)
+#define isl_int_is_nonpos(i)	(isl_int_sgn(i) <= 0)
+#define isl_int_is_nonneg(i)	(isl_int_sgn(i) >= 0)
+#define isl_int_is_divisible_by(i,j)	mpz_divisible_p(i,j)
+
+uint32_t isl_gmp_hash(mpz_t v, uint32_t hash);
+#define isl_int_hash(v,h)	isl_gmp_hash(v,h)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#if defined(__cplusplus)
+extern "C" { typedef void (*isl_gmp_free_t)(void *, size_t); }
+
+static inline std::ostream &operator<<(std::ostream &os, isl_int i)
+{
+	char *s;
+	s = mpz_get_str(0, 10, i);
+	os << s;
+	isl_int_free_str(s);
+	return os;
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/list.h b/x86_64-linux-glibc2.15-4.8/include/isl/list.h
new file mode 100644
index 0000000..0de7d1c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/list.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_LIST_H
+#define ISL_LIST_H
+
+#include <isl/ctx.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define ISL_DECLARE_LIST(EL)						\
+struct isl_##EL;							\
+struct isl_##EL##_list;							\
+typedef struct isl_##EL##_list isl_##EL##_list;				\
+isl_ctx *isl_##EL##_list_get_ctx(__isl_keep isl_##EL##_list *list);	\
+__isl_give isl_##EL##_list *isl_##EL##_list_from_##EL(			\
+	__isl_take struct isl_##EL *el);				\
+__isl_give isl_##EL##_list *isl_##EL##_list_alloc(isl_ctx *ctx, int n);	\
+__isl_give isl_##EL##_list *isl_##EL##_list_copy(			\
+	__isl_keep isl_##EL##_list *list);				\
+void *isl_##EL##_list_free(__isl_take isl_##EL##_list *list);		\
+__isl_give isl_##EL##_list *isl_##EL##_list_add(			\
+	__isl_take isl_##EL##_list *list,				\
+	__isl_take struct isl_##EL *el);				\
+__isl_give isl_##EL##_list *isl_##EL##_list_insert(			\
+	__isl_take isl_##EL##_list *list, unsigned pos,			\
+	__isl_take struct isl_##EL *el);				\
+__isl_give isl_##EL##_list *isl_##EL##_list_drop(			\
+	__isl_take isl_##EL##_list *list, unsigned first, unsigned n);	\
+__isl_give isl_##EL##_list *isl_##EL##_list_concat(			\
+	__isl_take isl_##EL##_list *list1,				\
+	__isl_take isl_##EL##_list *list2);				\
+int isl_##EL##_list_n_##EL(__isl_keep isl_##EL##_list *list);		\
+__isl_give struct isl_##EL *isl_##EL##_list_get_##EL(			\
+	__isl_keep isl_##EL##_list *list, int index);			\
+__isl_give struct isl_##EL##_list *isl_##EL##_list_set_##EL(		\
+	__isl_take struct isl_##EL##_list *list, int index,		\
+	__isl_take struct isl_##EL *el);				\
+int isl_##EL##_list_foreach(__isl_keep isl_##EL##_list *list,		\
+	int (*fn)(__isl_take struct isl_##EL *el, void *user),		\
+	void *user);							\
+__isl_give isl_printer *isl_printer_print_##EL##_list(			\
+	__isl_take isl_printer *p, __isl_keep isl_##EL##_list *list);	\
+void isl_##EL##_list_dump(__isl_keep isl_##EL##_list *list);
+
+ISL_DECLARE_LIST(id)
+ISL_DECLARE_LIST(constraint)
+ISL_DECLARE_LIST(basic_set)
+ISL_DECLARE_LIST(set)
+ISL_DECLARE_LIST(aff)
+ISL_DECLARE_LIST(pw_aff)
+ISL_DECLARE_LIST(band)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/local_space.h b/x86_64-linux-glibc2.15-4.8/include/isl/local_space.h
new file mode 100644
index 0000000..5955260
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/local_space.h
@@ -0,0 +1,78 @@
+#ifndef ISL_LOCAL_SPACE_H
+#define ISL_LOCAL_SPACE_H
+
+#include <isl/aff_type.h>
+#include <isl/space.h>
+#include <isl/printer.h>
+#include <isl/map_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_local_space;
+typedef struct isl_local_space isl_local_space;
+
+isl_ctx *isl_local_space_get_ctx(__isl_keep isl_local_space *ls);
+
+__isl_give isl_local_space *isl_local_space_from_space(__isl_take isl_space *dim);
+
+__isl_give isl_local_space *isl_local_space_copy(
+	__isl_keep isl_local_space *ls);
+void *isl_local_space_free(__isl_take isl_local_space *ls);
+
+int isl_local_space_is_set(__isl_keep isl_local_space *ls);
+
+int isl_local_space_dim(__isl_keep isl_local_space *ls,
+	enum isl_dim_type type);
+int isl_local_space_has_dim_name(__isl_keep isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+const char *isl_local_space_get_dim_name(__isl_keep isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_local_space *isl_local_space_set_dim_name(
+	__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos, const char *s);
+int isl_local_space_has_dim_id(__isl_keep isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_local_space_get_dim_id(__isl_keep isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_local_space *isl_local_space_set_dim_id(
+	__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+__isl_give isl_space *isl_local_space_get_space(__isl_keep isl_local_space *ls);
+__isl_give isl_aff *isl_local_space_get_div(__isl_keep isl_local_space *ls,
+	int pos);
+
+__isl_give isl_local_space *isl_local_space_domain(
+	__isl_take isl_local_space *ls);
+__isl_give isl_local_space *isl_local_space_range(
+	__isl_take isl_local_space *ls);
+__isl_give isl_local_space *isl_local_space_from_domain(
+	__isl_take isl_local_space *ls);
+__isl_give isl_local_space *isl_local_space_add_dims(
+	__isl_take isl_local_space *ls, enum isl_dim_type type, unsigned n);
+__isl_give isl_local_space *isl_local_space_drop_dims(
+	__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_local_space *isl_local_space_insert_dims(
+	__isl_take isl_local_space *ls,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_local_space *isl_local_space_intersect(
+	__isl_take isl_local_space *ls1, __isl_take isl_local_space *ls2);
+
+int isl_local_space_is_equal(__isl_keep isl_local_space *ls1,
+	__isl_keep isl_local_space *ls2);
+
+__isl_give isl_basic_map *isl_local_space_lifting(
+	__isl_take isl_local_space *ls);
+
+__isl_give isl_printer *isl_printer_print_local_space(__isl_take isl_printer *p,
+	__isl_keep isl_local_space *ls);
+void isl_local_space_dump(__isl_keep isl_local_space *ls);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/lp.h b/x86_64-linux-glibc2.15-4.8/include/isl/lp.h
new file mode 100644
index 0000000..6550372
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/lp.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_LP_H
+#define ISL_LP_H
+
+#include <isl/int.h>
+#include <isl/vec.h>
+#include <isl/map_type.h>
+#include <isl/set_type.h>
+
+enum isl_lp_result {
+	isl_lp_error = -1,
+	isl_lp_ok = 0,
+	isl_lp_unbounded,
+	isl_lp_empty
+};
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+enum isl_lp_result isl_basic_map_solve_lp(struct isl_basic_map *bmap, int max,
+				      isl_int *f, isl_int denom, isl_int *opt,
+				      isl_int *opt_denom,
+				      struct isl_vec **sol);
+enum isl_lp_result isl_basic_set_solve_lp(struct isl_basic_set *bset, int max,
+				      isl_int *f, isl_int denom, isl_int *opt,
+				      isl_int *opt_denom,
+				      struct isl_vec **sol);
+enum isl_lp_result isl_map_solve_lp(__isl_keep isl_map *map, int max,
+				      isl_int *f, isl_int denom, isl_int *opt,
+				      isl_int *opt_denom,
+				      struct isl_vec **sol);
+enum isl_lp_result isl_set_solve_lp(__isl_keep isl_set *set, int max,
+				      isl_int *f, isl_int denom, isl_int *opt,
+				      isl_int *opt_denom,
+				      struct isl_vec **sol);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/map.h b/x86_64-linux-glibc2.15-4.8/include/isl/map.h
new file mode 100644
index 0000000..1386e34
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/map.h
@@ -0,0 +1,654 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_MAP_H
+#define ISL_MAP_H
+
+#include <stdio.h>
+
+#include <isl/int.h>
+#include <isl/ctx.h>
+#include <isl/blk.h>
+#include <isl/space.h>
+#include <isl/vec.h>
+#include <isl/mat.h>
+#include <isl/printer.h>
+#include <isl/local_space.h>
+#include <isl/aff_type.h>
+#include <isl/list.h>
+#include <isl/map_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* General notes:
+ *
+ * All structures are reference counted to allow reuse without duplication.
+ * A *_copy operation will increase the reference count, while a *_free
+ * operation will decrease the reference count and only actually release
+ * the structures when the reference count drops to zero.
+ *
+ * Functions that return an isa structure will in general _destroy_
+ * all argument isa structures (the obvious execption begin the _copy
+ * functions).  A pointer passed to such a function may therefore
+ * never be used after the function call.  If you want to keep a
+ * reference to the old structure(s), use the appropriate _copy function.
+ */
+
+unsigned isl_basic_map_n_in(const struct isl_basic_map *bmap);
+unsigned isl_basic_map_n_out(const struct isl_basic_map *bmap);
+unsigned isl_basic_map_n_param(const struct isl_basic_map *bmap);
+unsigned isl_basic_map_n_div(const struct isl_basic_map *bmap);
+unsigned isl_basic_map_total_dim(const struct isl_basic_map *bmap);
+unsigned isl_basic_map_dim(__isl_keep isl_basic_map *bmap,
+				enum isl_dim_type type);
+
+unsigned isl_map_n_in(const struct isl_map *map);
+unsigned isl_map_n_out(const struct isl_map *map);
+unsigned isl_map_n_param(const struct isl_map *map);
+unsigned isl_map_dim(__isl_keep isl_map *map, enum isl_dim_type type);
+
+isl_ctx *isl_basic_map_get_ctx(__isl_keep isl_basic_map *bmap);
+isl_ctx *isl_map_get_ctx(__isl_keep isl_map *map);
+__isl_give isl_space *isl_basic_map_get_space(__isl_keep isl_basic_map *bmap);
+__isl_give isl_space *isl_map_get_space(__isl_keep isl_map *map);
+
+__isl_give isl_aff *isl_basic_map_get_div(__isl_keep isl_basic_map *bmap,
+	int pos);
+
+__isl_give isl_local_space *isl_basic_map_get_local_space(
+	__isl_keep isl_basic_map *bmap);
+
+__isl_give isl_basic_map *isl_basic_map_set_tuple_name(
+	__isl_take isl_basic_map *bmap, enum isl_dim_type type, const char *s);
+const char *isl_basic_map_get_tuple_name(__isl_keep isl_basic_map *bmap,
+	enum isl_dim_type type);
+int isl_map_has_tuple_name(__isl_keep isl_map *map, enum isl_dim_type type);
+const char *isl_map_get_tuple_name(__isl_keep isl_map *map,
+	enum isl_dim_type type);
+__isl_give isl_map *isl_map_set_tuple_name(__isl_take isl_map *map,
+	enum isl_dim_type type, const char *s);
+const char *isl_basic_map_get_dim_name(__isl_keep isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned pos);
+int isl_map_has_dim_name(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos);
+const char *isl_map_get_dim_name(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_basic_map *isl_basic_map_set_dim_name(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned pos, const char *s);
+__isl_give isl_map *isl_map_set_dim_name(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_map *isl_map_set_dim_id(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+int isl_basic_map_has_dim_id(__isl_keep isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned pos);
+int isl_map_has_dim_id(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_map_get_dim_id(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_map *isl_map_set_tuple_id(__isl_take isl_map *map,
+	enum isl_dim_type type, __isl_take isl_id *id);
+__isl_give isl_map *isl_map_reset_tuple_id(__isl_take isl_map *map,
+	enum isl_dim_type type);
+int isl_map_has_tuple_id(__isl_keep isl_map *map, enum isl_dim_type type);
+__isl_give isl_id *isl_map_get_tuple_id(__isl_keep isl_map *map,
+	enum isl_dim_type type);
+
+int isl_map_find_dim_by_id(__isl_keep isl_map *map, enum isl_dim_type type,
+	__isl_keep isl_id *id);
+int isl_map_find_dim_by_name(__isl_keep isl_map *map, enum isl_dim_type type,
+	const char *name);
+
+int isl_basic_map_is_rational(__isl_keep isl_basic_map *bmap);
+
+struct isl_basic_map *isl_basic_map_alloc(struct isl_ctx *ctx,
+		unsigned nparam, unsigned in, unsigned out, unsigned extra,
+		unsigned n_eq, unsigned n_ineq);
+__isl_give isl_basic_map *isl_basic_map_identity(__isl_take isl_space *dim);
+struct isl_basic_map *isl_basic_map_identity_like(struct isl_basic_map *model);
+struct isl_basic_map *isl_basic_map_finalize(struct isl_basic_map *bmap);
+void *isl_basic_map_free(__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_copy(__isl_keep isl_basic_map *bmap);
+struct isl_basic_map *isl_basic_map_extend(struct isl_basic_map *base,
+		unsigned nparam, unsigned n_in, unsigned n_out, unsigned extra,
+		unsigned n_eq, unsigned n_ineq);
+struct isl_basic_map *isl_basic_map_extend_constraints(
+		struct isl_basic_map *base, unsigned n_eq, unsigned n_ineq);
+__isl_give isl_basic_map *isl_basic_map_equal(
+	__isl_take isl_space *dim, unsigned n_equal);
+__isl_give isl_basic_map *isl_basic_map_less_at(__isl_take isl_space *dim,
+	unsigned pos);
+__isl_give isl_basic_map *isl_basic_map_more_at(__isl_take isl_space *dim,
+	unsigned pos);
+__isl_give isl_basic_map *isl_basic_map_empty(__isl_take isl_space *dim);
+struct isl_basic_map *isl_basic_map_empty_like(struct isl_basic_map *model);
+struct isl_basic_map *isl_basic_map_empty_like_map(struct isl_map *model);
+__isl_give isl_basic_map *isl_basic_map_universe(__isl_take isl_space *dim);
+__isl_give isl_basic_map *isl_basic_map_nat_universe(__isl_take isl_space *dim);
+__isl_give isl_basic_map *isl_basic_map_universe_like(
+		__isl_keep isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_remove_redundancies(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_remove_redundancies(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_map_simple_hull(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_map_unshifted_simple_hull(
+	__isl_take isl_map *map);
+
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_intersect_domain(
+		__isl_take isl_basic_map *bmap,
+		__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_intersect_range(
+		__isl_take isl_basic_map *bmap,
+		__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_intersect(
+		__isl_take isl_basic_map *bmap1,
+		__isl_take isl_basic_map *bmap2);
+__isl_export
+__isl_give isl_map *isl_basic_map_union(
+		__isl_take isl_basic_map *bmap1,
+		__isl_take isl_basic_map *bmap2);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_apply_domain(
+		__isl_take isl_basic_map *bmap1,
+		__isl_take isl_basic_map *bmap2);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_apply_range(
+		__isl_take isl_basic_map *bmap1,
+		__isl_take isl_basic_map *bmap2);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_affine_hull(
+		__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_reverse(__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_set *isl_basic_map_domain(__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_set *isl_basic_map_range(__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_domain_map(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_range_map(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_remove_dims(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_eliminate(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_from_basic_set(
+	__isl_take isl_basic_set *bset, __isl_take isl_space *dim);
+struct isl_basic_set *isl_basic_set_from_basic_map(struct isl_basic_map *bmap);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_sample(__isl_take isl_basic_map *bmap);
+struct isl_basic_map *isl_basic_map_simplify(struct isl_basic_map *bmap);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_detect_equalities(
+						__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_map *isl_basic_map_read_from_file(isl_ctx *ctx,
+	FILE *input);
+__isl_constructor
+__isl_give isl_basic_map *isl_basic_map_read_from_str(isl_ctx *ctx,
+	const char *str);
+__isl_give isl_map *isl_map_read_from_file(isl_ctx *ctx, FILE *input);
+__isl_constructor
+__isl_give isl_map *isl_map_read_from_str(isl_ctx *ctx, const char *str);
+void isl_basic_map_dump(__isl_keep isl_basic_map *bmap);
+void isl_basic_map_print(__isl_keep isl_basic_map *bmap, FILE *out, int indent,
+	const char *prefix, const char *suffix, unsigned output_format);
+void isl_map_dump(__isl_keep isl_map *map);
+void isl_map_print(__isl_keep isl_map *map, FILE *out, int indent,
+	unsigned output_format);
+__isl_give isl_printer *isl_printer_print_basic_map(
+	__isl_take isl_printer *printer, __isl_keep isl_basic_map *bmap);
+__isl_give isl_printer *isl_printer_print_map(__isl_take isl_printer *printer,
+	__isl_keep isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_fix_si(__isl_take isl_basic_map *bmap,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_basic_map *isl_basic_map_lower_bound_si(
+		__isl_take isl_basic_map *bmap,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_basic_map *isl_basic_map_upper_bound_si(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned pos, int value);
+
+struct isl_basic_map *isl_basic_map_sum(
+		struct isl_basic_map *bmap1, struct isl_basic_map *bmap2);
+struct isl_basic_map *isl_basic_map_neg(struct isl_basic_map *bmap);
+struct isl_basic_map *isl_basic_map_floordiv(struct isl_basic_map *bmap,
+		isl_int d);
+
+struct isl_map *isl_map_sum(struct isl_map *map1, struct isl_map *map2);
+struct isl_map *isl_map_neg(struct isl_map *map);
+struct isl_map *isl_map_floordiv(struct isl_map *map, isl_int d);
+
+__isl_export
+int isl_basic_map_is_equal(
+		__isl_keep isl_basic_map *bmap1,
+		__isl_keep isl_basic_map *bmap2);
+
+__isl_give isl_map *isl_basic_map_partial_lexmax(
+		__isl_take isl_basic_map *bmap, __isl_take isl_basic_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_map *isl_basic_map_partial_lexmin(
+		__isl_take isl_basic_map *bmap, __isl_take isl_basic_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_map *isl_map_partial_lexmax(
+		__isl_take isl_map *map, __isl_take isl_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_map *isl_map_partial_lexmin(
+		__isl_take isl_map *map, __isl_take isl_set *dom,
+		__isl_give isl_set **empty);
+__isl_export
+__isl_give isl_map *isl_basic_map_lexmin(__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_map *isl_basic_map_lexmax(__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_map *isl_map_lexmin(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_map *isl_map_lexmax(__isl_take isl_map *map);
+__isl_give isl_pw_multi_aff *isl_basic_map_partial_lexmin_pw_multi_aff(
+	__isl_take isl_basic_map *bmap, __isl_take isl_basic_set *dom,
+	__isl_give isl_set **empty);
+__isl_give isl_pw_multi_aff *isl_basic_map_partial_lexmax_pw_multi_aff(
+	__isl_take isl_basic_map *bmap, __isl_take isl_basic_set *dom,
+	__isl_give isl_set **empty);
+__isl_give isl_pw_multi_aff *isl_basic_map_lexmin_pw_multi_aff(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_pw_multi_aff *isl_map_lexmin_pw_multi_aff(
+	__isl_take isl_map *map);
+__isl_give isl_pw_multi_aff *isl_map_lexmax_pw_multi_aff(
+	__isl_take isl_map *map);
+
+void isl_basic_map_print_internal(__isl_keep isl_basic_map *bmap,
+	FILE *out, int indent);
+
+struct isl_basic_map *isl_map_copy_basic_map(struct isl_map *map);
+__isl_give isl_map *isl_map_drop_basic_map(__isl_take isl_map *map,
+						__isl_keep isl_basic_map *bmap);
+
+int isl_basic_map_plain_is_fixed(__isl_keep isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned pos, isl_int *val);
+
+int isl_basic_map_image_is_bounded(__isl_keep isl_basic_map *bmap);
+int isl_basic_map_is_universe(__isl_keep isl_basic_map *bmap);
+int isl_basic_map_plain_is_empty(__isl_keep isl_basic_map *bmap);
+int isl_basic_map_fast_is_empty(__isl_keep isl_basic_map *bmap);
+__isl_export
+int isl_basic_map_is_empty(__isl_keep isl_basic_map *bmap);
+__isl_export
+int isl_basic_map_is_subset(__isl_keep isl_basic_map *bmap1,
+		__isl_keep isl_basic_map *bmap2);
+int isl_basic_map_is_strict_subset(__isl_keep isl_basic_map *bmap1,
+		__isl_keep isl_basic_map *bmap2);
+
+struct isl_map *isl_map_alloc(struct isl_ctx *ctx,
+		unsigned nparam, unsigned in, unsigned out, int n,
+		unsigned flags);
+__isl_give isl_map *isl_map_universe(__isl_take isl_space *dim);
+__isl_give isl_map *isl_map_nat_universe(__isl_take isl_space *dim);
+__isl_give isl_map *isl_map_empty(__isl_take isl_space *dim);
+struct isl_map *isl_map_empty_like(struct isl_map *model);
+struct isl_map *isl_map_empty_like_basic_map(struct isl_basic_map *model);
+struct isl_map *isl_map_dup(struct isl_map *map);
+__isl_give isl_map *isl_map_add_basic_map(__isl_take isl_map *map,
+						__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_identity(__isl_take isl_space *dim);
+struct isl_map *isl_map_identity_like(struct isl_map *model);
+struct isl_map *isl_map_identity_like_basic_map(struct isl_basic_map *model);
+__isl_give isl_map *isl_map_lex_lt_first(__isl_take isl_space *dim, unsigned n);
+__isl_give isl_map *isl_map_lex_le_first(__isl_take isl_space *dim, unsigned n);
+__isl_give isl_map *isl_map_lex_lt(__isl_take isl_space *set_dim);
+__isl_give isl_map *isl_map_lex_le(__isl_take isl_space *set_dim);
+__isl_give isl_map *isl_map_lex_gt_first(__isl_take isl_space *dim, unsigned n);
+__isl_give isl_map *isl_map_lex_ge_first(__isl_take isl_space *dim, unsigned n);
+__isl_give isl_map *isl_map_lex_gt(__isl_take isl_space *set_dim);
+__isl_give isl_map *isl_map_lex_ge(__isl_take isl_space *set_dim);
+struct isl_map *isl_map_finalize(struct isl_map *map);
+void *isl_map_free(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_copy(__isl_keep isl_map *map);
+struct isl_map *isl_map_extend(struct isl_map *base,
+		unsigned nparam, unsigned n_in, unsigned n_out);
+__isl_export
+__isl_give isl_map *isl_map_reverse(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_map *isl_map_union(
+		__isl_take isl_map *map1,
+		__isl_take isl_map *map2);
+struct isl_map *isl_map_union_disjoint(
+			struct isl_map *map1, struct isl_map *map2);
+__isl_export
+__isl_give isl_map *isl_map_intersect_domain(
+		__isl_take isl_map *map,
+		__isl_take isl_set *set);
+__isl_export
+__isl_give isl_map *isl_map_intersect_range(
+		__isl_take isl_map *map,
+		__isl_take isl_set *set);
+__isl_export
+__isl_give isl_map *isl_map_apply_domain(
+		__isl_take isl_map *map1,
+		__isl_take isl_map *map2);
+__isl_export
+__isl_give isl_map *isl_map_apply_range(
+		__isl_take isl_map *map1,
+		__isl_take isl_map *map2);
+__isl_give isl_basic_map *isl_basic_map_product(
+	__isl_take isl_basic_map *bmap1, __isl_take isl_basic_map *bmap2);
+__isl_give isl_map *isl_map_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_basic_map *isl_basic_map_domain_product(
+	__isl_take isl_basic_map *bmap1, __isl_take isl_basic_map *bmap2);
+__isl_give isl_basic_map *isl_basic_map_range_product(
+	__isl_take isl_basic_map *bmap1, __isl_take isl_basic_map *bmap2);
+__isl_give isl_map *isl_map_domain_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_range_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_basic_map *isl_basic_map_flat_product(
+	__isl_take isl_basic_map *bmap1, __isl_take isl_basic_map *bmap2);
+__isl_give isl_map *isl_map_flat_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_basic_map *isl_basic_map_flat_range_product(
+	__isl_take isl_basic_map *bmap1, __isl_take isl_basic_map *bmap2);
+__isl_give isl_map *isl_map_flat_domain_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_flat_range_product(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_export
+__isl_give isl_map *isl_map_intersect(__isl_take isl_map *map1,
+				      __isl_take isl_map *map2);
+__isl_export
+__isl_give isl_map *isl_map_intersect_params(__isl_take isl_map *map,
+		__isl_take isl_set *params);
+__isl_export
+__isl_give isl_map *isl_map_subtract(
+		__isl_take isl_map *map1,
+		__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_subtract_domain(__isl_take isl_map *map,
+	__isl_take isl_set *dom);
+__isl_give isl_map *isl_map_subtract_range(__isl_take isl_map *map,
+	__isl_take isl_set *dom);
+__isl_export
+__isl_give isl_map *isl_map_complement(__isl_take isl_map *map);
+struct isl_map *isl_map_fix_input_si(struct isl_map *map,
+		unsigned input, int value);
+__isl_give isl_map *isl_map_fix(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned pos, isl_int value);
+__isl_give isl_map *isl_map_fix_si(__isl_take isl_map *map,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_map *isl_map_lower_bound_si(__isl_take isl_map *map,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_map *isl_map_upper_bound_si(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned pos, int value);
+__isl_export
+__isl_give isl_basic_set *isl_basic_map_deltas(__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_set *isl_map_deltas(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_deltas_map(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_deltas_map(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_map *isl_map_detect_equalities(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_basic_map *isl_map_affine_hull(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_map_convex_hull(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_basic_map *isl_map_polyhedral_hull(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_add(__isl_take isl_basic_map *bmap,
+		enum isl_dim_type type, unsigned n);
+__isl_give isl_map *isl_map_add_dims(__isl_take isl_map *map,
+		enum isl_dim_type type, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_insert_dims(
+	__isl_take isl_basic_map *bmap, enum isl_dim_type type,
+	unsigned pos, unsigned n);
+__isl_give isl_map *isl_map_insert_dims(__isl_take isl_map *map,
+		enum isl_dim_type type, unsigned pos, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_move_dims(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_map *isl_map_move_dims(__isl_take isl_map *map,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_project_out(
+		__isl_take isl_basic_map *bmap,
+		enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_map *isl_map_project_out(__isl_take isl_map *map,
+		enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_remove_divs(
+	__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_remove_unknown_divs(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_remove_divs(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_eliminate(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_map *isl_map_remove_dims(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_map *isl_basic_map_remove_divs_involving_dims(
+	__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_map *isl_map_remove_divs_involving_dims(__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned first, unsigned n);
+struct isl_map *isl_map_remove_inputs(struct isl_map *map,
+	unsigned first, unsigned n);
+
+__isl_give isl_basic_map *isl_basic_map_equate(__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+__isl_give isl_basic_map *isl_basic_map_order_ge(__isl_take isl_basic_map *bmap,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+__isl_give isl_map *isl_map_equate(__isl_take isl_map *map,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+__isl_give isl_map *isl_map_oppose(__isl_take isl_map *map,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+__isl_give isl_map *isl_map_order_lt(__isl_take isl_map *map,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+__isl_give isl_map *isl_map_order_gt(__isl_take isl_map *map,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+
+__isl_export
+__isl_give isl_map *isl_set_identity(__isl_take isl_set *set);
+
+__isl_export
+int isl_basic_set_is_wrapping(__isl_keep isl_basic_set *bset);
+__isl_export
+int isl_set_is_wrapping(__isl_keep isl_set *set);
+__isl_give isl_basic_set *isl_basic_map_wrap(__isl_take isl_basic_map *bmap);
+__isl_give isl_set *isl_map_wrap(__isl_take isl_map *map);
+__isl_give isl_basic_map *isl_basic_set_unwrap(__isl_take isl_basic_set *bset);
+__isl_give isl_map *isl_set_unwrap(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_flatten(__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_map *isl_map_flatten(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_flatten_domain(
+	__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_flatten_range(
+	__isl_take isl_basic_map *bmap);
+__isl_export
+__isl_give isl_map *isl_map_flatten_domain(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_map *isl_map_flatten_range(__isl_take isl_map *map);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_flatten(__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_set *isl_set_flatten(__isl_take isl_set *set);
+__isl_give isl_map *isl_set_flatten_map(__isl_take isl_set *set);
+__isl_give isl_set *isl_map_params(__isl_take isl_map *map);
+__isl_give isl_set *isl_map_domain(__isl_take isl_map *bmap);
+__isl_give isl_set *isl_map_range(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_domain_map(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_range_map(__isl_take isl_map *map);
+__isl_constructor
+__isl_give isl_map *isl_map_from_basic_map(__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_from_domain(__isl_take isl_set *set);
+__isl_give isl_basic_map *isl_basic_map_from_domain(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_basic_map *isl_basic_map_from_range(
+	__isl_take isl_basic_set *bset);
+struct isl_map *isl_map_from_range(struct isl_set *set);
+__isl_give isl_basic_map *isl_basic_map_from_domain_and_range(
+	__isl_take isl_basic_set *domain, __isl_take isl_basic_set *range);
+__isl_give isl_map *isl_map_from_domain_and_range(__isl_take isl_set *domain,
+	__isl_take isl_set *range);
+__isl_give isl_map *isl_map_from_set(__isl_take isl_set *set,
+	__isl_take isl_space *dim);
+struct isl_set *isl_set_from_map(struct isl_map *map);
+__isl_export
+__isl_give isl_basic_map *isl_map_sample(__isl_take isl_map *map);
+
+int isl_map_plain_is_empty(__isl_keep isl_map *map);
+int isl_map_fast_is_empty(__isl_keep isl_map *map);
+int isl_map_plain_is_universe(__isl_keep isl_map *map);
+__isl_export
+int isl_map_is_empty(__isl_keep isl_map *map);
+__isl_export
+int isl_map_is_subset(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+__isl_export
+int isl_map_is_strict_subset(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+__isl_export
+int isl_map_is_equal(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+__isl_export
+int isl_map_is_disjoint(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+int isl_basic_map_is_single_valued(__isl_keep isl_basic_map *bmap);
+int isl_map_plain_is_single_valued(__isl_keep isl_map *map);
+__isl_export
+int isl_map_is_single_valued(__isl_keep isl_map *map);
+int isl_map_plain_is_injective(__isl_keep isl_map *map);
+__isl_export
+int isl_map_is_injective(__isl_keep isl_map *map);
+__isl_export
+int isl_map_is_bijective(__isl_keep isl_map *map);
+int isl_map_is_translation(__isl_keep isl_map *map);
+int isl_map_has_equal_space(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+
+int isl_basic_map_can_zip(__isl_keep isl_basic_map *bmap);
+int isl_map_can_zip(__isl_keep isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_zip(__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_zip(__isl_take isl_map *map);
+
+int isl_basic_map_can_curry(__isl_keep isl_basic_map *bmap);
+int isl_map_can_curry(__isl_keep isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_curry(__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_curry(__isl_take isl_map *map);
+
+int isl_basic_map_can_uncurry(__isl_keep isl_basic_map *bmap);
+int isl_map_can_uncurry(__isl_keep isl_map *map);
+__isl_give isl_basic_map *isl_basic_map_uncurry(__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_uncurry(__isl_take isl_map *map);
+
+__isl_give isl_map *isl_map_make_disjoint(__isl_take isl_map *map);
+__isl_give isl_map *isl_basic_map_compute_divs(__isl_take isl_basic_map *bmap);
+__isl_give isl_map *isl_map_compute_divs(__isl_take isl_map *map);
+__isl_give isl_map *isl_map_align_divs(__isl_take isl_map *map);
+
+__isl_give isl_map *isl_map_drop_constraints_involving_dims(
+	__isl_take isl_map *map,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+int isl_basic_map_involves_dims(__isl_keep isl_basic_map *bmap,
+	enum isl_dim_type type, unsigned first, unsigned n);
+int isl_map_involves_dims(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+void isl_map_print_internal(__isl_keep isl_map *map, FILE *out, int indent);
+
+int isl_map_plain_input_is_fixed(__isl_keep isl_map *map,
+		unsigned in, isl_int *val);
+int isl_map_plain_is_fixed(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos, isl_int *val);
+int isl_map_fast_is_fixed(__isl_keep isl_map *map,
+	enum isl_dim_type type, unsigned pos, isl_int *val);
+
+__isl_export
+__isl_give isl_basic_map *isl_basic_map_gist(__isl_take isl_basic_map *bmap,
+	__isl_take isl_basic_map *context);
+__isl_export
+__isl_give isl_map *isl_map_gist(__isl_take isl_map *map,
+	__isl_take isl_map *context);
+__isl_export
+__isl_give isl_map *isl_map_gist_domain(__isl_take isl_map *map,
+	__isl_take isl_set *context);
+__isl_give isl_map *isl_map_gist_range(__isl_take isl_map *map,
+	__isl_take isl_set *context);
+__isl_give isl_map *isl_map_gist_params(__isl_take isl_map *map,
+	__isl_take isl_set *context);
+__isl_give isl_map *isl_map_gist_basic_map(__isl_take isl_map *map,
+	__isl_take isl_basic_map *context);
+
+__isl_export
+__isl_give isl_map *isl_map_coalesce(__isl_take isl_map *map);
+
+int isl_map_plain_is_equal(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+int isl_map_fast_is_equal(__isl_keep isl_map *map1, __isl_keep isl_map *map2);
+
+uint32_t isl_map_get_hash(__isl_keep isl_map *map);
+
+__isl_export
+int isl_map_foreach_basic_map(__isl_keep isl_map *map,
+	int (*fn)(__isl_take isl_basic_map *bmap, void *user), void *user);
+
+__isl_give isl_map *isl_set_lifting(__isl_take isl_set *set);
+
+__isl_give isl_map *isl_map_fixed_power(__isl_take isl_map *map, isl_int exp);
+__isl_give isl_map *isl_map_power(__isl_take isl_map *map, int *exact);
+__isl_give isl_map *isl_map_reaching_path_lengths(__isl_take isl_map *map,
+	int *exact);
+__isl_give isl_map *isl_map_transitive_closure(__isl_take isl_map *map,
+	int *exact);
+
+__isl_give isl_map *isl_map_lex_le_map(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_lex_lt_map(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_lex_ge_map(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+__isl_give isl_map *isl_map_lex_gt_map(__isl_take isl_map *map1,
+	__isl_take isl_map *map2);
+
+__isl_give isl_basic_map *isl_basic_map_align_params(
+	__isl_take isl_basic_map *bmap, __isl_take isl_space *model);
+__isl_give isl_map *isl_map_align_params(__isl_take isl_map *map,
+	__isl_take isl_space *model);
+
+__isl_give isl_mat *isl_basic_map_equalities_matrix(
+		__isl_keep isl_basic_map *bmap, enum isl_dim_type c1,
+		enum isl_dim_type c2, enum isl_dim_type c3,
+		enum isl_dim_type c4, enum isl_dim_type c5);
+__isl_give isl_mat *isl_basic_map_inequalities_matrix(
+		__isl_keep isl_basic_map *bmap, enum isl_dim_type c1,
+		enum isl_dim_type c2, enum isl_dim_type c3,
+		enum isl_dim_type c4, enum isl_dim_type c5);
+__isl_give isl_basic_map *isl_basic_map_from_constraint_matrices(
+	__isl_take isl_space *dim,
+	__isl_take isl_mat *eq, __isl_take isl_mat *ineq, enum isl_dim_type c1,
+	enum isl_dim_type c2, enum isl_dim_type c3,
+	enum isl_dim_type c4, enum isl_dim_type c5);
+
+__isl_give isl_basic_map *isl_basic_map_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_basic_map *isl_basic_map_from_multi_aff(
+	__isl_take isl_multi_aff *maff);
+__isl_give isl_basic_map *isl_basic_map_from_aff_list(
+	__isl_take isl_space *domain_dim, __isl_take isl_aff_list *list);
+
+__isl_give isl_map *isl_map_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_map *isl_map_from_multi_aff(__isl_take isl_multi_aff *maff);
+
+__isl_give isl_pw_aff *isl_map_dim_max(__isl_take isl_map *map, int pos);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/map_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/map_type.h
new file mode 100644
index 0000000..67057e7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/map_type.h
@@ -0,0 +1,28 @@
+#ifndef ISL_MAP_TYPE_H
+#define ISL_MAP_TYPE_H
+
+#include <isl/ctx.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct __isl_subclass(isl_map) isl_basic_map;
+typedef struct isl_basic_map isl_basic_map;
+struct __isl_subclass(isl_union_map) isl_map;
+typedef struct isl_map isl_map;
+
+#ifndef isl_basic_set
+struct __isl_subclass(isl_set) isl_basic_set;
+typedef struct isl_basic_set isl_basic_set;
+#endif
+#ifndef isl_set
+struct __isl_subclass(isl_union_set) isl_set;
+typedef struct isl_set isl_set;
+#endif
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/mat.h b/x86_64-linux-glibc2.15-4.8/include/isl/mat.h
new file mode 100644
index 0000000..997b07e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/mat.h
@@ -0,0 +1,116 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_MAT_H
+#define ISL_MAT_H
+
+#include <stdio.h>
+
+#include <isl/int.h>
+#include <isl/ctx.h>
+#include <isl/blk.h>
+#include <isl/vec.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_mat;
+typedef struct isl_mat	isl_mat;
+
+isl_ctx *isl_mat_get_ctx(__isl_keep isl_mat *mat);
+
+__isl_give isl_mat *isl_mat_alloc(isl_ctx *ctx,
+	unsigned n_row, unsigned n_col);
+struct isl_mat *isl_mat_dup(struct isl_mat *mat);
+struct isl_mat *isl_mat_extend(struct isl_mat *mat,
+	unsigned n_row, unsigned n_col);
+struct isl_mat *isl_mat_identity(struct isl_ctx *ctx, unsigned n_row);
+__isl_give isl_mat *isl_mat_copy(__isl_keep isl_mat *mat);
+struct isl_mat *isl_mat_cow(struct isl_mat *mat);
+void isl_mat_free(__isl_take isl_mat *mat);
+
+int isl_mat_rows(__isl_keep isl_mat *mat);
+int isl_mat_cols(__isl_keep isl_mat *mat);
+int isl_mat_get_element(__isl_keep isl_mat *mat, int row, int col, isl_int *v);
+__isl_give isl_mat *isl_mat_set_element(__isl_take isl_mat *mat,
+	int row, int col, isl_int v);
+__isl_give isl_mat *isl_mat_set_element_si(__isl_take isl_mat *mat,
+	int row, int col, int v);
+
+struct isl_mat *isl_mat_swap_cols(struct isl_mat *mat, unsigned i, unsigned j);
+struct isl_mat *isl_mat_swap_rows(struct isl_mat *mat, unsigned i, unsigned j);
+
+struct isl_vec *isl_mat_vec_product(struct isl_mat *mat, struct isl_vec *vec);
+struct isl_vec *isl_vec_mat_product(struct isl_vec *vec, struct isl_mat *mat);
+__isl_give isl_vec *isl_mat_vec_inverse_product(__isl_take isl_mat *mat,
+						__isl_take isl_vec *vec);
+struct isl_mat *isl_mat_aff_direct_sum(struct isl_mat *left,
+					struct isl_mat *right);
+__isl_give isl_mat *isl_mat_diagonal(__isl_take isl_mat *mat1,
+	__isl_take isl_mat *mat2);
+struct isl_mat *isl_mat_left_hermite(struct isl_mat *M,
+	int neg, struct isl_mat **U, struct isl_mat **Q);
+struct isl_mat *isl_mat_lin_to_aff(struct isl_mat *mat);
+struct isl_mat *isl_mat_inverse_product(struct isl_mat *left,
+	struct isl_mat *right);
+struct isl_mat *isl_mat_product(struct isl_mat *left, struct isl_mat *right);
+struct isl_mat *isl_mat_transpose(struct isl_mat *mat);
+__isl_give isl_mat *isl_mat_right_inverse(__isl_take isl_mat *mat);
+__isl_give isl_mat *isl_mat_right_kernel(__isl_take isl_mat *mat);
+
+__isl_give isl_mat *isl_mat_scale_down_row(__isl_take isl_mat *mat, int row,
+	isl_int m);
+
+__isl_give isl_mat *isl_mat_normalize(__isl_take isl_mat *mat);
+__isl_give isl_mat *isl_mat_normalize_row(__isl_take isl_mat *mat, int row);
+
+struct isl_mat *isl_mat_drop_cols(struct isl_mat *mat,
+				unsigned col, unsigned n);
+struct isl_mat *isl_mat_drop_rows(struct isl_mat *mat,
+				unsigned row, unsigned n);
+__isl_give isl_mat *isl_mat_insert_cols(__isl_take isl_mat *mat,
+				unsigned col, unsigned n);
+__isl_give isl_mat *isl_mat_insert_rows(__isl_take isl_mat *mat,
+				unsigned row, unsigned n);
+__isl_give isl_mat *isl_mat_move_cols(__isl_take isl_mat *mat,
+	unsigned dst_col, unsigned src_col, unsigned n);
+__isl_give isl_mat *isl_mat_add_rows(__isl_take isl_mat *mat, unsigned n);
+__isl_give isl_mat *isl_mat_insert_zero_cols(__isl_take isl_mat *mat,
+	unsigned first, unsigned n);
+__isl_give isl_mat *isl_mat_add_zero_cols(__isl_take isl_mat *mat, unsigned n);
+__isl_give isl_mat *isl_mat_insert_zero_rows(__isl_take isl_mat *mat,
+	unsigned row, unsigned n);
+__isl_give isl_mat *isl_mat_add_zero_rows(__isl_take isl_mat *mat, unsigned n);
+
+void isl_mat_col_add(__isl_keep isl_mat *mat, int dst_col, int src_col);
+void isl_mat_col_mul(struct isl_mat *mat, int dst_col, isl_int f, int src_col);
+void isl_mat_col_submul(struct isl_mat *mat,
+			int dst_col, isl_int f, int src_col);
+
+struct isl_mat *isl_mat_unimodular_complete(struct isl_mat *M, int row);
+
+__isl_give isl_mat *isl_mat_from_row_vec(__isl_take isl_vec *vec);
+__isl_give isl_mat *isl_mat_concat(__isl_take isl_mat *top,
+	__isl_take isl_mat *bot);
+__isl_give isl_mat *isl_mat_vec_concat(__isl_take isl_mat *top,
+	__isl_take isl_vec *bot);
+
+int isl_mat_is_equal(__isl_keep isl_mat *mat1, __isl_keep isl_mat *mat2);
+
+int isl_mat_initial_non_zero_cols(__isl_keep isl_mat *mat);
+
+void isl_mat_print_internal(__isl_keep isl_mat *mat, FILE *out, int indent);
+void isl_mat_dump(__isl_keep isl_mat *mat);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/multi.h b/x86_64-linux-glibc2.15-4.8/include/isl/multi.h
new file mode 100644
index 0000000..31b7aca
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/multi.h
@@ -0,0 +1,26 @@
+#ifndef ISL_MULTI_H
+#define ISL_MULTI_H
+
+#include <isl/list.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define ISL_DECLARE_MULTI(BASE)						\
+__isl_give isl_multi_##BASE *isl_multi_##BASE##_from_##BASE##_list(	\
+	__isl_take isl_space *space, __isl_take isl_##BASE##_list *list); \
+const char *isl_multi_##BASE##_get_tuple_name(				\
+	__isl_keep isl_multi_##BASE *multi, enum isl_dim_type type);	\
+__isl_give isl_multi_##BASE *isl_multi_##BASE##_set_##BASE(		\
+	__isl_take isl_multi_##BASE *multi, int pos,			\
+	__isl_take isl_##BASE *el);
+
+ISL_DECLARE_MULTI(aff)
+ISL_DECLARE_MULTI(pw_aff)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/obj.h b/x86_64-linux-glibc2.15-4.8/include/isl/obj.h
new file mode 100644
index 0000000..3f26c0a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/obj.h
@@ -0,0 +1,64 @@
+#ifndef ISL_OBJ_H
+#define ISL_OBJ_H
+
+#include <isl/set_type.h>
+#include <isl/map_type.h>
+#include <isl/union_set_type.h>
+#include <isl/union_map_type.h>
+#include <isl/polynomial_type.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_obj_vtable {
+	void *(*copy)(void *v1);
+	void *(*add)(void *v1, void *v2);
+	__isl_give isl_printer *(*print)(__isl_take isl_printer *p, void *v);
+	void (*free)(void *v);
+};
+typedef struct isl_obj_vtable *isl_obj_type;
+extern struct isl_obj_vtable isl_obj_none_vtable;
+#define isl_obj_none		(&isl_obj_none_vtable)
+extern struct isl_obj_vtable isl_obj_int_vtable;
+#define isl_obj_int		(&isl_obj_int_vtable)
+extern struct isl_obj_vtable isl_obj_set_vtable;
+#define isl_obj_set		(&isl_obj_set_vtable)
+extern struct isl_obj_vtable isl_obj_union_set_vtable;
+#define isl_obj_union_set	(&isl_obj_union_set_vtable)
+extern struct isl_obj_vtable isl_obj_map_vtable;
+#define isl_obj_map		(&isl_obj_map_vtable)
+extern struct isl_obj_vtable isl_obj_union_map_vtable;
+#define isl_obj_union_map	(&isl_obj_union_map_vtable)
+extern struct isl_obj_vtable isl_obj_pw_qpolynomial_vtable;
+#define isl_obj_pw_qpolynomial	(&isl_obj_pw_qpolynomial_vtable)
+extern struct isl_obj_vtable isl_obj_union_pw_qpolynomial_vtable;
+#define isl_obj_union_pw_qpolynomial	(&isl_obj_union_pw_qpolynomial_vtable)
+extern struct isl_obj_vtable isl_obj_pw_qpolynomial_fold_vtable;
+#define isl_obj_pw_qpolynomial_fold	(&isl_obj_pw_qpolynomial_fold_vtable)
+extern struct isl_obj_vtable isl_obj_union_pw_qpolynomial_fold_vtable;
+#define isl_obj_union_pw_qpolynomial_fold	(&isl_obj_union_pw_qpolynomial_fold_vtable)
+struct isl_obj {
+	isl_obj_type	type;
+	void		*v;
+};
+
+struct isl_int_obj;
+typedef struct isl_int_obj isl_int_obj;
+
+__isl_give isl_int_obj *isl_int_obj_alloc(isl_ctx *ctx, isl_int v);
+void isl_int_obj_free(__isl_take isl_int_obj *i);
+__isl_give isl_int_obj *isl_int_obj_add(__isl_take isl_int_obj *i1,
+	__isl_take isl_int_obj *i2);
+__isl_give isl_int_obj *isl_int_obj_sub(__isl_take isl_int_obj *i1,
+	__isl_take isl_int_obj *i2);
+__isl_give isl_int_obj *isl_int_obj_mul(__isl_take isl_int_obj *i1,
+	__isl_take isl_int_obj *i2);
+void isl_int_obj_get_int(__isl_keep isl_int_obj *i, isl_int *v);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/options.h b/x86_64-linux-glibc2.15-4.8/include/isl/options.h
new file mode 100644
index 0000000..b0c9a43
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/options.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_OPTIONS_H
+#define ISL_OPTIONS_H
+
+#include <isl/arg.h>
+#include <isl/ctx.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_options;
+
+ISL_ARG_DECL(isl_options, struct isl_options, isl_options_args)
+
+#define			ISL_BOUND_BERNSTEIN	0
+#define			ISL_BOUND_RANGE		1
+int isl_options_set_bound(isl_ctx *ctx, int val);
+int isl_options_get_bound(isl_ctx *ctx);
+
+#define			ISL_ON_ERROR_WARN	0
+#define			ISL_ON_ERROR_CONTINUE	1
+#define			ISL_ON_ERROR_ABORT	2
+int isl_options_set_on_error(isl_ctx *ctx, int val);
+int isl_options_get_on_error(isl_ctx *ctx);
+
+int isl_options_set_gbr_only_first(isl_ctx *ctx, int val);
+int isl_options_get_gbr_only_first(isl_ctx *ctx);
+
+#define		ISL_SCHEDULE_ALGORITHM_ISL		0
+#define		ISL_SCHEDULE_ALGORITHM_FEAUTRIER	1
+int isl_options_set_schedule_algorithm(isl_ctx *ctx, int val);
+int isl_options_get_schedule_algorithm(isl_ctx *ctx);
+
+int isl_options_set_coalesce_bounded_wrapping(isl_ctx *ctx, int val);
+int isl_options_get_coalesce_bounded_wrapping(isl_ctx *ctx);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/point.h b/x86_64-linux-glibc2.15-4.8/include/isl/point.h
new file mode 100644
index 0000000..c17e605
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/point.h
@@ -0,0 +1,44 @@
+#ifndef ISL_POINT_H
+#define ISL_POINT_H
+
+#include <stdio.h>
+#include <isl/space.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_point;
+typedef struct isl_point isl_point;
+
+isl_ctx *isl_point_get_ctx(__isl_keep isl_point *pnt);
+__isl_give isl_space *isl_point_get_space(__isl_keep isl_point *pnt);
+
+__isl_give isl_point *isl_point_zero(__isl_take isl_space *dim);
+__isl_give isl_point *isl_point_copy(__isl_keep isl_point *pnt);
+void isl_point_free(__isl_take isl_point *pnt);
+
+int isl_point_get_coordinate(__isl_keep isl_point *pnt,
+	enum isl_dim_type type, int pos, isl_int *v);
+__isl_give isl_point *isl_point_set_coordinate(__isl_take isl_point *pnt,
+	enum isl_dim_type type, int pos, isl_int v);
+
+__isl_give isl_point *isl_point_add_ui(__isl_take isl_point *pnt,
+	enum isl_dim_type type, int pos, unsigned val);
+__isl_give isl_point *isl_point_sub_ui(__isl_take isl_point *pnt,
+	enum isl_dim_type type, int pos, unsigned val);
+
+__isl_give isl_point *isl_point_void(__isl_take isl_space *dim);
+int isl_point_is_void(__isl_keep isl_point *pnt);
+
+__isl_give isl_printer *isl_printer_print_point(
+	__isl_take isl_printer *printer, __isl_keep isl_point *pnt);
+void isl_point_dump(__isl_keep isl_point *pnt);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/polynomial.h b/x86_64-linux-glibc2.15-4.8/include/isl/polynomial.h
new file mode 100644
index 0000000..6354c60
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/polynomial.h
@@ -0,0 +1,593 @@
+#ifndef ISL_POLYNOMIAL_H
+#define ISL_POLYNOMIAL_H
+
+#include <isl/ctx.h>
+#include <isl/constraint.h>
+#include <isl/space.h>
+#include <isl/set_type.h>
+#include <isl/point.h>
+#include <isl/printer.h>
+#include <isl/union_set_type.h>
+#include <isl/aff_type.h>
+#include <isl/polynomial_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+isl_ctx *isl_qpolynomial_get_ctx(__isl_keep isl_qpolynomial *qp);
+__isl_give isl_space *isl_qpolynomial_get_domain_space(
+	__isl_keep isl_qpolynomial *qp);
+__isl_give isl_space *isl_qpolynomial_get_space(__isl_keep isl_qpolynomial *qp);
+unsigned isl_qpolynomial_dim(__isl_keep isl_qpolynomial *qp,
+	enum isl_dim_type type);
+int isl_qpolynomial_involves_dims(__isl_keep isl_qpolynomial *qp,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_set_dim_name(
+	__isl_take isl_qpolynomial *qp,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_zero_on_domain(__isl_take isl_space *dim);
+__isl_give isl_qpolynomial *isl_qpolynomial_one_on_domain(__isl_take isl_space *dim);
+__isl_give isl_qpolynomial *isl_qpolynomial_infty_on_domain(__isl_take isl_space *dim);
+__isl_give isl_qpolynomial *isl_qpolynomial_neginfty_on_domain(__isl_take isl_space *dim);
+__isl_give isl_qpolynomial *isl_qpolynomial_nan_on_domain(__isl_take isl_space *dim);
+__isl_give isl_qpolynomial *isl_qpolynomial_rat_cst_on_domain(__isl_take isl_space *dim,
+	const isl_int n, const isl_int d);
+__isl_give isl_qpolynomial *isl_qpolynomial_var_on_domain(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_qpolynomial *isl_qpolynomial_copy(__isl_keep isl_qpolynomial *qp);
+void *isl_qpolynomial_free(__isl_take isl_qpolynomial *qp);
+
+int isl_qpolynomial_plain_is_equal(__isl_keep isl_qpolynomial *qp1,
+	__isl_keep isl_qpolynomial *qp2);
+int isl_qpolynomial_is_zero(__isl_keep isl_qpolynomial *qp);
+int isl_qpolynomial_is_nan(__isl_keep isl_qpolynomial *qp);
+int isl_qpolynomial_is_infty(__isl_keep isl_qpolynomial *qp);
+int isl_qpolynomial_is_neginfty(__isl_keep isl_qpolynomial *qp);
+int isl_qpolynomial_sgn(__isl_keep isl_qpolynomial *qp);
+int isl_qpolynomial_is_cst(__isl_keep isl_qpolynomial *qp,
+	isl_int *n, isl_int *d);
+void isl_qpolynomial_get_den(__isl_keep isl_qpolynomial *qp, isl_int *d);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_neg(__isl_take isl_qpolynomial *qp);
+__isl_give isl_qpolynomial *isl_qpolynomial_add(__isl_take isl_qpolynomial *qp1,
+	__isl_take isl_qpolynomial *qp2);
+__isl_give isl_qpolynomial *isl_qpolynomial_sub(__isl_take isl_qpolynomial *qp1,
+	__isl_take isl_qpolynomial *qp2);
+__isl_give isl_qpolynomial *isl_qpolynomial_mul(__isl_take isl_qpolynomial *qp1,
+	__isl_take isl_qpolynomial *qp2);
+__isl_give isl_qpolynomial *isl_qpolynomial_pow(__isl_take isl_qpolynomial *qp,
+	unsigned power);
+__isl_give isl_qpolynomial *isl_qpolynomial_add_isl_int(
+	__isl_take isl_qpolynomial *qp, isl_int v);
+__isl_give isl_qpolynomial *isl_qpolynomial_mul_isl_int(
+	__isl_take isl_qpolynomial *qp, isl_int v);
+__isl_give isl_qpolynomial *isl_qpolynomial_scale(
+	__isl_take isl_qpolynomial *qp, isl_int v);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_insert_dims(
+	__isl_take isl_qpolynomial *qp, enum isl_dim_type type,
+	unsigned first, unsigned n);
+__isl_give isl_qpolynomial *isl_qpolynomial_add_dims(
+	__isl_take isl_qpolynomial *qp, enum isl_dim_type type, unsigned n);
+__isl_give isl_qpolynomial *isl_qpolynomial_move_dims(
+	__isl_take isl_qpolynomial *qp,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_qpolynomial *isl_qpolynomial_project_domain_on_params(
+	__isl_take isl_qpolynomial *qp);
+__isl_give isl_qpolynomial *isl_qpolynomial_drop_dims(
+	__isl_take isl_qpolynomial *qp,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_substitute(
+	__isl_take isl_qpolynomial *qp,
+	enum isl_dim_type type, unsigned first, unsigned n,
+	__isl_keep isl_qpolynomial **subs);
+
+int isl_qpolynomial_as_polynomial_on_domain(__isl_keep isl_qpolynomial *qp,
+	__isl_keep isl_basic_set *bset,
+	int (*fn)(__isl_take isl_basic_set *bset,
+		  __isl_take isl_qpolynomial *poly, void *user), void *user);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_homogenize(
+	__isl_take isl_qpolynomial *poly);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_align_params(
+	__isl_take isl_qpolynomial *qp, __isl_take isl_space *model);
+
+isl_ctx *isl_term_get_ctx(__isl_keep isl_term *term);
+
+__isl_give isl_term *isl_term_copy(__isl_keep isl_term *term);
+void isl_term_free(__isl_take isl_term *term);
+
+unsigned isl_term_dim(__isl_keep isl_term *term, enum isl_dim_type type);
+void isl_term_get_num(__isl_keep isl_term *term, isl_int *n);
+void isl_term_get_den(__isl_keep isl_term *term, isl_int *d);
+int isl_term_get_exp(__isl_keep isl_term *term,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_aff *isl_term_get_div(__isl_keep isl_term *term, unsigned pos);
+
+int isl_qpolynomial_foreach_term(__isl_keep isl_qpolynomial *qp,
+	int (*fn)(__isl_take isl_term *term, void *user), void *user);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_eval(
+	__isl_take isl_qpolynomial *qp, __isl_take isl_point *pnt);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_gist_params(
+	__isl_take isl_qpolynomial *qp, __isl_take isl_set *context);
+__isl_give isl_qpolynomial *isl_qpolynomial_gist(
+	__isl_take isl_qpolynomial *qp, __isl_take isl_set *context);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_from_constraint(
+	__isl_take isl_constraint *c, enum isl_dim_type type, unsigned pos);
+__isl_give isl_qpolynomial *isl_qpolynomial_from_term(__isl_take isl_term *term);
+__isl_give isl_qpolynomial *isl_qpolynomial_from_aff(__isl_take isl_aff *aff);
+__isl_give isl_basic_map *isl_basic_map_from_qpolynomial(
+	__isl_take isl_qpolynomial *qp);
+
+__isl_give isl_printer *isl_printer_print_qpolynomial(
+	__isl_take isl_printer *p, __isl_keep isl_qpolynomial *qp);
+void isl_qpolynomial_print(__isl_keep isl_qpolynomial *qp, FILE *out,
+	unsigned output_format);
+void isl_qpolynomial_dump(__isl_keep isl_qpolynomial *qp);
+
+isl_ctx *isl_pw_qpolynomial_get_ctx(__isl_keep isl_pw_qpolynomial *pwqp);
+
+int isl_pw_qpolynomial_plain_is_equal(__isl_keep isl_pw_qpolynomial *pwqp1,
+	__isl_keep isl_pw_qpolynomial *pwqp2);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_zero(__isl_take isl_space *dim);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_alloc(__isl_take isl_set *set,
+	__isl_take isl_qpolynomial *qp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_from_qpolynomial(
+	__isl_take isl_qpolynomial *qp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_copy(
+	__isl_keep isl_pw_qpolynomial *pwqp);
+void *isl_pw_qpolynomial_free(__isl_take isl_pw_qpolynomial *pwqp);
+
+int isl_pw_qpolynomial_is_zero(__isl_keep isl_pw_qpolynomial *pwqp);
+
+__isl_give isl_space *isl_pw_qpolynomial_get_domain_space(
+	__isl_keep isl_pw_qpolynomial *pwqp);
+__isl_give isl_space *isl_pw_qpolynomial_get_space(
+	__isl_keep isl_pw_qpolynomial *pwqp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_reset_domain_space(
+	__isl_take isl_pw_qpolynomial *pwqp, __isl_take isl_space *dim);
+unsigned isl_pw_qpolynomial_dim(__isl_keep isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type);
+int isl_pw_qpolynomial_involves_dims(__isl_keep isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned first, unsigned n);
+int isl_pw_qpolynomial_has_equal_space(__isl_keep isl_pw_qpolynomial *pwqp1,
+	__isl_keep isl_pw_qpolynomial *pwqp2);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_set_dim_name(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_set *isl_pw_qpolynomial_domain(__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_intersect_domain(
+	__isl_take isl_pw_qpolynomial *pwpq, __isl_take isl_set *set);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_intersect_params(
+	__isl_take isl_pw_qpolynomial *pwpq, __isl_take isl_set *set);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_project_domain_on_params(
+	__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_drop_dims(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_split_dims(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_add(
+	__isl_take isl_pw_qpolynomial *pwqp1,
+	__isl_take isl_pw_qpolynomial *pwqp2);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_sub(
+	__isl_take isl_pw_qpolynomial *pwqp1,
+	__isl_take isl_pw_qpolynomial *pwqp2);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_add_disjoint(
+	__isl_take isl_pw_qpolynomial *pwqp1,
+	__isl_take isl_pw_qpolynomial *pwqp2);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_neg(
+	__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_mul(
+	__isl_take isl_pw_qpolynomial *pwqp1,
+	__isl_take isl_pw_qpolynomial *pwqp2);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_mul_isl_int(
+	__isl_take isl_pw_qpolynomial *pwqp, isl_int v);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_pow(
+	__isl_take isl_pw_qpolynomial *pwqp, unsigned exponent);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_insert_dims(
+	__isl_take isl_pw_qpolynomial *pwqp, enum isl_dim_type type,
+	unsigned first, unsigned n);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_add_dims(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_move_dims(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_fix_dim(
+	__isl_take isl_pw_qpolynomial *pwqp,
+	enum isl_dim_type type, unsigned n, isl_int v);
+
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_eval(
+	__isl_take isl_pw_qpolynomial *pwqp, __isl_take isl_point *pnt);
+
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_max(
+	__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_min(
+	__isl_take isl_pw_qpolynomial *pwqp);
+
+int isl_pw_qpolynomial_foreach_piece(__isl_keep isl_pw_qpolynomial *pwqp,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_qpolynomial *qp,
+		    void *user), void *user);
+int isl_pw_qpolynomial_foreach_lifted_piece(__isl_keep isl_pw_qpolynomial *pwqp,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_qpolynomial *qp,
+		    void *user), void *user);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_from_pw_aff(
+	__isl_take isl_pw_aff *pwaff);
+
+__isl_constructor
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_read_from_str(isl_ctx *ctx,
+		const char *str);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_read_from_file(isl_ctx *ctx,
+		FILE *input);
+__isl_give isl_printer *isl_printer_print_pw_qpolynomial(
+	__isl_take isl_printer *p, __isl_keep isl_pw_qpolynomial *pwqp);
+void isl_pw_qpolynomial_print(__isl_keep isl_pw_qpolynomial *pwqp, FILE *out,
+	unsigned output_format);
+void isl_pw_qpolynomial_dump(__isl_keep isl_pw_qpolynomial *pwqp);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_coalesce(
+	__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_gist(
+	__isl_take isl_pw_qpolynomial *pwqp, __isl_take isl_set *context);
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_gist_params(
+	__isl_take isl_pw_qpolynomial *pwqp, __isl_take isl_set *context);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_split_periods(
+	__isl_take isl_pw_qpolynomial *pwqp, int max_periods);
+
+__isl_give isl_pw_qpolynomial *isl_basic_set_multiplicative_call(
+	__isl_take isl_basic_set *bset,
+	__isl_give isl_pw_qpolynomial *(*fn)(__isl_take isl_basic_set *bset));
+
+isl_ctx *isl_qpolynomial_fold_get_ctx(__isl_keep isl_qpolynomial_fold *fold);
+enum isl_fold isl_qpolynomial_fold_get_type(__isl_keep isl_qpolynomial_fold *fold);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_empty(enum isl_fold type,
+	__isl_take isl_space *dim);
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_alloc(
+	enum isl_fold type, __isl_take isl_qpolynomial *qp);
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_copy(
+	__isl_keep isl_qpolynomial_fold *fold);
+void isl_qpolynomial_fold_free(__isl_take isl_qpolynomial_fold *fold);
+
+int isl_qpolynomial_fold_is_empty(__isl_keep isl_qpolynomial_fold *fold);
+int isl_qpolynomial_fold_plain_is_equal(__isl_keep isl_qpolynomial_fold *fold1,
+	__isl_keep isl_qpolynomial_fold *fold2);
+
+__isl_give isl_space *isl_qpolynomial_fold_get_space(
+	__isl_keep isl_qpolynomial_fold *fold);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_fold(
+	__isl_take isl_qpolynomial_fold *fold1,
+	__isl_take isl_qpolynomial_fold *fold2);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_mul_isl_int(
+	__isl_take isl_qpolynomial_fold *fold, isl_int v);
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_scale(
+	__isl_take isl_qpolynomial_fold *fold, isl_int v);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_move_dims(
+	__isl_take isl_qpolynomial_fold *fold,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_substitute(
+	__isl_take isl_qpolynomial_fold *fold,
+	enum isl_dim_type type, unsigned first, unsigned n,
+	__isl_keep isl_qpolynomial **subs);
+
+__isl_give isl_qpolynomial *isl_qpolynomial_fold_eval(
+	__isl_take isl_qpolynomial_fold *fold, __isl_take isl_point *pnt);
+
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_gist_params(
+	__isl_take isl_qpolynomial_fold *fold, __isl_take isl_set *context);
+__isl_give isl_qpolynomial_fold *isl_qpolynomial_fold_gist(
+	__isl_take isl_qpolynomial_fold *fold, __isl_take isl_set *context);
+
+int isl_qpolynomial_fold_foreach_qpolynomial(
+	__isl_keep isl_qpolynomial_fold *fold,
+	int (*fn)(__isl_take isl_qpolynomial *qp, void *user), void *user);
+
+__isl_give isl_printer *isl_printer_print_qpolynomial_fold(
+	__isl_take isl_printer *p, __isl_keep isl_qpolynomial_fold *fold);
+void isl_qpolynomial_fold_print(__isl_keep isl_qpolynomial_fold *fold, FILE *out,
+	unsigned output_format);
+void isl_qpolynomial_fold_dump(__isl_keep isl_qpolynomial_fold *fold);
+
+isl_ctx *isl_pw_qpolynomial_fold_get_ctx(__isl_keep isl_pw_qpolynomial_fold *pwf);
+
+int isl_pw_qpolynomial_fold_plain_is_equal(
+	__isl_keep isl_pw_qpolynomial_fold *pwf1,
+	__isl_keep isl_pw_qpolynomial_fold *pwf2);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_from_pw_qpolynomial(
+	enum isl_fold type, __isl_take isl_pw_qpolynomial *pwqp);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_alloc(
+	enum isl_fold type,
+	__isl_take isl_set *set, __isl_take isl_qpolynomial_fold *fold);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_copy(
+	__isl_keep isl_pw_qpolynomial_fold *pwf);
+void *isl_pw_qpolynomial_fold_free(__isl_take isl_pw_qpolynomial_fold *pwf);
+
+int isl_pw_qpolynomial_fold_is_zero(__isl_keep isl_pw_qpolynomial_fold *pwf);
+
+__isl_give isl_space *isl_pw_qpolynomial_fold_get_domain_space(
+	__isl_keep isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_space *isl_pw_qpolynomial_fold_get_space(
+	__isl_keep isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_reset_space(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_space *dim);
+unsigned isl_pw_qpolynomial_fold_dim(__isl_keep isl_pw_qpolynomial_fold *pwf,
+	enum isl_dim_type type);
+int isl_pw_qpolynomial_fold_has_equal_space(
+	__isl_keep isl_pw_qpolynomial_fold *pwf1,
+	__isl_keep isl_pw_qpolynomial_fold *pwf2);
+
+size_t isl_pw_qpolynomial_fold_size(__isl_keep isl_pw_qpolynomial_fold *pwf);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_zero(
+	__isl_take isl_space *dim, enum isl_fold type);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_set_dim_name(
+	__isl_take isl_pw_qpolynomial_fold *pwf,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_set *isl_pw_qpolynomial_fold_domain(
+	__isl_take isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_intersect_domain(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_set *set);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_intersect_params(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_set *set);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_add(
+	__isl_take isl_pw_qpolynomial_fold *pwf1,
+	__isl_take isl_pw_qpolynomial_fold *pwf2);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_fold(
+	__isl_take isl_pw_qpolynomial_fold *pwf1,
+	__isl_take isl_pw_qpolynomial_fold *pwf2);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_add_disjoint(
+	__isl_take isl_pw_qpolynomial_fold *pwf1,
+	__isl_take isl_pw_qpolynomial_fold *pwf2);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_mul_isl_int(
+	__isl_take isl_pw_qpolynomial_fold *pwf, isl_int v);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_project_domain_on_params(
+	__isl_take isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_drop_dims(
+	__isl_take isl_pw_qpolynomial_fold *pwf,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_move_dims(
+	__isl_take isl_pw_qpolynomial_fold *pwf,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_fix_dim(
+	__isl_take isl_pw_qpolynomial_fold *pwf,
+	enum isl_dim_type type, unsigned n, isl_int v);
+
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_fold_eval(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_point *pnt);
+
+int isl_pw_qpolynomial_fold_foreach_piece(
+	__isl_keep isl_pw_qpolynomial_fold *pwf,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_qpolynomial_fold *fold,
+		    void *user), void *user);
+int isl_pw_qpolynomial_fold_foreach_lifted_piece(
+	__isl_keep isl_pw_qpolynomial_fold *pwf,
+	int (*fn)(__isl_take isl_set *set, __isl_take isl_qpolynomial_fold *fold,
+		    void *user), void *user);
+
+__isl_give isl_printer *isl_printer_print_pw_qpolynomial_fold(
+	__isl_take isl_printer *p, __isl_keep isl_pw_qpolynomial_fold *pwf);
+void isl_pw_qpolynomial_fold_print(__isl_keep isl_pw_qpolynomial_fold *pwf,
+	FILE *out, unsigned output_format);
+void isl_pw_qpolynomial_fold_dump(__isl_keep isl_pw_qpolynomial_fold *pwf);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_coalesce(
+	__isl_take isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_gist(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_set *context);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_gist_params(
+	__isl_take isl_pw_qpolynomial_fold *pwf, __isl_take isl_set *context);
+
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_fold_max(
+	__isl_take isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_qpolynomial *isl_pw_qpolynomial_fold_min(
+	__isl_take isl_pw_qpolynomial_fold *pwf);
+
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_bound(
+	__isl_take isl_pw_qpolynomial *pwqp, enum isl_fold type, int *tight);
+__isl_give isl_pw_qpolynomial_fold *isl_pw_qpolynomial_fold_bound(
+	__isl_take isl_pw_qpolynomial_fold *pwf, int *tight);
+__isl_give isl_pw_qpolynomial_fold *isl_set_apply_pw_qpolynomial_fold(
+	__isl_take isl_set *set, __isl_take isl_pw_qpolynomial_fold *pwf,
+	int *tight);
+__isl_give isl_pw_qpolynomial_fold *isl_map_apply_pw_qpolynomial_fold(
+	__isl_take isl_map *map, __isl_take isl_pw_qpolynomial_fold *pwf,
+	int *tight);
+
+__isl_give isl_pw_qpolynomial *isl_pw_qpolynomial_to_polynomial(
+	__isl_take isl_pw_qpolynomial *pwqp, int sign);
+
+isl_ctx *isl_union_pw_qpolynomial_get_ctx(
+	__isl_keep isl_union_pw_qpolynomial *upwqp);
+
+int isl_union_pw_qpolynomial_plain_is_equal(
+	__isl_keep isl_union_pw_qpolynomial *upwqp1,
+	__isl_keep isl_union_pw_qpolynomial *upwqp2);
+
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_from_pw_qpolynomial(__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_zero(
+	__isl_take isl_space *dim);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_add_pw_qpolynomial(
+	__isl_take isl_union_pw_qpolynomial *upwqp,
+	__isl_take isl_pw_qpolynomial *pwqp);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_copy(
+	__isl_keep isl_union_pw_qpolynomial *upwqp);
+void *isl_union_pw_qpolynomial_free(__isl_take isl_union_pw_qpolynomial *upwqp);
+
+__isl_constructor
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_read_from_str(
+	isl_ctx *ctx, const char *str);
+
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_add(
+	__isl_take isl_union_pw_qpolynomial *upwqp1,
+	__isl_take isl_union_pw_qpolynomial *upwqp2);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_sub(
+	__isl_take isl_union_pw_qpolynomial *upwqp1,
+	__isl_take isl_union_pw_qpolynomial *upwqp2);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_mul(
+	__isl_take isl_union_pw_qpolynomial *upwqp1,
+	__isl_take isl_union_pw_qpolynomial *upwqp2);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_mul_isl_int(
+	__isl_take isl_union_pw_qpolynomial *upwqp, isl_int v);
+
+__isl_give isl_union_set *isl_union_pw_qpolynomial_domain(
+	__isl_take isl_union_pw_qpolynomial *upwqp);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_intersect_domain(
+	__isl_take isl_union_pw_qpolynomial *upwpq,
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_intersect_params(
+	__isl_take isl_union_pw_qpolynomial *upwpq,
+	__isl_take isl_set *set);
+
+__isl_give isl_space *isl_union_pw_qpolynomial_get_space(
+	__isl_keep isl_union_pw_qpolynomial *upwqp);
+
+__isl_give isl_qpolynomial *isl_union_pw_qpolynomial_eval(
+	__isl_take isl_union_pw_qpolynomial *upwqp, __isl_take isl_point *pnt);
+
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_coalesce(
+	__isl_take isl_union_pw_qpolynomial *upwqp);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_gist(
+	__isl_take isl_union_pw_qpolynomial *upwqp,
+	__isl_take isl_union_set *context);
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_gist_params(
+	__isl_take isl_union_pw_qpolynomial *upwqp,
+	__isl_take isl_set *context);
+
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_align_params(
+	__isl_take isl_union_pw_qpolynomial *upwqp,
+	__isl_take isl_space *model);
+
+int isl_union_pw_qpolynomial_foreach_pw_qpolynomial(
+	__isl_keep isl_union_pw_qpolynomial *upwqp,
+	int (*fn)(__isl_take isl_pw_qpolynomial *pwqp, void *user), void *user);
+__isl_give isl_pw_qpolynomial *isl_union_pw_qpolynomial_extract_pw_qpolynomial(
+	__isl_keep isl_union_pw_qpolynomial *upwqp, __isl_take isl_space *dim);
+
+__isl_give isl_printer *isl_printer_print_union_pw_qpolynomial(
+	__isl_take isl_printer *p, __isl_keep isl_union_pw_qpolynomial *upwqp);
+
+isl_ctx *isl_union_pw_qpolynomial_fold_get_ctx(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+
+int isl_union_pw_qpolynomial_fold_plain_is_equal(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf1,
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf2);
+
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_from_pw_qpolynomial_fold(__isl_take isl_pw_qpolynomial_fold *pwf);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_zero(
+	__isl_take isl_space *dim, enum isl_fold type);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_fold_pw_qpolynomial_fold(
+	__isl_take isl_union_pw_qpolynomial_fold *upwqp,
+	__isl_take isl_pw_qpolynomial_fold *pwqp);
+void *isl_union_pw_qpolynomial_fold_free(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_copy(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_fold(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf1,
+	__isl_take isl_union_pw_qpolynomial_fold *upwf2);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_add_union_pw_qpolynomial(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_union_pw_qpolynomial *upwqp);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_mul_isl_int(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf, isl_int v);
+
+__isl_give isl_union_set *isl_union_pw_qpolynomial_fold_domain(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_intersect_domain(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_pw_qpolynomial_fold *
+isl_union_pw_qpolynomial_fold_intersect_params(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_set *set);
+
+enum isl_fold isl_union_pw_qpolynomial_fold_get_type(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+__isl_give isl_space *isl_union_pw_qpolynomial_fold_get_space(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+
+__isl_give isl_qpolynomial *isl_union_pw_qpolynomial_fold_eval(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_point *pnt);
+
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_coalesce(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_gist(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_union_set *context);
+__isl_give isl_union_pw_qpolynomial_fold *
+isl_union_pw_qpolynomial_fold_gist_params(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_set *context);
+
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_align_params(
+	__isl_take isl_union_pw_qpolynomial_fold *upwf,
+	__isl_take isl_space *model);
+
+int isl_union_pw_qpolynomial_fold_foreach_pw_qpolynomial_fold(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf,
+	int (*fn)(__isl_take isl_pw_qpolynomial_fold *pwf,
+		    void *user), void *user);
+__isl_give isl_pw_qpolynomial_fold *isl_union_pw_qpolynomial_fold_extract_pw_qpolynomial_fold(
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf, __isl_take isl_space *dim);
+
+__isl_give isl_printer *isl_printer_print_union_pw_qpolynomial_fold(
+	__isl_take isl_printer *p,
+	__isl_keep isl_union_pw_qpolynomial_fold *upwf);
+
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_pw_qpolynomial_bound(
+	__isl_take isl_union_pw_qpolynomial *upwqp,
+	enum isl_fold type, int *tight);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_set_apply_union_pw_qpolynomial_fold(
+	__isl_take isl_union_set *uset,
+	__isl_take isl_union_pw_qpolynomial_fold *upwf, int *tight);
+__isl_give isl_union_pw_qpolynomial_fold *isl_union_map_apply_union_pw_qpolynomial_fold(
+	__isl_take isl_union_map *umap,
+	__isl_take isl_union_pw_qpolynomial_fold *upwf, int *tight);
+
+__isl_give isl_union_pw_qpolynomial *isl_union_pw_qpolynomial_to_polynomial(
+	__isl_take isl_union_pw_qpolynomial *upwqp, int sign);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/polynomial_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/polynomial_type.h
new file mode 100644
index 0000000..df432bd
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/polynomial_type.h
@@ -0,0 +1,31 @@
+#ifndef ISL_POLYNOMIAL_TYPE_H
+#define ISL_POLYNOMIAL_TYPE_H
+
+struct isl_qpolynomial;
+typedef struct isl_qpolynomial isl_qpolynomial;
+
+struct isl_term;
+typedef struct isl_term isl_term;
+
+struct __isl_export isl_pw_qpolynomial;
+typedef struct isl_pw_qpolynomial isl_pw_qpolynomial;
+
+enum isl_fold {
+	isl_fold_min,
+	isl_fold_max,
+	isl_fold_list
+};
+
+struct isl_qpolynomial_fold;
+typedef struct isl_qpolynomial_fold isl_qpolynomial_fold;
+
+struct isl_pw_qpolynomial_fold;
+typedef struct isl_pw_qpolynomial_fold isl_pw_qpolynomial_fold;
+
+struct __isl_export isl_union_pw_qpolynomial;
+typedef struct isl_union_pw_qpolynomial isl_union_pw_qpolynomial;
+
+struct isl_union_pw_qpolynomial_fold;
+typedef struct isl_union_pw_qpolynomial_fold isl_union_pw_qpolynomial_fold;
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/printer.h b/x86_64-linux-glibc2.15-4.8/include/isl/printer.h
new file mode 100644
index 0000000..0979fc2
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/printer.h
@@ -0,0 +1,62 @@
+#ifndef ISL_PRINTER_H
+#define ISL_PRINTER_H
+
+#include <stdio.h>
+#include <isl/ctx.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_printer;
+typedef struct isl_printer isl_printer;
+
+__isl_give isl_printer *isl_printer_to_file(isl_ctx *ctx, FILE *file);
+__isl_give isl_printer *isl_printer_to_str(isl_ctx *ctx);
+void *isl_printer_free(__isl_take isl_printer *printer);
+
+isl_ctx *isl_printer_get_ctx(__isl_keep isl_printer *printer);
+FILE *isl_printer_get_file(__isl_keep isl_printer *printer);
+
+__isl_give char *isl_printer_get_str(__isl_keep isl_printer *printer);
+
+__isl_give isl_printer *isl_printer_set_indent(__isl_take isl_printer *p,
+	int indent);
+__isl_give isl_printer *isl_printer_indent(__isl_take isl_printer *p,
+	int indent);
+
+#define ISL_FORMAT_ISL			0
+#define ISL_FORMAT_POLYLIB		1
+#define ISL_FORMAT_POLYLIB_CONSTRAINTS	2
+#define ISL_FORMAT_OMEGA		3
+#define ISL_FORMAT_C			4
+#define ISL_FORMAT_LATEX		5
+#define ISL_FORMAT_EXT_POLYLIB		6
+__isl_give isl_printer *isl_printer_set_output_format(__isl_take isl_printer *p,
+	int output_format);
+int isl_printer_get_output_format(__isl_keep isl_printer *p);
+
+__isl_give isl_printer *isl_printer_set_prefix(__isl_take isl_printer *p,
+	const char *prefix);
+__isl_give isl_printer *isl_printer_set_suffix(__isl_take isl_printer *p,
+	const char *suffix);
+__isl_give isl_printer *isl_printer_set_isl_int_width(__isl_take isl_printer *p,
+	int width);
+
+__isl_give isl_printer *isl_printer_start_line(__isl_take isl_printer *p);
+__isl_give isl_printer *isl_printer_end_line(__isl_take isl_printer *p);
+__isl_give isl_printer *isl_printer_print_double(__isl_take isl_printer *p,
+	double d);
+__isl_give isl_printer *isl_printer_print_int(__isl_take isl_printer *p, int i);
+__isl_give isl_printer *isl_printer_print_isl_int(__isl_take isl_printer *p,
+	isl_int i);
+__isl_give isl_printer *isl_printer_print_str(__isl_take isl_printer *p,
+	const char *s);
+
+__isl_give isl_printer *isl_printer_flush(__isl_take isl_printer *p);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/schedule.h b/x86_64-linux-glibc2.15-4.8/include/isl/schedule.h
new file mode 100644
index 0000000..385c6c4
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/schedule.h
@@ -0,0 +1,62 @@
+#ifndef ISL_SCHEDULE_H
+#define ISL_SCHEDULE_H
+
+#include <isl/union_set_type.h>
+#include <isl/union_map_type.h>
+#include <isl/band.h>
+#include <isl/list.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_schedule;
+typedef struct isl_schedule isl_schedule;
+
+int isl_options_set_schedule_max_coefficient(isl_ctx *ctx, int val);
+int isl_options_get_schedule_max_coefficient(isl_ctx *ctx);
+
+int isl_options_set_schedule_max_constant_term(isl_ctx *ctx, int val);
+int isl_options_get_schedule_max_constant_term(isl_ctx *ctx);
+
+int isl_options_set_schedule_maximize_band_depth(isl_ctx *ctx, int val);
+int isl_options_get_schedule_maximize_band_depth(isl_ctx *ctx);
+
+int isl_options_set_schedule_outer_zero_distance(isl_ctx *ctx, int val);
+int isl_options_get_schedule_outer_zero_distance(isl_ctx *ctx);
+
+int isl_options_set_schedule_split_scaled(isl_ctx *ctx, int val);
+int isl_options_get_schedule_split_scaled(isl_ctx *ctx);
+
+int isl_options_set_schedule_separate_components(isl_ctx *ctx, int val);
+int isl_options_get_schedule_separate_components(isl_ctx *ctx);
+
+#define		ISL_SCHEDULE_FUSE_MAX			0
+#define		ISL_SCHEDULE_FUSE_MIN			1
+int isl_options_set_schedule_fuse(isl_ctx *ctx, int val);
+int isl_options_get_schedule_fuse(isl_ctx *ctx);
+
+__isl_give isl_schedule *isl_union_set_compute_schedule(
+	__isl_take isl_union_set *domain,
+	__isl_take isl_union_map *validity,
+	__isl_take isl_union_map *proximity);
+void *isl_schedule_free(__isl_take isl_schedule *sched);
+__isl_give isl_union_map *isl_schedule_get_map(__isl_keep isl_schedule *sched);
+
+isl_ctx *isl_schedule_get_ctx(__isl_keep isl_schedule *sched);
+
+__isl_give isl_band_list *isl_schedule_get_band_forest(
+	__isl_keep isl_schedule *schedule);
+
+__isl_give isl_printer *isl_printer_print_schedule(__isl_take isl_printer *p,
+	__isl_keep isl_schedule *schedule);
+void isl_schedule_dump(__isl_keep isl_schedule *schedule);
+
+int isl_schedule_foreach_band(__isl_keep isl_schedule *sched,
+	int (*fn)(__isl_keep isl_band *band, void *user), void *user);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/seq.h b/x86_64-linux-glibc2.15-4.8/include/isl/seq.h
new file mode 100644
index 0000000..0963352
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/seq.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_SEQ_H
+#define ISL_SEQ_H
+
+#include <sys/types.h>
+#include <isl/int.h>
+#include <isl/ctx.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Some common operations on sequences of isl_int's */
+
+void isl_seq_clr(isl_int *p, unsigned len);
+void isl_seq_set(isl_int *p, isl_int v, unsigned len);
+void isl_seq_set_si(isl_int *p, int v, unsigned len);
+void isl_seq_neg(isl_int *dat, isl_int *src, unsigned len);
+void isl_seq_cpy(isl_int *dst, isl_int *src, unsigned len);
+void isl_seq_addmul(isl_int *dst, isl_int f, isl_int *src, unsigned len);
+void isl_seq_submul(isl_int *dst, isl_int f, isl_int *src, unsigned len);
+void isl_seq_swp_or_cpy(isl_int *dst, isl_int *src, unsigned len);
+void isl_seq_scale(isl_int *dst, isl_int *src, isl_int f, unsigned len);
+void isl_seq_scale_down(isl_int *dst, isl_int *src, isl_int f, unsigned len);
+void isl_seq_cdiv_q(isl_int *dst, isl_int *src, isl_int m, unsigned len);
+void isl_seq_fdiv_q(isl_int *dst, isl_int *src, isl_int m, unsigned len);
+void isl_seq_fdiv_r(isl_int *dst, isl_int *src, isl_int m, unsigned len);
+void isl_seq_combine(isl_int *dst, isl_int m1, isl_int *src1,
+			isl_int m2, isl_int *src2, unsigned len);
+void isl_seq_elim(isl_int *dst, isl_int *src, unsigned pos, unsigned len,
+		  isl_int *m);
+void isl_seq_abs_max(isl_int *p, unsigned len, isl_int *max);
+void isl_seq_gcd(isl_int *p, unsigned len, isl_int *gcd);
+void isl_seq_lcm(isl_int *p, unsigned len, isl_int *lcm);
+void isl_seq_normalize(struct isl_ctx *ctx, isl_int *p, unsigned len);
+void isl_seq_inner_product(isl_int *p1, isl_int *p2, unsigned len,
+			   isl_int *prod);
+int isl_seq_first_non_zero(isl_int *p, unsigned len);
+int isl_seq_last_non_zero(isl_int *p, unsigned len);
+int isl_seq_abs_min_non_zero(isl_int *p, unsigned len);
+int isl_seq_eq(isl_int *p1, isl_int *p2, unsigned len);
+int isl_seq_cmp(isl_int *p1, isl_int *p2, unsigned len);
+int isl_seq_is_neg(isl_int *p1, isl_int *p2, unsigned len);
+
+uint32_t isl_seq_get_hash(isl_int *p, unsigned len);
+uint32_t isl_seq_get_hash_bits(isl_int *p, unsigned len, unsigned bits);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/set.h b/x86_64-linux-glibc2.15-4.8/include/isl/set.h
new file mode 100644
index 0000000..3f65fea
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/set.h
@@ -0,0 +1,535 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_SET_H
+#define ISL_SET_H
+
+#include <isl/map_type.h>
+#include <isl/aff_type.h>
+#include <isl/list.h>
+#include <isl/mat.h>
+#include <isl/point.h>
+#include <isl/local_space.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+unsigned isl_basic_set_n_dim(__isl_keep isl_basic_set *bset);
+unsigned isl_basic_set_n_param(__isl_keep isl_basic_set *bset);
+unsigned isl_basic_set_total_dim(const struct isl_basic_set *bset);
+unsigned isl_basic_set_dim(__isl_keep isl_basic_set *bset,
+				enum isl_dim_type type);
+
+unsigned isl_set_n_dim(__isl_keep isl_set *set);
+unsigned isl_set_n_param(__isl_keep isl_set *set);
+unsigned isl_set_dim(__isl_keep isl_set *set, enum isl_dim_type type);
+
+isl_ctx *isl_basic_set_get_ctx(__isl_keep isl_basic_set *bset);
+isl_ctx *isl_set_get_ctx(__isl_keep isl_set *set);
+__isl_give isl_space *isl_basic_set_get_space(__isl_keep isl_basic_set *bset);
+__isl_give isl_space *isl_set_get_space(__isl_keep isl_set *set);
+__isl_give isl_set *isl_set_reset_space(__isl_take isl_set *set,
+	__isl_take isl_space *dim);
+
+__isl_give isl_aff *isl_basic_set_get_div(__isl_keep isl_basic_set *bset,
+	int pos);
+
+__isl_give isl_local_space *isl_basic_set_get_local_space(
+	__isl_keep isl_basic_set *bset);
+
+const char *isl_basic_set_get_tuple_name(__isl_keep isl_basic_set *bset);
+int isl_set_has_tuple_name(__isl_keep isl_set *set);
+const char *isl_set_get_tuple_name(__isl_keep isl_set *set);
+__isl_give isl_basic_set *isl_basic_set_set_tuple_name(
+	__isl_take isl_basic_set *set, const char *s);
+__isl_give isl_set *isl_set_set_tuple_name(__isl_take isl_set *set,
+	const char *s);
+const char *isl_basic_set_get_dim_name(__isl_keep isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_basic_set *isl_basic_set_set_dim_name(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos, const char *s);
+int isl_set_has_dim_name(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+const char *isl_set_get_dim_name(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_set *isl_set_set_dim_name(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned pos, const char *s);
+
+__isl_give isl_id *isl_basic_set_get_dim_id(__isl_keep isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_set *isl_set_set_dim_id(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+int isl_set_has_dim_id(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_set_get_dim_id(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_set *isl_set_set_tuple_id(__isl_take isl_set *set,
+	__isl_take isl_id *id);
+__isl_give isl_set *isl_set_reset_tuple_id(__isl_take isl_set *set);
+int isl_set_has_tuple_id(__isl_keep isl_set *set);
+__isl_give isl_id *isl_set_get_tuple_id(__isl_keep isl_set *set);
+
+int isl_set_find_dim_by_id(__isl_keep isl_set *set, enum isl_dim_type type,
+	__isl_keep isl_id *id);
+int isl_set_find_dim_by_name(__isl_keep isl_set *set, enum isl_dim_type type,
+	const char *name);
+
+int isl_basic_set_is_rational(__isl_keep isl_basic_set *bset);
+
+struct isl_basic_set *isl_basic_set_alloc(struct isl_ctx *ctx,
+		unsigned nparam, unsigned dim, unsigned extra,
+		unsigned n_eq, unsigned n_ineq);
+struct isl_basic_set *isl_basic_set_extend(struct isl_basic_set *base,
+		unsigned nparam, unsigned dim, unsigned extra,
+		unsigned n_eq, unsigned n_ineq);
+struct isl_basic_set *isl_basic_set_extend_constraints(
+		struct isl_basic_set *base, unsigned n_eq, unsigned n_ineq);
+struct isl_basic_set *isl_basic_set_finalize(struct isl_basic_set *bset);
+void *isl_basic_set_free(__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_copy(__isl_keep isl_basic_set *bset);
+struct isl_basic_set *isl_basic_set_dup(struct isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_empty(__isl_take isl_space *dim);
+struct isl_basic_set *isl_basic_set_empty_like(struct isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_universe(__isl_take isl_space *dim);
+__isl_give isl_basic_set *isl_basic_set_nat_universe(__isl_take isl_space *dim);
+struct isl_basic_set *isl_basic_set_universe_like(struct isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_universe_like_set(
+	__isl_keep isl_set *model);
+struct isl_basic_set *isl_basic_set_interval(struct isl_ctx *ctx,
+	isl_int min, isl_int max);
+__isl_give isl_basic_set *isl_basic_set_positive_orthant(
+	__isl_take isl_space *space);
+void isl_basic_set_print_internal(__isl_keep isl_basic_set *bset,
+				FILE *out, int indent);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_intersect(
+		__isl_take isl_basic_set *bset1,
+		__isl_take isl_basic_set *bset2);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_intersect_params(
+	__isl_take isl_basic_set *bset1, __isl_take isl_basic_set *bset2);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_apply(
+		__isl_take isl_basic_set *bset,
+		__isl_take isl_basic_map *bmap);
+__isl_give isl_basic_set *isl_basic_set_preimage_multi_aff(
+	__isl_take isl_basic_set *bset, __isl_take isl_multi_aff *ma);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_affine_hull(
+		__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_remove_dims(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_sample(__isl_take isl_basic_set *bset);
+struct isl_basic_set *isl_basic_set_simplify(struct isl_basic_set *bset);
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_detect_equalities(
+						__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_remove_redundancies(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_set *isl_set_remove_redundancies(__isl_take isl_set *set);
+__isl_give isl_basic_set *isl_basic_set_list_product(
+	__isl_take struct isl_basic_set_list *list);
+
+__isl_give isl_basic_set *isl_basic_set_read_from_file(isl_ctx *ctx,
+	FILE *input);
+__isl_constructor
+__isl_give isl_basic_set *isl_basic_set_read_from_str(isl_ctx *ctx,
+	const char *str);
+__isl_give isl_set *isl_set_read_from_file(isl_ctx *ctx, FILE *input);
+__isl_constructor
+__isl_give isl_set *isl_set_read_from_str(isl_ctx *ctx, const char *str);
+void isl_basic_set_dump(__isl_keep isl_basic_set *bset);
+void isl_set_dump(__isl_keep isl_set *set);
+__isl_give isl_printer *isl_printer_print_basic_set(
+	__isl_take isl_printer *printer, __isl_keep isl_basic_set *bset);
+__isl_give isl_printer *isl_printer_print_set(__isl_take isl_printer *printer,
+	__isl_keep isl_set *map);
+void isl_basic_set_print(__isl_keep isl_basic_set *bset, FILE *out, int indent,
+	const char *prefix, const char *suffix, unsigned output_format);
+void isl_set_print(__isl_keep struct isl_set *set, FILE *out, int indent,
+	unsigned output_format);
+__isl_give isl_basic_set *isl_basic_set_fix(__isl_take isl_basic_set *bset,
+		enum isl_dim_type type, unsigned pos, isl_int value);
+__isl_give isl_basic_set *isl_basic_set_fix_si(__isl_take isl_basic_set *bset,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_set *isl_set_fix_si(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_set *isl_set_lower_bound_si(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_set *isl_set_lower_bound(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned pos, isl_int value);
+__isl_give isl_set *isl_set_upper_bound_si(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned pos, int value);
+__isl_give isl_set *isl_set_upper_bound(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned pos, isl_int value);
+
+__isl_give isl_set *isl_set_equate(__isl_take isl_set *set,
+	enum isl_dim_type type1, int pos1, enum isl_dim_type type2, int pos2);
+
+struct isl_basic_set *isl_basic_set_from_underlying_set(
+	struct isl_basic_set *bset, struct isl_basic_set *like);
+struct isl_set *isl_set_from_underlying_set(
+	struct isl_set *set, struct isl_basic_set *like);
+struct isl_set *isl_set_to_underlying_set(struct isl_set *set);
+
+__isl_export
+int isl_basic_set_is_equal(
+		struct isl_basic_set *bset1, struct isl_basic_set *bset2);
+
+__isl_give isl_set *isl_basic_set_partial_lexmin(
+		__isl_take isl_basic_set *bset, __isl_take isl_basic_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_set *isl_basic_set_partial_lexmax(
+		__isl_take isl_basic_set *bset, __isl_take isl_basic_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_set *isl_set_partial_lexmin(
+		__isl_take isl_set *set, __isl_take isl_set *dom,
+		__isl_give isl_set **empty);
+__isl_give isl_set *isl_set_partial_lexmax(
+		__isl_take isl_set *set, __isl_take isl_set *dom,
+		__isl_give isl_set **empty);
+__isl_export
+__isl_give isl_set *isl_basic_set_lexmin(__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_set *isl_basic_set_lexmax(__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_set *isl_set_lexmin(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_set *isl_set_lexmax(__isl_take isl_set *set);
+__isl_give isl_pw_multi_aff *isl_basic_set_partial_lexmin_pw_multi_aff(
+	__isl_take isl_basic_set *bset, __isl_take isl_basic_set *dom,
+	__isl_give isl_set **empty);
+__isl_give isl_pw_multi_aff *isl_basic_set_partial_lexmax_pw_multi_aff(
+	__isl_take isl_basic_set *bset, __isl_take isl_basic_set *dom,
+	__isl_give isl_set **empty);
+
+__isl_export
+__isl_give isl_set *isl_basic_set_union(
+		__isl_take isl_basic_set *bset1,
+		__isl_take isl_basic_set *bset2);
+
+int isl_basic_set_compare_at(struct isl_basic_set *bset1,
+	struct isl_basic_set *bset2, int pos);
+int isl_set_follows_at(__isl_keep isl_set *set1,
+	__isl_keep isl_set *set2, int pos);
+
+__isl_give isl_basic_set *isl_basic_set_params(__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_from_params(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_set *isl_set_params(__isl_take isl_set *set);
+__isl_give isl_set *isl_set_from_params(__isl_take isl_set *set);
+
+int isl_basic_set_dims_get_sign(__isl_keep isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos, unsigned n, int *signs);
+
+int isl_basic_set_is_universe(__isl_keep isl_basic_set *bset);
+int isl_basic_set_plain_is_empty(__isl_keep isl_basic_set *bset);
+int isl_basic_set_fast_is_empty(__isl_keep isl_basic_set *bset);
+__isl_export
+int isl_basic_set_is_empty(__isl_keep isl_basic_set *bset);
+int isl_basic_set_is_bounded(__isl_keep isl_basic_set *bset);
+__isl_export
+int isl_basic_set_is_subset(__isl_keep isl_basic_set *bset1,
+	__isl_keep isl_basic_set *bset2);
+
+struct isl_set *isl_set_alloc(struct isl_ctx *ctx,
+		unsigned nparam, unsigned dim, int n, unsigned flags);
+struct isl_set *isl_set_extend(struct isl_set *base,
+		unsigned nparam, unsigned dim);
+__isl_give isl_set *isl_set_empty(__isl_take isl_space *dim);
+struct isl_set *isl_set_empty_like(struct isl_set *set);
+__isl_give isl_set *isl_set_universe(__isl_take isl_space *dim);
+__isl_give isl_set *isl_set_nat_universe(__isl_take isl_space *dim);
+__isl_give isl_set *isl_set_universe_like(__isl_keep isl_set *model);
+__isl_give isl_set *isl_set_add_basic_set(__isl_take isl_set *set,
+						__isl_take isl_basic_set *bset);
+struct isl_set *isl_set_finalize(struct isl_set *set);
+__isl_give isl_set *isl_set_copy(__isl_keep isl_set *set);
+void *isl_set_free(__isl_take isl_set *set);
+struct isl_set *isl_set_dup(struct isl_set *set);
+__isl_constructor
+__isl_give isl_set *isl_set_from_basic_set(__isl_take isl_basic_set *bset);
+__isl_export
+__isl_give isl_basic_set *isl_set_sample(__isl_take isl_set *set);
+__isl_give isl_point *isl_basic_set_sample_point(__isl_take isl_basic_set *bset);
+__isl_give isl_point *isl_set_sample_point(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_set *isl_set_detect_equalities(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_basic_set *isl_set_affine_hull(__isl_take isl_set *set);
+__isl_give isl_basic_set *isl_set_convex_hull(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_basic_set *isl_set_polyhedral_hull(__isl_take isl_set *set);
+__isl_give isl_basic_set *isl_set_simple_hull(__isl_take isl_set *set);
+__isl_give isl_basic_set *isl_set_unshifted_simple_hull(
+	__isl_take isl_set *set);
+struct isl_basic_set *isl_set_bounded_simple_hull(struct isl_set *set);
+__isl_give isl_set *isl_set_recession_cone(__isl_take isl_set *set);
+
+struct isl_set *isl_set_union_disjoint(
+			struct isl_set *set1, struct isl_set *set2);
+__isl_export
+__isl_give isl_set *isl_set_union(
+		__isl_take isl_set *set1,
+		__isl_take isl_set *set2);
+__isl_give isl_set *isl_set_product(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_give isl_basic_set *isl_basic_set_flat_product(
+	__isl_take isl_basic_set *bset1, __isl_take isl_basic_set *bset2);
+__isl_give isl_set *isl_set_flat_product(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_export
+__isl_give isl_set *isl_set_intersect(
+		__isl_take isl_set *set1,
+		__isl_take isl_set *set2);
+__isl_export
+__isl_give isl_set *isl_set_intersect_params(__isl_take isl_set *set,
+		__isl_take isl_set *params);
+__isl_export
+__isl_give isl_set *isl_set_subtract(
+		__isl_take isl_set *set1,
+		__isl_take isl_set *set2);
+__isl_export
+__isl_give isl_set *isl_set_complement(__isl_take isl_set *set);
+__isl_export
+__isl_give isl_set *isl_set_apply(
+		__isl_take isl_set *set,
+		__isl_take isl_map *map);
+__isl_give isl_set *isl_set_preimage_multi_aff(__isl_take isl_set *set,
+	__isl_take isl_multi_aff *ma);
+__isl_give isl_set *isl_set_preimage_pw_multi_aff(__isl_take isl_set *set,
+	__isl_take isl_pw_multi_aff *pma);
+__isl_give isl_set *isl_set_fix(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned pos, isl_int value);
+struct isl_set *isl_set_fix_dim_si(struct isl_set *set,
+		unsigned dim, int value);
+struct isl_set *isl_set_lower_bound_dim(struct isl_set *set,
+		unsigned dim, isl_int value);
+__isl_give isl_basic_set *isl_basic_set_insert_dims(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned pos, unsigned n);
+__isl_give isl_set *isl_set_insert_dims(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned pos, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_add_dims(__isl_take isl_basic_set *bset,
+		enum isl_dim_type type, unsigned n);
+/* deprecated */
+__isl_give isl_basic_set *isl_basic_set_add(__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned n);
+__isl_give isl_set *isl_set_add_dims(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_move_dims(__isl_take isl_basic_set *bset,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_set *isl_set_move_dims(__isl_take isl_set *set,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_project_out(
+		__isl_take isl_basic_set *bset,
+		enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_set *isl_set_project_out(__isl_take isl_set *set,
+		enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_remove_divs(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_basic_set_eliminate(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_set *isl_set_eliminate(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned first, unsigned n);
+struct isl_set *isl_set_eliminate_dims(struct isl_set *set,
+		unsigned first, unsigned n);
+__isl_give isl_set *isl_set_remove_dims(__isl_take isl_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_remove_divs_involving_dims(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_set *isl_set_remove_divs_involving_dims(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_remove_unknown_divs(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_set *isl_set_remove_unknown_divs(__isl_take isl_set *set);
+__isl_give isl_set *isl_set_remove_divs(__isl_take isl_set *set);
+__isl_give isl_set *isl_set_split_dims(__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+__isl_give isl_basic_set *isl_basic_set_drop_constraints_involving_dims(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_basic_set *isl_basic_set_drop_constraints_not_involving_dims(
+	__isl_take isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+__isl_give isl_set *isl_set_drop_constraints_involving_dims(
+	__isl_take isl_set *set,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+int isl_basic_set_involves_dims(__isl_keep isl_basic_set *bset,
+	enum isl_dim_type type, unsigned first, unsigned n);
+int isl_set_involves_dims(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned first, unsigned n);
+
+void isl_set_print_internal(__isl_keep isl_set *set, FILE *out, int indent);
+int isl_set_plain_is_empty(__isl_keep isl_set *set);
+int isl_set_fast_is_empty(__isl_keep isl_set *set);
+int isl_set_plain_is_universe(__isl_keep isl_set *set);
+int isl_set_fast_is_universe(__isl_keep isl_set *set);
+int isl_set_is_params(__isl_keep isl_set *set);
+__isl_export
+int isl_set_is_empty(__isl_keep isl_set *set);
+int isl_set_is_bounded(__isl_keep isl_set *set);
+__isl_export
+int isl_set_is_subset(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+__isl_export
+int isl_set_is_strict_subset(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+__isl_export
+int isl_set_is_equal(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+__isl_export
+int isl_set_is_disjoint(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+int isl_set_is_singleton(__isl_keep isl_set *set);
+int isl_set_is_box(__isl_keep isl_set *set);
+int isl_set_has_equal_space(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+
+__isl_give isl_set *isl_set_sum(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_give isl_basic_set *isl_basic_set_neg(__isl_take isl_basic_set *bset);
+__isl_give isl_set *isl_set_neg(__isl_take isl_set *set);
+
+__isl_give isl_set *isl_set_make_disjoint(__isl_take isl_set *set);
+struct isl_set *isl_basic_set_compute_divs(struct isl_basic_set *bset);
+__isl_give isl_set *isl_set_compute_divs(__isl_take isl_set *set);
+__isl_give isl_set *isl_set_align_divs(__isl_take isl_set *set);
+
+struct isl_basic_set *isl_set_copy_basic_set(struct isl_set *set);
+struct isl_set *isl_set_drop_basic_set(struct isl_set *set,
+						struct isl_basic_set *bset);
+
+int isl_basic_set_plain_dim_is_fixed(__isl_keep isl_basic_set *bset,
+	unsigned dim, isl_int *val);
+
+int isl_set_plain_is_fixed(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos, isl_int *val);
+int isl_set_plain_dim_is_fixed(__isl_keep isl_set *set,
+	unsigned dim, isl_int *val);
+int isl_set_fast_dim_is_fixed(__isl_keep isl_set *set,
+	unsigned dim, isl_int *val);
+int isl_set_plain_dim_has_fixed_lower_bound(__isl_keep isl_set *set,
+	unsigned dim, isl_int *val);
+int isl_set_dim_is_bounded(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+int isl_set_dim_has_lower_bound(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+int isl_set_dim_has_upper_bound(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+int isl_set_dim_has_any_lower_bound(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+int isl_set_dim_has_any_upper_bound(__isl_keep isl_set *set,
+	enum isl_dim_type type, unsigned pos);
+
+__isl_export
+__isl_give isl_basic_set *isl_basic_set_gist(__isl_take isl_basic_set *bset,
+					    __isl_take isl_basic_set *context);
+__isl_give isl_set *isl_set_gist_basic_set(__isl_take isl_set *set,
+	__isl_take isl_basic_set *context);
+__isl_export
+__isl_give isl_set *isl_set_gist(__isl_take isl_set *set,
+	__isl_take isl_set *context);
+__isl_give isl_set *isl_set_gist_params(__isl_take isl_set *set,
+	__isl_take isl_set *context);
+int isl_basic_set_dim_residue_class(struct isl_basic_set *bset,
+	int pos, isl_int *modulo, isl_int *residue);
+int isl_set_dim_residue_class(struct isl_set *set,
+	int pos, isl_int *modulo, isl_int *residue);
+
+__isl_export
+__isl_give isl_set *isl_set_coalesce(__isl_take isl_set *set);
+
+int isl_set_plain_cmp(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+int isl_set_plain_is_equal(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+int isl_set_fast_is_equal(__isl_keep isl_set *set1, __isl_keep isl_set *set2);
+int isl_set_plain_is_disjoint(__isl_keep isl_set *set1,
+	__isl_keep isl_set *set2);
+int isl_set_fast_is_disjoint(__isl_keep isl_set *set1,
+	__isl_keep isl_set *set2);
+
+uint32_t isl_set_get_hash(struct isl_set *set);
+
+int isl_set_dim_is_unique(struct isl_set *set, unsigned dim);
+
+int isl_set_n_basic_set(__isl_keep isl_set *set);
+__isl_export
+int isl_set_foreach_basic_set(__isl_keep isl_set *set,
+	int (*fn)(__isl_take isl_basic_set *bset, void *user), void *user);
+
+int isl_set_foreach_point(__isl_keep isl_set *set,
+	int (*fn)(__isl_take isl_point *pnt, void *user), void *user);
+int isl_set_count(__isl_keep isl_set *set, isl_int *count);
+int isl_basic_set_count_upto(__isl_keep isl_basic_set *bset,
+	isl_int max, isl_int *count);
+int isl_set_count_upto(__isl_keep isl_set *set, isl_int max, isl_int *count);
+
+__isl_give isl_basic_set *isl_basic_set_from_point(__isl_take isl_point *pnt);
+__isl_give isl_set *isl_set_from_point(__isl_take isl_point *pnt);
+__isl_give isl_basic_set *isl_basic_set_box_from_points(
+	__isl_take isl_point *pnt1, __isl_take isl_point *pnt2);
+__isl_give isl_set *isl_set_box_from_points(__isl_take isl_point *pnt1,
+	__isl_take isl_point *pnt2);
+
+__isl_give isl_basic_set *isl_basic_set_lift(__isl_take isl_basic_set *bset);
+__isl_give isl_set *isl_set_lift(__isl_take isl_set *set);
+
+__isl_give isl_map *isl_set_lex_le_set(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_give isl_map *isl_set_lex_lt_set(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_give isl_map *isl_set_lex_ge_set(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+__isl_give isl_map *isl_set_lex_gt_set(__isl_take isl_set *set1,
+	__isl_take isl_set *set2);
+
+int isl_set_size(__isl_keep isl_set *set);
+
+__isl_give isl_basic_set *isl_basic_set_align_params(
+	__isl_take isl_basic_set *bset, __isl_take isl_space *model);
+__isl_give isl_set *isl_set_align_params(__isl_take isl_set *set,
+	__isl_take isl_space *model);
+
+__isl_give isl_mat *isl_basic_set_equalities_matrix(
+	__isl_keep isl_basic_set *bset, enum isl_dim_type c1,
+	enum isl_dim_type c2, enum isl_dim_type c3, enum isl_dim_type c4);
+__isl_give isl_mat *isl_basic_set_inequalities_matrix(
+	__isl_keep isl_basic_set *bset, enum isl_dim_type c1,
+	enum isl_dim_type c2, enum isl_dim_type c3, enum isl_dim_type c4);
+__isl_give isl_basic_set *isl_basic_set_from_constraint_matrices(
+	__isl_take isl_space *dim,
+	__isl_take isl_mat *eq, __isl_take isl_mat *ineq, enum isl_dim_type c1,
+	enum isl_dim_type c2, enum isl_dim_type c3, enum isl_dim_type c4);
+
+__isl_give isl_mat *isl_basic_set_reduced_basis(__isl_keep isl_basic_set *bset);
+
+__isl_give isl_basic_set *isl_basic_set_coefficients(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_set_coefficients(__isl_take isl_set *set);
+__isl_give isl_basic_set *isl_basic_set_solutions(
+	__isl_take isl_basic_set *bset);
+__isl_give isl_basic_set *isl_set_solutions(__isl_take isl_set *set);
+
+__isl_give isl_pw_aff *isl_set_dim_max(__isl_take isl_set *set, int pos);
+__isl_give isl_pw_aff *isl_set_dim_min(__isl_take isl_set *set, int pos);
+
+__isl_give char *isl_set_to_str(__isl_keep isl_set *set);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/set_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/set_type.h
new file mode 100644
index 0000000..ce349e1
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/set_type.h
@@ -0,0 +1,6 @@
+#ifndef ISL_SET_TYPE_H
+#define ISL_SET_TYPE_H
+
+#include <isl/map_type.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/space.h b/x86_64-linux-glibc2.15-4.8/include/isl/space.h
new file mode 100644
index 0000000..3ce4102
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/space.h
@@ -0,0 +1,153 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_SPACE_H
+#define ISL_SPACE_H
+
+#include <isl/ctx.h>
+#include <isl/id.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_space;
+typedef struct isl_space isl_space;
+
+enum isl_dim_type {
+	isl_dim_cst,
+	isl_dim_param,
+	isl_dim_in,
+	isl_dim_out,
+	isl_dim_set = isl_dim_out,
+	isl_dim_div,
+	isl_dim_all
+};
+
+isl_ctx *isl_space_get_ctx(__isl_keep isl_space *dim);
+__isl_give isl_space *isl_space_alloc(isl_ctx *ctx,
+			unsigned nparam, unsigned n_in, unsigned n_out);
+__isl_give isl_space *isl_space_set_alloc(isl_ctx *ctx,
+			unsigned nparam, unsigned dim);
+__isl_give isl_space *isl_space_params_alloc(isl_ctx *ctx, unsigned nparam);
+__isl_give isl_space *isl_space_copy(__isl_keep isl_space *dim);
+void *isl_space_free(__isl_take isl_space *dim);
+
+int isl_space_is_params(__isl_keep isl_space *space);
+int isl_space_is_set(__isl_keep isl_space *space);
+int isl_space_is_map(__isl_keep isl_space *space);
+
+__isl_give isl_space *isl_space_set_tuple_name(__isl_take isl_space *dim,
+	enum isl_dim_type type, const char *s);
+int isl_space_has_tuple_name(__isl_keep isl_space *space,
+	enum isl_dim_type type);
+const char *isl_space_get_tuple_name(__isl_keep isl_space *dim,
+				 enum isl_dim_type type);
+__isl_give isl_space *isl_space_set_tuple_id(__isl_take isl_space *dim,
+	enum isl_dim_type type, __isl_take isl_id *id);
+__isl_give isl_space *isl_space_reset_tuple_id(__isl_take isl_space *dim,
+	enum isl_dim_type type);
+int isl_space_has_tuple_id(__isl_keep isl_space *dim, enum isl_dim_type type);
+__isl_give isl_id *isl_space_get_tuple_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type);
+
+__isl_give isl_space *isl_space_set_dim_id(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos, __isl_take isl_id *id);
+int isl_space_has_dim_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_id *isl_space_get_dim_id(__isl_keep isl_space *dim,
+	enum isl_dim_type type, unsigned pos);
+
+int isl_space_find_dim_by_id(__isl_keep isl_space *dim, enum isl_dim_type type,
+	__isl_keep isl_id *id);
+int isl_space_find_dim_by_name(__isl_keep isl_space *space,
+	enum isl_dim_type type, const char *name);
+
+int isl_space_has_dim_name(__isl_keep isl_space *space,
+	enum isl_dim_type type, unsigned pos);
+__isl_give isl_space *isl_space_set_dim_name(__isl_take isl_space *dim,
+				 enum isl_dim_type type, unsigned pos,
+				 __isl_keep const char *name);
+__isl_keep const char *isl_space_get_dim_name(__isl_keep isl_space *dim,
+				 enum isl_dim_type type, unsigned pos);
+
+__isl_give isl_space *isl_space_extend(__isl_take isl_space *dim,
+			unsigned nparam, unsigned n_in, unsigned n_out);
+__isl_give isl_space *isl_space_add_dims(__isl_take isl_space *dim, enum isl_dim_type type,
+		unsigned n);
+__isl_give isl_space *isl_space_move_dims(__isl_take isl_space *dim,
+	enum isl_dim_type dst_type, unsigned dst_pos,
+	enum isl_dim_type src_type, unsigned src_pos, unsigned n);
+__isl_give isl_space *isl_space_insert_dims(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned pos, unsigned n);
+__isl_give isl_space *isl_space_join(__isl_take isl_space *left,
+	__isl_take isl_space *right);
+__isl_give isl_space *isl_space_product(__isl_take isl_space *left,
+	__isl_take isl_space *right);
+__isl_give isl_space *isl_space_domain_product(__isl_take isl_space *left,
+	__isl_take isl_space *right);
+__isl_give isl_space *isl_space_range_product(__isl_take isl_space *left,
+	__isl_take isl_space *right);
+__isl_give isl_space *isl_space_map_from_set(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_map_from_domain_and_range(
+	__isl_take isl_space *domain, __isl_take isl_space *range);
+__isl_give isl_space *isl_space_reverse(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_drop_dims(__isl_take isl_space *dim,
+	enum isl_dim_type type, unsigned first, unsigned num);
+__isl_give isl_space *isl_space_drop_inputs(__isl_take isl_space *dim,
+		unsigned first, unsigned n);
+__isl_give isl_space *isl_space_drop_outputs(__isl_take isl_space *dim,
+		unsigned first, unsigned n);
+__isl_give isl_space *isl_space_domain(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_from_domain(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_range(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_from_range(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_params(__isl_take isl_space *space);
+__isl_give isl_space *isl_space_set_from_params(__isl_take isl_space *space);
+
+__isl_give isl_space *isl_space_align_params(__isl_take isl_space *dim1,
+	__isl_take isl_space *dim2);
+
+int isl_space_is_wrapping(__isl_keep isl_space *dim);
+__isl_give isl_space *isl_space_wrap(__isl_take isl_space *dim);
+__isl_give isl_space *isl_space_unwrap(__isl_take isl_space *dim);
+
+int isl_space_can_zip(__isl_keep isl_space *dim);
+__isl_give isl_space *isl_space_zip(__isl_take isl_space *dim);
+
+int isl_space_can_curry(__isl_keep isl_space *space);
+__isl_give isl_space *isl_space_curry(__isl_take isl_space *space);
+
+int isl_space_can_uncurry(__isl_keep isl_space *space);
+__isl_give isl_space *isl_space_uncurry(__isl_take isl_space *space);
+
+int isl_space_is_domain(__isl_keep isl_space *space1,
+	__isl_keep isl_space *space2);
+int isl_space_is_range(__isl_keep isl_space *space1,
+	__isl_keep isl_space *space2);
+int isl_space_is_equal(__isl_keep isl_space *space1,
+	__isl_keep isl_space *space2);
+int isl_space_match(__isl_keep isl_space *dim1, enum isl_dim_type dim1_type,
+	__isl_keep isl_space *dim2, enum isl_dim_type dim2_type);
+int isl_space_tuple_match(__isl_keep isl_space *dim1, enum isl_dim_type dim1_type,
+			__isl_keep isl_space *dim2, enum isl_dim_type dim2_type);
+int isl_space_compatible(__isl_keep isl_space *dim1,
+	__isl_keep isl_space *dim2);
+unsigned isl_space_dim(__isl_keep isl_space *dim, enum isl_dim_type type);
+
+__isl_give isl_printer *isl_printer_print_space(__isl_take isl_printer *p,
+	__isl_keep isl_space *dim);
+void isl_space_dump(__isl_keep isl_space *dim);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/stdint.h b/x86_64-linux-glibc2.15-4.8/include/isl/stdint.h
new file mode 100644
index 0000000..c6b80d5
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/stdint.h
@@ -0,0 +1,9 @@
+#ifndef _ISL_INCLUDE_ISL_STDINT_H
+#define _ISL_INCLUDE_ISL_STDINT_H 1
+#ifndef _GENERATED_STDINT_H
+#define _GENERATED_STDINT_H "isl 0.11.1"
+/* generated using gnu compiler x86_64-linux-gcc (GCC) 4.8 */
+#define _STDINT_HAVE_STDINT_H 1
+#include <stdint.h>
+#endif
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/stream.h b/x86_64-linux-glibc2.15-4.8/include/isl/stream.h
new file mode 100644
index 0000000..3706bcd
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/stream.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_STREAM_H
+#define ISL_STREAM_H
+
+#include <stdio.h>
+#include <isl/hash.h>
+#include <isl/aff_type.h>
+#include <isl/obj.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+enum isl_token_type { ISL_TOKEN_ERROR = -1,
+			ISL_TOKEN_UNKNOWN = 256, ISL_TOKEN_VALUE,
+			ISL_TOKEN_IDENT, ISL_TOKEN_GE,
+			ISL_TOKEN_LE, ISL_TOKEN_GT, ISL_TOKEN_LT,
+			ISL_TOKEN_NE, ISL_TOKEN_EQ_EQ,
+			ISL_TOKEN_LEX_GE, ISL_TOKEN_LEX_LE,
+			ISL_TOKEN_LEX_GT, ISL_TOKEN_LEX_LT,
+			ISL_TOKEN_TO, ISL_TOKEN_AND,
+			ISL_TOKEN_OR, ISL_TOKEN_EXISTS, ISL_TOKEN_NOT,
+			ISL_TOKEN_DEF, ISL_TOKEN_INFTY, ISL_TOKEN_NAN,
+			ISL_TOKEN_MIN, ISL_TOKEN_MAX, ISL_TOKEN_RAT,
+			ISL_TOKEN_TRUE, ISL_TOKEN_FALSE,
+			ISL_TOKEN_CEILD, ISL_TOKEN_FLOORD, ISL_TOKEN_MOD,
+			ISL_TOKEN_STRING,
+			ISL_TOKEN_MAP, ISL_TOKEN_AFF,
+			ISL_TOKEN_LAST };
+
+struct isl_token {
+	int type;
+
+	unsigned int on_new_line : 1;
+	unsigned is_keyword : 1;
+	int line;
+	int col;
+
+	union {
+		isl_int	v;
+		char	*s;
+		isl_map *map;
+		isl_pw_aff *pwaff;
+	} u;
+};
+
+void isl_token_free(struct isl_token *tok);
+
+struct isl_stream {
+	struct isl_ctx	*ctx;
+	FILE        	*file;
+	const char  	*str;
+	int	    	line;
+	int	    	col;
+	int	    	eof;
+
+	char	    	*buffer;
+	size_t	    	size;
+	size_t	    	len;
+	int	    	c;
+	int		un[5];
+	int		n_un;
+
+	struct isl_token	*tokens[5];
+	int	    	n_token;
+
+	struct isl_hash_table	*keywords;
+	enum isl_token_type	 next_type;
+};
+
+struct isl_stream* isl_stream_new_file(struct isl_ctx *ctx, FILE *file);
+struct isl_stream* isl_stream_new_str(struct isl_ctx *ctx, const char *str);
+void isl_stream_free(struct isl_stream *s);
+
+void isl_stream_error(struct isl_stream *s, struct isl_token *tok, char *msg);
+
+struct isl_token *isl_stream_next_token(struct isl_stream *s);
+struct isl_token *isl_stream_next_token_on_same_line(struct isl_stream *s);
+int isl_stream_next_token_is(struct isl_stream *s, int type);
+void isl_stream_push_token(struct isl_stream *s, struct isl_token *tok);
+void isl_stream_flush_tokens(struct isl_stream *s);
+int isl_stream_eat_if_available(struct isl_stream *s, int type);
+char *isl_stream_read_ident_if_available(struct isl_stream *s);
+int isl_stream_eat(struct isl_stream *s, int type);
+int isl_stream_is_empty(struct isl_stream *s);
+int isl_stream_skip_line(struct isl_stream *s);
+
+enum isl_token_type isl_stream_register_keyword(struct isl_stream *s,
+	const char *name);
+
+struct isl_obj isl_stream_read_obj(struct isl_stream *s);
+__isl_give isl_multi_aff *isl_stream_read_multi_aff(struct isl_stream *s);
+__isl_give isl_map *isl_stream_read_map(struct isl_stream *s);
+__isl_give isl_set *isl_stream_read_set(struct isl_stream *s);
+__isl_give isl_pw_qpolynomial *isl_stream_read_pw_qpolynomial(
+	struct isl_stream *s);
+__isl_give isl_union_map *isl_stream_read_union_map(struct isl_stream *s);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/union_map.h b/x86_64-linux-glibc2.15-4.8/include/isl/union_map.h
new file mode 100644
index 0000000..8eb7b2f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/union_map.h
@@ -0,0 +1,202 @@
+#ifndef ISL_UNION_MAP_H
+#define ISL_UNION_MAP_H
+
+#include <isl/space.h>
+#include <isl/map_type.h>
+#include <isl/union_map_type.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+__isl_constructor
+__isl_give isl_union_map *isl_union_map_from_basic_map(
+	__isl_take isl_basic_map *bmap);
+__isl_constructor
+__isl_give isl_union_map *isl_union_map_from_map(__isl_take isl_map *map);
+__isl_give isl_union_map *isl_union_map_empty(__isl_take isl_space *dim);
+__isl_give isl_union_map *isl_union_map_copy(__isl_keep isl_union_map *umap);
+void *isl_union_map_free(__isl_take isl_union_map *umap);
+
+isl_ctx *isl_union_map_get_ctx(__isl_keep isl_union_map *umap);
+__isl_give isl_space *isl_union_map_get_space(__isl_keep isl_union_map *umap);
+
+__isl_give isl_union_map *isl_union_map_universe(
+	__isl_take isl_union_map *umap);
+__isl_give isl_set *isl_union_map_params(__isl_take isl_union_map *umap);
+__isl_give isl_union_set *isl_union_map_domain(__isl_take isl_union_map *umap);
+__isl_give isl_union_set *isl_union_map_range(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_domain_map(
+	__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_range_map(
+	__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_from_domain(
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_map *isl_union_map_from_range(
+	__isl_take isl_union_set *uset);
+
+__isl_export
+__isl_give isl_union_map *isl_union_map_affine_hull(
+	__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_map *isl_union_map_polyhedral_hull(
+	__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_simple_hull(
+	__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_map *isl_union_map_coalesce(
+	__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_compute_divs(
+	__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_map *isl_union_map_lexmin(__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_map *isl_union_map_lexmax(__isl_take isl_union_map *umap);
+
+__isl_give isl_union_map *isl_union_map_add_map(__isl_take isl_union_map *umap,
+	__isl_take isl_map *map);
+__isl_export
+__isl_give isl_union_map *isl_union_map_union(__isl_take isl_union_map *umap1,
+	__isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_subtract(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_intersect(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_intersect_params(
+	__isl_take isl_union_map *umap, __isl_take isl_set *set);
+__isl_give isl_union_map *isl_union_map_product(__isl_take isl_union_map *umap1,
+	__isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_domain_product(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_range_product(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_flat_range_product(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_gist(__isl_take isl_union_map *umap,
+	__isl_take isl_union_map *context);
+__isl_export
+__isl_give isl_union_map *isl_union_map_gist_params(
+	__isl_take isl_union_map *umap, __isl_take isl_set *set);
+__isl_export
+__isl_give isl_union_map *isl_union_map_gist_domain(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_map *isl_union_map_gist_range(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *uset);
+
+__isl_export
+__isl_give isl_union_map *isl_union_map_intersect_domain(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_map *isl_union_map_intersect_range(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *uset);
+
+__isl_export
+__isl_give isl_union_map *isl_union_map_subtract_domain(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *dom);
+__isl_export
+__isl_give isl_union_map *isl_union_map_subtract_range(
+	__isl_take isl_union_map *umap, __isl_take isl_union_set *dom);
+
+__isl_export
+__isl_give isl_union_map *isl_union_map_apply_domain(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_apply_range(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_export
+__isl_give isl_union_map *isl_union_map_reverse(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_from_domain_and_range(
+	__isl_take isl_union_set *domain, __isl_take isl_union_set *range);
+
+__isl_export
+__isl_give isl_union_map *isl_union_map_detect_equalities(
+	__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_set *isl_union_map_deltas(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_deltas_map(
+	__isl_take isl_union_map *umap);
+__isl_export
+__isl_give isl_union_map *isl_union_set_identity(__isl_take isl_union_set *uset);
+
+__isl_export
+int isl_union_map_is_empty(__isl_keep isl_union_map *umap);
+__isl_export
+int isl_union_map_is_single_valued(__isl_keep isl_union_map *umap);
+int isl_union_map_plain_is_injective(__isl_keep isl_union_map *umap);
+__isl_export
+int isl_union_map_is_injective(__isl_keep isl_union_map *umap);
+__isl_export
+int isl_union_map_is_bijective(__isl_keep isl_union_map *umap);
+
+__isl_export
+int isl_union_map_is_subset(__isl_keep isl_union_map *umap1,
+	__isl_keep isl_union_map *umap2);
+__isl_export
+int isl_union_map_is_equal(__isl_keep isl_union_map *umap1,
+	__isl_keep isl_union_map *umap2);
+__isl_export
+int isl_union_map_is_strict_subset(__isl_keep isl_union_map *umap1,
+	__isl_keep isl_union_map *umap2);
+
+int isl_union_map_n_map(__isl_keep isl_union_map *umap);
+__isl_export
+int isl_union_map_foreach_map(__isl_keep isl_union_map *umap,
+	int (*fn)(__isl_take isl_map *map, void *user), void *user);
+__isl_give int isl_union_map_contains(__isl_keep isl_union_map *umap,
+	__isl_keep isl_space *dim);
+__isl_give isl_map *isl_union_map_extract_map(__isl_keep isl_union_map *umap,
+	__isl_take isl_space *dim);
+__isl_give isl_map *isl_map_from_union_map(__isl_take isl_union_map *umap);
+
+__isl_give isl_basic_map *isl_union_map_sample(__isl_take isl_union_map *umap);
+
+__isl_give isl_union_map *isl_union_map_fixed_power(
+	__isl_take isl_union_map *umap, isl_int exp);
+__isl_give isl_union_map *isl_union_map_power(__isl_take isl_union_map *umap,
+	int *exact);
+__isl_give isl_union_map *isl_union_map_transitive_closure(
+	__isl_take isl_union_map *umap, int *exact);
+
+__isl_give isl_union_map *isl_union_map_lex_lt_union_map(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_lex_le_union_map(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_lex_gt_union_map(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+__isl_give isl_union_map *isl_union_map_lex_ge_union_map(
+	__isl_take isl_union_map *umap1, __isl_take isl_union_map *umap2);
+
+__isl_give isl_union_map *isl_union_map_read_from_file(isl_ctx *ctx,
+	FILE *input);
+__isl_constructor
+__isl_give isl_union_map *isl_union_map_read_from_str(isl_ctx *ctx,
+	const char *str);
+__isl_give isl_printer *isl_printer_print_union_map(__isl_take isl_printer *p,
+	__isl_keep isl_union_map *umap);
+void isl_union_map_dump(__isl_keep isl_union_map *umap);
+
+__isl_give isl_union_set *isl_union_map_wrap(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_set_unwrap(__isl_take isl_union_set *uset);
+
+__isl_give isl_union_map *isl_union_map_zip(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_curry(__isl_take isl_union_map *umap);
+__isl_give isl_union_map *isl_union_map_uncurry(__isl_take isl_union_map *umap);
+
+__isl_give isl_union_map *isl_union_map_align_params(
+	__isl_take isl_union_map *umap, __isl_take isl_space *model);
+__isl_give isl_union_set *isl_union_set_align_params(
+	__isl_take isl_union_set *uset, __isl_take isl_space *model);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/union_map_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/union_map_type.h
new file mode 100644
index 0000000..e93f2cc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/union_map_type.h
@@ -0,0 +1,21 @@
+#ifndef ISL_UNION_MAP_TYPE_H
+#define ISL_UNION_MAP_TYPE_H
+
+#include <isl/ctx.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct __isl_export isl_union_map;
+typedef struct isl_union_map isl_union_map;
+#ifndef isl_union_set
+struct __isl_export isl_union_set;
+typedef struct isl_union_set isl_union_set;
+#endif
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/union_set.h b/x86_64-linux-glibc2.15-4.8/include/isl/union_set.h
new file mode 100644
index 0000000..be85977
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/union_set.h
@@ -0,0 +1,133 @@
+#ifndef ISL_UNION_SET_H
+#define ISL_UNION_SET_H
+
+#include <isl/point.h>
+#include <isl/union_map.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+__isl_constructor
+__isl_give isl_union_set *isl_union_set_from_basic_set(
+	__isl_take isl_basic_set *bset);
+__isl_constructor
+__isl_give isl_union_set *isl_union_set_from_set(__isl_take isl_set *set);
+__isl_give isl_union_set *isl_union_set_empty(__isl_take isl_space *dim);
+__isl_give isl_union_set *isl_union_set_copy(__isl_keep isl_union_set *uset);
+void *isl_union_set_free(__isl_take isl_union_set *uset);
+
+isl_ctx *isl_union_set_get_ctx(__isl_keep isl_union_set *uset);
+__isl_give isl_space *isl_union_set_get_space(__isl_keep isl_union_set *uset);
+
+__isl_give isl_union_set *isl_union_set_universe(
+	__isl_take isl_union_set *uset);
+__isl_give isl_set *isl_union_set_params(__isl_take isl_union_set *uset);
+
+__isl_export
+__isl_give isl_union_set *isl_union_set_detect_equalities(
+	__isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_set *isl_union_set_affine_hull(
+	__isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_set *isl_union_set_polyhedral_hull(
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_set *isl_union_set_simple_hull(
+	__isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_set *isl_union_set_coalesce(
+	__isl_take isl_union_set *uset);
+__isl_give isl_union_set *isl_union_set_compute_divs(
+	__isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_set *isl_union_set_lexmin(__isl_take isl_union_set *uset);
+__isl_export
+__isl_give isl_union_set *isl_union_set_lexmax(__isl_take isl_union_set *uset);
+
+__isl_give isl_union_set *isl_union_set_add_set(__isl_take isl_union_set *uset,
+	__isl_take isl_set *set);
+__isl_give isl_union_set *isl_union_set_union(__isl_take isl_union_set *uset1,
+	__isl_take isl_union_set *uset2);
+__isl_export
+__isl_give isl_union_set *isl_union_set_subtract(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+__isl_export
+__isl_give isl_union_set *isl_union_set_intersect(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+__isl_export
+__isl_give isl_union_set *isl_union_set_intersect_params(
+	__isl_take isl_union_set *uset, __isl_take isl_set *set);
+__isl_give isl_union_set *isl_union_set_product(__isl_take isl_union_set *uset1,
+	__isl_take isl_union_set *uset2);
+__isl_export
+__isl_give isl_union_set *isl_union_set_gist(__isl_take isl_union_set *uset,
+	__isl_take isl_union_set *context);
+__isl_export
+__isl_give isl_union_set *isl_union_set_gist_params(
+	__isl_take isl_union_set *uset, __isl_take isl_set *set);
+
+__isl_export
+__isl_give isl_union_set *isl_union_set_apply(
+	__isl_take isl_union_set *uset, __isl_take isl_union_map *umap);
+
+int isl_union_set_is_params(__isl_keep isl_union_set *uset);
+__isl_export
+int isl_union_set_is_empty(__isl_keep isl_union_set *uset);
+
+__isl_export
+int isl_union_set_is_subset(__isl_keep isl_union_set *uset1,
+	__isl_keep isl_union_set *uset2);
+__isl_export
+int isl_union_set_is_equal(__isl_keep isl_union_set *uset1,
+	__isl_keep isl_union_set *uset2);
+__isl_export
+int isl_union_set_is_strict_subset(__isl_keep isl_union_set *uset1,
+	__isl_keep isl_union_set *uset2);
+
+int isl_union_set_n_set(__isl_keep isl_union_set *uset);
+__isl_export
+int isl_union_set_foreach_set(__isl_keep isl_union_set *uset,
+	int (*fn)(__isl_take isl_set *set, void *user), void *user);
+__isl_give int isl_union_set_contains(__isl_keep isl_union_set *uset,
+	__isl_keep isl_space *dim);
+__isl_give isl_set *isl_union_set_extract_set(__isl_keep isl_union_set *uset,
+	__isl_take isl_space *dim);
+__isl_give isl_set *isl_set_from_union_set(__isl_take isl_union_set *uset);
+int isl_union_set_foreach_point(__isl_keep isl_union_set *uset,
+	int (*fn)(__isl_take isl_point *pnt, void *user), void *user);
+
+__isl_give isl_basic_set *isl_union_set_sample(__isl_take isl_union_set *uset);
+
+__isl_give isl_union_set *isl_union_set_lift(__isl_take isl_union_set *uset);
+
+__isl_give isl_union_map *isl_union_set_lex_lt_union_set(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+__isl_give isl_union_map *isl_union_set_lex_le_union_set(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+__isl_give isl_union_map *isl_union_set_lex_gt_union_set(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+__isl_give isl_union_map *isl_union_set_lex_ge_union_set(
+	__isl_take isl_union_set *uset1, __isl_take isl_union_set *uset2);
+
+__isl_give isl_union_set *isl_union_set_coefficients(
+	__isl_take isl_union_set *bset);
+__isl_give isl_union_set *isl_union_set_solutions(
+	__isl_take isl_union_set *bset);
+
+__isl_give isl_union_set *isl_union_set_read_from_file(isl_ctx *ctx,
+	FILE *input);
+__isl_constructor
+__isl_give isl_union_set *isl_union_set_read_from_str(isl_ctx *ctx,
+	const char *str);
+__isl_give isl_printer *isl_printer_print_union_set(__isl_take isl_printer *p,
+	__isl_keep isl_union_set *uset);
+void isl_union_set_dump(__isl_keep isl_union_set *uset);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include <isl/dim.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/union_set_type.h b/x86_64-linux-glibc2.15-4.8/include/isl/union_set_type.h
new file mode 100644
index 0000000..86b2c31
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/union_set_type.h
@@ -0,0 +1,6 @@
+#ifndef ISL_UNION_SET_TYPE_H
+#define ISL_UNION_SET_TYPE_H
+
+#include <isl/union_map_type.h>
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/vec.h b/x86_64-linux-glibc2.15-4.8/include/isl/vec.h
new file mode 100644
index 0000000..7122997
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/vec.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2008-2009 Katholieke Universiteit Leuven
+ *
+ * Use of this software is governed by the MIT license
+ *
+ * Written by Sven Verdoolaege, K.U.Leuven, Departement
+ * Computerwetenschappen, Celestijnenlaan 200A, B-3001 Leuven, Belgium
+ */
+
+#ifndef ISL_VEC_H
+#define ISL_VEC_H
+
+#include <stdio.h>
+
+#include <isl/int.h>
+#include <isl/ctx.h>
+#include <isl/blk.h>
+#include <isl/printer.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_vec {
+	int ref;
+
+	struct isl_ctx *ctx;
+
+	unsigned size;
+	isl_int *el;
+
+	struct isl_blk block;
+};
+typedef struct isl_vec isl_vec;
+
+__isl_give isl_vec *isl_vec_alloc(isl_ctx *ctx, unsigned size);
+__isl_give isl_vec *isl_vec_copy(__isl_keep isl_vec *vec);
+struct isl_vec *isl_vec_cow(struct isl_vec *vec);
+void *isl_vec_free(__isl_take isl_vec *vec);
+
+isl_ctx *isl_vec_get_ctx(__isl_keep isl_vec *vec);
+
+int isl_vec_size(__isl_keep isl_vec *vec);
+int isl_vec_get_element(__isl_keep isl_vec *vec, int pos, isl_int *v);
+__isl_give isl_vec *isl_vec_set_element(__isl_take isl_vec *vec,
+	int pos, isl_int v);
+__isl_give isl_vec *isl_vec_set_element_si(__isl_take isl_vec *vec,
+	int pos, int v);
+
+int isl_vec_is_equal(__isl_keep isl_vec *vec1, __isl_keep isl_vec *vec2);
+
+void isl_vec_dump(__isl_keep isl_vec *vec);
+__isl_give isl_printer *isl_printer_print_vec(__isl_take isl_printer *printer,
+	__isl_keep isl_vec *vec);
+
+void isl_vec_lcm(struct isl_vec *vec, isl_int *lcm);
+struct isl_vec *isl_vec_ceil(struct isl_vec *vec);
+struct isl_vec *isl_vec_normalize(struct isl_vec *vec);
+__isl_give isl_vec *isl_vec_set(__isl_take isl_vec *vec, isl_int v);
+__isl_give isl_vec *isl_vec_set_si(__isl_take isl_vec *vec, int v);
+__isl_give isl_vec *isl_vec_clr(__isl_take isl_vec *vec);
+__isl_give isl_vec *isl_vec_neg(__isl_take isl_vec *vec);
+__isl_give isl_vec *isl_vec_scale(__isl_take isl_vec *vec, isl_int m);
+__isl_give isl_vec *isl_vec_fdiv_r(__isl_take isl_vec *vec, isl_int m);
+__isl_give isl_vec *isl_vec_add(__isl_take isl_vec *vec1,
+	__isl_take isl_vec *vec2);
+__isl_give isl_vec *isl_vec_extend(__isl_take isl_vec *vec, unsigned size);
+__isl_give isl_vec *isl_vec_zero_extend(__isl_take isl_vec *vec, unsigned size);
+__isl_give isl_vec *isl_vec_concat(__isl_take isl_vec *vec1,
+	__isl_take isl_vec *vec2);
+
+__isl_give isl_vec *isl_vec_sort(__isl_take isl_vec *vec);
+
+__isl_give isl_vec *isl_vec_read_from_file(isl_ctx *ctx, FILE *input);
+
+__isl_give isl_vec *isl_vec_drop_els(__isl_take isl_vec *vec,
+	unsigned pos, unsigned n);
+__isl_give isl_vec *isl_vec_insert_els(__isl_take isl_vec *vec,
+	unsigned pos, unsigned n);
+__isl_give isl_vec *isl_vec_insert_zero_els(__isl_take isl_vec *vec,
+	unsigned pos, unsigned n);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/version.h b/x86_64-linux-glibc2.15-4.8/include/isl/version.h
new file mode 100644
index 0000000..7f8f23d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/version.h
@@ -0,0 +1,14 @@
+#ifndef ISL_VERSION_H
+#define ISL_VERSION_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+const char *isl_version(void);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/isl/vertices.h b/x86_64-linux-glibc2.15-4.8/include/isl/vertices.h
new file mode 100644
index 0000000..3e8460d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/isl/vertices.h
@@ -0,0 +1,46 @@
+#ifndef ISL_VERTICES_H
+#define ISL_VERTICES_H
+
+#include <isl/set_type.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct isl_external_vertex;
+typedef struct isl_external_vertex	isl_vertex;
+
+struct isl_cell;
+typedef struct isl_cell		isl_cell;
+
+struct isl_vertices;
+typedef struct isl_vertices	isl_vertices;
+
+isl_ctx *isl_vertex_get_ctx(__isl_keep isl_vertex *vertex);
+int isl_vertex_get_id(__isl_keep isl_vertex *vertex);
+__isl_give isl_basic_set *isl_vertex_get_domain(__isl_keep isl_vertex *vertex);
+__isl_give isl_basic_set *isl_vertex_get_expr(__isl_keep isl_vertex *vertex);
+void isl_vertex_free(__isl_take isl_vertex *vertex);
+
+__isl_give isl_vertices *isl_basic_set_compute_vertices(
+	__isl_keep isl_basic_set *bset);
+isl_ctx *isl_vertices_get_ctx(__isl_keep isl_vertices *vertices);
+int isl_vertices_get_n_vertices(__isl_keep isl_vertices *vertices);
+int isl_vertices_foreach_vertex(__isl_keep isl_vertices *vertices,
+	int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
+void isl_vertices_free(__isl_take isl_vertices *vertices);
+
+isl_ctx *isl_cell_get_ctx(__isl_keep isl_cell *cell);
+__isl_give isl_basic_set *isl_cell_get_domain(__isl_keep isl_cell *cell);
+int isl_cell_foreach_vertex(__isl_keep isl_cell *cell,
+	int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
+void isl_cell_free(__isl_take isl_cell *cell);
+
+int isl_vertices_foreach_cell(__isl_keep isl_vertices *vertices,
+	int (*fn)(__isl_take isl_cell *cell, void *user), void *user);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/include/mpc.h b/x86_64-linux-glibc2.15-4.8/include/mpc.h
new file mode 100644
index 0000000..02c1943
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/mpc.h
@@ -0,0 +1,269 @@
+/* mpc.h -- Include file for mpc.
+
+Copyright (C) 2002, 2003, 2004, 2005, 2007, 2008, 2009, 2010, 2011, 2012 INRIA
+
+This file is part of GNU MPC.
+
+GNU MPC is free software; you can redistribute it and/or modify it under
+the terms of the GNU Lesser General Public License as published by the
+Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+GNU MPC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see http://www.gnu.org/licenses/ .
+*/
+
+#ifndef __MPC_H
+#define __MPC_H
+
+#include "gmp.h"
+#include "mpfr.h"
+
+/* Backwards compatibility with mpfr<3.0.0 */
+#ifndef mpfr_exp_t
+#define mpfr_exp_t mp_exp_t
+#endif
+
+/* Define MPC version number */
+#define MPC_VERSION_MAJOR 1
+#define MPC_VERSION_MINOR 0
+#define MPC_VERSION_PATCHLEVEL 1
+#define MPC_VERSION_STRING "1.0.1"
+
+/* Macros dealing with MPC VERSION */
+#define MPC_VERSION_NUM(a,b,c) (((a) << 16L) | ((b) << 8) | (c))
+#define MPC_VERSION                                                     \
+  MPC_VERSION_NUM(MPC_VERSION_MAJOR,MPC_VERSION_MINOR,MPC_VERSION_PATCHLEVEL)
+
+/* Check if stdint.h/inttypes.h is included */
+#if defined (INTMAX_C) && defined (UINTMAX_C)
+#define _MPC_H_HAVE_INTMAX_T 1
+#endif
+
+/* Return values */
+
+/* Transform negative to 2, positive to 1, leave 0 unchanged */
+#define MPC_INEX_POS(inex) (((inex) < 0) ? 2 : ((inex) == 0) ? 0 : 1)
+/* Transform 2 to negative, 1 to positive, leave 0 unchanged */
+#define MPC_INEX_NEG(inex) (((inex) == 2) ? -1 : ((inex) == 0) ? 0 : 1)
+
+/* The global inexact flag is made of (real flag) + 4 * (imaginary flag), where
+   each of the real and imaginary inexact flag are:
+   0 when the result is exact (no rounding error)
+   1 when the result is larger than the exact value
+   2 when the result is smaller than the exact value */
+#define MPC_INEX(inex_re, inex_im) \
+        (MPC_INEX_POS(inex_re) | (MPC_INEX_POS(inex_im) << 2))
+#define MPC_INEX_RE(inex) MPC_INEX_NEG((inex) & 3)
+#define MPC_INEX_IM(inex) MPC_INEX_NEG((inex) >> 2)
+
+/* For functions computing two results, the return value is
+   inexact1+16*inexact2, which is 0 iif both results are exact. */
+#define MPC_INEX12(inex1, inex2) (inex1 | (inex2 << 4))
+#define MPC_INEX1(inex) (inex & 15)
+#define MPC_INEX2(inex) (inex >> 4)
+
+/* Definition of rounding modes */
+
+/* a complex rounding mode is just a pair of two real rounding modes
+   we reserve four bits for a real rounding mode.  */
+typedef int mpc_rnd_t;
+
+#define MPC_RND(r1,r2) (((int)(r1)) + ((int)(r2) << 4))
+#define MPC_RND_RE(x) ((mpfr_rnd_t)((x) & 0x0F))
+#define MPC_RND_IM(x) ((mpfr_rnd_t)((x) >> 4))
+
+#define MPC_RNDNN MPC_RND (GMP_RNDN,GMP_RNDN)
+#define MPC_RNDNZ MPC_RND (GMP_RNDN,GMP_RNDZ)
+#define MPC_RNDNU MPC_RND (GMP_RNDN,GMP_RNDU)
+#define MPC_RNDND MPC_RND (GMP_RNDN,GMP_RNDD)
+
+#define MPC_RNDZN MPC_RND (GMP_RNDZ,GMP_RNDN)
+#define MPC_RNDZZ MPC_RND (GMP_RNDZ,GMP_RNDZ)
+#define MPC_RNDZU MPC_RND (GMP_RNDZ,GMP_RNDU)
+#define MPC_RNDZD MPC_RND (GMP_RNDZ,GMP_RNDD)
+
+#define MPC_RNDUN MPC_RND (GMP_RNDU,GMP_RNDN)
+#define MPC_RNDUZ MPC_RND (GMP_RNDU,GMP_RNDZ)
+#define MPC_RNDUU MPC_RND (GMP_RNDU,GMP_RNDU)
+#define MPC_RNDUD MPC_RND (GMP_RNDU,GMP_RNDD)
+
+#define MPC_RNDDN MPC_RND (GMP_RNDD,GMP_RNDN)
+#define MPC_RNDDZ MPC_RND (GMP_RNDD,GMP_RNDZ)
+#define MPC_RNDDU MPC_RND (GMP_RNDD,GMP_RNDU)
+#define MPC_RNDDD MPC_RND (GMP_RNDD,GMP_RNDD)
+
+
+/* Definitions of types and their semantics */
+
+typedef struct {
+  mpfr_t re;
+  mpfr_t im;
+}
+__mpc_struct;
+
+typedef __mpc_struct mpc_t[1];
+typedef __mpc_struct *mpc_ptr;
+typedef const __mpc_struct *mpc_srcptr;
+
+/* Support for WINDOWS DLL, see
+   http://lists.gforge.inria.fr/pipermail/mpc-discuss/2011-November/000990.html;
+   when building the DLL, export symbols, otherwise behave as GMP           */
+#if defined (__MPC_LIBRARY_BUILD) && __GMP_LIBGMP_DLL
+#define __MPC_DECLSPEC __GMP_DECLSPEC_EXPORT
+#else
+#define __MPC_DECLSPEC __GMP_DECLSPEC
+#endif
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+__MPC_DECLSPEC int  mpc_add       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_add_fr    (mpc_ptr, mpc_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_add_si    (mpc_ptr, mpc_srcptr, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_add_ui    (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sub       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sub_fr    (mpc_ptr, mpc_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_fr_sub    (mpc_ptr, mpfr_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sub_ui    (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_ui_ui_sub (mpc_ptr, unsigned long int, unsigned long int, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_fr    (mpc_ptr, mpc_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_ui    (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_si    (mpc_ptr, mpc_srcptr, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_i     (mpc_ptr, mpc_srcptr, int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sqr       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_div       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_fr    (mpc_ptr, mpc_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_ld    (mpc_ptr, mpc_srcptr, long double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_d     (mpc_ptr, mpc_srcptr, double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_si    (mpc_ptr, mpc_srcptr, long, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_ui    (mpc_ptr, mpc_srcptr, unsigned long, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_pow_z     (mpc_ptr, mpc_srcptr, mpz_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_div_fr    (mpc_ptr, mpc_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_fr_div    (mpc_ptr, mpfr_srcptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_div_ui    (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_ui_div    (mpc_ptr, unsigned long int, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_div_2ui   (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_2ui   (mpc_ptr, mpc_srcptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_div_2si   (mpc_ptr, mpc_srcptr, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_mul_2si   (mpc_ptr, mpc_srcptr, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_conj      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_neg       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_norm      (mpfr_ptr, mpc_srcptr, mpfr_rnd_t);
+__MPC_DECLSPEC int  mpc_abs       (mpfr_ptr, mpc_srcptr, mpfr_rnd_t);
+__MPC_DECLSPEC int  mpc_sqrt      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_d     (mpc_ptr, double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_d_d   (mpc_ptr, double, double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_ld    (mpc_ptr, long double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_ld_ld (mpc_ptr, long double, long double, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_f     (mpc_ptr, mpf_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_f_f   (mpc_ptr, mpf_srcptr, mpf_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_fr    (mpc_ptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_fr_fr (mpc_ptr, mpfr_srcptr, mpfr_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_q     (mpc_ptr, mpq_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_q_q   (mpc_ptr, mpq_srcptr, mpq_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_si    (mpc_ptr, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_si_si (mpc_ptr, long int, long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_ui    (mpc_ptr, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_ui_ui (mpc_ptr, unsigned long int, unsigned long int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_z     (mpc_ptr, mpz_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_z_z   (mpc_ptr, mpz_srcptr, mpz_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC void mpc_swap      (mpc_ptr, mpc_ptr);
+__MPC_DECLSPEC int  mpc_fma       (mpc_ptr, mpc_srcptr, mpc_srcptr, mpc_srcptr, mpc_rnd_t);
+
+__MPC_DECLSPEC void mpc_set_nan   (mpc_ptr);
+
+__MPC_DECLSPEC int  mpc_real      (mpfr_ptr, mpc_srcptr, mpfr_rnd_t);
+__MPC_DECLSPEC int  mpc_imag      (mpfr_ptr, mpc_srcptr, mpfr_rnd_t);
+__MPC_DECLSPEC int  mpc_arg       (mpfr_ptr, mpc_srcptr, mpfr_rnd_t);
+__MPC_DECLSPEC int  mpc_proj      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_cmp       (mpc_srcptr, mpc_srcptr);
+__MPC_DECLSPEC int  mpc_cmp_si_si (mpc_srcptr, long int, long int);
+__MPC_DECLSPEC int  mpc_exp       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_log       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_log10     (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sin       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_cos       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sin_cos   (mpc_ptr, mpc_ptr, mpc_srcptr, mpc_rnd_t, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_tan       (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_sinh      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_cosh      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_tanh      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_asin      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_acos      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_atan      (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_asinh     (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_acosh     (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_atanh     (mpc_ptr, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC void mpc_clear     (mpc_ptr);
+__MPC_DECLSPEC int  mpc_urandom   (mpc_ptr, gmp_randstate_t);
+__MPC_DECLSPEC void mpc_init2     (mpc_ptr, mpfr_prec_t);
+__MPC_DECLSPEC void mpc_init3     (mpc_ptr, mpfr_prec_t, mpfr_prec_t);
+__MPC_DECLSPEC mpfr_prec_t mpc_get_prec (mpc_srcptr x);
+__MPC_DECLSPEC void mpc_get_prec2 (mpfr_prec_t *pr, mpfr_prec_t *pi, mpc_srcptr x);
+__MPC_DECLSPEC void mpc_set_prec  (mpc_ptr, mpfr_prec_t);
+__MPC_DECLSPEC const char * mpc_get_version (void);
+
+__MPC_DECLSPEC int  mpc_strtoc    (mpc_ptr, const char *, char **, int, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_str   (mpc_ptr, const char *, int, mpc_rnd_t);
+__MPC_DECLSPEC char * mpc_get_str (int, size_t, mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC void mpc_free_str  (char *);
+
+/* declare certain functions only if appropriate headers have been included */
+#ifdef _MPC_H_HAVE_INTMAX_T
+__MPC_DECLSPEC int  mpc_set_sj    (mpc_ptr, intmax_t, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_uj    (mpc_ptr, uintmax_t,  mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_sj_sj (mpc_ptr, intmax_t, intmax_t, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_uj_uj (mpc_ptr, uintmax_t, uintmax_t, mpc_rnd_t);
+#endif
+
+#ifdef _Complex_I
+__MPC_DECLSPEC int  mpc_set_dc    (mpc_ptr, double _Complex, mpc_rnd_t);
+__MPC_DECLSPEC int  mpc_set_ldc   (mpc_ptr, long double _Complex, mpc_rnd_t);
+__MPC_DECLSPEC double _Complex mpc_get_dc (mpc_srcptr, mpc_rnd_t);
+__MPC_DECLSPEC long double _Complex mpc_get_ldc (mpc_srcptr, mpc_rnd_t);
+#endif
+
+#ifdef _GMP_H_HAVE_FILE
+__MPC_DECLSPEC int mpc_inp_str    (mpc_ptr, FILE *, size_t *, int, mpc_rnd_t);
+__MPC_DECLSPEC size_t mpc_out_str (FILE *, int, size_t, mpc_srcptr, mpc_rnd_t);
+#endif
+
+#if defined (__cplusplus)
+}
+#endif
+
+#define mpc_realref(x) ((x)->re)
+#define mpc_imagref(x) ((x)->im)
+
+#define mpc_cmp_si(x, y) \
+ ( mpc_cmp_si_si ((x), (y), 0l) )
+#define mpc_ui_sub(x, y, z, r) mpc_ui_ui_sub (x, y, 0ul, z, r)
+
+/*
+   Define a fake mpfr_set_fr so that, for instance, mpc_set_fr_z would
+   be defined as follows:
+   mpc_set_fr_z (mpc_t rop, mpfr_t x, mpz_t y, mpc_rnd_t rnd)
+       MPC_SET_X_Y (fr, z, rop, x, y, rnd)
+*/
+#ifndef mpfr_set_fr
+#define mpfr_set_fr mpfr_set
+#endif
+#define MPC_SET_X_Y(real_t, imag_t, z, real_value, imag_value, rnd)     \
+  {                                                                     \
+    int _inex_re, _inex_im;                                             \
+    _inex_re = (mpfr_set_ ## real_t) (mpc_realref (z), (real_value), MPC_RND_RE (rnd)); \
+    _inex_im = (mpfr_set_ ## imag_t) (mpc_imagref (z), (imag_value), MPC_RND_IM (rnd)); \
+    return MPC_INEX (_inex_re, _inex_im);                               \
+  }
+
+#endif /* ifndef __MPC_H */
diff --git a/x86_64-linux-glibc2.15-4.8/include/mpf2mpfr.h b/x86_64-linux-glibc2.15-4.8/include/mpf2mpfr.h
new file mode 100644
index 0000000..2775a61
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/mpf2mpfr.h
@@ -0,0 +1,175 @@
+/* mpf2mpfr.h -- Compatibility include file with mpf.
+
+Copyright 1999, 2000, 2001, 2002, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
+Contributed by the AriC and Caramel projects, INRIA.
+
+This file is part of the GNU MPFR Library.
+
+The GNU MPFR Library is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+The GNU MPFR Library is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
+License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with the GNU MPFR Library; see the file COPYING.LESSER.  If not, see
+http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc.,
+51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#ifndef __MPFR_FROM_MPF__
+#define __MPFR_FROM_MPF__
+
+/* types */
+#define mpf_t mpfr_t
+#define mpf_srcptr mpfr_srcptr
+#define mpf_ptr mpfr_ptr
+
+/* Get current Rounding Mode */
+#ifndef MPFR_DEFAULT_RND
+# define MPFR_DEFAULT_RND mpfr_get_default_rounding_mode ()
+#endif
+
+/* mpf_init initalizes at 0 */
+#undef mpf_init
+#define mpf_init(x) mpfr_init_set_ui ((x), 0, MPFR_DEFAULT_RND)
+#undef mpf_init2
+#define mpf_init2(x,p) (mpfr_init2((x),(p)), mpfr_set_ui ((x), 0, MPFR_DEFAULT_RND))
+
+/* functions which don't take as argument the rounding mode */
+#undef mpf_ceil
+#define mpf_ceil mpfr_ceil
+#undef mpf_clear
+#define mpf_clear mpfr_clear
+#undef mpf_cmp
+#define mpf_cmp mpfr_cmp
+#undef mpf_cmp_si
+#define mpf_cmp_si mpfr_cmp_si
+#undef mpf_cmp_ui
+#define mpf_cmp_ui mpfr_cmp_ui
+#undef mpf_cmp_d
+#define mpf_cmp_d mpfr_cmp_d
+#undef mpf_eq
+#define mpf_eq mpfr_eq
+#undef mpf_floor
+#define mpf_floor mpfr_floor
+#undef mpf_get_prec
+#define mpf_get_prec mpfr_get_prec
+#undef mpf_integer_p
+#define mpf_integer_p mpfr_integer_p
+#undef mpf_random2
+#define mpf_random2 mpfr_random2
+#undef mpf_set_default_prec
+#define mpf_set_default_prec mpfr_set_default_prec
+#undef mpf_get_default_prec
+#define mpf_get_default_prec mpfr_get_default_prec
+#undef mpf_set_prec
+#define mpf_set_prec mpfr_set_prec
+#undef mpf_set_prec_raw
+#define mpf_set_prec_raw(x,p) mpfr_prec_round(x,p,MPFR_DEFAULT_RND)
+#undef mpf_trunc
+#define mpf_trunc mpfr_trunc
+#undef mpf_sgn
+#define mpf_sgn mpfr_sgn
+#undef mpf_swap
+#define mpf_swap mpfr_swap
+#undef mpf_dump
+#define mpf_dump mpfr_dump
+
+/* functions which take as argument the rounding mode */
+#undef mpf_abs
+#define mpf_abs(x,y) mpfr_abs(x,y,MPFR_DEFAULT_RND)
+#undef mpf_add
+#define mpf_add(x,y,z) mpfr_add(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_add_ui
+#define mpf_add_ui(x,y,z) mpfr_add_ui(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_div
+#define mpf_div(x,y,z) mpfr_div(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_div_ui
+#define mpf_div_ui(x,y,z) mpfr_div_ui(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_div_2exp
+#define mpf_div_2exp(x,y,z) mpfr_div_2exp(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_fits_slong_p
+#define mpf_fits_slong_p(x) mpfr_fits_ulong_p(x,MPFR_DEFAULT_RND)
+#undef mpf_fits_ulong_p
+#define mpf_fits_ulong_p(x) mpfr_fits_ulong_p(x,MPFR_DEFAULT_RND)
+#undef mpf_fits_sint_p
+#define mpf_fits_sint_p(x) mpfr_fits_uint_p(x,MPFR_DEFAULT_RND)
+#undef mpf_fits_uint_p
+#define mpf_fits_uint_p(x) mpfr_fits_uint_p(x,MPFR_DEFAULT_RND)
+#undef mpf_fits_sshort_p
+#define mpf_fits_sshort_p(x) mpfr_fits_ushort_p(x,MPFR_DEFAULT_RND)
+#undef mpf_fits_ushort_p
+#define mpf_fits_ushort_p(x) mpfr_fits_ushort_p(x,MPFR_DEFAULT_RND)
+#undef mpf_get_str
+#define mpf_get_str(x,y,z,t,u) mpfr_get_str(x,y,z,t,u,MPFR_DEFAULT_RND)
+#undef mpf_get_d
+#define mpf_get_d(x) mpfr_get_d(x,MPFR_DEFAULT_RND)
+#undef mpf_get_d_2exp
+#define mpf_get_d_2exp(e,x) mpfr_get_d_2exp(e,x,MPFR_DEFAULT_RND)
+#undef mpf_get_ui
+#define mpf_get_ui(x) mpfr_get_ui(x,MPFR_DEFAULT_RND)
+#undef mpf_get_si
+#define mpf_get_si(x) mpfr_get_ui(x,MPFR_DEFAULT_RND)
+#undef mpf_inp_str
+#define mpf_inp_str(x,y,z) mpfr_inp_str(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_set_str
+#define mpf_set_str(x,y,z) mpfr_set_str(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_init_set
+#define mpf_init_set(x,y) mpfr_init_set(x,y,MPFR_DEFAULT_RND)
+#undef mpf_init_set_d
+#define mpf_init_set_d(x,y) mpfr_init_set_d(x,y,MPFR_DEFAULT_RND)
+#undef mpf_init_set_si
+#define mpf_init_set_si(x,y) mpfr_init_set_si(x,y,MPFR_DEFAULT_RND)
+#undef mpf_init_set_str
+#define mpf_init_set_str(x,y,z) mpfr_init_set_str(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_init_set_ui
+#define mpf_init_set_ui(x,y) mpfr_init_set_ui(x,y,MPFR_DEFAULT_RND)
+#undef mpf_mul
+#define mpf_mul(x,y,z) mpfr_mul(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_mul_2exp
+#define mpf_mul_2exp(x,y,z) mpfr_mul_2exp(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_mul_ui
+#define mpf_mul_ui(x,y,z) mpfr_mul_ui(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_neg
+#define mpf_neg(x,y) mpfr_neg(x,y,MPFR_DEFAULT_RND)
+#undef mpf_out_str
+#define mpf_out_str(x,y,z,t) mpfr_out_str(x,y,z,t,MPFR_DEFAULT_RND)
+#undef mpf_pow_ui
+#define mpf_pow_ui(x,y,z) mpfr_pow_ui(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_reldiff
+#define mpf_reldiff(x,y,z) mpfr_reldiff(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_set
+#define mpf_set(x,y) mpfr_set(x,y,MPFR_DEFAULT_RND)
+#undef mpf_set_d
+#define mpf_set_d(x,y) mpfr_set_d(x,y,MPFR_DEFAULT_RND)
+#undef mpf_set_q
+#define mpf_set_q(x,y) mpfr_set_q(x,y,MPFR_DEFAULT_RND)
+#undef mpf_set_si
+#define mpf_set_si(x,y) mpfr_set_si(x,y,MPFR_DEFAULT_RND)
+#undef mpf_set_ui
+#define mpf_set_ui(x,y) mpfr_set_ui(x,y,MPFR_DEFAULT_RND)
+#undef mpf_set_z
+#define mpf_set_z(x,y) mpfr_set_z(x,y,MPFR_DEFAULT_RND)
+#undef mpf_sqrt
+#define mpf_sqrt(x,y) mpfr_sqrt(x,y,MPFR_DEFAULT_RND)
+#undef mpf_sqrt_ui
+#define mpf_sqrt_ui(x,y) mpfr_sqrt_ui(x,y,MPFR_DEFAULT_RND)
+#undef mpf_sub
+#define mpf_sub(x,y,z) mpfr_sub(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_sub_ui
+#define mpf_sub_ui(x,y,z) mpfr_sub_ui(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_ui_div
+#define mpf_ui_div(x,y,z) mpfr_ui_div(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_ui_sub
+#define mpf_ui_sub(x,y,z) mpfr_ui_sub(x,y,z,MPFR_DEFAULT_RND)
+#undef mpf_urandomb
+#define mpf_urandomb(x,y,n) mpfr_urandomb(x,y)
+
+#undef mpz_set_f
+#define mpz_set_f(z,f) mpfr_get_z(z,f,MPFR_DEFAULT_RND)
+
+#endif /* __MPFR_FROM_MPF__ */
diff --git a/x86_64-linux-glibc2.15-4.8/include/mpfr.h b/x86_64-linux-glibc2.15-4.8/include/mpfr.h
new file mode 100644
index 0000000..2e9ad27
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/include/mpfr.h
@@ -0,0 +1,1059 @@
+/* mpfr.h -- Include file for mpfr.
+
+Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
+Contributed by the AriC and Caramel projects, INRIA.
+
+This file is part of the GNU MPFR Library.
+
+The GNU MPFR Library is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+The GNU MPFR Library is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
+License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with the GNU MPFR Library; see the file COPYING.LESSER.  If not, see
+http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc.,
+51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#ifndef __MPFR_H
+#define __MPFR_H
+
+/* Define MPFR version number */
+#define MPFR_VERSION_MAJOR 3
+#define MPFR_VERSION_MINOR 1
+#define MPFR_VERSION_PATCHLEVEL 1
+#define MPFR_VERSION_STRING "3.1.1"
+
+/* Macros dealing with MPFR VERSION */
+#define MPFR_VERSION_NUM(a,b,c) (((a) << 16L) | ((b) << 8) | (c))
+#define MPFR_VERSION \
+MPFR_VERSION_NUM(MPFR_VERSION_MAJOR,MPFR_VERSION_MINOR,MPFR_VERSION_PATCHLEVEL)
+
+/* Check if GMP is included, and try to include it (Works with local GMP) */
+#ifndef __GMP_H__
+# include <gmp.h>
+#endif
+
+/* GMP's internal __gmp_const macro has been removed on 2012-03-04:
+     http://gmplib.org:8000/gmp/rev/d287cfaf6732
+   const is standard and now assumed to be available. If the __gmp_const
+   definition is no longer present in GMP, this probably means that GMP
+   assumes that const is available; thus let's define it to const.
+   Note: this is a temporary fix that can be backported to previous MPFR
+   versions. In the future, __gmp_const should be replaced by const like
+   in GMP. */
+#ifndef __gmp_const
+# define __gmp_const const
+#endif
+
+/* Avoid some problems with macro expansion if the user defines macros
+   with the same name as keywords. By convention, identifiers and macro
+   names starting with mpfr_ are reserved by MPFR. */
+typedef void            mpfr_void;
+typedef int             mpfr_int;
+typedef unsigned int    mpfr_uint;
+typedef long            mpfr_long;
+typedef unsigned long   mpfr_ulong;
+typedef size_t          mpfr_size_t;
+
+/* Definition of rounding modes (DON'T USE MPFR_RNDNA!).
+   Warning! Changing the contents of this enum should be seen as an
+   interface change since the old and the new types are not compatible
+   (the integer type compatible with the enumerated type can even change,
+   see ISO C99, 6.7.2.2#4), and in Makefile.am, AGE should be set to 0.
+
+   MPFR_RNDU must appear just before MPFR_RNDD (see
+   MPFR_IS_RNDUTEST_OR_RNDDNOTTEST in mpfr-impl.h).
+
+   MPFR_RNDF has been added, though not implemented yet, in order to avoid
+   to break the ABI once faithful rounding gets implemented.
+
+   If you change the order of the rounding modes, please update the routines
+   in texceptions.c which assume 0=RNDN, 1=RNDZ, 2=RNDU, 3=RNDD, 4=RNDA.
+*/
+typedef enum {
+  MPFR_RNDN=0,  /* round to nearest, with ties to even */
+  MPFR_RNDZ,    /* round toward zero */
+  MPFR_RNDU,    /* round toward +Inf */
+  MPFR_RNDD,    /* round toward -Inf */
+  MPFR_RNDA,    /* round away from zero */
+  MPFR_RNDF,    /* faithful rounding (not implemented yet) */
+  MPFR_RNDNA=-1 /* round to nearest, with ties away from zero (mpfr_round) */
+} mpfr_rnd_t;
+
+/* kept for compatibility with MPFR 2.4.x and before */
+#define GMP_RNDN MPFR_RNDN
+#define GMP_RNDZ MPFR_RNDZ
+#define GMP_RNDU MPFR_RNDU
+#define GMP_RNDD MPFR_RNDD
+
+/* Note: With the following default choices for _MPFR_PREC_FORMAT and
+   _MPFR_EXP_FORMAT, mpfr_exp_t will be the same as [mp_exp_t] (at least
+   up to GMP 5). */
+
+/* Define precision: 1 (short), 2 (int) or 3 (long) (DON'T USE IT!) */
+#ifndef _MPFR_PREC_FORMAT
+# if __GMP_MP_SIZE_T_INT == 1
+#  define _MPFR_PREC_FORMAT 2
+# else
+#  define _MPFR_PREC_FORMAT 3
+# endif
+#endif
+
+/* Define exponent: 1 (short), 2 (int), 3 (long) or 4 (intmax_t)
+   (DON'T USE IT!) */
+#ifndef _MPFR_EXP_FORMAT
+# define _MPFR_EXP_FORMAT _MPFR_PREC_FORMAT
+#endif
+
+#if _MPFR_PREC_FORMAT > _MPFR_EXP_FORMAT
+# error "mpfr_prec_t must not be larger than mpfr_exp_t"
+#endif
+
+/* Let's make mpfr_prec_t signed in order to avoid problems due to the
+   usual arithmetic conversions when mixing mpfr_prec_t and mpfr_exp_t
+   in an expression (for error analysis) if casts are forgotten. */
+#if   _MPFR_PREC_FORMAT == 1
+typedef short mpfr_prec_t;
+typedef unsigned short mpfr_uprec_t;
+#elif _MPFR_PREC_FORMAT == 2
+typedef int   mpfr_prec_t;
+typedef unsigned int   mpfr_uprec_t;
+#elif _MPFR_PREC_FORMAT == 3
+typedef long  mpfr_prec_t;
+typedef unsigned long  mpfr_uprec_t;
+#else
+# error "Invalid MPFR Prec format"
+#endif
+
+/* Definition of precision limits without needing <limits.h> */
+/* Note: the casts allows the expression to yield the wanted behavior
+   for _MPFR_PREC_FORMAT == 1 (due to integer promotion rules). */
+#define MPFR_PREC_MIN 2
+#define MPFR_PREC_MAX ((mpfr_prec_t)((mpfr_uprec_t)(~(mpfr_uprec_t)0)>>1))
+
+/* Definition of sign */
+typedef int          mpfr_sign_t;
+
+/* Definition of the exponent. _MPFR_EXP_FORMAT must be large enough
+   so that mpfr_exp_t has at least 32 bits. */
+#if   _MPFR_EXP_FORMAT == 1
+typedef short mpfr_exp_t;
+typedef unsigned short mpfr_uexp_t;
+#elif _MPFR_EXP_FORMAT == 2
+typedef int mpfr_exp_t;
+typedef unsigned int mpfr_uexp_t;
+#elif _MPFR_EXP_FORMAT == 3
+typedef long mpfr_exp_t;
+typedef unsigned long mpfr_uexp_t;
+#elif _MPFR_EXP_FORMAT == 4
+/* Note: in this case, intmax_t and uintmax_t must be defined before
+   the inclusion of mpfr.h (we do not include <stdint.h> here because
+   of some non-ISO C99 implementations that support these types). */
+typedef intmax_t mpfr_exp_t;
+typedef uintmax_t mpfr_uexp_t;
+#else
+# error "Invalid MPFR Exp format"
+#endif
+
+/* Definition of the standard exponent limits */
+#define MPFR_EMAX_DEFAULT ((mpfr_exp_t) (((mpfr_ulong) 1 << 30) - 1))
+#define MPFR_EMIN_DEFAULT (-(MPFR_EMAX_DEFAULT))
+
+/* DON'T USE THIS! (For MPFR-public macros only, see below.)
+   The mpfr_sgn macro uses the fact that __MPFR_EXP_NAN and __MPFR_EXP_ZERO
+   are the smallest values. */
+#define __MPFR_EXP_MAX ((mpfr_exp_t) (((mpfr_uexp_t) -1) >> 1))
+#define __MPFR_EXP_NAN  (1 - __MPFR_EXP_MAX)
+#define __MPFR_EXP_ZERO (0 - __MPFR_EXP_MAX)
+#define __MPFR_EXP_INF  (2 - __MPFR_EXP_MAX)
+
+/* Definition of the main structure */
+typedef struct {
+  mpfr_prec_t  _mpfr_prec;
+  mpfr_sign_t  _mpfr_sign;
+  mpfr_exp_t   _mpfr_exp;
+  mp_limb_t   *_mpfr_d;
+} __mpfr_struct;
+
+/* Compatibility with previous types of MPFR */
+#ifndef mp_rnd_t
+# define mp_rnd_t  mpfr_rnd_t
+#endif
+#ifndef mp_prec_t
+# define mp_prec_t mpfr_prec_t
+#endif
+
+/*
+   The represented number is
+      _sign*(_d[k-1]/B+_d[k-2]/B^2+...+_d[0]/B^k)*2^_exp
+   where k=ceil(_mp_prec/GMP_NUMB_BITS) and B=2^GMP_NUMB_BITS.
+
+   For the msb (most significant bit) normalized representation, we must have
+      _d[k-1]>=B/2, unless the number is singular.
+
+   We must also have the last k*GMP_NUMB_BITS-_prec bits set to zero.
+*/
+
+typedef __mpfr_struct mpfr_t[1];
+typedef __mpfr_struct *mpfr_ptr;
+typedef __gmp_const __mpfr_struct *mpfr_srcptr;
+
+/* For those who need a direct and fast access to the sign field.
+   However it is not in the API, thus use it at your own risk: it might
+   not be supported, or change name, in further versions!
+   Unfortunately, it must be defined here (instead of MPFR's internal
+   header file mpfr-impl.h) because it is used by some macros below.
+*/
+#define MPFR_SIGN(x) ((x)->_mpfr_sign)
+
+/* Stack interface */
+typedef enum {
+  MPFR_NAN_KIND = 0,
+  MPFR_INF_KIND = 1, MPFR_ZERO_KIND = 2, MPFR_REGULAR_KIND = 3
+} mpfr_kind_t;
+
+/* GMP defines:
+    + size_t:                Standard size_t
+    + __GMP_ATTRIBUTE_PURE   Attribute for math functions.
+    + __GMP_NOTHROW          For C++: can't throw .
+    + __GMP_EXTERN_INLINE    Attribute for inline function.
+    * __gmp_const            const (Supports for K&R compiler only for mpfr.h).
+    + __GMP_DECLSPEC_EXPORT  compiling to go into a DLL
+    + __GMP_DECLSPEC_IMPORT  compiling to go into a application
+*/
+/* Extra MPFR defines */
+#define __MPFR_SENTINEL_ATTR
+#if defined (__GNUC__)
+# if __GNUC__ >= 4
+#  undef __MPFR_SENTINEL_ATTR
+#  define __MPFR_SENTINEL_ATTR __attribute__ ((sentinel))
+# endif
+#endif
+
+/* Prototypes: Support of K&R compiler */
+#if defined (__GMP_PROTO)
+# define _MPFR_PROTO __GMP_PROTO
+#elif defined (__STDC__) || defined (__cplusplus)
+# define _MPFR_PROTO(x) x
+#else
+# define _MPFR_PROTO(x) ()
+#endif
+/* Support for WINDOWS Dll:
+   Check if we are inside a MPFR build, and if so export the functions.
+   Otherwise does the same thing as GMP */
+#if defined(__MPFR_WITHIN_MPFR) && __GMP_LIBGMP_DLL
+# define __MPFR_DECLSPEC __GMP_DECLSPEC_EXPORT
+#else
+# define __MPFR_DECLSPEC __GMP_DECLSPEC
+#endif
+
+/* Use MPFR_DEPRECATED to mark MPFR functions, types or variables as
+   deprecated. Code inspired by Apache Subversion's svn_types.h file. */
+#if defined(__GNUC__) && \
+  (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
+# define MPFR_DEPRECATED __attribute__ ((deprecated))
+#elif defined(_MSC_VER) && _MSC_VER >= 1300
+# define MPFR_DEPRECATED __declspec(deprecated)
+#else
+# define MPFR_DEPRECATED
+#endif
+
+/* Note: In order to be declared, some functions need a specific
+   system header to be included *before* "mpfr.h". If the user
+   forgets to include the header, the MPFR function prototype in
+   the user object file is not correct. To avoid wrong results,
+   we raise a linker error in that case by changing their internal
+   name in the library (prefixed by __gmpfr instead of mpfr). See
+   the lines of the form "#define mpfr_xxx __gmpfr_xxx" below. */
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+__MPFR_DECLSPEC __gmp_const char * mpfr_get_version _MPFR_PROTO ((void));
+__MPFR_DECLSPEC __gmp_const char * mpfr_get_patches _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_buildopt_tls_p          _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_buildopt_decimal_p      _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_buildopt_gmpinternals_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC __gmp_const char * mpfr_buildopt_tune_case _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin     _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int        mpfr_set_emin     _MPFR_PROTO ((mpfr_exp_t));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin_min _MPFR_PROTO ((void));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin_max _MPFR_PROTO ((void));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax     _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int        mpfr_set_emax     _MPFR_PROTO ((mpfr_exp_t));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax_min _MPFR_PROTO ((void));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax_max _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC void mpfr_set_default_rounding_mode _MPFR_PROTO((mpfr_rnd_t));
+__MPFR_DECLSPEC mpfr_rnd_t mpfr_get_default_rounding_mode _MPFR_PROTO((void));
+__MPFR_DECLSPEC __gmp_const char *
+   mpfr_print_rnd_mode _MPFR_PROTO((mpfr_rnd_t));
+
+__MPFR_DECLSPEC void mpfr_clear_flags _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_underflow _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_overflow _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_divby0 _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_nanflag _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_inexflag _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_clear_erangeflag _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC void mpfr_set_underflow _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_set_overflow _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_set_divby0 _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_set_nanflag _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_set_inexflag _MPFR_PROTO ((void));
+__MPFR_DECLSPEC void mpfr_set_erangeflag _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC int mpfr_underflow_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_overflow_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_divby0_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_nanflag_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_inexflag_p _MPFR_PROTO ((void));
+__MPFR_DECLSPEC int mpfr_erangeflag_p _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC int
+  mpfr_check_range _MPFR_PROTO ((mpfr_ptr, int, mpfr_rnd_t));
+
+__MPFR_DECLSPEC void mpfr_init2 _MPFR_PROTO ((mpfr_ptr, mpfr_prec_t));
+__MPFR_DECLSPEC void mpfr_init _MPFR_PROTO ((mpfr_ptr));
+__MPFR_DECLSPEC void mpfr_clear _MPFR_PROTO ((mpfr_ptr));
+
+__MPFR_DECLSPEC void
+  mpfr_inits2 _MPFR_PROTO ((mpfr_prec_t, mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR;
+__MPFR_DECLSPEC void
+  mpfr_inits _MPFR_PROTO ((mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR;
+__MPFR_DECLSPEC void
+  mpfr_clears _MPFR_PROTO ((mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR;
+
+__MPFR_DECLSPEC int
+  mpfr_prec_round _MPFR_PROTO ((mpfr_ptr, mpfr_prec_t, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_can_round _MPFR_PROTO ((mpfr_srcptr, mpfr_exp_t, mpfr_rnd_t, mpfr_rnd_t,
+                               mpfr_prec_t));
+__MPFR_DECLSPEC mpfr_prec_t mpfr_min_prec _MPFR_PROTO ((mpfr_srcptr));
+
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_exp _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_set_exp _MPFR_PROTO ((mpfr_ptr, mpfr_exp_t));
+__MPFR_DECLSPEC mpfr_prec_t mpfr_get_prec _MPFR_PROTO((mpfr_srcptr));
+__MPFR_DECLSPEC void mpfr_set_prec _MPFR_PROTO((mpfr_ptr, mpfr_prec_t));
+__MPFR_DECLSPEC void mpfr_set_prec_raw _MPFR_PROTO((mpfr_ptr, mpfr_prec_t));
+__MPFR_DECLSPEC void mpfr_set_default_prec _MPFR_PROTO((mpfr_prec_t));
+__MPFR_DECLSPEC mpfr_prec_t mpfr_get_default_prec _MPFR_PROTO((void));
+
+__MPFR_DECLSPEC int mpfr_set_d _MPFR_PROTO ((mpfr_ptr, double, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_set_flt _MPFR_PROTO ((mpfr_ptr, float, mpfr_rnd_t));
+#ifdef MPFR_WANT_DECIMAL_FLOATS
+__MPFR_DECLSPEC int mpfr_set_decimal64 _MPFR_PROTO ((mpfr_ptr, _Decimal64,
+                                                     mpfr_rnd_t));
+#endif
+__MPFR_DECLSPEC int
+  mpfr_set_ld _MPFR_PROTO ((mpfr_ptr, long double, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_z _MPFR_PROTO ((mpfr_ptr, mpz_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_z_2exp _MPFR_PROTO ((mpfr_ptr, mpz_srcptr, mpfr_exp_t, mpfr_rnd_t));
+__MPFR_DECLSPEC void mpfr_set_nan _MPFR_PROTO ((mpfr_ptr));
+__MPFR_DECLSPEC void mpfr_set_inf _MPFR_PROTO ((mpfr_ptr, int));
+__MPFR_DECLSPEC void mpfr_set_zero _MPFR_PROTO ((mpfr_ptr, int));
+__MPFR_DECLSPEC int
+  mpfr_set_f _MPFR_PROTO ((mpfr_ptr, mpf_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_get_f _MPFR_PROTO ((mpf_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_set_si _MPFR_PROTO ((mpfr_ptr, long, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_ui _MPFR_PROTO ((mpfr_ptr, unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_si_2exp _MPFR_PROTO ((mpfr_ptr, long, mpfr_exp_t, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_ui_2exp _MPFR_PROTO ((mpfr_ptr,unsigned long,mpfr_exp_t,mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_q _MPFR_PROTO ((mpfr_ptr, mpq_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_str _MPFR_PROTO ((mpfr_ptr, __gmp_const char *, int, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_init_set_str _MPFR_PROTO ((mpfr_ptr, __gmp_const char *, int,
+                                  mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set4 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t, int));
+__MPFR_DECLSPEC int
+  mpfr_abs _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_neg _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_signbit _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC int
+  mpfr_setsign _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, int, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_copysign _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC mpfr_exp_t mpfr_get_z_2exp _MPFR_PROTO ((mpz_ptr, mpfr_srcptr));
+__MPFR_DECLSPEC float mpfr_get_flt _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC double mpfr_get_d _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t));
+#ifdef MPFR_WANT_DECIMAL_FLOATS
+__MPFR_DECLSPEC _Decimal64 mpfr_get_decimal64 _MPFR_PROTO ((mpfr_srcptr,
+                                                           mpfr_rnd_t));
+#endif
+__MPFR_DECLSPEC long double mpfr_get_ld _MPFR_PROTO ((mpfr_srcptr,
+                                                      mpfr_rnd_t));
+__MPFR_DECLSPEC double mpfr_get_d1 _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC double mpfr_get_d_2exp _MPFR_PROTO ((long*, mpfr_srcptr,
+                                                     mpfr_rnd_t));
+__MPFR_DECLSPEC long double mpfr_get_ld_2exp _MPFR_PROTO ((long*, mpfr_srcptr,
+                                                           mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_frexp _MPFR_PROTO ((mpfr_exp_t*, mpfr_ptr,
+                                             mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC long mpfr_get_si _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC unsigned long mpfr_get_ui _MPFR_PROTO ((mpfr_srcptr,
+                                                        mpfr_rnd_t));
+__MPFR_DECLSPEC char*mpfr_get_str _MPFR_PROTO ((char*, mpfr_exp_t*, int, size_t,
+                                                mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_get_z _MPFR_PROTO ((mpz_ptr z, mpfr_srcptr f,
+                                             mpfr_rnd_t));
+
+__MPFR_DECLSPEC void mpfr_free_str _MPFR_PROTO ((char *));
+
+__MPFR_DECLSPEC int mpfr_urandom _MPFR_PROTO ((mpfr_ptr, gmp_randstate_t,
+                                               mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_grandom _MPFR_PROTO ((mpfr_ptr, mpfr_ptr, gmp_randstate_t,
+                                               mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_urandomb _MPFR_PROTO ((mpfr_ptr, gmp_randstate_t));
+
+__MPFR_DECLSPEC void mpfr_nextabove _MPFR_PROTO ((mpfr_ptr));
+__MPFR_DECLSPEC void mpfr_nextbelow _MPFR_PROTO ((mpfr_ptr));
+__MPFR_DECLSPEC void mpfr_nexttoward _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr));
+
+__MPFR_DECLSPEC int mpfr_printf _MPFR_PROTO ((__gmp_const char*, ...));
+__MPFR_DECLSPEC int mpfr_asprintf _MPFR_PROTO ((char**, __gmp_const char*,
+                                                ...));
+__MPFR_DECLSPEC int mpfr_sprintf _MPFR_PROTO ((char*, __gmp_const char*,
+                                               ...));
+__MPFR_DECLSPEC int mpfr_snprintf _MPFR_PROTO ((char*, size_t,
+                                                __gmp_const char*, ...));
+
+__MPFR_DECLSPEC int mpfr_pow _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_pow_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_pow_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              unsigned long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_ui_pow_ui _MPFR_PROTO ((mpfr_ptr, unsigned long int,
+                                             unsigned long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_ui_pow _MPFR_PROTO ((mpfr_ptr, unsigned long int,
+                                              mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_pow_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpz_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_sqrt _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                            mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sqrt_ui _MPFR_PROTO ((mpfr_ptr, unsigned long,
+                                               mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_rec_sqrt _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_add _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_add_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_ui_sub _MPFR_PROTO ((mpfr_ptr, unsigned long,
+                                              mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_ui_div _MPFR_PROTO ((mpfr_ptr, unsigned long,
+                                              mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_add_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_si_sub _MPFR_PROTO ((mpfr_ptr, long int,
+                                              mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              long int, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_si_div _MPFR_PROTO ((mpfr_ptr, long int,
+                                              mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_add_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              double, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              double, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_d_sub _MPFR_PROTO ((mpfr_ptr, double,
+                                              mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              double, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                              double, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_d_div _MPFR_PROTO ((mpfr_ptr, double,
+                                              mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_sqr _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_const_pi _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_const_log2 _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_const_euler _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_const_catalan _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_agm _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_log _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_log2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_log10 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_log1p _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_exp2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_exp10 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_expm1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_eint _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_li2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_cmp  _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_cmp3 _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr, int));
+__MPFR_DECLSPEC int mpfr_cmp_d _MPFR_PROTO ((mpfr_srcptr, double));
+__MPFR_DECLSPEC int mpfr_cmp_ld _MPFR_PROTO ((mpfr_srcptr, long double));
+__MPFR_DECLSPEC int mpfr_cmpabs _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_cmp_ui _MPFR_PROTO ((mpfr_srcptr, unsigned long));
+__MPFR_DECLSPEC int mpfr_cmp_si _MPFR_PROTO ((mpfr_srcptr, long));
+__MPFR_DECLSPEC int mpfr_cmp_ui_2exp _MPFR_PROTO ((mpfr_srcptr, unsigned long,
+                                                   mpfr_exp_t));
+__MPFR_DECLSPEC int mpfr_cmp_si_2exp _MPFR_PROTO ((mpfr_srcptr, long,
+                                                   mpfr_exp_t));
+__MPFR_DECLSPEC void mpfr_reldiff _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_eq _MPFR_PROTO((mpfr_srcptr, mpfr_srcptr,
+                                         unsigned long));
+__MPFR_DECLSPEC int mpfr_sgn _MPFR_PROTO ((mpfr_srcptr));
+
+__MPFR_DECLSPEC int mpfr_mul_2exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_2exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul_2ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                               unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_2ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                               unsigned long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_mul_2si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                               long, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_2si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                               long, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_rint _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_round _MPFR_PROTO((mpfr_ptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_trunc _MPFR_PROTO((mpfr_ptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_ceil _MPFR_PROTO((mpfr_ptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_floor _MPFR_PROTO((mpfr_ptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_rint_round _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                  mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_rint_trunc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                  mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_rint_ceil _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                 mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_rint_floor _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                  mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_frac _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_modf _MPFR_PROTO ((mpfr_ptr, mpfr_ptr, mpfr_srcptr,
+                                                  mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_remquo _MPFR_PROTO ((mpfr_ptr, long*, mpfr_srcptr,
+                                              mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_remainder _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                 mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fmod _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                                 mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_fits_ulong_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_slong_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_uint_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_sint_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_ushort_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_sshort_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_uintmax_p _MPFR_PROTO((mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fits_intmax_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC void mpfr_extract _MPFR_PROTO ((mpz_ptr, mpfr_srcptr,
+                                                unsigned int));
+__MPFR_DECLSPEC void mpfr_swap _MPFR_PROTO ((mpfr_ptr, mpfr_ptr));
+__MPFR_DECLSPEC void mpfr_dump _MPFR_PROTO ((mpfr_srcptr));
+
+__MPFR_DECLSPEC int mpfr_nan_p _MPFR_PROTO((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_inf_p _MPFR_PROTO((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_number_p _MPFR_PROTO((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_integer_p _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_zero_p _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_regular_p _MPFR_PROTO ((mpfr_srcptr));
+
+__MPFR_DECLSPEC int mpfr_greater_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_greaterequal_p _MPFR_PROTO ((mpfr_srcptr,
+                                                      mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_less_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_lessequal_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_lessgreater_p _MPFR_PROTO((mpfr_srcptr,mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_equal_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+__MPFR_DECLSPEC int mpfr_unordered_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr));
+
+__MPFR_DECLSPEC int mpfr_atanh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_acosh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_asinh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cosh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sinh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_tanh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sinh_cosh _MPFR_PROTO ((mpfr_ptr, mpfr_ptr,
+                                               mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_sech _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_csch _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_coth _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_acos _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_asin _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_atan _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sin _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sin_cos _MPFR_PROTO ((mpfr_ptr, mpfr_ptr,
+                                               mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cos _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_tan _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_atan2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_srcptr,
+                                             mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sec _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_csc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cot _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_hypot _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_erf _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_erfc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cbrt _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_root _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,unsigned long,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_gamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_lngamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_lgamma _MPFR_PROTO((mpfr_ptr,int*,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_digamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_zeta _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_zeta_ui _MPFR_PROTO ((mpfr_ptr,unsigned long,mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fac_ui _MPFR_PROTO ((mpfr_ptr, unsigned long int,
+                                              mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_j0 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_j1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_jn _MPFR_PROTO ((mpfr_ptr, long, mpfr_srcptr,
+                                          mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_y0 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_y1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_yn _MPFR_PROTO ((mpfr_ptr, long, mpfr_srcptr,
+                                          mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_ai _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_min _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_max _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_dim _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_rnd_t));
+
+__MPFR_DECLSPEC int mpfr_mul_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpz_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpz_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_add_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpz_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpz_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_z_sub _MPFR_PROTO ((mpfr_ptr, mpz_srcptr,
+                                             mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cmp_z _MPFR_PROTO ((mpfr_srcptr, mpz_srcptr));
+
+__MPFR_DECLSPEC int mpfr_mul_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpq_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_div_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpq_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_add_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpq_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sub_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,
+                                             mpq_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_cmp_q _MPFR_PROTO ((mpfr_srcptr, mpq_srcptr));
+
+__MPFR_DECLSPEC int mpfr_cmp_f _MPFR_PROTO ((mpfr_srcptr, mpf_srcptr));
+
+__MPFR_DECLSPEC int mpfr_fma _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_fms _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr,
+                                           mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_sum _MPFR_PROTO ((mpfr_ptr, mpfr_ptr *__gmp_const,
+                                           unsigned long, mpfr_rnd_t));
+
+__MPFR_DECLSPEC void mpfr_free_cache _MPFR_PROTO ((void));
+
+__MPFR_DECLSPEC int  mpfr_subnormalize _MPFR_PROTO ((mpfr_ptr, int,
+                                                     mpfr_rnd_t));
+
+__MPFR_DECLSPEC int  mpfr_strtofr _MPFR_PROTO ((mpfr_ptr, __gmp_const char *,
+                                                char **, int, mpfr_rnd_t));
+
+__MPFR_DECLSPEC size_t mpfr_custom_get_size   _MPFR_PROTO ((mpfr_prec_t));
+__MPFR_DECLSPEC void   mpfr_custom_init    _MPFR_PROTO ((void *, mpfr_prec_t));
+__MPFR_DECLSPEC void * mpfr_custom_get_significand _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC mpfr_exp_t mpfr_custom_get_exp  _MPFR_PROTO ((mpfr_srcptr));
+__MPFR_DECLSPEC void   mpfr_custom_move       _MPFR_PROTO ((mpfr_ptr, void *));
+__MPFR_DECLSPEC void   mpfr_custom_init_set   _MPFR_PROTO ((mpfr_ptr, int,
+                                             mpfr_exp_t, mpfr_prec_t, void *));
+__MPFR_DECLSPEC int    mpfr_custom_get_kind   _MPFR_PROTO ((mpfr_srcptr));
+
+#if defined (__cplusplus)
+}
+#endif
+
+/* Define MPFR_USE_EXTENSION to avoid "gcc -pedantic" warnings. */
+#ifndef MPFR_EXTENSION
+# if defined(MPFR_USE_EXTENSION)
+#  define MPFR_EXTENSION __extension__
+# else
+#  define MPFR_EXTENSION
+# endif
+#endif
+
+/* Warning! This macro doesn't work with K&R C (e.g., compare the "gcc -E"
+   output with and without -traditional) and shouldn't be used internally.
+   For public use only, but see the MPFR manual. */
+#define MPFR_DECL_INIT(_x, _p)                                        \
+  MPFR_EXTENSION mp_limb_t __gmpfr_local_tab_##_x[((_p)-1)/GMP_NUMB_BITS+1]; \
+  MPFR_EXTENSION mpfr_t _x = {{(_p),1,__MPFR_EXP_NAN,__gmpfr_local_tab_##_x}}
+
+/* Fast access macros to replace function interface.
+   If the USER don't want to use the macro interface, let him make happy
+   even if it produces faster and smaller code. */
+#ifndef MPFR_USE_NO_MACRO
+
+/* Inlining theses functions is both faster and smaller */
+#define mpfr_nan_p(_x)      ((_x)->_mpfr_exp == __MPFR_EXP_NAN)
+#define mpfr_inf_p(_x)      ((_x)->_mpfr_exp == __MPFR_EXP_INF)
+#define mpfr_zero_p(_x)     ((_x)->_mpfr_exp == __MPFR_EXP_ZERO)
+#define mpfr_regular_p(_x)  ((_x)->_mpfr_exp >  __MPFR_EXP_INF)
+#define mpfr_sgn(_x)                                               \
+  ((_x)->_mpfr_exp < __MPFR_EXP_INF ?                              \
+   (mpfr_nan_p (_x) ? mpfr_set_erangeflag () : (mpfr_void) 0), 0 : \
+   MPFR_SIGN (_x))
+
+/* Prevent them from using as lvalues */
+#define MPFR_VALUE_OF(x)  (0 ? (x) : (x))
+#define mpfr_get_prec(_x) MPFR_VALUE_OF((_x)->_mpfr_prec)
+#define mpfr_get_exp(_x)  MPFR_VALUE_OF((_x)->_mpfr_exp)
+/* Note: if need be, the MPFR_VALUE_OF can be used for other expressions
+   (of any type). Thanks to Wojtek Lerch and Tim Rentsch for the idea. */
+
+#define mpfr_round(a,b) mpfr_rint((a), (b), MPFR_RNDNA)
+#define mpfr_trunc(a,b) mpfr_rint((a), (b), MPFR_RNDZ)
+#define mpfr_ceil(a,b)  mpfr_rint((a), (b), MPFR_RNDU)
+#define mpfr_floor(a,b) mpfr_rint((a), (b), MPFR_RNDD)
+
+#define mpfr_cmp_ui(b,i) mpfr_cmp_ui_2exp((b),(i),0)
+#define mpfr_cmp_si(b,i) mpfr_cmp_si_2exp((b),(i),0)
+#define mpfr_set(a,b,r)  mpfr_set4(a,b,r,MPFR_SIGN(b))
+#define mpfr_abs(a,b,r)  mpfr_set4(a,b,r,1)
+#define mpfr_copysign(a,b,c,r) mpfr_set4(a,b,r,MPFR_SIGN(c))
+#define mpfr_setsign(a,b,s,r) mpfr_set4(a,b,r,(s) ? -1 : 1)
+#define mpfr_signbit(x)  (MPFR_SIGN(x) < 0)
+#define mpfr_cmp(b, c)   mpfr_cmp3(b, c, 1)
+#define mpfr_mul_2exp(y,x,n,r) mpfr_mul_2ui((y),(x),(n),(r))
+#define mpfr_div_2exp(y,x,n,r) mpfr_div_2ui((y),(x),(n),(r))
+
+
+/* When using GCC, optimize certain common comparisons and affectations.
+   + Remove ICC since it defines __GNUC__ but produces a
+     huge number of warnings if you use this code.
+     VL: I couldn't reproduce a single warning when enabling these macros
+     with icc 10.1 20080212 on Itanium. But with this version, __ICC isn't
+     defined (__INTEL_COMPILER is, though), so that these macros are enabled
+     anyway. Checking with other ICC versions is needed. Possibly detect
+     whether warnings are produced or not with a configure test.
+   + Remove C++ too, since it complains too much. */
+/* Added casts to improve robustness in case of undefined behavior and
+   compiler extensions based on UB (in particular -fwrapv). MPFR doesn't
+   use such extensions, but these macros will be used by 3rd-party code,
+   where such extensions may be required.
+   Moreover casts to unsigned long have been added to avoid warnings in
+   programs that use MPFR and are compiled with -Wconversion; such casts
+   are OK since if X is a constant expression, then (unsigned long) X is
+   also a constant expression, so that the optimizations still work. The
+   warnings are probably related to the following two bugs:
+     http://gcc.gnu.org/bugzilla/show_bug.cgi?id=4210
+     http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38470 (possibly a variant)
+   and the casts could be removed once these bugs are fixed.
+   Casts shouldn't be used on the generic calls (to the ..._2exp functions),
+   where implicit conversions are performed. Indeed, having at least one
+   implicit conversion in the macro allows the compiler to emit diagnostics
+   when normally expected, for instance in the following call:
+     mpfr_set_ui (x, "foo", MPFR_RNDN);
+   If this is not possible (for future macros), one of the tricks described
+   on http://groups.google.com/group/comp.std.c/msg/e92abd24bf9eaf7b could
+   be used. */
+#if defined (__GNUC__) && !defined(__ICC) && !defined(__cplusplus)
+#if (__GNUC__ >= 2)
+#undef mpfr_cmp_ui
+/* We use the fact that mpfr_sgn on NaN sets the erange flag and returns 0.
+   But warning! mpfr_sgn is specified as a macro in the API, thus the macro
+   mustn't be used if side effects are possible, like here. */
+#define mpfr_cmp_ui(_f,_u)                                      \
+  (__builtin_constant_p (_u) && (mpfr_ulong) (_u) == 0 ?        \
+   (mpfr_sgn) (_f) :                                            \
+   mpfr_cmp_ui_2exp ((_f), (_u), 0))
+#undef mpfr_cmp_si
+#define mpfr_cmp_si(_f,_s)                                      \
+  (__builtin_constant_p (_s) && (mpfr_long) (_s) >= 0 ?         \
+   mpfr_cmp_ui ((_f), (mpfr_ulong) (mpfr_long) (_s)) :          \
+   mpfr_cmp_si_2exp ((_f), (_s), 0))
+#if __GNUC__ > 2 || __GNUC_MINOR__ >= 95
+#undef mpfr_set_ui
+#define mpfr_set_ui(_f,_u,_r)                                   \
+  (__builtin_constant_p (_u) && (mpfr_ulong) (_u) == 0 ?        \
+   __extension__ ({                                             \
+       mpfr_ptr _p = (_f);                                      \
+       _p->_mpfr_sign = 1;                                      \
+       _p->_mpfr_exp = __MPFR_EXP_ZERO;                         \
+       (mpfr_void) (_r); 0; }) :                                \
+   mpfr_set_ui_2exp ((_f), (_u), 0, (_r)))
+#endif
+#undef mpfr_set_si
+#define mpfr_set_si(_f,_s,_r)                                   \
+  (__builtin_constant_p (_s) && (mpfr_long) (_s) >= 0 ?         \
+   mpfr_set_ui ((_f), (mpfr_ulong) (mpfr_long) (_s), (_r)) :    \
+   mpfr_set_si_2exp ((_f), (_s), 0, (_r)))
+#endif
+#endif
+
+/* Macro version of mpfr_stack interface for fast access */
+#define mpfr_custom_get_size(p) ((mpfr_size_t)                          \
+       (((p)+GMP_NUMB_BITS-1)/GMP_NUMB_BITS*sizeof (mp_limb_t)))
+#define mpfr_custom_init(m,p) do {} while (0)
+#define mpfr_custom_get_significand(x) ((mpfr_void*)((x)->_mpfr_d))
+#define mpfr_custom_get_exp(x) ((x)->_mpfr_exp)
+#define mpfr_custom_move(x,m) do { ((x)->_mpfr_d = (mp_limb_t*)(m)); } while (0)
+#define mpfr_custom_init_set(x,k,e,p,m) do {                   \
+  mpfr_ptr _x = (x);                                           \
+  mpfr_exp_t _e;                                               \
+  mpfr_kind_t _t;                                              \
+  mpfr_int _s, _k;                                             \
+  _k = (k);                                                    \
+  if (_k >= 0)  {                                              \
+    _t = (mpfr_kind_t) _k;                                     \
+    _s = 1;                                                    \
+  } else {                                                     \
+    _t = (mpfr_kind_t) -k;                                     \
+    _s = -1;                                                   \
+  }                                                            \
+  _e = _t == MPFR_REGULAR_KIND ? (e) :                         \
+    _t == MPFR_NAN_KIND ? __MPFR_EXP_NAN :                     \
+    _t == MPFR_INF_KIND ? __MPFR_EXP_INF : __MPFR_EXP_ZERO;    \
+  _x->_mpfr_prec = (p);                                        \
+  _x->_mpfr_sign = _s;                                         \
+  _x->_mpfr_exp  = _e;                                         \
+  _x->_mpfr_d    = (mp_limb_t*) (m);                           \
+ } while (0)
+#define mpfr_custom_get_kind(x)                                         \
+  ( (x)->_mpfr_exp >  __MPFR_EXP_INF ?                                  \
+    (mpfr_int) MPFR_REGULAR_KIND * MPFR_SIGN (x)                        \
+  : (x)->_mpfr_exp == __MPFR_EXP_INF ?                                  \
+    (mpfr_int) MPFR_INF_KIND * MPFR_SIGN (x)                            \
+  : (x)->_mpfr_exp == __MPFR_EXP_NAN ? (mpfr_int) MPFR_NAN_KIND         \
+  : (mpfr_int) MPFR_ZERO_KIND * MPFR_SIGN (x) )
+
+
+#endif /* MPFR_USE_NO_MACRO */
+
+/* Theses are defined to be macros */
+#define mpfr_init_set_si(x, i, rnd) \
+ ( mpfr_init(x), mpfr_set_si((x), (i), (rnd)) )
+#define mpfr_init_set_ui(x, i, rnd) \
+ ( mpfr_init(x), mpfr_set_ui((x), (i), (rnd)) )
+#define mpfr_init_set_d(x, d, rnd) \
+ ( mpfr_init(x), mpfr_set_d((x), (d), (rnd)) )
+#define mpfr_init_set_ld(x, d, rnd) \
+ ( mpfr_init(x), mpfr_set_ld((x), (d), (rnd)) )
+#define mpfr_init_set_z(x, i, rnd) \
+ ( mpfr_init(x), mpfr_set_z((x), (i), (rnd)) )
+#define mpfr_init_set_q(x, i, rnd) \
+ ( mpfr_init(x), mpfr_set_q((x), (i), (rnd)) )
+#define mpfr_init_set(x, y, rnd) \
+ ( mpfr_init(x), mpfr_set((x), (y), (rnd)) )
+#define mpfr_init_set_f(x, y, rnd) \
+ ( mpfr_init(x), mpfr_set_f((x), (y), (rnd)) )
+
+/* Compatibility layer -- obsolete functions and macros */
+/* Note: it is not possible to output warnings, unless one defines
+ * a deprecated variable and uses it, e.g.
+ *   MPFR_DEPRECATED extern int mpfr_deprecated_feature;
+ *   #define MPFR_EMIN_MIN ((void)mpfr_deprecated_feature,mpfr_get_emin_min())
+ * (the cast to void avoids a warning because the left-hand operand
+ * has no effect).
+ */
+#define mpfr_cmp_abs mpfr_cmpabs
+#define mpfr_round_prec(x,r,p) mpfr_prec_round(x,p,r)
+#define __gmp_default_rounding_mode (mpfr_get_default_rounding_mode())
+#define __mpfr_emin (mpfr_get_emin())
+#define __mpfr_emax (mpfr_get_emax())
+#define __mpfr_default_fp_bit_precision (mpfr_get_default_fp_bit_precision())
+#define MPFR_EMIN_MIN mpfr_get_emin_min()
+#define MPFR_EMIN_MAX mpfr_get_emin_max()
+#define MPFR_EMAX_MIN mpfr_get_emax_min()
+#define MPFR_EMAX_MAX mpfr_get_emax_max()
+#define mpfr_version (mpfr_get_version())
+#ifndef mpz_set_fr
+# define mpz_set_fr mpfr_get_z
+#endif
+#define mpfr_add_one_ulp(x,r) \
+ (mpfr_sgn (x) > 0 ? mpfr_nextabove (x) : mpfr_nextbelow (x))
+#define mpfr_sub_one_ulp(x,r) \
+ (mpfr_sgn (x) > 0 ? mpfr_nextbelow (x) : mpfr_nextabove (x))
+#define mpfr_get_z_exp mpfr_get_z_2exp
+#define mpfr_custom_get_mantissa mpfr_custom_get_significand
+
+#endif /* __MPFR_H */
+
+
+/* Check if <stdint.h> / <inttypes.h> is included or if the user
+   explicitly wants intmax_t. Automatical detection is done by
+   checking:
+     - INTMAX_C and UINTMAX_C, but not if the compiler is a C++ one
+       (as suggested by Patrick Pelissier) because the test does not
+       work well in this case. See:
+         https://sympa.inria.fr/sympa/arc/mpfr/2010-02/msg00025.html
+       We do not check INTMAX_MAX and UINTMAX_MAX because under Solaris,
+       these macros are always defined by <limits.h> (i.e. even when
+       <stdint.h> and <inttypes.h> are not included).
+     - _STDINT_H (defined by the glibc), _STDINT_H_ (defined under
+       Mac OS X) and _STDINT (defined under MS Visual Studio), but
+       this test may not work with all implementations.
+       Portable software should not rely on these tests.
+*/
+#if (defined (INTMAX_C) && defined (UINTMAX_C) && !defined(__cplusplus)) || \
+  defined (MPFR_USE_INTMAX_T) || \
+  defined (_STDINT_H) || defined (_STDINT_H_) || defined (_STDINT)
+# ifndef _MPFR_H_HAVE_INTMAX_T
+# define _MPFR_H_HAVE_INTMAX_T 1
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+#define mpfr_set_sj __gmpfr_set_sj
+#define mpfr_set_sj_2exp __gmpfr_set_sj_2exp
+#define mpfr_set_uj __gmpfr_set_uj
+#define mpfr_set_uj_2exp __gmpfr_set_uj_2exp
+#define mpfr_get_sj __gmpfr_mpfr_get_sj
+#define mpfr_get_uj __gmpfr_mpfr_get_uj
+__MPFR_DECLSPEC int mpfr_set_sj _MPFR_PROTO ((mpfr_t, intmax_t, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_sj_2exp _MPFR_PROTO ((mpfr_t, intmax_t, intmax_t, mpfr_rnd_t));
+__MPFR_DECLSPEC int mpfr_set_uj _MPFR_PROTO ((mpfr_t, uintmax_t, mpfr_rnd_t));
+__MPFR_DECLSPEC int
+  mpfr_set_uj_2exp _MPFR_PROTO ((mpfr_t, uintmax_t, intmax_t, mpfr_rnd_t));
+__MPFR_DECLSPEC intmax_t mpfr_get_sj _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t));
+__MPFR_DECLSPEC uintmax_t mpfr_get_uj _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t));
+
+#if defined (__cplusplus)
+}
+#endif
+
+# endif /* _MPFR_H_HAVE_INTMAX_T */
+#endif
+
+
+/* Check if <stdio.h> has been included or if the user wants FILE */
+#if defined (_GMP_H_HAVE_FILE) || defined (MPFR_USE_FILE)
+# ifndef _MPFR_H_HAVE_FILE
+# define _MPFR_H_HAVE_FILE 1
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+#define mpfr_inp_str __gmpfr_inp_str
+#define mpfr_out_str __gmpfr_out_str
+__MPFR_DECLSPEC size_t mpfr_inp_str _MPFR_PROTO ((mpfr_ptr, FILE*, int,
+                                                  mpfr_rnd_t));
+__MPFR_DECLSPEC size_t mpfr_out_str _MPFR_PROTO ((FILE*, int, size_t,
+                                                  mpfr_srcptr, mpfr_rnd_t));
+#define mpfr_fprintf __gmpfr_fprintf
+__MPFR_DECLSPEC int mpfr_fprintf _MPFR_PROTO ((FILE*, __gmp_const char*,
+                                               ...));
+
+#if defined (__cplusplus)
+}
+#endif
+
+# endif /* _MPFR_H_HAVE_FILE */
+#endif
+
+
+/* check if <stdarg.h> has been included or if the user wants va_list */
+#if defined (_GMP_H_HAVE_VA_LIST) || defined (MPFR_USE_VA_LIST)
+# ifndef _MPFR_H_HAVE_VA_LIST
+# define _MPFR_H_HAVE_VA_LIST 1
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+#define mpfr_vprintf __gmpfr_vprintf
+#define mpfr_vasprintf __gmpfr_vasprintf
+#define mpfr_vsprintf __gmpfr_vsprintf
+#define mpfr_vsnprintf __gmpfr_vsnprintf
+__MPFR_DECLSPEC int mpfr_vprintf _MPFR_PROTO ((__gmp_const char*, va_list));
+__MPFR_DECLSPEC int mpfr_vasprintf _MPFR_PROTO ((char**, __gmp_const char*,
+                                                 va_list));
+__MPFR_DECLSPEC int mpfr_vsprintf _MPFR_PROTO ((char*, __gmp_const char*,
+                                               va_list));
+__MPFR_DECLSPEC int mpfr_vsnprintf _MPFR_PROTO ((char*, size_t,
+                                                __gmp_const char*, va_list));
+
+#if defined (__cplusplus)
+}
+#endif
+
+# endif /* _MPFR_H_HAVE_VA_LIST */
+#endif
+
+
+/* check if <stdarg.h> has been included and if FILE is available
+   (see above) */
+#if defined (_MPFR_H_HAVE_VA_LIST) && defined (_MPFR_H_HAVE_FILE)
+# ifndef _MPFR_H_HAVE_VA_LIST_FILE
+# define _MPFR_H_HAVE_VA_LIST_FILE 1
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+#define mpfr_vfprintf __gmpfr_vfprintf
+__MPFR_DECLSPEC int mpfr_vfprintf _MPFR_PROTO ((FILE*, __gmp_const char*,
+                                                va_list));
+
+#if defined (__cplusplus)
+}
+#endif
+
+# endif /* _MPFR_H_HAVE_VA_LIST_FILE */
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbegin.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbegin.o
new file mode 100644
index 0000000..8dc4768
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbegin.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginS.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginS.o
new file mode 100644
index 0000000..857e800
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginS.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginT.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginT.o
new file mode 100644
index 0000000..5715172
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtbeginT.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtend.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtend.o
new file mode 100644
index 0000000..1db80cf
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtend.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtendS.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtendS.o
new file mode 100644
index 0000000..1b7943d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtendS.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtfastmath.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtfastmath.o
new file mode 100644
index 0000000..1c636b6
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtfastmath.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec32.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec32.o
new file mode 100644
index 0000000..b04c517
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec32.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec64.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec64.o
new file mode 100644
index 0000000..83f23b4
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec64.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec80.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec80.o
new file mode 100644
index 0000000..3a78dfe
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+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/crtprec80.o
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc.a b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc.a
new file mode 100644
index 0000000..64c89de
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+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc.a
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc_eh.a b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc_eh.a
new file mode 100644
index 0000000..0774f5f
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+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/32/libgcc_eh.a
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtend.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtend.o
new file mode 100644
index 0000000..f8b5d9a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtend.o
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtendS.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtendS.o
new file mode 100644
index 0000000..b5ce398
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtendS.o
Binary files differ
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new file mode 100644
index 0000000..ef19234
--- /dev/null
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Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec32.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec32.o
new file mode 100644
index 0000000..d322020
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec32.o
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec64.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec64.o
new file mode 100644
index 0000000..6b3dd9e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec64.o
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec80.o b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec80.o
new file mode 100644
index 0000000..261d300
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/crtprec80.o
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/README b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/README
new file mode 100644
index 0000000..7086a77
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/README
@@ -0,0 +1,14 @@
+This README file is copied into the directory for GCC-only header files
+when fixincludes is run by the makefile for GCC.
+
+Many of the files in this directory were automatically edited from the
+standard system header files by the fixincludes process.  They are
+system-specific, and will not work on any other kind of system.  They
+are also not part of GCC.  The reason we have to do this is because
+GCC requires ANSI C headers and many vendors supply ANSI-incompatible
+headers.
+
+Because this is an automated process, sometimes headers get "fixed"
+that do not, strictly speaking, need a fix.  As long as nothing is broken
+by the process, it is just an unfortunate collateral inconvenience.
+We would like to rectify it, if it is not "too inconvenient".
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/limits.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/limits.h
new file mode 100644
index 0000000..9640a88
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/limits.h
@@ -0,0 +1,171 @@
+/* Copyright (C) 1992-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/* This administrivia gets added to the beginning of limits.h
+   if the system has its own version of limits.h.  */
+
+/* We use _GCC_LIMITS_H_ because we want this not to match
+   any macros that the system's limits.h uses for its own purposes.  */
+#ifndef _GCC_LIMITS_H_  /* Terminated in limity.h.  */
+#define _GCC_LIMITS_H_
+
+#ifndef _LIBC_LIMITS_H_
+/* Use "..." so that we find syslimits.h only in this same directory.  */
+#include "syslimits.h"
+#endif
+/* Copyright (C) 1991-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+#ifndef _LIMITS_H___
+#define _LIMITS_H___
+
+/* Number of bits in a `char'.  */
+#undef CHAR_BIT
+#define CHAR_BIT __CHAR_BIT__
+
+/* Maximum length of a multibyte character.  */
+#ifndef MB_LEN_MAX
+#define MB_LEN_MAX 1
+#endif
+
+/* Minimum and maximum values a `signed char' can hold.  */
+#undef SCHAR_MIN
+#define SCHAR_MIN (-SCHAR_MAX - 1)
+#undef SCHAR_MAX
+#define SCHAR_MAX __SCHAR_MAX__
+
+/* Maximum value an `unsigned char' can hold.  (Minimum is 0).  */
+#undef UCHAR_MAX
+#if __SCHAR_MAX__ == __INT_MAX__
+# define UCHAR_MAX (SCHAR_MAX * 2U + 1U)
+#else
+# define UCHAR_MAX (SCHAR_MAX * 2 + 1)
+#endif
+
+/* Minimum and maximum values a `char' can hold.  */
+#ifdef __CHAR_UNSIGNED__
+# undef CHAR_MIN
+# if __SCHAR_MAX__ == __INT_MAX__
+#  define CHAR_MIN 0U
+# else
+#  define CHAR_MIN 0
+# endif
+# undef CHAR_MAX
+# define CHAR_MAX UCHAR_MAX
+#else
+# undef CHAR_MIN
+# define CHAR_MIN SCHAR_MIN
+# undef CHAR_MAX
+# define CHAR_MAX SCHAR_MAX
+#endif
+
+/* Minimum and maximum values a `signed short int' can hold.  */
+#undef SHRT_MIN
+#define SHRT_MIN (-SHRT_MAX - 1)
+#undef SHRT_MAX
+#define SHRT_MAX __SHRT_MAX__
+
+/* Maximum value an `unsigned short int' can hold.  (Minimum is 0).  */
+#undef USHRT_MAX
+#if __SHRT_MAX__ == __INT_MAX__
+# define USHRT_MAX (SHRT_MAX * 2U + 1U)
+#else
+# define USHRT_MAX (SHRT_MAX * 2 + 1)
+#endif
+
+/* Minimum and maximum values a `signed int' can hold.  */
+#undef INT_MIN
+#define INT_MIN (-INT_MAX - 1)
+#undef INT_MAX
+#define INT_MAX __INT_MAX__
+
+/* Maximum value an `unsigned int' can hold.  (Minimum is 0).  */
+#undef UINT_MAX
+#define UINT_MAX (INT_MAX * 2U + 1U)
+
+/* Minimum and maximum values a `signed long int' can hold.
+   (Same as `int').  */
+#undef LONG_MIN
+#define LONG_MIN (-LONG_MAX - 1L)
+#undef LONG_MAX
+#define LONG_MAX __LONG_MAX__
+
+/* Maximum value an `unsigned long int' can hold.  (Minimum is 0).  */
+#undef ULONG_MAX
+#define ULONG_MAX (LONG_MAX * 2UL + 1UL)
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+/* Minimum and maximum values a `signed long long int' can hold.  */
+# undef LLONG_MIN
+# define LLONG_MIN (-LLONG_MAX - 1LL)
+# undef LLONG_MAX
+# define LLONG_MAX __LONG_LONG_MAX__
+
+/* Maximum value an `unsigned long long int' can hold.  (Minimum is 0).  */
+# undef ULLONG_MAX
+# define ULLONG_MAX (LLONG_MAX * 2ULL + 1ULL)
+#endif
+
+#if defined (__GNU_LIBRARY__) ? defined (__USE_GNU) : !defined (__STRICT_ANSI__)
+/* Minimum and maximum values a `signed long long int' can hold.  */
+# undef LONG_LONG_MIN
+# define LONG_LONG_MIN (-LONG_LONG_MAX - 1LL)
+# undef LONG_LONG_MAX
+# define LONG_LONG_MAX __LONG_LONG_MAX__
+
+/* Maximum value an `unsigned long long int' can hold.  (Minimum is 0).  */
+# undef ULONG_LONG_MAX
+# define ULONG_LONG_MAX (LONG_LONG_MAX * 2ULL + 1ULL)
+#endif
+
+#endif /* _LIMITS_H___ */
+/* This administrivia gets added to the end of limits.h
+   if the system has its own version of limits.h.  */
+
+#else /* not _GCC_LIMITS_H_ */
+
+#ifdef _GCC_NEXT_LIMITS_H
+#include_next <limits.h>		/* recurse down to the real one */
+#endif
+
+#endif /* not _GCC_LIMITS_H_ */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/syslimits.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/syslimits.h
new file mode 100644
index 0000000..a362802
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include-fixed/syslimits.h
@@ -0,0 +1,8 @@
+/* syslimits.h stands for the system's own limits.h file.
+   If we can use it ok unmodified, then we install this text.
+   If fixincludes fixes it, then the fixed version is installed
+   instead of this text.  */
+
+#define _GCC_NEXT_LIMITS_H		/* tell gcc's limits.h to recurse */
+#include_next <limits.h>
+#undef _GCC_NEXT_LIMITS_H
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/adxintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/adxintrin.h
new file mode 100644
index 0000000..5c0ea9f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/adxintrin.h
@@ -0,0 +1,49 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED
+# error "Never use <adxintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef _ADXINTRIN_H_INCLUDED
+#define _ADXINTRIN_H_INCLUDED
+
+extern __inline unsigned char
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_addcarryx_u32 (unsigned char __CF, unsigned int __X,
+		unsigned int __Y, unsigned int *__P)
+{
+    return __builtin_ia32_addcarryx_u32 (__CF, __X, __Y, __P);
+}
+
+#ifdef __x86_64__
+extern __inline unsigned char
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_addcarryx_u64 (unsigned char __CF, unsigned long __X,
+		unsigned long __Y, unsigned long long *__P)
+{
+    return __builtin_ia32_addcarryx_u64 (__CF, __X, __Y, __P);
+}
+#endif
+
+#endif /* _ADXINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ammintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ammintrin.h
new file mode 100644
index 0000000..311292c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ammintrin.h
@@ -0,0 +1,88 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the AMD Programmers
+   Manual Update, version 2.x */
+
+#ifndef _AMMINTRIN_H_INCLUDED
+#define _AMMINTRIN_H_INCLUDED
+
+#ifndef __SSE4A__
+# error "SSE4A instruction set not enabled"
+#else
+
+/* We need definitions from the SSE3, SSE2 and SSE header files*/
+#include <pmmintrin.h>
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_sd (double * __P, __m128d __Y)
+{
+  __builtin_ia32_movntsd (__P, (__v2df) __Y);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_ss (float * __P, __m128 __Y)
+{
+  __builtin_ia32_movntss (__P, (__v4sf) __Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_si64 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_extrq ((__v2di) __X, (__v16qi) __Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extracti_si64 (__m128i __X, unsigned const int __I, unsigned const int __L)
+{
+  return (__m128i) __builtin_ia32_extrqi ((__v2di) __X, __I, __L);
+}
+#else
+#define _mm_extracti_si64(X, I, L)					\
+  ((__m128i) __builtin_ia32_extrqi ((__v2di)(__m128i)(X),		\
+				    (unsigned int)(I), (unsigned int)(L)))
+#endif
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_si64 (__m128i __X,__m128i __Y)
+{
+  return (__m128i) __builtin_ia32_insertq ((__v2di)__X, (__v2di)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_inserti_si64(__m128i __X, __m128i __Y, unsigned const int __I, unsigned const int __L)
+{
+  return (__m128i) __builtin_ia32_insertqi ((__v2di)__X, (__v2di)__Y, __I, __L);
+}
+#else
+#define _mm_inserti_si64(X, Y, I, L)					\
+  ((__m128i) __builtin_ia32_insertqi ((__v2di)(__m128i)(X),		\
+				      (__v2di)(__m128i)(Y),		\
+				      (unsigned int)(I), (unsigned int)(L)))
+#endif
+
+#endif /* __SSE4A__ */
+
+#endif /* _AMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/arm_neon.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/arm_neon.h
new file mode 100644
index 0000000..8692151
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/arm_neon.h
@@ -0,0 +1,16620 @@
+//created by Victoria Zhislina, the Senior Application Engineer, Intel Corporation,  victoria.zhislina@intel.com
+
+//*** Copyright (C) 2012-2014 Intel Corporation.  All rights reserved.
+
+//IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+
+//By downloading, copying, installing or using the software you agree to this license.
+//If you do not agree to this license, do not download, install, copy or use the software.
+
+//                              License Agreement
+
+//Permission to use, copy, modify, and/or distribute this software for any
+//purpose with or without fee is hereby granted, provided that the above
+//copyright notice and this permission notice appear in all copies.
+
+//THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
+//REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+//AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
+//INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
+//LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+//OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+//PERFORMANCE OF THIS SOFTWARE.
+
+//*****************************************************************************************
+// This file is intended to simplify ARM->IA32 porting
+// It makes the correspondence between ARM NEON intrinsics (as defined in "arm_neon.h")
+// and x86 SSE(up to SSE4.2) intrinsic functions as defined in headers files below
+// MMX instruction set is not used due to performance overhead and the necessity to use the
+// EMMS instruction (_mm_empty())for mmx-x87 floating point switching
+//*****************************************************************************************
+
+//!!!!!!!  To use this file in your project that uses ARM NEON intinsics just keep arm_neon.h included and complile it as usual.
+//!!!!!!!  Please pay attention at USE_SSE4 below - you need to define it for newest Intel platforms for
+//!!!!!!!  greater performance. It can be done by -msse4.2 compiler switch.
+
+#ifndef NEON2SSE_H
+#define NEON2SSE_H
+
+#ifndef USE_SSE4
+#if defined(__SSE4_2__)
+    #define USE_SSE4
+#endif
+#endif
+
+#include <xmmintrin.h>     //SSE
+#include <emmintrin.h>     //SSE2
+#include <pmmintrin.h>     //SSE3
+#include <tmmintrin.h>     //SSSE3
+#ifdef USE_SSE4
+#include <smmintrin.h> //SSE4.1
+#include <nmmintrin.h> //SSE4.2
+#endif
+
+
+//***************  functions and data attributes, compiler dependent  *********************************
+//***********************************************************************************
+#ifdef __GNUC__
+#define _GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
+#define _NEON2SSE_ALIGN_16  __attribute__((aligned(16)))
+#define _NEON2SSE_INLINE extern inline __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+#if _GCC_VERSION <  40500
+    #define _NEON2SSE_PERFORMANCE_WARNING(function, explanation)   __attribute__((deprecated)) function
+#else
+    #define _NEON2SSE_PERFORMANCE_WARNING(function, explanation)   __attribute__((deprecated(explanation))) function
+#endif
+#if defined(__x86_64__)
+    #define _NEON2SSE_64BIT  __x86_64__
+#endif
+#else
+#define _NEON2SSE_ALIGN_16  __declspec(align(16))
+#define _NEON2SSE_INLINE __inline
+#if defined(_MSC_VER)|| defined (__INTEL_COMPILER)
+    #define _NEON2SSE_PERFORMANCE_WARNING(function, EXPLANATION) __declspec(deprecated(EXPLANATION)) function
+#if defined(_M_X64)
+        #define _NEON2SSE_64BIT  _M_X64
+#endif
+#else
+    #define _NEON2SSE_PERFORMANCE_WARNING(function, explanation)  function
+#endif
+#endif
+
+#if defined  (_NEON2SSE_64BIT) && defined (USE_SSE4)
+    #define _NEON2SSE_64BIT_SSE4
+#endif
+
+/*********************************************************************************************************************/
+//    data types conversion
+/*********************************************************************************************************************/
+#if defined(_MSC_VER) && (_MSC_VER < 1300)
+    typedef signed char int8_t;
+    typedef unsigned char uint8_t;
+    typedef signed short int16_t;
+    typedef unsigned short uint16_t;
+    typedef signed int int32_t;
+    typedef unsigned int uint32_t;
+    typedef signed long long int64_t;
+    typedef unsigned long long uint64_t;
+#elif defined(_MSC_VER)
+    typedef signed __int8 int8_t;
+    typedef unsigned __int8 uint8_t;
+    typedef signed __int16 int16_t;
+    typedef unsigned __int16 uint16_t;
+    typedef signed __int32 int32_t;
+    typedef unsigned __int32 uint32_t;
+
+    typedef signed long long int64_t;
+    typedef unsigned long long uint64_t;
+#else
+#include <stdint.h>
+#include <limits.h>
+#endif
+
+typedef union   __m64_128 {
+    uint64_t m64_u64[1];
+    float m64_f32[2];
+    int8_t m64_i8[8];
+    int16_t m64_i16[4];
+    int32_t m64_i32[2];
+    int64_t m64_i64[1];
+    uint8_t m64_u8[8];
+    uint16_t m64_u16[4];
+    uint32_t m64_u32[2];
+} __m64_128;
+
+typedef __m64_128 int8x8_t;
+typedef __m64_128 uint8x8_t;
+typedef __m64_128 int16x4_t;
+typedef __m64_128 uint16x4_t;
+typedef __m64_128 int32x2_t;
+typedef __m64_128 uint32x2_t;
+typedef __m64_128 int64x1_t;
+typedef __m64_128 uint64x1_t;
+typedef __m64_128 poly8x8_t;
+typedef __m64_128 poly16x4_t;
+
+typedef __m64_128 float32x2_t;
+typedef __m128 float32x4_t;
+
+typedef __m128 float16x4_t; //not supported by IA, for compatibility
+typedef __m128 float16x8_t; //not supported by IA, for compatibility
+
+typedef __m128i int8x16_t;
+typedef __m128i int16x8_t;
+typedef __m128i int32x4_t;
+typedef __m128i int64x2_t;
+typedef __m128i uint8x16_t;
+typedef __m128i uint16x8_t;
+typedef __m128i uint32x4_t;
+typedef __m128i uint64x2_t;
+typedef __m128i poly8x16_t;
+typedef __m128i poly16x8_t;
+
+#if defined(_MSC_VER)
+    #define SINT_MIN     (-2147483647 - 1) /* min signed int value */
+    #define SINT_MAX       2147483647 /* max signed int value */
+#else
+    #define SINT_MIN     INT_MIN /* min signed int value */
+    #define SINT_MAX     INT_MAX /* max signed int value */
+#endif
+
+typedef   float float32_t;
+typedef   float __fp16;
+
+typedef  uint8_t poly8_t;
+typedef  uint16_t poly16_t;
+
+
+//MSVC compilers (tested up to 2012 VS version) doesn't allow using structures or arrays of __m128x type  as functions arguments resulting in
+//error C2719: 'src': formal parameter with __declspec(align('16')) won't be aligned.  To avoid it we need the special trick for functions that use these types
+struct int8x16x2_t {
+    int8x16_t val[2];
+};
+struct int16x8x2_t {
+    int16x8_t val[2];
+};
+struct int32x4x2_t {
+    int32x4_t val[2];
+};
+struct int64x2x2_t {
+    int64x2_t val[2];
+};
+//Unfortunately we are unable to merge two 64-bits in on 128 bit register because user should be able to access val[n] members explicitly!!!
+struct int8x8x2_t {
+    int8x8_t val[2];
+};
+struct int16x4x2_t {
+    int16x4_t val[2];
+};
+struct int32x2x2_t {
+    int32x2_t val[2];
+};
+struct int64x1x2_t {
+    int64x1_t val[2];
+};
+
+typedef struct int8x16x2_t int8x16x2_t; //for C compilers to make them happy
+typedef struct int16x8x2_t int16x8x2_t; //for C compilers to make them happy
+typedef struct int32x4x2_t int32x4x2_t; //for C compilers to make them happy
+typedef struct int64x2x2_t int64x2x2_t; //for C compilers to make them happy
+
+typedef struct int8x8x2_t int8x8x2_t; //for C compilers to make them happy
+typedef struct int16x4x2_t int16x4x2_t; //for C compilers to make them happy
+typedef struct int32x2x2_t int32x2x2_t; //for C compilers to make them happy
+typedef struct int64x1x2_t int64x1x2_t; //for C compilers to make them happy
+
+/* to avoid pointer conversions the following unsigned integers structures are defined via the corresponding signed integers structures above */
+typedef struct int8x16x2_t uint8x16x2_t;
+typedef struct int16x8x2_t uint16x8x2_t;
+typedef struct int32x4x2_t uint32x4x2_t;
+typedef struct int64x2x2_t uint64x2x2_t;
+typedef struct int8x16x2_t poly8x16x2_t;
+typedef struct int16x8x2_t poly16x8x2_t;
+
+typedef struct int8x8x2_t uint8x8x2_t;
+typedef struct int16x4x2_t uint16x4x2_t;
+typedef struct int32x2x2_t uint32x2x2_t;
+typedef struct int64x1x2_t uint64x1x2_t;
+typedef struct int8x8x2_t poly8x8x2_t;
+typedef struct int16x4x2_t poly16x4x2_t;
+
+//float
+struct float32x4x2_t {
+    float32x4_t val[2];
+};
+struct float16x8x2_t {
+    float16x8_t val[2];
+};
+struct float32x2x2_t {
+    float32x2_t val[2];
+};
+
+typedef struct float32x4x2_t float32x4x2_t; //for C compilers to make them happy
+typedef struct float16x8x2_t float16x8x2_t; //for C compilers to make them happy
+typedef struct  float32x2x2_t float32x2x2_t; //for C compilers to make them happy
+typedef  float16x8x2_t float16x4x2_t;
+
+//4
+struct int8x16x4_t {
+    int8x16_t val[4];
+};
+struct int16x8x4_t {
+    int16x8_t val[4];
+};
+struct int32x4x4_t {
+    int32x4_t val[4];
+};
+struct int64x2x4_t {
+    int64x2_t val[4];
+};
+
+struct int8x8x4_t {
+    int8x8_t val[4];
+};
+struct int16x4x4_t {
+    int16x4_t val[4];
+};
+struct int32x2x4_t {
+    int32x2_t val[4];
+};
+struct int64x1x4_t {
+    int64x1_t val[4];
+};
+
+typedef struct int8x16x4_t int8x16x4_t; //for C compilers to make them happy
+typedef struct int16x8x4_t int16x8x4_t; //for C compilers to make them happy
+typedef struct int32x4x4_t int32x4x4_t; //for C compilers to make them happy
+typedef struct int64x2x4_t int64x2x4_t; //for C compilers to make them happy
+
+typedef struct int8x8x4_t int8x8x4_t; //for C compilers to make them happy
+typedef struct int16x4x4_t int16x4x4_t; //for C compilers to make them happy
+typedef struct int32x2x4_t int32x2x4_t; //for C compilers to make them happy
+typedef struct int64x1x4_t int64x1x4_t; //for C compilers to make them happy
+
+/* to avoid pointer conversions the following unsigned integers structures are defined via the corresponding signed integers dealing structures above:*/
+typedef struct int8x8x4_t uint8x8x4_t;
+typedef struct int16x4x4_t uint16x4x4_t;
+typedef struct int32x2x4_t uint32x2x4_t;
+typedef struct int64x1x4_t uint64x1x4_t;
+typedef struct int8x8x4_t poly8x8x4_t;
+typedef struct int16x4x4_t poly16x4x4_t;
+
+typedef struct int8x16x4_t uint8x16x4_t;
+typedef struct int16x8x4_t uint16x8x4_t;
+typedef struct int32x4x4_t uint32x4x4_t;
+typedef struct int64x2x4_t uint64x2x4_t;
+typedef struct int8x16x4_t poly8x16x4_t;
+typedef struct int16x8x4_t poly16x8x4_t;
+
+struct float32x4x4_t {
+    float32x4_t val[4];
+};
+struct float16x8x4_t {
+    float16x8_t val[4];
+};
+struct float32x2x4_t {
+    float32x2_t val[4];
+};
+
+typedef struct float32x4x4_t float32x4x4_t; //for C compilers to make them happy
+typedef struct float16x8x4_t float16x8x4_t; //for C compilers to make them happy
+typedef struct  float32x2x4_t float32x2x4_t; //for C compilers to make them happy
+typedef  float16x8x4_t float16x4x4_t;
+
+//3
+struct int16x8x3_t {
+    int16x8_t val[3];
+};
+struct int32x4x3_t {
+    int32x4_t val[3];
+};
+struct int64x2x3_t {
+    int64x2_t val[3];
+};
+struct int8x16x3_t {
+    int8x16_t val[3];
+};
+
+struct int16x4x3_t {
+    int16x4_t val[3];
+};
+struct int32x2x3_t {
+    int32x2_t val[3];
+};
+struct int64x1x3_t {
+    int64x1_t val[3];
+};
+struct int8x8x3_t {
+    int8x8_t val[3];
+};
+typedef struct int16x8x3_t int16x8x3_t; //for C compilers to make them happy
+typedef struct int32x4x3_t int32x4x3_t; //for C compilers to make them happy
+typedef struct int64x2x3_t int64x2x3_t; //for C compilers to make them happy
+typedef struct int8x16x3_t int8x16x3_t; //for C compilers to make them happy
+
+typedef struct int8x8x3_t int8x8x3_t; //for C compilers to make them happy
+typedef struct int16x4x3_t int16x4x3_t; //for C compilers to make them happy
+typedef struct int32x2x3_t int32x2x3_t; //for C compilers to make them happy
+typedef struct int64x1x3_t int64x1x3_t; //for C compilers to make them happy
+
+
+/* to avoid pointer conversions the following unsigned integers structures are defined via the corresponding signed integers dealing structures above:*/
+typedef struct int8x16x3_t uint8x16x3_t;
+typedef struct int16x8x3_t uint16x8x3_t;
+typedef struct int32x4x3_t uint32x4x3_t;
+typedef struct int64x2x3_t uint64x2x3_t;
+typedef struct int8x16x3_t poly8x16x3_t;
+typedef struct int16x8x3_t poly16x8x3_t;
+typedef struct  int8x8x3_t uint8x8x3_t;
+typedef struct  int16x4x3_t uint16x4x3_t;
+typedef struct  int32x2x3_t uint32x2x3_t;
+typedef struct  int64x1x3_t uint64x1x3_t;
+typedef struct  int8x8x3_t poly8x8x3_t;
+typedef struct  int16x4x3_t poly16x4x3_t;
+
+//float
+struct float32x4x3_t {
+    float32x4_t val[3];
+};
+struct float32x2x3_t {
+    float32x2_t val[3];
+};
+struct float16x8x3_t {
+    float16x8_t val[3];
+};
+
+typedef struct float32x4x3_t float32x4x3_t; //for C compilers to make them happy
+typedef struct float16x8x3_t float16x8x3_t; //for C compilers to make them happy
+typedef struct float32x2x3_t float32x2x3_t; //for C compilers to make them happy
+typedef  float16x8x3_t float16x4x3_t;
+
+
+//****************************************************************************
+//****** Porting auxiliary macros ********************************************
+
+//** floating point related macros **
+#define _M128i(a) _mm_castps_si128(a)
+#define _M128(a) _mm_castsi128_ps(a)
+//here the most performance effective implementation is compiler and 32/64 bits build dependent
+#if defined (_NEON2SSE_64BIT) || (defined (__INTEL_COMPILER) && (__INTEL_COMPILER  >= 1500) )
+
+        #define _pM128i(a) _mm_cvtsi64_si128(*(int64_t*)(&(a)))
+        #define _M64(out, inp) out.m64_i64[0] = _mm_cvtsi128_si64 (inp);
+        #define _M64f(out, inp) out.m64_i64[0] = _mm_cvtsi128_si64 (_M128i(inp));
+#else
+   //for 32bit gcc and Microsoft compilers builds
+    #define _pM128i(a) _mm_loadl_epi64((__m128i*)&(a))
+    #define _M64(out, inp)  _mm_storel_epi64 ((__m128i*)&(out), inp)
+    #define _M64f(out, inp)  _mm_storel_epi64 ((__m128i*)&(out), _M128i(inp))
+#endif
+#define _pM128(a) _mm_castsi128_ps(_pM128i(a))
+
+#define return64(a)  _M64(res64,a); return res64;
+#define return64f(a)  _M64f(res64,a); return res64;
+
+#define _Ui64(a) (*(uint64_t*)&(a))
+#define _UNSIGNED_T(a) u ## a
+
+#define _SIGNBIT64 ((uint64_t)1 << 63)
+#define _SWAP_HI_LOW32  (2 | (3 << 2) | (0 << 4) | (1 << 6))
+#define _INSERTPS_NDX(srcField, dstField) (((srcField) << 6) | ((dstField) << 4) )
+
+#define  _NEON2SSE_REASON_SLOW_SERIAL "The function may be very slow due to the serial implementation, please try to avoid it"
+#define  _NEON2SSE_REASON_SLOW_UNEFFECTIVE "The function may be slow due to inefficient x86 SIMD implementation, please try to avoid it"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+#define __constrange(min,max)  const
+#define __transfersize(size)
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+
+//*************************************************************************
+//*************************************************************************
+//*********  Functions declarations as declared in original arm_neon.h *****
+//*************************************************************************
+//Vector add: vadd -> Vr[i]:=Va[i]+Vb[i], Vr, Va, Vb have equal lane sizes.
+int8x8_t vadd_s8(int8x8_t a, int8x8_t b); // VADD.I8 d0,d0,d0
+int16x4_t vadd_s16(int16x4_t a, int16x4_t b); // VADD.I16 d0,d0,d0
+int32x2_t vadd_s32(int32x2_t a, int32x2_t b); // VADD.I32 d0,d0,d0
+int64x1_t vadd_s64(int64x1_t a, int64x1_t b); // VADD.I64 d0,d0,d0
+float32x2_t vadd_f32(float32x2_t a, float32x2_t b); // VADD.F32 d0,d0,d0
+uint8x8_t vadd_u8(uint8x8_t a, uint8x8_t b); // VADD.I8 d0,d0,d0
+uint16x4_t vadd_u16(uint16x4_t a, uint16x4_t b); // VADD.I16 d0,d0,d0
+uint32x2_t vadd_u32(uint32x2_t a, uint32x2_t b); // VADD.I32 d0,d0,d0
+uint64x1_t vadd_u64(uint64x1_t a, uint64x1_t b); // VADD.I64 d0,d0,d0
+int8x16_t vaddq_s8(int8x16_t a, int8x16_t b); // VADD.I8 q0,q0,q0
+int16x8_t vaddq_s16(int16x8_t a, int16x8_t b); // VADD.I16 q0,q0,q0
+int32x4_t vaddq_s32(int32x4_t a, int32x4_t b); // VADD.I32 q0,q0,q0
+int64x2_t vaddq_s64(int64x2_t a, int64x2_t b); // VADD.I64 q0,q0,q0
+float32x4_t vaddq_f32(float32x4_t a, float32x4_t b); // VADD.F32 q0,q0,q0
+uint8x16_t vaddq_u8(uint8x16_t a, uint8x16_t b); // VADD.I8 q0,q0,q0
+uint16x8_t vaddq_u16(uint16x8_t a, uint16x8_t b); // VADD.I16 q0,q0,q0
+uint32x4_t vaddq_u32(uint32x4_t a, uint32x4_t b); // VADD.I32 q0,q0,q0
+uint64x2_t vaddq_u64(uint64x2_t a, uint64x2_t b); // VADD.I64 q0,q0,q0
+//Vector long add: vaddl -> Vr[i]:=Va[i]+Vb[i], Va, Vb have equal lane sizes, result is a 128 bit vector of lanes that are twice the width.
+int16x8_t vaddl_s8(int8x8_t a, int8x8_t b); // VADDL.S8 q0,d0,d0
+int32x4_t vaddl_s16(int16x4_t a, int16x4_t b); // VADDL.S16 q0,d0,d0
+int64x2_t vaddl_s32(int32x2_t a, int32x2_t b); // VADDL.S32 q0,d0,d0
+uint16x8_t vaddl_u8(uint8x8_t a, uint8x8_t b); // VADDL.U8 q0,d0,d0
+uint32x4_t vaddl_u16(uint16x4_t a, uint16x4_t b); // VADDL.U16 q0,d0,d0
+uint64x2_t vaddl_u32(uint32x2_t a, uint32x2_t b); // VADDL.U32 q0,d0,d0
+//Vector wide addw: vadd -> Vr[i]:=Va[i]+Vb[i]
+int16x8_t vaddw_s8(int16x8_t a, int8x8_t b); // VADDW.S8 q0,q0,d0
+int32x4_t vaddw_s16(int32x4_t a, int16x4_t b); // VADDW.S16 q0,q0,d0
+int64x2_t vaddw_s32(int64x2_t a, int32x2_t b); // VADDW.S32 q0,q0,d0
+uint16x8_t vaddw_u8(uint16x8_t a, uint8x8_t b); // VADDW.U8 q0,q0,d0
+uint32x4_t vaddw_u16(uint32x4_t a, uint16x4_t b); // VADDW.U16 q0,q0,d0
+uint64x2_t vaddw_u32(uint64x2_t a, uint32x2_t b); // VADDW.U32 q0,q0,d0
+//Vector halving add: vhadd -> Vr[i]:=(Va[i]+Vb[i])>>1
+int8x8_t vhadd_s8(int8x8_t a, int8x8_t b); // VHADD.S8 d0,d0,d0
+int16x4_t vhadd_s16(int16x4_t a, int16x4_t b); // VHADD.S16 d0,d0,d0
+int32x2_t vhadd_s32(int32x2_t a, int32x2_t b); // VHADD.S32 d0,d0,d0
+uint8x8_t vhadd_u8(uint8x8_t a, uint8x8_t b); // VHADD.U8 d0,d0,d0
+uint16x4_t vhadd_u16(uint16x4_t a, uint16x4_t b); // VHADD.U16 d0,d0,d0
+uint32x2_t vhadd_u32(uint32x2_t a, uint32x2_t b); // VHADD.U32 d0,d0,d0
+int8x16_t vhaddq_s8(int8x16_t a, int8x16_t b); // VHADD.S8 q0,q0,q0
+int16x8_t vhaddq_s16(int16x8_t a, int16x8_t b); // VHADD.S16 q0,q0,q0
+int32x4_t vhaddq_s32(int32x4_t a, int32x4_t b); // VHADD.S32 q0,q0,q0
+uint8x16_t vhaddq_u8(uint8x16_t a, uint8x16_t b); // VHADD.U8 q0,q0,q0
+uint16x8_t vhaddq_u16(uint16x8_t a, uint16x8_t b); // VHADD.U16 q0,q0,q0
+uint32x4_t vhaddq_u32(uint32x4_t a, uint32x4_t b); // VHADD.U32 q0,q0,q0
+//Vector rounding halving add: vrhadd -> Vr[i]:=(Va[i]+Vb[i]+1)>>1
+int8x8_t vrhadd_s8(int8x8_t a, int8x8_t b); // VRHADD.S8 d0,d0,d0
+int16x4_t vrhadd_s16(int16x4_t a, int16x4_t b); // VRHADD.S16 d0,d0,d0
+int32x2_t vrhadd_s32(int32x2_t a, int32x2_t b); // VRHADD.S32 d0,d0,d0
+uint8x8_t vrhadd_u8(uint8x8_t a, uint8x8_t b); // VRHADD.U8 d0,d0,d0
+uint16x4_t vrhadd_u16(uint16x4_t a, uint16x4_t b); // VRHADD.U16 d0,d0,d0
+uint32x2_t vrhadd_u32(uint32x2_t a, uint32x2_t b); // VRHADD.U32 d0,d0,d0
+int8x16_t vrhaddq_s8(int8x16_t a, int8x16_t b); // VRHADD.S8 q0,q0,q0
+int16x8_t vrhaddq_s16(int16x8_t a, int16x8_t b); // VRHADD.S16 q0,q0,q0
+int32x4_t vrhaddq_s32(int32x4_t a, int32x4_t b); // VRHADD.S32 q0,q0,q0
+uint8x16_t vrhaddq_u8(uint8x16_t a, uint8x16_t b); // VRHADD.U8 q0,q0,q0
+uint16x8_t vrhaddq_u16(uint16x8_t a, uint16x8_t b); // VRHADD.U16 q0,q0,q0
+uint32x4_t vrhaddq_u32(uint32x4_t a, uint32x4_t b); // VRHADD.U32 q0,q0,q0
+//Vector saturating add: vqadd -> Vr[i]:=sat<size>(Va[i]+Vb[i])
+int8x8_t vqadd_s8(int8x8_t a, int8x8_t b); // VQADD.S8 d0,d0,d0
+int16x4_t vqadd_s16(int16x4_t a, int16x4_t b); // VQADD.S16 d0,d0,d0
+int32x2_t vqadd_s32(int32x2_t a, int32x2_t b); // VQADD.S32 d0,d0,d0
+int64x1_t vqadd_s64(int64x1_t a, int64x1_t b); // VQADD.S64 d0,d0,d0
+uint8x8_t vqadd_u8(uint8x8_t a, uint8x8_t b); // VQADD.U8 d0,d0,d0
+uint16x4_t vqadd_u16(uint16x4_t a, uint16x4_t b); // VQADD.U16 d0,d0,d0
+uint32x2_t vqadd_u32(uint32x2_t a, uint32x2_t b); // VQADD.U32 d0,d0,d0
+uint64x1_t vqadd_u64(uint64x1_t a, uint64x1_t b); // VQADD.U64 d0,d0,d0
+int8x16_t vqaddq_s8(int8x16_t a, int8x16_t b); // VQADD.S8 q0,q0,q0
+int16x8_t vqaddq_s16(int16x8_t a, int16x8_t b); // VQADD.S16 q0,q0,q0
+int32x4_t vqaddq_s32(int32x4_t a, int32x4_t b); // VQADD.S32 q0,q0,q0
+int64x2_t vqaddq_s64(int64x2_t a, int64x2_t b); // VQADD.S64 q0,q0,q0
+uint8x16_t vqaddq_u8(uint8x16_t a, uint8x16_t b); // VQADD.U8 q0,q0,q0
+uint16x8_t vqaddq_u16(uint16x8_t a, uint16x8_t b); // VQADD.U16 q0,q0,q0
+uint32x4_t vqaddq_u32(uint32x4_t a, uint32x4_t b); // VQADD.U32 q0,q0,q0
+uint64x2_t vqaddq_u64(uint64x2_t a, uint64x2_t b); // VQADD.U64 q0,q0,q0
+//Vector add high half: vaddhn-> Vr[i]:=Va[i]+Vb[i]
+int8x8_t vaddhn_s16(int16x8_t a, int16x8_t b); // VADDHN.I16 d0,q0,q0
+int16x4_t vaddhn_s32(int32x4_t a, int32x4_t b); // VADDHN.I32 d0,q0,q0
+int32x2_t vaddhn_s64(int64x2_t a, int64x2_t b); // VADDHN.I64 d0,q0,q0
+uint8x8_t vaddhn_u16(uint16x8_t a, uint16x8_t b); // VADDHN.I16 d0,q0,q0
+uint16x4_t vaddhn_u32(uint32x4_t a, uint32x4_t b); // VADDHN.I32 d0,q0,q0
+uint32x2_t vaddhn_u64(uint64x2_t a, uint64x2_t b); // VADDHN.I64 d0,q0,q0
+//Vector rounding add high half: vraddhn
+int8x8_t vraddhn_s16(int16x8_t a, int16x8_t b); // VRADDHN.I16 d0,q0,q0
+int16x4_t vraddhn_s32(int32x4_t a, int32x4_t b); // VRADDHN.I32 d0,q0,q0
+int32x2_t vraddhn_s64(int64x2_t a, int64x2_t b); // VRADDHN.I64 d0,q0,q0
+uint8x8_t vraddhn_u16(uint16x8_t a, uint16x8_t b); // VRADDHN.I16 d0,q0,q0
+uint16x4_t vraddhn_u32(uint32x4_t a, uint32x4_t b); // VRADDHN.I32 d0,q0,q0
+uint32x2_t vraddhn_u64(uint64x2_t a, uint64x2_t b); // VRADDHN.I64 d0,q0,q0
+//Multiplication
+//Vector multiply: vmul -> Vr[i] := Va[i] * Vb[i]
+int8x8_t vmul_s8(int8x8_t a, int8x8_t b); // VMUL.I8 d0,d0,d0
+int16x4_t vmul_s16(int16x4_t a, int16x4_t b); // VMUL.I16 d0,d0,d0
+int32x2_t vmul_s32(int32x2_t a, int32x2_t b); // VMUL.I32 d0,d0,d0
+float32x2_t vmul_f32(float32x2_t a, float32x2_t b); // VMUL.F32 d0,d0,d0
+uint8x8_t vmul_u8(uint8x8_t a, uint8x8_t b); // VMUL.I8 d0,d0,d0
+uint16x4_t vmul_u16(uint16x4_t a, uint16x4_t b); // VMUL.I16 d0,d0,d0
+uint32x2_t vmul_u32(uint32x2_t a, uint32x2_t b); // VMUL.I32 d0,d0,d0
+poly8x8_t vmul_p8(poly8x8_t a, poly8x8_t b); // VMUL.P8 d0,d0,d0
+int8x16_t vmulq_s8(int8x16_t a, int8x16_t b); // VMUL.I8 q0,q0,q0
+int16x8_t vmulq_s16(int16x8_t a, int16x8_t b); // VMUL.I16 q0,q0,q0
+int32x4_t vmulq_s32(int32x4_t a, int32x4_t b); // VMUL.I32 q0,q0,q0
+float32x4_t vmulq_f32(float32x4_t a, float32x4_t b); // VMUL.F32 q0,q0,q0
+uint8x16_t vmulq_u8(uint8x16_t a, uint8x16_t b); // VMUL.I8 q0,q0,q0
+uint16x8_t vmulq_u16(uint16x8_t a, uint16x8_t b); // VMUL.I16 q0,q0,q0
+uint32x4_t vmulq_u32(uint32x4_t a, uint32x4_t b); // VMUL.I32 q0,q0,q0
+poly8x16_t vmulq_p8(poly8x16_t a, poly8x16_t b); // VMUL.P8 q0,q0,q0
+//multiply lane
+int16x4_t vmul_lane_s16 (int16x4_t a, int16x4_t b, __constrange(0,3) int c);
+int32x2_t vmul_lane_s32 (int32x2_t a, int32x2_t b, __constrange(0,1) int c);
+float32x2_t vmul_lane_f32 (float32x2_t a, float32x2_t b, __constrange(0,1) int c);
+uint16x4_t vmul_lane_u16 (uint16x4_t a, uint16x4_t b, __constrange(0,3) int c);
+uint32x2_t vmul_lane_u32 (uint32x2_t a, uint32x2_t b, __constrange(0,1) int c);
+int16x8_t vmulq_lane_s16 (int16x8_t a, int16x4_t b, __constrange(0,3) int c);
+int32x4_t vmulq_lane_s32 (int32x4_t a, int32x2_t b, __constrange(0,1) int c);
+float32x4_t vmulq_lane_f32 (float32x4_t a, float32x2_t b, __constrange(0,1) int c);
+uint16x8_t vmulq_lane_u16 (uint16x8_t a, uint16x4_t b, __constrange(0,3) int c);
+uint32x4_t vmulq_lane_u32 (uint32x4_t a, uint32x2_t b, __constrange(0,1) int c);
+//Vector multiply accumulate: vmla -> Vr[i] := Va[i] + Vb[i] * Vc[i]
+int8x8_t vmla_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VMLA.I8 d0,d0,d0
+int16x4_t vmla_s16(int16x4_t a, int16x4_t b, int16x4_t c); // VMLA.I16 d0,d0,d0
+int32x2_t vmla_s32(int32x2_t a, int32x2_t b, int32x2_t c); // VMLA.I32 d0,d0,d0
+float32x2_t vmla_f32(float32x2_t a, float32x2_t b, float32x2_t c); // VMLA.F32 d0,d0,d0
+uint8x8_t vmla_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VMLA.I8 d0,d0,d0
+uint16x4_t vmla_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c); // VMLA.I16 d0,d0,d0
+uint32x2_t vmla_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c); // VMLA.I32 d0,d0,d0
+int8x16_t vmlaq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VMLA.I8 q0,q0,q0
+int16x8_t vmlaq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VMLA.I16 q0,q0,q0
+int32x4_t vmlaq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VMLA.I32 q0,q0,q0
+float32x4_t vmlaq_f32(float32x4_t a, float32x4_t b, float32x4_t c); // VMLA.F32 q0,q0,q0
+uint8x16_t vmlaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VMLA.I8 q0,q0,q0
+uint16x8_t vmlaq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VMLA.I16 q0,q0,q0
+uint32x4_t vmlaq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VMLA.I32 q0,q0,q0
+//Vector multiply accumulate long: vmlal -> Vr[i] := Va[i] + Vb[i] * Vc[i]
+int16x8_t vmlal_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VMLAL.S8 q0,d0,d0
+int32x4_t vmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VMLAL.S16 q0,d0,d0
+int64x2_t vmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VMLAL.S32 q0,d0,d0
+uint16x8_t vmlal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VMLAL.U8 q0,d0,d0
+uint32x4_t vmlal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VMLAL.U16 q0,d0,d0
+uint64x2_t vmlal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VMLAL.U32 q0,d0,d0
+//Vector multiply subtract: vmls -> Vr[i] := Va[i] - Vb[i] * Vc[i]
+int8x8_t vmls_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VMLS.I8 d0,d0,d0
+int16x4_t vmls_s16(int16x4_t a, int16x4_t b, int16x4_t c); // VMLS.I16 d0,d0,d0
+int32x2_t vmls_s32(int32x2_t a, int32x2_t b, int32x2_t c); // VMLS.I32 d0,d0,d0
+float32x2_t vmls_f32(float32x2_t a, float32x2_t b, float32x2_t c); // VMLS.F32 d0,d0,d0
+uint8x8_t vmls_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VMLS.I8 d0,d0,d0
+uint16x4_t vmls_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c); // VMLS.I16 d0,d0,d0
+uint32x2_t vmls_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c); // VMLS.I32 d0,d0,d0
+int8x16_t vmlsq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VMLS.I8 q0,q0,q0
+int16x8_t vmlsq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VMLS.I16 q0,q0,q0
+int32x4_t vmlsq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VMLS.I32 q0,q0,q0
+float32x4_t vmlsq_f32(float32x4_t a, float32x4_t b, float32x4_t c); // VMLS.F32 q0,q0,q0
+uint8x16_t vmlsq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VMLS.I8 q0,q0,q0
+uint16x8_t vmlsq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VMLS.I16 q0,q0,q0
+uint32x4_t vmlsq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VMLS.I32 q0,q0,q0
+//Vector multiply subtract long
+int16x8_t vmlsl_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VMLSL.S8 q0,d0,d0
+int32x4_t vmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VMLSL.S16 q0,d0,d0
+int64x2_t vmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VMLSL.S32 q0,d0,d0
+uint16x8_t vmlsl_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VMLSL.U8 q0,d0,d0
+uint32x4_t vmlsl_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VMLSL.U16 q0,d0,d0
+uint64x2_t vmlsl_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VMLSL.U32 q0,d0,d0
+//Vector saturating doubling multiply high
+int16x4_t vqdmulh_s16(int16x4_t a, int16x4_t b); // VQDMULH.S16 d0,d0,d0
+int32x2_t vqdmulh_s32(int32x2_t a, int32x2_t b); // VQDMULH.S32 d0,d0,d0
+int16x8_t vqdmulhq_s16(int16x8_t a, int16x8_t b); // VQDMULH.S16 q0,q0,q0
+int32x4_t vqdmulhq_s32(int32x4_t a, int32x4_t b); // VQDMULH.S32 q0,q0,q0
+//Vector saturating rounding doubling multiply high
+int16x4_t vqrdmulh_s16(int16x4_t a, int16x4_t b); // VQRDMULH.S16 d0,d0,d0
+int32x2_t vqrdmulh_s32(int32x2_t a, int32x2_t b); // VQRDMULH.S32 d0,d0,d0
+int16x8_t vqrdmulhq_s16(int16x8_t a, int16x8_t b); // VQRDMULH.S16 q0,q0,q0
+int32x4_t vqrdmulhq_s32(int32x4_t a, int32x4_t b); // VQRDMULH.S32 q0,q0,q0
+//Vector saturating doubling multiply accumulate long
+int32x4_t vqdmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VQDMLAL.S16 q0,d0,d0
+int64x2_t vqdmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VQDMLAL.S32 q0,d0,d0
+//Vector saturating doubling multiply subtract long
+int32x4_t vqdmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VQDMLSL.S16 q0,d0,d0
+int64x2_t vqdmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VQDMLSL.S32 q0,d0,d0
+//Vector long multiply
+int16x8_t vmull_s8(int8x8_t a, int8x8_t b); // VMULL.S8 q0,d0,d0
+int32x4_t vmull_s16(int16x4_t a, int16x4_t b); // VMULL.S16 q0,d0,d0
+int64x2_t vmull_s32(int32x2_t a, int32x2_t b); // VMULL.S32 q0,d0,d0
+uint16x8_t vmull_u8(uint8x8_t a, uint8x8_t b); // VMULL.U8 q0,d0,d0
+uint32x4_t vmull_u16(uint16x4_t a, uint16x4_t b); // VMULL.U16 q0,d0,d0
+uint64x2_t vmull_u32(uint32x2_t a, uint32x2_t b); // VMULL.U32 q0,d0,d0
+poly16x8_t vmull_p8(poly8x8_t a, poly8x8_t b); // VMULL.P8 q0,d0,d0
+//Vector saturating doubling long multiply
+int32x4_t vqdmull_s16(int16x4_t a, int16x4_t b); // VQDMULL.S16 q0,d0,d0
+int64x2_t vqdmull_s32(int32x2_t a, int32x2_t b); // VQDMULL.S32 q0,d0,d0
+//Subtraction
+//Vector subtract
+int8x8_t vsub_s8(int8x8_t a, int8x8_t b); // VSUB.I8 d0,d0,d0
+int16x4_t vsub_s16(int16x4_t a, int16x4_t b); // VSUB.I16 d0,d0,d0
+int32x2_t vsub_s32(int32x2_t a, int32x2_t b); // VSUB.I32 d0,d0,d0
+int64x1_t vsub_s64(int64x1_t a, int64x1_t b); // VSUB.I64 d0,d0,d0
+float32x2_t vsub_f32(float32x2_t a, float32x2_t b); // VSUB.F32 d0,d0,d0
+uint8x8_t vsub_u8(uint8x8_t a, uint8x8_t b); // VSUB.I8 d0,d0,d0
+uint16x4_t vsub_u16(uint16x4_t a, uint16x4_t b); // VSUB.I16 d0,d0,d0
+uint32x2_t vsub_u32(uint32x2_t a, uint32x2_t b); // VSUB.I32 d0,d0,d0
+uint64x1_t vsub_u64(uint64x1_t a, uint64x1_t b); // VSUB.I64 d0,d0,d0
+int8x16_t vsubq_s8(int8x16_t a, int8x16_t b); // VSUB.I8 q0,q0,q0
+int16x8_t vsubq_s16(int16x8_t a, int16x8_t b); // VSUB.I16 q0,q0,q0
+int32x4_t vsubq_s32(int32x4_t a, int32x4_t b); // VSUB.I32 q0,q0,q0
+int64x2_t vsubq_s64(int64x2_t a, int64x2_t b); // VSUB.I64 q0,q0,q0
+float32x4_t vsubq_f32(float32x4_t a, float32x4_t b); // VSUB.F32 q0,q0,q0
+uint8x16_t vsubq_u8(uint8x16_t a, uint8x16_t b); // VSUB.I8 q0,q0,q0
+uint16x8_t vsubq_u16(uint16x8_t a, uint16x8_t b); // VSUB.I16 q0,q0,q0
+uint32x4_t vsubq_u32(uint32x4_t a, uint32x4_t b); // VSUB.I32 q0,q0,q0
+uint64x2_t vsubq_u64(uint64x2_t a, uint64x2_t b); // VSUB.I64 q0,q0,q0
+//Vector long subtract: vsub -> Vr[i]:=Va[i]+Vb[i]
+int16x8_t vsubl_s8(int8x8_t a, int8x8_t b); // VSUBL.S8 q0,d0,d0
+int32x4_t vsubl_s16(int16x4_t a, int16x4_t b); // VSUBL.S16 q0,d0,d0
+int64x2_t vsubl_s32(int32x2_t a, int32x2_t b); // VSUBL.S32 q0,d0,d0
+uint16x8_t vsubl_u8(uint8x8_t a, uint8x8_t b); // VSUBL.U8 q0,d0,d0
+uint32x4_t vsubl_u16(uint16x4_t a, uint16x4_t b); // VSUBL.U16 q0,d0,d0
+uint64x2_t vsubl_u32(uint32x2_t a, uint32x2_t b); // VSUBL.U32 q0,d0,d0
+//Vector wide subtract: vsub -> Vr[i]:=Va[i]+Vb[i]
+int16x8_t vsubw_s8(int16x8_t a, int8x8_t b); // VSUBW.S8 q0,q0,d0
+int32x4_t vsubw_s16(int32x4_t a, int16x4_t b); // VSUBW.S16 q0,q0,d0
+int64x2_t vsubw_s32(int64x2_t a, int32x2_t b); // VSUBW.S32 q0,q0,d0
+uint16x8_t vsubw_u8(uint16x8_t a, uint8x8_t b); // VSUBW.U8 q0,q0,d0
+uint32x4_t vsubw_u16(uint32x4_t a, uint16x4_t b); // VSUBW.U16 q0,q0,d0
+uint64x2_t vsubw_u32(uint64x2_t a, uint32x2_t b); // VSUBW.U32 q0,q0,d0
+//Vector saturating subtract
+int8x8_t vqsub_s8(int8x8_t a, int8x8_t b); // VQSUB.S8 d0,d0,d0
+int16x4_t vqsub_s16(int16x4_t a, int16x4_t b); // VQSUB.S16 d0,d0,d0
+int32x2_t vqsub_s32(int32x2_t a, int32x2_t b); // VQSUB.S32 d0,d0,d0
+int64x1_t vqsub_s64(int64x1_t a, int64x1_t b); // VQSUB.S64 d0,d0,d0
+uint8x8_t vqsub_u8(uint8x8_t a, uint8x8_t b); // VQSUB.U8 d0,d0,d0
+uint16x4_t vqsub_u16(uint16x4_t a, uint16x4_t b); // VQSUB.U16 d0,d0,d0
+uint32x2_t vqsub_u32(uint32x2_t a, uint32x2_t b); // VQSUB.U32 d0,d0,d0
+uint64x1_t vqsub_u64(uint64x1_t a, uint64x1_t b); // VQSUB.U64 d0,d0,d0
+int8x16_t vqsubq_s8(int8x16_t a, int8x16_t b); // VQSUB.S8 q0,q0,q0
+int16x8_t vqsubq_s16(int16x8_t a, int16x8_t b); // VQSUB.S16 q0,q0,q0
+int32x4_t vqsubq_s32(int32x4_t a, int32x4_t b); // VQSUB.S32 q0,q0,q0
+int64x2_t vqsubq_s64(int64x2_t a, int64x2_t b); // VQSUB.S64 q0,q0,q0
+uint8x16_t vqsubq_u8(uint8x16_t a, uint8x16_t b); // VQSUB.U8 q0,q0,q0
+uint16x8_t vqsubq_u16(uint16x8_t a, uint16x8_t b); // VQSUB.U16 q0,q0,q0
+uint32x4_t vqsubq_u32(uint32x4_t a, uint32x4_t b); // VQSUB.U32 q0,q0,q0
+uint64x2_t vqsubq_u64(uint64x2_t a, uint64x2_t b); // VQSUB.U64 q0,q0,q0
+//Vector halving subtract
+int8x8_t vhsub_s8(int8x8_t a, int8x8_t b); // VHSUB.S8 d0,d0,d0
+int16x4_t vhsub_s16(int16x4_t a, int16x4_t b); // VHSUB.S16 d0,d0,d0
+int32x2_t vhsub_s32(int32x2_t a, int32x2_t b); // VHSUB.S32 d0,d0,d0
+uint8x8_t vhsub_u8(uint8x8_t a, uint8x8_t b); // VHSUB.U8 d0,d0,d0
+uint16x4_t vhsub_u16(uint16x4_t a, uint16x4_t b); // VHSUB.U16 d0,d0,d0
+uint32x2_t vhsub_u32(uint32x2_t a, uint32x2_t b); // VHSUB.U32 d0,d0,d0
+int8x16_t vhsubq_s8(int8x16_t a, int8x16_t b); // VHSUB.S8 q0,q0,q0
+int16x8_t vhsubq_s16(int16x8_t a, int16x8_t b); // VHSUB.S16 q0,q0,q0
+int32x4_t vhsubq_s32(int32x4_t a, int32x4_t b); // VHSUB.S32 q0,q0,q0
+uint8x16_t vhsubq_u8(uint8x16_t a, uint8x16_t b); // VHSUB.U8 q0,q0,q0
+uint16x8_t vhsubq_u16(uint16x8_t a, uint16x8_t b); // VHSUB.U16 q0,q0,q0
+uint32x4_t vhsubq_u32(uint32x4_t a, uint32x4_t b); // VHSUB.U32 q0,q0,q0
+//Vector subtract high half
+int8x8_t vsubhn_s16(int16x8_t a, int16x8_t b); // VSUBHN.I16 d0,q0,q0
+int16x4_t vsubhn_s32(int32x4_t a, int32x4_t b); // VSUBHN.I32 d0,q0,q0
+int32x2_t vsubhn_s64(int64x2_t a, int64x2_t b); // VSUBHN.I64 d0,q0,q0
+uint8x8_t vsubhn_u16(uint16x8_t a, uint16x8_t b); // VSUBHN.I16 d0,q0,q0
+uint16x4_t vsubhn_u32(uint32x4_t a, uint32x4_t b); // VSUBHN.I32 d0,q0,q0
+uint32x2_t vsubhn_u64(uint64x2_t a, uint64x2_t b); // VSUBHN.I64 d0,q0,q0
+//Vector rounding subtract high half
+int8x8_t vrsubhn_s16(int16x8_t a, int16x8_t b); // VRSUBHN.I16 d0,q0,q0
+int16x4_t vrsubhn_s32(int32x4_t a, int32x4_t b); // VRSUBHN.I32 d0,q0,q0
+int32x2_t vrsubhn_s64(int64x2_t a, int64x2_t b); // VRSUBHN.I64 d0,q0,q0
+uint8x8_t vrsubhn_u16(uint16x8_t a, uint16x8_t b); // VRSUBHN.I16 d0,q0,q0
+uint16x4_t vrsubhn_u32(uint32x4_t a, uint32x4_t b); // VRSUBHN.I32 d0,q0,q0
+uint32x2_t vrsubhn_u64(uint64x2_t a, uint64x2_t b); // VRSUBHN.I64 d0,q0,q0
+//Comparison
+//Vector compare equal
+uint8x8_t vceq_s8(int8x8_t a, int8x8_t b); // VCEQ.I8 d0, d0, d0
+uint16x4_t vceq_s16(int16x4_t a, int16x4_t b); // VCEQ.I16 d0, d0, d0
+uint32x2_t vceq_s32(int32x2_t a, int32x2_t b); // VCEQ.I32 d0, d0, d0
+uint32x2_t vceq_f32(float32x2_t a, float32x2_t b); // VCEQ.F32 d0, d0, d0
+uint8x8_t vceq_u8(uint8x8_t a, uint8x8_t b); // VCEQ.I8 d0, d0, d0
+uint16x4_t vceq_u16(uint16x4_t a, uint16x4_t b); // VCEQ.I16 d0, d0, d0
+uint32x2_t vceq_u32(uint32x2_t a, uint32x2_t b); // VCEQ.I32 d0, d0, d0
+uint8x8_t vceq_p8(poly8x8_t a, poly8x8_t b); // VCEQ.I8 d0, d0, d0
+uint8x16_t vceqq_s8(int8x16_t a, int8x16_t b); // VCEQ.I8 q0, q0, q0
+uint16x8_t vceqq_s16(int16x8_t a, int16x8_t b); // VCEQ.I16 q0, q0, q0
+uint32x4_t vceqq_s32(int32x4_t a, int32x4_t b); // VCEQ.I32 q0, q0, q0
+uint32x4_t vceqq_f32(float32x4_t a, float32x4_t b); // VCEQ.F32 q0, q0, q0
+uint8x16_t vceqq_u8(uint8x16_t a, uint8x16_t b); // VCEQ.I8 q0, q0, q0
+uint16x8_t vceqq_u16(uint16x8_t a, uint16x8_t b); // VCEQ.I16 q0, q0, q0
+uint32x4_t vceqq_u32(uint32x4_t a, uint32x4_t b); // VCEQ.I32 q0, q0, q0
+uint8x16_t vceqq_p8(poly8x16_t a, poly8x16_t b); // VCEQ.I8 q0, q0, q0
+//Vector compare greater-than or equal
+uint8x8_t vcge_s8(int8x8_t a, int8x8_t b); // VCGE.S8 d0, d0, d0
+uint16x4_t vcge_s16(int16x4_t a, int16x4_t b); // VCGE.S16 d0, d0, d0
+uint32x2_t vcge_s32(int32x2_t a, int32x2_t b); // VCGE.S32 d0, d0, d0
+uint32x2_t vcge_f32(float32x2_t a, float32x2_t b); // VCGE.F32 d0, d0, d0
+uint8x8_t vcge_u8(uint8x8_t a, uint8x8_t b); // VCGE.U8 d0, d0, d0
+uint16x4_t vcge_u16(uint16x4_t a, uint16x4_t b); // VCGE.U16 d0, d0, d0
+uint32x2_t vcge_u32(uint32x2_t a, uint32x2_t b); // VCGE.U32 d0, d0, d0
+uint8x16_t vcgeq_s8(int8x16_t a, int8x16_t b); // VCGE.S8 q0, q0, q0
+uint16x8_t vcgeq_s16(int16x8_t a, int16x8_t b); // VCGE.S16 q0, q0, q0
+uint32x4_t vcgeq_s32(int32x4_t a, int32x4_t b); // VCGE.S32 q0, q0, q0
+uint32x4_t vcgeq_f32(float32x4_t a, float32x4_t b); // VCGE.F32 q0, q0, q0
+uint8x16_t vcgeq_u8(uint8x16_t a, uint8x16_t b); // VCGE.U8 q0, q0, q0
+uint16x8_t vcgeq_u16(uint16x8_t a, uint16x8_t b); // VCGE.U16 q0, q0, q0
+uint32x4_t vcgeq_u32(uint32x4_t a, uint32x4_t b); // VCGE.U32 q0, q0, q0
+//Vector compare less-than or equal
+uint8x8_t vcle_s8(int8x8_t a, int8x8_t b); // VCGE.S8 d0, d0, d0
+uint16x4_t vcle_s16(int16x4_t a, int16x4_t b); // VCGE.S16 d0, d0, d0
+uint32x2_t vcle_s32(int32x2_t a, int32x2_t b); // VCGE.S32 d0, d0, d0
+uint32x2_t vcle_f32(float32x2_t a, float32x2_t b); // VCGE.F32 d0, d0, d0
+uint8x8_t vcle_u8(uint8x8_t a, uint8x8_t b); // VCGE.U8 d0, d0, d0
+uint16x4_t vcle_u16(uint16x4_t a, uint16x4_t b); // VCGE.U16 d0, d0, d0
+uint32x2_t vcle_u32(uint32x2_t a, uint32x2_t b); // VCGE.U32 d0, d0, d0
+uint8x16_t vcleq_s8(int8x16_t a, int8x16_t b); // VCGE.S8 q0, q0, q0
+uint16x8_t vcleq_s16(int16x8_t a, int16x8_t b); // VCGE.S16 q0, q0, q0
+uint32x4_t vcleq_s32(int32x4_t a, int32x4_t b); // VCGE.S32 q0, q0, q0
+uint32x4_t vcleq_f32(float32x4_t a, float32x4_t b); // VCGE.F32 q0, q0, q0
+uint8x16_t vcleq_u8(uint8x16_t a, uint8x16_t b); // VCGE.U8 q0, q0, q0
+uint16x8_t vcleq_u16(uint16x8_t a, uint16x8_t b); // VCGE.U16 q0, q0, q0
+uint32x4_t vcleq_u32(uint32x4_t a, uint32x4_t b); // VCGE.U32 q0, q0, q0
+//Vector compare greater-than
+uint8x8_t vcgt_s8(int8x8_t a, int8x8_t b); // VCGT.S8 d0, d0, d0
+uint16x4_t vcgt_s16(int16x4_t a, int16x4_t b); // VCGT.S16 d0, d0, d0
+uint32x2_t vcgt_s32(int32x2_t a, int32x2_t b); // VCGT.S32 d0, d0, d0
+uint32x2_t vcgt_f32(float32x2_t a, float32x2_t b); // VCGT.F32 d0, d0, d0
+uint8x8_t vcgt_u8(uint8x8_t a, uint8x8_t b); // VCGT.U8 d0, d0, d0
+uint16x4_t vcgt_u16(uint16x4_t a, uint16x4_t b); // VCGT.U16 d0, d0, d0
+uint32x2_t vcgt_u32(uint32x2_t a, uint32x2_t b); // VCGT.U32 d0, d0, d0
+uint8x16_t vcgtq_s8(int8x16_t a, int8x16_t b); // VCGT.S8 q0, q0, q0
+uint16x8_t vcgtq_s16(int16x8_t a, int16x8_t b); // VCGT.S16 q0, q0, q0
+uint32x4_t vcgtq_s32(int32x4_t a, int32x4_t b); // VCGT.S32 q0, q0, q0
+uint32x4_t vcgtq_f32(float32x4_t a, float32x4_t b); // VCGT.F32 q0, q0, q0
+uint8x16_t vcgtq_u8(uint8x16_t a, uint8x16_t b); // VCGT.U8 q0, q0, q0
+uint16x8_t vcgtq_u16(uint16x8_t a, uint16x8_t b); // VCGT.U16 q0, q0, q0
+uint32x4_t vcgtq_u32(uint32x4_t a, uint32x4_t b); // VCGT.U32 q0, q0, q0
+//Vector compare less-than
+uint8x8_t vclt_s8(int8x8_t a, int8x8_t b); // VCGT.S8 d0, d0, d0
+uint16x4_t vclt_s16(int16x4_t a, int16x4_t b); // VCGT.S16 d0, d0, d0
+uint32x2_t vclt_s32(int32x2_t a, int32x2_t b); // VCGT.S32 d0, d0, d0
+uint32x2_t vclt_f32(float32x2_t a, float32x2_t b); // VCGT.F32 d0, d0, d0
+uint8x8_t vclt_u8(uint8x8_t a, uint8x8_t b); // VCGT.U8 d0, d0, d0
+uint16x4_t vclt_u16(uint16x4_t a, uint16x4_t b); // VCGT.U16 d0, d0, d0
+uint32x2_t vclt_u32(uint32x2_t a, uint32x2_t b); // VCGT.U32 d0, d0, d0
+uint8x16_t vcltq_s8(int8x16_t a, int8x16_t b); // VCGT.S8 q0, q0, q0
+uint16x8_t vcltq_s16(int16x8_t a, int16x8_t b); // VCGT.S16 q0, q0, q0
+uint32x4_t vcltq_s32(int32x4_t a, int32x4_t b); // VCGT.S32 q0, q0, q0
+uint32x4_t vcltq_f32(float32x4_t a, float32x4_t b); // VCGT.F32 q0, q0, q0
+uint8x16_t vcltq_u8(uint8x16_t a, uint8x16_t b); // VCGT.U8 q0, q0, q0
+uint16x8_t vcltq_u16(uint16x8_t a, uint16x8_t b); // VCGT.U16 q0, q0, q0
+uint32x4_t vcltq_u32(uint32x4_t a, uint32x4_t b); // VCGT.U32 q0, q0, q0
+//Vector compare absolute greater-than or equal
+uint32x2_t vcage_f32(float32x2_t a, float32x2_t b); // VACGE.F32 d0, d0, d0
+uint32x4_t vcageq_f32(float32x4_t a, float32x4_t b); // VACGE.F32 q0, q0, q0
+//Vector compare absolute less-than or equal
+uint32x2_t vcale_f32(float32x2_t a, float32x2_t b); // VACGE.F32 d0, d0, d0
+uint32x4_t vcaleq_f32(float32x4_t a, float32x4_t b); // VACGE.F32 q0, q0, q0
+//Vector compare absolute greater-than
+uint32x2_t vcagt_f32(float32x2_t a, float32x2_t b); // VACGT.F32 d0, d0, d0
+uint32x4_t vcagtq_f32(float32x4_t a, float32x4_t b); // VACGT.F32 q0, q0, q0
+//Vector compare absolute less-than
+uint32x2_t vcalt_f32(float32x2_t a, float32x2_t b); // VACGT.F32 d0, d0, d0
+uint32x4_t vcaltq_f32(float32x4_t a, float32x4_t b); // VACGT.F32 q0, q0, q0
+//Vector test bits
+uint8x8_t vtst_s8(int8x8_t a, int8x8_t b); // VTST.8 d0, d0, d0
+uint16x4_t vtst_s16(int16x4_t a, int16x4_t b); // VTST.16 d0, d0, d0
+uint32x2_t vtst_s32(int32x2_t a, int32x2_t b); // VTST.32 d0, d0, d0
+uint8x8_t vtst_u8(uint8x8_t a, uint8x8_t b); // VTST.8 d0, d0, d0
+uint16x4_t vtst_u16(uint16x4_t a, uint16x4_t b); // VTST.16 d0, d0, d0
+uint32x2_t vtst_u32(uint32x2_t a, uint32x2_t b); // VTST.32 d0, d0, d0
+uint8x8_t vtst_p8(poly8x8_t a, poly8x8_t b); // VTST.8 d0, d0, d0
+uint8x16_t vtstq_s8(int8x16_t a, int8x16_t b); // VTST.8 q0, q0, q0
+uint16x8_t vtstq_s16(int16x8_t a, int16x8_t b); // VTST.16 q0, q0, q0
+uint32x4_t vtstq_s32(int32x4_t a, int32x4_t b); // VTST.32 q0, q0, q0
+uint8x16_t vtstq_u8(uint8x16_t a, uint8x16_t b); // VTST.8 q0, q0, q0
+uint16x8_t vtstq_u16(uint16x8_t a, uint16x8_t b); // VTST.16 q0, q0, q0
+uint32x4_t vtstq_u32(uint32x4_t a, uint32x4_t b); // VTST.32 q0, q0, q0
+uint8x16_t vtstq_p8(poly8x16_t a, poly8x16_t b); // VTST.8 q0, q0, q0
+//Absolute difference
+//Absolute difference between the arguments: Vr[i] = | Va[i] - Vb[i] |
+int8x8_t vabd_s8(int8x8_t a, int8x8_t b); // VABD.S8 d0,d0,d0
+int16x4_t vabd_s16(int16x4_t a, int16x4_t b); // VABD.S16 d0,d0,d0
+int32x2_t vabd_s32(int32x2_t a, int32x2_t b); // VABD.S32 d0,d0,d0
+uint8x8_t vabd_u8(uint8x8_t a, uint8x8_t b); // VABD.U8 d0,d0,d0
+uint16x4_t vabd_u16(uint16x4_t a, uint16x4_t b); // VABD.U16 d0,d0,d0
+uint32x2_t vabd_u32(uint32x2_t a, uint32x2_t b); // VABD.U32 d0,d0,d0
+float32x2_t vabd_f32(float32x2_t a, float32x2_t b); // VABD.F32 d0,d0,d0
+int8x16_t vabdq_s8(int8x16_t a, int8x16_t b); // VABD.S8 q0,q0,q0
+int16x8_t vabdq_s16(int16x8_t a, int16x8_t b); // VABD.S16 q0,q0,q0
+int32x4_t vabdq_s32(int32x4_t a, int32x4_t b); // VABD.S32 q0,q0,q0
+uint8x16_t vabdq_u8(uint8x16_t a, uint8x16_t b); // VABD.U8 q0,q0,q0
+uint16x8_t vabdq_u16(uint16x8_t a, uint16x8_t b); // VABD.U16 q0,q0,q0
+uint32x4_t vabdq_u32(uint32x4_t a, uint32x4_t b); // VABD.U32 q0,q0,q0
+float32x4_t vabdq_f32(float32x4_t a, float32x4_t b); // VABD.F32 q0,q0,q0
+//Absolute difference - long
+int16x8_t vabdl_s8(int8x8_t a, int8x8_t b); // VABDL.S8 q0,d0,d0
+int32x4_t vabdl_s16(int16x4_t a, int16x4_t b); // VABDL.S16 q0,d0,d0
+int64x2_t vabdl_s32(int32x2_t a, int32x2_t b); // VABDL.S32 q0,d0,d0
+uint16x8_t vabdl_u8(uint8x8_t a, uint8x8_t b); // VABDL.U8 q0,d0,d0
+uint32x4_t vabdl_u16(uint16x4_t a, uint16x4_t b); // VABDL.U16 q0,d0,d0
+uint64x2_t vabdl_u32(uint32x2_t a, uint32x2_t b); // VABDL.U32 q0,d0,d0
+//Absolute difference and accumulate: Vr[i] = Va[i] + | Vb[i] - Vc[i] |
+int8x8_t vaba_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VABA.S8 d0,d0,d0
+int16x4_t vaba_s16(int16x4_t a, int16x4_t b, int16x4_t c); // VABA.S16 d0,d0,d0
+int32x2_t vaba_s32(int32x2_t a, int32x2_t b, int32x2_t c); // VABA.S32 d0,d0,d0
+uint8x8_t vaba_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VABA.U8 d0,d0,d0
+uint16x4_t vaba_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c); // VABA.U16 d0,d0,d0
+uint32x2_t vaba_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c); // VABA.U32 d0,d0,d0
+int8x16_t vabaq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VABA.S8 q0,q0,q0
+int16x8_t vabaq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VABA.S16 q0,q0,q0
+int32x4_t vabaq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VABA.S32 q0,q0,q0
+uint8x16_t vabaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VABA.U8 q0,q0,q0
+uint16x8_t vabaq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VABA.U16 q0,q0,q0
+uint32x4_t vabaq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VABA.U32 q0,q0,q0
+//Absolute difference and accumulate - long
+int16x8_t vabal_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VABAL.S8 q0,d0,d0
+int32x4_t vabal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VABAL.S16 q0,d0,d0
+int64x2_t vabal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VABAL.S32 q0,d0,d0
+uint16x8_t vabal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VABAL.U8 q0,d0,d0
+uint32x4_t vabal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VABAL.U16 q0,d0,d0
+uint64x2_t vabal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VABAL.U32 q0,d0,d0
+//Max/Min
+//vmax -> Vr[i] := (Va[i] >= Vb[i]) ? Va[i] : Vb[i]
+int8x8_t vmax_s8(int8x8_t a, int8x8_t b); // VMAX.S8 d0,d0,d0
+int16x4_t vmax_s16(int16x4_t a, int16x4_t b); // VMAX.S16 d0,d0,d0
+int32x2_t vmax_s32(int32x2_t a, int32x2_t b); // VMAX.S32 d0,d0,d0
+uint8x8_t vmax_u8(uint8x8_t a, uint8x8_t b); // VMAX.U8 d0,d0,d0
+uint16x4_t vmax_u16(uint16x4_t a, uint16x4_t b); // VMAX.U16 d0,d0,d0
+uint32x2_t vmax_u32(uint32x2_t a, uint32x2_t b); // VMAX.U32 d0,d0,d0
+float32x2_t vmax_f32(float32x2_t a, float32x2_t b); // VMAX.F32 d0,d0,d0
+int8x16_t vmaxq_s8(int8x16_t a, int8x16_t b); // VMAX.S8 q0,q0,q0
+int16x8_t vmaxq_s16(int16x8_t a, int16x8_t b); // VMAX.S16 q0,q0,q0
+int32x4_t vmaxq_s32(int32x4_t a, int32x4_t b); // VMAX.S32 q0,q0,q0
+uint8x16_t vmaxq_u8(uint8x16_t a, uint8x16_t b); // VMAX.U8 q0,q0,q0
+uint16x8_t vmaxq_u16(uint16x8_t a, uint16x8_t b); // VMAX.U16 q0,q0,q0
+uint32x4_t vmaxq_u32(uint32x4_t a, uint32x4_t b); // VMAX.U32 q0,q0,q0
+float32x4_t vmaxq_f32(float32x4_t a, float32x4_t b); // VMAX.F32 q0,q0,q0
+//vmin -> Vr[i] := (Va[i] >= Vb[i]) ? Vb[i] : Va[i]
+int8x8_t vmin_s8(int8x8_t a, int8x8_t b); // VMIN.S8 d0,d0,d0
+int16x4_t vmin_s16(int16x4_t a, int16x4_t b); // VMIN.S16 d0,d0,d0
+int32x2_t vmin_s32(int32x2_t a, int32x2_t b); // VMIN.S32 d0,d0,d0
+uint8x8_t vmin_u8(uint8x8_t a, uint8x8_t b); // VMIN.U8 d0,d0,d0
+uint16x4_t vmin_u16(uint16x4_t a, uint16x4_t b); // VMIN.U16 d0,d0,d0
+uint32x2_t vmin_u32(uint32x2_t a, uint32x2_t b); // VMIN.U32 d0,d0,d0
+float32x2_t vmin_f32(float32x2_t a, float32x2_t b); // VMIN.F32 d0,d0,d0
+int8x16_t vminq_s8(int8x16_t a, int8x16_t b); // VMIN.S8 q0,q0,q0
+int16x8_t vminq_s16(int16x8_t a, int16x8_t b); // VMIN.S16 q0,q0,q0
+int32x4_t vminq_s32(int32x4_t a, int32x4_t b); // VMIN.S32 q0,q0,q0
+uint8x16_t vminq_u8(uint8x16_t a, uint8x16_t b); // VMIN.U8 q0,q0,q0
+uint16x8_t vminq_u16(uint16x8_t a, uint16x8_t b); // VMIN.U16 q0,q0,q0
+uint32x4_t vminq_u32(uint32x4_t a, uint32x4_t b); // VMIN.U32 q0,q0,q0
+float32x4_t vminq_f32(float32x4_t a, float32x4_t b); // VMIN.F32 q0,q0,q0
+//Pairwise addition
+//Pairwise add
+int8x8_t vpadd_s8(int8x8_t a, int8x8_t b); // VPADD.I8 d0,d0,d0
+int16x4_t vpadd_s16(int16x4_t a, int16x4_t b); // VPADD.I16 d0,d0,d0
+int32x2_t vpadd_s32(int32x2_t a, int32x2_t b); // VPADD.I32 d0,d0,d0
+uint8x8_t vpadd_u8(uint8x8_t a, uint8x8_t b); // VPADD.I8 d0,d0,d0
+uint16x4_t vpadd_u16(uint16x4_t a, uint16x4_t b); // VPADD.I16 d0,d0,d0
+uint32x2_t vpadd_u32(uint32x2_t a, uint32x2_t b); // VPADD.I32 d0,d0,d0
+float32x2_t vpadd_f32(float32x2_t a, float32x2_t b); // VPADD.F32 d0,d0,d0
+//Long pairwise add
+int16x4_t vpaddl_s8(int8x8_t a); // VPADDL.S8 d0,d0
+int32x2_t vpaddl_s16(int16x4_t a); // VPADDL.S16 d0,d0
+int64x1_t vpaddl_s32(int32x2_t a); // VPADDL.S32 d0,d0
+uint16x4_t vpaddl_u8(uint8x8_t a); // VPADDL.U8 d0,d0
+uint32x2_t vpaddl_u16(uint16x4_t a); // VPADDL.U16 d0,d0
+uint64x1_t vpaddl_u32(uint32x2_t a); // VPADDL.U32 d0,d0
+int16x8_t vpaddlq_s8(int8x16_t a); // VPADDL.S8 q0,q0
+int32x4_t vpaddlq_s16(int16x8_t a); // VPADDL.S16 q0,q0
+int64x2_t vpaddlq_s32(int32x4_t a); // VPADDL.S32 q0,q0
+uint16x8_t vpaddlq_u8(uint8x16_t a); // VPADDL.U8 q0,q0
+uint32x4_t vpaddlq_u16(uint16x8_t a); // VPADDL.U16 q0,q0
+uint64x2_t vpaddlq_u32(uint32x4_t a); // VPADDL.U32 q0,q0
+//Long pairwise add and accumulate
+int16x4_t vpadal_s8(int16x4_t a, int8x8_t b); // VPADAL.S8 d0,d0
+int32x2_t vpadal_s16(int32x2_t a, int16x4_t b); // VPADAL.S16 d0,d0
+int64x1_t vpadal_s32(int64x1_t a, int32x2_t b); // VPADAL.S32 d0,d0
+uint16x4_t vpadal_u8(uint16x4_t a, uint8x8_t b); // VPADAL.U8 d0,d0
+uint32x2_t vpadal_u16(uint32x2_t a, uint16x4_t b); // VPADAL.U16 d0,d0
+uint64x1_t vpadal_u32(uint64x1_t a, uint32x2_t b); // VPADAL.U32 d0,d0
+int16x8_t vpadalq_s8(int16x8_t a, int8x16_t b); // VPADAL.S8 q0,q0
+int32x4_t vpadalq_s16(int32x4_t a, int16x8_t b); // VPADAL.S16 q0,q0
+int64x2_t vpadalq_s32(int64x2_t a, int32x4_t b); // VPADAL.S32 q0,q0
+uint16x8_t vpadalq_u8(uint16x8_t a, uint8x16_t b); // VPADAL.U8 q0,q0
+uint32x4_t vpadalq_u16(uint32x4_t a, uint16x8_t b); // VPADAL.U16 q0,q0
+uint64x2_t vpadalq_u32(uint64x2_t a, uint32x4_t b); // VPADAL.U32 q0,q0
+//Folding maximum vpmax -> takes maximum of adjacent pairs
+int8x8_t vpmax_s8(int8x8_t a, int8x8_t b); // VPMAX.S8 d0,d0,d0
+int16x4_t vpmax_s16(int16x4_t a, int16x4_t b); // VPMAX.S16 d0,d0,d0
+int32x2_t vpmax_s32(int32x2_t a, int32x2_t b); // VPMAX.S32 d0,d0,d0
+uint8x8_t vpmax_u8(uint8x8_t a, uint8x8_t b); // VPMAX.U8 d0,d0,d0
+uint16x4_t vpmax_u16(uint16x4_t a, uint16x4_t b); // VPMAX.U16 d0,d0,d0
+uint32x2_t vpmax_u32(uint32x2_t a, uint32x2_t b); // VPMAX.U32 d0,d0,d0
+float32x2_t vpmax_f32(float32x2_t a, float32x2_t b); // VPMAX.F32 d0,d0,d0
+//Folding minimum vpmin -> takes minimum of adjacent pairs
+int8x8_t vpmin_s8(int8x8_t a, int8x8_t b); // VPMIN.S8 d0,d0,d0
+int16x4_t vpmin_s16(int16x4_t a, int16x4_t b); // VPMIN.S16 d0,d0,d0
+int32x2_t vpmin_s32(int32x2_t a, int32x2_t b); // VPMIN.S32 d0,d0,d0
+uint8x8_t vpmin_u8(uint8x8_t a, uint8x8_t b); // VPMIN.U8 d0,d0,d0
+uint16x4_t vpmin_u16(uint16x4_t a, uint16x4_t b); // VPMIN.U16 d0,d0,d0
+uint32x2_t vpmin_u32(uint32x2_t a, uint32x2_t b); // VPMIN.U32 d0,d0,d0
+float32x2_t vpmin_f32(float32x2_t a, float32x2_t b); // VPMIN.F32 d0,d0,d0
+//Reciprocal/Sqrt
+float32x2_t vrecps_f32(float32x2_t a, float32x2_t b); // VRECPS.F32 d0, d0, d0
+float32x4_t vrecpsq_f32(float32x4_t a, float32x4_t b); // VRECPS.F32 q0, q0, q0
+float32x2_t vrsqrts_f32(float32x2_t a, float32x2_t b); // VRSQRTS.F32 d0, d0, d0
+float32x4_t vrsqrtsq_f32(float32x4_t a, float32x4_t b); // VRSQRTS.F32 q0, q0, q0
+//Shifts by signed variable
+//Vector shift left: Vr[i] := Va[i] << Vb[i] (negative values shift right)
+int8x8_t vshl_s8(int8x8_t a, int8x8_t b); // VSHL.S8 d0,d0,d0
+int16x4_t vshl_s16(int16x4_t a, int16x4_t b); // VSHL.S16 d0,d0,d0
+int32x2_t vshl_s32(int32x2_t a, int32x2_t b); // VSHL.S32 d0,d0,d0
+int64x1_t vshl_s64(int64x1_t a, int64x1_t b); // VSHL.S64 d0,d0,d0
+uint8x8_t vshl_u8(uint8x8_t a, int8x8_t b); // VSHL.U8 d0,d0,d0
+uint16x4_t vshl_u16(uint16x4_t a, int16x4_t b); // VSHL.U16 d0,d0,d0
+uint32x2_t vshl_u32(uint32x2_t a, int32x2_t b); // VSHL.U32 d0,d0,d0
+uint64x1_t vshl_u64(uint64x1_t a, int64x1_t b); // VSHL.U64 d0,d0,d0
+int8x16_t vshlq_s8(int8x16_t a, int8x16_t b); // VSHL.S8 q0,q0,q0
+int16x8_t vshlq_s16(int16x8_t a, int16x8_t b); // VSHL.S16 q0,q0,q0
+int32x4_t vshlq_s32(int32x4_t a, int32x4_t b); // VSHL.S32 q0,q0,q0
+int64x2_t vshlq_s64(int64x2_t a, int64x2_t b); // VSHL.S64 q0,q0,q0
+uint8x16_t vshlq_u8(uint8x16_t a, int8x16_t b); // VSHL.U8 q0,q0,q0
+uint16x8_t vshlq_u16(uint16x8_t a, int16x8_t b); // VSHL.U16 q0,q0,q0
+uint32x4_t vshlq_u32(uint32x4_t a, int32x4_t b); // VSHL.U32 q0,q0,q0
+uint64x2_t vshlq_u64(uint64x2_t a, int64x2_t b); // VSHL.U64 q0,q0,q0
+//Vector saturating shift left: (negative values shift right)
+int8x8_t vqshl_s8(int8x8_t a, int8x8_t b); // VQSHL.S8 d0,d0,d0
+int16x4_t vqshl_s16(int16x4_t a, int16x4_t b); // VQSHL.S16 d0,d0,d0
+int32x2_t vqshl_s32(int32x2_t a, int32x2_t b); // VQSHL.S32 d0,d0,d0
+int64x1_t vqshl_s64(int64x1_t a, int64x1_t b); // VQSHL.S64 d0,d0,d0
+uint8x8_t vqshl_u8(uint8x8_t a, int8x8_t b); // VQSHL.U8 d0,d0,d0
+uint16x4_t vqshl_u16(uint16x4_t a, int16x4_t b); // VQSHL.U16 d0,d0,d0
+uint32x2_t vqshl_u32(uint32x2_t a, int32x2_t b); // VQSHL.U32 d0,d0,d0
+uint64x1_t vqshl_u64(uint64x1_t a, int64x1_t b); // VQSHL.U64 d0,d0,d0
+int8x16_t vqshlq_s8(int8x16_t a, int8x16_t b); // VQSHL.S8 q0,q0,q0
+int16x8_t vqshlq_s16(int16x8_t a, int16x8_t b); // VQSHL.S16 q0,q0,q0
+int32x4_t vqshlq_s32(int32x4_t a, int32x4_t b); // VQSHL.S32 q0,q0,q0
+int64x2_t vqshlq_s64(int64x2_t a, int64x2_t b); // VQSHL.S64 q0,q0,q0
+uint8x16_t vqshlq_u8(uint8x16_t a, int8x16_t b); // VQSHL.U8 q0,q0,q0
+uint16x8_t vqshlq_u16(uint16x8_t a, int16x8_t b); // VQSHL.U16 q0,q0,q0
+uint32x4_t vqshlq_u32(uint32x4_t a, int32x4_t b); // VQSHL.U32 q0,q0,q0
+uint64x2_t vqshlq_u64(uint64x2_t a, int64x2_t b); // VQSHL.U64 q0,q0,q0
+//Vector rounding shift left: (negative values shift right)
+int8x8_t vrshl_s8(int8x8_t a, int8x8_t b); // VRSHL.S8 d0,d0,d0
+int16x4_t vrshl_s16(int16x4_t a, int16x4_t b); // VRSHL.S16 d0,d0,d0
+int32x2_t vrshl_s32(int32x2_t a, int32x2_t b); // VRSHL.S32 d0,d0,d0
+int64x1_t vrshl_s64(int64x1_t a, int64x1_t b); // VRSHL.S64 d0,d0,d0
+uint8x8_t vrshl_u8(uint8x8_t a, int8x8_t b); // VRSHL.U8 d0,d0,d0
+uint16x4_t vrshl_u16(uint16x4_t a, int16x4_t b); // VRSHL.U16 d0,d0,d0
+uint32x2_t vrshl_u32(uint32x2_t a, int32x2_t b); // VRSHL.U32 d0,d0,d0
+uint64x1_t vrshl_u64(uint64x1_t a, int64x1_t b); // VRSHL.U64 d0,d0,d0
+int8x16_t vrshlq_s8(int8x16_t a, int8x16_t b); // VRSHL.S8 q0,q0,q0
+int16x8_t vrshlq_s16(int16x8_t a, int16x8_t b); // VRSHL.S16 q0,q0,q0
+int32x4_t vrshlq_s32(int32x4_t a, int32x4_t b); // VRSHL.S32 q0,q0,q0
+int64x2_t vrshlq_s64(int64x2_t a, int64x2_t b); // VRSHL.S64 q0,q0,q0
+uint8x16_t vrshlq_u8(uint8x16_t a, int8x16_t b); // VRSHL.U8 q0,q0,q0
+uint16x8_t vrshlq_u16(uint16x8_t a, int16x8_t b); // VRSHL.U16 q0,q0,q0
+uint32x4_t vrshlq_u32(uint32x4_t a, int32x4_t b); // VRSHL.U32 q0,q0,q0
+uint64x2_t vrshlq_u64(uint64x2_t a, int64x2_t b); // VRSHL.U64 q0,q0,q0
+//Vector saturating rounding shift left: (negative values shift right)
+int8x8_t vqrshl_s8(int8x8_t a, int8x8_t b); // VQRSHL.S8 d0,d0,d0
+int16x4_t vqrshl_s16(int16x4_t a, int16x4_t b); // VQRSHL.S16 d0,d0,d0
+int32x2_t vqrshl_s32(int32x2_t a, int32x2_t b); // VQRSHL.S32 d0,d0,d0
+int64x1_t vqrshl_s64(int64x1_t a, int64x1_t b); // VQRSHL.S64 d0,d0,d0
+uint8x8_t vqrshl_u8(uint8x8_t a, int8x8_t b); // VQRSHL.U8 d0,d0,d0
+uint16x4_t vqrshl_u16(uint16x4_t a, int16x4_t b); // VQRSHL.U16 d0,d0,d0
+uint32x2_t vqrshl_u32(uint32x2_t a, int32x2_t b); // VQRSHL.U32 d0,d0,d0
+uint64x1_t vqrshl_u64(uint64x1_t a, int64x1_t b); // VQRSHL.U64 d0,d0,d0
+int8x16_t vqrshlq_s8(int8x16_t a, int8x16_t b); // VQRSHL.S8 q0,q0,q0
+int16x8_t vqrshlq_s16(int16x8_t a, int16x8_t b); // VQRSHL.S16 q0,q0,q0
+int32x4_t vqrshlq_s32(int32x4_t a, int32x4_t b); // VQRSHL.S32 q0,q0,q0
+int64x2_t vqrshlq_s64(int64x2_t a, int64x2_t b); // VQRSHL.S64 q0,q0,q0
+uint8x16_t vqrshlq_u8(uint8x16_t a, int8x16_t b); // VQRSHL.U8 q0,q0,q0
+uint16x8_t vqrshlq_u16(uint16x8_t a, int16x8_t b); // VQRSHL.U16 q0,q0,q0
+uint32x4_t vqrshlq_u32(uint32x4_t a, int32x4_t b); // VQRSHL.U32 q0,q0,q0
+uint64x2_t vqrshlq_u64(uint64x2_t a, int64x2_t b); // VQRSHL.U64 q0,q0,q0
+//Shifts by a constant
+//Vector shift right by constant
+int8x8_t vshr_n_s8(int8x8_t a, __constrange(1,8) int b); // VSHR.S8 d0,d0,#8
+int16x4_t vshr_n_s16(int16x4_t a, __constrange(1,16) int b); // VSHR.S16 d0,d0,#16
+int32x2_t vshr_n_s32(int32x2_t a, __constrange(1,32) int b); // VSHR.S32 d0,d0,#32
+int64x1_t vshr_n_s64(int64x1_t a, __constrange(1,64) int b); // VSHR.S64 d0,d0,#64
+uint8x8_t vshr_n_u8(uint8x8_t a, __constrange(1,8) int b); // VSHR.U8 d0,d0,#8
+uint16x4_t vshr_n_u16(uint16x4_t a, __constrange(1,16) int b); // VSHR.U16 d0,d0,#16
+uint32x2_t vshr_n_u32(uint32x2_t a, __constrange(1,32) int b); // VSHR.U32 d0,d0,#32
+uint64x1_t vshr_n_u64(uint64x1_t a, __constrange(1,64) int b); // VSHR.U64 d0,d0,#64
+int8x16_t vshrq_n_s8(int8x16_t a, __constrange(1,8) int b); // VSHR.S8 q0,q0,#8
+int16x8_t vshrq_n_s16(int16x8_t a, __constrange(1,16) int b); // VSHR.S16 q0,q0,#16
+int32x4_t vshrq_n_s32(int32x4_t a, __constrange(1,32) int b); // VSHR.S32 q0,q0,#32
+int64x2_t vshrq_n_s64(int64x2_t a, __constrange(1,64) int b); // VSHR.S64 q0,q0,#64
+uint8x16_t vshrq_n_u8(uint8x16_t a, __constrange(1,8) int b); // VSHR.U8 q0,q0,#8
+uint16x8_t vshrq_n_u16(uint16x8_t a, __constrange(1,16) int b); // VSHR.U16 q0,q0,#16
+uint32x4_t vshrq_n_u32(uint32x4_t a, __constrange(1,32) int b); // VSHR.U32 q0,q0,#32
+uint64x2_t vshrq_n_u64(uint64x2_t a, __constrange(1,64) int b); // VSHR.U64 q0,q0,#64
+//Vector shift left by constant
+int8x8_t vshl_n_s8(int8x8_t a, __constrange(0,7) int b); // VSHL.I8 d0,d0,#0
+int16x4_t vshl_n_s16(int16x4_t a, __constrange(0,15) int b); // VSHL.I16 d0,d0,#0
+int32x2_t vshl_n_s32(int32x2_t a, __constrange(0,31) int b); // VSHL.I32 d0,d0,#0
+int64x1_t vshl_n_s64(int64x1_t a, __constrange(0,63) int b); // VSHL.I64 d0,d0,#0
+uint8x8_t vshl_n_u8(uint8x8_t a, __constrange(0,7) int b); // VSHL.I8 d0,d0,#0
+uint16x4_t vshl_n_u16(uint16x4_t a, __constrange(0,15) int b); // VSHL.I16 d0,d0,#0
+uint32x2_t vshl_n_u32(uint32x2_t a, __constrange(0,31) int b); // VSHL.I32 d0,d0,#0
+uint64x1_t vshl_n_u64(uint64x1_t a, __constrange(0,63) int b); // VSHL.I64 d0,d0,#0
+int8x16_t vshlq_n_s8(int8x16_t a, __constrange(0,7) int b); // VSHL.I8 q0,q0,#0
+int16x8_t vshlq_n_s16(int16x8_t a, __constrange(0,15) int b); // VSHL.I16 q0,q0,#0
+int32x4_t vshlq_n_s32(int32x4_t a, __constrange(0,31) int b); // VSHL.I32 q0,q0,#0
+int64x2_t vshlq_n_s64(int64x2_t a, __constrange(0,63) int b); // VSHL.I64 q0,q0,#0
+uint8x16_t vshlq_n_u8(uint8x16_t a, __constrange(0,7) int b); // VSHL.I8 q0,q0,#0
+uint16x8_t vshlq_n_u16(uint16x8_t a, __constrange(0,15) int b); // VSHL.I16 q0,q0,#0
+uint32x4_t vshlq_n_u32(uint32x4_t a, __constrange(0,31) int b); // VSHL.I32 q0,q0,#0
+uint64x2_t vshlq_n_u64(uint64x2_t a, __constrange(0,63) int b); // VSHL.I64 q0,q0,#0
+//Vector rounding shift right by constant
+int8x8_t vrshr_n_s8(int8x8_t a, __constrange(1,8) int b); // VRSHR.S8 d0,d0,#8
+int16x4_t vrshr_n_s16(int16x4_t a, __constrange(1,16) int b); // VRSHR.S16 d0,d0,#16
+int32x2_t vrshr_n_s32(int32x2_t a, __constrange(1,32) int b); // VRSHR.S32 d0,d0,#32
+int64x1_t vrshr_n_s64(int64x1_t a, __constrange(1,64) int b); // VRSHR.S64 d0,d0,#64
+uint8x8_t vrshr_n_u8(uint8x8_t a, __constrange(1,8) int b); // VRSHR.U8 d0,d0,#8
+uint16x4_t vrshr_n_u16(uint16x4_t a, __constrange(1,16) int b); // VRSHR.U16 d0,d0,#16
+uint32x2_t vrshr_n_u32(uint32x2_t a, __constrange(1,32) int b); // VRSHR.U32 d0,d0,#32
+uint64x1_t vrshr_n_u64(uint64x1_t a, __constrange(1,64) int b); // VRSHR.U64 d0,d0,#64
+int8x16_t vrshrq_n_s8(int8x16_t a, __constrange(1,8) int b); // VRSHR.S8 q0,q0,#8
+int16x8_t vrshrq_n_s16(int16x8_t a, __constrange(1,16) int b); // VRSHR.S16 q0,q0,#16
+int32x4_t vrshrq_n_s32(int32x4_t a, __constrange(1,32) int b); // VRSHR.S32 q0,q0,#32
+int64x2_t vrshrq_n_s64(int64x2_t a, __constrange(1,64) int b); // VRSHR.S64 q0,q0,#64
+uint8x16_t vrshrq_n_u8(uint8x16_t a, __constrange(1,8) int b); // VRSHR.U8 q0,q0,#8
+uint16x8_t vrshrq_n_u16(uint16x8_t a, __constrange(1,16) int b); // VRSHR.U16 q0,q0,#16
+uint32x4_t vrshrq_n_u32(uint32x4_t a, __constrange(1,32) int b); // VRSHR.U32 q0,q0,#32
+uint64x2_t vrshrq_n_u64(uint64x2_t a, __constrange(1,64) int b); // VRSHR.U64 q0,q0,#64
+//Vector shift right by constant and accumulate
+int8x8_t vsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c); // VSRA.S8 d0,d0,#8
+int16x4_t vsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c); // VSRA.S16 d0,d0,#16
+int32x2_t vsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c); // VSRA.S32 d0,d0,#32
+int64x1_t vsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VSRA.S64 d0,d0,#64
+uint8x8_t vsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c); // VSRA.U8 d0,d0,#8
+uint16x4_t vsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c); // VSRA.U16 d0,d0,#16
+uint32x2_t vsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c); // VSRA.U32 d0,d0,#32
+uint64x1_t vsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VSRA.U64 d0,d0,#64
+int8x16_t vsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VSRA.S8 q0,q0,#8
+int16x8_t vsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VSRA.S16 q0,q0,#16
+int32x4_t vsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VSRA.S32 q0,q0,#32
+int64x2_t vsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VSRA.S64 q0,q0,#64
+uint8x16_t vsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VSRA.U8 q0,q0,#8
+uint16x8_t vsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VSRA.U16 q0,q0,#16
+uint32x4_t vsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VSRA.U32 q0,q0,#32
+uint64x2_t vsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VSRA.U64 q0,q0,#64
+//Vector rounding shift right by constant and accumulate
+int8x8_t vrsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c); // VRSRA.S8 d0,d0,#8
+int16x4_t vrsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c); // VRSRA.S16 d0,d0,#16
+int32x2_t vrsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c); // VRSRA.S32 d0,d0,#32
+int64x1_t vrsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VRSRA.S64 d0,d0,#64
+uint8x8_t vrsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c); // VRSRA.U8 d0,d0,#8
+uint16x4_t vrsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c); // VRSRA.U16 d0,d0,#16
+uint32x2_t vrsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c); // VRSRA.U32 d0,d0,#32
+uint64x1_t vrsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VRSRA.U64 d0,d0,#64
+int8x16_t vrsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VRSRA.S8 q0,q0,#8
+int16x8_t vrsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VRSRA.S16 q0,q0,#16
+int32x4_t vrsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VRSRA.S32 q0,q0,#32
+int64x2_t vrsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VRSRA.S64 q0,q0,#64
+uint8x16_t vrsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VRSRA.U8 q0,q0,#8
+uint16x8_t vrsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VRSRA.U16 q0,q0,#16
+uint32x4_t vrsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VRSRA.U32 q0,q0,#32
+uint64x2_t vrsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VRSRA.U64 q0,q0,#64
+//Vector saturating shift left by constant
+int8x8_t vqshl_n_s8(int8x8_t a, __constrange(0,7) int b); // VQSHL.S8 d0,d0,#0
+int16x4_t vqshl_n_s16(int16x4_t a, __constrange(0,15) int b); // VQSHL.S16 d0,d0,#0
+int32x2_t vqshl_n_s32(int32x2_t a, __constrange(0,31) int b); // VQSHL.S32 d0,d0,#0
+int64x1_t vqshl_n_s64(int64x1_t a, __constrange(0,63) int b); // VQSHL.S64 d0,d0,#0
+uint8x8_t vqshl_n_u8(uint8x8_t a, __constrange(0,7) int b); // VQSHL.U8 d0,d0,#0
+uint16x4_t vqshl_n_u16(uint16x4_t a, __constrange(0,15) int b); // VQSHL.U16 d0,d0,#0
+uint32x2_t vqshl_n_u32(uint32x2_t a, __constrange(0,31) int b); // VQSHL.U32 d0,d0,#0
+uint64x1_t vqshl_n_u64(uint64x1_t a, __constrange(0,63) int b); // VQSHL.U64 d0,d0,#0
+int8x16_t vqshlq_n_s8(int8x16_t a, __constrange(0,7) int b); // VQSHL.S8 q0,q0,#0
+int16x8_t vqshlq_n_s16(int16x8_t a, __constrange(0,15) int b); // VQSHL.S16 q0,q0,#0
+int32x4_t vqshlq_n_s32(int32x4_t a, __constrange(0,31) int b); // VQSHL.S32 q0,q0,#0
+int64x2_t vqshlq_n_s64(int64x2_t a, __constrange(0,63) int b); // VQSHL.S64 q0,q0,#0
+uint8x16_t vqshlq_n_u8(uint8x16_t a, __constrange(0,7) int b); // VQSHL.U8 q0,q0,#0
+uint16x8_t vqshlq_n_u16(uint16x8_t a, __constrange(0,15) int b); // VQSHL.U16 q0,q0,#0
+uint32x4_t vqshlq_n_u32(uint32x4_t a, __constrange(0,31) int b); // VQSHL.U32 q0,q0,#0
+uint64x2_t vqshlq_n_u64(uint64x2_t a, __constrange(0,63) int b); // VQSHL.U64 q0,q0,#0
+//Vector signed->unsigned saturating shift left by constant
+uint8x8_t vqshlu_n_s8(int8x8_t a, __constrange(0,7) int b); // VQSHLU.S8 d0,d0,#0
+uint16x4_t vqshlu_n_s16(int16x4_t a, __constrange(0,15) int b); // VQSHLU.S16 d0,d0,#0
+uint32x2_t vqshlu_n_s32(int32x2_t a, __constrange(0,31) int b); // VQSHLU.S32 d0,d0,#0
+uint64x1_t vqshlu_n_s64(int64x1_t a, __constrange(0,63) int b); // VQSHLU.S64 d0,d0,#0
+uint8x16_t vqshluq_n_s8(int8x16_t a, __constrange(0,7) int b); // VQSHLU.S8 q0,q0,#0
+uint16x8_t vqshluq_n_s16(int16x8_t a, __constrange(0,15) int b); // VQSHLU.S16 q0,q0,#0
+uint32x4_t vqshluq_n_s32(int32x4_t a, __constrange(0,31) int b); // VQSHLU.S32 q0,q0,#0
+uint64x2_t vqshluq_n_s64(int64x2_t a, __constrange(0,63) int b); // VQSHLU.S64 q0,q0,#0
+//Vector narrowing shift right by constant
+int8x8_t vshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VSHRN.I16 d0,q0,#8
+int16x4_t vshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VSHRN.I32 d0,q0,#16
+int32x2_t vshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VSHRN.I64 d0,q0,#32
+uint8x8_t vshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VSHRN.I16 d0,q0,#8
+uint16x4_t vshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VSHRN.I32 d0,q0,#16
+uint32x2_t vshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VSHRN.I64 d0,q0,#32
+//Vector signed->unsigned narrowing saturating shift right by constant
+uint8x8_t vqshrun_n_s16(int16x8_t a, __constrange(1,8) int b); // VQSHRUN.S16 d0,q0,#8
+uint16x4_t vqshrun_n_s32(int32x4_t a, __constrange(1,16) int b); // VQSHRUN.S32 d0,q0,#16
+uint32x2_t vqshrun_n_s64(int64x2_t a, __constrange(1,32) int b); // VQSHRUN.S64 d0,q0,#32
+//Vector signed->unsigned rounding narrowing saturating shift right by constant
+uint8x8_t vqrshrun_n_s16(int16x8_t a, __constrange(1,8) int b); // VQRSHRUN.S16 d0,q0,#8
+uint16x4_t vqrshrun_n_s32(int32x4_t a, __constrange(1,16) int b); // VQRSHRUN.S32 d0,q0,#16
+uint32x2_t vqrshrun_n_s64(int64x2_t a, __constrange(1,32) int b); // VQRSHRUN.S64 d0,q0,#32
+//Vector narrowing saturating shift right by constant
+int8x8_t vqshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VQSHRN.S16 d0,q0,#8
+int16x4_t vqshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VQSHRN.S32 d0,q0,#16
+int32x2_t vqshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VQSHRN.S64 d0,q0,#32
+uint8x8_t vqshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VQSHRN.U16 d0,q0,#8
+uint16x4_t vqshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VQSHRN.U32 d0,q0,#16
+uint32x2_t vqshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VQSHRN.U64 d0,q0,#32
+//Vector rounding narrowing shift right by constant
+int8x8_t vrshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VRSHRN.I16 d0,q0,#8
+int16x4_t vrshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VRSHRN.I32 d0,q0,#16
+int32x2_t vrshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VRSHRN.I64 d0,q0,#32
+uint8x8_t vrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VRSHRN.I16 d0,q0,#8
+uint16x4_t vrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VRSHRN.I32 d0,q0,#16
+uint32x2_t vrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VRSHRN.I64 d0,q0,#32
+//Vector rounding narrowing saturating shift right by constant
+int8x8_t vqrshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VQRSHRN.S16 d0,q0,#8
+int16x4_t vqrshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VQRSHRN.S32 d0,q0,#16
+int32x2_t vqrshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VQRSHRN.S64 d0,q0,#32
+uint8x8_t vqrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VQRSHRN.U16 d0,q0,#8
+uint16x4_t vqrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VQRSHRN.U32 d0,q0,#16
+uint32x2_t vqrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VQRSHRN.U64 d0,q0,#32
+//Vector widening shift left by constant
+int16x8_t vshll_n_s8(int8x8_t a, __constrange(0,8) int b); // VSHLL.S8 q0,d0,#0
+int32x4_t vshll_n_s16(int16x4_t a, __constrange(0,16) int b); // VSHLL.S16 q0,d0,#0
+int64x2_t vshll_n_s32(int32x2_t a, __constrange(0,32) int b); // VSHLL.S32 q0,d0,#0
+uint16x8_t vshll_n_u8(uint8x8_t a, __constrange(0,8) int b); // VSHLL.U8 q0,d0,#0
+uint32x4_t vshll_n_u16(uint16x4_t a, __constrange(0,16) int b); // VSHLL.U16 q0,d0,#0
+uint64x2_t vshll_n_u32(uint32x2_t a, __constrange(0,32) int b); // VSHLL.U32 q0,d0,#0
+//Shifts with insert
+//Vector shift right and insert
+int8x8_t vsri_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+int16x4_t vsri_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+int32x2_t vsri_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c); // VSRI.32 d0,d0,#32
+int64x1_t vsri_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VSRI.64 d0,d0,#64
+uint8x8_t vsri_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+uint16x4_t vsri_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+uint32x2_t vsri_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c); // VSRI.32 d0,d0,#32
+uint64x1_t vsri_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VSRI.64 d0,d0,#64
+poly8x8_t vsri_n_p8(poly8x8_t a, poly8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+poly16x4_t vsri_n_p16(poly16x4_t a, poly16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+int8x16_t vsriq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+int16x8_t vsriq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+int32x4_t vsriq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VSRI.32 q0,q0,#32
+int64x2_t vsriq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VSRI.64 q0,q0,#64
+uint8x16_t vsriq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+uint16x8_t vsriq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+uint32x4_t vsriq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VSRI.32 q0,q0,#32
+uint64x2_t vsriq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VSRI.64 q0,q0,#64
+poly8x16_t vsriq_n_p8(poly8x16_t a, poly8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+poly16x8_t vsriq_n_p16(poly16x8_t a, poly16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+//Vector shift left and insert
+int8x8_t vsli_n_s8(int8x8_t a, int8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+int16x4_t vsli_n_s16(int16x4_t a, int16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+int32x2_t vsli_n_s32(int32x2_t a, int32x2_t b, __constrange(0,31) int c); // VSLI.32 d0,d0,#0
+int64x1_t vsli_n_s64(int64x1_t a, int64x1_t b, __constrange(0,63) int c); // VSLI.64 d0,d0,#0
+uint8x8_t vsli_n_u8(uint8x8_t a, uint8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+uint16x4_t vsli_n_u16(uint16x4_t a, uint16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+uint32x2_t vsli_n_u32(uint32x2_t a, uint32x2_t b, __constrange(0,31) int c); // VSLI.32 d0,d0,#0
+uint64x1_t vsli_n_u64(uint64x1_t a, uint64x1_t b, __constrange(0,63) int c); // VSLI.64 d0,d0,#0
+poly8x8_t vsli_n_p8(poly8x8_t a, poly8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+poly16x4_t vsli_n_p16(poly16x4_t a, poly16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+int8x16_t vsliq_n_s8(int8x16_t a, int8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+int16x8_t vsliq_n_s16(int16x8_t a, int16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+int32x4_t vsliq_n_s32(int32x4_t a, int32x4_t b, __constrange(0,31) int c); // VSLI.32 q0,q0,#0
+int64x2_t vsliq_n_s64(int64x2_t a, int64x2_t b, __constrange(0,63) int c); // VSLI.64 q0,q0,#0
+uint8x16_t vsliq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+uint16x8_t vsliq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+uint32x4_t vsliq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(0,31) int c); // VSLI.32 q0,q0,#0
+uint64x2_t vsliq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(0,63) int c); // VSLI.64 q0,q0,#0
+poly8x16_t vsliq_n_p8(poly8x16_t a, poly8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+poly16x8_t vsliq_n_p16(poly16x8_t a, poly16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+//Loads of a single vector or lane. Perform loads and stores of a single vector of some type.
+//Load a single vector from memory
+uint8x16_t vld1q_u8(__transfersize(16) uint8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+uint16x8_t vld1q_u16(__transfersize(8) uint16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+uint32x4_t vld1q_u32(__transfersize(4) uint32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+uint64x2_t vld1q_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+int8x16_t vld1q_s8(__transfersize(16) int8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+int16x8_t vld1q_s16(__transfersize(8) int16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+int32x4_t vld1q_s32(__transfersize(4) int32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+int64x2_t vld1q_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+float16x8_t vld1q_f16(__transfersize(8) __fp16 const * ptr); // VLD1.16 {d0, d1}, [r0]
+float32x4_t vld1q_f32(__transfersize(4) float32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+poly8x16_t vld1q_p8(__transfersize(16) poly8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+poly16x8_t vld1q_p16(__transfersize(8) poly16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+uint8x8_t vld1_u8(__transfersize(8) uint8_t const * ptr); // VLD1.8 {d0}, [r0]
+uint16x4_t vld1_u16(__transfersize(4) uint16_t const * ptr); // VLD1.16 {d0}, [r0]
+uint32x2_t vld1_u32(__transfersize(2) uint32_t const * ptr); // VLD1.32 {d0}, [r0]
+uint64x1_t vld1_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+int8x8_t vld1_s8(__transfersize(8) int8_t const * ptr); // VLD1.8 {d0}, [r0]
+int16x4_t vld1_s16(__transfersize(4) int16_t const * ptr); // VLD1.16 {d0}, [r0]
+int32x2_t vld1_s32(__transfersize(2) int32_t const * ptr); // VLD1.32 {d0}, [r0]
+int64x1_t vld1_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+float16x4_t vld1_f16(__transfersize(4) __fp16 const * ptr); // VLD1.16 {d0}, [r0]
+float32x2_t vld1_f32(__transfersize(2) float32_t const * ptr); // VLD1.32 {d0}, [r0]
+poly8x8_t vld1_p8(__transfersize(8) poly8_t const * ptr); // VLD1.8 {d0}, [r0]
+poly16x4_t vld1_p16(__transfersize(4) poly16_t const * ptr); // VLD1.16 {d0}, [r0]
+//Load a single lane from memory
+uint8x16_t vld1q_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x16_t vec, __constrange(0,15) int lane); //VLD1.8 {d0[0]}, [r0]
+uint16x8_t vld1q_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+uint32x4_t vld1q_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x4_t vec, __constrange(0,3) int lane); // VLD1.32 {d0[0]}, [r0]
+uint64x2_t vld1q_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x2_t vec, __constrange(0,1) int lane); // VLD1.64 {d0}, [r0]
+int8x16_t vld1q_lane_s8(__transfersize(1) int8_t const * ptr, int8x16_t vec, __constrange(0,15) int lane); //VLD1.8 {d0[0]}, [r0]
+int16x8_t vld1q_lane_s16(__transfersize(1) int16_t const * ptr, int16x8_t vec, __constrange(0,7) int lane); //VLD1.16 {d0[0]}, [r0]
+int32x4_t vld1q_lane_s32(__transfersize(1) int32_t const * ptr, int32x4_t vec, __constrange(0,3) int lane); //VLD1.32 {d0[0]}, [r0]
+float16x8_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x8_t vec, __constrange(0,7) int lane); //VLD1.16 {d0[0]}, [r0]
+float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane); // VLD1.32 {d0[0]}, [r0]
+int64x2_t vld1q_lane_s64(__transfersize(1) int64_t const * ptr, int64x2_t vec, __constrange(0,1) int lane); //VLD1.64 {d0}, [r0]
+poly8x16_t vld1q_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x16_t vec, __constrange(0,15) int lane); //VLD1.8 {d0[0]}, [r0]
+poly16x8_t vld1q_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane); //VLD1.8 {d0[0]}, [r0]
+uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane); //VLD1.16 {d0[0]}, [r0]
+uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane); //VLD1.32 {d0[0]}, [r0]
+uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane); //VLD1.64 {d0}, [r0]
+int8x8_t vld1_lane_s8(__transfersize(1) int8_t const * ptr, int8x8_t vec, __constrange(0,7) int lane); // VLD1.8{d0[0]}, [r0]
+int16x4_t vld1_lane_s16(__transfersize(1) int16_t const * ptr, int16x4_t vec, __constrange(0,3) int lane); //VLD1.16 {d0[0]}, [r0]
+int32x2_t vld1_lane_s32(__transfersize(1) int32_t const * ptr, int32x2_t vec, __constrange(0,1) int lane); //VLD1.32 {d0[0]}, [r0]
+float16x4_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x4_t vec, __constrange(0,3) int lane); //VLD1.16 {d0[0]}, [r0]
+float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane); // VLD1.32 {d0[0]}, [r0]
+int64x1_t vld1_lane_s64(__transfersize(1) int64_t const * ptr, int64x1_t vec, __constrange(0,0) int lane); //VLD1.64 {d0}, [r0]
+poly8x8_t vld1_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x8_t vec, __constrange(0,7) int lane); //VLD1.8 {d0[0]}, [r0]
+poly16x4_t vld1_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x4_t vec, __constrange(0,3) int lane); //VLD1.16 {d0[0]}, [r0]
+//Load all lanes of vector with same value from memory
+uint8x16_t vld1q_dup_u8(__transfersize(1) uint8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+uint16x8_t vld1q_dup_u16(__transfersize(1) uint16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+uint32x4_t vld1q_dup_u32(__transfersize(1) uint32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+uint64x2_t vld1q_dup_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+int8x16_t vld1q_dup_s8(__transfersize(1) int8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+int16x8_t vld1q_dup_s16(__transfersize(1) int16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+int32x4_t vld1q_dup_s32(__transfersize(1) int32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+int64x2_t vld1q_dup_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+float16x8_t vld1q_dup_f16(__transfersize(1) __fp16 const * ptr); // VLD1.16 {d0[]}, [r0]
+float32x4_t vld1q_dup_f32(__transfersize(1) float32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+poly8x16_t vld1q_dup_p8(__transfersize(1) poly8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+poly16x8_t vld1q_dup_p16(__transfersize(1) poly16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+uint8x8_t vld1_dup_u8(__transfersize(1) uint8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+uint16x4_t vld1_dup_u16(__transfersize(1) uint16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+uint32x2_t vld1_dup_u32(__transfersize(1) uint32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+uint64x1_t vld1_dup_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+int8x8_t vld1_dup_s8(__transfersize(1) int8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+int16x4_t vld1_dup_s16(__transfersize(1) int16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+int32x2_t vld1_dup_s32(__transfersize(1) int32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+int64x1_t vld1_dup_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+float16x4_t vld1_dup_f16(__transfersize(1) __fp16 const * ptr); // VLD1.16 {d0[]}, [r0]
+float32x2_t vld1_dup_f32(__transfersize(1) float32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+poly8x8_t vld1_dup_p8(__transfersize(1) poly8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+poly16x4_t vld1_dup_p16(__transfersize(1) poly16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+//Store a single vector or lane. Stores all lanes or a single lane of a vector.
+//Store a single vector into memory
+void vst1q_u8(__transfersize(16) uint8_t * ptr, uint8x16_t val); // VST1.8 {d0, d1}, [r0]
+void vst1q_u16(__transfersize(8) uint16_t * ptr, uint16x8_t val); // VST1.16 {d0, d1}, [r0]
+void vst1q_u32(__transfersize(4) uint32_t * ptr, uint32x4_t val); // VST1.32 {d0, d1}, [r0]
+void vst1q_u64(__transfersize(2) uint64_t * ptr, uint64x2_t val); // VST1.64 {d0, d1}, [r0]
+void vst1q_s8(__transfersize(16) int8_t * ptr, int8x16_t val); // VST1.8 {d0, d1}, [r0]
+void vst1q_s16(__transfersize(8) int16_t * ptr, int16x8_t val); // VST1.16 {d0, d1}, [r0]
+void vst1q_s32(__transfersize(4) int32_t * ptr, int32x4_t val); // VST1.32 {d0, d1}, [r0]
+void vst1q_s64(__transfersize(2) int64_t * ptr, int64x2_t val); // VST1.64 {d0, d1}, [r0]
+void vst1q_f16(__transfersize(8) __fp16 * ptr, float16x8_t val); // VST1.16 {d0, d1}, [r0]
+void vst1q_f32(__transfersize(4) float32_t * ptr, float32x4_t val); // VST1.32 {d0, d1}, [r0]
+void vst1q_p8(__transfersize(16) poly8_t * ptr, poly8x16_t val); // VST1.8 {d0, d1}, [r0]
+void vst1q_p16(__transfersize(8) poly16_t * ptr, poly16x8_t val); // VST1.16 {d0, d1}, [r0]
+void vst1_u8(__transfersize(8) uint8_t * ptr, uint8x8_t val); // VST1.8 {d0}, [r0]
+void vst1_u16(__transfersize(4) uint16_t * ptr, uint16x4_t val); // VST1.16 {d0}, [r0]
+void vst1_u32(__transfersize(2) uint32_t * ptr, uint32x2_t val); // VST1.32 {d0}, [r0]
+void vst1_u64(__transfersize(1) uint64_t * ptr, uint64x1_t val); // VST1.64 {d0}, [r0]
+void vst1_s8(__transfersize(8) int8_t * ptr, int8x8_t val); // VST1.8 {d0}, [r0]
+void vst1_s16(__transfersize(4) int16_t * ptr, int16x4_t val); // VST1.16 {d0}, [r0]
+void vst1_s32(__transfersize(2) int32_t * ptr, int32x2_t val); // VST1.32 {d0}, [r0]
+void vst1_s64(__transfersize(1) int64_t * ptr, int64x1_t val); // VST1.64 {d0}, [r0]
+void vst1_f16(__transfersize(4) __fp16 * ptr, float16x4_t val); // VST1.16 {d0}, [r0]
+void vst1_f32(__transfersize(2) float32_t * ptr, float32x2_t val); // VST1.32 {d0}, [r0]
+void vst1_p8(__transfersize(8) poly8_t * ptr, poly8x8_t val); // VST1.8 {d0}, [r0]
+void vst1_p16(__transfersize(4) poly16_t * ptr, poly16x4_t val); // VST1.16 {d0}, [r0]
+//Store a lane of a vector into memory
+//Loads of an N-element structure
+//Load N-element structure from memory
+uint8x16x2_t vld2q_u8(__transfersize(32) uint8_t const * ptr); // VLD2.8 {d0, d2}, [r0]
+uint16x8x2_t vld2q_u16(__transfersize(16) uint16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+uint32x4x2_t vld2q_u32(__transfersize(8) uint32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+int8x16x2_t vld2q_s8(__transfersize(32) int8_t const * ptr); // VLD2.8 {d0, d2}, [r0]
+int16x8x2_t vld2q_s16(__transfersize(16) int16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+int32x4x2_t vld2q_s32(__transfersize(8) int32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+float16x8x2_t vld2q_f16(__transfersize(16) __fp16 const * ptr); // VLD2.16 {d0, d2}, [r0]
+float32x4x2_t vld2q_f32(__transfersize(8) float32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+poly8x16x2_t vld2q_p8(__transfersize(32) poly8_t const * ptr); // VLD2.8 {d0, d2}, [r0]
+poly16x8x2_t vld2q_p16(__transfersize(16) poly16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+uint8x8x2_t vld2_u8(__transfersize(16) uint8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+uint16x4x2_t vld2_u16(__transfersize(8) uint16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+uint32x2x2_t vld2_u32(__transfersize(4) uint32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+uint64x1x2_t vld2_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+int8x8x2_t vld2_s8(__transfersize(16) int8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+int16x4x2_t vld2_s16(__transfersize(8) int16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+int32x2x2_t vld2_s32(__transfersize(4) int32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+int64x1x2_t vld2_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+//float16x4x2_t vld2_f16(__transfersize(8) __fp16 const * ptr); // VLD2.16 {d0, d1}, [r0]
+float32x2x2_t vld2_f32(__transfersize(4) float32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+poly8x8x2_t vld2_p8(__transfersize(16) poly8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+poly16x4x2_t vld2_p16(__transfersize(8) poly16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+uint8x16x3_t vld3q_u8(__transfersize(48) uint8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+uint16x8x3_t vld3q_u16(__transfersize(24) uint16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+uint32x4x3_t vld3q_u32(__transfersize(12) uint32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+int8x16x3_t vld3q_s8(__transfersize(48) int8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+int16x8x3_t vld3q_s16(__transfersize(24) int16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+int32x4x3_t vld3q_s32(__transfersize(12) int32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+float16x8x3_t vld3q_f16(__transfersize(24) __fp16 const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+float32x4x3_t vld3q_f32(__transfersize(12) float32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+poly8x16x3_t vld3q_p8(__transfersize(48) poly8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+poly16x8x3_t vld3q_p16(__transfersize(24) poly16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+uint8x8x3_t vld3_u8(__transfersize(24) uint8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+uint16x4x3_t vld3_u16(__transfersize(12) uint16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+uint32x2x3_t vld3_u32(__transfersize(6) uint32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+uint64x1x3_t vld3_u64(__transfersize(3) uint64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+int8x8x3_t vld3_s8(__transfersize(24) int8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+int16x4x3_t vld3_s16(__transfersize(12) int16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+int32x2x3_t vld3_s32(__transfersize(6) int32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+int64x1x3_t vld3_s64(__transfersize(3) int64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+float16x4x3_t vld3_f16(__transfersize(12) __fp16 const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+float32x2x3_t vld3_f32(__transfersize(6) float32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+poly8x8x3_t vld3_p8(__transfersize(24) poly8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+poly16x4x3_t vld3_p16(__transfersize(12) poly16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+uint8x16x4_t vld4q_u8(__transfersize(64) uint8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+uint16x8x4_t vld4q_u16(__transfersize(32) uint16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+uint32x4x4_t vld4q_u32(__transfersize(16) uint32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+int8x16x4_t vld4q_s8(__transfersize(64) int8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+int16x8x4_t vld4q_s16(__transfersize(32) int16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+int32x4x4_t vld4q_s32(__transfersize(16) int32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+float16x8x4_t vld4q_f16(__transfersize(32) __fp16 const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+float32x4x4_t vld4q_f32(__transfersize(16) float32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+poly8x16x4_t vld4q_p8(__transfersize(64) poly8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+poly16x8x4_t vld4q_p16(__transfersize(32) poly16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+uint8x8x4_t vld4_u8(__transfersize(32) uint8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+uint16x4x4_t vld4_u16(__transfersize(16) uint16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+uint32x2x4_t vld4_u32(__transfersize(8) uint32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+uint64x1x4_t vld4_u64(__transfersize(4) uint64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+int8x8x4_t vld4_s8(__transfersize(32) int8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+int16x4x4_t vld4_s16(__transfersize(16) int16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+int32x2x4_t vld4_s32(__transfersize(8) int32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+int64x1x4_t vld4_s64(__transfersize(4) int64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+float16x4x4_t vld4_f16(__transfersize(16) __fp16 const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+float32x2x4_t vld4_f32(__transfersize(8) float32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+poly8x8x4_t vld4_p8(__transfersize(32) poly8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+poly16x4x4_t vld4_p16(__transfersize(16) poly16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+//Load all lanes of N-element structure with same value from memory
+uint8x8x2_t vld2_dup_u8(__transfersize(2) uint8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+uint16x4x2_t vld2_dup_u16(__transfersize(2) uint16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+uint32x2x2_t vld2_dup_u32(__transfersize(2) uint32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+uint64x1x2_t vld2_dup_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+int8x8x2_t vld2_dup_s8(__transfersize(2) int8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+int16x4x2_t vld2_dup_s16(__transfersize(2) int16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+int32x2x2_t vld2_dup_s32(__transfersize(2) int32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+int64x1x2_t vld2_dup_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+//float16x4x2_t vld2_dup_f16(__transfersize(2) __fp16 const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+float32x2x2_t vld2_dup_f32(__transfersize(2) float32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+poly8x8x2_t vld2_dup_p8(__transfersize(2) poly8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+poly16x4x2_t vld2_dup_p16(__transfersize(2) poly16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+uint8x8x3_t vld3_dup_u8(__transfersize(3) uint8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+uint16x4x3_t vld3_dup_u16(__transfersize(3) uint16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+uint32x2x3_t vld3_dup_u32(__transfersize(3) uint32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+uint64x1x3_t vld3_dup_u64(__transfersize(3) uint64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+int8x8x3_t vld3_dup_s8(__transfersize(3) int8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+int16x4x3_t vld3_dup_s16(__transfersize(3) int16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+int32x2x3_t vld3_dup_s32(__transfersize(3) int32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+int64x1x3_t vld3_dup_s64(__transfersize(3) int64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+float16x4x3_t vld3_dup_f16(__transfersize(3) __fp16 const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+float32x2x3_t vld3_dup_f32(__transfersize(3) float32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+poly8x8x3_t vld3_dup_p8(__transfersize(3) poly8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+poly16x4x3_t vld3_dup_p16(__transfersize(3) poly16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+uint8x8x4_t vld4_dup_u8(__transfersize(4) uint8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+uint16x4x4_t vld4_dup_u16(__transfersize(4) uint16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+uint32x2x4_t vld4_dup_u32(__transfersize(4) uint32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+uint64x1x4_t vld4_dup_u64(__transfersize(4) uint64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+int8x8x4_t vld4_dup_s8(__transfersize(4) int8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+int16x4x4_t vld4_dup_s16(__transfersize(4) int16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+int32x2x4_t vld4_dup_s32(__transfersize(4) int32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+int64x1x4_t vld4_dup_s64(__transfersize(4) int64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+float16x4x4_t vld4_dup_f16(__transfersize(4) __fp16 const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+float32x2x4_t vld4_dup_f32(__transfersize(4) float32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+poly8x8x4_t vld4_dup_p8(__transfersize(4) poly8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+poly16x4x4_t vld4_dup_p16(__transfersize(4) poly16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+//Load a single lane of N-element structure from memory
+//the functions below are modified to deal with the error C2719: 'src': formal parameter with __declspec(align('16')) won't be aligned
+uint16x8x2_t vld2q_lane_u16_ptr(__transfersize(2) uint16_t const * ptr, uint16x8x2_t * src, __constrange(0,7) int lane); // VLD2.16 {d0[0], d2[0]}, [r0]
+uint32x4x2_t vld2q_lane_u32_ptr(__transfersize(2) uint32_t const * ptr, uint32x4x2_t * src, __constrange(0,3) int lane); // VLD2.32 {d0[0], d2[0]}, [r0]
+int16x8x2_t vld2q_lane_s16_ptr(__transfersize(2) int16_t const * ptr, int16x8x2_t * src, __constrange(0,7) int lane); // VLD2.16 {d0[0], d2[0]}, [r0]
+int32x4x2_t vld2q_lane_s32_ptr(__transfersize(2) int32_t const * ptr, int32x4x2_t * src, __constrange(0,3) int lane); // VLD2.32 {d0[0], d2[0]}, [r0]
+float16x8x2_t vld2q_lane_f16_ptr(__transfersize(2) __fp16 const * ptr, float16x8x2_t * src, __constrange(0,7) int lane); // VLD2.16 {d0[0], d2[0]}, [r0]
+float32x4x2_t vld2q_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x4x2_t * src, __constrange(0,3) int lane); // VLD2.32 {d0[0], d2[0]}, [r0]
+poly16x8x2_t vld2q_lane_p16_ptr(__transfersize(2) poly16_t const * ptr, poly16x8x2_t * src, __constrange(0,7) int lane); // VLD2.16 {d0[0], d2[0]}, [r0]
+uint8x8x2_t vld2_lane_u8_ptr(__transfersize(2) uint8_t const * ptr, uint8x8x2_t * src, __constrange(0,7) int lane); //VLD2.8 {d0[0], d1[0]}, [r0]
+uint16x4x2_t vld2_lane_u16_ptr(__transfersize(2) uint16_t const * ptr, uint16x4x2_t * src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+uint32x2x2_t vld2_lane_u32_ptr(__transfersize(2) uint32_t const * ptr, uint32x2x2_t * src, __constrange(0,1) int lane); // VLD2.32 {d0[0], d1[0]}, [r0]
+int8x8x2_t vld2_lane_s8_ptr(__transfersize(2) int8_t const * ptr, int8x8x2_t * src, __constrange(0,7) int lane); //VLD2.8 {d0[0], d1[0]}, [r0]
+int16x4x2_t vld2_lane_s16_ptr(__transfersize(2) int16_t const * ptr, int16x4x2_t * src, __constrange(0,3) int lane); //VLD2.16 {d0[0], d1[0]}, [r0]
+int32x2x2_t vld2_lane_s32_ptr(__transfersize(2) int32_t const * ptr, int32x2x2_t * src, __constrange(0,1) int lane); //VLD2.32 {d0[0], d1[0]}, [r0]
+//float16x4x2_t vld2_lane_f16_ptr(__transfersize(2) __fp16 const * ptr, float16x4x2_t * src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+float32x2x2_t vld2_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x2x2_t * src, __constrange(0,1) int lane); // VLD2.32 {d0[0], d1[0]}, [r0]
+poly8x8x2_t vld2_lane_p8_ptr(__transfersize(2) poly8_t const * ptr, poly8x8x2_t * src, __constrange(0,7) int lane); //VLD2.8 {d0[0], d1[0]}, [r0]
+poly16x4x2_t vld2_lane_p16_ptr(__transfersize(2) poly16_t const * ptr, poly16x4x2_t * src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+uint16x8x3_t vld3q_lane_u16_ptr(__transfersize(3) uint16_t const * ptr, uint16x8x3_t * src, __constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+uint32x4x3_t vld3q_lane_u32_ptr(__transfersize(3) uint32_t const * ptr, uint32x4x3_t * src, __constrange(0,3) int lane); // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+int16x8x3_t vld3q_lane_s16_ptr(__transfersize(3) int16_t const * ptr, int16x8x3_t * src, __constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+int32x4x3_t vld3q_lane_s32_ptr(__transfersize(3) int32_t const * ptr, int32x4x3_t * src, __constrange(0,3) int lane); // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+float16x8x3_t vld3q_lane_f16_ptr(__transfersize(3) __fp16 const * ptr, float16x8x3_t * src, __constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+float32x4x3_t vld3q_lane_f32_ptr(__transfersize(3) float32_t const * ptr, float32x4x3_t * src, __constrange(0,3) int lane); // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+poly16x8x3_t vld3q_lane_p16_ptr(__transfersize(3) poly16_t const * ptr, poly16x8x3_t * src, __constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+uint8x8x3_t vld3_lane_u8_ptr(__transfersize(3) uint8_t const * ptr, uint8x8x3_t * src, __constrange(0,7) int lane); //VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+uint16x4x3_t vld3_lane_u16_ptr(__transfersize(3) uint16_t const * ptr, uint16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+uint32x2x3_t vld3_lane_u32_ptr(__transfersize(3) uint32_t const * ptr, uint32x2x3_t * src, __constrange(0,1) int lane); // VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+int8x8x3_t vld3_lane_s8_ptr(__transfersize(3) int8_t const * ptr, int8x8x3_t * src, __constrange(0,7) int lane); //VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+int16x4x3_t vld3_lane_s16_ptr(__transfersize(3) int16_t const * ptr, int16x4x3_t * src, __constrange(0,3) int lane); //VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+int32x2x3_t vld3_lane_s32_ptr(__transfersize(3) int32_t const * ptr, int32x2x3_t * src, __constrange(0,1) int lane); //VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+float16x4x3_t vld3_lane_f16_ptr(__transfersize(3) __fp16 const * ptr, float16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+float32x2x3_t vld3_lane_f32_ptr(__transfersize(3) float32_t const * ptr, float32x2x3_t * src, __constrange(0,1) int lane); // VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+poly8x8x3_t vld3_lane_p8_ptr(__transfersize(3) poly8_t const * ptr, poly8x8x3_t * src, __constrange(0,7) int lane); //VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+poly16x4x3_t vld3_lane_p16_ptr(__transfersize(3) poly16_t const * ptr, poly16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+uint16x8x4_t vld4q_lane_u16_ptr(__transfersize(4) uint16_t const * ptr, uint16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+uint32x4x4_t vld4q_lane_u32_ptr(__transfersize(4) uint32_t const * ptr, uint32x4x4_t * src, __constrange(0,3) int lane); // VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+int16x8x4_t vld4q_lane_s16_ptr(__transfersize(4) int16_t const * ptr, int16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+int32x4x4_t vld4q_lane_s32_ptr(__transfersize(4) int32_t const * ptr, int32x4x4_t * src, __constrange(0,3) int lane); // VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+float16x8x4_t vld4q_lane_f16_ptr(__transfersize(4) __fp16 const * ptr, float16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+float32x4x4_t vld4q_lane_f32_ptr(__transfersize(4) float32_t const * ptr, float32x4x4_t * src, __constrange(0,3) int lane); // VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+poly16x8x4_t vld4q_lane_p16_ptr(__transfersize(4) poly16_t const * ptr, poly16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+uint8x8x4_t vld4_lane_u8_ptr(__transfersize(4) uint8_t const * ptr, uint8x8x4_t * src, __constrange(0,7) int lane); //VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+uint16x4x4_t vld4_lane_u16_ptr(__transfersize(4) uint16_t const * ptr, uint16x4x4_t * src, __constrange(0,3) int lane); // VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+uint32x2x4_t vld4_lane_u32_ptr(__transfersize(4) uint32_t const * ptr, uint32x2x4_t * src, __constrange(0,1) int lane); // VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int8x8x4_t vld4_lane_s8_ptr(__transfersize(4) int8_t const * ptr, int8x8x4_t * src, __constrange(0,7) int lane); //VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int16x4x4_t vld4_lane_s16_ptr(__transfersize(4) int16_t const * ptr, int16x4x4_t * src, __constrange(0,3) int lane); //VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int32x2x4_t vld4_lane_s32_ptr(__transfersize(4) int32_t const * ptr, int32x2x4_t * src, __constrange(0,1) int lane); //VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+float16x4x4_t vld4_lane_f16_ptr(__transfersize(4) __fp16 const * ptr, float16x4x4_t * src, __constrange(0,3) int lane); // VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+float32x2x4_t vld4_lane_f32_ptr(__transfersize(4) float32_t const * ptr, float32x2x4_t * src, __constrange(0,1) int lane); // VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+poly8x8x4_t vld4_lane_p8_ptr(__transfersize(4) poly8_t const * ptr, poly8x8x4_t * src, __constrange(0,7) int lane); //VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+poly16x4x4_t vld4_lane_p16_ptr(__transfersize(4) poly16_t const * ptr, poly16x4x4_t * src, __constrange(0,3) int lane); // VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+//Store N-element structure to memory
+void vst2q_u8_ptr(__transfersize(32) uint8_t * ptr, uint8x16x2_t * val); // VST2.8 {d0, d2}, [r0]
+void vst2q_u16_ptr(__transfersize(16) uint16_t * ptr, uint16x8x2_t * val); // VST2.16 {d0, d2}, [r0]
+void vst2q_u32_ptr(__transfersize(8) uint32_t * ptr, uint32x4x2_t * val); // VST2.32 {d0, d2}, [r0]
+void vst2q_s8_ptr(__transfersize(32) int8_t * ptr, int8x16x2_t * val); // VST2.8 {d0, d2}, [r0]
+void vst2q_s16_ptr(__transfersize(16) int16_t * ptr, int16x8x2_t * val); // VST2.16 {d0, d2}, [r0]
+void vst2q_s32_ptr(__transfersize(8) int32_t * ptr, int32x4x2_t * val); // VST2.32 {d0, d2}, [r0]
+void vst2q_f16_ptr(__transfersize(16) __fp16 * ptr, float16x8x2_t * val); // VST2.16 {d0, d2}, [r0]
+void vst2q_f32_ptr(__transfersize(8) float32_t * ptr, float32x4x2_t * val); // VST2.32 {d0, d2}, [r0]
+void vst2q_p8_ptr(__transfersize(32) poly8_t * ptr, poly8x16x2_t * val); // VST2.8 {d0, d2}, [r0]
+void vst2q_p16_ptr(__transfersize(16) poly16_t * ptr, poly16x8x2_t * val); // VST2.16 {d0, d2}, [r0]
+void vst2_u8_ptr(__transfersize(16) uint8_t * ptr, uint8x8x2_t * val); // VST2.8 {d0, d1}, [r0]
+void vst2_u16_ptr(__transfersize(8) uint16_t * ptr, uint16x4x2_t * val); // VST2.16 {d0, d1}, [r0]
+void vst2_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x2x2_t * val); // VST2.32 {d0, d1}, [r0]
+void vst2_u64_ptr(__transfersize(2) uint64_t * ptr, uint64x1x2_t * val); // VST1.64 {d0, d1}, [r0]
+void vst2_s8_ptr(__transfersize(16) int8_t * ptr, int8x8x2_t * val); // VST2.8 {d0, d1}, [r0]
+void vst2_s16_ptr(__transfersize(8) int16_t * ptr, int16x4x2_t * val); // VST2.16 {d0, d1}, [r0]
+void vst2_s32_ptr(__transfersize(4) int32_t * ptr, int32x2x2_t * val); // VST2.32 {d0, d1}, [r0]
+void vst2_s64_ptr(__transfersize(2) int64_t * ptr, int64x1x2_t * val); // VST1.64 {d0, d1}, [r0]
+//void vst2_f16_ptr(__transfersize(8) __fp16 * ptr, float16x4x2_t * val); // VST2.16 {d0, d1}, [r0]
+void vst2_f32_ptr(__transfersize(4) float32_t * ptr, float32x2x2_t * val); // VST2.32 {d0, d1}, [r0]
+void vst2_p8_ptr(__transfersize(16) poly8_t * ptr, poly8x8x2_t * val); // VST2.8 {d0, d1}, [r0]
+void vst2_p16_ptr(__transfersize(8) poly16_t * ptr, poly16x4x2_t * val); // VST2.16 {d0, d1}, [r0]
+void vst3q_u8_ptr(__transfersize(48) uint8_t * ptr, uint8x16x3_t * val); // VST3.8 {d0, d2, d4}, [r0]
+void vst3q_u16_ptr(__transfersize(24) uint16_t * ptr, uint16x8x3_t * val); // VST3.16 {d0, d2, d4}, [r0]
+void vst3q_u32_ptr(__transfersize(12) uint32_t * ptr, uint32x4x3_t * val); // VST3.32 {d0, d2, d4}, [r0]
+void vst3q_s8_ptr(__transfersize(48) int8_t * ptr, int8x16x3_t * val); // VST3.8 {d0, d2, d4}, [r0]
+void vst3q_s16_ptr(__transfersize(24) int16_t * ptr, int16x8x3_t * val); // VST3.16 {d0, d2, d4}, [r0]
+void vst3q_s32_ptr(__transfersize(12) int32_t * ptr, int32x4x3_t * val); // VST3.32 {d0, d2, d4}, [r0]
+void vst3q_f16_ptr(__transfersize(24) __fp16 * ptr, float16x8x3_t * val); // VST3.16 {d0, d2, d4}, [r0]
+void vst3q_f32_ptr(__transfersize(12) float32_t * ptr, float32x4x3_t * val); // VST3.32 {d0, d2, d4}, [r0]
+void vst3q_p8_ptr(__transfersize(48) poly8_t * ptr, poly8x16x3_t * val); // VST3.8 {d0, d2, d4}, [r0]
+void vst3q_p16_ptr(__transfersize(24) poly16_t * ptr, poly16x8x3_t * val); // VST3.16 {d0, d2, d4}, [r0]
+void vst3_u8_ptr(__transfersize(24) uint8_t * ptr, uint8x8x3_t * val); // VST3.8 {d0, d1, d2}, [r0]
+void vst3_u16_ptr(__transfersize(12) uint16_t * ptr, uint16x4x3_t * val); // VST3.16 {d0, d1, d2}, [r0]
+void vst3_u32_ptr(__transfersize(6) uint32_t * ptr, uint32x2x3_t * val); // VST3.32 {d0, d1, d2}, [r0]
+void vst3_u64_ptr(__transfersize(3) uint64_t * ptr, uint64x1x3_t * val); // VST1.64 {d0, d1, d2}, [r0]
+void vst3_s8_ptr(__transfersize(24) int8_t * ptr, int8x8x3_t * val); // VST3.8 {d0, d1, d2}, [r0]
+void vst3_s16_ptr(__transfersize(12) int16_t * ptr, int16x4x3_t * val); // VST3.16 {d0, d1, d2}, [r0]
+void vst3_s32_ptr(__transfersize(6) int32_t * ptr, int32x2x3_t * val); // VST3.32 {d0, d1, d2}, [r0]
+void vst3_s64_ptr(__transfersize(3) int64_t * ptr, int64x1x3_t * val); // VST1.64 {d0, d1, d2}, [r0]
+void vst3_f16_ptr(__transfersize(12) __fp16 * ptr, float16x4x3_t * val); // VST3.16 {d0, d1, d2}, [r0]
+void vst3_f32_ptr(__transfersize(6) float32_t * ptr, float32x2x3_t * val); // VST3.32 {d0, d1, d2}, [r0]
+void vst3_p8_ptr(__transfersize(24) poly8_t * ptr, poly8x8x3_t * val); // VST3.8 {d0, d1, d2}, [r0]
+void vst3_p16_ptr(__transfersize(12) poly16_t * ptr, poly16x4x3_t * val); // VST3.16 {d0, d1, d2}, [r0]
+void vst4q_u8_ptr(__transfersize(64) uint8_t * ptr, uint8x16x4_t * val); // VST4.8 {d0, d2, d4, d6}, [r0]
+void vst4q_u16_ptr(__transfersize(32) uint16_t * ptr, uint16x8x4_t * val); // VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4q_u32_ptr(__transfersize(16) uint32_t * ptr, uint32x4x4_t * val); // VST4.32 {d0, d2, d4, d6}, [r0]
+void vst4q_s8_ptr(__transfersize(64) int8_t * ptr, int8x16x4_t * val); // VST4.8 {d0, d2, d4, d6}, [r0]
+void vst4q_s16_ptr(__transfersize(32) int16_t * ptr, int16x8x4_t * val); // VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4q_s32_ptr(__transfersize(16) int32_t * ptr, int32x4x4_t * val); // VST4.32 {d0, d2, d4, d6}, [r0]
+void vst4q_f16_ptr(__transfersize(32) __fp16 * ptr, float16x8x4_t * val); // VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4q_f32_ptr(__transfersize(16) float32_t * ptr, float32x4x4_t * val); // VST4.32 {d0, d2, d4, d6}, [r0]
+void vst4q_p8_ptr(__transfersize(64) poly8_t * ptr, poly8x16x4_t * val); // VST4.8 {d0, d2, d4, d6}, [r0]
+void vst4q_p16_ptr(__transfersize(32) poly16_t * ptr, poly16x8x4_t * val); // VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4_u8_ptr(__transfersize(32) uint8_t * ptr, uint8x8x4_t * val); // VST4.8 {d0, d1, d2, d3}, [r0]
+void vst4_u16_ptr(__transfersize(16) uint16_t * ptr, uint16x4x4_t * val); // VST4.16 {d0, d1, d2, d3}, [r0]
+void vst4_u32_ptr(__transfersize(8) uint32_t * ptr, uint32x2x4_t * val); // VST4.32 {d0, d1, d2, d3}, [r0]
+void vst4_u64_ptr(__transfersize(4) uint64_t * ptr, uint64x1x4_t * val); // VST1.64 {d0, d1, d2, d3}, [r0]
+void vst4_s8_ptr(__transfersize(32) int8_t * ptr, int8x8x4_t * val); // VST4.8 {d0, d1, d2, d3}, [r0]
+void vst4_s16_ptr(__transfersize(16) int16_t * ptr, int16x4x4_t * val); // VST4.16 {d0, d1, d2, d3}, [r0]
+void vst4_s32_ptr(__transfersize(8) int32_t * ptr, int32x2x4_t * val); // VST4.32 {d0, d1, d2, d3}, [r0]
+void vst4_s64_ptr(__transfersize(4) int64_t * ptr, int64x1x4_t * val); // VST1.64 {d0, d1, d2, d3}, [r0]
+void vst4_f16_ptr(__transfersize(16) __fp16 * ptr, float16x4x4_t * val); // VST4.16 {d0, d1, d2, d3}, [r0]
+void vst4_f32_ptr(__transfersize(8) float32_t * ptr, float32x2x4_t * val); // VST4.32 {d0, d1, d2, d3}, [r0]
+void vst4_p8_ptr(__transfersize(32) poly8_t * ptr, poly8x8x4_t * val); // VST4.8 {d0, d1, d2, d3}, [r0]
+void vst4_p16_ptr(__transfersize(16) poly16_t * ptr, poly16x4x4_t * val); // VST4.16 {d0, d1, d2, d3}, [r0]
+//Store a single lane of N-element structure to memory
+void vst2q_lane_u16_ptr(__transfersize(2) uint16_t * ptr, uint16x8x2_t * val, __constrange(0,7) int lane); // VST2.16{d0[0], d2[0]}, [r0]
+void vst2q_lane_u32_ptr(__transfersize(2) uint32_t * ptr, uint32x4x2_t * val, __constrange(0,3) int lane); // VST2.32{d0[0], d2[0]}, [r0]
+void vst2q_lane_s16_ptr(__transfersize(2) int16_t * ptr, int16x8x2_t * val, __constrange(0,7) int lane); // VST2.16{d0[0], d2[0]}, [r0]
+void vst2q_lane_s32_ptr(__transfersize(2) int32_t * ptr, int32x4x2_t * val, __constrange(0,3) int lane); // VST2.32{d0[0], d2[0]}, [r0]
+void vst2q_lane_f16_ptr(__transfersize(2) __fp16 * ptr, float16x8x2_t * val, __constrange(0,7) int lane); // VST2.16{d0[0], d2[0]}, [r0]
+void vst2q_lane_f32_ptr(__transfersize(2) float32_t * ptr, float32x4x2_t * val, __constrange(0,3) int lane); //VST2.32 {d0[0], d2[0]}, [r0]
+void vst2q_lane_p16_ptr(__transfersize(2) poly16_t * ptr, poly16x8x2_t * val, __constrange(0,7) int lane); // VST2.16{d0[0], d2[0]}, [r0]
+void vst2_lane_u8_ptr(__transfersize(2) uint8_t * ptr, uint8x8x2_t * val, __constrange(0,7) int lane); // VST2.8{d0[0], d1[0]}, [r0]
+void vst2_lane_u16_ptr(__transfersize(2) uint16_t * ptr, uint16x4x2_t * val, __constrange(0,3) int lane); // VST2.16{d0[0], d1[0]}, [r0]
+void vst2_lane_u32_ptr(__transfersize(2) uint32_t * ptr, uint32x2x2_t * val, __constrange(0,1) int lane); // VST2.32{d0[0], d1[0]}, [r0]
+void vst2_lane_s8_ptr(__transfersize(2) int8_t * ptr, int8x8x2_t * val, __constrange(0,7) int lane); // VST2.8 {d0[0],d1[0]}, [r0]
+void vst2_lane_s16_ptr(__transfersize(2) int16_t * ptr, int16x4x2_t * val, __constrange(0,3) int lane); // VST2.16{d0[0], d1[0]}, [r0]
+void vst2_lane_s32_ptr(__transfersize(2) int32_t * ptr, int32x2x2_t * val, __constrange(0,1) int lane); // VST2.32{d0[0], d1[0]}, [r0]
+void vst2_lane_f16_ptr(__transfersize(2) __fp16 * ptr, float16x4x2_t * val, __constrange(0,3) int lane); // VST2.16{d0[0], d1[0]}, [r0]
+void vst2_lane_f32_ptr(__transfersize(2) float32_t * ptr, float32x2x2_t * val, __constrange(0,1) int lane); // VST2.32{d0[0], d1[0]}, [r0]
+void vst2_lane_p8_ptr(__transfersize(2) poly8_t * ptr, poly8x8x2_t * val, __constrange(0,7) int lane); // VST2.8{d0[0], d1[0]}, [r0]
+void vst2_lane_p16_ptr(__transfersize(2) poly16_t * ptr, poly16x4x2_t * val, __constrange(0,3) int lane); // VST2.16{d0[0], d1[0]}, [r0]
+void vst3q_lane_u16_ptr(__transfersize(3) uint16_t * ptr, uint16x8x3_t * val, __constrange(0,7) int lane); // VST3.16{d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_u32_ptr(__transfersize(3) uint32_t * ptr, uint32x4x3_t * val, __constrange(0,3) int lane); // VST3.32{d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_s16_ptr(__transfersize(3) int16_t * ptr, int16x8x3_t * val, __constrange(0,7) int lane); // VST3.16{d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_s32_ptr(__transfersize(3) int32_t * ptr, int32x4x3_t * val, __constrange(0,3) int lane); // VST3.32{d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_f16_ptr(__transfersize(3) __fp16 * ptr, float16x8x3_t * val, __constrange(0,7) int lane); // VST3.16{d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_f32_ptr(__transfersize(3) float32_t * ptr, float32x4x3_t * val, __constrange(0,3) int lane); //VST3.32 {d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_p16_ptr(__transfersize(3) poly16_t * ptr, poly16x8x3_t * val, __constrange(0,7) int lane); // VST3.16{d0[0], d2[0], d4[0]}, [r0]
+void vst3_lane_u8_ptr(__transfersize(3) uint8_t * ptr, uint8x8x3_t * val, __constrange(0,7) int lane); // VST3.8{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_u16_ptr(__transfersize(3) uint16_t * ptr, uint16x4x3_t * val, __constrange(0,3) int lane); // VST3.16{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_u32_ptr(__transfersize(3) uint32_t * ptr, uint32x2x3_t * val, __constrange(0,1) int lane); // VST3.32{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_s8_ptr(__transfersize(3) int8_t * ptr, int8x8x3_t * val, __constrange(0,7) int lane); // VST3.8 {d0[0],d1[0], d2[0]}, [r0]
+void vst3_lane_s16_ptr(__transfersize(3) int16_t * ptr, int16x4x3_t * val, __constrange(0,3) int lane); // VST3.16{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_s32_ptr(__transfersize(3) int32_t * ptr, int32x2x3_t * val, __constrange(0,1) int lane); // VST3.32{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_f16_ptr(__transfersize(3) __fp16 * ptr, float16x4x3_t * val, __constrange(0,3) int lane); // VST3.16{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_f32_ptr(__transfersize(3) float32_t * ptr, float32x2x3_t * val, __constrange(0,1) int lane); // VST3.32{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_p8_ptr(__transfersize(3) poly8_t * ptr, poly8x8x3_t * val, __constrange(0,7) int lane); // VST3.8{d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_p16_ptr(__transfersize(3) poly16_t * ptr, poly16x4x3_t * val, __constrange(0,3) int lane); // VST3.16{d0[0], d1[0], d2[0]}, [r0]
+void vst4q_lane_u16_ptr(__transfersize(4) uint16_t * ptr, uint16x8x4_t * val, __constrange(0,7) int lane); // VST4.16{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x4x4_t * val, __constrange(0,3) int lane); // VST4.32{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_s16_ptr(__transfersize(4) int16_t * ptr, int16x8x4_t * val, __constrange(0,7) int lane); // VST4.16{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_s32_ptr(__transfersize(4) int32_t * ptr, int32x4x4_t * val, __constrange(0,3) int lane); // VST4.32{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_f16_ptr(__transfersize(4) __fp16 * ptr, float16x8x4_t * val, __constrange(0,7) int lane); // VST4.16{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_f32_ptr(__transfersize(4) float32_t * ptr, float32x4x4_t * val, __constrange(0,3) int lane); //VST4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_p16_ptr(__transfersize(4) poly16_t * ptr, poly16x8x4_t * val, __constrange(0,7) int lane); // VST4.16{d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4_lane_u8_ptr(__transfersize(4) uint8_t * ptr, uint8x8x4_t * val, __constrange(0,7) int lane); // VST4.8{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_u16_ptr(__transfersize(4) uint16_t * ptr, uint16x4x4_t * val, __constrange(0,3) int lane); // VST4.16{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x2x4_t * val, __constrange(0,1) int lane); // VST4.32{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_s8_ptr(__transfersize(4) int8_t * ptr, int8x8x4_t * val, __constrange(0,7) int lane); // VST4.8 {d0[0],d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_s16_ptr(__transfersize(4) int16_t * ptr, int16x4x4_t * val, __constrange(0,3) int lane); // VST4.16{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_s32_ptr(__transfersize(4) int32_t * ptr, int32x2x4_t * val, __constrange(0,1) int lane); // VST4.32{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_f16_ptr(__transfersize(4) __fp16 * ptr, float16x4x4_t * val, __constrange(0,3) int lane); // VST4.16{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_f32_ptr(__transfersize(4) float32_t * ptr, float32x2x4_t * val, __constrange(0,1) int lane); // VST4.32{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_p8_ptr(__transfersize(4) poly8_t * ptr, poly8x8x4_t * val, __constrange(0,7) int lane); // VST4.8{d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_p16_ptr(__transfersize(4) poly16_t * ptr, poly16x4x4_t * val, __constrange(0,3) int lane); // VST4.16{d0[0], d1[0], d2[0], d3[0]}, [r0]
+//Extract lanes from a vector and put into a register. These intrinsics extract a single lane (element) from a vector.
+uint8_t vget_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VMOV.U8 r0, d0[0]
+uint16_t vget_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VMOV.U16 r0, d0[0]
+uint32_t vget_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+int8_t vget_lane_s8(int8x8_t vec, __constrange(0,7) int lane); // VMOV.S8 r0, d0[0]
+int16_t vget_lane_s16(int16x4_t vec, __constrange(0,3) int lane); // VMOV.S16 r0, d0[0]
+int32_t vget_lane_s32(int32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+poly8_t vget_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VMOV.U8 r0, d0[0]
+poly16_t vget_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VMOV.U16 r0, d0[0]
+float32_t vget_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+uint8_t vgetq_lane_u8(uint8x16_t vec, __constrange(0,15) int lane); // VMOV.U8 r0, d0[0]
+uint16_t vgetq_lane_u16(uint16x8_t vec, __constrange(0,7) int lane); // VMOV.U16 r0, d0[0]
+uint32_t vgetq_lane_u32(uint32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+int8_t vgetq_lane_s8(int8x16_t vec, __constrange(0,15) int lane); // VMOV.S8 r0, d0[0]
+int16_t vgetq_lane_s16(int16x8_t vec, __constrange(0,7) int lane); // VMOV.S16 r0, d0[0]
+int32_t vgetq_lane_s32(int32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+poly8_t vgetq_lane_p8(poly8x16_t vec, __constrange(0,15) int lane); // VMOV.U8 r0, d0[0]
+poly16_t vgetq_lane_p16(poly16x8_t vec, __constrange(0,7) int lane); // VMOV.U16 r0, d0[0]
+float32_t vgetq_lane_f32(float32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+int64_t vget_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV r0,r0,d0
+uint64_t vget_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV r0,r0,d0
+int64_t vgetq_lane_s64(int64x2_t vec, __constrange(0,1) int lane); // VMOV r0,r0,d0
+uint64_t vgetq_lane_u64(uint64x2_t vec, __constrange(0,1) int lane); // VMOV r0,r0,d0
+//Load a single lane of a vector from a literal. These intrinsics set a single lane (element) within a vector.
+uint8x8_t vset_lane_u8(uint8_t value, uint8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+uint16x4_t vset_lane_u16(uint16_t value, uint16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+uint32x2_t vset_lane_u32(uint32_t value, uint32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+int8x8_t vset_lane_s8(int8_t value, int8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+int16x4_t vset_lane_s16(int16_t value, int16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+int32x2_t vset_lane_s32(int32_t value, int32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+poly8x8_t vset_lane_p8(poly8_t value, poly8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+poly16x4_t vset_lane_p16(poly16_t value, poly16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+float32x2_t vset_lane_f32(float32_t value, float32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+uint8x16_t vsetq_lane_u8(uint8_t value, uint8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+uint16x8_t vsetq_lane_u16(uint16_t value, uint16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+uint32x4_t vsetq_lane_u32(uint32_t value, uint32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+int8x16_t vsetq_lane_s8(int8_t value, int8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+int16x8_t vsetq_lane_s16(int16_t value, int16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+int32x4_t vsetq_lane_s32(int32_t value, int32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+poly8x16_t vsetq_lane_p8(poly8_t value, poly8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+poly16x8_t vsetq_lane_p16(poly16_t value, poly16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+float32x4_t vsetq_lane_f32(float32_t value, float32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+int64x1_t vset_lane_s64(int64_t value, int64x1_t vec, __constrange(0,0) int lane); // VMOV d0,r0,r0
+uint64x1_t vset_lane_u64(uint64_t value, uint64x1_t vec, __constrange(0,0) int lane); // VMOV d0,r0,r0
+int64x2_t vsetq_lane_s64(int64_t value, int64x2_t vec, __constrange(0,1) int lane); // VMOV d0,r0,r0
+uint64x2_t vsetq_lane_u64(uint64_t value, uint64x2_t vec, __constrange(0,1) int lane); // VMOV d0,r0,r0
+//Initialize a vector from a literal bit pattern.
+int8x8_t vcreate_s8(uint64_t a); // VMOV d0,r0,r0
+int16x4_t vcreate_s16(uint64_t a); // VMOV d0,r0,r0
+int32x2_t vcreate_s32(uint64_t a); // VMOV d0,r0,r0
+float16x4_t vcreate_f16(uint64_t a); // VMOV d0,r0,r0
+float32x2_t vcreate_f32(uint64_t a); // VMOV d0,r0,r0
+uint8x8_t vcreate_u8(uint64_t a); // VMOV d0,r0,r0
+uint16x4_t vcreate_u16(uint64_t a); // VMOV d0,r0,r0
+uint32x2_t vcreate_u32(uint64_t a); // VMOV d0,r0,r0
+uint64x1_t vcreate_u64(uint64_t a); // VMOV d0,r0,r0
+poly8x8_t vcreate_p8(uint64_t a); // VMOV d0,r0,r0
+poly16x4_t vcreate_p16(uint64_t a); // VMOV d0,r0,r0
+int64x1_t vcreate_s64(uint64_t a); // VMOV d0,r0,r0
+//Set all lanes to same value
+//Load all lanes of vector to the same literal value
+uint8x8_t vdup_n_u8(uint8_t value); // VDUP.8 d0,r0
+uint16x4_t vdup_n_u16(uint16_t value); // VDUP.16 d0,r0
+uint32x2_t vdup_n_u32(uint32_t value); // VDUP.32 d0,r0
+int8x8_t vdup_n_s8(int8_t value); // VDUP.8 d0,r0
+int16x4_t vdup_n_s16(int16_t value); // VDUP.16 d0,r0
+int32x2_t vdup_n_s32(int32_t value); // VDUP.32 d0,r0
+poly8x8_t vdup_n_p8(poly8_t value); // VDUP.8 d0,r0
+poly16x4_t vdup_n_p16(poly16_t value); // VDUP.16 d0,r0
+float32x2_t vdup_n_f32(float32_t value); // VDUP.32 d0,r0
+uint8x16_t vdupq_n_u8(uint8_t value); // VDUP.8 q0,r0
+uint16x8_t vdupq_n_u16(uint16_t value); // VDUP.16 q0,r0
+uint32x4_t vdupq_n_u32(uint32_t value); // VDUP.32 q0,r0
+int8x16_t vdupq_n_s8(int8_t value); // VDUP.8 q0,r0
+int16x8_t vdupq_n_s16(int16_t value); // VDUP.16 q0,r0
+int32x4_t vdupq_n_s32(int32_t value); // VDUP.32 q0,r0
+poly8x16_t vdupq_n_p8(poly8_t value); // VDUP.8 q0,r0
+poly16x8_t vdupq_n_p16(poly16_t value); // VDUP.16 q0,r0
+float32x4_t vdupq_n_f32(float32_t value); // VDUP.32 q0,r0
+int64x1_t vdup_n_s64(int64_t value); // VMOV d0,r0,r0
+uint64x1_t vdup_n_u64(uint64_t value); // VMOV d0,r0,r0
+int64x2_t vdupq_n_s64(int64_t value); // VMOV d0,r0,r0
+uint64x2_t vdupq_n_u64(uint64_t value); // VMOV d0,r0,r0
+uint8x8_t vmov_n_u8(uint8_t value); // VDUP.8 d0,r0
+uint16x4_t vmov_n_u16(uint16_t value); // VDUP.16 d0,r0
+uint32x2_t vmov_n_u32(uint32_t value); // VDUP.32 d0,r0
+int8x8_t vmov_n_s8(int8_t value); // VDUP.8 d0,r0
+int16x4_t vmov_n_s16(int16_t value); // VDUP.16 d0,r0
+int32x2_t vmov_n_s32(int32_t value); // VDUP.32 d0,r0
+poly8x8_t vmov_n_p8(poly8_t value); // VDUP.8 d0,r0
+poly16x4_t vmov_n_p16(poly16_t value); // VDUP.16 d0,r0
+float32x2_t vmov_n_f32(float32_t value); // VDUP.32 d0,r0
+uint8x16_t vmovq_n_u8(uint8_t value); // VDUP.8 q0,r0
+uint16x8_t vmovq_n_u16(uint16_t value); // VDUP.16 q0,r0
+uint32x4_t vmovq_n_u32(uint32_t value); // VDUP.32 q0,r0
+int8x16_t vmovq_n_s8(int8_t value); // VDUP.8 q0,r0
+int16x8_t vmovq_n_s16(int16_t value); // VDUP.16 q0,r0
+int32x4_t vmovq_n_s32(int32_t value); // VDUP.32 q0,r0
+poly8x16_t vmovq_n_p8(poly8_t value); // VDUP.8 q0,r0
+poly16x8_t vmovq_n_p16(poly16_t value); // VDUP.16 q0,r0
+float32x4_t vmovq_n_f32(float32_t value); // VDUP.32 q0,r0
+int64x1_t vmov_n_s64(int64_t value); // VMOV d0,r0,r0
+uint64x1_t vmov_n_u64(uint64_t value); // VMOV d0,r0,r0
+int64x2_t vmovq_n_s64(int64_t value); // VMOV d0,r0,r0
+uint64x2_t vmovq_n_u64(uint64_t value); // VMOV d0,r0,r0
+//Load all lanes of the vector to the value of a lane of a vector
+uint8x8_t vdup_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+uint16x4_t vdup_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+uint32x2_t vdup_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+int8x8_t vdup_lane_s8(int8x8_t vec, __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+int16x4_t vdup_lane_s16(int16x4_t vec, __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+int32x2_t vdup_lane_s32(int32x2_t vec, __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+poly8x8_t vdup_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+poly16x4_t vdup_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+float32x2_t vdup_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+uint8x16_t vdupq_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+uint16x8_t vdupq_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+uint32x4_t vdupq_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+int8x16_t vdupq_lane_s8(int8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+int16x8_t vdupq_lane_s16(int16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+int32x4_t vdupq_lane_s32(int32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+poly8x16_t vdupq_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+poly16x8_t vdupq_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+float32x4_t vdupq_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+int64x1_t vdup_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV d0,d0
+uint64x1_t vdup_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV d0,d0
+int64x2_t vdupq_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV q0,q0
+uint64x2_t vdupq_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV q0,q0
+//Combining vectors. These intrinsics join two 64 bit vectors into a single 128bit vector.
+int8x16_t vcombine_s8(int8x8_t low, int8x8_t high); // VMOV d0,d0
+int16x8_t vcombine_s16(int16x4_t low, int16x4_t high); // VMOV d0,d0
+int32x4_t vcombine_s32(int32x2_t low, int32x2_t high); // VMOV d0,d0
+int64x2_t vcombine_s64(int64x1_t low, int64x1_t high); // VMOV d0,d0
+float16x8_t vcombine_f16(float16x4_t low, float16x4_t high); // VMOV d0,d0
+float32x4_t vcombine_f32(float32x2_t low, float32x2_t high); // VMOV d0,d0
+uint8x16_t vcombine_u8(uint8x8_t low, uint8x8_t high); // VMOV d0,d0
+uint16x8_t vcombine_u16(uint16x4_t low, uint16x4_t high); // VMOV d0,d0
+uint32x4_t vcombine_u32(uint32x2_t low, uint32x2_t high); // VMOV d0,d0
+uint64x2_t vcombine_u64(uint64x1_t low, uint64x1_t high); // VMOV d0,d0
+poly8x16_t vcombine_p8(poly8x8_t low, poly8x8_t high); // VMOV d0,d0
+poly16x8_t vcombine_p16(poly16x4_t low, poly16x4_t high); // VMOV d0,d0
+//Splitting vectors. These intrinsics split a 128 bit vector into 2 component 64 bit vectors
+int8x8_t vget_high_s8(int8x16_t a); // VMOV d0,d0
+int16x4_t vget_high_s16(int16x8_t a); // VMOV d0,d0
+int32x2_t vget_high_s32(int32x4_t a); // VMOV d0,d0
+int64x1_t vget_high_s64(int64x2_t a); // VMOV d0,d0
+float16x4_t vget_high_f16(float16x8_t a); // VMOV d0,d0
+float32x2_t vget_high_f32(float32x4_t a); // VMOV d0,d0
+uint8x8_t vget_high_u8(uint8x16_t a); // VMOV d0,d0
+uint16x4_t vget_high_u16(uint16x8_t a); // VMOV d0,d0
+uint32x2_t vget_high_u32(uint32x4_t a); // VMOV d0,d0
+uint64x1_t vget_high_u64(uint64x2_t a); // VMOV d0,d0
+poly8x8_t vget_high_p8(poly8x16_t a); // VMOV d0,d0
+poly16x4_t vget_high_p16(poly16x8_t a); // VMOV d0,d0
+int8x8_t vget_low_s8(int8x16_t a); // VMOV d0,d0
+int16x4_t vget_low_s16(int16x8_t a); // VMOV d0,d0
+int32x2_t vget_low_s32(int32x4_t a); // VMOV d0,d0
+int64x1_t vget_low_s64(int64x2_t a); // VMOV d0,d0
+float16x4_t vget_low_f16(float16x8_t a); // VMOV d0,d0
+float32x2_t vget_low_f32(float32x4_t a); // VMOV d0,d0
+uint8x8_t vget_low_u8(uint8x16_t a); // VMOV d0,d0
+uint16x4_t vget_low_u16(uint16x8_t a); // VMOV d0,d0
+uint32x2_t vget_low_u32(uint32x4_t a); // VMOV d0,d0
+uint64x1_t vget_low_u64(uint64x2_t a); // VMOV d0,d0
+poly8x8_t vget_low_p8(poly8x16_t a); // VMOV d0,d0
+poly16x4_t vget_low_p16(poly16x8_t a); // VMOV d0,d0
+//Converting vectors. These intrinsics are used to convert vectors.
+//Convert from float
+int32x2_t vcvt_s32_f32(float32x2_t a); // VCVT.S32.F32 d0, d0
+uint32x2_t vcvt_u32_f32(float32x2_t a); // VCVT.U32.F32 d0, d0
+int32x4_t vcvtq_s32_f32(float32x4_t a); // VCVT.S32.F32 q0, q0
+uint32x4_t vcvtq_u32_f32(float32x4_t a); // VCVT.U32.F32 q0, q0
+int32x2_t vcvt_n_s32_f32(float32x2_t a, __constrange(1,32) int b); // VCVT.S32.F32 d0, d0, #32
+uint32x2_t vcvt_n_u32_f32(float32x2_t a, __constrange(1,32) int b); // VCVT.U32.F32 d0, d0, #32
+int32x4_t vcvtq_n_s32_f32(float32x4_t a, __constrange(1,32) int b); // VCVT.S32.F32 q0, q0, #32
+uint32x4_t vcvtq_n_u32_f32(float32x4_t a, __constrange(1,32) int b); // VCVT.U32.F32 q0, q0, #32
+//Convert to float
+float32x2_t vcvt_f32_s32(int32x2_t a); // VCVT.F32.S32 d0, d0
+float32x2_t vcvt_f32_u32(uint32x2_t a); // VCVT.F32.U32 d0, d0
+float32x4_t vcvtq_f32_s32(int32x4_t a); // VCVT.F32.S32 q0, q0
+float32x4_t vcvtq_f32_u32(uint32x4_t a); // VCVT.F32.U32 q0, q0
+float32x2_t vcvt_n_f32_s32(int32x2_t a, __constrange(1,32) int b); // VCVT.F32.S32 d0, d0, #32
+float32x2_t vcvt_n_f32_u32(uint32x2_t a, __constrange(1,32) int b); // VCVT.F32.U32 d0, d0, #32
+float32x4_t vcvtq_n_f32_s32(int32x4_t a, __constrange(1,32) int b); // VCVT.F32.S32 q0, q0, #32
+float32x4_t vcvtq_n_f32_u32(uint32x4_t a, __constrange(1,32) int b); // VCVT.F32.U32 q0, q0, #32
+//Convert between floats
+float16x4_t vcvt_f16_f32(float32x4_t a); // VCVT.F16.F32 d0, q0
+float32x4_t vcvt_f32_f16(float16x4_t a); // VCVT.F32.F16 q0, d0
+//Vector narrow integer
+int8x8_t vmovn_s16(int16x8_t a); // VMOVN.I16 d0,q0
+int16x4_t vmovn_s32(int32x4_t a); // VMOVN.I32 d0,q0
+int32x2_t vmovn_s64(int64x2_t a); // VMOVN.I64 d0,q0
+uint8x8_t vmovn_u16(uint16x8_t a); // VMOVN.I16 d0,q0
+uint16x4_t vmovn_u32(uint32x4_t a); // VMOVN.I32 d0,q0
+uint32x2_t vmovn_u64(uint64x2_t a); // VMOVN.I64 d0,q0
+//Vector long move
+int16x8_t vmovl_s8(int8x8_t a); // VMOVL.S8 q0,d0
+int32x4_t vmovl_s16(int16x4_t a); // VMOVL.S16 q0,d0
+int64x2_t vmovl_s32(int32x2_t a); // VMOVL.S32 q0,d0
+uint16x8_t vmovl_u8(uint8x8_t a); // VMOVL.U8 q0,d0
+uint32x4_t vmovl_u16(uint16x4_t a); // VMOVL.U16 q0,d0
+uint64x2_t vmovl_u32(uint32x2_t a); // VMOVL.U32 q0,d0
+//Vector saturating narrow integer
+int8x8_t vqmovn_s16(int16x8_t a); // VQMOVN.S16 d0,q0
+int16x4_t vqmovn_s32(int32x4_t a); // VQMOVN.S32 d0,q0
+int32x2_t vqmovn_s64(int64x2_t a); // VQMOVN.S64 d0,q0
+uint8x8_t vqmovn_u16(uint16x8_t a); // VQMOVN.U16 d0,q0
+uint16x4_t vqmovn_u32(uint32x4_t a); // VQMOVN.U32 d0,q0
+uint32x2_t vqmovn_u64(uint64x2_t a); // VQMOVN.U64 d0,q0
+//Vector saturating narrow integer signed->unsigned
+uint8x8_t vqmovun_s16(int16x8_t a); // VQMOVUN.S16 d0,q0
+uint16x4_t vqmovun_s32(int32x4_t a); // VQMOVUN.S32 d0,q0
+uint32x2_t vqmovun_s64(int64x2_t a); // VQMOVUN.S64 d0,q0
+//Table look up
+uint8x8_t vtbl1_u8(uint8x8_t a, uint8x8_t b); // VTBL.8 d0, {d0}, d0
+int8x8_t vtbl1_s8(int8x8_t a, int8x8_t b); // VTBL.8 d0, {d0}, d0
+poly8x8_t vtbl1_p8(poly8x8_t a, uint8x8_t b); // VTBL.8 d0, {d0}, d0
+uint8x8_t vtbl2_u8_ptr(uint8x8x2_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+int8x8_t vtbl2_s8_ptr(int8x8x2_t *a, int8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+poly8x8_t vtbl2_p8_ptr(poly8x8x2_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+uint8x8_t vtbl3_u8_ptr(uint8x8x3_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+int8x8_t vtbl3_s8_ptr(int8x8x3_t *a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+poly8x8_t vtbl3_p8_ptr(poly8x8x3_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+uint8x8_t vtbl4_u8_ptr(uint8x8x4_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+int8x8_t vtbl4_s8_ptr(int8x8x4_t *a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+poly8x8_t vtbl4_p8_ptr(poly8x8x4_t *a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+//Extended table look up intrinsics
+uint8x8_t vtbx1_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VTBX.8 d0, {d0}, d0
+int8x8_t vtbx1_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VTBX.8 d0, {d0}, d0
+poly8x8_t vtbx1_p8(poly8x8_t a, poly8x8_t b, uint8x8_t c); // VTBX.8 d0, {d0}, d0
+uint8x8_t vtbx2_u8_ptr(uint8x8_t a, uint8x8x2_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+int8x8_t vtbx2_s8_ptr(int8x8_t a, int8x8x2_t *b, int8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+poly8x8_t vtbx2_p8_ptr(poly8x8_t a, poly8x8x2_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+uint8x8_t vtbx3_u8_ptr(uint8x8_t a, uint8x8x3_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2}, d0
+int8x8_t vtbx3_s8_ptr(int8x8_t a, int8x8x3_t *b, int8x8_t c); // VTBX.8 d0, {d0, d1, d2}, d0
+poly8x8_t vtbx3_p8_ptr(poly8x8_t a, poly8x8x3_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2}, d0
+uint8x8_t vtbx4_u8_ptr(uint8x8_t a, uint8x8x4_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2, d3}, d0
+int8x8_t vtbx4_s8_ptr(int8x8_t a, int8x8x4_t *b, int8x8_t c); // VTBX.8 d0, {d0, d1, d2, d3}, d0
+poly8x8_t vtbx4_p8_ptr(poly8x8_t a, poly8x8x4_t *b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2, d3}, d0
+//Operations with a scalar value
+//Vector multiply accumulate with scalar
+int16x4_t vmla_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLA.I16 d0, d0,d0[0]
+int32x2_t vmla_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLA.I32 d0, d0,d0[0]
+uint16x4_t vmla_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLA.I16 d0, d0,d0[0]
+uint32x2_t vmla_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLA.I32 d0, d0,d0[0]
+float32x2_t vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l); // VMLA.F32 d0,d0, d0[0]
+int16x8_t vmlaq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l); // VMLA.I16 q0, q0,d0[0]
+int32x4_t vmlaq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l); // VMLA.I32 q0, q0,d0[0]
+uint16x8_t vmlaq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t v, __constrange(0,3) int l); // VMLA.I16 q0,q0, d0[0]
+uint32x4_t vmlaq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t v, __constrange(0,1) int l); // VMLA.I32 q0,q0, d0[0]
+float32x4_t vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l); // VMLA.F32 q0,q0, d0[0]
+//Vector widening multiply accumulate with scalar
+int32x4_t vmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); //VMLAL.S16 q0, d0,d0[0]
+int64x2_t vmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); //VMLAL.S32 q0, d0,d0[0]
+uint32x4_t vmlal_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLAL.U16 q0,d0, d0[0]
+uint64x2_t vmlal_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLAL.U32 q0,d0, d0[0]
+//Vector widening saturating doubling multiply accumulate with scalar
+int32x4_t vqdmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VQDMLAL.S16 q0,d0, d0[0]
+int64x2_t vqdmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VQDMLAL.S32 q0,d0, d0[0]
+//Vector multiply subtract with scalar
+int16x4_t vmls_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLS.I16 d0, d0,d0[0]
+int32x2_t vmls_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLS.I32 d0, d0,d0[0]
+uint16x4_t vmls_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLS.I16 d0, d0,d0[0]
+uint32x2_t vmls_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLS.I32 d0, d0,d0[0]
+float32x2_t vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l); // VMLS.F32 d0,d0, d0[0]
+int16x8_t vmlsq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l); // VMLS.I16 q0, q0,d0[0]
+int32x4_t vmlsq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l); // VMLS.I32 q0, q0,d0[0]
+uint16x8_t vmlsq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t v, __constrange(0,3) int l); // VMLS.I16 q0,q0, d0[0]
+uint32x4_t vmlsq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t v, __constrange(0,1) int l); // VMLS.I32 q0,q0, d0[0]
+float32x4_t vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l); // VMLS.F32 q0,q0, d0[0]
+//Vector widening multiply subtract with scalar
+int32x4_t vmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLSL.S16 q0, d0,d0[0]
+int64x2_t vmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLSL.S32 q0, d0,d0[0]
+uint32x4_t vmlsl_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLSL.U16 q0,d0, d0[0]
+uint64x2_t vmlsl_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLSL.U32 q0,d0, d0[0]
+//Vector widening saturating doubling multiply subtract with scalar
+int32x4_t vqdmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VQDMLSL.S16 q0,d0, d0[0]
+int64x2_t vqdmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VQDMLSL.S32 q0,d0, d0[0]
+//Vector multiply by scalar
+int16x4_t vmul_n_s16(int16x4_t a, int16_t b); // VMUL.I16 d0,d0,d0[0]
+int32x2_t vmul_n_s32(int32x2_t a, int32_t b); // VMUL.I32 d0,d0,d0[0]
+float32x2_t vmul_n_f32(float32x2_t a, float32_t b); // VMUL.F32 d0,d0,d0[0]
+uint16x4_t vmul_n_u16(uint16x4_t a, uint16_t b); // VMUL.I16 d0,d0,d0[0]
+uint32x2_t vmul_n_u32(uint32x2_t a, uint32_t b); // VMUL.I32 d0,d0,d0[0]
+int16x8_t vmulq_n_s16(int16x8_t a, int16_t b); // VMUL.I16 q0,q0,d0[0]
+int32x4_t vmulq_n_s32(int32x4_t a, int32_t b); // VMUL.I32 q0,q0,d0[0]
+float32x4_t vmulq_n_f32(float32x4_t a, float32_t b); // VMUL.F32 q0,q0,d0[0]
+uint16x8_t vmulq_n_u16(uint16x8_t a, uint16_t b); // VMUL.I16 q0,q0,d0[0]
+uint32x4_t vmulq_n_u32(uint32x4_t a, uint32_t b); // VMUL.I32 q0,q0,d0[0]
+//Vector long multiply with scalar
+int32x4_t vmull_n_s16(int16x4_t vec1, int16_t val2); // VMULL.S16 q0,d0,d0[0]
+int64x2_t vmull_n_s32(int32x2_t vec1, int32_t val2); // VMULL.S32 q0,d0,d0[0]
+uint32x4_t vmull_n_u16(uint16x4_t vec1, uint16_t val2); // VMULL.U16 q0,d0,d0[0]
+uint64x2_t vmull_n_u32(uint32x2_t vec1, uint32_t val2); // VMULL.U32 q0,d0,d0[0]
+//Vector long multiply by scalar
+int32x4_t vmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VMULL.S16 q0,d0,d0[0]
+int64x2_t vmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VMULL.S32 q0,d0,d0[0]
+uint32x4_t vmull_lane_u16(uint16x4_t vec1, uint16x4_t val2, __constrange(0, 3) int val3); // VMULL.U16 q0,d0,d0[0]
+uint64x2_t vmull_lane_u32(uint32x2_t vec1, uint32x2_t val2, __constrange(0, 1) int val3); // VMULL.U32 q0,d0,d0[0]
+//Vector saturating doubling long multiply with scalar
+int32x4_t vqdmull_n_s16(int16x4_t vec1, int16_t val2); // VQDMULL.S16 q0,d0,d0[0]
+int64x2_t vqdmull_n_s32(int32x2_t vec1, int32_t val2); // VQDMULL.S32 q0,d0,d0[0]
+//Vector saturating doubling long multiply by scalar
+int32x4_t vqdmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQDMULL.S16 q0,d0,d0[0]
+int64x2_t vqdmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQDMULL.S32 q0,d0,d0[0]
+//Vector saturating doubling multiply high with scalar
+int16x4_t vqdmulh_n_s16(int16x4_t vec1, int16_t val2); // VQDMULH.S16 d0,d0,d0[0]
+int32x2_t vqdmulh_n_s32(int32x2_t vec1, int32_t val2); // VQDMULH.S32 d0,d0,d0[0]
+int16x8_t vqdmulhq_n_s16(int16x8_t vec1, int16_t val2); // VQDMULH.S16 q0,q0,d0[0]
+int32x4_t vqdmulhq_n_s32(int32x4_t vec1, int32_t val2); // VQDMULH.S32 q0,q0,d0[0]
+//Vector saturating doubling multiply high by scalar
+int16x4_t vqdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQDMULH.S16 d0,d0,d0[0]
+int32x2_t vqdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQDMULH.S32 d0,d0,d0[0]
+int16x8_t vqdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQDMULH.S16 q0,q0,d0[0]
+int32x4_t vqdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQDMULH.S32 q0,q0,d0[0]
+//Vector saturating rounding doubling multiply high with scalar
+int16x4_t vqrdmulh_n_s16(int16x4_t vec1, int16_t val2); // VQRDMULH.S16 d0,d0,d0[0]
+int32x2_t vqrdmulh_n_s32(int32x2_t vec1, int32_t val2); // VQRDMULH.S32 d0,d0,d0[0]
+int16x8_t vqrdmulhq_n_s16(int16x8_t vec1, int16_t val2); // VQRDMULH.S16 q0,q0,d0[0]
+int32x4_t vqrdmulhq_n_s32(int32x4_t vec1, int32_t val2); // VQRDMULH.S32 q0,q0,d0[0]
+//Vector rounding saturating doubling multiply high by scalar
+int16x4_t vqrdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQRDMULH.S16 d0,d0,d0[0]
+int32x2_t vqrdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQRDMULH.S32 d0,d0,d0[0]
+int16x8_t vqrdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQRDMULH.S16 q0,q0,d0[0]
+int32x4_t vqrdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQRDMULH.S32 q0,q0,d0[0]
+//Vector multiply accumulate with scalar
+int16x4_t vmla_n_s16(int16x4_t a, int16x4_t b, int16_t c); // VMLA.I16 d0, d0, d0[0]
+int32x2_t vmla_n_s32(int32x2_t a, int32x2_t b, int32_t c); // VMLA.I32 d0, d0, d0[0]
+uint16x4_t vmla_n_u16(uint16x4_t a, uint16x4_t b, uint16_t c); // VMLA.I16 d0, d0, d0[0]
+uint32x2_t vmla_n_u32(uint32x2_t a, uint32x2_t b, uint32_t c); // VMLA.I32 d0, d0, d0[0]
+float32x2_t vmla_n_f32(float32x2_t a, float32x2_t b, float32_t c); // VMLA.F32 d0, d0, d0[0]
+int16x8_t vmlaq_n_s16(int16x8_t a, int16x8_t b, int16_t c); // VMLA.I16 q0, q0, d0[0]
+int32x4_t vmlaq_n_s32(int32x4_t a, int32x4_t b, int32_t c); // VMLA.I32 q0, q0, d0[0]
+uint16x8_t vmlaq_n_u16(uint16x8_t a, uint16x8_t b, uint16_t c); // VMLA.I16 q0, q0, d0[0]
+uint32x4_t vmlaq_n_u32(uint32x4_t a, uint32x4_t b, uint32_t c); // VMLA.I32 q0, q0, d0[0]
+float32x4_t vmlaq_n_f32(float32x4_t a, float32x4_t b, float32_t c); // VMLA.F32 q0, q0, d0[0]
+//Vector widening multiply accumulate with scalar
+int32x4_t vmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VMLAL.S16 q0, d0, d0[0]
+int64x2_t vmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VMLAL.S32 q0, d0, d0[0]
+uint32x4_t vmlal_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c); // VMLAL.U16 q0, d0, d0[0]
+uint64x2_t vmlal_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c); // VMLAL.U32 q0, d0, d0[0]
+//Vector widening saturating doubling multiply accumulate with scalar
+int32x4_t vqdmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VQDMLAL.S16 q0, d0, d0[0]
+int64x2_t vqdmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VQDMLAL.S32 q0, d0, d0[0]
+//Vector multiply subtract with scalar
+int16x4_t vmls_n_s16(int16x4_t a, int16x4_t b, int16_t c); // VMLS.I16 d0, d0, d0[0]
+int32x2_t vmls_n_s32(int32x2_t a, int32x2_t b, int32_t c); // VMLS.I32 d0, d0, d0[0]
+uint16x4_t vmls_n_u16(uint16x4_t a, uint16x4_t b, uint16_t c); // VMLS.I16 d0, d0, d0[0]
+uint32x2_t vmls_n_u32(uint32x2_t a, uint32x2_t b, uint32_t c); // VMLS.I32 d0, d0, d0[0]
+float32x2_t vmls_n_f32(float32x2_t a, float32x2_t b, float32_t c); // VMLS.F32 d0, d0, d0[0]
+int16x8_t vmlsq_n_s16(int16x8_t a, int16x8_t b, int16_t c); // VMLS.I16 q0, q0, d0[0]
+int32x4_t vmlsq_n_s32(int32x4_t a, int32x4_t b, int32_t c); // VMLS.I32 q0, q0, d0[0]
+uint16x8_t vmlsq_n_u16(uint16x8_t a, uint16x8_t b, uint16_t c); // VMLS.I16 q0, q0, d0[0]
+uint32x4_t vmlsq_n_u32(uint32x4_t a, uint32x4_t b, uint32_t c); // VMLS.I32 q0, q0, d0[0]
+float32x4_t vmlsq_n_f32(float32x4_t a, float32x4_t b, float32_t c); // VMLS.F32 q0, q0, d0[0]
+//Vector widening multiply subtract with scalar
+int32x4_t vmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VMLSL.S16 q0, d0, d0[0]
+int64x2_t vmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VMLSL.S32 q0, d0, d0[0]
+uint32x4_t vmlsl_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c); // VMLSL.U16 q0, d0, d0[0]
+uint64x2_t vmlsl_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c); // VMLSL.U32 q0, d0, d0[0]
+//Vector widening saturating doubling multiply subtract with scalar
+int32x4_t vqdmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VQDMLSL.S16 q0, d0, d0[0]
+int64x2_t vqdmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VQDMLSL.S32 q0, d0, d0[0]
+//Vector extract
+int8x8_t vext_s8(int8x8_t a, int8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+uint8x8_t vext_u8(uint8x8_t a, uint8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+poly8x8_t vext_p8(poly8x8_t a, poly8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+int16x4_t vext_s16(int16x4_t a, int16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+uint16x4_t vext_u16(uint16x4_t a, uint16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+poly16x4_t vext_p16(poly16x4_t a, poly16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+int32x2_t vext_s32(int32x2_t a, int32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+uint32x2_t vext_u32(uint32x2_t a, uint32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+int64x1_t vext_s64(int64x1_t a, int64x1_t b, __constrange(0,0) int c); // VEXT.64 d0,d0,d0,#0
+uint64x1_t vext_u64(uint64x1_t a, uint64x1_t b, __constrange(0,0) int c); // VEXT.64 d0,d0,d0,#0
+float32x2_t vext_f32(float32x2_t a, float32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+int8x16_t vextq_s8(int8x16_t a, int8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+uint8x16_t vextq_u8(uint8x16_t a, uint8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+poly8x16_t vextq_p8(poly8x16_t a, poly8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+int16x8_t vextq_s16(int16x8_t a, int16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+uint16x8_t vextq_u16(uint16x8_t a, uint16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+poly16x8_t vextq_p16(poly16x8_t a, poly16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+int32x4_t vextq_s32(int32x4_t a, int32x4_t b, __constrange(0,3) int c); // VEXT.32 q0,q0,q0,#0
+uint32x4_t vextq_u32(uint32x4_t a, uint32x4_t b, __constrange(0,3) int c); // VEXT.32 q0,q0,q0,#0
+int64x2_t vextq_s64(int64x2_t a, int64x2_t b, __constrange(0,1) int c); // VEXT.64 q0,q0,q0,#0
+uint64x2_t vextq_u64(uint64x2_t a, uint64x2_t b, __constrange(0,1) int c); // VEXT.64 q0,q0,q0,#0
+float32x4_t vextq_f32(float32x4_t a, float32x4_t b, __constrange(0,3) float c); // VEXT.32 q0,q0,q0,#0
+//Reverse vector elements (swap endianness). VREVn.m reverses the order of the m-bit lanes within a set that is n bits wide.
+int8x8_t vrev64_s8(int8x8_t vec); // VREV64.8 d0,d0
+int16x4_t vrev64_s16(int16x4_t vec); // VREV64.16 d0,d0
+int32x2_t vrev64_s32(int32x2_t vec); // VREV64.32 d0,d0
+uint8x8_t vrev64_u8(uint8x8_t vec); // VREV64.8 d0,d0
+uint16x4_t vrev64_u16(uint16x4_t vec); // VREV64.16 d0,d0
+uint32x2_t vrev64_u32(uint32x2_t vec); // VREV64.32 d0,d0
+poly8x8_t vrev64_p8(poly8x8_t vec); // VREV64.8 d0,d0
+poly16x4_t vrev64_p16(poly16x4_t vec); // VREV64.16 d0,d0
+float32x2_t vrev64_f32(float32x2_t vec); // VREV64.32 d0,d0
+int8x16_t vrev64q_s8(int8x16_t vec); // VREV64.8 q0,q0
+int16x8_t vrev64q_s16(int16x8_t vec); // VREV64.16 q0,q0
+int32x4_t vrev64q_s32(int32x4_t vec); // VREV64.32 q0,q0
+uint8x16_t vrev64q_u8(uint8x16_t vec); // VREV64.8 q0,q0
+uint16x8_t vrev64q_u16(uint16x8_t vec); // VREV64.16 q0,q0
+uint32x4_t vrev64q_u32(uint32x4_t vec); // VREV64.32 q0,q0
+poly8x16_t vrev64q_p8(poly8x16_t vec); // VREV64.8 q0,q0
+poly16x8_t vrev64q_p16(poly16x8_t vec); // VREV64.16 q0,q0
+float32x4_t vrev64q_f32(float32x4_t vec); // VREV64.32 q0,q0
+int8x8_t vrev32_s8(int8x8_t vec); // VREV32.8 d0,d0
+int16x4_t vrev32_s16(int16x4_t vec); // VREV32.16 d0,d0
+uint8x8_t vrev32_u8(uint8x8_t vec); // VREV32.8 d0,d0
+uint16x4_t vrev32_u16(uint16x4_t vec); // VREV32.16 d0,d0
+poly8x8_t vrev32_p8(poly8x8_t vec); // VREV32.8 d0,d0
+poly16x4_t vrev32_p16(poly16x4_t vec); // VREV32.16 d0,d0
+int8x16_t vrev32q_s8(int8x16_t vec); // VREV32.8 q0,q0
+int16x8_t vrev32q_s16(int16x8_t vec); // VREV32.16 q0,q0
+uint8x16_t vrev32q_u8(uint8x16_t vec); // VREV32.8 q0,q0
+uint16x8_t vrev32q_u16(uint16x8_t vec); // VREV32.16 q0,q0
+poly8x16_t vrev32q_p8(poly8x16_t vec); // VREV32.8 q0,q0
+poly16x8_t vrev32q_p16(poly16x8_t vec); // VREV32.16 q0,q0
+int8x8_t vrev16_s8(int8x8_t vec); // VREV16.8 d0,d0
+uint8x8_t vrev16_u8(uint8x8_t vec); // VREV16.8 d0,d0
+poly8x8_t vrev16_p8(poly8x8_t vec); // VREV16.8 d0,d0
+int8x16_t vrev16q_s8(int8x16_t vec); // VREV16.8 q0,q0
+uint8x16_t vrev16q_u8(uint8x16_t vec); // VREV16.8 q0,q0
+poly8x16_t vrev16q_p8(poly8x16_t vec); // VREV16.8 q0,q0
+//Other single operand arithmetic
+//Absolute: Vd[i] = |Va[i]|
+int8x8_t vabs_s8(int8x8_t a); // VABS.S8 d0,d0
+int16x4_t vabs_s16(int16x4_t a); // VABS.S16 d0,d0
+int32x2_t vabs_s32(int32x2_t a); // VABS.S32 d0,d0
+float32x2_t vabs_f32(float32x2_t a); // VABS.F32 d0,d0
+int8x16_t vabsq_s8(int8x16_t a); // VABS.S8 q0,q0
+int16x8_t vabsq_s16(int16x8_t a); // VABS.S16 q0,q0
+int32x4_t vabsq_s32(int32x4_t a); // VABS.S32 q0,q0
+float32x4_t vabsq_f32(float32x4_t a); // VABS.F32 q0,q0
+//Saturating absolute: Vd[i] = sat(|Va[i]|)
+int8x8_t vqabs_s8(int8x8_t a); // VQABS.S8 d0,d0
+int16x4_t vqabs_s16(int16x4_t a); // VQABS.S16 d0,d0
+int32x2_t vqabs_s32(int32x2_t a); // VQABS.S32 d0,d0
+int8x16_t vqabsq_s8(int8x16_t a); // VQABS.S8 q0,q0
+int16x8_t vqabsq_s16(int16x8_t a); // VQABS.S16 q0,q0
+int32x4_t vqabsq_s32(int32x4_t a); // VQABS.S32 q0,q0
+//Negate: Vd[i] = - Va[i]
+int8x8_t vneg_s8(int8x8_t a); // VNE//d0,d0
+int16x4_t vneg_s16(int16x4_t a); // VNE//d0,d0
+int32x2_t vneg_s32(int32x2_t a); // VNE//d0,d0
+float32x2_t vneg_f32(float32x2_t a); // VNE//d0,d0
+int8x16_t vnegq_s8(int8x16_t a); // VNE//q0,q0
+int16x8_t vnegq_s16(int16x8_t a); // VNE//q0,q0
+int32x4_t vnegq_s32(int32x4_t a); // VNE//q0,q0
+float32x4_t vnegq_f32(float32x4_t a); // VNE//q0,q0
+//Saturating Negate: sat(Vd[i] = - Va[i])
+int8x8_t vqneg_s8(int8x8_t a); // VQNE//d0,d0
+int16x4_t vqneg_s16(int16x4_t a); // VQNE//d0,d0
+int32x2_t vqneg_s32(int32x2_t a); // VQNE//d0,d0
+int8x16_t vqnegq_s8(int8x16_t a); // VQNE//q0,q0
+int16x8_t vqnegq_s16(int16x8_t a); // VQNE//q0,q0
+int32x4_t vqnegq_s32(int32x4_t a); // VQNE//q0,q0
+//Count leading sign bits
+int8x8_t vcls_s8(int8x8_t a); // VCLS.S8 d0,d0
+int16x4_t vcls_s16(int16x4_t a); // VCLS.S16 d0,d0
+int32x2_t vcls_s32(int32x2_t a); // VCLS.S32 d0,d0
+int8x16_t vclsq_s8(int8x16_t a); // VCLS.S8 q0,q0
+int16x8_t vclsq_s16(int16x8_t a); // VCLS.S16 q0,q0
+int32x4_t vclsq_s32(int32x4_t a); // VCLS.S32 q0,q0
+//Count leading zeros
+int8x8_t vclz_s8(int8x8_t a); // VCLZ.I8 d0,d0
+int16x4_t vclz_s16(int16x4_t a); // VCLZ.I16 d0,d0
+int32x2_t vclz_s32(int32x2_t a); // VCLZ.I32 d0,d0
+uint8x8_t vclz_u8(uint8x8_t a); // VCLZ.I8 d0,d0
+uint16x4_t vclz_u16(uint16x4_t a); // VCLZ.I16 d0,d0
+uint32x2_t vclz_u32(uint32x2_t a); // VCLZ.I32 d0,d0
+int8x16_t vclzq_s8(int8x16_t a); // VCLZ.I8 q0,q0
+int16x8_t vclzq_s16(int16x8_t a); // VCLZ.I16 q0,q0
+int32x4_t vclzq_s32(int32x4_t a); // VCLZ.I32 q0,q0
+uint8x16_t vclzq_u8(uint8x16_t a); // VCLZ.I8 q0,q0
+uint16x8_t vclzq_u16(uint16x8_t a); // VCLZ.I16 q0,q0
+uint32x4_t vclzq_u32(uint32x4_t a); // VCLZ.I32 q0,q0
+//Count number of set bits
+uint8x8_t vcnt_u8(uint8x8_t a); // VCNT.8 d0,d0
+int8x8_t vcnt_s8(int8x8_t a); // VCNT.8 d0,d0
+poly8x8_t vcnt_p8(poly8x8_t a); // VCNT.8 d0,d0
+uint8x16_t vcntq_u8(uint8x16_t a); // VCNT.8 q0,q0
+int8x16_t vcntq_s8(int8x16_t a); // VCNT.8 q0,q0
+poly8x16_t vcntq_p8(poly8x16_t a); // VCNT.8 q0,q0
+//Reciprocal estimate
+float32x2_t vrecpe_f32(float32x2_t a); // VRECPE.F32 d0,d0
+uint32x2_t vrecpe_u32(uint32x2_t a); // VRECPE.U32 d0,d0
+float32x4_t vrecpeq_f32(float32x4_t a); // VRECPE.F32 q0,q0
+uint32x4_t vrecpeq_u32(uint32x4_t a); // VRECPE.U32 q0,q0
+//Reciprocal square root estimate
+float32x2_t vrsqrte_f32(float32x2_t a); // VRSQRTE.F32 d0,d0
+uint32x2_t vrsqrte_u32(uint32x2_t a); // VRSQRTE.U32 d0,d0
+float32x4_t vrsqrteq_f32(float32x4_t a); // VRSQRTE.F32 q0,q0
+uint32x4_t vrsqrteq_u32(uint32x4_t a); // VRSQRTE.U32 q0,q0
+//Logical operations
+//Bitwise not
+int8x8_t vmvn_s8(int8x8_t a); // VMVN d0,d0
+int16x4_t vmvn_s16(int16x4_t a); // VMVN d0,d0
+int32x2_t vmvn_s32(int32x2_t a); // VMVN d0,d0
+uint8x8_t vmvn_u8(uint8x8_t a); // VMVN d0,d0
+uint16x4_t vmvn_u16(uint16x4_t a); // VMVN d0,d0
+uint32x2_t vmvn_u32(uint32x2_t a); // VMVN d0,d0
+poly8x8_t vmvn_p8(poly8x8_t a); // VMVN d0,d0
+int8x16_t vmvnq_s8(int8x16_t a); // VMVN q0,q0
+int16x8_t vmvnq_s16(int16x8_t a); // VMVN q0,q0
+int32x4_t vmvnq_s32(int32x4_t a); // VMVN q0,q0
+uint8x16_t vmvnq_u8(uint8x16_t a); // VMVN q0,q0
+uint16x8_t vmvnq_u16(uint16x8_t a); // VMVN q0,q0
+uint32x4_t vmvnq_u32(uint32x4_t a); // VMVN q0,q0
+poly8x16_t vmvnq_p8(poly8x16_t a); // VMVN q0,q0
+//Bitwise and
+int8x8_t vand_s8(int8x8_t a, int8x8_t b); // VAND d0,d0,d0
+int16x4_t vand_s16(int16x4_t a, int16x4_t b); // VAND d0,d0,d0
+int32x2_t vand_s32(int32x2_t a, int32x2_t b); // VAND d0,d0,d0
+int64x1_t vand_s64(int64x1_t a, int64x1_t b); // VAND d0,d0,d0
+uint8x8_t vand_u8(uint8x8_t a, uint8x8_t b); // VAND d0,d0,d0
+uint16x4_t vand_u16(uint16x4_t a, uint16x4_t b); // VAND d0,d0,d0
+uint32x2_t vand_u32(uint32x2_t a, uint32x2_t b); // VAND d0,d0,d0
+uint64x1_t vand_u64(uint64x1_t a, uint64x1_t b); // VAND d0,d0,d0
+int8x16_t vandq_s8(int8x16_t a, int8x16_t b); // VAND q0,q0,q0
+int16x8_t vandq_s16(int16x8_t a, int16x8_t b); // VAND q0,q0,q0
+int32x4_t vandq_s32(int32x4_t a, int32x4_t b); // VAND q0,q0,q0
+int64x2_t vandq_s64(int64x2_t a, int64x2_t b); // VAND q0,q0,q0
+uint8x16_t vandq_u8(uint8x16_t a, uint8x16_t b); // VAND q0,q0,q0
+uint16x8_t vandq_u16(uint16x8_t a, uint16x8_t b); // VAND q0,q0,q0
+uint32x4_t vandq_u32(uint32x4_t a, uint32x4_t b); // VAND q0,q0,q0
+uint64x2_t vandq_u64(uint64x2_t a, uint64x2_t b); // VAND q0,q0,q0
+//Bitwise or
+int8x8_t vorr_s8(int8x8_t a, int8x8_t b); // VORR d0,d0,d0
+int16x4_t vorr_s16(int16x4_t a, int16x4_t b); // VORR d0,d0,d0
+int32x2_t vorr_s32(int32x2_t a, int32x2_t b); // VORR d0,d0,d0
+int64x1_t vorr_s64(int64x1_t a, int64x1_t b); // VORR d0,d0,d0
+uint8x8_t vorr_u8(uint8x8_t a, uint8x8_t b); // VORR d0,d0,d0
+uint16x4_t vorr_u16(uint16x4_t a, uint16x4_t b); // VORR d0,d0,d0
+uint32x2_t vorr_u32(uint32x2_t a, uint32x2_t b); // VORR d0,d0,d0
+uint64x1_t vorr_u64(uint64x1_t a, uint64x1_t b); // VORR d0,d0,d0
+int8x16_t vorrq_s8(int8x16_t a, int8x16_t b); // VORR q0,q0,q0
+int16x8_t vorrq_s16(int16x8_t a, int16x8_t b); // VORR q0,q0,q0
+int32x4_t vorrq_s32(int32x4_t a, int32x4_t b); // VORR q0,q0,q0
+int64x2_t vorrq_s64(int64x2_t a, int64x2_t b); // VORR q0,q0,q0
+uint8x16_t vorrq_u8(uint8x16_t a, uint8x16_t b); // VORR q0,q0,q0
+uint16x8_t vorrq_u16(uint16x8_t a, uint16x8_t b); // VORR q0,q0,q0
+uint32x4_t vorrq_u32(uint32x4_t a, uint32x4_t b); // VORR q0,q0,q0
+uint64x2_t vorrq_u64(uint64x2_t a, uint64x2_t b); // VORR q0,q0,q0
+//Bitwise exclusive or (EOR or XOR)
+int8x8_t veor_s8(int8x8_t a, int8x8_t b); // VEOR d0,d0,d0
+int16x4_t veor_s16(int16x4_t a, int16x4_t b); // VEOR d0,d0,d0
+int32x2_t veor_s32(int32x2_t a, int32x2_t b); // VEOR d0,d0,d0
+int64x1_t veor_s64(int64x1_t a, int64x1_t b); // VEOR d0,d0,d0
+uint8x8_t veor_u8(uint8x8_t a, uint8x8_t b); // VEOR d0,d0,d0
+uint16x4_t veor_u16(uint16x4_t a, uint16x4_t b); // VEOR d0,d0,d0
+uint32x2_t veor_u32(uint32x2_t a, uint32x2_t b); // VEOR d0,d0,d0
+uint64x1_t veor_u64(uint64x1_t a, uint64x1_t b); // VEOR d0,d0,d0
+int8x16_t veorq_s8(int8x16_t a, int8x16_t b); // VEOR q0,q0,q0
+int16x8_t veorq_s16(int16x8_t a, int16x8_t b); // VEOR q0,q0,q0
+int32x4_t veorq_s32(int32x4_t a, int32x4_t b); // VEOR q0,q0,q0
+int64x2_t veorq_s64(int64x2_t a, int64x2_t b); // VEOR q0,q0,q0
+uint8x16_t veorq_u8(uint8x16_t a, uint8x16_t b); // VEOR q0,q0,q0
+uint16x8_t veorq_u16(uint16x8_t a, uint16x8_t b); // VEOR q0,q0,q0
+uint32x4_t veorq_u32(uint32x4_t a, uint32x4_t b); // VEOR q0,q0,q0
+uint64x2_t veorq_u64(uint64x2_t a, uint64x2_t b); // VEOR q0,q0,q0
+//Bit Clear
+int8x8_t vbic_s8(int8x8_t a, int8x8_t b); // VBIC d0,d0,d0
+int16x4_t vbic_s16(int16x4_t a, int16x4_t b); // VBIC d0,d0,d0
+int32x2_t vbic_s32(int32x2_t a, int32x2_t b); // VBIC d0,d0,d0
+int64x1_t vbic_s64(int64x1_t a, int64x1_t b); // VBIC d0,d0,d0
+uint8x8_t vbic_u8(uint8x8_t a, uint8x8_t b); // VBIC d0,d0,d0
+uint16x4_t vbic_u16(uint16x4_t a, uint16x4_t b); // VBIC d0,d0,d0
+uint32x2_t vbic_u32(uint32x2_t a, uint32x2_t b); // VBIC d0,d0,d0
+uint64x1_t vbic_u64(uint64x1_t a, uint64x1_t b); // VBIC d0,d0,d0
+int8x16_t vbicq_s8(int8x16_t a, int8x16_t b); // VBIC q0,q0,q0
+int16x8_t vbicq_s16(int16x8_t a, int16x8_t b); // VBIC q0,q0,q0
+int32x4_t vbicq_s32(int32x4_t a, int32x4_t b); // VBIC q0,q0,q0
+int64x2_t vbicq_s64(int64x2_t a, int64x2_t b); // VBIC q0,q0,q0
+uint8x16_t vbicq_u8(uint8x16_t a, uint8x16_t b); // VBIC q0,q0,q0
+uint16x8_t vbicq_u16(uint16x8_t a, uint16x8_t b); // VBIC q0,q0,q0
+uint32x4_t vbicq_u32(uint32x4_t a, uint32x4_t b); // VBIC q0,q0,q0
+uint64x2_t vbicq_u64(uint64x2_t a, uint64x2_t b); // VBIC q0,q0,q0
+//Bitwise OR complement
+int8x8_t vorn_s8(int8x8_t a, int8x8_t b); // VORN d0,d0,d0
+int16x4_t vorn_s16(int16x4_t a, int16x4_t b); // VORN d0,d0,d0
+int32x2_t vorn_s32(int32x2_t a, int32x2_t b); // VORN d0,d0,d0
+int64x1_t vorn_s64(int64x1_t a, int64x1_t b); // VORN d0,d0,d0
+uint8x8_t vorn_u8(uint8x8_t a, uint8x8_t b); // VORN d0,d0,d0
+uint16x4_t vorn_u16(uint16x4_t a, uint16x4_t b); // VORN d0,d0,d0
+uint32x2_t vorn_u32(uint32x2_t a, uint32x2_t b); // VORN d0,d0,d0
+uint64x1_t vorn_u64(uint64x1_t a, uint64x1_t b); // VORN d0,d0,d0
+int8x16_t vornq_s8(int8x16_t a, int8x16_t b); // VORN q0,q0,q0
+int16x8_t vornq_s16(int16x8_t a, int16x8_t b); // VORN q0,q0,q0
+int32x4_t vornq_s32(int32x4_t a, int32x4_t b); // VORN q0,q0,q0
+int64x2_t vornq_s64(int64x2_t a, int64x2_t b); // VORN q0,q0,q0
+uint8x16_t vornq_u8(uint8x16_t a, uint8x16_t b); // VORN q0,q0,q0
+uint16x8_t vornq_u16(uint16x8_t a, uint16x8_t b); // VORN q0,q0,q0
+uint32x4_t vornq_u32(uint32x4_t a, uint32x4_t b); // VORN q0,q0,q0
+uint64x2_t vornq_u64(uint64x2_t a, uint64x2_t b); // VORN q0,q0,q0
+//Bitwise Select
+int8x8_t vbsl_s8(uint8x8_t a, int8x8_t b, int8x8_t c); // VBSL d0,d0,d0
+int16x4_t vbsl_s16(uint16x4_t a, int16x4_t b, int16x4_t c); // VBSL d0,d0,d0
+int32x2_t vbsl_s32(uint32x2_t a, int32x2_t b, int32x2_t c); // VBSL d0,d0,d0
+int64x1_t vbsl_s64(uint64x1_t a, int64x1_t b, int64x1_t c); // VBSL d0,d0,d0
+uint8x8_t vbsl_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VBSL d0,d0,d0
+uint16x4_t vbsl_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c); // VBSL d0,d0,d0
+uint32x2_t vbsl_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c); // VBSL d0,d0,d0
+uint64x1_t vbsl_u64(uint64x1_t a, uint64x1_t b, uint64x1_t c); // VBSL d0,d0,d0
+float32x2_t vbsl_f32(uint32x2_t a, float32x2_t b, float32x2_t c); // VBSL d0,d0,d0
+poly8x8_t vbsl_p8(uint8x8_t a, poly8x8_t b, poly8x8_t c); // VBSL d0,d0,d0
+poly16x4_t vbsl_p16(uint16x4_t a, poly16x4_t b, poly16x4_t c); // VBSL d0,d0,d0
+int8x16_t vbslq_s8(uint8x16_t a, int8x16_t b, int8x16_t c); // VBSL q0,q0,q0
+int16x8_t vbslq_s16(uint16x8_t a, int16x8_t b, int16x8_t c); // VBSL q0,q0,q0
+int32x4_t vbslq_s32(uint32x4_t a, int32x4_t b, int32x4_t c); // VBSL q0,q0,q0
+int64x2_t vbslq_s64(uint64x2_t a, int64x2_t b, int64x2_t c); // VBSL q0,q0,q0
+uint8x16_t vbslq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VBSL q0,q0,q0
+uint16x8_t vbslq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VBSL q0,q0,q0
+uint32x4_t vbslq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VBSL q0,q0,q0
+uint64x2_t vbslq_u64(uint64x2_t a, uint64x2_t b, uint64x2_t c); // VBSL q0,q0,q0
+float32x4_t vbslq_f32(uint32x4_t a, float32x4_t b, float32x4_t c); // VBSL q0,q0,q0
+poly8x16_t vbslq_p8(uint8x16_t a, poly8x16_t b, poly8x16_t c); // VBSL q0,q0,q0
+poly16x8_t vbslq_p16(uint16x8_t a, poly16x8_t b, poly16x8_t c); // VBSL q0,q0,q0
+//Transposition operations
+//Transpose elements
+int8x8x2_t vtrn_s8(int8x8_t a, int8x8_t b); // VTRN.8 d0,d0
+int16x4x2_t vtrn_s16(int16x4_t a, int16x4_t b); // VTRN.16 d0,d0
+int32x2x2_t vtrn_s32(int32x2_t a, int32x2_t b); // VTRN.32 d0,d0
+uint8x8x2_t vtrn_u8(uint8x8_t a, uint8x8_t b); // VTRN.8 d0,d0
+uint16x4x2_t vtrn_u16(uint16x4_t a, uint16x4_t b); // VTRN.16 d0,d0
+uint32x2x2_t vtrn_u32(uint32x2_t a, uint32x2_t b); // VTRN.32 d0,d0
+float32x2x2_t vtrn_f32(float32x2_t a, float32x2_t b); // VTRN.32 d0,d0
+poly8x8x2_t vtrn_p8(poly8x8_t a, poly8x8_t b); // VTRN.8 d0,d0
+poly16x4x2_t vtrn_p16(poly16x4_t a, poly16x4_t b); // VTRN.16 d0,d0
+int8x16x2_t vtrnq_s8(int8x16_t a, int8x16_t b); // VTRN.8 q0,q0
+int16x8x2_t vtrnq_s16(int16x8_t a, int16x8_t b); // VTRN.16 q0,q0
+int32x4x2_t vtrnq_s32(int32x4_t a, int32x4_t b); // VTRN.32 q0,q0
+uint8x16x2_t vtrnq_u8(uint8x16_t a, uint8x16_t b); // VTRN.8 q0,q0
+uint16x8x2_t vtrnq_u16(uint16x8_t a, uint16x8_t b); // VTRN.16 q0,q0
+uint32x4x2_t vtrnq_u32(uint32x4_t a, uint32x4_t b); // VTRN.32 q0,q0
+float32x4x2_t vtrnq_f32(float32x4_t a, float32x4_t b); // VTRN.32 q0,q0
+poly8x16x2_t vtrnq_p8(poly8x16_t a, poly8x16_t b); // VTRN.8 q0,q0
+poly16x8x2_t vtrnq_p16(poly16x8_t a, poly16x8_t b); // VTRN.16 q0,q0
+//Interleave elements
+int8x8x2_t vzip_s8(int8x8_t a, int8x8_t b); // VZIP.8 d0,d0
+int16x4x2_t vzip_s16(int16x4_t a, int16x4_t b); // VZIP.16 d0,d0
+int32x2x2_t vzip_s32(int32x2_t a, int32x2_t b); // VZIP.32 d0,d0
+uint8x8x2_t vzip_u8(uint8x8_t a, uint8x8_t b); // VZIP.8 d0,d0
+uint16x4x2_t vzip_u16(uint16x4_t a, uint16x4_t b); // VZIP.16 d0,d0
+uint32x2x2_t vzip_u32(uint32x2_t a, uint32x2_t b); // VZIP.32 d0,d0
+float32x2x2_t vzip_f32(float32x2_t a, float32x2_t b); // VZIP.32 d0,d0
+poly8x8x2_t vzip_p8(poly8x8_t a, poly8x8_t b); // VZIP.8 d0,d0
+poly16x4x2_t vzip_p16(poly16x4_t a, poly16x4_t b); // VZIP.16 d0,d0
+int8x16x2_t vzipq_s8(int8x16_t a, int8x16_t b); // VZIP.8 q0,q0
+int16x8x2_t vzipq_s16(int16x8_t a, int16x8_t b); // VZIP.16 q0,q0
+int32x4x2_t vzipq_s32(int32x4_t a, int32x4_t b); // VZIP.32 q0,q0
+uint8x16x2_t vzipq_u8(uint8x16_t a, uint8x16_t b); // VZIP.8 q0,q0
+uint16x8x2_t vzipq_u16(uint16x8_t a, uint16x8_t b); // VZIP.16 q0,q0
+uint32x4x2_t vzipq_u32(uint32x4_t a, uint32x4_t b); // VZIP.32 q0,q0
+float32x4x2_t vzipq_f32(float32x4_t a, float32x4_t b); // VZIP.32 q0,q0
+poly8x16x2_t vzipq_p8(poly8x16_t a, poly8x16_t b); // VZIP.8 q0,q0
+poly16x8x2_t vzipq_p16(poly16x8_t a, poly16x8_t b); // VZIP.16 q0,q0
+//De-Interleave elements
+int8x8x2_t vuzp_s8(int8x8_t a, int8x8_t b); // VUZP.8 d0,d0
+int16x4x2_t vuzp_s16(int16x4_t a, int16x4_t b); // VUZP.16 d0,d0
+int32x2x2_t vuzp_s32(int32x2_t a, int32x2_t b); // VUZP.32 d0,d0
+uint8x8x2_t vuzp_u8(uint8x8_t a, uint8x8_t b); // VUZP.8 d0,d0
+uint16x4x2_t vuzp_u16(uint16x4_t a, uint16x4_t b); // VUZP.16 d0,d0
+uint32x2x2_t vuzp_u32(uint32x2_t a, uint32x2_t b); // VUZP.32 d0,d0
+float32x2x2_t vuzp_f32(float32x2_t a, float32x2_t b); // VUZP.32 d0,d0
+poly8x8x2_t vuzp_p8(poly8x8_t a, poly8x8_t b); // VUZP.8 d0,d0
+poly16x4x2_t vuzp_p16(poly16x4_t a, poly16x4_t b); // VUZP.16 d0,d0
+int8x16x2_t vuzpq_s8(int8x16_t a, int8x16_t b); // VUZP.8 q0,q0
+int16x8x2_t vuzpq_s16(int16x8_t a, int16x8_t b); // VUZP.16 q0,q0
+int32x4x2_t vuzpq_s32(int32x4_t a, int32x4_t b); // VUZP.32 q0,q0
+uint8x16x2_t vuzpq_u8(uint8x16_t a, uint8x16_t b); // VUZP.8 q0,q0
+uint16x8x2_t vuzpq_u16(uint16x8_t a, uint16x8_t b); // VUZP.16 q0,q0
+uint32x4x2_t vuzpq_u32(uint32x4_t a, uint32x4_t b); // VUZP.32 q0,q0
+float32x4x2_t vuzpq_f32(float32x4_t a, float32x4_t b); // VUZP.32 q0,q0
+poly8x16x2_t vuzpq_p8(poly8x16_t a, poly8x16_t b); // VUZP.8 q0,q0
+poly16x8x2_t vuzpq_p16(poly16x8_t a, poly16x8_t b); // VUZP.16 q0,q0
+
+
+//^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+// the following macros solve the problem of the "immediate parameters requirement" for some x86 intrinsics. While for release build it is not a must,
+//for debug build we need it to compile the code unless the "Intrinsic parameter must be an immediate value" error is our goal
+//
+#if ( ((defined _MSC_VER) && (_MSC_VER > 1600)) || defined (__INTEL_COMPILER) )&& defined NDEBUG     //if it is a release build, we also need it to fix the issue for VS2010 and earlier compilers.
+
+    #define _MM_ALIGNR_EPI8 _mm_alignr_epi8
+
+    #define _MM_EXTRACT_EPI16  _mm_extract_epi16
+    #define _MM_INSERT_EPI16 _mm_insert_epi16
+#ifdef USE_SSE4
+        #define _MM_EXTRACT_EPI8  _mm_extract_epi8
+        #define _MM_EXTRACT_EPI32  _mm_extract_epi32
+        #define _MM_EXTRACT_PS  _mm_extract_ps
+
+        #define _MM_INSERT_EPI8  _mm_insert_epi8
+        #define _MM_INSERT_EPI32 _mm_insert_epi32
+        #define _MM_INSERT_PS    _mm_insert_ps
+#ifdef  _NEON2SSE_64BIT
+            #define _MM_INSERT_EPI64 _mm_insert_epi64
+            #define _MM_EXTRACT_EPI64 _mm_extract_epi64
+#endif
+#endif //SSE4
+#else
+    #define _NEON2SSE_COMMA ,
+    #define _NEON2SSE_SWITCH16(NAME, a, b, LANE) \
+            switch(LANE)         \
+        {                \
+        case 0:     return NAME(a b, 0); \
+        case 1:     return NAME(a b, 1); \
+        case 2:     return NAME(a b, 2); \
+        case 3:     return NAME(a b, 3); \
+        case 4:     return NAME(a b, 4); \
+        case 5:     return NAME(a b, 5); \
+        case 6:     return NAME(a b, 6); \
+        case 7:     return NAME(a b, 7); \
+        case 8:     return NAME(a b, 8); \
+        case 9:     return NAME(a b, 9); \
+        case 10:    return NAME(a b, 10); \
+        case 11:    return NAME(a b, 11); \
+        case 12:    return NAME(a b, 12); \
+        case 13:    return NAME(a b, 13); \
+        case 14:    return NAME(a b, 14); \
+        case 15:    return NAME(a b, 15); \
+        default:    return NAME(a b, 0); \
+        }
+
+    #define _NEON2SSE_SWITCH8(NAME, vec, LANE, p) \
+            switch(LANE)              \
+        {                          \
+        case 0:  return NAME(vec p,0); \
+        case 1:  return NAME(vec p,1); \
+        case 2:  return NAME(vec p,2); \
+        case 3:  return NAME(vec p,3); \
+        case 4:  return NAME(vec p,4); \
+        case 5:  return NAME(vec p,5); \
+        case 6:  return NAME(vec p,6); \
+        case 7:  return NAME(vec p,7); \
+        default: return NAME(vec p,0); \
+        }
+
+    #define _NEON2SSE_SWITCH4(NAME, case0, case1, case2, case3, vec, LANE, p) \
+            switch(LANE)              \
+        {                          \
+        case case0:  return NAME(vec p,case0); \
+        case case1:  return NAME(vec p,case1); \
+        case case2:  return NAME(vec p,case2); \
+        case case3:  return NAME(vec p,case3); \
+        default:     return NAME(vec p,case0); \
+        }
+
+    _NEON2SSE_INLINE __m128i _MM_ALIGNR_EPI8(__m128i a, __m128i b, int LANE)
+    {
+        _NEON2SSE_SWITCH16(_mm_alignr_epi8, a, _NEON2SSE_COMMA b, LANE)
+    }
+
+    _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI16(__m128i vec, int p, const int LANE)
+    {
+        _NEON2SSE_SWITCH8(_mm_insert_epi16, vec, LANE, _NEON2SSE_COMMA p)
+    }
+
+    _NEON2SSE_INLINE int _MM_EXTRACT_EPI16(__m128i vec, const int LANE)
+    {
+        _NEON2SSE_SWITCH8(_mm_extract_epi16, vec, LANE,)
+    }
+
+#ifdef USE_SSE4
+        _NEON2SSE_INLINE int _MM_EXTRACT_EPI32(__m128i vec, const int LANE)
+        {
+            _NEON2SSE_SWITCH4(_mm_extract_epi32, 0,1,2,3, vec, LANE,)
+        }
+
+        _NEON2SSE_INLINE int _MM_EXTRACT_PS(__m128 vec, const int LANE)
+        {
+            _NEON2SSE_SWITCH4(_mm_extract_ps, 0,1,2,3, vec, LANE,)
+        }
+
+        _NEON2SSE_INLINE int _MM_EXTRACT_EPI8(__m128i vec, const int LANE)
+        {
+            _NEON2SSE_SWITCH16(_mm_extract_epi8, vec, , LANE)
+        }
+
+        _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI32(__m128i vec, int p, const int LANE)
+        {
+            _NEON2SSE_SWITCH4(_mm_insert_epi32, 0, 1, 2, 3, vec, LANE, _NEON2SSE_COMMA p)
+        }
+
+        _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI8(__m128i vec, int p, const int LANE)
+        {
+            _NEON2SSE_SWITCH16(_mm_insert_epi8, vec, _NEON2SSE_COMMA p, LANE)
+        }
+
+#ifdef  _NEON2SSE_64BIT
+            //the special case of functions available only for SSE4 and 64-bit build.
+            _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI64(__m128i vec, int p, const int LANE)
+            {
+                switch(LANE) {
+                case 0:
+                    return _mm_insert_epi64(vec,  p, 0);
+                case 1:
+                    return _mm_insert_epi64(vec,  p, 1);
+                default:
+                    return _mm_insert_epi64(vec,  p, 0);
+                }
+            }
+
+            _NEON2SSE_INLINE int64_t _MM_EXTRACT_EPI64(__m128i val, const int LANE)
+            {
+                if (LANE ==0) return _mm_extract_epi64(val, 0);
+                else return _mm_extract_epi64(val, 1);
+            }
+#endif
+
+        _NEON2SSE_INLINE __m128 _MM_INSERT_PS(__m128 vec, __m128 p, const int LANE)
+        {
+            _NEON2SSE_SWITCH4(_mm_insert_ps, 0, 16, 32, 48, vec, LANE, _NEON2SSE_COMMA p)
+        }
+
+#endif //USE_SSE4
+
+#endif     //#ifdef NDEBUG
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Below are some helper functions used either for SSE4 intrinsics "emulation" for SSSE3 limited devices
+// or for some specific commonly used operations implementation missing in SSE
+#ifdef USE_SSE4
+    #define _MM_CVTEPU8_EPI16  _mm_cvtepu8_epi16
+    #define _MM_CVTEPU16_EPI32 _mm_cvtepu16_epi32
+    #define _MM_CVTEPU32_EPI64  _mm_cvtepu32_epi64
+
+    #define _MM_CVTEPI8_EPI16  _mm_cvtepi8_epi16
+    #define _MM_CVTEPI16_EPI32 _mm_cvtepi16_epi32
+    #define _MM_CVTEPI32_EPI64  _mm_cvtepi32_epi64
+
+    #define _MM_MAX_EPI8  _mm_max_epi8
+    #define _MM_MAX_EPI32 _mm_max_epi32
+    #define _MM_MAX_EPU16 _mm_max_epu16
+    #define _MM_MAX_EPU32 _mm_max_epu32
+
+    #define _MM_MIN_EPI8  _mm_min_epi8
+    #define _MM_MIN_EPI32 _mm_min_epi32
+    #define _MM_MIN_EPU16 _mm_min_epu16
+    #define _MM_MIN_EPU32 _mm_min_epu32
+
+    #define _MM_BLENDV_EPI8 _mm_blendv_epi8
+    #define _MM_PACKUS_EPI32 _mm_packus_epi32
+    #define _MM_PACKUS1_EPI32(a) _mm_packus_epi32(a, a)
+
+    #define _MM_MULLO_EPI32 _mm_mullo_epi32
+    #define _MM_MUL_EPI32  _mm_mul_epi32
+
+    #define _MM_CMPEQ_EPI64 _mm_cmpeq_epi64
+#else     //no SSE4 !!!!!!
+    _NEON2SSE_INLINE __m128i _MM_CVTEPU8_EPI16(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        return _mm_unpacklo_epi8(a, zero);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CVTEPU16_EPI32(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        return _mm_unpacklo_epi16(a, zero);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CVTEPU32_EPI64(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        return _mm_unpacklo_epi32(a, zero);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CVTEPI8_EPI16(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        __m128i sign = _mm_cmpgt_epi8(zero, a);
+        return _mm_unpacklo_epi8(a, sign);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CVTEPI16_EPI32(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        __m128i sign = _mm_cmpgt_epi16(zero, a);
+        return _mm_unpacklo_epi16(a, sign);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CVTEPI32_EPI64(__m128i a)
+    {
+        __m128i zero = _mm_setzero_si128();
+        __m128i sign = _mm_cmpgt_epi32(zero, a);
+        return _mm_unpacklo_epi32(a, sign);
+    }
+
+    _NEON2SSE_INLINE int _MM_EXTRACT_EPI32(__m128i vec, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int32_t tmp[4];
+        _mm_store_si128((__m128i*)tmp, vec);
+        return tmp[LANE];
+    }
+
+    _NEON2SSE_INLINE int _MM_EXTRACT_EPI8(__m128i vec, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int8_t tmp[16];
+        _mm_store_si128((__m128i*)tmp, vec);
+        return (int)tmp[LANE];
+    }
+
+    _NEON2SSE_INLINE int _MM_EXTRACT_PS(__m128 vec, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int32_t tmp[4];
+        _mm_store_si128((__m128i*)tmp, _M128i(vec));
+        return tmp[LANE];
+    }
+
+    _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI32(__m128i vec, int p, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int32_t pvec[4] = {0,0,0,0};
+        _NEON2SSE_ALIGN_16 uint32_t mask[4] = {0xffffffff,0xffffffff,0xffffffff,0xffffffff};
+        __m128i vec_masked, p_masked;
+        pvec[LANE] = p;
+        mask[LANE] = 0x0;
+        vec_masked = _mm_and_si128 (*(__m128i*)mask,vec); //ready for p
+        p_masked = _mm_andnot_si128 (*(__m128i*)mask,*(__m128i*)pvec); //ready for vec
+        return _mm_or_si128(vec_masked, p_masked);
+    }
+
+    _NEON2SSE_INLINE __m128i  _MM_INSERT_EPI8(__m128i vec, int p, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int8_t pvec[16] = {0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0};
+        _NEON2SSE_ALIGN_16 uint8_t mask[16] = {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
+        __m128i vec_masked, p_masked;
+        pvec[LANE] = (int8_t)p;
+        mask[LANE] = 0x0;
+        vec_masked = _mm_and_si128 (*(__m128i*)mask,vec); //ready for p
+        p_masked = _mm_andnot_si128  (*(__m128i*)mask,*(__m128i*)pvec); //ready for vec
+        return _mm_or_si128(vec_masked, p_masked);
+    }
+
+    _NEON2SSE_INLINE __m128 _MM_INSERT_PS(__m128 vec, __m128 p, const int LANE)
+    {
+        _NEON2SSE_ALIGN_16 int32_t mask[4] = {0xffffffff,0xffffffff,0xffffffff,0xffffffff};
+        __m128 tmp, vec_masked, p_masked;
+        mask[LANE >> 4] = 0x0; //here the LANE is not actural lane, need to deal with it
+        vec_masked = _mm_and_ps (*(__m128*)mask,vec); //ready for p
+        p_masked = _mm_andnot_ps (*(__m128*)mask, p); //ready for vec
+        tmp = _mm_or_ps(vec_masked, p_masked);
+        return tmp;
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MAX_EPI8(__m128i a, __m128i b)
+    {
+        __m128i cmp, resa, resb;
+        cmp = _mm_cmpgt_epi8 (a, b);
+        resa = _mm_and_si128 (cmp, a);
+        resb = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(resa, resb);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MAX_EPI32(__m128i a, __m128i b)
+    {
+        __m128i cmp, resa, resb;
+        cmp = _mm_cmpgt_epi32(a, b);
+        resa = _mm_and_si128 (cmp, a);
+        resb = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(resa, resb);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MAX_EPU16(__m128i a, __m128i b)
+    {
+        __m128i c8000, b_s, a_s, cmp;
+        c8000 = _mm_cmpeq_epi16 (a,a); //0xffff
+        c8000 = _mm_slli_epi16 (c8000, 15); //0x8000
+        b_s = _mm_sub_epi16 (b, c8000);
+        a_s = _mm_sub_epi16 (a, c8000);
+        cmp = _mm_cmpgt_epi16 (a_s, b_s); //no unsigned comparison, need to go to signed
+        a_s = _mm_and_si128 (cmp,a);
+        b_s = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(a_s, b_s);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MAX_EPU32(__m128i a, __m128i b)
+    {
+        __m128i c80000000, b_s, a_s, cmp;
+        c80000000 = _mm_cmpeq_epi32 (a,a); //0xffffffff
+        c80000000 = _mm_slli_epi32 (c80000000, 31); //0x80000000
+        b_s = _mm_sub_epi32 (b, c80000000);
+        a_s = _mm_sub_epi32 (a, c80000000);
+        cmp = _mm_cmpgt_epi32 (a_s, b_s); //no unsigned comparison, need to go to signed
+        a_s = _mm_and_si128 (cmp,a);
+        b_s = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(a_s, b_s);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MIN_EPI8(__m128i a, __m128i b)
+    {
+        __m128i cmp, resa, resb;
+        cmp = _mm_cmpgt_epi8 (b, a);
+        resa = _mm_and_si128 (cmp, a);
+        resb = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(resa, resb);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MIN_EPI32(__m128i a, __m128i b)
+    {
+        __m128i cmp, resa, resb;
+        cmp = _mm_cmpgt_epi32(b, a);
+        resa = _mm_and_si128 (cmp, a);
+        resb = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(resa, resb);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MIN_EPU16(__m128i a, __m128i b)
+    {
+        __m128i c8000, b_s, a_s, cmp;
+        c8000 = _mm_cmpeq_epi16 (a,a); //0xffff
+        c8000 = _mm_slli_epi16 (c8000, 15); //0x8000
+        b_s = _mm_sub_epi16 (b, c8000);
+        a_s = _mm_sub_epi16 (a, c8000);
+        cmp = _mm_cmpgt_epi16 (b_s, a_s); //no unsigned comparison, need to go to signed
+        a_s = _mm_and_si128 (cmp,a);
+        b_s = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(a_s, b_s);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MIN_EPU32(__m128i a, __m128i b)
+    {
+        __m128i c80000000, b_s, a_s, cmp;
+        c80000000 = _mm_cmpeq_epi32 (a,a); //0xffffffff
+        c80000000 = _mm_slli_epi32 (c80000000, 31); //0x80000000
+        b_s = _mm_sub_epi32 (b, c80000000);
+        a_s = _mm_sub_epi32 (a, c80000000);
+        cmp = _mm_cmpgt_epi32 (b_s, a_s); //no unsigned comparison, need to go to signed
+        a_s = _mm_and_si128 (cmp,a);
+        b_s = _mm_andnot_si128 (cmp,b);
+        return _mm_or_si128(a_s, b_s);
+    }
+
+    _NEON2SSE_INLINE __m128i  _MM_BLENDV_EPI8(__m128i a, __m128i b, __m128i mask) //this is NOT exact implementation of _mm_blendv_epi8  !!!!! - please see below
+    {
+        //it assumes mask is either 0xff or 0  always (like in all usecases below) while for the original _mm_blendv_epi8 only MSB mask byte matters.
+        __m128i a_masked, b_masked;
+        b_masked = _mm_and_si128 (mask,b); //use b if mask 0xff
+        a_masked = _mm_andnot_si128 (mask,a);
+        return _mm_or_si128(a_masked, b_masked);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_PACKUS_EPI32(__m128i a, __m128i b)
+    {
+        _NEON2SSE_ALIGN_16 int8_t mask8_32_even_odd[16] = { 0,1, 4,5, 8,9,  12,13,  2,3, 6,7,10,11,14,15};
+        __m128i a16, b16, res, reshi,cmp, zero;
+        zero = _mm_setzero_si128();
+        a16 = _mm_shuffle_epi8 (a, *(__m128i*) mask8_32_even_odd);
+        b16 = _mm_shuffle_epi8 (b, *(__m128i*) mask8_32_even_odd);
+        res = _mm_unpacklo_epi64(a16, b16); //result without saturation
+        reshi = _mm_unpackhi_epi64(a16, b16); //hi part of result used for saturation
+        cmp = _mm_cmpgt_epi16(zero, reshi); //if cmp<0 the result should be zero
+        res = _mm_andnot_si128(cmp,res); //if cmp zero - do nothing, otherwise cmp <0  and the result is 0
+        cmp = _mm_cmpgt_epi16(reshi,zero); //if cmp positive
+        return _mm_or_si128(res, cmp); //if cmp positive we are out of 16bits need to saturaate to 0xffff
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_PACKUS1_EPI32(__m128i a)
+    {
+        _NEON2SSE_ALIGN_16 int8_t mask8_32_even_odd[16] = { 0,1, 4,5, 8,9,  12,13,  2,3, 6,7,10,11,14,15};
+        __m128i a16, res, reshi,cmp, zero;
+        zero = _mm_setzero_si128();
+        a16 = _mm_shuffle_epi8 (a, *(__m128i*)mask8_32_even_odd);
+        reshi = _mm_unpackhi_epi64(a16, a16); //hi part of result used for saturation
+        cmp = _mm_cmpgt_epi16(zero, reshi); //if cmp<0 the result should be zero
+        res = _mm_andnot_si128(cmp, a16); //if cmp zero - do nothing, otherwise cmp <0  and the result is 0
+        cmp = _mm_cmpgt_epi16(reshi,zero); //if cmp positive
+        return _mm_or_si128(res, cmp); //if cmp positive we are out of 16bits need to saturaate to 0xffff
+    }
+
+
+    _NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(__m128i _MM_MULLO_EPI32(__m128i a, __m128i b), _NEON2SSE_REASON_SLOW_SERIAL)
+    {
+        _NEON2SSE_ALIGN_16 int32_t atmp[4], btmp[4], res[4];
+        int64_t res64;
+        int i;
+        _mm_store_si128((__m128i*)atmp, a);
+        _mm_store_si128((__m128i*)btmp, b);
+        for (i = 0; i<4; i++) {
+            res64 = atmp[i] * btmp[i];
+            res[i] = (int)(res64 & 0xffffffff);
+        }
+        return _mm_load_si128((__m128i*)res);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_MUL_EPI32(__m128i a, __m128i b)
+    {
+        __m128i sign, zero,  mul_us, a_neg, b_neg, mul_us_neg;
+        sign = _mm_xor_si128 (a, b);
+        sign =  _mm_srai_epi32 (sign, 31); //promote sign bit to all fields, all fff if negative and all 0 if positive
+        zero = _mm_setzero_si128();
+        a_neg = _mm_abs_epi32 (a); //negate a and b
+        b_neg = _mm_abs_epi32 (b); //negate a and b
+        mul_us = _mm_mul_epu32 (a_neg, b_neg); //uses 0 and 2nd data lanes, (abs), the multiplication gives 64 bit result
+        mul_us_neg = _mm_sub_epi64(zero, mul_us);
+        mul_us_neg = _mm_and_si128(sign, mul_us_neg);
+        mul_us = _mm_andnot_si128(sign, mul_us);
+        return _mm_or_si128 (mul_us, mul_us_neg);
+    }
+
+    _NEON2SSE_INLINE __m128i _MM_CMPEQ_EPI64(__m128i a, __m128i b)
+    {
+        __m128i res;
+        res = _mm_cmpeq_epi32 (a, b);
+        return _mm_shuffle_epi32 (res, 1 | (1 << 2) | (3 << 4) | (3 << 6)); //copy the information from hi to low part of the 64 bit data
+    }
+#endif     //SSE4
+
+//the special case of functions working only for 32 bits, no SSE4
+_NEON2SSE_INLINE __m128i  _MM_INSERT_EPI64_32(__m128i vec, int p, const int LANE)
+{
+    _NEON2SSE_ALIGN_16 uint64_t pvec[2] = {0,0};
+    _NEON2SSE_ALIGN_16 uint64_t mask[2] = {0xffffffffffffffff, 0xffffffffffffffff};
+    __m128i vec_masked, p_masked;
+    pvec[LANE] = p;
+    mask[LANE] = 0x0;
+    vec_masked = _mm_and_si128 (*(__m128i*)mask,vec); //ready for p
+    p_masked = _mm_andnot_si128 (*(__m128i*)mask,*(__m128i*)pvec); //ready for vec
+    return _mm_or_si128(vec_masked, p_masked);
+}
+
+_NEON2SSE_INLINE int64_t _MM_EXTRACT_EPI64_32(__m128i val, const int LANE)
+{
+    _NEON2SSE_ALIGN_16 int64_t tmp[2];
+    _mm_store_si128((__m128i*)tmp, val);
+    return tmp[LANE];
+}
+
+#ifndef _NEON2SSE_64BIT_SSE4
+    #define _MM_INSERT_EPI64 _MM_INSERT_EPI64_32
+    #define _MM_EXTRACT_EPI64 _MM_EXTRACT_EPI64_32
+#endif
+
+int32x4_t  vqd_s32(int32x4_t a); //Doubling saturation for signed ints
+_NEON2SSE_INLINE int32x4_t  vqd_s32(int32x4_t a)
+{
+    //Overflow happens only if a and sum have the opposite signs
+    __m128i c7fffffff, res, res_sat, res_xor_a;
+    c7fffffff = _mm_set1_epi32(0x7fffffff);
+    res = _mm_slli_epi32 (a, 1); // res = a*2
+    res_sat = _mm_srli_epi32(a, 31);
+    res_sat = _mm_add_epi32(res_sat, c7fffffff);
+    res_xor_a = _mm_xor_si128(res, a);
+    res_xor_a = _mm_srai_epi32(res_xor_a,31); //propagate the sigh bit, all ffff if <0 all ones otherwise
+    res_sat = _mm_and_si128(res_xor_a, res_sat);
+    res = _mm_andnot_si128(res_xor_a, res);
+    return _mm_or_si128(res, res_sat);
+}
+
+
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+//*************************************************************************
+//*************************************************************************
+//*****************  Functions redefinition\implementatin starts here *****
+//*************************************************************************
+//*************************************************************************
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+
+/*If the unified intrinsics solutions is necessary please define your SSE intrinsics wrap here like in the following sample:
+#ifdef ARM
+#define vector_addq_s32 _mm_add_epi32
+#else //if we have IA
+#define vector_addq_s32 vadd_s32
+#endif
+
+********************************************************************************************
+Functions below are organised in the following way:
+
+Each NEON intrinsic function has one of the following options:
+1.  its x86 full equivalent SSE intrinsic - in this case x86 version just follows the NEON one under the corresponding #define statement
+2.  x86 implementation using more than one x86 intrinsics. In this case it is shaped as inlined C function with return statement
+3.  the reference to the NEON function returning the same result and implemented in x86 as above. In this case it is shaped as matching NEON function definition
+4.  for about 5% of functions due to the corresponding x86 SIMD unavailability or inefficiency in terms of performance
+the serial implementation is provided along with the corresponding compiler warning. If these functions are on your app critical path
+- please consider such functions removal from your code.
+*/
+
+//***********************************************************************
+//************************      Vector add   *****************************
+//***********************************************************************
+int8x8_t vadd_s8(int8x8_t a, int8x8_t b); // VADD.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vadd_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_add_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+int16x4_t vadd_s16(int16x4_t a, int16x4_t b); // VADD.I16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vadd_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_add_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t vadd_s32(int32x2_t a, int32x2_t b); // VADD.I32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vadd_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_add_epi32(_pM128i(a),_pM128i(b)));
+}
+
+
+int64x1_t  vadd_s64(int64x1_t a,  int64x1_t b); // VADD.I64 d0,d0,d0
+_NEON2SSE_INLINE int64x1_t  vadd_s64(int64x1_t a,  int64x1_t b)
+{
+    int64x1_t res64;
+    res64.m64_i64[0] = a.m64_i64[0] + b.m64_i64[0];
+    return res64;
+}
+
+
+float32x2_t vadd_f32(float32x2_t a, float32x2_t b); // VADD.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vadd_f32(float32x2_t a, float32x2_t b)
+{
+    __m128 res;
+    __m64_128 res64;
+    res = _mm_add_ps(_pM128(a),_pM128(b)); //SSE, use only low 64 bits
+    _M64f(res64, res);
+    return res64;
+}
+
+uint8x8_t  vadd_u8(uint8x8_t a, uint8x8_t b); // VADD.I8 d0,d0,d0
+#define vadd_u8 vadd_s8
+
+uint16x4_t  vadd_u16(uint16x4_t a, uint16x4_t b); // VADD.I16 d0,d0,d0
+#define vadd_u16 vadd_s16
+
+uint32x2_t  vadd_u32(uint32x2_t a, uint32x2_t b); // VADD.I32 d0,d0,d0
+#define vadd_u32 vadd_s32
+
+uint64x1_t vadd_u64(uint64x1_t a,  uint64x1_t b); // VADD.I64 d0,d0,d0
+_NEON2SSE_INLINE uint64x1_t vadd_u64(uint64x1_t a,  uint64x1_t b)
+{
+    uint64x1_t res64;
+    res64.m64_u64[0] = a.m64_u64[0] + b.m64_u64[0];
+    return res64;
+}
+
+
+int8x16_t   vaddq_s8(int8x16_t a, int8x16_t b); // VADD.I8 q0,q0,q0
+#define vaddq_s8 _mm_add_epi8
+
+int16x8_t   vaddq_s16(int16x8_t a, int16x8_t b); // VADD.I16 q0,q0,q0
+#define vaddq_s16 _mm_add_epi16
+
+int32x4_t   vaddq_s32(int32x4_t a, int32x4_t b); // VADD.I32 q0,q0,q0
+#define vaddq_s32 _mm_add_epi32
+
+int64x2_t   vaddq_s64(int64x2_t a, int64x2_t b); // VADD.I64 q0,q0,q0
+#define vaddq_s64 _mm_add_epi64
+
+float32x4_t vaddq_f32(float32x4_t a, float32x4_t b); // VADD.F32 q0,q0,q0
+#define vaddq_f32 _mm_add_ps
+
+uint8x16_t   vaddq_u8(uint8x16_t a, uint8x16_t b); // VADD.I8 q0,q0,q0
+#define vaddq_u8 _mm_add_epi8
+
+uint16x8_t   vaddq_u16(uint16x8_t a, uint16x8_t b); // VADD.I16 q0,q0,q0
+#define vaddq_u16 _mm_add_epi16
+
+uint32x4_t   vaddq_u32(uint32x4_t a, uint32x4_t b); // VADD.I32 q0,q0,q0
+#define vaddq_u32 _mm_add_epi32
+
+uint64x2_t   vaddq_u64(uint64x2_t a, uint64x2_t b); // VADD.I64 q0,q0,q0
+#define vaddq_u64 _mm_add_epi64
+
+//**************************** Vector long add *****************************:
+//***********************************************************************
+//Va, Vb have equal lane sizes, result is a 128 bit vector of lanes that are twice the width.
+int16x8_t  vaddl_s8(int8x8_t a, int8x8_t b); // VADDL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t  vaddl_s8(int8x8_t a, int8x8_t b) // VADDL.S8 q0,d0,d0
+{
+    __m128i a16, b16;
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE4.1,
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_add_epi16 (a16, b16);
+}
+
+int32x4_t  vaddl_s16(int16x4_t a, int16x4_t b); // VADDL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t  vaddl_s16(int16x4_t a, int16x4_t b) // VADDL.S16 q0,d0,d0
+{
+    __m128i a32, b32;
+    a32 = _MM_CVTEPI16_EPI32 (_pM128i(a)); //SSE4.1
+    b32 = _MM_CVTEPI16_EPI32 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi32 (a32, b32);
+}
+
+int64x2_t  vaddl_s32(int32x2_t a, int32x2_t b); // VADDL.S32 q0,d0,d0
+_NEON2SSE_INLINE int64x2_t  vaddl_s32(int32x2_t a, int32x2_t b) // VADDL.S32 q0,d0,d0
+{
+    //may be not optimal
+    __m128i a64, b64;
+    a64 = _MM_CVTEPI32_EPI64 (_pM128i(a)); //SSE4.1
+    b64 = _MM_CVTEPI32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi64 ( a64, b64);
+}
+
+uint16x8_t vaddl_u8(uint8x8_t a, uint8x8_t b); // VADDL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vaddl_u8(uint8x8_t a, uint8x8_t b) // VADDL.U8 q0,d0,d0
+{
+    __m128i a16, b16;
+    a16 = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE4.1
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi16 (a16, b16);
+}
+
+uint32x4_t vaddl_u16(uint16x4_t a, uint16x4_t b); // VADDL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vaddl_u16(uint16x4_t a, uint16x4_t b) // VADDL.s16 q0,d0,d0
+{
+    __m128i a32, b32;
+    a32 = _MM_CVTEPU16_EPI32 (_pM128i(a)); //SSE4.1
+    b32 = _MM_CVTEPU16_EPI32 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi32 (a32, b32);
+}
+
+uint64x2_t vaddl_u32(uint32x2_t a, uint32x2_t b); // VADDL.U32 q0,d0,d0
+_NEON2SSE_INLINE uint64x2_t vaddl_u32(uint32x2_t a, uint32x2_t b) // VADDL.U32 q0,d0,d0
+{
+    //may be not optimal
+    __m128i a64, b64;
+    a64 = _MM_CVTEPU32_EPI64 (_pM128i(a)); //SSE4.1
+    b64 = _MM_CVTEPU32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi64 (a64, b64);
+}
+
+//***************   Vector wide add: vaddw_<type>. Vr[i]:=Va[i]+Vb[i] ******************
+//*************** *********************************************************************
+int16x8_t  vaddw_s8(int16x8_t a, int8x8_t b); // VADDW.S8 q0,q0,d0
+_NEON2SSE_INLINE int16x8_t  vaddw_s8(int16x8_t a, int8x8_t b) // VADDW.S8 q0,q0,d0
+{
+    __m128i b16;
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_add_epi16 (a, b16);
+}
+
+int32x4_t  vaddw_s16(int32x4_t a, int16x4_t b); // VADDW.S16 q0,q0,d0
+_NEON2SSE_INLINE int32x4_t  vaddw_s16(int32x4_t a, int16x4_t b) // VADDW.S16 q0,q0,d0
+{
+    __m128i b32;
+    b32 =  _MM_CVTEPI16_EPI32(_pM128i(b)); //SSE4.1,
+    return _mm_add_epi32 (a, b32);
+}
+
+int64x2_t  vaddw_s32(int64x2_t a, int32x2_t b); // VADDW.S32 q0,q0,d0
+_NEON2SSE_INLINE int64x2_t  vaddw_s32(int64x2_t a, int32x2_t b) // VADDW.S32 q0,q0,d0
+{
+    __m128i b64;
+    b64 = _MM_CVTEPI32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi64 (a, b64);
+}
+
+uint16x8_t vaddw_u8(uint16x8_t a, uint8x8_t b); // VADDW.U8 q0,q0,d0
+_NEON2SSE_INLINE uint16x8_t vaddw_u8(uint16x8_t a, uint8x8_t b) // VADDW.U8 q0,q0,d0
+{
+    __m128i b16;
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi16 (a, b16);
+}
+
+uint32x4_t vaddw_u16(uint32x4_t a, uint16x4_t b); // VADDW.s16 q0,q0,d0
+_NEON2SSE_INLINE uint32x4_t vaddw_u16(uint32x4_t a, uint16x4_t b) // VADDW.s16 q0,q0,d0
+{
+    __m128i b32;
+    b32 = _MM_CVTEPU16_EPI32 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi32 (a, b32);
+}
+
+uint64x2_t vaddw_u32(uint64x2_t a, uint32x2_t b); // VADDW.U32 q0,q0,d0
+_NEON2SSE_INLINE uint64x2_t vaddw_u32(uint64x2_t a, uint32x2_t b) // VADDW.U32 q0,q0,d0
+{
+    __m128i b64;
+    b64 = _MM_CVTEPU32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_add_epi64 (a, b64);
+}
+
+//******************************Vector halving add: vhadd -> Vr[i]:=(Va[i]+Vb[i])>>1 ,  result truncated *******************************
+//*************************************************************************************************************************
+int8x8_t vhadd_s8(int8x8_t a,  int8x8_t b); // VHADD.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vhadd_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vhaddq_u8(_pM128i(a), _pM128i(b)));
+}
+
+
+int16x4_t vhadd_s16(int16x4_t a,  int16x4_t b); // VHADD.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vhadd_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64( vhaddq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+int32x2_t vhadd_s32(int32x2_t a,  int32x2_t b); // VHADD.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vhadd_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64( vhaddq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint8x8_t vhadd_u8(uint8x8_t a,  uint8x8_t b); // VHADD.w d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vhadd_u8(uint8x8_t a,  uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64( vhaddq_u8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vhadd_u16(uint16x4_t a,  uint16x4_t b); // VHADD.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vhadd_u16(uint16x4_t a,  uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64( vhaddq_u16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vhadd_u32(uint32x2_t a,  uint32x2_t b); // VHADD.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vhadd_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64( vhaddq_u32(_pM128i(a), _pM128i(b)));
+}
+
+
+int8x16_t vhaddq_s8(int8x16_t a, int8x16_t b); // VHADD.S8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vhaddq_s8(int8x16_t a, int8x16_t b)
+{
+    //need to avoid internal overflow, will use the (x&y)+((x^y)>>1).
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_and_si128(a,b);
+    tmp2 = _mm_xor_si128(a,b);
+    tmp2 = vshrq_n_s8(tmp2,1);
+    return _mm_add_epi8(tmp1,tmp2);
+}
+
+int16x8_t vhaddq_s16(int16x8_t a, int16x8_t b); // VHADD.S1 6 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vhaddq_s16(int16x8_t a, int16x8_t b)
+{
+    //need to avoid internal overflow, will use the (x&y)+((x^y)>>1).
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_and_si128(a,b);
+    tmp2 = _mm_xor_si128(a,b);
+    tmp2 = _mm_srai_epi16(tmp2,1);
+    return _mm_add_epi16(tmp1,tmp2);
+}
+
+int32x4_t vhaddq_s32(int32x4_t a, int32x4_t b); // VHADD.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vhaddq_s32(int32x4_t a, int32x4_t b) // VHADD.S32 q0,q0,q0
+{
+    //need to avoid internal overflow, will use the (x&y)+((x^y)>>1).
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_and_si128(a,b);
+    tmp2 = _mm_xor_si128(a,b);
+    tmp2 = _mm_srai_epi32(tmp2,1);
+    return _mm_add_epi32(tmp1,tmp2);
+}
+
+uint8x16_t vhaddq_u8(uint8x16_t a, uint8x16_t b); // VHADD.U8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vhaddq_u8(uint8x16_t a, uint8x16_t b) // VHADD.U8 q0,q0,q0
+{
+    __m128i c1, sum, res;
+    c1 = _mm_set1_epi8(1);
+    sum = _mm_avg_epu8(a, b); //result is rounded, need to compensate it
+    res = _mm_xor_si128(a, b); //for rounding compensation
+    res = _mm_and_si128(res,c1); //for rounding compensation
+    return _mm_sub_epi8 (sum, res); //actual rounding compensation
+}
+
+uint16x8_t vhaddq_u16(uint16x8_t a, uint16x8_t b); // VHADD.s16 q0,q0,q0
+_NEON2SSE_INLINE uint16x8_t vhaddq_u16(uint16x8_t a, uint16x8_t b) // VHADD.s16 q0,q0,q0
+{
+    __m128i sum, res;
+    sum = _mm_avg_epu16(a, b); //result is rounded, need to compensate it
+    res = _mm_xor_si128(a, b); //for rounding compensation
+    res = _mm_slli_epi16 (res,15); //shift left  then back right to
+    res = _mm_srli_epi16 (res,15); //get 1 or zero
+    return _mm_sub_epi16 (sum, res); //actual rounding compensation
+}
+
+uint32x4_t vhaddq_u32(uint32x4_t a, uint32x4_t b); // VHADD.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vhaddq_u32(uint32x4_t a, uint32x4_t b) // VHADD.U32 q0,q0,q0
+{
+    //need to avoid internal overflow, will use the (x&y)+((x^y)>>1).
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_and_si128(a,b);
+    tmp2 = _mm_xor_si128(a,b);
+    tmp2 = _mm_srli_epi32(tmp2,1);
+    return _mm_add_epi32(tmp1,tmp2);
+}
+
+//************************Vector rounding halving add: vrhadd{q}_<type>. Vr[i]:=(Va[i]+Vb[i]+1)>>1   ***************************
+//*****************************************************************************************************************************
+int8x8_t vrhadd_s8(int8x8_t a,  int8x8_t b); // VRHADD.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vrhadd_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vrhaddq_s8(_pM128i(a), _pM128i(b)));
+}
+
+
+int16x4_t vrhadd_s16(int16x4_t a,  int16x4_t b); // VRHADD.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vrhadd_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vrhaddq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+int32x2_t vrhadd_s32(int32x2_t a,  int32x2_t b); // VRHADD.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vrhadd_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vrhaddq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint8x8_t vrhadd_u8(uint8x8_t a, uint8x8_t b); // VRHADD.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vrhadd_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_avg_epu8(_pM128i(a),_pM128i(b))); //SSE, result rounding!!!
+}
+
+
+uint16x4_t vrhadd_u16(uint16x4_t a, uint16x4_t b); // VRHADD.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vrhadd_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_mm_avg_epu16(_pM128i(a),_pM128i(b))); //SSE, result rounding!!!
+}
+
+
+uint32x2_t vrhadd_u32(uint32x2_t a,  uint32x2_t b); // VRHADD.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vrhadd_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vrhaddq_u32(_pM128i(a), _pM128i(b)));
+}
+
+
+int8x16_t  vrhaddq_s8(int8x16_t a, int8x16_t b); // VRHADD.S8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t  vrhaddq_s8(int8x16_t a, int8x16_t b) // VRHADD.S8 q0,q0,q0
+{
+    //no signed average in x86 SIMD, go to unsigned
+    __m128i c128, au, bu, sum;
+    c128 = _mm_set1_epi8(0x80); //-128
+    au = _mm_sub_epi8(a, c128); //add 128
+    bu = _mm_sub_epi8(b, c128); //add 128
+    sum = _mm_avg_epu8(au, bu);
+    return _mm_add_epi8 (sum, c128); //sub 128
+}
+
+int16x8_t  vrhaddq_s16(int16x8_t a, int16x8_t b); // VRHADD.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t  vrhaddq_s16(int16x8_t a, int16x8_t b) // VRHADD.S16 q0,q0,q0
+{
+    //no signed average in x86 SIMD, go to unsigned
+    __m128i cx8000, au, bu, sum;
+    cx8000 = _mm_set1_epi16(0x8000); // - 32768
+    au = _mm_sub_epi16(a, cx8000); //add 32768
+    bu = _mm_sub_epi16(b, cx8000); //add 32768
+    sum = _mm_avg_epu16(au, bu);
+    return _mm_add_epi16 (sum, cx8000); //sub 32768
+}
+
+int32x4_t  vrhaddq_s32(int32x4_t a, int32x4_t b); // VRHADD.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t  vrhaddq_s32(int32x4_t a, int32x4_t b)
+{
+    //need to avoid overflow
+    __m128i a2, b2, res, sum;
+    a2 = _mm_srai_epi32(a,1); //a2=a/2;
+    b2 = _mm_srai_epi32(b,1); // b2=b/2;
+    res = _mm_or_si128(a,b); //for rounding
+    res = _mm_slli_epi32 (res,31); //shift left  then back right to
+    res = _mm_srli_epi32 (res,31); //get 1 or zero
+    sum = _mm_add_epi32(a2,b2);
+    return _mm_add_epi32(sum,res);
+}
+
+uint8x16_t   vrhaddq_u8(uint8x16_t a, uint8x16_t b); // VRHADD.U8 q0,q0,q0
+#define vrhaddq_u8 _mm_avg_epu8 //SSE2, results rounded
+
+uint16x8_t   vrhaddq_u16(uint16x8_t a, uint16x8_t b); // VRHADD.s16 q0,q0,q0
+#define vrhaddq_u16 _mm_avg_epu16 //SSE2, results rounded
+
+
+uint32x4_t vrhaddq_u32(uint32x4_t a, uint32x4_t b); // VRHADD.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vrhaddq_u32(uint32x4_t a, uint32x4_t b) // VRHADD.U32 q0,q0,q0
+{
+    //need to avoid overflow
+    __m128i a2, b2, res, sum;
+    a2 = _mm_srli_epi32(a,1); //a2=a/2;
+    b2 = _mm_srli_epi32(b,1); // b2=b/2;
+    res = _mm_or_si128(a,b); //for rounding
+    res = _mm_slli_epi32 (res,31); //shift left  then back right to
+    res = _mm_srli_epi32 (res,31); //get 1 or zero
+    sum = _mm_add_epi32(a2,b2);
+    return _mm_add_epi32(sum,res);
+}
+
+//****************** VQADD: Vector saturating add ************************
+//************************************************************************
+int8x8_t vqadd_s8(int8x8_t a, int8x8_t b); // VQADD.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vqadd_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_adds_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+int16x4_t vqadd_s16(int16x4_t a, int16x4_t b); // VQADD.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vqadd_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_adds_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t vqadd_s32(int32x2_t a,  int32x2_t b); // VQADD.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vqadd_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vqaddq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+int64x1_t  vqadd_s64(int64x1_t a, int64x1_t b); // VQADD.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vqadd_s64(int64x1_t a, int64x1_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int64x1_t res;
+    uint64_t a64, b64;
+    a64 = a.m64_u64[0];
+    b64 = b.m64_u64[0];
+    res.m64_u64[0] = a64 + b64;
+    a64 = (a64 >> 63) + (~_SIGNBIT64);
+    if ((int64_t)((b64 ^ a64) | ~(res.m64_u64[0] ^ b64))>=0) {
+        res.m64_u64[0] = a64;
+    }
+    return res;
+}
+
+uint8x8_t vqadd_u8(uint8x8_t a, uint8x8_t b); // VQADD.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vqadd_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_adds_epu8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vqadd_u16(uint16x4_t a, uint16x4_t b); // VQADD.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vqadd_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_mm_adds_epu16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vqadd_u32(uint32x2_t a,  uint32x2_t b); // VQADD.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vqadd_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vqaddq_u32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint64x1_t vqadd_u64(uint64x1_t a, uint64x1_t b); // VQADD.U64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqadd_u64(uint64x1_t a, uint64x1_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    _NEON2SSE_ALIGN_16 uint64_t a64, b64;
+    uint64x1_t res;
+    a64 = a.m64_u64[0];
+    b64 = b.m64_u64[0];
+    res.m64_u64[0] = a64 + b64;
+    if (res.m64_u64[0] < a64) {
+        res.m64_u64[0] = ~(uint64_t)0;
+    }
+    return res;
+}
+
+int8x16_t   vqaddq_s8(int8x16_t a, int8x16_t b); // VQADD.S8 q0,q0,q0
+#define vqaddq_s8 _mm_adds_epi8
+
+int16x8_t   vqaddq_s16(int16x8_t a, int16x8_t b); // VQADD.S16 q0,q0,q0
+#define vqaddq_s16 _mm_adds_epi16
+
+int32x4_t  vqaddq_s32(int32x4_t a, int32x4_t b); // VQADD.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t  vqaddq_s32(int32x4_t a, int32x4_t b)
+{
+    //no corresponding x86 SIMD soulution, special tricks are necessary. Overflow happens only if a and b have the same sign and sum has the opposite sign
+    __m128i c7fffffff, res, res_sat, res_xor_a, b_xor_a_;
+    c7fffffff = _mm_set1_epi32(0x7fffffff);
+    res = _mm_add_epi32(a, b);
+    res_sat = _mm_srli_epi32(a, 31);
+    res_sat = _mm_add_epi32(res_sat, c7fffffff);
+    res_xor_a = _mm_xor_si128(res, a);
+    b_xor_a_ = _mm_xor_si128(b, a);
+    res_xor_a = _mm_andnot_si128(b_xor_a_, res_xor_a);
+    res_xor_a = _mm_srai_epi32(res_xor_a,31); //propagate the sigh bit, all ffff if <0 all ones otherwise
+    res_sat = _mm_and_si128(res_xor_a, res_sat);
+    res = _mm_andnot_si128(res_xor_a, res);
+    return _mm_or_si128(res, res_sat);
+}
+
+int64x2_t  vqaddq_s64(int64x2_t a, int64x2_t b); // VQADD.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqaddq_s64(int64x2_t a, int64x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    _NEON2SSE_ALIGN_16 uint64_t atmp[2], btmp[2], res[2];
+    _mm_store_si128((__m128i*)atmp, a);
+    _mm_store_si128((__m128i*)btmp, b);
+    res[0] = atmp[0] + btmp[0];
+    res[1] = atmp[1] + btmp[1];
+
+    atmp[0] = (atmp[0] >> 63) + (~_SIGNBIT64);
+    atmp[1] = (atmp[1] >> 63) + (~_SIGNBIT64);
+
+    if ((int64_t)((btmp[0] ^ atmp[0]) | ~(res[0] ^ btmp[0]))>=0) {
+        res[0] = atmp[0];
+    }
+    if ((int64_t)((btmp[1] ^ atmp[1]) | ~(res[1] ^ btmp[1]))>=0) {
+        res[1] = atmp[1];
+    }
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint8x16_t   vqaddq_u8(uint8x16_t a, uint8x16_t b); // VQADD.U8 q0,q0,q0
+#define vqaddq_u8 _mm_adds_epu8
+
+uint16x8_t   vqaddq_u16(uint16x8_t a, uint16x8_t b); // VQADD.s16 q0,q0,q0
+#define vqaddq_u16 _mm_adds_epu16
+
+uint32x4_t vqaddq_u32(uint32x4_t a, uint32x4_t b); // VQADD.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vqaddq_u32(uint32x4_t a, uint32x4_t b)
+{
+    __m128i c80000000, cmp, subsum, suba, sum;
+    c80000000 = _mm_set1_epi32 (0x80000000);
+    sum = _mm_add_epi32 (a, b);
+    subsum = _mm_sub_epi32 (sum, c80000000);
+    suba = _mm_sub_epi32 (a, c80000000);
+    cmp = _mm_cmpgt_epi32 ( suba, subsum); //no unsigned comparison, need to go to signed
+    return _mm_or_si128 (sum, cmp); //saturation
+}
+
+uint64x2_t vqaddq_u64(uint64x2_t a, uint64x2_t b); // VQADD.U64 q0,q0,q0
+#ifdef USE_SSE4
+    _NEON2SSE_INLINE uint64x2_t vqaddq_u64(uint64x2_t a, uint64x2_t b)
+    {
+        __m128i c80000000, sum, cmp, suba, subsum;
+        c80000000 = _mm_set_epi32 (0x80000000, 0x0, 0x80000000, 0x0);
+        sum = _mm_add_epi64 (a, b);
+        subsum = _mm_sub_epi64 (sum, c80000000);
+        suba = _mm_sub_epi64 (a, c80000000);
+        cmp = _mm_cmpgt_epi64 ( suba, subsum); //no unsigned comparison, need to go to signed, SSE4.2!!!
+        return _mm_or_si128 (sum, cmp); //saturation
+    }
+#else
+    _NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqaddq_u64(uint64x2_t a, uint64x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+    {
+        _NEON2SSE_ALIGN_16 uint64_t atmp[2], btmp[2], res[2];
+        _mm_store_si128((__m128i*)atmp, a);
+        _mm_store_si128((__m128i*)btmp, b);
+        res[0] = atmp[0] + btmp[0];
+        res[1] = atmp[1] + btmp[1];
+        if (res[0] < atmp[0]) res[0] = ~(uint64_t)0;
+        if (res[1] < atmp[1]) res[1] = ~(uint64_t)0;
+        return _mm_load_si128((__m128i*)(res));
+    }
+#endif
+
+
+//******************* Vector add high half (truncated)  ******************
+//************************************************************************
+int8x8_t   vaddhn_s16(int16x8_t a, int16x8_t b); // VADDHN.I16 d0,q0,q0
+_NEON2SSE_INLINE int8x8_t   vaddhn_s16(int16x8_t a, int16x8_t b) // VADDHN.I16 d0,q0,q0
+{
+    int8x8_t res64;
+    __m128i sum;
+    sum = _mm_add_epi16 (a, b);
+    sum = _mm_srai_epi16 (sum, 8);
+    sum = _mm_packs_epi16 (sum, sum); //use 64 low bits only
+    return64(sum);
+}
+
+int16x4_t  vaddhn_s32(int32x4_t a, int32x4_t b); // VADDHN.I32 d0,q0,q0
+_NEON2SSE_INLINE int16x4_t  vaddhn_s32(int32x4_t a, int32x4_t b) // VADDHN.I32 d0,q0,q0
+{
+    int16x4_t res64;
+    __m128i sum;
+    sum = _mm_add_epi32 (a, b);
+    sum = _mm_srai_epi32(sum, 16);
+    sum = _mm_packs_epi32 (sum, sum); //use 64 low bits only
+    return64(sum);
+}
+
+int32x2_t  vaddhn_s64(int64x2_t a, int64x2_t b); // VADDHN.I64 d0,q0,q0
+_NEON2SSE_INLINE int32x2_t  vaddhn_s64(int64x2_t a, int64x2_t b)
+{
+    int32x2_t res64;
+    __m128i sum;
+    sum = _mm_add_epi64 (a, b);
+    sum = _mm_shuffle_epi32(sum,  1 | (3 << 2) | (0 << 4) | (2 << 6));
+    return64(sum);
+}
+
+uint8x8_t  vaddhn_u16(uint16x8_t a, uint16x8_t b); // VADDHN.I16 d0,q0,q0
+_NEON2SSE_INLINE uint8x8_t  vaddhn_u16(uint16x8_t a, uint16x8_t b) // VADDHN.I16 d0,q0,q0
+{
+    uint8x8_t res64;
+    __m128i sum;
+    sum = _mm_add_epi16 (a, b);
+    sum = _mm_srli_epi16 (sum, 8);
+    sum = _mm_packus_epi16 (sum,sum); //use 64 low bits only
+    return64(sum);
+}
+
+uint16x4_t vaddhn_u32(uint32x4_t a, uint32x4_t b); // VADDHN.I32 d0,q0,q0
+_NEON2SSE_INLINE uint16x4_t vaddhn_u32(uint32x4_t a, uint32x4_t b) // VADDHN.I32 d0,q0,q0
+{
+    uint16x4_t res64;
+    __m128i sum;
+    sum = _mm_add_epi32 (a, b);
+    sum = _mm_srli_epi32 (sum, 16);
+    sum = _MM_PACKUS1_EPI32 (sum); //use 64 low bits only
+    return64(sum);
+}
+
+uint32x2_t vaddhn_u64(uint64x2_t a, uint64x2_t b); // VADDHN.I64 d0,q0,q0
+#define vaddhn_u64 vaddhn_s64
+
+//*********** Vector rounding add high half: vraddhn_<type> ******************.
+//***************************************************************************
+int8x8_t   vraddhn_s16(int16x8_t a, int16x8_t b); // VRADDHN.I16 d0,q0,q0
+_NEON2SSE_INLINE int8x8_t   vraddhn_s16(int16x8_t a, int16x8_t b) // VRADDHN.I16 d0,q0,q0
+{
+    int8x8_t res64;
+    __m128i sum, mask1;
+    sum = _mm_add_epi16 (a, b);
+    mask1 = _mm_slli_epi16(sum, 9); //shift left then back right to
+    mask1 = _mm_srli_epi16(mask1, 15); //get  7-th bit 1 or zero
+    sum = _mm_srai_epi16 (sum, 8); //get high half
+    sum = _mm_add_epi16 (sum, mask1); //actual rounding
+    sum = _mm_packs_epi16 (sum, sum);
+    return64(sum);
+}
+
+int16x4_t  vraddhn_s32(int32x4_t a, int32x4_t b); // VRADDHN.I32 d0,q0,q0
+_NEON2SSE_INLINE int16x4_t  vraddhn_s32(int32x4_t a, int32x4_t b) // VRADDHN.I32 d0,q0,q0
+{
+    //SIMD may be not optimal, serial may be faster
+    int16x4_t res64;
+    __m128i sum, mask1;
+    sum = _mm_add_epi32 (a, b);
+    mask1 = _mm_slli_epi32(sum, 17); //shift left then back right to
+    mask1 = _mm_srli_epi32(mask1,31); //get  15-th bit 1 or zero
+    sum = _mm_srai_epi32 (sum, 16); //get high half
+    sum = _mm_add_epi32 (sum, mask1); //actual rounding
+    sum = _mm_packs_epi32 (sum, sum);
+    return64(sum);
+}
+
+int32x2_t  vraddhn_s64(int64x2_t a, int64x2_t b); // VRADDHN.I64 d0,q0,q0
+_NEON2SSE_INLINE int32x2_t vraddhn_s64(int64x2_t a, int64x2_t b)
+{
+    //SIMD may be not optimal, serial may be faster
+    int32x2_t res64;
+    __m128i sum, mask1;
+    sum = _mm_add_epi64 (a, b);
+    mask1 = _mm_slli_epi64(sum, 33); //shift left then back right to
+    mask1 = _mm_srli_epi64(mask1,32); //get  31-th bit 1 or zero
+    sum = _mm_add_epi64 (sum, mask1); //actual high half rounding
+    sum = _mm_shuffle_epi32(sum,  1 | (3 << 2) | (1 << 4) | (3 << 6));
+    return64(sum);
+}
+
+uint8x8_t  vraddhn_u16(uint16x8_t a, uint16x8_t b); // VRADDHN.I16 d0,q0,q0
+_NEON2SSE_INLINE uint8x8_t  vraddhn_u16(uint16x8_t a, uint16x8_t b) // VRADDHN.I16 d0,q0,q0
+{
+    uint8x8_t res64;
+    __m128i sum, mask1;
+    sum = _mm_add_epi16 (a, b);
+    mask1 = _mm_slli_epi16(sum, 9); //shift left then back right to
+    mask1 = _mm_srli_epi16(mask1, 15); //get  7-th bit 1 or zero
+    sum = _mm_srai_epi16 (sum, 8); //get high half
+    sum = _mm_add_epi16 (sum, mask1); //actual rounding
+    sum = _mm_packus_epi16 (sum, sum);
+    return64(sum);
+}
+
+uint16x4_t vraddhn_u32(uint32x4_t a, uint32x4_t b); // VRADDHN.I32 d0,q0,q0
+_NEON2SSE_INLINE uint16x4_t vraddhn_u32(uint32x4_t a, uint32x4_t b)
+{
+    //SIMD may be not optimal, serial may be faster
+    uint16x4_t res64;
+    __m128i sum, mask1;
+    sum = _mm_add_epi32 (a, b);
+    mask1 = _mm_slli_epi32(sum, 17); //shift left then back right to
+    mask1 = _mm_srli_epi32(mask1,31); //get  15-th bit 1 or zero
+    sum = _mm_srai_epi32 (sum, 16); //get high half
+    sum = _mm_add_epi32 (sum, mask1); //actual rounding
+    sum = _MM_PACKUS1_EPI32 (sum);
+    return64(sum);
+}
+
+uint32x2_t vraddhn_u64(uint64x2_t a, uint64x2_t b); // VRADDHN.I64 d0,q0,q0
+#define vraddhn_u64 vraddhn_s64
+
+//**********************************************************************************
+//*********             Multiplication            *************************************
+//**************************************************************************************
+
+//Vector multiply: vmul -> Vr[i] := Va[i] * Vb[i]
+//As we don't go to wider result functions are equal to "multiply low" in x86
+int8x8_t vmul_s8(int8x8_t a, int8x8_t b); // VMUL.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vmul_s8(int8x8_t a, int8x8_t b) // VMUL.I8 d0,d0,d0
+{
+    // no 8 bit simd multiply, need to go to 16 bits in SSE
+    int8x8_t res64;
+    __m128i a128, b128, res;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    a128 = _MM_CVTEPI8_EPI16 (_pM128i(a)); // SSE 4.1 use low 64 bits
+    b128 = _MM_CVTEPI8_EPI16 (_pM128i(b)); // SSE 4.1 use low 64 bits
+    res = _mm_mullo_epi16 (a128, b128);
+    res = _mm_shuffle_epi8 (res, *(__m128i*) mask8_16_even_odd); //return to 8 bit from 16, use 64 low bits only
+    return64(res);
+}
+
+int16x4_t vmul_s16(int16x4_t a,  int16x4_t b); // VMUL.I16 d0,d0,d0
+#define vmul_s16 vmul_u16
+
+int32x2_t vmul_s32(int32x2_t a,  int32x2_t b); // VMUL.I32 d0,d0,d0
+#define vmul_s32 vmul_u32
+
+float32x2_t vmul_f32(float32x2_t a, float32x2_t b); // VMUL.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vmul_f32(float32x2_t a, float32x2_t b)
+{
+    float32x4_t tmp;
+    __m64_128 res64;
+    tmp =  _mm_mul_ps(_pM128(a),_pM128(b));
+    _M64f(res64, tmp); //use low 64 bits
+    return res64;
+}
+
+uint8x8_t vmul_u8(uint8x8_t a, uint8x8_t b); // VMUL.I8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vmul_u8(uint8x8_t a, uint8x8_t b) // VMUL.I8 d0,d0,d0
+{
+    // no 8 bit simd multiply, need to go to 16 bits in SSE
+    uint8x8_t res64;
+    __m128i mask, a128, b128, res;
+    mask = _mm_set1_epi16(0xff);
+    a128 = _MM_CVTEPU8_EPI16 (_pM128i(a));
+    b128 = _MM_CVTEPU8_EPI16 (_pM128i(b));
+    res = _mm_mullo_epi16 (a128, b128);
+    res = _mm_and_si128(res, mask); //to avoid saturation
+    res = _mm_packus_epi16 (res,res); //use only low 64 bits
+    return64(res);
+}
+
+uint16x4_t vmul_u16(uint16x4_t a, uint16x4_t b); // VMUL.I16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vmul_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_mm_mullo_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t   vmul_u32(uint32x2_t a, uint32x2_t b); // VMUL.I32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING( uint32x2_t   vmul_u32(uint32x2_t a, uint32x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint32x2_t res;
+    res.m64_u32[0] = a.m64_u32[0] * b.m64_u32[0];
+    res.m64_u32[1] = a.m64_u32[1] * b.m64_u32[1];
+    return res;
+}
+
+poly8x8_t vmul_p8(poly8x8_t a, poly8x8_t b); // VMUL.P8 d0,d0,d0
+_NEON2SSE_INLINE poly8x8_t vmul_p8(poly8x8_t a, poly8x8_t b)
+{
+    //may be optimized
+    poly8x8_t res64;
+    __m128i a64, b64, c1, res, tmp, bmasked;
+    int i;
+    a64 = _pM128i(a);
+    b64 = _pM128i(b);
+    c1 = _mm_cmpeq_epi8 (a64,a64); //all ones 0xff....
+    c1 = vshrq_n_u8(c1,7); //0x1
+    bmasked = _mm_and_si128(b64, c1); //0x1
+    res = vmulq_u8(a64, bmasked);
+    for(i = 1; i<8; i++) {
+        c1 = _mm_slli_epi16(c1,1); //shift mask left by 1, 16 bit shift is OK here
+        bmasked = _mm_and_si128(b64, c1); //0x1
+        tmp = vmulq_u8(a64, bmasked);
+        res = _mm_xor_si128(res, tmp);
+    }
+    return64 (res);
+}
+
+int8x16_t vmulq_s8(int8x16_t a, int8x16_t b); // VMUL.I8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vmulq_s8(int8x16_t a, int8x16_t b) // VMUL.I8 q0,q0,q0
+{
+    // no 8 bit simd multiply, need to go to 16 bits
+    //solution may be not optimal
+    __m128i a16, b16, r16_1, r16_2;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    a16 = _MM_CVTEPI8_EPI16 (a); // SSE 4.1
+    b16 = _MM_CVTEPI8_EPI16 (b); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (a16, b16);
+    //swap hi and low part of a and b to process the remaining data
+    a16 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    a16 = _MM_CVTEPI8_EPI16 (a16); // SSE 4.1
+    b16 = _MM_CVTEPI8_EPI16 (b16); // SSE 4.1  __m128i r16_2
+
+    r16_2 = _mm_mullo_epi16 (a16, b16);
+    r16_1 = _mm_shuffle_epi8 (r16_1, *(__m128i*)mask8_16_even_odd); //return to 8 bit
+    r16_2 = _mm_shuffle_epi8 (r16_2, *(__m128i*)mask8_16_even_odd); //return to 8 bit
+
+    return _mm_unpacklo_epi64(r16_1,  r16_2);
+}
+
+int16x8_t   vmulq_s16(int16x8_t a, int16x8_t b); // VMUL.I16 q0,q0,q0
+#define vmulq_s16 _mm_mullo_epi16
+
+int32x4_t   vmulq_s32(int32x4_t a, int32x4_t b); // VMUL.I32 q0,q0,q0
+#define vmulq_s32 _MM_MULLO_EPI32 //SSE4.1
+
+float32x4_t vmulq_f32(float32x4_t a, float32x4_t b); // VMUL.F32 q0,q0,q0
+#define vmulq_f32 _mm_mul_ps
+
+uint8x16_t vmulq_u8(uint8x16_t a, uint8x16_t b); // VMUL.I8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vmulq_u8(uint8x16_t a, uint8x16_t b) // VMUL.I8 q0,q0,q0
+{
+    // no 8 bit simd multiply, need to go to 16 bits
+    //solution may be not optimal
+    __m128i maskff, a16, b16, r16_1, r16_2;
+    maskff = _mm_set1_epi16(0xff);
+    a16 = _MM_CVTEPU8_EPI16 (a); // SSE 4.1
+    b16 = _MM_CVTEPU8_EPI16 (b); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (a16, b16);
+    r16_1 = _mm_and_si128(r16_1, maskff); //to avoid saturation
+    //swap hi and low part of a and b to process the remaining data
+    a16 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    a16 = _MM_CVTEPI8_EPI16 (a16); // SSE 4.1
+    b16 = _MM_CVTEPI8_EPI16 (b16); // SSE 4.1
+
+    r16_2 = _mm_mullo_epi16 (a16, b16);
+    r16_2 = _mm_and_si128(r16_2, maskff); //to avoid saturation
+    return _mm_packus_epi16 (r16_1,  r16_2);
+}
+
+uint16x8_t   vmulq_u16(uint16x8_t a, uint16x8_t b); // VMUL.I16 q0,q0,q0
+#define vmulq_u16 _mm_mullo_epi16
+
+uint32x4_t   vmulq_u32(uint32x4_t a, uint32x4_t b); // VMUL.I32 q0,q0,q0
+#define vmulq_u32 _MM_MULLO_EPI32 //SSE4.1
+
+poly8x16_t vmulq_p8(poly8x16_t a, poly8x16_t b); // VMUL.P8 q0,q0,q0
+_NEON2SSE_INLINE poly8x16_t vmulq_p8(poly8x16_t a, poly8x16_t b)
+{
+    //may be optimized
+    __m128i c1, res, tmp, bmasked;
+    int i;
+    c1 = _mm_cmpeq_epi8 (a,a); //all ones 0xff....
+    c1 = vshrq_n_u8(c1,7); //0x1
+    bmasked = _mm_and_si128(b, c1); //0x1
+    res = vmulq_u8(a, bmasked);
+    for(i = 1; i<8; i++) {
+        c1 = _mm_slli_epi16(c1,1); //shift mask left by 1, 16 bit shift is OK here
+        bmasked = _mm_and_si128(b, c1); //0x1
+        tmp = vmulq_u8(a, bmasked);
+        res = _mm_xor_si128(res, tmp);
+    }
+    return res;
+}
+
+//************************* Vector long multiply ***********************************
+//****************************************************************************
+int16x8_t vmull_s8(int8x8_t a, int8x8_t b); // VMULL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vmull_s8(int8x8_t a, int8x8_t b) // VMULL.S8 q0,d0,d0
+{
+    //no 8 bit simd multiply, need to go to 16 bits
+    __m128i a16, b16;
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); // SSE 4.1
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); // SSE 4.1
+    return _mm_mullo_epi16 (a16, b16); //should fit into 16 bit
+}
+
+int32x4_t vmull_s16(int16x4_t a, int16x4_t b); // VMULL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vmull_s16(int16x4_t a, int16x4_t b) // VMULL.S16 q0,d0,d0
+{
+    #ifdef USE_SSE4
+        __m128i a16, b16;
+        a16 = _MM_CVTEPI16_EPI32 (_pM128i(a)); // SSE 4.1
+        b16 = _MM_CVTEPI16_EPI32 (_pM128i(b)); // SSE 4.1
+        return _MM_MULLO_EPI32 (a16, b16); // SSE 4.1
+    #else
+        __m128i low, hi, a128,b128;
+        a128 = _pM128i(a);
+        b128 = _pM128i(b);
+        low =  _mm_mullo_epi16(a128,b128);
+        hi =   _mm_mulhi_epi16(a128,b128);
+        return _mm_unpacklo_epi16(low,hi);
+    #endif
+}
+
+int64x2_t vmull_s32(int32x2_t a, int32x2_t b); // VMULL.S32 q0,d0,d0
+_NEON2SSE_INLINE int64x2_t vmull_s32(int32x2_t a, int32x2_t b) // VMULL.S32 q0,d0,d0
+{
+    __m128i ab, ba, a128, b128;
+    a128 = _pM128i(a);
+    b128 = _pM128i(b);
+    ab = _mm_unpacklo_epi32 (a128, b128); //a0, b0, a1,b1
+    ba = _mm_unpacklo_epi32 (b128, a128); //b0, a0, b1,a1
+    return _MM_MUL_EPI32(ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+}
+
+uint16x8_t vmull_u8(uint8x8_t a, uint8x8_t b); // VMULL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vmull_u8(uint8x8_t a, uint8x8_t b) // VMULL.U8 q0,d0,d0
+{
+    //no 8 bit simd multiply, need to go to 16 bits
+    __m128i a16, b16;
+    a16 = _MM_CVTEPU8_EPI16 (_pM128i(a)); // SSE 4.1
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); // SSE 4.1
+    return _mm_mullo_epi16 (a16, b16); //should fit into 16 bit
+}
+
+uint32x4_t vmull_u16(uint16x4_t a, uint16x4_t b); // VMULL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vmull_u16(uint16x4_t a, uint16x4_t b) // VMULL.s16 q0,d0,d0
+{
+    #ifdef USE_SSE4
+        __m128i a16, b16;
+        a16 = _MM_CVTEPU16_EPI32 (_pM128i(a)); // SSE 4.1
+        b16 = _MM_CVTEPU16_EPI32 (_pM128i(b)); // SSE 4.1
+        return _MM_MULLO_EPI32 (a16, b16); // SSE 4.1
+    #else
+        __m128i a128,b128,low, hi;
+        a128 = _pM128i(a);
+        b128 = _pM128i(b);
+        low =  _mm_mullo_epi16(a128,b128);
+        hi =   _mm_mulhi_epu16(a128,b128);
+        return _mm_unpacklo_epi16(low,hi);
+    #endif
+}
+
+uint64x2_t vmull_u32(uint32x2_t a, uint32x2_t b); // VMULL.U32 q0,d0,d0
+_NEON2SSE_INLINE uint64x2_t vmull_u32(uint32x2_t a, uint32x2_t b) // VMULL.U32 q0,d0,d0
+{
+    ///may be not optimal compared with serial implementation
+    __m128i ab, ba, a128, b128;
+    a128 = _pM128i(a);
+    b128 = _pM128i(b);
+    ab = _mm_unpacklo_epi32 (a128, b128); //a0, b0, a1,b1
+    ba = _mm_unpacklo_epi32 (b128, a128); //b0, a0, b1,a1
+    return _mm_mul_epu32 (ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+}
+
+poly16x8_t vmull_p8(poly8x8_t a, poly8x8_t b); // VMULL.P8 q0,d0,d0
+_NEON2SSE_INLINE poly16x8_t vmull_p8(poly8x8_t a, poly8x8_t b)
+{
+    //may be optimized
+    __m128i a128,b128, c1, a128_16, bmasked_16, res, tmp, bmasked;
+    int i;
+    a128 = _pM128i(a);
+    b128 = _pM128i(b);
+    c1 = _mm_cmpeq_epi8 (a128,a128); //all ones 0xff....
+    c1 = vshrq_n_u8(c1,7); //0x1
+    bmasked = _mm_and_si128(b128, c1); //0x1
+
+    a128_16 = _MM_CVTEPU8_EPI16 (a128); // SSE 4.1
+    bmasked_16 = _MM_CVTEPU8_EPI16 (bmasked); // SSE 4.1
+    res = _mm_mullo_epi16 (a128_16, bmasked_16); //should fit into 16 bit
+    for(i = 1; i<8; i++) {
+        c1 = _mm_slli_epi16(c1,1); //shift mask left by 1, 16 bit shift is OK here
+        bmasked = _mm_and_si128(b128, c1); //0x1
+        bmasked_16 = _MM_CVTEPU8_EPI16 (bmasked); // SSE 4.1
+        tmp = _mm_mullo_epi16 (a128_16, bmasked_16); //should fit into 16 bit, vmull_u8(a, bmasked);
+        res = _mm_xor_si128(res, tmp);
+    }
+    return res;
+}
+
+//****************Vector saturating doubling long multiply **************************
+//*****************************************************************
+int32x4_t vqdmull_s16(int16x4_t a, int16x4_t b); // VQDMULL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vqdmull_s16(int16x4_t a, int16x4_t b)
+{
+    //the serial soulution may be faster due to saturation
+    __m128i res;
+    res = vmull_s16(a, b);
+    return vqd_s32(res);
+}
+
+int64x2_t vqdmull_s32(int32x2_t a, int32x2_t b); // VQDMULL.S32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmull_s32(int32x2_t a, int32x2_t b),_NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //the serial soulution may be faster due to saturation
+    __m128i res;
+    res = vmull_s32(a,b);
+    return vqaddq_s64(res,res); //slow serial function!!!!
+}
+
+//********************* Vector multiply accumulate: vmla -> Vr[i] := Va[i] + Vb[i] * Vc[i]  ************************
+//******************************************************************************************
+int8x8_t vmla_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VMLA.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vmla_s8(int8x8_t a, int8x8_t b, int8x8_t c) // VMLA.I8 d0,d0,d0
+{
+    // no 8 bit x86 simd multiply, need to go to 16 bits,  and use the low 64 bits
+    int8x8_t res64;
+    __m128i b128, c128, res;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    b128 = _MM_CVTEPI8_EPI16 (_pM128i(b)); // SSE 4.1 use low 64 bits
+    c128 = _MM_CVTEPI8_EPI16 (_pM128i(c)); // SSE 4.1 use low 64 bits
+    res = _mm_mullo_epi16 (c128, b128);
+    res  =  _mm_shuffle_epi8 (res, *(__m128i*) mask8_16_even_odd);
+    res  = _mm_add_epi8 (res, _pM128i(a)); //use the low 64 bits
+    return64(res);
+}
+
+int16x4_t vmla_s16(int16x4_t a,  int16x4_t b, int16x4_t c); // VMLA.I16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vmla_s16(int16x4_t a,  int16x4_t b, int16x4_t c)
+{
+    int16x4_t res64;
+    return64(vmlaq_s16(_pM128i(a),_pM128i(b), _pM128i(c)));
+}
+
+
+int32x2_t vmla_s32(int32x2_t a, int32x2_t b, int32x2_t c); // VMLA.I32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vmla_s32(int32x2_t a, int32x2_t b, int32x2_t c) // VMLA.I32 d0,d0,d0
+{
+    int32x2_t res64;
+    __m128i res;
+    res = _MM_MULLO_EPI32 (_pM128i(b), _pM128i(c)); //SSE4.1
+    res = _mm_add_epi32 (res, _pM128i(a)); //use the low 64 bits
+    return64(res);
+}
+
+float32x2_t vmla_f32(float32x2_t a, float32x2_t b, float32x2_t c); // VMLA.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vmla_f32(float32x2_t a, float32x2_t b, float32x2_t c)
+{
+    //fma is coming soon, but right now:
+    __m128 res;
+    __m64_128 res64;
+    res = _mm_mul_ps (_pM128(c), _pM128(b));
+    res = _mm_add_ps (_pM128(a), res);
+    _M64f(res64, res);
+    return res64;
+}
+
+uint8x8_t vmla_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VMLA.I8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vmla_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c) // VMLA.I8 d0,d0,d0
+{
+    // no 8 bit x86 simd multiply, need to go to 16 bits,  and use the low 64 bits
+    uint8x8_t res64;
+    __m128i mask, b128, c128, res;
+    mask = _mm_set1_epi16(0xff);
+    b128 = _MM_CVTEPU8_EPI16 (_pM128i(b)); // SSE 4.1 use low 64 bits
+    c128 = _MM_CVTEPU8_EPI16 (_pM128i(c)); // SSE 4.1 use low 64 bits
+    res = _mm_mullo_epi16 (c128, b128);
+    res = _mm_and_si128(res, mask); //to avoid saturation
+    res = _mm_packus_epi16 (res, res);
+    res =  _mm_add_epi8 (res, _pM128i(a)); //use the low 64 bits
+    return64(res);
+}
+
+uint16x4_t vmla_u16(uint16x4_t a,  uint16x4_t b, uint16x4_t c); // VMLA.I16 d0,d0,d0
+#define vmla_u16 vmla_s16
+
+uint32x2_t vmla_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t c); // VMLA.I32 d0,d0,d0
+#define vmla_u32 vmla_s32
+
+int8x16_t vmlaq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VMLA.I8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vmlaq_s8(int8x16_t a, int8x16_t b, int8x16_t c) // VMLA.I8 q0,q0,q0
+{
+    //solution may be not optimal
+    // no 8 bit simd multiply, need to go to 16 bits
+    __m128i b16, c16, r16_1, a_2,r16_2;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    b16 = _MM_CVTEPI8_EPI16 (b); // SSE 4.1
+    c16 = _MM_CVTEPI8_EPI16 (c); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (b16, c16);
+    r16_1 = _mm_shuffle_epi8 (r16_1, *(__m128i*) mask8_16_even_odd); //return to 8 bits
+    r16_1 = _mm_add_epi8 (r16_1, a);
+    //swap hi and low part of a, b and c to process the remaining data
+    a_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    c16 = _mm_shuffle_epi32 (c, _SWAP_HI_LOW32);
+    b16 = _MM_CVTEPI8_EPI16 (b16); // SSE 4.1
+    c16 = _MM_CVTEPI8_EPI16 (c16); // SSE 4.1
+
+    r16_2 = _mm_mullo_epi16 (b16, c16);
+    r16_2 = _mm_shuffle_epi8 (r16_2, *(__m128i*) mask8_16_even_odd);
+    r16_2 = _mm_add_epi8(r16_2, a_2);
+    return _mm_unpacklo_epi64(r16_1,r16_2);
+}
+
+int16x8_t vmlaq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VMLA.I16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vmlaq_s16(int16x8_t a, int16x8_t b, int16x8_t c) // VMLA.I16 q0,q0,q0
+{
+    __m128i res;
+    res = _mm_mullo_epi16 (c, b);
+    return _mm_add_epi16 (res, a);
+}
+
+int32x4_t vmlaq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VMLA.I32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vmlaq_s32(int32x4_t a, int32x4_t b, int32x4_t c) // VMLA.I32 q0,q0,q0
+{
+    __m128i res;
+    res = _MM_MULLO_EPI32 (c,  b); //SSE4.1
+    return _mm_add_epi32 (res, a);
+}
+
+float32x4_t vmlaq_f32(float32x4_t a, float32x4_t b, float32x4_t c); // VMLA.F32 q0,q0,q0
+_NEON2SSE_INLINE float32x4_t vmlaq_f32(float32x4_t a, float32x4_t b, float32x4_t c) // VMLA.F32 q0,q0,q0
+{
+    //fma is coming soon, but right now:
+    __m128 res;
+    res = _mm_mul_ps (c, b);
+    return _mm_add_ps (a, res);
+}
+
+uint8x16_t vmlaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VMLA.I8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vmlaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c) // VMLA.I8 q0,q0,q0
+{
+    //solution may be not optimal
+    // no 8 bit simd multiply, need to go to 16 bits
+    __m128i b16, c16, r16_1, a_2, r16_2;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    b16 = _MM_CVTEPU8_EPI16 (b); // SSE 4.1
+    c16 = _MM_CVTEPU8_EPI16 (c); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (b16, c16);
+    r16_1 = _mm_shuffle_epi8 (r16_1, *(__m128i*) mask8_16_even_odd); //return to 8 bits
+    r16_1 = _mm_add_epi8 (r16_1, a);
+    //swap hi and low part of a, b and c to process the remaining data
+    a_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    c16 = _mm_shuffle_epi32 (c, _SWAP_HI_LOW32);
+    b16 = _MM_CVTEPU8_EPI16 (b16); // SSE 4.1
+    c16 = _MM_CVTEPU8_EPI16 (c16); // SSE 4.1
+
+    r16_2 = _mm_mullo_epi16 (b16, c16);
+    r16_2 = _mm_shuffle_epi8 (r16_2, *(__m128i*) mask8_16_even_odd);
+    r16_2 = _mm_add_epi8(r16_2, a_2);
+    return _mm_unpacklo_epi64(r16_1,r16_2);
+}
+
+uint16x8_t vmlaq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VMLA.I16 q0,q0,q0
+#define vmlaq_u16 vmlaq_s16
+
+uint32x4_t vmlaq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VMLA.I32 q0,q0,q0
+#define vmlaq_u32 vmlaq_s32
+
+//**********************  Vector widening multiply accumulate (long multiply accumulate):
+//                          vmla -> Vr[i] := Va[i] + Vb[i] * Vc[i]  **************
+//********************************************************************************************
+int16x8_t vmlal_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VMLAL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vmlal_s8(int16x8_t a, int8x8_t b, int8x8_t c) // VMLAL.S8 q0,d0,d0
+{
+    int16x8_t res;
+    res = vmull_s8(b, c);
+    return _mm_add_epi16 (res, a);
+}
+
+int32x4_t vmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VMLAL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c) // VMLAL.S16 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int32x4_t res;
+    res = vmull_s16(b,  c);
+    return _mm_add_epi32 (res, a);
+}
+
+int64x2_t vmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VMLAL.S32 q0,d0,d0
+_NEON2SSE_INLINE int64x2_t vmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c) // VMLAL.S32 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int64x2_t res;
+    res = vmull_s32( b, c);
+    return _mm_add_epi64 (res, a);
+}
+
+uint16x8_t vmlal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VMLAL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vmlal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c) // VMLAL.U8 q0,d0,d0
+{
+    uint16x8_t res;
+    res = vmull_u8(b, c);
+    return _mm_add_epi16 (res, a);
+}
+
+uint32x4_t vmlal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VMLAL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vmlal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) // VMLAL.s16 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    uint32x4_t res;
+    res = vmull_u16(b, c);
+    return _mm_add_epi32 (res, a);
+}
+
+uint64x2_t vmlal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VMLAL.U32 q0,d0,d0
+_NEON2SSE_INLINE uint64x2_t vmlal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) // VMLAL.U32 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int64x2_t res;
+    res = vmull_u32( b,c);
+    return _mm_add_epi64 (res, a);
+}
+
+//******************** Vector multiply subtract: vmls -> Vr[i] := Va[i] - Vb[i] * Vc[i] ***************************************
+//********************************************************************************************
+int8x8_t vmls_s8(int8x8_t a, int8x8_t b, int8x8_t c); // VMLS.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vmls_s8(int8x8_t a, int8x8_t b, int8x8_t c) // VMLS.I8 d0,d0,d0
+{
+    // no 8 bit simd multiply, need to go to 16 bits -  and use the low 64 bits
+    int8x8_t res64;
+    __m128i res;
+    res64 = vmul_s8(b,c);
+    res = _mm_sub_epi8 (_pM128i(a), _pM128i(res64));
+    return64(res);
+}
+
+int16x4_t vmls_s16(int16x4_t a,  int16x4_t b, int16x4_t c); // VMLS.I16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vmls_s16(int16x4_t a,  int16x4_t b, int16x4_t c)
+{
+    int16x4_t res64;
+    return64(vmlsq_s16(_pM128i(a),_pM128i(b), _pM128i(c)));
+}
+
+
+int32x2_t vmls_s32(int32x2_t a, int32x2_t b, int32x2_t c); // VMLS.I32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vmls_s32(int32x2_t a, int32x2_t b, int32x2_t c) // VMLS.I32 d0,d0,d0
+{
+    int32x2_t res64;
+    __m128i res;
+    res = _MM_MULLO_EPI32 (_pM128i(c),_pM128i( b)); //SSE4.1
+    res =  _mm_sub_epi32 (_pM128i(a),res); //use low 64 bits only
+    return64(res);
+}
+
+float32x2_t vmls_f32(float32x2_t a, float32x2_t b, float32x2_t c); // VMLS.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vmls_f32(float32x2_t a, float32x2_t b, float32x2_t c)
+{
+    __m128 res;
+    __m64_128 res64;
+    res = _mm_mul_ps (_pM128(c), _pM128(b));
+    res = _mm_sub_ps (_pM128(a), res);
+    _M64f(res64, res);
+    return res64;
+}
+
+uint8x8_t vmls_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VMLS.I8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vmls_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c)
+{
+    // no 8 bit simd multiply, need to go to 16 bits -  and use the low 64 bits
+    uint8x8_t res64;
+    __m128i res;
+    res64 = vmul_u8(b,c);
+    res = _mm_sub_epi8 (_pM128i(a), _pM128i(res64));
+    return64(res);
+}
+
+uint16x4_t vmls_u16(uint16x4_t a,  uint16x4_t b, uint16x4_t c); // VMLS.I16 d0,d0,d0
+#define vmls_u16 vmls_s16
+
+uint32x2_t vmls_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t c); // VMLS.I32 d0,d0,d0
+#define vmls_u32 vmls_s32
+
+
+int8x16_t vmlsq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VMLS.I8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vmlsq_s8(int8x16_t a, int8x16_t b, int8x16_t c) // VMLS.I8 q0,q0,q0
+{
+    //solution may be not optimal
+    // no 8 bit simd multiply, need to go to 16 bits
+    __m128i b16, c16, r16_1, a_2, r16_2;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    b16 = _MM_CVTEPI8_EPI16 (b); // SSE 4.1
+    c16 = _MM_CVTEPI8_EPI16 (c); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (b16, c16);
+    r16_1 = _mm_shuffle_epi8 (r16_1, *(__m128i*) mask8_16_even_odd);
+    r16_1 = _mm_sub_epi8 (a, r16_1);
+    //swap hi and low part of a, b, c to process the remaining data
+    a_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    c16 = _mm_shuffle_epi32 (c, _SWAP_HI_LOW32);
+    b16 = _MM_CVTEPI8_EPI16 (b16); // SSE 4.1
+    c16 = _MM_CVTEPI8_EPI16 (c16); // SSE 4.1
+
+    r16_2 = _mm_mullo_epi16 (b16, c16);
+    r16_2 = _mm_shuffle_epi8 (r16_2, *(__m128i*) mask8_16_even_odd);
+    r16_2 = _mm_sub_epi8 (a_2, r16_2);
+    return _mm_unpacklo_epi64(r16_1,r16_2);
+}
+
+int16x8_t vmlsq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VMLS.I16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vmlsq_s16(int16x8_t a, int16x8_t b, int16x8_t c) // VMLS.I16 q0,q0,q0
+{
+    __m128i res;
+    res = _mm_mullo_epi16 (c, b);
+    return _mm_sub_epi16 (a, res);
+}
+
+int32x4_t vmlsq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VMLS.I32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vmlsq_s32(int32x4_t a, int32x4_t b, int32x4_t c) // VMLS.I32 q0,q0,q0
+{
+    __m128i res;
+    res = _MM_MULLO_EPI32 (c, b); //SSE4.1
+    return _mm_sub_epi32 (a, res);
+}
+
+float32x4_t vmlsq_f32(float32x4_t a, float32x4_t b, float32x4_t c); // VMLS.F32 q0,q0,q0
+_NEON2SSE_INLINE float32x4_t vmlsq_f32(float32x4_t a, float32x4_t b, float32x4_t c) // VMLS.F32 q0,q0,q0
+{
+    __m128 res;
+    res = _mm_mul_ps (c, b);
+    return _mm_sub_ps (a, res);
+}
+
+uint8x16_t vmlsq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VMLS.I8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vmlsq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c) // VMLS.I8 q0,q0,q0
+{
+    //solution may be not optimal
+    // no 8 bit simd multiply, need to go to 16 bits
+    __m128i b16, c16, r16_1, a_2, r16_2;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    b16 = _MM_CVTEPU8_EPI16 (b); // SSE 4.1
+    c16 = _MM_CVTEPU8_EPI16 (c); // SSE 4.1
+    r16_1 = _mm_mullo_epi16 (b16, c16);
+    r16_1 = _mm_shuffle_epi8 (r16_1, *(__m128i*) mask8_16_even_odd); //return to 8 bits
+    r16_1 = _mm_sub_epi8 (a, r16_1);
+    //swap hi and low part of a, b and c to process the remaining data
+    a_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    b16 = _mm_shuffle_epi32 (b, _SWAP_HI_LOW32);
+    c16 = _mm_shuffle_epi32 (c, _SWAP_HI_LOW32);
+    b16 = _MM_CVTEPU8_EPI16 (b16); // SSE 4.1
+    c16 = _MM_CVTEPU8_EPI16 (c16); // SSE 4.1
+
+    r16_2 = _mm_mullo_epi16 (b16, c16);
+    r16_2 = _mm_shuffle_epi8 (r16_2, *(__m128i*) mask8_16_even_odd);
+    r16_2 = _mm_sub_epi8(a_2, r16_2);
+    return _mm_unpacklo_epi64(r16_1,r16_2);
+}
+
+uint16x8_t vmlsq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VMLS.I16 q0,q0,q0
+#define vmlsq_u16 vmlsq_s16
+
+uint32x4_t vmlsq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VMLS.I32 q0,q0,q0
+#define vmlsq_u32 vmlsq_s32
+
+//******************** Vector multiply subtract long (widening multiply subtract) ************************************
+//*************************************************************************************************************
+int16x8_t vmlsl_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VMLSL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vmlsl_s8(int16x8_t a, int8x8_t b, int8x8_t c) // VMLSL.S8 q0,d0,d0
+{
+    int16x8_t res;
+    res = vmull_s8(b, c);
+    return _mm_sub_epi16 (a, res);
+}
+
+int32x4_t vmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VMLSL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c) // VMLSL.S16 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int32x4_t res;
+    res = vmull_s16(b,  c);
+    return _mm_sub_epi32 (a, res);
+}
+
+int64x2_t vmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VMLSL.S32 q0,d0,d0
+_NEON2SSE_INLINE int64x2_t vmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c) // VMLSL.S32 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int64x2_t res;
+    res = vmull_s32( b,c);
+    return _mm_sub_epi64 (a, res);
+}
+
+uint16x8_t vmlsl_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VMLSL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vmlsl_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c) // VMLSL.U8 q0,d0,d0
+{
+    uint16x8_t res;
+    res = vmull_u8(b, c);
+    return _mm_sub_epi16 (a, res);
+}
+
+uint32x4_t vmlsl_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VMLSL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vmlsl_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) // VMLSL.s16 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    uint32x4_t res;
+    res = vmull_u16(b, c);
+    return _mm_sub_epi32 (a, res);
+}
+
+uint64x2_t vmlsl_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VMLSL.U32 q0,d0,d0
+_NEON2SSE_INLINE uint64x2_t vmlsl_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) // VMLSL.U32 q0,d0,d0
+{
+    //may be not optimal compared with serial implementation
+    int64x2_t res;
+    res = vmull_u32( b,c);
+    return _mm_sub_epi64 (a, res);
+}
+
+//******  Vector saturating doubling multiply high **********************
+//*************************************************************************
+int16x4_t vqdmulh_s16(int16x4_t a,  int16x4_t b); // VQDMULH.S16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t vqdmulh_s16(int16x4_t a,  int16x4_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int16x4_t res;
+    int32_t a32, b32, i;
+    for (i = 0; i<4; i++) {
+        a32 = (int32_t) a.m64_i16[i];
+        b32 = (int32_t) b.m64_i16[i];
+        a32 = (a32 * b32) >> 15;
+        res.m64_i16[i] = (a32 == 0x8000) ? 0x7fff : (int16_t) a32;
+    }
+    return res;
+}
+
+int32x2_t vqdmulh_s32(int32x2_t a, int32x2_t b); // VQDMULH.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vqdmulh_s32(int32x2_t a, int32x2_t b) // no multiply high 32 bit SIMD in IA32, so need to do some tricks, serial solution may be faster
+{
+    //may be not optimal compared with a serial solution
+    int32x2_t res64;
+    __m128i mask;
+    _NEON2SSE_ALIGN_16 uint32_t cmask32[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    int64x2_t mul;
+    mul = vmull_s32(a,b);
+    mul = _mm_slli_epi64(mul,1); //double the result
+    //at this point start treating 2 64-bit numbers as 4 32-bit
+    mul = _mm_shuffle_epi32 (mul, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits
+    mask = _mm_cmpeq_epi32 (mul, *(__m128i*)cmask32);
+    mul = _mm_xor_si128 (mul,  mask); //res saturated for 0x80000000
+    return64(mul);
+}
+
+int16x8_t vqdmulhq_s16(int16x8_t a, int16x8_t b); // VQDMULH.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vqdmulhq_s16(int16x8_t a, int16x8_t b) // VQDMULH.S16 q0,q0,q0
+{
+    __m128i res, res_lo, mask;
+    _NEON2SSE_ALIGN_16 uint16_t cmask[] = {0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000};
+    res = _mm_mulhi_epi16 (a, b);
+    res = _mm_slli_epi16 (res, 1); //double the result, don't care about saturation
+    res_lo = _mm_mullo_epi16 (a, b);
+    res_lo = _mm_srli_epi16(res_lo,15); //take the highest bit
+    res = _mm_add_epi16(res, res_lo); //combine results
+    mask = _mm_cmpeq_epi16 (res, *(__m128i*)cmask);
+    return _mm_xor_si128 (res,  mask); //res saturated for 0x8000
+}
+
+int32x4_t vqdmulhq_s32(int32x4_t a, int32x4_t b); // VQDMULH.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqdmulhq_s32(int32x4_t a, int32x4_t b), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    // no multiply high 32 bit SIMD in IA32, may be not optimal compared with a serial solution for the SSSE3 target
+    __m128i ab, ba, mask, mul, mul1;
+    _NEON2SSE_ALIGN_16 uint32_t cmask32[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    ab = _mm_unpacklo_epi32 (a, b); //a0, b0, a1,b1
+    ba = _mm_unpacklo_epi32 (b, a); //b0, a0, b1,a1
+    mul = _MM_MUL_EPI32(ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+    mul = _mm_slli_epi64(mul,1); //double the result
+    ab = _mm_unpackhi_epi32 (a, b); //a2, b2, a3,b3
+    ba = _mm_unpackhi_epi32 (b, a); //b2, a2, b3,a3
+    mul1 = _MM_MUL_EPI32(ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+    mul1 = _mm_slli_epi64(mul1,1); //double the result
+    mul = _mm_shuffle_epi32 (mul, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits
+    mul1 = _mm_shuffle_epi32 (mul1, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits
+    mul = _mm_unpacklo_epi64(mul, mul1);
+    mask = _mm_cmpeq_epi32 (mul, *(__m128i*)cmask32);
+    return _mm_xor_si128 (mul,  mask); //res saturated for 0x80000000
+}
+
+//********* Vector saturating rounding doubling multiply high ****************
+//****************************************************************************
+//If use _mm_mulhrs_xx functions  the result may differ from NEON one a little  due to different rounding rules and order
+int16x4_t vqrdmulh_s16(int16x4_t a,  int16x4_t b); // VQRDMULH.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vqrdmulh_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vqrdmulhq_s16(_pM128i(a), _pM128i(b)));
+}
+
+int32x2_t vqrdmulh_s32(int32x2_t a, int32x2_t b); // VQRDMULH.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqrdmulh_s32(int32x2_t a, int32x2_t b), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    //may be not optimal compared with a serial solution
+    int32x2_t res64;
+    _NEON2SSE_ALIGN_16 uint32_t cmask32[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    __m128i res_sat, mask, mask1;
+    int64x2_t mul;
+    mul = vmull_s32(a,b);
+    res_sat = _mm_slli_epi64 (mul, 1); //double the result, saturation not considered
+    mask1 = _mm_slli_epi64(res_sat, 32); //shift left then back right to
+    mask1 = _mm_srli_epi64(mask1,31); //get  31-th bit 1 or zero
+    mul = _mm_add_epi32 (res_sat, mask1); //actual rounding
+    //at this point start treating 2 64-bit numbers as 4 32-bit
+    mul = _mm_shuffle_epi32 (mul, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits from each 64-bit
+    mask = _mm_cmpeq_epi32 (mul, *(__m128i*)cmask32);
+    mul = _mm_xor_si128 (mul,  mask); //res saturated for 0x80000000
+    return64(mul);
+}
+
+int16x8_t vqrdmulhq_s16(int16x8_t a, int16x8_t b); // VQRDMULH.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vqrdmulhq_s16(int16x8_t a, int16x8_t b) // VQRDMULH.S16 q0,q0,q0
+{
+    __m128i mask, res;
+    _NEON2SSE_ALIGN_16 uint16_t cmask[] = {0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000};
+    res = _mm_mulhrs_epi16 (a, b);
+    mask = _mm_cmpeq_epi16 (res, *(__m128i*)cmask);
+    return _mm_xor_si128 (res,  mask); //res saturated for 0x8000
+}
+
+int32x4_t vqrdmulhq_s32(int32x4_t a, int32x4_t b); // VQRDMULH.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqrdmulhq_s32(int32x4_t a, int32x4_t b), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    // no multiply high 32 bit SIMD in IA32, may be not optimal compared with a serial solution for the SSSE3 target
+    __m128i ab, ba,  mask, mul, mul1, mask1;
+    _NEON2SSE_ALIGN_16 uint32_t cmask32[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    ab = _mm_unpacklo_epi32 (a, b); //a0, b0, a1,b1
+    ba = _mm_unpacklo_epi32 (b, a); //b0, a0, b1,a1
+    mul = _MM_MUL_EPI32(ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+    mul = _mm_slli_epi64 (mul, 1); //double the result, saturation not considered
+    mask1 = _mm_slli_epi64(mul, 32); //shift left then back right to
+    mask1 = _mm_srli_epi64(mask1,31); //get  31-th bit 1 or zero
+    mul = _mm_add_epi32 (mul, mask1); //actual rounding
+
+    ab = _mm_unpackhi_epi32 (a, b); //a2, b2, a3,b3
+    ba = _mm_unpackhi_epi32 (b, a); //b2, a2, b3,a3
+    mul1 = _MM_MUL_EPI32(ab, ba); //uses 1rst and 3rd data lanes, the multiplication gives 64 bit result
+    mul1 = _mm_slli_epi64 (mul1, 1); //double the result, saturation not considered
+    mask1 = _mm_slli_epi64(mul1, 32); //shift left then back right to
+    mask1 = _mm_srli_epi64(mask1,31); //get  31-th bit 1 or zero
+    mul1 = _mm_add_epi32 (mul1, mask1); //actual rounding
+    //at this point start treating 2 64-bit numbers as 4 32-bit
+    mul = _mm_shuffle_epi32 (mul, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits from each 64-bit
+    mul1 = _mm_shuffle_epi32 (mul1, 1 | (3 << 2) | (0 << 4) | (2 << 6)); //shuffle the data to get 2 32-bits from each 64-bit
+    mul = _mm_unpacklo_epi64(mul, mul1);
+    mask = _mm_cmpeq_epi32 (mul, *(__m128i*)cmask32);
+    return _mm_xor_si128 (mul,  mask); //res saturated for 0x80000000
+}
+
+//*************Vector widening saturating doubling multiply accumulate (long saturating doubling multiply accumulate) *****
+//*************************************************************************************************************************
+int32x4_t vqdmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VQDMLAL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vqdmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c) // VQDMLAL.S16 q0,d0,d0
+{
+    //not optimal SIMD soulution, serial may be faster
+    __m128i res32;
+    res32 = vmull_s16(b,  c);
+    res32 = vqd_s32(res32); //doubling & saturation ,if no saturation we could use _mm_slli_epi32 (res, 1);
+    return vqaddq_s32(res32, a); //saturation
+}
+
+int64x2_t vqdmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VQDMLAL.S32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c),_NEON2SSE_REASON_SLOW_SERIAL)
+{
+    __m128i res64;
+    res64 = vmull_s32(b,c);
+    res64 = vqaddq_s64(res64, res64); //doubling & saturation ,if no saturation we could use _mm_slli_epi64 (res, 1);
+    return vqaddq_s64(res64, a); //saturation
+}
+
+//************************************************************************************
+//******************  Vector subtract ***********************************************
+//************************************************************************************
+int8x8_t vsub_s8(int8x8_t a, int8x8_t b); // VSUB.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vsub_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_sub_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+int16x4_t vsub_s16(int16x4_t a, int16x4_t b); // VSUB.I16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vsub_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_sub_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t vsub_s32(int32x2_t a, int32x2_t b); // VSUB.I32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vsub_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_sub_epi32(_pM128i(a),_pM128i(b)));
+}
+
+
+int64x1_t vsub_s64(int64x1_t a,  int64x1_t b); // VSUB.I64 d0,d0,d0
+_NEON2SSE_INLINE int64x1_t vsub_s64(int64x1_t a,  int64x1_t b)
+{
+    int64x1_t res64;
+    res64.m64_i64[0] = a.m64_i64[0] - b.m64_i64[0];
+    return res64;
+}
+
+
+float32x2_t vsub_f32(float32x2_t a, float32x2_t b); // VSUB.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vsub_f32(float32x2_t a, float32x2_t b)
+{
+    float32x2_t res;
+    res.m64_f32[0] = a.m64_f32[0] - b.m64_f32[0];
+    res.m64_f32[1] = a.m64_f32[1] - b.m64_f32[1];
+    return res;
+}
+
+uint8x8_t vsub_u8(uint8x8_t a, uint8x8_t b); // VSUB.I8 d0,d0,d0
+#define vsub_u8 vsub_s8
+
+uint16x4_t vsub_u16(uint16x4_t a, uint16x4_t b); // VSUB.I16 d0,d0,d0
+#define vsub_u16 vsub_s16
+
+uint32x2_t vsub_u32(uint32x2_t a, uint32x2_t b); // VSUB.I32 d0,d0,d0
+#define vsub_u32 vsub_s32
+
+
+uint64x1_t vsub_u64(uint64x1_t a,  uint64x1_t b); // VSUB.I64 d0,d0,d0
+_NEON2SSE_INLINE uint64x1_t vsub_u64(uint64x1_t a,  uint64x1_t b)
+{
+    int64x1_t res64;
+    res64.m64_u64[0] = a.m64_u64[0] - b.m64_u64[0];
+    return res64;
+}
+
+
+int8x16_t   vsubq_s8(int8x16_t a, int8x16_t b); // VSUB.I8 q0,q0,q0
+#define vsubq_s8 _mm_sub_epi8
+
+int16x8_t   vsubq_s16(int16x8_t a, int16x8_t b); // VSUB.I16 q0,q0,q0
+#define vsubq_s16 _mm_sub_epi16
+
+int32x4_t   vsubq_s32(int32x4_t a, int32x4_t b); // VSUB.I32 q0,q0,q0
+#define vsubq_s32 _mm_sub_epi32
+
+int64x2_t   vsubq_s64(int64x2_t a, int64x2_t b); // VSUB.I64 q0,q0,q0
+#define vsubq_s64 _mm_sub_epi64
+
+float32x4_t vsubq_f32(float32x4_t a, float32x4_t b); // VSUB.F32 q0,q0,q0
+#define vsubq_f32 _mm_sub_ps
+
+uint8x16_t   vsubq_u8(uint8x16_t a, uint8x16_t b); // VSUB.I8 q0,q0,q0
+#define vsubq_u8 _mm_sub_epi8
+
+uint16x8_t   vsubq_u16(uint16x8_t a, uint16x8_t b); // VSUB.I16 q0,q0,q0
+#define vsubq_u16 _mm_sub_epi16
+
+uint32x4_t   vsubq_u32(uint32x4_t a, uint32x4_t b); // VSUB.I32 q0,q0,q0
+#define vsubq_u32 _mm_sub_epi32
+
+uint64x2_t   vsubq_u64(uint64x2_t a, uint64x2_t b); // VSUB.I64 q0,q0,q0
+#define vsubq_u64 _mm_sub_epi64
+
+//***************Vector long subtract: vsub -> Vr[i]:=Va[i]-Vb[i] ******************
+//***********************************************************************************
+//Va, Vb have equal lane sizes, result is a 128 bit vector of lanes that are twice the width.
+int16x8_t vsubl_s8(int8x8_t a, int8x8_t b); // VSUBL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vsubl_s8(int8x8_t a, int8x8_t b) // VSUBL.S8 q0,d0,d0
+{
+    __m128i a16, b16;
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE4.1,
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi16 (a16, b16);
+}
+
+int32x4_t vsubl_s16(int16x4_t a, int16x4_t b); // VSUBL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vsubl_s16(int16x4_t a, int16x4_t b) // VSUBL.S16 q0,d0,d0
+{
+    __m128i a32, b32;
+    a32 = _MM_CVTEPI16_EPI32 (_pM128i(a)); //SSE4.1
+    b32 = _MM_CVTEPI16_EPI32 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi32 (a32, b32);
+}
+
+int64x2_t vsubl_s32(int32x2_t a, int32x2_t b); // VSUBL.S32 q0,d0,d0
+_NEON2SSE_INLINE int64x2_t vsubl_s32(int32x2_t a, int32x2_t b) // VSUBL.S32 q0,d0,d0
+{
+    //may be not optimal
+    __m128i a64, b64;
+    a64 = _MM_CVTEPI32_EPI64 (_pM128i(a)); //SSE4.1
+    b64 = _MM_CVTEPI32_EPI64 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi64 (a64, b64);
+}
+
+uint16x8_t vsubl_u8(uint8x8_t a, uint8x8_t b); // VSUBL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vsubl_u8(uint8x8_t a, uint8x8_t b) // VSUBL.U8 q0,d0,d0
+{
+    __m128i a16, b16;
+    a16 = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE4.1,
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi16 (a16, b16);
+}
+
+uint32x4_t vsubl_u16(uint16x4_t a, uint16x4_t b); // VSUBL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vsubl_u16(uint16x4_t a, uint16x4_t b) // VSUBL.s16 q0,d0,d0
+{
+    __m128i a32, b32;
+    a32 = _MM_CVTEPU16_EPI32 (_pM128i(a)); //SSE4.1
+    b32 = _MM_CVTEPU16_EPI32 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi32 (a32, b32);
+}
+
+uint64x2_t vsubl_u32(uint32x2_t a, uint32x2_t b); // VSUBL.U32 q0,d0,d0
+_NEON2SSE_INLINE uint64x2_t vsubl_u32(uint32x2_t a, uint32x2_t b) // VSUBL.U32 q0,d0,d0
+{
+    //may be not optimal
+    __m128i a64, b64;
+    a64 = _MM_CVTEPU32_EPI64 (_pM128i(a)); //SSE4.1
+    b64 = _MM_CVTEPU32_EPI64 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi64 (a64, b64);
+}
+
+//***************** Vector wide subtract: vsub -> Vr[i]:=Va[i]-Vb[i] **********************************
+//*****************************************************************************************************
+int16x8_t vsubw_s8(int16x8_t a, int8x8_t b); // VSUBW.S8 q0,q0,d0
+_NEON2SSE_INLINE int16x8_t vsubw_s8(int16x8_t a, int8x8_t b) // VSUBW.S8 q0,q0,d0
+{
+    __m128i b16;
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi16 (a, b16);
+}
+
+int32x4_t vsubw_s16(int32x4_t a, int16x4_t b); // VSUBW.S16 q0,q0,d0
+_NEON2SSE_INLINE int32x4_t vsubw_s16(int32x4_t a, int16x4_t b) // VSUBW.S16 q0,q0,d0
+{
+    __m128i b32;
+    b32 = _MM_CVTEPI16_EPI32 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi32 (a, b32);
+}
+
+int64x2_t vsubw_s32(int64x2_t a, int32x2_t b); // VSUBW.S32 q0,q0,d0
+_NEON2SSE_INLINE int64x2_t vsubw_s32(int64x2_t a, int32x2_t b) // VSUBW.S32 q0,q0,d0
+{
+    __m128i b64;
+    b64 = _MM_CVTEPI32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_sub_epi64 (a, b64);
+}
+
+uint16x8_t vsubw_u8(uint16x8_t a, uint8x8_t b); // VSUBW.U8 q0,q0,d0
+_NEON2SSE_INLINE uint16x8_t vsubw_u8(uint16x8_t a, uint8x8_t b) // VSUBW.U8 q0,q0,d0
+{
+    __m128i b16;
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi16 (a, b16);
+}
+
+uint32x4_t vsubw_u16(uint32x4_t a, uint16x4_t b); // VSUBW.s16 q0,q0,d0
+_NEON2SSE_INLINE uint32x4_t vsubw_u16(uint32x4_t a, uint16x4_t b) // VSUBW.s16 q0,q0,d0
+{
+    __m128i b32;
+    b32 = _MM_CVTEPU16_EPI32 (_pM128i(b)); //SSE4.1,
+    return _mm_sub_epi32 (a, b32);
+}
+
+uint64x2_t vsubw_u32(uint64x2_t a, uint32x2_t b); // VSUBW.U32 q0,q0,d0
+_NEON2SSE_INLINE uint64x2_t vsubw_u32(uint64x2_t a, uint32x2_t b) // VSUBW.U32 q0,q0,d0
+{
+    __m128i b64;
+    b64 = _MM_CVTEPU32_EPI64 (_pM128i(b)); //SSE4.1
+    return _mm_sub_epi64 (a, b64);
+}
+
+//************************Vector saturating subtract *********************************
+//*************************************************************************************
+int8x8_t vqsub_s8(int8x8_t a, int8x8_t b); // VQSUB.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vqsub_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_subs_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+int16x4_t vqsub_s16(int16x4_t a, int16x4_t b); // VQSUB.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vqsub_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_subs_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t vqsub_s32(int32x2_t a,  int32x2_t b); // VQSUB.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vqsub_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vqsubq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+int64x1_t vqsub_s64(int64x1_t a, int64x1_t b); // VQSUB.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vqsub_s64(int64x1_t a, int64x1_t b), _NEON2SSE_REASON_SLOW_SERIAL) //no optimal SIMD soulution
+{
+    uint64x1_t res;
+    uint64_t a64,b64;
+    a64 = a.m64_u64[0];
+    b64 = b.m64_u64[0];
+    res.m64_u64[0] = a64 - b64;
+
+    a64 =  (a64 >> 63) + (~_SIGNBIT64);
+    if ((int64_t)((a64 ^ b64) & (a64 ^ res.m64_u64[0])) < 0) {
+        res.m64_u64[0] = a64;
+    }
+    return res;
+}
+
+uint8x8_t vqsub_u8(uint8x8_t a, uint8x8_t b); // VQSUB.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vqsub_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_subs_epu8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vqsub_u16(uint16x4_t a, uint16x4_t b); // VQSUB.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vqsub_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_mm_subs_epu16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vqsub_u32(uint32x2_t a,  uint32x2_t b); // VQSUB.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vqsub_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vqsubq_u32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint64x1_t vqsub_u64(uint64x1_t a, uint64x1_t b); // VQSUB.U64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqsub_u64(uint64x1_t a, uint64x1_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint64x1_t res;
+    uint64_t a64, b64;
+    a64 = _Ui64(a);
+    b64 = _Ui64(b);
+    if (a64 > b64) {
+        res.m64_u64[0] = a64 - b64;
+    } else {
+        res.m64_u64[0] = 0;
+    }
+    return res;
+}
+
+int8x16_t   vqsubq_s8(int8x16_t a, int8x16_t b); // VQSUB.S8 q0,q0,q0
+#define vqsubq_s8 _mm_subs_epi8
+
+int16x8_t   vqsubq_s16(int16x8_t a, int16x8_t b); // VQSUB.S16 q0,q0,q0
+#define vqsubq_s16 _mm_subs_epi16
+
+int32x4_t vqsubq_s32(int32x4_t a, int32x4_t b); // VQSUB.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vqsubq_s32(int32x4_t a, int32x4_t b)
+{
+    //no corresponding x86 SIMD soulution, special tricks are necessary. The overflow is possible only if a and b have opposite signs and sub has opposite sign to a
+    __m128i c7fffffff, res, res_sat, res_xor_a, b_xor_a;
+    c7fffffff = _mm_set1_epi32(0x7fffffff);
+    res = _mm_sub_epi32(a, b);
+    res_sat = _mm_srli_epi32(a, 31);
+    res_sat = _mm_add_epi32(res_sat, c7fffffff);
+    res_xor_a = _mm_xor_si128(res, a);
+    b_xor_a = _mm_xor_si128(b, a);
+    res_xor_a = _mm_and_si128(b_xor_a, res_xor_a);
+    res_xor_a = _mm_srai_epi32(res_xor_a,31); //propagate the sigh bit, all ffff if <0 all ones otherwise
+    res_sat = _mm_and_si128(res_xor_a, res_sat);
+    res = _mm_andnot_si128(res_xor_a, res);
+    return _mm_or_si128(res, res_sat);
+}
+
+int64x2_t vqsubq_s64(int64x2_t a, int64x2_t b); // VQSUB.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqsubq_s64(int64x2_t a, int64x2_t b), _NEON2SSE_REASON_SLOW_SERIAL) //no optimal SIMD soulution
+{
+    _NEON2SSE_ALIGN_16 int64_t atmp[2], btmp[2];
+    _NEON2SSE_ALIGN_16 uint64_t res[2];
+    _mm_store_si128((__m128i*)atmp, a);
+    _mm_store_si128((__m128i*)btmp, b);
+    res[0] = atmp[0] - btmp[0];
+    res[1] = atmp[1] - btmp[1];
+    if (((res[0] ^ atmp[0]) & _SIGNBIT64) && ((atmp[0] ^ btmp[0]) & _SIGNBIT64)) {
+        res[0] = (atmp[0] >> 63) ^ ~_SIGNBIT64;
+    }
+    if (((res[1] ^ atmp[1]) & _SIGNBIT64) && ((atmp[1] ^ btmp[1]) & _SIGNBIT64)) {
+        res[1] = (atmp[1] >> 63) ^ ~_SIGNBIT64;
+    }
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint8x16_t   vqsubq_u8(uint8x16_t a, uint8x16_t b); // VQSUB.U8 q0,q0,q0
+#define vqsubq_u8 _mm_subs_epu8
+
+uint16x8_t   vqsubq_u16(uint16x8_t a, uint16x8_t b); // VQSUB.s16 q0,q0,q0
+#define vqsubq_u16 _mm_subs_epu16
+
+uint32x4_t vqsubq_u32(uint32x4_t a, uint32x4_t b); // VQSUB.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vqsubq_u32(uint32x4_t a, uint32x4_t b) // VQSUB.U32 q0,q0,q0
+{
+    __m128i min, mask, sub;
+    min = _MM_MIN_EPU32(a, b); //SSE4.1
+    mask = _mm_cmpeq_epi32 (min,  b);
+    sub = _mm_sub_epi32 (a, b);
+    return _mm_and_si128 ( sub, mask);
+}
+
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqsubq_u64(uint64x2_t a, uint64x2_t b), _NEON2SSE_REASON_SLOW_SERIAL); // VQSUB.U64 q0,q0,q0
+#ifdef USE_SSE4
+    _NEON2SSE_INLINE uint64x2_t vqsubq_u64(uint64x2_t a, uint64x2_t b)
+    {
+        __m128i c80000000, subb, suba, cmp, sub;
+        c80000000 = _mm_set_epi32 (0x80000000, 0x0, 0x80000000, 0x0);
+        sub  = _mm_sub_epi64 (a, b);
+        suba = _mm_sub_epi64 (a, c80000000);
+        subb = _mm_sub_epi64 (b, c80000000);
+        cmp = _mm_cmpgt_epi64 ( suba, subb); //no unsigned comparison, need to go to signed, SSE4.2!!!
+        return _mm_and_si128 (sub, cmp); //saturation
+    }
+#else
+    _NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqsubq_u64(uint64x2_t a, uint64x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+    {
+        _NEON2SSE_ALIGN_16 uint64_t atmp[2], btmp[2], res[2];
+        _mm_store_si128((__m128i*)atmp, a);
+        _mm_store_si128((__m128i*)btmp, b);
+        res[0] = (atmp[0] > btmp[0]) ? atmp[0] -  btmp[0] : 0;
+        res[1] = (atmp[1] > btmp[1]) ? atmp[1] -  btmp[1] : 0;
+        return _mm_load_si128((__m128i*)(res));
+    }
+#endif
+
+//**********Vector halving subtract Vr[i]:=(Va[i]-Vb[i])>>1  ******************************************************
+//****************************************************************
+int8x8_t vhsub_s8(int8x8_t a, int8x8_t b); // VHSUB.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vhsub_s8(int8x8_t a, int8x8_t b) // VHSUB.S8 d0,d0,d0
+{
+    //no 8 bit shift available, internal overflow is possible, so let's go to 16 bit,
+    int8x8_t res64;
+    __m128i r16;
+    int8x8_t r;
+    r = vsub_s8 (a, b);
+    r16 = _MM_CVTEPI8_EPI16 (_pM128i(r)); //SSE 4.1
+    r16 = _mm_srai_epi16 (r16, 1); //SSE2
+    r16 =  _mm_packs_epi16 (r16,r16); //use low 64 bits
+    return64(r16);
+}
+
+int16x4_t vhsub_s16(int16x4_t a,  int16x4_t b); // VHSUB.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vhsub_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vhsubq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+
+int32x2_t vhsub_s32(int32x2_t a,  int32x2_t b); // VHSUB.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vhsub_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vhsubq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint8x8_t vhsub_u8(uint8x8_t a,  uint8x8_t b); // VHSUB.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vhsub_u8(uint8x8_t a,  uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(vhsubq_u8(_pM128i(a), _pM128i(b)));
+}
+
+uint16x4_t vhsub_u16(uint16x4_t a,  uint16x4_t b); // VHSUB.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vhsub_u16(uint16x4_t a,  uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(vhsubq_u16(_pM128i(a), _pM128i(b)));
+}
+
+uint32x2_t vhsub_u32(uint32x2_t a,  uint32x2_t b); // VHSUB.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vhsub_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vhsubq_u32(_pM128i(a), _pM128i(b)));
+}
+
+int8x16_t vhsubq_s8(int8x16_t a, int8x16_t b); // VHSUB.S8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vhsubq_s8(int8x16_t a, int8x16_t b) // VHSUB.S8 q0,q0,q0
+{
+    // //need to deal with the possibility of internal overflow
+    __m128i c128, au,bu;
+    c128 = _mm_set1_epi8 (128);
+    au = _mm_add_epi8( a, c128);
+    bu = _mm_add_epi8( b, c128);
+    return vhsubq_u8(au,bu);
+}
+
+int16x8_t vhsubq_s16(int16x8_t a, int16x8_t b); // VHSUB.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vhsubq_s16(int16x8_t a, int16x8_t b) // VHSUB.S16 q0,q0,q0
+{
+    //need to deal with the possibility of internal overflow
+    __m128i c8000, au,bu;
+    c8000 = _mm_set1_epi16(0x8000);
+    au = _mm_add_epi16( a, c8000);
+    bu = _mm_add_epi16( b, c8000);
+    return vhsubq_u16(au,bu);
+}
+
+int32x4_t vhsubq_s32(int32x4_t a, int32x4_t b); // VHSUB.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vhsubq_s32(int32x4_t a, int32x4_t b) // VHSUB.S32 q0,q0,q0
+{
+    //need to deal with the possibility of internal overflow
+    __m128i a2, b2,r, b_1;
+    a2 = _mm_srai_epi32 (a,1);
+    b2 = _mm_srai_epi32 (b,1);
+    r = _mm_sub_epi32 (a2, b2);
+    b_1 = _mm_andnot_si128(a, b); //!a and b
+    b_1 = _mm_slli_epi32 (b_1,31);
+    b_1 = _mm_srli_epi32 (b_1,31); //0 or 1, last b bit
+    return _mm_sub_epi32(r,b_1);
+}
+
+uint8x16_t vhsubq_u8(uint8x16_t a, uint8x16_t b); // VHSUB.U8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vhsubq_u8(uint8x16_t a, uint8x16_t b) // VHSUB.U8 q0,q0,q0
+{
+    __m128i avg;
+    avg = _mm_avg_epu8 (a, b);
+    return _mm_sub_epi8(a, avg);
+}
+
+uint16x8_t vhsubq_u16(uint16x8_t a, uint16x8_t b); // VHSUB.s16 q0,q0,q0
+_NEON2SSE_INLINE uint16x8_t vhsubq_u16(uint16x8_t a, uint16x8_t b) // VHSUB.s16 q0,q0,q0
+{
+    __m128i avg;
+    avg = _mm_avg_epu16 (a, b);
+    return _mm_sub_epi16(a, avg);
+}
+
+uint32x4_t vhsubq_u32(uint32x4_t a, uint32x4_t b); // VHSUB.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vhsubq_u32(uint32x4_t a, uint32x4_t b) // VHSUB.U32 q0,q0,q0
+{
+    //need to deal with the possibility of internal overflow
+    __m128i a2, b2,r, b_1;
+    a2 = _mm_srli_epi32 (a,1);
+    b2 = _mm_srli_epi32 (b,1);
+    r = _mm_sub_epi32 (a2, b2);
+    b_1 = _mm_andnot_si128(a, b); //!a and b
+    b_1 = _mm_slli_epi32 (b_1,31);
+    b_1 = _mm_srli_epi32 (b_1,31); //0 or 1, last b bit
+    return _mm_sub_epi32(r,b_1);
+}
+
+//******* Vector subtract high half (truncated) ** ************
+//************************************************************
+int8x8_t vsubhn_s16(int16x8_t a, int16x8_t b); // VSUBHN.I16 d0,q0,q0
+_NEON2SSE_INLINE int8x8_t vsubhn_s16(int16x8_t a, int16x8_t b) // VSUBHN.I16 d0,q0,q0
+{
+    int8x8_t res64;
+    __m128i sum, sum8;
+    sum = _mm_sub_epi16 (a, b);
+    sum8 = _mm_srai_epi16 (sum, 8);
+    sum8 = _mm_packs_epi16(sum8,sum8);
+    return64(sum8);
+}
+
+int16x4_t vsubhn_s32(int32x4_t a, int32x4_t b); // VSUBHN.I32 d0,q0,q0
+_NEON2SSE_INLINE int16x4_t vsubhn_s32(int32x4_t a, int32x4_t b) // VSUBHN.I32 d0,q0,q0
+{
+    int16x4_t res64;
+    __m128i sum, sum16;
+    sum = _mm_sub_epi32 (a, b);
+    sum16 = _mm_srai_epi32 (sum, 16);
+    sum16 = _mm_packs_epi32(sum16,sum16);
+    return64(sum16);
+}
+
+int32x2_t vsubhn_s64(int64x2_t a, int64x2_t b); // VSUBHN.I64 d0,q0,q0
+_NEON2SSE_INLINE int32x2_t vsubhn_s64(int64x2_t a, int64x2_t b)
+{
+    int32x2_t res64;
+    __m128i sub;
+    sub = _mm_sub_epi64 (a, b);
+    sub = _mm_shuffle_epi32(sub,  1 | (3 << 2) | (0 << 4) | (2 << 6));
+    return64(sub);
+}
+
+uint8x8_t vsubhn_u16(uint16x8_t a, uint16x8_t b); // VSUBHN.I16 d0,q0,q0
+_NEON2SSE_INLINE uint8x8_t vsubhn_u16(uint16x8_t a, uint16x8_t b) // VSUBHN.I16 d0,q0,q0
+{
+    uint8x8_t res64;
+    __m128i sum, sum8;
+    sum = _mm_sub_epi16 (a, b);
+    sum8 = _mm_srli_epi16 (sum, 8);
+    sum8 =  _mm_packus_epi16(sum8,sum8);
+    return64(sum8);
+}
+
+uint16x4_t vsubhn_u32(uint32x4_t a, uint32x4_t b); // VSUBHN.I32 d0,q0,q0
+_NEON2SSE_INLINE uint16x4_t vsubhn_u32(uint32x4_t a, uint32x4_t b) // VSUBHN.I32 d0,q0,q0
+{
+    uint16x4_t res64;
+    __m128i sum, sum16;
+    sum = _mm_sub_epi32 (a, b);
+    sum16 = _mm_srli_epi32 (sum, 16);
+    sum16 =  _MM_PACKUS1_EPI32(sum16);
+    return64(sum16);
+}
+
+uint32x2_t vsubhn_u64(uint64x2_t a, uint64x2_t b); // VSUBHN.I64 d0,q0,q0
+#define vsubhn_u64 vsubhn_s64
+
+//************ Vector rounding subtract high half *********************
+//*********************************************************************
+int8x8_t vrsubhn_s16(int16x8_t a, int16x8_t b); // VRSUBHN.I16 d0,q0,q0
+_NEON2SSE_INLINE int8x8_t vrsubhn_s16(int16x8_t a, int16x8_t b) // VRSUBHN.I16 d0,q0,q0
+{
+    int8x8_t res64;
+    __m128i sub, mask1;
+    sub = _mm_sub_epi16 (a, b);
+    mask1 = _mm_slli_epi16(sub, 9); //shift left then back right to
+    mask1 = _mm_srli_epi16(mask1, 15); //get  7-th bit 1 or zero
+    sub = _mm_srai_epi16 (sub, 8); //get high half
+    sub = _mm_add_epi16 (sub, mask1); //actual rounding
+    sub =  _mm_packs_epi16 (sub, sub);
+    return64(sub);
+}
+
+int16x4_t vrsubhn_s32(int32x4_t a, int32x4_t b); // VRSUBHN.I32 d0,q0,q0
+_NEON2SSE_INLINE int16x4_t vrsubhn_s32(int32x4_t a, int32x4_t b) // VRSUBHN.I32 d0,q0,q0
+{
+    //SIMD may be not optimal, serial may be faster
+    int16x4_t res64;
+    __m128i sub, mask1;
+    sub = _mm_sub_epi32 (a, b);
+    mask1 = _mm_slli_epi32(sub, 17); //shift left then back right to
+    mask1 = _mm_srli_epi32(mask1,31); //get  15-th bit 1 or zero
+    sub = _mm_srai_epi32 (sub, 16); //get high half
+    sub = _mm_add_epi32 (sub, mask1); //actual rounding
+    sub = _mm_packs_epi32 (sub, sub);
+    return64(sub);
+}
+
+int32x2_t vrsubhn_s64(int64x2_t a, int64x2_t b); // VRSUBHN.I64 d0,q0,q0
+_NEON2SSE_INLINE int32x2_t vrsubhn_s64(int64x2_t a, int64x2_t b)
+{
+    //SIMD may be not optimal, serial may be faster
+    int32x2_t res64;
+    __m128i sub, mask1;
+    sub = _mm_sub_epi64 (a, b);
+    mask1 = _mm_slli_epi64(sub, 33); //shift left then back right to
+    mask1 = _mm_srli_epi64(mask1,32); //get  31-th bit 1 or zero
+    sub = _mm_add_epi64 (sub, mask1); //actual high half rounding
+    sub = _mm_shuffle_epi32(sub,  1 | (3 << 2) | (0 << 4) | (2 << 6));
+    return64(sub);
+}
+
+uint8x8_t vrsubhn_u16(uint16x8_t a, uint16x8_t b); // VRSUBHN.I16 d0,q0,q0
+_NEON2SSE_INLINE uint8x8_t vrsubhn_u16(uint16x8_t a, uint16x8_t b) // VRSUBHN.I16 d0,q0,q0
+{
+    uint8x8_t res64;
+    __m128i sub, mask1;
+    sub = _mm_sub_epi16 (a, b);
+    mask1 = _mm_slli_epi16(sub, 9); //shift left then back right to
+    mask1 = _mm_srli_epi16(mask1, 15); //get  7-th bit 1 or zero
+    sub = _mm_srai_epi16 (sub, 8); //get high half
+    sub = _mm_add_epi16 (sub, mask1); //actual rounding
+    sub = _mm_packus_epi16 (sub, sub);
+    return64(sub);
+}
+
+uint16x4_t vrsubhn_u32(uint32x4_t a, uint32x4_t b); // VRSUBHN.I32 d0,q0,q0
+_NEON2SSE_INLINE uint16x4_t vrsubhn_u32(uint32x4_t a, uint32x4_t b) // VRSUBHN.I32 d0,q0,q0
+{
+    //SIMD may be not optimal, serial may be faster
+    uint16x4_t res64;
+    __m128i sub, mask1;
+    sub = _mm_sub_epi32 (a, b);
+    mask1 = _mm_slli_epi32(sub, 17); //shift left then back right to
+    mask1 = _mm_srli_epi32(mask1,31); //get  15-th bit 1 or zero
+    sub = _mm_srai_epi32 (sub, 16); //get high half
+    sub = _mm_add_epi32 (sub, mask1); //actual rounding
+    sub =  _MM_PACKUS1_EPI32 (sub);
+    return64(sub);
+}
+
+uint32x2_t vrsubhn_u64(uint64x2_t a, uint64x2_t b); // VRSUBHN.I64 d0,q0,q0
+#define vrsubhn_u64 vrsubhn_s64
+
+//*********** Vector saturating doubling multiply subtract long ********************
+//************************************************************************************
+int32x4_t vqdmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VQDMLSL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vqdmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c)
+{
+    //not optimal SIMD soulution, serial may be faster
+    __m128i res32, mask;
+    int32x4_t res;
+    _NEON2SSE_ALIGN_16 uint32_t cmask[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    res = vmull_s16(b,  c);
+    res32 = _mm_slli_epi32 (res, 1); //double the result, saturation not considered
+    mask = _mm_cmpeq_epi32 (res32, *(__m128i*)cmask);
+    res32 = _mm_xor_si128 (res32,  mask); //res32 saturated for 0x80000000
+    return vqsubq_s32(a, res32); //saturation
+}
+
+int64x2_t vqdmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VQDMLSL.S32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    __m128i res64, mask;
+    int64x2_t res;
+    _NEON2SSE_ALIGN_16 uint64_t cmask[] = {0x8000000000000000, 0x8000000000000000};
+    res = vmull_s32(b,  c);
+    res64 = _mm_slli_epi64 (res, 1); //double the result, saturation not considered
+    mask = _MM_CMPEQ_EPI64 (res64, *(__m128i*)cmask);
+    res64 = _mm_xor_si128 (res64,  mask); //res32 saturated for 0x80000000
+    return vqsubq_s64(a, res64); //saturation
+}
+
+//******************  COMPARISON ***************************************
+//******************* Vector compare equal *************************************
+//****************************************************************************
+uint8x8_t vceq_s8(int8x8_t a, int8x8_t b); // VCEQ.I8 d0, d0, d0
+_NEON2SSE_INLINE int8x8_t vceq_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_cmpeq_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vceq_s16(int16x4_t a, int16x4_t b); // VCEQ.I16 d0, d0, d0
+_NEON2SSE_INLINE int16x4_t vceq_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_cmpeq_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vceq_s32(int32x2_t a, int32x2_t b); // VCEQ.I32 d0, d0, d0
+_NEON2SSE_INLINE int32x2_t vceq_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_cmpeq_epi32(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vceq_f32(float32x2_t a, float32x2_t b); // VCEQ.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vceq_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128 res;
+    res = _mm_cmpeq_ps(_pM128(a), _pM128(b) );
+    return64f(res);
+}
+
+uint8x8_t vceq_u8(uint8x8_t a, uint8x8_t b); // VCEQ.I8 d0, d0, d0
+_NEON2SSE_INLINE uint8x8_t vceq_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_cmpeq_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vceq_u16(uint16x4_t a, uint16x4_t b); // VCEQ.I16 d0, d0, d0
+_NEON2SSE_INLINE uint16x4_t vceq_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_mm_cmpeq_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vceq_u32(uint32x2_t a, uint32x2_t b); // VCEQ.I32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vceq_u32(uint32x2_t a, uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(_mm_cmpeq_epi32(_pM128i(a),_pM128i(b)));
+}
+
+
+uint8x8_t   vceq_p8(poly8x8_t a, poly8x8_t b); // VCEQ.I8 d0, d0, d0
+#define vceq_p8 vceq_u8
+
+
+uint8x16_t   vceqq_s8(int8x16_t a, int8x16_t b); // VCEQ.I8 q0, q0, q0
+#define vceqq_s8 _mm_cmpeq_epi8
+
+uint16x8_t   vceqq_s16(int16x8_t a, int16x8_t b); // VCEQ.I16 q0, q0, q0
+#define vceqq_s16 _mm_cmpeq_epi16
+
+uint32x4_t   vceqq_s32(int32x4_t a, int32x4_t b); // VCEQ.I32 q0, q0, q0
+#define vceqq_s32 _mm_cmpeq_epi32
+
+uint32x4_t vceqq_f32(float32x4_t a, float32x4_t b); // VCEQ.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vceqq_f32(float32x4_t a, float32x4_t b)
+{
+    __m128 res;
+    res = _mm_cmpeq_ps(a,b);
+    return _M128i(res);
+}
+
+uint8x16_t   vceqq_u8(uint8x16_t a, uint8x16_t b); // VCEQ.I8 q0, q0, q0
+#define vceqq_u8 _mm_cmpeq_epi8
+
+uint16x8_t   vceqq_u16(uint16x8_t a, uint16x8_t b); // VCEQ.I16 q0, q0, q0
+#define vceqq_u16 _mm_cmpeq_epi16
+
+uint32x4_t   vceqq_u32(uint32x4_t a, uint32x4_t b); // VCEQ.I32 q0, q0, q0
+#define vceqq_u32 _mm_cmpeq_epi32
+
+uint8x16_t   vceqq_p8(poly8x16_t a, poly8x16_t b); // VCEQ.I8 q0, q0, q0
+#define vceqq_p8 _mm_cmpeq_epi8
+
+//******************Vector compare greater-than or equal*************************
+//*******************************************************************************
+//in IA SIMD no greater-than-or-equal comparison for integers,
+// there is greater-than available only, so we need the following tricks
+
+uint8x8_t vcge_s8(int8x8_t a,  int8x8_t b); // VCGE.S8 d0, d0, d0
+_NEON2SSE_INLINE int8x8_t vcge_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vcgeq_s8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vcge_s16(int16x4_t a,  int16x4_t b); // VCGE.S16 d0, d0, d0
+_NEON2SSE_INLINE int16x4_t vcge_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vcgeq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcge_s32(int32x2_t a,  int32x2_t b); // VCGE.S32 d0, d0, d0
+_NEON2SSE_INLINE int32x2_t vcge_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vcgeq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcge_f32(float32x2_t a, float32x2_t b); // VCGE.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcge_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128 res;
+    res = _mm_cmpge_ps(_pM128(a),_pM128(b)); //use only 2 first entries
+    return64f(res);
+}
+
+uint8x8_t vcge_u8(uint8x8_t a,  uint8x8_t b); // VCGE.U8 d0, d0, d0
+_NEON2SSE_INLINE uint8x8_t vcge_u8(uint8x8_t a,  uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(vcgeq_u8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vcge_u16(uint16x4_t a,  uint16x4_t b); // VCGE.s16 d0, d0, d0
+_NEON2SSE_INLINE uint16x4_t vcge_u16(uint16x4_t a,  uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(vcgeq_u16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcge_u32(uint32x2_t a,  uint32x2_t b); // VCGE.U32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcge_u32(uint32x2_t a,  uint32x2_t b)
+{
+    //serial solution looks faster
+    uint32x2_t res64;
+    return64(vcgeq_u32 (_pM128i(a), _pM128i(b)));
+}
+
+
+
+uint8x16_t vcgeq_s8(int8x16_t a, int8x16_t b); // VCGE.S8 q0, q0, q0
+_NEON2SSE_INLINE uint8x16_t vcgeq_s8(int8x16_t a, int8x16_t b) // VCGE.S8 q0, q0, q0
+{
+    __m128i m1, m2;
+    m1 = _mm_cmpgt_epi8 ( a, b);
+    m2 = _mm_cmpeq_epi8 ( a, b);
+    return _mm_or_si128  ( m1, m2);
+}
+
+uint16x8_t vcgeq_s16(int16x8_t a, int16x8_t b); // VCGE.S16 q0, q0, q0
+_NEON2SSE_INLINE uint16x8_t vcgeq_s16(int16x8_t a, int16x8_t b) // VCGE.S16 q0, q0, q0
+{
+    __m128i m1, m2;
+    m1 = _mm_cmpgt_epi16 ( a, b);
+    m2 = _mm_cmpeq_epi16 ( a, b);
+    return _mm_or_si128   ( m1,m2);
+}
+
+uint32x4_t vcgeq_s32(int32x4_t a, int32x4_t b); // VCGE.S32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcgeq_s32(int32x4_t a, int32x4_t b) // VCGE.S32 q0, q0, q0
+{
+    __m128i m1, m2;
+    m1 = _mm_cmpgt_epi32 (a, b);
+    m2 = _mm_cmpeq_epi32 (a, b);
+    return _mm_or_si128   (m1, m2);
+}
+
+uint32x4_t vcgeq_f32(float32x4_t a, float32x4_t b); // VCGE.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcgeq_f32(float32x4_t a, float32x4_t b)
+{
+    __m128 res;
+    res = _mm_cmpge_ps(a,b); //use only 2 first entries
+    return *(__m128i*)&res;
+}
+
+uint8x16_t vcgeq_u8(uint8x16_t a, uint8x16_t b); // VCGE.U8 q0, q0, q0
+_NEON2SSE_INLINE uint8x16_t vcgeq_u8(uint8x16_t a, uint8x16_t b) // VCGE.U8 q0, q0, q0
+{
+    //no unsigned chars comparison, only signed available,so need the trick
+    #ifdef USE_SSE4
+        __m128i cmp;
+        cmp = _mm_max_epu8(a, b);
+        return _mm_cmpeq_epi8(cmp, a); //a>=b
+    #else
+        __m128i c128, as, bs, m1, m2;
+        c128 = _mm_set1_epi8 (128);
+        as = _mm_sub_epi8( a, c128);
+        bs = _mm_sub_epi8( b, c128);
+        m1 = _mm_cmpgt_epi8( as, bs);
+        m2 = _mm_cmpeq_epi8 (as, bs);
+        return _mm_or_si128 ( m1,  m2);
+    #endif
+}
+
+uint16x8_t vcgeq_u16(uint16x8_t a, uint16x8_t b); // VCGE.s16 q0, q0, q0
+_NEON2SSE_INLINE uint16x8_t vcgeq_u16(uint16x8_t a, uint16x8_t b) // VCGE.s16 q0, q0, q0
+{
+    //no unsigned shorts comparison, only signed available,so need the trick
+    #ifdef USE_SSE4
+        __m128i cmp;
+        cmp = _mm_max_epu16(a, b);
+        return _mm_cmpeq_epi16(cmp, a); //a>=b
+    #else
+        __m128i c8000, as, bs, m1, m2;
+        c8000 = _mm_set1_epi16 (0x8000);
+        as = _mm_sub_epi16(a,c8000);
+        bs = _mm_sub_epi16(b,c8000);
+        m1 = _mm_cmpgt_epi16(as, bs);
+        m2 = _mm_cmpeq_epi16 (as, bs);
+        return _mm_or_si128 ( m1, m2);
+    #endif
+}
+
+uint32x4_t vcgeq_u32(uint32x4_t a, uint32x4_t b); // VCGE.U32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcgeq_u32(uint32x4_t a, uint32x4_t b) // VCGE.U32 q0, q0, q0
+{
+    //no unsigned ints comparison, only signed available,so need the trick
+    #ifdef USE_SSE4
+        __m128i cmp;
+        cmp = _mm_max_epu32(a, b);
+        return _mm_cmpeq_epi32(cmp, a); //a>=b
+    #else
+        //serial solution may be faster
+        __m128i c80000000, as, bs, m1, m2;
+        c80000000 = _mm_set1_epi32 (0x80000000);
+        as = _mm_sub_epi32(a,c80000000);
+        bs = _mm_sub_epi32(b,c80000000);
+        m1 = _mm_cmpgt_epi32 (as, bs);
+        m2 = _mm_cmpeq_epi32 (as, bs);
+        return _mm_or_si128 ( m1,  m2);
+    #endif
+}
+
+//**********************Vector compare less-than or equal******************************
+//***************************************************************************************
+//in IA SIMD no less-than-or-equal comparison for integers present, so we need the tricks
+
+uint8x8_t vcle_s8(int8x8_t a,  int8x8_t b); // VCGE.S8 d0, d0, d0
+_NEON2SSE_INLINE int8x8_t vcle_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vcleq_s8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vcle_s16(int16x4_t a,  int16x4_t b); // VCGE.S16 d0, d0, d0
+_NEON2SSE_INLINE int16x4_t vcle_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vcleq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcle_s32(int32x2_t a,  int32x2_t b); // VCGE.S32 d0, d0, d0
+_NEON2SSE_INLINE int32x2_t vcle_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vcleq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcle_f32(float32x2_t a, float32x2_t b); // VCGE.F32 d0, d0, d0?
+_NEON2SSE_INLINE uint32x2_t vcle_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128 res;
+    res = _mm_cmple_ps(_pM128(a),_pM128(b));
+    return64f(res);
+}
+
+uint8x8_t vcle_u8(uint8x8_t a,  uint8x8_t b); // VCGE.U8 d0, d0, d0
+#define vcle_u8(a,b) vcge_u8(b,a)
+
+
+uint16x4_t vcle_u16(uint16x4_t a,  uint16x4_t b); // VCGE.s16 d0, d0, d0
+#define vcle_u16(a,b) vcge_u16(b,a)
+
+
+uint32x2_t vcle_u32(uint32x2_t a,  uint32x2_t b); // VCGE.U32 d0, d0, d0
+#define vcle_u32(a,b) vcge_u32(b,a)
+
+uint8x16_t vcleq_s8(int8x16_t a, int8x16_t b); // VCGE.S8 q0, q0, q0
+_NEON2SSE_INLINE uint8x16_t vcleq_s8(int8x16_t a, int8x16_t b) // VCGE.S8 q0, q0, q0
+{
+    __m128i c1, res;
+    c1 = _mm_cmpeq_epi8 (a,a); //all ones 0xff....
+    res = _mm_cmpgt_epi8 ( a,  b);
+    return _mm_andnot_si128 (res, c1); //inverse the cmpgt result, get less-than-or-equal
+}
+
+uint16x8_t vcleq_s16(int16x8_t a, int16x8_t b); // VCGE.S16 q0, q0, q0
+_NEON2SSE_INLINE uint16x8_t vcleq_s16(int16x8_t a, int16x8_t b) // VCGE.S16 q0, q0, q0
+{
+    __m128i c1, res;
+    c1 = _mm_cmpeq_epi16 (a,a); //all ones 0xff....
+    res = _mm_cmpgt_epi16 ( a,  b);
+    return _mm_andnot_si128 (res, c1);
+}
+
+uint32x4_t vcleq_s32(int32x4_t a, int32x4_t b); // VCGE.S32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcleq_s32(int32x4_t a, int32x4_t b) // VCGE.S32 q0, q0, q0
+{
+    __m128i c1, res;
+    c1 = _mm_cmpeq_epi32 (a,a); //all ones 0xff....
+    res = _mm_cmpgt_epi32 ( a,  b);
+    return _mm_andnot_si128 (res, c1);
+}
+
+uint32x4_t vcleq_f32(float32x4_t a, float32x4_t b); // VCGE.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcleq_f32(float32x4_t a, float32x4_t b)
+{
+    __m128 res;
+    res = _mm_cmple_ps(a,b);
+    return *(__m128i*)&res;
+}
+
+uint8x16_t vcleq_u8(uint8x16_t a, uint8x16_t b); // VCGE.U8 q0, q0, q0
+#ifdef USE_SSE4
+    _NEON2SSE_INLINE uint8x16_t vcleq_u8(uint8x16_t a, uint8x16_t b) // VCGE.U8 q0, q0, q0
+    {
+        //no unsigned chars comparison in SSE, only signed available,so need the trick
+        __m128i cmp;
+        cmp = _mm_min_epu8(a, b);
+        return _mm_cmpeq_epi8(cmp, a); //a<=b
+    }
+#else
+    #define vcleq_u8(a,b) vcgeq_u8(b,a)
+#endif
+
+
+uint16x8_t vcleq_u16(uint16x8_t a, uint16x8_t b); // VCGE.s16 q0, q0, q0
+#ifdef USE_SSE4
+    _NEON2SSE_INLINE uint16x8_t vcleq_u16(uint16x8_t a, uint16x8_t b) // VCGE.s16 q0, q0, q0
+    {
+        //no unsigned shorts comparison in SSE, only signed available,so need the trick
+        __m128i cmp;
+        cmp = _mm_min_epu16(a, b);
+        return _mm_cmpeq_epi16(cmp, a); //a<=b
+    }
+#else
+    #define vcleq_u16(a,b) vcgeq_u16(b,a)
+#endif
+
+
+uint32x4_t vcleq_u32(uint32x4_t a, uint32x4_t b); // VCGE.U32 q0, q0, q0
+#ifdef USE_SSE4
+    _NEON2SSE_INLINE uint32x4_t vcleq_u32(uint32x4_t a, uint32x4_t b) // VCGE.U32 q0, q0, q0
+    {
+        //no unsigned chars comparison in SSE, only signed available,so need the trick
+        __m128i cmp;
+        cmp = _mm_min_epu32(a, b);
+        return _mm_cmpeq_epi32(cmp, a); //a<=b
+    }
+#else
+//solution may be not optimal compared with the serial one
+    #define vcleq_u32(a,b) vcgeq_u32(b,a)
+#endif
+
+
+//****** Vector compare greater-than ******************************************
+//**************************************************************************
+uint8x8_t vcgt_s8(int8x8_t a, int8x8_t b); // VCGT.S8 d0, d0, d0
+_NEON2SSE_INLINE int8x8_t vcgt_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_cmpgt_epi8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vcgt_s16(int16x4_t a, int16x4_t b); // VCGT.S16 d0, d0, d0
+_NEON2SSE_INLINE int16x4_t vcgt_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_cmpgt_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vcgt_s32(int32x2_t a, int32x2_t b); // VCGT.S32 d0, d0, d0
+_NEON2SSE_INLINE int32x2_t vcgt_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_cmpgt_epi32(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t vcgt_f32(float32x2_t a, float32x2_t b); // VCGT.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcgt_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128 res;
+    res = _mm_cmpgt_ps(_pM128(a),_pM128(b)); //use only 2 first entries
+    return64f(res);
+}
+
+uint8x8_t vcgt_u8(uint8x8_t a,  uint8x8_t b); // VCGT.U8 d0, d0, d0
+_NEON2SSE_INLINE uint8x8_t vcgt_u8(uint8x8_t a,  uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(vcgtq_u8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vcgt_u16(uint16x4_t a,  uint16x4_t b); // VCGT.s16 d0, d0, d0
+_NEON2SSE_INLINE uint16x4_t vcgt_u16(uint16x4_t a,  uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(vcgtq_u16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vcgt_u32(uint32x2_t a,  uint32x2_t b); // VCGT.U32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcgt_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vcgtq_u32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint8x16_t   vcgtq_s8(int8x16_t a, int8x16_t b); // VCGT.S8 q0, q0, q0
+#define vcgtq_s8 _mm_cmpgt_epi8
+
+uint16x8_t   vcgtq_s16(int16x8_t a, int16x8_t b); // VCGT.S16 q0, q0, q0
+#define vcgtq_s16 _mm_cmpgt_epi16
+
+uint32x4_t   vcgtq_s32(int32x4_t a, int32x4_t b); // VCGT.S32 q0, q0, q0
+#define vcgtq_s32 _mm_cmpgt_epi32
+
+uint32x4_t vcgtq_f32(float32x4_t a, float32x4_t b); // VCGT.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcgtq_f32(float32x4_t a, float32x4_t b)
+{
+    __m128 res;
+    res = _mm_cmpgt_ps(a,b); //use only 2 first entries
+    return *(__m128i*)&res;
+}
+
+uint8x16_t vcgtq_u8(uint8x16_t a, uint8x16_t b); // VCGT.U8 q0, q0, q0
+_NEON2SSE_INLINE uint8x16_t vcgtq_u8(uint8x16_t a, uint8x16_t b) // VCGT.U8 q0, q0, q0
+{
+    //no unsigned chars comparison, only signed available,so need the trick
+    __m128i c128, as, bs;
+    c128 = _mm_set1_epi8 (128);
+    as = _mm_sub_epi8(a,c128);
+    bs = _mm_sub_epi8(b,c128);
+    return _mm_cmpgt_epi8 (as, bs);
+}
+
+uint16x8_t vcgtq_u16(uint16x8_t a, uint16x8_t b); // VCGT.s16 q0, q0, q0
+_NEON2SSE_INLINE uint16x8_t vcgtq_u16(uint16x8_t a, uint16x8_t b) // VCGT.s16 q0, q0, q0
+{
+    //no unsigned short comparison, only signed available,so need the trick
+    __m128i c8000, as, bs;
+    c8000 = _mm_set1_epi16 (0x8000);
+    as = _mm_sub_epi16(a,c8000);
+    bs = _mm_sub_epi16(b,c8000);
+    return _mm_cmpgt_epi16 ( as, bs);
+}
+
+uint32x4_t vcgtq_u32(uint32x4_t a, uint32x4_t b); // VCGT.U32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcgtq_u32(uint32x4_t a, uint32x4_t b) // VCGT.U32 q0, q0, q0
+{
+    //no unsigned int comparison, only signed available,so need the trick
+    __m128i c80000000, as, bs;
+    c80000000 = _mm_set1_epi32 (0x80000000);
+    as = _mm_sub_epi32(a,c80000000);
+    bs = _mm_sub_epi32(b,c80000000);
+    return _mm_cmpgt_epi32 ( as, bs);
+}
+
+//********************* Vector compare less-than **************************
+//*************************************************************************
+uint8x8_t   vclt_s8(int8x8_t a, int8x8_t b); // VCGT.S8 d0, d0, d0
+#define vclt_s8(a,b) vcgt_s8(b,a) //swap the arguments!!
+
+
+uint16x4_t   vclt_s16(int16x4_t a, int16x4_t b); // VCGT.S16 d0, d0, d0
+#define vclt_s16(a,b) vcgt_s16(b,a) //swap the arguments!!
+
+
+uint32x2_t   vclt_s32(int32x2_t a, int32x2_t b); // VCGT.S32 d0, d0, d0
+#define vclt_s32(a,b)  vcgt_s32(b,a) //swap the arguments!!
+
+
+uint32x2_t vclt_f32(float32x2_t a, float32x2_t b); // VCGT.F32 d0, d0, d0
+#define vclt_f32(a,b) vcgt_f32(b, a) //swap the arguments!!
+
+uint8x8_t vclt_u8(uint8x8_t a, uint8x8_t b); // VCGT.U8 d0, d0, d0
+#define vclt_u8(a,b) vcgt_u8(b,a) //swap the arguments!!
+
+uint16x4_t vclt_u16(uint16x4_t a, uint16x4_t b); // VCGT.s16 d0, d0, d0
+#define vclt_u16(a,b) vcgt_u16(b,a) //swap the arguments!!
+
+uint32x2_t vclt_u32(uint32x2_t a, uint32x2_t b); // VCGT.U32 d0, d0, d0
+#define vclt_u32(a,b) vcgt_u32(b,a) //swap the arguments!!
+
+uint8x16_t   vcltq_s8(int8x16_t a, int8x16_t b); // VCGT.S8 q0, q0, q0
+#define vcltq_s8(a,b) vcgtq_s8(b, a) //swap the arguments!!
+
+uint16x8_t   vcltq_s16(int16x8_t a, int16x8_t b); // VCGT.S16 q0, q0, q0
+#define vcltq_s16(a,b) vcgtq_s16(b, a) //swap the arguments!!
+
+uint32x4_t   vcltq_s32(int32x4_t a, int32x4_t b); // VCGT.S32 q0, q0, q0
+#define vcltq_s32(a,b) vcgtq_s32(b, a) //swap the arguments!!
+
+uint32x4_t vcltq_f32(float32x4_t a, float32x4_t b); // VCGT.F32 q0, q0, q0
+#define vcltq_f32(a,b) vcgtq_f32(b, a) //swap the arguments!!
+
+uint8x16_t vcltq_u8(uint8x16_t a, uint8x16_t b); // VCGT.U8 q0, q0, q0
+#define vcltq_u8(a,b) vcgtq_u8(b, a) //swap the arguments!!
+
+uint16x8_t vcltq_u16(uint16x8_t a, uint16x8_t b); // VCGT.s16 q0, q0, q0
+#define vcltq_u16(a,b) vcgtq_u16(b, a) //swap the arguments!!
+
+uint32x4_t vcltq_u32(uint32x4_t a, uint32x4_t b); // VCGT.U32 q0, q0, q0
+#define vcltq_u32(a,b) vcgtq_u32(b, a) //swap the arguments!!
+
+//*****************Vector compare absolute greater-than or equal ************
+//***************************************************************************
+uint32x2_t vcage_f32(float32x2_t a, float32x2_t b); // VACGE.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcage_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (_pM128(a), *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (_pM128(b), *(__m128*)&c7fffffff);
+    a0 = _mm_cmpge_ps ( a0, b0);
+    return64f(a0);
+}
+
+uint32x4_t vcageq_f32(float32x4_t a, float32x4_t b); // VACGE.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcageq_f32(float32x4_t a, float32x4_t b) // VACGE.F32 q0, q0, q0
+{
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (a, *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (b, *(__m128*)&c7fffffff);
+    a0 = _mm_cmpge_ps ( a0, b0);
+    return (*(__m128i*)&a0);
+}
+
+//********Vector compare absolute less-than or equal ******************
+//********************************************************************
+uint32x2_t vcale_f32(float32x2_t a, float32x2_t b); // VACGE.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcale_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (_pM128(a), *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (_pM128(b), *(__m128*)&c7fffffff);
+    a0 = _mm_cmple_ps (a0, b0);
+    return64f(a0);
+}
+
+uint32x4_t vcaleq_f32(float32x4_t a, float32x4_t b); // VACGE.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcaleq_f32(float32x4_t a, float32x4_t b) // VACGE.F32 q0, q0, q0
+{
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (a, *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (b, *(__m128*)&c7fffffff);
+    a0 = _mm_cmple_ps (a0, b0);
+    return (*(__m128i*)&a0);
+}
+
+//********  Vector compare absolute greater-than    ******************
+//******************************************************************
+uint32x2_t vcagt_f32(float32x2_t a, float32x2_t b); // VACGT.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcagt_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (_pM128(a), *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (_pM128(b), *(__m128*)&c7fffffff);
+    a0 = _mm_cmpgt_ps (a0, b0);
+    return64f(a0);
+}
+
+uint32x4_t vcagtq_f32(float32x4_t a, float32x4_t b); // VACGT.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcagtq_f32(float32x4_t a, float32x4_t b) // VACGT.F32 q0, q0, q0
+{
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (a, *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (b, *(__m128*)&c7fffffff);
+    a0 = _mm_cmpgt_ps (a0, b0);
+    return (*(__m128i*)&a0);
+}
+
+//***************Vector compare absolute less-than  ***********************
+//*************************************************************************
+uint32x2_t vcalt_f32(float32x2_t a, float32x2_t b); // VACGT.F32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vcalt_f32(float32x2_t a, float32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (_pM128(a), *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (_pM128(b), *(__m128*)&c7fffffff);
+    a0 = _mm_cmplt_ps (a0, b0);
+    return64f(a0);
+}
+
+uint32x4_t vcaltq_f32(float32x4_t a, float32x4_t b); // VACGT.F32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vcaltq_f32(float32x4_t a, float32x4_t b) // VACGT.F32 q0, q0, q0
+{
+    __m128i c7fffffff;
+    __m128 a0, b0;
+    c7fffffff = _mm_set1_epi32 (0x7fffffff);
+    a0 = _mm_and_ps (a, *(__m128*)&c7fffffff);
+    b0 = _mm_and_ps (b, *(__m128*)&c7fffffff);
+    a0 = _mm_cmplt_ps (a0, b0);
+    return (*(__m128i*)&a0);
+}
+
+//*************************Vector test bits************************************
+//*****************************************************************************
+/*VTST (Vector Test Bits) takes each element in a vector, and bitwise logical ANDs them
+with the corresponding element of a second vector. If the result is not zero, the
+corresponding element in the destination vector is set to all ones. Otherwise, it is set to
+all zeros. */
+
+uint8x8_t vtst_s8(int8x8_t a,  int8x8_t b); // VTST.8 d0, d0, d0
+_NEON2SSE_INLINE uint8x8_t vtst_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vtstq_s8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint16x4_t vtst_s16(int16x4_t a,  int16x4_t b); // VTST.16 d0, d0, d0
+_NEON2SSE_INLINE uint16x4_t vtst_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vtstq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vtst_s32(int32x2_t a,  int32x2_t b); // VTST.32 d0, d0, d0
+_NEON2SSE_INLINE uint32x2_t vtst_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vtstq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+uint8x8_t vtst_u8(uint8x8_t a,  uint8x8_t b); // VTST.8 d0, d0, d0
+#define vtst_u8 vtst_s8
+
+uint16x4_t vtst_u16(uint16x4_t a,  uint16x4_t b); // VTST.16 d0, d0, d0
+#define vtst_u16 vtst_s16
+
+uint32x2_t vtst_u32(uint32x2_t a,  uint32x2_t b); // VTST.32 d0, d0, d0
+#define vtst_u32 vtst_s32
+
+
+uint8x8_t vtst_p8(poly8x8_t a, poly8x8_t b); // VTST.8 d0, d0, d0
+#define vtst_p8 vtst_u8
+
+uint8x16_t vtstq_s8(int8x16_t a, int8x16_t b); // VTST.8 q0, q0, q0
+_NEON2SSE_INLINE uint8x16_t vtstq_s8(int8x16_t a, int8x16_t b) // VTST.8 q0, q0, q0
+{
+    __m128i zero, one, res;
+    zero = _mm_setzero_si128 ();
+    one = _mm_cmpeq_epi8(zero,zero); //0xfff..ffff
+    res = _mm_and_si128 (a, b);
+    res =  _mm_cmpeq_epi8 (res, zero);
+    return _mm_xor_si128(res, one); //invert result
+}
+
+uint16x8_t vtstq_s16(int16x8_t a, int16x8_t b); // VTST.16 q0, q0, q0
+_NEON2SSE_INLINE uint16x8_t vtstq_s16(int16x8_t a, int16x8_t b) // VTST.16 q0, q0, q0
+{
+    __m128i zero, one, res;
+    zero = _mm_setzero_si128 ();
+    one = _mm_cmpeq_epi8(zero,zero); //0xfff..ffff
+    res = _mm_and_si128 (a, b);
+    res =  _mm_cmpeq_epi16 (res, zero);
+    return _mm_xor_si128(res, one); //invert result
+}
+
+uint32x4_t vtstq_s32(int32x4_t a, int32x4_t b); // VTST.32 q0, q0, q0
+_NEON2SSE_INLINE uint32x4_t vtstq_s32(int32x4_t a, int32x4_t b) // VTST.32 q0, q0, q0
+{
+    __m128i zero, one, res;
+    zero = _mm_setzero_si128 ();
+    one = _mm_cmpeq_epi8(zero,zero); //0xfff..ffff
+    res = _mm_and_si128 (a, b);
+    res =  _mm_cmpeq_epi32 (res, zero);
+    return _mm_xor_si128(res, one); //invert result
+}
+
+uint8x16_t vtstq_u8(uint8x16_t a, uint8x16_t b); // VTST.8 q0, q0, q0
+#define vtstq_u8 vtstq_s8
+
+uint16x8_t vtstq_u16(uint16x8_t a, uint16x8_t b); // VTST.16 q0, q0, q0
+#define vtstq_u16 vtstq_s16
+
+uint32x4_t vtstq_u32(uint32x4_t a, uint32x4_t b); // VTST.32 q0, q0, q0
+#define vtstq_u32 vtstq_s32
+
+uint8x16_t vtstq_p8(poly8x16_t a, poly8x16_t b); // VTST.8 q0, q0, q0
+#define vtstq_p8 vtstq_u8
+
+//****************** Absolute difference ********************
+//*** Absolute difference between the arguments: Vr[i] = | Va[i] - Vb[i] |*****
+//************************************************************
+int8x8_t vabd_s8(int8x8_t a,  int8x8_t b); // VABD.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vabd_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vabdq_s8(_pM128i(a), _pM128i(b)));
+}
+
+int16x4_t vabd_s16(int16x4_t a,  int16x4_t b); // VABD.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vabd_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vabdq_s16(_pM128i(a), _pM128i(b)));
+}
+
+int32x2_t vabd_s32(int32x2_t a,  int32x2_t b); // VABD.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vabd_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vabdq_s32(_pM128i(a), _pM128i(b)));
+}
+
+uint8x8_t vabd_u8(uint8x8_t a,  uint8x8_t b); // VABD.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vabd_u8(uint8x8_t a,  uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(vabdq_u8(_pM128i(a), _pM128i(b)));
+}
+
+uint16x4_t vabd_u16(uint16x4_t a,  uint16x4_t b); // VABD.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vabd_u16(uint16x4_t a,  uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(vabdq_u16(_pM128i(a), _pM128i(b)));
+}
+
+uint32x2_t vabd_u32(uint32x2_t a,  uint32x2_t b); // VABD.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vabd_u32(uint32x2_t a,  uint32x2_t b)
+{
+    uint32x2_t res64;
+    return64(vabdq_u32(_pM128i(a), _pM128i(b)));
+}
+
+float32x2_t vabd_f32(float32x2_t a, float32x2_t b); // VABD.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vabd_f32(float32x2_t a, float32x2_t b)
+{
+    float32x4_t res;
+    __m64_128 res64;
+    res = vabdq_f32(_pM128(a), _pM128(b));
+    _M64f(res64, res);
+    return res64;
+}
+
+int8x16_t vabdq_s8(int8x16_t a, int8x16_t b); // VABD.S8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vabdq_s8(int8x16_t a, int8x16_t b) // VABD.S8 q0,q0,q0
+{
+    __m128i res;
+    res = _mm_sub_epi8 (a, b);
+    return _mm_abs_epi8 (res);
+}
+
+int16x8_t vabdq_s16(int16x8_t a, int16x8_t b); // VABD.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vabdq_s16(int16x8_t a, int16x8_t b) // VABD.S16 q0,q0,q0
+{
+    __m128i res;
+    res = _mm_sub_epi16 (a,b);
+    return _mm_abs_epi16 (res);
+}
+
+int32x4_t vabdq_s32(int32x4_t a, int32x4_t b); // VABD.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vabdq_s32(int32x4_t a, int32x4_t b) // VABD.S32 q0,q0,q0
+{
+    __m128i res;
+    res = _mm_sub_epi32 (a,b);
+    return _mm_abs_epi32 (res);
+}
+
+uint8x16_t vabdq_u8(uint8x16_t a, uint8x16_t b); // VABD.U8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vabdq_u8(uint8x16_t a, uint8x16_t b) //no abs for unsigned
+{
+    __m128i cmp, difab, difba;
+    cmp = vcgtq_u8(a,b);
+    difab = _mm_sub_epi8(a,b);
+    difba = _mm_sub_epi8 (b,a);
+    difab = _mm_and_si128(cmp, difab);
+    difba = _mm_andnot_si128(cmp, difba);
+    return _mm_or_si128(difab, difba);
+}
+
+uint16x8_t vabdq_u16(uint16x8_t a, uint16x8_t b); // VABD.s16 q0,q0,q0
+_NEON2SSE_INLINE uint16x8_t vabdq_u16(uint16x8_t a, uint16x8_t b)
+{
+    __m128i cmp, difab, difba;
+    cmp = vcgtq_u16(a,b);
+    difab = _mm_sub_epi16(a,b);
+    difba = _mm_sub_epi16 (b,a);
+    difab = _mm_and_si128(cmp, difab);
+    difba = _mm_andnot_si128(cmp, difba);
+    return _mm_or_si128(difab, difba);
+}
+
+uint32x4_t vabdq_u32(uint32x4_t a, uint32x4_t b); // VABD.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vabdq_u32(uint32x4_t a, uint32x4_t b)
+{
+    __m128i cmp, difab, difba;
+    cmp = vcgtq_u32(a,b);
+    difab = _mm_sub_epi32(a,b);
+    difba = _mm_sub_epi32 (b,a);
+    difab = _mm_and_si128(cmp, difab);
+    difba = _mm_andnot_si128(cmp, difba);
+    return _mm_or_si128(difab, difba);
+}
+
+float32x4_t vabdq_f32(float32x4_t a, float32x4_t b); // VABD.F32 q0,q0,q0
+_NEON2SSE_INLINE float32x4_t vabdq_f32(float32x4_t a, float32x4_t b) // VABD.F32 q0,q0,q0
+{
+    __m128i c1;
+    __m128 res;
+    c1 =  _mm_set1_epi32(0x7fffffff);
+    res = _mm_sub_ps (a, b);
+    return _mm_and_ps (res, *(__m128*)&c1);
+}
+
+//************  Absolute difference - long **************************
+//********************************************************************
+int16x8_t vabdl_s8(int8x8_t a, int8x8_t b); // VABDL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vabdl_s8(int8x8_t a, int8x8_t b) // VABDL.S8 q0,d0,d0
+{
+    __m128i a16, b16;
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE4.1,
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    return vabdq_s16(a16, b16);
+
+}
+
+int32x4_t vabdl_s16(int16x4_t a, int16x4_t b); // VABDL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vabdl_s16(int16x4_t a, int16x4_t b) // VABDL.S16 q0,d0,d0
+{
+    __m128i a32, b32;
+    a32 = _MM_CVTEPI16_EPI32 (_pM128i(a)); //SSE4.1
+    b32 = _MM_CVTEPI16_EPI32 (_pM128i(b)); //SSE4.1,
+    return vabdq_s32(a32, b32);
+}
+
+int64x2_t vabdl_s32(int32x2_t a, int32x2_t b); // VABDL.S32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING (int64x2_t vabdl_s32(int32x2_t a, int32x2_t b),_NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //no optimal SIMD solution, serial looks faster
+    _NEON2SSE_ALIGN_16 int64_t res[2];
+    if(a.m64_i32[0] > b.m64_i32[0]) res[0] = ( int64_t) a.m64_i32[0] - ( int64_t) b.m64_i32[0];
+    else res[0] = ( int64_t) b.m64_i32[0] - ( int64_t) a.m64_i32[0];
+    if(a.m64_i32[1] > b.m64_i32[1]) res[1] = ( int64_t) a.m64_i32[1] - ( int64_t) b.m64_i32[1];
+    else res[1] = ( int64_t) b.m64_i32[1] - ( int64_t) a.m64_i32[1];
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint16x8_t vabdl_u8(uint8x8_t a, uint8x8_t b); // VABDL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vabdl_u8(uint8x8_t a, uint8x8_t b)
+{
+    __m128i res;
+    res = vsubl_u8(a,b);
+    return _mm_abs_epi16(res);
+}
+
+uint32x4_t vabdl_u16(uint16x4_t a, uint16x4_t b); // VABDL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vabdl_u16(uint16x4_t a, uint16x4_t b)
+{
+    __m128i res;
+    res = vsubl_u16(a,b);
+    return _mm_abs_epi32(res);
+}
+
+uint64x2_t vabdl_u32(uint32x2_t a, uint32x2_t b); // VABDL.U32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING (uint64x2_t vabdl_u32(uint32x2_t a, uint32x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    _NEON2SSE_ALIGN_16 uint64_t res[2];
+    if(a.m64_u32[0] > b.m64_u32[0]) res[0] = ( uint64_t) a.m64_u32[0] - ( uint64_t) b.m64_u32[0];
+    else res[0] = ( uint64_t) b.m64_u32[0] - ( uint64_t) a.m64_u32[0];
+    if(a.m64_u32[1] > b.m64_u32[1]) res[1] = ( uint64_t) a.m64_u32[1] - ( uint64_t) b.m64_u32[1];
+    else res[1] = ( uint64_t) b.m64_u32[1] - ( uint64_t) a.m64_u32[1];
+    return _mm_load_si128((__m128i*)res);
+}
+
+//**********Absolute difference and accumulate: Vr[i] = Va[i] + | Vb[i] - Vc[i] | *************
+//*********************************************************************************************
+int8x8_t vaba_s8(int8x8_t a,  int8x8_t b, int8x8_t c); // VABA.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vaba_s8(int8x8_t a,  int8x8_t b, int8x8_t c)
+{
+    int8x8_t res64;
+    return64(vabaq_s8(_pM128i(a),_pM128i(b), _pM128i(c)));
+}
+
+int16x4_t vaba_s16(int16x4_t a,  int16x4_t b, int16x4_t c); // VABA.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vaba_s16(int16x4_t a,  int16x4_t b, int16x4_t c)
+{
+    int16x4_t res64;
+    return64(vabaq_s16(_pM128i(a), _pM128i(b), _pM128i(c)));
+}
+
+int32x2_t vaba_s32(int32x2_t a,  int32x2_t b, int32x2_t c); // VABA.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vaba_s32(int32x2_t a,  int32x2_t b, int32x2_t c)
+{
+    int32x2_t res64;
+    return64(vabaq_s32(_pM128i(a), _pM128i(b), _pM128i(c)));
+}
+
+uint8x8_t vaba_u8(uint8x8_t a,  uint8x8_t b, uint8x8_t c); // VABA.U8 d0,d0,d0
+#define vaba_u8 vaba_s8
+
+
+uint16x4_t vaba_u16(uint16x4_t a,  uint16x4_t b, uint16x4_t c); // VABA.s16 d0,d0,d0
+#define vaba_u16 vaba_s16
+
+uint32x2_t vaba_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t c); // VABA.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vaba_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t c)
+{
+    uint32x2_t res64;
+    return64(vabaq_u32(_pM128i(a), _pM128i(b), _pM128i(c)));
+}
+
+int8x16_t vabaq_s8(int8x16_t a, int8x16_t b, int8x16_t c); // VABA.S8 q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vabaq_s8(int8x16_t a, int8x16_t b, int8x16_t c) // VABA.S8 q0,q0,q0
+{
+    int8x16_t sub;
+    sub = vabdq_s8(b, c);
+    return vaddq_s8( a, sub);
+}
+
+int16x8_t vabaq_s16(int16x8_t a, int16x8_t b, int16x8_t c); // VABA.S16 q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vabaq_s16(int16x8_t a, int16x8_t b, int16x8_t c) // VABA.S16 q0,q0,q0
+{
+    int16x8_t sub;
+    sub = vabdq_s16(b, c);
+    return vaddq_s16( a, sub);
+}
+
+int32x4_t vabaq_s32(int32x4_t a, int32x4_t b, int32x4_t c); // VABA.S32 q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vabaq_s32(int32x4_t a, int32x4_t b, int32x4_t c) // VABA.S32 q0,q0,q0
+{
+    int32x4_t sub;
+    sub = vabdq_s32(b, c);
+    return vaddq_s32( a, sub);
+}
+
+uint8x16_t vabaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VABA.U8 q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vabaq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c)
+{
+    uint8x16_t sub;
+    sub = vabdq_u8(b, c);
+    return vaddq_u8( a, sub);
+}
+
+uint16x8_t vabaq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VABA.s16 q0,q0,q0
+_NEON2SSE_INLINE uint16x8_t vabaq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c)
+{
+    uint16x8_t sub;
+    sub = vabdq_u16(b, c);
+    return vaddq_u16( a, sub);
+}
+
+uint32x4_t vabaq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VABA.U32 q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vabaq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c)
+{
+    uint32x4_t sub;
+    sub = vabdq_u32(b, c);
+    return vaddq_u32( a, sub);
+}
+
+//************** Absolute difference and accumulate - long ********************************
+//*************************************************************************************
+int16x8_t vabal_s8(int16x8_t a, int8x8_t b, int8x8_t c); // VABAL.S8 q0,d0,d0
+_NEON2SSE_INLINE int16x8_t vabal_s8(int16x8_t a, int8x8_t b, int8x8_t c) // VABAL.S8 q0,d0,d0
+{
+    __m128i b16, c16, res;
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); //SSE4.1,
+    c16 = _MM_CVTEPI8_EPI16 (_pM128i(c)); //SSE4.1,
+    res = _mm_abs_epi16 (_mm_sub_epi16 (b16, c16) );
+    return _mm_add_epi16 (a, res);
+}
+
+int32x4_t vabal_s16(int32x4_t a, int16x4_t b, int16x4_t c); // VABAL.S16 q0,d0,d0
+_NEON2SSE_INLINE int32x4_t vabal_s16(int32x4_t a, int16x4_t b, int16x4_t c) // VABAL.S16 q0,d0,d0
+{
+    __m128i b32, c32, res;
+    b32 = _MM_CVTEPI16_EPI32(_pM128i(b)); //SSE4.1
+    c32 = _MM_CVTEPI16_EPI32(_pM128i(c)); //SSE4.1
+    res = _mm_abs_epi32 (_mm_sub_epi32 (b32, c32) );
+    return _mm_add_epi32 (a, res);
+}
+
+int64x2_t vabal_s32(int64x2_t a, int32x2_t b, int32x2_t c); // VABAL.S32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING (int64x2_t vabal_s32(int64x2_t a, int32x2_t b, int32x2_t c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    __m128i res;
+    res = vabdl_s32(b,c);
+    return _mm_add_epi64(a, res);
+}
+
+uint16x8_t vabal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c); // VABAL.U8 q0,d0,d0
+_NEON2SSE_INLINE uint16x8_t vabal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c)
+{
+    __m128i b16, c16, res;
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); //SSE4.1,
+    c16 = _MM_CVTEPU8_EPI16 (_pM128i(c)); //SSE4.1,
+    res = _mm_abs_epi16 (_mm_sub_epi16 (b16, c16) );
+    return _mm_add_epi16 (a, res);
+}
+
+uint32x4_t vabal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c); // VABAL.s16 q0,d0,d0
+_NEON2SSE_INLINE uint32x4_t vabal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c)
+{
+    __m128i b32, c32, res;
+    b32 = _MM_CVTEPU16_EPI32(_pM128i(b)); //SSE4.1
+    c32 = _MM_CVTEPU16_EPI32(_pM128i(c)); //SSE4.1
+    res = _mm_abs_epi32 (_mm_sub_epi32 (b32, c32) );
+    return _mm_add_epi32 (a, res);
+}
+
+uint64x2_t vabal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c); // VABAL.U32 q0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING (uint64x2_t vabal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    __m128i res;
+    res = vabdl_u32(b,c);
+    return _mm_add_epi64(a, res);
+}
+
+//***********************************************************************************
+//****************  Maximum and minimum operations **********************************
+//***********************************************************************************
+//************* Maximum:  vmax -> Vr[i] := (Va[i] >= Vb[i]) ? Va[i] : Vb[i]    *******
+//***********************************************************************************
+int8x8_t   vmax_s8(int8x8_t a, int8x8_t b); // VMAX.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t   vmax_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = _MM_MAX_EPI8(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits
+    return64(res);
+}
+
+int16x4_t vmax_s16(int16x4_t a, int16x4_t b); // VMAX.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vmax_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_max_epi16(_pM128i(a),_pM128i(b)));
+}
+
+int32x2_t   vmax_s32(int32x2_t a, int32x2_t b); // VMAX.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t   vmax_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    __m128i res;
+    res =  _MM_MAX_EPI32(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits
+    return64(res);
+}
+
+uint8x8_t vmax_u8(uint8x8_t a, uint8x8_t b); // VMAX.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vmax_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_max_epu8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vmax_u16(uint16x4_t a, uint16x4_t b); // VMAX.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vmax_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_MM_MAX_EPU16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t   vmax_u32(uint32x2_t a, uint32x2_t b); // VMAX.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t   vmax_u32(uint32x2_t a, uint32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i res;
+    res = _MM_MAX_EPU32(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits, may be not effective compared with serial
+    return64(res);
+}
+
+float32x2_t vmax_f32(float32x2_t a, float32x2_t b); // VMAX.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vmax_f32(float32x2_t a, float32x2_t b)
+{
+    //serial solution looks faster than  SIMD one
+    float32x2_t res;
+    res.m64_f32[0] = (a.m64_f32[0] > b.m64_f32[0]) ? a.m64_f32[0] : b.m64_f32[0];
+    res.m64_f32[1] = (a.m64_f32[1] > b.m64_f32[1]) ? a.m64_f32[1] : b.m64_f32[1];
+    return res;
+}
+
+int8x16_t   vmaxq_s8(int8x16_t a, int8x16_t b); // VMAX.S8 q0,q0,q0
+#define vmaxq_s8 _MM_MAX_EPI8 //SSE4.1
+
+int16x8_t   vmaxq_s16(int16x8_t a, int16x8_t b); // VMAX.S16 q0,q0,q0
+#define vmaxq_s16 _mm_max_epi16
+
+int32x4_t   vmaxq_s32(int32x4_t a, int32x4_t b); // VMAX.S32 q0,q0,q0
+#define vmaxq_s32 _MM_MAX_EPI32 //SSE4.1
+
+uint8x16_t   vmaxq_u8(uint8x16_t a, uint8x16_t b); // VMAX.U8 q0,q0,q0
+#define vmaxq_u8 _mm_max_epu8
+
+uint16x8_t   vmaxq_u16(uint16x8_t a, uint16x8_t b); // VMAX.s16 q0,q0,q0
+#define vmaxq_u16 _MM_MAX_EPU16 //SSE4.1
+
+uint32x4_t   vmaxq_u32(uint32x4_t a, uint32x4_t b); // VMAX.U32 q0,q0,q0
+#define vmaxq_u32 _MM_MAX_EPU32 //SSE4.1
+
+
+float32x4_t vmaxq_f32(float32x4_t a, float32x4_t b); // VMAX.F32 q0,q0,q0
+#define vmaxq_f32 _mm_max_ps
+
+//*************** Minimum: vmin -> Vr[i] := (Va[i] >= Vb[i]) ? Vb[i] : Va[i] ********************************
+//***********************************************************************************************************
+int8x8_t   vmin_s8(int8x8_t a, int8x8_t b); // VMIN.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t   vmin_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = _MM_MIN_EPI8(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits
+    return64(res);
+}
+
+int16x4_t vmin_s16(int16x4_t a, int16x4_t b); // VMIN.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vmin_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_min_epi16(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t   vmin_s32(int32x2_t a, int32x2_t b); // VMIN.S32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t   vmin_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = _MM_MIN_EPI32(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits
+    return64(res);
+}
+
+uint8x8_t vmin_u8(uint8x8_t a, uint8x8_t b); // VMIN.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vmin_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    return64(_mm_min_epu8(_pM128i(a),_pM128i(b)));
+}
+
+
+uint16x4_t vmin_u16(uint16x4_t a, uint16x4_t b); // VMIN.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vmin_u16(uint16x4_t a, uint16x4_t b)
+{
+    uint16x4_t res64;
+    return64(_MM_MIN_EPU16(_pM128i(a),_pM128i(b)));
+}
+
+
+uint32x2_t   vmin_u32(uint32x2_t a, uint32x2_t b); // VMIN.U32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t   vmin_u32(uint32x2_t a, uint32x2_t b)
+{
+    uint32x2_t res64;
+    __m128i res;
+    res = _MM_MIN_EPU32(_pM128i(a),_pM128i(b)); //SSE4.1, use only lower 64 bits, may be not effective compared with serial
+    return64(res);
+}
+
+float32x2_t vmin_f32(float32x2_t a, float32x2_t b); // VMIN.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vmin_f32(float32x2_t a, float32x2_t b)
+{
+    //serial solution looks faster than  SIMD one
+    float32x2_t res;
+    res.m64_f32[0] = (a.m64_f32[0] < b.m64_f32[0]) ? a.m64_f32[0] : b.m64_f32[0];
+    res.m64_f32[1] = (a.m64_f32[1] < b.m64_f32[1]) ? a.m64_f32[1] : b.m64_f32[1];
+    return res;
+}
+
+int8x16_t   vminq_s8(int8x16_t a, int8x16_t b); // VMIN.S8 q0,q0,q0
+#define vminq_s8 _MM_MIN_EPI8 //SSE4.1
+
+int16x8_t   vminq_s16(int16x8_t a, int16x8_t b); // VMIN.S16 q0,q0,q0
+#define vminq_s16 _mm_min_epi16
+
+int32x4_t   vminq_s32(int32x4_t a, int32x4_t b); // VMIN.S32 q0,q0,q0
+#define vminq_s32 _MM_MIN_EPI32 //SSE4.1
+
+uint8x16_t   vminq_u8(uint8x16_t a, uint8x16_t b); // VMIN.U8 q0,q0,q0
+#define vminq_u8 _mm_min_epu8
+
+uint16x8_t   vminq_u16(uint16x8_t a, uint16x8_t b); // VMIN.s16 q0,q0,q0
+#define vminq_u16 _MM_MIN_EPU16 //SSE4.1
+
+uint32x4_t   vminq_u32(uint32x4_t a, uint32x4_t b); // VMIN.U32 q0,q0,q0
+#define vminq_u32 _MM_MIN_EPU32 //SSE4.1
+
+float32x4_t vminq_f32(float32x4_t a, float32x4_t b); // VMIN.F32 q0,q0,q0
+#define vminq_f32 _mm_min_ps
+
+//*************  Pairwise addition operations. **************************************
+//************************************************************************************
+//Pairwise add - adds adjacent pairs of elements of two vectors, and places the results in the destination vector
+int8x8_t vpadd_s8(int8x8_t a, int8x8_t b); // VPADD.I8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vpadd_s8(int8x8_t a, int8x8_t b) // VPADD.I8 d0,d0,d0
+{
+    //no 8 bit hadd in IA32, need to go to 16 bit and then pack
+    int8x8_t res64;
+    __m128i a16, b16, res;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); // SSE 4.1
+    b16 = _MM_CVTEPI8_EPI16 (_pM128i(b)); // SSE 4.1
+    res = _mm_hadd_epi16 (a16, b16);
+    res = _mm_shuffle_epi8 (res, *(__m128i*) mask8_16_even_odd); //return to 8 bit, use low 64 bits
+    return64(res);
+}
+
+int16x4_t   vpadd_s16(int16x4_t a, int16x4_t b); // VPADD.I16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t   vpadd_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    __m128i hadd128;
+    hadd128 = _mm_hadd_epi16 (_pM128i(a), _pM128i(b));
+    hadd128 = _mm_shuffle_epi32 (hadd128, 0 | (2 << 2) | (1 << 4) | (3 << 6));
+    return64(hadd128);
+}
+
+
+int32x2_t   vpadd_s32(int32x2_t a, int32x2_t b); // VPADD.I32 d0,d0,d0
+_NEON2SSE_INLINE int32x2_t   vpadd_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    __m128i hadd128;
+    hadd128 = _mm_hadd_epi32 (_pM128i(a), _pM128i(b));
+    hadd128 = _mm_shuffle_epi32 (hadd128, 0 | (2 << 2) | (1 << 4) | (3 << 6));
+    return64(hadd128);
+}
+
+
+uint8x8_t vpadd_u8(uint8x8_t a, uint8x8_t b); // VPADD.I8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vpadd_u8(uint8x8_t a, uint8x8_t b) // VPADD.I8 d0,d0,d0
+{
+    //  no 8 bit hadd in IA32, need to go to 16 bit and then pack
+    uint8x8_t res64;
+//  no unsigned _mm_hadd_ functions in IA32, but 8 unsigned is less then 16 signed, so it should work
+    __m128i mask8, a16, b16, res;
+    mask8 = _mm_set1_epi16(0xff);
+    a16 = _MM_CVTEPU8_EPI16 (_pM128i(a)); // SSE 4.1
+    b16 = _MM_CVTEPU8_EPI16 (_pM128i(b)); // SSE 4.1
+    res = _mm_hadd_epi16 (a16, b16);
+    res = _mm_and_si128(res, mask8); //to avoid saturation
+    res = _mm_packus_epi16 (res,res); //use low 64 bits
+    return64(res);
+}
+
+uint16x4_t vpadd_u16(uint16x4_t a, uint16x4_t b); // VPADD.I16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vpadd_u16(uint16x4_t a, uint16x4_t b) // VPADD.I16 d0,d0,d0
+{
+    // solution may be not optimal, serial execution may be faster
+    // no unsigned _mm_hadd_ functions in IA32, need to move from unsigned to signed
+    uint16x4_t res64;
+    __m128i c32767,  cfffe, as, bs, res;
+    c32767 = _mm_set1_epi16 (32767);
+    cfffe = _mm_set1_epi16 (0xfffe);
+    as = _mm_sub_epi16 (_pM128i(a), c32767);
+    bs = _mm_sub_epi16 (_pM128i(b), c32767);
+    res = _mm_hadd_epi16 (as, bs);
+    res = _mm_add_epi16 (res, cfffe);
+    res = _mm_shuffle_epi32 (res, 0 | (2 << 2) | (1 << 4) | (3 << 6));
+    return64(res);
+}
+
+uint32x2_t vpadd_u32(uint32x2_t a, uint32x2_t b); // VPADD.I32 d0,d0,d0
+_NEON2SSE_INLINE uint32x2_t vpadd_u32(uint32x2_t a, uint32x2_t b) //serial may be faster
+{
+    //hadd doesn't work for unsigned values
+    uint32x2_t res64;
+    __m128i ab, ab_sh, res;
+    ab = _mm_unpacklo_epi64 ( _pM128i(a), _pM128i(b)); //a0 a1 b0 b1
+    ab_sh = _mm_shuffle_epi32(ab, 1 | (0 << 2) | (3 << 4) | (2 << 6)); //a1, a0, b1, b0
+    res = _mm_add_epi32(ab, ab_sh);
+    res = _mm_shuffle_epi32(res, 0 | (2 << 2) | (1 << 4) | (3 << 6));
+    return64(res);
+}
+
+float32x2_t vpadd_f32(float32x2_t a, float32x2_t b); // VPADD.F32 d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vpadd_f32(float32x2_t a, float32x2_t b)
+{
+    __m128 hadd128;
+    __m64_128 res64;
+    hadd128 = _mm_hadd_ps (_pM128(a), _pM128(b));
+    hadd128 = _mm_shuffle_ps (hadd128, hadd128, _MM_SHUFFLE(3,1, 2, 0)); //use low 64 bits
+    _M64f(res64, hadd128);
+    return res64;
+}
+
+
+//**************************  Long pairwise add  **********************************
+//*********************************************************************************
+//Adds adjacent pairs of elements of a vector,sign or zero extends the results to twice their original width,
+// and places the final results in the destination vector.
+
+int16x4_t vpaddl_s8(int8x8_t a); // VPADDL.S8 d0,d0
+_NEON2SSE_INLINE int16x4_t vpaddl_s8(int8x8_t a) // VPADDL.S8 d0,d0
+{
+    //no 8 bit hadd in IA32, need to go to 16 bit anyway
+    __m128i a16;
+    int16x4_t res64;
+    a16 = _MM_CVTEPI8_EPI16 (_pM128i(a)); // SSE 4.1
+    a16 = _mm_hadd_epi16 (a16,  a16); //use low 64 bits
+    return64(a16);
+}
+
+int32x2_t vpaddl_s16(int16x4_t a); // VPADDL.S16 d0,d0
+_NEON2SSE_INLINE int32x2_t vpaddl_s16(int16x4_t a) // VPADDL.S16 d0,d0
+{
+    // solution may be not optimal, serial execution may be faster
+    int32x2_t res64;
+    __m128i r32_1;
+    r32_1 = _MM_CVTEPI16_EPI32 (_pM128i(a));
+    r32_1 = _mm_hadd_epi32(r32_1, r32_1); //use low 64 bits
+    return64(r32_1);
+}
+
+int64x1_t vpaddl_s32(int32x2_t a); // VPADDL.S32 d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vpaddl_s32(int32x2_t a), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution looks faster
+{
+    int64x1_t res;
+    res.m64_i64[0] = (int64_t)a.m64_i32[0] + (int64_t)a.m64_i32[1];
+    return res;
+}
+
+uint16x4_t vpaddl_u8(uint8x8_t a); // VPADDL.U8 d0,d0
+_NEON2SSE_INLINE uint16x4_t vpaddl_u8(uint8x8_t a) // VPADDL.U8 d0,d0
+{
+    //  no 8 bit hadd in IA32, need to go to 16 bit
+//  no unsigned _mm_hadd_ functions in IA32, but 8 unsigned is less then 16 signed, so it should work
+    uint16x4_t res64;
+    __m128i a16;
+    a16 = _MM_CVTEPU8_EPI16 (_pM128i(a)); // SSE 4.1 use low 64 bits
+    a16 = _mm_hadd_epi16 (a16, a16); //use low 64 bits
+    return64(a16);
+}
+
+uint32x2_t vpaddl_u16(uint16x4_t a); // VPADDL.s16 d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vpaddl_u16(uint16x4_t a),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than a SIMD one
+    uint32x2_t res;
+    res.m64_u32[0] = (uint32_t)a.m64_u16[0] + (uint32_t)a.m64_u16[1];
+    res.m64_u32[1] = (uint32_t)a.m64_u16[2] + (uint32_t)a.m64_u16[3];
+    return res;
+}
+
+uint64x1_t vpaddl_u32(uint32x2_t a); // VPADDL.U32 d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vpaddl_u32(uint32x2_t a), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution looks faster
+{
+    uint64x1_t res;
+    res.m64_u64[0] = (uint64_t)a.m64_u32[0] + (uint64_t)a.m64_u32[1];
+    return res;
+}
+
+int16x8_t vpaddlq_s8(int8x16_t a); // VPADDL.S8 q0,q0
+_NEON2SSE_INLINE int16x8_t vpaddlq_s8(int8x16_t a) // VPADDL.S8 q0,q0
+{
+    //no 8 bit hadd in IA32, need to go to 16 bit
+    __m128i r16_1, r16_2;
+    r16_1 = _MM_CVTEPI8_EPI16 (a); // SSE 4.1
+    //swap hi and low part of r to process the remaining data
+    r16_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    r16_2 = _MM_CVTEPI8_EPI16 (r16_2);
+    return _mm_hadd_epi16 (r16_1, r16_2);
+}
+
+int32x4_t vpaddlq_s16(int16x8_t a); // VPADDL.S16 q0,q0
+_NEON2SSE_INLINE int32x4_t vpaddlq_s16(int16x8_t a) // VPADDL.S16 q0,q0
+{
+    //no 8 bit hadd in IA32, need to go to 16 bit
+    __m128i r32_1, r32_2;
+    r32_1 = _MM_CVTEPI16_EPI32(a);
+    //swap hi and low part of r to process the remaining data
+    r32_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    r32_2 = _MM_CVTEPI16_EPI32 (r32_2);
+    return _mm_hadd_epi32 (r32_1, r32_2);
+}
+
+int64x2_t vpaddlq_s32(int32x4_t a); // VPADDL.S32 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vpaddlq_s32(int32x4_t a), _NEON2SSE_REASON_SLOW_SERIAL) // VPADDL.S32 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int32_t atmp[4];
+    _NEON2SSE_ALIGN_16 int64_t res[2];
+    _mm_store_si128((__m128i*)atmp, a);
+    res[0] = (int64_t)atmp[0] + (int64_t)atmp[1];
+    res[1] = (int64_t)atmp[2] + (int64_t)atmp[3];
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint16x8_t vpaddlq_u8(uint8x16_t a); // VPADDL.U8 q0,q0
+_NEON2SSE_INLINE uint16x8_t vpaddlq_u8(uint8x16_t a) // VPADDL.U8 q0,q0
+{
+    //no 8 bit hadd in IA32, need to go to 16 bit
+    __m128i r16_1, r16_2;
+    r16_1 = _MM_CVTEPU8_EPI16(a);
+    //swap hi and low part of r to process the remaining data
+    r16_2 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    r16_2 = _MM_CVTEPU8_EPI16 (r16_2);
+    return _mm_hadd_epi16 (r16_1, r16_2);
+}
+
+uint32x4_t vpaddlq_u16(uint16x8_t a); // VPADDL.s16 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vpaddlq_u16(uint16x8_t a),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than a SIMD one
+    _NEON2SSE_ALIGN_16 uint16_t atmp[8];
+    _NEON2SSE_ALIGN_16 uint32_t res[4];
+    _mm_store_si128((__m128i*)atmp, a);
+    res[0] = (uint32_t)atmp[0] + (uint32_t)atmp[1];
+    res[1] = (uint32_t)atmp[2] + (uint32_t)atmp[3];
+    res[2] = (uint32_t)atmp[4] + (uint32_t)atmp[5];
+    res[3] = (uint32_t)atmp[6] + (uint32_t)atmp[7];
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint64x2_t vpaddlq_u32(uint32x4_t a); // VPADDL.U32 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vpaddlq_u32(uint32x4_t a), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    _NEON2SSE_ALIGN_16 uint32_t atmp[4];
+    _NEON2SSE_ALIGN_16 uint64_t res[2];
+    _mm_store_si128((__m128i*)atmp, a);
+    res[0] = (uint64_t)atmp[0] + (uint64_t)atmp[1];
+    res[1] = (uint64_t)atmp[2] + (uint64_t)atmp[3];
+    return _mm_load_si128((__m128i*)res);
+}
+
+//************************  Long pairwise add and accumulate **************************
+//****************************************************************************************
+//VPADAL (Vector Pairwise Add and Accumulate Long) adds adjacent pairs of elements of a vector,
+// and accumulates the  values of the results into the elements of the destination (wide) vector
+int16x4_t vpadal_s8(int16x4_t a,  int8x8_t b); // VPADAL.S8 d0,d0
+_NEON2SSE_INLINE int16x4_t vpadal_s8(int16x4_t a,  int8x8_t b)
+{
+    int16x4_t res64;
+    return64(vpadalq_s8(_pM128i(a), _pM128i(b)));
+}
+
+int32x2_t vpadal_s16(int32x2_t a,  int16x4_t b); // VPADAL.S16 d0,d0
+_NEON2SSE_INLINE int32x2_t vpadal_s16(int32x2_t a,  int16x4_t b)
+{
+    int32x2_t res64;
+    return64(vpadalq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+int64x1_t vpadal_s32(int64x1_t a, int32x2_t b); // VPADAL.S32 d0,d0
+_NEON2SSE_INLINE int64x1_t vpadal_s32(int64x1_t a, int32x2_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = (int64_t)b.m64_i32[0] + (int64_t)b.m64_i32[1] + a.m64_i64[0];
+    return res;
+}
+
+uint16x4_t vpadal_u8(uint16x4_t a,  uint8x8_t b); // VPADAL.U8 d0,d0
+_NEON2SSE_INLINE uint16x4_t vpadal_u8(uint16x4_t a,  uint8x8_t b)
+{
+    uint16x4_t res64;
+    return64(vpadalq_u8(_pM128i(a), _pM128i(b)));
+}
+
+
+uint32x2_t vpadal_u16(uint32x2_t a,  uint16x4_t b); // VPADAL.s16 d0,d0
+_NEON2SSE_INLINE uint32x2_t vpadal_u16(uint32x2_t a,  uint16x4_t b)
+{
+    uint32x2_t res64;
+    return64(vpadalq_u16(_pM128i(a), _pM128i(b)));
+}
+
+uint64x1_t vpadal_u32(uint64x1_t a, uint32x2_t b); // VPADAL.U32 d0,d0
+_NEON2SSE_INLINE uint64x1_t vpadal_u32(uint64x1_t a, uint32x2_t b)
+{
+    uint64x1_t res;
+    res.m64_u64[0] = (uint64_t)b.m64_u32[0] + (uint64_t)b.m64_u32[1] + a.m64_u64[0];
+    return res;
+}
+
+int16x8_t vpadalq_s8(int16x8_t a, int8x16_t b); // VPADAL.S8 q0,q0
+_NEON2SSE_INLINE int16x8_t vpadalq_s8(int16x8_t a, int8x16_t b) // VPADAL.S8 q0,q0
+{
+    int16x8_t pad;
+    pad = vpaddlq_s8(b);
+    return _mm_add_epi16 (a, pad);
+}
+
+int32x4_t vpadalq_s16(int32x4_t a, int16x8_t b); // VPADAL.S16 q0,q0
+_NEON2SSE_INLINE int32x4_t vpadalq_s16(int32x4_t a, int16x8_t b) // VPADAL.S16 q0,q0
+{
+    int32x4_t pad;
+    pad = vpaddlq_s16(b);
+    return _mm_add_epi32(a, pad);
+}
+
+int64x2_t vpadalq_s32(int64x2_t a, int32x4_t b); // VPADAL.S32 q0,q0
+_NEON2SSE_INLINE int64x2_t vpadalq_s32(int64x2_t a, int32x4_t b)
+{
+    int64x2_t pad;
+    pad = vpaddlq_s32(b);
+    return _mm_add_epi64 (a, pad);
+}
+
+uint16x8_t vpadalq_u8(uint16x8_t a, uint8x16_t b); // VPADAL.U8 q0,q0
+_NEON2SSE_INLINE uint16x8_t vpadalq_u8(uint16x8_t a, uint8x16_t b) // VPADAL.U8 q0,q0
+{
+    uint16x8_t pad;
+    pad = vpaddlq_u8(b);
+    return _mm_add_epi16 (a, pad);
+}
+
+uint32x4_t vpadalq_u16(uint32x4_t a, uint16x8_t b); // VPADAL.s16 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vpadalq_u16(uint32x4_t a, uint16x8_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint32x4_t pad;
+    pad = vpaddlq_u16(b);
+    return _mm_add_epi32(a, pad);
+} //no optimal SIMD solution, serial is faster
+
+uint64x2_t vpadalq_u32(uint64x2_t a, uint32x4_t b); // VPADAL.U32 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vpadalq_u32(uint64x2_t a, uint32x4_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //no optimal SIMD solution, serial is faster
+    uint64x2_t pad;
+    pad = vpaddlq_u32(b);
+    return _mm_add_epi64(a, pad);
+} //no optimal SIMD solution, serial is faster
+
+//**********  Folding maximum   *************************************
+//*******************************************************************
+//VPMAX (Vector Pairwise Maximum) compares adjacent pairs of elements in two vectors,
+//and copies the larger of each pair into the corresponding element in the destination
+//    no corresponding functionality in IA32 SIMD, so we need to do the vertical comparison
+int8x8_t vpmax_s8(int8x8_t a, int8x8_t b); // VPMAX.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vpmax_s8(int8x8_t a, int8x8_t b) // VPMAX.S8 d0,d0,d0
+{
+    int8x8_t res64;
+    __m128i ab, ab1, max;
+    _NEON2SSE_ALIGN_16 uint8_t mask8_sab[16] = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+    _NEON2SSE_ALIGN_16 uint8_t mask8_odd[16] = { 1, 3,  5,  7, 9, 11, 13, 15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 ( _pM128i(a), _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask8_sab); //horisontal pairs swap for vertical max finding
+    max = _MM_MAX_EPI8 (ab, ab1); // SSE4.1
+    max = _mm_shuffle_epi8 (max, *(__m128i*) mask8_odd); //remove repetitive data
+    return64(max); //we need 64 bits only
+}
+
+int16x4_t vpmax_s16(int16x4_t a, int16x4_t b); // VPMAX.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vpmax_s16(int16x4_t a, int16x4_t b) // VPMAX.S16 d0,d0,d0
+{
+    //solution may be not optimal compared with the serial one
+    int16x4_t res64;
+    __m128i ab, ab1, max;
+    _NEON2SSE_ALIGN_16 int8_t mask16_sab[16] = { 2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13}; //each chars pair is considerd to be 16 bit number
+    _NEON2SSE_ALIGN_16 int8_t mask16_odd[16] = { 0,1, 4,5, 8,9, 12,13,  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 ( _pM128i(a),  _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask16_sab); //horisontal pairs swap for vertical max finding, use 8bit fn and the corresponding mask
+    max = _mm_max_epi16 (ab, ab1);
+    max =  _mm_shuffle_epi8 (max, *(__m128i*) mask16_odd); //remove repetitive data, use 8bit fn and the corresponding mask
+    return64(max);
+}
+
+int32x2_t vpmax_s32(int32x2_t a, int32x2_t b); // VPMAX.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vpmax_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than SIMD one
+    int32x2_t res;
+    res.m64_i32[0] = (a.m64_i32[0] < a.m64_i32[1]) ? a.m64_i32[1] : a.m64_i32[0];
+    res.m64_i32[1] = (b.m64_i32[0] < b.m64_i32[1]) ? b.m64_i32[1] : b.m64_i32[0];
+    return res;
+}
+
+uint8x8_t vpmax_u8(uint8x8_t a, uint8x8_t b); // VPMAX.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vpmax_u8(uint8x8_t a, uint8x8_t b) // VPMAX.U8 d0,d0,d0
+{
+    uint8x8_t res64;
+    __m128i ab, ab1, max;
+    _NEON2SSE_ALIGN_16 int8_t mask8_sab[16] = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+    _NEON2SSE_ALIGN_16 uint8_t mask8_odd[16] = { 1, 3,  5,  7, 9, 11, 13, 15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 (_pM128i(a), _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask8_sab); //horisontal pairs swap for vertical max finding
+    max = _mm_max_epu8 (ab, ab1); // SSE4.1
+    max = _mm_shuffle_epi8 (max, *(__m128i*) mask8_odd); //remove repetitive data
+    return64(max);
+}
+
+uint16x4_t vpmax_u16(uint16x4_t a, uint16x4_t b); // VPMAX.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vpmax_u16(uint16x4_t a, uint16x4_t b) // VPMAX.s16 d0,d0,d0
+{
+    //solution may be not optimal compared with the serial one
+    uint16x4_t res64;
+    __m128i ab, ab1, max;
+    _NEON2SSE_ALIGN_16 uint8_t mask16_sab[16] = { 2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13}; //each chars pair is considerd to be 16 bit number
+    _NEON2SSE_ALIGN_16 uint8_t mask16_odd[16] = { 0,1, 4,5, 8,9, 12,13,  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 ( _pM128i(a), _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask16_sab); //horisontal pairs swap for vertical max finding, use 8bit fn and the corresponding mask
+    max = _MM_MAX_EPU16 (ab, ab1);
+    max = _mm_shuffle_epi8 (max, *(__m128i*) mask16_odd); //remove repetitive data, use 8bit fn and the corresponding mask
+    return64(max);
+}
+
+uint32x2_t vpmax_u32(uint32x2_t a, uint32x2_t b); // VPMAX.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vpmax_u32(uint32x2_t a, uint32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than SIMD one
+    uint32x2_t res;
+    res.m64_i32[0] = (a.m64_i32[0] < a.m64_i32[1]) ? a.m64_i32[1] : a.m64_i32[0];
+    res.m64_i32[1] = (b.m64_i32[0] < b.m64_i32[1]) ? b.m64_i32[1] : b.m64_i32[0];
+    return res;
+} //serial solution looks faster than a SIMD one
+
+float32x2_t vpmax_f32(float32x2_t a, float32x2_t b); // VPMAX.F32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(float32x2_t vpmax_f32(float32x2_t a, float32x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than  SIMD one
+    float32x2_t res;
+    res.m64_f32[0] = (a.m64_f32[0] < a.m64_f32[1]) ? a.m64_f32[1] : a.m64_f32[0];
+    res.m64_f32[1] = (b.m64_f32[0] < b.m64_f32[1]) ? b.m64_f32[1] : b.m64_f32[0];
+    return res;
+}
+
+// ***************** Folding minimum  ****************************
+// **************************************************************
+//vpmin -> takes minimum of adjacent pairs
+int8x8_t vpmin_s8(int8x8_t a, int8x8_t b); // VPMIN.S8 d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vpmin_s8(int8x8_t a, int8x8_t b) // VPMIN.S8 d0,d0,d0
+{
+    int8x8_t res64;
+    __m128i ab, ab1, min;
+    _NEON2SSE_ALIGN_16 uint8_t mask8_sab[16] = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+    _NEON2SSE_ALIGN_16 uint8_t mask8_odd[16] = { 1, 3,  5,  7, 9, 11, 13, 15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 ( _pM128i(a), _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask8_sab); //horisontal pairs swap for vertical min finding
+    min =  _MM_MIN_EPI8 (ab, ab1); // SSE4.1
+    min =  _mm_shuffle_epi8 (min, *(__m128i*) mask8_odd); //remove repetitive data
+    return64(min);
+}
+
+int16x4_t vpmin_s16(int16x4_t a, int16x4_t b); // VPMIN.S16 d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vpmin_s16(int16x4_t a, int16x4_t b) // VPMIN.S16 d0,d0,d0
+{
+    //solution may be not optimal compared with the serial one
+    int16x4_t res64;
+    __m128i ab, ab1, min;
+    _NEON2SSE_ALIGN_16 int8_t mask16_sab[16] = { 2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13}; //each chars pair is considerd to be 16 bit number
+    _NEON2SSE_ALIGN_16 int8_t mask16_odd[16] = { 0,1, 4,5, 8,9, 12,13,  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 (  _pM128i(a),  _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask16_sab); //horisontal pairs swap for vertical max finding, use 8bit fn and the corresponding mask
+    min = _mm_min_epi16 (ab, ab1);
+    min = _mm_shuffle_epi8 (min, *(__m128i*) mask16_odd); //remove repetitive data, use 8bit fn and the corresponding mask
+    return64(min);
+}
+
+int32x2_t vpmin_s32(int32x2_t a, int32x2_t b); // VPMIN.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vpmin_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than SIMD one
+    int32x2_t res;
+    res.m64_i32[0] = (a.m64_i32[0] > a.m64_i32[1]) ? a.m64_i32[1] : a.m64_i32[0];
+    res.m64_i32[1] = (b.m64_i32[0] > b.m64_i32[1]) ? b.m64_i32[1] : b.m64_i32[0];
+    return res;
+}
+
+uint8x8_t vpmin_u8(uint8x8_t a, uint8x8_t b); // VPMIN.U8 d0,d0,d0
+_NEON2SSE_INLINE uint8x8_t vpmin_u8(uint8x8_t a, uint8x8_t b) // VPMIN.U8 d0,d0,d0
+{
+    uint8x8_t res64;
+    __m128i ab, ab1, min;
+    _NEON2SSE_ALIGN_16 uint8_t mask8_sab[16] = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+    _NEON2SSE_ALIGN_16 uint8_t mask8_odd[16] = { 1, 3,  5,  7, 9, 11, 13, 15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 (  _pM128i(a),  _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask8_sab); //horisontal pairs swap for vertical max finding
+    min = _mm_min_epu8 (ab, ab1); // SSE4.1
+    min = _mm_shuffle_epi8 (min, *(__m128i*) mask8_odd); //remove repetitive data
+    return64(min);
+}
+
+uint16x4_t vpmin_u16(uint16x4_t a, uint16x4_t b); // VPMIN.s16 d0,d0,d0
+_NEON2SSE_INLINE uint16x4_t vpmin_u16(uint16x4_t a, uint16x4_t b) // VPMIN.s16 d0,d0,d0
+{
+    //solution may be not optimal compared with the serial one
+    uint16x4_t res64;
+    __m128i ab, ab1, min;
+    _NEON2SSE_ALIGN_16 uint8_t mask16_sab[16] = { 2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13}; //each chars pair is considerd to be 16 bit number
+    _NEON2SSE_ALIGN_16 uint8_t mask16_odd[16] = { 0,1, 4,5, 8,9, 12,13,  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    ab = _mm_unpacklo_epi64 ( _pM128i(a),  _pM128i(b)); //ab
+    ab1 = _mm_shuffle_epi8 (ab, *(__m128i*) mask16_sab); //horisontal pairs swap for vertical min finding, use 8bit fn and the corresponding mask
+    min = _MM_MIN_EPU16 (ab, ab1);
+    min =    _mm_shuffle_epi8 (min, *(__m128i*) mask16_odd); //remove repetitive data, use 8bit fn and the corresponding mask
+    return64(min);
+}
+
+uint32x2_t vpmin_u32(uint32x2_t a, uint32x2_t b); // VPMIN.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vpmin_u32(uint32x2_t a, uint32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than SIMD one
+    uint32x2_t res;
+    res.m64_u32[0] = (a.m64_u32[0] > a.m64_u32[1]) ? a.m64_u32[1] : a.m64_u32[0];
+    res.m64_u32[1] = (b.m64_u32[0] > b.m64_u32[1]) ? b.m64_u32[1] : b.m64_u32[0];
+    return res;
+}
+
+float32x2_t vpmin_f32(float32x2_t a, float32x2_t b); // VPMIN.F32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(float32x2_t vpmin_f32(float32x2_t a, float32x2_t b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution looks faster than SIMD one
+    float32x2_t res;
+    res.m64_f32[0] = (a.m64_f32[0] > a.m64_f32[1]) ? a.m64_f32[1] : a.m64_f32[0];
+    res.m64_f32[1] = (b.m64_f32[0] > b.m64_f32[1]) ? b.m64_f32[1] : b.m64_f32[0];
+    return res;
+}
+
+//***************************************************************
+//***********  Reciprocal/Sqrt ************************************
+//***************************************************************
+//****************** Reciprocal estimate *******************************
+//the ARM NEON and x86 SIMD results may be slightly different
+float32x2_t vrecpe_f32(float32x2_t a); // VRECPE.F32 d0,d0
+_NEON2SSE_INLINE float32x2_t vrecpe_f32(float32x2_t a) //use low 64 bits
+{
+    float32x4_t res;
+    __m64_128 res64;
+    res = _mm_rcp_ps(_pM128(a));
+    _M64f(res64, res);
+    return res64;
+}
+
+uint32x2_t vrecpe_u32(uint32x2_t a); // VRECPE.U32 d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vrecpe_u32(uint32x2_t a), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //Input is  fixed point number!!! No reciprocal for ints in IA32 available
+    uint32x2_t res;
+    float resf, r;
+    int i, q, s;
+    for (i =0; i<2; i++){
+        if((a.m64_u32[i] & 0x80000000) == 0) {
+            res.m64_u32[i] = 0xffffffff;
+        }else{
+            resf =  (float) (a.m64_u32[i] * (0.5f / (uint32_t)(1 << 31)));
+            q = (int)(resf * 512.0); /* a in units of 1/512 rounded down */
+            r = 1.0 / (((float)q + 0.5) / 512.0); /* reciprocal r */
+            s = (int)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+            r =  (float)s / 256.0;
+            res.m64_u32[i] = r * (uint32_t)(1 << 31);
+        }
+    }
+    return res;
+}
+
+float32x4_t vrecpeq_f32(float32x4_t a); // VRECPE.F32 q0,q0
+#define vrecpeq_f32 _mm_rcp_ps
+
+
+uint32x4_t vrecpeq_u32(uint32x4_t a); // VRECPE.U32 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vrecpeq_u32(uint32x4_t a), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //Input is  fixed point number!!!
+    //We implement the recip_estimate function as described in ARMv7 reference manual (VRECPE instruction) but use float instead of double
+    _NEON2SSE_ALIGN_16 uint32_t atmp[4];
+    _NEON2SSE_ALIGN_16 uint32_t res[4];
+   _NEON2SSE_ALIGN_16 int c80000000[4] = {0x80000000,0x80000000, 0x80000000,0x80000000};
+    float resf, r;
+    int i, q, s;
+  __m128i res128, mask, zero;
+    _mm_store_si128((__m128i*)atmp, a);
+    zero = _mm_setzero_si128();
+    for (i =0; i<4; i++){
+        resf = (atmp[i] * (0.5f / (uint32_t) (1 << 31)));  //  2.3283064365386963E-10 ~(0.5f / (uint32_t) (1 << 31))
+        q = (int)(resf * 512.0); /* a in units of 1/512 rounded down */
+        r = 1.0 / (((float)q + 0.5) / 512.0); /* reciprocal r */
+        s = (int)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+        r =  (float)s / 256.0;
+        res[i] = (uint32_t) (r * (((uint32_t)1) << 31) );
+    }
+    res128 = _mm_load_si128((__m128i*)res);
+    mask = _mm_and_si128(a, *(__m128i*)c80000000);
+    mask = _mm_cmpeq_epi32(zero, mask);  //0xffffffff if atmp[i] <= 0x7fffffff
+    return _mm_or_si128(res128, mask);
+}
+
+//**********Reciprocal square root estimate ****************
+//**********************************************************
+//no reciprocal square root for ints in IA32 available, neither for unsigned int to float4 lanes conversion, so a serial solution looks faster
+//but the particular implementation for vrsqrte_u32 may vary for various ARM compilers
+////the ARM NEON and x86 SIMD results may be slightly different
+float32x2_t vrsqrte_f32(float32x2_t a); // VRSQRTE.F32 d0,d0
+_NEON2SSE_INLINE float32x2_t vrsqrte_f32(float32x2_t a) //use low 64 bits
+{
+    float32x4_t res;
+    __m64_128 res64;
+    res = _mm_rsqrt_ps(_pM128(a));
+    _M64f(res64, res);
+    return res64;
+}
+
+uint32x2_t vrsqrte_u32(uint32x2_t a); // VRSQRTE.U32 d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vrsqrte_u32(uint32x2_t a), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //Input is  fixed point number!!!
+    //We implement the recip_sqrt_estimate function as described in ARMv7 reference manual (VRSQRTE instruction) but use float instead of double
+   uint32x2_t res;
+   __m128 tmp;
+    float r, resf, coeff;
+    int i,q0, q1, s;;
+    for (i =0; i<2; i++){
+        if((a.m64_u32[i] & 0xc0000000) == 0) { //a <=0x3fffffff
+            res.m64_u32[i] = 0xffffffff;
+        }else{
+            resf =  (float) (a.m64_u32[i] * (0.5f / (uint32_t)(1 << 31)));
+            coeff = (resf < 0.5)? 512.0 : 256.0 ; /* range 0.25 <= resf < 0.5  or range 0.5 <= resf < 1.0*/
+            q0 = (int)(resf * coeff); /* a in units of 1/512 rounded down */
+            r = ((float)q0 + 0.5) / coeff;
+            tmp = _mm_rsqrt_ss(_mm_load_ss( &r));/* reciprocal root r */
+            _mm_store_ss(&r, tmp);
+            s = (int)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+            r = (float)s / 256.0;
+            res.m64_u32[i] = r * (((uint32_t)1) << 31);
+        }
+    }
+    return res;
+}
+
+float32x4_t vrsqrteq_f32(float32x4_t a); // VRSQRTE.F32 q0,q0
+#define vrsqrteq_f32 _mm_rsqrt_ps
+
+uint32x4_t vrsqrteq_u32(uint32x4_t a); // VRSQRTE.U32 q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vrsqrteq_u32(uint32x4_t a), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //Input is  fixed point number!!!
+    //We implement the recip_sqrt_estimate function as described in ARMv7 reference manual (VRSQRTE instruction) but use float instead of double
+   _NEON2SSE_ALIGN_16 uint32_t  atmp[4], res[4];
+   _NEON2SSE_ALIGN_16 float c1_31[4] = {(float)(((uint32_t)1) << 31), (float)(((uint32_t)1) << 31),(float)(((uint32_t)1) << 31), (float)(((uint32_t)1) << 31)};
+   _NEON2SSE_ALIGN_16 int c_c0000000[4] = {0xc0000000,0xc0000000, 0xc0000000,0xc0000000};
+  __m128 tmp;
+  __m128i res128, mask, zero;
+    float r, resf, coeff;
+    int i,q0, q1, s;
+    _mm_store_si128((__m128i*)atmp, a);
+    zero = _mm_setzero_si128();
+    for (i =0; i<4; i++){
+        resf =  (float) (atmp[i] * (0.5f / (uint32_t)(1 << 31)));
+        coeff = (resf < 0.5)? 512.0 : 256.0 ; /* range 0.25 <= resf < 0.5  or range 0.5 <= resf < 1.0*/
+        q0 = (int)(resf * coeff); /* a in units of 1/512 rounded down */
+        r = ((float)q0 + 0.5) / coeff;
+        tmp = _mm_rsqrt_ss(_mm_load_ss( &r));/* reciprocal root r */
+        _mm_store_ss(&r, tmp);
+        s = (int)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+        r = (float)s / 256.0;
+        res[i] = (uint32_t) (r * (((uint32_t)1) << 31) );
+    }
+    res128 = _mm_load_si128((__m128i*)res);
+    mask = _mm_and_si128(a, *(__m128i*)c_c0000000);
+    mask = _mm_cmpeq_epi32(zero, mask);  //0xffffffff if atmp[i] <= 0x3fffffff
+    return _mm_or_si128(res128, mask);
+}
+//************ Reciprocal estimate/step and 1/sqrt estimate/step ***************************
+//******************************************************************************************
+//******VRECPS (Vector Reciprocal Step) ***************************************************
+//multiplies the elements of one vector by the corresponding elements of another vector,
+//subtracts each of the results from 2, and places the final results into the elements of the destination vector.
+
+float32x2_t vrecps_f32(float32x2_t a, float32x2_t b); // VRECPS.F32 d0, d0, d0
+_NEON2SSE_INLINE float32x2_t vrecps_f32(float32x2_t a, float32x2_t b)
+{
+    float32x4_t res;
+    __m64_128 res64;
+    res = vrecpsq_f32(_pM128(a), _pM128(b));
+    _M64f(res64, res);
+    return res64;
+}
+
+float32x4_t vrecpsq_f32(float32x4_t a, float32x4_t b); // VRECPS.F32 q0, q0, q0
+_NEON2SSE_INLINE float32x4_t vrecpsq_f32(float32x4_t a, float32x4_t b) // VRECPS.F32 q0, q0, q0
+{
+    __m128 f2, mul;
+    f2 =  _mm_set1_ps(2.);
+    mul = _mm_mul_ps(a,b);
+    return _mm_sub_ps(f2,mul);
+}
+
+//*****************VRSQRTS (Vector Reciprocal Square Root Step) *****************************
+//multiplies the elements of one vector by the corresponding elements of another vector,
+//subtracts each of the results from 3, divides these results by two, and places the final results into the elements of the destination vector.
+
+float32x2_t vrsqrts_f32(float32x2_t a, float32x2_t b); // VRSQRTS.F32 d0, d0, d0
+_NEON2SSE_INLINE float32x2_t vrsqrts_f32(float32x2_t a, float32x2_t b)
+{
+    float32x2_t res;
+    res.m64_f32[0] = (3 - a.m64_f32[0] * b.m64_f32[0]) / 2;
+    res.m64_f32[1] = (3 - a.m64_f32[1] * b.m64_f32[1]) / 2;
+    return res;
+}
+
+float32x4_t vrsqrtsq_f32(float32x4_t a, float32x4_t b); // VRSQRTS.F32 q0, q0, q0
+_NEON2SSE_INLINE float32x4_t vrsqrtsq_f32(float32x4_t a, float32x4_t b) // VRSQRTS.F32 q0, q0, q0
+{
+    __m128 f3, f05, mul;
+    f3 =  _mm_set1_ps(3.);
+    f05 =  _mm_set1_ps(0.5);
+    mul = _mm_mul_ps(a,b);
+    f3 = _mm_sub_ps(f3,mul);
+    return _mm_mul_ps (f3, f05);
+}
+//********************************************************************************************
+//***************************** Shifts by signed variable ***********************************
+//********************************************************************************************
+//***** Vector shift left: Vr[i] := Va[i] << Vb[i] (negative values shift right) ***********************
+//********************************************************************************************
+//No such operations in IA32 SIMD unfortunately, constant shift only available, so need to do the serial solution
+//helper macro. It matches ARM implementation for big shifts
+#define SERIAL_SHIFT(TYPE, INTERNAL_TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 TYPE atmp[LENMAX], res[LENMAX]; _NEON2SSE_ALIGN_16 INTERNAL_TYPE btmp[LENMAX]; int i, lanesize = sizeof(INTERNAL_TYPE) << 3; \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if( (btmp[i] >= lanesize)||(btmp[i] <= -lanesize) ) res[i] = 0; \
+        else res[i] = (btmp[i] >=0) ? atmp[i] << btmp[i] : atmp[i] >> (-btmp[i]); } \
+        return _mm_load_si128((__m128i*)res);
+
+#define SERIAL_SHIFT_64(TYPE, SIGN, LEN) \
+        int ## TYPE ## x ## LEN ## _t res;  int i, lanesize = sizeof(int ## TYPE ## _t) << 3; \
+        for (i = 0; i<LEN; i++) { \
+        if( (b.m64_i ## TYPE[i] >= lanesize)||(b.m64_i ## TYPE[i] <= -lanesize) ) res.m64_ ## SIGN ## TYPE[i] = 0; \
+        else res.m64_ ## SIGN ## TYPE[i] = (b.m64_i ## TYPE[i] >=0) ? a.m64_ ## SIGN ## TYPE[i] << b.m64_i ## TYPE[i] : a.m64_ ## SIGN ## TYPE[i] >> (-b.m64_i ## TYPE[i]); } \
+        return res;
+
+int8x8_t vshl_s8(int8x8_t a, int8x8_t b); // VSHL.S8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t vshl_s8(int8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(8, i, 8)
+}
+
+int16x4_t vshl_s16(int16x4_t a, int16x4_t b); // VSHL.S16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t vshl_s16(int16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(16, i, 4)
+}
+
+int32x2_t vshl_s32(int32x2_t a, int32x2_t b); // VSHL.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vshl_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(32, i, 2)
+}
+
+int64x1_t vshl_s64(int64x1_t a, int64x1_t b); // VSHL.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vshl_s64(int64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(64, i, 1)
+}
+
+uint8x8_t vshl_u8(uint8x8_t a, int8x8_t b); // VSHL.U8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t vshl_u8(uint8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(8, u, 8)
+}
+
+uint16x4_t vshl_u16(uint16x4_t a, int16x4_t b); // VSHL.s16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t vshl_u16(uint16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(16, u, 4)
+}
+
+uint32x2_t vshl_u32(uint32x2_t a, int32x2_t b); // VSHL.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vshl_u32(uint32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT_64(32, u, 2)
+}
+
+uint64x1_t vshl_u64(uint64x1_t a, int64x1_t b); // VSHL.U64 d0,d0,d0
+_NEON2SSE_INLINE uint64x1_t vshl_u64(uint64x1_t a, int64x1_t b) //if we use the SERIAL_SHIFT macro need to have the special processing  for large numbers
+{
+    SERIAL_SHIFT_64(64, u, 1)
+}
+
+int8x16_t vshlq_s8(int8x16_t a, int8x16_t b); // VSHL.S8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x16_t vshlq_s8(int8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(int8_t, int8_t, 16, 16)
+}
+
+int16x8_t vshlq_s16(int16x8_t a, int16x8_t b); // VSHL.S16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x8_t vshlq_s16(int16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(int16_t, int16_t, 8, 8)
+}
+
+int32x4_t vshlq_s32(int32x4_t a, int32x4_t b); // VSHL.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vshlq_s32(int32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(int32_t, int32_t, 4, 4)
+}
+
+int64x2_t vshlq_s64(int64x2_t a, int64x2_t b); // VSHL.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vshlq_s64(int64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(int64_t, int64_t, 2, 2)
+}
+
+uint8x16_t vshlq_u8(uint8x16_t a, int8x16_t b); // VSHL.U8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x16_t vshlq_u8(uint8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(uint8_t, int8_t, 16, 16)
+}
+
+uint16x8_t vshlq_u16(uint16x8_t a, int16x8_t b); // VSHL.s16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x8_t vshlq_u16(uint16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(uint16_t, int16_t, 8, 8)
+}
+
+uint32x4_t vshlq_u32(uint32x4_t a, int32x4_t b); // VSHL.U32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vshlq_u32(uint32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(uint32_t, int32_t, 4, 4)
+}
+
+uint64x2_t vshlq_u64(uint64x2_t a, int64x2_t b); // VSHL.U64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING( uint64x2_t vshlq_u64(uint64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SHIFT(uint64_t, int64_t, 2, 2)
+}
+
+
+//*********** Vector saturating shift left: (negative values shift right) **********************
+//********************************************************************************************
+//No such operations in IA32 SIMD available yet, constant shift only available, so need to do the serial solution
+#define SERIAL_SATURATING_SHIFT_SIGNED(TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 TYPE atmp[LENMAX], res[LENMAX], btmp[LENMAX]; TYPE limit; int i; \
+        int lanesize_1 = (sizeof(TYPE) << 3) - 1; \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if (atmp[i] ==0) res[i] = 0; \
+        else{ \
+            if(btmp[i] <0) res[i] = atmp[i] >> (-btmp[i]); \
+            else{ \
+                if (btmp[i]>lanesize_1) { \
+                    res[i] = ((_UNSIGNED_T(TYPE))atmp[i] >> lanesize_1 ) + ((TYPE)1 << lanesize_1) - 1; \
+                }else{ \
+                    limit = (TYPE)1 << (lanesize_1 - btmp[i]); \
+                    if((atmp[i] >= limit)||(atmp[i] <= -limit)) \
+                        res[i] = ((_UNSIGNED_T(TYPE))atmp[i] >> lanesize_1 ) + ((TYPE)1 << lanesize_1) - 1; \
+                    else res[i] = atmp[i] << btmp[i]; }}}} \
+        return _mm_load_si128((__m128i*)res);
+
+#define SERIAL_SATURATING_SHIFT_UNSIGNED(TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 _UNSIGNED_T(TYPE) atmp[LENMAX], res[LENMAX]; _NEON2SSE_ALIGN_16 TYPE btmp[LENMAX]; _UNSIGNED_T(TYPE) limit; int i; \
+        TYPE lanesize = (sizeof(TYPE) << 3); \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if (atmp[i] ==0) {res[i] = 0; \
+        }else{ \
+            if(btmp[i] < 0) res[i] = atmp[i] >> (-btmp[i]); \
+            else{ \
+                if (btmp[i]>lanesize) res[i] = ~((TYPE)0); \
+                else{ \
+                    limit = (TYPE) 1 << (lanesize - btmp[i]); \
+                    res[i] = ( atmp[i] >= limit) ? res[i] = ~((TYPE)0) : atmp[i] << btmp[i]; }}}} \
+        return _mm_load_si128((__m128i*)res);
+
+#define SERIAL_SATURATING_SHIFT_SIGNED_64(TYPE, LEN) \
+        int ## TYPE ## x ## LEN ## _t res; int ## TYPE ## _t limit; int i; \
+        int lanesize_1 = (sizeof( int ## TYPE ## _t) << 3) - 1; \
+        for (i = 0; i<LEN; i++) { \
+        if (a.m64_i ## TYPE[i] ==0) res.m64_i ## TYPE[i] = 0; \
+        else{ \
+            if(b.m64_i ## TYPE[i] <0) res.m64_i ## TYPE[i] = a.m64_i ## TYPE[i] >> (-(b.m64_i ## TYPE[i])); \
+            else{ \
+                if (b.m64_i ## TYPE[i]>lanesize_1) { \
+                    res.m64_i ## TYPE[i] = ((_UNSIGNED_T(int ## TYPE ## _t))a.m64_i ## TYPE[i] >> lanesize_1 ) + ((int ## TYPE ## _t) 1 << lanesize_1) - 1; \
+                }else{ \
+                    limit = (int ## TYPE ## _t) 1 << (lanesize_1 - b.m64_i ## TYPE[i]); \
+                    if((a.m64_i ## TYPE[i] >= limit)||(a.m64_i ## TYPE[i] <= -limit)) \
+                        res.m64_i ## TYPE[i] = ((_UNSIGNED_T(int ## TYPE ## _t))a.m64_i ## TYPE[i] >> lanesize_1 ) + ((int ## TYPE ## _t) 1 << lanesize_1) - 1; \
+                    else res.m64_i ## TYPE[i] = a.m64_i ## TYPE[i] << b.m64_i ## TYPE[i]; }}}} \
+        return res;
+
+#define SERIAL_SATURATING_SHIFT_UNSIGNED_64(TYPE, LEN) \
+        int ## TYPE ## x ## LEN ## _t res;  _UNSIGNED_T(int ## TYPE ## _t) limit; int i; \
+        int ## TYPE ## _t lanesize = (sizeof(int ## TYPE ## _t) << 3); \
+        for (i = 0; i<LEN; i++) { \
+        if (a.m64_u ## TYPE[i] ==0) {res.m64_u ## TYPE[i] = 0; \
+        }else{ \
+            if(b.m64_i ## TYPE[i] < 0) res.m64_u ## TYPE[i] = a.m64_u ## TYPE[i] >> (-(b.m64_i ## TYPE[i])); \
+            else{ \
+                if (b.m64_i ## TYPE[i]>lanesize) res.m64_u ## TYPE[i] = ~((int ## TYPE ## _t) 0); \
+                else{ \
+                    limit = (int ## TYPE ## _t) 1 << (lanesize - b.m64_i ## TYPE[i]); \
+                    res.m64_u ## TYPE[i] = ( a.m64_u ## TYPE[i] >= limit) ? res.m64_u ## TYPE[i] = ~((int ## TYPE ## _t) 0) : a.m64_u ## TYPE[i] << b.m64_u ## TYPE[i]; }}}} \
+        return res;
+
+int8x8_t vqshl_s8(int8x8_t a, int8x8_t b); // VQSHL.S8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t vqshl_s8(int8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED_64(8,8)
+}
+
+int16x4_t vqshl_s16(int16x4_t a, int16x4_t b); // VQSHL.S16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t vqshl_s16(int16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED_64(16,4)
+}
+
+int32x2_t vqshl_s32(int32x2_t a, int32x2_t b); // VQSHL.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqshl_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED_64(32,2)
+}
+
+int64x1_t vqshl_s64(int64x1_t a, int64x1_t b); // VQSHL.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vqshl_s64(int64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED_64(64,1)
+}
+
+uint8x8_t vqshl_u8(uint8x8_t a, int8x8_t b); // VQSHL.U8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t vqshl_u8(uint8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED_64(8,8)
+}
+
+uint16x4_t vqshl_u16(uint16x4_t a, int16x4_t b); // VQSHL.s16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t vqshl_u16(uint16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED_64(16,4)
+}
+
+uint32x2_t vqshl_u32(uint32x2_t a, int32x2_t b); // VQSHL.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vqshl_u32(uint32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED_64(32,2)
+}
+
+uint64x1_t vqshl_u64(uint64x1_t a, int64x1_t b); // VQSHL.U64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqshl_u64(uint64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED_64(64,1)
+}
+
+int8x16_t vqshlq_s8(int8x16_t a, int8x16_t b); // VQSHL.S8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x16_t vqshlq_s8(int8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED(int8_t, 16, 16)
+}
+
+int16x8_t vqshlq_s16(int16x8_t a, int16x8_t b); // VQSHL.S16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x8_t vqshlq_s16(int16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED(int16_t, 8, 8)
+}
+
+int32x4_t vqshlq_s32(int32x4_t a, int32x4_t b); // VQSHL.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqshlq_s32(int32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED(int32_t, 4, 4)
+}
+
+int64x2_t vqshlq_s64(int64x2_t a, int64x2_t b); // VQSHL.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqshlq_s64(int64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_SIGNED(int64_t, 2, 2)
+}
+
+uint8x16_t vqshlq_u8(uint8x16_t a, int8x16_t b); // VQSHL.U8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x16_t vqshlq_u8(uint8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED(int8_t, 16, 16)
+}
+
+uint16x8_t vqshlq_u16(uint16x8_t a, int16x8_t b); // VQSHL.s16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x8_t vqshlq_u16(uint16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED(int16_t, 8, 8)
+}
+
+uint32x4_t vqshlq_u32(uint32x4_t a, int32x4_t b); // VQSHL.U32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vqshlq_u32(uint32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED(int32_t, 4, 4)
+}
+
+uint64x2_t vqshlq_u64(uint64x2_t a, int64x2_t b); // VQSHL.U64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqshlq_u64(uint64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_SHIFT_UNSIGNED(int64_t, 2, 2)
+}
+
+
+//******** Vector rounding shift left: (negative values shift right) **********
+//****************************************************************************
+//No such operations in IA32 SIMD available yet, constant shift only available, so need to do the serial solution
+//rounding makes sense for right shifts only.
+#define SERIAL_ROUNDING_SHIFT(TYPE, INTERNAL_TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 TYPE atmp[LENMAX], res[LENMAX]; _NEON2SSE_ALIGN_16 INTERNAL_TYPE btmp[LENMAX]; INTERNAL_TYPE i, lanesize = sizeof(INTERNAL_TYPE) << 3; \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if( btmp[i] >= 0) { \
+            if(btmp[i] >= lanesize) res[i] = 0; \
+            else res[i] = (atmp[i] << btmp[i]); \
+        }else{ \
+            res[i] = (btmp[i] < -lanesize) ? res[i] = 0 : \
+                            (btmp[i] == -lanesize) ? (atmp[i] & ((INTERNAL_TYPE)1 << (-btmp[i] - 1))) >> (-btmp[i] - 1) : \
+                            (atmp[i] >> (-btmp[i])) + ( (atmp[i] & ((INTERNAL_TYPE)1 << (-btmp[i] - 1))) >> (-btmp[i] - 1) );    }} \
+        return _mm_load_si128((__m128i*)res);
+
+
+#define SERIAL_ROUNDING_SHIFT_64(TYPE, SIGN, LEN) \
+        int ## TYPE ## x ## LEN ## _t res;  int i;  int lanesize = sizeof(int ## TYPE ## _t) << 3; \
+        for (i = 0; i<LEN; i++) { \
+        if( b.m64_i ## TYPE[i] >= 0) { \
+            if(b.m64_i ## TYPE[i] >= lanesize) res.m64_ ## SIGN ## TYPE[i] = 0; \
+            else res.m64_ ## SIGN ## TYPE[i] = (a.m64_ ## SIGN ## TYPE[i] << b.m64_i ## TYPE[i]); \
+        }else{ \
+            res.m64_ ## SIGN ## TYPE[i] = (b.m64_i ## TYPE[i] < -lanesize) ? res.m64_ ## SIGN ## TYPE[i] = 0 : \
+                            (b.m64_i ## TYPE[i] == -lanesize) ? (a.m64_ ## SIGN ## TYPE[i] & ((int ## TYPE ## _t) 1 << (-(b.m64_i ## TYPE[i]) - 1))) >> (-(b.m64_i ## TYPE[i]) - 1) : \
+                            (a.m64_ ## SIGN ## TYPE[i] >> (-(b.m64_i ## TYPE[i]))) + ( (a.m64_ ## SIGN ## TYPE[i] & ((int ## TYPE ## _t) 1 << (-(b.m64_i ## TYPE[i]) - 1))) >> (-(b.m64_i ## TYPE[i]) - 1) );    }} \
+        return res;
+
+
+int8x8_t vrshl_s8(int8x8_t a, int8x8_t b); // VRSHL.S8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t vrshl_s8(int8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(8,i,8)
+}
+
+int16x4_t vrshl_s16(int16x4_t a, int16x4_t b); // VRSHL.S16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t vrshl_s16(int16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(16,i,4)
+}
+
+int32x2_t vrshl_s32(int32x2_t a, int32x2_t b); // VRSHL.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vrshl_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(32,i,2)
+}
+
+int64x1_t vrshl_s64(int64x1_t a, int64x1_t b); // VRSHL.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vrshl_s64(int64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(64,i,1)
+}
+
+uint8x8_t vrshl_u8(uint8x8_t a, int8x8_t b); // VRSHL.U8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t vrshl_u8(uint8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(8,u,8)
+}
+
+uint16x4_t vrshl_u16(uint16x4_t a, int16x4_t b); // VRSHL.s16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t vrshl_u16(uint16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(16,u,4)
+}
+
+uint32x2_t vrshl_u32(uint32x2_t a, int32x2_t b); // VRSHL.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vrshl_u32(uint32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(32,u,2)
+}
+
+uint64x1_t vrshl_u64(uint64x1_t a, int64x1_t b); // VRSHL.U64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vrshl_u64(uint64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT_64(64,u,1)
+}
+
+int8x16_t vrshlq_s8(int8x16_t a, int8x16_t b); // VRSHL.S8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x16_t vrshlq_s8(int8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(int8_t, int8_t, 16, 16)
+}
+
+int16x8_t vrshlq_s16(int16x8_t a, int16x8_t b); // VRSHL.S16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x8_t vrshlq_s16(int16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(int16_t, int16_t, 8, 8)
+}
+
+int32x4_t vrshlq_s32(int32x4_t a, int32x4_t b); // VRSHL.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vrshlq_s32(int32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(int32_t, int32_t, 4, 4)
+}
+
+int64x2_t vrshlq_s64(int64x2_t a, int64x2_t b); // VRSHL.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vrshlq_s64(int64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(int64_t, int64_t, 2, 2)
+}
+
+uint8x16_t vrshlq_u8(uint8x16_t a, int8x16_t b); // VRSHL.U8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x16_t vrshlq_u8(uint8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(uint8_t, int8_t, 16, 16)
+}
+
+uint16x8_t vrshlq_u16(uint16x8_t a, int16x8_t b); // VRSHL.s16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x8_t vrshlq_u16(uint16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(uint16_t, int16_t, 8, 8)
+}
+
+uint32x4_t vrshlq_u32(uint32x4_t a, int32x4_t b); // VRSHL.U32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vrshlq_u32(uint32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(uint32_t, int32_t, 4, 4)
+}
+
+uint64x2_t vrshlq_u64(uint64x2_t a, int64x2_t b); // VRSHL.U64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vrshlq_u64(uint64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_ROUNDING_SHIFT(uint64_t, int64_t, 2, 2)
+}
+
+
+//********** Vector saturating rounding shift left: (negative values shift right) ****************
+//*************************************************************************************************
+//No such operations in IA32 SIMD unfortunately, constant shift only available, so need to do the serial solution
+//Saturation happens for left shifts only while rounding makes sense for right shifts only.
+#define SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED(TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 TYPE atmp[LENMAX], res[LENMAX], btmp[LENMAX]; TYPE limit; int i; \
+        int lanesize_1 = (sizeof(TYPE) << 3) - 1; \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if (atmp[i] ==0) res[i] = 0; \
+        else{ \
+            if(btmp[i] <0) res[i] = (btmp[i] < (-lanesize_1)) ? 0 : (atmp[i] >> (-btmp[i])) + ( (atmp[i] & ((TYPE)1 << (-btmp[i] - 1))) >> (-btmp[i] - 1) ); \
+            else{ \
+                if (btmp[i]>lanesize_1) { \
+                    res[i] = ((_UNSIGNED_T(TYPE))atmp[i] >> lanesize_1 ) + ((TYPE)1 << lanesize_1) - 1; \
+                }else{ \
+                    limit = (TYPE)1 << (lanesize_1 - btmp[i]); \
+                    if((atmp[i] >= limit)||(atmp[i] <= -limit)) \
+                        res[i] = ((_UNSIGNED_T(TYPE))atmp[i] >> lanesize_1 ) + ((TYPE)1 << lanesize_1) - 1; \
+                    else res[i] = atmp[i] << btmp[i]; }}}} \
+        return _mm_load_si128((__m128i*)res);
+
+#define SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED(TYPE, LENMAX, LEN) \
+        _NEON2SSE_ALIGN_16 _UNSIGNED_T(TYPE) atmp[LENMAX], res[LENMAX]; _NEON2SSE_ALIGN_16 TYPE btmp[LENMAX]; _UNSIGNED_T(TYPE) limit; int i; \
+        int lanesize = (sizeof(TYPE) << 3); \
+        _mm_store_si128((__m128i*)atmp, a); _mm_store_si128((__m128i*)btmp, b); \
+        for (i = 0; i<LEN; i++) { \
+        if (atmp[i] ==0) {res[i] = 0; \
+        }else{ \
+            if(btmp[i] < 0) res[i] = (btmp[i] < (-lanesize)) ? 0 : (atmp[i] >> (-btmp[i])) + ( (atmp[i] & ((TYPE)1 << (-btmp[i] - 1))) >> (-btmp[i] - 1) ); \
+            else{ \
+                if (btmp[i]>lanesize) res[i] = ~((TYPE)0); \
+                else{ \
+                    limit = (TYPE) 1 << (lanesize - btmp[i]); \
+                    res[i] = ( atmp[i] >= limit) ? res[i] = ~((TYPE)0) : atmp[i] << btmp[i]; }}}} \
+        return _mm_load_si128((__m128i*)res);
+
+#define SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED_64(TYPE, LEN) \
+        __m64_128 res; int ## TYPE ## _t limit; int i; \
+        int lanesize_1 = (sizeof(int ## TYPE ## _t ) << 3) - 1; \
+        for (i = 0; i<LEN; i++) { \
+        if (a.m64_i ## TYPE[i] ==0) res.m64_i ## TYPE[i] = 0; \
+        else{ \
+            if(b.m64_i ## TYPE[i] <0) res.m64_i ## TYPE[i] = (b.m64_i ## TYPE[i] < (-lanesize_1)) ? 0 : (a.m64_i ## TYPE[i] >> (-(b.m64_i ## TYPE[i]))) + ( (a.m64_i ## TYPE[i] & ((int ## TYPE ## _t ) 1 << (-(b.m64_i ## TYPE[i]) - 1))) >> (-(b.m64_i ## TYPE[i]) - 1) ); \
+            else{ \
+                if (b.m64_i ## TYPE[i]>lanesize_1) { \
+                    res.m64_i ## TYPE[i] = ((_UNSIGNED_T(int ## TYPE ## _t ))a.m64_i ## TYPE[i] >> lanesize_1 ) + ((int ## TYPE ## _t ) 1 << lanesize_1) - 1; \
+                }else{ \
+                    limit = (int ## TYPE ## _t ) 1 << (lanesize_1 - b.m64_i ## TYPE[i]); \
+                    if((a.m64_i ## TYPE[i] >= limit)||(a.m64_i ## TYPE[i] <= -limit)) \
+                        res.m64_i ## TYPE[i] = ((_UNSIGNED_T(int ## TYPE ## _t ))a.m64_i ## TYPE[i] >> lanesize_1 ) + ((int ## TYPE ## _t ) 1 << lanesize_1) - 1; \
+                    else res.m64_i ## TYPE[i] = a.m64_i ## TYPE[i] << b.m64_i ## TYPE[i]; }}}} \
+        return res;
+
+#define SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED_64(TYPE, LEN) \
+        __m64_128 res; _UNSIGNED_T(int ## TYPE ## _t) limit; int i; \
+        int lanesize = (sizeof(int ## TYPE ## _t) << 3); \
+        for (i = 0; i<LEN; i++) { \
+        if (a.m64_u ## TYPE[i] ==0) {res.m64_u ## TYPE[i] = 0; \
+        }else{ \
+            if(b.m64_i ## TYPE[i] < 0) res.m64_u ## TYPE[i] = (b.m64_i ## TYPE[i] < (-lanesize)) ? 0 : (a.m64_u ## TYPE[i] >> (-(b.m64_i ## TYPE[i]))) + ( (a.m64_u ## TYPE[i] & ((int ## TYPE ## _t) 1 << (-(b.m64_i ## TYPE[i]) - 1))) >> (-(b.m64_i ## TYPE[i]) - 1) ); \
+            else{ \
+                if (b.m64_i ## TYPE[i]>lanesize) res.m64_u ## TYPE[i] = ~((int ## TYPE ## _t) 0); \
+                else{ \
+                    limit = (int ## TYPE ## _t) 1 << (lanesize - b.m64_i ## TYPE[i]); \
+                    res.m64_u ## TYPE[i] = ( a.m64_u ## TYPE[i] >= limit) ? res.m64_u ## TYPE[i] = ~((int ## TYPE ## _t) 0) : a.m64_u ## TYPE[i] << b.m64_i ## TYPE[i]; }}}} \
+        return res;
+
+int8x8_t vqrshl_s8(int8x8_t a, int8x8_t b); // VQRSHL.S8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t vqrshl_s8(int8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED_64(8,8)
+}
+
+int16x4_t vqrshl_s16(int16x4_t a, int16x4_t b); // VQRSHL.S16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t vqrshl_s16(int16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED_64(16,4)
+}
+
+int32x2_t vqrshl_s32(int32x2_t a, int32x2_t b); // VQRSHL.S32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqrshl_s32(int32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED_64(32,2)
+}
+
+int64x1_t vqrshl_s64(int64x1_t a, int64x1_t b); // VQRSHL.S64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vqrshl_s64(int64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED_64(64,1)
+}
+
+uint8x8_t vqrshl_u8(uint8x8_t a, int8x8_t b); // VQRSHL.U8 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t vqrshl_u8(uint8x8_t a, int8x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED_64(8,8)
+}
+
+uint16x4_t vqrshl_u16(uint16x4_t a, int16x4_t b); // VQRSHL.s16 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t vqrshl_u16(uint16x4_t a, int16x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED_64(16,4)
+}
+
+uint32x2_t vqrshl_u32(uint32x2_t a, int32x2_t b); // VQRSHL.U32 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vqrshl_u32(uint32x2_t a, int32x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED_64(32,2)
+}
+
+uint64x1_t vqrshl_u64(uint64x1_t a, int64x1_t b); // VQRSHL.U64 d0,d0,d0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqrshl_u64(uint64x1_t a, int64x1_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED_64(64,1)
+}
+
+int8x16_t vqrshlq_s8(int8x16_t a, int8x16_t b); // VQRSHL.S8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x16_t vqrshlq_s8(int8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED(int8_t, 16, 16)
+}
+
+int16x8_t vqrshlq_s16(int16x8_t a, int16x8_t b); // VQRSHL.S16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x8_t vqrshlq_s16(int16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED(int16_t, 8, 8)
+}
+
+int32x4_t vqrshlq_s32(int32x4_t a, int32x4_t b); // VQRSHL.S32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqrshlq_s32(int32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED(int32_t, 4, 4)
+}
+
+int64x2_t vqrshlq_s64(int64x2_t a, int64x2_t b); // VQRSHL.S64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqrshlq_s64(int64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_SIGNED(int64_t, 2, 2)
+}
+
+uint8x16_t vqrshlq_u8(uint8x16_t a, int8x16_t b); // VQRSHL.U8 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x16_t vqrshlq_u8(uint8x16_t a, int8x16_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED(int8_t, 16, 16)
+}
+
+uint16x8_t vqrshlq_u16(uint16x8_t a, int16x8_t b); // VQRSHL.s16 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x8_t vqrshlq_u16(uint16x8_t a, int16x8_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED(int16_t, 8, 8)
+}
+
+uint32x4_t vqrshlq_u32(uint32x4_t a, int32x4_t b); // VQRSHL.U32 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x4_t vqrshlq_u32(uint32x4_t a, int32x4_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED(int32_t, 4, 4)
+}
+
+uint64x2_t vqrshlq_u64(uint64x2_t a, int64x2_t b); // VQRSHL.U64 q0,q0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqrshlq_u64(uint64x2_t a, int64x2_t b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    SERIAL_SATURATING_ROUNDING_SHIFT_UNSIGNED(int64_t, 2, 2)
+}
+
+// *********************************************************************************
+// *****************************  Shifts by a constant *****************************
+// *********************************************************************************
+//**************** Vector shift right by constant*************************************
+//************************************************************************************
+int8x8_t vshr_n_s8(int8x8_t a, __constrange(1,8) int b); // VSHR.S8 d0,d0,#8
+_NEON2SSE_INLINE int8x8_t vshr_n_s8(int8x8_t a, __constrange(1,8) int b) // VSHR.S8 d0,d0,#8
+{
+    //no 8 bit shift available, go to 16 bit
+    int8x8_t res64;
+    __m128i r;
+    r = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    r = _mm_srai_epi16 (r, b); //SSE2
+    r = _mm_packs_epi16 (r,r); //we need 64 bits only
+    return64(r);
+}
+
+int16x4_t vshr_n_s16(int16x4_t a,  __constrange(1,16) int b); // VSHR.S16 d0,d0,#16
+_NEON2SSE_INLINE int16x4_t vshr_n_s16(int16x4_t a,  __constrange(1,16) int b)
+{
+    int16x4_t res64;
+    return64(_mm_srai_epi16(_pM128i(a), b));
+}
+
+
+int32x2_t vshr_n_s32(int32x2_t a,  __constrange(1,32) int b); // VSHR.S32 d0,d0,#32
+_NEON2SSE_INLINE int32x2_t vshr_n_s32(int32x2_t a,  __constrange(1,32) int b)
+{
+    int32x2_t res64;
+    return64(_mm_srai_epi32(_pM128i(a), b));
+}
+
+int64x1_t vshr_n_s64(int64x1_t a, __constrange(1,64) int b); // VSHR.S64 d0,d0,#64
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vshr_n_s64(int64x1_t a, __constrange(1,64) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //no arithmetic shift for 64bit values, serial solution used
+    int64x1_t res;
+    if(b>=64) res.m64_i64[0] = 0;
+    else res.m64_i64[0] = (*(int64_t*)&a) >> b;
+    return res;
+}
+
+uint8x8_t vshr_n_u8(uint8x8_t a, __constrange(1,8) int b); // VSHR.U8 d0,d0,#8
+_NEON2SSE_INLINE uint8x8_t vshr_n_u8(uint8x8_t a, __constrange(1,8) int b) // VSHR.U8 d0,d0,#8
+{
+    //no 8 bit shift available, go to 16 bit
+    uint8x8_t res64;
+    __m128i r;
+    r = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE 4.1
+    r = _mm_srli_epi16 (r, b); //for unsigned variables we use the logical shift not arithmetical one
+    r = _mm_packus_epi16 (r,r); //we need 64 bits only
+    return64(r);
+}
+
+uint16x4_t vshr_n_u16(uint16x4_t a,  __constrange(1,16) int b); // VSHR.s16 d0,d0,#16
+_NEON2SSE_INLINE uint16x4_t vshr_n_u16(uint16x4_t a,  __constrange(1,16) int b)
+{
+    uint16x4_t res64;
+    return64(_mm_srli_epi16(_pM128i(a), b));
+}
+
+
+uint32x2_t vshr_n_u32(uint32x2_t a,  __constrange(1,32) int b); // VSHR.U32 d0,d0,#32
+_NEON2SSE_INLINE uint32x2_t vshr_n_u32(uint32x2_t a,  __constrange(1,32) int b)
+{
+    uint32x2_t res64;
+    return64(_mm_srli_epi32(_pM128i(a), b));
+}
+
+
+uint64x1_t vshr_n_u64(uint64x1_t a,  __constrange(1,64) int b); // VSHR.U64 d0,d0,#64
+_NEON2SSE_INLINE uint64x1_t vshr_n_u64(uint64x1_t a,  __constrange(1,64) int b)
+{
+    uint64x1_t res64;
+    return64(_mm_srli_epi64(_pM128i(a), b));
+}
+
+
+int8x16_t vshrq_n_s8(int8x16_t a, __constrange(1,8) int b); // VSHR.S8 q0,q0,#8
+_NEON2SSE_INLINE int8x16_t vshrq_n_s8(int8x16_t a, __constrange(1,8) int b) // VSHR.S8 q0,q0,#8
+{
+    //no 8 bit shift available, go to 16 bit trick
+    __m128i zero, mask0, a_sign, r, a_sign_mask;
+    _NEON2SSE_ALIGN_16 int16_t mask0_16[9] = {0x0000, 0x0080, 0x00c0, 0x00e0, 0x00f0,  0x00f8, 0x00fc, 0x00fe, 0x00ff};
+    zero = _mm_setzero_si128();
+    mask0 = _mm_set1_epi16(mask0_16[b]); //to mask the bits to be "spoiled"  by 16 bit shift
+    a_sign =  _mm_cmpgt_epi8 (zero, a); //ff if a<0 or zero if a>0
+    r = _mm_srai_epi16 (a, b);
+    a_sign_mask =  _mm_and_si128 (mask0, a_sign);
+    r =  _mm_andnot_si128 (mask0, r);
+    return _mm_or_si128 (r, a_sign_mask);
+}
+
+int16x8_t vshrq_n_s16(int16x8_t a, __constrange(1,16) int b); // VSHR.S16 q0,q0,#16
+#define vshrq_n_s16 _mm_srai_epi16
+
+int32x4_t vshrq_n_s32(int32x4_t a, __constrange(1,32) int b); // VSHR.S32 q0,q0,#32
+#define vshrq_n_s32 _mm_srai_epi32
+
+int64x2_t vshrq_n_s64(int64x2_t a, __constrange(1,64) int b); // VSHR.S64 q0,q0,#64
+_NEON2SSE_INLINE int64x2_t vshrq_n_s64(int64x2_t a, __constrange(1,64) int b)
+{
+    //SIMD implementation may be not optimal due to 64 bit arithmetic shift absense in x86 SIMD
+    __m128i c1, signmask,a0,  res64;
+    _NEON2SSE_ALIGN_16 uint64_t mask[] = {0x8000000000000000, 0x8000000000000000};
+    c1 =  _mm_cmpeq_epi32(a,a); //0xffffffffffffffff
+    signmask  =  _mm_slli_epi64 (c1, (64 - b));
+    a0 = _mm_or_si128(a, *(__m128i*)mask); //get the first bit
+    a0 = _MM_CMPEQ_EPI64 (a, a0);
+    signmask = _mm_and_si128(a0, signmask);
+    res64 = _mm_srli_epi64 (a, b);
+    return _mm_or_si128(res64, signmask);
+}
+
+uint8x16_t vshrq_n_u8(uint8x16_t a, __constrange(1,8) int b); // VSHR.U8 q0,q0,#8
+_NEON2SSE_INLINE uint8x16_t vshrq_n_u8(uint8x16_t a, __constrange(1,8) int b) // VSHR.U8 q0,q0,#8
+{
+    //no 8 bit shift available, need the special trick
+    __m128i mask0, r;
+    _NEON2SSE_ALIGN_16 uint16_t mask10_16[9] = {0xffff, 0xff7f, 0xff3f, 0xff1f, 0xff0f,  0xff07, 0xff03, 0xff01, 0xff00};
+    mask0 = _mm_set1_epi16(mask10_16[b]); //to mask the bits to be "spoiled"  by 16 bit shift
+    r = _mm_srli_epi16 ( a, b);
+    return _mm_and_si128 (r,  mask0);
+}
+
+uint16x8_t vshrq_n_u16(uint16x8_t a, __constrange(1,16) int b); // VSHR.s16 q0,q0,#16
+#define vshrq_n_u16 _mm_srli_epi16
+
+uint32x4_t vshrq_n_u32(uint32x4_t a, __constrange(1,32) int b); // VSHR.U32 q0,q0,#32
+#define vshrq_n_u32 _mm_srli_epi32
+
+uint64x2_t vshrq_n_u64(uint64x2_t a, __constrange(1,64) int b); // VSHR.U64 q0,q0,#64
+#define vshrq_n_u64 _mm_srli_epi64
+
+//*************************** Vector shift left by constant *************************
+//*********************************************************************************
+int8x8_t vshl_n_s8(int8x8_t a, __constrange(0,7) int b); // VSHL.I8 d0,d0,#0
+_NEON2SSE_INLINE int8x8_t vshl_n_s8(int8x8_t a, __constrange(0,7) int b) // VSHL.I8 d0,d0,#0
+{
+    //no 8 bit shift available, go to 16 bit
+    int8x8_t res64;
+    __m128i r;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    r = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    r = _mm_slli_epi16 (r, b); //SSE2
+    r = _mm_shuffle_epi8 (r, *(__m128i*) mask8_16_even_odd); //return to 8 bit, we need 64 bits only
+    return64(r);
+}
+
+int16x4_t vshl_n_s16(int16x4_t a,  __constrange(0,15) int b); // VSHL.I16 d0,d0,#0
+_NEON2SSE_INLINE int16x4_t vshl_n_s16(int16x4_t a,  __constrange(0,15) int b)
+{
+    int16x4_t res64;
+    return64(_mm_slli_epi16(_pM128i(a), b));
+}
+
+
+int32x2_t vshl_n_s32(int32x2_t a,  __constrange(0,31) int b); // VSHL.I32 d0,d0,#0
+_NEON2SSE_INLINE int32x2_t vshl_n_s32(int32x2_t a,  __constrange(0,31) int b)
+{
+    int32x2_t res64;
+    return64(_mm_slli_epi32(_pM128i(a), b));
+}
+
+
+int64x1_t vshl_n_s64(int64x1_t a,  __constrange(0,63) int b); // VSHL.I64 d0,d0,#0
+_NEON2SSE_INLINE int64x1_t vshl_n_s64(int64x1_t a,  __constrange(0,63) int b)
+{
+    int64x1_t res64;
+    return64(_mm_slli_epi64(_pM128i(a), b));
+}
+
+
+uint8x8_t vshl_n_u8(uint8x8_t a, __constrange(0,7) int b); // VSHL.I8 d0,d0,#0
+_NEON2SSE_INLINE uint8x8_t vshl_n_u8(uint8x8_t a, __constrange(0,7) int b)
+{
+    //no 8 bit shift available, go to 16 bit
+    uint8x8_t res64;
+    __m128i mask8;
+    __m128i r;
+    mask8 = _mm_set1_epi16(0xff);
+    r = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE 4.1
+    r = _mm_slli_epi16 (r, b); //SSE2
+    r = _mm_and_si128(r, mask8); //to avoid saturation
+    r = _mm_packus_epi16 (r,r); //we need 64 bits only
+    return64(r);
+}
+
+uint16x4_t vshl_n_u16(uint16x4_t a,  __constrange(0,15) int b); // VSHL.I16 d0,d0,#0
+#define vshl_n_u16 vshl_n_s16
+
+
+uint32x2_t vshl_n_u32(uint32x2_t a,  __constrange(0,31) int b); // VSHL.I32 d0,d0,#0
+#define vshl_n_u32 vshl_n_s32
+
+uint64x1_t vshl_n_u64(uint64x1_t a, __constrange(0,63) int b); // VSHL.I64 d0,d0,#0
+#define vshl_n_u64 vshl_n_s64
+
+int8x16_t vshlq_n_s8(int8x16_t a, __constrange(0,7) int b); // VSHL.I8 q0,q0,#0
+#define vshlq_n_s8 vshlq_n_u8
+
+int16x8_t vshlq_n_s16(int16x8_t a, __constrange(0,15) int b); // VSHL.I16 q0,q0,#0
+#define vshlq_n_s16 _mm_slli_epi16
+
+int32x4_t vshlq_n_s32(int32x4_t a, __constrange(0,31) int b); // VSHL.I32 q0,q0,#0
+#define vshlq_n_s32 _mm_slli_epi32
+
+int64x2_t vshlq_n_s64(int64x2_t a, __constrange(0,63) int b); // VSHL.I64 q0,q0,#0
+#define vshlq_n_s64 _mm_slli_epi64
+
+uint8x16_t vshlq_n_u8(uint8x16_t a, __constrange(0,7) int b); // VSHL.I8 q0,q0,#0
+_NEON2SSE_INLINE uint8x16_t vshlq_n_u8(uint8x16_t a, __constrange(0,7) int b)
+{
+    //no 8 bit shift available, need the special trick
+    __m128i mask0, r;
+    _NEON2SSE_ALIGN_16 uint16_t mask10_16[9] = {0xffff, 0xfeff, 0xfcff, 0xf8ff, 0xf0ff,  0xe0ff, 0xc0ff, 0x80ff, 0xff};
+    mask0 = _mm_set1_epi16(mask10_16[b]); //to mask the bits to be "spoiled"  by 16 bit shift
+    r = _mm_slli_epi16 ( a, b);
+    return _mm_and_si128 (r,  mask0);
+}
+
+uint16x8_t vshlq_n_u16(uint16x8_t a, __constrange(0,15) int b); // VSHL.I16 q0,q0,#0
+#define vshlq_n_u16 vshlq_n_s16
+
+uint32x4_t vshlq_n_u32(uint32x4_t a, __constrange(0,31) int b); // VSHL.I32 q0,q0,#0
+#define vshlq_n_u32 vshlq_n_s32
+
+uint64x2_t vshlq_n_u64(uint64x2_t a, __constrange(0,63) int b); // VSHL.I64 q0,q0,#0
+#define vshlq_n_u64 vshlq_n_s64
+
+//************* Vector rounding shift right by constant ******************
+//*************************************************************************
+//No corresponding  x86 intrinsics exist, need to do some tricks
+int8x8_t vrshr_n_s8(int8x8_t a, __constrange(1,8) int b); // VRSHR.S8 d0,d0,#8
+_NEON2SSE_INLINE int8x8_t vrshr_n_s8(int8x8_t a, __constrange(1,8) int b) // VRSHR.S8 d0,d0,#8
+{
+    //no 8 bit shift available, go to 16 bit
+    int8x8_t res64;
+    __m128i r, maskb;
+    r = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    maskb =  _mm_slli_epi16 (r, (16 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi16 (maskb, 15); //1 or 0
+    r = _mm_srai_epi16 (r, b);
+    r = _mm_add_epi16 (r, maskb); //actual rounding
+    r = _mm_packs_epi16 (r,r); ////we need 64 bits only
+    return64(r);
+}
+
+int16x4_t vrshr_n_s16(int16x4_t a,  __constrange(1,16) int b); // VRSHR.S16 d0,d0,#16
+_NEON2SSE_INLINE int16x4_t vrshr_n_s16(int16x4_t a,  __constrange(1,16) int b)
+{
+    int16x4_t res64;
+    return64(vrshrq_n_s16(_pM128i(a), b));
+}
+
+
+int32x2_t vrshr_n_s32(int32x2_t a,  __constrange(1,32) int b); // VRSHR.S32 d0,d0,#32
+_NEON2SSE_INLINE int32x2_t vrshr_n_s32(int32x2_t a,  __constrange(1,32) int b)
+{
+    int32x2_t res64;
+    return64(vrshrq_n_s32(_pM128i(a), b));
+}
+
+
+int64x1_t vrshr_n_s64(int64x1_t a, __constrange(1,64) int b); // VRSHR.S64 d0,d0,#64
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vrshr_n_s64(int64x1_t a, __constrange(1,64) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    //serial solution is faster
+    int64x1_t res;
+    int64_t a_i64 = *( int64_t*)&a;
+    if(b==64) {
+        res.m64_i64[0] = 0; //for some compilers rounding happens and we need to use(a_i64 & _SIGNBIT64)>>63;
+    } else {
+        int64_t maskb = a_i64 & (( int64_t)1 << (b - 1));
+        res.m64_i64[0] = (a_i64 >> b) + (maskb >> (b - 1));
+    }
+    return res;
+}
+
+uint8x8_t vrshr_n_u8(uint8x8_t a, __constrange(1,8) int b); // VRSHR.U8 d0,d0,#8
+_NEON2SSE_INLINE uint8x8_t vrshr_n_u8(uint8x8_t a, __constrange(1,8) int b) // VRSHR.U8 d0,d0,#8
+{
+    //no 8 bit shift available, go to 16 bit, solution may be not optimal compared with the serial one
+    uint8x8_t res64;
+    __m128i r, maskb;
+    r = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE 4.1
+    maskb =  _mm_slli_epi16 (r, (16 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi16 (maskb, 15); //1 or 0
+    r = _mm_srli_epi16 (r, b);
+    r = _mm_add_epi16 (r, maskb); //actual rounding
+    r =  _mm_packus_epi16 (r,r); ////we need 64 bits only
+    return64(r);
+}
+
+uint16x4_t vrshr_n_u16(uint16x4_t a,  __constrange(1,16) int b); // VRSHR.s16 d0,d0,#16
+_NEON2SSE_INLINE uint16x4_t vrshr_n_u16(uint16x4_t a,  __constrange(1,16) int b)
+{
+    uint16x4_t res64;
+    return64(vrshrq_n_u16(_pM128i(a), b));
+}
+
+
+uint32x2_t vrshr_n_u32(uint32x2_t a,  __constrange(1,32) int b); // VRSHR.U32 d0,d0,#32
+_NEON2SSE_INLINE uint32x2_t vrshr_n_u32(uint32x2_t a,  __constrange(1,32) int b)
+{
+    uint32x2_t res64;
+    return64(vrshrq_n_u32(_pM128i(a), b));
+}
+
+
+uint64x1_t vrshr_n_u64(uint64x1_t a, __constrange(1,64) int b); // VRSHR.U64 d0,d0,#64
+_NEON2SSE_INLINE uint64x1_t vrshr_n_u64(uint64x1_t a, __constrange(1,64) int b)
+{
+    uint64x1_t res64;
+    return64(vrshrq_n_u64(_pM128i(a), b));
+}
+
+int8x16_t vrshrq_n_s8(int8x16_t a, __constrange(1,8) int b); // VRSHR.S8 q0,q0,#8
+_NEON2SSE_INLINE int8x16_t vrshrq_n_s8(int8x16_t a, __constrange(1,8) int b) // VRSHR.S8 q0,q0,#8
+{
+    //no 8 bit shift available, go to 16 bit trick
+    __m128i r, mask1, maskb;
+    _NEON2SSE_ALIGN_16 uint16_t mask2b[9] = {0x0000, 0x0101, 0x0202, 0x0404, 0x0808, 0x1010, 0x2020, 0x4040, 0x8080}; // 2^b-th bit set to 1
+    r = vshrq_n_s8 (a, b);
+    mask1 = _mm_set1_epi16(mask2b[b]); // 2^b-th bit set to 1 for 16bit, need it for rounding
+    maskb = _mm_and_si128(a, mask1); //get b or 0 for rounding
+    maskb =  _mm_srli_epi16 (maskb, b - 1); // to add 1
+    return _mm_add_epi8(r, maskb); //actual rounding
+}
+
+int16x8_t vrshrq_n_s16(int16x8_t a, __constrange(1,16) int b); // VRSHR.S16 q0,q0,#16
+_NEON2SSE_INLINE int16x8_t vrshrq_n_s16(int16x8_t a, __constrange(1,16) int b) // VRSHR.S16 q0,q0,#16
+{
+    __m128i maskb, r;
+    maskb =  _mm_slli_epi16(a, (16 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi16(maskb, 15); //1 or 0
+    r = _mm_srai_epi16 (a, b);
+    return _mm_add_epi16 (r, maskb); //actual rounding
+}
+
+int32x4_t vrshrq_n_s32(int32x4_t a, __constrange(1,32) int b); // VRSHR.S32 q0,q0,#32
+_NEON2SSE_INLINE int32x4_t vrshrq_n_s32(int32x4_t a, __constrange(1,32) int b) // VRSHR.S32 q0,q0,#32
+{
+    __m128i maskb,  r;
+    maskb = _mm_slli_epi32 (a, (32 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi32 (maskb,31); //1 or 0
+    r = _mm_srai_epi32(a, b);
+    return _mm_add_epi32 (r, maskb); //actual rounding
+}
+
+int64x2_t vrshrq_n_s64(int64x2_t a, __constrange(1,64) int b); // VRSHR.S64 q0,q0,#64
+_NEON2SSE_INLINE int64x2_t vrshrq_n_s64(int64x2_t a, __constrange(1,64) int b)
+{
+    //solution may be not optimal compared with a serial one
+    __m128i maskb;
+    int64x2_t r;
+    maskb = _mm_slli_epi64 (a, (64 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi64 (maskb,63); //1 or 0
+    r = vshrq_n_s64(a, b);
+    return _mm_add_epi64 (r, maskb); //actual rounding
+}
+
+uint8x16_t vrshrq_n_u8(uint8x16_t a, __constrange(1,8) int b); // VRSHR.U8 q0,q0,#8
+_NEON2SSE_INLINE uint8x16_t vrshrq_n_u8(uint8x16_t a, __constrange(1,8) int b) // VRSHR.U8 q0,q0,#8
+{
+    //no 8 bit shift available, go to 16 bit trick
+    __m128i r, mask1, maskb;
+    _NEON2SSE_ALIGN_16 uint16_t mask2b[9] = {0x0000, 0x0101, 0x0202, 0x0404, 0x0808, 0x1010, 0x2020, 0x4040, 0x8080}; // 2^b-th bit set to 1
+    r = vshrq_n_u8 (a, b);
+    mask1 = _mm_set1_epi16(mask2b[b]); // 2^b-th bit set to 1 for 16bit, need it for rounding
+    maskb = _mm_and_si128(a, mask1); //get b or 0 for rounding
+    maskb =  _mm_srli_epi16 (maskb, b - 1); // to add 1
+    return _mm_add_epi8(r, maskb); //actual rounding
+}
+
+uint16x8_t vrshrq_n_u16(uint16x8_t a, __constrange(1,16) int b); // VRSHR.s16 q0,q0,#16
+_NEON2SSE_INLINE uint16x8_t vrshrq_n_u16(uint16x8_t a, __constrange(1,16) int b) // VRSHR.S16 q0,q0,#16
+{
+    __m128i maskb, r;
+    maskb =  _mm_slli_epi16(a, (16 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi16(maskb, 15); //1 or 0
+    r = _mm_srli_epi16 (a, b);
+    return _mm_add_epi16 (r, maskb); //actual rounding
+}
+
+uint32x4_t vrshrq_n_u32(uint32x4_t a, __constrange(1,32) int b); // VRSHR.U32 q0,q0,#32
+_NEON2SSE_INLINE uint32x4_t vrshrq_n_u32(uint32x4_t a, __constrange(1,32) int b) // VRSHR.S32 q0,q0,#32
+{
+    __m128i maskb,  r;
+    maskb = _mm_slli_epi32 (a, (32 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi32 (maskb,31); //1 or 0
+    r = _mm_srli_epi32(a, b);
+    return _mm_add_epi32 (r, maskb); //actual rounding
+}
+
+uint64x2_t vrshrq_n_u64(uint64x2_t a, __constrange(1,64) int b); // VRSHR.U64 q0,q0,#64
+_NEON2SSE_INLINE uint64x2_t vrshrq_n_u64(uint64x2_t a, __constrange(1,64) int b)
+{
+    //solution may be not optimal compared with a serial one
+    __m128i maskb,  r;
+    maskb = _mm_slli_epi64 (a, (64 - b)); //to get rounding (b-1)th bit
+    maskb = _mm_srli_epi64 (maskb,63); //1 or 0
+    r = _mm_srli_epi64(a, b);
+    return _mm_add_epi64 (r, maskb); //actual rounding
+}
+
+//************* Vector shift right by constant and accumulate *********
+//*********************************************************************
+int8x8_t vsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c); // VSRA.S8 d0,d0,#8
+_NEON2SSE_INLINE int8x8_t vsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c) // VSRA.S8 d0,d0,#8
+{
+    int8x8_t shift;
+    shift = vshr_n_s8(b, c);
+    return vadd_s8( a, shift);
+}
+
+int16x4_t vsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c); // VSRA.S16 d0,d0,#16
+_NEON2SSE_INLINE int16x4_t vsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c) // VSRA.S16 d0,d0,#16
+{
+    int16x4_t shift;
+    shift = vshr_n_s16( b, c);
+    return vadd_s16(a, shift);
+}
+
+int32x2_t vsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c); // VSRA.S32 d0,d0,#32
+_NEON2SSE_INLINE int32x2_t vsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c) // VSRA.S32 d0,d0,#32
+{
+    //may be not optimal compared with the serial execution
+    int32x2_t shift;
+    shift = vshr_n_s32(b, c);
+    return vadd_s32( a, shift);
+}
+
+int64x1_t vsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VSRA.S64 d0,d0,#64
+_NEON2SSE_INLINE int64x1_t vsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c)
+{
+    //may be not optimal compared with a serial solution
+    int64x1_t shift;
+    shift = vshr_n_s64(b, c);
+    return vadd_s64( a, shift);
+}
+
+uint8x8_t vsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c); // VSRA.U8 d0,d0,#8
+_NEON2SSE_INLINE uint8x8_t vsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c) // VSRA.U8 d0,d0,#8
+{
+    uint8x8_t shift;
+    shift = vshr_n_u8(b, c);
+    return vadd_u8(a, shift);
+}
+
+uint16x4_t vsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c); // VSRA.s16 d0,d0,#16
+_NEON2SSE_INLINE uint16x4_t vsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c) // VSRA.s16 d0,d0,#16
+{
+    uint16x4_t shift;
+    shift = vshr_n_u16(b, c);
+    return vadd_u16(a,shift);
+}
+
+uint32x2_t vsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c); // VSRA.U32 d0,d0,#32
+_NEON2SSE_INLINE uint32x2_t vsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c) // VSRA.U32 d0,d0,#32
+{
+    //may be not optimal compared with the serial execution
+    uint32x2_t shift;
+    shift = vshr_n_u32(b, c);
+    return vadd_u32( a, shift);
+}
+
+uint64x1_t vsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VSRA.U64 d0,d0,#64
+_NEON2SSE_INLINE uint64x1_t vsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c) // VSRA.U64 d0,d0,#64
+{
+    //may be not optimal compared with the serial execution
+    uint64x1_t shift;
+    shift = vshr_n_u64(b, c);
+    return vadd_u64(a, shift);
+}
+
+int8x16_t vsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VSRA.S8 q0,q0,#8
+_NEON2SSE_INLINE int8x16_t vsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c) // VSRA.S8 q0,q0,#8
+{
+    int8x16_t shift;
+    shift = vshrq_n_s8(b, c);
+    return vaddq_s8(a, shift);
+}
+
+int16x8_t vsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VSRA.S16 q0,q0,#16
+_NEON2SSE_INLINE int16x8_t vsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c) // VSRA.S16 q0,q0,#16
+{
+    int16x8_t shift;
+    shift = vshrq_n_s16(b, c);
+    return vaddq_s16(a, shift);
+}
+
+int32x4_t vsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VSRA.S32 q0,q0,#32
+_NEON2SSE_INLINE int32x4_t vsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c) // VSRA.S32 q0,q0,#32
+{
+    int32x4_t shift;
+    shift = vshrq_n_s32(b, c);
+    return vaddq_s32(a, shift);
+}
+
+int64x2_t vsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VSRA.S64 q0,q0,#64
+_NEON2SSE_INLINE int64x2_t vsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c) // VSRA.S64 q0,q0,#64
+{
+    int64x2_t shift;
+    shift = vshrq_n_s64(b, c);
+    return vaddq_s64( a, shift);
+}
+
+uint8x16_t vsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VSRA.U8 q0,q0,#8
+_NEON2SSE_INLINE uint8x16_t vsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c) // VSRA.U8 q0,q0,#8
+{
+    uint8x16_t shift;
+    shift = vshrq_n_u8(b, c);
+    return vaddq_u8(a, shift);
+}
+
+uint16x8_t vsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VSRA.s16 q0,q0,#16
+_NEON2SSE_INLINE uint16x8_t vsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c) // VSRA.s16 q0,q0,#16
+{
+    uint16x8_t shift;
+    shift = vshrq_n_u16(b, c);
+    return vaddq_u16(a,  shift);
+}
+
+uint32x4_t vsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VSRA.U32 q0,q0,#32
+_NEON2SSE_INLINE uint32x4_t vsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c) // VSRA.U32 q0,q0,#32
+{
+    uint32x4_t shift;
+    shift = vshrq_n_u32(b, c);
+    return vaddq_u32(a, shift);
+}
+
+uint64x2_t vsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VSRA.U64 q0,q0,#64
+_NEON2SSE_INLINE uint64x2_t vsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c) // VSRA.U64 q0,q0,#64
+{
+    uint64x2_t shift;
+    shift = vshrq_n_u64(b, c);
+    return vaddq_u64(a, shift);
+}
+
+//************* Vector rounding shift right by constant and accumulate ****************************
+//************************************************************************************************
+int8x8_t vrsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c); // VRSRA.S8 d0,d0,#8
+_NEON2SSE_INLINE int8x8_t vrsra_n_s8(int8x8_t a, int8x8_t b, __constrange(1,8) int c) // VRSRA.S8 d0,d0,#8
+{
+    int8x8_t shift;
+    shift = vrshr_n_s8(b, c);
+    return vadd_s8( a, shift);
+}
+
+int16x4_t vrsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c); // VRSRA.S16 d0,d0,#16
+_NEON2SSE_INLINE int16x4_t vrsra_n_s16(int16x4_t a, int16x4_t b, __constrange(1,16) int c) // VRSRA.S16 d0,d0,#16
+{
+    int16x4_t shift;
+    shift = vrshr_n_s16( b, c);
+    return vadd_s16(a, shift);
+}
+
+int32x2_t vrsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c); // VRSRA.S32 d0,d0,#32
+_NEON2SSE_INLINE int32x2_t vrsra_n_s32(int32x2_t a, int32x2_t b, __constrange(1,32) int c) // VRSRA.S32 d0,d0,#32
+{
+    //may be not optimal compared with the serial execution
+    int32x2_t shift;
+    shift = vrshr_n_s32(b, c);
+    return vadd_s32( a, shift);
+}
+
+int64x1_t vrsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VRSRA.S64 d0,d0,#64
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vrsra_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution
+{
+    int64x1_t shift;
+    shift = vrshr_n_s64(b, c);
+    return vadd_s64( a, shift);
+}
+
+uint8x8_t vrsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c); // VRSRA.U8 d0,d0,#8
+_NEON2SSE_INLINE uint8x8_t vrsra_n_u8(uint8x8_t a, uint8x8_t b, __constrange(1,8) int c) // VRSRA.U8 d0,d0,#8
+{
+    uint8x8_t shift;
+    shift = vrshr_n_u8(b, c);
+    return vadd_u8(a, shift);
+}
+
+uint16x4_t vrsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c); // VRSRA.s16 d0,d0,#16
+_NEON2SSE_INLINE uint16x4_t vrsra_n_u16(uint16x4_t a, uint16x4_t b, __constrange(1,16) int c) // VRSRA.s16 d0,d0,#16
+{
+    uint16x4_t shift;
+    shift = vrshr_n_u16(b, c);
+    return vadd_u16(a,shift);
+}
+
+uint32x2_t vrsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c); // VRSRA.U32 d0,d0,#32
+_NEON2SSE_INLINE uint32x2_t vrsra_n_u32(uint32x2_t a, uint32x2_t b, __constrange(1,32) int c) // VRSRA.U32 d0,d0,#32
+{
+    //may be not optimal compared with the serial execution
+    uint32x2_t shift;
+    shift = vrshr_n_u32(b, c);
+    return vadd_u32( a, shift);
+}
+
+uint64x1_t vrsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VRSRA.U64 d0,d0,#64
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vrsra_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution
+{
+    //may be not optimal compared with the serial execution
+    uint64x1_t shift;
+    shift = vrshr_n_u64(b, c);
+    return vadd_u64( a, shift);
+}
+
+int8x16_t vrsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VRSRA.S8 q0,q0,#8
+_NEON2SSE_INLINE int8x16_t vrsraq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c) // VRSRA.S8 q0,q0,#8
+{
+    int8x16_t shift;
+    shift = vrshrq_n_s8(b, c);
+    return vaddq_s8(a, shift);
+}
+
+int16x8_t vrsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VRSRA.S16 q0,q0,#16
+_NEON2SSE_INLINE int16x8_t vrsraq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c) // VRSRA.S16 q0,q0,#16
+{
+    int16x8_t shift;
+    shift = vrshrq_n_s16(b, c);
+    return vaddq_s16(a, shift);
+}
+
+int32x4_t vrsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VRSRA.S32 q0,q0,#32
+_NEON2SSE_INLINE int32x4_t vrsraq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c) // VRSRA.S32 q0,q0,#32
+{
+    int32x4_t shift;
+    shift = vrshrq_n_s32(b, c);
+    return vaddq_s32(a, shift);
+}
+
+int64x2_t vrsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VRSRA.S64 q0,q0,#64
+_NEON2SSE_INLINE int64x2_t vrsraq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c)
+{
+    int64x2_t shift;
+    shift = vrshrq_n_s64(b, c);
+    return vaddq_s64(a, shift);
+}
+
+uint8x16_t vrsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VRSRA.U8 q0,q0,#8
+_NEON2SSE_INLINE uint8x16_t vrsraq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c) // VRSRA.U8 q0,q0,#8
+{
+    uint8x16_t shift;
+    shift = vrshrq_n_u8(b, c);
+    return vaddq_u8(a, shift);
+}
+
+uint16x8_t vrsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VRSRA.s16 q0,q0,#16
+_NEON2SSE_INLINE uint16x8_t vrsraq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c) // VRSRA.s16 q0,q0,#16
+{
+    uint16x8_t shift;
+    shift = vrshrq_n_u16(b, c);
+    return vaddq_u16(a,  shift);
+}
+
+uint32x4_t vrsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VRSRA.U32 q0,q0,#32
+_NEON2SSE_INLINE uint32x4_t vrsraq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c) // VRSRA.U32 q0,q0,#32
+{
+    uint32x4_t shift;
+    shift = vrshrq_n_u32(b, c);
+    return vaddq_u32(a, shift);
+}
+
+uint64x2_t vrsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VRSRA.U64 q0,q0,#64
+_NEON2SSE_INLINE uint64x2_t vrsraq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c)
+{
+    uint64x2_t shift;
+    shift = vrshrq_n_u64(b, c);
+    return vaddq_u64(a, shift);
+}
+
+//**********************Vector saturating shift left by constant *****************************
+//********************************************************************************************
+//we don't check const ranges  assuming they are met
+int8x8_t vqshl_n_s8(int8x8_t a, __constrange(0,7) int b); // VQSHL.S8 d0,d0,#0
+_NEON2SSE_INLINE int8x8_t vqshl_n_s8(int8x8_t a, __constrange(0,7) int b) // VQSHL.S8 d0,d0,#0
+{
+    //no 8 bit shift available in IA32 SIMD, go to 16 bit. It also provides the auto saturation (in packs function)
+    int8x8_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi16 (a128, b);
+    r128 = _mm_packs_epi16 (r128,r128); //saturated s8, use 64 low bits only
+    return64(r128);
+}
+
+int16x4_t vqshl_n_s16(int16x4_t a, __constrange(0,15) int b); // VQSHL.S16 d0,d0,#0
+_NEON2SSE_INLINE int16x4_t vqshl_n_s16(int16x4_t a, __constrange(0,15) int b) // VQSHL.S16 d0,d0,#0
+{
+    // go to 32 bit to get the auto saturation (in packs function)
+    int16x4_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPI16_EPI32 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi32 (a128, b); //shift_res
+    r128 = _mm_packs_epi32 (r128,r128); //saturated s16, use 64 low bits only
+    return64(r128);
+}
+
+int32x2_t vqshl_n_s32(int32x2_t a,  __constrange(0,31) int b); // VQSHL.S32 d0,d0,#0
+_NEON2SSE_INLINE int32x2_t vqshl_n_s32(int32x2_t a,  __constrange(0,31) int b)
+{
+    //serial execution may be faster
+    int32x2_t res64;
+    return64(vqshlq_n_s32 (_pM128i(a), b));
+}
+
+
+int64x1_t vqshl_n_s64(int64x1_t a, __constrange(0,63) int b); // VQSHL.S64 d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x1_t vqshl_n_s64(int64x1_t a, __constrange(0,63) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    // no effective SIMD solution here
+    int64x1_t res;
+    int64_t bmask;
+    int64_t a_i64 = *( int64_t*)&a;
+    bmask = ( int64_t)1 << (63 - b); //positive
+    if (a_i64 >= bmask) {
+        res.m64_i64[0] = ~(_SIGNBIT64);
+    } else {
+        res.m64_i64[0]  = (a_i64 <= -bmask) ? _SIGNBIT64 : a_i64 << b;
+    }
+    return res;
+}
+
+
+uint8x8_t vqshl_n_u8(uint8x8_t a, __constrange(0,7) int b); // VQSHL.U8 d0,d0,#0
+_NEON2SSE_INLINE uint8x8_t vqshl_n_u8(uint8x8_t a, __constrange(0,7) int b) // VQSHL.U8 d0,d0,#0
+{
+    //no 8 bit shift available in IA32 SIMD, go to 16 bit
+    uint8x8_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPU8_EPI16 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi16 (a128, b); //shift_res
+    r128 = _mm_packus_epi16 (r128,r128); //saturated u8, use 64 low bits only
+    return64(r128);
+}
+
+uint16x4_t vqshl_n_u16(uint16x4_t a, __constrange(0,15) int b); // VQSHL.s16 d0,d0,#0
+_NEON2SSE_INLINE uint16x4_t vqshl_n_u16(uint16x4_t a, __constrange(0,15) int b) // VQSHL.s16 d0,d0,#0
+{
+    // go to 32 bit to get the auto saturation (in packus function)
+    uint16x4_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPU16_EPI32 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi32 (a128, b); //shift_res
+    r128 = _MM_PACKUS1_EPI32 (r128); //saturated s16
+    return64(r128);
+}
+
+uint32x2_t vqshl_n_u32(uint32x2_t a,  __constrange(0,31) int b); // VQSHL.U32 d0,d0,#0
+_NEON2SSE_INLINE uint32x2_t vqshl_n_u32(uint32x2_t a,  __constrange(0,31) int b)
+{
+    uint32x2_t res64;
+    return64(vqshlq_n_u32(_pM128i(a), b));
+}
+
+uint64x1_t vqshl_n_u64(uint64x1_t a, __constrange(0,63) int b); // VQSHL.U64 d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqshl_n_u64(uint64x1_t a, __constrange(0,63) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    // no effective SIMD solution here
+    uint64x1_t res;
+    uint64_t bmask;
+    uint64_t a_i64 = *(uint64_t*)&a;
+    bmask = ( uint64_t)1 << (64 - b);
+    res.m64_u64[0] = (a_i64 >= bmask)&&(b>0) ? 0xffffffffffffffff : a_i64 << b; //if b=0 we are fine with any a
+    return res;
+}
+
+int8x16_t vqshlq_n_s8(int8x16_t a, __constrange(0,7) int b); // VQSHL.S8 q0,q0,#0
+_NEON2SSE_INLINE int8x16_t vqshlq_n_s8(int8x16_t a, __constrange(0,7) int b) // VQSHL.S8 q0,q0,#0
+{
+    // go to 16 bit to get the auto saturation (in packs function)
+    __m128i a128, r128_1, r128_2;
+    a128 = _MM_CVTEPI8_EPI16 (a); //SSE 4.1
+    r128_1 = _mm_slli_epi16 (a128, b);
+    //swap hi and low part of a128 to process the remaining data
+    a128 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    a128 = _MM_CVTEPI8_EPI16 (a128);
+    r128_2 = _mm_slli_epi16 (a128, b);
+    return _mm_packs_epi16 (r128_1, r128_2); //saturated s8
+}
+
+int16x8_t vqshlq_n_s16(int16x8_t a, __constrange(0,15) int b); // VQSHL.S16 q0,q0,#0
+_NEON2SSE_INLINE int16x8_t vqshlq_n_s16(int16x8_t a, __constrange(0,15) int b) // VQSHL.S16 q0,q0,#0
+{
+    // manual saturation solution looks LESS optimal than 32 bits conversion one
+    // go to 32 bit to get the auto saturation (in packs function)
+    __m128i a128, r128_1, r128_2;
+    a128 = _MM_CVTEPI16_EPI32 (a); //SSE 4.1
+    r128_1 = _mm_slli_epi32 (a128, b); //shift_res
+    //swap hi and low part of a128 to process the remaining data
+    a128 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    a128 = _MM_CVTEPI16_EPI32 (a128);
+    r128_2 = _mm_slli_epi32 (a128, b);
+    return _mm_packs_epi32 (r128_1, r128_2); //saturated s16
+}
+
+int32x4_t vqshlq_n_s32(int32x4_t a, __constrange(0,31) int b); // VQSHL.S32 q0,q0,#0
+_NEON2SSE_INLINE int32x4_t vqshlq_n_s32(int32x4_t a, __constrange(0,31) int b) // VQSHL.S32 q0,q0,#0
+{
+    // no 64 bit saturation option available, special tricks necessary
+    __m128i c1, maskA, saturation_mask, c7ffffff_mask, shift_res, shift_res_mask;
+    c1 = _mm_cmpeq_epi32(a,a); //0xff..ff
+    maskA = _mm_srli_epi32(c1, b + 1); //mask for positive numbers (32-b+1) zeros and b-1 ones
+    saturation_mask = _mm_cmpgt_epi32 (a, maskA); //0xff...ff if we need saturation, 0  otherwise
+    c7ffffff_mask  = _mm_srli_epi32(saturation_mask, 1); //saturated to 0x7f..ff when needed and zeros if not
+    shift_res = _mm_slli_epi32 (a, b);
+    shift_res_mask = _mm_andnot_si128(saturation_mask, shift_res);
+    //result with positive numbers saturated
+    shift_res = _mm_or_si128 (c7ffffff_mask, shift_res_mask);
+    //treat negative numbers
+    maskA = _mm_slli_epi32(c1, 31 - b); //mask for negative numbers b-1 ones  and (32-b+1)  zeros
+    saturation_mask = _mm_cmpgt_epi32 (maskA,a); //0xff...ff if we need saturation, 0  otherwise
+    c7ffffff_mask  = _mm_slli_epi32(saturation_mask, 31); //saturated to 0x80..00 when needed and zeros if not
+    shift_res_mask = _mm_andnot_si128(saturation_mask, shift_res);
+    return _mm_or_si128 (c7ffffff_mask, shift_res_mask);
+}
+
+int64x2_t vqshlq_n_s64(int64x2_t a, __constrange(0,63) int b); // VQSHL.S64 q0,q0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqshlq_n_s64(int64x2_t a, __constrange(0,63) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    // no effective SIMD solution here
+    _NEON2SSE_ALIGN_16 int64_t atmp[2], res[2];
+    int64_t bmask;
+    int i;
+    bmask = ( int64_t)1 << (63 - b); //positive
+    _mm_store_si128((__m128i*)atmp, a);
+    for (i = 0; i<2; i++) {
+        if (atmp[i] >= bmask) {
+            res[i] = ~(_SIGNBIT64);
+        } else {
+            res[i] = (atmp[i] <= -bmask) ? _SIGNBIT64 : atmp[i] << b;
+        }
+    }
+    return _mm_load_si128((__m128i*)res);
+}
+
+uint8x16_t vqshlq_n_u8(uint8x16_t a, __constrange(0,7) int b); // VQSHL.U8 q0,q0,#0
+_NEON2SSE_INLINE uint8x16_t vqshlq_n_u8(uint8x16_t a, __constrange(0,7) int b) // VQSHL.U8 q0,q0,#0
+{
+    // go to 16 bit to get the auto saturation (in packs function)
+    __m128i a128, r128_1, r128_2;
+    a128 = _MM_CVTEPU8_EPI16 (a); //SSE 4.1
+    r128_1 = _mm_slli_epi16 (a128, b);
+    //swap hi and low part of a128 to process the remaining data
+    a128 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    a128 = _MM_CVTEPU8_EPI16 (a128);
+    r128_2 = _mm_slli_epi16 (a128, b);
+    return _mm_packus_epi16 (r128_1, r128_2); //saturated u8
+}
+
+uint16x8_t vqshlq_n_u16(uint16x8_t a, __constrange(0,15) int b); // VQSHL.s16 q0,q0,#0
+_NEON2SSE_INLINE uint16x8_t vqshlq_n_u16(uint16x8_t a, __constrange(0,15) int b) // VQSHL.s16 q0,q0,#0
+{
+    // manual saturation solution looks more optimal than 32 bits conversion one
+    __m128i cb, c8000, a_signed, saturation_mask,  shift_res;
+    cb = _mm_set1_epi16((1 << (16 - b)) - 1 - 0x8000 );
+    c8000 = _mm_set1_epi16 (0x8000);
+//no unsigned shorts comparison in SSE, only signed available, so need the trick
+    a_signed = _mm_sub_epi16(a, c8000); //go to signed
+    saturation_mask = _mm_cmpgt_epi16 (a_signed, cb);
+    shift_res = _mm_slli_epi16 (a, b);
+    return _mm_or_si128 (shift_res, saturation_mask);
+}
+
+uint32x4_t vqshlq_n_u32(uint32x4_t a, __constrange(0,31) int b); // VQSHL.U32 q0,q0,#0
+_NEON2SSE_INLINE uint32x4_t vqshlq_n_u32(uint32x4_t a, __constrange(0,31) int b) // VQSHL.U32 q0,q0,#0
+{
+    // manual saturation solution, no 64 bit saturation option, the serial version may be faster
+    __m128i cb, c80000000, a_signed, saturation_mask,  shift_res;
+    cb = _mm_set1_epi32((1 << (32 - b)) - 1 - 0x80000000 );
+    c80000000 = _mm_set1_epi32 (0x80000000);
+//no unsigned ints comparison in SSE, only signed available, so need the trick
+    a_signed = _mm_sub_epi32(a, c80000000); //go to signed
+    saturation_mask = _mm_cmpgt_epi32 (a_signed, cb);
+    shift_res = _mm_slli_epi32 (a, b);
+    return _mm_or_si128 (shift_res, saturation_mask);
+}
+
+uint64x2_t vqshlq_n_u64(uint64x2_t a, __constrange(0,63) int b); // VQSHL.U64 q0,q0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqshlq_n_u64(uint64x2_t a, __constrange(0,63) int b), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    // no effective SIMD solution here
+    _NEON2SSE_ALIGN_16 uint64_t atmp[2], res[2];
+    uint64_t bmask;
+    int i;
+    bmask = ( uint64_t)1 << (64 - b);
+    _mm_store_si128((__m128i*)atmp, a);
+    for (i = 0; i<2; i++) {
+        res[i] = (atmp[i] >= bmask)&&(b>0) ? 0xffffffffffffffff : atmp[i] << b; //if b=0 we are fine with any a
+    }
+    return _mm_load_si128((__m128i*)res);
+}
+
+//**************Vector signed->unsigned saturating shift left by constant *************
+//*************************************************************************************
+uint8x8_t vqshlu_n_s8(int8x8_t a, __constrange(0,7) int b); // VQSHLU.S8 d0,d0,#0
+_NEON2SSE_INLINE uint8x8_t vqshlu_n_s8(int8x8_t a, __constrange(0,7) int b) // VQSHLU.S8 d0,d0,#0
+{
+    //no 8 bit shift available in IA32 SIMD, go to 16 bit. It also provides the auto saturation (in packs function)
+    uint8x8_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi16 (a128, b);
+    r128 = _mm_packus_epi16 (r128,r128); //saturated u8, use 64 low bits only
+    return64(r128);
+}
+
+uint16x4_t vqshlu_n_s16(int16x4_t a, __constrange(0,15) int b); // VQSHLU.S16 d0,d0,#0
+_NEON2SSE_INLINE uint16x4_t vqshlu_n_s16(int16x4_t a, __constrange(0,15) int b) // VQSHLU.S16 d0,d0,#0
+{
+    uint16x4_t res64;
+    __m128i a128, r128;
+    a128 = _MM_CVTEPI16_EPI32 (_pM128i(a)); //SSE 4.1
+    r128 = _mm_slli_epi32 (a128, b); //shift_res
+    r128 = _MM_PACKUS1_EPI32 (r128); //saturated s16, use 64 low bits only
+    return64(r128);
+}
+
+uint32x2_t vqshlu_n_s32(int32x2_t a,  __constrange(0,31) int b); // VQSHLU.S32 d0,d0,#0
+_NEON2SSE_INLINE int32x2_t vqshlu_n_s32(int32x2_t a,  __constrange(0,31) int b)
+{
+    int32x2_t res64;
+    return64( vqshluq_n_s32(_pM128i(a), b));
+}
+
+uint64x1_t vqshlu_n_s64(int64x1_t a, __constrange(0,63) int b); // VQSHLU.S64 d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x1_t vqshlu_n_s64(int64x1_t a, __constrange(0,63) int b), _NEON2SSE_REASON_SLOW_SERIAL) // no effective SIMD solution here, serial execution looks faster
+{
+    uint64x1_t res;
+    uint64_t limit;
+    if (a.m64_i64[0]<=0) {
+        res.m64_u64[0] = 0;
+    } else {
+        limit = (uint64_t) 1 << (64 - b);
+        res.m64_u64[0] = ( ((uint64_t)a.m64_i64[0]) >= limit) ? res.m64_u64[0] = ~((uint64_t)0) : a.m64_i64[0] << b;
+    }
+    return res;
+}
+
+uint8x16_t vqshluq_n_s8(int8x16_t a, __constrange(0,7) int b); // VQSHLU.S8 q0,q0,#0
+_NEON2SSE_INLINE uint8x16_t vqshluq_n_s8(int8x16_t a, __constrange(0,7) int b) // VQSHLU.S8 q0,q0,#0
+{
+    __m128i a128, r128_1, r128_2;
+    a128 = _MM_CVTEPI8_EPI16 (a); //SSE 4.1
+    r128_1 = _mm_slli_epi16 (a128, b);
+    //swap hi and low part of a128 to process the remaining data
+    a128 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    a128 = _MM_CVTEPI8_EPI16 (a128);
+    r128_2 = _mm_slli_epi16 (a128, b);
+    return _mm_packus_epi16 (r128_1, r128_2); //saturated u8
+}
+
+uint16x8_t vqshluq_n_s16(int16x8_t a, __constrange(0,15) int b); // VQSHLU.S16 q0,q0,#0
+_NEON2SSE_INLINE uint16x8_t vqshluq_n_s16(int16x8_t a, __constrange(0,15) int b) // VQSHLU.S16 q0,q0,#0
+{
+    // manual saturation solution looks LESS optimal than 32 bits conversion one
+    __m128i a128, r128_1, r128_2;
+    a128 = _MM_CVTEPI16_EPI32 (a); //SSE 4.1
+    r128_1 = _mm_slli_epi32 (a128, b); //shift_res
+    //swap hi and low part of a128 to process the remaining data
+    a128 = _mm_shuffle_epi32 (a, _SWAP_HI_LOW32);
+    a128 = _MM_CVTEPI16_EPI32 (a128);
+    r128_2 = _mm_slli_epi32 (a128, b);
+    return _MM_PACKUS_EPI32 (r128_1, r128_2); //saturated s16
+}
+
+uint32x4_t vqshluq_n_s32(int32x4_t a, __constrange(0,31) int b); // VQSHLU.S32 q0,q0,#0
+_NEON2SSE_INLINE uint32x4_t vqshluq_n_s32(int32x4_t a, __constrange(0,31) int b) // VQSHLU.S32 q0,q0,#0
+{
+    //solution may be  not optimal compared with the serial one
+    __m128i zero, maskA, maskGT0, a0,  a_masked, a_shift;
+    zero = _mm_setzero_si128();
+    maskA = _mm_cmpeq_epi32(a, a);
+    maskA = _mm_slli_epi32(maskA,(32 - b)); // b ones and (32-b)zeros
+    //saturate negative numbers to zero
+    maskGT0   = _mm_cmpgt_epi32 (a, zero); // //0xffffffff if positive number and zero otherwise (negative numbers)
+    a0 = _mm_and_si128 (a,  maskGT0); //negative are zeros now
+    //saturate positive to 0xffffffff
+    a_masked = _mm_and_si128 (a0, maskA);
+    a_masked = _mm_cmpgt_epi32 (a_masked, zero); //0xffffffff if saturation necessary 0 otherwise
+    a_shift = _mm_slli_epi32 (a0, b);
+    return _mm_or_si128 (a_shift, a_masked); //actual saturation
+}
+
+uint64x2_t vqshluq_n_s64(int64x2_t a, __constrange(0,63) int b); // VQSHLU.S64 q0,q0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint64x2_t vqshluq_n_s64(int64x2_t a, __constrange(0,63) int b),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    // no effective SIMD solution here, serial execution looks faster
+    _NEON2SSE_ALIGN_16 int64_t atmp[2];
+    _NEON2SSE_ALIGN_16 uint64_t res[2];
+    uint64_t limit;
+    int i;
+    _mm_store_si128((__m128i*)atmp, a);
+    for (i = 0; i<2; i++) {
+        if (atmp[i]<=0) {
+            res[i] = 0;
+        } else {
+            limit = (uint64_t) 1 << (64 - b);
+            res[i] = ( ((uint64_t)atmp[i]) >= limit) ? res[i] = ~((uint64_t)0) : atmp[i] << b;
+        }
+    }
+    return _mm_load_si128((__m128i*)res);
+}
+
+//************** Vector narrowing  shift right by constant **************
+//**********************************************************************
+int8x8_t vshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VSHRN.I16 d0,q0,#8
+_NEON2SSE_INLINE int8x8_t vshrn_n_s16(int16x8_t a, __constrange(1,8) int b) // VSHRN.I16 d0,q0,#8
+{
+    int8x8_t res64;
+    __m128i r16;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    r16  = vshrq_n_s16(a,b);
+    r16  = _mm_shuffle_epi8 (r16, *(__m128i*) mask8_16_even_odd); //narrow, use low 64 bits only. Impossible to use _mm_packs because of negative saturation problems
+    return64(r16);
+}
+
+int16x4_t vshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VSHRN.I32 d0,q0,#16
+_NEON2SSE_INLINE int16x4_t vshrn_n_s32(int32x4_t a, __constrange(1,16) int b) // VSHRN.I32 d0,q0,#16
+{
+    int16x4_t res64;
+    __m128i r32;
+    _NEON2SSE_ALIGN_16 int8_t mask16_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    r32  = vshrq_n_s32(a,b);
+    r32  =  _mm_shuffle_epi8 (r32, *(__m128i*) mask16_odd); //narrow, use low 64 bits only. Impossible to use _mm_packs because of negative saturation problems
+    return64(r32);
+}
+
+int32x2_t vshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VSHRN.I64 d0,q0,#32
+_NEON2SSE_INLINE int32x2_t vshrn_n_s64(int64x2_t a, __constrange(1,32) int b)
+{
+    int32x2_t res64;
+    __m128i r64;
+    r64  = vshrq_n_s64(a,b);
+    r64  = _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+uint8x8_t vshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VSHRN.I16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vshrn_n_u16(uint16x8_t a, __constrange(1,8) int b) // VSHRN.I16 d0,q0,#8
+{
+    uint8x8_t res64;
+    __m128i mask, r16;
+    mask = _mm_set1_epi16(0xff);
+    r16  = vshrq_n_s16(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _mm_packus_epi16 (signed 16 to unsigned 8)
+    r16 = _mm_and_si128(r16, mask); //to avoid saturation
+    r16 = _mm_packus_epi16 (r16,r16); //narrow, use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VSHRN.I32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vshrn_n_u32(uint32x4_t a, __constrange(1,16) int b) // VSHRN.I32 d0,q0,#16
+{
+    uint16x4_t res64;
+    __m128i mask, r32;
+    mask = _mm_set1_epi32(0xffff);
+    r32  = vshrq_n_u32(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _MM_PACKUS_EPI32 (signed 32 to unsigned 16)
+    r32 = _mm_and_si128(r32, mask); //to avoid saturation
+    r32 =  _MM_PACKUS1_EPI32 (r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VSHRN.I64 d0,q0,#32
+_NEON2SSE_INLINE uint32x2_t vshrn_n_u64(uint64x2_t a, __constrange(1,32) int b)
+{
+    uint32x2_t res64;
+    __m128i r64;
+    r64  = vshrq_n_u64(a,b);
+    r64  = _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+//************** Vector signed->unsigned narrowing saturating shift right by constant ********
+//*********************************************************************************************
+uint8x8_t vqshrun_n_s16(int16x8_t a, __constrange(1,8) int b); // VQSHRUN.S16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vqshrun_n_s16(int16x8_t a, __constrange(1,8) int b) // VQSHRUN.S16 d0,q0,#8
+{
+    uint8x8_t res64;
+    __m128i r16;
+    r16  = vshrq_n_s16(a,b);
+    r16 = _mm_packus_epi16 (r16,r16); //saturate and  narrow (signed to unsigned), use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vqshrun_n_s32(int32x4_t a, __constrange(1,16) int b); // VQSHRUN.S32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vqshrun_n_s32(int32x4_t a, __constrange(1,16) int b) // VQSHRUN.S32 d0,q0,#16
+{
+    uint16x4_t res64;
+    __m128i r32;
+    r32  = vshrq_n_s32(a,b);
+    r32  = _MM_PACKUS1_EPI32 (r32); //saturate and  narrow(signed to unsigned), use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vqshrun_n_s64(int64x2_t a, __constrange(1,32) int b); // VQSHRUN.S64 d0,q0,#32
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vqshrun_n_s64(int64x2_t a, __constrange(1,32) int b), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution is faster
+{
+    _NEON2SSE_ALIGN_16 int64_t atmp[2];
+    uint32x2_t res;
+    int64_t res64;
+    _mm_store_si128((__m128i*)atmp, a);
+    if (atmp[0] < 0) {
+        res.m64_u32[0] = 0;
+    } else {
+        res64 = (atmp[0] >> b);
+        res.m64_u32[0] = (res64 > (int64_t)0xffffffff) ? 0xffffffff : (uint32_t) res64;
+    }
+    if (atmp[1] < 0) {
+        res.m64_u32[1] = 0;
+    } else {
+        res64 = (atmp[1] >> b);
+        res.m64_u32[1] = (res64 > (int64_t)0xffffffff) ? 0xffffffff : (uint32_t)res64;
+    }
+    return res;
+}
+
+//**** Vector signed->unsigned rounding narrowing saturating shift right by constant *****
+uint8x8_t vqrshrun_n_s16(int16x8_t a, __constrange(1,8) int b); // VQRSHRUN.S16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vqrshrun_n_s16(int16x8_t a, __constrange(1,8) int b) // VQRSHRUN.S16 d0,q0,#8
+{
+    //solution may be not optimal compared with the serial one
+    __m128i r16;
+    uint8x8_t res64;
+    r16 = vrshrq_n_s16(a,b);
+    r16 =  _mm_packus_epi16 (r16,r16); //saturate and  narrow (signed to unsigned), use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vqrshrun_n_s32(int32x4_t a, __constrange(1,16) int b); // VQRSHRUN.S32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vqrshrun_n_s32(int32x4_t a, __constrange(1,16) int b) // VQRSHRUN.S32 d0,q0,#16
+{
+    //solution may be not optimal compared with the serial one
+    __m128i r32;
+    uint16x4_t res64;
+    r32 = vrshrq_n_s32(a,b);
+    r32 =  _MM_PACKUS1_EPI32 (r32); //saturate and  narrow (signed to unsigned), use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vqrshrun_n_s64(int64x2_t a, __constrange(1,32) int b); // VQRSHRUN.S64 d0,q0,#32
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vqrshrun_n_s64(int64x2_t a, __constrange(1,32) int b), _NEON2SSE_REASON_SLOW_SERIAL) //serial solution is faster
+{
+    _NEON2SSE_ALIGN_16 int64_t atmp[2];
+    uint32x2_t res;
+    int64_t res64;
+    _mm_store_si128((__m128i*)atmp, a);
+    if (atmp[0] < 0) {
+        res.m64_u32[0] = 0;
+    } else {
+        res64 = (atmp[0] >> b) + ( (atmp[0] & ((int64_t)1 << (b - 1))) >> (b - 1)  );
+        res.m64_u32[0] = (res64 > (int64_t)0xffffffff ) ? 0xffffffff : res64;
+    }
+    if (atmp[1] < 0) {
+        res.m64_u32[1] = 0;
+    } else {
+        res64 = (atmp[1] >> b) + ( (atmp[0] & ((int64_t)1 << (b - 1))) >> (b - 1)  );
+        res.m64_u32[1] = (res64 > (int64_t)0xffffffff ) ? 0xffffffff : res64;
+    }
+    return res;
+}
+
+//***** Vector narrowing saturating shift right by constant ******
+//*****************************************************************
+int8x8_t vqshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VQSHRN.S16 d0,q0,#8
+_NEON2SSE_INLINE int8x8_t vqshrn_n_s16(int16x8_t a, __constrange(1,8) int b) // VQSHRN.S16 d0,q0,#8
+{
+    int8x8_t res64;
+    __m128i r16;
+    r16  = vshrq_n_s16(a,b);
+    r16  = _mm_packs_epi16 (r16,r16); //saturate and  narrow, use low 64 bits only
+    return64(r16);
+}
+
+int16x4_t vqshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VQSHRN.S32 d0,q0,#16
+_NEON2SSE_INLINE int16x4_t vqshrn_n_s32(int32x4_t a, __constrange(1,16) int b) // VQSHRN.S32 d0,q0,#16
+{
+    int16x4_t res64;
+    __m128i r32;
+    r32  = vshrq_n_s32(a,b);
+    r32  = _mm_packs_epi32 (r32,r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+int32x2_t vqshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VQSHRN.S64 d0,q0,#32
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqshrn_n_s64(int64x2_t a, __constrange(1,32) int b), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    //no optimal SIMD solution found
+    _NEON2SSE_ALIGN_16 int64_t res64[2], atmp[2];
+    int32x2_t res;
+    _mm_store_si128((__m128i*)atmp, a);
+    res64[0] = (atmp[0] >> b);
+    res64[1] = (atmp[1] >> b);
+    if(res64[0]>SINT_MAX) res64[0] = SINT_MAX;
+    if(res64[0]<SINT_MIN) res64[0] = SINT_MIN;
+    if(res64[1]>SINT_MAX) res64[1] = SINT_MAX;
+    if(res64[1]<SINT_MIN) res64[1] = SINT_MIN;
+    res.m64_i32[0] = (int32_t)res64[0];
+    res.m64_i32[1] = (int32_t)res64[1];
+    return res;
+}
+
+uint8x8_t vqshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VQSHRN.s16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vqshrn_n_u16(uint16x8_t a, __constrange(1,8) int b) // VQSHRN.s16 d0,q0,#8
+{
+    uint8x8_t res64;
+    __m128i r16;
+    r16  = vshrq_n_u16(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _mm_packus_epi16 (signed 16 to unsigned 8)
+    r16  = _mm_packus_epi16 (r16,r16); //saturate and  narrow, use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vqshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VQSHRN.U32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vqshrn_n_u32(uint32x4_t a, __constrange(1,16) int b) // VQSHRN.U32 d0,q0,#16
+{
+    uint16x4_t res64;
+    __m128i r32;
+    r32  = vshrq_n_u32(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _MM_PACKUS_EPI32 (signed 32 to unsigned 8)
+    r32  = _MM_PACKUS1_EPI32 (r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vqshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VQSHRN.U64 d0,q0,#32
+_NEON2SSE_INLINE uint32x2_t vqshrn_n_u64(uint64x2_t a, __constrange(1,32) int b)
+{
+    //serial solution may be faster
+    uint32x2_t res64;
+    __m128i r64, res_hi, zero;
+    zero = _mm_setzero_si128();
+    r64  = vshrq_n_u64(a,b);
+    res_hi = _mm_srli_epi64(r64,  32);
+    res_hi = _mm_cmpgt_epi32(res_hi, zero);
+    r64 = _mm_or_si128(r64, res_hi);
+    r64 = _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+
+//********* Vector rounding narrowing shift right by constant *************************
+//****************************************************************************************
+int8x8_t vrshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VRSHRN.I16 d0,q0,#8
+_NEON2SSE_INLINE int8x8_t vrshrn_n_s16(int16x8_t a, __constrange(1,8) int b) // VRSHRN.I16 d0,q0,#8
+{
+    int8x8_t res64;
+    __m128i r16;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    r16  = vrshrq_n_s16(a,b);
+    r16  = _mm_shuffle_epi8 (r16, *(__m128i*) mask8_16_even_odd); //narrow, use low 64 bits only. Impossible to use _mm_packs because of negative saturation problems
+    return64(r16);
+}
+
+int16x4_t vrshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VRSHRN.I32 d0,q0,#16
+_NEON2SSE_INLINE int16x4_t vrshrn_n_s32(int32x4_t a, __constrange(1,16) int b) // VRSHRN.I32 d0,q0,#16
+{
+    int16x4_t res64;
+    __m128i r32;
+    _NEON2SSE_ALIGN_16 int8_t mask16_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    r32  = vrshrq_n_s32(a,b);
+    r32  =  _mm_shuffle_epi8 (r32, *(__m128i*) mask16_odd); //narrow, use low 64 bits only. Impossible to use _mm_packs because of negative saturation problems
+    return64(r32);
+}
+
+int32x2_t vrshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VRSHRN.I64 d0,q0,#32
+_NEON2SSE_INLINE int32x2_t vrshrn_n_s64(int64x2_t a, __constrange(1,32) int b)
+{
+    int32x2_t res64;
+    __m128i r64;
+    r64  = vrshrq_n_s64(a,b);
+    r64  = _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+uint8x8_t vrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VRSHRN.I16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b) // VRSHRN.I16 d0,q0,#8
+{
+    uint8x8_t res64;
+    __m128i mask, r16;
+    mask = _mm_set1_epi16(0xff);
+    r16  = vrshrq_n_s16(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _mm_packus_epi16 (signed 16 to unsigned 8)
+    r16 = _mm_and_si128(r16, mask); //to avoid saturation
+    r16 = _mm_packus_epi16 (r16,r16); //saturate and  narrow, use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VRSHRN.I32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b) // VRSHRN.I32 d0,q0,#16
+{
+    uint16x4_t res64;
+    __m128i mask, r32;
+    mask = _mm_set1_epi32(0xffff);
+    r32  = vrshrq_n_u32(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _MM_PACKUS_EPI32 (signed 32 to unsigned 8)
+    r32 = _mm_and_si128(r32, mask); //to avoid saturation
+    r32 = _MM_PACKUS1_EPI32 (r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VRSHRN.I64 d0,q0,#32
+_NEON2SSE_INLINE uint32x2_t vrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b) //serial solution may be faster
+{
+    uint32x2_t res64;
+    __m128i r64;
+    r64  = vrshrq_n_u64(a,b);
+    r64  =  _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+//************* Vector rounding narrowing saturating shift right by constant ************
+//****************************************************************************************
+int8x8_t vqrshrn_n_s16(int16x8_t a, __constrange(1,8) int b); // VQRSHRN.S16 d0,q0,#8
+_NEON2SSE_INLINE int8x8_t vqrshrn_n_s16(int16x8_t a, __constrange(1,8) int b) // VQRSHRN.S16 d0,q0,#8
+{
+    int8x8_t res64;
+    __m128i r16;
+    r16  = vrshrq_n_s16(a,b);
+    r16  =  _mm_packs_epi16 (r16,r16); //saturate and  narrow, use low 64 bits only
+    return64(r16);
+}
+
+int16x4_t vqrshrn_n_s32(int32x4_t a, __constrange(1,16) int b); // VQRSHRN.S32 d0,q0,#16
+_NEON2SSE_INLINE int16x4_t vqrshrn_n_s32(int32x4_t a, __constrange(1,16) int b) // VQRSHRN.S32 d0,q0,#16
+{
+    int16x4_t res64;
+    __m128i r32;
+    r32  = vrshrq_n_s32(a,b);
+    r32  = _mm_packs_epi32 (r32,r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+int32x2_t vqrshrn_n_s64(int64x2_t a, __constrange(1,32) int b); // VQRSHRN.S64 d0,q0,#32
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqrshrn_n_s64(int64x2_t a, __constrange(1,32) int b), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    //no optimal SIMD solution found
+    _NEON2SSE_ALIGN_16 int64_t res64[2], atmp[2], maskb[2];
+    int32x2_t res;
+    _mm_store_si128((__m128i*)atmp, a);
+    maskb[0] = atmp[0] & (( int64_t)1 << (b - 1));
+    res64[0] = (atmp[0] >> b) + (maskb[0] >> (b - 1)); //rounded result
+    maskb[1] = atmp[1] & (( int64_t)1 << (b - 1));
+    res64[1] = (atmp[1] >> b) + (maskb[1] >> (b - 1)); //rounded result
+    if(res64[0]>SINT_MAX) res64[0] = SINT_MAX;
+    if(res64[0]<SINT_MIN) res64[0] = SINT_MIN;
+    if(res64[1]>SINT_MAX) res64[1] = SINT_MAX;
+    if(res64[1]<SINT_MIN) res64[1] = SINT_MIN;
+    res.m64_i32[0] = (int32_t)res64[0];
+    res.m64_i32[1] = (int32_t)res64[1];
+    return res;
+}
+
+uint8x8_t vqrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b); // VQRSHRN.s16 d0,q0,#8
+_NEON2SSE_INLINE uint8x8_t vqrshrn_n_u16(uint16x8_t a, __constrange(1,8) int b) // VQRSHRN.s16 d0,q0,#8
+{
+    uint8x8_t res64;
+    __m128i r16;
+    r16  = vrshrq_n_u16(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _mm_packus_epi16 (signed 16 to unsigned 8)
+    r16  = _mm_packus_epi16 (r16,r16); //saturate and  narrow, use low 64 bits only
+    return64(r16);
+}
+
+uint16x4_t vqrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b); // VQRSHRN.U32 d0,q0,#16
+_NEON2SSE_INLINE uint16x4_t vqrshrn_n_u32(uint32x4_t a, __constrange(1,16) int b) // VQRSHRN.U32 d0,q0,#16
+{
+    uint16x4_t res64;
+    __m128i r32;
+    r32  = vrshrq_n_u32(a,b); //after right shift b>=1 unsigned var fits into signed range, so we could use _MM_PACKUS_EPI32 (signed 32 to unsigned 8)
+    r32  = _MM_PACKUS1_EPI32 (r32); //saturate and  narrow, use low 64 bits only
+    return64(r32);
+}
+
+uint32x2_t vqrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b); // VQRSHRN.U64 d0,q0,#32
+_NEON2SSE_INLINE uint32x2_t vqrshrn_n_u64(uint64x2_t a, __constrange(1,32) int b)
+{
+    //serial solution may be faster
+    uint32x2_t res64;
+    __m128i r64, res_hi, zero;
+    zero = _mm_setzero_si128();
+    r64  = vrshrq_n_u64(a,b);
+    res_hi = _mm_srli_epi64(r64,  32);
+    res_hi = _mm_cmpgt_epi32(res_hi, zero);
+    r64 = _mm_or_si128(r64, res_hi);
+    r64 = _mm_shuffle_epi32(r64, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(r64);
+}
+
+//************** Vector widening shift left by constant ****************
+//************************************************************************
+int16x8_t vshll_n_s8(int8x8_t a, __constrange(0,8) int b); // VSHLL.S8 q0,d0,#0
+_NEON2SSE_INLINE int16x8_t vshll_n_s8(int8x8_t a, __constrange(0,8) int b) // VSHLL.S8 q0,d0,#0
+{
+    __m128i r;
+    r = _MM_CVTEPI8_EPI16 (_pM128i(a)); //SSE 4.1
+    return _mm_slli_epi16 (r, b);
+}
+
+int32x4_t vshll_n_s16(int16x4_t a, __constrange(0,16) int b); // VSHLL.S16 q0,d0,#0
+_NEON2SSE_INLINE int32x4_t vshll_n_s16(int16x4_t a, __constrange(0,16) int b) // VSHLL.S16 q0,d0,#0
+{
+    __m128i r;
+    r =  _MM_CVTEPI16_EPI32(_pM128i(a)); //SSE4.1,
+    return _mm_slli_epi32 (r, b);
+}
+
+int64x2_t vshll_n_s32(int32x2_t a, __constrange(0,32) int b); // VSHLL.S32 q0,d0,#0
+_NEON2SSE_INLINE int64x2_t vshll_n_s32(int32x2_t a, __constrange(0,32) int b) // VSHLL.S32 q0,d0,#0
+{
+    __m128i r;
+    r =  _MM_CVTEPI32_EPI64(_pM128i(a)); //SSE4.1,
+    return _mm_slli_epi64 (r, b);
+}
+
+uint16x8_t vshll_n_u8(uint8x8_t a, __constrange(0,8) int b); // VSHLL.U8 q0,d0,#0
+_NEON2SSE_INLINE uint16x8_t vshll_n_u8(uint8x8_t a, __constrange(0,8) int b) // VSHLL.U8 q0,d0,#0
+{
+    //no uint8 to uint16 conversion available, manual conversion used
+    __m128i zero,  r;
+    zero = _mm_setzero_si128 ();
+    r = _mm_unpacklo_epi8(_pM128i(a), zero);
+    return _mm_slli_epi16 (r, b);
+}
+
+uint32x4_t vshll_n_u16(uint16x4_t a, __constrange(0,16) int b); // VSHLL.s16 q0,d0,#0
+_NEON2SSE_INLINE uint32x4_t vshll_n_u16(uint16x4_t a, __constrange(0,16) int b) // VSHLL.s16 q0,d0,#0
+{
+    //no uint16 to uint32 conversion available, manual conversion used
+    __m128i zero,  r;
+    zero = _mm_setzero_si128 ();
+    r = _mm_unpacklo_epi16(_pM128i(a), zero);
+    return _mm_slli_epi32 (r, b);
+}
+
+uint64x2_t vshll_n_u32(uint32x2_t a, __constrange(0,32) int b); // VSHLL.U32 q0,d0,#0
+_NEON2SSE_INLINE uint64x2_t vshll_n_u32(uint32x2_t a, __constrange(0,32) int b) // VSHLL.U32 q0,d0,#0
+{
+    //no uint32 to uint64 conversion available, manual conversion used
+    __m128i zero,  r;
+    zero = _mm_setzero_si128 ();
+    r = _mm_unpacklo_epi32(_pM128i(a), zero);
+    return _mm_slli_epi64 (r, b);
+}
+
+//************************************************************************************
+//**************************** Shifts with insert ************************************
+//************************************************************************************
+//takes each element in a vector,  shifts them by an immediate value,
+//and inserts the results in the destination vector. Bits shifted out of the each element are lost.
+
+//**************** Vector shift right and insert ************************************
+//Actually the "c" left bits from "a" are the only bits remained from "a"  after the shift.
+//All other bits are taken from b shifted.
+int8x8_t vsri_n_s8(int8x8_t a,  int8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+_NEON2SSE_INLINE int8x8_t vsri_n_s8(int8x8_t a,  int8x8_t b, __constrange(1,8) int c)
+{
+    int8x8_t res64;
+    return64(vsriq_n_s8(_pM128i(a),_pM128i(b), c));
+}
+
+
+int16x4_t vsri_n_s16(int16x4_t a,  int16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+_NEON2SSE_INLINE int16x4_t vsri_n_s16(int16x4_t a,  int16x4_t b, __constrange(1,16) int c)
+{
+    int16x4_t res64;
+    return64(vsriq_n_s16(_pM128i(a),_pM128i(b), c));
+}
+
+
+int32x2_t vsri_n_s32(int32x2_t a,  int32x2_t b, __constrange(1,32) int c); // VSRI.32 d0,d0,#32
+_NEON2SSE_INLINE int32x2_t vsri_n_s32(int32x2_t a,  int32x2_t b, __constrange(1,32) int c)
+{
+    int32x2_t res64;
+    return64(vsriq_n_s32(_pM128i(a),_pM128i(b), c));
+}
+
+
+int64x1_t vsri_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c); // VSRI.64 d0,d0,#64
+_NEON2SSE_INLINE int64x1_t vsri_n_s64(int64x1_t a, int64x1_t b, __constrange(1,64) int c)
+{
+    int64x1_t res;
+    if (c ==64)
+        res = a;
+    else{
+        res.m64_i64[0] = (b.m64_u64[0] >> c) | ((a.m64_i64[0] >> (64 - c)) << (64 - c)); //treat b as unsigned for shift to get leading zeros
+    }
+    return res;
+}
+
+uint8x8_t vsri_n_u8(uint8x8_t a,  uint8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+#define vsri_n_u8 vsri_n_s8
+
+uint16x4_t vsri_n_u16(uint16x4_t a,  uint16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+#define vsri_n_u16 vsri_n_s16
+
+uint32x2_t vsri_n_u32(uint32x2_t a,  uint32x2_t b, __constrange(1,32) int c); // VSRI.32 d0,d0,#32
+#define vsri_n_u32 vsri_n_s32
+
+
+uint64x1_t vsri_n_u64(uint64x1_t a, uint64x1_t b, __constrange(1,64) int c); // VSRI.64 d0,d0,#64
+#define vsri_n_u64 vsri_n_s64
+
+poly8x8_t vsri_n_p8(poly8x8_t a, poly8x8_t b, __constrange(1,8) int c); // VSRI.8 d0,d0,#8
+#define vsri_n_p8 vsri_n_u8
+
+poly16x4_t vsri_n_p16(poly16x4_t a, poly16x4_t b, __constrange(1,16) int c); // VSRI.16 d0,d0,#16
+#define vsri_n_p16 vsri_n_u16
+
+int8x16_t vsriq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+_NEON2SSE_INLINE int8x16_t vsriq_n_s8(int8x16_t a, int8x16_t b, __constrange(1,8) int c) // VSRI.8 q0,q0,#8
+{
+    __m128i maskA, a_masked;
+    uint8x16_t b_shift;
+    _NEON2SSE_ALIGN_16 uint8_t maskLeft[9] = {0x0, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff}; //"a" bits mask, 0 bit not used
+    maskA = _mm_set1_epi8(maskLeft[c]); // c ones and (8-c)zeros
+    a_masked = _mm_and_si128 (a, maskA);
+    b_shift = vshrq_n_u8( b, c); // c zeros on the left in b due to logical shift
+    return _mm_or_si128 (a_masked, b_shift); //combine (insert b into a)
+}
+
+int16x8_t vsriq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+_NEON2SSE_INLINE int16x8_t vsriq_n_s16(int16x8_t a, int16x8_t b, __constrange(1,16) int c) // VSRI.16 q0,q0,#16
+{
+    //to cut "c" left bits from a we do shift right and then  shift back left providing c right zeros in a
+    uint16x8_t b_shift;
+    uint16x8_t a_c;
+    b_shift = vshrq_n_u16( b, c); // c zeros on the left in b due to logical shift
+    a_c = vshrq_n_u16( a, (16 - c));
+    a_c  = _mm_slli_epi16(a_c, (16 - c)); //logical shift provides right "c" bits zeros in a
+    return _mm_or_si128 (a_c, b_shift); //combine (insert b into a)
+}
+
+int32x4_t vsriq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c); // VSRI.32 q0,q0,#32
+_NEON2SSE_INLINE int32x4_t vsriq_n_s32(int32x4_t a, int32x4_t b, __constrange(1,32) int c) // VSRI.32 q0,q0,#32
+{
+    //to cut "c" left bits from a we do shift right and then  shift back left providing c right zeros in a
+    uint32x4_t b_shift;
+    uint32x4_t a_c;
+    b_shift = vshrq_n_u32( b, c); // c zeros on the left in b due to logical shift
+    a_c = vshrq_n_u32( a, (32 - c));
+    a_c  = _mm_slli_epi32(a_c, (32 - c)); //logical shift provides right "c" bits zeros in a
+    return _mm_or_si128 (a_c, b_shift); //combine (insert b into a)
+}
+
+int64x2_t vsriq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c); // VSRI.64 q0,q0,#64
+_NEON2SSE_INLINE int64x2_t vsriq_n_s64(int64x2_t a, int64x2_t b, __constrange(1,64) int c)
+{
+    //serial solution may be faster
+    uint64x2_t b_shift;
+    uint64x2_t a_c;
+    b_shift = _mm_srli_epi64(b, c); // c zeros on the left in b due to logical shift
+    a_c = _mm_srli_epi64(a, (64 - c));
+    a_c  = _mm_slli_epi64(a_c, (64 - c)); //logical shift provides right "c" bits zeros in a
+    return _mm_or_si128 (a_c, b_shift); //combine (insert b into a)
+}
+
+uint8x16_t vsriq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+#define vsriq_n_u8 vsriq_n_s8
+
+uint16x8_t vsriq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+#define vsriq_n_u16 vsriq_n_s16
+
+uint32x4_t vsriq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(1,32) int c); // VSRI.32 q0,q0,#32
+#define vsriq_n_u32 vsriq_n_s32
+
+uint64x2_t vsriq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(1,64) int c); // VSRI.64 q0,q0,#64
+#define vsriq_n_u64 vsriq_n_s64
+
+poly8x16_t vsriq_n_p8(poly8x16_t a, poly8x16_t b, __constrange(1,8) int c); // VSRI.8 q0,q0,#8
+#define vsriq_n_p8 vsriq_n_u8
+
+poly16x8_t vsriq_n_p16(poly16x8_t a, poly16x8_t b, __constrange(1,16) int c); // VSRI.16 q0,q0,#16
+#define vsriq_n_p16 vsriq_n_u16
+
+//***** Vector shift left and insert *********************************************
+//*********************************************************************************
+//Actually the "c" right bits from "a" are the only bits remained from "a"  after the shift.
+//All other bits are taken from b shifted. Ending zeros are inserted in b in the shift proces. We need to combine "a" and "b shifted".
+int8x8_t vsli_n_s8(int8x8_t a,  int8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+_NEON2SSE_INLINE int8x8_t vsli_n_s8(int8x8_t a,  int8x8_t b, __constrange(0,7) int c)
+{
+    int8x8_t res64;
+    return64(vsliq_n_s8(_pM128i(a),_pM128i(b), c));
+}
+
+
+int16x4_t vsli_n_s16(int16x4_t a,  int16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+_NEON2SSE_INLINE int16x4_t vsli_n_s16(int16x4_t a,  int16x4_t b, __constrange(0,15) int c)
+{
+    int16x4_t res64;
+    return64(vsliq_n_s16(_pM128i(a),_pM128i(b), c));
+}
+
+
+int32x2_t vsli_n_s32(int32x2_t a,  int32x2_t b, __constrange(0,31) int c); // VSLI.32 d0,d0,#0
+_NEON2SSE_INLINE int32x2_t vsli_n_s32(int32x2_t a,  int32x2_t b, __constrange(0,31) int c)
+{
+    int32x2_t res64;
+    return64(vsliq_n_s32(_pM128i(a),_pM128i(b), c));
+}
+
+int64x1_t vsli_n_s64(int64x1_t a, int64x1_t b, __constrange(0,63) int c); // VSLI.64 d0,d0,#0
+_NEON2SSE_INLINE int64x1_t vsli_n_s64(int64x1_t a, int64x1_t b, __constrange(0,63) int c)
+{
+    int64x1_t res;
+    res.m64_i64[0] = (b.m64_i64[0] << c) | ((a.m64_u64[0] << (64 - c)) >> (64 - c)); //need to treat a as unsigned to get leading zeros
+    return res;
+}
+
+
+uint8x8_t vsli_n_u8(uint8x8_t a,  uint8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+#define vsli_n_u8 vsli_n_s8
+
+uint16x4_t vsli_n_u16(uint16x4_t a,  uint16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+#define vsli_n_u16 vsli_n_s16
+
+uint32x2_t vsli_n_u32(uint32x2_t a,  uint32x2_t b, __constrange(0,31) int c); // VSLI.32 d0,d0,#0
+#define vsli_n_u32 vsli_n_s32
+
+uint64x1_t vsli_n_u64(uint64x1_t a, uint64x1_t b, __constrange(0,63) int c); // VSLI.64 d0,d0,#0
+#define vsli_n_u64 vsli_n_s64
+
+poly8x8_t vsli_n_p8(poly8x8_t a, poly8x8_t b, __constrange(0,7) int c); // VSLI.8 d0,d0,#0
+#define vsli_n_p8 vsli_n_u8
+
+poly16x4_t vsli_n_p16(poly16x4_t a, poly16x4_t b, __constrange(0,15) int c); // VSLI.16 d0,d0,#0
+#define vsli_n_p16 vsli_n_u16
+
+int8x16_t vsliq_n_s8(int8x16_t a, int8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+_NEON2SSE_INLINE int8x16_t vsliq_n_s8(int8x16_t a, int8x16_t b, __constrange(0,7) int c) // VSLI.8 q0,q0,#0
+{
+    __m128i maskA, a_masked;
+    int8x16_t b_shift;
+    _NEON2SSE_ALIGN_16 uint8_t maskRight[8] = {0x0, 0x1, 0x3, 0x7, 0x0f, 0x1f, 0x3f, 0x7f}; //"a" bits mask
+    maskA = _mm_set1_epi8(maskRight[c]); // (8-c)zeros and c ones
+    b_shift = vshlq_n_s8( b, c);
+    a_masked = _mm_and_si128 (a, maskA);
+    return _mm_or_si128 (b_shift, a_masked); //combine (insert b into a)
+}
+
+int16x8_t vsliq_n_s16(int16x8_t a, int16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+_NEON2SSE_INLINE int16x8_t vsliq_n_s16(int16x8_t a, int16x8_t b, __constrange(0,15) int c) // VSLI.16 q0,q0,#0
+{
+    //to cut "c" right bits from a we do shift left and then logical shift back right providing (16-c)zeros in a
+    int16x8_t b_shift;
+    int16x8_t a_c;
+    b_shift = vshlq_n_s16( b, c);
+    a_c = vshlq_n_s16( a, (16 - c));
+    a_c  = _mm_srli_epi16(a_c, (16 - c));
+    return _mm_or_si128 (b_shift, a_c); //combine (insert b into a)
+}
+
+int32x4_t vsliq_n_s32(int32x4_t a, int32x4_t b, __constrange(0,31) int c); // VSLI.32 q0,q0,#0
+_NEON2SSE_INLINE int32x4_t vsliq_n_s32(int32x4_t a, int32x4_t b, __constrange(0,31) int c) // VSLI.32 q0,q0,#0
+{
+    //solution may be  not optimal compared with the serial one
+    //to cut "c" right bits from a we do shift left and then logical shift back right providing (32-c)zeros in a
+    int32x4_t b_shift;
+    int32x4_t a_c;
+    b_shift = vshlq_n_s32( b, c);
+    a_c = vshlq_n_s32( a, (32 - c));
+    a_c  = _mm_srli_epi32(a_c, (32 - c));
+    return _mm_or_si128 (b_shift, a_c); //combine (insert b into a)
+}
+
+int64x2_t vsliq_n_s64(int64x2_t a, int64x2_t b, __constrange(0,63) int c); // VSLI.64 q0,q0,#0
+_NEON2SSE_INLINE int64x2_t vsliq_n_s64(int64x2_t a, int64x2_t b, __constrange(0,63) int c) // VSLI.64 q0,q0,#0
+{
+    //solution may be  not optimal compared with the serial one
+    //to cut "c" right bits from a we do shift left and then logical shift back right providing (64-c)zeros in a
+    int64x2_t b_shift;
+    int64x2_t a_c;
+    b_shift = vshlq_n_s64( b, c);
+    a_c = vshlq_n_s64( a, (64 - c));
+    a_c  = _mm_srli_epi64(a_c, (64 - c));
+    return _mm_or_si128 (b_shift, a_c); //combine (insert b into a)
+}
+
+uint8x16_t vsliq_n_u8(uint8x16_t a, uint8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+#define vsliq_n_u8 vsliq_n_s8
+
+uint16x8_t vsliq_n_u16(uint16x8_t a, uint16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+#define vsliq_n_u16 vsliq_n_s16
+
+uint32x4_t vsliq_n_u32(uint32x4_t a, uint32x4_t b, __constrange(0,31) int c); // VSLI.32 q0,q0,#0
+#define vsliq_n_u32 vsliq_n_s32
+
+uint64x2_t vsliq_n_u64(uint64x2_t a, uint64x2_t b, __constrange(0,63) int c); // VSLI.64 q0,q0,#0
+#define vsliq_n_u64 vsliq_n_s64
+
+poly8x16_t vsliq_n_p8(poly8x16_t a, poly8x16_t b, __constrange(0,7) int c); // VSLI.8 q0,q0,#0
+#define vsliq_n_p8 vsliq_n_u8
+
+poly16x8_t vsliq_n_p16(poly16x8_t a, poly16x8_t b, __constrange(0,15) int c); // VSLI.16 q0,q0,#0
+#define vsliq_n_p16 vsliq_n_u16
+
+// ***********************************************************************************************
+// ****************** Loads and stores of a single vector ***************************************
+// ***********************************************************************************************
+//Performs loads and stores of a single vector of some type.
+//*******************************  Loads ********************************************************
+// ***********************************************************************************************
+//We assume ptr is NOT aligned in general case and use __m128i _mm_loadu_si128 ((__m128i*) ptr);.
+//also for SSE3  supporting systems the __m128i _mm_lddqu_si128 (__m128i const* p) usage for unaligned access may be advantageous.
+// it loads a 32-byte block aligned on a 16-byte boundary and extracts the 16 bytes corresponding to the unaligned access
+//If the ptr is aligned then could use __m128i _mm_load_si128 ((__m128i*) ptr) instead;
+#define LOAD_SI128(ptr) \
+        ( ((unsigned long)(ptr) & 15) == 0 ) ? _mm_load_si128((__m128i*)(ptr)) : _mm_loadu_si128((__m128i*)(ptr));
+
+uint8x16_t vld1q_u8(__transfersize(16) uint8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+#define vld1q_u8 LOAD_SI128
+
+uint16x8_t vld1q_u16(__transfersize(8) uint16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+#define vld1q_u16 LOAD_SI128
+
+uint32x4_t vld1q_u32(__transfersize(4) uint32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+#define vld1q_u32 LOAD_SI128
+
+uint64x2_t vld1q_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+#define vld1q_u64 LOAD_SI128
+
+int8x16_t vld1q_s8(__transfersize(16) int8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+#define vld1q_s8 LOAD_SI128
+
+int16x8_t vld1q_s16(__transfersize(8) int16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+#define vld1q_s16 LOAD_SI128
+
+int32x4_t vld1q_s32(__transfersize(4) int32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+#define vld1q_s32 LOAD_SI128
+
+int64x2_t vld1q_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+#define vld1q_s64 LOAD_SI128
+
+float16x8_t vld1q_f16(__transfersize(8) __fp16 const * ptr); // VLD1.16 {d0, d1}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers
+/* _NEON2SSE_INLINE float16x8_t vld1q_f16(__transfersize(8) __fp16 const * ptr)// VLD1.16 {d0, d1}, [r0]
+{__m128 f1 = _mm_set_ps (ptr[3], ptr[2], ptr[1], ptr[0]);
+__m128 f2;
+f2 = _mm_set_ps (ptr[7], ptr[6], ptr[5], ptr[4]);
+}*/
+
+float32x4_t vld1q_f32(__transfersize(4) float32_t const * ptr); // VLD1.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE float32x4_t vld1q_f32(__transfersize(4) float32_t const * ptr)
+{
+    if( (((unsigned long)(ptr)) & 15 ) == 0 ) //16 bits aligned
+        return _mm_load_ps(ptr);
+    else
+        return _mm_loadu_ps(ptr);
+}
+
+poly8x16_t vld1q_p8(__transfersize(16) poly8_t const * ptr); // VLD1.8 {d0, d1}, [r0]
+#define vld1q_p8  LOAD_SI128
+
+poly16x8_t vld1q_p16(__transfersize(8) poly16_t const * ptr); // VLD1.16 {d0, d1}, [r0]
+#define vld1q_p16 LOAD_SI128
+
+uint8x8_t vld1_u8(__transfersize(8) uint8_t const * ptr); // VLD1.8 {d0}, [r0]
+#define vld1_u8(ptr)  *((__m64_128*)(ptr)) //was _mm_loadl_epi64((__m128i*)(ptr))
+
+uint16x4_t vld1_u16(__transfersize(4) uint16_t const * ptr); // VLD1.16 {d0}, [r0]
+#define vld1_u16 vld1_u8
+
+uint32x2_t vld1_u32(__transfersize(2) uint32_t const * ptr); // VLD1.32 {d0}, [r0]
+#define vld1_u32 vld1_u8
+
+
+uint64x1_t vld1_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+#define vld1_u64 vld1_u8
+
+int8x8_t vld1_s8(__transfersize(8) int8_t const * ptr); // VLD1.8 {d0}, [r0]
+#define vld1_s8 vld1_u8
+
+int16x4_t vld1_s16(__transfersize(4) int16_t const * ptr); // VLD1.16 {d0}, [r0]
+#define vld1_s16 vld1_u16
+
+int32x2_t vld1_s32(__transfersize(2) int32_t const * ptr); // VLD1.32 {d0}, [r0]
+#define vld1_s32 vld1_u32
+
+int64x1_t vld1_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+#define vld1_s64 vld1_u64
+
+float16x4_t vld1_f16(__transfersize(4) __fp16 const * ptr); // VLD1.16 {d0}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit like _mm_set_ps (ptr[3], ptr[2], ptr[1], ptr[0]);
+
+float32x2_t vld1_f32(__transfersize(2) float32_t const * ptr); // VLD1.32 {d0}, [r0]
+_NEON2SSE_INLINE float32x2_t vld1_f32(__transfersize(2) float32_t const * ptr)
+{
+    float32x2_t res;
+    res.m64_f32[0] = *(ptr);
+    res.m64_f32[1] = *(ptr + 1);
+    return res;
+}
+
+poly8x8_t vld1_p8(__transfersize(8) poly8_t const * ptr); // VLD1.8 {d0}, [r0]
+#define vld1_p8 vld1_u8
+
+poly16x4_t vld1_p16(__transfersize(4) poly16_t const * ptr); // VLD1.16 {d0}, [r0]
+#define vld1_p16 vld1_u16
+
+//***********************************************************************************************************
+//******* Lane load functions - insert the data at  vector's given position (lane) *************************
+//***********************************************************************************************************
+uint8x16_t vld1q_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x16_t vec, __constrange(0,15) int lane); // VLD1.8 {d0[0]}, [r0]
+#define vld1q_lane_u8(ptr, vec, lane) _MM_INSERT_EPI8(vec, *(ptr), lane)
+
+uint16x8_t vld1q_lane_u16(__transfersize(1)    uint16_t const * ptr, uint16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+#define vld1q_lane_u16(ptr, vec, lane) _MM_INSERT_EPI16(vec, *(ptr), lane)
+
+uint32x4_t vld1q_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x4_t vec, __constrange(0,3) int lane); // VLD1.32 {d0[0]}, [r0]
+#define vld1q_lane_u32(ptr, vec, lane) _MM_INSERT_EPI32(vec, *(ptr), lane)
+
+uint64x2_t vld1q_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x2_t vec, __constrange(0,1) int lane); // VLD1.64 {d0}, [r0]
+#define vld1q_lane_u64(ptr, vec, lane) _MM_INSERT_EPI64(vec, *(ptr), lane); // _p;
+
+
+int8x16_t vld1q_lane_s8(__transfersize(1) int8_t const * ptr, int8x16_t vec, __constrange(0,15) int lane); // VLD1.8 {d0[0]}, [r0]
+#define vld1q_lane_s8(ptr, vec, lane) _MM_INSERT_EPI8(vec, *(ptr), lane)
+
+int16x8_t vld1q_lane_s16(__transfersize(1) int16_t const * ptr, int16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+#define vld1q_lane_s16(ptr, vec, lane) _MM_INSERT_EPI16(vec, *(ptr), lane)
+
+int32x4_t vld1q_lane_s32(__transfersize(1) int32_t const * ptr, int32x4_t vec, __constrange(0,3) int lane); // VLD1.32 {d0[0]}, [r0]
+#define vld1q_lane_s32(ptr, vec, lane) _MM_INSERT_EPI32(vec, *(ptr), lane)
+
+float16x8_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane); // VLD1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane)
+{
+    //we need to deal with  ptr  16bit NOT aligned case
+    __m128 p;
+    p = _mm_set1_ps(*(ptr));
+    return _MM_INSERT_PS(vec,  p, _INSERTPS_NDX(0, lane));
+}
+
+int64x2_t vld1q_lane_s64(__transfersize(1) int64_t const * ptr, int64x2_t vec, __constrange(0,1) int lane); // VLD1.64 {d0}, [r0]
+#define vld1q_lane_s64(ptr, vec, lane) _MM_INSERT_EPI64(vec, *(ptr), lane)
+
+poly8x16_t vld1q_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x16_t vec, __constrange(0,15) int lane); // VLD1.8 {d0[0]}, [r0]
+#define vld1q_lane_p8(ptr, vec, lane) _MM_INSERT_EPI8(vec, *(ptr), lane)
+
+poly16x8_t vld1q_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x8_t vec, __constrange(0,7) int lane); // VLD1.16 {d0[0]}, [r0]
+#define vld1q_lane_p16(ptr, vec, lane) _MM_INSERT_EPI16(vec, *(ptr), lane)
+
+uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane); // VLD1.8 {d0[0]}, [r0]
+_NEON2SSE_INLINE uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane)
+{
+    uint8x8_t res;
+    res = vec;
+    res.m64_u8[lane] = *(ptr);
+    return res;
+}
+
+uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane); // VLD1.16 {d0[0]}, [r0]
+_NEON2SSE_INLINE uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane)
+{
+    uint16x4_t res;
+    res = vec;
+    res.m64_u16[lane] = *(ptr);
+    return res;
+}
+
+uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane); // VLD1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane)
+{
+    uint32x2_t res;
+    res = vec;
+    res.m64_u32[lane] = *(ptr);
+    return res;
+}
+
+uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane); // VLD1.64 {d0}, [r0]
+_NEON2SSE_INLINE uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane)
+{
+    uint64x1_t res;
+    res.m64_u64[0] = *(ptr);
+    return res;
+}
+
+
+int8x8_t vld1_lane_s8(__transfersize(1) int8_t const * ptr, int8x8_t vec, __constrange(0,7) int lane); // VLD1.8 {d0[0]}, [r0]
+#define vld1_lane_s8(ptr, vec, lane) vld1_lane_u8((uint8_t*)ptr, vec, lane)
+
+int16x4_t vld1_lane_s16(__transfersize(1) int16_t const * ptr, int16x4_t vec, __constrange(0,3) int lane); // VLD1.16 {d0[0]}, [r0]
+#define vld1_lane_s16(ptr, vec, lane) vld1_lane_u16((uint16_t*)ptr, vec, lane)
+
+int32x2_t vld1_lane_s32(__transfersize(1) int32_t const * ptr, int32x2_t vec, __constrange(0,1) int lane); // VLD1.32 {d0[0]}, [r0]
+#define vld1_lane_s32(ptr, vec, lane) vld1_lane_u32((uint32_t*)ptr, vec, lane)
+
+float16x4_t vld1_lane_f16(__transfersize(1) __fp16 const * ptr, float16x4_t vec, __constrange(0,3) int lane); // VLD1.16 {d0[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane); // VLD1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane)
+{
+    float32x2_t res;
+    res = vec;
+    res.m64_f32[lane] = *(ptr);
+    return res;
+}
+
+int64x1_t vld1_lane_s64(__transfersize(1) int64_t const * ptr, int64x1_t vec, __constrange(0,0) int lane); // VLD1.64 {d0}, [r0]
+#define vld1_lane_s64(ptr, vec, lane) vld1_lane_u64((uint64_t*)ptr, vec, lane)
+
+poly8x8_t vld1_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x8_t vec, __constrange(0,7) int lane); // VLD1.8 {d0[0]}, [r0]
+#define vld1_lane_p8 vld1_lane_u8
+
+poly16x4_t vld1_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x4_t vec, __constrange(0,3) int lane); // VLD1.16 {d0[0]}, [r0]
+#define vld1_lane_p16 vld1_lane_s16
+
+// ****************** Load single value ( set all lanes of vector with same value from memory)**********************
+// ******************************************************************************************************************
+uint8x16_t vld1q_dup_u8(__transfersize(1) uint8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+#define vld1q_dup_u8(ptr) _mm_set1_epi8(*(ptr))
+
+uint16x8_t vld1q_dup_u16(__transfersize(1) uint16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+#define vld1q_dup_u16(ptr) _mm_set1_epi16(*(ptr))
+
+uint32x4_t vld1q_dup_u32(__transfersize(1) uint32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+#define vld1q_dup_u32(ptr) _mm_set1_epi32(*(ptr))
+
+uint64x2_t vld1q_dup_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+_NEON2SSE_INLINE uint64x2_t   vld1q_dup_u64(__transfersize(1) uint64_t const * ptr)
+{
+    _NEON2SSE_ALIGN_16 uint64_t val[2] = {*(ptr), *(ptr)};
+    return LOAD_SI128(val);
+}
+
+int8x16_t vld1q_dup_s8(__transfersize(1) int8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+#define vld1q_dup_s8(ptr) _mm_set1_epi8(*(ptr))
+
+int16x8_t vld1q_dup_s16(__transfersize(1) int16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+#define vld1q_dup_s16(ptr) _mm_set1_epi16 (*(ptr))
+
+int32x4_t vld1q_dup_s32(__transfersize(1) int32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+#define vld1q_dup_s32(ptr) _mm_set1_epi32 (*(ptr))
+
+int64x2_t vld1q_dup_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+#define vld1q_dup_s64(ptr) vld1q_dup_u64((uint64_t*)ptr)
+
+float16x8_t vld1q_dup_f16(__transfersize(1) __fp16 const * ptr); // VLD1.16 {d0[]}, [r0]
+//current IA SIMD doesn't support float16, need to go to 32 bits
+
+float32x4_t vld1q_dup_f32(__transfersize(1) float32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+#define vld1q_dup_f32(ptr) _mm_set1_ps (*(ptr))
+
+poly8x16_t vld1q_dup_p8(__transfersize(1) poly8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+#define vld1q_dup_p8(ptr) _mm_set1_epi8(*(ptr))
+
+poly16x8_t vld1q_dup_p16(__transfersize(1) poly16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+#define vld1q_dup_p16(ptr) _mm_set1_epi16 (*(ptr))
+
+uint8x8_t vld1_dup_u8(__transfersize(1) uint8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t vld1_dup_u8(__transfersize(1) uint8_t const * ptr), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint8x8_t res;
+    int i;
+    for(i = 0; i<8; i++) {
+        res.m64_u8[i] =  *(ptr);
+    }
+    return res;
+}
+
+uint16x4_t vld1_dup_u16(__transfersize(1) uint16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t vld1_dup_u16(__transfersize(1) uint16_t const * ptr), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint16x4_t res;
+    int i;
+    for(i = 0; i<4; i++) {
+        res.m64_u16[i] =  *(ptr);
+    }
+    return res;
+}
+
+uint32x2_t vld1_dup_u32(__transfersize(1) uint32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t vld1_dup_u32(__transfersize(1) uint32_t const * ptr), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint32x2_t res;
+    res.m64_u32[0] = *(ptr);
+    res.m64_u32[1] = *(ptr);
+    return res;
+}
+
+uint64x1_t vld1_dup_u64(__transfersize(1) uint64_t const * ptr); // VLD1.64 {d0}, [r0]
+_NEON2SSE_INLINE uint64x1_t vld1_dup_u64(__transfersize(1) uint64_t const * ptr)
+{
+    uint64x1_t res;
+    res.m64_u64[0] = *(ptr);
+    return res;
+}
+
+int8x8_t vld1_dup_s8(__transfersize(1) int8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+#define vld1_dup_s8(ptr) vld1_dup_u8((uint8_t*)ptr)
+
+
+int16x4_t vld1_dup_s16(__transfersize(1) int16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+#define vld1_dup_s16(ptr) vld1_dup_u16((uint16_t*)ptr)
+
+
+int32x2_t vld1_dup_s32(__transfersize(1) int32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+#define vld1_dup_s32(ptr) vld1_dup_u32((uint32_t*)ptr)
+
+
+int64x1_t vld1_dup_s64(__transfersize(1) int64_t const * ptr); // VLD1.64 {d0}, [r0]
+#define vld1_dup_s64(ptr) vld1_dup_u64((uint64_t*)ptr)
+
+float16x4_t vld1_dup_f16(__transfersize(1) __fp16 const * ptr); // VLD1.16 {d0[]}, [r0]
+//current IA SIMD doesn't support float16
+
+float32x2_t vld1_dup_f32(__transfersize(1) float32_t const * ptr); // VLD1.32 {d0[]}, [r0]
+_NEON2SSE_INLINE float32x2_t vld1_dup_f32(__transfersize(1) float32_t const * ptr)
+{
+    float32x2_t res;
+    res.m64_f32[0] = *(ptr);
+    res.m64_f32[1] = res.m64_f32[0];
+    return res; // use last 64bits only
+}
+
+poly8x8_t vld1_dup_p8(__transfersize(1) poly8_t const * ptr); // VLD1.8 {d0[]}, [r0]
+#define vld1_dup_p8 vld1_dup_u8
+
+
+poly16x4_t vld1_dup_p16(__transfersize(1) poly16_t const * ptr); // VLD1.16 {d0[]}, [r0]
+#define vld1_dup_p16 vld1_dup_u16
+
+
+//*************************************************************************************
+//********************************* Store **********************************************
+//*************************************************************************************
+// If ptr is 16bit aligned and you  need to store data without cache pollution then use void _mm_stream_si128 ((__m128i*)ptr, val);
+//here we assume the case of  NOT 16bit aligned ptr possible. If it is aligned we could to use _mm_store_si128 like shown in the following macro
+#define STORE_SI128(ptr, val) \
+        (((unsigned long)(ptr) & 15) == 0 ) ? _mm_store_si128 ((__m128i*)(ptr), val) : _mm_storeu_si128 ((__m128i*)(ptr), val);
+
+void vst1q_u8(__transfersize(16) uint8_t * ptr, uint8x16_t val); // VST1.8 {d0, d1}, [r0]
+#define vst1q_u8 STORE_SI128
+
+void vst1q_u16(__transfersize(8) uint16_t * ptr, uint16x8_t val); // VST1.16 {d0, d1}, [r0]
+#define vst1q_u16 STORE_SI128
+
+void vst1q_u32(__transfersize(4) uint32_t * ptr, uint32x4_t val); // VST1.32 {d0, d1}, [r0]
+#define vst1q_u32 STORE_SI128
+
+void vst1q_u64(__transfersize(2) uint64_t * ptr, uint64x2_t val); // VST1.64 {d0, d1}, [r0]
+#define vst1q_u64 STORE_SI128
+
+void vst1q_s8(__transfersize(16) int8_t * ptr, int8x16_t val); // VST1.8 {d0, d1}, [r0]
+#define vst1q_s8 STORE_SI128
+
+void vst1q_s16(__transfersize(8) int16_t * ptr, int16x8_t val); // VST1.16 {d0, d1}, [r0]
+#define vst1q_s16 STORE_SI128
+
+void vst1q_s32(__transfersize(4) int32_t * ptr, int32x4_t val); // VST1.32 {d0, d1}, [r0]
+#define vst1q_s32 STORE_SI128
+
+void vst1q_s64(__transfersize(2) int64_t * ptr, int64x2_t val); // VST1.64 {d0, d1}, [r0]
+#define vst1q_s64 STORE_SI128
+
+void vst1q_f16(__transfersize(8) __fp16 * ptr, float16x8_t val); // VST1.16 {d0, d1}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently
+
+void vst1q_f32(__transfersize(4) float32_t * ptr, float32x4_t val); // VST1.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE void vst1q_f32(__transfersize(4) float32_t * ptr, float32x4_t val)
+{
+    if( ((unsigned long)(ptr) & 15)  == 0 ) //16 bits aligned
+        _mm_store_ps (ptr, val);
+    else
+        _mm_storeu_ps (ptr, val);
+}
+
+void vst1q_p8(__transfersize(16) poly8_t * ptr, poly8x16_t val); // VST1.8 {d0, d1}, [r0]
+#define vst1q_p8  vst1q_u8
+
+void vst1q_p16(__transfersize(8) poly16_t * ptr, poly16x8_t val); // VST1.16 {d0, d1}, [r0]
+#define vst1q_p16 vst1q_u16
+
+void vst1_u8(__transfersize(8) uint8_t * ptr, uint8x8_t val); // VST1.8 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_u8(__transfersize(8) uint8_t * ptr, uint8x8_t val)
+{
+    int i;
+    for (i = 0; i<8; i++) {
+        *(ptr + i) = ((uint8_t*)&val)[i];
+    }
+    //_mm_storel_epi64((__m128i*)ptr, val);
+    return;
+}
+
+void vst1_u16(__transfersize(4) uint16_t * ptr, uint16x4_t val); // VST1.16 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_u16(__transfersize(4) uint16_t * ptr, uint16x4_t val)
+{
+    int i;
+    for (i = 0; i<4; i++) {
+        *(ptr + i) = ((uint16_t*)&val)[i];
+    }
+    //_mm_storel_epi64((__m128i*)ptr, val);
+    return;
+}
+
+void vst1_u32(__transfersize(2) uint32_t * ptr, uint32x2_t val); // VST1.32 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_u32(__transfersize(2) uint32_t * ptr, uint32x2_t val)
+{
+    int i;
+    for (i = 0; i<2; i++) {
+        *(ptr + i) = ((uint32_t*)&val)[i];
+    }
+    //_mm_storel_epi64((__m128i*)ptr, val);
+    return;
+}
+
+void vst1_u64(__transfersize(1) uint64_t * ptr, uint64x1_t val); // VST1.64 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_u64(__transfersize(1) uint64_t * ptr, uint64x1_t val)
+{
+    *(ptr) = *((uint64_t*)&val);
+    //_mm_storel_epi64((__m128i*)ptr, val);
+    return;
+}
+
+void vst1_s8(__transfersize(8) int8_t * ptr, int8x8_t val); // VST1.8 {d0}, [r0]
+#define vst1_s8(ptr,val) vst1_u8((uint8_t*)ptr,val)
+
+void vst1_s16(__transfersize(4) int16_t * ptr, int16x4_t val); // VST1.16 {d0}, [r0]
+#define vst1_s16(ptr,val) vst1_u16((uint16_t*)ptr,val)
+
+void vst1_s32(__transfersize(2) int32_t * ptr, int32x2_t val); // VST1.32 {d0}, [r0]
+#define vst1_s32(ptr,val) vst1_u32((uint32_t*)ptr,val)
+
+void vst1_s64(__transfersize(1) int64_t * ptr, int64x1_t val); // VST1.64 {d0}, [r0]
+#define vst1_s64(ptr,val) vst1_u64((uint64_t*)ptr,val)
+
+void vst1_f16(__transfersize(4) __fp16 * ptr, float16x4_t val); // VST1.16 {d0}, [r0]
+//current IA SIMD doesn't support float16
+
+void vst1_f32(__transfersize(2) float32_t * ptr, float32x2_t val); // VST1.32 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_f32(__transfersize(2) float32_t * ptr, float32x2_t val)
+{
+    *(ptr) =   val.m64_f32[0];
+    *(ptr + 1) = val.m64_f32[1];
+    return;
+}
+
+void vst1_p8(__transfersize(8) poly8_t * ptr, poly8x8_t val); // VST1.8 {d0}, [r0]
+#define vst1_p8 vst1_u8
+
+void vst1_p16(__transfersize(4) poly16_t * ptr, poly16x4_t val); // VST1.16 {d0}, [r0]
+#define vst1_p16 vst1_u16
+
+//***********Store a lane of a vector into memory (extract given lane) *********************
+//******************************************************************************************
+void vst1q_lane_u8(__transfersize(1) uint8_t * ptr, uint8x16_t val, __constrange(0,15) int lane); // VST1.8 {d0[0]}, [r0]
+#define vst1q_lane_u8(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI8 (val, lane)
+
+void vst1q_lane_u16(__transfersize(1) uint16_t * ptr, uint16x8_t val, __constrange(0,7) int lane); // VST1.16 {d0[0]}, [r0]
+#define vst1q_lane_u16(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI16 (val, lane)
+
+void vst1q_lane_u32(__transfersize(1) uint32_t * ptr, uint32x4_t val, __constrange(0,3) int lane); // VST1.32 {d0[0]}, [r0]
+#define vst1q_lane_u32(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI32 (val, lane)
+
+void vst1q_lane_u64(__transfersize(1) uint64_t * ptr, uint64x2_t val, __constrange(0,1) int lane); // VST1.64 {d0}, [r0]
+#define vst1q_lane_u64(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI64 (val, lane)
+
+void vst1q_lane_s8(__transfersize(1) int8_t * ptr, int8x16_t val, __constrange(0,15) int lane); // VST1.8 {d0[0]}, [r0]
+#define vst1q_lane_s8(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI8 (val, lane)
+
+void vst1q_lane_s16(__transfersize(1) int16_t * ptr, int16x8_t val, __constrange(0,7) int lane); // VST1.16 {d0[0]}, [r0]
+#define vst1q_lane_s16(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI16 (val, lane)
+
+void vst1q_lane_s32(__transfersize(1) int32_t * ptr, int32x4_t val, __constrange(0,3) int lane); // VST1.32 {d0[0]}, [r0]
+#define vst1q_lane_s32(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI32 (val, lane)
+
+void vst1q_lane_s64(__transfersize(1) int64_t * ptr, int64x2_t val, __constrange(0,1) int lane); // VST1.64 {d0}, [r0]
+#define vst1q_lane_s64(ptr, val, lane) *(ptr) = _MM_EXTRACT_EPI64 (val, lane)
+
+void vst1q_lane_f16(__transfersize(1) __fp16 * ptr, float16x8_t val, __constrange(0,7) int lane); // VST1.16 {d0[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+void vst1q_lane_f32(__transfersize(1) float32_t * ptr, float32x4_t val, __constrange(0,3) int lane); // VST1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE void vst1q_lane_f32(__transfersize(1) float32_t * ptr, float32x4_t val, __constrange(0,3) int lane)
+{
+    int32_t ilane;
+    ilane = _MM_EXTRACT_PS(val,lane);
+    *(ptr) =  *((float*)&ilane);
+}
+
+void vst1q_lane_p8(__transfersize(1) poly8_t * ptr, poly8x16_t val, __constrange(0,15) int lane); // VST1.8 {d0[0]}, [r0]
+#define vst1q_lane_p8   vst1q_lane_u8
+
+void vst1q_lane_p16(__transfersize(1) poly16_t * ptr, poly16x8_t val, __constrange(0,7) int lane); // VST1.16 {d0[0]}, [r0]
+#define vst1q_lane_p16   vst1q_lane_s16
+
+void vst1_lane_u8(__transfersize(1) uint8_t * ptr, uint8x8_t val, __constrange(0,7) int lane); // VST1.8 {d0[0]}, [r0]
+_NEON2SSE_INLINE void vst1_lane_u8(__transfersize(1) uint8_t * ptr, uint8x8_t val, __constrange(0,7) int lane)
+{
+    *(ptr) = val.m64_u8[lane];
+}
+
+void vst1_lane_u16(__transfersize(1) uint16_t * ptr, uint16x4_t val, __constrange(0,3) int lane); // VST1.16 {d0[0]}, [r0]
+_NEON2SSE_INLINE void vst1_lane_u16(__transfersize(1) uint16_t * ptr, uint16x4_t val, __constrange(0,3) int lane)
+{
+    *(ptr) = val.m64_u16[lane];
+}
+
+void vst1_lane_u32(__transfersize(1) uint32_t * ptr, uint32x2_t val, __constrange(0,1) int lane); // VST1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE void vst1_lane_u32(__transfersize(1) uint32_t * ptr, uint32x2_t val, __constrange(0,1) int lane)
+{
+    *(ptr) = val.m64_u32[lane];
+}
+
+void vst1_lane_u64(__transfersize(1) uint64_t * ptr, uint64x1_t val, __constrange(0,0) int lane); // VST1.64 {d0}, [r0]
+_NEON2SSE_INLINE void vst1_lane_u64(__transfersize(1) uint64_t * ptr, uint64x1_t val, __constrange(0,0) int lane)
+{
+    *(ptr) = val.m64_u64[0];
+}
+
+void vst1_lane_s8(__transfersize(1) int8_t * ptr, int8x8_t val, __constrange(0,7) int lane); // VST1.8 {d0[0]}, [r0]
+#define  vst1_lane_s8(ptr, val, lane) vst1_lane_u8((uint8_t*)ptr, val, lane)
+
+void vst1_lane_s16(__transfersize(1) int16_t * ptr, int16x4_t val, __constrange(0,3) int lane); // VST1.16 {d0[0]}, [r0]
+#define vst1_lane_s16(ptr, val, lane) vst1_lane_u16((uint16_t*)ptr, val, lane)
+
+void vst1_lane_s32(__transfersize(1) int32_t * ptr, int32x2_t val, __constrange(0,1) int lane); // VST1.32 {d0[0]}, [r0]
+#define vst1_lane_s32(ptr, val, lane)  vst1_lane_u32((uint32_t*)ptr, val, lane)
+
+
+void vst1_lane_s64(__transfersize(1) int64_t * ptr, int64x1_t val, __constrange(0,0) int lane); // VST1.64 {d0}, [r0]
+#define vst1_lane_s64(ptr, val, lane) vst1_lane_u64((uint64_t*)ptr, val, lane)
+
+
+void vst1_lane_f16(__transfersize(1) __fp16 * ptr, float16x4_t val, __constrange(0,3) int lane); // VST1.16 {d0[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+void vst1_lane_f32(__transfersize(1) float32_t * ptr, float32x2_t val, __constrange(0,1) int lane); // VST1.32 {d0[0]}, [r0]
+_NEON2SSE_INLINE void vst1_lane_f32(__transfersize(1) float32_t * ptr, float32x2_t val, __constrange(0,1) int lane)
+{
+    *(ptr) = val.m64_f32[lane];
+}
+
+void vst1_lane_p8(__transfersize(1) poly8_t * ptr, poly8x8_t val, __constrange(0,7) int lane); // VST1.8 {d0[0]}, [r0]
+#define vst1_lane_p8 vst1_lane_u8
+
+void vst1_lane_p16(__transfersize(1) poly16_t * ptr, poly16x4_t val, __constrange(0,3) int lane); // VST1.16 {d0[0]}, [r0]
+#define vst1_lane_p16 vst1_lane_s16
+
+//***********************************************************************************************
+//**************** Loads and stores of an N-element structure **********************************
+//***********************************************************************************************
+//These intrinsics load or store an n-element structure. The array structures are defined in the beginning
+//We assume ptr is NOT aligned in general case, for more details see  "Loads and stores of a single vector functions"
+//****************** 2 elements load  *********************************************
+uint8x16x2_t vld2q_u8(__transfersize(32) uint8_t const * ptr); // VLD2.8 {d0, d2}, [r0]
+_NEON2SSE_INLINE uint8x16x2_t vld2q_u8(__transfersize(32) uint8_t const * ptr) // VLD2.8 {d0, d2}, [r0]
+{
+    uint8x16x2_t v;
+    v.val[0] = vld1q_u8(ptr);
+    v.val[1] = vld1q_u8((ptr + 16));
+    v = vuzpq_s8(v.val[0], v.val[1]);
+    return v;
+}
+
+uint16x8x2_t vld2q_u16(__transfersize(16) uint16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+_NEON2SSE_INLINE uint16x8x2_t vld2q_u16(__transfersize(16) uint16_t const * ptr) // VLD2.16 {d0, d2}, [r0]
+{
+    uint16x8x2_t v;
+    v.val[0] = vld1q_u16( ptr);
+    v.val[1] = vld1q_u16( (ptr + 8));
+    v = vuzpq_s16(v.val[0], v.val[1]);
+    return v;
+}
+
+uint32x4x2_t vld2q_u32(__transfersize(8) uint32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+_NEON2SSE_INLINE uint32x4x2_t vld2q_u32(__transfersize(8) uint32_t const * ptr) // VLD2.32 {d0, d2}, [r0]
+{
+    uint32x4x2_t v;
+    v.val[0] = vld1q_u32 ( ptr);
+    v.val[1] = vld1q_u32 ( (ptr + 4));
+    v = vuzpq_s32(v.val[0], v.val[1]);
+    return v;
+}
+
+int8x16x2_t vld2q_s8(__transfersize(32) int8_t const * ptr);
+#define  vld2q_s8(ptr) vld2q_u8((uint8_t*) ptr)
+
+int16x8x2_t vld2q_s16(__transfersize(16) int16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+#define vld2q_s16(ptr) vld2q_u16((uint16_t*) ptr)
+
+int32x4x2_t vld2q_s32(__transfersize(8) int32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+#define vld2q_s32(ptr) vld2q_u32((uint32_t*) ptr)
+
+
+float16x8x2_t vld2q_f16(__transfersize(16) __fp16 const * ptr); // VLD2.16 {d0, d2}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x4x2_t vld2q_f32(__transfersize(8) float32_t const * ptr); // VLD2.32 {d0, d2}, [r0]
+_NEON2SSE_INLINE float32x4x2_t vld2q_f32(__transfersize(8) float32_t const * ptr) // VLD2.32 {d0, d2}, [r0]
+{
+    float32x4x2_t v;
+    v.val[0] =  vld1q_f32 (ptr);
+    v.val[1] =  vld1q_f32 ((ptr + 4));
+    v = vuzpq_f32(v.val[0], v.val[1]);
+    return v;
+}
+
+poly8x16x2_t vld2q_p8(__transfersize(32) poly8_t const * ptr); // VLD2.8 {d0, d2}, [r0]
+#define  vld2q_p8 vld2q_u8
+
+poly16x8x2_t vld2q_p16(__transfersize(16) poly16_t const * ptr); // VLD2.16 {d0, d2}, [r0]
+#define vld2q_p16 vld2q_u16
+
+uint8x8x2_t vld2_u8(__transfersize(16) uint8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+_NEON2SSE_INLINE uint8x8x2_t vld2_u8(__transfersize(16) uint8_t const * ptr)
+{
+    uint8x8x2_t v;
+    _NEON2SSE_ALIGN_16 int8_t mask8_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15};
+    __m128i ld128;
+    ld128 = vld1q_u8(ptr); //merge two 64-bits in 128 bit
+    ld128 =  _mm_shuffle_epi8(ld128, *(__m128i*)mask8_even_odd);
+    vst1q_u8((v.val), ld128); //  v.val[1] = _mm_shuffle_epi32(v.val[0], _SWAP_HI_LOW32);
+    return v;
+}
+
+uint16x4x2_t vld2_u16(__transfersize(8) uint16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+_NEON2SSE_INLINE uint16x4x2_t vld2_u16(__transfersize(8) uint16_t const * ptr)
+{
+    _NEON2SSE_ALIGN_16 uint16x4x2_t v;
+    _NEON2SSE_ALIGN_16 int8_t mask16_even_odd[16] = { 0,1, 4,5, 8,9, 12,13, 2,3, 6,7, 10,11, 14,15};
+    __m128i ld128;
+    ld128 = vld1q_u16(ptr); //merge two 64-bits in 128 bit
+    ld128 = _mm_shuffle_epi8(ld128, *(__m128i*)mask16_even_odd);
+    vst1q_u16((v.val), ld128);
+    return v;
+}
+
+uint32x2x2_t vld2_u32(__transfersize(4) uint32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE uint32x2x2_t vld2_u32(__transfersize(4) uint32_t const * ptr)
+{
+    _NEON2SSE_ALIGN_16 uint32x2x2_t v;
+    __m128i ld128;
+    ld128 = vld1q_u32(ptr); //merge two 64-bits in 128 bit
+    ld128 = _mm_shuffle_epi32(ld128,  0 | (2 << 2) | (1 << 4) | (3 << 6));
+    vst1q_u32((v.val), ld128);
+    return v;
+}
+
+uint64x1x2_t vld2_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+_NEON2SSE_INLINE uint64x1x2_t vld2_u64(__transfersize(2) uint64_t const * ptr)
+{
+    uint64x1x2_t v;
+    v.val[0].m64_u64[0] = *(ptr);
+    v.val[1].m64_u64[0] = *(ptr + 1);
+    return v;
+}
+
+int8x8x2_t vld2_s8(__transfersize(16) int8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+#define vld2_s8(ptr) vld2_u8((uint8_t*)ptr)
+
+int16x4x2_t vld2_s16(__transfersize(8) int16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+#define vld2_s16(ptr) vld2_u16((uint16_t*)ptr)
+
+int32x2x2_t vld2_s32(__transfersize(4) int32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+#define vld2_s32(ptr) vld2_u32((uint32_t*)ptr)
+
+int64x1x2_t vld2_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+#define vld2_s64(ptr) vld2_u64((uint64_t*)ptr)
+
+float16x4x2_t vld2_f16(__transfersize(8) __fp16 const * ptr); // VLD2.16 {d0, d1}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1_f16 for example
+
+float32x2x2_t vld2_f32(__transfersize(4) float32_t const * ptr); // VLD2.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE float32x2x2_t vld2_f32(__transfersize(4) float32_t const * ptr)
+{
+    float32x2x2_t v;
+    v.val[0].m64_f32[0] = *(ptr);
+    v.val[0].m64_f32[1] = *(ptr + 2);
+    v.val[1].m64_f32[0] = *(ptr + 1);
+    v.val[1].m64_f32[1] = *(ptr + 3);
+    return v;
+}
+
+poly8x8x2_t vld2_p8(__transfersize(16) poly8_t const * ptr); // VLD2.8 {d0, d1}, [r0]
+#define vld2_p8 vld2_u8
+
+poly16x4x2_t vld2_p16(__transfersize(8) poly16_t const * ptr); // VLD2.16 {d0, d1}, [r0]
+#define vld2_p16 vld2_u16
+
+//******************** Triplets ***************************************
+//*********************************************************************
+uint8x16x3_t vld3q_u8(__transfersize(48) uint8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE uint8x16x3_t vld3q_u8(__transfersize(48) uint8_t const * ptr) // VLD3.8 {d0, d2, d4}, [r0]
+{
+    //a0,a1,a2,a3,...a7,a8,...a15,  b0,b1,b2,...b7,b8,...b15, c0,c1,c2,...c7,c8,...c15 ->
+    //a:0,3,6,9,12,15,b:2,5,8,11,14,  c:1,4,7,10,13
+    //a:1,4,7,10,13,  b:0,3,6,9,12,15,c:2,5,8,11,14,
+    //a:2,5,8,11,14,  b:1,4,7,10,13,  c:0,3,6,9,12,15
+    uint8x16x3_t v;
+    __m128i tmp0, tmp1,tmp2, tmp3;
+    _NEON2SSE_ALIGN_16 int8_t mask8_0[16] = {0,3,6,9,12,15,1,4,7,10,13,2,5,8,11,14};
+    _NEON2SSE_ALIGN_16 int8_t mask8_1[16] = {2,5,8,11,14,0,3,6,9,12,15,1,4,7,10,13};
+    _NEON2SSE_ALIGN_16 int8_t mask8_2[16] = {1,4,7,10,13,2,5,8,11,14,0,3,6,9,12,15};
+
+    v.val[0] =  vld1q_u8 (ptr); //a0,a1,a2,a3,...a7, ...a15
+    v.val[1] =  vld1q_u8 ((ptr + 16)); //b0,b1,b2,b3...b7, ...b15
+    v.val[2] =  vld1q_u8 ((ptr + 32)); //c0,c1,c2,c3,...c7,...c15
+
+    tmp0 = _mm_shuffle_epi8(v.val[0], *(__m128i*)mask8_0); //a:0,3,6,9,12,15,1,4,7,10,13,2,5,8,11
+    tmp1 = _mm_shuffle_epi8(v.val[1], *(__m128i*)mask8_1); //b:2,5,8,11,14,0,3,6,9,12,15,1,4,7,10,13
+    tmp2 = _mm_shuffle_epi8(v.val[2], *(__m128i*)mask8_2); //c:1,4,7,10,13,2,5,8,11,14,3,6,9,12,15
+
+    tmp3 = _mm_slli_si128(tmp0,10); //0,0,0,0,0,0,0,0,0,0,a0,a3,a6,a9,a12,a15
+    tmp3 = _mm_alignr_epi8(tmp1,tmp3, 10); //a:0,3,6,9,12,15,b:2,5,8,11,14,x,x,x,x,x
+    tmp3 = _mm_slli_si128(tmp3, 5); //0,0,0,0,0,a:0,3,6,9,12,15,b:2,5,8,11,14,
+    tmp3 = _mm_srli_si128(tmp3, 5); //a:0,3,6,9,12,15,b:2,5,8,11,14,:0,0,0,0,0
+    v.val[0] = _mm_slli_si128(tmp2, 11); //0,0,0,0,0,0,0,0,0,0,0,0, 1,4,7,10,13,
+    v.val[0] = _mm_or_si128(v.val[0],tmp3); //a:0,3,6,9,12,15,b:2,5,8,11,14,c:1,4,7,10,13,
+
+    tmp3 = _mm_slli_si128(tmp0, 5); //0,0,0,0,0,a:0,3,6,9,12,15,1,4,7,10,13,
+    tmp3 = _mm_srli_si128(tmp3, 11); //a:1,4,7,10,13, 0,0,0,0,0,0,0,0,0,0,0
+    v.val[1] = _mm_srli_si128(tmp1,5); //b:0,3,6,9,12,15,C:1,4,7,10,13, 0,0,0,0,0
+    v.val[1] = _mm_slli_si128(v.val[1], 5); //0,0,0,0,0,b:0,3,6,9,12,15,C:1,4,7,10,13,
+    v.val[1] = _mm_or_si128(v.val[1],tmp3); //a:1,4,7,10,13,b:0,3,6,9,12,15,C:1,4,7,10,13,
+    v.val[1] =  _mm_slli_si128(v.val[1],5); //0,0,0,0,0,a:1,4,7,10,13,b:0,3,6,9,12,15,
+    v.val[1] = _mm_srli_si128(v.val[1], 5); //a:1,4,7,10,13,b:0,3,6,9,12,15,0,0,0,0,0
+    tmp3 = _mm_srli_si128(tmp2,5); //c:2,5,8,11,14,0,3,6,9,12,15,0,0,0,0,0
+    tmp3 = _mm_slli_si128(tmp3,11); //0,0,0,0,0,0,0,0,0,0,0,c:2,5,8,11,14,
+    v.val[1] = _mm_or_si128(v.val[1],tmp3); //a:1,4,7,10,13,b:0,3,6,9,12,15,c:2,5,8,11,14,
+
+    tmp3 = _mm_srli_si128(tmp2,10); //c:0,3,6,9,12,15, 0,0,0,0,0,0,0,0,0,0,
+    tmp3 = _mm_slli_si128(tmp3,10); //0,0,0,0,0,0,0,0,0,0, c:0,3,6,9,12,15,
+    v.val[2] = _mm_srli_si128(tmp1,11); //b:1,4,7,10,13,0,0,0,0,0,0,0,0,0,0,0
+    v.val[2] = _mm_slli_si128(v.val[2],5); //0,0,0,0,0,b:1,4,7,10,13, 0,0,0,0,0,0
+    v.val[2] = _mm_or_si128(v.val[2],tmp3); //0,0,0,0,0,b:1,4,7,10,13,c:0,3,6,9,12,15,
+    tmp0 = _mm_srli_si128(tmp0, 11); //a:2,5,8,11,14, 0,0,0,0,0,0,0,0,0,0,0,
+    v.val[2] = _mm_or_si128(v.val[2],tmp0); //a:2,5,8,11,14,b:1,4,7,10,13,c:0,3,6,9,12,15,
+    return v;
+}
+
+uint16x8x3_t vld3q_u16(__transfersize(24) uint16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE uint16x8x3_t vld3q_u16(__transfersize(24) uint16_t const * ptr) // VLD3.16 {d0, d2, d4}, [r0]
+{
+    //a0, a1,a2,a3,...a7,  b0,b1,b2,b3,...b7, c0,c1,c2,c3...c7 -> a0,a3,a6,b1,b4,b7,c2,c5, a1,a4,a7,b2,b5,c0,c3,c6, a2,a5,b0,b3,b6,c1,c4,c7
+    uint16x8x3_t v;
+    __m128i tmp0, tmp1,tmp2, tmp3;
+    _NEON2SSE_ALIGN_16 int8_t mask16_0[16] = {0,1, 6,7, 12,13, 2,3, 8,9, 14,15, 4,5, 10,11};
+    _NEON2SSE_ALIGN_16 int8_t mask16_1[16] = {2,3, 8,9, 14,15, 4,5, 10,11, 0,1, 6,7, 12,13};
+    _NEON2SSE_ALIGN_16 int8_t mask16_2[16] = {4,5, 10,11, 0,1, 6,7, 12,13, 2,3, 8,9, 14,15};
+
+    v.val[0] =  vld1q_u16 (ptr); //a0,a1,a2,a3,...a7,
+    v.val[1] =  vld1q_u16 ((ptr + 8)); //b0,b1,b2,b3...b7
+    v.val[2] =  vld1q_u16 ((ptr + 16)); //c0,c1,c2,c3,...c7
+
+    tmp0 = _mm_shuffle_epi8(v.val[0], *(__m128i*)mask16_0); //a0,a3,a6,a1,a4,a7,a2,a5,
+    tmp1 = _mm_shuffle_epi8(v.val[1], *(__m128i*)mask16_1); //b1,b4,b7,b2,b5,b0,b3,b6
+    tmp2 = _mm_shuffle_epi8(v.val[2], *(__m128i*)mask16_2); //c2,c5, c0,c3,c6, c1,c4,c7
+
+    tmp3 = _mm_slli_si128(tmp0,10); //0,0,0,0,0,a0,a3,a6,
+    tmp3 = _mm_alignr_epi8(tmp1,tmp3, 10); //a0,a3,a6,b1,b4,b7,x,x
+    tmp3 = _mm_slli_si128(tmp3, 4); //0,0, a0,a3,a6,b1,b4,b7
+    tmp3 = _mm_srli_si128(tmp3, 4); //a0,a3,a6,b1,b4,b7,0,0
+    v.val[0] = _mm_slli_si128(tmp2, 12); //0,0,0,0,0,0, c2,c5,
+    v.val[0] = _mm_or_si128(v.val[0],tmp3); //a0,a3,a6,b1,b4,b7,c2,c5
+
+    tmp3 = _mm_slli_si128(tmp0, 4); //0,0,a0,a3,a6,a1,a4,a7
+    tmp3 = _mm_srli_si128(tmp3,10); //a1,a4,a7, 0,0,0,0,0
+    v.val[1] = _mm_srli_si128(tmp1,6); //b2,b5,b0,b3,b6,0,0
+    v.val[1] = _mm_slli_si128(v.val[1], 6); //0,0,0,b2,b5,b0,b3,b6,
+    v.val[1] = _mm_or_si128(v.val[1],tmp3); //a1,a4,a7,b2,b5,b0,b3,b6,
+    v.val[1] =  _mm_slli_si128(v.val[1],6); //0,0,0,a1,a4,a7,b2,b5,
+    v.val[1] = _mm_srli_si128(v.val[1], 6); //a1,a4,a7,b2,b5,0,0,0,
+    tmp3 = _mm_srli_si128(tmp2,4); //c0,c3,c6, c1,c4,c7,0,0
+    tmp3 = _mm_slli_si128(tmp3,10); //0,0,0,0,0,c0,c3,c6,
+    v.val[1] = _mm_or_si128(v.val[1],tmp3); //a1,a4,a7,b2,b5,c0,c3,c6,
+
+    tmp3 = _mm_srli_si128(tmp2,10); //c1,c4,c7, 0,0,0,0,0
+    tmp3 = _mm_slli_si128(tmp3,10); //0,0,0,0,0, c1,c4,c7,
+    v.val[2] = _mm_srli_si128(tmp1,10); //b0,b3,b6,0,0, 0,0,0
+    v.val[2] = _mm_slli_si128(v.val[2],4); //0,0, b0,b3,b6,0,0,0
+    v.val[2] = _mm_or_si128(v.val[2],tmp3); //0,0, b0,b3,b6,c1,c4,c7,
+    tmp0 = _mm_srli_si128(tmp0, 12); //a2,a5,0,0,0,0,0,0
+    v.val[2] = _mm_or_si128(v.val[2],tmp0); //a2,a5,b0,b3,b6,c1,c4,c7,
+    return v;
+}
+
+uint32x4x3_t vld3q_u32(__transfersize(12) uint32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE uint32x4x3_t vld3q_u32(__transfersize(12) uint32_t const * ptr) // VLD3.32 {d0, d2, d4}, [r0]
+{
+    //a0,a1,a2,a3,  b0,b1,b2,b3, c0,c1,c2,c3 -> a0,a3,b2,c1,  a1,b0,b3,c2, a2,b1,c0,c3,
+    uint32x4x3_t v;
+    __m128i tmp0, tmp1,tmp2, tmp3;
+    v.val[0] =  vld1q_u32 (ptr); //a0,a1,a2,a3,
+    v.val[1] =  vld1q_u32 ((ptr + 4)); //b0,b1,b2,b3
+    v.val[2] =  vld1q_u32 ((ptr + 8)); //c0,c1,c2,c3,
+
+    tmp0 = _mm_shuffle_epi32(v.val[0], 0 | (3 << 2) | (1 << 4) | (2 << 6)); //a0,a3,a1,a2
+    tmp1 = _mm_shuffle_epi32(v.val[1], _SWAP_HI_LOW32); //b2,b3,b0,b1
+    tmp2 = _mm_shuffle_epi32(v.val[2], 1 | (2 << 2) | (0 << 4) | (3 << 6)); //c1,c2, c0,c3
+
+    tmp3 = _mm_unpacklo_epi32(tmp1, tmp2); //b2,c1, b3,c2
+    v.val[0] = _mm_unpacklo_epi64(tmp0,tmp3); //a0,a3,b2,c1
+    tmp0 = _mm_unpackhi_epi32(tmp0, tmp1); //a1,b0, a2,b1
+    v.val[1] = _mm_shuffle_epi32(tmp0, _SWAP_HI_LOW32 ); //a2,b1, a1,b0,
+    v.val[1] = _mm_unpackhi_epi64(v.val[1], tmp3); //a1,b0, b3,c2
+    v.val[2] = _mm_unpackhi_epi64(tmp0, tmp2); //a2,b1, c0,c3
+    return v;
+}
+
+int8x16x3_t vld3q_s8(__transfersize(48) int8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+#define  vld3q_s8(ptr) vld3q_u8((uint8_t*) (ptr))
+
+int16x8x3_t vld3q_s16(__transfersize(24) int16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+#define  vld3q_s16(ptr) vld3q_u16((uint16_t*) (ptr))
+
+int32x4x3_t vld3q_s32(__transfersize(12) int32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+#define  vld3q_s32(ptr) vld3q_u32((uint32_t*) (ptr))
+
+float16x8x3_t vld3q_f16(__transfersize(24) __fp16 const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x4x3_t vld3q_f32(__transfersize(12) float32_t const * ptr); // VLD3.32 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE float32x4x3_t vld3q_f32(__transfersize(12) float32_t const * ptr) // VLD3.32 {d0, d2, d4}, [r0]
+{
+    //a0,a1,a2,a3,  b0,b1,b2,b3, c0,c1,c2,c3 -> a0,a3,b2,c1,  a1,b0,b3,c2, a2,b1,c0,c3,
+    float32x4x3_t v;
+    __m128 tmp0, tmp1,tmp2, tmp3;
+    v.val[0] =  vld1q_f32 (ptr); //a0,a1,a2,a3,
+    v.val[1] =  vld1q_f32 ((ptr + 4)); //b0,b1,b2,b3
+    v.val[2] =  vld1q_f32 ((ptr + 8)); //c0,c1,c2,c3,
+
+    tmp0 = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(v.val[0]), 0 | (3 << 2) | (1 << 4) | (2 << 6))); //a0,a3,a1,a2
+    tmp1 = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(v.val[1]), _SWAP_HI_LOW32)); //b2,b3,b0,b1
+    tmp2 = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(v.val[2]), 1 | (2 << 2) | (0 << 4) | (3 << 6))); //c1,c2, c0,c3
+    tmp3 = _mm_unpacklo_ps(tmp1, tmp2); //b2,c1, b3,c2
+
+    v.val[0] = _mm_movelh_ps(tmp0,tmp3); //a0,a3,b2,c1
+    tmp0 = _mm_unpackhi_ps(tmp0, tmp1); //a1,b0, a2,b1
+    v.val[1] = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(tmp0), _SWAP_HI_LOW32 )); //a2,b1, a1,b0,
+    v.val[1] = _mm_movehl_ps(tmp3,v.val[1]); //a1,b0, b3,c2
+    v.val[2] = _mm_movehl_ps(tmp2,tmp0); //a2,b1, c0,c3
+    return v;
+}
+
+poly8x16x3_t vld3q_p8(__transfersize(48) poly8_t const * ptr); // VLD3.8 {d0, d2, d4}, [r0]
+#define vld3q_p8 vld3q_u8
+
+poly16x8x3_t vld3q_p16(__transfersize(24) poly16_t const * ptr); // VLD3.16 {d0, d2, d4}, [r0]
+#define vld3q_p16 vld3q_u16
+
+uint8x8x3_t vld3_u8(__transfersize(24) uint8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE uint8x8x3_t vld3_u8(__transfersize(24) uint8_t const * ptr) // VLD3.8 {d0, d1, d2}, [r0]
+{
+    //a0, a1,a2,a3,...a7,  b0,b1,b2,b3,...b7, c0,c1,c2,c3...c7 -> a0,a3,a6,b1,b4,b7,c2,c5, a1,a4,a7,b2,b5,c0,c3,c6, a2,a5,b0,b3,b6,c1,c4,c7
+    uint8x8x3_t v;
+    __m128i val0, val1, val2, tmp0, tmp1;
+    _NEON2SSE_ALIGN_16 int8_t mask8_0[16] = {0,3,6,9,12,15, 1,4,7,10,13, 2,5,8,11,14};
+    _NEON2SSE_ALIGN_16 int8_t mask8_1[16] = {2,5, 0,3,6, 1,4,7, 0,0,0,0,0,0,0,0};
+    val0 =  vld1q_u8 (ptr); //a0,a1,a2,a3,...a7, b0,b1,b2,b3...b7
+    val2 =  _mm_loadl_epi64((__m128i*)(ptr + 16)); //c0,c1,c2,c3,...c7
+
+    tmp0 = _mm_shuffle_epi8(val0, *(__m128i*)mask8_0); //a0,a3,a6,b1,b4,b7, a1,a4,a7,b2,b5, a2,a5,b0,b3,b6,
+    tmp1 = _mm_shuffle_epi8(val2, *(__m128i*)mask8_1); //c2,c5, c0,c3,c6, c1,c4,c7,x,x,x,x,x,x,x,x
+    val0 = _mm_slli_si128(tmp0,10);
+    val0 = _mm_srli_si128(val0,10); //a0,a3,a6,b1,b4,b7, 0,0,0,0,0,0,0,0,0,0
+    val2 = _mm_slli_si128(tmp1,6); //0,0,0,0,0,0,c2,c5,x,x,x,x,x,x,x,x
+    val0 = _mm_or_si128(val0,val2); //a0,a3,a6,b1,b4,b7,c2,c5 x,x,x,x,x,x,x,x
+    _M64(v.val[0], val0);
+    val1 = _mm_slli_si128(tmp0,5); //0,0,0,0,0,0,0,0,0,0,0, a1,a4,a7,b2,b5,
+    val1 = _mm_srli_si128(val1,11); //a1,a4,a7,b2,b5,0,0,0,0,0,0,0,0,0,0,0,
+    val2 = _mm_srli_si128(tmp1,2); //c0,c3,c6,c1,c4,c7,x,x,x,x,x,x,x,x,0,0
+    val2 = _mm_slli_si128(val2,5); //0,0,0,0,0,c0,c3,c6,0,0,0,0,0,0,0,0
+    val1 = _mm_or_si128(val1,val2); //a1,a4,a7,b2,b5,c0,c3,c6,x,x,x,x,x,x,x,x
+    _M64(v.val[1], val1);
+
+    tmp0 = _mm_srli_si128(tmp0,11); //a2,a5,b0,b3,b6,0,0,0,0,0,0,0,0,0,0,0,
+    val2 = _mm_srli_si128(tmp1,5); //c1,c4,c7,0,0,0,0,0,0,0,0,0,0,0,0,0
+    val2 = _mm_slli_si128(val2,5); //0,0,0,0,0,c1,c4,c7,
+    val2 = _mm_or_si128(tmp0, val2); //a2,a5,b0,b3,b6,c1,c4,c7,x,x,x,x,x,x,x,x
+    _M64(v.val[2], val2);
+    return v;
+}
+
+uint16x4x3_t vld3_u16(__transfersize(12) uint16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE uint16x4x3_t vld3_u16(__transfersize(12) uint16_t const * ptr) // VLD3.16 {d0, d1, d2}, [r0]
+{
+    //a0,a1,a2,a3,  b0,b1,b2,b3, c0,c1,c2,c3 -> a0,a3,b2,c1,  a1,b0,b3,c2, a2,b1,c0,c3,
+    uint16x4x3_t v;
+    __m128i val0, val1, val2, tmp0, tmp1;
+    _NEON2SSE_ALIGN_16 int8_t mask16[16] = {0,1, 6,7, 12,13, 2,3, 8,9, 14,15, 4,5, 10,11};
+    val0 =  vld1q_u16 (ptr); //a0,a1,a2,a3,  b0,b1,b2,b3
+    val2 =  _mm_loadl_epi64((__m128i*)(ptr + 8)); //c0,c1,c2,c3, x,x,x,x
+
+    tmp0 = _mm_shuffle_epi8(val0, *(__m128i*)mask16); //a0, a3, b2,a1, b0, b3, a2, b1
+    tmp1 = _mm_shufflelo_epi16(val2, 201); //11 00 10 01     : c1, c2, c0, c3,
+    val0 = _mm_slli_si128(tmp0,10);
+    val0 = _mm_srli_si128(val0,10); //a0, a3, b2, 0,0, 0,0,
+    val2 = _mm_slli_si128(tmp1,14); //0,0,0,0,0,0,0,c1
+    val2 = _mm_srli_si128(val2,8); //0,0,0,c1,0,0,0,0
+    val0 = _mm_or_si128(val0,val2); //a0, a3, b2, c1, x,x,x,x
+    _M64(v.val[0], val0);
+
+    val1 = _mm_slli_si128(tmp0,4); //0,0,0,0,0,a1, b0, b3
+    val1 = _mm_srli_si128(val1,10); //a1, b0, b3, 0,0, 0,0,
+    val2 = _mm_srli_si128(tmp1,2); //c2, 0,0,0,0,0,0,0,
+    val2 = _mm_slli_si128(val2,6); //0,0,0,c2,0,0,0,0
+    val1 = _mm_or_si128(val1,val2); //a1, b0, b3, c2, x,x,x,x
+    _M64(v.val[1], val1);
+
+    tmp0 = _mm_srli_si128(tmp0,12); //a2, b1,0,0,0,0,0,0
+    tmp1 = _mm_srli_si128(tmp1,4);
+    tmp1 = _mm_slli_si128(tmp1,4); //0,0,c0, c3,
+    val2 = _mm_or_si128(tmp0, tmp1); //a2, b1, c0, c3,
+    _M64(v.val[2], val2);
+    return v;
+}
+
+uint32x2x3_t vld3_u32(__transfersize(6) uint32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE uint32x2x3_t vld3_u32(__transfersize(6) uint32_t const * ptr) // VLD3.32 {d0, d1, d2}, [r0]
+{
+    //a0,a1,  b0,b1, c0,c1,  -> a0,b1, a1,c0, b0,c1
+    uint32x2x3_t v;
+    __m128i val0, val1, val2;
+    val0 =  vld1q_u32 (ptr); //a0,a1,  b0,b1,
+    val2 =   _mm_loadl_epi64((__m128i*) (ptr + 4)); //c0,c1, x,x
+
+    val0 = _mm_shuffle_epi32(val0, 0 | (3 << 2) | (1 << 4) | (2 << 6)); //a0,b1, a1, b0
+    _M64(v.val[0], val0);
+    val2 =  _mm_slli_si128(val2, 8); //x, x,c0,c1,
+    val1 =  _mm_unpackhi_epi32(val0,val2); //a1,c0, b0, c1
+    _M64(v.val[1], val1);
+    val2 =  _mm_srli_si128(val1, 8); //b0, c1, x, x,
+    _M64(v.val[2], val2);
+    return v;
+}
+uint64x1x3_t vld3_u64(__transfersize(3) uint64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE uint64x1x3_t vld3_u64(__transfersize(3) uint64_t const * ptr) // VLD1.64 {d0, d1, d2}, [r0]
+{
+    uint64x1x3_t v;
+    v.val[0].m64_u64[0] = *(ptr);
+    v.val[1].m64_u64[0] = *(ptr + 1);
+    v.val[2].m64_u64[0] = *(ptr + 2);
+    return v;
+}
+
+int8x8x3_t vld3_s8(__transfersize(24) int8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+#define vld3_s8(ptr) vld3_u8((uint8_t*)ptr)
+
+int16x4x3_t vld3_s16(__transfersize(12) int16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+#define vld3_s16(ptr) vld3_u16((uint16_t*)ptr)
+
+int32x2x3_t vld3_s32(__transfersize(6) int32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+#define vld3_s32(ptr) vld3_u32((uint32_t*)ptr)
+
+int64x1x3_t vld3_s64(__transfersize(3) int64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+#define vld3_s64(ptr) vld3_u64((uint64_t*)ptr)
+
+float16x4x3_t vld3_f16(__transfersize(12) __fp16 const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x2x3_t vld3_f32(__transfersize(6) float32_t const * ptr); // VLD3.32 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE float32x2x3_t vld3_f32(__transfersize(6) float32_t const * ptr)
+{
+    //a0,a1,  b0,b1, c0,c1,  -> a0,b1, a1,c0, b0,c1
+    float32x2x3_t v;
+    v.val[0].m64_f32[0] = *(ptr);
+    v.val[0].m64_f32[1] = *(ptr + 3);
+
+    v.val[1].m64_f32[0] = *(ptr + 1);
+    v.val[1].m64_f32[1] = *(ptr + 4);
+
+    v.val[2].m64_f32[0] = *(ptr + 2);
+    v.val[2].m64_f32[1] = *(ptr + 5);
+    return v;
+}
+
+poly8x8x3_t vld3_p8(__transfersize(24) poly8_t const * ptr); // VLD3.8 {d0, d1, d2}, [r0]
+#define vld3_p8 vld3_u8
+
+poly16x4x3_t vld3_p16(__transfersize(12) poly16_t const * ptr); // VLD3.16 {d0, d1, d2}, [r0]
+#define vld3_p16 vld3_u16
+
+//***************  Quadruples load ********************************
+//*****************************************************************
+uint8x16x4_t vld4q_u8(__transfersize(64) uint8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE uint8x16x4_t vld4q_u8(__transfersize(64) uint8_t const * ptr) // VLD4.8 {d0, d2, d4, d6}, [r0]
+{
+    uint8x16x4_t v;
+    __m128i tmp3, tmp2, tmp1, tmp0;
+
+    v.val[0] = vld1q_u8 ( ptr); //a0,a1,a2,...a7, ...a15
+    v.val[1] = vld1q_u8 ( (ptr + 16)); //b0, b1,b2,...b7.... b15
+    v.val[2] = vld1q_u8 ( (ptr + 32)); //c0, c1,c2,...c7....c15
+    v.val[3] = vld1q_u8 ( (ptr + 48)); //d0,d1,d2,...d7....d15
+
+    tmp0 = _mm_unpacklo_epi8(v.val[0],v.val[1]); //a0,b0, a1,b1, a2,b2, a3,b3,....a7,b7
+    tmp1 = _mm_unpacklo_epi8(v.val[2],v.val[3]); //c0,d0, c1,d1, c2,d2, c3,d3,... c7,d7
+    tmp2 = _mm_unpackhi_epi8(v.val[0],v.val[1]); //a8,b8, a9,b9, a10,b10, a11,b11,...a15,b15
+    tmp3 = _mm_unpackhi_epi8(v.val[2],v.val[3]); //c8,d8, c9,d9, c10,d10, c11,d11,...c15,d15
+
+    v.val[0] = _mm_unpacklo_epi8(tmp0, tmp2); //a0,a8, b0,b8,  a1,a9, b1,b9, ....a3,a11, b3,b11
+    v.val[1] = _mm_unpackhi_epi8(tmp0, tmp2); //a4,a12, b4,b12, a5,a13, b5,b13,....a7,a15,b7,b15
+    v.val[2] = _mm_unpacklo_epi8(tmp1, tmp3); //c0,c8, d0,d8, c1,c9, d1,d9.....d3,d11
+    v.val[3] = _mm_unpackhi_epi8(tmp1, tmp3); //c4,c12,d4,d12, c5,c13, d5,d13,....d7,d15
+
+    tmp0 =  _mm_unpacklo_epi32(v.val[0], v.val[2] ); ///a0,a8, b0,b8, c0,c8,  d0,d8, a1,a9, b1,b9, c1,c9, d1,d9
+    tmp1 =  _mm_unpackhi_epi32(v.val[0], v.val[2] ); //a2,a10, b2,b10, c2,c10, d2,d10, a3,a11, b3,b11, c3,c11, d3,d11
+    tmp2 =  _mm_unpacklo_epi32(v.val[1], v.val[3] ); //a4,a12, b4,b12, c4,c12, d4,d12, a5,a13, b5,b13, c5,c13, d5,d13,
+    tmp3 =  _mm_unpackhi_epi32(v.val[1], v.val[3] ); //a6,a14, b6,b14, c6,c14, d6,d14, a7,a15,b7,b15,c7,c15,d7,d15
+
+    v.val[0] = _mm_unpacklo_epi8(tmp0, tmp2); //a0,a4,a8,a12,b0,b4,b8,b12,c0,c4,c8,c12,d0,d4,d8,d12
+    v.val[1] = _mm_unpackhi_epi8(tmp0, tmp2); //a1,a5, a9, a13, b1,b5, b9,b13, c1,c5, c9, c13, d1,d5, d9,d13
+    v.val[2] = _mm_unpacklo_epi8(tmp1, tmp3); //a2,a6, a10,a14, b2,b6, b10,b14,c2,c6, c10,c14, d2,d6, d10,d14
+    v.val[3] = _mm_unpackhi_epi8(tmp1, tmp3); //a3,a7, a11,a15, b3,b7, b11,b15,c3,c7, c11, c15,d3,d7, d11,d15
+    return v;
+}
+
+uint16x8x4_t vld4q_u16(__transfersize(32) uint16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE uint16x8x4_t vld4q_u16(__transfersize(32) uint16_t const * ptr) // VLD4.16 {d0, d2, d4, d6}, [r0]
+{
+    uint16x8x4_t v;
+    __m128i tmp3, tmp2, tmp1, tmp0;
+    tmp0  =  vld1q_u16 (ptr); //a0,a1,a2,...a7
+    tmp1  =  vld1q_u16 ((ptr + 8)); //b0, b1,b2,...b7
+    tmp2  =  vld1q_u16 ((ptr + 16)); //c0, c1,c2,...c7
+    tmp3  =  vld1q_u16 ((ptr + 24)); //d0,d1,d2,...d7
+    v.val[0] = _mm_unpacklo_epi16(tmp0,tmp1); //a0,b0, a1,b1, a2,b2, a3,b3,
+    v.val[1] = _mm_unpacklo_epi16(tmp2,tmp3); //c0,d0, c1,d1, c2,d2, c3,d3,
+    v.val[2] = _mm_unpackhi_epi16(tmp0,tmp1); //a4,b4, a5,b5, a6,b6, a7,b7
+    v.val[3] = _mm_unpackhi_epi16(tmp2,tmp3); //c4,d4, c5,d5, c6,d6, c7,d7
+    tmp0 = _mm_unpacklo_epi16(v.val[0], v.val[2]); //a0,a4, b0,b4, a1,a5, b1,b5
+    tmp1 = _mm_unpackhi_epi16(v.val[0], v.val[2]); //a2,a6, b2,b6, a3,a7, b3,b7
+    tmp2 = _mm_unpacklo_epi16(v.val[1], v.val[3]); //c0,c4, d0,d4, c1,c5, d1,d5
+    tmp3 = _mm_unpackhi_epi16(v.val[1], v.val[3]); //c2,c6, d2,d6, c3,c7, d3,d7
+    v.val[0] =  _mm_unpacklo_epi64(tmp0, tmp2); //a0,a4, b0,b4, c0,c4, d0,d4,
+    v.val[1] =  _mm_unpackhi_epi64(tmp0, tmp2); //a1,a5, b1,b5, c1,c5, d1,d5
+    v.val[2] =  _mm_unpacklo_epi64(tmp1, tmp3); //a2,a6, b2,b6, c2,c6, d2,d6,
+    v.val[3] =  _mm_unpackhi_epi64(tmp1, tmp3); //a3,a7, b3,b7, c3,c7, d3,d7
+    return v;
+}
+
+uint32x4x4_t vld4q_u32(__transfersize(16) uint32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE uint32x4x4_t vld4q_u32(__transfersize(16) uint32_t const * ptr) // VLD4.32 {d0, d2, d4, d6}, [r0]
+{
+    uint32x4x4_t v;
+    __m128i tmp3, tmp2, tmp1, tmp0;
+    v.val[0] =  vld1q_u32 (ptr);
+    v.val[1] =  vld1q_u32 ((ptr + 4));
+    v.val[2] =  vld1q_u32 ((ptr + 8));
+    v.val[3] =  vld1q_u32 ((ptr + 12));
+    tmp0 = _mm_unpacklo_epi32(v.val[0],v.val[1]);
+    tmp1 = _mm_unpacklo_epi32(v.val[2],v.val[3]);
+    tmp2 = _mm_unpackhi_epi32(v.val[0],v.val[1]);
+    tmp3 = _mm_unpackhi_epi32(v.val[2],v.val[3]);
+    v.val[0] = _mm_unpacklo_epi64(tmp0, tmp1);
+    v.val[1] = _mm_unpackhi_epi64(tmp0, tmp1);
+    v.val[2] = _mm_unpacklo_epi64(tmp2, tmp3);
+    v.val[3] = _mm_unpackhi_epi64(tmp2, tmp3);
+    return v;
+}
+
+int8x16x4_t vld4q_s8(__transfersize(64) int8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+#define vld4q_s8(ptr) vld4q_u8((uint8_t*)ptr)
+
+int16x8x4_t vld4q_s16(__transfersize(32) int16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+#define  vld4q_s16(ptr) vld4q_u16((uint16_t*)ptr)
+
+int32x4x4_t vld4q_s32(__transfersize(16) int32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+#define  vld4q_s32(ptr) vld4q_u32((uint32_t*)ptr)
+
+float16x8x4_t vld4q_f16(__transfersize(32) __fp16 const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x4x4_t vld4q_f32(__transfersize(16) float32_t const * ptr); // VLD4.32 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE float32x4x4_t vld4q_f32(__transfersize(16) float32_t const * ptr) // VLD4.32 {d0, d2, d4, d6}, [r0]
+{
+    float32x4x4_t v;
+    __m128 tmp3, tmp2, tmp1, tmp0;
+
+    v.val[0] =  vld1q_f32 ((float*) ptr);
+    v.val[1] =  vld1q_f32 ((float*) (ptr + 4));
+    v.val[2] =  vld1q_f32 ((float*) (ptr + 8));
+    v.val[3] =  vld1q_f32 ((float*) (ptr + 12));
+    tmp0 = _mm_unpacklo_ps(v.val[0], v.val[1]);
+    tmp2 = _mm_unpacklo_ps(v.val[2], v.val[3]);
+    tmp1 = _mm_unpackhi_ps(v.val[0], v.val[1]);
+    tmp3 = _mm_unpackhi_ps(v.val[2], v.val[3]);
+    v.val[0] = _mm_movelh_ps(tmp0, tmp2);
+    v.val[1] = _mm_movehl_ps(tmp2, tmp0);
+    v.val[2] = _mm_movelh_ps(tmp1, tmp3);
+    v.val[3] = _mm_movehl_ps(tmp3, tmp1);
+    return v;
+}
+
+poly8x16x4_t vld4q_p8(__transfersize(64) poly8_t const * ptr); // VLD4.8 {d0, d2, d4, d6}, [r0]
+#define vld4q_p8 vld4q_u8
+
+poly16x8x4_t vld4q_p16(__transfersize(32) poly16_t const * ptr); // VLD4.16 {d0, d2, d4, d6}, [r0]
+#define vld4q_p16 vld4q_s16
+
+uint8x8x4_t vld4_u8(__transfersize(32) uint8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE uint8x8x4_t vld4_u8(__transfersize(32) uint8_t const * ptr) // VLD4.8 {d0, d1, d2, d3}, [r0]
+{
+    uint8x8x4_t v;
+    __m128i sh0, sh1;
+    __m128i val0,  val2;
+    _NEON2SSE_ALIGN_16 int8_t mask4_8[16] = {0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15};
+
+    val0 = vld1q_u8(( ptr)); //load first 64-bits in val[0] and val[1]
+    val2 = vld1q_u8(( ptr + 16)); //load third and forth 64-bits in val[2], val[3]
+
+    sh0 = _mm_shuffle_epi8(val0, *(__m128i*)mask4_8);
+    sh1 = _mm_shuffle_epi8(val2, *(__m128i*)mask4_8);
+    val0 = _mm_unpacklo_epi32(sh0,sh1); //0,4,8,12,16,20,24,28, 1,5,9,13,17,21,25,29
+    vst1q_u8(&v.val[0], val0 );
+    val2 = _mm_unpackhi_epi32(sh0,sh1); //2,6,10,14,18,22,26,30, 3,7,11,15,19,23,27,31
+    vst1q_u8(&v.val[2], val2 );
+    return v;
+}
+
+uint16x4x4_t vld4_u16(__transfersize(16) uint16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE uint16x4x4_t vld4_u16(__transfersize(16) uint16_t const * ptr) // VLD4.16 {d0, d1, d2, d3}, [r0]
+{
+    uint16x4x4_t v;
+    __m128i sh0, sh1;
+    __m128i val0, val2;
+    _NEON2SSE_ALIGN_16 int8_t mask4_16[16] = {0,1, 8,9, 2,3, 10,11, 4,5, 12,13, 6,7, 14,15}; //0, 4, 1, 5, 2, 6, 3, 7
+    val0 = vld1q_u16 ( (ptr)); //load first 64-bits in val[0] and val[1]
+    val2 = vld1q_u16 ( (ptr + 8)); //load third and forth 64-bits in val[2], val[3]
+    sh0 = _mm_shuffle_epi8(val0, *(__m128i*)mask4_16);
+    sh1 = _mm_shuffle_epi8(val2, *(__m128i*)mask4_16);
+    val0 = _mm_unpacklo_epi32(sh0,sh1); //0,4,8,12, 1,5,9,13
+    vst1q_u16(&v.val[0], val0 );
+    val2 = _mm_unpackhi_epi32(sh0,sh1); //2,6,10,14, 3,7,11,15
+    vst1q_u16(&v.val[2], val2 );
+    return v;
+}
+
+uint32x2x4_t vld4_u32(__transfersize(8) uint32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE uint32x2x4_t vld4_u32(__transfersize(8) uint32_t const * ptr)
+{
+    //a0,a1,  b0,b1, c0,c1, d0,d1 -> a0,c0, a1,c1, b0,d0, b1,d1
+    uint32x2x4_t v;
+    __m128i val0, val01, val2;
+    val0 =  vld1q_u32 (ptr); //a0,a1,  b0,b1,
+    val2 =  vld1q_u32 ((ptr + 4)); //c0,c1, d0,d1
+    val01 = _mm_unpacklo_epi32(val0,val2); //a0, c0, a1,c1,
+    val2 = _mm_unpackhi_epi32(val0,val2); //b0,d0, b1, d1
+    vst1q_u32(&v.val[0], val01);
+    vst1q_u32(&v.val[2], val2 );
+    return v;
+}
+
+uint64x1x4_t vld4_u64(__transfersize(4) uint64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE uint64x1x4_t vld4_u64(__transfersize(4) uint64_t const * ptr) // VLD1.64 {d0, d1, d2, d3}, [r0]
+{
+    uint64x1x4_t v;
+    v.val[0].m64_u64[0] = *(ptr); //load first 64-bits in val[0] and val[1]
+    v.val[1].m64_u64[0] = *(ptr + 1); //load first 64-bits in val[0] and val[1]
+    v.val[2].m64_u64[0] = *(ptr + 2); //load third and forth 64-bits in val[2], val[3]
+    v.val[3].m64_u64[0] = *(ptr + 3); //load third and forth 64-bits in val[2], val[3]
+    return v;
+}
+
+int8x8x4_t vld4_s8(__transfersize(32) int8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+#define  vld4_s8(ptr) vld4_u8((uint8_t*)ptr)
+
+int16x4x4_t vld4_s16(__transfersize(16) int16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+#define vld4_s16(ptr) vld4_u16((uint16_t*)ptr)
+
+int32x2x4_t vld4_s32(__transfersize(8) int32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+#define vld4_s32(ptr) vld4_u32((uint32_t*)ptr)
+
+int64x1x4_t vld4_s64(__transfersize(4) int64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+#define vld4_s64(ptr) vld4_u64((uint64_t*)ptr)
+
+float16x4x4_t vld4_f16(__transfersize(16) __fp16 const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x2x4_t vld4_f32(__transfersize(8) float32_t const * ptr); // VLD4.32 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE float32x2x4_t vld4_f32(__transfersize(8) float32_t const * ptr) // VLD4.32 {d0, d1, d2, d3}, [r0]
+{
+    //a0,a1,  b0,b1, c0,c1, d0,d1 -> a0,c0, a1,c1, b0,d0, b1,d1
+    float32x2x4_t res;
+    res.val[0].m64_f32[0] = *(ptr);
+    res.val[0].m64_f32[1] = *(ptr + 4);
+    res.val[1].m64_f32[0] = *(ptr + 1);
+    res.val[1].m64_f32[1] = *(ptr + 5);
+    res.val[2].m64_f32[0] = *(ptr + 2);
+    res.val[2].m64_f32[1] = *(ptr + 6);
+    res.val[3].m64_f32[0] = *(ptr + 3);
+    res.val[3].m64_f32[1] = *(ptr + 7);
+    return res;
+}
+
+poly8x8x4_t vld4_p8(__transfersize(32) poly8_t const * ptr); // VLD4.8 {d0, d1, d2, d3}, [r0]
+#define vld4_p8 vld4_u8
+
+poly16x4x4_t vld4_p16(__transfersize(16) poly16_t const * ptr); // VLD4.16 {d0, d1, d2, d3}, [r0]
+#define vld4_p16 vld4_u16
+
+//************* Duplicate (or propagate) ptr[0] to all val[0] lanes and ptr[1] to all val[1] lanes *******************
+//*******************************************************************************************************************
+uint8x8x2_t vld2_dup_u8(__transfersize(2) uint8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+_NEON2SSE_INLINE uint8x8x2_t vld2_dup_u8(__transfersize(2) uint8_t const * ptr) // VLD2.8 {d0[], d1[]}, [r0]
+{
+    uint8x8x2_t v;
+    __m128i val0, val1;
+    val0 = LOAD_SI128(ptr); //0,1,x,x, x,x,x,x,x,x,x,x, x,x,x,x
+    val1 = _mm_unpacklo_epi8(val0,val0); //0,0,1,1,x,x,x,x, x,x,x,x,x,x,x,x,
+    val1 = _mm_unpacklo_epi16(val1,val1); //0,0,0,0, 1,1,1,1,x,x,x,x, x,x,x,x
+    val0 = _mm_unpacklo_epi32(val1,val1); //0,0,0,0, 0,0,0,0,1,1,1,1,1,1,1,1,
+    vst1q_u8(v.val, val0);
+    return v;
+}
+
+uint16x4x2_t vld2_dup_u16(__transfersize(2) uint16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+_NEON2SSE_INLINE uint16x4x2_t vld2_dup_u16(__transfersize(2) uint16_t const * ptr) // VLD2.16 {d0[], d1[]}, [r0]
+{
+    uint16x4x2_t v;
+    __m128i val0, val1;
+    val1 = LOAD_SI128(ptr); //0,1,x,x, x,x,x,x
+    val0 = _mm_shufflelo_epi16(val1, 0); //00 00 00 00 (all 0)
+    _M64(v.val[0], val0);
+    val1 = _mm_shufflelo_epi16(val1, 85); //01 01 01 01 (all 1)
+    _M64(v.val[1], val1);
+    return v;
+}
+
+uint32x2x2_t vld2_dup_u32(__transfersize(2) uint32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+_NEON2SSE_INLINE uint32x2x2_t vld2_dup_u32(__transfersize(2) uint32_t const * ptr) // VLD2.32 {d0[], d1[]}, [r0]
+{
+    uint32x2x2_t v;
+    __m128i val0;
+    val0 = LOAD_SI128(ptr); //0,1,x,x
+    val0 = _mm_shuffle_epi32(val0,   0 | (0 << 2) | (1 << 4) | (1 << 6)); //0,0,1,1
+    vst1q_u32(v.val, val0);
+    return v;
+}
+
+uint64x1x2_t vld2_dup_u64(__transfersize(2) uint64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+#define vld2_dup_u64 vld2_u64
+
+int8x8x2_t vld2_dup_s8(__transfersize(2) int8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+#define vld2_dup_s8(ptr) vld2_dup_u8((uint8_t*)ptr)
+
+int16x4x2_t vld2_dup_s16(__transfersize(2) int16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+#define vld2_dup_s16(ptr) vld2_dup_u16((uint16_t*)ptr)
+
+int32x2x2_t vld2_dup_s32(__transfersize(2) int32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+#define vld2_dup_s32(ptr) vld2_dup_u32((uint32_t*)ptr)
+
+int64x1x2_t vld2_dup_s64(__transfersize(2) int64_t const * ptr); // VLD1.64 {d0, d1}, [r0]
+#define vld2_dup_s64(ptr) vld2_dup_u64((uint64_t*)ptr)
+
+float16x4x2_t vld2_dup_f16(__transfersize(2) __fp16 const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x2x2_t vld2_dup_f32(__transfersize(2) float32_t const * ptr); // VLD2.32 {d0[], d1[]}, [r0]
+_NEON2SSE_INLINE float32x2x2_t vld2_dup_f32(__transfersize(2) float32_t const * ptr) // VLD2.32 {d0[], d1[]}, [r0]
+{
+    float32x2x2_t v;
+    v.val[0].m64_f32[0] = *(ptr); //0,0
+    v.val[0].m64_f32[1] = *(ptr); //0,0
+    v.val[1].m64_f32[0] = *(ptr + 1); //1,1
+    v.val[1].m64_f32[1] = *(ptr + 1); //1,1
+    return v;
+}
+
+poly8x8x2_t vld2_dup_p8(__transfersize(2) poly8_t const * ptr); // VLD2.8 {d0[], d1[]}, [r0]
+#define vld2_dup_p8 vld2_dup_u8
+
+poly16x4x2_t vld2_dup_p16(__transfersize(2) poly16_t const * ptr); // VLD2.16 {d0[], d1[]}, [r0]
+#define vld2_dup_p16 vld2_dup_s16
+
+//************* Duplicate (or propagate)triplets: *******************
+//********************************************************************
+//ptr[0] to all val[0] lanes, ptr[1] to all val[1] lanes and ptr[2] to all val[2] lanes
+uint8x8x3_t vld3_dup_u8(__transfersize(3) uint8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+_NEON2SSE_INLINE uint8x8x3_t vld3_dup_u8(__transfersize(3) uint8_t const * ptr) // VLD3.8 {d0[], d1[], d2[]}, [r0]
+{
+    uint8x8x3_t v;
+    __m128i val0, val1, val2;
+    val0 = LOAD_SI128(ptr); //0,1,2,x, x,x,x,x,x,x,x,x, x,x,x,x
+    val1 = _mm_unpacklo_epi8(val0,val0); //0,0,1,1,2,2,x,x, x,x,x,x,x,x,x,x,
+    val1 = _mm_unpacklo_epi16(val1,val1); //0,0,0,0, 1,1,1,1,2,2,2,2,x,x,x,x,
+    val0 = _mm_unpacklo_epi32(val1,val1); //0,0,0,0, 0,0,0,0,1,1,1,1,1,1,1,1,
+    val2 = _mm_unpackhi_epi32(val1,val1); // 2,2,2,2,2,2,2,2, x,x,x,x,x,x,x,x,
+    vst1q_u8(v.val, val0);
+    _M64(v.val[2], val2);
+    return v;
+}
+
+uint16x4x3_t vld3_dup_u16(__transfersize(3) uint16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+_NEON2SSE_INLINE uint16x4x3_t vld3_dup_u16(__transfersize(3) uint16_t const * ptr) // VLD3.16 {d0[], d1[], d2[]}, [r0]
+{
+    uint16x4x3_t v;
+    __m128i val0, val1, val2;
+    val2 = LOAD_SI128(ptr); //0,1,2,x, x,x,x,x
+    val0 = _mm_shufflelo_epi16(val2, 0); //00 00 00 00 (all 0)
+    val1 = _mm_shufflelo_epi16(val2, 85); //01 01 01 01 (all 1)
+    val2 = _mm_shufflelo_epi16(val2, 170); //10 10 10 10 (all 2)
+    _M64(v.val[0], val0);
+    _M64(v.val[1], val1);
+    _M64(v.val[2], val2);
+    return v;
+}
+
+uint32x2x3_t vld3_dup_u32(__transfersize(3) uint32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+_NEON2SSE_INLINE uint32x2x3_t vld3_dup_u32(__transfersize(3) uint32_t const * ptr) // VLD3.32 {d0[], d1[], d2[]}, [r0]
+{
+    uint32x2x3_t v;
+    __m128i val0, val1, val2;
+    val2 = LOAD_SI128(ptr); //0,1,2,x
+    val0 = _mm_shuffle_epi32(val2,   0 | (0 << 2) | (2 << 4) | (2 << 6)); //0,0,2,2
+    val1 = _mm_shuffle_epi32(val2,   1 | (1 << 2) | (2 << 4) | (2 << 6)); //1,1,2,2
+    val2 = _mm_srli_si128(val0, 8); //2,2,0x0,0x0
+    _M64(v.val[0], val0);
+    _M64(v.val[1], val1);
+    _M64(v.val[2], val2);
+    return v;
+}
+
+uint64x1x3_t vld3_dup_u64(__transfersize(3) uint64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE uint64x1x3_t vld3_dup_u64(__transfersize(3) uint64_t const * ptr) // VLD1.64 {d0, d1, d2}, [r0]
+{
+    uint64x1x3_t v;
+    v.val[0].m64_u64[0] = *(ptr);
+    v.val[1].m64_u64[0] = *(ptr + 1);
+    v.val[2].m64_u64[0] = *(ptr + 2);
+    return v;
+}
+
+int8x8x3_t vld3_dup_s8(__transfersize(3) int8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+#define vld3_dup_s8(ptr) vld3_dup_u8((uint8_t*)ptr)
+
+int16x4x3_t vld3_dup_s16(__transfersize(3) int16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+#define vld3_dup_s16(ptr) vld3_dup_u16((uint16_t*)ptr)
+
+int32x2x3_t vld3_dup_s32(__transfersize(3) int32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+#define vld3_dup_s32(ptr) vld3_dup_u32((uint32_t*)ptr)
+
+int64x1x3_t vld3_dup_s64(__transfersize(3) int64_t const * ptr); // VLD1.64 {d0, d1, d2}, [r0]
+#define vld3_dup_s64(ptr) vld3_dup_u64((uint64_t*)ptr)
+
+
+float16x4x3_t vld3_dup_f16(__transfersize(3) __fp16 const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x2x3_t vld3_dup_f32(__transfersize(3) float32_t const * ptr); // VLD3.32 {d0[], d1[], d2[]}, [r0]
+_NEON2SSE_INLINE float32x2x3_t vld3_dup_f32(__transfersize(3) float32_t const * ptr) // VLD3.32 {d0[], d1[], d2[]}, [r0]
+{
+    float32x2x3_t v;
+    int i;
+    for (i = 0; i<3; i++) {
+        v.val[i].m64_f32[0] = *(ptr + i);
+        v.val[i].m64_f32[1] = *(ptr + i);
+    }
+    return v;
+}
+
+poly8x8x3_t vld3_dup_p8(__transfersize(3) poly8_t const * ptr); // VLD3.8 {d0[], d1[], d2[]}, [r0]
+#define vld3_dup_p8 vld3_dup_u8
+
+poly16x4x3_t vld3_dup_p16(__transfersize(3) poly16_t const * ptr); // VLD3.16 {d0[], d1[], d2[]}, [r0]
+#define vld3_dup_p16 vld3_dup_s16
+
+
+//************* Duplicate (or propagate) quadruples: *******************
+//***********************************************************************
+//ptr[0] to all val[0] lanes, ptr[1] to all val[1] lanes, ptr[2] to all val[2] lanes  and  ptr[3] to all val[3] lanes
+uint8x8x4_t vld4_dup_u8(__transfersize(4) uint8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+_NEON2SSE_INLINE uint8x8x4_t vld4_dup_u8(__transfersize(4) uint8_t const * ptr) // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+{
+    uint8x8x4_t v;
+    __m128i val0, val1, val2;
+    val0 = LOAD_SI128(ptr); //0,1,2,3, x,x,x,x,x,x,x,x, x,x,x,x
+    val1 = _mm_unpacklo_epi8(val0,val0); //0,0,1,1,2,2,3,3, x,x,x,x,x,x,x,x,
+    val1 = _mm_unpacklo_epi16(val1,val1); //0,0,0,0, 1,1,1,1,2,2,2,2,3,3,3,3
+    val0 = _mm_unpacklo_epi32(val1,val1); //0,0,0,0, 0,0,0,0,1,1,1,1,1,1,1,1,
+    val2 = _mm_unpackhi_epi32(val1,val1); // 2,2,2,2,2,2,2,2, 3,3,3,3, 3,3,3,3
+    vst1q_u8(&v.val[0], val0);
+    vst1q_u8(&v.val[2], val2);
+    return v;
+}
+
+uint16x4x4_t vld4_dup_u16(__transfersize(4) uint16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+_NEON2SSE_INLINE uint16x4x4_t vld4_dup_u16(__transfersize(4) uint16_t const * ptr) // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+{
+    uint16x4x4_t v;
+    __m128i val0, val1, val2, val3;
+    val3 = LOAD_SI128(ptr); //0,1,2,3, x,x,x,x
+    val0 = _mm_shufflelo_epi16(val3, 0); //00 00 00 00 (all 0)
+    val1 = _mm_shufflelo_epi16(val3, 85); //01 01 01 01 (all 1)
+    val2 = _mm_shufflelo_epi16(val3, 170); //10 10 10 10 (all 2)
+    val3 = _mm_shufflelo_epi16(val3, 255); //11 11 11 11 (all 3)
+    _M64(v.val[0], val0);
+    _M64(v.val[1], val1);
+    _M64(v.val[2], val2);
+    _M64(v.val[3], val3);
+    return v;
+}
+
+uint32x2x4_t vld4_dup_u32(__transfersize(4) uint32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+_NEON2SSE_INLINE uint32x2x4_t vld4_dup_u32(__transfersize(4) uint32_t const * ptr) // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+{
+    uint32x2x4_t v;
+    __m128i val0, val1, val2, val3;
+    val3 = LOAD_SI128(ptr); //0,1,2,3
+    val0 = _mm_shuffle_epi32(val3,   0 | (0 << 2) | (2 << 4) | (3 << 6)); //0,0,2,3
+    val1 = _mm_shuffle_epi32(val3,   1 | (1 << 2) | (2 << 4) | (3 << 6)); //1,1,2,3
+    val2 = _mm_shuffle_epi32(val3,   2 | (2 << 2) | (3 << 4) | (3 << 6)); //2,2,3,3
+    val3 = _mm_shuffle_epi32(val3,   3 | (3 << 2) | (3 << 4) | (3 << 6)); //3,3,2,2
+    _M64(v.val[0], val0);
+    _M64(v.val[1], val1);
+    _M64(v.val[2], val2);
+    _M64(v.val[3], val3);
+    return v;
+}
+
+uint64x1x4_t vld4_dup_u64(__transfersize(4) uint64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE uint64x1x4_t vld4_dup_u64(__transfersize(4) uint64_t const * ptr) // VLD1.64 {d0, d1, d2, d3}, [r0]
+{
+    uint64x1x4_t v;
+    v.val[0].m64_u64[0] = *(ptr);
+    v.val[1].m64_u64[0] = *(ptr + 1);
+    v.val[2].m64_u64[0] = *(ptr + 2);
+    v.val[3].m64_u64[0] = *(ptr + 3);
+    return v;
+}
+
+int8x8x4_t vld4_dup_s8(__transfersize(4) int8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+#define vld4_dup_s8(ptr) vld4_dup_u8((uint8_t*)ptr)
+
+int16x4x4_t vld4_dup_s16(__transfersize(4) int16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+#define vld4_dup_s16(ptr) vld4_dup_u16((uint16_t*)ptr)
+
+int32x2x4_t vld4_dup_s32(__transfersize(4) int32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+#define vld4_dup_s32(ptr) vld4_dup_u32((uint32_t*)ptr)
+
+int64x1x4_t vld4_dup_s64(__transfersize(4) int64_t const * ptr); // VLD1.64 {d0, d1, d2, d3}, [r0]
+#define vld4_dup_s64(ptr) vld4_dup_u64((uint64_t*)ptr)
+
+float16x4x4_t vld4_dup_f16(__transfersize(4) __fp16 const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+float32x2x4_t vld4_dup_f32(__transfersize(4) float32_t const * ptr); // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+_NEON2SSE_INLINE float32x2x4_t vld4_dup_f32(__transfersize(4) float32_t const * ptr) // VLD4.32 {d0[], d1[], d2[], d3[]}, [r0]
+{
+    float32x2x4_t v;
+    int i;
+    for (i = 0; i<4; i++) {
+        v.val[i].m64_f32[0] = *(ptr + i);
+        v.val[i].m64_f32[1] = *(ptr + i);
+    }
+    return v;
+}
+
+poly8x8x4_t vld4_dup_p8(__transfersize(4) poly8_t const * ptr); // VLD4.8 {d0[], d1[], d2[], d3[]}, [r0]
+#define vld4_dup_p8 vld4_dup_u8
+
+poly16x4x4_t vld4_dup_p16(__transfersize(4) poly16_t const * ptr); // VLD4.16 {d0[], d1[], d2[], d3[]}, [r0]
+#define vld4_dup_p16 vld4_dup_u16
+
+
+//**********************************************************************************
+//*******************Lane loads for  an N-element structures ***********************
+//**********************************************************************************
+//********************** Lane pairs  ************************************************
+//does vld1_lane_xx ptr[0] to src->val[0] at lane positon and ptr[1] to src->val[1] at lane positon
+//we assume  src is 16 bit aligned
+
+//!!!!!! Microsoft compiler does not allow xxxxxx_2t function arguments resulting in "formal parameter with __declspec(align('16')) won't be aligned" error
+//to fix it the all functions below work with  xxxxxx_2t pointers and the corresponding original functions are redefined
+
+//uint16x8x2_t vld2q_lane_u16(__transfersize(2) uint16_t const * ptr, uint16x8x2_t src,__constrange(0,7) int lane);// VLD2.16 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE uint16x8x2_t vld2q_lane_u16_ptr(__transfersize(2) uint16_t const * ptr, uint16x8x2_t* src,__constrange(0,7) int lane) // VLD2.16 {d0[0], d2[0]}, [r0]
+{
+    uint16x8x2_t v;
+    v.val[0] = vld1q_lane_s16 (ptr, src->val[0],  lane);
+    v.val[1] = vld1q_lane_s16 ((ptr + 1), src->val[1],  lane);
+    return v;
+}
+#define vld2q_lane_u16(ptr, src, lane) vld2q_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x4x2_t vld2q_lane_u32(__transfersize(2) uint32_t const * ptr, uint32x4x2_t src,__constrange(0,3) int lane);// VLD2.32 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE uint32x4x2_t vld2q_lane_u32_ptr(__transfersize(2) uint32_t const * ptr, uint32x4x2_t* src,__constrange(0,3) int lane) // VLD2.32 {d0[0], d2[0]}, [r0]
+{
+    uint32x4x2_t v;
+    v.val[0] = _MM_INSERT_EPI32 (src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI32 (src->val[1],  ptr[1], lane);
+    return v;
+}
+#define vld2q_lane_u32(ptr, src, lane) vld2q_lane_u32_ptr(ptr, &src, lane)
+
+//int16x8x2_t vld2q_lane_s16(__transfersize(2) int16_t const * ptr, int16x8x2_t src, __constrange(0,7)int lane);// VLD2.16 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE int16x8x2_t vld2q_lane_s16_ptr(__transfersize(2) int16_t const * ptr, int16x8x2_t* src, __constrange(0,7) int lane)
+{
+    int16x8x2_t v;
+    v.val[0] = vld1q_lane_s16 (ptr, src->val[0],  lane);
+    v.val[1] = vld1q_lane_s16 ((ptr + 1), src->val[1],  lane);
+    return v;
+}
+#define vld2q_lane_s16(ptr, src, lane) vld2q_lane_s16_ptr(ptr, &src, lane)
+
+//int32x4x2_t vld2q_lane_s32(__transfersize(2) int32_t const * ptr, int32x4x2_t src, __constrange(0,3)int lane);// VLD2.32 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE int32x4x2_t vld2q_lane_s32_ptr(__transfersize(2) int32_t const * ptr, int32x4x2_t* src, __constrange(0,3) int lane)
+{
+    int32x4x2_t v;
+    v.val[0] = _MM_INSERT_EPI32 (src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI32 (src->val[1],  ptr[1], lane);
+    return v;
+}
+#define vld2q_lane_s32(ptr, src, lane) vld2q_lane_s32_ptr(ptr, &src, lane)
+
+//float16x8x2_t vld2q_lane_f16(__transfersize(2) __fp16 const * ptr, float16x8x2_t src, __constrange(0,7)int lane);// VLD2.16 {d0[0], d2[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+//float32x4x2_t vld2q_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x4x2_t src,__constrange(0,3) int lane);// VLD2.32 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE float32x4x2_t vld2q_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x4x2_t* src,__constrange(0,3) int lane) // VLD2.32 {d0[0], d2[0]}, [r0]
+{
+    float32x4x2_t v;
+    v.val[0] = vld1q_lane_f32(ptr, src->val[0], lane);
+    v.val[1] = vld1q_lane_f32((ptr + 1), src->val[1], lane);
+    return v;
+}
+#define vld2q_lane_f32(ptr,src,lane) vld2q_lane_f32_ptr(ptr,&src,lane)
+
+//poly16x8x2_t vld2q_lane_p16(__transfersize(2) poly16_t const * ptr, poly16x8x2_t src,__constrange(0,7) int lane);// VLD2.16 {d0[0], d2[0]}, [r0]
+#define vld2q_lane_p16 vld2q_lane_u16
+
+//uint8x8x2_t vld2_lane_u8(__transfersize(2) uint8_t const * ptr, uint8x8x2_t src, __constrange(0,7) int lane);// VLD2.8 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE uint8x8x2_t vld2_lane_u8_ptr(__transfersize(2) uint8_t const * ptr, uint8x8x2_t* src, __constrange(0,7) int lane) // VLD2.8 {d0[0], d1[0]}, [r0]
+{
+    uint8x8x2_t v;
+    v.val[0] = vld1_lane_u8(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u8((ptr + 1), src->val[1], lane);
+    return v;
+}
+#define vld2_lane_u8(ptr, src, lane) vld2_lane_u8_ptr(ptr, &src, lane)
+
+//uint16x4x2_t vld2_lane_u16(__transfersize(2) uint16_t const * ptr, uint16x4x2_t src, __constrange(0,3)int lane);// VLD2.16 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE uint16x4x2_t vld2_lane_u16_ptr(__transfersize(2) uint16_t const * ptr, uint16x4x2_t* src, __constrange(0,3) int lane)
+{
+    uint16x4x2_t v;
+    v.val[0]  =  vld1_lane_u16(ptr, src->val[0], lane);
+    v.val[1]  = vld1_lane_u16((ptr + 1), src->val[1], lane);
+    return v;
+}
+#define vld2_lane_u16(ptr, src, lane) vld2_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x2x2_t vld2_lane_u32(__transfersize(2) uint32_t const * ptr, uint32x2x2_t src, __constrange(0,1)int lane);// VLD2.32 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE uint32x2x2_t vld2_lane_u32_ptr(__transfersize(2) uint32_t const * ptr, uint32x2x2_t* src, __constrange(0,1) int lane)
+{
+    uint32x2x2_t v;
+    v.val[0]  =  vld1_lane_u32(ptr, src->val[0], lane);
+    v.val[1]  = vld1_lane_u32((ptr + 1), src->val[1], lane);
+    return v;
+}
+#define vld2_lane_u32(ptr, src, lane) vld2_lane_u32_ptr(ptr, &src, lane)
+
+//int8x8x2_t vld2_lane_s8(__transfersize(2) int8_t const * ptr, int8x8x2_t src, __constrange(0,7) int lane);// VLD2.8 {d0[0], d1[0]}, [r0]
+int8x8x2_t vld2_lane_s8_ptr(__transfersize(2) int8_t const * ptr, int8x8x2_t * src, __constrange(0,7) int lane); // VLD2.8 {d0[0], d1[0]}, [r0]
+#define vld2_lane_s8(ptr, src, lane)  vld2_lane_u8(( uint8_t*) ptr, src, lane)
+
+//int16x4x2_t vld2_lane_s16(__transfersize(2) int16_t const * ptr, int16x4x2_t src, __constrange(0,3) int lane);// VLD2.16 {d0[0], d1[0]}, [r0]
+int16x4x2_t vld2_lane_s16_ptr(__transfersize(2) int16_t const * ptr, int16x4x2_t * src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+#define vld2_lane_s16(ptr, src, lane) vld2_lane_u16(( uint16_t*) ptr, src, lane)
+
+//int32x2x2_t vld2_lane_s32(__transfersize(2) int32_t const * ptr, int32x2x2_t src, __constrange(0,1) int lane);// VLD2.32 {d0[0], d1[0]}, [r0]
+int32x2x2_t vld2_lane_s32_ptr(__transfersize(2) int32_t const * ptr, int32x2x2_t * src, __constrange(0,1) int lane); // VLD2.32 {d0[0], d1[0]}, [r0]
+#define vld2_lane_s32(ptr, src, lane) vld2_lane_u32(( uint32_t*) ptr, src, lane)
+
+//float16x4x2_t vld2_lane_f16(__transfersize(2) __fp16 const * ptr, float16x4x2_t src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+float32x2x2_t vld2_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x2x2_t * src,__constrange(0,1) int lane); // VLD2.32 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE float32x2x2_t vld2_lane_f32_ptr(__transfersize(2) float32_t const * ptr, float32x2x2_t * src,__constrange(0,1) int lane)
+{
+    float32x2x2_t v;
+    v.val[0] = vld1_lane_f32(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_f32((ptr + 1), src->val[1], lane);
+    return v;
+}
+#define vld2_lane_f32(ptr, src, lane) vld2_lane_f32_ptr(ptr, &src, lane)
+
+//poly8x8x2_t vld2_lane_p8(__transfersize(2) poly8_t const * ptr, poly8x8x2_t src, __constrange(0,7) int lane);// VLD2.8 {d0[0], d1[0]}, [r0]
+poly8x8x2_t vld2_lane_p8_ptr(__transfersize(2) poly8_t const * ptr, poly8x8x2_t * src, __constrange(0,7) int lane); // VLD2.8 {d0[0], d1[0]}, [r0]
+#define vld2_lane_p8 vld2_lane_u8
+
+//poly16x4x2_t vld2_lane_p16(__transfersize(2) poly16_t const * ptr, poly16x4x2_t src, __constrange(0,3)int lane);// VLD2.16 {d0[0], d1[0]}, [r0]
+poly16x4x2_t vld2_lane_p16_ptr(__transfersize(2) poly16_t const * ptr, poly16x4x2_t * src, __constrange(0,3) int lane); // VLD2.16 {d0[0], d1[0]}, [r0]
+#define vld2_lane_p16 vld2_lane_u16
+
+//*********** Lane triplets **********************
+//*************************************************
+//does vld1_lane_xx ptr[0] to src->val[0], ptr[1] to src->val[1] and ptr[2] to src->val[2] at lane positon
+//we assume src is 16 bit aligned
+
+//uint16x8x3_t vld3q_lane_u16(__transfersize(3) uint16_t const * ptr, uint16x8x3_t src,__constrange(0,7) int lane);// VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE uint16x8x3_t vld3q_lane_u16_ptr(__transfersize(3) uint16_t const * ptr, uint16x8x3_t* src,__constrange(0,7) int lane) // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+{
+    uint16x8x3_t v;
+    v.val[0] = _MM_INSERT_EPI16 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI16 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI16 ( src->val[2],  ptr[2], lane);
+    return v;
+}
+#define vld3q_lane_u16(ptr, src, lane) vld3q_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x4x3_t vld3q_lane_u32(__transfersize(3) uint32_t const * ptr, uint32x4x3_t src,__constrange(0,3) int lane);// VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE uint32x4x3_t vld3q_lane_u32_ptr(__transfersize(3) uint32_t const * ptr, uint32x4x3_t* src,__constrange(0,3) int lane) // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+{
+    uint32x4x3_t v;
+    v.val[0] = _MM_INSERT_EPI32 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI32 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI32 ( src->val[2],  ptr[2], lane);
+    return v;
+}
+#define vld3q_lane_u32(ptr, src, lane) vld3q_lane_u32_ptr(ptr, &src, lane)
+
+//int16x8x3_t vld3q_lane_s16(__transfersize(3) int16_t const * ptr, int16x8x3_t src, __constrange(0,7)int lane);// VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE int16x8x3_t vld3q_lane_s16_ptr(__transfersize(3) int16_t const * ptr, int16x8x3_t* src, __constrange(0,7) int lane) // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+{
+    int16x8x3_t v;
+    v.val[0] = _MM_INSERT_EPI16 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI16 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI16 ( src->val[2],  ptr[2], lane);
+    return v;
+}
+#define vld3q_lane_s16(ptr, src, lane) vld3q_lane_s16_ptr(ptr, &src, lane)
+
+//int32x4x3_t vld3q_lane_s32(__transfersize(3) int32_t const * ptr, int32x4x3_t src, __constrange(0,3)int lane);// VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE int32x4x3_t vld3q_lane_s32_ptr(__transfersize(3) int32_t const * ptr, int32x4x3_t* src, __constrange(0,3) int lane) // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+{
+    int32x4x3_t v;
+    v.val[0] = _MM_INSERT_EPI32 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI32 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI32 ( src->val[2],  ptr[2], lane);
+    return v;
+}
+#define vld3q_lane_s32(ptr, src, lane) vld3q_lane_s32_ptr(ptr, &src, lane)
+
+float16x8x3_t vld3q_lane_f16_ptr(__transfersize(3) __fp16 const * ptr, float16x8x3_t * src, __constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+//current IA SIMD doesn't support float16
+#define vld3q_lane_f16(ptr, src, lane) vld3q_lane_f16_ptr(ptr, &src, lane)
+
+
+//float32x4x3_t vld3q_lane_f32(__transfersize(3) float32_t const * ptr, float32x4x3_t src,__constrange(0,3) int lane);// VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE float32x4x3_t vld3q_lane_f32_ptr(__transfersize(3) float32_t const * ptr, float32x4x3_t* src,__constrange(0,3) int lane) // VLD3.32 {d0[0], d2[0], d4[0]}, [r0]
+{
+    float32x4x3_t v;
+    v.val[0] = vld1q_lane_f32(&ptr[0], src->val[0], lane);
+    v.val[1] = vld1q_lane_f32(&ptr[1], src->val[1], lane);
+    v.val[2] = vld1q_lane_f32(&ptr[2], src->val[2], lane);
+    return v;
+}
+#define vld3q_lane_f32(ptr,src,lane) vld3q_lane_f32_ptr(ptr,&src,lane)
+
+poly16x8x3_t vld3q_lane_p16_ptr(__transfersize(3) poly16_t const * ptr, poly16x8x3_t * src,__constrange(0,7) int lane); // VLD3.16 {d0[0], d2[0], d4[0]}, [r0]
+#define vld3q_lane_p16 vld3q_lane_u16
+
+//uint8x8x3_t vld3_lane_u8(__transfersize(3) uint8_t const * ptr, uint8x8x3_t src, __constrange(0,7) int lane);// VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE uint8x8x3_t vld3_lane_u8_ptr(__transfersize(3) uint8_t const * ptr, uint8x8x3_t* src, __constrange(0,7) int lane) // VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+{
+    uint8x8x3_t v;
+    v.val[0] = vld1_lane_u8(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u8((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_u8((ptr + 2), src->val[2], lane);
+    return v;
+}
+#define vld3_lane_u8(ptr, src, lane) vld3_lane_u8_ptr(ptr, &src, lane)
+
+//uint16x4x3_t vld3_lane_u16(__transfersize(3) uint16_t   const * ptr, uint16x4x3_t src, __constrange(0,3)int lane);// VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE uint16x4x3_t vld3_lane_u16_ptr(__transfersize(3) uint16_t const * ptr, uint16x4x3_t* src, __constrange(0,3) int lane) // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+{
+    uint16x4x3_t v;
+    v.val[0] = vld1_lane_u16(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u16((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_u16((ptr + 2), src->val[2], lane);
+    return v;
+}
+#define vld3_lane_u16(ptr, src, lane) vld3_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x2x3_t vld3_lane_u32(__transfersize(3) uint32_t const * ptr, uint32x2x3_t src, __constrange(0,1)int lane);// VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE uint32x2x3_t vld3_lane_u32_ptr(__transfersize(3) uint32_t const * ptr, uint32x2x3_t* src, __constrange(0,1) int lane) // VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+{
+    //need to merge into 128 bit anyway
+    uint32x2x3_t v;
+    v.val[0] = vld1_lane_u32(ptr, src->val[0], lane);;
+    v.val[1] = vld1_lane_u32((ptr + 1), src->val[1], lane);;
+    v.val[2] = vld1_lane_u32((ptr + 2), src->val[2], lane);;
+    return v;
+}
+#define vld3_lane_u32(ptr, src, lane) vld3_lane_u32_ptr(ptr, &src, lane)
+
+int8x8x3_t vld3_lane_s8_ptr(__transfersize(3) int8_t const * ptr, int8x8x3_t * src, __constrange(0,7) int lane); // VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+#define vld3_lane_s8(ptr, src, lane)  vld3_lane_u8_ptr(( uint8_t*) ptr, &src, lane)
+
+int16x4x3_t vld3_lane_s16_ptr(__transfersize(3) int16_t const * ptr, int16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+#define vld3_lane_s16(ptr, src, lane)  vld3_lane_u16_ptr(( uint16_t*) ptr, &src, lane)
+
+int32x2x3_t vld3_lane_s32_ptr(__transfersize(3) int32_t const * ptr, int32x2x3_t * src, __constrange(0,1) int lane); // VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+#define vld3_lane_s32(ptr, src, lane)  vld3_lane_u32_ptr(( uint32_t*) ptr, &src, lane)
+
+float16x4x3_t vld3_lane_f16_ptr(__transfersize(3) __fp16 const * ptr, float16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+//float32x2x3_t vld3_lane_f32(__transfersize(3) float32_t const * ptr, float32x2x3_t src,__constrange(0,1) int lane);// VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE float32x2x3_t vld3_lane_f32_ptr(__transfersize(3) float32_t const * ptr, float32x2x3_t* src,__constrange(0,1) int lane) // VLD3.32 {d0[0], d1[0], d2[0]}, [r0]
+{
+    float32x2x3_t v;
+    v.val[0] = vld1_lane_f32(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_f32((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_f32((ptr + 2), src->val[2], lane);
+    return v;
+}
+#define vld3_lane_f32(ptr,src,lane) vld3_lane_f32_ptr(ptr,&src,lane)
+
+//poly8x8x3_t vld3_lane_p8_ptr(__transfersize(3) poly8_t const * ptr, poly8x8x3_t * src, __constrange(0,7) int lane); // VLD3.8 {d0[0], d1[0], d2[0]}, [r0]
+#define vld3_lane_p8 vld3_lane_u8
+
+//poly16x4x3_t vld3_lane_p16(__transfersize(3) poly16_t const * ptr, poly16x4x3_t * src, __constrange(0,3) int lane); // VLD3.16 {d0[0], d1[0], d2[0]}, [r0]
+#define vld3_lane_p16 vld3_lane_u16
+
+//******************* Lane Quadruples  load ***************************
+//*********************************************************************
+//does vld1_lane_xx ptr[0] to src->val[0], ptr[1] to src->val[1], ptr[2] to src->val[2] and ptr[3] to src->val[3] at lane positon
+//we assume src is 16 bit aligned
+
+//uint16x8x4_t vld4q_lane_u16(__transfersize(4) uint16_t const * ptr, uint16x8x4_t src,__constrange(0,7) int lane)// VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE uint16x8x4_t vld4q_lane_u16_ptr(__transfersize(4) uint16_t const * ptr, uint16x8x4_t* src,__constrange(0,7) int lane)
+{
+    uint16x8x4_t v;
+    v.val[0] = _MM_INSERT_EPI16 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI16 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI16 ( src->val[2],  ptr[2], lane);
+    v.val[3] = _MM_INSERT_EPI16 ( src->val[3],  ptr[3], lane);
+    return v;
+}
+#define vld4q_lane_u16(ptr, src, lane) vld4q_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x4x4_t vld4q_lane_u32(__transfersize(4) uint32_t const * ptr, uint32x4x4_t src,__constrange(0,3) int lane)// VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE uint32x4x4_t vld4q_lane_u32_ptr(__transfersize(4) uint32_t const * ptr, uint32x4x4_t* src,__constrange(0,3) int lane)
+{
+    uint32x4x4_t v;
+    v.val[0] = _MM_INSERT_EPI32 ( src->val[0],  ptr[0], lane);
+    v.val[1] = _MM_INSERT_EPI32 ( src->val[1],  ptr[1], lane);
+    v.val[2] = _MM_INSERT_EPI32 ( src->val[2],  ptr[2], lane);
+    v.val[3] = _MM_INSERT_EPI32 ( src->val[3],  ptr[3], lane);
+    return v;
+}
+#define vld4q_lane_u32(ptr, src, lane) vld4q_lane_u32_ptr(ptr, &src, lane)
+
+//int16x8x4_t vld4q_lane_s16(__transfersize(4) int16_t const * ptr, int16x8x4_t src, __constrange(0,7)int lane);// VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+int16x8x4_t vld4q_lane_s16_ptr(__transfersize(4) int16_t const * ptr, int16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+#define vld4q_lane_s16(ptr, src, lane) vld4q_lane_u16(( uint16_t*) ptr, src, lane)
+
+//int32x4x4_t vld4q_lane_s32(__transfersize(4) int32_t const * ptr, int32x4x4_t src, __constrange(0,3)int lane);// VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+int32x4x4_t vld4q_lane_s32_ptr(__transfersize(4) int32_t const * ptr, int32x4x4_t * src, __constrange(0,3) int lane); // VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+#define vld4q_lane_s32(ptr, src, lane)  vld4q_lane_u32(( uint32_t*) ptr, src, lane)
+
+//float16x8x4_t vld4q_lane_f16(__transfersize(4) __fp16 const * ptr, float16x8x4_t src, __constrange(0,7)int lane);// VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+float16x8x4_t vld4q_lane_f16_ptr(__transfersize(4) __fp16 const * ptr, float16x8x4_t * src, __constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+//float32x4x4_t vld4q_lane_f32(__transfersize(4) float32_t const * ptr, float32x4x4_t src,__constrange(0,3) int lane)// VLD4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE float32x4x4_t vld4q_lane_f32_ptr(__transfersize(4) float32_t const * ptr, float32x4x4_t* src,__constrange(0,3) int lane)
+{
+    float32x4x4_t v;
+    v.val[0] = vld1q_lane_f32(&ptr[0], src->val[0], lane);
+    v.val[1] = vld1q_lane_f32(&ptr[1], src->val[1], lane);
+    v.val[2] = vld1q_lane_f32(&ptr[2], src->val[2], lane);
+    v.val[3] = vld1q_lane_f32(&ptr[3], src->val[3], lane);
+    return v;
+}
+#define vld4q_lane_f32(ptr,val,lane) vld4q_lane_f32_ptr(ptr,&val,lane)
+
+//poly16x8x4_t vld4q_lane_p16(__transfersize(4) poly16_t const * ptr, poly16x8x4_t src,__constrange(0,7) int lane);// VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+poly16x8x4_t vld4q_lane_p16_ptr(__transfersize(4) poly16_t const * ptr, poly16x8x4_t * src,__constrange(0,7) int lane); // VLD4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+#define vld4q_lane_p16 vld4q_lane_u16
+
+//uint8x8x4_t vld4_lane_u8(__transfersize(4) uint8_t const * ptr, uint8x8x4_t src, __constrange(0,7) int lane)// VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE uint8x8x4_t vld4_lane_u8_ptr(__transfersize(4) uint8_t const * ptr, uint8x8x4_t* src, __constrange(0,7) int lane)
+{
+    uint8x8x4_t v;
+    v.val[0] = vld1_lane_u8(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u8((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_u8((ptr + 2), src->val[2], lane);
+    v.val[3] = vld1_lane_u8((ptr + 3), src->val[3], lane);
+    return v;
+}
+#define vld4_lane_u8(ptr, src, lane) vld4_lane_u8_ptr(ptr, &src, lane)
+
+//uint16x4x4_t vld4_lane_u16(__transfersize(4) uint16_t const * ptr, uint16x4x4_t src, __constrange(0,3)int lane)// VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE uint16x4x4_t vld4_lane_u16_ptr(__transfersize(4) uint16_t const * ptr, uint16x4x4_t* src, __constrange(0,3) int lane)
+{
+    uint16x4x4_t v;
+    v.val[0] = vld1_lane_u16(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u16((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_u16((ptr + 2), src->val[2], lane);
+    v.val[3] = vld1_lane_u16((ptr + 3), src->val[3], lane);
+    return v;
+}
+#define vld4_lane_u16(ptr, src, lane) vld4_lane_u16_ptr(ptr, &src, lane)
+
+//uint32x2x4_t vld4_lane_u32(__transfersize(4) uint32_t const * ptr, uint32x2x4_t src, __constrange(0,1)int lane)// VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE uint32x2x4_t vld4_lane_u32_ptr(__transfersize(4) uint32_t const * ptr, uint32x2x4_t* src, __constrange(0,1) int lane)
+{
+    uint32x2x4_t v;
+    v.val[0] = vld1_lane_u32(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_u32((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_u32((ptr + 2), src->val[2], lane);
+    v.val[3] = vld1_lane_u32((ptr + 3), src->val[3], lane);
+    return v;
+}
+#define vld4_lane_u32(ptr, src, lane) vld4_lane_u32_ptr(ptr, &src, lane)
+
+//int8x8x4_t vld4_lane_s8(__transfersize(4) int8_t const * ptr, int8x8x4_t src, __constrange(0,7) int lane);// VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int8x8x4_t vld4_lane_s8_ptr(__transfersize(4) int8_t const * ptr, int8x8x4_t * src, __constrange(0,7) int lane);
+#define vld4_lane_s8(ptr,src,lane) vld4_lane_u8((uint8_t*)ptr,src,lane)
+
+//int16x4x4_t vld4_lane_s16(__transfersize(4) int16_t const * ptr, int16x4x4_t src, __constrange(0,3) int lane);// VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int16x4x4_t vld4_lane_s16_ptr(__transfersize(4) int16_t const * ptr, int16x4x4_t * src, __constrange(0,3) int lane);
+#define vld4_lane_s16(ptr,src,lane) vld4_lane_u16((uint16_t*)ptr,src,lane)
+
+//int32x2x4_t vld4_lane_s32(__transfersize(4) int32_t const * ptr, int32x2x4_t src, __constrange(0,1) int lane);// VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+int32x2x4_t vld4_lane_s32_ptr(__transfersize(4) int32_t const * ptr, int32x2x4_t * src, __constrange(0,1) int lane);
+#define vld4_lane_s32(ptr,src,lane) vld4_lane_u32((uint32_t*)ptr,src,lane)
+
+//float16x4x4_t vld4_lane_f16(__transfersize(4) __fp16 const * ptr, float16x4x4_t src, __constrange(0,3)int lane);// VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+float16x4x4_t vld4_lane_f16_ptr(__transfersize(4) __fp16 const * ptr, float16x4x4_t * src, __constrange(0,3) int lane);
+//current IA SIMD doesn't support float16
+
+//float32x2x4_t vld4_lane_f32(__transfersize(4) float32_t const * ptr, float32x2x4_t src,__constrange(0,1) int lane)// VLD4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE float32x2x4_t vld4_lane_f32_ptr(__transfersize(4) float32_t const * ptr, float32x2x4_t* src,__constrange(0,1) int lane)
+{
+    //serial solution may be faster
+    float32x2x4_t v;
+    v.val[0] = vld1_lane_f32(ptr, src->val[0], lane);
+    v.val[1] = vld1_lane_f32((ptr + 1), src->val[1], lane);
+    v.val[2] = vld1_lane_f32((ptr + 2), src->val[2], lane);
+    v.val[3] = vld1_lane_f32((ptr + 3), src->val[3], lane);
+    return v;
+}
+#define vld4_lane_f32(ptr,src,lane) vld4_lane_f32_ptr(ptr,&src,lane)
+
+//poly8x8x4_t vld4_lane_p8(__transfersize(4) poly8_t const * ptr, poly8x8x4_t src, __constrange(0,7) int lane);// VLD4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+poly8x8x4_t vld4_lane_p8_ptr(__transfersize(4) poly8_t const * ptr, poly8x8x4_t * src, __constrange(0,7) int lane);
+#define vld4_lane_p8 vld4_lane_u8
+
+//poly16x4x4_t vld4_lane_p16(__transfersize(4) poly16_t const * ptr, poly16x4x4_t src, __constrange(0,3)int lane);// VLD4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+poly16x4x4_t vld4_lane_p16_ptr(__transfersize(4) poly16_t const * ptr, poly16x4x4_t * src, __constrange(0,3) int lane);
+#define vld4_lane_p16 vld4_lane_u16
+
+//******************* Store duplets *********************************************
+//********************************************************************************
+//here we assume the ptr is 16bit aligned. If not we need to use _mm_storeu_si128 like shown in vst1q_u8 function
+//If necessary you need to modify all store functions accordingly. See more comments to "Store single" functions
+//void vst2q_u8(__transfersize(32) uint8_t * ptr, uint8x16x2_t val)// VST2.8 {d0, d2}, [r0]
+_NEON2SSE_INLINE void vst2q_u8_ptr(__transfersize(32) uint8_t * ptr, uint8x16x2_t* val)
+{
+    uint8x16x2_t v;
+    v.val[0] = _mm_unpacklo_epi8(val->val[0], val->val[1]);
+    v.val[1] = _mm_unpackhi_epi8(val->val[0], val->val[1]);
+    vst1q_u8 (ptr, v.val[0]);
+    vst1q_u8 ((ptr + 16),  v.val[1]);
+}
+#define vst2q_u8(ptr, val) vst2q_u8_ptr(ptr, &val)
+
+//void vst2q_u16(__transfersize(16) uint16_t * ptr, uint16x8x2_t val)// VST2.16 {d0, d2}, [r0]
+_NEON2SSE_INLINE void vst2q_u16_ptr(__transfersize(16) uint16_t * ptr, uint16x8x2_t* val)
+{
+    uint16x8x2_t v;
+    v.val[0] = _mm_unpacklo_epi16(val->val[0], val->val[1]);
+    v.val[1] = _mm_unpackhi_epi16(val->val[0], val->val[1]);
+    vst1q_u16 (ptr, v.val[0]);
+    vst1q_u16 ((ptr + 8),  v.val[1]);
+}
+#define vst2q_u16(ptr, val) vst2q_u16_ptr(ptr, &val)
+
+//void vst2q_u32(__transfersize(8) uint32_t * ptr, uint32x4x2_t val)// VST2.32 {d0, d2}, [r0]
+_NEON2SSE_INLINE void vst2q_u32_ptr(__transfersize(8) uint32_t* ptr, uint32x4x2_t* val)
+{
+    uint32x4x2_t v;
+    v.val[0] = _mm_unpacklo_epi32(val->val[0], val->val[1]);
+    v.val[1] = _mm_unpackhi_epi32(val->val[0], val->val[1]);
+    vst1q_u32 (ptr, v.val[0]);
+    vst1q_u32 ((ptr + 4),  v.val[1]);
+}
+#define vst2q_u32(ptr, val) vst2q_u32_ptr(ptr, &val)
+
+//void vst2q_s8(__transfersize(32) int8_t * ptr, int8x16x2_t val); // VST2.8 {d0, d2}, [r0]
+void vst2q_s8_ptr(__transfersize(32) int8_t * ptr, int8x16x2_t * val);
+#define vst2q_s8(ptr, val) vst2q_u8((uint8_t*)(ptr), val)
+
+//void vst2q_s16(__transfersize(16) int16_t * ptr, int16x8x2_t val);// VST2.16 {d0, d2}, [r0]
+void vst2q_s16_ptr(__transfersize(16) int16_t * ptr, int16x8x2_t * val);
+#define vst2q_s16(ptr, val) vst2q_u16((uint16_t*)(ptr), val)
+
+//void vst2q_s32(__transfersize(8) int32_t * ptr, int32x4x2_t val);// VST2.32 {d0, d2}, [r0]
+void vst2q_s32_ptr(__transfersize(8) int32_t * ptr, int32x4x2_t * val);
+#define vst2q_s32(ptr, val)  vst2q_u32((uint32_t*)(ptr), val)
+
+//void vst2q_f16(__transfersize(16) __fp16 * ptr, float16x8x2_t val);// VST2.16 {d0, d2}, [r0]
+void vst2q_f16_ptr(__transfersize(16) __fp16 * ptr, float16x8x2_t * val);
+// IA32 SIMD doesn't work with 16bit floats currently
+
+//void vst2q_f32(__transfersize(8) float32_t * ptr, float32x4x2_t val)// VST2.32 {d0, d2}, [r0]
+_NEON2SSE_INLINE void vst2q_f32_ptr(__transfersize(8) float32_t* ptr, float32x4x2_t* val)
+{
+    float32x4x2_t v;
+    v.val[0] = _mm_unpacklo_ps(val->val[0], val->val[1]);
+    v.val[1] = _mm_unpackhi_ps(val->val[0], val->val[1]);
+    vst1q_f32 (ptr, v.val[0]);
+    vst1q_f32 ((ptr + 4),  v.val[1]);
+}
+#define vst2q_f32(ptr, val) vst2q_f32_ptr(ptr, &val)
+
+//void vst2q_p8(__transfersize(32) poly8_t * ptr, poly8x16x2_t val);// VST2.8 {d0, d2}, [r0]
+void vst2q_p8_ptr(__transfersize(32) poly8_t * ptr, poly8x16x2_t * val);
+#define vst2q_p8 vst2q_u8
+
+//void vst2q_p16(__transfersize(16) poly16_t * ptr, poly16x8x2_t val);// VST2.16 {d0, d2}, [r0]
+void vst2q_p16_ptr(__transfersize(16) poly16_t * ptr, poly16x8x2_t * val);
+#define vst2q_p16 vst2q_u16
+
+//void vst2_u8(__transfersize(16) uint8_t * ptr, uint8x8x2_t val);// VST2.8 {d0, d1}, [r0]
+_NEON2SSE_INLINE void vst2_u8_ptr(__transfersize(16) uint8_t * ptr, uint8x8x2_t* val)
+{
+    __m128i v0;
+    v0 = _mm_unpacklo_epi8(_pM128i(val->val[0]), _pM128i(val->val[1]));
+    vst1q_u8 (ptr, v0);
+}
+#define vst2_u8(ptr, val) vst2_u8_ptr(ptr, &val)
+
+//void vst2_u16(__transfersize(8) uint16_t * ptr, uint16x4x2_t val);// VST2.16 {d0, d1}, [r0]
+_NEON2SSE_INLINE void vst2_u16_ptr(__transfersize(8) uint16_t * ptr, uint16x4x2_t* val)
+{
+    __m128i v0;
+    v0 = _mm_unpacklo_epi16(_pM128i(val->val[0]), _pM128i(val->val[1]));
+    vst1q_u16 (ptr, v0);
+}
+#define vst2_u16(ptr, val) vst2_u16_ptr(ptr, &val)
+
+//void vst2_u32(__transfersize(4) uint32_t * ptr, uint32x2x2_t val);// VST2.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE void vst2_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x2x2_t* val)
+{
+    __m128i v0;
+    v0 = _mm_unpacklo_epi32(_pM128i(val->val[0]), _pM128i(val->val[1]));
+    vst1q_u32 (ptr, v0);
+}
+#define vst2_u32(ptr, val) vst2_u32_ptr(ptr, &val)
+
+
+//void vst2_u64(__transfersize(2) uint64_t * ptr, uint64x1x2_t val);// VST1.64 {d0, d1}, [r0]
+void vst2_u64_ptr(__transfersize(2) uint64_t * ptr, uint64x1x2_t * val);
+_NEON2SSE_INLINE void vst2_u64_ptr(__transfersize(2) uint64_t * ptr, uint64x1x2_t* val)
+{
+    *(ptr) = val->val[0].m64_u64[0];
+    *(ptr + 1) = val->val[1].m64_u64[0];
+}
+#define vst2_u64(ptr, val) vst2_u64_ptr(ptr, &val)
+
+//void vst2_s8(__transfersize(16) int8_t * ptr, int8x8x2_t val);// VST2.8 {d0, d1}, [r0]
+#define vst2_s8(ptr, val) vst2_u8((uint8_t*) ptr, val)
+
+//void vst2_s16(__transfersize(8) int16_t * ptr, int16x4x2_t val); // VST2.16 {d0, d1}, [r0]
+#define vst2_s16(ptr,val) vst2_u16((uint16_t*) ptr, val)
+
+//void vst2_s32(__transfersize(4) int32_t * ptr, int32x2x2_t val); // VST2.32 {d0, d1}, [r0]
+#define vst2_s32(ptr,val) vst2_u32((uint32_t*) ptr, val)
+
+//void vst2_s64(__transfersize(2) int64_t * ptr, int64x1x2_t val);
+#define vst2_s64(ptr,val) vst2_u64((uint64_t*) ptr,val)
+
+//void vst2_f16(__transfersize(8) __fp16 * ptr, float16x4x2_t val); // VST2.16 {d0, d1}, [r0]
+//current IA SIMD doesn't support float16
+
+//void vst2_f32(__transfersize(4) float32_t * ptr, float32x2x2_t val); // VST2.32 {d0, d1}, [r0]
+_NEON2SSE_INLINE void vst2_f32_ptr(__transfersize(4) float32_t* ptr, float32x2x2_t* val)
+{
+    *(ptr) =   val->val[0].m64_f32[0];
+    *(ptr + 1) = val->val[1].m64_f32[0];
+    *(ptr + 2) = val->val[0].m64_f32[1];
+    *(ptr + 3) = val->val[1].m64_f32[1];
+}
+#define vst2_f32(ptr, val) vst2_f32_ptr(ptr, &val)
+
+//void vst2_p8_ptr(__transfersize(16) poly8_t * ptr, poly8x8x2_t * val); // VST2.8 {d0, d1}, [r0]
+#define vst2_p8 vst2_u8
+
+//void vst2_p16_ptr(__transfersize(8) poly16_t * ptr, poly16x4x2_t * val); // VST2.16 {d0, d1}, [r0]
+#define vst2_p16 vst2_u16
+
+//******************** Triplets store  *****************************************
+//******************************************************************************
+//void vst3q_u8(__transfersize(48) uint8_t * ptr, uint8x16x3_t val)// VST3.8 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE void vst3q_u8_ptr(__transfersize(48) uint8_t * ptr, uint8x16x3_t* val)
+{
+    uint8x16x3_t v;
+    __m128i v0,v1,v2, cff, bldmask;
+    _NEON2SSE_ALIGN_16 uint8_t mask0[16]   = {0, 1, 0xff, 2, 3,0xff, 4, 5,0xff, 6,7,0xff, 8,9,0xff, 10};
+    _NEON2SSE_ALIGN_16 uint8_t mask1[16]   = {0, 0xff, 1, 2, 0xff, 3, 4, 0xff, 5, 6, 0xff, 7,8,0xff, 9,10};
+    _NEON2SSE_ALIGN_16 uint8_t mask2[16] =    {0xff, 6, 7, 0xff, 8, 9,0xff, 10, 11,0xff, 12,13,0xff, 14,15,0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2lo[16] = {0xff,0xff, 0, 0xff,0xff, 1, 0xff,0xff, 2, 0xff,0xff, 3, 0xff,0xff, 4, 0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2med[16] = {0xff, 5, 0xff, 0xff, 6, 0xff,0xff, 7, 0xff,0xff, 8, 0xff,0xff, 9, 0xff, 0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2hi[16] = {10, 0xff,0xff, 11, 0xff,0xff, 12, 0xff,0xff, 13, 0xff,0xff, 14, 0xff, 0xff, 15};
+
+    v0 =  _mm_unpacklo_epi8(val->val[0], val->val[1]); //0,1, 3,4, 6,7, 9,10, 12,13, 15,16, 18,19, 21,22
+    v2 =  _mm_unpackhi_epi8(val->val[0], val->val[1]); //24,25,  27,28, 30,31, 33,34, 36,37, 39,40, 42,43, 45,46
+    v1 =  _mm_alignr_epi8(v2, v0, 11); //12,13, 15,16, 18,19, 21,22, 24,25,  27,28, 30,31, 33,34
+    v.val[0] =  _mm_shuffle_epi8(v0, *(__m128i*)mask0); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2lo); //make plugs for the v.val[2] data embedding
+    cff = _mm_cmpeq_epi8(v0, v0); //all ff
+    bldmask = _mm_cmpeq_epi8(*(__m128i*)mask0, cff);
+    v.val[0] = _MM_BLENDV_EPI8(v.val[0], v.val[2], bldmask);
+    vst1q_u8(ptr,   v.val[0]);
+    v.val[0] =  _mm_shuffle_epi8(v1, *(__m128i*)mask1); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2med); //make plugs for the v.val[2] data embedding
+    bldmask = _mm_cmpeq_epi8(*(__m128i*)mask1, cff);
+    v.val[1] = _MM_BLENDV_EPI8(v.val[0],v.val[2], bldmask);
+    vst1q_u8((ptr + 16),  v.val[1]);
+    v.val[0] =  _mm_shuffle_epi8(v2, *(__m128i*)mask2); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2hi); //make plugs for the v.val[2] data embedding
+    bldmask = _mm_cmpeq_epi8(*(__m128i*)mask2, cff);
+    v.val[2] = _MM_BLENDV_EPI8(v.val[0],v.val[2], bldmask );
+    vst1q_u8((ptr + 32),  v.val[2]);
+}
+#define vst3q_u8(ptr, val) vst3q_u8_ptr(ptr, &val)
+
+//void vst3q_u16(__transfersize(24) uint16_t * ptr, uint16x8x3_t val)// VST3.16 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE void vst3q_u16_ptr(__transfersize(24) uint16_t * ptr, uint16x8x3_t* val)
+{
+    uint16x8x3_t v;
+    __m128i v0,v1,v2, cff, bldmask;
+    _NEON2SSE_ALIGN_16 uint8_t mask0[16]   = {0,1, 2,3, 0xff,0xff, 4,5, 6,7,0xff,0xff, 8,9,10,11};
+    _NEON2SSE_ALIGN_16 uint8_t mask1[16]   = {0xff, 0xff, 0,1, 2,3, 0xff,0xff, 4,5, 6,7, 0xff,0xff, 8,9};
+    _NEON2SSE_ALIGN_16 uint8_t mask2[16] =    {6,7,0xff,0xff, 8,9,10,11, 0xff, 0xff, 12,13,14,15, 0xff, 0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2lo[16] = {0xff,0xff, 0xff,0xff, 0,1, 0xff,0xff, 0xff,0xff, 2,3, 0xff,0xff, 0xff,0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2med[16] = {4,5, 0xff,0xff,0xff,0xff, 6,7, 0xff, 0xff,0xff,0xff, 8,9, 0xff, 0xff};
+    _NEON2SSE_ALIGN_16 uint8_t mask2hi[16] = {0xff, 0xff, 10,11, 0xff, 0xff, 0xff, 0xff, 12,13, 0xff, 0xff, 0xff, 0xff,14,15};
+
+    v0 =  _mm_unpacklo_epi16(val->val[0], val->val[1]); //0,1, 3,4, 6,7, 9,10
+    v2 =  _mm_unpackhi_epi16(val->val[0], val->val[1]); //12,13, 15,16, 18,19, 21,22,
+    v1 =  _mm_alignr_epi8(v2, v0, 12); //9,10, 12,13, 15,16, 18,19
+    v.val[0] =  _mm_shuffle_epi8(v0, *(__m128i*)mask0); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2lo); //make plugs for the v.val[2] data embedding
+    cff = _mm_cmpeq_epi16(v0, v0); //all ff
+    bldmask = _mm_cmpeq_epi16(*(__m128i*)mask0, cff);
+    v.val[0] = _MM_BLENDV_EPI8(v.val[0], v.val[2], bldmask);
+    vst1q_u16(ptr,      v.val[0]);
+    v.val[0] =  _mm_shuffle_epi8(v1, *(__m128i*)mask1); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2med); //make plugs for the v.val[2] data embedding
+    bldmask = _mm_cmpeq_epi16(*(__m128i*)mask1, cff);
+    v.val[1] = _MM_BLENDV_EPI8(v.val[0],v.val[2], bldmask);
+    vst1q_u16((ptr + 8),  v.val[1]);
+    v.val[0] =  _mm_shuffle_epi8(v2, *(__m128i*)mask2); //make holes for the v.val[2] data embedding
+    v.val[2] =  _mm_shuffle_epi8(val->val[2], *(__m128i*)mask2hi); //make plugs for the v.val[2] data embedding
+    bldmask = _mm_cmpeq_epi16(*(__m128i*)mask2, cff);
+    v.val[2] = _MM_BLENDV_EPI8(v.val[0],v.val[2], bldmask );
+    vst1q_u16((ptr + 16), v.val[2]);
+}
+#define vst3q_u16(ptr, val) vst3q_u16_ptr(ptr, &val)
+
+//void vst3q_u32(__transfersize(12) uint32_t * ptr, uint32x4x3_t val)// VST3.32 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE void vst3q_u32_ptr(__transfersize(12) uint32_t * ptr, uint32x4x3_t* val)
+{
+    //a0,a1,a2,a3,  b0,b1,b2,b3, c0,c1,c2,c3 -> a0,b0,c0,a1, b1,c1,a2,b2, c2,a3,b3,c3
+    uint32x4x3_t v;
+    __m128i tmp0, tmp1,tmp2;
+    tmp0 = _mm_unpacklo_epi32(val->val[0], val->val[1]); //a0,b0,a1,b1
+    tmp1 = _mm_unpackhi_epi32(val->val[0], val->val[1]); //a2,b2,a3,b3
+    tmp2 = _mm_unpacklo_epi32(val->val[1], val->val[2]); //b0,c0,b1,c1
+    v.val[1] = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(tmp2),_mm_castsi128_ps(tmp1), _MM_SHUFFLE(1,0,3,2))); //b1,c1,a2,b2,
+    v.val[2] = _mm_unpackhi_epi64(tmp1, val->val[2]); //a3,b3, c2,c3
+    v.val[2] = _mm_shuffle_epi32(v.val[2], 2 | (0 << 2) | (1 << 4) | (3 << 6)); //c2,a3,b3,c3
+    tmp1 = _mm_unpacklo_epi32(tmp2,val->val[0]); //b0,a0,c0,a1
+    v.val[0] = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(tmp0),_mm_castsi128_ps(tmp1), _MM_SHUFFLE(3,2,1,0))); //a0,b0,c0,a1,
+
+    vst1q_u32(ptr,      v.val[0]);
+    vst1q_u32((ptr + 4),  v.val[1]);
+    vst1q_u32((ptr + 8),  v.val[2]);
+}
+#define vst3q_u32(ptr, val) vst3q_u32_ptr(ptr, &val)
+
+//void vst3q_s8(__transfersize(48) int8_t * ptr, int8x16x3_t val);
+void vst3q_s8_ptr(__transfersize(48) int8_t * ptr, int8x16x3_t * val);
+#define vst3q_s8(ptr, val) vst3q_u8((uint8_t*)(ptr), val)
+
+//void vst3q_s16(__transfersize(24) int16_t * ptr, int16x8x3_t val);
+void vst3q_s16_ptr(__transfersize(24) int16_t * ptr, int16x8x3_t * val);
+#define vst3q_s16(ptr, val) vst3q_u16((uint16_t*)(ptr), val)
+
+//void vst3q_s32(__transfersize(12) int32_t * ptr, int32x4x3_t val);
+void vst3q_s32_ptr(__transfersize(12) int32_t * ptr, int32x4x3_t * val);
+#define vst3q_s32(ptr, val)  vst3q_u32((uint32_t*)(ptr), val)
+
+//void vst3q_f16(__transfersize(24) __fp16 * ptr, float16x8x3_t val);// VST3.16 {d0, d2, d4}, [r0]
+void vst3q_f16_ptr(__transfersize(24) __fp16 * ptr, float16x8x3_t * val);
+// IA32 SIMD doesn't work with 16bit floats currently
+
+//void vst3q_f32(__transfersize(12) float32_t * ptr, float32x4x3_t val)// VST3.32 {d0, d2, d4}, [r0]
+_NEON2SSE_INLINE void vst3q_f32_ptr(__transfersize(12) float32_t * ptr, float32x4x3_t* val)
+{
+    float32x4x3_t v;
+    __m128 tmp0, tmp1,tmp2;
+    tmp0 = _mm_unpacklo_ps(val->val[0], val->val[1]); //a0,b0,a1,b1
+    tmp1 = _mm_unpackhi_ps(val->val[0], val->val[1]); //a2,b2,a3,b3
+    tmp2 = _mm_unpacklo_ps(val->val[1], val->val[2]); //b0,c0,b1,c1
+    v.val[1] = _mm_shuffle_ps(tmp2,tmp1, _MM_SHUFFLE(1,0,3,2)); //b1,c1,a2,b2,
+    v.val[2] = _mm_movehl_ps(val->val[2],tmp1); //a3,b3, c2,c3
+    v.val[2] = _mm_shuffle_ps(v.val[2],v.val[2], _MM_SHUFFLE(3,1,0,2)); //c2,a3,b3,c3
+    tmp1 = _mm_unpacklo_ps(tmp2,val->val[0]); //b0,a0,c0,a1
+    v.val[0] = _mm_shuffle_ps(tmp0,tmp1, _MM_SHUFFLE(3,2,1,0)); //a0,b0,c0,a1,
+
+    vst1q_f32( ptr,    v.val[0]);
+    vst1q_f32( (ptr + 4),  v.val[1]);
+    vst1q_f32( (ptr + 8),  v.val[2]);
+}
+#define vst3q_f32(ptr, val) vst3q_f32_ptr(ptr, &val)
+
+//void vst3q_p8(__transfersize(48) poly8_t * ptr, poly8x16x3_t val);// VST3.8 {d0, d2, d4}, [r0]
+void vst3q_p8_ptr(__transfersize(48) poly8_t * ptr, poly8x16x3_t * val);
+#define vst3q_p8 vst3q_u8
+
+//void vst3q_p16(__transfersize(24) poly16_t * ptr, poly16x8x3_t val);// VST3.16 {d0, d2, d4}, [r0]
+void vst3q_p16_ptr(__transfersize(24) poly16_t * ptr, poly16x8x3_t * val);
+#define vst3q_p16 vst3q_u16
+
+//void vst3_u8(__transfersize(24) uint8_t * ptr, uint8x8x3_t val)// VST3.8 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE void vst3_u8_ptr(__transfersize(24) uint8_t * ptr, uint8x8x3_t* val)
+{
+    __m128i tmp, sh0, sh1, val0, val2;
+    _NEON2SSE_ALIGN_16 int8_t mask0[16] = { 0, 8, 16, 1, 9, 17, 2, 10, 18, 3, 11, 19, 4, 12, 20, 5};
+    _NEON2SSE_ALIGN_16 int8_t mask1[16] = {13, 21, 6, 14, 22, 7, 15, 23, 0,0,0,0,0,0,0,0};
+    _NEON2SSE_ALIGN_16 int8_t mask0_sel[16] = {0, 0, 0xff, 0, 0, 0xff, 0, 0, 0xff, 0, 0, 0xff, 0, 0, 0xff, 0};
+    _NEON2SSE_ALIGN_16 int8_t mask1_sel[16] = {0, 0xff, 0, 0, 0xff, 0, 0, 0xff, 0,0,0,0,0,0,0,0};
+    tmp = _mm_unpacklo_epi64(_pM128i(val->val[0]), _pM128i(val->val[1]) );
+    sh0 =  _mm_shuffle_epi8(tmp, *(__m128i*)mask0); //for bi>15 bi is wrapped (bi-=15)
+    val2 = _pM128i(val->val[2]);
+    sh1 =  _mm_shuffle_epi8(val2, *(__m128i*)mask0);
+    val0 = _MM_BLENDV_EPI8(sh0, sh1, *(__m128i*)mask0_sel);
+    vst1q_u8(ptr,   val0); //store as 128 bit structure
+    sh0 =  _mm_shuffle_epi8(tmp, *(__m128i*)mask1); //for bi>15 bi is wrapped (bi-=15)
+    sh1 =  _mm_shuffle_epi8(val2, *(__m128i*)mask1);
+    val2 = _MM_BLENDV_EPI8(sh0, sh1, *(__m128i*)mask1_sel);
+    _M64((*(__m64_128*)(ptr + 16)),  val2); //need it to fit into *ptr memory
+}
+#define vst3_u8(ptr, val) vst3_u8_ptr(ptr, &val)
+
+//void vst3_u16(__transfersize(12) uint16_t * ptr, uint16x4x3_t val)// VST3.16 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE void vst3_u16_ptr(__transfersize(12) uint16_t * ptr, uint16x4x3_t* val)
+{
+    __m128i tmp, val0, val1, val2;
+    _NEON2SSE_ALIGN_16 int8_t mask0[16] = {0,1, 8,9, 16,17, 2,3, 10,11, 18,19, 4,5, 12,13};
+    _NEON2SSE_ALIGN_16 int8_t mask1[16] = {20,21, 6,7, 14,15, 22,23,   0,0,0,0,0,0,0,0};
+    _NEON2SSE_ALIGN_16 uint16_t mask0f[8] = {0xffff, 0xffff, 0, 0xffff, 0xffff, 0, 0xffff, 0xffff}; //if all ones we take the result from v.val[0]  otherwise from v.val[1]
+    _NEON2SSE_ALIGN_16 uint16_t mask1f[8] = {0xffff, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff}; //if all ones we take the result from v.val[1]  otherwise from v.val[0]
+    tmp = _mm_unpacklo_epi64(_pM128i(val->val[0]), _pM128i(val->val[1]));
+    val0 = _mm_shuffle_epi8(tmp, *(__m128i*)mask0);
+    val2 = _pM128i(val->val[2]);
+    val1 = _mm_shuffle_epi8(val2, *(__m128i*)mask0);
+    val0 = _MM_BLENDV_EPI8(val1, val0, *(__m128i*)mask0f);
+    vst1q_u16(ptr,    val0); //store as 128 bit structure
+    val0 = _mm_shuffle_epi8(tmp, *(__m128i*)mask1);
+    val1 = _mm_shuffle_epi8(val2, *(__m128i*)mask1);
+    val1 = _MM_BLENDV_EPI8(val0, val1,  *(__m128i*)mask1f); //change the operands order
+    _M64((*(__m64_128*)(ptr + 8)),  val1); //need it to fit into *ptr memory
+}
+#define vst3_u16(ptr, val) vst3_u16_ptr(ptr, &val)
+
+//void vst3_u32(__transfersize(6) uint32_t * ptr, uint32x2x3_t val)// VST3.32 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE void vst3_u32_ptr(__transfersize(6) uint32_t * ptr, uint32x2x3_t* val)
+{
+    //val->val[0]:0,3,val->val[1]:1,4; val->val[2]:2,5,x,x;
+    __m128i val0, val1;
+    val0 = _mm_unpacklo_epi64(_pM128i(val->val[1]), _pM128i(val->val[2])); //val[0]: 1,4,2,5
+    val0 = _mm_shuffle_epi32(val0, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //1,2,4,5
+    val1 = _mm_srli_si128(val0, 8); //4,5, x,x
+    _M64((*(__m64_128*)(ptr + 4)),  val1);
+    val0 = _mm_unpacklo_epi32(_pM128i(val->val[0]), val0); //0,1,3,2
+    val0 = _mm_shuffle_epi32(val0, 0 | (1 << 2) | (3 << 4) | (2 << 6)); //0,1,2, 3
+    vst1q_u32(ptr, val0); //store as 128 bit structure
+}
+#define vst3_u32(ptr, val) vst3_u32_ptr(ptr, &val)
+
+//void vst3_u64(__transfersize(3) uint64_t * ptr, uint64x1x3_t val)// VST1.64 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE void vst3_u64_ptr(__transfersize(3) uint64_t * ptr, uint64x1x3_t* val)
+{
+    *(ptr) = val->val[0].m64_u64[0];
+    *(ptr + 1) = val->val[1].m64_u64[0];
+    *(ptr + 2) = val->val[2].m64_u64[0];
+}
+#define vst3_u64(ptr, val) vst3_u64_ptr(ptr, &val)
+
+//void vst3_s8(__transfersize(24) int8_t * ptr, int8x8x3_t val)  // VST3.8 {d0, d1, d2}, [r0]
+#define vst3_s8(ptr, val) vst3_u8_ptr((uint8_t*)ptr, &val)
+
+//void vst3_s16(__transfersize(12) int16_t * ptr, int16x4x3_t val)  // VST3.16 {d0, d1, d2}, [r0]
+#define vst3_s16(ptr, val) vst3_u16_ptr((uint16_t*)ptr, &val)
+
+//void vst3_s32(__transfersize(6) int32_t * ptr, int32x2x3_t val); // VST3.32 {d0, d1, d2}, [r0]
+#define vst3_s32(ptr, val) vst3_u32_ptr((uint32_t*)ptr, &val)
+
+//void vst3_s64(__transfersize(3) int64_t * ptr, int64x1x3_t val) // VST1.64 {d0, d1, d2}, [r0]
+#define vst3_s64(ptr, val) vst3_u64_ptr((uint64_t*)ptr, &val)
+
+//void vst3_f16(__transfersize(12) __fp16 * ptr, float16x4x3_t val);// VST3.16 {d0, d1, d2}, [r0]
+void vst3_f16_ptr(__transfersize(12) __fp16 * ptr, float16x4x3_t * val); // VST3.16 {d0, d1, d2}, [r0]
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+//void vst3_f32(__transfersize(6) float32_t * ptr, float32x2x3_t val)// VST3.32 {d0, d1, d2}, [r0]
+_NEON2SSE_INLINE void vst3_f32_ptr(__transfersize(6) float32_t * ptr, float32x2x3_t* val)
+{
+    //val->val[0]:0,3,val->val[1]:1,4; val->val[2]:2,5,x,x;   -> 0,2, 4,1, 3,5
+    *(ptr) =   val->val[0].m64_f32[0];
+    *(ptr + 1) = val->val[1].m64_f32[0];
+    *(ptr + 2) = val->val[2].m64_f32[0];
+    *(ptr + 3) = val->val[0].m64_f32[1];
+    *(ptr + 4) = val->val[1].m64_f32[1];
+    *(ptr + 5) = val->val[2].m64_f32[1];
+}
+#define vst3_f32(ptr, val) vst3_f32_ptr(ptr, &val)
+
+//void vst3_p8(__transfersize(24) poly8_t * ptr, poly8x8x3_t val);// VST3.8 {d0, d1, d2}, [r0]
+void vst3_p8_ptr(__transfersize(24) poly8_t * ptr, poly8x8x3_t * val);
+#define vst3_p8 vst3_u8
+
+//void vst3_p16(__transfersize(12) poly16_t * ptr, poly16x4x3_t val);// VST3.16 {d0, d1, d2}, [r0]
+void vst3_p16_ptr(__transfersize(12) poly16_t * ptr, poly16x4x3_t * val);
+#define vst3_p16 vst3_s16
+
+//***************  Quadruples store ********************************
+//*********************************************************************
+//void vst4q_u8(__transfersize(64) uint8_t * ptr, uint8x16x4_t val)// VST4.8 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE void vst4q_u8_ptr(__transfersize(64) uint8_t * ptr, uint8x16x4_t* val)
+{
+    __m128i tmp1, tmp2, res;
+    tmp1 = _mm_unpacklo_epi8(val->val[0], val->val[1]); //  0,1, 4,5, 8,9, 12,13, 16,17, 20,21, 24,25, 28,29
+    tmp2 = _mm_unpacklo_epi8(val->val[2], val->val[3]); //  2,3, 6,7, 10,11, 14,15, 18,19, 22,23, 26,27, 30,31
+    res = _mm_unpacklo_epi16(tmp1, tmp2); //0,1, 2,3, 4,5, 6,7, 8,9, 10,11, 12,13, 14,15
+    vst1q_u8(ptr,  res);
+    res = _mm_unpackhi_epi16(tmp1, tmp2); //16,17, 18,19, 20,21, 22,23, 24,25, 26,27, 28,29, 30,31
+    vst1q_u8((ptr + 16), res);
+    tmp1 = _mm_unpackhi_epi8(val->val[0], val->val[1]); //
+    tmp2 = _mm_unpackhi_epi8(val->val[2], val->val[3]); //
+    res = _mm_unpacklo_epi16(tmp1, tmp2); //
+    vst1q_u8((ptr + 32), res);
+    res = _mm_unpackhi_epi16(tmp1, tmp2); //
+    vst1q_u8((ptr + 48), res);
+}
+#define vst4q_u8(ptr, val) vst4q_u8_ptr(ptr, &val)
+
+//void vst4q_u16(__transfersize(32) uint16_t * ptr, uint16x8x4_t val)// VST4.16 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE void vst4q_u16_ptr(__transfersize(32) uint16_t * ptr, uint16x8x4_t* val)
+{
+    uint16x8x4_t v;
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_unpacklo_epi16(val->val[0], val->val[1]); //0,1, 4,5, 8,9, 12,13
+    tmp2 = _mm_unpacklo_epi16(val->val[2], val->val[3]); //2,3, 6,7 , 10,11, 14,15
+    v.val[0] = _mm_unpacklo_epi32(tmp1, tmp2);
+    v.val[1] = _mm_unpackhi_epi32(tmp1, tmp2);
+    tmp1 = _mm_unpackhi_epi16(val->val[0], val->val[1]); //0,1, 4,5, 8,9, 12,13
+    tmp2 = _mm_unpackhi_epi16(val->val[2], val->val[3]); //2,3, 6,7 , 10,11, 14,15
+    v.val[2] = _mm_unpacklo_epi32(tmp1, tmp2);
+    v.val[3] = _mm_unpackhi_epi32(tmp1, tmp2);
+    vst1q_u16(ptr,     v.val[0]);
+    vst1q_u16((ptr + 8), v.val[1]);
+    vst1q_u16((ptr + 16),v.val[2]);
+    vst1q_u16((ptr + 24), v.val[3]);
+}
+#define vst4q_u16(ptr, val) vst4q_u16_ptr(ptr, &val)
+
+//void vst4q_u32(__transfersize(16) uint32_t * ptr, uint32x4x4_t val)// VST4.32 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE void vst4q_u32_ptr(__transfersize(16) uint32_t * ptr, uint32x4x4_t* val)
+{
+    uint16x8x4_t v;
+    __m128i tmp1, tmp2;
+    tmp1 = _mm_unpacklo_epi32(val->val[0], val->val[1]); //0,1, 4,5, 8,9, 12,13
+    tmp2 = _mm_unpacklo_epi32(val->val[2], val->val[3]); //2,3, 6,7 , 10,11, 14,15
+    v.val[0] = _mm_unpacklo_epi64(tmp1, tmp2);
+    v.val[1] = _mm_unpackhi_epi64(tmp1, tmp2);
+    tmp1 = _mm_unpackhi_epi32(val->val[0], val->val[1]); //0,1, 4,5, 8,9, 12,13
+    tmp2 = _mm_unpackhi_epi32(val->val[2], val->val[3]); //2,3, 6,7 , 10,11, 14,15
+    v.val[2] = _mm_unpacklo_epi64(tmp1, tmp2);
+    v.val[3] = _mm_unpackhi_epi64(tmp1, tmp2);
+    vst1q_u32(ptr,      v.val[0]);
+    vst1q_u32((ptr + 4),  v.val[1]);
+    vst1q_u32((ptr + 8),  v.val[2]);
+    vst1q_u32((ptr + 12), v.val[3]);
+}
+#define vst4q_u32(ptr, val) vst4q_u32_ptr(ptr, &val)
+
+//void vst4q_s8(__transfersize(64) int8_t * ptr, int8x16x4_t val);
+void vst4q_s8_ptr(__transfersize(64) int8_t * ptr, int8x16x4_t * val);
+#define vst4q_s8(ptr, val) vst4q_u8((uint8_t*)(ptr), val)
+
+//void vst4q_s16(__transfersize(32) int16_t * ptr, int16x8x4_t val);
+void vst4q_s16_ptr(__transfersize(32) int16_t * ptr, int16x8x4_t * val);
+#define vst4q_s16(ptr, val) vst4q_u16((uint16_t*)(ptr), val)
+
+//void vst4q_s32(__transfersize(16) int32_t * ptr, int32x4x4_t val);
+void vst4q_s32_ptr(__transfersize(16) int32_t * ptr, int32x4x4_t * val);
+#define vst4q_s32(ptr, val) vst4q_u32((uint32_t*)(ptr), val)
+
+//void vst4q_f16(__transfersize(32) __fp16 * ptr, float16x8x4_t val);// VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4q_f16_ptr(__transfersize(32) __fp16 * ptr, float16x8x4_t * val);
+// IA32 SIMD doesn't work with 16bit floats currently
+
+//void vst4q_f32(__transfersize(16) float32_t * ptr, float32x4x4_t val)// VST4.32 {d0, d2, d4, d6}, [r0]
+_NEON2SSE_INLINE void vst4q_f32_ptr(__transfersize(16) float32_t * ptr, float32x4x4_t* val)
+{
+    __m128 tmp3, tmp2, tmp1, tmp0;
+    float32x4x4_t v;
+    tmp0 = _mm_unpacklo_ps(val->val[0], val->val[1]);
+    tmp2 = _mm_unpacklo_ps(val->val[2], val->val[3]);
+    tmp1 = _mm_unpackhi_ps(val->val[0], val->val[1]);
+    tmp3 = _mm_unpackhi_ps(val->val[2], val->val[3]);
+    v.val[0] = _mm_movelh_ps(tmp0, tmp2);
+    v.val[1] = _mm_movehl_ps(tmp2, tmp0);
+    v.val[2] = _mm_movelh_ps(tmp1, tmp3);
+    v.val[3] = _mm_movehl_ps(tmp3, tmp1);
+    vst1q_f32(ptr,   v.val[0]);
+    vst1q_f32((ptr + 4), v.val[1]);
+    vst1q_f32((ptr + 8), v.val[2]);
+    vst1q_f32((ptr + 12), v.val[3]);
+}
+#define vst4q_f32(ptr, val) vst4q_f32_ptr(ptr, &val)
+
+//void vst4q_p8(__transfersize(64) poly8_t * ptr, poly8x16x4_t val);// VST4.8 {d0, d2, d4, d6}, [r0]
+void vst4q_p8_ptr(__transfersize(64) poly8_t * ptr, poly8x16x4_t * val);
+#define vst4q_p8 vst4q_u8
+
+//void vst4q_p16(__transfersize(32) poly16_t * ptr, poly16x8x4_t val);// VST4.16 {d0, d2, d4, d6}, [r0]
+void vst4q_p16_ptr(__transfersize(32) poly16_t * ptr, poly16x8x4_t * val);
+#define vst4q_p16 vst4q_s16
+
+//void vst4_u8(__transfersize(32) uint8_t * ptr, uint8x8x4_t val)// VST4.8 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE void vst4_u8_ptr(__transfersize(32) uint8_t * ptr, uint8x8x4_t* val)
+{
+    __m128i sh0, sh1, val0, val2;
+    sh0 = _mm_unpacklo_epi8(_pM128i(val->val[0]),_pM128i(val->val[1])); // a0,b0,a1,b1,a2,b2,a3,b3,a4,b4,a5,b5, a6,b6,a7,b7,
+    sh1 = _mm_unpacklo_epi8(_pM128i(val->val[2]),_pM128i(val->val[3])); // c0,d0,c1,d1,c2,d2,c3,d3, c4,d4,c5,d5,c6,d6,c7,d7
+    val0 = _mm_unpacklo_epi16(sh0,sh1); // a0,b0,c0,d0,a1,b1,c1,d1,a2,b2,c2,d2,a3,b3,c3,d3,
+    val2 = _mm_unpackhi_epi16(sh0,sh1); //a4,b4,c4,d4,a5,b5,c5,d5, a6,b6,c6,d6,a7,b7,c7,d7
+    vst1q_u8(ptr,    val0);
+    vst1q_u8((ptr + 16),  val2);
+}
+#define vst4_u8(ptr, val) vst4_u8_ptr(ptr, &val)
+
+//void vst4_u16(__transfersize(16) uint16_t * ptr, uint16x4x4_t val)// VST4.16 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE void vst4_u16_ptr(__transfersize(16) uint16_t * ptr, uint16x4x4_t* val)
+{
+    __m128i sh0, sh1, val0, val2;
+    sh0 = _mm_unpacklo_epi16(_pM128i(val->val[0]),_pM128i(val->val[1])); //a0,a1,b0,b1,c0,c1,d0,d1,
+    sh1 = _mm_unpacklo_epi16(_pM128i(val->val[2]),_pM128i(val->val[3])); //a2,a3,b2,b3,c2,c3,d2,d3
+    val0 = _mm_unpacklo_epi32(sh0,sh1); // a0,a1,a2,a3,b0,b1,b2,b3
+    val2 = _mm_unpackhi_epi32(sh0,sh1); // c0,c1,c2,c3,d0,d1,d2,d3
+    vst1q_u16(ptr,      val0); //store as 128 bit structure
+    vst1q_u16((ptr + 8),  val2);
+}
+#define vst4_u16(ptr, val) vst4_u16_ptr(ptr, &val)
+
+//void vst4_u32(__transfersize(8) uint32_t * ptr, uint32x2x4_t val)// VST4.32 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE void vst4_u32_ptr(__transfersize(8) uint32_t * ptr, uint32x2x4_t* val)
+{
+    //0,4,   1,5,  2,6,  3,7
+    __m128i sh0, sh1, val0, val1;
+    sh0 = _mm_unpacklo_epi32(_pM128i(val->val[0]), _pM128i(val->val[1])); //0,1,4,5
+    sh1 = _mm_unpacklo_epi32(_pM128i(val->val[2]), _pM128i(val->val[3])); //2,3,6,7
+    val0 = _mm_unpacklo_epi64(sh0,sh1); //
+    val1 = _mm_unpackhi_epi64(sh0,sh1); //
+    vst1q_u32(ptr,     val0); //store as 128 bit structure
+    vst1q_u32((ptr + 4),  val1);
+}
+#define vst4_u32(ptr, val) vst4_u32_ptr(ptr, &val)
+
+//void vst4_u64(__transfersize(4) uint64_t * ptr, uint64x1x4_t val)// VST1.64 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE void vst4_u64_ptr(__transfersize(4) uint64_t * ptr, uint64x1x4_t* val)
+{
+    *(ptr) =  val->val[0].m64_u64[0];
+    *(ptr + 1) =  val->val[1].m64_u64[0];
+    *(ptr + 2) =  val->val[2].m64_u64[0];
+    *(ptr + 3) =  val->val[3].m64_u64[0];
+}
+#define vst4_u64(ptr, val) vst4_u64_ptr(ptr, &val)
+
+//void vst4_s8(__transfersize(32) int8_t * ptr, int8x8x4_t val)  //VST4.8 {d0, d1, d2, d3}, [r0]
+#define vst4_s8(ptr, val) vst4_u8((uint8_t*)ptr, val)
+
+//void vst4_s16(__transfersize(16) int16_t * ptr, int16x4x4_t val)  // VST4.16 {d0, d1, d2, d3}, [r0]
+#define vst4_s16(ptr, val) vst4_u16((uint16_t*)ptr, val)
+
+//void vst4_s32(__transfersize(8) int32_t * ptr, int32x2x4_t val) // VST4.32 {d0, d1, d2, d3}, [r0]
+#define vst4_s32(ptr, val) vst4_u32((uint32_t*)ptr, val)
+
+//void vst4_s64(__transfersize(4) int64_t * ptr, int64x1x4_t val); // VST1.64 {d0, d1, d2, d3}, [r0]
+void vst4_s64_ptr(__transfersize(4) int64_t * ptr, int64x1x4_t * val);
+#define vst4_s64(ptr, val) vst4_u64((uint64_t*)ptr, val)
+
+//void vst4_f16(__transfersize(16) __fp16 * ptr, float16x4x4_t val);// VST4.16 {d0, d1, d2, d3}, [r0]
+void vst4_f16_ptr(__transfersize(16) __fp16 * ptr, float16x4x4_t * val);
+// IA32 SIMD doesn't work with 16bit floats currently, so need to go to 32 bit and then work with two 128bit registers. See vld1q_f16 for example
+
+//void vst4_f32(__transfersize(8) float32_t * ptr, float32x2x4_t val)// VST4.32 {d0, d1, d2, d3}, [r0]
+_NEON2SSE_INLINE void vst4_f32_ptr(__transfersize(8) float32_t * ptr, float32x2x4_t* val)
+{
+    //0,4,   1,5,  2,6,  3,7 -> 0,1, 2,3, 4,5, 6,7
+    *(ptr) =   val->val[0].m64_f32[0];
+    *(ptr + 1) = val->val[1].m64_f32[0];
+    *(ptr + 2) = val->val[2].m64_f32[0];
+    *(ptr + 3) = val->val[3].m64_f32[0];
+    *(ptr + 4) = val->val[0].m64_f32[1];
+    *(ptr + 5) = val->val[1].m64_f32[1];
+    *(ptr + 6) = val->val[2].m64_f32[1];
+    *(ptr + 7) = val->val[3].m64_f32[1];
+}
+#define vst4_f32(ptr, val) vst4_f32_ptr(ptr, &val)
+
+//void vst4_p8(__transfersize(32) poly8_t * ptr, poly8x8x4_t val);// VST4.8 {d0, d1, d2, d3}, [r0]
+void vst4_p8_ptr(__transfersize(32) poly8_t * ptr, poly8x8x4_t * val);
+#define vst4_p8 vst4_u8
+
+//void vst4_p16(__transfersize(16) poly16_t * ptr, poly16x4x4_t val);// VST4.16 {d0, d1, d2, d3}, [r0]
+void vst4_p16_ptr(__transfersize(16) poly16_t * ptr, poly16x4x4_t * val);
+#define vst4_p16 vst4_u16
+
+//*********** Store a lane of a vector into memory (extract given lane) for a couple of vectors  *********************
+//********************************************************************************************************************
+//void vst2q_lane_u16(__transfersize(2) uint16_t * ptr, uint16x8x2_t val, __constrange(0,7) int lane)// VST2.16 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst2q_lane_u16_ptr(__transfersize(2) uint16_t * ptr, uint16x8x2_t* val, __constrange(0,7) int lane)
+{
+    vst1q_lane_s16(ptr, val->val[0], lane);
+    vst1q_lane_s16((ptr + 1), val->val[1], lane);
+}
+#define vst2q_lane_u16(ptr, val, lane) vst2q_lane_u16_ptr(ptr, &val, lane)
+
+//void vst2q_lane_u32(__transfersize(2) uint32_t * ptr, uint32x4x2_t val, __constrange(0,3) int lane)// VST2.32 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst2q_lane_u32_ptr(__transfersize(2) uint32_t* ptr, uint32x4x2_t* val, __constrange(0,3) int lane)
+{
+    vst1q_lane_u32(ptr, val->val[0], lane);
+    vst1q_lane_u32((ptr + 1), val->val[1], lane);
+}
+#define vst2q_lane_u32(ptr, val, lane) vst2q_lane_u32_ptr(ptr, &val, lane)
+
+//void vst2q_lane_s16(__transfersize(2) int16_t * ptr, int16x8x2_t val, __constrange(0,7) int lane);// VST2.16 {d0[0], d2[0]}, [r0]
+void vst2q_lane_s16_ptr(__transfersize(2) int16_t * ptr, int16x8x2_t * val, __constrange(0,7) int lane);
+#define vst2q_lane_s16(ptr, val, lane) vst2q_lane_u16((uint16_t*)ptr, val, lane)
+
+//void vst2q_lane_s32(__transfersize(2) int32_t * ptr, int32x4x2_t val, __constrange(0,3) int lane);// VST2.32 {d0[0], d2[0]}, [r0]
+void vst2q_lane_s32_ptr(__transfersize(2) int32_t * ptr, int32x4x2_t * val, __constrange(0,3) int lane);
+#define vst2q_lane_s32(ptr, val, lane)  vst2q_lane_u32((uint32_t*)ptr, val, lane)
+
+//void vst2q_lane_f16(__transfersize(2) __fp16 * ptr, float16x8x2_t val, __constrange(0,7) int lane);// VST2.16 {d0[0], d2[0]}, [r0]
+void vst2q_lane_f16_ptr(__transfersize(2) __fp16 * ptr, float16x8x2_t * val, __constrange(0,7) int lane);
+//current IA SIMD doesn't support float16
+
+//void vst2q_lane_f32(__transfersize(2) float32_t * ptr, float32x4x2_t val, __constrange(0,3) int lane)// VST2.32 {d0[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst2q_lane_f32_ptr(__transfersize(2) float32_t* ptr, float32x4x2_t* val, __constrange(0,3) int lane)
+{
+    vst1q_lane_f32(ptr, val->val[0], lane);
+    vst1q_lane_f32((ptr + 1), val->val[1], lane);
+}
+#define vst2q_lane_f32(ptr,src,lane) vst2q_lane_f32_ptr(ptr,&src,lane)
+
+//void vst2q_lane_p16(__transfersize(2) poly16_t * ptr, poly16x8x2_t val, __constrange(0,7) int lane);// VST2.16 {d0[0], d2[0]}, [r0]
+void vst2q_lane_p16_ptr(__transfersize(2) poly16_t * ptr, poly16x8x2_t * val, __constrange(0,7) int lane);
+#define vst2q_lane_p16 vst2q_lane_s16
+
+//void vst2_lane_u8(__transfersize(2) uint8_t * ptr, uint8x8x2_t val, __constrange(0,7) int lane);// VST2.8 {d0[0], d1[0]}, [r0]
+void vst2_lane_u8_ptr(__transfersize(2) uint8_t * ptr, uint8x8x2_t * val, __constrange(0,7) int lane); // VST2.8 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE void vst2_lane_u8_ptr(__transfersize(2) uint8_t * ptr, uint8x8x2_t* val, __constrange(0,7) int lane) // VST2.8 {d0[0], d1[0]}, [r0]
+{
+    *(ptr) = val->val[0].m64_u8[lane];
+    *(ptr + 1) = val->val[1].m64_u8[lane];
+}
+#define vst2_lane_u8(ptr, val, lane) vst2_lane_u8_ptr(ptr, &val, lane)
+
+//void vst2_lane_u16(__transfersize(2) uint16_t * ptr, uint16x4x2_t val, __constrange(0,3) int lane);// VST2.16 {d0[0], d1[0]}, [r0]
+void vst2_lane_u16_ptr(__transfersize(2) uint16_t * ptr, uint16x4x2_t * val, __constrange(0,3) int lane); // VST2.16 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE void vst2_lane_u16_ptr(__transfersize(2) uint16_t * ptr, uint16x4x2_t * val, __constrange(0,3) int lane)
+{
+    *(ptr) = val->val[0].m64_u16[lane];
+    *(ptr + 1) = val->val[1].m64_u16[lane];
+}
+#define vst2_lane_u16(ptr, val, lane) vst2_lane_u16_ptr(ptr, &val, lane)
+
+//void vst2_lane_u32(__transfersize(2) uint32_t * ptr, uint32x2x2_t val, __constrange(0,1) int lane);// VST2.32 {d0[0], d1[0]}, [r0]
+void vst2_lane_u32_ptr(__transfersize(2) uint32_t * ptr, uint32x2x2_t * val, __constrange(0,1) int lane); // VST2.32 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE void vst2_lane_u32_ptr(__transfersize(2) uint32_t * ptr, uint32x2x2_t * val, __constrange(0,1) int lane)
+{
+    *(ptr) = val->val[0].m64_u32[lane];
+    *(ptr + 1) = val->val[1].m64_u32[lane];
+}
+#define vst2_lane_u32(ptr, val, lane) vst2_lane_u32_ptr(ptr, &val, lane)
+
+//void vst2_lane_s8(__transfersize(2) int8_t * ptr, int8x8x2_t val, __constrange(0,7) int lane);// VST2.8 {d0[0], d1[0]}, [r0]
+void vst2_lane_s8_ptr(__transfersize(2) int8_t * ptr, int8x8x2_t * val, __constrange(0,7) int lane);
+#define vst2_lane_s8(ptr, val, lane)  vst2_lane_u8((uint8_t*)ptr, val, lane)
+
+//void vst2_lane_s16(__transfersize(2) int16_t * ptr, int16x4x2_t val, __constrange(0,3) int lane);// VST2.16 {d0[0], d1[0]}, [r0]
+void vst2_lane_s16_ptr(__transfersize(2) int16_t * ptr, int16x4x2_t * val, __constrange(0,3) int lane);
+#define vst2_lane_s16(ptr, val, lane)  vst2_lane_u16((uint16_t*)ptr, val, lane)
+
+//void vst2_lane_s32(__transfersize(2) int32_t * ptr, int32x2x2_t val, __constrange(0,1) int lane);// VST2.32 {d0[0], d1[0]}, [r0]
+void vst2_lane_s32_ptr(__transfersize(2) int32_t * ptr, int32x2x2_t * val, __constrange(0,1) int lane);
+#define vst2_lane_s32(ptr, val, lane)  vst2_lane_u32((uint32_t*)ptr, val, lane)
+
+//void vst2_lane_f16(__transfersize(2) __fp16 * ptr, float16x4x2_t val, __constrange(0,3) int lane); // VST2.16 {d0[0], d1[0]}, [r0]
+//current IA SIMD doesn't support float16
+
+void vst2_lane_f32_ptr(__transfersize(2) float32_t * ptr, float32x2x2_t * val, __constrange(0,1) int lane); // VST2.32 {d0[0], d1[0]}, [r0]
+_NEON2SSE_INLINE void vst2_lane_f32_ptr(__transfersize(2) float32_t * ptr, float32x2x2_t * val, __constrange(0,1) int lane)
+{
+    *(ptr) = val->val[0].m64_f32[lane];
+    *(ptr + 1) = val->val[1].m64_f32[lane];
+}
+#define vst2_lane_f32(ptr,src,lane) vst2_lane_f32_ptr(ptr,&src,lane)
+
+//void vst2_lane_p8(__transfersize(2) poly8_t * ptr, poly8x8x2_t val, __constrange(0,7) int lane);// VST2.8 {d0[0], d1[0]}, [r0]
+#define vst2_lane_p8 vst2_lane_u8
+
+//void vst2_lane_p16(__transfersize(2) poly16_t * ptr, poly16x4x2_t val, __constrange(0,3) int lane);// VST2.16 {d0[0], d1[0]}, [r0]
+#define vst2_lane_p16 vst2_lane_u16
+
+//************************* Triple lanes  stores *******************************************************
+//*******************************************************************************************************
+//void vst3q_lane_u16(__transfersize(3) uint16_t * ptr, uint16x8x3_t val, __constrange(0,7) int lane)// VST3.16 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE void vst3q_lane_u16_ptr(__transfersize(3) uint16_t * ptr, uint16x8x3_t* val, __constrange(0,7) int lane)
+{
+    vst2q_lane_u16_ptr(ptr, (uint16x8x2_t*)val, lane);
+    vst1q_lane_u16((ptr + 2), val->val[2], lane);
+}
+#define vst3q_lane_u16(ptr, val, lane) vst3q_lane_u16_ptr(ptr, &val, lane)
+
+//void vst3q_lane_u32(__transfersize(3) uint32_t * ptr, uint32x4x3_t val, __constrange(0,3) int lane)// VST3.32 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE void vst3q_lane_u32_ptr(__transfersize(3) uint32_t * ptr, uint32x4x3_t* val, __constrange(0,3) int lane)
+{
+    vst2q_lane_u32_ptr(ptr, (uint32x4x2_t*)val, lane);
+    vst1q_lane_u32((ptr + 2), val->val[2], lane);
+}
+#define vst3q_lane_u32(ptr, val, lane) vst3q_lane_u32_ptr(ptr, &val, lane)
+
+//void vst3q_lane_s16(__transfersize(3) int16_t * ptr, int16x8x3_t val, __constrange(0,7) int lane);// VST3.16 {d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_s16_ptr(__transfersize(3) int16_t * ptr, int16x8x3_t * val, __constrange(0,7) int lane);
+#define vst3q_lane_s16(ptr, val, lane) vst3q_lane_u16((uint16_t *)ptr, val, lane)
+
+//void vst3q_lane_s32(__transfersize(3) int32_t * ptr, int32x4x3_t val, __constrange(0,3) int lane);// VST3.32 {d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_s32_ptr(__transfersize(3) int32_t * ptr, int32x4x3_t * val, __constrange(0,3) int lane);
+#define vst3q_lane_s32(ptr, val, lane) vst3q_lane_u32((uint32_t *)ptr, val, lane)
+
+//void vst3q_lane_f16(__transfersize(3) __fp16 * ptr, float16x8x3_t val, __constrange(0,7) int lane);// VST3.16 {d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_f16_ptr(__transfersize(3) __fp16 * ptr, float16x8x3_t * val, __constrange(0,7) int lane);
+//current IA SIMD doesn't support float16
+
+//void vst3q_lane_f32(__transfersize(3) float32_t * ptr, float32x4x3_t val, __constrange(0,3) int lane)// VST3.32 {d0[0], d2[0], d4[0]}, [r0]
+_NEON2SSE_INLINE void vst3q_lane_f32_ptr(__transfersize(3) float32_t * ptr, float32x4x3_t* val, __constrange(0,3) int lane)
+{
+    vst1q_lane_f32(ptr,   val->val[0], lane);
+    vst1q_lane_f32((ptr + 1),   val->val[1], lane);
+    vst1q_lane_f32((ptr + 2), val->val[2], lane);
+}
+#define vst3q_lane_f32(ptr,val,lane) vst3q_lane_f32_ptr(ptr,&val,lane)
+
+//void vst3q_lane_p16(__transfersize(3) poly16_t * ptr, poly16x8x3_t val, __constrange(0,7) int lane);// VST3.16 {d0[0], d2[0], d4[0]}, [r0]
+void vst3q_lane_p16_ptr(__transfersize(3) poly16_t * ptr, poly16x8x3_t * val, __constrange(0,7) int lane);
+#define vst3q_lane_p16 vst3q_lane_s16
+
+//void vst3_lane_u8(__transfersize(3) uint8_t * ptr, uint8x8x3_t val, __constrange(0,7) int lane)// VST3.8 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst3_lane_u8_ptr(__transfersize(3) uint8_t * ptr, uint8x8x3_t* val, __constrange(0,7) int lane)
+{
+    *(ptr) =     val->val[0].m64_u8[lane];
+    *(ptr + 1) = val->val[1].m64_u8[lane];
+    *(ptr + 2) = val->val[2].m64_u8[lane];
+}
+#define vst3_lane_u8(ptr, val, lane) vst3_lane_u8_ptr(ptr, &val, lane)
+
+//void vst3_lane_u16(__transfersize(3) uint16_t * ptr, uint16x4x3_t val, __constrange(0,3) int lane)// VST3.16 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst3_lane_u16_ptr(__transfersize(3) uint16_t * ptr, uint16x4x3_t* val, __constrange(0,3) int lane)
+{
+    *(ptr) =     val->val[0].m64_u16[lane];
+    *(ptr + 1) = val->val[1].m64_u16[lane];
+    *(ptr + 2) = val->val[2].m64_u16[lane];
+}
+#define vst3_lane_u16(ptr, val, lane) vst3_lane_u16_ptr(ptr, &val, lane)
+
+//void vst3_lane_u32(__transfersize(3) uint32_t * ptr, uint32x2x3_t val, __constrange(0,1) int lane)// VST3.32 {d0[0], d1[0], d2[0]}, [r0]
+_NEON2SSE_INLINE void vst3_lane_u32_ptr(__transfersize(3) uint32_t * ptr, uint32x2x3_t* val, __constrange(0,1) int lane)
+{
+    *(ptr) =     val->val[0].m64_u32[lane];
+    *(ptr + 1) = val->val[1].m64_u32[lane];
+    *(ptr + 2) = val->val[2].m64_u32[lane];
+}
+#define vst3_lane_u32(ptr, val, lane) vst3_lane_u32_ptr(ptr, &val, lane)
+
+//void vst3_lane_s8(__transfersize(3) int8_t * ptr, int8x8x3_t val, __constrange(0,7) int lane);// VST3.8 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_s8_ptr(__transfersize(3) int8_t * ptr, int8x8x3_t * val, __constrange(0,7) int lane);
+#define  vst3_lane_s8(ptr, val, lane) vst3_lane_u8((uint8_t *)ptr, val, lane)
+
+//void vst3_lane_s16(__transfersize(3) int16_t * ptr, int16x4x3_t val, __constrange(0,3) int lane);// VST3.16 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_s16_ptr(__transfersize(3) int16_t * ptr, int16x4x3_t * val, __constrange(0,3) int lane);
+#define vst3_lane_s16(ptr, val, lane) vst3_lane_u16((uint16_t *)ptr, val, lane)
+
+//void vst3_lane_s32(__transfersize(3) int32_t * ptr, int32x2x3_t val, __constrange(0,1) int lane);// VST3.32 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_s32_ptr(__transfersize(3) int32_t * ptr, int32x2x3_t * val, __constrange(0,1) int lane);
+#define vst3_lane_s32(ptr, val, lane) vst3_lane_u32((uint32_t *)ptr, val, lane)
+
+//void vst3_lane_f16(__transfersize(3) __fp16 * ptr, float16x4x3_t val, __constrange(0,3) int lane);// VST3.16 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_f16_ptr(__transfersize(3) __fp16 * ptr, float16x4x3_t * val, __constrange(0,3) int lane);
+//current IA SIMD doesn't support float16
+
+//void vst3_lane_f32(__transfersize(3) float32_t * ptr, float32x2x3_t val, __constrange(0,1) int lane)// VST3.32 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_f32_ptr(__transfersize(3) float32_t * ptr, float32x2x3_t * val, __constrange(0,1) int lane);
+_NEON2SSE_INLINE void vst3_lane_f32_ptr(__transfersize(3) float32_t * ptr, float32x2x3_t * val, __constrange(0,1) int lane)
+{
+    *(ptr) = val->val[0].m64_f32[lane];
+    *(ptr + 1) = val->val[1].m64_f32[lane];
+    *(ptr + 2) = val->val[2].m64_f32[lane];
+}
+#define vst3_lane_f32(ptr,val,lane) vst3_lane_f32_ptr(ptr,&val,lane)
+
+//void vst3_lane_p8(__transfersize(3) poly8_t * ptr, poly8x8x3_t val, __constrange(0,7) int lane);// VST3.8 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_p8_ptr(__transfersize(3) poly8_t * ptr, poly8x8x3_t * val, __constrange(0,7) int lane);
+#define vst3_lane_p8 vst3_lane_u8
+
+//void vst3_lane_p16(__transfersize(3) poly16_t * ptr, poly16x4x3_t val, __constrange(0,3) int lane);// VST3.16 {d0[0], d1[0], d2[0]}, [r0]
+void vst3_lane_p16_ptr(__transfersize(3) poly16_t * ptr, poly16x4x3_t * val, __constrange(0,3) int lane);
+#define vst3_lane_p16 vst3_lane_s16
+
+//******************************** Quadruple lanes stores ***********************************************
+//*******************************************************************************************************
+//void vst4q_lane_u16(__transfersize(4) uint16_t * ptr, uint16x8x4_t val, __constrange(0,7) int lane)// VST4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE void vst4q_lane_u16_ptr(__transfersize(4) uint16_t * ptr, uint16x8x4_t* val4, __constrange(0,7) int lane)
+{
+    vst2q_lane_u16_ptr(ptr,    (uint16x8x2_t*)val4->val, lane);
+    vst2q_lane_u16_ptr((ptr + 2),((uint16x8x2_t*)val4->val + 1), lane);
+}
+#define vst4q_lane_u16(ptr, val, lane) vst4q_lane_u16_ptr(ptr, &val, lane)
+
+//void vst4q_lane_u32(__transfersize(4) uint32_t * ptr, uint32x4x4_t val, __constrange(0,3) int lane)// VST4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE void vst4q_lane_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x4x4_t* val4, __constrange(0,3) int lane)
+{
+    vst2q_lane_u32_ptr(ptr,     (uint32x4x2_t*)val4->val, lane);
+    vst2q_lane_u32_ptr((ptr + 2), ((uint32x4x2_t*)val4->val + 1), lane);
+}
+#define vst4q_lane_u32(ptr, val, lane) vst4q_lane_u32_ptr(ptr, &val, lane)
+
+//void vst4q_lane_s16(__transfersize(4) int16_t * ptr, int16x8x4_t val, __constrange(0,7) int lane);// VST4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_s16_ptr(__transfersize(4) int16_t * ptr, int16x8x4_t * val, __constrange(0,7) int lane);
+#define vst4q_lane_s16(ptr,val,lane) vst4q_lane_u16((uint16_t *)ptr,val,lane)
+
+//void vst4q_lane_s32(__transfersize(4) int32_t * ptr, int32x4x4_t val, __constrange(0,3) int lane);// VST4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_s32_ptr(__transfersize(4) int32_t * ptr, int32x4x4_t * val, __constrange(0,3) int lane);
+#define vst4q_lane_s32(ptr,val,lane) vst4q_lane_u32((uint32_t *)ptr,val,lane)
+
+//void vst4q_lane_f16(__transfersize(4) __fp16 * ptr, float16x8x4_t val, __constrange(0,7) int lane);// VST4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_f16_ptr(__transfersize(4) __fp16 * ptr, float16x8x4_t * val, __constrange(0,7) int lane);
+//current IA SIMD doesn't support float16
+
+//void vst4q_lane_f32(__transfersize(4) float32_t * ptr, float32x4x4_t val, __constrange(0,3) int lane)// VST4.32 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+_NEON2SSE_INLINE void vst4q_lane_f32_ptr(__transfersize(4) float32_t * ptr, float32x4x4_t* val, __constrange(0,3) int lane)
+{
+    vst1q_lane_f32(ptr,   val->val[0], lane);
+    vst1q_lane_f32((ptr + 1), val->val[1], lane);
+    vst1q_lane_f32((ptr + 2), val->val[2], lane);
+    vst1q_lane_f32((ptr + 3), val->val[3], lane);
+}
+#define vst4q_lane_f32(ptr,val,lane) vst4q_lane_f32_ptr(ptr,&val,lane)
+
+//void vst4q_lane_p16(__transfersize(4) poly16_t * ptr, poly16x8x4_t val, __constrange(0,7) int lane);// VST4.16 {d0[0], d2[0], d4[0], d6[0]}, [r0]
+void vst4q_lane_p16_ptr(__transfersize(4) poly16_t * ptr, poly16x8x4_t * val, __constrange(0,7) int lane);
+#define vst4q_lane_p16 vst4q_lane_u16
+
+//void vst4_lane_u8(__transfersize(4) uint8_t * ptr, uint8x8x4_t val, __constrange(0,7) int lane)// VST4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE void vst4_lane_u8_ptr(__transfersize(4) uint8_t * ptr, uint8x8x4_t* val, __constrange(0,7) int lane)
+{
+    *(ptr) =     val->val[0].m64_u8[lane];
+    *(ptr + 1) = val->val[1].m64_u8[lane];
+    *(ptr + 2) = val->val[2].m64_u8[lane];
+    *(ptr + 3) = val->val[3].m64_u8[lane];
+}
+#define vst4_lane_u8(ptr, val, lane) vst4_lane_u8_ptr(ptr, &val, lane)
+
+//void vst4_lane_u16(__transfersize(4) uint16_t * ptr, uint16x4x4_t val, __constrange(0,3) int lane)// VST4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE void vst4_lane_u16_ptr(__transfersize(4) uint16_t * ptr, uint16x4x4_t* val, __constrange(0,3) int lane)
+{
+    *(ptr) =     val->val[0].m64_u16[lane];
+    *(ptr + 1) = val->val[1].m64_u16[lane];
+    *(ptr + 2) = val->val[2].m64_u16[lane];
+    *(ptr + 3) = val->val[3].m64_u16[lane];
+}
+#define vst4_lane_u16(ptr, val, lane) vst4_lane_u16_ptr(ptr, &val, lane)
+
+//void vst4_lane_u32(__transfersize(4) uint32_t * ptr, uint32x2x4_t val, __constrange(0,1) int lane)// VST4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE void vst4_lane_u32_ptr(__transfersize(4) uint32_t * ptr, uint32x2x4_t* val, __constrange(0,1) int lane)
+{
+    *(ptr) =     val->val[0].m64_u32[lane];
+    *(ptr + 1) = val->val[1].m64_u32[lane];
+    *(ptr + 2) = val->val[2].m64_u32[lane];
+    *(ptr + 3) = val->val[3].m64_u32[lane];
+}
+#define vst4_lane_u32(ptr, val, lane) vst4_lane_u32_ptr(ptr, &val, lane)
+
+//void vst4_lane_s8(__transfersize(4) int8_t * ptr, int8x8x4_t val, __constrange(0,7) int lane)// VST4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+#define vst4_lane_s8(ptr, val, lane) vst4_lane_u8((uint8_t*)ptr, val, lane)
+
+//void vst4_lane_s16(__transfersize(4) int16_t * ptr, int16x4x4_t val, __constrange(0,3) int lane)// VST4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+#define vst4_lane_s16(ptr, val, lane) vst4_lane_u16((uint16_t*)ptr, val, lane)
+
+//void vst4_lane_s32(__transfersize(4) int32_t * ptr, int32x2x4_t val, __constrange(0,1) int lane)// VST4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+#define vst4_lane_s32(ptr, val, lane) vst4_lane_u32((uint32_t*)ptr, val, lane)
+
+//void vst4_lane_f16(__transfersize(4) __fp16 * ptr, float16x4x4_t val, __constrange(0,3) int lane);// VST4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_f16_ptr(__transfersize(4) __fp16 * ptr, float16x4x4_t * val, __constrange(0,3) int lane);
+//current IA SIMD doesn't support float16
+
+void vst4_lane_f32_ptr(__transfersize(4) float32_t * ptr, float32x2x4_t * val, __constrange(0,1) int lane); // VST4.32 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+_NEON2SSE_INLINE void vst4_lane_f32_ptr(__transfersize(4) float32_t * ptr, float32x2x4_t* val, __constrange(0,1) int lane)
+{
+    *(ptr) = val->val[0].m64_f32[lane];
+    *(ptr + 1) = val->val[1].m64_f32[lane];
+    *(ptr + 2) = val->val[2].m64_f32[lane];
+    *(ptr + 3) = val->val[3].m64_f32[lane];
+}
+#define vst4_lane_f32(ptr,val,lane) vst4_lane_f32_ptr(ptr,&val,lane)
+
+//void vst4_lane_p8(__transfersize(4) poly8_t * ptr, poly8x8x4_t val, __constrange(0,7) int lane);// VST4.8 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_p8_ptr(__transfersize(4) poly8_t * ptr, poly8x8x4_t * val, __constrange(0,7) int lane);
+#define vst4_lane_p8 vst4_lane_u8
+
+//void vst4_lane_p16(__transfersize(4) poly16_t * ptr, poly16x4x4_t val, __constrange(0,3) int lane);// VST4.16 {d0[0], d1[0], d2[0], d3[0]}, [r0]
+void vst4_lane_p16_ptr(__transfersize(4) poly16_t * ptr, poly16x4x4_t * val, __constrange(0,3) int lane);
+#define vst4_lane_p16 vst4_lane_u16
+
+//**************************************************************************************************
+//************************ Extract lanes from a vector ********************************************
+//**************************************************************************************************
+//These intrinsics extract a single lane (element) from a vector.
+uint8_t vget_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VMOV.U8 r0, d0[0]
+#define vget_lane_u8(vec, lane) vec.m64_u8[lane]
+
+uint16_t vget_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VMOV.s16 r0, d0[0]
+#define vget_lane_u16(vec, lane) vec.m64_u16[lane]
+
+
+uint32_t vget_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+#define vget_lane_u32(vec, lane) vec.m64_u32[lane]
+
+int8_t vget_lane_s8(int8x8_t vec, __constrange(0,7) int lane); // VMOV.S8 r0, d0[0]
+#define vget_lane_s8(vec, lane) vec.m64_i8[lane]
+
+int16_t vget_lane_s16(int16x4_t vec, __constrange(0,3) int lane); // VMOV.S16 r0, d0[0]
+#define vget_lane_s16(vec, lane) vec.m64_i16[lane]
+
+int32_t vget_lane_s32(int32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+#define vget_lane_s32(vec, lane) vec.m64_i32[lane]
+
+poly8_t vget_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VMOV.U8 r0, d0[0]
+#define vget_lane_p8 vget_lane_u8
+
+poly16_t vget_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VMOV.s16 r0, d0[0]
+#define vget_lane_p16 vget_lane_u16
+
+float32_t vget_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VMOV.32 r0, d0[0]
+#define vget_lane_f32(vec, lane) vec.m64_f32[lane]
+
+uint8_t vgetq_lane_u8(uint8x16_t vec, __constrange(0,15) int lane); // VMOV.U8 r0, d0[0]
+#define vgetq_lane_u8 _MM_EXTRACT_EPI8
+
+uint16_t vgetq_lane_u16(uint16x8_t vec, __constrange(0,7) int lane); // VMOV.s16 r0, d0[0]
+#define  vgetq_lane_u16 _MM_EXTRACT_EPI16
+
+uint32_t vgetq_lane_u32(uint32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+#define vgetq_lane_u32 _MM_EXTRACT_EPI32
+
+int8_t vgetq_lane_s8(int8x16_t vec, __constrange(0,15) int lane); // VMOV.S8 r0, d0[0]
+#define vgetq_lane_s8 vgetq_lane_u8
+
+int16_t vgetq_lane_s16(int16x8_t vec, __constrange(0,7) int lane); // VMOV.S16 r0, d0[0]
+#define vgetq_lane_s16 vgetq_lane_u16
+
+int32_t vgetq_lane_s32(int32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+#define vgetq_lane_s32 vgetq_lane_u32
+
+poly8_t vgetq_lane_p8(poly8x16_t vec, __constrange(0,15) int lane); // VMOV.U8 r0, d0[0]
+#define vgetq_lane_p8 vgetq_lane_u8
+
+poly16_t vgetq_lane_p16(poly16x8_t vec, __constrange(0,7) int lane); // VMOV.s16 r0, d0[0]
+#define vgetq_lane_p16 vgetq_lane_u16
+
+float32_t vgetq_lane_f32(float32x4_t vec, __constrange(0,3) int lane); // VMOV.32 r0, d0[0]
+_NEON2SSE_INLINE float32_t vgetq_lane_f32(float32x4_t vec, __constrange(0,3) int lane)
+{
+    int32_t ilane;
+    ilane = _MM_EXTRACT_PS(vec,lane);
+    return *(float*)&ilane;
+}
+
+int64_t vget_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV r0,r0,d0
+#define vget_lane_s64(vec, lane) vec.m64_i64[0]
+
+uint64_t vget_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV r0,r0,d0
+#define vget_lane_u64(vec, lane) vec.m64_u64[0]
+
+
+int64_t vgetq_lane_s64(int64x2_t vec, __constrange(0,1) int lane); // VMOV r0,r0,d0
+#define vgetq_lane_s64 (int64_t) vgetq_lane_u64
+
+uint64_t vgetq_lane_u64(uint64x2_t vec, __constrange(0,1) int lane); // VMOV r0,r0,d0
+#define vgetq_lane_u64 _MM_EXTRACT_EPI64
+
+// ***************** Set lanes within a vector ********************************************
+// **************************************************************************************
+//These intrinsics set a single lane (element) within a vector.
+//same functions as vld1_lane_xx ones, but take the value to be set directly.
+
+uint8x8_t vset_lane_u8(uint8_t value, uint8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+_NEON2SSE_INLINE uint8x8_t vset_lane_u8(uint8_t value, uint8x8_t vec, __constrange(0,7) int lane)
+{
+    uint8_t val;
+    val = value;
+    return vld1_lane_u8(&val, vec,  lane);
+}
+
+uint16x4_t vset_lane_u16(uint16_t value, uint16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+_NEON2SSE_INLINE uint16x4_t vset_lane_u16(uint16_t value, uint16x4_t vec, __constrange(0,3) int lane)
+{
+    uint16_t val;
+    val = value;
+    return vld1_lane_u16(&val, vec,  lane);
+}
+
+uint32x2_t vset_lane_u32(uint32_t value, uint32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE uint32x2_t vset_lane_u32(uint32_t value, uint32x2_t vec, __constrange(0,1) int lane)
+{
+    uint32_t val;
+    val = value;
+    return vld1_lane_u32(&val, vec,  lane);
+}
+
+int8x8_t vset_lane_s8(int8_t value, int8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+_NEON2SSE_INLINE int8x8_t vset_lane_s8(int8_t value, int8x8_t vec, __constrange(0,7) int lane)
+{
+    int8_t val;
+    val = value;
+    return vld1_lane_s8(&val, vec,  lane);
+}
+
+int16x4_t vset_lane_s16(int16_t value, int16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+_NEON2SSE_INLINE int16x4_t vset_lane_s16(int16_t value, int16x4_t vec, __constrange(0,3) int lane)
+{
+    int16_t val;
+    val = value;
+    return vld1_lane_s16(&val, vec,  lane);
+}
+
+int32x2_t vset_lane_s32(int32_t value, int32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE int32x2_t vset_lane_s32(int32_t value, int32x2_t vec, __constrange(0,1) int lane)
+{
+    int32_t val;
+    val = value;
+    return vld1_lane_s32(&val, vec,  lane);
+}
+
+poly8x8_t vset_lane_p8(poly8_t value, poly8x8_t vec, __constrange(0,7) int lane); // VMOV.8 d0[0],r0
+#define vset_lane_p8  vset_lane_u8
+
+poly16x4_t vset_lane_p16(poly16_t value, poly16x4_t vec, __constrange(0,3) int lane); // VMOV.16 d0[0],r0
+#define vset_lane_p16  vset_lane_u16
+
+float32x2_t vset_lane_f32(float32_t value, float32x2_t vec, __constrange(0,1) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE float32x2_t vset_lane_f32(float32_t value, float32x2_t vec, __constrange(0,1) int lane)
+{
+    float32_t val;
+    val = value;
+    return vld1_lane_f32(&val, vec,  lane);
+}
+
+uint8x16_t vsetq_lane_u8(uint8_t value, uint8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+_NEON2SSE_INLINE uint8x16_t vsetq_lane_u8(uint8_t value, uint8x16_t vec, __constrange(0,15) int lane)
+{
+    uint8_t val;
+    val = value;
+    return vld1q_lane_u8(&val, vec,  lane);
+}
+
+uint16x8_t vsetq_lane_u16(uint16_t value, uint16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+_NEON2SSE_INLINE uint16x8_t vsetq_lane_u16(uint16_t value, uint16x8_t vec, __constrange(0,7) int lane)
+{
+    uint16_t val;
+    val = value;
+    return vld1q_lane_u16(&val, vec,  lane);
+}
+
+uint32x4_t vsetq_lane_u32(uint32_t value, uint32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE uint32x4_t vsetq_lane_u32(uint32_t value, uint32x4_t vec, __constrange(0,3) int lane)
+{
+    uint32_t val;
+    val = value;
+    return vld1q_lane_u32(&val, vec,  lane);
+}
+
+int8x16_t vsetq_lane_s8(int8_t value, int8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+_NEON2SSE_INLINE int8x16_t vsetq_lane_s8(int8_t value, int8x16_t vec, __constrange(0,15) int lane)
+{
+    int8_t val;
+    val = value;
+    return vld1q_lane_s8(&val, vec,  lane);
+}
+
+int16x8_t vsetq_lane_s16(int16_t value, int16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+_NEON2SSE_INLINE int16x8_t vsetq_lane_s16(int16_t value, int16x8_t vec, __constrange(0,7) int lane)
+{
+    int16_t val;
+    val = value;
+    return vld1q_lane_s16(&val, vec,  lane);
+}
+
+int32x4_t vsetq_lane_s32(int32_t value, int32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE int32x4_t vsetq_lane_s32(int32_t value, int32x4_t vec, __constrange(0,3) int lane)
+{
+    int32_t val;
+    val = value;
+    return vld1q_lane_s32(&val, vec,  lane);
+}
+
+poly8x16_t vsetq_lane_p8(poly8_t value, poly8x16_t vec, __constrange(0,15) int lane); // VMOV.8 d0[0],r0
+#define vsetq_lane_p8 vsetq_lane_u8
+
+poly16x8_t vsetq_lane_p16(poly16_t value, poly16x8_t vec, __constrange(0,7) int lane); // VMOV.16 d0[0],r0
+#define vsetq_lane_p16 vsetq_lane_u16
+
+float32x4_t vsetq_lane_f32(float32_t value, float32x4_t vec, __constrange(0,3) int lane); // VMOV.32 d0[0],r0
+_NEON2SSE_INLINE float32x4_t vsetq_lane_f32(float32_t value, float32x4_t vec, __constrange(0,3) int lane)
+{
+    float32_t val;
+    val = value;
+    return vld1q_lane_f32(&val, vec,  lane);
+}
+
+int64x1_t vset_lane_s64(int64_t value, int64x1_t vec, __constrange(0,0) int lane); // VMOV d0,r0,r0
+_NEON2SSE_INLINE int64x1_t vset_lane_s64(int64_t value, int64x1_t vec, __constrange(0,0) int lane)
+{
+    int64_t val;
+    val = value;
+    return vld1_lane_s64(&val, vec,  lane);
+}
+
+uint64x1_t vset_lane_u64(uint64_t value, uint64x1_t vec, __constrange(0,0) int lane); // VMOV d0,r0,r0
+_NEON2SSE_INLINE uint64x1_t vset_lane_u64(uint64_t value, uint64x1_t vec, __constrange(0,0) int lane)
+{
+    uint64_t val;
+    val = value;
+    return vld1_lane_u64(&val, vec,  lane);
+}
+
+int64x2_t vsetq_lane_s64(int64_t value, int64x2_t vec, __constrange(0,1) int lane); // VMOV d0,r0,r0
+_NEON2SSE_INLINE int64x2_t vsetq_lane_s64(int64_t value, int64x2_t vec, __constrange(0,1) int lane)
+{
+    uint64_t val;
+    val = value;
+    return vld1q_lane_s64(&val, vec,  lane);
+}
+
+uint64x2_t vsetq_lane_u64(uint64_t value, uint64x2_t vec, __constrange(0,1) int lane); // VMOV d0,r0,r0
+#define vsetq_lane_u64 vsetq_lane_s64
+
+// *******************************************************************************
+// **************** Initialize a vector from bit pattern ***************************
+// *******************************************************************************
+//These intrinsics create a vector from a literal bit pattern.
+int8x8_t vcreate_s8(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_s8(a)  (*(__m64_128*)&(a))
+
+
+int16x4_t vcreate_s16(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_s16  vcreate_s8
+
+int32x2_t vcreate_s32(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_s32  vcreate_s8
+
+float16x4_t vcreate_f16(uint64_t a); // VMOV d0,r0,r0
+//no IA32 SIMD avalilable
+
+float32x2_t vcreate_f32(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_f32(a)  (*(__m64_128*)&(a))
+
+uint8x8_t vcreate_u8(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_u8 vcreate_s8
+
+uint16x4_t vcreate_u16(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_u16 vcreate_s16
+
+uint32x2_t vcreate_u32(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_u32 vcreate_s32
+
+uint64x1_t vcreate_u64(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_u64  vcreate_s8
+
+
+poly8x8_t vcreate_p8(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_p8 vcreate_u8
+
+poly16x4_t vcreate_p16(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_p16 vcreate_u16
+
+int64x1_t vcreate_s64(uint64_t a); // VMOV d0,r0,r0
+#define vcreate_s64 vcreate_u64
+
+//********************* Set all lanes to same value ********************************
+//*********************************************************************************
+//These intrinsics set all lanes to the same value.
+uint8x8_t   vdup_n_u8(uint8_t value); // VDUP.8 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint8x8_t  vdup_n_u8(uint8_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint8x8_t res;
+    int i;
+    for (i = 0; i<8; i++) {
+        res.m64_u8[i] = value;
+    }
+    return res;
+}
+
+uint16x4_t   vdup_n_u16(uint16_t value); // VDUP.16 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint16x4_t  vdup_n_u16(uint16_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint16x4_t res;
+    int i;
+    for (i = 0; i<4; i++) {
+        res.m64_u16[i] = value;
+    }
+    return res;
+}
+
+uint32x2_t   vdup_n_u32(uint32_t value); // VDUP.32 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(uint32x2_t  vdup_n_u32(uint32_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    uint32x2_t res;
+    res.m64_u32[0] = value;
+    res.m64_u32[1] = value;
+    return res;
+}
+
+int8x8_t   vdup_n_s8(int8_t value); // VDUP.8 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t  vdup_n_s8(int8_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int8x8_t res;
+    int i;
+    for (i = 0; i<8; i++) {
+        res.m64_i8[i] = value;
+    }
+    return res;
+}
+
+int16x4_t   vdup_n_s16(int16_t value); // VDUP.16 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int16x4_t  vdup_n_s16(int16_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int16x4_t res;
+    int i;
+    for (i = 0; i<4; i++) {
+        res.m64_i16[i] = value;
+    }
+    return res;
+}
+
+int32x2_t   vdup_n_s32(int32_t value); // VDUP.32 d0,r0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t  vdup_n_s32(int32_t value),  _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32x2_t res;
+    res.m64_i32[0] = value;
+    res.m64_i32[1] = value;
+    return res;
+}
+
+poly8x8_t vdup_n_p8(poly8_t value); // VDUP.8 d0,r0
+#define vdup_n_p8 vdup_n_u8
+
+poly16x4_t vdup_n_p16(poly16_t value); // VDUP.16 d0,r0
+#define vdup_n_p16 vdup_n_s16
+
+float32x2_t vdup_n_f32(float32_t value); // VDUP.32 d0,r0
+_NEON2SSE_INLINE float32x2_t vdup_n_f32(float32_t value)
+{
+    float32x2_t res;
+    res.m64_f32[0] = value;
+    res.m64_f32[1] = value;
+    return res;
+}
+
+uint8x16_t   vdupq_n_u8(uint8_t value); // VDUP.8 q0,r0
+#define vdupq_n_u8(value) _mm_set1_epi8((uint8_t) (value))
+
+uint16x8_t   vdupq_n_u16(uint16_t value); // VDUP.16 q0,r0
+#define vdupq_n_u16(value) _mm_set1_epi16((uint16_t) (value))
+
+uint32x4_t   vdupq_n_u32(uint32_t value); // VDUP.32 q0,r0
+#define vdupq_n_u32(value) _mm_set1_epi32((uint32_t) (value))
+
+int8x16_t   vdupq_n_s8(int8_t value); // VDUP.8 q0,r0
+#define vdupq_n_s8 _mm_set1_epi8
+
+int16x8_t   vdupq_n_s16(int16_t value); // VDUP.16 q0,r0
+#define vdupq_n_s16 _mm_set1_epi16
+
+int32x4_t   vdupq_n_s32(int32_t value); // VDUP.32 q0,r0
+#define vdupq_n_s32 _mm_set1_epi32
+
+poly8x16_t vdupq_n_p8(poly8_t value); // VDUP.8 q0,r0
+#define  vdupq_n_p8 vdupq_n_u8
+
+poly16x8_t vdupq_n_p16(poly16_t value); // VDUP.16 q0,r0
+#define  vdupq_n_p16 vdupq_n_u16
+
+float32x4_t vdupq_n_f32(float32_t value); // VDUP.32 q0,r0
+#define vdupq_n_f32 _mm_set1_ps
+
+int64x1_t vdup_n_s64(int64_t value); // VMOV d0,r0,r0
+_NEON2SSE_INLINE int64x1_t vdup_n_s64(int64_t value)
+{
+    int64x1_t res;
+    res.m64_i64[0] = value;
+    return res;
+}
+
+uint64x1_t vdup_n_u64(uint64_t value); // VMOV d0,r0,r0
+_NEON2SSE_INLINE uint64x1_t  vdup_n_u64(uint64_t value)
+{
+    uint64x1_t res;
+    res.m64_u64[0] = value;
+    return res;
+}
+
+int64x2_t   vdupq_n_s64(int64_t value); // VMOV d0,r0,r0
+_NEON2SSE_INLINE int64x2_t   vdupq_n_s64(int64_t value)
+{
+    _NEON2SSE_ALIGN_16 int64_t value2[2] = {value, value}; //value may be an immediate
+    return LOAD_SI128(value2);
+}
+
+uint64x2_t   vdupq_n_u64(uint64_t value); // VMOV d0,r0,r0
+_NEON2SSE_INLINE uint64x2_t   vdupq_n_u64(uint64_t value)
+{
+    _NEON2SSE_ALIGN_16 uint64_t val[2] = {value, value}; //value may be an immediate
+    return LOAD_SI128(val);
+}
+
+//****  Set all lanes to same value  ************************
+//Same functions as above - just aliaces.********************
+//Probably they reflect the fact that 128-bit functions versions use VMOV instruction **********
+uint8x8_t vmov_n_u8(uint8_t value); // VDUP.8 d0,r0
+#define vmov_n_u8 vdup_n_s8
+
+uint16x4_t vmov_n_u16(uint16_t value); // VDUP.16 d0,r0
+#define vmov_n_u16 vdup_n_s16
+
+uint32x2_t vmov_n_u32(uint32_t value); // VDUP.32 d0,r0
+#define vmov_n_u32 vdup_n_u32
+
+int8x8_t vmov_n_s8(int8_t value); // VDUP.8 d0,r0
+#define vmov_n_s8 vdup_n_s8
+
+int16x4_t vmov_n_s16(int16_t value); // VDUP.16 d0,r0
+#define vmov_n_s16 vdup_n_s16
+
+int32x2_t vmov_n_s32(int32_t value); // VDUP.32 d0,r0
+#define vmov_n_s32 vdup_n_s32
+
+poly8x8_t vmov_n_p8(poly8_t value); // VDUP.8 d0,r0
+#define vmov_n_p8 vdup_n_u8
+
+poly16x4_t vmov_n_p16(poly16_t value); // VDUP.16 d0,r0
+#define vmov_n_p16 vdup_n_s16
+
+float32x2_t vmov_n_f32(float32_t value); // VDUP.32 d0,r0
+#define vmov_n_f32 vdup_n_f32
+
+uint8x16_t vmovq_n_u8(uint8_t value); // VDUP.8 q0,r0
+#define vmovq_n_u8 vdupq_n_u8
+
+uint16x8_t vmovq_n_u16(uint16_t value); // VDUP.16 q0,r0
+#define vmovq_n_u16 vdupq_n_s16
+
+uint32x4_t vmovq_n_u32(uint32_t value); // VDUP.32 q0,r0
+#define vmovq_n_u32 vdupq_n_u32
+
+int8x16_t vmovq_n_s8(int8_t value); // VDUP.8 q0,r0
+#define vmovq_n_s8 vdupq_n_s8
+
+int16x8_t vmovq_n_s16(int16_t value); // VDUP.16 q0,r0
+#define vmovq_n_s16 vdupq_n_s16
+
+int32x4_t vmovq_n_s32(int32_t value); // VDUP.32 q0,r0
+#define vmovq_n_s32 vdupq_n_s32
+
+poly8x16_t vmovq_n_p8(poly8_t value); // VDUP.8 q0,r0
+#define vmovq_n_p8 vdupq_n_u8
+
+poly16x8_t vmovq_n_p16(poly16_t value); // VDUP.16 q0,r0
+#define vmovq_n_p16 vdupq_n_s16
+
+float32x4_t vmovq_n_f32(float32_t value); // VDUP.32 q0,r0
+#define vmovq_n_f32 vdupq_n_f32
+
+int64x1_t vmov_n_s64(int64_t value); // VMOV d0,r0,r0
+#define vmov_n_s64 vdup_n_s64
+
+uint64x1_t vmov_n_u64(uint64_t value); // VMOV d0,r0,r0
+#define vmov_n_u64 vdup_n_u64
+
+int64x2_t vmovq_n_s64(int64_t value); // VMOV d0,r0,r0
+#define vmovq_n_s64 vdupq_n_s64
+
+uint64x2_t vmovq_n_u64(uint64_t value); // VMOV d0,r0,r0
+#define vmovq_n_u64 vdupq_n_u64
+
+//**************Set all lanes to the value of one lane of a vector *************
+//****************************************************************************
+//here shuffle is better solution than lane extraction followed by set1 function
+uint8x8_t vdup_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+_NEON2SSE_INLINE uint8x8_t vdup_lane_u8(uint8x8_t vec, __constrange(0,7) int lane)
+{
+    uint8x8_t res;
+    uint8_t valane;
+    int i = 0;
+    valane = vec.m64_u8[lane];
+    for (i = 0; i<8; i++) {
+        res.m64_u8[i] = valane;
+    }
+    return res;
+}
+
+uint16x4_t vdup_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+_NEON2SSE_INLINE uint16x4_t vdup_lane_u16(uint16x4_t vec, __constrange(0,3) int lane)
+{
+    uint16x4_t res;
+    uint16_t valane;
+    valane = vec.m64_u16[lane];
+    res.m64_u16[0] = valane;
+    res.m64_u16[1] = valane;
+    res.m64_u16[2] = valane;
+    res.m64_u16[3] = valane;
+    return res;
+}
+
+uint32x2_t vdup_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+_NEON2SSE_INLINE uint32x2_t vdup_lane_u32(uint32x2_t vec, __constrange(0,1) int lane)
+{
+    uint32x2_t res;
+    res.m64_u32[0] = vec.m64_u32[lane];
+    res.m64_u32[1] = res.m64_u32[0];
+    return res;
+}
+
+int8x8_t vdup_lane_s8(int8x8_t vec,  __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+#define vdup_lane_s8 vdup_lane_u8
+
+int16x4_t vdup_lane_s16(int16x4_t vec,  __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+#define vdup_lane_s16 vdup_lane_u16
+
+int32x2_t vdup_lane_s32(int32x2_t vec,  __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+#define vdup_lane_s32 vdup_lane_u32
+
+poly8x8_t vdup_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VDUP.8 d0,d0[0]
+#define vdup_lane_p8 vdup_lane_u8
+
+poly16x4_t vdup_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VDUP.16 d0,d0[0]
+#define vdup_lane_p16 vdup_lane_s16
+
+float32x2_t vdup_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VDUP.32 d0,d0[0]
+_NEON2SSE_INLINE float32x2_t vdup_lane_f32(float32x2_t vec, __constrange(0,1) int lane)
+{
+    float32x2_t res;
+    res.m64_f32[0] = vec.m64_f32[lane];
+    res.m64_f32[1] = res.m64_f32[0];
+    return res;
+}
+
+uint8x16_t vdupq_lane_u8(uint8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+_NEON2SSE_INLINE uint8x16_t vdupq_lane_u8(uint8x8_t vec, __constrange(0,7) int lane) // VDUP.8 q0,d0[0]
+{
+    _NEON2SSE_ALIGN_16 int8_t lanemask8[16] = {lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane, lane};
+    return _mm_shuffle_epi8 (_pM128i(vec), *(__m128i*) lanemask8);
+}
+
+uint16x8_t vdupq_lane_u16(uint16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+_NEON2SSE_INLINE uint16x8_t vdupq_lane_u16(uint16x4_t vec, __constrange(0,3) int lane) // VDUP.16 q0,d0[0]
+{
+    //we could use 8bit shuffle for 16 bit as well
+    const int8_t lane16 = ((int8_t) lane) << 1;
+    _NEON2SSE_ALIGN_16 int8_t lanemask_e16[16] = {lane16, lane16 + 1, lane16, lane16 + 1, lane16, lane16 + 1, lane16, lane16 + 1,
+                                                lane16, lane16 + 1, lane16, lane16 + 1, lane16, lane16 + 1, lane16, lane16 + 1};
+    return _mm_shuffle_epi8 (_pM128i(vec), *(__m128i*)lanemask_e16);
+}
+
+uint32x4_t vdupq_lane_u32(uint32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+#define vdupq_lane_u32(vec,  lane) _mm_shuffle_epi32 (_pM128i(vec),  lane | (lane << 2) | (lane << 4) | (lane << 6))
+
+int8x16_t vdupq_lane_s8(int8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+#define vdupq_lane_s8 vdupq_lane_u8
+
+int16x8_t vdupq_lane_s16(int16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+#define vdupq_lane_s16 vdupq_lane_u16
+
+int32x4_t vdupq_lane_s32(int32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+#define vdupq_lane_s32 vdupq_lane_u32
+
+poly8x16_t vdupq_lane_p8(poly8x8_t vec, __constrange(0,7) int lane); // VDUP.8 q0,d0[0]
+#define vdupq_lane_p8 vdupq_lane_u8
+
+poly16x8_t vdupq_lane_p16(poly16x4_t vec, __constrange(0,3) int lane); // VDUP.16 q0,d0[0]
+#define vdupq_lane_p16 vdupq_lane_s16
+
+float32x4_t vdupq_lane_f32(float32x2_t vec, __constrange(0,1) int lane); // VDUP.32 q0,d0[0]
+#define  vdupq_lane_f32(vec, lane)  _mm_load1_ps((vec.m64_f32 + lane))
+
+int64x1_t vdup_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV d0,d0
+#define vdup_lane_s64(vec,lane) vec
+
+uint64x1_t vdup_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV d0,d0
+#define vdup_lane_u64(vec,lane) vec
+
+int64x2_t vdupq_lane_s64(int64x1_t vec, __constrange(0,0) int lane); // VMOV q0,q0
+_NEON2SSE_INLINE int64x2_t vdupq_lane_s64(int64x1_t vec, __constrange(0,0) int lane)
+{
+    __m128i vec128;
+    vec128 = _pM128i(vec);
+    return _mm_unpacklo_epi64(vec128,vec128);
+}
+
+uint64x2_t vdupq_lane_u64(uint64x1_t vec, __constrange(0,0) int lane); // VMOV q0,q0
+#define vdupq_lane_u64 vdupq_lane_s64
+
+// ********************************************************************
+// ********************  Combining vectors *****************************
+// ********************************************************************
+//These intrinsics join two 64 bit vectors into a single 128bit vector.
+int8x16_t   vcombine_s8(int8x8_t low, int8x8_t high); // VMOV d0,d0
+#define vcombine_s8(low, high)   _mm_unpacklo_epi64 (_pM128i(low), _pM128i(high) )
+
+int16x8_t   vcombine_s16(int16x4_t low, int16x4_t high); // VMOV d0,d0
+#define vcombine_s16(low, high)    _mm_unpacklo_epi64 (_pM128i(low), _pM128i(high) )
+
+int32x4_t   vcombine_s32(int32x2_t low, int32x2_t high); // VMOV d0,d0
+#define vcombine_s32(low, high)   _mm_unpacklo_epi64 (_pM128i(low), _pM128i(high) )
+
+int64x2_t   vcombine_s64(int64x1_t low, int64x1_t high); // VMOV d0,d0
+#define vcombine_s64(low, high)   _mm_unpacklo_epi64 (_pM128i(low), _pM128i(high) )
+
+float16x8_t vcombine_f16(float16x4_t low, float16x4_t high); // VMOV d0,d0
+//current IA SIMD doesn't support float16
+
+float32x4_t vcombine_f32(float32x2_t low, float32x2_t high); // VMOV d0,d0
+_NEON2SSE_INLINE float32x4_t vcombine_f32(float32x2_t low, float32x2_t high)
+{
+    __m128i res;
+    res = _mm_unpacklo_epi64(_pM128i(low), _pM128i(high) );
+    return _M128(res);
+}
+
+uint8x16_t   vcombine_u8(uint8x8_t low, uint8x8_t high); // VMOV d0,d0
+#define vcombine_u8 vcombine_s8
+
+uint16x8_t   vcombine_u16(uint16x4_t low, uint16x4_t high); // VMOV d0,d0
+#define vcombine_u16 vcombine_s16
+
+uint32x4_t   vcombine_u32(uint32x2_t low, uint32x2_t high); // VMOV d0,d0
+#define vcombine_u32 vcombine_s32
+
+uint64x2_t   vcombine_u64(uint64x1_t low, uint64x1_t high); // VMOV d0,d0
+#define vcombine_u64 vcombine_s64
+
+poly8x16_t   vcombine_p8(poly8x8_t low, poly8x8_t high); // VMOV d0,d0
+#define vcombine_p8 vcombine_u8
+
+poly16x8_t   vcombine_p16(poly16x4_t low, poly16x4_t high); // VMOV d0,d0
+#define vcombine_p16 vcombine_u16
+
+//**********************************************************************
+//************************* Splitting vectors **************************
+//**********************************************************************
+//**************** Get high part ******************************************
+//These intrinsics split a 128 bit vector into 2 component 64 bit vectors
+int8x8_t vget_high_s8(int8x16_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int8x8_t vget_high_s8(int8x16_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = _mm_unpackhi_epi64(a,a); //SSE2
+    return64(res);
+}
+
+int16x4_t vget_high_s16(int16x8_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int16x4_t vget_high_s16(int16x8_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res =  _mm_unpackhi_epi64(a,a); //SSE2
+    return64(res);
+}
+
+int32x2_t vget_high_s32(int32x4_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int32x2_t vget_high_s32(int32x4_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res =  _mm_unpackhi_epi64(a,a); //SSE2
+    return64(res);
+}
+
+int64x1_t vget_high_s64(int64x2_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int64x1_t vget_high_s64(int64x2_t a)
+{
+    int64x1_t res64;
+    __m128i res;
+    res =  _mm_unpackhi_epi64(a,a); //SSE2
+    return64(res);
+}
+
+float16x4_t vget_high_f16(float16x8_t a); // VMOV d0,d0
+// IA32 SIMD doesn't work with 16bit floats currently
+
+float32x2_t vget_high_f32(float32x4_t a); // VMOV d0,d0
+_NEON2SSE_INLINE float32x2_t vget_high_f32(float32x4_t a)
+{
+    __m128i res;
+    __m64_128 res64;
+    res = _mm_unpackhi_epi64(_M128i(a),_M128i(a));
+    return64(res);
+}
+
+uint8x8_t vget_high_u8(uint8x16_t a); // VMOV d0,d0
+#define vget_high_u8 vget_high_s8
+
+uint16x4_t vget_high_u16(uint16x8_t a); // VMOV d0,d0
+#define vget_high_u16 vget_high_s16
+
+uint32x2_t vget_high_u32(uint32x4_t a); // VMOV d0,d0
+#define vget_high_u32 vget_high_s32
+
+uint64x1_t vget_high_u64(uint64x2_t a); // VMOV d0,d0
+#define vget_high_u64 vget_high_s64
+
+poly8x8_t vget_high_p8(poly8x16_t a); // VMOV d0,d0
+#define vget_high_p8 vget_high_u8
+
+poly16x4_t vget_high_p16(poly16x8_t a); // VMOV d0,d0
+#define vget_high_p16 vget_high_u16
+
+//********************** Get low part **********************
+//**********************************************************
+int8x8_t vget_low_s8(int8x16_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int8x8_t vget_low_s8(int8x16_t a) // VMOV d0,d0
+{
+    int16x4_t res64;
+    return64(a);
+}
+
+int16x4_t vget_low_s16(int16x8_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int16x4_t vget_low_s16(int16x8_t a) // VMOV d0,d0
+{
+    int16x4_t res64;
+    return64(a);
+}
+
+int32x2_t vget_low_s32(int32x4_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int32x2_t vget_low_s32(int32x4_t a) // VMOV d0,d0
+{
+    int32x2_t res64;
+    return64(a);
+}
+
+int64x1_t vget_low_s64(int64x2_t a); // VMOV d0,d0
+_NEON2SSE_INLINE int64x1_t vget_low_s64(int64x2_t a) // VMOV d0,d0
+{
+    int64x1_t res64;
+    return64 (a);
+}
+
+float16x4_t vget_low_f16(float16x8_t a); // VMOV d0,d0
+// IA32 SIMD doesn't work with 16bit floats currently
+
+float32x2_t vget_low_f32(float32x4_t a); // VMOV d0,d0
+_NEON2SSE_INLINE float32x2_t vget_low_f32(float32x4_t a)
+{
+    float32x2_t res64;
+    _M64f(res64, a);
+    return res64;
+}
+
+uint8x8_t vget_low_u8(uint8x16_t a); // VMOV d0,d0
+#define vget_low_u8 vget_low_s8
+
+uint16x4_t vget_low_u16(uint16x8_t a); // VMOV d0,d0
+#define vget_low_u16 vget_low_s16
+
+uint32x2_t vget_low_u32(uint32x4_t a); // VMOV d0,d0
+#define vget_low_u32 vget_low_s32
+
+uint64x1_t vget_low_u64(uint64x2_t a); // VMOV d0,d0
+#define vget_low_u64 vget_low_s64
+
+poly8x8_t vget_low_p8(poly8x16_t a); // VMOV d0,d0
+#define vget_low_p8 vget_low_u8
+
+poly16x4_t vget_low_p16(poly16x8_t a); // VMOV d0,d0
+#define vget_low_p16 vget_low_s16
+
+//**************************************************************************
+//************************ Converting vectors **********************************
+//**************************************************************************
+//************* Convert from float ***************************************
+// need to set _MM_SET_ROUNDING_MODE ( x) accordingly
+int32x2_t   vcvt_s32_f32(float32x2_t a); // VCVT.S32.F32 d0, d0
+_NEON2SSE_INLINE int32x2_t   vcvt_s32_f32(float32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res =  _mm_cvttps_epi32(_pM128(a)); //use low 64 bits of result only
+    return64(res);
+}
+
+uint32x2_t vcvt_u32_f32(float32x2_t a); // VCVT.U32.F32 d0, d0
+_NEON2SSE_INLINE uint32x2_t vcvt_u32_f32(float32x2_t a)
+{
+    //may be not effective compared with a serial SIMD solution
+    uint32x2_t res64;
+    __m128i res;
+    res = vcvtq_u32_f32(_pM128(a));
+    return64(res);
+}
+
+int32x4_t   vcvtq_s32_f32(float32x4_t a); // VCVT.S32.F32 q0, q0
+#define vcvtq_s32_f32 _mm_cvttps_epi32
+
+uint32x4_t vcvtq_u32_f32(float32x4_t a); // VCVT.U32.F32 q0, q0
+_NEON2SSE_INLINE uint32x4_t vcvtq_u32_f32(float32x4_t a) // VCVT.U32.F32 q0, q0
+{
+    //No single instruction SSE solution  but we could implement it as following:
+    __m128i resi;
+    __m128 zero,  mask, a_pos, mask_f_max_si, res;
+    _NEON2SSE_ALIGN_16 int32_t c7fffffff[4] = {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff};
+    zero = _mm_setzero_ps();
+    mask = _mm_cmpgt_ps(a, zero);
+    a_pos = _mm_and_ps(a, mask);
+    mask_f_max_si = _mm_cmpgt_ps(a_pos,*(__m128*)c7fffffff);
+    res =  _mm_sub_ps(a_pos, mask_f_max_si); //if the input fits to signed we don't subtract anything
+    resi = _mm_cvttps_epi32(res);
+    return _mm_add_epi32(resi, *(__m128i*)&mask_f_max_si);
+}
+
+// ***** Convert to the fixed point  with   the number of fraction bits specified by b ***********
+//*************************************************************************************************
+int32x2_t vcvt_n_s32_f32(float32x2_t a, __constrange(1,32) int b); // VCVT.S32.F32 d0, d0, #32
+_NEON2SSE_INLINE int32x2_t vcvt_n_s32_f32(float32x2_t a, __constrange(1,32) int b)
+{
+    int32x2_t res64;
+    return64(vcvtq_n_s32_f32(_pM128(a),b));
+}
+
+uint32x2_t vcvt_n_u32_f32(float32x2_t a, __constrange(1,32) int b); // VCVT.U32.F32 d0, d0, #32
+_NEON2SSE_INLINE uint32x2_t vcvt_n_u32_f32(float32x2_t a, __constrange(1,32) int b)
+{
+    uint32x2_t res;
+    float convconst;
+    convconst = (float)((uint32_t)1 << b);
+    res.m64_u32[0] = (uint32_t) (a.m64_f32[0] * convconst);
+    res.m64_u32[1] = (uint32_t) (a.m64_f32[1] * convconst);
+    return res;
+}
+
+int32x4_t vcvtq_n_s32_f32(float32x4_t a, __constrange(1,32) int b); // VCVT.S32.F32 q0, q0, #32
+_NEON2SSE_INLINE int32x4_t vcvtq_n_s32_f32(float32x4_t a, __constrange(1,32) int b)
+{
+    float convconst;
+    _NEON2SSE_ALIGN_16 uint32_t cmask[] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    __m128 cconst128;
+    __m128i mask, res;
+    convconst = (float)(1 << b);
+    cconst128 = vdupq_n_f32(convconst);
+    res =  _mm_cvttps_epi32(_mm_mul_ps(a,cconst128));
+    mask = _mm_cmpeq_epi32 (res, *(__m128i*)cmask);
+    return _mm_xor_si128 (res,  mask); //res saturated for 0x80000000
+}
+
+uint32x4_t vcvtq_n_u32_f32(float32x4_t a, __constrange(1,32) int b); // VCVT.U32.F32 q0, q0, #32
+_NEON2SSE_INLINE uint32x4_t vcvtq_n_u32_f32(float32x4_t a, __constrange(1,32) int b)
+{
+    float convconst;
+    __m128 cconst128;
+    convconst = (float)(1 << b);
+    cconst128 = vdupq_n_f32(convconst);
+    return vcvtq_u32_f32(_mm_mul_ps(a,cconst128));
+}
+
+//***************** Convert to float *************************
+//*************************************************************
+float32x2_t vcvt_f32_s32(int32x2_t a); // VCVT.F32.S32 d0, d0
+_NEON2SSE_INLINE float32x2_t vcvt_f32_s32(int32x2_t a) //use low 64 bits
+{
+    float32x2_t res;
+    res.m64_f32[0] = (float) a.m64_i32[0];
+    res.m64_f32[1] = (float) a.m64_i32[1];
+    return res;
+}
+
+float32x2_t vcvt_f32_u32(uint32x2_t a); // VCVT.F32.U32 d0, d0
+_NEON2SSE_INLINE float32x2_t vcvt_f32_u32(uint32x2_t a)
+{
+    float32x2_t res;
+    res.m64_f32[0] = (float) a.m64_u32[0];
+    res.m64_f32[1] = (float) a.m64_u32[1];
+    return res;
+}
+
+float32x4_t vcvtq_f32_s32(int32x4_t a); // VCVT.F32.S32 q0, q0
+#define vcvtq_f32_s32(a) _mm_cvtepi32_ps(a)
+
+float32x4_t vcvtq_f32_u32(uint32x4_t a); // VCVT.F32.U32 q0, q0
+_NEON2SSE_INLINE float32x4_t vcvtq_f32_u32(uint32x4_t a) // VCVT.F32.U32 q0, q0
+{
+    //solution may be not optimal
+    __m128 two16, fHi, fLo;
+    __m128i hi, lo;
+    two16 = _mm_set1_ps((float)0x10000); //2^16
+    // Avoid double rounding by doing two exact conversions
+    // of high and low 16-bit segments
+    hi = _mm_srli_epi32(a, 16);
+    lo = _mm_srli_epi32(_mm_slli_epi32(a, 16), 16);
+    fHi = _mm_mul_ps(_mm_cvtepi32_ps(hi), two16);
+    fLo = _mm_cvtepi32_ps(lo);
+    // do single rounding according to current rounding mode
+    return _mm_add_ps(fHi, fLo);
+}
+
+// ***** Convert to the float from fixed point  with   the number of fraction bits specified by b ***********
+float32x2_t vcvt_n_f32_s32(int32x2_t a, __constrange(1,32) int b); // VCVT.F32.S32 d0, d0, #32
+_NEON2SSE_INLINE float32x2_t vcvt_n_f32_s32(int32x2_t a, __constrange(1,32) int b)
+{
+    float32x2_t res;
+    float convconst;
+    convconst = (float)(1. / ((uint32_t)1 << b));
+    res.m64_f32[0] =  a.m64_i32[0] * convconst;
+    res.m64_f32[1] = a.m64_i32[1] * convconst;
+    return res;
+}
+
+float32x2_t vcvt_n_f32_u32(uint32x2_t a, __constrange(1,32) int b); // VCVT.F32.U32 d0, d0, #32
+_NEON2SSE_INLINE float32x2_t vcvt_n_f32_u32(uint32x2_t a, __constrange(1,32) int b) // VCVT.F32.U32 d0, d0, #32
+{
+    float32x2_t res;
+    float convconst;
+    convconst = (float)(1. / ((uint32_t)1 << b));
+    res.m64_f32[0] =  a.m64_u32[0] * convconst;
+    res.m64_f32[1] = a.m64_u32[1] * convconst;
+    return res;
+}
+
+float32x4_t vcvtq_n_f32_s32(int32x4_t a, __constrange(1,32) int b); // VCVT.F32.S32 q0, q0, #32
+_NEON2SSE_INLINE float32x4_t vcvtq_n_f32_s32(int32x4_t a, __constrange(1,32) int b)
+{
+    float convconst;
+    __m128 cconst128, af;
+    convconst = (float)(1. / ((uint32_t)1 << b));
+    af = _mm_cvtepi32_ps(a);
+    cconst128 = vdupq_n_f32(convconst);
+    return _mm_mul_ps(af,cconst128);
+}
+
+float32x4_t vcvtq_n_f32_u32(uint32x4_t a, __constrange(1,32) int b); // VCVT.F32.U32 q0, q0, #32
+_NEON2SSE_INLINE float32x4_t vcvtq_n_f32_u32(uint32x4_t a, __constrange(1,32) int b)
+{
+    float convconst;
+    __m128 cconst128, af;
+    convconst = (float)(1. / (1 << b));
+    af = vcvtq_f32_u32(a);
+    cconst128 = vdupq_n_f32(convconst);
+    return _mm_mul_ps(af,cconst128);
+}
+
+//**************Convert between floats ***********************
+//************************************************************
+float16x4_t vcvt_f16_f32(float32x4_t a); // VCVT.F16.F32 d0, q0
+//Intel SIMD doesn't support 16bits floats curently
+
+float32x4_t vcvt_f32_f16(float16x4_t a); // VCVT.F32.F16 q0, d0
+//Intel SIMD doesn't support 16bits floats curently, the only solution is to store 16bit floats and load as 32 bits
+
+//************Vector narrow integer conversion (truncation) ******************
+//****************************************************************************
+int8x8_t vmovn_s16(int16x8_t a); // VMOVN.I16 d0,q0
+_NEON2SSE_INLINE int8x8_t vmovn_s16(int16x8_t a) // VMOVN.I16 d0,q0
+{
+    int8x8_t res64;
+    __m128i res;
+    _NEON2SSE_ALIGN_16 int8_t mask8_16_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15 };
+    res = _mm_shuffle_epi8 (a, *(__m128i*) mask8_16_even_odd); //use 64 low bits only
+    return64(res);
+}
+
+int16x4_t vmovn_s32(int32x4_t a); // VMOVN.I32 d0,q0
+_NEON2SSE_INLINE int16x4_t vmovn_s32(int32x4_t a) // VMOVN.I32 d0,q0
+{
+    int16x4_t res64;
+    __m128i res;
+    _NEON2SSE_ALIGN_16 int8_t mask8_32_even_odd[16] = { 0,1, 4,5, 8,9,  12,13,  2,3, 6,7,10,11,14,15};
+    res = _mm_shuffle_epi8 (a, *(__m128i*) mask8_32_even_odd); //use 64 low bits only
+    return64(res);
+}
+
+int32x2_t vmovn_s64(int64x2_t a); // VMOVN.I64 d0,q0
+_NEON2SSE_INLINE int32x2_t vmovn_s64(int64x2_t a)
+{
+    //may be not effective compared with a serial implementation
+    int32x2_t res64;
+    __m128i res;
+    res = _mm_shuffle_epi32 (a, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //use 64 low bits only, _MM_SHUFFLE(3, 1, 2, 0)
+    return64(res);
+}
+
+uint8x8_t vmovn_u16(uint16x8_t a); // VMOVN.I16 d0,q0
+#define vmovn_u16 vmovn_s16
+
+uint16x4_t vmovn_u32(uint32x4_t a); // VMOVN.I32 d0,q0
+#define vmovn_u32 vmovn_s32
+
+uint32x2_t vmovn_u64(uint64x2_t a); // VMOVN.I64 d0,q0
+#define vmovn_u64 vmovn_s64
+
+//**************** Vector long move   ***********************
+//***********************************************************
+int16x8_t vmovl_s8(int8x8_t a); // VMOVL.S8 q0,d0
+#define vmovl_s8(a) _MM_CVTEPI8_EPI16(_pM128i(a)) //SSE4.1
+
+int32x4_t vmovl_s16(int16x4_t a); // VMOVL.S16 q0,d0
+#define vmovl_s16(a) _MM_CVTEPI16_EPI32(_pM128i(a)) //SSE4.1
+
+int64x2_t vmovl_s32(int32x2_t a); // VMOVL.S32 q0,d0
+#define vmovl_s32(a)  _MM_CVTEPI32_EPI64(_pM128i(a)) //SSE4.1
+
+uint16x8_t vmovl_u8(uint8x8_t a); // VMOVL.U8 q0,d0
+#define vmovl_u8(a) _MM_CVTEPU8_EPI16(_pM128i(a)) //SSE4.1
+
+uint32x4_t vmovl_u16(uint16x4_t a); // VMOVL.s16 q0,d0
+#define vmovl_u16(a) _MM_CVTEPU16_EPI32(_pM128i(a)) //SSE4.1
+
+uint64x2_t vmovl_u32(uint32x2_t a); // VMOVL.U32 q0,d0
+#define vmovl_u32(a)  _MM_CVTEPU32_EPI64(_pM128i(a)) //SSE4.1
+
+//*************Vector saturating narrow integer*****************
+//**************************************************************
+int8x8_t   vqmovn_s16(int16x8_t a); // VQMOVN.S16 d0,q0
+_NEON2SSE_INLINE int8x8_t   vqmovn_s16(int16x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = _mm_packs_epi16(a, a);
+    return64(res);
+}
+
+int16x4_t   vqmovn_s32(int32x4_t a); // VQMOVN.S32 d0,q0
+_NEON2SSE_INLINE int16x4_t   vqmovn_s32(int32x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = _mm_packs_epi32(a, a);
+    return64(res);
+}
+
+int32x2_t vqmovn_s64(int64x2_t a); // VQMOVN.S64 d0,q0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqmovn_s64(int64x2_t a),_NEON2SSE_REASON_SLOW_SERIAL) //no effective SIMD solution
+{
+    int32x2_t res;
+    _NEON2SSE_ALIGN_16 int64_t atmp[2];
+    _mm_store_si128((__m128i*)atmp, a);
+    if(atmp[0]>SINT_MAX) atmp[0] = SINT_MAX;
+    if(atmp[0]<SINT_MIN) atmp[0] = SINT_MIN;
+    if(atmp[1]>SINT_MAX) atmp[1] = SINT_MAX;
+    if(atmp[1]<SINT_MIN) atmp[1] = SINT_MIN;
+    res.m64_i32[0] = (int32_t)atmp[0];
+    res.m64_i32[1] = (int32_t)atmp[1];
+    return res;
+}
+
+uint8x8_t vqmovn_u16(uint16x8_t a); // VQMOVN.s16 d0,q0
+_NEON2SSE_INLINE uint8x8_t vqmovn_u16(uint16x8_t a) // VQMOVN.s16 d0,q0
+{
+    //no uint16 to uint8 conversion in SSE, need truncate to max signed first
+    uint8x8_t res64;
+    __m128i c7fff, a_trunc;
+    c7fff = _mm_set1_epi16 (0x7fff); // 15-th bit set to zero
+    a_trunc =  _mm_and_si128(a,  c7fff); // a truncated to max signed
+    a_trunc =  _mm_packus_epi16 (a_trunc, a_trunc); //use low 64bits only
+    return64(a_trunc);
+}
+
+uint16x4_t vqmovn_u32(uint32x4_t a); // VQMOVN.U32 d0,q0
+_NEON2SSE_INLINE uint16x4_t vqmovn_u32(uint32x4_t a) // VQMOVN.U32 d0,q0
+{
+    //no uint32 to uint16 conversion in SSE, need truncate to max signed first
+    uint16x4_t res64;
+    __m128i c7fffffff, a_trunc;
+    c7fffffff = _mm_set1_epi32((uint32_t)0x7fffffff); // 31-th bit set to zero
+    a_trunc =  _mm_and_si128(a,  c7fffffff); // a truncated to max signed
+    a_trunc = _MM_PACKUS1_EPI32 (a_trunc); //use low 64bits only
+    return64(a_trunc);
+}
+
+uint32x2_t vqmovn_u64(uint64x2_t a); // VQMOVN.U64 d0,q0
+_NEON2SSE_INLINE uint32x2_t vqmovn_u64(uint64x2_t a)
+{
+    //serial solution may be faster
+    uint32x2_t res64;
+    __m128i res_hi, mask;
+    mask = _mm_setzero_si128();
+    res_hi = _mm_srli_epi64(a, 32);
+    res_hi = _mm_cmpeq_epi32(res_hi, mask);
+    mask = _mm_cmpeq_epi32(mask,mask); //all fff
+    mask = _mm_andnot_si128(res_hi,mask); //inverst res_hi to get >32 bits numbers
+    res_hi = _mm_or_si128(a, mask);
+    res_hi = _mm_shuffle_epi32(res_hi, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(res_hi);
+}
+//************* Vector saturating narrow integer signed->unsigned **************
+//*****************************************************************************
+uint8x8_t vqmovun_s16(int16x8_t a); // VQMOVUN.S16 d0,q0
+_NEON2SSE_INLINE uint8x8_t vqmovun_s16(int16x8_t a)
+{
+    uint8x8_t res64;
+    __m128i res;
+    res = _mm_packus_epi16(a, a); //use low 64bits only
+    return64(res);
+}
+
+uint16x4_t vqmovun_s32(int32x4_t a); // VQMOVUN.S32 d0,q0
+_NEON2SSE_INLINE uint16x4_t vqmovun_s32(int32x4_t a)
+{
+    uint16x4_t res64;
+    __m128i res;
+    res = _MM_PACKUS1_EPI32(a); //use low 64bits only
+    return64(res);
+}
+
+uint32x2_t vqmovun_s64(int64x2_t a); // VQMOVUN.S64 d0,q0
+_NEON2SSE_INLINE uint32x2_t vqmovun_s64(int64x2_t a)
+{
+    uint32x2_t res64;
+    __m128i res_hi,res_lo, zero, cmp;
+    zero = _mm_setzero_si128();
+    res_hi = _mm_srli_epi64(a,  32);
+    cmp = _mm_cmpgt_epi32(zero, res_hi); //if cmp<0 the result should be zero
+    res_lo = _mm_andnot_si128(cmp,a); //if cmp zero - do nothing, otherwise cmp <0  and the result is 0
+    cmp = _mm_cmpgt_epi32(res_hi,zero); //if cmp positive
+    res_lo =  _mm_or_si128(res_lo, cmp); //if cmp positive we are out of 32bits need to saturaate to 0xffffffff
+    res_lo = _mm_shuffle_epi32(res_lo, 0 | (2 << 2) | (1 << 4) | (3 << 6)); //shuffle the data to get 2 32-bits
+    return64(res_lo);
+}
+
+// ********************************************************
+// **************** Table look up **************************
+// ********************************************************
+//VTBL (Vector Table Lookup) uses byte indexes in a control vector to look up byte values
+//in a table and generate a new vector. Indexes out of range return 0.
+//for Intel SIMD we need to set the MSB to 1 for zero return
+uint8x8_t vtbl1_u8(uint8x8_t a, uint8x8_t b); // VTBL.8 d0, {d0}, d0
+_NEON2SSE_INLINE uint8x8_t vtbl1_u8(uint8x8_t a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    __m128i c7, maskgt, bmask, b128;
+    c7 = _mm_set1_epi8 (7);
+    b128 = _pM128i(b);
+    maskgt = _mm_cmpgt_epi8(b128,c7);
+    bmask = _mm_or_si128(b128,maskgt);
+    bmask = _mm_shuffle_epi8(_pM128i(a),bmask);
+    return64(bmask);
+}
+
+int8x8_t vtbl1_s8(int8x8_t a,  int8x8_t b); // VTBL.8 d0, {d0}, d0
+#define vtbl1_s8 vtbl1_u8
+
+poly8x8_t vtbl1_p8(poly8x8_t a, uint8x8_t b); // VTBL.8 d0, {d0}, d0
+#define vtbl1_p8 vtbl1_u8
+
+//Special trick to avoid __declspec(align('8')) won't be aligned" error
+//uint8x8_t vtbl2_u8(uint8x8x2_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+uint8x8_t vtbl2_u8_ptr(uint8x8x2_t* a, uint8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+_NEON2SSE_INLINE uint8x8_t vtbl2_u8_ptr(uint8x8x2_t* a, uint8x8_t b)
+{
+    uint8x8_t res64;
+    __m128i c15, a01, maskgt15, bmask, b128;
+    c15 = _mm_set1_epi8 (15);
+    b128 = _pM128i(b);
+    maskgt15 = _mm_cmpgt_epi8(b128,c15);
+    bmask = _mm_or_si128(b128, maskgt15);
+    a01 = _mm_unpacklo_epi64(_pM128i(a->val[0]), _pM128i(a->val[1]));
+    a01 =  _mm_shuffle_epi8(a01, bmask);
+    return64(a01);
+}
+#define vtbl2_u8(a, b) vtbl2_u8_ptr(&a, b)
+
+//int8x8_t vtbl2_s8(int8x8x2_t a, int8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+#define vtbl2_s8 vtbl2_u8
+
+//poly8x8_t vtbl2_p8(poly8x8x2_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1}, d0
+#define vtbl2_p8 vtbl2_u8
+
+//Special trick to avoid __declspec(align('16')) won't be aligned" error
+//uint8x8_t vtbl3_u8(uint8x8x3_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+_NEON2SSE_INLINE uint8x8_t vtbl3_u8_ptr(uint8x8x3_t* a, uint8x8_t b)
+{
+    //solution may be not optimal
+    uint8x8_t res64;
+    __m128i c15, c23, maskgt23, bmask, maskgt15, sh0, sh1, a01, b128;
+    c15 = _mm_set1_epi8 (15);
+    c23 = _mm_set1_epi8 (23);
+    b128 = _pM128i(b);
+    maskgt23 = _mm_cmpgt_epi8(b128,c23);
+    bmask = _mm_or_si128(b128, maskgt23);
+    maskgt15 = _mm_cmpgt_epi8(b128,c15);
+    a01 = _mm_unpacklo_epi64(_pM128i(a->val[0]),_pM128i(a->val[1]));
+    sh0 =  _mm_shuffle_epi8(a01, bmask);
+    sh1 =  _mm_shuffle_epi8(_pM128i(a->val[2]), bmask); //for bi>15 bi is wrapped (bi-=15)
+    sh0 = _MM_BLENDV_EPI8(sh0, sh1, maskgt15); //SSE4.1
+    return64(sh0);
+}
+#define vtbl3_u8(a,b) vtbl3_u8_ptr(&a,b)
+
+//int8x8_t vtbl3_s8(int8x8x3_t a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+int8x8_t vtbl3_s8_ptr(int8x8x3_t* a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+#define vtbl3_s8 vtbl3_u8
+
+//poly8x8_t vtbl3_p8(poly8x8x3_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+poly8x8_t vtbl3_p8_ptr(poly8x8x3_t* a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2}, d0
+#define vtbl3_p8 vtbl3_u8
+
+//uint8x8_t vtbl4_u8(uint8x8x4_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+_NEON2SSE_INLINE uint8x8_t vtbl4_u8_ptr(uint8x8x4_t* a, uint8x8_t b)
+{
+    //solution may be not optimal
+    uint8x8_t res64;
+    __m128i c15, c31, maskgt31, bmask, maskgt15, sh0, sh1, a01, a23, b128;
+    c15 = _mm_set1_epi8 (15);
+    c31 = _mm_set1_epi8 (31);
+    b128 = _pM128i(b);
+    maskgt31 = _mm_cmpgt_epi8(b128,c31);
+    bmask = _mm_or_si128(b128, maskgt31);
+    maskgt15 = _mm_cmpgt_epi8(b128,c15);
+    a01 = _mm_unpacklo_epi64(_pM128i(a->val[0]),_pM128i(a->val[1]));
+    a23 = _mm_unpacklo_epi64(_pM128i(a->val[2]),_pM128i(a->val[3]));
+    sh0 =  _mm_shuffle_epi8(a01, bmask);
+    sh1 =  _mm_shuffle_epi8(a23, bmask); //for bi>15 bi is wrapped (bi-=15)
+    sh0 = _MM_BLENDV_EPI8 (sh0, sh1, maskgt15); //SSE4.1
+    return64(sh0);
+}
+#define vtbl4_u8(a,b) vtbl4_u8_ptr(&a,b)
+
+//int8x8_t vtbl4_s8(int8x8x4_t a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+int8x8_t vtbl4_s8_ptr(int8x8x4_t* a, int8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+#define vtbl4_s8 vtbl4_u8
+
+//poly8x8_t vtbl4_p8(poly8x8x4_t a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+poly8x8_t vtbl4_p8_ptr(poly8x8x4_t* a, uint8x8_t b); // VTBL.8 d0, {d0, d1, d2, d3}, d0
+#define vtbl4_p8 vtbl4_u8
+
+//****************** Extended table look up intrinsics ***************************
+//**********************************************************************************
+//VTBX (Vector Table Extension) works in the same way as VTBL do,
+// except that indexes out of range leave the destination element unchanged.
+
+uint8x8_t vtbx1_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c); // VTBX.8 d0, {d0}, d0
+_NEON2SSE_INLINE uint8x8_t vtbx1_u8(uint8x8_t a, uint8x8_t b, uint8x8_t c)
+{
+    uint8x8_t res64;
+    __m128i c7, maskgt, sh, c128;
+    c7 = _mm_set1_epi8 (7);
+    c128 = _pM128i(c);
+    maskgt = _mm_cmpgt_epi8(c128,c7);
+    c7 = _mm_and_si128(maskgt,_pM128i(a));
+    sh = _mm_shuffle_epi8(_pM128i(b),c128);
+    sh = _mm_andnot_si128(maskgt,sh);
+    sh =  _mm_or_si128(sh,c7);
+    return64(sh);
+}
+
+int8x8_t vtbx1_s8(int8x8_t a,  int8x8_t b, int8x8_t c); // VTBX.8 d0, {d0}, d0
+#define vtbx1_s8 vtbx1_u8
+
+poly8x8_t vtbx1_p8(poly8x8_t a, poly8x8_t b, uint8x8_t c); // VTBX.8 d0, {d0}, d0
+#define vtbx1_p8 vtbx1_u8
+
+//Special trick to avoid __declspec(align('8')) won't be aligned" error
+//uint8x8_t vtbx2_u8(uint8x8_t a, uint8x8x2_t b, uint8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+uint8x8_t vtbx2_u8_ptr(uint8x8_t a, uint8x8x2_t* b, uint8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+_NEON2SSE_INLINE uint8x8_t vtbx2_u8_ptr(uint8x8_t a, uint8x8x2_t* b, uint8x8_t c)
+{
+    uint8x8_t res64;
+    __m128i c15, b01, maskgt15, sh, c128;
+    c15 = _mm_set1_epi8 (15);
+    c128 = _pM128i(c);
+    maskgt15 = _mm_cmpgt_epi8(c128, c15);
+    c15 = _mm_and_si128(maskgt15, _pM128i(a));
+    b01 = _mm_unpacklo_epi64(_pM128i(b->val[0]), _pM128i(b->val[1]));
+    sh =  _mm_shuffle_epi8(b01, c128);
+    sh = _mm_andnot_si128(maskgt15, sh);
+    sh =  _mm_or_si128(sh,c15);
+    return64(sh);
+}
+#define vtbx2_u8(a, b, c) vtbx2_u8_ptr(a, &b, c)
+
+//int8x8_t vtbx2_s8(int8x8_t a,  int8x8x2_t b, int8x8_t c);  // VTBX.8 d0, {d0, d1}, d0
+#define vtbx2_s8 vtbx2_u8
+
+//poly8x8_t vtbx2_p8(poly8x8_t a, poly8x8x2_t b, uint8x8_t c); // VTBX.8 d0, {d0, d1}, d0
+#define vtbx2_p8 vtbx2_u8
+
+//uint8x8_t vtbx3_u8(uint8x8_t a, uint8x8x3_t b, uint8x8_t c) // VTBX.8 d0, {d0, d1, d2}, d0
+_NEON2SSE_INLINE uint8x8_t vtbx3_u8_ptr(uint8x8_t a, uint8x8x3_t* b, uint8x8_t c)
+{
+    //solution may be not optimal
+    uint8x8_t res64;
+    __m128i c15, c23, maskgt15, maskgt23, sh0, sh1, b01, c128;
+    c15 = _mm_set1_epi8 (15);
+    c23 = _mm_set1_epi8 (23);
+    c128 = _pM128i(c);
+    maskgt15 = _mm_cmpgt_epi8(c128,c15);
+    maskgt23 = _mm_cmpgt_epi8(c128,c23);
+    c23 = _mm_and_si128(maskgt23, _pM128i(a));
+    b01 = _mm_unpacklo_epi64(_pM128i(b->val[0]),_pM128i(b->val[1]));
+    sh0 =  _mm_shuffle_epi8(b01, c128);
+    sh1 =  _mm_shuffle_epi8(_pM128i(b->val[2]), c128); //for bi>15 bi is wrapped (bi-=15)
+    sh0 = _MM_BLENDV_EPI8(sh0, sh1, maskgt15);
+    sh0 = _mm_andnot_si128(maskgt23,sh0);
+    sh0 = _mm_or_si128(sh0,c23);
+    return64(sh0);
+}
+#define vtbx3_u8(a, b, c) vtbx3_u8_ptr(a, &b, c)
+
+//int8x8_t vtbx3_s8(int8x8_t a, int8x8x3_t b, int8x8_t c); // VTBX.8 d0, {d0, d1, d2}, d0
+int8x8_t vtbx3_s8_ptr(int8x8_t a, int8x8x3_t* b, int8x8_t c);
+#define vtbx3_s8 vtbx3_u8
+
+//poly8x8_t vtbx3_p8(poly8x8_t a, poly8x8x3_t b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2}, d0
+poly8x8_t vtbx3_p8_ptr(poly8x8_t a, poly8x8x3_t* b, uint8x8_t c);
+#define vtbx3_p8 vtbx3_u8
+
+//uint8x8_t vtbx4_u8(uint8x8_t a, uint8x8x4_t b, uint8x8_t c) // VTBX.8 d0, {d0, d1, d2, d3}, d0
+_NEON2SSE_INLINE uint8x8_t vtbx4_u8_ptr(uint8x8_t a, uint8x8x4_t* b, uint8x8_t c)
+{
+    //solution may be not optimal
+    uint8x8_t res64;
+    __m128i c15, c31, maskgt15, maskgt31, sh0, sh1, b01, b23, c128;
+    c15 = _mm_set1_epi8 (15);
+    c31 = _mm_set1_epi8 (31);
+    c128 = _pM128i(c);
+    maskgt15 = _mm_cmpgt_epi8(c128,c15);
+    maskgt31 = _mm_cmpgt_epi8(c128,c31);
+    c31 = _mm_and_si128(maskgt31, _pM128i(a));
+
+    b01 = _mm_unpacklo_epi64(_pM128i(b->val[0]),_pM128i(b->val[1]));
+    b23 = _mm_unpacklo_epi64(_pM128i(b->val[2]),_pM128i(b->val[3]));
+    sh0 =  _mm_shuffle_epi8(b01, c128);
+    sh1 =  _mm_shuffle_epi8(b23, c128); //for bi>15 bi is wrapped (bi-=15)
+    sh0 = _MM_BLENDV_EPI8(sh0, sh1, maskgt15);
+    sh0 = _mm_andnot_si128(maskgt31,sh0);
+    sh0 =  _mm_or_si128(sh0,c31);
+    return64(sh0);
+}
+#define vtbx4_u8(a, b, c) vtbx4_u8_ptr(a, &b, c)
+
+//int8x8_t vtbx4_s8(int8x8_t a, int8x8x4_t b, int8x8_t c); // VTBX.8 d0, {d0, d1, d2, d3}, d0
+int8x8_t vtbx4_s8_ptr(int8x8_t a, int8x8x4_t* b, int8x8_t c);
+#define vtbx4_s8 vtbx4_u8
+
+//poly8x8_t vtbx4_p8(poly8x8_t a, poly8x8x4_t b, uint8x8_t c); // VTBX.8 d0, {d0, d1, d2, d3}, d0
+poly8x8_t vtbx4_p8_ptr(poly8x8_t a, poly8x8x4_t* b, uint8x8_t c);
+#define vtbx4_p8 vtbx4_u8
+
+//*************************************************************************************************
+// *************************** Operations with a scalar value *********************************
+//*************************************************************************************************
+
+//******* Vector multiply accumulate by scalar *************************************************
+//**********************************************************************************************
+int16x4_t vmla_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLA.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE int16x4_t vmla_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l) // VMLA.I16 d0, d0, d0[0]
+{
+    int16_t c;
+    int16x4_t scalar;
+    c = vget_lane_s16(v, l);
+    scalar = vdup_n_s16(c);
+    return vmla_s16(a, b, scalar);
+}
+
+int32x2_t vmla_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLA.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE int32x2_t vmla_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l) // VMLA.I32 d0, d0, d0[0]
+{
+    int32_t c;
+    int32x2_t scalar;
+    c = vget_lane_s32(v, l);
+    scalar = vdup_n_s32(c);
+    return vmla_s32(a, b, scalar);
+}
+
+uint16x4_t vmla_lane_u16(uint16x4_t a,  uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLA.I16 d0, d0, d0[0]
+#define vmla_lane_u16 vmla_lane_s16
+
+
+uint32x2_t vmla_lane_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLA.I32 d0, d0, d0[0]
+#define vmla_lane_u32 vmla_lane_s32
+
+float32x2_t vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l); // VMLA.F32 d0, d0, d0[0]
+_NEON2SSE_INLINE float32x2_t vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l)
+{
+    float32_t vlane;
+    float32x2_t c;
+    vlane = vget_lane_f32(v, l);
+    c = vdup_n_f32(vlane);
+    return vmla_f32(a,b,c);
+}
+
+int16x8_t vmlaq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l); // VMLA.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE int16x8_t vmlaq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l) // VMLA.I16 q0, q0, d0[0]
+{
+    int16_t vlane;
+    int16x8_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdupq_n_s16(vlane);
+    return vmlaq_s16(a,b,c);
+}
+
+int32x4_t vmlaq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l); // VMLA.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlaq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l) // VMLA.I32 q0, q0, d0[0]
+{
+    int32_t vlane;
+    int32x4_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdupq_n_s32(vlane);
+    return vmlaq_s32(a,b,c);
+}
+
+uint16x8_t vmlaq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t v, __constrange(0,3) int l); // VMLA.I16 q0, q0, d0[0]
+#define vmlaq_lane_u16 vmlaq_lane_s16
+
+uint32x4_t vmlaq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t v, __constrange(0,1) int l); // VMLA.I32 q0, q0, d0[0]
+#define vmlaq_lane_u32 vmlaq_lane_s32
+
+float32x4_t vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l); // VMLA.F32 q0, q0, d0[0]
+_NEON2SSE_INLINE float32x4_t vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l) // VMLA.F32 q0, q0, d0[0]
+{
+    float32_t vlane;
+    float32x4_t c;
+    vlane = vget_lane_f32(v, l);
+    c = vdupq_n_f32(vlane);
+    return vmlaq_f32(a,b,c);
+}
+
+//***************** Vector widening multiply accumulate by scalar **********************
+//***************************************************************************************
+int32x4_t vmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLAL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l) // VMLAL.S16 q0, d0, d0[0]
+{
+    int16_t vlane;
+    int16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vmlal_s16(a, b, c);
+}
+
+int64x2_t vmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLAL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE int64x2_t vmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l) // VMLAL.S32 q0, d0, d0[0]
+{
+    int32_t vlane;
+    int32x2_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdup_n_s32(vlane);
+    return vmlal_s32(a, b, c);
+}
+
+uint32x4_t vmlal_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLAL.s16 q0, d0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlal_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l) // VMLAL.s16 q0, d0, d0[0]
+{
+    uint16_t vlane;
+    uint16x4_t c;
+    vlane = vget_lane_u16(v, l);
+    c = vdup_n_u16(vlane);
+    return vmlal_u16(a, b, c);
+}
+
+uint64x2_t vmlal_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLAL.U32 q0, d0, d0[0]
+_NEON2SSE_INLINE uint64x2_t vmlal_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l) // VMLAL.U32 q0, d0, d0[0]
+{
+    uint32_t vlane;
+    uint32x2_t c;
+    vlane = vget_lane_u32(v, l);
+    c = vdup_n_u32(vlane);
+    return vmlal_u32(a, b, c);
+}
+
+// ******** Vector widening saturating doubling multiply accumulate by scalar *******************************
+// ************************************************************************************************
+int32x4_t vqdmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VQDMLAL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l)
+{
+    int16_t vlane;
+    int16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vqdmlal_s16(a, b, c);
+}
+
+int64x2_t vqdmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VQDMLAL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE int64x2_t vqdmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l)
+{
+    int32_t vlane;
+    uint32x2_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdup_n_s32(vlane);
+    return vqdmlal_s32(a, b, c);
+}
+
+// ****** Vector multiply subtract by scalar *****************
+// *************************************************************
+int16x4_t vmls_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLS.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE int16x4_t vmls_lane_s16(int16x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l) // VMLS.I16 d0, d0, d0[0]
+{
+    int16_t vlane;
+    int16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vmls_s16(a, b, c);
+}
+
+int32x2_t vmls_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLS.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE int32x2_t vmls_lane_s32(int32x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l) // VMLS.I32 d0, d0, d0[0]
+{
+    int32_t vlane;
+    int32x2_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdup_n_s32(vlane);
+    return vmls_s32(a, b, c);
+}
+
+uint16x4_t vmls_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLS.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE uint16x4_t vmls_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l) // VMLS.I16 d0, d0, d0[0]
+{
+    uint16_t vlane;
+    uint16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vmls_s16(a, b, c);
+}
+
+uint32x2_t vmls_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLS.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE uint32x2_t vmls_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l) // VMLS.I32 d0, d0, d0[0]
+{
+    uint32_t vlane;
+    uint32x2_t c;
+    vlane = vget_lane_u32(v, l);
+    c = vdup_n_u32(vlane);
+    return vmls_u32(a, b, c);
+}
+
+float32x2_t vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l); // VMLS.F32 d0, d0, d0[0]
+_NEON2SSE_INLINE float32x2_t vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v, __constrange(0,1) int l)
+{
+    float32_t vlane;
+    float32x2_t c;
+    vlane = (float) vget_lane_f32(v, l);
+    c = vdup_n_f32(vlane);
+    return vmls_f32(a,b,c);
+}
+
+int16x8_t vmlsq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l); // VMLS.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE int16x8_t vmlsq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t v, __constrange(0,3) int l) // VMLS.I16 q0, q0, d0[0]
+{
+    int16_t vlane;
+    int16x8_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdupq_n_s16(vlane);
+    return vmlsq_s16(a, b,c);
+}
+
+int32x4_t vmlsq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l); // VMLS.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlsq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t v, __constrange(0,1) int l) // VMLS.I32 q0, q0, d0[0]
+{
+    int32_t vlane;
+    int32x4_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdupq_n_s32(vlane);
+    return vmlsq_s32(a,b,c);
+}
+
+uint16x8_t vmlsq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t v, __constrange(0,3) int l); // VMLA.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE uint16x8_t vmlsq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t v, __constrange(0,3) int l) // VMLA.I16 q0, q0, d0[0]
+{
+    uint16_t vlane;
+    uint16x8_t c;
+    vlane = vget_lane_u16(v, l);
+    c = vdupq_n_u16(vlane);
+    return vmlsq_u16(a,b,c);
+}
+
+uint32x4_t vmlsq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t v, __constrange(0,1) int l); // VMLA.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlsq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t v, __constrange(0,1) int l) // VMLA.I32 q0, q0, d0[0]
+{
+    uint32_t vlane;
+    uint32x4_t c;
+    vlane = vget_lane_u32(v, l);
+    c = vdupq_n_u32(vlane);
+    return vmlsq_u32(a,b,c);
+}
+
+float32x4_t vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l); // VMLA.F32 q0, q0, d0[0]
+_NEON2SSE_INLINE float32x4_t vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v, __constrange(0,1) int l) // VMLA.F32 q0, q0, d0[0]
+{
+    float32_t vlane;
+    float32x4_t c;
+    vlane = (float) vget_lane_f32(v, l);
+    c = vdupq_n_f32(vlane);
+    return vmlsq_f32(a,b,c);
+}
+
+// **** Vector widening multiply subtract by scalar ****
+// ****************************************************
+int32x4_t vmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VMLAL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l) // VMLAL.S16 q0, d0, d0[0]
+{
+    int16_t vlane;
+    int16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vmlsl_s16(a, b, c);
+}
+
+int64x2_t vmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VMLAL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE int64x2_t vmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l) // VMLAL.S32 q0, d0, d0[0]
+{
+    int32_t vlane;
+    int32x2_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdup_n_s32(vlane);
+    return vmlsl_s32(a, b, c);
+}
+
+uint32x4_t vmlsl_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l); // VMLAL.s16 q0, d0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlsl_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t v, __constrange(0,3) int l) // VMLAL.s16 q0, d0, d0[0]
+{
+    uint16_t vlane;
+    uint16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vmlsl_s16(a, b, c);
+}
+
+uint64x2_t vmlsl_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l); // VMLAL.U32 q0, d0, d0[0]
+_NEON2SSE_INLINE uint64x2_t vmlsl_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t v, __constrange(0,1) int l) // VMLAL.U32 q0, d0, d0[0]
+{
+    uint32_t vlane;
+    uint32x2_t c;
+    vlane = vget_lane_u32(v, l);
+    c = vdup_n_u32(vlane);
+    return vmlsl_u32(a, b, c);
+}
+
+//********* Vector widening saturating doubling multiply subtract by scalar **************************
+//******************************************************************************************************
+int32x4_t vqdmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l); // VQDMLSL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t v, __constrange(0,3) int l)
+{
+    int16_t vlane;
+    int16x4_t c;
+    vlane = vget_lane_s16(v, l);
+    c = vdup_n_s16(vlane);
+    return vqdmlsl_s16(a, b, c);
+}
+
+int64x2_t vqdmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l); // VQDMLSL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t v, __constrange(0,1) int l), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32_t vlane;
+    int32x2_t c;
+    vlane = vget_lane_s32(v, l);
+    c = vdup_n_s32(vlane);
+    return vqdmlsl_s32(a, b, c);
+}
+//********** Vector multiply with scalar *****************************
+int16x4_t vmul_n_s16(int16x4_t a, int16_t b); // VMUL.I16 d0,d0,d0[0]
+_NEON2SSE_INLINE int16x4_t vmul_n_s16(int16x4_t a, int16_t b) // VMUL.I16 d0,d0,d0[0]
+{
+    int16x4_t b16x4;
+    b16x4 = vdup_n_s16(b);
+    return vmul_s16(a, b16x4);
+}
+
+int32x2_t vmul_n_s32(int32x2_t a, int32_t b); // VMUL.I32 d0,d0,d0[0]
+_NEON2SSE_INLINE int32x2_t vmul_n_s32(int32x2_t a, int32_t b) // VMUL.I32 d0,d0,d0[0]
+{
+    //serial solution looks faster
+    int32x2_t b32x2;
+    b32x2 = vdup_n_s32(b);
+    return vmul_s32(a, b32x2);
+}
+
+float32x2_t vmul_n_f32(float32x2_t a, float32_t b); // VMUL.F32 d0,d0,d0[0]
+_NEON2SSE_INLINE float32x2_t vmul_n_f32(float32x2_t a, float32_t b) // VMUL.F32 d0,d0,d0[0]
+{
+    float32x2_t b32x2;
+    b32x2 = vdup_n_f32(b);
+    return vmul_f32(a, b32x2);
+}
+
+uint16x4_t vmul_n_u16(uint16x4_t a, uint16_t b); // VMUL.I16 d0,d0,d0[0]
+_NEON2SSE_INLINE uint16x4_t vmul_n_u16(uint16x4_t a, uint16_t b) // VMUL.I16 d0,d0,d0[0]
+{
+    uint16x4_t b16x4;
+    b16x4 = vdup_n_s16(b);
+    return vmul_s16(a, b16x4);
+}
+
+uint32x2_t vmul_n_u32(uint32x2_t a, uint32_t b); // VMUL.I32 d0,d0,d0[0]
+_NEON2SSE_INLINE uint32x2_t vmul_n_u32(uint32x2_t a, uint32_t b) // VMUL.I32 d0,d0,d0[0]
+{
+    //serial solution looks faster
+    uint32x2_t b32x2;
+    b32x2 = vdup_n_u32(b);
+    return vmul_u32(a, b32x2);
+}
+
+int16x8_t vmulq_n_s16(int16x8_t a, int16_t b); // VMUL.I16 q0,q0,d0[0]
+_NEON2SSE_INLINE int16x8_t vmulq_n_s16(int16x8_t a, int16_t b) // VMUL.I16 q0,q0,d0[0]
+{
+    int16x8_t b16x8;
+    b16x8 = vdupq_n_s16(b);
+    return vmulq_s16(a, b16x8);
+}
+
+int32x4_t vmulq_n_s32(int32x4_t a, int32_t b); // VMUL.I32 q0,q0,d0[0]
+_NEON2SSE_INLINE int32x4_t vmulq_n_s32(int32x4_t a, int32_t b) // VMUL.I32 q0,q0,d0[0]
+{
+    int32x4_t b32x4;
+    b32x4 = vdupq_n_s32(b);
+    return vmulq_s32(a, b32x4);
+}
+
+float32x4_t vmulq_n_f32(float32x4_t a, float32_t b); // VMUL.F32 q0,q0,d0[0]
+_NEON2SSE_INLINE float32x4_t vmulq_n_f32(float32x4_t a, float32_t b) // VMUL.F32 q0,q0,d0[0]
+{
+    float32x4_t b32x4;
+    b32x4 = vdupq_n_f32(b);
+    return vmulq_f32(a, b32x4);
+}
+
+uint16x8_t vmulq_n_u16(uint16x8_t a, uint16_t b); // VMUL.I16 q0,q0,d0[0]
+_NEON2SSE_INLINE uint16x8_t vmulq_n_u16(uint16x8_t a, uint16_t b) // VMUL.I16 q0,q0,d0[0]
+{
+    uint16x8_t b16x8;
+    b16x8 = vdupq_n_s16(b);
+    return vmulq_s16(a, b16x8);
+}
+
+uint32x4_t vmulq_n_u32(uint32x4_t a, uint32_t b); // VMUL.I32 q0,q0,d0[0]
+_NEON2SSE_INLINE uint32x4_t vmulq_n_u32(uint32x4_t a, uint32_t b) // VMUL.I32 q0,q0,d0[0]
+{
+    uint32x4_t b32x4;
+    b32x4 = vdupq_n_u32(b);
+    return vmulq_u32(a, b32x4);
+}
+
+//********** Vector multiply lane *****************************
+int16x4_t vmul_lane_s16 (int16x4_t a, int16x4_t b, __constrange(0,3) int c);
+_NEON2SSE_INLINE int16x4_t vmul_lane_s16 (int16x4_t a, int16x4_t b, __constrange(0,3) int c)
+{
+    int16x4_t b16x4;
+    int16_t vlane;
+    vlane = vget_lane_s16(b, c);
+    b16x4 = vdup_n_s16(vlane);
+    return vmul_s16(a, b16x4);
+}
+
+int32x2_t vmul_lane_s32 (int32x2_t a, int32x2_t b, __constrange(0,1) int c);
+_NEON2SSE_INLINE int32x2_t vmul_lane_s32 (int32x2_t a, int32x2_t b, __constrange(0,1) int c)
+{
+    int32x2_t b32x2;
+    int32_t vlane;
+    vlane = vget_lane_s32(b, c);
+    b32x2 = vdup_n_s32(vlane);
+    return vmul_s32(a, b32x2);
+}
+
+float32x2_t vmul_lane_f32 (float32x2_t a, float32x2_t b, __constrange(0,1) int c);
+_NEON2SSE_INLINE float32x2_t vmul_lane_f32 (float32x2_t a, float32x2_t b, __constrange(0,1) int c)
+{
+    float32x2_t b32x2;
+    float32_t vlane;
+    vlane = vget_lane_f32(b, c);
+    b32x2 = vdup_n_f32(vlane);
+    return vmul_f32(a, b32x2);
+}
+
+uint16x4_t vmul_lane_u16 (uint16x4_t a, uint16x4_t b, __constrange(0,3) int c);
+#define vmul_lane_u16 vmul_lane_s16
+
+uint32x2_t vmul_lane_u32 (uint32x2_t a, uint32x2_t b, __constrange(0,1) int c);
+#define vmul_lane_u32 vmul_lane_s32
+
+int16x8_t vmulq_lane_s16(int16x8_t a, int16x4_t b, __constrange(0,3) int c);
+_NEON2SSE_INLINE int16x8_t vmulq_lane_s16 (int16x8_t a, int16x4_t b, __constrange(0,3) int c)
+{
+    int16x8_t b16x8;
+    int16_t vlane;
+    vlane = vget_lane_s16(b, c);
+    b16x8 = vdupq_n_s16(vlane);
+    return vmulq_s16(a, b16x8);
+}
+
+int32x4_t vmulq_lane_s32 (int32x4_t a, int32x2_t b, __constrange(0,1) int c);
+_NEON2SSE_INLINE int32x4_t vmulq_lane_s32 (int32x4_t a, int32x2_t b, __constrange(0,1) int c)
+{
+    int32x4_t b32x4;
+    int32_t vlane;
+    vlane = vget_lane_s32(b, c);
+    b32x4 = vdupq_n_s32(vlane);
+    return vmulq_s32(a, b32x4);
+}
+
+float32x4_t vmulq_lane_f32 (float32x4_t a, float32x2_t b, __constrange(0,1) int c);
+_NEON2SSE_INLINE float32x4_t vmulq_lane_f32 (float32x4_t a, float32x2_t b, __constrange(0,1) int c)
+{
+    float32x4_t b32x4;
+    float32_t vlane;
+    vlane = vget_lane_f32(b, c);
+    b32x4 = vdupq_n_f32(vlane);
+    return vmulq_f32(a, b32x4);
+}
+
+uint16x8_t vmulq_lane_u16 (uint16x8_t a, uint16x4_t b, __constrange(0,3) int c);
+#define vmulq_lane_u16 vmulq_lane_s16
+
+uint32x4_t vmulq_lane_u32 (uint32x4_t a, uint32x2_t b, __constrange(0,1) int c);
+#define vmulq_lane_u32 vmulq_lane_s32
+
+//**** Vector long multiply with scalar ************
+int32x4_t vmull_n_s16(int16x4_t vec1, int16_t val2); // VMULL.S16 q0,d0,d0[0]
+_NEON2SSE_INLINE int32x4_t vmull_n_s16(int16x4_t vec1, int16_t val2) // VMULL.S16 q0,d0,d0[0]
+{
+    int16x4_t b16x4;
+    b16x4 = vdup_n_s16(val2);
+    return vmull_s16(vec1, b16x4);
+}
+
+int64x2_t vmull_n_s32(int32x2_t vec1, int32_t val2); // VMULL.S32 q0,d0,d0[0]
+_NEON2SSE_INLINE int64x2_t vmull_n_s32(int32x2_t vec1, int32_t val2) // VMULL.S32 q0,d0,d0[0]
+{
+    int32x2_t b32x2;
+    b32x2 = vdup_n_s32(val2);
+    return vmull_s32(vec1, b32x2);
+}
+
+uint32x4_t vmull_n_u16(uint16x4_t vec1, uint16_t val2); // VMULL.s16 q0,d0,d0[0]
+_NEON2SSE_INLINE uint32x4_t vmull_n_u16(uint16x4_t vec1, uint16_t val2) // VMULL.s16 q0,d0,d0[0]
+{
+    uint16x4_t b16x4;
+    b16x4 = vdup_n_s16(val2);
+    return vmull_s16(vec1, b16x4);
+}
+
+uint64x2_t vmull_n_u32(uint32x2_t vec1, uint32_t val2); // VMULL.U32 q0,d0,d0[0]
+_NEON2SSE_INLINE uint64x2_t vmull_n_u32(uint32x2_t vec1, uint32_t val2) // VMULL.U32 q0,d0,d0[0]
+{
+    uint32x2_t b32x2;
+    b32x2 = vdup_n_u32(val2);
+    return vmull_u32(vec1, b32x2);
+}
+
+//**** Vector long multiply by scalar ****
+int32x4_t vmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VMULL.S16 q0,d0,d0[0]
+_NEON2SSE_INLINE int32x4_t vmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3) // VMULL.S16 q0,d0,d0[0]
+{
+    int16_t vlane;
+    int16x4_t b;
+    vlane = vget_lane_s16(val2, val3);
+    b = vdup_n_s16(vlane);
+    return vmull_s16(vec1, b);
+}
+
+int64x2_t vmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VMULL.S32 q0,d0,d0[0]
+_NEON2SSE_INLINE int64x2_t vmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3) // VMULL.S32 q0,d0,d0[0]
+{
+    int32_t vlane;
+    int32x2_t b;
+    vlane = vget_lane_s32(val2, val3);
+    b = vdup_n_s32(vlane);
+    return vmull_s32(vec1, b);
+}
+
+uint32x4_t vmull_lane_u16(uint16x4_t vec1, uint16x4_t val2, __constrange(0, 3) int val3); // VMULL.s16 q0,d0,d0[0]
+_NEON2SSE_INLINE uint32x4_t vmull_lane_u16(uint16x4_t vec1, uint16x4_t val2, __constrange(0, 3) int val3) // VMULL.s16 q0,d0,d0[0]
+{
+    uint16_t vlane;
+    uint16x4_t b;
+    vlane = vget_lane_s16(val2, val3);
+    b = vdup_n_s16(vlane);
+    return vmull_s16(vec1, b);
+}
+
+uint64x2_t vmull_lane_u32(uint32x2_t vec1, uint32x2_t val2, __constrange(0, 1) int val3); // VMULL.U32 q0,d0,d0[0]
+_NEON2SSE_INLINE uint64x2_t vmull_lane_u32(uint32x2_t vec1, uint32x2_t val2, __constrange(0, 1) int val3) // VMULL.U32 q0,d0,d0[0]
+{
+    uint32_t vlane;
+    uint32x2_t b;
+    vlane = vget_lane_u32(val2, val3);
+    b = vdup_n_u32(vlane);
+    return vmull_u32(vec1, b);
+}
+
+//********* Vector saturating doubling long multiply with scalar  *******************
+int32x4_t vqdmull_n_s16(int16x4_t vec1, int16_t val2); // VQDMULL.S16 q0,d0,d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmull_n_s16(int16x4_t vec1, int16_t val2)
+{
+    //the serial soulution may be faster due to saturation
+    int16x4_t b;
+    b = vdup_n_s16(val2);
+    return vqdmull_s16(vec1, b);
+}
+
+int64x2_t vqdmull_n_s32(int32x2_t vec1, int32_t val2); // VQDMULL.S32 q0,d0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmull_n_s32(int32x2_t vec1, int32_t val2), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32x2_t b;
+    b = vdup_n_s32(val2);
+    return vqdmull_s32(vec1,b); //slow serial function!!!!
+}
+
+//************* Vector saturating doubling long multiply by scalar ***********************************************
+int32x4_t vqdmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQDMULL.S16 q0,d0,d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmull_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3)
+{
+    int16_t c;
+    int16x4_t scalar;
+    c = vget_lane_s16(val2, val3);
+    scalar = vdup_n_s16(c);
+    return vqdmull_s16(vec1, scalar);
+}
+
+
+int64x2_t vqdmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); //  VQDMULL.S32 q0,d0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmull_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32_t c;
+    int32x2_t scalar;
+    c = vget_lane_s32(val2, val3);
+    scalar = vdup_n_s32(c);
+    return vqdmull_s32(vec1,scalar); //slow serial function!!!!
+}
+
+// *****Vector saturating doubling multiply high with scalar *****
+int16x4_t vqdmulh_n_s16(int16x4_t vec1,  int16_t val2); //  VQDMULH.S16 d0,d0,d0[0]
+_NEON2SSE_INLINE int16x4_t vqdmulh_n_s16(int16x4_t vec1,  int16_t val2)
+{
+    int16x4_t res64;
+    return64(vqdmulhq_n_s16(_pM128i(vec1), val2));
+}
+
+int32x2_t vqdmulh_n_s32(int32x2_t vec1,  int32_t val2); //  VQDMULH.S32 d0,d0,d0[0]
+_NEON2SSE_INLINE int32x2_t vqdmulh_n_s32(int32x2_t vec1,  int32_t val2)
+{
+    int32x2_t res64;
+    return64(vqdmulhq_n_s32(_pM128i(vec1), val2));
+}
+
+int16x8_t vqdmulhq_n_s16(int16x8_t vec1, int16_t val2); //  VQDMULH.S16 q0,q0,d0[0]
+_NEON2SSE_INLINE int16x8_t vqdmulhq_n_s16(int16x8_t vec1, int16_t val2) //  VQDMULH.S16 q0,q0,d0[0]
+{
+    //solution may be not optimal
+    int16x8_t scalar;
+    scalar = vdupq_n_s16(val2);
+    return vqdmulhq_s16(vec1, scalar);
+}
+
+int32x4_t vqdmulhq_n_s32(int32x4_t vec1, int32_t val2); //  VQDMULH.S32 q0,q0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqdmulhq_n_s32(int32x4_t vec1, int32_t val2), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    int32x4_t scalar;
+    scalar = vdupq_n_s32(val2);
+    return vqdmulhq_s32(vec1, scalar);
+}
+
+//***** Vector saturating doubling multiply high by scalar ****************
+int16x4_t vqdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); //  VQDMULH.S16 d0,d0,d0[0]
+_NEON2SSE_INLINE int16x4_t vqdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3) //  VQDMULH.S16 d0,d0,d0[0]
+{
+    //solution may be not optimal
+    int16_t vlane;
+    int16x4_t scalar;
+    vlane = vget_lane_s16(val2, val3);
+    scalar = vdup_n_s16(vlane);
+    return vqdmulh_s16(vec1, scalar);
+}
+
+int32x2_t vqdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); //  VQDMULH.S32 d0,d0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    int32_t vlane;
+    int32x2_t scalar;
+    vlane = vget_lane_s32(val2, val3);
+    scalar = vdup_n_s32(vlane);
+    return vqdmulh_s32(vec1, scalar);
+}
+
+int16x8_t vqdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3); //  VQDMULH.S16 q0,q0,d0[0]
+_NEON2SSE_INLINE int16x8_t vqdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3) //  VQDMULH.S16 q0,q0,d0[0]
+{
+    //solution may be not optimal
+    int16_t vlane;
+    int16x8_t scalar;
+    vlane = vget_lane_s16(val2, val3);
+    scalar = vdupq_n_s16(vlane );
+    return vqdmulhq_s16(vec1, scalar);
+}
+
+int32x4_t vqdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3); //  VQDMULH.S32 q0,q0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    //solution may be not optimal
+    int32_t vlane;
+    int32x4_t scalar;
+    vlane = vgetq_lane_s32(_pM128i(val2), val3);
+    scalar = vdupq_n_s32(vlane );
+    return vqdmulhq_s32(vec1, scalar);
+}
+
+//******** Vector saturating rounding doubling multiply high with scalar ***
+int16x4_t vqrdmulh_n_s16(int16x4_t vec1, int16_t val2); // VQRDMULH.S16 d0,d0,d0[0]
+_NEON2SSE_INLINE int16x4_t vqrdmulh_n_s16(int16x4_t vec1, int16_t val2) // VQRDMULH.S16 d0,d0,d0[0]
+{
+    //solution may be not optimal
+    int16x4_t scalar;
+    scalar = vdup_n_s16(val2);
+    return vqrdmulh_s16(vec1, scalar);
+}
+
+int32x2_t vqrdmulh_n_s32(int32x2_t vec1, int32_t val2); // VQRDMULH.S32 d0,d0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqrdmulh_n_s32(int32x2_t vec1, int32_t val2), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    int32x2_t scalar;
+    scalar = vdup_n_s32(val2);
+    return vqrdmulh_s32(vec1, scalar);
+}
+
+int16x8_t vqrdmulhq_n_s16(int16x8_t vec1, int16_t val2); // VQRDMULH.S16 q0,q0,d0[0]
+_NEON2SSE_INLINE int16x8_t vqrdmulhq_n_s16(int16x8_t vec1, int16_t val2) // VQRDMULH.S16 q0,q0,d0[0]
+{
+    //solution may be not optimal
+    int16x8_t scalar;
+    scalar = vdupq_n_s16(val2);
+    return vqrdmulhq_s16(vec1, scalar);
+}
+
+int32x4_t vqrdmulhq_n_s32(int32x4_t vec1, int32_t val2); // VQRDMULH.S32 q0,q0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqrdmulhq_n_s32(int32x4_t vec1, int32_t val2), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    int32x4_t scalar;
+    scalar = vdupq_n_s32(val2);
+    return vqrdmulhq_s32(vec1, scalar);
+}
+
+//********* Vector rounding saturating doubling multiply high by scalar  ****
+int16x4_t vqrdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQRDMULH.S16 d0,d0,d0[0]
+_NEON2SSE_INLINE int16x4_t vqrdmulh_lane_s16(int16x4_t vec1, int16x4_t val2, __constrange(0, 3) int val3) // VQRDMULH.S16 d0,d0,d0[0]
+{
+    //solution may be not optimal
+    int16_t vlane;
+    int16x4_t scalar;
+    vlane = vget_lane_s16(val2, val3);
+    scalar = vdup_n_s16(vlane);
+    return vqrdmulh_s16(vec1, scalar);
+}
+
+int32x2_t vqrdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQRDMULH.S32 d0,d0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vqrdmulh_lane_s32(int32x2_t vec1, int32x2_t val2, __constrange(0, 1) int val3), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    int32_t vlane;
+    int32x2_t scalar;
+    vlane = vget_lane_s32(val2, val3);
+    scalar = vdup_n_s32(vlane);
+    return vqrdmulh_s32(vec1, scalar);
+}
+
+int16x8_t vqrdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3); // VQRDMULH.S16 q0,q0,d0[0]
+_NEON2SSE_INLINE int16x8_t vqrdmulhq_lane_s16(int16x8_t vec1, int16x4_t val2, __constrange(0, 3) int val3) // VQRDMULH.S16 q0,q0,d0[0]
+{
+    //solution may be not optimal
+    int16_t vlane;
+    int16x8_t scalar;
+    vlane = vget_lane_s16(val2, val3);
+    scalar = vdupq_n_s16(vlane);
+    return vqrdmulhq_s16(vec1, scalar);
+}
+
+int32x4_t vqrdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3); // VQRDMULH.S32 q0,q0,d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x4_t vqrdmulhq_lane_s32(int32x4_t vec1, int32x2_t val2, __constrange(0, 1) int val3), _NEON2SSE_REASON_SLOW_UNEFFECTIVE)
+{
+    //solution may be not optimal
+    int32_t vlane;
+    int32x4_t scalar;
+    vlane = vgetq_lane_s32(_pM128i(val2), val3);
+    scalar = vdupq_n_s32(vlane );
+    return vqrdmulhq_s32(vec1, scalar);
+}
+
+//**************Vector multiply accumulate with scalar *******************
+int16x4_t vmla_n_s16(int16x4_t a, int16x4_t b, int16_t c); // VMLA.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE int16x4_t vmla_n_s16(int16x4_t a, int16x4_t b, int16_t c) // VMLA.I16 d0, d0, d0[0]
+{
+    int16x4_t scalar;
+    scalar = vdup_n_s16(c);
+    return vmla_s16(a, b, scalar);
+}
+
+int32x2_t vmla_n_s32(int32x2_t a, int32x2_t b, int32_t c); // VMLA.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE int32x2_t vmla_n_s32(int32x2_t a, int32x2_t b, int32_t c) // VMLA.I32 d0, d0, d0[0]
+{
+    int32x2_t scalar;
+    scalar = vdup_n_s32(c);
+    return vmla_s32(a, b, scalar);
+}
+
+uint16x4_t vmla_n_u16(uint16x4_t a,  uint16x4_t b, uint16_t c); // VMLA.I16 d0, d0, d0[0]
+#define vmla_n_u16 vmla_n_s16
+
+
+uint32x2_t vmla_n_u32(uint32x2_t a,  uint32x2_t b, uint32_t c); // VMLA.I32 d0, d0, d0[0]
+#define vmla_n_u32 vmla_n_s32
+
+
+float32x2_t vmla_n_f32(float32x2_t a, float32x2_t b, float32_t c); // VMLA.F32 d0, d0, d0[0]
+_NEON2SSE_INLINE float32x2_t vmla_n_f32(float32x2_t a, float32x2_t b, float32_t c) // VMLA.F32 d0, d0, d0[0]
+{
+    float32x2_t scalar;
+    scalar = vdup_n_f32(c);
+    return vmla_f32(a, b, scalar);
+}
+
+int16x8_t vmlaq_n_s16(int16x8_t a, int16x8_t b, int16_t c); // VMLA.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE int16x8_t vmlaq_n_s16(int16x8_t a, int16x8_t b, int16_t c) // VMLA.I16 q0, q0, d0[0]
+{
+    int16x8_t scalar;
+    scalar = vdupq_n_s16(c);
+    return vmlaq_s16(a,b,scalar);
+}
+
+int32x4_t vmlaq_n_s32(int32x4_t a, int32x4_t b, int32_t c); // VMLA.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlaq_n_s32(int32x4_t a, int32x4_t b, int32_t c) // VMLA.I32 q0, q0, d0[0]
+{
+    int32x4_t scalar;
+    scalar = vdupq_n_s32(c);
+    return vmlaq_s32(a,b,scalar);
+}
+
+uint16x8_t vmlaq_n_u16(uint16x8_t a, uint16x8_t b, uint16_t c); // VMLA.I16 q0, q0, d0[0]
+#define vmlaq_n_u16 vmlaq_n_s16
+
+uint32x4_t vmlaq_n_u32(uint32x4_t a, uint32x4_t b, uint32_t c); // VMLA.I32 q0, q0, d0[0]
+#define vmlaq_n_u32 vmlaq_n_s32
+
+float32x4_t vmlaq_n_f32(float32x4_t a, float32x4_t b, float32_t c); // VMLA.F32 q0, q0, d0[0]
+_NEON2SSE_INLINE float32x4_t vmlaq_n_f32(float32x4_t a, float32x4_t b, float32_t c) // VMLA.F32 q0, q0, d0[0]
+{
+    float32x4_t scalar;
+    scalar = vdupq_n_f32(c);
+    return vmlaq_f32(a,b,scalar);
+}
+
+//************Vector widening multiply accumulate with scalar****************************
+int32x4_t vmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VMLAL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c) // VMLAL.S16 q0, d0, d0[0]
+{
+    int16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vmlal_s16(a, b, vc);
+}
+
+int64x2_t vmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VMLAL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE int64x2_t vmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c) // VMLAL.S32 q0, d0, d0[0]
+{
+    int32x2_t vc;
+    vc = vdup_n_s32(c);
+    return vmlal_s32(a, b, vc);
+}
+
+uint32x4_t vmlal_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c); // VMLAL.s16 q0, d0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlal_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c) // VMLAL.s16 q0, d0, d0[0]
+{
+    uint16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vmlal_s16(a, b, vc);
+}
+
+uint64x2_t vmlal_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c); // VMLAL.U32 q0, d0, d0[0]
+_NEON2SSE_INLINE uint64x2_t vmlal_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c) // VMLAL.U32 q0, d0, d0[0]
+{
+    uint32x2_t vc;
+    vc = vdup_n_u32(c);
+    return vmlal_u32(a, b, vc);
+}
+
+//************ Vector widening saturating doubling multiply accumulate with scalar **************
+int32x4_t vqdmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VQDMLAL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmlal_n_s16(int32x4_t a, int16x4_t b, int16_t c)
+{
+    //not optimal SIMD soulution, serial may be faster
+    int16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vqdmlal_s16(a, b, vc);
+}
+
+int64x2_t vqdmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VQDMLAL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmlal_n_s32(int64x2_t a, int32x2_t b, int32_t c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32x2_t vc;
+    vc = vdup_n_s32(c);
+    return vqdmlal_s32(a, b, vc);
+}
+
+//******** Vector multiply subtract with scalar **************
+int16x4_t vmls_n_s16(int16x4_t a, int16x4_t b, int16_t c); // VMLS.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE int16x4_t vmls_n_s16(int16x4_t a, int16x4_t b, int16_t c) // VMLS.I16 d0, d0, d0[0]
+{
+    int16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vmls_s16(a, b, vc);
+}
+
+int32x2_t vmls_n_s32(int32x2_t a, int32x2_t b, int32_t c); // VMLS.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE int32x2_t vmls_n_s32(int32x2_t a, int32x2_t b, int32_t c) // VMLS.I32 d0, d0, d0[0]
+{
+    int32x2_t vc;
+    vc = vdup_n_s32(c);
+    return vmls_s32(a, b, vc);
+}
+
+uint16x4_t vmls_n_u16(uint16x4_t a, uint16x4_t b, uint16_t c); // VMLS.I16 d0, d0, d0[0]
+_NEON2SSE_INLINE uint16x4_t vmls_n_u16(uint16x4_t a, uint16x4_t b, uint16_t c) // VMLS.I16 d0, d0, d0[0]
+{
+    uint16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vmls_s16(a, b, vc);
+}
+
+uint32x2_t vmls_n_u32(uint32x2_t a, uint32x2_t b, uint32_t c); // VMLS.I32 d0, d0, d0[0]
+_NEON2SSE_INLINE uint32x2_t vmls_n_u32(uint32x2_t a, uint32x2_t b, uint32_t c) // VMLS.I32 d0, d0, d0[0]
+{
+    uint32x2_t vc;
+    vc = vdup_n_u32(c);
+    return vmls_u32(a, b, vc);
+}
+
+float32x2_t vmls_n_f32(float32x2_t a, float32x2_t b, float32_t c); // VMLS.F32 d0, d0, d0[0]
+_NEON2SSE_INLINE float32x2_t vmls_n_f32(float32x2_t a, float32x2_t b, float32_t c)
+{
+    float32x2_t res;
+    res.m64_f32[0] = a.m64_f32[0] - b.m64_f32[0] * c;
+    res.m64_f32[1] = a.m64_f32[1] - b.m64_f32[1] * c;
+    return res;
+}
+
+int16x8_t vmlsq_n_s16(int16x8_t a, int16x8_t b, int16_t c); // VMLS.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE int16x8_t vmlsq_n_s16(int16x8_t a, int16x8_t b, int16_t c) // VMLS.I16 q0, q0, d0[0]
+{
+    int16x8_t vc;
+    vc = vdupq_n_s16(c);
+    return vmlsq_s16(a, b,vc);
+}
+
+int32x4_t vmlsq_n_s32(int32x4_t a, int32x4_t b, int32_t c); // VMLS.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlsq_n_s32(int32x4_t a, int32x4_t b, int32_t c) // VMLS.I32 q0, q0, d0[0]
+{
+    int32x4_t vc;
+    vc = vdupq_n_s32(c);
+    return vmlsq_s32(a,b,vc);
+}
+
+uint16x8_t vmlsq_n_u16(uint16x8_t a, uint16x8_t b, uint16_t c); // VMLS.I16 q0, q0, d0[0]
+_NEON2SSE_INLINE uint16x8_t vmlsq_n_u16(uint16x8_t a, uint16x8_t b, uint16_t c) // VMLS.I16 q0, q0, d0[0]
+{
+    uint32x4_t vc;
+    vc = vdupq_n_u32(c);
+    return vmlsq_u32(a,b,vc);
+}
+
+uint32x4_t vmlsq_n_u32(uint32x4_t a, uint32x4_t b, uint32_t c); // VMLS.I32 q0, q0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlsq_n_u32(uint32x4_t a, uint32x4_t b, uint32_t c) // VMLS.I32 q0, q0, d0[0]
+{
+    uint32x4_t vc;
+    vc = vdupq_n_u32(c);
+    return vmlsq_u32(a,b,vc);
+}
+
+float32x4_t vmlsq_n_f32(float32x4_t a, float32x4_t b, float32_t c); // VMLS.F32 q0, q0, d0[0]
+_NEON2SSE_INLINE float32x4_t vmlsq_n_f32(float32x4_t a, float32x4_t b, float32_t c)
+{
+    float32x4_t vc;
+    vc = vdupq_n_f32(c);
+    return vmlsq_f32(a,b,vc);
+}
+
+//**** Vector widening multiply subtract with scalar ******
+int32x4_t vmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VMLSL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c) // VMLSL.S16 q0, d0, d0[0]
+{
+    int16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vmlsl_s16(a, b, vc);
+}
+
+int64x2_t vmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VMLSL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE int64x2_t vmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c) // VMLSL.S32 q0, d0, d0[0]
+{
+    int32x2_t vc;
+    vc = vdup_n_s32(c);
+    return vmlsl_s32(a, b, vc);
+}
+
+uint32x4_t vmlsl_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c); // VMLSL.s16 q0, d0, d0[0]
+_NEON2SSE_INLINE uint32x4_t vmlsl_n_u16(uint32x4_t a, uint16x4_t b, uint16_t c) // VMLSL.s16 q0, d0, d0[0]
+{
+    uint16x4_t vc;
+    vc = vdup_n_u16(c);
+    return vmlsl_u16(a, b, vc);
+}
+
+uint64x2_t vmlsl_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c); // VMLSL.U32 q0, d0, d0[0]
+_NEON2SSE_INLINE uint64x2_t vmlsl_n_u32(uint64x2_t a, uint32x2_t b, uint32_t c) // VMLSL.U32 q0, d0, d0[0]
+{
+    uint32x2_t vc;
+    vc = vdup_n_u32(c);
+    return vmlsl_u32(a, b, vc);
+}
+
+//***** Vector widening saturating doubling multiply subtract with scalar *********
+//**********************************************************************************
+int32x4_t vqdmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c); // VQDMLSL.S16 q0, d0, d0[0]
+_NEON2SSE_INLINE int32x4_t vqdmlsl_n_s16(int32x4_t a, int16x4_t b, int16_t c)
+{
+    int16x4_t vc;
+    vc = vdup_n_s16(c);
+    return vqdmlsl_s16(a, b, vc);
+}
+
+int64x2_t vqdmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c); // VQDMLSL.S32 q0, d0, d0[0]
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int64x2_t vqdmlsl_n_s32(int64x2_t a, int32x2_t b, int32_t c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32x2_t vc;
+    vc = vdup_n_s32(c);
+    return vqdmlsl_s32(a, b, vc);
+}
+
+//*******************  Vector extract ***********************************************
+//*************************************************************************************
+//VEXT (Vector Extract) extracts  elements from the bottom end of the second operand
+//vector and the top end of the first, concatenates them, and places the result in the destination vector
+//c elements from the bottom end of the second operand and (8-c) from the top end of the first
+int8x8_t vext_s8(int8x8_t a, int8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int8x8_t vext_s8(int8x8_t a, int8x8_t b, __constrange(0,7) int c),_NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int8x8_t res;
+    int i;
+    for (i = 0; i<8 - c; i++) {
+        res.m64_i8[i] = a.m64_i8[i + c];
+    }
+    for(i = 0; i<c; i++) {
+        res.m64_i8[8 - c + i] = b.m64_i8[i];
+    }
+    return res;
+}
+
+uint8x8_t vext_u8(uint8x8_t a,  uint8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+#define vext_u8 vext_s8
+//same result tested
+
+poly8x8_t vext_p8(poly8x8_t a, poly8x8_t b, __constrange(0,7) int c); // VEXT.8 d0,d0,d0,#0
+#define vext_p8 vext_u8
+
+int16x4_t vext_s16(int16x4_t a, int16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+_NEON2SSE_INLINE int16x4_t  _NEON2SSE_PERFORMANCE_WARNING (vext_s16(int16x4_t a, int16x4_t b, __constrange(0,3) int c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int16x4_t res;
+    int i;
+    for (i = 0; i<4 - c; i++) {
+        res.m64_i16[i] = a.m64_i16[i + c];
+    }
+    for(i = 0; i<c; i++) {
+        res.m64_i16[4 - c + i] = b.m64_i16[i];
+    }
+    return res;
+}
+
+uint16x4_t vext_u16(uint16x4_t a,  uint16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+#define vext_u16 vext_s16
+
+poly16x4_t vext_p16(poly16x4_t a, poly16x4_t b, __constrange(0,3) int c); // VEXT.16 d0,d0,d0,#0
+#define vext_p16 vext_s16
+
+int32x2_t vext_s32(int32x2_t a, int32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(int32x2_t vext_s32(int32x2_t a, int32x2_t b, __constrange(0,1) int c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    int32x2_t res;
+    if (c==0) {
+        res.m64_i32[0] = a.m64_i32[0];
+        res.m64_i32[1] = a.m64_i32[1];
+    } else {
+        res.m64_i32[0] = a.m64_i32[1];
+        res.m64_i32[1] = b.m64_i32[0];
+    }
+    return res;
+}
+
+float32x2_t vext_f32(float32x2_t a, float32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+_NEON2SSE_INLINE _NEON2SSE_PERFORMANCE_WARNING(float32x2_t vext_f32(float32x2_t a, float32x2_t b, __constrange(0,1) int c), _NEON2SSE_REASON_SLOW_SERIAL)
+{
+    float32x2_t res;
+    if (c==0) {
+        res.m64_f32[0] = a.m64_f32[0];
+        res.m64_f32[1] = a.m64_f32[1];
+    } else {
+        res.m64_f32[0] = a.m64_f32[1];
+        res.m64_f32[1] = b.m64_f32[0];
+    }
+    return res;
+}
+
+uint32x2_t vext_u32(uint32x2_t a,  uint32x2_t b, __constrange(0,1) int c); // VEXT.32 d0,d0,d0,#0
+#define vext_u32 vext_s32
+
+
+int64x1_t vext_s64(int64x1_t a, int64x1_t b, __constrange(0,0) int c); // VEXT.64 d0,d0,d0,#0
+#define vext_s64(a,b,c) a
+
+uint64x1_t vext_u64(uint64x1_t a, uint64x1_t b, __constrange(0,0) int c); // VEXT.64 d0,d0,d0,#0
+#define vext_u64(a,b,c) a
+
+int8x16_t vextq_s8(int8x16_t a, int8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+#define vextq_s8(a,b,c) _MM_ALIGNR_EPI8 (b,a,c)
+
+uint8x16_t vextq_u8(uint8x16_t a, uint8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+#define vextq_u8(a,b,c) _MM_ALIGNR_EPI8 (b,a,c)
+
+poly8x16_t vextq_p8(poly8x16_t a, poly8x16_t b, __constrange(0,15) int c); // VEXT.8 q0,q0,q0,#0
+#define vextq_p8 vextq_s8
+
+int16x8_t vextq_s16(int16x8_t a, int16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+#define vextq_s16(a,b,c) _MM_ALIGNR_EPI8 (b,a,c * 2)
+
+uint16x8_t vextq_u16(uint16x8_t a, uint16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+#define vextq_u16(a,b,c) _MM_ALIGNR_EPI8 (b,a,c * 2)
+
+poly16x8_t vextq_p16(poly16x8_t a, poly16x8_t b, __constrange(0,7) int c); // VEXT.16 q0,q0,q0,#0
+#define vextq_p16 vextq_s16
+
+int32x4_t vextq_s32(int32x4_t a, int32x4_t b, __constrange(0,3) int c); // VEXT.32 q0,q0,q0,#0
+#define vextq_s32(a,b,c) _MM_ALIGNR_EPI8 (b,a,c * 4)
+
+uint32x4_t vextq_u32(uint32x4_t a, uint32x4_t b, __constrange(0,3) int c); // VEXT.32 q0,q0,q0,#0
+#define vextq_u32(a,b,c) _MM_ALIGNR_EPI8 (b,a,c * 4)
+
+float32x4_t vextq_f32(float32x4_t a, float32x4_t b, __constrange(0,3) float c); // VEXT.32 q0,q0,q0,#0
+#define vextq_f32(a,b,c) _M128(vextq_s32(_M128i(a),_M128i(b),c) )
+
+int64x2_t vextq_s64(int64x2_t a, int64x2_t b, __constrange(0,1) int c); // VEXT.64 q0,q0,q0,#0
+#define vextq_s64(a,b,c) _MM_ALIGNR_EPI8(b,a,c * 8)
+
+uint64x2_t vextq_u64(uint64x2_t a, uint64x2_t b, __constrange(0,1) int c); // VEXT.64 q0,q0,q0,#0
+#define vextq_u64(a,b,c) _MM_ALIGNR_EPI8(b,a,c * 8)
+
+//************ Reverse vector elements (swap endianness)*****************
+//*************************************************************************
+//VREVn.m reverses the order of the m-bit lanes within a set that is n bits wide.
+int8x8_t vrev64_s8(int8x8_t vec); // VREV64.8 d0,d0
+_NEON2SSE_INLINE int8x8_t vrev64_s8(int8x8_t vec)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vrev64q_s8(_pM128i(vec));
+    return64(res);
+}
+
+int16x4_t vrev64_s16(int16x4_t vec); // VREV64.16 d0,d0
+_NEON2SSE_INLINE int16x4_t vrev64_s16(int16x4_t vec)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vrev64q_s16(_pM128i(vec));
+    return64(res);
+}
+
+int32x2_t vrev64_s32(int32x2_t vec); // VREV64.32 d0,d0
+_NEON2SSE_INLINE int32x2_t vrev64_s32(int32x2_t vec)
+{
+    int32x2_t res;
+    res.m64_i32[0] = vec.m64_i32[1];
+    res.m64_i32[1] = vec.m64_i32[0];
+    return res;
+}
+
+uint8x8_t vrev64_u8(uint8x8_t vec); // VREV64.8 d0,d0
+#define vrev64_u8 vrev64_s8
+
+uint16x4_t vrev64_u16(uint16x4_t vec); // VREV64.16 d0,d0
+#define vrev64_u16 vrev64_s16
+
+uint32x2_t vrev64_u32(uint32x2_t vec); // VREV64.32 d0,d0
+#define vrev64_u32 vrev64_s32
+
+poly8x8_t vrev64_p8(poly8x8_t vec); // VREV64.8 d0,d0
+#define vrev64_p8 vrev64_u8
+
+poly16x4_t vrev64_p16(poly16x4_t vec); // VREV64.16 d0,d0
+#define vrev64_p16 vrev64_u16
+
+float32x2_t vrev64_f32(float32x2_t vec); // VREV64.32 d0,d0
+_NEON2SSE_INLINE float32x2_t vrev64_f32(float32x2_t vec)
+{
+    float32x2_t res;
+    res.m64_f32[0] = vec.m64_f32[1];
+    res.m64_f32[1] = vec.m64_f32[0];
+    return res;
+}
+
+int8x16_t vrev64q_s8(int8x16_t vec); // VREV64.8 q0,q0
+_NEON2SSE_INLINE int8x16_t vrev64q_s8(int8x16_t vec) // VREV64.8 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_rev_e8[16] = {7,6,5,4,3,2,1,0, 15,14,13,12,11,10,9, 8};
+    return _mm_shuffle_epi8 (vec, *(__m128i*)  mask_rev_e8);
+}
+
+int16x8_t vrev64q_s16(int16x8_t vec); // VREV64.16 q0,q0
+_NEON2SSE_INLINE int16x8_t vrev64q_s16(int16x8_t vec) // VREV64.16 q0,q0
+{
+    //no _mm_shuffle_epi16, _mm_shuffle_epi8 to be used with the corresponding mask
+    _NEON2SSE_ALIGN_16 int8_t mask_rev_e16[16] = {6,7, 4,5,2,3,0,1,14,15,12,13,10,11,8,9};
+    return _mm_shuffle_epi8 (vec, *(__m128i*)mask_rev_e16);
+}
+
+int32x4_t vrev64q_s32(int32x4_t vec); // VREV64.32 q0,q0
+_NEON2SSE_INLINE int32x4_t vrev64q_s32(int32x4_t vec) // VREV64.32 q0,q0
+{
+    return _mm_shuffle_epi32 (vec, 1 | (0 << 2) | (3 << 4) | (2 << 6) );
+}
+
+uint8x16_t vrev64q_u8(uint8x16_t vec); // VREV64.8 q0,q0
+#define vrev64q_u8 vrev64q_s8
+
+uint16x8_t vrev64q_u16(uint16x8_t vec); // VREV64.16 q0,q0
+#define vrev64q_u16 vrev64q_s16
+
+uint32x4_t vrev64q_u32(uint32x4_t vec); // VREV64.32 q0,q0
+#define vrev64q_u32 vrev64q_s32
+
+poly8x16_t vrev64q_p8(poly8x16_t vec); // VREV64.8 q0,q0
+#define vrev64q_p8 vrev64q_u8
+
+poly16x8_t vrev64q_p16(poly16x8_t vec); // VREV64.16 q0,q0
+#define vrev64q_p16 vrev64q_u16
+
+float32x4_t vrev64q_f32(float32x4_t vec); // VREV64.32 q0,q0
+#define vrev64q_f32(vec) _mm_shuffle_ps (vec,  vec, _MM_SHUFFLE(2,3, 0,1))
+
+//********************  32 bit shuffles **********************
+//************************************************************
+int8x8_t vrev32_s8(int8x8_t vec); // VREV32.8 d0,d0
+_NEON2SSE_INLINE int8x8_t vrev32_s8(int8x8_t vec)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vrev32q_s8(_pM128i(vec));
+    return64(res);
+}
+
+int16x4_t vrev32_s16(int16x4_t vec); // VREV32.16 d0,d0
+_NEON2SSE_INLINE int16x4_t vrev32_s16(int16x4_t vec)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vrev32q_s16(_pM128i(vec));
+    return64(res);
+}
+
+uint8x8_t vrev32_u8(uint8x8_t vec); // VREV32.8 d0,d0
+#define vrev32_u8 vrev32_s8
+
+uint16x4_t vrev32_u16(uint16x4_t vec); // VREV32.16 d0,d0
+#define vrev32_u16 vrev32_s16
+
+poly8x8_t vrev32_p8(poly8x8_t vec); // VREV32.8 d0,d0
+#define vrev32_p8 vrev32_u8
+
+poly16x4_t vrev32_p16(poly16x4_t vec); // VREV32.16 d0,d0
+#define vrev32_p16 vrev32_u16
+
+int8x16_t vrev32q_s8(int8x16_t vec); // VREV32.8 q0,q0
+_NEON2SSE_INLINE int8x16_t vrev32q_s8(int8x16_t vec) // VREV32.8 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_rev_e8[16] = {3,2,1,0, 7,6,5,4, 11,10,9,8, 15,14,13,12};
+    return _mm_shuffle_epi8 (vec, *(__m128i*)  mask_rev_e8);
+}
+
+int16x8_t vrev32q_s16(int16x8_t vec); // VREV32.16 q0,q0
+_NEON2SSE_INLINE int16x8_t vrev32q_s16(int16x8_t vec) // VREV32.16 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_rev_e8[16] = {2,3,0,1, 6,7, 4,5, 10,11, 8,9, 14,15,12,13};
+    return _mm_shuffle_epi8 (vec, *(__m128i*)  mask_rev_e8);
+}
+
+uint8x16_t vrev32q_u8(uint8x16_t vec); // VREV32.8 q0,q0
+#define vrev32q_u8 vrev32q_s8
+
+uint16x8_t vrev32q_u16(uint16x8_t vec); // VREV32.16 q0,q0
+#define vrev32q_u16 vrev32q_s16
+
+poly8x16_t vrev32q_p8(poly8x16_t vec); // VREV32.8 q0,q0
+#define vrev32q_p8 vrev32q_u8
+
+poly16x8_t vrev32q_p16(poly16x8_t vec); // VREV32.16 q0,q0
+#define vrev32q_p16 vrev32q_u16
+
+//*************  16 bit shuffles **********************
+//******************************************************
+int8x8_t vrev16_s8(int8x8_t vec); // VREV16.8 d0,d0
+_NEON2SSE_INLINE int8x8_t vrev16_s8(int8x8_t vec)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vrev16q_s8(_pM128i(vec));
+    return64(res);
+}
+
+uint8x8_t vrev16_u8(uint8x8_t vec); // VREV16.8 d0,d0
+#define vrev16_u8 vrev16_s8
+
+poly8x8_t vrev16_p8(poly8x8_t vec); // VREV16.8 d0,d0
+#define vrev16_p8 vrev16_u8
+
+int8x16_t vrev16q_s8(int8x16_t vec); // VREV16.8 q0,q0
+_NEON2SSE_INLINE int8x16_t vrev16q_s8(int8x16_t vec) // VREV16.8 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_rev8[16] = {1,0, 3,2, 5,4, 7,6, 9,8, 11, 10, 13, 12, 15, 14};
+    return _mm_shuffle_epi8 (vec, *(__m128i*)  mask_rev8);
+}
+
+uint8x16_t vrev16q_u8(uint8x16_t vec); // VREV16.8 q0,q0
+#define vrev16q_u8 vrev16q_s8
+
+poly8x16_t vrev16q_p8(poly8x16_t vec); // VREV16.8 q0,q0
+#define vrev16q_p8 vrev16q_u8
+
+//*********************************************************************
+//**************** Other single operand arithmetic *******************
+//*********************************************************************
+
+//*********** Absolute: Vd[i] = |Va[i]| **********************************
+//************************************************************************
+int8x8_t   vabs_s8(int8x8_t a); // VABS.S8 d0,d0
+_NEON2SSE_INLINE int8x8_t   vabs_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = _mm_abs_epi8(_pM128i(a));
+    return64(res);
+}
+
+
+int16x4_t   vabs_s16(int16x4_t a); // VABS.S16 d0,d0
+_NEON2SSE_INLINE int16x4_t   vabs_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = _mm_abs_epi16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t   vabs_s32(int32x2_t a); // VABS.S32 d0,d0
+_NEON2SSE_INLINE int32x2_t   vabs_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = _mm_abs_epi32(_pM128i(a));
+    return64(res);
+}
+
+float32x2_t vabs_f32(float32x2_t a); // VABS.F32 d0,d0
+_NEON2SSE_INLINE float32x2_t vabs_f32(float32x2_t a) // VABS.F32 d0,d0
+{
+    float32x4_t res;
+    __m64_128 res64;
+    _NEON2SSE_ALIGN_16 int32_t c7fffffff[4] = {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff};
+    res = _mm_and_ps (_pM128(a), *(__m128*)c7fffffff); //use 64 low bits only
+    _M64f(res64, res);
+    return res64;
+}
+
+int8x16_t   vabsq_s8(int8x16_t a); // VABS.S8 q0,q0
+#define vabsq_s8 _mm_abs_epi8
+
+int16x8_t   vabsq_s16(int16x8_t a); // VABS.S16 q0,q0
+#define vabsq_s16 _mm_abs_epi16
+
+int32x4_t   vabsq_s32(int32x4_t a); // VABS.S32 q0,q0
+#define vabsq_s32 _mm_abs_epi32
+
+float32x4_t vabsq_f32(float32x4_t a); // VABS.F32 q0,q0
+_NEON2SSE_INLINE float32x4_t vabsq_f32(float32x4_t a) // VABS.F32 q0,q0
+{
+    _NEON2SSE_ALIGN_16 int32_t c7fffffff[4] = {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff};
+    return _mm_and_ps (a, *(__m128*)c7fffffff);
+}
+
+//****** Saturating absolute: Vd[i] = sat(|Va[i]|) *********************
+//**********************************************************************
+//For signed-integer data types, the absolute value of the most negative value is not representable by the data type, saturation takes place
+int8x8_t vqabs_s8(int8x8_t a); // VQABS.S8 d0,d0
+_NEON2SSE_INLINE int8x8_t vqabs_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vqabsq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vqabs_s16(int16x4_t a); // VQABS.S16 d0,d0
+_NEON2SSE_INLINE int16x4_t vqabs_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vqabsq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vqabs_s32(int32x2_t a); // VQABS.S32 d0,d0
+_NEON2SSE_INLINE int32x2_t vqabs_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vqabsq_s32(_pM128i(a));
+    return64(res);
+}
+
+int8x16_t vqabsq_s8(int8x16_t a); // VQABS.S8 q0,q0
+_NEON2SSE_INLINE int8x16_t vqabsq_s8(int8x16_t a) // VQABS.S8 q0,q0
+{
+    __m128i c_128, abs, abs_cmp;
+    c_128 = _mm_set1_epi8 (0x80); //-128
+    abs = _mm_abs_epi8 (a);
+    abs_cmp = _mm_cmpeq_epi8 (abs, c_128);
+    return _mm_xor_si128 (abs,  abs_cmp);
+}
+
+int16x8_t vqabsq_s16(int16x8_t a); // VQABS.S16 q0,q0
+_NEON2SSE_INLINE int16x8_t vqabsq_s16(int16x8_t a) // VQABS.S16 q0,q0
+{
+    __m128i c_32768, abs, abs_cmp;
+    c_32768 = _mm_set1_epi16 (0x8000); //-32768
+    abs = _mm_abs_epi16 (a);
+    abs_cmp = _mm_cmpeq_epi16 (abs, c_32768);
+    return _mm_xor_si128 (abs,  abs_cmp);
+}
+
+int32x4_t vqabsq_s32(int32x4_t a); // VQABS.S32 q0,q0
+_NEON2SSE_INLINE int32x4_t vqabsq_s32(int32x4_t a) // VQABS.S32 q0,q0
+{
+    __m128i c80000000, abs, abs_cmp;
+    c80000000 = _mm_set1_epi32 (0x80000000); //most negative value
+    abs = _mm_abs_epi32 (a);
+    abs_cmp = _mm_cmpeq_epi32 (abs, c80000000);
+    return _mm_xor_si128 (abs,  abs_cmp);
+}
+
+//*************** Negate: Vd[i] = - Va[i] *************************************
+//*****************************************************************************
+//several Negate implementations possible for SIMD.
+//e.//function _mm_sign function(a, negative numbers vector), but the following one gives good performance:
+int8x8_t vneg_s8(int8x8_t a); // VNE//d0,d0
+_NEON2SSE_INLINE int8x8_t vneg_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vnegq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vneg_s16(int16x4_t a); // VNE//d0,d0
+_NEON2SSE_INLINE int16x4_t vneg_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vnegq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vneg_s32(int32x2_t a); // VNE//d0,d0
+_NEON2SSE_INLINE int32x2_t vneg_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vnegq_s32(_pM128i(a));
+    return64(res);
+}
+
+float32x2_t vneg_f32(float32x2_t a); // VNE//d0,d0
+_NEON2SSE_INLINE float32x2_t vneg_f32(float32x2_t a) // VNE//d0,d0
+{
+    float32x4_t res;
+    __m64_128 res64;
+    _NEON2SSE_ALIGN_16 int32_t c80000000[4] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    res = _mm_xor_ps (_pM128(a), *(__m128*) c80000000); //use low 64 bits
+    _M64f(res64, res);
+    return res64;
+}
+
+int8x16_t vnegq_s8(int8x16_t a); // VNE//q0,q0
+_NEON2SSE_INLINE int8x16_t vnegq_s8(int8x16_t a) // VNE//q0,q0
+{
+    __m128i zero;
+    zero = _mm_setzero_si128 ();
+    return _mm_sub_epi8 (zero, a);
+} //or _mm_sign_epi8 (a, negative numbers vector)
+
+int16x8_t vnegq_s16(int16x8_t a); // VNE//q0,q0
+_NEON2SSE_INLINE int16x8_t vnegq_s16(int16x8_t a) // VNE//q0,q0
+{
+    __m128i zero;
+    zero = _mm_setzero_si128 ();
+    return _mm_sub_epi16 (zero, a);
+} //or _mm_sign_epi16 (a, negative numbers vector)
+
+int32x4_t vnegq_s32(int32x4_t a); // VNE//q0,q0
+_NEON2SSE_INLINE int32x4_t vnegq_s32(int32x4_t a) // VNE//q0,q0
+{
+    __m128i zero;
+    zero = _mm_setzero_si128 ();
+    return _mm_sub_epi32 (zero, a);
+} //or _mm_sign_epi32 (a, negative numbers vector)
+
+float32x4_t vnegq_f32(float32x4_t a); // VNE//q0,q0
+_NEON2SSE_INLINE float32x4_t vnegq_f32(float32x4_t a) // VNE//q0,q0
+{
+    _NEON2SSE_ALIGN_16 int32_t c80000000[4] = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
+    return _mm_xor_ps (a, *(__m128*) c80000000);
+}
+
+//************** Saturating Negate: sat(Vd[i] = - Va[i]) **************************
+//***************************************************************************************
+//For signed-integer data types, the negation of the most negative value can't be produced without saturation, while with saturation it is max positive
+int8x8_t vqneg_s8(int8x8_t a); // VQNE//d0,d0
+_NEON2SSE_INLINE int8x8_t vqneg_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vqnegq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vqneg_s16(int16x4_t a); // VQNE//d0,d0
+_NEON2SSE_INLINE int16x4_t vqneg_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vqnegq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vqneg_s32(int32x2_t a); // VQNE//d0,d0
+_NEON2SSE_INLINE int32x2_t vqneg_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vqnegq_s32(_pM128i(a));
+    return64(res);
+}
+
+int8x16_t vqnegq_s8(int8x16_t a); // VQNE//q0,q0
+_NEON2SSE_INLINE int8x16_t vqnegq_s8(int8x16_t a) // VQNE//q0,q0
+{
+    __m128i zero;
+    zero = _mm_setzero_si128 ();
+    return _mm_subs_epi8 (zero, a); //saturating substraction
+}
+
+int16x8_t vqnegq_s16(int16x8_t a); // VQNE//q0,q0
+_NEON2SSE_INLINE int16x8_t vqnegq_s16(int16x8_t a) // VQNE//q0,q0
+{
+    __m128i zero;
+    zero = _mm_setzero_si128 ();
+    return _mm_subs_epi16 (zero, a); //saturating substraction
+}
+
+int32x4_t vqnegq_s32(int32x4_t a); // VQNE//q0,q0
+_NEON2SSE_INLINE int32x4_t vqnegq_s32(int32x4_t a) // VQNE//q0,q0
+{
+    //solution may be not optimal compared with a serial
+    __m128i c80000000, zero, sub, cmp;
+    c80000000 = _mm_set1_epi32 (0x80000000); //most negative value
+    zero = _mm_setzero_si128 ();
+    sub =  _mm_sub_epi32 (zero, a); //substraction
+    cmp = _mm_cmpeq_epi32 (a, c80000000);
+    return _mm_xor_si128 (sub,  cmp);
+}
+
+//****************** Count leading zeros ********************************
+//**************************************************************************
+//no corresponding vector intrinsics in IA32, need to implement it.  While the implementation is effective for 8 bits, it may be not for 16 and 32 bits
+int8x8_t vclz_s8(int8x8_t a); // VCLZ.I8 d0,d0
+_NEON2SSE_INLINE int8x8_t vclz_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vclzq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vclz_s16(int16x4_t a); // VCLZ.I16 d0,d0
+_NEON2SSE_INLINE int16x4_t vclz_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vclzq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vclz_s32(int32x2_t a); // VCLZ.I32 d0,d0
+_NEON2SSE_INLINE int32x2_t vclz_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vclzq_s32(_pM128i(a));
+    return64(res);
+}
+
+
+uint8x8_t vclz_u8(uint8x8_t a); // VCLZ.I8 d0,d0
+#define vclz_u8 vclz_s8
+
+uint16x4_t vclz_u16(uint16x4_t a); // VCLZ.I16 d0,d0
+#define vclz_u16 vclz_s16
+
+uint32x2_t vclz_u32(uint32x2_t a); // VCLZ.I32 d0,d0
+#define vclz_u32 vclz_s32
+
+int8x16_t vclzq_s8(int8x16_t a); // VCLZ.I8 q0,q0
+_NEON2SSE_INLINE int8x16_t vclzq_s8(int8x16_t a)
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_CLZ[16] = { /* 0 */ 4,/* 1 */ 3,/* 2 */ 2,/* 3 */ 2,
+                                                    /* 4 */ 1,/* 5 */ 1,/* 6 */ 1,/* 7 */ 1,
+                                                    /* 8 */ 0,/* 9 */ 0,/* a */ 0,/* b */ 0,
+                                                    /* c */ 0,/* d */ 0,/* e */ 0,/* f */ 0                          };
+    __m128i maskLOW, c4, lowclz, mask, hiclz;
+    maskLOW = _mm_set1_epi8(0x0f); //low 4 bits, don't need masking low to avoid zero if MSB is set - it happens automatically
+    c4 = _mm_set1_epi8(4);
+    lowclz = _mm_shuffle_epi8( *(__m128i*)mask_CLZ, a); //uses low 4 bits anyway
+    mask =  _mm_srli_epi16(a, 4); //get high 4 bits as low bits
+    mask = _mm_and_si128(mask, maskLOW); //low 4 bits, need masking to avoid zero if MSB is set
+    hiclz = _mm_shuffle_epi8( *(__m128i*) mask_CLZ, mask); //uses low 4 bits anyway
+    mask = _mm_cmpeq_epi8(hiclz, c4); // shows the need to add lowclz zeros
+    lowclz = _mm_and_si128(lowclz,mask);
+    return _mm_add_epi8(lowclz, hiclz);
+}
+
+int16x8_t vclzq_s16(int16x8_t a); // VCLZ.I16 q0,q0
+_NEON2SSE_INLINE int16x8_t vclzq_s16(int16x8_t a)
+{
+    __m128i c7, res8x16, res8x16_swap;
+    _NEON2SSE_ALIGN_16 int8_t mask8_sab[16] = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+    _NEON2SSE_ALIGN_16 uint16_t mask8bit[8] = {0x00ff, 0x00ff, 0x00ff, 0x00ff,0x00ff, 0x00ff, 0x00ff, 0x00ff};
+    c7 = _mm_srli_epi16(*(__m128i*)mask8bit, 5); //7
+    res8x16 = vclzq_s8(a);
+    res8x16_swap = _mm_shuffle_epi8 (res8x16, *(__m128i*) mask8_sab); //horisontal pairs swap
+    res8x16 = _mm_and_si128(res8x16, *(__m128i*)mask8bit); //lowclz
+    res8x16_swap = _mm_and_si128(res8x16_swap, *(__m128i*)mask8bit); //hiclz
+    c7 = _mm_cmpgt_epi16(res8x16_swap, c7); // shows the need to add lowclz zeros
+    res8x16 = _mm_and_si128(res8x16, c7); //lowclz
+    return _mm_add_epi16(res8x16_swap, res8x16);
+}
+
+int32x4_t vclzq_s32(int32x4_t a); // VCLZ.I32 q0,q0
+_NEON2SSE_INLINE int32x4_t vclzq_s32(int32x4_t a)
+{
+    __m128i c55555555, c33333333, c0f0f0f0f, c3f, c32, tmp, tmp1, res;
+    c55555555 = _mm_set1_epi32(0x55555555);
+    c33333333 = _mm_set1_epi32(0x33333333);
+    c0f0f0f0f = _mm_set1_epi32(0x0f0f0f0f);
+    c3f = _mm_set1_epi32(0x3f);
+    c32 = _mm_set1_epi32(32);
+    tmp = _mm_srli_epi32(a, 1);
+    res = _mm_or_si128(tmp, a); //atmp[i] |= (atmp[i] >> 1);
+    tmp = _mm_srli_epi32(res, 2);
+    res = _mm_or_si128(tmp, res); //atmp[i] |= (atmp[i] >> 2);
+    tmp = _mm_srli_epi32(res, 4);
+    res = _mm_or_si128(tmp, res); //atmp[i] |= (atmp[i] >> 4);
+    tmp = _mm_srli_epi32(res, 8);
+    res = _mm_or_si128(tmp, res); //atmp[i] |= (atmp[i] >> 8);
+    tmp = _mm_srli_epi32(res, 16);
+    res = _mm_or_si128(tmp, res); //atmp[i] |= (atmp[i] >> 16);
+
+    tmp = _mm_srli_epi32(res, 1);
+    tmp = _mm_and_si128(tmp, c55555555);
+    res = _mm_sub_epi32(res, tmp); //atmp[i] -= ((atmp[i] >> 1) & 0x55555555);
+
+    tmp = _mm_srli_epi32(res, 2);
+    tmp = _mm_and_si128(tmp, c33333333);
+    tmp1 = _mm_and_si128(res, c33333333);
+    res = _mm_add_epi32(tmp, tmp1); //atmp[i] = (((atmp[i] >> 2) & 0x33333333) + (atmp[i] & 0x33333333));
+
+    tmp = _mm_srli_epi32(res, 4);
+    tmp = _mm_add_epi32(tmp, res);
+    res = _mm_and_si128(tmp, c0f0f0f0f); //atmp[i] = (((atmp[i] >> 4) + atmp[i]) & 0x0f0f0f0f);
+
+    tmp = _mm_srli_epi32(res, 8);
+    res = _mm_add_epi32(tmp, res); //atmp[i] += (atmp[i] >> 8);
+
+    tmp = _mm_srli_epi32(res, 16);
+    res = _mm_add_epi32(tmp, res); //atmp[i] += (atmp[i] >> 16);
+
+    res = _mm_and_si128(res, c3f); //atmp[i] = atmp[i] & 0x0000003f;
+
+    return _mm_sub_epi32(c32, res); //res[i] = 32 - atmp[i];
+}
+
+uint8x16_t vclzq_u8(uint8x16_t a); // VCLZ.I8 q0,q0
+#define vclzq_u8 vclzq_s8
+
+uint16x8_t vclzq_u16(uint16x8_t a); // VCLZ.I16 q0,q0
+#define vclzq_u16 vclzq_s16
+
+uint32x4_t vclzq_u32(uint32x4_t a); // VCLZ.I32 q0,q0
+#define vclzq_u32 vclzq_s32
+
+//************** Count leading sign bits **************************
+//********************************************************************
+//VCLS (Vector Count Leading Sign bits) counts the number of consecutive bits following
+// the topmost bit, that are the same as the topmost bit, in each element in a vector
+//No corresponding vector intrinsics in IA32, need to implement it.
+//While the implementation is effective for 8 bits, it may be not for 16 and 32 bits
+int8x8_t vcls_s8(int8x8_t a); // VCLS.S8 d0,d0
+_NEON2SSE_INLINE int8x8_t vcls_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vclsq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vcls_s16(int16x4_t a); // VCLS.S16 d0,d0
+_NEON2SSE_INLINE int16x4_t vcls_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vclsq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vcls_s32(int32x2_t a); // VCLS.S32 d0,d0
+_NEON2SSE_INLINE int32x2_t vcls_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vclsq_s32(_pM128i(a));
+    return64(res);
+}
+
+int8x16_t vclsq_s8(int8x16_t a); // VCLS.S8 q0,q0
+_NEON2SSE_INLINE int8x16_t vclsq_s8(int8x16_t a)
+{
+    __m128i cff, c80, c1, a_mask, a_neg, a_pos, a_comb;
+    cff = _mm_cmpeq_epi8 (a,a); //0xff
+    c80 = _mm_set1_epi8(0x80);
+    c1 = _mm_set1_epi8(1);
+    a_mask = _mm_and_si128(a, c80);
+    a_mask = _mm_cmpeq_epi8(a_mask, c80); //0xff if negative input and 0 if positive
+    a_neg = _mm_xor_si128(a, cff);
+    a_neg = _mm_and_si128(a_mask, a_neg);
+    a_pos = _mm_andnot_si128(a_mask, a);
+    a_comb = _mm_or_si128(a_pos, a_neg);
+    a_comb = vclzq_s8(a_comb);
+    return _mm_sub_epi8(a_comb, c1);
+}
+
+int16x8_t vclsq_s16(int16x8_t a); // VCLS.S16 q0,q0
+_NEON2SSE_INLINE int16x8_t vclsq_s16(int16x8_t a)
+{
+    __m128i cffff, c8000, c1, a_mask, a_neg, a_pos, a_comb;
+    cffff = _mm_cmpeq_epi16(a,a);
+    c8000 =  _mm_slli_epi16(cffff, 15); //0x8000
+    c1 = _mm_srli_epi16(cffff,15); //0x1
+    a_mask = _mm_and_si128(a, c8000);
+    a_mask = _mm_cmpeq_epi16(a_mask, c8000); //0xffff if negative input and 0 if positive
+    a_neg = _mm_xor_si128(a, cffff);
+    a_neg = _mm_and_si128(a_mask, a_neg);
+    a_pos = _mm_andnot_si128(a_mask, a);
+    a_comb = _mm_or_si128(a_pos, a_neg);
+    a_comb = vclzq_s16(a_comb);
+    return _mm_sub_epi16(a_comb, c1);
+}
+
+int32x4_t vclsq_s32(int32x4_t a); // VCLS.S32 q0,q0
+_NEON2SSE_INLINE int32x4_t vclsq_s32(int32x4_t a)
+{
+    __m128i cffffffff, c80000000, c1, a_mask, a_neg, a_pos, a_comb;
+    cffffffff = _mm_cmpeq_epi32(a,a);
+    c80000000 =  _mm_slli_epi32(cffffffff, 31); //0x80000000
+    c1 = _mm_srli_epi32(cffffffff,31); //0x1
+    a_mask = _mm_and_si128(a, c80000000);
+    a_mask = _mm_cmpeq_epi32(a_mask, c80000000); //0xffffffff if negative input and 0 if positive
+    a_neg = _mm_xor_si128(a, cffffffff);
+    a_neg = _mm_and_si128(a_mask, a_neg);
+    a_pos = _mm_andnot_si128(a_mask, a);
+    a_comb = _mm_or_si128(a_pos, a_neg);
+    a_comb = vclzq_s32(a_comb);
+    return _mm_sub_epi32(a_comb, c1);
+}
+
+//************************* Count number of set bits   ********************************
+//*************************************************************************************
+//No corresponding SIMD solution. One option is to get a elements, convert it to 32 bits and then use SSE4.2  _mm_popcnt__u32 (unsigned int v) for each element
+//another option is to do the following algorithm:
+
+uint8x8_t vcnt_u8(uint8x8_t a); // VCNT.8 d0,d0
+_NEON2SSE_INLINE uint8x8_t vcnt_u8(uint8x8_t a)
+{
+    uint8x8_t res64;
+    __m128i res;
+    res = vcntq_u8(_pM128i(a));
+    return64(res);
+}
+
+int8x8_t vcnt_s8(int8x8_t a); // VCNT.8 d0,d0
+#define vcnt_s8 vcnt_u8
+
+poly8x8_t vcnt_p8(poly8x8_t a); // VCNT.8 d0,d0
+#define vcnt_p8 vcnt_u8
+
+uint8x16_t vcntq_u8(uint8x16_t a); // VCNT.8 q0,q0
+_NEON2SSE_INLINE uint8x16_t vcntq_u8(uint8x16_t a)
+{
+    _NEON2SSE_ALIGN_16 int8_t mask_POPCOUNT[16] = { /* 0 */ 0,/* 1 */ 1,/* 2 */ 1,/* 3 */ 2,
+                                                        /* 4 */ 1,/* 5 */ 2,/* 6 */ 2,/* 7 */ 3,
+                                                        /* 8 */ 1,/* 9 */ 2,/* a */ 2,/* b */ 3,
+                                                        /* c */ 2,/* d */ 3,/* e */ 3,/* f */ 4                                   };
+    __m128i maskLOW, mask, lowpopcnt, hipopcnt;
+    maskLOW = _mm_set1_epi8(0x0f); //low 4 bits, need masking to avoid zero if MSB is set
+    mask = _mm_and_si128(a, maskLOW);
+    lowpopcnt = _mm_shuffle_epi8( *(__m128i*)mask_POPCOUNT, mask); //uses low 4 bits anyway
+    mask =  _mm_srli_epi16(a, 4); //get high 4 bits as low bits
+    mask = _mm_and_si128(mask, maskLOW); //low 4 bits, need masking to avoid zero if MSB is set
+    hipopcnt = _mm_shuffle_epi8( *(__m128i*) mask_POPCOUNT, mask); //uses low 4 bits anyway
+    return _mm_add_epi8(lowpopcnt, hipopcnt);
+}
+
+int8x16_t vcntq_s8(int8x16_t a); // VCNT.8 q0,q0
+#define vcntq_s8 vcntq_u8
+
+poly8x16_t vcntq_p8(poly8x16_t a); // VCNT.8 q0,q0
+#define vcntq_p8 vcntq_u8
+
+//**************************************************************************************
+//*********************** Logical operations ****************************************
+//**************************************************************************************
+//************************** Bitwise not ***********************************
+//several Bitwise not implementations possible for SIMD. Eg "xor" with all ones, but the following one gives good performance
+int8x8_t vmvn_s8(int8x8_t a); // VMVN d0,d0
+_NEON2SSE_INLINE int8x8_t vmvn_s8(int8x8_t a)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vmvnq_s8(_pM128i(a));
+    return64(res);
+}
+
+int16x4_t vmvn_s16(int16x4_t a); // VMVN d0,d0
+_NEON2SSE_INLINE int16x4_t vmvn_s16(int16x4_t a)
+{
+    int16x4_t res64;
+    __m128i res;
+    res = vmvnq_s16(_pM128i(a));
+    return64(res);
+}
+
+int32x2_t vmvn_s32(int32x2_t a); // VMVN d0,d0
+_NEON2SSE_INLINE int32x2_t vmvn_s32(int32x2_t a)
+{
+    int32x2_t res64;
+    __m128i res;
+    res = vmvnq_s32(_pM128i(a));
+    return64(res);
+}
+
+uint8x8_t vmvn_u8(uint8x8_t a); // VMVN d0,d0
+#define vmvn_u8 vmvn_s8
+
+uint16x4_t vmvn_u16(uint16x4_t a); // VMVN d0,d0
+#define vmvn_u16 vmvn_s16
+
+uint32x2_t vmvn_u32(uint32x2_t a); // VMVN d0,d0
+#define vmvn_u32 vmvn_s32
+
+poly8x8_t vmvn_p8(poly8x8_t a); // VMVN d0,d0
+#define vmvn_p8 vmvn_u8
+
+int8x16_t vmvnq_s8(int8x16_t a); // VMVN q0,q0
+_NEON2SSE_INLINE int8x16_t vmvnq_s8(int8x16_t a) // VMVN q0,q0
+{
+    __m128i c1;
+    c1 = _mm_cmpeq_epi8 (a,a); //0xff
+    return _mm_andnot_si128 (a, c1);
+}
+
+int16x8_t vmvnq_s16(int16x8_t a); // VMVN q0,q0
+_NEON2SSE_INLINE int16x8_t vmvnq_s16(int16x8_t a) // VMVN q0,q0
+{
+    __m128i c1;
+    c1 = _mm_cmpeq_epi16 (a,a); //0xffff
+    return _mm_andnot_si128 (a, c1);
+}
+
+int32x4_t vmvnq_s32(int32x4_t a); // VMVN q0,q0
+_NEON2SSE_INLINE int32x4_t vmvnq_s32(int32x4_t a) // VMVN q0,q0
+{
+    __m128i c1;
+    c1 = _mm_cmpeq_epi32 (a,a); //0xffffffff
+    return _mm_andnot_si128 (a, c1);
+}
+
+uint8x16_t vmvnq_u8(uint8x16_t a); // VMVN q0,q0
+#define vmvnq_u8 vmvnq_s8
+
+uint16x8_t vmvnq_u16(uint16x8_t a); // VMVN q0,q0
+#define vmvnq_u16 vmvnq_s16
+
+uint32x4_t vmvnq_u32(uint32x4_t a); // VMVN q0,q0
+#define vmvnq_u32 vmvnq_s32
+
+poly8x16_t vmvnq_p8(poly8x16_t a); // VMVN q0,q0
+#define vmvnq_p8 vmvnq_u8
+
+//****************** Bitwise and ***********************
+//******************************************************
+int8x8_t vand_s8(int8x8_t a, int8x8_t b); // VAND d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vand_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_and_si128(_pM128i(a),_pM128i(b)));
+}
+
+int16x4_t vand_s16(int16x4_t a, int16x4_t b); // VAND d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vand_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_and_si128(_pM128i(a),_pM128i(b)));
+}
+
+int32x2_t vand_s32(int32x2_t a, int32x2_t b); // VAND d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vand_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_and_si128(_pM128i(a),_pM128i(b)));
+}
+
+
+int64x1_t vand_s64(int64x1_t a,  int64x1_t b); // VAND d0,d0,d0
+_NEON2SSE_INLINE int64x1_t vand_s64(int64x1_t a,  int64x1_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = a.m64_i64[0] & b.m64_i64[0];
+    return res;
+}
+
+uint8x8_t vand_u8(uint8x8_t a, uint8x8_t b); // VAND d0,d0,d0
+#define vand_u8 vand_s8
+
+uint16x4_t vand_u16(uint16x4_t a, uint16x4_t b); // VAND d0,d0,d0
+#define vand_u16 vand_s16
+
+uint32x2_t vand_u32(uint32x2_t a, uint32x2_t b); // VAND d0,d0,d0
+#define vand_u32 vand_s32
+
+uint64x1_t vand_u64(uint64x1_t a,  uint64x1_t b); // VAND d0,d0,d0
+#define vand_u64 vand_s64
+
+
+int8x16_t   vandq_s8(int8x16_t a, int8x16_t b); // VAND q0,q0,q0
+#define vandq_s8 _mm_and_si128
+
+int16x8_t   vandq_s16(int16x8_t a, int16x8_t b); // VAND q0,q0,q0
+#define vandq_s16 _mm_and_si128
+
+int32x4_t   vandq_s32(int32x4_t a, int32x4_t b); // VAND q0,q0,q0
+#define vandq_s32 _mm_and_si128
+
+int64x2_t   vandq_s64(int64x2_t a, int64x2_t b); // VAND q0,q0,q0
+#define vandq_s64 _mm_and_si128
+
+uint8x16_t   vandq_u8(uint8x16_t a, uint8x16_t b); // VAND q0,q0,q0
+#define vandq_u8 _mm_and_si128
+
+uint16x8_t   vandq_u16(uint16x8_t a, uint16x8_t b); // VAND q0,q0,q0
+#define vandq_u16 _mm_and_si128
+
+uint32x4_t   vandq_u32(uint32x4_t a, uint32x4_t b); // VAND q0,q0,q0
+#define vandq_u32 _mm_and_si128
+
+uint64x2_t   vandq_u64(uint64x2_t a, uint64x2_t b); // VAND q0,q0,q0
+#define vandq_u64 _mm_and_si128
+
+//******************** Bitwise or *********************************
+//******************************************************************
+int8x8_t vorr_s8(int8x8_t a, int8x8_t b); // VORR d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vorr_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_or_si128(_pM128i(a),_pM128i(b)));
+}
+
+
+int16x4_t vorr_s16(int16x4_t a, int16x4_t b); // VORR d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vorr_s16(int16x4_t a, int16x4_t b)
+{
+    int16x4_t res64;
+    return64(_mm_or_si128(_pM128i(a),_pM128i(b)));
+}
+
+
+int32x2_t vorr_s32(int32x2_t a, int32x2_t b); // VORR d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vorr_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2_t res64;
+    return64(_mm_or_si128(_pM128i(a),_pM128i(b)));
+}
+
+
+int64x1_t vorr_s64(int64x1_t a,  int64x1_t b); // VORR d0,d0,d0
+_NEON2SSE_INLINE int64x1_t vorr_s64(int64x1_t a,  int64x1_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = a.m64_i64[0] | b.m64_i64[0];
+    return res;
+}
+
+uint8x8_t vorr_u8(uint8x8_t a, uint8x8_t b); // VORR d0,d0,d0
+#define vorr_u8 vorr_s8
+
+uint16x4_t vorr_u16(uint16x4_t a, uint16x4_t b); // VORR d0,d0,d0
+#define vorr_u16 vorr_s16
+
+uint32x2_t vorr_u32(uint32x2_t a, uint32x2_t b); // VORR d0,d0,d0
+#define vorr_u32 vorr_s32
+
+uint64x1_t vorr_u64(uint64x1_t a,  uint64x1_t b); // VORR d0,d0,d0
+#define vorr_u64 vorr_s64
+
+int8x16_t   vorrq_s8(int8x16_t a, int8x16_t b); // VORR q0,q0,q0
+#define vorrq_s8 _mm_or_si128
+
+int16x8_t   vorrq_s16(int16x8_t a, int16x8_t b); // VORR q0,q0,q0
+#define vorrq_s16 _mm_or_si128
+
+int32x4_t   vorrq_s32(int32x4_t a, int32x4_t b); // VORR q0,q0,q0
+#define vorrq_s32 _mm_or_si128
+
+int64x2_t   vorrq_s64(int64x2_t a, int64x2_t b); // VORR q0,q0,q0
+#define vorrq_s64 _mm_or_si128
+
+uint8x16_t   vorrq_u8(uint8x16_t a, uint8x16_t b); // VORR q0,q0,q0
+#define vorrq_u8 _mm_or_si128
+
+uint16x8_t   vorrq_u16(uint16x8_t a, uint16x8_t b); // VORR q0,q0,q0
+#define vorrq_u16 _mm_or_si128
+
+uint32x4_t   vorrq_u32(uint32x4_t a, uint32x4_t b); // VORR q0,q0,q0
+#define vorrq_u32 _mm_or_si128
+
+uint64x2_t   vorrq_u64(uint64x2_t a, uint64x2_t b); // VORR q0,q0,q0
+#define vorrq_u64 _mm_or_si128
+
+//************* Bitwise exclusive or (EOR or XOR) ******************
+//*******************************************************************
+int8x8_t veor_s8(int8x8_t a, int8x8_t b); // VEOR d0,d0,d0
+_NEON2SSE_INLINE int8x8_t veor_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_xor_si128(_pM128i(a),_pM128i(b)));
+}
+
+int16x4_t veor_s16(int16x4_t a, int16x4_t b); // VEOR d0,d0,d0
+#define veor_s16 veor_s8
+
+int32x2_t veor_s32(int32x2_t a, int32x2_t b); // VEOR d0,d0,d0
+#define veor_s32 veor_s8
+
+int64x1_t veor_s64(int64x1_t a,  int64x1_t b); // VEOR d0,d0,d0
+_NEON2SSE_INLINE int64x1_t veor_s64(int64x1_t a,  int64x1_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = a.m64_i64[0] ^ b.m64_i64[0];
+    return res;
+}
+
+uint8x8_t veor_u8(uint8x8_t a, uint8x8_t b); // VEOR d0,d0,d0
+#define veor_u8 veor_s8
+
+uint16x4_t veor_u16(uint16x4_t a, uint16x4_t b); // VEOR d0,d0,d0
+#define veor_u16 veor_s16
+
+uint32x2_t veor_u32(uint32x2_t a, uint32x2_t b); // VEOR d0,d0,d0
+#define veor_u32 veor_s32
+
+uint64x1_t veor_u64(uint64x1_t a,  uint64x1_t b); // VEOR d0,d0,d0
+#define veor_u64 veor_s64
+
+int8x16_t   veorq_s8(int8x16_t a, int8x16_t b); // VEOR q0,q0,q0
+#define veorq_s8 _mm_xor_si128
+
+int16x8_t   veorq_s16(int16x8_t a, int16x8_t b); // VEOR q0,q0,q0
+#define veorq_s16 _mm_xor_si128
+
+int32x4_t   veorq_s32(int32x4_t a, int32x4_t b); // VEOR q0,q0,q0
+#define veorq_s32 _mm_xor_si128
+
+int64x2_t   veorq_s64(int64x2_t a, int64x2_t b); // VEOR q0,q0,q0
+#define veorq_s64 _mm_xor_si128
+
+uint8x16_t   veorq_u8(uint8x16_t a, uint8x16_t b); // VEOR q0,q0,q0
+#define veorq_u8 _mm_xor_si128
+
+uint16x8_t   veorq_u16(uint16x8_t a, uint16x8_t b); // VEOR q0,q0,q0
+#define veorq_u16 _mm_xor_si128
+
+uint32x4_t   veorq_u32(uint32x4_t a, uint32x4_t b); // VEOR q0,q0,q0
+#define veorq_u32 _mm_xor_si128
+
+uint64x2_t   veorq_u64(uint64x2_t a, uint64x2_t b); // VEOR q0,q0,q0
+#define veorq_u64 _mm_xor_si128
+
+//********************** Bit Clear **********************************
+//*******************************************************************
+//Logical AND complement (AND negation or AND NOT)
+int8x8_t   vbic_s8(int8x8_t a, int8x8_t b); // VBIC d0,d0,d0
+_NEON2SSE_INLINE int8x8_t   vbic_s8(int8x8_t a, int8x8_t b)
+{
+    int8x8_t res64;
+    return64(_mm_andnot_si128(_pM128i(b),_pM128i(a))); //notice the arguments "swap"
+}
+
+int16x4_t   vbic_s16(int16x4_t a, int16x4_t b); // VBIC d0,d0,d0
+#define vbic_s16 vbic_s8
+
+int32x2_t   vbic_s32(int32x2_t a, int32x2_t b); // VBIC d0,d0,d0
+#define vbic_s32 vbic_s8
+
+int64x1_t   vbic_s64(int64x1_t a, int64x1_t b); // VBIC d0,d0,d0
+_NEON2SSE_INLINE int64x1_t   vbic_s64(int64x1_t a, int64x1_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = a.m64_i64[0] & (~b.m64_i64[0]);
+    return res;
+}
+
+uint8x8_t   vbic_u8(uint8x8_t a, uint8x8_t b); // VBIC d0,d0,d0
+#define vbic_u8 vbic_s8
+
+uint16x4_t   vbic_u16(uint16x4_t a, uint16x4_t b); // VBIC d0,d0,d0
+#define vbic_u16 vbic_s16
+
+uint32x2_t   vbic_u32(uint32x2_t a, uint32x2_t b); // VBIC d0,d0,d0
+#define vbic_u32 vbic_s32
+
+uint64x1_t   vbic_u64(uint64x1_t a, uint64x1_t b); // VBIC d0,d0,d0
+#define vbic_u64 vbic_s64
+
+int8x16_t   vbicq_s8(int8x16_t a, int8x16_t b); // VBIC q0,q0,q0
+#define vbicq_s8(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+int16x8_t   vbicq_s16(int16x8_t a, int16x8_t b); // VBIC q0,q0,q0
+#define vbicq_s16(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+int32x4_t   vbicq_s32(int32x4_t a, int32x4_t b); // VBIC q0,q0,q0
+#define vbicq_s32(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+int64x2_t   vbicq_s64(int64x2_t a, int64x2_t b); // VBIC q0,q0,q0
+#define vbicq_s64(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+uint8x16_t   vbicq_u8(uint8x16_t a, uint8x16_t b); // VBIC q0,q0,q0
+#define vbicq_u8(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+uint16x8_t   vbicq_u16(uint16x8_t a, uint16x8_t b); // VBIC q0,q0,q0
+#define vbicq_u16(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+uint32x4_t   vbicq_u32(uint32x4_t a, uint32x4_t b); // VBIC q0,q0,q0
+#define vbicq_u32(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+uint64x2_t   vbicq_u64(uint64x2_t a, uint64x2_t b); // VBIC q0,q0,q0
+#define vbicq_u64(a,b) _mm_andnot_si128 (b,a) //notice arguments "swap"
+
+//**************** Bitwise OR complement ********************************
+//**************************************** ********************************
+//no exact IA 32 match, need to implement it as following
+int8x8_t vorn_s8(int8x8_t a,  int8x8_t b); // VORN d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vorn_s8(int8x8_t a,  int8x8_t b)
+{
+    int8x8_t res64;
+    return64(vornq_s8(_pM128i(a), _pM128i(b)));
+}
+
+
+int16x4_t vorn_s16(int16x4_t a,  int16x4_t b); // VORN d0,d0,d0
+_NEON2SSE_INLINE int16x4_t vorn_s16(int16x4_t a,  int16x4_t b)
+{
+    int16x4_t res64;
+    return64(vornq_s16(_pM128i(a), _pM128i(b)));
+}
+
+
+int32x2_t vorn_s32(int32x2_t a,  int32x2_t b); // VORN d0,d0,d0
+_NEON2SSE_INLINE int32x2_t vorn_s32(int32x2_t a,  int32x2_t b)
+{
+    int32x2_t res64;
+    return64(vornq_s32(_pM128i(a), _pM128i(b)));
+}
+
+
+int64x1_t vorn_s64(int64x1_t a, int64x1_t b); // VORN d0,d0,d0
+_NEON2SSE_INLINE int64x1_t vorn_s64(int64x1_t a, int64x1_t b)
+{
+    int64x1_t res;
+    res.m64_i64[0] = a.m64_i64[0] | (~b.m64_i64[0]);
+    return res;
+}
+
+uint8x8_t vorn_u8(uint8x8_t a,  uint8x8_t b); // VORN d0,d0,d0
+#define vorn_u8 vorn_s8
+
+
+uint16x4_t vorn_u16(uint16x4_t a,  uint16x4_t b); // VORN d0,d0,d0
+#define vorn_u16 vorn_s16
+
+uint32x2_t vorn_u32(uint32x2_t a,  uint32x2_t b); // VORN d0,d0,d0
+#define vorn_u32 vorn_s32
+
+uint64x1_t vorn_u64(uint64x1_t a, uint64x1_t b); // VORN d0,d0,d0
+#define vorn_u64 vorn_s64
+
+
+int8x16_t vornq_s8(int8x16_t a, int8x16_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vornq_s8(int8x16_t a, int8x16_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_s8( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+
+int16x8_t vornq_s16(int16x8_t a, int16x8_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE int16x8_t vornq_s16(int16x8_t a, int16x8_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_s16( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+
+int32x4_t vornq_s32(int32x4_t a, int32x4_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE int32x4_t vornq_s32(int32x4_t a, int32x4_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_s32( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+
+int64x2_t vornq_s64(int64x2_t a, int64x2_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE int64x2_t vornq_s64(int64x2_t a, int64x2_t b)
+{
+    __m128i c1, b1;
+    c1 = _mm_cmpeq_epi8 (a, a); //all ones 0xfffffff...fffff
+    b1 = _mm_andnot_si128 (b, c1);
+    return _mm_or_si128 (a, b1);
+}
+
+uint8x16_t vornq_u8(uint8x16_t a, uint8x16_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE uint8x16_t vornq_u8(uint8x16_t a, uint8x16_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_u8( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+
+uint16x8_t vornq_u16(uint16x8_t a, uint16x8_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE uint16x8_t vornq_u16(uint16x8_t a, uint16x8_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_s16( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+
+uint32x4_t vornq_u32(uint32x4_t a, uint32x4_t b); // VORN q0,q0,q0
+_NEON2SSE_INLINE uint32x4_t vornq_u32(uint32x4_t a, uint32x4_t b) // VORN q0,q0,q0
+{
+    __m128i b1;
+    b1 = vmvnq_u32( b); //bitwise not for b
+    return _mm_or_si128 (a, b1);
+}
+uint64x2_t vornq_u64(uint64x2_t a, uint64x2_t b); // VORN q0,q0,q0
+#define vornq_u64 vornq_s64
+
+//********************* Bitwise Select *****************************
+//******************************************************************
+//Note This intrinsic can compile to any of VBSL/VBIF/VBIT depending on register allocation.(?????????)
+
+//VBSL (Bitwise Select) selects each bit for the destination from the first operand if the
+//corresponding bit of the destination is 1, or from the second operand if the corresponding bit of the destination is 0.
+
+//VBIF (Bitwise Insert if False) inserts each bit from the first operand into the destination
+//if the corresponding bit of the second operand is 0, otherwise leaves the destination bit unchanged
+
+//VBIT (Bitwise Insert if True) inserts each bit from the first operand into the destination
+//if the corresponding bit of the second operand is 1, otherwise leaves the destination bit unchanged.
+
+//VBSL only is implemented for SIMD
+int8x8_t vbsl_s8(uint8x8_t a, int8x8_t b, int8x8_t c); // VBSL d0,d0,d0
+_NEON2SSE_INLINE int8x8_t vbsl_s8(uint8x8_t a, int8x8_t b, int8x8_t c)
+{
+    int8x8_t res64;
+    __m128i res;
+    res = vbslq_s8(_pM128i(a), _pM128i(b), _pM128i(c));
+    return64(res);
+}
+
+int16x4_t vbsl_s16(uint16x4_t a, int16x4_t b, int16x4_t c); // VBSL d0,d0,d0
+#define vbsl_s16 vbsl_s8
+
+int32x2_t vbsl_s32(uint32x2_t a, int32x2_t b, int32x2_t c); // VBSL d0,d0,d0
+#define vbsl_s32 vbsl_s8
+
+int64x1_t vbsl_s64(uint64x1_t a, int64x1_t b, int64x1_t c); // VBSL d0,d0,d0
+_NEON2SSE_INLINE int64x1_t vbsl_s64(uint64x1_t a, int64x1_t b, int64x1_t c)
+{
+    int64x1_t res;
+    res.m64_i64[0] = (a.m64_i64[0] & b.m64_i64[0]) | ( (~a.m64_i64[0]) & c.m64_i64[0]);
+    return res;
+}
+
+uint8x8_t vbsl_u8(uint8x8_t a,  uint8x8_t b, uint8x8_t c); // VBSL d0,d0,d0
+#define vbsl_u8 vbsl_s8
+
+uint16x4_t vbsl_u16(uint16x4_t a,  uint16x4_t b, uint16x4_t c); // VBSL d0,d0,d0
+#define vbsl_u16 vbsl_s8
+
+uint32x2_t vbsl_u32(uint32x2_t a,  uint32x2_t b, uint32x2_t c); // VBSL d0,d0,d0
+#define vbsl_u32 vbsl_s8
+
+uint64x1_t vbsl_u64(uint64x1_t a, uint64x1_t b, uint64x1_t c); // VBSL d0,d0,d0
+#define vbsl_u64 vbsl_s64
+
+float32x2_t vbsl_f32(uint32x2_t a, float32x2_t b, float32x2_t c); // VBSL d0,d0,d0
+_NEON2SSE_INLINE float32x2_t vbsl_f32(uint32x2_t a, float32x2_t b, float32x2_t c)
+{
+    __m128 sel1, sel2;
+    __m64_128 res64;
+    sel1 = _mm_and_ps   (_pM128(a), _pM128(b));
+    sel2 = _mm_andnot_ps (_pM128(a), _pM128(c));
+    sel1 = _mm_or_ps (sel1, sel2);
+    _M64f(res64, sel1);
+    return res64;
+}
+
+poly8x8_t vbsl_p8(uint8x8_t a, poly8x8_t b, poly8x8_t c); // VBSL d0,d0,d0
+#define  vbsl_p8 vbsl_s8
+
+poly16x4_t vbsl_p16(uint16x4_t a, poly16x4_t b, poly16x4_t c); // VBSL d0,d0,d0
+#define  vbsl_p16 vbsl_s8
+
+int8x16_t vbslq_s8(uint8x16_t a, int8x16_t b, int8x16_t c); // VBSL q0,q0,q0
+_NEON2SSE_INLINE int8x16_t vbslq_s8(uint8x16_t a, int8x16_t b, int8x16_t c) // VBSL q0,q0,q0
+{
+    __m128i sel1, sel2;
+    sel1 = _mm_and_si128   (a, b);
+    sel2 = _mm_andnot_si128 (a, c);
+    return _mm_or_si128 (sel1, sel2);
+}
+
+int16x8_t vbslq_s16(uint16x8_t a, int16x8_t b, int16x8_t c); // VBSL q0,q0,q0
+#define vbslq_s16 vbslq_s8
+
+int32x4_t vbslq_s32(uint32x4_t a, int32x4_t b, int32x4_t c); // VBSL q0,q0,q0
+#define vbslq_s32 vbslq_s8
+
+int64x2_t vbslq_s64(uint64x2_t a, int64x2_t b, int64x2_t c); // VBSL q0,q0,q0
+#define vbslq_s64 vbslq_s8
+
+uint8x16_t vbslq_u8(uint8x16_t a, uint8x16_t b, uint8x16_t c); // VBSL q0,q0,q0
+#define vbslq_u8 vbslq_s8
+
+uint16x8_t vbslq_u16(uint16x8_t a, uint16x8_t b, uint16x8_t c); // VBSL q0,q0,q0
+#define vbslq_u16 vbslq_s8
+
+uint32x4_t vbslq_u32(uint32x4_t a, uint32x4_t b, uint32x4_t c); // VBSL q0,q0,q0
+#define vbslq_u32 vbslq_s8
+
+uint64x2_t vbslq_u64(uint64x2_t a, uint64x2_t b, uint64x2_t c); // VBSL q0,q0,q0
+#define vbslq_u64 vbslq_s8
+
+float32x4_t vbslq_f32(uint32x4_t a, float32x4_t b, float32x4_t c); // VBSL q0,q0,q0
+_NEON2SSE_INLINE float32x4_t vbslq_f32(uint32x4_t a, float32x4_t b, float32x4_t c) // VBSL q0,q0,q0
+{
+    __m128 sel1, sel2;
+    sel1 = _mm_and_ps   (*(__m128*)&a, b);
+    sel2 = _mm_andnot_ps (*(__m128*)&a, c);
+    return _mm_or_ps (sel1, sel2);
+}
+
+poly8x16_t vbslq_p8(uint8x16_t a, poly8x16_t b, poly8x16_t c); // VBSL q0,q0,q0
+#define vbslq_p8 vbslq_u8
+
+poly16x8_t vbslq_p16(uint16x8_t a, poly16x8_t b, poly16x8_t c); // VBSL q0,q0,q0
+#define vbslq_p16 vbslq_s8
+
+//************************************************************************************
+//**************** Transposition operations ****************************************
+//************************************************************************************
+//*****************  Vector Transpose ************************************************
+//************************************************************************************
+//VTRN (Vector Transpose) treats the elements of its operand vectors as elements of 2 x 2 matrices, and transposes the matrices.
+// making the result look as (a0, b0, a2, b2, a4, b4,....) (a1, b1, a3, b3, a5, b5,.....)
+int8x8x2_t vtrn_s8(int8x8_t a, int8x8_t b); // VTRN.8 d0,d0
+_NEON2SSE_INLINE int8x8x2_t vtrn_s8(int8x8_t a, int8x8_t b) // VTRN.8 d0,d0
+{
+    int8x8x2_t val;
+    __m128i tmp, val0;
+    _NEON2SSE_ALIGN_16 int8_t mask16_even_odd[16] = { 0,1, 4,5, 8,9, 12,13, 2,3, 6,7, 10,11, 14,15}; //mask8_trnsp
+    tmp = _mm_unpacklo_epi8(_pM128i(a), _pM128i(b)); //a0,b0,a1,b1,a2,b2,a3,b3,...,a7,b7
+    val0 = _mm_shuffle_epi8 (tmp, *(__m128i*)mask16_even_odd); //(a0, b0, a2, b2, a4, b4, a6, b6), (a1,b1, a3,b3, a5,b5, a7,b7)
+    vst1q_s8 (val.val, val0); // _mm_shuffle_epi32 (val.val[0], _SWAP_HI_LOW32); //(a1,b1, a3,b3, a5,b5, a7,b7),(a0, b0, a2, b2, a4, b4, a6, b6),
+    return val;
+}
+
+int16x4x2_t vtrn_s16(int16x4_t a, int16x4_t b); // VTRN.16 d0,d0
+_NEON2SSE_INLINE int16x4x2_t vtrn_s16(int16x4_t a, int16x4_t b) // VTRN.16 d0,d0
+{
+    int16x4x2_t val;
+    __m128i tmp, val0;
+    _NEON2SSE_ALIGN_16 int8_t maskdlv16[16] = {0,1, 2,3, 8,9, 10,11, 4,5, 6,7, 12,13, 14, 15};
+    tmp = _mm_unpacklo_epi16(_pM128i(a), _pM128i(b)); //a0,b0,a1,b1,a2,b2,a3,b3
+    val0 =  _mm_shuffle_epi8 (tmp, *(__m128i*)maskdlv16); //a0, b0, a2, b2, a1,b1, a3, b3
+    vst1q_s16(val.val, val0); // _mm_shuffle_epi32 (val.val[0], _SWAP_HI_LOW32); //(a1,b1, a3,b3),(a0, b0, a2, b2),
+    return val;
+}
+
+int32x2x2_t vtrn_s32(int32x2_t a, int32x2_t b); // VTRN.32 d0,d0
+_NEON2SSE_INLINE int32x2x2_t vtrn_s32(int32x2_t a, int32x2_t b)
+{
+    int32x2x2_t val;
+    __m128i val0;
+    val0 = _mm_unpacklo_epi32(_pM128i(a), _pM128i(b)); //a0,b0,a1,b1
+    vst1q_s32(val.val, val0); // _mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32); //a1,b1, a0,b0,
+    return val;
+}
+
+uint8x8x2_t vtrn_u8(uint8x8_t a, uint8x8_t b); // VTRN.8 d0,d0
+#define vtrn_u8 vtrn_s8
+
+uint16x4x2_t vtrn_u16(uint16x4_t a, uint16x4_t b); // VTRN.16 d0,d0
+#define vtrn_u16 vtrn_s16
+
+uint32x2x2_t vtrn_u32(uint32x2_t a, uint32x2_t b); // VTRN.32 d0,d0
+#define vtrn_u32 vtrn_s32
+
+float32x2x2_t vtrn_f32(float32x2_t a, float32x2_t b); // VTRN.32 d0,d0
+_NEON2SSE_INLINE float32x2x2_t vtrn_f32(float32x2_t a, float32x2_t b)
+{
+    float32x2x2_t val;
+    val.val[0].m64_f32[0] = a.m64_f32[0];
+    val.val[0].m64_f32[1] = b.m64_f32[0];
+    val.val[1].m64_f32[0] = a.m64_f32[1];
+    val.val[1].m64_f32[1] = b.m64_f32[1];
+    return val; //a0,b0,a1,b1
+}
+
+poly8x8x2_t vtrn_p8(poly8x8_t a, poly8x8_t b); // VTRN.8 d0,d0
+#define  vtrn_p8 vtrn_u8
+
+poly16x4x2_t vtrn_p16(poly16x4_t a, poly16x4_t b); // VTRN.16 d0,d0
+#define  vtrn_p16 vtrn_s16
+
+//int8x16x2_t vtrnq_s8(int8x16_t a, int8x16_t b); // VTRN.8 q0,q0
+_NEON2SSE_INLINE int8x16x2_t vtrnq_s8(int8x16_t a, int8x16_t b) // VTRN.8 q0,q0
+{
+    int8x16x2_t r8x16;
+    __m128i a_sh, b_sh;
+    _NEON2SSE_ALIGN_16 int8_t mask8_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3,5, 7, 9, 11, 13, 15};
+    a_sh = _mm_shuffle_epi8 (a, *(__m128i*)mask8_even_odd); //a0, a2, a4, a6, a8, a10, a12, a14, a1, a3, a5, a7, a9, a11, a13, a15
+    b_sh = _mm_shuffle_epi8 (b, *(__m128i*)mask8_even_odd); //b0, b2, b4, b6, b8, b10, b12, b14, b1, b3, b5, b7, b9, b11, b13, b15
+
+    r8x16.val[0] =  _mm_unpacklo_epi8(a_sh, b_sh); //(a0, b0, a2, b2, a4, b4, a6, b6, a8,b8, a10,b10, a12,b12, a14,b14)
+    r8x16.val[1] =  _mm_unpackhi_epi8(a_sh, b_sh); // (a1, b1, a3, b3, a5, b5, a7, b7, a9,b9, a11,b11, a13,b13, a15,b15)
+    return r8x16;
+}
+
+int16x8x2_t vtrnq_s16(int16x8_t a, int16x8_t b); // VTRN.16 q0,q0
+_NEON2SSE_INLINE int16x8x2_t vtrnq_s16(int16x8_t a, int16x8_t b) // VTRN.16 q0,q0
+{
+    int16x8x2_t v16x8;
+    __m128i a_sh, b_sh;
+    _NEON2SSE_ALIGN_16 int8_t mask16_even_odd[16] = { 0,1, 4,5, 8,9, 12,13, 2,3, 6,7, 10,11, 14,15};
+    a_sh = _mm_shuffle_epi8 (a, *(__m128i*)mask16_even_odd); //a0, a2, a4, a6,  a1, a3, a5, a7
+    b_sh = _mm_shuffle_epi8 (b, *(__m128i*)mask16_even_odd); //b0, b2, b4, b6,  b1, b3, b5, b7
+    v16x8.val[0] = _mm_unpacklo_epi16(a_sh, b_sh); //a0, b0, a2, b2, a4, b4, a6, b6
+    v16x8.val[1] = _mm_unpackhi_epi16(a_sh, b_sh); //a1, b1, a3, b3, a5, b5, a7, b7
+    return v16x8;
+}
+
+int32x4x2_t vtrnq_s32(int32x4_t a, int32x4_t b); // VTRN.32 q0,q0
+_NEON2SSE_INLINE int32x4x2_t vtrnq_s32(int32x4_t a, int32x4_t b) // VTRN.32 q0,q0
+{
+    //may be not optimal solution compared with serial
+    int32x4x2_t v32x4;
+    __m128i a_sh, b_sh;
+    a_sh = _mm_shuffle_epi32 (a, 216); //a0, a2, a1, a3
+    b_sh = _mm_shuffle_epi32 (b, 216); //b0, b2, b1, b3
+
+    v32x4.val[0] = _mm_unpacklo_epi32(a_sh, b_sh); //a0, b0, a2, b2
+    v32x4.val[1] = _mm_unpackhi_epi32(a_sh, b_sh); //a1, b1, a3,  b3
+    return v32x4;
+}
+
+uint8x16x2_t vtrnq_u8(uint8x16_t a, uint8x16_t b); // VTRN.8 q0,q0
+#define vtrnq_u8 vtrnq_s8
+
+uint16x8x2_t vtrnq_u16(uint16x8_t a, uint16x8_t b); // VTRN.16 q0,q0
+#define vtrnq_u16 vtrnq_s16
+
+uint32x4x2_t vtrnq_u32(uint32x4_t a, uint32x4_t b); // VTRN.32 q0,q0
+#define vtrnq_u32 vtrnq_s32
+
+float32x4x2_t vtrnq_f32(float32x4_t a, float32x4_t b); // VTRN.32 q0,q0
+_NEON2SSE_INLINE float32x4x2_t vtrnq_f32(float32x4_t a, float32x4_t b) // VTRN.32 q0,q0
+{
+    //may be not optimal solution compared with serial
+    float32x4x2_t f32x4;
+    __m128 a_sh, b_sh;
+    a_sh = _mm_shuffle_ps (a, a, _MM_SHUFFLE(3,1, 2, 0)); //a0, a2, a1, a3, need to check endiness
+    b_sh = _mm_shuffle_ps (b, b, _MM_SHUFFLE(3,1, 2, 0)); //b0, b2, b1, b3, need to check endiness
+
+    f32x4.val[0] = _mm_unpacklo_ps(a_sh, b_sh); //a0, b0, a2, b2
+    f32x4.val[1] = _mm_unpackhi_ps(a_sh, b_sh); //a1, b1, a3,  b3
+    return f32x4;
+}
+
+poly8x16x2_t vtrnq_p8(poly8x16_t a, poly8x16_t b); // VTRN.8 q0,q0
+#define vtrnq_p8 vtrnq_s8
+
+poly16x8x2_t vtrnq_p16(poly16x8_t a, poly16x8_t b); // VTRN.16 q0,q0
+#define vtrnq_p16 vtrnq_s16
+
+//***************** Interleave elements ***************************
+//*****************************************************************
+//output has (a0,b0,a1,b1, a2,b2,.....)
+int8x8x2_t vzip_s8(int8x8_t a, int8x8_t b); // VZIP.8 d0,d0
+_NEON2SSE_INLINE int8x8x2_t vzip_s8(int8x8_t a, int8x8_t b) // VZIP.8 d0,d0
+{
+    int8x8x2_t val;
+    __m128i val0;
+    val0 = _mm_unpacklo_epi8(_pM128i(a), _pM128i(b));
+    vst1q_s8(val.val, val0); //_mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32);
+    return val;
+}
+
+int16x4x2_t vzip_s16(int16x4_t a, int16x4_t b); // VZIP.16 d0,d0
+_NEON2SSE_INLINE int16x4x2_t vzip_s16(int16x4_t a, int16x4_t b) // VZIP.16 d0,d0
+{
+    int16x4x2_t val;
+    __m128i val0;
+    val0 = _mm_unpacklo_epi16(_pM128i(a), _pM128i(b));
+    vst1q_s16(val.val, val0); // _mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32);
+    return val;
+}
+
+int32x2x2_t vzip_s32(int32x2_t a, int32x2_t b); // VZIP.32 d0,d0
+#define vzip_s32 vtrn_s32
+
+uint8x8x2_t vzip_u8(uint8x8_t a, uint8x8_t b); // VZIP.8 d0,d0
+#define vzip_u8 vzip_s8
+
+uint16x4x2_t vzip_u16(uint16x4_t a, uint16x4_t b); // VZIP.16 d0,d0
+#define vzip_u16 vzip_s16
+
+uint32x2x2_t vzip_u32(uint32x2_t a, uint32x2_t b); // VZIP.32 d0,d0
+#define vzip_u32 vzip_s32
+
+float32x2x2_t vzip_f32(float32x2_t a, float32x2_t b); // VZIP.32 d0,d0
+#define vzip_f32 vtrn_f32
+
+poly8x8x2_t vzip_p8(poly8x8_t a, poly8x8_t b); // VZIP.8 d0,d0
+#define vzip_p8 vzip_u8
+
+poly16x4x2_t vzip_p16(poly16x4_t a, poly16x4_t b); // VZIP.16 d0,d0
+#define vzip_p16 vzip_u16
+
+int8x16x2_t vzipq_s8(int8x16_t a, int8x16_t b); // VZIP.8 q0,q0
+_NEON2SSE_INLINE int8x16x2_t vzipq_s8(int8x16_t a, int8x16_t b) // VZIP.8 q0,q0
+{
+    int8x16x2_t r8x16;
+    r8x16.val[0] =  _mm_unpacklo_epi8(a, b);
+    r8x16.val[1] =  _mm_unpackhi_epi8(a, b);
+    return r8x16;
+}
+
+int16x8x2_t vzipq_s16(int16x8_t a, int16x8_t b); // VZIP.16 q0,q0
+_NEON2SSE_INLINE int16x8x2_t vzipq_s16(int16x8_t a, int16x8_t b) // VZIP.16 q0,q0
+{
+    int16x8x2_t r16x8;
+    r16x8.val[0] =  _mm_unpacklo_epi16(a, b);
+    r16x8.val[1] =  _mm_unpackhi_epi16(a, b);
+    return r16x8;
+}
+
+int32x4x2_t vzipq_s32(int32x4_t a, int32x4_t b); // VZIP.32 q0,q0
+_NEON2SSE_INLINE int32x4x2_t vzipq_s32(int32x4_t a, int32x4_t b) // VZIP.32 q0,q0
+{
+    int32x4x2_t r32x4;
+    r32x4.val[0] =  _mm_unpacklo_epi32(a, b);
+    r32x4.val[1] =  _mm_unpackhi_epi32(a, b);
+    return r32x4;
+}
+
+uint8x16x2_t vzipq_u8(uint8x16_t a, uint8x16_t b); // VZIP.8 q0,q0
+#define vzipq_u8 vzipq_s8
+
+uint16x8x2_t vzipq_u16(uint16x8_t a, uint16x8_t b); // VZIP.16 q0,q0
+#define vzipq_u16 vzipq_s16
+
+uint32x4x2_t vzipq_u32(uint32x4_t a, uint32x4_t b); // VZIP.32 q0,q0
+#define vzipq_u32 vzipq_s32
+
+float32x4x2_t vzipq_f32(float32x4_t a, float32x4_t b); // VZIP.32 q0,q0
+_NEON2SSE_INLINE float32x4x2_t vzipq_f32(float32x4_t a, float32x4_t b) // VZIP.32 q0,q0
+{
+    float32x4x2_t f32x4;
+    f32x4.val[0] =   _mm_unpacklo_ps ( a,  b);
+    f32x4.val[1] =   _mm_unpackhi_ps ( a,  b);
+    return f32x4;
+}
+
+poly8x16x2_t vzipq_p8(poly8x16_t a, poly8x16_t b); // VZIP.8 q0,q0
+#define vzipq_p8 vzipq_u8
+
+poly16x8x2_t vzipq_p16(poly16x8_t a, poly16x8_t b); // VZIP.16 q0,q0
+#define vzipq_p16 vzipq_u16
+
+//*********************** De-Interleave elements *************************
+//*************************************************************************
+//As the result of these functions first val  contains (a0,a2,a4,....,b0,b2, b4,...) and the second val (a1,a3,a5,....b1,b3,b5...)
+//no such functions in IA32 SIMD, shuffle is required
+int8x8x2_t vuzp_s8(int8x8_t a, int8x8_t b); // VUZP.8 d0,d0
+_NEON2SSE_INLINE int8x8x2_t vuzp_s8(int8x8_t a, int8x8_t b) // VUZP.8 d0,d0
+{
+    int8x8x2_t val;
+    __m128i tmp, val0;
+    _NEON2SSE_ALIGN_16 int8_t maskdlv8[16] = { 0, 4, 8, 12, 1, 5, 9, 13,  2, 6, 10, 14, 3, 7, 11,15};
+    tmp = _mm_unpacklo_epi8(_pM128i(a), _pM128i(b)); //a0,b0,a1,b1,a2,b2,a3,b3,...,a7,b7
+    val0 = _mm_shuffle_epi8 (tmp, *(__m128i*)maskdlv8); //(a0, a2, a4, a6, b0, b2, b4, b6),  (a1, a3, a5, a7, b1,b3, b5, b7)
+    vst1q_s8(val.val, val0); // _mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32);
+    return val;
+}
+
+int16x4x2_t vuzp_s16(int16x4_t a, int16x4_t b); // VUZP.16 d0,d0
+_NEON2SSE_INLINE int16x4x2_t vuzp_s16(int16x4_t a, int16x4_t b) // VUZP.16 d0,d0
+{
+    int16x4x2_t val;
+    __m128i tmp, val0;
+    _NEON2SSE_ALIGN_16 int8_t maskdlv16[16] = {0,1,  8,9,  2,3, 10,11,  4,5, 12,13, 6,7, 14,15};
+    tmp = _mm_unpacklo_epi16(_pM128i(a), _pM128i(b)); //a0,b0,a1,b1,a2,b2,a3,b3
+    val0 = _mm_shuffle_epi8 (tmp, *(__m128i*)maskdlv16); //a0,a2, b0, b2, a1,a3, b1,b3
+    vst1q_s16(val.val, val0); // _mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32);
+    return val;
+}
+
+int32x2x2_t vuzp_s32(int32x2_t a, int32x2_t b); // VUZP.32 d0,d0
+_NEON2SSE_INLINE int32x2x2_t vuzp_s32(int32x2_t a, int32x2_t b) // VUZP.32 d0,d0
+{
+    int32x2x2_t val;
+    __m128i val0;
+    val0 = _mm_unpacklo_epi32(_pM128i(a), _pM128i(b)); //a0,b0, a1,b1
+    vst1q_s32(val.val, val0); // _mm_shuffle_epi32(val.val[0], _SWAP_HI_LOW32);
+    return val;
+}
+
+uint8x8x2_t vuzp_u8(uint8x8_t a, uint8x8_t b); // VUZP.8 d0,d0
+#define vuzp_u8 vuzp_s8
+
+uint16x4x2_t vuzp_u16(uint16x4_t a, uint16x4_t b); // VUZP.16 d0,d0
+#define vuzp_u16 vuzp_s16
+
+uint32x2x2_t vuzp_u32(uint32x2_t a, uint32x2_t b); // VUZP.32 d0,d0
+#define vuzp_u32 vuzp_s32
+
+float32x2x2_t vuzp_f32(float32x2_t a, float32x2_t b); // VUZP.32 d0,d0
+#define vuzp_f32 vzip_f32
+
+poly8x8x2_t vuzp_p8(poly8x8_t a, poly8x8_t b); // VUZP.8 d0,d0
+#define vuzp_p8 vuzp_u8
+
+poly16x4x2_t vuzp_p16(poly16x4_t a, poly16x4_t b); // VUZP.16 d0,d0
+#define vuzp_p16 vuzp_u16
+
+int8x16x2_t vuzpq_s8(int8x16_t a, int8x16_t b); // VUZP.8 q0,q0
+_NEON2SSE_INLINE int8x16x2_t vuzpq_s8(int8x16_t a, int8x16_t b) // VUZP.8 q0,q0
+{
+    int8x16x2_t v8x16;
+    __m128i a_sh, b_sh;
+    _NEON2SSE_ALIGN_16 int8_t mask8_even_odd[16] = { 0, 2, 4, 6, 8, 10, 12, 14, 1, 3,5, 7, 9, 11, 13, 15};
+    a_sh = _mm_shuffle_epi8 (a, *(__m128i*)mask8_even_odd); //a0, a2, a4, a6, a8, a10, a12, a14, a1, a3, a5, a7, a9, a11, a13, a15
+    b_sh = _mm_shuffle_epi8 (b, *(__m128i*)mask8_even_odd); //b0, b2, b4, b6, b8, b10, b12, b14, b1, b3, b5, b7, b9, b11, b13, b15
+    //we need unpack64 to combine lower (upper) 64 bits from a with lower (upper) 64 bits from b
+    v8x16.val[0] = _mm_unpacklo_epi64(a_sh, b_sh); ///a0, a2, a4, a6, a8, a10, a12, a14,  b0, b2, b4, b6, b8, b10, b12, b14,
+    v8x16.val[1] = _mm_unpackhi_epi64(a_sh, b_sh); //a1, a3, a5, a7, a9, a11, a13, a15,  b1, b3, b5, b7, b9, b11, b13, b15
+    return v8x16;
+}
+
+int16x8x2_t vuzpq_s16(int16x8_t a, int16x8_t b); // VUZP.16 q0,q0
+_NEON2SSE_INLINE int16x8x2_t vuzpq_s16(int16x8_t a, int16x8_t b) // VUZP.16 q0,q0
+{
+    int16x8x2_t v16x8;
+    __m128i a_sh, b_sh;
+    _NEON2SSE_ALIGN_16 int8_t mask16_even_odd[16] = { 0,1, 4,5, 8,9, 12,13, 2,3, 6,7, 10,11, 14,15};
+    a_sh = _mm_shuffle_epi8 (a, *(__m128i*)mask16_even_odd); //a0, a2, a4, a6,  a1, a3, a5, a7
+    b_sh = _mm_shuffle_epi8 (b, *(__m128i*)mask16_even_odd); //b0, b2, b4, b6,  b1, b3, b5, b7
+    v16x8.val[0] = _mm_unpacklo_epi64(a_sh, b_sh); //a0, a2, a4, a6, b0, b2, b4, b6
+    v16x8.val[1] = _mm_unpackhi_epi64(a_sh, b_sh); //a1, a3, a5, a7, b1, b3, b5, b7
+    return v16x8;
+}
+
+int32x4x2_t vuzpq_s32(int32x4_t a, int32x4_t b); // VUZP.32 q0,q0
+_NEON2SSE_INLINE int32x4x2_t vuzpq_s32(int32x4_t a, int32x4_t b) // VUZP.32 q0,q0
+{
+    //may be not optimal solution compared with serial
+    int32x4x2_t v32x4;
+    __m128i a_sh, b_sh;
+    a_sh = _mm_shuffle_epi32 (a, 216); //a0, a2, a1, a3
+    b_sh = _mm_shuffle_epi32 (b, 216); //b0, b2, b1, b3
+
+    v32x4.val[0] = _mm_unpacklo_epi64(a_sh, b_sh); //a0, a2, b0, b2
+    v32x4.val[1] = _mm_unpackhi_epi64(a_sh, b_sh); //a1, a3, b1, b3
+    return v32x4;
+}
+
+uint8x16x2_t vuzpq_u8(uint8x16_t a, uint8x16_t b); // VUZP.8 q0,q0
+#define vuzpq_u8 vuzpq_s8
+
+uint16x8x2_t vuzpq_u16(uint16x8_t a, uint16x8_t b); // VUZP.16 q0,q0
+#define vuzpq_u16 vuzpq_s16
+
+uint32x4x2_t vuzpq_u32(uint32x4_t a, uint32x4_t b); // VUZP.32 q0,q0
+#define vuzpq_u32 vuzpq_s32
+
+float32x4x2_t vuzpq_f32(float32x4_t a, float32x4_t b); // VUZP.32 q0,q0
+_NEON2SSE_INLINE float32x4x2_t vuzpq_f32(float32x4_t a, float32x4_t b) // VUZP.32 q0,q0
+{
+    float32x4x2_t v32x4;
+    v32x4.val[0] = _mm_shuffle_ps(a, b, _MM_SHUFFLE(2,0, 2, 0)); //a0, a2, b0, b2 , need to check endianess however
+    v32x4.val[1] = _mm_shuffle_ps(a, b, _MM_SHUFFLE(3,1, 3, 1)); //a1, a3, b1, b3, need to check endianess however
+    return v32x4;
+}
+
+poly8x16x2_t vuzpq_p8(poly8x16_t a, poly8x16_t b); // VUZP.8 q0,q0
+#define vuzpq_p8 vuzpq_u8
+
+poly16x8x2_t vuzpq_p16(poly16x8_t a, poly16x8_t b); // VUZP.16 q0,q0
+#define vuzpq_p16 vuzpq_u16
+
+//##############################################################################################
+//*********************** Reinterpret cast intrinsics.******************************************
+//##############################################################################################
+// Not a part of oficial NEON instruction set but available in gcc compiler *********************
+poly8x8_t vreinterpret_p8_u32 (uint32x2_t t);
+#define vreinterpret_p8_u32
+
+poly8x8_t vreinterpret_p8_u16 (uint16x4_t t);
+#define vreinterpret_p8_u16
+
+poly8x8_t vreinterpret_p8_u8 (uint8x8_t t);
+#define vreinterpret_p8_u8
+
+poly8x8_t vreinterpret_p8_s32 (int32x2_t t);
+#define vreinterpret_p8_s32
+
+poly8x8_t vreinterpret_p8_s16 (int16x4_t t);
+#define vreinterpret_p8_s16
+
+poly8x8_t vreinterpret_p8_s8 (int8x8_t t);
+#define vreinterpret_p8_s8
+
+poly8x8_t vreinterpret_p8_u64 (uint64x1_t t);
+#define vreinterpret_p8_u64
+
+poly8x8_t vreinterpret_p8_s64 (int64x1_t t);
+#define vreinterpret_p8_s64
+
+poly8x8_t vreinterpret_p8_f32 (float32x2_t t);
+#define vreinterpret_p8_f32
+
+poly8x8_t vreinterpret_p8_p16 (poly16x4_t t);
+#define vreinterpret_p8_p16
+
+poly8x16_t vreinterpretq_p8_u32 (uint32x4_t t);
+#define vreinterpretq_p8_u32
+
+poly8x16_t vreinterpretq_p8_u16 (uint16x8_t t);
+#define vreinterpretq_p8_u16
+
+poly8x16_t vreinterpretq_p8_u8 (uint8x16_t t);
+#define vreinterpretq_p8_u8
+
+poly8x16_t vreinterpretq_p8_s32 (int32x4_t t);
+#define vreinterpretq_p8_s32
+
+poly8x16_t vreinterpretq_p8_s16 (int16x8_t t);
+#define vreinterpretq_p8_s16
+
+poly8x16_t vreinterpretq_p8_s8 (int8x16_t t);
+#define vreinterpretq_p8_s8
+
+poly8x16_t vreinterpretq_p8_u64 (uint64x2_t t);
+#define vreinterpretq_p8_u64
+
+poly8x16_t vreinterpretq_p8_s64 (int64x2_t t);
+#define vreinterpretq_p8_s64
+
+poly8x16_t vreinterpretq_p8_f32 (float32x4_t t);
+#define vreinterpretq_p8_f32(t) _M128i(t)
+
+poly8x16_t vreinterpretq_p8_p16 (poly16x8_t t);
+#define vreinterpretq_p8_p16
+
+poly16x4_t vreinterpret_p16_u32 (uint32x2_t t);
+#define vreinterpret_p16_u32
+
+poly16x4_t vreinterpret_p16_u16 (uint16x4_t t);
+#define vreinterpret_p16_u16
+
+poly16x4_t vreinterpret_p16_u8 (uint8x8_t t);
+#define vreinterpret_p16_u8
+
+poly16x4_t vreinterpret_p16_s32 (int32x2_t t);
+#define vreinterpret_p16_s32
+
+poly16x4_t vreinterpret_p16_s16 (int16x4_t t);
+#define vreinterpret_p16_s16
+
+poly16x4_t vreinterpret_p16_s8 (int8x8_t t);
+#define vreinterpret_p16_s8
+
+poly16x4_t vreinterpret_p16_u64 (uint64x1_t t);
+#define vreinterpret_p16_u64
+
+poly16x4_t vreinterpret_p16_s64 (int64x1_t t);
+#define vreinterpret_p16_s64
+
+poly16x4_t vreinterpret_p16_f32 (float32x2_t t);
+#define vreinterpret_p16_f32
+
+poly16x4_t vreinterpret_p16_p8 (poly8x8_t t);
+#define vreinterpret_p16_p8
+
+poly16x8_t vreinterpretq_p16_u32 (uint32x4_t t);
+#define vreinterpretq_p16_u32
+
+poly16x8_t vreinterpretq_p16_u16 (uint16x8_t t);
+#define vreinterpretq_p16_u16
+
+poly16x8_t vreinterpretq_p16_s32 (int32x4_t t);
+#define vreinterpretq_p16_s32
+
+poly16x8_t vreinterpretq_p16_s16 (int16x8_t t);
+#define vreinterpretq_p16_s16
+
+poly16x8_t vreinterpretq_p16_s8 (int8x16_t t);
+#define vreinterpretq_p16_s8
+
+poly16x8_t vreinterpretq_p16_u64 (uint64x2_t t);
+#define vreinterpretq_p16_u64
+
+poly16x8_t vreinterpretq_p16_s64 (int64x2_t t);
+#define vreinterpretq_p16_s64
+
+poly16x8_t vreinterpretq_p16_f32 (float32x4_t t);
+#define vreinterpretq_p16_f32(t) _M128i(t)
+
+poly16x8_t vreinterpretq_p16_p8 (poly8x16_t t);
+#define vreinterpretq_p16_p8  vreinterpretq_s16_p8
+
+//****  Integer to float  ******
+float32x2_t vreinterpret_f32_u32 (uint32x2_t t);
+#define vreinterpret_f32_u32(t) (*(__m64_128*)&(t))
+
+
+float32x2_t vreinterpret_f32_u16 (uint16x4_t t);
+#define vreinterpret_f32_u16 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_u8 (uint8x8_t t);
+#define vreinterpret_f32_u8 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_s32 (int32x2_t t);
+#define vreinterpret_f32_s32 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_s16 (int16x4_t t);
+#define vreinterpret_f32_s16 vreinterpret_f32_u32
+
+float32x2_t vreinterpret_f32_s8 (int8x8_t t);
+#define vreinterpret_f32_s8 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_u64(uint64x1_t t);
+#define vreinterpret_f32_u64 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_s64 (int64x1_t t);
+#define vreinterpret_f32_s64 vreinterpret_f32_u32
+
+
+float32x2_t vreinterpret_f32_p16 (poly16x4_t t);
+#define vreinterpret_f32_p16 vreinterpret_f32_u32
+
+float32x2_t vreinterpret_f32_p8 (poly8x8_t t);
+#define vreinterpret_f32_p8 vreinterpret_f32_u32
+
+float32x4_t vreinterpretq_f32_u32 (uint32x4_t t);
+#define  vreinterpretq_f32_u32(t) *(__m128*)&(t)
+
+float32x4_t vreinterpretq_f32_u16 (uint16x8_t t);
+#define vreinterpretq_f32_u16 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_u8 (uint8x16_t t);
+#define vreinterpretq_f32_u8 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_s32 (int32x4_t t);
+#define vreinterpretq_f32_s32 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_s16 (int16x8_t t);
+#define vreinterpretq_f32_s16 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_s8 (int8x16_t t);
+#define vreinterpretq_f32_s8 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_u64 (uint64x2_t t);
+#define vreinterpretq_f32_u64 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_s64 (int64x2_t t);
+#define vreinterpretq_f32_s64 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_p16 (poly16x8_t t);
+#define vreinterpretq_f32_p16 vreinterpretq_f32_u32
+
+float32x4_t vreinterpretq_f32_p8 (poly8x16_t t);
+#define vreinterpretq_f32_p8 vreinterpretq_f32_u32
+
+//*** Integer type conversions ******************
+//no conversion necessary for the following functions because it is same data type
+int64x1_t vreinterpret_s64_u32 (uint32x2_t t);
+#define vreinterpret_s64_u32
+
+int64x1_t vreinterpret_s64_u16 (uint16x4_t t);
+#define vreinterpret_s64_u16
+
+int64x1_t vreinterpret_s64_u8 (uint8x8_t t);
+#define vreinterpret_s64_u8
+
+int64x1_t vreinterpret_s64_s32 (int32x2_t t);
+#define  vreinterpret_s64_s32
+
+int64x1_t vreinterpret_s64_s16 (int16x4_t t);
+#define vreinterpret_s64_s16
+
+int64x1_t vreinterpret_s64_s8 (int8x8_t t);
+#define  vreinterpret_s64_s8
+
+int64x1_t vreinterpret_s64_u64 (uint64x1_t t);
+#define  vreinterpret_s64_u64
+
+int64x1_t vreinterpret_s64_f32 (float32x2_t t);
+#define  vreinterpret_s64_f32
+
+int64x1_t vreinterpret_s64_p16 (poly16x4_t t);
+#define vreinterpret_s64_p16
+
+int64x1_t vreinterpret_s64_p8 (poly8x8_t t);
+#define vreinterpret_s64_p8
+
+int64x2_t vreinterpretq_s64_u32 (uint32x4_t t);
+#define vreinterpretq_s64_u32
+
+int64x2_t vreinterpretq_s64_s16 (uint16x8_t t);
+#define vreinterpretq_s64_s16
+
+int64x2_t vreinterpretq_s64_u8 (uint8x16_t t);
+#define vreinterpretq_s64_u8
+
+int64x2_t vreinterpretq_s64_s32 (int32x4_t t);
+#define vreinterpretq_s64_s32
+
+int64x2_t vreinterpretq_s64_u16 (int16x8_t t);
+#define vreinterpretq_s64_u16
+
+int64x2_t vreinterpretq_s64_s8 (int8x16_t t);
+#define vreinterpretq_s64_s8
+
+int64x2_t vreinterpretq_s64_u64 (uint64x2_t t);
+#define vreinterpretq_s64_u64
+
+int64x2_t vreinterpretq_s64_f32 (float32x4_t t);
+#define vreinterpretq_s64_f32(t) _M128i(t)
+
+int64x2_t vreinterpretq_s64_p16 (poly16x8_t t);
+#define vreinterpretq_s64_p16
+
+int64x2_t vreinterpretq_s64_p8 (poly8x16_t t);
+#define vreinterpretq_s64_p8
+
+uint64x1_t vreinterpret_u64_u32 (uint32x2_t t);
+#define vreinterpret_u64_u32
+
+uint64x1_t vreinterpret_u64_u16 (uint16x4_t t);
+#define vreinterpret_u64_u16
+
+uint64x1_t vreinterpret_u64_u8 (uint8x8_t t);
+#define vreinterpret_u64_u8
+
+uint64x1_t vreinterpret_u64_s32 (int32x2_t t);
+#define vreinterpret_u64_s32
+
+uint64x1_t vreinterpret_u64_s16 (int16x4_t t);
+#define vreinterpret_u64_s16
+
+uint64x1_t vreinterpret_u64_s8 (int8x8_t t);
+#define vreinterpret_u64_s8
+
+uint64x1_t vreinterpret_u64_s64 (int64x1_t t);
+#define vreinterpret_u64_s64
+
+uint64x1_t vreinterpret_u64_f32 (float32x2_t t);
+#define vreinterpret_u64_f32
+
+uint64x1_t vreinterpret_u64_p16 (poly16x4_t t);
+#define vreinterpret_u64_p16
+
+uint64x1_t vreinterpret_u64_p8 (poly8x8_t t);
+#define vreinterpret_u64_p8
+
+uint64x2_t vreinterpretq_u64_u32 (uint32x4_t t);
+#define vreinterpretq_u64_u32
+
+uint64x2_t vreinterpretq_u64_u16 (uint16x8_t t);
+#define vreinterpretq_u64_u16
+
+uint64x2_t vreinterpretq_u64_u8 (uint8x16_t t);
+#define vreinterpretq_u64_u8
+
+uint64x2_t vreinterpretq_u64_s32 (int32x4_t t);
+#define vreinterpretq_u64_s32
+
+uint64x2_t vreinterpretq_u64_s16 (int16x8_t t);
+#define vreinterpretq_u64_s16
+
+uint64x2_t vreinterpretq_u64_s8 (int8x16_t t);
+#define vreinterpretq_u64_s8
+
+uint64x2_t vreinterpretq_u64_s64 (int64x2_t t);
+#define vreinterpretq_u64_s64
+
+uint64x2_t vreinterpretq_u64_f32 (float32x4_t t);
+#define vreinterpretq_u64_f32(t) _M128i(t)
+
+uint64x2_t vreinterpretq_u64_p16 (poly16x8_t t);
+#define vreinterpretq_u64_p16
+
+uint64x2_t vreinterpretq_u64_p8 (poly8x16_t t);
+#define vreinterpretq_u64_p8
+
+int8x8_t vreinterpret_s8_u32 (uint32x2_t t);
+#define vreinterpret_s8_u32
+
+int8x8_t vreinterpret_s8_u16 (uint16x4_t t);
+#define vreinterpret_s8_u16
+
+int8x8_t vreinterpret_s8_u8 (uint8x8_t t);
+#define vreinterpret_s8_u8
+
+int8x8_t vreinterpret_s8_s32 (int32x2_t t);
+#define vreinterpret_s8_s32
+
+int8x8_t vreinterpret_s8_s16 (int16x4_t t);
+#define vreinterpret_s8_s16
+
+int8x8_t vreinterpret_s8_u64 (uint64x1_t t);
+#define vreinterpret_s8_u64
+
+int8x8_t vreinterpret_s8_s64 (int64x1_t t);
+#define vreinterpret_s8_s64
+
+int8x8_t vreinterpret_s8_f32 (float32x2_t t);
+#define vreinterpret_s8_f32
+
+int8x8_t vreinterpret_s8_p16 (poly16x4_t t);
+#define vreinterpret_s8_p16
+
+int8x8_t vreinterpret_s8_p8 (poly8x8_t t);
+#define vreinterpret_s8_p8
+
+int8x16_t vreinterpretq_s8_u32 (uint32x4_t t);
+#define vreinterpretq_s8_u32
+
+int8x16_t vreinterpretq_s8_u16 (uint16x8_t t);
+#define vreinterpretq_s8_u16
+
+int8x16_t vreinterpretq_s8_u8 (uint8x16_t t);
+#define vreinterpretq_s8_u8
+
+int8x16_t vreinterpretq_s8_s32 (int32x4_t t);
+#define vreinterpretq_s8_s32
+
+int8x16_t vreinterpretq_s8_s16 (int16x8_t t);
+#define vreinterpretq_s8_s16
+
+int8x16_t vreinterpretq_s8_u64 (uint64x2_t t);
+#define vreinterpretq_s8_u64
+
+int8x16_t vreinterpretq_s8_s64 (int64x2_t t);
+#define vreinterpretq_s8_s64
+
+int8x16_t vreinterpretq_s8_f32 (float32x4_t t);
+#define vreinterpretq_s8_f32(t) _M128i(t)
+
+int8x16_t vreinterpretq_s8_p16 (poly16x8_t t);
+#define vreinterpretq_s8_p16
+
+int8x16_t vreinterpretq_s8_p8 (poly8x16_t t);
+#define vreinterpretq_s8_p8
+
+int16x4_t vreinterpret_s16_u32 (uint32x2_t t);
+#define vreinterpret_s16_u32
+
+int16x4_t vreinterpret_s16_u16 (uint16x4_t t);
+#define vreinterpret_s16_u16
+
+int16x4_t vreinterpret_s16_u8 (uint8x8_t t);
+#define vreinterpret_s16_u8
+
+int16x4_t vreinterpret_s16_s32 (int32x2_t t);
+#define vreinterpret_s16_s32
+
+int16x4_t vreinterpret_s16_s8 (int8x8_t t);
+#define vreinterpret_s16_s8
+
+int16x4_t vreinterpret_s16_u64 (uint64x1_t t);
+#define vreinterpret_s16_u64
+
+int16x4_t vreinterpret_s16_s64 (int64x1_t t);
+#define vreinterpret_s16_s64
+
+int16x4_t vreinterpret_s16_f32 (float32x2_t t);
+#define vreinterpret_s16_f32
+
+
+int16x4_t vreinterpret_s16_p16 (poly16x4_t t);
+#define vreinterpret_s16_p16
+
+int16x4_t vreinterpret_s16_p8 (poly8x8_t t);
+#define vreinterpret_s16_p8
+
+int16x8_t vreinterpretq_s16_u32 (uint32x4_t t);
+#define vreinterpretq_s16_u32
+
+int16x8_t vreinterpretq_s16_u16 (uint16x8_t t);
+#define vreinterpretq_s16_u16
+
+int16x8_t vreinterpretq_s16_u8 (uint8x16_t t);
+#define vreinterpretq_s16_u8
+
+int16x8_t vreinterpretq_s16_s32 (int32x4_t t);
+#define vreinterpretq_s16_s32
+
+int16x8_t vreinterpretq_s16_s8 (int8x16_t t);
+#define vreinterpretq_s16_s8
+
+int16x8_t vreinterpretq_s16_u64 (uint64x2_t t);
+#define vreinterpretq_s16_u64
+
+int16x8_t vreinterpretq_s16_s64 (int64x2_t t);
+#define vreinterpretq_s16_s64
+
+int16x8_t vreinterpretq_s16_f32 (float32x4_t t);
+#define vreinterpretq_s16_f32(t) _M128i(t)
+
+int16x8_t vreinterpretq_s16_p16 (poly16x8_t t);
+#define vreinterpretq_s16_p16
+
+int16x8_t vreinterpretq_s16_p8 (poly8x16_t t);
+#define vreinterpretq_s16_p8
+
+int32x2_t vreinterpret_s32_u32 (uint32x2_t t);
+#define vreinterpret_s32_u32
+
+int32x2_t vreinterpret_s32_u16 (uint16x4_t t);
+#define vreinterpret_s32_u16
+
+int32x2_t vreinterpret_s32_u8 (uint8x8_t t);
+#define vreinterpret_s32_u8
+
+int32x2_t vreinterpret_s32_s16 (int16x4_t t);
+#define vreinterpret_s32_s16
+
+int32x2_t vreinterpret_s32_s8 (int8x8_t t);
+#define vreinterpret_s32_s8
+
+int32x2_t vreinterpret_s32_u64 (uint64x1_t t);
+#define vreinterpret_s32_u64
+
+int32x2_t vreinterpret_s32_s64 (int64x1_t t);
+#define vreinterpret_s32_s64
+
+int32x2_t vreinterpret_s32_f32 (float32x2_t t);
+#define vreinterpret_s32_f32
+
+int32x2_t vreinterpret_s32_p16 (poly16x4_t t);
+#define vreinterpret_s32_p16
+
+int32x2_t vreinterpret_s32_p8 (poly8x8_t t);
+#define vreinterpret_s32_p8
+
+int32x4_t vreinterpretq_s32_u32 (uint32x4_t t);
+#define vreinterpretq_s32_u32
+
+int32x4_t vreinterpretq_s32_u16 (uint16x8_t t);
+#define vreinterpretq_s32_u16
+
+int32x4_t vreinterpretq_s32_u8 (uint8x16_t t);
+#define vreinterpretq_s32_u8
+
+int32x4_t vreinterpretq_s32_s16 (int16x8_t t);
+#define vreinterpretq_s32_s16
+
+int32x4_t vreinterpretq_s32_s8 (int8x16_t t);
+#define vreinterpretq_s32_s8
+
+int32x4_t vreinterpretq_s32_u64 (uint64x2_t t);
+#define vreinterpretq_s32_u64
+
+int32x4_t vreinterpretq_s32_s64 (int64x2_t t);
+#define vreinterpretq_s32_s64
+
+int32x4_t vreinterpretq_s32_f32 (float32x4_t t);
+#define vreinterpretq_s32_f32(t)  _mm_castps_si128(t) //(*(__m128i*)&(t))
+
+int32x4_t vreinterpretq_s32_p16 (poly16x8_t t);
+#define vreinterpretq_s32_p16
+
+int32x4_t vreinterpretq_s32_p8 (poly8x16_t t);
+#define vreinterpretq_s32_p8
+
+uint8x8_t vreinterpret_u8_u32 (uint32x2_t t);
+#define vreinterpret_u8_u32
+
+uint8x8_t vreinterpret_u8_u16 (uint16x4_t t);
+#define vreinterpret_u8_u16
+
+uint8x8_t vreinterpret_u8_s32 (int32x2_t t);
+#define vreinterpret_u8_s32
+
+uint8x8_t vreinterpret_u8_s16 (int16x4_t t);
+#define vreinterpret_u8_s16
+
+uint8x8_t vreinterpret_u8_s8 (int8x8_t t);
+#define vreinterpret_u8_s8
+
+uint8x8_t vreinterpret_u8_u64 (uint64x1_t t);
+#define vreinterpret_u8_u64
+
+uint8x8_t vreinterpret_u8_s64 (int64x1_t t);
+#define vreinterpret_u8_s64
+
+uint8x8_t vreinterpret_u8_f32 (float32x2_t t);
+#define vreinterpret_u8_f32
+
+uint8x8_t vreinterpret_u8_p16 (poly16x4_t t);
+#define vreinterpret_u8_p16
+
+uint8x8_t vreinterpret_u8_p8 (poly8x8_t t);
+#define vreinterpret_u8_p8
+
+uint8x16_t vreinterpretq_u8_u32 (uint32x4_t t);
+#define vreinterpretq_u8_u32
+
+uint8x16_t vreinterpretq_u8_u16 (uint16x8_t t);
+#define vreinterpretq_u8_u16
+
+uint8x16_t vreinterpretq_u8_s32 (int32x4_t t);
+#define vreinterpretq_u8_s32
+
+uint8x16_t vreinterpretq_u8_s16 (int16x8_t t);
+#define vreinterpretq_u8_s16
+
+uint8x16_t vreinterpretq_u8_s8 (int8x16_t t);
+#define vreinterpretq_u8_s8
+
+uint8x16_t vreinterpretq_u8_u64 (uint64x2_t t);
+#define vreinterpretq_u8_u64
+
+uint8x16_t vreinterpretq_u8_s64 (int64x2_t t);
+#define vreinterpretq_u8_s64
+
+uint8x16_t vreinterpretq_u8_f32 (float32x4_t t);
+#define vreinterpretq_u8_f32(t) _M128i(t)
+
+
+uint8x16_t vreinterpretq_u8_p16 (poly16x8_t t);
+#define vreinterpretq_u8_p16
+
+uint8x16_t vreinterpretq_u8_p8 (poly8x16_t t);
+#define vreinterpretq_u8_p8
+
+uint16x4_t vreinterpret_u16_u32 (uint32x2_t t);
+#define vreinterpret_u16_u32
+
+uint16x4_t vreinterpret_u16_u8 (uint8x8_t t);
+#define vreinterpret_u16_u8
+
+uint16x4_t vreinterpret_u16_s32 (int32x2_t t);
+#define vreinterpret_u16_s32
+
+uint16x4_t vreinterpret_u16_s16 (int16x4_t t);
+#define vreinterpret_u16_s16
+
+uint16x4_t vreinterpret_u16_s8 (int8x8_t t);
+#define vreinterpret_u16_s8
+
+uint16x4_t vreinterpret_u16_u64 (uint64x1_t t);
+#define vreinterpret_u16_u64
+
+uint16x4_t vreinterpret_u16_s64 (int64x1_t t);
+#define vreinterpret_u16_s64
+
+uint16x4_t vreinterpret_u16_f32 (float32x2_t t);
+#define vreinterpret_u16_f32
+
+uint16x4_t vreinterpret_u16_p16 (poly16x4_t t);
+#define vreinterpret_u16_p16
+
+uint16x4_t vreinterpret_u16_p8 (poly8x8_t t);
+#define vreinterpret_u16_p8
+
+uint16x8_t vreinterpretq_u16_u32 (uint32x4_t t);
+#define vreinterpretq_u16_u32
+
+uint16x8_t vreinterpretq_u16_u8 (uint8x16_t t);
+#define vreinterpretq_u16_u8
+
+uint16x8_t vreinterpretq_u16_s32 (int32x4_t t);
+#define vreinterpretq_u16_s32
+
+uint16x8_t vreinterpretq_u16_s16 (int16x8_t t);
+#define vreinterpretq_u16_s16
+
+uint16x8_t vreinterpretq_u16_s8 (int8x16_t t);
+#define vreinterpretq_u16_s8
+
+uint16x8_t vreinterpretq_u16_u64 (uint64x2_t t);
+#define vreinterpretq_u16_u64
+
+uint16x8_t vreinterpretq_u16_s64 (int64x2_t t);
+#define vreinterpretq_u16_s64
+
+uint16x8_t vreinterpretq_u16_f32 (float32x4_t t);
+#define vreinterpretq_u16_f32(t) _M128i(t)
+
+uint16x8_t vreinterpretq_u16_p16 (poly16x8_t t);
+#define vreinterpretq_u16_p16
+
+uint16x8_t vreinterpretq_u16_p8 (poly8x16_t t);
+#define vreinterpretq_u16_p8
+
+uint32x2_t vreinterpret_u32_u16 (uint16x4_t t);
+#define vreinterpret_u32_u16
+
+uint32x2_t vreinterpret_u32_u8 (uint8x8_t t);
+#define vreinterpret_u32_u8
+
+uint32x2_t vreinterpret_u32_s32 (int32x2_t t);
+#define vreinterpret_u32_s32
+
+uint32x2_t vreinterpret_u32_s16 (int16x4_t t);
+#define vreinterpret_u32_s16
+
+uint32x2_t vreinterpret_u32_s8 (int8x8_t t);
+#define vreinterpret_u32_s8
+
+uint32x2_t vreinterpret_u32_u64 (uint64x1_t t);
+#define vreinterpret_u32_u64
+
+uint32x2_t vreinterpret_u32_s64 (int64x1_t t);
+#define vreinterpret_u32_s64
+
+uint32x2_t vreinterpret_u32_f32 (float32x2_t t);
+#define vreinterpret_u32_f32
+
+uint32x2_t vreinterpret_u32_p16 (poly16x4_t t);
+#define vreinterpret_u32_p16
+
+uint32x2_t vreinterpret_u32_p8 (poly8x8_t t);
+#define vreinterpret_u32_p8
+
+uint32x4_t vreinterpretq_u32_u16 (uint16x8_t t);
+#define vreinterpretq_u32_u16
+
+uint32x4_t vreinterpretq_u32_u8 (uint8x16_t t);
+#define vreinterpretq_u32_u8
+
+uint32x4_t vreinterpretq_u32_s32 (int32x4_t t);
+#define vreinterpretq_u32_s32
+
+uint32x4_t vreinterpretq_u32_s16 (int16x8_t t);
+#define vreinterpretq_u32_s16
+
+uint32x4_t vreinterpretq_u32_s8 (int8x16_t t);
+#define vreinterpretq_u32_s8
+
+uint32x4_t vreinterpretq_u32_u64 (uint64x2_t t);
+#define vreinterpretq_u32_u64
+
+uint32x4_t vreinterpretq_u32_s64 (int64x2_t t);
+#define vreinterpretq_u32_s64
+
+uint32x4_t vreinterpretq_u32_f32 (float32x4_t t);
+#define  vreinterpretq_u32_f32(t) _M128i(t)
+
+uint32x4_t vreinterpretq_u32_p16 (poly16x8_t t);
+#define vreinterpretq_u32_p16
+
+uint32x4_t vreinterpretq_u32_p8 (poly8x16_t t);
+#define vreinterpretq_u32_p8
+
+#endif /* NEON2SSE_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avx2intrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avx2intrin.h
new file mode 100644
index 0000000..1537bf5
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avx2intrin.h
@@ -0,0 +1,1873 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+# error "Never use <avx2intrin.h> directly; include <immintrin.h> instead."
+#endif
+
+/* Sum absolute 8-bit integer difference of adjacent groups of 4
+   byte integers in the first 2 operands.  Starting offsets within
+   operands are determined by the 3rd mask operand.  */
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mpsadbw_epu8 (__m256i __X, __m256i __Y, const int __M)
+{
+  return (__m256i) __builtin_ia32_mpsadbw256 ((__v32qi)__X,
+					      (__v32qi)__Y, __M);
+}
+#else
+#define _mm256_mpsadbw_epu8(X, Y, M)					\
+  ((__m256i) __builtin_ia32_mpsadbw256 ((__v32qi)(__m256i)(X),		\
+					(__v32qi)(__m256i)(Y), (int)(M)))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_abs_epi8 (__m256i __A)
+{
+  return (__m256i)__builtin_ia32_pabsb256 ((__v32qi)__A);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_abs_epi16 (__m256i __A)
+{
+  return (__m256i)__builtin_ia32_pabsw256 ((__v16hi)__A);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_abs_epi32 (__m256i __A)
+{
+  return (__m256i)__builtin_ia32_pabsd256 ((__v8si)__A);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_packs_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_packssdw256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_packs_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_packsswb256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_packus_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_packusdw256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_packus_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_packuswb256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddd256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_adds_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddsb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_adds_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddsw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_adds_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddusb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_adds_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_paddusw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_alignr_epi8 (__m256i __A, __m256i __B, const int __N)
+{
+  return (__m256i) __builtin_ia32_palignr256 ((__v4di)__A,
+					      (__v4di)__B,
+					      __N * 8);
+}
+#else
+/* In that case (__N*8) will be in vreg, and insn will not be matched. */
+/* Use define instead */
+#define _mm256_alignr_epi8(A, B, N)				   \
+  ((__m256i) __builtin_ia32_palignr256 ((__v4di)(__m256i)(A),	   \
+					(__v4di)(__m256i)(B),	   \
+					(int)(N) * 8))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_and_si256 (__m256i __A, __m256i __B)
+{
+  return (__m256i) __builtin_ia32_andsi256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_andnot_si256 (__m256i __A, __m256i __B)
+{
+  return (__m256i) __builtin_ia32_andnotsi256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_avg_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pavgb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_avg_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pavgw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blendv_epi8 (__m256i __X, __m256i __Y, __m256i __M)
+{
+  return (__m256i) __builtin_ia32_pblendvb256 ((__v32qi)__X,
+					       (__v32qi)__Y,
+					       (__v32qi)__M);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blend_epi16 (__m256i __X, __m256i __Y, const int __M)
+{
+  return (__m256i) __builtin_ia32_pblendw256 ((__v16hi)__X,
+					      (__v16hi)__Y,
+					       __M);
+}
+#else
+#define _mm256_blend_epi16(X, Y, M)					\
+  ((__m256i) __builtin_ia32_pblendw256 ((__v16hi)(__m256i)(X),		\
+					(__v16hi)(__m256i)(Y), (int)(M)))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpeq_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpeqb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpeq_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpeqw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpeq_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpeqd256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpeq_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpeqq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpgt_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpgtb256 ((__v32qi)__A,
+					     (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpgt_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpgtw256 ((__v16hi)__A,
+					     (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpgt_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpgtd256 ((__v8si)__A,
+					     (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmpgt_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pcmpgtq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hadd_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phaddw256 ((__v16hi)__X,
+					     (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hadd_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phaddd256 ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hadds_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phaddsw256 ((__v16hi)__X,
+					      (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hsub_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phsubw256 ((__v16hi)__X,
+					     (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hsub_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phsubd256 ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hsubs_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_phsubsw256 ((__v16hi)__X,
+					      (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maddubs_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_pmaddubsw256 ((__v32qi)__X,
+						(__v32qi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_madd_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaddwd256 ((__v16hi)__A,
+					     (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxsb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxsw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxsd256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxub256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxuw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_epu32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmaxud256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminsb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminsw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminsd256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminub256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminuw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_epu32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pminud256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline int
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_movemask_epi8 (__m256i __A)
+{
+  return __builtin_ia32_pmovmskb256 ((__v32qi)__A);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi8_epi16 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxbw256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi8_epi32 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxbd256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi8_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxbq256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi16_epi32 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxwd256 ((__v8hi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi16_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxwq256 ((__v8hi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi32_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovsxdq256 ((__v4si)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu8_epi16 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxbw256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu8_epi32 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxbd256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu8_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxbq256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu16_epi32 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxwd256 ((__v8hi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu16_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxwq256 ((__v8hi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepu32_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pmovzxdq256 ((__v4si)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mul_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_pmuldq256 ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mulhrs_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_pmulhrsw256 ((__v16hi)__X,
+					       (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mulhi_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmulhuw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mulhi_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmulhw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mullo_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmullw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mullo_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmulld256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mul_epu32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pmuludq256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_or_si256 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_por256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sad_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psadbw256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shuffle_epi8 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_pshufb256 ((__v32qi)__X,
+					     (__v32qi)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shuffle_epi32 (__m256i __A, const int __mask)
+{
+  return (__m256i)__builtin_ia32_pshufd256 ((__v8si)__A, __mask);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shufflehi_epi16 (__m256i __A, const int __mask)
+{
+  return (__m256i)__builtin_ia32_pshufhw256 ((__v16hi)__A, __mask);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shufflelo_epi16 (__m256i __A, const int __mask)
+{
+  return (__m256i)__builtin_ia32_pshuflw256 ((__v16hi)__A, __mask);
+}
+#else
+#define _mm256_shuffle_epi32(A, N) \
+  ((__m256i)__builtin_ia32_pshufd256 ((__v8si)(__m256i)(A), (int)(N)))
+#define _mm256_shufflehi_epi16(A, N) \
+  ((__m256i)__builtin_ia32_pshufhw256 ((__v16hi)(__m256i)(A), (int)(N)))
+#define _mm256_shufflelo_epi16(A, N) \
+  ((__m256i)__builtin_ia32_pshuflw256 ((__v16hi)(__m256i)(A), (int)(N)))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sign_epi8 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psignb256 ((__v32qi)__X, (__v32qi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sign_epi16 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psignw256 ((__v16hi)__X, (__v16hi)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sign_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psignd256 ((__v8si)__X, (__v8si)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_slli_si256 (__m256i __A, const int __N)
+{
+  return (__m256i)__builtin_ia32_pslldqi256 (__A, __N * 8);
+}
+#else
+#define _mm256_slli_si256(A, N) \
+  ((__m256i)__builtin_ia32_pslldqi256 ((__m256i)(A), (int)(N) * 8))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_slli_epi16 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psllwi256 ((__v16hi)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sll_epi16 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psllw256((__v16hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_slli_epi32 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_pslldi256 ((__v8si)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sll_epi32 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_pslld256((__v8si)__A, (__v4si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_slli_epi64 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psllqi256 ((__v4di)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sll_epi64 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psllq256((__v4di)__A, (__v2di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srai_epi16 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psrawi256 ((__v16hi)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sra_epi16 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psraw256 ((__v16hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srai_epi32 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psradi256 ((__v8si)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sra_epi32 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psrad256 ((__v8si)__A, (__v4si)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srli_si256 (__m256i __A, const int __N)
+{
+  return (__m256i)__builtin_ia32_psrldqi256 (__A, __N * 8);
+}
+#else
+#define _mm256_srli_si256(A, N) \
+  ((__m256i)__builtin_ia32_psrldqi256 ((__m256i)(A), (int)(N) * 8))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srli_epi16 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psrlwi256 ((__v16hi)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srl_epi16 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psrlw256((__v16hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srli_epi32 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psrldi256 ((__v8si)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srl_epi32 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psrld256((__v8si)__A, (__v4si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srli_epi64 (__m256i __A, int __B)
+{
+  return (__m256i)__builtin_ia32_psrlqi256 ((__v4di)__A, __B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srl_epi64 (__m256i __A, __m128i __B)
+{
+  return (__m256i)__builtin_ia32_psrlq256((__v4di)__A, (__v2di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubd256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_subs_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubsb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_subs_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubsw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_subs_epu8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubusb256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_subs_epu16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_psubusw256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpckhbw256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpckhwd256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpckhdq256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpckhqdq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_epi8 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpcklbw256 ((__v32qi)__A, (__v32qi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_epi16 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpcklwd256 ((__v16hi)__A, (__v16hi)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_epi32 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpckldq256 ((__v8si)__A, (__v8si)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_epi64 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_punpcklqdq256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_xor_si256 (__m256i __A, __m256i __B)
+{
+  return (__m256i)__builtin_ia32_pxor256 ((__v4di)__A, (__v4di)__B);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_stream_load_si256 (__m256i const *__X)
+{
+  return (__m256i) __builtin_ia32_movntdqa256 ((__v4di *) __X);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcastss_ps (__m128 __X)
+{
+  return (__m128) __builtin_ia32_vbroadcastss_ps ((__v4sf)__X);
+}
+
+extern __inline __m256
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastss_ps (__m128 __X)
+{
+  return (__m256) __builtin_ia32_vbroadcastss_ps256 ((__v4sf)__X);
+}
+
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastsd_pd (__m128d __X)
+{
+  return (__m256d) __builtin_ia32_vbroadcastsd_pd256 ((__v2df)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastsi128_si256 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_vbroadcastsi256 ((__v2di)__X);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blend_epi32 (__m128i __X, __m128i __Y, const int __M)
+{
+  return (__m128i) __builtin_ia32_pblendd128 ((__v4si)__X,
+					      (__v4si)__Y,
+					      __M);
+}
+#else
+#define _mm_blend_epi32(X, Y, M)					\
+  ((__m128i) __builtin_ia32_pblendd128 ((__v4si)(__m128i)(X),		\
+					(__v4si)(__m128i)(Y), (int)(M)))
+#endif
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blend_epi32 (__m256i __X, __m256i __Y, const int __M)
+{
+  return (__m256i) __builtin_ia32_pblendd256 ((__v8si)__X,
+					      (__v8si)__Y,
+					      __M);
+}
+#else
+#define _mm256_blend_epi32(X, Y, M)					\
+  ((__m256i) __builtin_ia32_pblendd256 ((__v8si)(__m256i)(X),		\
+					(__v8si)(__m256i)(Y), (int)(M)))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastb_epi8 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pbroadcastb256 ((__v16qi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastw_epi16 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pbroadcastw256 ((__v8hi)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastd_epi32 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pbroadcastd256 ((__v4si)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcastq_epi64 (__m128i __X)
+{
+  return (__m256i) __builtin_ia32_pbroadcastq256 ((__v2di)__X);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcastb_epi8 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pbroadcastb128 ((__v16qi)__X);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcastw_epi16 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pbroadcastw128 ((__v8hi)__X);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcastd_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pbroadcastd128 ((__v4si)__X);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcastq_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pbroadcastq128 ((__v2di)__X);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permutevar8x32_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_permvarsi256 ((__v8si)__X, (__v8si)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute4x64_pd (__m256d __X, const int __M)
+{
+  return (__m256d) __builtin_ia32_permdf256 ((__v4df)__X, __M);
+}
+#else
+#define _mm256_permute4x64_pd(X, M)			       \
+  ((__m256d) __builtin_ia32_permdf256 ((__v4df)(__m256d)(X), (int)(M)))
+#endif
+
+extern __inline __m256
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permutevar8x32_ps (__m256 __X, __m256i __Y)
+{
+  return (__m256) __builtin_ia32_permvarsf256 ((__v8sf)__X, (__v8si)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute4x64_epi64 (__m256i __X, const int __M)
+{
+  return (__m256i) __builtin_ia32_permdi256 ((__v4di)__X, __M);
+}
+#else
+#define _mm256_permute4x64_epi64(X, M)			       \
+  ((__m256i) __builtin_ia32_permdi256 ((__v4di)(__m256i)(X), (int)(M)))
+#endif
+
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2x128_si256 (__m256i __X, __m256i __Y, const int __M)
+{
+  return (__m256i) __builtin_ia32_permti256 ((__v4di)__X, (__v4di)__Y, __M);
+}
+#else
+#define _mm256_permute2x128_si256(X, Y, M)				\
+  ((__m256i) __builtin_ia32_permti256 ((__v4di)(__m256i)(X), (__v4di)(__m256i)(Y), (int)(M)))
+#endif
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extracti128_si256 (__m256i __X, const int __M)
+{
+  return (__m128i) __builtin_ia32_extract128i256 ((__v4di)__X, __M);
+}
+#else
+#define _mm256_extracti128_si256(X, M)				\
+  ((__m128i) __builtin_ia32_extract128i256 ((__v4di)(__m256i)(X), (int)(M)))
+#endif
+
+#ifdef __OPTIMIZE__
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_inserti128_si256 (__m256i __X, __m128i __Y, const int __M)
+{
+  return (__m256i) __builtin_ia32_insert128i256 ((__v4di)__X, (__v2di)__Y, __M);
+}
+#else
+#define _mm256_inserti128_si256(X, Y, M)			 \
+  ((__m256i) __builtin_ia32_insert128i256 ((__v4di)(__m256i)(X), \
+					   (__v2di)(__m128i)(Y), \
+					   (int)(M)))
+#endif
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskload_epi32 (int const *__X, __m256i __M )
+{
+  return (__m256i) __builtin_ia32_maskloadd256 ((const __v8si *)__X,
+						(__v8si)__M);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskload_epi64 (long long const *__X, __m256i __M )
+{
+  return (__m256i) __builtin_ia32_maskloadq256 ((const __v4di *)__X,
+						(__v4di)__M);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskload_epi32 (int const *__X, __m128i __M )
+{
+  return (__m128i) __builtin_ia32_maskloadd ((const __v4si *)__X,
+					     (__v4si)__M);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskload_epi64 (long long const *__X, __m128i __M )
+{
+  return (__m128i) __builtin_ia32_maskloadq ((const __v2di *)__X,
+					     (__v2di)__M);
+}
+
+extern __inline void
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskstore_epi32 (int *__X, __m256i __M, __m256i __Y )
+{
+  __builtin_ia32_maskstored256 ((__v8si *)__X, (__v8si)__M, (__v8si)__Y);
+}
+
+extern __inline void
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskstore_epi64 (long long *__X, __m256i __M, __m256i __Y )
+{
+  __builtin_ia32_maskstoreq256 ((__v4di *)__X, (__v4di)__M, (__v4di)__Y);
+}
+
+extern __inline void
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskstore_epi32 (int *__X, __m128i __M, __m128i __Y )
+{
+  __builtin_ia32_maskstored ((__v4si *)__X, (__v4si)__M, (__v4si)__Y);
+}
+
+extern __inline void
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskstore_epi64 (long long *__X, __m128i __M, __m128i __Y )
+{
+  __builtin_ia32_maskstoreq (( __v2di *)__X, (__v2di)__M, (__v2di)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sllv_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psllv8si ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sllv_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psllv4si ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sllv_epi64 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psllv4di ((__v4di)__X, (__v4di)__Y);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sllv_epi64 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psllv2di ((__v2di)__X, (__v2di)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srav_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psrav8si ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srav_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psrav4si ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srlv_epi32 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psrlv8si ((__v8si)__X, (__v8si)__Y);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srlv_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psrlv4si ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_srlv_epi64 (__m256i __X, __m256i __Y)
+{
+  return (__m256i) __builtin_ia32_psrlv4di ((__v4di)__X, (__v4di)__Y);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srlv_epi64 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psrlv2di ((__v2di)__X, (__v2di)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i32gather_pd (double const *base, __m128i index, const int scale)
+{
+  __v2df src = _mm_setzero_pd ();
+  __v2df mask = _mm_cmpeq_pd (src, src);
+
+  return (__m128d) __builtin_ia32_gathersiv2df (src,
+						base,
+						(__v4si)index,
+						mask,
+						scale);
+}
+
+extern __inline __m128d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i32gather_pd (__m128d src, double const *base, __m128i index,
+		       __m128d mask, const int scale)
+{
+  return (__m128d) __builtin_ia32_gathersiv2df ((__v2df)src,
+						base,
+						(__v4si)index,
+						(__v2df)mask,
+						scale);
+}
+
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i32gather_pd (double const *base, __m128i index, const int scale)
+{
+  __v4df src = _mm256_setzero_pd ();
+  __v4df mask = _mm256_cmp_pd (src, src, _CMP_EQ_OQ);
+
+  return (__m256d) __builtin_ia32_gathersiv4df (src,
+						base,
+						(__v4si)index,
+						mask,
+						scale);
+}
+
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i32gather_pd (__m256d src, double const *base,
+			  __m128i index, __m256d mask, const int scale)
+{
+  return (__m256d) __builtin_ia32_gathersiv4df ((__v4df)src,
+						base,
+						(__v4si)index,
+						(__v4df)mask,
+						scale);
+}
+
+extern __inline __m128d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i64gather_pd (double const *base, __m128i index, const int scale)
+{
+  __v2df src = _mm_setzero_pd ();
+  __v2df mask = _mm_cmpeq_pd (src, src);
+
+  return (__m128d) __builtin_ia32_gatherdiv2df (src,
+						base,
+						(__v2di)index,
+						mask,
+						scale);
+}
+
+extern __inline __m128d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i64gather_pd (__m128d src, double const *base, __m128i index,
+		       __m128d mask, const int scale)
+{
+  return (__m128d) __builtin_ia32_gatherdiv2df ((__v2df)src,
+						base,
+						(__v2di)index,
+						(__v2df)mask,
+						scale);
+}
+
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i64gather_pd (double const *base, __m256i index, const int scale)
+{
+  __v4df src = _mm256_setzero_pd ();
+  __v4df mask = _mm256_cmp_pd (src, src, _CMP_EQ_OQ);
+
+  return (__m256d) __builtin_ia32_gatherdiv4df (src,
+						base,
+						(__v4di)index,
+						mask,
+						scale);
+}
+
+extern __inline __m256d
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i64gather_pd (__m256d src, double const *base,
+			  __m256i index, __m256d mask, const int scale)
+{
+  return (__m256d) __builtin_ia32_gatherdiv4df ((__v4df)src,
+						base,
+						(__v4di)index,
+						(__v4df)mask,
+						scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i32gather_ps (float const *base, __m128i index, const int scale)
+{
+  __v4sf src = _mm_setzero_ps ();
+  __v4sf mask = _mm_cmpeq_ps (src, src);
+
+  return (__m128) __builtin_ia32_gathersiv4sf (src,
+					       base,
+					       (__v4si)index,
+					       mask,
+					       scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i32gather_ps (__m128 src, float const *base, __m128i index,
+		       __m128 mask, const int scale)
+{
+  return (__m128) __builtin_ia32_gathersiv4sf ((__v4sf)src,
+					       base,
+					       (__v4si)index,
+					       (__v4sf)mask,
+					       scale);
+}
+
+extern __inline __m256
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i32gather_ps (float const *base, __m256i index, const int scale)
+{
+  __v8sf src = _mm256_setzero_ps ();
+  __v8sf mask = _mm256_cmp_ps (src, src, _CMP_EQ_OQ);
+
+  return (__m256) __builtin_ia32_gathersiv8sf (src,
+					       base,
+					       (__v8si)index,
+					       mask,
+					       scale);
+}
+
+extern __inline __m256
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i32gather_ps (__m256 src, float const *base,
+			  __m256i index, __m256 mask, const int scale)
+{
+  return (__m256) __builtin_ia32_gathersiv8sf ((__v8sf)src,
+					       base,
+					       (__v8si)index,
+					       (__v8sf)mask,
+					       scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i64gather_ps (float const *base, __m128i index, const int scale)
+{
+  __v4sf src = _mm_setzero_ps ();
+  __v4sf mask = _mm_cmpeq_ps (src, src);
+
+  return (__m128) __builtin_ia32_gatherdiv4sf (src,
+					       base,
+					       (__v2di)index,
+					       mask,
+					       scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i64gather_ps (__m128 src, float const *base, __m128i index,
+		       __m128 mask, const int scale)
+{
+  return (__m128) __builtin_ia32_gatherdiv4sf ((__v4sf)src,
+						base,
+						(__v2di)index,
+						(__v4sf)mask,
+						scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i64gather_ps (float const *base, __m256i index, const int scale)
+{
+  __v4sf src = _mm_setzero_ps ();
+  __v4sf mask = _mm_cmpeq_ps (src, src);
+
+  return (__m128) __builtin_ia32_gatherdiv4sf256 (src,
+						  base,
+						  (__v4di)index,
+						  mask,
+						  scale);
+}
+
+extern __inline __m128
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i64gather_ps (__m128 src, float const *base,
+			  __m256i index, __m128 mask, const int scale)
+{
+  return (__m128) __builtin_ia32_gatherdiv4sf256 ((__v4sf)src,
+						  base,
+						  (__v4di)index,
+						  (__v4sf)mask,
+						  scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i32gather_epi64 (long long int const *base,
+		     __m128i index, const int scale)
+{
+  __v2di src = __extension__ (__v2di){ 0, 0 };
+  __v2di mask = __extension__ (__v2di){ ~0, ~0 };
+
+  return (__m128i) __builtin_ia32_gathersiv2di (src,
+						base,
+						(__v4si)index,
+						mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i32gather_epi64 (__m128i src, long long int const *base,
+			  __m128i index, __m128i mask, const int scale)
+{
+  return (__m128i) __builtin_ia32_gathersiv2di ((__v2di)src,
+						base,
+						(__v4si)index,
+						(__v2di)mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i32gather_epi64 (long long int const *base,
+			__m128i index, const int scale)
+{
+  __v4di src = __extension__ (__v4di){ 0, 0, 0, 0 };
+  __v4di mask = __extension__ (__v4di){ ~0, ~0, ~0, ~0 };
+
+  return (__m256i) __builtin_ia32_gathersiv4di (src,
+						base,
+						(__v4si)index,
+						mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i32gather_epi64 (__m256i src, long long int const *base,
+			     __m128i index, __m256i mask, const int scale)
+{
+  return (__m256i) __builtin_ia32_gathersiv4di ((__v4di)src,
+						base,
+						(__v4si)index,
+						(__v4di)mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i64gather_epi64 (long long int const *base,
+		     __m128i index, const int scale)
+{
+  __v2di src = __extension__ (__v2di){ 0, 0 };
+  __v2di mask = __extension__ (__v2di){ ~0, ~0 };
+
+  return (__m128i) __builtin_ia32_gatherdiv2di (src,
+						base,
+						(__v2di)index,
+						mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i64gather_epi64 (__m128i src, long long int const *base, __m128i index,
+			  __m128i mask, const int scale)
+{
+  return (__m128i) __builtin_ia32_gatherdiv2di ((__v2di)src,
+						base,
+						(__v2di)index,
+						(__v2di)mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i64gather_epi64 (long long int const *base,
+			__m256i index, const int scale)
+{
+  __v4di src = __extension__ (__v4di){ 0, 0, 0, 0 };
+  __v4di mask = __extension__ (__v4di){ ~0, ~0, ~0, ~0 };
+
+  return (__m256i) __builtin_ia32_gatherdiv4di (src,
+						base,
+						(__v4di)index,
+						mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i64gather_epi64 (__m256i src, long long int const *base,
+			     __m256i index, __m256i mask, const int scale)
+{
+  return (__m256i) __builtin_ia32_gatherdiv4di ((__v4di)src,
+						base,
+						(__v4di)index,
+						(__v4di)mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i32gather_epi32 (int const *base, __m128i index, const int scale)
+{
+  __v4si src = __extension__ (__v4si){ 0, 0, 0, 0 };
+  __v4si mask = __extension__ (__v4si){ ~0, ~0, ~0, ~0 };
+
+  return (__m128i) __builtin_ia32_gathersiv4si (src,
+					       base,
+					       (__v4si)index,
+					       mask,
+					       scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i32gather_epi32 (__m128i src, int const *base, __m128i index,
+			  __m128i mask, const int scale)
+{
+  return (__m128i) __builtin_ia32_gathersiv4si ((__v4si)src,
+						base,
+						(__v4si)index,
+						(__v4si)mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i32gather_epi32 (int const *base, __m256i index, const int scale)
+{
+  __v8si src = __extension__ (__v8si){ 0, 0, 0, 0, 0, 0, 0, 0 };
+  __v8si mask = __extension__ (__v8si){ ~0, ~0, ~0, ~0, ~0, ~0, ~0, ~0 };
+
+  return (__m256i) __builtin_ia32_gathersiv8si (src,
+						base,
+						(__v8si)index,
+						mask,
+						scale);
+}
+
+extern __inline __m256i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i32gather_epi32 (__m256i src, int const *base,
+			     __m256i index, __m256i mask, const int scale)
+{
+  return (__m256i) __builtin_ia32_gathersiv8si ((__v8si)src,
+						base,
+						(__v8si)index,
+						(__v8si)mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_i64gather_epi32 (int const *base, __m128i index, const int scale)
+{
+  __v4si src = __extension__ (__v4si){ 0, 0, 0, 0 };
+  __v4si mask = __extension__ (__v4si){ ~0, ~0, ~0, ~0 };
+
+  return (__m128i) __builtin_ia32_gatherdiv4si (src,
+						base,
+						(__v2di)index,
+						mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mask_i64gather_epi32 (__m128i src, int const *base, __m128i index,
+			  __m128i mask, const int scale)
+{
+  return (__m128i) __builtin_ia32_gatherdiv4si ((__v4si)src,
+						base,
+						(__v2di)index,
+						(__v4si)mask,
+						scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_i64gather_epi32 (int const *base, __m256i index, const int scale)
+{
+  __v4si src = __extension__ (__v4si){ 0, 0, 0, 0 };
+  __v4si mask = __extension__ (__v4si){ ~0, ~0, ~0, ~0 };
+
+  return (__m128i) __builtin_ia32_gatherdiv4si256 (src,
+						  base,
+						  (__v4di)index,
+						  mask,
+						  scale);
+}
+
+extern __inline __m128i
+__attribute__ ((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mask_i64gather_epi32 (__m128i src, int const *base,
+			     __m256i index, __m128i mask, const int scale)
+{
+  return (__m128i) __builtin_ia32_gatherdiv4si256 ((__v4si)src,
+						   base,
+						   (__v4di)index,
+						   (__v4si)mask,
+						   scale);
+}
+#else /* __OPTIMIZE__ */
+#define _mm_i32gather_pd(BASE, INDEX, SCALE)				\
+  (__m128d) __builtin_ia32_gathersiv2df ((__v2df) _mm_setzero_pd (),	\
+					 (double const *)BASE,		\
+					 (__v4si)(__m128i)INDEX,	\
+					 (__v2df)_mm_set1_pd(		\
+					   (double)(long long int) -1), \
+					 (int)SCALE)
+
+#define _mm_mask_i32gather_pd(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m128d) __builtin_ia32_gathersiv2df ((__v2df)(__m128d)SRC,	 \
+					 (double const *)BASE,	 \
+					 (__v4si)(__m128i)INDEX, \
+					 (__v2df)(__m128d)MASK,	 \
+					 (int)SCALE)
+
+#define _mm256_i32gather_pd(BASE, INDEX, SCALE)				\
+  (__m256d) __builtin_ia32_gathersiv4df ((__v4df) _mm256_setzero_pd (),	\
+					 (double const *)BASE,		\
+					 (__v4si)(__m128i)INDEX,	\
+					 (__v4df)_mm256_set1_pd(	\
+					   (double)(long long int) -1), \
+					 (int)SCALE)
+
+#define _mm256_mask_i32gather_pd(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m256d) __builtin_ia32_gathersiv4df ((__v4df)(__m256d)SRC,	 \
+					 (double const *)BASE,	 \
+					 (__v4si)(__m128i)INDEX, \
+					 (__v4df)(__m256d)MASK,	 \
+					 (int)SCALE)
+
+#define _mm_i64gather_pd(BASE, INDEX, SCALE)				\
+  (__m128d) __builtin_ia32_gatherdiv2df ((__v2df) _mm_setzero_pd (),	\
+					 (double const *)BASE,		\
+					 (__v2di)(__m128i)INDEX,	\
+					 (__v2df)_mm_set1_pd(		\
+					   (double)(long long int) -1), \
+					 (int)SCALE)
+
+#define _mm_mask_i64gather_pd(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m128d) __builtin_ia32_gatherdiv2df ((__v2df)(__m128d)SRC,	 \
+					 (double const *)BASE,	 \
+					 (__v2di)(__m128i)INDEX, \
+					 (__v2df)(__m128d)MASK,	 \
+					 (int)SCALE)
+
+#define _mm256_i64gather_pd(BASE, INDEX, SCALE)				\
+  (__m256d) __builtin_ia32_gatherdiv4df ((__v4df) _mm256_setzero_pd (),	\
+					 (double const *)BASE,		\
+					 (__v4di)(__m256i)INDEX,	\
+					 (__v4df)_mm256_set1_pd(	\
+					   (double)(long long int) -1), \
+					 (int)SCALE)
+
+#define _mm256_mask_i64gather_pd(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m256d) __builtin_ia32_gatherdiv4df ((__v4df)(__m256d)SRC,	 \
+					 (double const *)BASE,	 \
+					 (__v4di)(__m256i)INDEX, \
+					 (__v4df)(__m256d)MASK,	 \
+					 (int)SCALE)
+
+#define _mm_i32gather_ps(BASE, INDEX, SCALE)				\
+  (__m128) __builtin_ia32_gathersiv4sf ((__v4sf) _mm_setzero_ps (),	\
+					(float const *)BASE,		\
+					(__v4si)(__m128i)INDEX,		\
+					_mm_set1_ps ((float)(int) -1),	\
+					(int)SCALE)
+
+#define _mm_mask_i32gather_ps(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m128) __builtin_ia32_gathersiv4sf ((__v4sf)(__m128d)SRC,	 \
+					(float const *)BASE,	 \
+					(__v4si)(__m128i)INDEX,	 \
+					(__v4sf)(__m128d)MASK,	 \
+					(int)SCALE)
+
+#define _mm256_i32gather_ps(BASE, INDEX, SCALE)			       \
+  (__m256) __builtin_ia32_gathersiv8sf ((__v8sf) _mm256_setzero_ps (), \
+					(float const *)BASE,	       \
+					(__v8si)(__m256i)INDEX,	       \
+					(__v8sf)_mm256_set1_ps (       \
+					  (float)(int) -1),	       \
+					(int)SCALE)
+
+#define _mm256_mask_i32gather_ps(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m256) __builtin_ia32_gathersiv8sf ((__v8sf)(__m256)SRC,	\
+					(float const *)BASE,	\
+					(__v8si)(__m256i)INDEX, \
+					(__v8sf)(__m256d)MASK,	\
+					(int)SCALE)
+
+#define _mm_i64gather_ps(BASE, INDEX, SCALE)				\
+  (__m128) __builtin_ia32_gatherdiv4sf ((__v4sf) _mm_setzero_pd (),	\
+					(float const *)BASE,		\
+					(__v2di)(__m128i)INDEX,		\
+					(__v4sf)_mm_set1_ps (		\
+					  (float)(int) -1),		\
+					(int)SCALE)
+
+#define _mm_mask_i64gather_ps(SRC, BASE, INDEX, MASK, SCALE)	 \
+  (__m128) __builtin_ia32_gatherdiv4sf ((__v4sf)(__m128)SRC,	 \
+					(float const *)BASE,	 \
+					(__v2di)(__m128i)INDEX,	 \
+					(__v4sf)(__m128d)MASK,	 \
+					(int)SCALE)
+
+#define _mm256_i64gather_ps(BASE, INDEX, SCALE)				\
+  (__m128) __builtin_ia32_gatherdiv4sf256 ((__v4sf) _mm_setzero_ps (),	\
+					   (float const *)BASE,		\
+					   (__v4di)(__m256i)INDEX,	\
+					   (__v4sf)_mm_set1_ps(		\
+					     (float)(int) -1),		\
+					   (int)SCALE)
+
+#define _mm256_mask_i64gather_ps(SRC, BASE, INDEX, MASK, SCALE)	   \
+  (__m128) __builtin_ia32_gatherdiv4sf256 ((__v4sf)(__m128)SRC,	   \
+					   (float const *)BASE,	   \
+					   (__v4di)(__m256i)INDEX, \
+					   (__v4sf)(__m128)MASK,   \
+					   (int)SCALE)
+
+#define _mm_i32gather_epi64(BASE, INDEX, SCALE)				\
+  (__m128i) __builtin_ia32_gathersiv2di ((__v2di) _mm_setzero_si128 (), \
+					 (long long const *)BASE,	\
+					 (__v4si)(__m128i)INDEX,	\
+					 (__v2di)_mm_set1_epi64x (-1),	\
+					 (int)SCALE)
+
+#define _mm_mask_i32gather_epi64(SRC, BASE, INDEX, MASK, SCALE)	  \
+  (__m128i) __builtin_ia32_gathersiv2di ((__v2di)(__m128i)SRC,	  \
+					 (long long const *)BASE, \
+					 (__v4si)(__m128i)INDEX,  \
+					 (__v2di)(__m128i)MASK,	  \
+					 (int)SCALE)
+
+#define _mm256_i32gather_epi64(BASE, INDEX, SCALE)			   \
+  (__m256i) __builtin_ia32_gathersiv4di ((__v4di) _mm256_setzero_si256 (), \
+					 (long long const *)BASE,	   \
+					 (__v4si)(__m128i)INDEX,	   \
+					 (__v4di)_mm256_set1_epi64x (-1),  \
+					 (int)SCALE)
+
+#define _mm256_mask_i32gather_epi64(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m256i) __builtin_ia32_gathersiv4di ((__v4di)(__m256i)SRC,	   \
+					 (long long const *)BASE,  \
+					 (__v4si)(__m128i)INDEX,   \
+					 (__v4di)(__m256i)MASK,	   \
+					 (int)SCALE)
+
+#define _mm_i64gather_epi64(BASE, INDEX, SCALE)				\
+  (__m128i) __builtin_ia32_gatherdiv2di ((__v2di) _mm_setzero_si128 (), \
+					 (long long const *)BASE,	\
+					 (__v2di)(__m128i)INDEX,	\
+					 (__v2di)_mm_set1_epi64x (-1),	\
+					 (int)SCALE)
+
+#define _mm_mask_i64gather_epi64(SRC, BASE, INDEX, MASK, SCALE)	  \
+  (__m128i) __builtin_ia32_gatherdiv2di ((__v2di)(__m128i)SRC,	  \
+					 (long long const *)BASE, \
+					 (__v2di)(__m128i)INDEX,  \
+					 (__v2di)(__m128i)MASK,	  \
+					 (int)SCALE)
+
+#define _mm256_i64gather_epi64(BASE, INDEX, SCALE)			   \
+  (__m256i) __builtin_ia32_gatherdiv4di ((__v4di) _mm256_setzero_si256 (), \
+					 (long long const *)BASE,	   \
+					 (__v4di)(__m256i)INDEX,	   \
+					 (__v4di)_mm256_set1_epi64x (-1),  \
+					 (int)SCALE)
+
+#define _mm256_mask_i64gather_epi64(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m256i) __builtin_ia32_gatherdiv4di ((__v4di)(__m256i)SRC,	   \
+					 (long long const *)BASE,  \
+					 (__v4di)(__m256i)INDEX,   \
+					 (__v4di)(__m256i)MASK,	   \
+					 (int)SCALE)
+
+#define _mm_i32gather_epi32(BASE, INDEX, SCALE)				\
+  (__m128i) __builtin_ia32_gathersiv4si ((__v4si) _mm_setzero_si128 (),	\
+					 (int const *)BASE,		\
+					 (__v4si)(__m128i)INDEX,	\
+					 (__v4si)_mm_set1_epi32 (-1),	\
+					 (int)SCALE)
+
+#define _mm_mask_i32gather_epi32(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m128i) __builtin_ia32_gathersiv4si ((__v4si)(__m128i)SRC,	\
+					(int const *)BASE,	\
+					(__v4si)(__m128i)INDEX, \
+					(__v4si)(__m128i)MASK,	\
+					(int)SCALE)
+
+#define _mm256_i32gather_epi32(BASE, INDEX, SCALE)			   \
+  (__m256i) __builtin_ia32_gathersiv8si ((__v8si) _mm256_setzero_si256 (), \
+					 (int const *)BASE,		   \
+					 (__v8si)(__m256i)INDEX,	   \
+					 (__v8si)_mm256_set1_epi32 (-1),   \
+					 (int)SCALE)
+
+#define _mm256_mask_i32gather_epi32(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m256i) __builtin_ia32_gathersiv8si ((__v8si)(__m256i)SRC,	   \
+					(int const *)BASE,	   \
+					(__v8si)(__m256i)INDEX,	   \
+					(__v8si)(__m256i)MASK,	   \
+					(int)SCALE)
+
+#define _mm_i64gather_epi32(BASE, INDEX, SCALE)				\
+  (__m128i) __builtin_ia32_gatherdiv4si ((__v4si) _mm_setzero_si128 (),	\
+					 (int const *)BASE,		\
+					 (__v2di)(__m128i)INDEX,	\
+					 (__v4si)_mm_set1_epi32 (-1),	\
+					 (int)SCALE)
+
+#define _mm_mask_i64gather_epi32(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m128i) __builtin_ia32_gatherdiv4si ((__v4si)(__m128i)SRC,	\
+					(int const *)BASE,	\
+					(__v2di)(__m128i)INDEX, \
+					(__v4si)(__m128i)MASK,	\
+					(int)SCALE)
+
+#define _mm256_i64gather_epi32(BASE, INDEX, SCALE)			   \
+  (__m128i) __builtin_ia32_gatherdiv4si256 ((__v4si) _mm_setzero_si128 (), \
+					    (int const *)BASE,		   \
+					    (__v4di)(__m256i)INDEX,	   \
+					    (__v4si)_mm_set1_epi32(-1),	   \
+					    (int)SCALE)
+
+#define _mm256_mask_i64gather_epi32(SRC, BASE, INDEX, MASK, SCALE) \
+  (__m128i) __builtin_ia32_gatherdiv4si256 ((__v4si)(__m128i)SRC,  \
+					   (int const *)BASE,	   \
+					   (__v4di)(__m256i)INDEX, \
+					   (__v4si)(__m128i)MASK,  \
+					   (int)SCALE)
+#endif  /* __OPTIMIZE__ */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avxintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avxintrin.h
new file mode 100644
index 0000000..b75de45
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/avxintrin.h
@@ -0,0 +1,1426 @@
+/* Copyright (C) 2008-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 11.0.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+# error "Never use <avxintrin.h> directly; include <immintrin.h> instead."
+#endif
+
+/* Internal data types for implementing the intrinsics.  */
+typedef double __v4df __attribute__ ((__vector_size__ (32)));
+typedef float __v8sf __attribute__ ((__vector_size__ (32)));
+typedef long long __v4di __attribute__ ((__vector_size__ (32)));
+typedef int __v8si __attribute__ ((__vector_size__ (32)));
+typedef short __v16hi __attribute__ ((__vector_size__ (32)));
+typedef char __v32qi __attribute__ ((__vector_size__ (32)));
+
+/* The Intel API is flexible enough that we must allow aliasing with other
+   vector types, and their scalar components.  */
+typedef float __m256 __attribute__ ((__vector_size__ (32),
+				     __may_alias__));
+typedef long long __m256i __attribute__ ((__vector_size__ (32),
+					  __may_alias__));
+typedef double __m256d __attribute__ ((__vector_size__ (32),
+				       __may_alias__));
+
+/* Compare predicates for scalar and packed compare intrinsics.  */
+
+/* Equal (ordered, non-signaling)  */
+#define _CMP_EQ_OQ	0x00
+/* Less-than (ordered, signaling)  */
+#define _CMP_LT_OS	0x01
+/* Less-than-or-equal (ordered, signaling)  */
+#define _CMP_LE_OS	0x02
+/* Unordered (non-signaling)  */
+#define _CMP_UNORD_Q	0x03
+/* Not-equal (unordered, non-signaling)  */
+#define _CMP_NEQ_UQ	0x04
+/* Not-less-than (unordered, signaling)  */
+#define _CMP_NLT_US	0x05
+/* Not-less-than-or-equal (unordered, signaling)  */
+#define _CMP_NLE_US	0x06
+/* Ordered (nonsignaling)   */
+#define _CMP_ORD_Q	0x07
+/* Equal (unordered, non-signaling)  */
+#define _CMP_EQ_UQ	0x08
+/* Not-greater-than-or-equal (unordered, signaling)  */
+#define _CMP_NGE_US	0x09
+/* Not-greater-than (unordered, signaling)  */
+#define _CMP_NGT_US	0x0a
+/* False (ordered, non-signaling)  */
+#define _CMP_FALSE_OQ	0x0b
+/* Not-equal (ordered, non-signaling)  */
+#define _CMP_NEQ_OQ	0x0c
+/* Greater-than-or-equal (ordered, signaling)  */
+#define _CMP_GE_OS	0x0d
+/* Greater-than (ordered, signaling)  */
+#define _CMP_GT_OS	0x0e
+/* True (unordered, non-signaling)  */
+#define _CMP_TRUE_UQ	0x0f
+/* Equal (ordered, signaling)  */
+#define _CMP_EQ_OS	0x10
+/* Less-than (ordered, non-signaling)  */
+#define _CMP_LT_OQ	0x11
+/* Less-than-or-equal (ordered, non-signaling)  */
+#define _CMP_LE_OQ	0x12
+/* Unordered (signaling)  */
+#define _CMP_UNORD_S	0x13
+/* Not-equal (unordered, signaling)  */
+#define _CMP_NEQ_US	0x14
+/* Not-less-than (unordered, non-signaling)  */
+#define _CMP_NLT_UQ	0x15
+/* Not-less-than-or-equal (unordered, non-signaling)  */
+#define _CMP_NLE_UQ	0x16
+/* Ordered (signaling)  */
+#define _CMP_ORD_S	0x17
+/* Equal (unordered, signaling)  */
+#define _CMP_EQ_US	0x18
+/* Not-greater-than-or-equal (unordered, non-signaling)  */
+#define _CMP_NGE_UQ	0x19
+/* Not-greater-than (unordered, non-signaling)  */
+#define _CMP_NGT_UQ	0x1a
+/* False (ordered, signaling)  */
+#define _CMP_FALSE_OS	0x1b
+/* Not-equal (ordered, signaling)  */
+#define _CMP_NEQ_OS	0x1c
+/* Greater-than-or-equal (ordered, non-signaling)  */
+#define _CMP_GE_OQ	0x1d
+/* Greater-than (ordered, non-signaling)  */
+#define _CMP_GT_OQ	0x1e
+/* True (unordered, signaling)  */
+#define _CMP_TRUE_US	0x1f
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_addpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_add_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_addps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_addsub_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_addsubpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_addsub_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_addsubps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_and_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_andpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_and_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_andps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_andnot_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_andnpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_andnot_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_andnps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+/* Double/single precision floating point blend instructions - select
+   data from 2 sources using constant/variable mask.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blend_pd (__m256d __X, __m256d __Y, const int __M)
+{
+  return (__m256d) __builtin_ia32_blendpd256 ((__v4df)__X,
+					      (__v4df)__Y,
+					      __M);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blend_ps (__m256 __X, __m256 __Y, const int __M)
+{
+  return (__m256) __builtin_ia32_blendps256 ((__v8sf)__X,
+					     (__v8sf)__Y,
+					     __M);
+}
+#else
+#define _mm256_blend_pd(X, Y, M)					\
+  ((__m256d) __builtin_ia32_blendpd256 ((__v4df)(__m256d)(X),		\
+					(__v4df)(__m256d)(Y), (int)(M)))
+
+#define _mm256_blend_ps(X, Y, M)					\
+  ((__m256) __builtin_ia32_blendps256 ((__v8sf)(__m256)(X),		\
+				       (__v8sf)(__m256)(Y), (int)(M)))
+#endif
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blendv_pd (__m256d __X, __m256d __Y, __m256d __M)
+{
+  return (__m256d) __builtin_ia32_blendvpd256 ((__v4df)__X,
+					       (__v4df)__Y,
+					       (__v4df)__M);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_blendv_ps (__m256 __X, __m256 __Y, __m256 __M)
+{
+  return (__m256) __builtin_ia32_blendvps256 ((__v8sf)__X,
+					      (__v8sf)__Y,
+					      (__v8sf)__M);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_div_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_divpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_div_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_divps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+/* Dot product instructions with mask-defined summing and zeroing parts
+   of result.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_dp_ps (__m256 __X, __m256 __Y, const int __M)
+{
+  return (__m256) __builtin_ia32_dpps256 ((__v8sf)__X,
+					  (__v8sf)__Y,
+					  __M);
+}
+#else
+#define _mm256_dp_ps(X, Y, M)						\
+  ((__m256) __builtin_ia32_dpps256 ((__v8sf)(__m256)(X),		\
+				    (__v8sf)(__m256)(Y), (int)(M)))
+#endif
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hadd_pd (__m256d __X, __m256d __Y)
+{
+  return (__m256d) __builtin_ia32_haddpd256 ((__v4df)__X, (__v4df)__Y);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hadd_ps (__m256 __X, __m256 __Y)
+{
+  return (__m256) __builtin_ia32_haddps256 ((__v8sf)__X, (__v8sf)__Y);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hsub_pd (__m256d __X, __m256d __Y)
+{
+  return (__m256d) __builtin_ia32_hsubpd256 ((__v4df)__X, (__v4df)__Y);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_hsub_ps (__m256 __X, __m256 __Y)
+{
+  return (__m256) __builtin_ia32_hsubps256 ((__v8sf)__X, (__v8sf)__Y);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_maxpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_max_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_maxps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_minpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_min_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_minps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mul_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_mulpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_mul_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_mulps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_or_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_orpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_or_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_orps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shuffle_pd (__m256d __A, __m256d __B, const int __mask)
+{
+  return (__m256d) __builtin_ia32_shufpd256 ((__v4df)__A, (__v4df)__B,
+					     __mask);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_shuffle_ps (__m256 __A, __m256 __B, const int __mask)
+{
+  return (__m256) __builtin_ia32_shufps256 ((__v8sf)__A, (__v8sf)__B,
+					    __mask);
+}
+#else
+#define _mm256_shuffle_pd(A, B, N)					\
+  ((__m256d)__builtin_ia32_shufpd256 ((__v4df)(__m256d)(A),		\
+				      (__v4df)(__m256d)(B), (int)(N)))
+
+#define _mm256_shuffle_ps(A, B, N)					\
+  ((__m256) __builtin_ia32_shufps256 ((__v8sf)(__m256)(A),		\
+				      (__v8sf)(__m256)(B), (int)(N)))
+#endif
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_subpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sub_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_subps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_xor_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_xorpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_xor_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_xorps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmp_pd (__m128d __X, __m128d __Y, const int __P)
+{
+  return (__m128d) __builtin_ia32_cmppd ((__v2df)__X, (__v2df)__Y, __P);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmp_ps (__m128 __X, __m128 __Y, const int __P)
+{
+  return (__m128) __builtin_ia32_cmpps ((__v4sf)__X, (__v4sf)__Y, __P);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmp_pd (__m256d __X, __m256d __Y, const int __P)
+{
+  return (__m256d) __builtin_ia32_cmppd256 ((__v4df)__X, (__v4df)__Y,
+					    __P);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cmp_ps (__m256 __X, __m256 __Y, const int __P)
+{
+  return (__m256) __builtin_ia32_cmpps256 ((__v8sf)__X, (__v8sf)__Y,
+					   __P);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmp_sd (__m128d __X, __m128d __Y, const int __P)
+{
+  return (__m128d) __builtin_ia32_cmpsd ((__v2df)__X, (__v2df)__Y, __P);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmp_ss (__m128 __X, __m128 __Y, const int __P)
+{
+  return (__m128) __builtin_ia32_cmpss ((__v4sf)__X, (__v4sf)__Y, __P);
+}
+#else
+#define _mm_cmp_pd(X, Y, P)						\
+  ((__m128d) __builtin_ia32_cmppd ((__v2df)(__m128d)(X),		\
+				   (__v2df)(__m128d)(Y), (int)(P)))
+
+#define _mm_cmp_ps(X, Y, P)						\
+  ((__m128) __builtin_ia32_cmpps ((__v4sf)(__m128)(X),			\
+				  (__v4sf)(__m128)(Y), (int)(P)))
+
+#define _mm256_cmp_pd(X, Y, P)						\
+  ((__m256d) __builtin_ia32_cmppd256 ((__v4df)(__m256d)(X),		\
+				      (__v4df)(__m256d)(Y), (int)(P)))
+
+#define _mm256_cmp_ps(X, Y, P)						\
+  ((__m256) __builtin_ia32_cmpps256 ((__v8sf)(__m256)(X),		\
+				     (__v8sf)(__m256)(Y), (int)(P)))
+
+#define _mm_cmp_sd(X, Y, P)						\
+  ((__m128d) __builtin_ia32_cmpsd ((__v2df)(__m128d)(X),		\
+				   (__v2df)(__m128d)(Y), (int)(P)))
+
+#define _mm_cmp_ss(X, Y, P)						\
+  ((__m128) __builtin_ia32_cmpss ((__v4sf)(__m128)(X),			\
+				  (__v4sf)(__m128)(Y), (int)(P)))
+#endif
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi32_pd (__m128i __A)
+{
+  return (__m256d)__builtin_ia32_cvtdq2pd256 ((__v4si) __A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtepi32_ps (__m256i __A)
+{
+  return (__m256)__builtin_ia32_cvtdq2ps256 ((__v8si) __A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtpd_ps (__m256d __A)
+{
+  return (__m128)__builtin_ia32_cvtpd2ps256 ((__v4df) __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtps_epi32 (__m256 __A)
+{
+  return (__m256i)__builtin_ia32_cvtps2dq256 ((__v8sf) __A);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtps_pd (__m128 __A)
+{
+  return (__m256d)__builtin_ia32_cvtps2pd256 ((__v4sf) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvttpd_epi32 (__m256d __A)
+{
+  return (__m128i)__builtin_ia32_cvttpd2dq256 ((__v4df) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtpd_epi32 (__m256d __A)
+{
+  return (__m128i)__builtin_ia32_cvtpd2dq256 ((__v4df) __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvttps_epi32 (__m256 __A)
+{
+  return (__m256i)__builtin_ia32_cvttps2dq256 ((__v8sf) __A);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extractf128_pd (__m256d __X, const int __N)
+{
+  return (__m128d) __builtin_ia32_vextractf128_pd256 ((__v4df)__X, __N);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extractf128_ps (__m256 __X, const int __N)
+{
+  return (__m128) __builtin_ia32_vextractf128_ps256 ((__v8sf)__X, __N);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extractf128_si256 (__m256i __X, const int __N)
+{
+  return (__m128i) __builtin_ia32_vextractf128_si256 ((__v8si)__X, __N);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extract_epi32 (__m256i __X, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 2);
+  return _mm_extract_epi32 (__Y, __N % 4);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extract_epi16 (__m256i __X, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 3);
+  return _mm_extract_epi16 (__Y, __N % 8);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extract_epi8 (__m256i __X, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 4);
+  return _mm_extract_epi8 (__Y, __N % 16);
+}
+
+#ifdef __x86_64__
+extern __inline long long  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_extract_epi64 (__m256i __X, const int __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 1);
+  return _mm_extract_epi64 (__Y, __N % 2);
+}
+#endif
+#else
+#define _mm256_extractf128_pd(X, N)					\
+  ((__m128d) __builtin_ia32_vextractf128_pd256 ((__v4df)(__m256d)(X),	\
+						(int)(N)))
+
+#define _mm256_extractf128_ps(X, N)					\
+  ((__m128) __builtin_ia32_vextractf128_ps256 ((__v8sf)(__m256)(X),	\
+					       (int)(N)))
+
+#define _mm256_extractf128_si256(X, N)					\
+  ((__m128i) __builtin_ia32_vextractf128_si256 ((__v8si)(__m256i)(X),	\
+						(int)(N)))
+
+#define _mm256_extract_epi32(X, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 2);		\
+      _mm_extract_epi32 (__Y, (N) % 4);					\
+    }))
+
+#define _mm256_extract_epi16(X, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 3);		\
+      _mm_extract_epi16 (__Y, (N) % 8);					\
+    }))
+
+#define _mm256_extract_epi8(X, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 4);		\
+      _mm_extract_epi8 (__Y, (N) % 16);					\
+    }))
+
+#ifdef __x86_64__
+#define _mm256_extract_epi64(X, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 1);		\
+      _mm_extract_epi64 (__Y, (N) % 2);					\
+    }))
+#endif
+#endif
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_zeroall (void)
+{
+  __builtin_ia32_vzeroall ();
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_zeroupper (void)
+{
+  __builtin_ia32_vzeroupper ();
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permutevar_pd (__m128d __A, __m128i __C)
+{
+  return (__m128d) __builtin_ia32_vpermilvarpd ((__v2df)__A,
+						(__v2di)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permutevar_pd (__m256d __A, __m256i __C)
+{
+  return (__m256d) __builtin_ia32_vpermilvarpd256 ((__v4df)__A,
+						   (__v4di)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permutevar_ps (__m128 __A, __m128i __C)
+{
+  return (__m128) __builtin_ia32_vpermilvarps ((__v4sf)__A,
+					       (__v4si)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permutevar_ps (__m256 __A, __m256i __C)
+{
+  return (__m256) __builtin_ia32_vpermilvarps256 ((__v8sf)__A,
+						  (__v8si)__C);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permute_pd (__m128d __X, const int __C)
+{
+  return (__m128d) __builtin_ia32_vpermilpd ((__v2df)__X, __C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute_pd (__m256d __X, const int __C)
+{
+  return (__m256d) __builtin_ia32_vpermilpd256 ((__v4df)__X, __C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permute_ps (__m128 __X, const int __C)
+{
+  return (__m128) __builtin_ia32_vpermilps ((__v4sf)__X, __C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute_ps (__m256 __X, const int __C)
+{
+  return (__m256) __builtin_ia32_vpermilps256 ((__v8sf)__X, __C);
+}
+#else
+#define _mm_permute_pd(X, C)						\
+  ((__m128d) __builtin_ia32_vpermilpd ((__v2df)(__m128d)(X), (int)(C)))
+
+#define _mm256_permute_pd(X, C)						\
+  ((__m256d) __builtin_ia32_vpermilpd256 ((__v4df)(__m256d)(X),	(int)(C)))
+
+#define _mm_permute_ps(X, C)						\
+  ((__m128) __builtin_ia32_vpermilps ((__v4sf)(__m128)(X), (int)(C)))
+
+#define _mm256_permute_ps(X, C)						\
+  ((__m256) __builtin_ia32_vpermilps256 ((__v8sf)(__m256)(X), (int)(C)))
+#endif
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2f128_pd (__m256d __X, __m256d __Y, const int __C)
+{
+  return (__m256d) __builtin_ia32_vperm2f128_pd256 ((__v4df)__X,
+						    (__v4df)__Y,
+						    __C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2f128_ps (__m256 __X, __m256 __Y, const int __C)
+{
+  return (__m256) __builtin_ia32_vperm2f128_ps256 ((__v8sf)__X,
+						   (__v8sf)__Y,
+						   __C);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2f128_si256 (__m256i __X, __m256i __Y, const int __C)
+{
+  return (__m256i) __builtin_ia32_vperm2f128_si256 ((__v8si)__X,
+						    (__v8si)__Y,
+						    __C);
+}
+#else
+#define _mm256_permute2f128_pd(X, Y, C)					\
+  ((__m256d) __builtin_ia32_vperm2f128_pd256 ((__v4df)(__m256d)(X),	\
+					      (__v4df)(__m256d)(Y),	\
+					      (int)(C)))
+
+#define _mm256_permute2f128_ps(X, Y, C)					\
+  ((__m256) __builtin_ia32_vperm2f128_ps256 ((__v8sf)(__m256)(X),	\
+					     (__v8sf)(__m256)(Y),	\
+					     (int)(C)))
+
+#define _mm256_permute2f128_si256(X, Y, C)				\
+  ((__m256i) __builtin_ia32_vperm2f128_si256 ((__v8si)(__m256i)(X),	\
+					      (__v8si)(__m256i)(Y),	\
+					      (int)(C)))
+#endif
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_broadcast_ss (float const *__X)
+{
+  return (__m128) __builtin_ia32_vbroadcastss (__X);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcast_sd (double const *__X)
+{
+  return (__m256d) __builtin_ia32_vbroadcastsd256 (__X);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcast_ss (float const *__X)
+{
+  return (__m256) __builtin_ia32_vbroadcastss256 (__X);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcast_pd (__m128d const *__X)
+{
+  return (__m256d) __builtin_ia32_vbroadcastf128_pd256 (__X);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_broadcast_ps (__m128 const *__X)
+{
+  return (__m256) __builtin_ia32_vbroadcastf128_ps256 (__X);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insertf128_pd (__m256d __X, __m128d __Y, const int __O)
+{
+  return (__m256d) __builtin_ia32_vinsertf128_pd256 ((__v4df)__X,
+						     (__v2df)__Y,
+						     __O);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insertf128_ps (__m256 __X, __m128 __Y, const int __O)
+{
+  return (__m256) __builtin_ia32_vinsertf128_ps256 ((__v8sf)__X,
+						    (__v4sf)__Y,
+						    __O);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insertf128_si256 (__m256i __X, __m128i __Y, const int __O)
+{
+  return (__m256i) __builtin_ia32_vinsertf128_si256 ((__v8si)__X,
+						     (__v4si)__Y,
+						     __O);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insert_epi32 (__m256i __X, int __D, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 2);
+  __Y = _mm_insert_epi32 (__Y, __D, __N % 4);
+  return _mm256_insertf128_si256 (__X, __Y, __N >> 2);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insert_epi16 (__m256i __X, int __D, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 3);
+  __Y = _mm_insert_epi16 (__Y, __D, __N % 8);
+  return _mm256_insertf128_si256 (__X, __Y, __N >> 3);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insert_epi8 (__m256i __X, int __D, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 4);
+  __Y = _mm_insert_epi8 (__Y, __D, __N % 16);
+  return _mm256_insertf128_si256 (__X, __Y, __N >> 4);
+}
+
+#ifdef __x86_64__
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_insert_epi64 (__m256i __X, long long __D, int const __N)
+{
+  __m128i __Y = _mm256_extractf128_si256 (__X, __N >> 1);
+  __Y = _mm_insert_epi64 (__Y, __D, __N % 2);
+  return _mm256_insertf128_si256 (__X, __Y, __N >> 1);
+}
+#endif
+#else
+#define _mm256_insertf128_pd(X, Y, O)					\
+  ((__m256d) __builtin_ia32_vinsertf128_pd256 ((__v4df)(__m256d)(X),	\
+					       (__v2df)(__m128d)(Y),	\
+					       (int)(O)))
+
+#define _mm256_insertf128_ps(X, Y, O)					\
+  ((__m256) __builtin_ia32_vinsertf128_ps256 ((__v8sf)(__m256)(X),	\
+					      (__v4sf)(__m128)(Y),  	\
+					      (int)(O)))
+
+#define _mm256_insertf128_si256(X, Y, O)				\
+  ((__m256i) __builtin_ia32_vinsertf128_si256 ((__v8si)(__m256i)(X),	\
+					       (__v4si)(__m128i)(Y),	\
+					       (int)(O)))
+
+#define _mm256_insert_epi32(X, D, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 2);		\
+      __Y = _mm_insert_epi32 (__Y, (D), (N) % 4);			\
+      _mm256_insertf128_si256 ((X), __Y, (N) >> 2);			\
+    }))
+
+#define _mm256_insert_epi16(X, D, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 3);		\
+      __Y = _mm_insert_epi16 (__Y, (D), (N) % 8);			\
+      _mm256_insertf128_si256 ((X), __Y, (N) >> 3);			\
+    }))
+
+#define _mm256_insert_epi8(X, D, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 4);		\
+      __Y = _mm_insert_epi8 (__Y, (D), (N) % 16);			\
+      _mm256_insertf128_si256 ((X), __Y, (N) >> 4);			\
+    }))
+
+#ifdef __x86_64__
+#define _mm256_insert_epi64(X, D, N)					\
+  (__extension__							\
+   ({									\
+      __m128i __Y = _mm256_extractf128_si256 ((X), (N) >> 1);		\
+      __Y = _mm_insert_epi64 (__Y, (D), (N) % 2);			\
+      _mm256_insertf128_si256 ((X), __Y, (N) >> 1);			\
+    }))
+#endif
+#endif
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_load_pd (double const *__P)
+{
+  return *(__m256d *)__P;
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_store_pd (double *__P, __m256d __A)
+{
+  *(__m256d *)__P = __A;
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_load_ps (float const *__P)
+{
+  return *(__m256 *)__P;
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_store_ps (float *__P, __m256 __A)
+{
+  *(__m256 *)__P = __A;
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_loadu_pd (double const *__P)
+{
+  return (__m256d) __builtin_ia32_loadupd256 (__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_storeu_pd (double *__P, __m256d __A)
+{
+  __builtin_ia32_storeupd256 (__P, (__v4df)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_loadu_ps (float const *__P)
+{
+  return (__m256) __builtin_ia32_loadups256 (__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_storeu_ps (float *__P, __m256 __A)
+{
+  __builtin_ia32_storeups256 (__P, (__v8sf)__A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_load_si256 (__m256i const *__P)
+{
+  return *__P;
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_store_si256 (__m256i *__P, __m256i __A)
+{
+  *__P = __A;
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_loadu_si256 (__m256i const *__P)
+{
+  return (__m256i) __builtin_ia32_loaddqu256 ((char const *)__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_storeu_si256 (__m256i *__P, __m256i __A)
+{
+  __builtin_ia32_storedqu256 ((char *)__P, (__v32qi)__A);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskload_pd (double const *__P, __m128i __M)
+{
+  return (__m128d) __builtin_ia32_maskloadpd ((const __v2df *)__P,
+					      (__v2di)__M);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskstore_pd (double *__P, __m128i __M, __m128d __A)
+{
+  __builtin_ia32_maskstorepd ((__v2df *)__P, (__v2di)__M, (__v2df)__A);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskload_pd (double const *__P, __m256i __M)
+{
+  return (__m256d) __builtin_ia32_maskloadpd256 ((const __v4df *)__P,
+						 (__v4di)__M);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskstore_pd (double *__P, __m256i __M, __m256d __A)
+{
+  __builtin_ia32_maskstorepd256 ((__v4df *)__P, (__v4di)__M, (__v4df)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskload_ps (float const *__P, __m128i __M)
+{
+  return (__m128) __builtin_ia32_maskloadps ((const __v4sf *)__P,
+					     (__v4si)__M);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskstore_ps (float *__P, __m128i __M, __m128 __A)
+{
+  __builtin_ia32_maskstoreps ((__v4sf *)__P, (__v4si)__M, (__v4sf)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskload_ps (float const *__P, __m256i __M)
+{
+  return (__m256) __builtin_ia32_maskloadps256 ((const __v8sf *)__P,
+						(__v8si)__M);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maskstore_ps (float *__P, __m256i __M, __m256 __A)
+{
+  __builtin_ia32_maskstoreps256 ((__v8sf *)__P, (__v8si)__M, (__v8sf)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_movehdup_ps (__m256 __X)
+{
+  return (__m256) __builtin_ia32_movshdup256 ((__v8sf)__X);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_moveldup_ps (__m256 __X)
+{
+  return (__m256) __builtin_ia32_movsldup256 ((__v8sf)__X);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_movedup_pd (__m256d __X)
+{
+  return (__m256d) __builtin_ia32_movddup256 ((__v4df)__X);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_lddqu_si256 (__m256i const *__P)
+{
+  return (__m256i) __builtin_ia32_lddqu256 ((char const *)__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_stream_si256 (__m256i *__A, __m256i __B)
+{
+  __builtin_ia32_movntdq256 ((__v4di *)__A, (__v4di)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_stream_pd (double *__A, __m256d __B)
+{
+  __builtin_ia32_movntpd256 (__A, (__v4df)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_stream_ps (float *__P, __m256 __A)
+{
+  __builtin_ia32_movntps256 (__P, (__v8sf)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_rcp_ps (__m256 __A)
+{
+  return (__m256) __builtin_ia32_rcpps256 ((__v8sf)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_rsqrt_ps (__m256 __A)
+{
+  return (__m256) __builtin_ia32_rsqrtps256 ((__v8sf)__A);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sqrt_pd (__m256d __A)
+{
+  return (__m256d) __builtin_ia32_sqrtpd256 ((__v4df)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_sqrt_ps (__m256 __A)
+{
+  return (__m256) __builtin_ia32_sqrtps256 ((__v8sf)__A);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_round_pd (__m256d __V, const int __M)
+{
+  return (__m256d) __builtin_ia32_roundpd256 ((__v4df)__V, __M);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_round_ps (__m256 __V, const int __M)
+{
+  return (__m256) __builtin_ia32_roundps256 ((__v8sf)__V, __M);
+}
+#else
+#define _mm256_round_pd(V, M) \
+  ((__m256d) __builtin_ia32_roundpd256 ((__v4df)(__m256d)(V), (int)(M)))
+
+#define _mm256_round_ps(V, M) \
+  ((__m256) __builtin_ia32_roundps256 ((__v8sf)(__m256)(V), (int)(M)))
+#endif
+
+#define _mm256_ceil_pd(V)	_mm256_round_pd ((V), _MM_FROUND_CEIL)
+#define _mm256_floor_pd(V)	_mm256_round_pd ((V), _MM_FROUND_FLOOR)
+#define _mm256_ceil_ps(V)	_mm256_round_ps ((V), _MM_FROUND_CEIL)
+#define _mm256_floor_ps(V)	_mm256_round_ps ((V), _MM_FROUND_FLOOR)
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_unpckhpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_pd (__m256d __A, __m256d __B)
+{
+  return (__m256d) __builtin_ia32_unpcklpd256 ((__v4df)__A, (__v4df)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpackhi_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_unpckhps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_unpacklo_ps (__m256 __A, __m256 __B)
+{
+  return (__m256) __builtin_ia32_unpcklps256 ((__v8sf)__A, (__v8sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testz_pd (__m128d __M, __m128d __V)
+{
+  return __builtin_ia32_vtestzpd ((__v2df)__M, (__v2df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testc_pd (__m128d __M, __m128d __V)
+{
+  return __builtin_ia32_vtestcpd ((__v2df)__M, (__v2df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testnzc_pd (__m128d __M, __m128d __V)
+{
+  return __builtin_ia32_vtestnzcpd ((__v2df)__M, (__v2df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testz_ps (__m128 __M, __m128 __V)
+{
+  return __builtin_ia32_vtestzps ((__v4sf)__M, (__v4sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testc_ps (__m128 __M, __m128 __V)
+{
+  return __builtin_ia32_vtestcps ((__v4sf)__M, (__v4sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testnzc_ps (__m128 __M, __m128 __V)
+{
+  return __builtin_ia32_vtestnzcps ((__v4sf)__M, (__v4sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testz_pd (__m256d __M, __m256d __V)
+{
+  return __builtin_ia32_vtestzpd256 ((__v4df)__M, (__v4df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testc_pd (__m256d __M, __m256d __V)
+{
+  return __builtin_ia32_vtestcpd256 ((__v4df)__M, (__v4df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testnzc_pd (__m256d __M, __m256d __V)
+{
+  return __builtin_ia32_vtestnzcpd256 ((__v4df)__M, (__v4df)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testz_ps (__m256 __M, __m256 __V)
+{
+  return __builtin_ia32_vtestzps256 ((__v8sf)__M, (__v8sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testc_ps (__m256 __M, __m256 __V)
+{
+  return __builtin_ia32_vtestcps256 ((__v8sf)__M, (__v8sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testnzc_ps (__m256 __M, __m256 __V)
+{
+  return __builtin_ia32_vtestnzcps256 ((__v8sf)__M, (__v8sf)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testz_si256 (__m256i __M, __m256i __V)
+{
+  return __builtin_ia32_ptestz256 ((__v4di)__M, (__v4di)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testc_si256 (__m256i __M, __m256i __V)
+{
+  return __builtin_ia32_ptestc256 ((__v4di)__M, (__v4di)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_testnzc_si256 (__m256i __M, __m256i __V)
+{
+  return __builtin_ia32_ptestnzc256 ((__v4di)__M, (__v4di)__V);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_movemask_pd (__m256d __A)
+{
+  return __builtin_ia32_movmskpd256 ((__v4df)__A);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_movemask_ps (__m256 __A)
+{
+  return __builtin_ia32_movmskps256 ((__v8sf)__A);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setzero_pd (void)
+{
+  return __extension__ (__m256d){ 0.0, 0.0, 0.0, 0.0 };
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setzero_ps (void)
+{
+  return __extension__ (__m256){ 0.0, 0.0, 0.0, 0.0,
+				 0.0, 0.0, 0.0, 0.0 };
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setzero_si256 (void)
+{
+  return __extension__ (__m256i)(__v4di){ 0, 0, 0, 0 };
+}
+
+/* Create the vector [A B C D].  */
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_pd (double __A, double __B, double __C, double __D)
+{
+  return __extension__ (__m256d){ __D, __C, __B, __A };
+}
+
+/* Create the vector [A B C D E F G H].  */
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_ps (float __A, float __B, float __C, float __D,
+	       float __E, float __F, float __G, float __H)
+{
+  return __extension__ (__m256){ __H, __G, __F, __E,
+				 __D, __C, __B, __A };
+}
+
+/* Create the vector [A B C D E F G H].  */
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_epi32 (int __A, int __B, int __C, int __D,
+		  int __E, int __F, int __G, int __H)
+{
+  return __extension__ (__m256i)(__v8si){ __H, __G, __F, __E,
+					  __D, __C, __B, __A };
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_epi16 (short __q15, short __q14, short __q13, short __q12,
+		  short __q11, short __q10, short __q09, short __q08,
+		  short __q07, short __q06, short __q05, short __q04,
+		  short __q03, short __q02, short __q01, short __q00)
+{
+  return __extension__ (__m256i)(__v16hi){
+    __q00, __q01, __q02, __q03, __q04, __q05, __q06, __q07,
+    __q08, __q09, __q10, __q11, __q12, __q13, __q14, __q15
+  };
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_epi8  (char __q31, char __q30, char __q29, char __q28,
+		  char __q27, char __q26, char __q25, char __q24,
+		  char __q23, char __q22, char __q21, char __q20,
+		  char __q19, char __q18, char __q17, char __q16,
+		  char __q15, char __q14, char __q13, char __q12,
+		  char __q11, char __q10, char __q09, char __q08,
+		  char __q07, char __q06, char __q05, char __q04,
+		  char __q03, char __q02, char __q01, char __q00)
+{
+  return __extension__ (__m256i)(__v32qi){
+    __q00, __q01, __q02, __q03, __q04, __q05, __q06, __q07,
+    __q08, __q09, __q10, __q11, __q12, __q13, __q14, __q15,
+    __q16, __q17, __q18, __q19, __q20, __q21, __q22, __q23,
+    __q24, __q25, __q26, __q27, __q28, __q29, __q30, __q31
+  };
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set_epi64x (long long __A, long long __B, long long __C,
+		   long long __D)
+{
+  return __extension__ (__m256i)(__v4di){ __D, __C, __B, __A };
+}
+
+/* Create a vector with all elements equal to A.  */
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_pd (double __A)
+{
+  return __extension__ (__m256d){ __A, __A, __A, __A };
+}
+
+/* Create a vector with all elements equal to A.  */
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_ps (float __A)
+{
+  return __extension__ (__m256){ __A, __A, __A, __A,
+				 __A, __A, __A, __A };
+}
+
+/* Create a vector with all elements equal to A.  */
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_epi32 (int __A)
+{
+  return __extension__ (__m256i)(__v8si){ __A, __A, __A, __A,
+					  __A, __A, __A, __A };
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_epi16 (short __A)
+{
+  return _mm256_set_epi16 (__A, __A, __A, __A, __A, __A, __A, __A,
+			   __A, __A, __A, __A, __A, __A, __A, __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_epi8 (char __A)
+{
+  return _mm256_set_epi8 (__A, __A, __A, __A, __A, __A, __A, __A,
+			  __A, __A, __A, __A, __A, __A, __A, __A,
+			  __A, __A, __A, __A, __A, __A, __A, __A,
+			  __A, __A, __A, __A, __A, __A, __A, __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_set1_epi64x (long long __A)
+{
+  return __extension__ (__m256i)(__v4di){ __A, __A, __A, __A };
+}
+
+/* Create vectors of elements in the reversed order from the
+   _mm256_set_XXX functions.  */
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_pd (double __A, double __B, double __C, double __D)
+{
+  return _mm256_set_pd (__D, __C, __B, __A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_ps (float __A, float __B, float __C, float __D,
+		float __E, float __F, float __G, float __H)
+{
+  return _mm256_set_ps (__H, __G, __F, __E, __D, __C, __B, __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_epi32 (int __A, int __B, int __C, int __D,
+		   int __E, int __F, int __G, int __H)
+{
+  return _mm256_set_epi32 (__H, __G, __F, __E, __D, __C, __B, __A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_epi16 (short __q15, short __q14, short __q13, short __q12,
+		   short __q11, short __q10, short __q09, short __q08,
+		   short __q07, short __q06, short __q05, short __q04,
+		   short __q03, short __q02, short __q01, short __q00)
+{
+  return _mm256_set_epi16 (__q00, __q01, __q02, __q03,
+			   __q04, __q05, __q06, __q07,
+			   __q08, __q09, __q10, __q11,
+			   __q12, __q13, __q14, __q15);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_epi8  (char __q31, char __q30, char __q29, char __q28,
+		   char __q27, char __q26, char __q25, char __q24,
+		   char __q23, char __q22, char __q21, char __q20,
+		   char __q19, char __q18, char __q17, char __q16,
+		   char __q15, char __q14, char __q13, char __q12,
+		   char __q11, char __q10, char __q09, char __q08,
+		   char __q07, char __q06, char __q05, char __q04,
+		   char __q03, char __q02, char __q01, char __q00)
+{
+  return _mm256_set_epi8 (__q00, __q01, __q02, __q03,
+			  __q04, __q05, __q06, __q07,
+			  __q08, __q09, __q10, __q11,
+			  __q12, __q13, __q14, __q15,
+			  __q16, __q17, __q18, __q19,
+			  __q20, __q21, __q22, __q23,
+			  __q24, __q25, __q26, __q27,
+			  __q28, __q29, __q30, __q31);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_setr_epi64x (long long __A, long long __B, long long __C,
+		    long long __D)
+{
+  return _mm256_set_epi64x (__D, __C, __B, __A);
+}
+
+/* Casts between various SP, DP, INT vector types.  Note that these do no
+   conversion of values, they just change the type.  */
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castpd_ps (__m256d __A)
+{
+  return (__m256) __A;
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castpd_si256 (__m256d __A)
+{
+  return (__m256i) __A;
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castps_pd (__m256 __A)
+{
+  return (__m256d) __A;
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castps_si256(__m256 __A)
+{
+  return (__m256i) __A;
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castsi256_ps (__m256i __A)
+{
+  return (__m256) __A;
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castsi256_pd (__m256i __A)
+{
+  return (__m256d) __A;
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castpd256_pd128 (__m256d __A)
+{
+  return (__m128d) __builtin_ia32_pd_pd256 ((__v4df)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castps256_ps128 (__m256 __A)
+{
+  return (__m128) __builtin_ia32_ps_ps256 ((__v8sf)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castsi256_si128 (__m256i __A)
+{
+  return (__m128i) __builtin_ia32_si_si256 ((__v8si)__A);
+}
+
+/* When cast is done from a 128 to 256-bit type, the low 128 bits of
+   the 256-bit result contain source parameter value and the upper 128
+   bits of the result are undefined.  Those intrinsics shouldn't
+   generate any extra moves.  */
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castpd128_pd256 (__m128d __A)
+{
+  return (__m256d) __builtin_ia32_pd256_pd ((__v2df)__A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castps128_ps256 (__m128 __A)
+{
+  return (__m256) __builtin_ia32_ps256_ps ((__v4sf)__A);
+}
+
+extern __inline __m256i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_castsi128_si256 (__m128i __A)
+{
+  return (__m256i) __builtin_ia32_si256_si ((__v4si)__A);
+}
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmi2intrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmi2intrin.h
new file mode 100644
index 0000000..929ea20
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmi2intrin.h
@@ -0,0 +1,102 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED
+# error "Never use <bmi2intrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef __BMI2__
+# error "BMI2 instruction set not enabled"
+#endif /* __BMI2__ */
+
+#ifndef _BMI2INTRIN_H_INCLUDED
+#define _BMI2INTRIN_H_INCLUDED
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_bzhi_u32 (unsigned int __X, unsigned int __Y)
+{
+  return __builtin_ia32_bzhi_si (__X, __Y);
+}
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_pdep_u32 (unsigned int __X, unsigned int __Y)
+{
+  return __builtin_ia32_pdep_si (__X, __Y);
+}
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_pext_u32 (unsigned int __X, unsigned int __Y)
+{
+  return __builtin_ia32_pext_si (__X, __Y);
+}
+
+#ifdef  __x86_64__
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_bzhi_u64 (unsigned long long __X, unsigned long long __Y)
+{
+  return __builtin_ia32_bzhi_di (__X, __Y);
+}
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_pdep_u64 (unsigned long long __X, unsigned long long __Y)
+{
+  return __builtin_ia32_pdep_di (__X, __Y);
+}
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_pext_u64 (unsigned long long __X, unsigned long long __Y)
+{
+  return __builtin_ia32_pext_di (__X, __Y);
+}
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mulx_u64 (unsigned long long __X, unsigned long long __Y,
+	   unsigned long long *__P)
+{
+  unsigned __int128 __res = (unsigned __int128) __X * __Y;
+  *__P = (unsigned long long) (__res >> 64);
+  return (unsigned long long) __res;
+}
+
+#else /* !__x86_64__ */
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mulx_u32 (unsigned int __X, unsigned int __Y, unsigned int *__P)
+{
+  unsigned long long __res = (unsigned long long) __X * __Y;
+  *__P = (unsigned int) (__res >> 32);
+  return (unsigned int) __res;
+}
+
+#endif /* !__x86_64__  */
+
+#endif /* _BMI2INTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmiintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmiintrin.h
new file mode 100644
index 0000000..fc7f2ec
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmiintrin.h
@@ -0,0 +1,177 @@
+/* Copyright (C) 2010-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED
+# error "Never use <bmiintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef __BMI__
+# error "BMI instruction set not enabled"
+#endif /* __BMI__ */
+
+#ifndef _BMIINTRIN_H_INCLUDED
+#define _BMIINTRIN_H_INCLUDED
+
+extern __inline unsigned short __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__tzcnt_u16 (unsigned short __X)
+{
+  return __builtin_ctzs (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__andn_u32 (unsigned int __X, unsigned int __Y)
+{
+  return ~__X & __Y;
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bextr_u32 (unsigned int __X, unsigned int __Y)
+{
+  return __builtin_ia32_bextr_u32 (__X, __Y);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_bextr_u32 (unsigned int __X, unsigned int __Y, unsigned __Z)
+{
+  return __builtin_ia32_bextr_u32 (__X, ((__Y & 0xff) | ((__Z & 0xff) << 8)));
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsi_u32 (unsigned int __X)
+{
+  return __X & -__X;
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsi_u32 (unsigned int __X)
+{
+  return __blsi_u32 (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsmsk_u32 (unsigned int __X)
+{
+  return __X ^ (__X - 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsmsk_u32 (unsigned int __X)
+{
+  return __blsmsk_u32 (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsr_u32 (unsigned int __X)
+{
+  return __X & (__X - 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsr_u32 (unsigned int __X)
+{
+  return __blsr_u32 (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__tzcnt_u32 (unsigned int __X)
+{
+  return __builtin_ctz (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_tzcnt_u32 (unsigned int __X)
+{
+  return __builtin_ctz (__X);
+}
+
+
+#ifdef  __x86_64__
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__andn_u64 (unsigned long long __X, unsigned long long __Y)
+{
+  return ~__X & __Y;
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bextr_u64 (unsigned long long __X, unsigned long long __Y)
+{
+  return __builtin_ia32_bextr_u64 (__X, __Y);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_bextr_u64 (unsigned long long __X, unsigned int __Y, unsigned int __Z)
+{
+  return __builtin_ia32_bextr_u64 (__X, ((__Y & 0xff) | ((__Z & 0xff) << 8)));
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsi_u64 (unsigned long long __X)
+{
+  return __X & -__X;
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsi_u64 (unsigned long long __X)
+{
+  return __blsi_u64 (__X);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsmsk_u64 (unsigned long long __X)
+{
+  return __X ^ (__X - 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsmsk_u64 (unsigned long long __X)
+{
+  return __blsmsk_u64 (__X);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsr_u64 (unsigned long long __X)
+{
+  return __X & (__X - 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_blsr_u64 (unsigned long long __X)
+{
+  return __blsr_u64 (__X);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__tzcnt_u64 (unsigned long long __X)
+{
+  return __builtin_ctzll (__X);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_tzcnt_u64 (unsigned long long __X)
+{
+  return __builtin_ctzll (__X);
+}
+
+#endif /* __x86_64__  */
+
+#endif /* _BMIINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmmintrin.h
new file mode 100644
index 0000000..9d68cec
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/bmmintrin.h
@@ -0,0 +1,29 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _BMMINTRIN_H_INCLUDED
+#define _BMMINTRIN_H_INCLUDED
+
+# error "SSE5 instruction set removed from compiler"
+
+#endif /* _BMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cpuid.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cpuid.h
new file mode 100644
index 0000000..c1e1eba
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cpuid.h
@@ -0,0 +1,268 @@
+/*
+ * Copyright (C) 2007-2013 Free Software Foundation, Inc.
+ *
+ * This file is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 3, or (at your option) any
+ * later version.
+ * 
+ * This file is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * General Public License for more details.
+ * 
+ * Under Section 7 of GPL version 3, you are granted additional
+ * permissions described in the GCC Runtime Library Exception, version
+ * 3.1, as published by the Free Software Foundation.
+ * 
+ * You should have received a copy of the GNU General Public License and
+ * a copy of the GCC Runtime Library Exception along with this program;
+ * see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+ * <http://www.gnu.org/licenses/>.
+ */
+
+/* %ecx */
+#define bit_SSE3	(1 << 0)
+#define bit_PCLMUL	(1 << 1)
+#define bit_LZCNT	(1 << 5)
+#define bit_SSSE3	(1 << 9)
+#define bit_FMA		(1 << 12)
+#define bit_CMPXCHG16B	(1 << 13)
+#define bit_SSE4_1	(1 << 19)
+#define bit_SSE4_2	(1 << 20)
+#define bit_MOVBE	(1 << 22)
+#define bit_POPCNT	(1 << 23)
+#define bit_AES		(1 << 25)
+#define bit_XSAVE	(1 << 26)
+#define bit_OSXSAVE	(1 << 27)
+#define bit_AVX		(1 << 28)
+#define bit_F16C	(1 << 29)
+#define bit_RDRND	(1 << 30)
+
+/* %edx */
+#define bit_CMPXCHG8B	(1 << 8)
+#define bit_CMOV	(1 << 15)
+#define bit_MMX		(1 << 23)
+#define bit_FXSAVE	(1 << 24)
+#define bit_SSE		(1 << 25)
+#define bit_SSE2	(1 << 26)
+
+/* Extended Features */
+/* %ecx */
+#define bit_LAHF_LM	(1 << 0)
+#define bit_ABM		(1 << 5)
+#define bit_SSE4a	(1 << 6)
+#define bit_PRFCHW	(1 << 8)
+#define bit_XOP         (1 << 11)
+#define bit_LWP 	(1 << 15)
+#define bit_FMA4        (1 << 16)
+#define bit_TBM         (1 << 21)
+
+/* %edx */
+#define bit_MMXEXT	(1 << 22)
+#define bit_LM		(1 << 29)
+#define bit_3DNOWP	(1 << 30)
+#define bit_3DNOW	(1 << 31)
+
+/* Extended Features (%eax == 7) */
+#define bit_FSGSBASE	(1 << 0)
+#define bit_BMI	(1 << 3)
+#define bit_HLE	(1 << 4)
+#define bit_AVX2	(1 << 5)
+#define bit_BMI2	(1 << 8)
+#define bit_RTM	(1 << 11)
+#define bit_RDSEED	(1 << 18)
+#define bit_ADX	(1 << 19)
+
+/* Extended State Enumeration Sub-leaf (%eax == 13, %ecx == 1) */
+#define bit_XSAVEOPT	(1 << 0)
+
+/* Signatures for different CPU implementations as returned in uses
+   of cpuid with level 0.  */
+#define signature_AMD_ebx	0x68747541
+#define signature_AMD_ecx	0x444d4163
+#define signature_AMD_edx	0x69746e65
+
+#define signature_CENTAUR_ebx	0x746e6543
+#define signature_CENTAUR_ecx	0x736c7561
+#define signature_CENTAUR_edx	0x48727561
+
+#define signature_CYRIX_ebx	0x69727943
+#define signature_CYRIX_ecx	0x64616574
+#define signature_CYRIX_edx	0x736e4978
+
+#define signature_INTEL_ebx	0x756e6547
+#define signature_INTEL_ecx	0x6c65746e
+#define signature_INTEL_edx	0x49656e69
+
+#define signature_TM1_ebx	0x6e617254
+#define signature_TM1_ecx	0x55504361
+#define signature_TM1_edx	0x74656d73
+
+#define signature_TM2_ebx	0x756e6547
+#define signature_TM2_ecx	0x3638784d
+#define signature_TM2_edx	0x54656e69
+
+#define signature_NSC_ebx	0x646f6547
+#define signature_NSC_ecx	0x43534e20
+#define signature_NSC_edx	0x79622065
+
+#define signature_NEXGEN_ebx	0x4778654e
+#define signature_NEXGEN_ecx	0x6e657669
+#define signature_NEXGEN_edx	0x72446e65
+
+#define signature_RISE_ebx	0x65736952
+#define signature_RISE_ecx	0x65736952
+#define signature_RISE_edx	0x65736952
+
+#define signature_SIS_ebx	0x20536953
+#define signature_SIS_ecx	0x20536953
+#define signature_SIS_edx	0x20536953
+
+#define signature_UMC_ebx	0x20434d55
+#define signature_UMC_ecx	0x20434d55
+#define signature_UMC_edx	0x20434d55
+
+#define signature_VIA_ebx	0x20414956
+#define signature_VIA_ecx	0x20414956
+#define signature_VIA_edx	0x20414956
+
+#define signature_VORTEX_ebx	0x74726f56
+#define signature_VORTEX_ecx	0x436f5320
+#define signature_VORTEX_edx	0x36387865
+
+#if defined(__i386__) && defined(__PIC__)
+/* %ebx may be the PIC register.  */
+#if __GNUC__ >= 3
+#define __cpuid(level, a, b, c, d)			\
+  __asm__ ("xchg{l}\t{%%}ebx, %k1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchg{l}\t{%%}ebx, %k1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level))
+
+#define __cpuid_count(level, count, a, b, c, d)		\
+  __asm__ ("xchg{l}\t{%%}ebx, %k1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchg{l}\t{%%}ebx, %k1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level), "2" (count))
+#else
+/* Host GCCs older than 3.0 weren't supporting Intel asm syntax
+   nor alternatives in i386 code.  */
+#define __cpuid(level, a, b, c, d)			\
+  __asm__ ("xchgl\t%%ebx, %k1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchgl\t%%ebx, %k1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level))
+
+#define __cpuid_count(level, count, a, b, c, d)		\
+  __asm__ ("xchgl\t%%ebx, %k1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchgl\t%%ebx, %k1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level), "2" (count))
+#endif
+#elif defined(__x86_64__) && (defined(__code_model_medium__) || defined(__code_model_large__)) && defined(__PIC__)
+/* %rbx may be the PIC register.  */
+#define __cpuid(level, a, b, c, d)			\
+  __asm__ ("xchg{q}\t{%%}rbx, %q1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchg{q}\t{%%}rbx, %q1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level))
+
+#define __cpuid_count(level, count, a, b, c, d)		\
+  __asm__ ("xchg{q}\t{%%}rbx, %q1\n\t"			\
+	   "cpuid\n\t"					\
+	   "xchg{q}\t{%%}rbx, %q1\n\t"			\
+	   : "=a" (a), "=&r" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level), "2" (count))
+#else
+#define __cpuid(level, a, b, c, d)			\
+  __asm__ ("cpuid\n\t"					\
+	   : "=a" (a), "=b" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level))
+
+#define __cpuid_count(level, count, a, b, c, d)		\
+  __asm__ ("cpuid\n\t"					\
+	   : "=a" (a), "=b" (b), "=c" (c), "=d" (d)	\
+	   : "0" (level), "2" (count))
+#endif
+
+/* Return highest supported input value for cpuid instruction.  ext can
+   be either 0x0 or 0x8000000 to return highest supported value for
+   basic or extended cpuid information.  Function returns 0 if cpuid
+   is not supported or whatever cpuid returns in eax register.  If sig
+   pointer is non-null, then first four bytes of the signature
+   (as found in ebx register) are returned in location pointed by sig.  */
+
+static __inline unsigned int
+__get_cpuid_max (unsigned int __ext, unsigned int *__sig)
+{
+  unsigned int __eax, __ebx, __ecx, __edx;
+
+#ifndef __x86_64__
+  /* See if we can use cpuid.  On AMD64 we always can.  */
+#if __GNUC__ >= 3
+  __asm__ ("pushf{l|d}\n\t"
+	   "pushf{l|d}\n\t"
+	   "pop{l}\t%0\n\t"
+	   "mov{l}\t{%0, %1|%1, %0}\n\t"
+	   "xor{l}\t{%2, %0|%0, %2}\n\t"
+	   "push{l}\t%0\n\t"
+	   "popf{l|d}\n\t"
+	   "pushf{l|d}\n\t"
+	   "pop{l}\t%0\n\t"
+	   "popf{l|d}\n\t"
+	   : "=&r" (__eax), "=&r" (__ebx)
+	   : "i" (0x00200000));
+#else
+/* Host GCCs older than 3.0 weren't supporting Intel asm syntax
+   nor alternatives in i386 code.  */
+  __asm__ ("pushfl\n\t"
+	   "pushfl\n\t"
+	   "popl\t%0\n\t"
+	   "movl\t%0, %1\n\t"
+	   "xorl\t%2, %0\n\t"
+	   "pushl\t%0\n\t"
+	   "popfl\n\t"
+	   "pushfl\n\t"
+	   "popl\t%0\n\t"
+	   "popfl\n\t"
+	   : "=&r" (__eax), "=&r" (__ebx)
+	   : "i" (0x00200000));
+#endif
+
+  if (!((__eax ^ __ebx) & 0x00200000))
+    return 0;
+#endif
+
+  /* Host supports cpuid.  Return highest supported cpuid input value.  */
+  __cpuid (__ext, __eax, __ebx, __ecx, __edx);
+
+  if (__sig)
+    *__sig = __ebx;
+
+  return __eax;
+}
+
+/* Return cpuid data for requested cpuid level, as found in returned
+   eax, ebx, ecx and edx registers.  The function checks if cpuid is
+   supported and returns 1 for valid cpuid information or 0 for
+   unsupported cpuid level.  All pointers are required to be non-null.  */
+
+static __inline int
+__get_cpuid (unsigned int __level,
+	     unsigned int *__eax, unsigned int *__ebx,
+	     unsigned int *__ecx, unsigned int *__edx)
+{
+  unsigned int __ext = __level & 0x80000000;
+
+  if (__get_cpuid_max (__ext, 0) < __level)
+    return 0;
+
+  __cpuid (__level, *__eax, *__ebx, *__ecx, *__edx);
+  return 1;
+}
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cross-stdarg.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cross-stdarg.h
new file mode 100644
index 0000000..f934cf0
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/cross-stdarg.h
@@ -0,0 +1,72 @@
+/* Copyright (C) 2002-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef __CROSS_STDARG_H_INCLUDED
+#define __CROSS_STDARG_H_INCLUDED
+
+/* Make sure that for non x64 targets cross builtins are defined.  */
+#ifndef __x86_64__
+/* Call abi ms_abi.  */
+#define __builtin_ms_va_list __builtin_va_list
+#define __builtin_ms_va_copy __builtin_va_copy
+#define __builtin_ms_va_start __builtin_va_start
+#define __builtin_ms_va_end __builtin_va_end
+
+/* Call abi sysv_abi.  */
+#define __builtin_sysv_va_list __builtin_va_list
+#define __builtin_sysv_va_copy __builtin_va_copy
+#define __builtin_sysv_va_start __builtin_va_start
+#define __builtin_sysv_va_end __builtin_va_end
+#endif
+
+#define __ms_va_copy(__d,__s) __builtin_ms_va_copy(__d,__s)
+#define __ms_va_start(__v,__l) __builtin_ms_va_start(__v,__l)
+#define __ms_va_arg(__v,__l)	__builtin_va_arg(__v,__l)
+#define __ms_va_end(__v) __builtin_ms_va_end(__v)
+
+#define __sysv_va_copy(__d,__s) __builtin_sysv_va_copy(__d,__s)
+#define __sysv_va_start(__v,__l) __builtin_sysv_va_start(__v,__l)
+#define __sysv_va_arg(__v,__l)	__builtin_va_arg(__v,__l)
+#define __sysv_va_end(__v) __builtin_sysv_va_end(__v)
+
+#ifndef __GNUC_SYSV_VA_LIST
+#define __GNUC_SYSV_VA_LIST
+  typedef __builtin_sysv_va_list __gnuc_sysv_va_list;
+#endif
+
+#ifndef _SYSV_VA_LIST_DEFINED
+#define _SYSV_VA_LIST_DEFINED
+  typedef __gnuc_sysv_va_list sysv_va_list;
+#endif
+
+#ifndef __GNUC_MS_VA_LIST
+#define __GNUC_MS_VA_LIST
+  typedef __builtin_ms_va_list __gnuc_ms_va_list;
+#endif
+
+#ifndef _MS_VA_LIST_DEFINED
+#define _MS_VA_LIST_DEFINED
+  typedef __gnuc_ms_va_list ms_va_list;
+#endif
+
+#endif /* __CROSS_STDARG_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/emmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/emmintrin.h
new file mode 100644
index 0000000..cf404a1
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/emmintrin.h
@@ -0,0 +1,1520 @@
+/* Copyright (C) 2003-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 9.0.  */
+
+#ifndef _EMMINTRIN_H_INCLUDED
+#define _EMMINTRIN_H_INCLUDED
+
+#ifndef __SSE2__
+# error "SSE2 instruction set not enabled"
+#else
+
+/* We need definitions from the SSE header files*/
+#include <xmmintrin.h>
+
+/* SSE2 */
+typedef double __v2df __attribute__ ((__vector_size__ (16)));
+typedef long long __v2di __attribute__ ((__vector_size__ (16)));
+typedef int __v4si __attribute__ ((__vector_size__ (16)));
+typedef short __v8hi __attribute__ ((__vector_size__ (16)));
+typedef char __v16qi __attribute__ ((__vector_size__ (16)));
+
+/* The Intel API is flexible enough that we must allow aliasing with other
+   vector types, and their scalar components.  */
+typedef long long __m128i __attribute__ ((__vector_size__ (16), __may_alias__));
+typedef double __m128d __attribute__ ((__vector_size__ (16), __may_alias__));
+
+/* Create a selector for use with the SHUFPD instruction.  */
+#define _MM_SHUFFLE2(fp1,fp0) \
+ (((fp1) << 1) | (fp0))
+
+/* Create a vector with element 0 as F and the rest zero.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_sd (double __F)
+{
+  return __extension__ (__m128d){ __F, 0.0 };
+}
+
+/* Create a vector with both elements equal to F.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_pd (double __F)
+{
+  return __extension__ (__m128d){ __F, __F };
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pd1 (double __F)
+{
+  return _mm_set1_pd (__F);
+}
+
+/* Create a vector with the lower value X and upper value W.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pd (double __W, double __X)
+{
+  return __extension__ (__m128d){ __X, __W };
+}
+
+/* Create a vector with the lower value W and upper value X.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_pd (double __W, double __X)
+{
+  return __extension__ (__m128d){ __W, __X };
+}
+
+/* Create a vector of zeros.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setzero_pd (void)
+{
+  return __extension__ (__m128d){ 0.0, 0.0 };
+}
+
+/* Sets the low DPFP value of A from the low value of B.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_move_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df)__A, (__v2df)__B);
+}
+
+/* Load two DPFP values from P.  The address must be 16-byte aligned.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_pd (double const *__P)
+{
+  return *(__m128d *)__P;
+}
+
+/* Load two DPFP values from P.  The address need not be 16-byte aligned.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadu_pd (double const *__P)
+{
+  return __builtin_ia32_loadupd (__P);
+}
+
+/* Create a vector with all two elements equal to *P.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load1_pd (double const *__P)
+{
+  return _mm_set1_pd (*__P);
+}
+
+/* Create a vector with element 0 as *P and the rest zero.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_sd (double const *__P)
+{
+  return _mm_set_sd (*__P);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_pd1 (double const *__P)
+{
+  return _mm_load1_pd (__P);
+}
+
+/* Load two DPFP values in reverse order.  The address must be aligned.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadr_pd (double const *__P)
+{
+  __m128d __tmp = _mm_load_pd (__P);
+  return __builtin_ia32_shufpd (__tmp, __tmp, _MM_SHUFFLE2 (0,1));
+}
+
+/* Store two DPFP values.  The address must be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_pd (double *__P, __m128d __A)
+{
+  *(__m128d *)__P = __A;
+}
+
+/* Store two DPFP values.  The address need not be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storeu_pd (double *__P, __m128d __A)
+{
+  __builtin_ia32_storeupd (__P, __A);
+}
+
+/* Stores the lower DPFP value.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_sd (double *__P, __m128d __A)
+{
+  *__P = __builtin_ia32_vec_ext_v2df (__A, 0);
+}
+
+extern __inline double __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsd_f64 (__m128d __A)
+{
+  return __builtin_ia32_vec_ext_v2df (__A, 0);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storel_pd (double *__P, __m128d __A)
+{
+  _mm_store_sd (__P, __A);
+}
+
+/* Stores the upper DPFP value.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storeh_pd (double *__P, __m128d __A)
+{
+  *__P = __builtin_ia32_vec_ext_v2df (__A, 1);
+}
+
+/* Store the lower DPFP value across two words.
+   The address must be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store1_pd (double *__P, __m128d __A)
+{
+  _mm_store_pd (__P, __builtin_ia32_shufpd (__A, __A, _MM_SHUFFLE2 (0,0)));
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_pd1 (double *__P, __m128d __A)
+{
+  _mm_store1_pd (__P, __A);
+}
+
+/* Store two DPFP values in reverse order.  The address must be aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storer_pd (double *__P, __m128d __A)
+{
+  _mm_store_pd (__P, __builtin_ia32_shufpd (__A, __A, _MM_SHUFFLE2 (0,1)));
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi128_si32 (__m128i __A)
+{
+  return __builtin_ia32_vec_ext_v4si ((__v4si)__A, 0);
+}
+
+#ifdef __x86_64__
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi128_si64 (__m128i __A)
+{
+  return __builtin_ia32_vec_ext_v2di ((__v2di)__A, 0);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi128_si64x (__m128i __A)
+{
+  return __builtin_ia32_vec_ext_v2di ((__v2di)__A, 0);
+}
+#endif
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_addpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_addsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_subpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_subsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_mulpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_mulsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_div_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_divpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_div_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_divsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sqrt_pd (__m128d __A)
+{
+  return (__m128d)__builtin_ia32_sqrtpd ((__v2df)__A);
+}
+
+/* Return pair {sqrt (A[0), B[1]}.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sqrt_sd (__m128d __A, __m128d __B)
+{
+  __v2df __tmp = __builtin_ia32_movsd ((__v2df)__A, (__v2df)__B);
+  return (__m128d)__builtin_ia32_sqrtsd ((__v2df)__tmp);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_minpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_minsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_maxpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_maxsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_and_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_andpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_andnot_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_andnpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_or_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_orpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_xor_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_xorpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpeqpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpltpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmple_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmplepd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpgtpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpge_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpgepd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpneq_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpneqpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnlt_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpnltpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnle_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpnlepd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpngt_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpngtpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnge_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpngepd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpord_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpordpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpunord_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpunordpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpeqsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpltsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmple_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmplesd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df) __A,
+					 (__v2df)
+					 __builtin_ia32_cmpltsd ((__v2df) __B,
+								 (__v2df)
+								 __A));
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpge_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df) __A,
+					 (__v2df)
+					 __builtin_ia32_cmplesd ((__v2df) __B,
+								 (__v2df)
+								 __A));
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpneq_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpneqsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnlt_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpnltsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnle_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpnlesd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpngt_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df) __A,
+					 (__v2df)
+					 __builtin_ia32_cmpnltsd ((__v2df) __B,
+								  (__v2df)
+								  __A));
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnge_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df) __A,
+					 (__v2df)
+					 __builtin_ia32_cmpnlesd ((__v2df) __B,
+								  (__v2df)
+								  __A));
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpord_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpordsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpunord_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_cmpunordsd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comieq_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdeq ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comilt_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdlt ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comile_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdle ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comigt_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdgt ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comige_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdge ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comineq_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_comisdneq ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomieq_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdeq ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomilt_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdlt ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomile_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdle ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomigt_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdgt ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomige_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdge ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomineq_sd (__m128d __A, __m128d __B)
+{
+  return __builtin_ia32_ucomisdneq ((__v2df)__A, (__v2df)__B);
+}
+
+/* Create a vector of Qi, where i is the element number.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_epi64x (long long __q1, long long __q0)
+{
+  return __extension__ (__m128i)(__v2di){ __q0, __q1 };
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_epi64 (__m64 __q1,  __m64 __q0)
+{
+  return _mm_set_epi64x ((long long)__q1, (long long)__q0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_epi32 (int __q3, int __q2, int __q1, int __q0)
+{
+  return __extension__ (__m128i)(__v4si){ __q0, __q1, __q2, __q3 };
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_epi16 (short __q7, short __q6, short __q5, short __q4,
+	       short __q3, short __q2, short __q1, short __q0)
+{
+  return __extension__ (__m128i)(__v8hi){
+    __q0, __q1, __q2, __q3, __q4, __q5, __q6, __q7 };
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_epi8 (char __q15, char __q14, char __q13, char __q12,
+	      char __q11, char __q10, char __q09, char __q08,
+	      char __q07, char __q06, char __q05, char __q04,
+	      char __q03, char __q02, char __q01, char __q00)
+{
+  return __extension__ (__m128i)(__v16qi){
+    __q00, __q01, __q02, __q03, __q04, __q05, __q06, __q07,
+    __q08, __q09, __q10, __q11, __q12, __q13, __q14, __q15
+  };
+}
+
+/* Set all of the elements of the vector to A.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_epi64x (long long __A)
+{
+  return _mm_set_epi64x (__A, __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_epi64 (__m64 __A)
+{
+  return _mm_set_epi64 (__A, __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_epi32 (int __A)
+{
+  return _mm_set_epi32 (__A, __A, __A, __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_epi16 (short __A)
+{
+  return _mm_set_epi16 (__A, __A, __A, __A, __A, __A, __A, __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_epi8 (char __A)
+{
+  return _mm_set_epi8 (__A, __A, __A, __A, __A, __A, __A, __A,
+		       __A, __A, __A, __A, __A, __A, __A, __A);
+}
+
+/* Create a vector of Qi, where i is the element number.
+   The parameter order is reversed from the _mm_set_epi* functions.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_epi64 (__m64 __q0, __m64 __q1)
+{
+  return _mm_set_epi64 (__q1, __q0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_epi32 (int __q0, int __q1, int __q2, int __q3)
+{
+  return _mm_set_epi32 (__q3, __q2, __q1, __q0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_epi16 (short __q0, short __q1, short __q2, short __q3,
+	        short __q4, short __q5, short __q6, short __q7)
+{
+  return _mm_set_epi16 (__q7, __q6, __q5, __q4, __q3, __q2, __q1, __q0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_epi8 (char __q00, char __q01, char __q02, char __q03,
+	       char __q04, char __q05, char __q06, char __q07,
+	       char __q08, char __q09, char __q10, char __q11,
+	       char __q12, char __q13, char __q14, char __q15)
+{
+  return _mm_set_epi8 (__q15, __q14, __q13, __q12, __q11, __q10, __q09, __q08,
+		       __q07, __q06, __q05, __q04, __q03, __q02, __q01, __q00);
+}
+
+/* Create a vector with element 0 as *P and the rest zero.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_si128 (__m128i const *__P)
+{
+  return *__P;
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadu_si128 (__m128i const *__P)
+{
+  return (__m128i) __builtin_ia32_loaddqu ((char const *)__P);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadl_epi64 (__m128i const *__P)
+{
+  return _mm_set_epi64 ((__m64)0LL, *(__m64 *)__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_si128 (__m128i *__P, __m128i __B)
+{
+  *__P = __B;
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storeu_si128 (__m128i *__P, __m128i __B)
+{
+  __builtin_ia32_storedqu ((char *)__P, (__v16qi)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storel_epi64 (__m128i *__P, __m128i __B)
+{
+  *(long long *)__P = __builtin_ia32_vec_ext_v2di ((__v2di)__B, 0);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movepi64_pi64 (__m128i __B)
+{
+  return (__m64) __builtin_ia32_vec_ext_v2di ((__v2di)__B, 0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movpi64_epi64 (__m64 __A)
+{
+  return _mm_set_epi64 ((__m64)0LL, __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_move_epi64 (__m128i __A)
+{
+  return (__m128i)__builtin_ia32_movq128 ((__v2di) __A);
+}
+
+/* Create a vector of zeros.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setzero_si128 (void)
+{
+  return __extension__ (__m128i)(__v4si){ 0, 0, 0, 0 };
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi32_pd (__m128i __A)
+{
+  return (__m128d)__builtin_ia32_cvtdq2pd ((__v4si) __A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi32_ps (__m128i __A)
+{
+  return (__m128)__builtin_ia32_cvtdq2ps ((__v4si) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpd_epi32 (__m128d __A)
+{
+  return (__m128i)__builtin_ia32_cvtpd2dq ((__v2df) __A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpd_pi32 (__m128d __A)
+{
+  return (__m64)__builtin_ia32_cvtpd2pi ((__v2df) __A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpd_ps (__m128d __A)
+{
+  return (__m128)__builtin_ia32_cvtpd2ps ((__v2df) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttpd_epi32 (__m128d __A)
+{
+  return (__m128i)__builtin_ia32_cvttpd2dq ((__v2df) __A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttpd_pi32 (__m128d __A)
+{
+  return (__m64)__builtin_ia32_cvttpd2pi ((__v2df) __A);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpi32_pd (__m64 __A)
+{
+  return (__m128d)__builtin_ia32_cvtpi2pd ((__v2si) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_epi32 (__m128 __A)
+{
+  return (__m128i)__builtin_ia32_cvtps2dq ((__v4sf) __A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttps_epi32 (__m128 __A)
+{
+  return (__m128i)__builtin_ia32_cvttps2dq ((__v4sf) __A);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_pd (__m128 __A)
+{
+  return (__m128d)__builtin_ia32_cvtps2pd ((__v4sf) __A);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsd_si32 (__m128d __A)
+{
+  return __builtin_ia32_cvtsd2si ((__v2df) __A);
+}
+
+#ifdef __x86_64__
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsd_si64 (__m128d __A)
+{
+  return __builtin_ia32_cvtsd2si64 ((__v2df) __A);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsd_si64x (__m128d __A)
+{
+  return __builtin_ia32_cvtsd2si64 ((__v2df) __A);
+}
+#endif
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttsd_si32 (__m128d __A)
+{
+  return __builtin_ia32_cvttsd2si ((__v2df) __A);
+}
+
+#ifdef __x86_64__
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttsd_si64 (__m128d __A)
+{
+  return __builtin_ia32_cvttsd2si64 ((__v2df) __A);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttsd_si64x (__m128d __A)
+{
+  return __builtin_ia32_cvttsd2si64 ((__v2df) __A);
+}
+#endif
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsd_ss (__m128 __A, __m128d __B)
+{
+  return (__m128)__builtin_ia32_cvtsd2ss ((__v4sf) __A, (__v2df) __B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi32_sd (__m128d __A, int __B)
+{
+  return (__m128d)__builtin_ia32_cvtsi2sd ((__v2df) __A, __B);
+}
+
+#ifdef __x86_64__
+/* Intel intrinsic.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_sd (__m128d __A, long long __B)
+{
+  return (__m128d)__builtin_ia32_cvtsi642sd ((__v2df) __A, __B);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64x_sd (__m128d __A, long long __B)
+{
+  return (__m128d)__builtin_ia32_cvtsi642sd ((__v2df) __A, __B);
+}
+#endif
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtss_sd (__m128d __A, __m128 __B)
+{
+  return (__m128d)__builtin_ia32_cvtss2sd ((__v2df) __A, (__v4sf)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_pd(__m128d __A, __m128d __B, const int __mask)
+{
+  return (__m128d)__builtin_ia32_shufpd ((__v2df)__A, (__v2df)__B, __mask);
+}
+#else
+#define _mm_shuffle_pd(A, B, N)						\
+  ((__m128d)__builtin_ia32_shufpd ((__v2df)(__m128d)(A),		\
+				   (__v2df)(__m128d)(B), (int)(N)))
+#endif
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_unpckhpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_pd (__m128d __A, __m128d __B)
+{
+  return (__m128d)__builtin_ia32_unpcklpd ((__v2df)__A, (__v2df)__B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadh_pd (__m128d __A, double const *__B)
+{
+  return (__m128d)__builtin_ia32_loadhpd ((__v2df)__A, __B);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadl_pd (__m128d __A, double const *__B)
+{
+  return (__m128d)__builtin_ia32_loadlpd ((__v2df)__A, __B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movemask_pd (__m128d __A)
+{
+  return __builtin_ia32_movmskpd ((__v2df)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packs_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_packsswb128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packs_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_packssdw128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packus_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_packuswb128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpckhbw128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpckhwd128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpckhdq128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpckhqdq128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpcklbw128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpcklwd128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpckldq128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_punpcklqdq128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddd128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddq128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddsb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddsw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddusb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_epu16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_paddusw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubd128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubq128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubsb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubsw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubusb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_epu16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psubusw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_madd_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmaddwd128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhi_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmulhw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mullo_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmullw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_su32 (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pmuludq ((__v2si)__A, (__v2si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_epu32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmuludq128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_epi16 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psllwi128 ((__v8hi)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_epi32 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_pslldi128 ((__v4si)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_epi64 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psllqi128 ((__v2di)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srai_epi16 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psrawi128 ((__v8hi)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srai_epi32 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psradi128 ((__v4si)__A, __B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_si128 (__m128i __A, const int __N)
+{
+  return (__m128i)__builtin_ia32_psrldqi128 (__A, __N * 8);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_si128 (__m128i __A, const int __N)
+{
+  return (__m128i)__builtin_ia32_pslldqi128 (__A, __N * 8);
+}
+#else
+#define _mm_srli_si128(A, N) \
+  ((__m128i)__builtin_ia32_psrldqi128 ((__m128i)(A), (int)(N) * 8))
+#define _mm_slli_si128(A, N) \
+  ((__m128i)__builtin_ia32_pslldqi128 ((__m128i)(A), (int)(N) * 8))
+#endif
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_epi16 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psrlwi128 ((__v8hi)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_epi32 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psrldi128 ((__v4si)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_epi64 (__m128i __A, int __B)
+{
+  return (__m128i)__builtin_ia32_psrlqi128 ((__v2di)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psllw128((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pslld128((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psllq128((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sra_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psraw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sra_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psrad128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psrlw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psrld128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_epi64 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psrlq128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_and_si128 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pand128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_andnot_si128 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pandn128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_or_si128 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_por128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_xor_si128 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pxor128 ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpeqb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpeqw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpeqd128 ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtb128 ((__v16qi)__B, (__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtw128 ((__v8hi)__B, (__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtd128 ((__v4si)__B, (__v4si)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_epi8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_epi32 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pcmpgtd128 ((__v4si)__A, (__v4si)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_epi16 (__m128i const __A, int const __N)
+{
+  return (unsigned short) __builtin_ia32_vec_ext_v8hi ((__v8hi)__A, __N);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_epi16 (__m128i const __A, int const __D, int const __N)
+{
+  return (__m128i) __builtin_ia32_vec_set_v8hi ((__v8hi)__A, __D, __N);
+}
+#else
+#define _mm_extract_epi16(A, N) \
+  ((int) (unsigned short) __builtin_ia32_vec_ext_v8hi ((__v8hi)(__m128i)(A), (int)(N)))
+#define _mm_insert_epi16(A, D, N)				\
+  ((__m128i) __builtin_ia32_vec_set_v8hi ((__v8hi)(__m128i)(A),	\
+					  (int)(D), (int)(N)))
+#endif
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmaxsw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmaxub128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epi16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pminsw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pminub128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movemask_epi8 (__m128i __A)
+{
+  return __builtin_ia32_pmovmskb128 ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhi_epu16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pmulhuw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shufflehi_epi16 (__m128i __A, const int __mask)
+{
+  return (__m128i)__builtin_ia32_pshufhw ((__v8hi)__A, __mask);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shufflelo_epi16 (__m128i __A, const int __mask)
+{
+  return (__m128i)__builtin_ia32_pshuflw ((__v8hi)__A, __mask);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_epi32 (__m128i __A, const int __mask)
+{
+  return (__m128i)__builtin_ia32_pshufd ((__v4si)__A, __mask);
+}
+#else
+#define _mm_shufflehi_epi16(A, N) \
+  ((__m128i)__builtin_ia32_pshufhw ((__v8hi)(__m128i)(A), (int)(N)))
+#define _mm_shufflelo_epi16(A, N) \
+  ((__m128i)__builtin_ia32_pshuflw ((__v8hi)(__m128i)(A), (int)(N)))
+#define _mm_shuffle_epi32(A, N) \
+  ((__m128i)__builtin_ia32_pshufd ((__v4si)(__m128i)(A), (int)(N)))
+#endif
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskmoveu_si128 (__m128i __A, __m128i __B, char *__C)
+{
+  __builtin_ia32_maskmovdqu ((__v16qi)__A, (__v16qi)__B, __C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_avg_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pavgb128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_avg_epu16 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_pavgw128 ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sad_epu8 (__m128i __A, __m128i __B)
+{
+  return (__m128i)__builtin_ia32_psadbw128 ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_si32 (int *__A, int __B)
+{
+  __builtin_ia32_movnti (__A, __B);
+}
+
+#ifdef __x86_64__
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_si64 (long long int *__A, long long int __B)
+{
+  __builtin_ia32_movnti64 (__A, __B);
+}
+#endif
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_si128 (__m128i *__A, __m128i __B)
+{
+  __builtin_ia32_movntdq ((__v2di *)__A, (__v2di)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_pd (double *__A, __m128d __B)
+{
+  __builtin_ia32_movntpd (__A, (__v2df)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_clflush (void const *__A)
+{
+  __builtin_ia32_clflush (__A);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_lfence (void)
+{
+  __builtin_ia32_lfence ();
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mfence (void)
+{
+  __builtin_ia32_mfence ();
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi32_si128 (int __A)
+{
+  return _mm_set_epi32 (0, 0, 0, __A);
+}
+
+#ifdef __x86_64__
+/* Intel intrinsic.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_si128 (long long __A)
+{
+  return _mm_set_epi64x (0, __A);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64x_si128 (long long __A)
+{
+  return _mm_set_epi64x (0, __A);
+}
+#endif
+
+/* Casts between various SP, DP, INT vector types.  Note that these do no
+   conversion of values, they just change the type.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castpd_ps(__m128d __A)
+{
+  return (__m128) __A;
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castpd_si128(__m128d __A)
+{
+  return (__m128i) __A;
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castps_pd(__m128 __A)
+{
+  return (__m128d) __A;
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castps_si128(__m128 __A)
+{
+  return (__m128i) __A;
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castsi128_ps(__m128i __A)
+{
+  return (__m128) __A;
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_castsi128_pd(__m128i __A)
+{
+  return (__m128d) __A;
+}
+
+#endif /* __SSE2__  */
+
+#endif /* _EMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/f16cintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/f16cintrin.h
new file mode 100644
index 0000000..4a29fcc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/f16cintrin.h
@@ -0,0 +1,92 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED
+# error "Never use <f16intrin.h> directly; include <x86intrin.h> or <immintrin.h> instead."
+#endif
+
+#ifndef __F16C__
+# error "F16C instruction set not enabled"
+#else
+
+#ifndef _F16CINTRIN_H_INCLUDED
+#define _F16CINTRIN_H_INCLUDED
+
+extern __inline float __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_cvtsh_ss (unsigned short __S)
+{
+  __v8hi __H = __extension__ (__v8hi){ (short) __S, 0, 0, 0, 0, 0, 0, 0 };
+  __v4sf __A = __builtin_ia32_vcvtph2ps (__H);
+  return __builtin_ia32_vec_ext_v4sf (__A, 0);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtph_ps (__m128i __A)
+{
+  return (__m128) __builtin_ia32_vcvtph2ps ((__v8hi) __A);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtph_ps (__m128i __A)
+{
+  return (__m256) __builtin_ia32_vcvtph2ps256 ((__v8hi) __A);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline unsigned short __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_cvtss_sh (float __F, const int __I)
+{
+  __v4sf __A =  __extension__ (__v4sf){ __F, 0, 0, 0 };
+  __v8hi __H = __builtin_ia32_vcvtps2ph (__A, __I);
+  return (unsigned short) __builtin_ia32_vec_ext_v8hi (__H, 0);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_ph (__m128 __A, const int __I)
+{
+  return (__m128i) __builtin_ia32_vcvtps2ph ((__v4sf) __A, __I);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_cvtps_ph (__m256 __A, const int __I)
+{
+  return (__m128i) __builtin_ia32_vcvtps2ph256 ((__v8sf) __A, __I);
+}
+#else
+#define _cvtss_sh(__F, __I)						\
+  (__extension__ 							\
+   ({									\
+      __v4sf __A =  __extension__ (__v4sf){ __F, 0, 0, 0 };		\
+      __v8hi __H = __builtin_ia32_vcvtps2ph (__A, __I);			\
+      (unsigned short) __builtin_ia32_vec_ext_v8hi (__H, 0);		\
+    }))
+
+#define _mm_cvtps_ph(A, I) \
+  ((__m128i) __builtin_ia32_vcvtps2ph ((__v4sf)(__m128) A, (int) (I)))
+
+#define _mm256_cvtps_ph(A, I) \
+  ((__m128i) __builtin_ia32_vcvtps2ph256 ((__v8sf)(__m256) A, (int) (I)))
+#endif /* __OPTIMIZE */
+
+#endif /* _F16CINTRIN_H_INCLUDED */
+#endif /* __F16C__ */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/float.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/float.h
new file mode 100644
index 0000000..dd461d7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/float.h
@@ -0,0 +1,277 @@
+/* Copyright (C) 2002-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  5.2.4.2.2  Characteristics of floating types <float.h>
+ */
+
+#ifndef _FLOAT_H___
+#define _FLOAT_H___
+
+/* Radix of exponent representation, b. */
+#undef FLT_RADIX
+#define FLT_RADIX	__FLT_RADIX__
+
+/* Number of base-FLT_RADIX digits in the significand, p.  */
+#undef FLT_MANT_DIG
+#undef DBL_MANT_DIG
+#undef LDBL_MANT_DIG
+#define FLT_MANT_DIG	__FLT_MANT_DIG__
+#define DBL_MANT_DIG	__DBL_MANT_DIG__
+#define LDBL_MANT_DIG	__LDBL_MANT_DIG__
+
+/* Number of decimal digits, q, such that any floating-point number with q
+   decimal digits can be rounded into a floating-point number with p radix b
+   digits and back again without change to the q decimal digits,
+
+	p * log10(b)			if b is a power of 10
+	floor((p - 1) * log10(b))	otherwise
+*/
+#undef FLT_DIG
+#undef DBL_DIG
+#undef LDBL_DIG
+#define FLT_DIG		__FLT_DIG__
+#define DBL_DIG		__DBL_DIG__
+#define LDBL_DIG	__LDBL_DIG__
+
+/* Minimum int x such that FLT_RADIX**(x-1) is a normalized float, emin */
+#undef FLT_MIN_EXP
+#undef DBL_MIN_EXP
+#undef LDBL_MIN_EXP
+#define FLT_MIN_EXP	__FLT_MIN_EXP__
+#define DBL_MIN_EXP	__DBL_MIN_EXP__
+#define LDBL_MIN_EXP	__LDBL_MIN_EXP__
+
+/* Minimum negative integer such that 10 raised to that power is in the
+   range of normalized floating-point numbers,
+
+	ceil(log10(b) * (emin - 1))
+*/
+#undef FLT_MIN_10_EXP
+#undef DBL_MIN_10_EXP
+#undef LDBL_MIN_10_EXP
+#define FLT_MIN_10_EXP	__FLT_MIN_10_EXP__
+#define DBL_MIN_10_EXP	__DBL_MIN_10_EXP__
+#define LDBL_MIN_10_EXP	__LDBL_MIN_10_EXP__
+
+/* Maximum int x such that FLT_RADIX**(x-1) is a representable float, emax.  */
+#undef FLT_MAX_EXP
+#undef DBL_MAX_EXP
+#undef LDBL_MAX_EXP
+#define FLT_MAX_EXP	__FLT_MAX_EXP__
+#define DBL_MAX_EXP	__DBL_MAX_EXP__
+#define LDBL_MAX_EXP	__LDBL_MAX_EXP__
+
+/* Maximum integer such that 10 raised to that power is in the range of
+   representable finite floating-point numbers,
+
+	floor(log10((1 - b**-p) * b**emax))
+*/
+#undef FLT_MAX_10_EXP
+#undef DBL_MAX_10_EXP
+#undef LDBL_MAX_10_EXP
+#define FLT_MAX_10_EXP	__FLT_MAX_10_EXP__
+#define DBL_MAX_10_EXP	__DBL_MAX_10_EXP__
+#define LDBL_MAX_10_EXP	__LDBL_MAX_10_EXP__
+
+/* Maximum representable finite floating-point number,
+
+	(1 - b**-p) * b**emax
+*/
+#undef FLT_MAX
+#undef DBL_MAX
+#undef LDBL_MAX
+#define FLT_MAX		__FLT_MAX__
+#define DBL_MAX		__DBL_MAX__
+#define LDBL_MAX	__LDBL_MAX__
+
+/* The difference between 1 and the least value greater than 1 that is
+   representable in the given floating point type, b**1-p.  */
+#undef FLT_EPSILON
+#undef DBL_EPSILON
+#undef LDBL_EPSILON
+#define FLT_EPSILON	__FLT_EPSILON__
+#define DBL_EPSILON	__DBL_EPSILON__
+#define LDBL_EPSILON	__LDBL_EPSILON__
+
+/* Minimum normalized positive floating-point number, b**(emin - 1).  */
+#undef FLT_MIN
+#undef DBL_MIN
+#undef LDBL_MIN
+#define FLT_MIN		__FLT_MIN__
+#define DBL_MIN		__DBL_MIN__
+#define LDBL_MIN	__LDBL_MIN__
+
+/* Addition rounds to 0: zero, 1: nearest, 2: +inf, 3: -inf, -1: unknown.  */
+/* ??? This is supposed to change with calls to fesetround in <fenv.h>.  */
+#undef FLT_ROUNDS
+#define FLT_ROUNDS 1
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+/* The floating-point expression evaluation method.
+        -1  indeterminate
+         0  evaluate all operations and constants just to the range and
+            precision of the type
+         1  evaluate operations and constants of type float and double
+            to the range and precision of the double type, evaluate
+            long double operations and constants to the range and
+            precision of the long double type
+         2  evaluate all operations and constants to the range and
+            precision of the long double type
+
+   ??? This ought to change with the setting of the fp control word;
+   the value provided by the compiler assumes the widest setting.  */
+#undef FLT_EVAL_METHOD
+#define FLT_EVAL_METHOD	__FLT_EVAL_METHOD__
+
+/* Number of decimal digits, n, such that any floating-point number in the
+   widest supported floating type with pmax radix b digits can be rounded
+   to a floating-point number with n decimal digits and back again without
+   change to the value,
+
+	pmax * log10(b)			if b is a power of 10
+	ceil(1 + pmax * log10(b))	otherwise
+*/
+#undef DECIMAL_DIG
+#define DECIMAL_DIG	__DECIMAL_DIG__
+
+#endif /* C99 */
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L
+/* Versions of DECIMAL_DIG for each floating-point type.  */
+#undef FLT_DECIMAL_DIG
+#undef DBL_DECIMAL_DIG
+#undef LDBL_DECIMAL_DIG
+#define FLT_DECIMAL_DIG		__FLT_DECIMAL_DIG__
+#define DBL_DECIMAL_DIG		__DBL_DECIMAL_DIG__
+#define LDBL_DECIMAL_DIG	__DECIMAL_DIG__
+
+/* Whether types support subnormal numbers.  */
+#undef FLT_HAS_SUBNORM
+#undef DBL_HAS_SUBNORM
+#undef LDBL_HAS_SUBNORM
+#define FLT_HAS_SUBNORM		__FLT_HAS_DENORM__
+#define DBL_HAS_SUBNORM		__DBL_HAS_DENORM__
+#define LDBL_HAS_SUBNORM	__LDBL_HAS_DENORM__
+
+/* Minimum positive values, including subnormals.  */
+#undef FLT_TRUE_MIN
+#undef DBL_TRUE_MIN
+#undef LDBL_TRUE_MIN
+#if __FLT_HAS_DENORM__
+#define FLT_TRUE_MIN	__FLT_DENORM_MIN__
+#else
+#define FLT_TRUE_MIN	__FLT_MIN__
+#endif
+#if __DBL_HAS_DENORM__
+#define DBL_TRUE_MIN	__DBL_DENORM_MIN__
+#else
+#define DBL_TRUE_MIN	__DBL_MIN__
+#endif
+#if __LDBL_HAS_DENORM__
+#define LDBL_TRUE_MIN	__LDBL_DENORM_MIN__
+#else
+#define LDBL_TRUE_MIN	__LDBL_MIN__
+#endif
+
+#endif /* C11 */
+
+#ifdef __STDC_WANT_DEC_FP__
+/* Draft Technical Report 24732, extension for decimal floating-point
+   arithmetic: Characteristic of decimal floating types <float.h>.  */
+
+/* Number of base-FLT_RADIX digits in the significand, p.  */
+#undef DEC32_MANT_DIG
+#undef DEC64_MANT_DIG
+#undef DEC128_MANT_DIG
+#define DEC32_MANT_DIG	__DEC32_MANT_DIG__
+#define DEC64_MANT_DIG	__DEC64_MANT_DIG__
+#define DEC128_MANT_DIG	__DEC128_MANT_DIG__
+
+/* Minimum exponent. */
+#undef DEC32_MIN_EXP
+#undef DEC64_MIN_EXP
+#undef DEC128_MIN_EXP
+#define DEC32_MIN_EXP	__DEC32_MIN_EXP__
+#define DEC64_MIN_EXP	__DEC64_MIN_EXP__
+#define DEC128_MIN_EXP	__DEC128_MIN_EXP__
+
+/* Maximum exponent. */
+#undef DEC32_MAX_EXP
+#undef DEC64_MAX_EXP
+#undef DEC128_MAX_EXP
+#define DEC32_MAX_EXP	__DEC32_MAX_EXP__
+#define DEC64_MAX_EXP	__DEC64_MAX_EXP__
+#define DEC128_MAX_EXP	__DEC128_MAX_EXP__
+
+/* Maximum representable finite decimal floating-point number
+   (there are 6, 15, and 33 9s after the decimal points respectively). */
+#undef DEC32_MAX
+#undef DEC64_MAX
+#undef DEC128_MAX
+#define DEC32_MAX   __DEC32_MAX__
+#define DEC64_MAX   __DEC64_MAX__
+#define DEC128_MAX  __DEC128_MAX__
+
+/* The difference between 1 and the least value greater than 1 that is
+   representable in the given floating point type. */
+#undef DEC32_EPSILON
+#undef DEC64_EPSILON
+#undef DEC128_EPSILON
+#define DEC32_EPSILON	__DEC32_EPSILON__
+#define DEC64_EPSILON	__DEC64_EPSILON__
+#define DEC128_EPSILON	__DEC128_EPSILON__
+
+/* Minimum normalized positive floating-point number. */
+#undef DEC32_MIN
+#undef DEC64_MIN
+#undef DEC128_MIN
+#define DEC32_MIN	__DEC32_MIN__
+#define DEC64_MIN	__DEC64_MIN__
+#define DEC128_MIN	__DEC128_MIN__
+
+/* Minimum subnormal positive floating-point number. */
+#undef DEC32_SUBNORMAL_MIN
+#undef DEC64_SUBNORMAL_MIN
+#undef DEC128_SUBNORMAL_MIN
+#define DEC32_SUBNORMAL_MIN       __DEC32_SUBNORMAL_MIN__
+#define DEC64_SUBNORMAL_MIN       __DEC64_SUBNORMAL_MIN__
+#define DEC128_SUBNORMAL_MIN      __DEC128_SUBNORMAL_MIN__
+
+/* The floating-point expression evaluation method.
+         -1  indeterminate
+         0  evaluate all operations and constants just to the range and
+            precision of the type
+         1  evaluate operations and constants of type _Decimal32 
+	    and _Decimal64 to the range and precision of the _Decimal64 
+            type, evaluate _Decimal128 operations and constants to the 
+	    range and precision of the _Decimal128 type;
+	 2  evaluate all operations and constants to the range and
+	    precision of the _Decimal128 type.  */
+
+#undef DEC_EVAL_METHOD
+#define DEC_EVAL_METHOD	__DEC_EVAL_METHOD__
+
+#endif /* __STDC_WANT_DEC_FP__ */
+
+#endif /* _FLOAT_H___ */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fma4intrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fma4intrin.h
new file mode 100644
index 0000000..00ba781
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fma4intrin.h
@@ -0,0 +1,236 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+# error "Never use <fma4intrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef _FMA4INTRIN_H_INCLUDED
+#define _FMA4INTRIN_H_INCLUDED
+
+#ifndef __FMA4__
+# error "FMA4 instruction set not enabled"
+#else
+
+/* We need definitions from the SSE4A, SSE3, SSE2 and SSE header files.  */
+#include <ammintrin.h>
+
+/* 128b Floating point multiply/add type instructions.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddps ((__v4sf)__A, (__v4sf)__B, (__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddpd ((__v2df)__A, (__v2df)__B, (__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddss ((__v4sf)__A, (__v4sf)__B, (__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsd ((__v2df)__A, (__v2df)__B, (__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msub_ps (__m128 __A, __m128 __B, __m128 __C)
+
+{
+  return (__m128) __builtin_ia32_vfmaddps ((__v4sf)__A, (__v4sf)__B, -(__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddpd ((__v2df)__A, (__v2df)__B, -(__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msub_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddss ((__v4sf)__A, (__v4sf)__B, -(__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msub_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsd ((__v2df)__A, (__v2df)__B, -(__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmacc_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddps (-(__v4sf)__A, (__v4sf)__B, (__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmacc_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddpd (-(__v2df)__A, (__v2df)__B, (__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmacc_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddss (-(__v4sf)__A, (__v4sf)__B, (__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmacc_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsd (-(__v2df)__A, (__v2df)__B, (__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmsub_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddps (-(__v4sf)__A, (__v4sf)__B, -(__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmsub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddpd (-(__v2df)__A, (__v2df)__B, -(__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmsub_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddss (-(__v4sf)__A, (__v4sf)__B, -(__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_nmsub_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsd (-(__v2df)__A, (__v2df)__B, -(__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddsub_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddsubps ((__v4sf)__A, (__v4sf)__B, (__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddsub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsubpd ((__v2df)__A, (__v2df)__B, (__v2df)__C);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msubadd_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddsubps ((__v4sf)__A, (__v4sf)__B, -(__v4sf)__C);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_msubadd_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsubpd ((__v2df)__A, (__v2df)__B, -(__v2df)__C);
+}
+
+/* 256b Floating point multiply/add type instructions.  */
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_macc_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256) __builtin_ia32_vfmaddps256 ((__v8sf)__A, (__v8sf)__B, (__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_macc_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddpd256 ((__v4df)__A, (__v4df)__B, (__v4df)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_msub_ps (__m256 __A, __m256 __B, __m256 __C)
+
+{
+  return (__m256) __builtin_ia32_vfmaddps256 ((__v8sf)__A, (__v8sf)__B, -(__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_msub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddpd256 ((__v4df)__A, (__v4df)__B, -(__v4df)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_nmacc_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256) __builtin_ia32_vfmaddps256 (-(__v8sf)__A, (__v8sf)__B, (__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_nmacc_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddpd256 (-(__v4df)__A, (__v4df)__B, (__v4df)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_nmsub_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256) __builtin_ia32_vfmaddps256 (-(__v8sf)__A, (__v8sf)__B, -(__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_nmsub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddpd256 (-(__v4df)__A, (__v4df)__B, -(__v4df)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maddsub_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256) __builtin_ia32_vfmaddsubps256 ((__v8sf)__A, (__v8sf)__B, (__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_maddsub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddsubpd256 ((__v4df)__A, (__v4df)__B, (__v4df)__C);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_msubadd_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256) __builtin_ia32_vfmaddsubps256 ((__v8sf)__A, (__v8sf)__B, -(__v8sf)__C);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_msubadd_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d) __builtin_ia32_vfmaddsubpd256 ((__v4df)__A, (__v4df)__B, -(__v4df)__C);
+}
+
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fmaintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fmaintrin.h
new file mode 100644
index 0000000..6ede84b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fmaintrin.h
@@ -0,0 +1,297 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+# error "Never use <fmaintrin.h> directly; include <immintrin.h> instead."
+#endif
+
+#ifndef _FMAINTRIN_H_INCLUDED
+#define _FMAINTRIN_H_INCLUDED
+
+#ifndef __FMA__
+# error "FMA instruction set not enabled"
+#else
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmadd_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddpd ((__v2df)__A, (__v2df)__B,
+                                           (__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmadd_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddpd256 ((__v4df)__A, (__v4df)__B,
+                                              (__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmadd_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddps ((__v4sf)__A, (__v4sf)__B,
+                                          (__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmadd_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddps256 ((__v8sf)__A, (__v8sf)__B,
+                                             (__v8sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmadd_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d) __builtin_ia32_vfmaddsd3 ((__v2df)__A, (__v2df)__B,
+                                             (__v2df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmadd_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128) __builtin_ia32_vfmaddss3 ((__v4sf)__A, (__v4sf)__B,
+                                            (__v4sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddpd ((__v2df)__A, (__v2df)__B,
+                                           -(__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmsub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddpd256 ((__v4df)__A, (__v4df)__B,
+                                              -(__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsub_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddps ((__v4sf)__A, (__v4sf)__B,
+                                          -(__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmsub_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddps256 ((__v8sf)__A, (__v8sf)__B,
+                                             -(__v8sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsub_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddsd3 ((__v2df)__A, (__v2df)__B,
+                                            -(__v2df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsub_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddss3 ((__v4sf)__A, (__v4sf)__B,
+                                           -(__v4sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmadd_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddpd (-(__v2df)__A, (__v2df)__B,
+                                           (__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fnmadd_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddpd256 (-(__v4df)__A, (__v4df)__B,
+                                              (__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmadd_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddps (-(__v4sf)__A, (__v4sf)__B,
+                                          (__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fnmadd_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddps256 (-(__v8sf)__A, (__v8sf)__B,
+                                             (__v8sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmadd_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddsd3 ((__v2df)__A, -(__v2df)__B,
+                                            (__v2df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmadd_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddss3 ((__v4sf)__A, -(__v4sf)__B,
+                                           (__v4sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmsub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddpd (-(__v2df)__A, (__v2df)__B,
+                                           -(__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fnmsub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddpd256 (-(__v4df)__A, (__v4df)__B,
+                                              -(__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmsub_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddps (-(__v4sf)__A, (__v4sf)__B,
+                                          -(__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fnmsub_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddps256 (-(__v8sf)__A, (__v8sf)__B,
+                                             -(__v8sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmsub_sd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddsd3 ((__v2df)__A, -(__v2df)__B,
+                                            -(__v2df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fnmsub_ss (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddss3 ((__v4sf)__A, -(__v4sf)__B,
+                                           -(__v4sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmaddsub_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddsubpd ((__v2df)__A, (__v2df)__B,
+                                              (__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmaddsub_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddsubpd256 ((__v4df)__A,
+                                                 (__v4df)__B,
+                                                 (__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmaddsub_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddsubps ((__v4sf)__A, (__v4sf)__B,
+                                             (__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmaddsub_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddsubps256 ((__v8sf)__A,
+                                                (__v8sf)__B,
+                                                (__v8sf)__C);
+}
+
+extern __inline __m128d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsubadd_pd (__m128d __A, __m128d __B, __m128d __C)
+{
+  return (__m128d)__builtin_ia32_vfmaddsubpd ((__v2df)__A, (__v2df)__B,
+                                              -(__v2df)__C);
+}
+
+extern __inline __m256d
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmsubadd_pd (__m256d __A, __m256d __B, __m256d __C)
+{
+  return (__m256d)__builtin_ia32_vfmaddsubpd256 ((__v4df)__A,
+                                                 (__v4df)__B,
+                                                 -(__v4df)__C);
+}
+
+extern __inline __m128
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_fmsubadd_ps (__m128 __A, __m128 __B, __m128 __C)
+{
+  return (__m128)__builtin_ia32_vfmaddsubps ((__v4sf)__A, (__v4sf)__B,
+                                             -(__v4sf)__C);
+}
+
+extern __inline __m256
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_fmsubadd_ps (__m256 __A, __m256 __B, __m256 __C)
+{
+  return (__m256)__builtin_ia32_vfmaddsubps256 ((__v8sf)__A,
+                                                (__v8sf)__B,
+                                                -(__v8sf)__C);
+}
+
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fxsrintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fxsrintrin.h
new file mode 100644
index 0000000..9b63222
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/fxsrintrin.h
@@ -0,0 +1,61 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* #if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED */
+/* # error "Never use <fxsrintrin.h> directly; include <x86intrin.h> instead." */
+/* #endif */
+
+#ifndef _FXSRINTRIN_H_INCLUDED
+#define _FXSRINTRIN_H_INCLUDED
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_fxsave (void *__P)
+{
+  return __builtin_ia32_fxsave (__P);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_fxrstor (void *__P)
+{
+  return __builtin_ia32_fxrstor (__P);
+}
+
+#ifdef __x86_64__
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_fxsave64 (void *__P)
+{
+    return __builtin_ia32_fxsave64 (__P);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_fxrstor64 (void *__P)
+{
+    return __builtin_ia32_fxrstor64 (__P);
+}
+#endif
+
+#endif /* _FXSRINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ia32intrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ia32intrin.h
new file mode 100644
index 0000000..131af0b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ia32intrin.h
@@ -0,0 +1,242 @@
+/* Copyright (C) 2009-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+# error "Never use <ia32intrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+/* 32bit bsf */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bsfd (int __X)
+{
+  return __builtin_ctz (__X);
+}
+
+/* 32bit bsr */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bsrd (int __X)
+{
+  return __builtin_ia32_bsrsi (__X);
+}
+
+/* 32bit bswap */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bswapd (int __X)
+{
+  return __builtin_bswap32 (__X);
+}
+
+#ifdef __SSE4_2__
+/* 32bit accumulate CRC32 (polynomial 0x11EDC6F41) value.  */
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__crc32b (unsigned int __C, unsigned char __V)
+{
+  return __builtin_ia32_crc32qi (__C, __V);
+}
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__crc32w (unsigned int __C, unsigned short __V)
+{
+  return __builtin_ia32_crc32hi (__C, __V);
+}
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__crc32d (unsigned int __C, unsigned int __V)
+{
+  return __builtin_ia32_crc32si (__C, __V);
+}
+#endif /* SSE4.2 */
+
+/* 32bit popcnt */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__popcntd (unsigned int __X)
+{
+  return __builtin_popcount (__X);
+}
+
+/* rdpmc */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rdpmc (int __S)
+{
+  return __builtin_ia32_rdpmc (__S);
+}
+
+/* rdtsc */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rdtsc (void)
+{
+  return __builtin_ia32_rdtsc ();
+}
+
+/* rdtscp */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rdtscp (unsigned int *__A)
+{
+  return __builtin_ia32_rdtscp (__A);
+}
+
+/* 8bit rol */
+extern __inline unsigned char
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rolb (unsigned char __X, int __C)
+{
+  return __builtin_ia32_rolqi (__X, __C);
+}
+
+/* 16bit rol */
+extern __inline unsigned short
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rolw (unsigned short __X, int __C)
+{
+  return __builtin_ia32_rolhi (__X, __C);
+}
+
+/* 32bit rol */
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rold (unsigned int __X, int __C)
+{
+  return (__X << __C) | (__X >> (32 - __C));
+}
+
+/* 8bit ror */
+extern __inline unsigned char
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rorb (unsigned char __X, int __C)
+{
+  return __builtin_ia32_rorqi (__X, __C);
+}
+
+/* 16bit ror */
+extern __inline unsigned short
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rorw (unsigned short __X, int __C)
+{
+  return __builtin_ia32_rorhi (__X, __C);
+}
+
+/* 32bit ror */
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rord (unsigned int __X, int __C)
+{
+  return (__X >> __C) | (__X << (32 - __C));
+}
+
+/* Pause */
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__pause (void)
+{
+  __builtin_ia32_pause ();
+}
+
+#ifdef __x86_64__
+/* 64bit bsf */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bsfq (long long __X)
+{
+  return __builtin_ctzll (__X);
+}
+
+/* 64bit bsr */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bsrq (long long __X)
+{
+  return __builtin_ia32_bsrdi (__X);
+}
+
+/* 64bit bswap */
+extern __inline long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bswapq (long long __X)
+{
+  return __builtin_bswap64 (__X);
+}
+
+#ifdef __SSE4_2__
+/* 64bit accumulate CRC32 (polynomial 0x11EDC6F41) value.  */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__crc32q (unsigned long long __C, unsigned long long __V)
+{
+  return __builtin_ia32_crc32di (__C, __V);
+}
+#endif
+
+/* 64bit popcnt */
+extern __inline long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__popcntq (unsigned long long __X)
+{
+  return __builtin_popcountll (__X);
+}
+
+/* 64bit rol */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rolq (unsigned long long __X, int __C)
+{
+  return (__X << __C) | (__X >> (64 - __C));
+}
+
+/* 64bit ror */
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__rorq (unsigned long long __X, int __C)
+{
+  return (__X >> __C) | (__X << (64 - __C));
+}
+
+#define _bswap64(a)		__bswapq(a)
+#define _popcnt64(a)		__popcntq(a)
+#define _lrotl(a,b)		__rolq((a), (b))
+#define _lrotr(a,b)		__rorq((a), (b))
+#else
+#define _lrotl(a,b)		__rold((a), (b))
+#define _lrotr(a,b)		__rord((a), (b))
+#endif
+
+#define _bit_scan_forward(a)	__bsfd(a)
+#define _bit_scan_reverse(a)	__bsrd(a)
+#define _bswap(a)		__bswapd(a)
+#define _popcnt32(a)		__popcntd(a)
+#define _rdpmc(a)		__rdpmc(a)
+#define _rdtsc()		__rdtsc()
+#define _rdtscp(a)		__rdtscp(a)
+#define _rotwl(a,b)		__rolw((a), (b))
+#define _rotwr(a,b)		__rorw((a), (b))
+#define _rotl(a,b)		__rold((a), (b))
+#define _rotr(a,b)		__rord((a), (b))
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/immintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/immintrin.h
new file mode 100644
index 0000000..b137753
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/immintrin.h
@@ -0,0 +1,176 @@
+/* Copyright (C) 2008-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+#define _IMMINTRIN_H_INCLUDED
+
+#ifdef __MMX__
+#include <mmintrin.h>
+#endif
+
+#ifdef __SSE__
+#include <xmmintrin.h>
+#endif
+
+#ifdef __SSE2__
+#include <emmintrin.h>
+#endif
+
+#ifdef __SSE3__
+#include <pmmintrin.h>
+#endif
+
+#ifdef __SSSE3__
+#include <tmmintrin.h>
+#endif
+
+#if defined (__SSE4_2__) || defined (__SSE4_1__)
+#include <smmintrin.h>
+#endif
+
+#if defined (__AES__) || defined (__PCLMUL__)
+#include <wmmintrin.h>
+#endif
+
+#ifdef __AVX__
+#include <avxintrin.h>
+#endif
+
+#ifdef __AVX2__
+#include <avx2intrin.h>
+#endif
+
+#ifdef __LZCNT__
+#include <lzcntintrin.h>
+#endif
+
+#ifdef __BMI__
+#include <bmiintrin.h>
+#endif
+
+#ifdef __BMI2__
+#include <bmi2intrin.h>
+#endif
+
+#ifdef __FMA__
+#include <fmaintrin.h>
+#endif
+
+#ifdef __F16C__
+#include <f16cintrin.h>
+#endif
+
+#ifdef __RTM__
+#include <rtmintrin.h>
+#endif
+
+#ifdef __RTM__
+#include <xtestintrin.h>
+#endif
+
+#ifdef __RDRND__
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdrand16_step (unsigned short *__P)
+{
+  return __builtin_ia32_rdrand16_step (__P);
+}
+
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdrand32_step (unsigned int *__P)
+{
+  return __builtin_ia32_rdrand32_step (__P);
+}
+#endif /* __RDRND__ */
+
+#ifdef  __x86_64__
+#ifdef __FSGSBASE__
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_readfsbase_u32 (void)
+{
+  return __builtin_ia32_rdfsbase32 ();
+}
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_readfsbase_u64 (void)
+{
+  return __builtin_ia32_rdfsbase64 ();
+}
+
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_readgsbase_u32 (void)
+{
+  return __builtin_ia32_rdgsbase32 ();
+}
+
+extern __inline unsigned long long
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_readgsbase_u64 (void)
+{
+  return __builtin_ia32_rdgsbase64 ();
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_writefsbase_u32 (unsigned int __B)
+{
+  __builtin_ia32_wrfsbase32 (__B);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_writefsbase_u64 (unsigned long long __B)
+{
+  __builtin_ia32_wrfsbase64 (__B);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_writegsbase_u32 (unsigned int __B)
+{
+  __builtin_ia32_wrgsbase32 (__B);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_writegsbase_u64 (unsigned long long __B)
+{
+  __builtin_ia32_wrgsbase64 (__B);
+}
+#endif /* __FSGSBASE__ */
+
+#ifdef __RDRND__
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdrand64_step (unsigned long long *__P)
+{
+  return __builtin_ia32_rdrand64_step (__P);
+}
+#endif /* __RDRND__ */
+#endif /* __x86_64__  */
+
+#endif /* _IMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/iso646.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/iso646.h
new file mode 100644
index 0000000..36dec91
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/iso646.h
@@ -0,0 +1,45 @@
+/* Copyright (C) 1997-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  7.9  Alternative spellings  <iso646.h>
+ */
+
+#ifndef _ISO646_H
+#define _ISO646_H
+
+#ifndef __cplusplus
+#define and	&&
+#define and_eq	&=
+#define bitand	&
+#define bitor	|
+#define compl	~
+#define not	!
+#define not_eq	!=
+#define or	||
+#define or_eq	|=
+#define xor	^
+#define xor_eq	^=
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lwpintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lwpintrin.h
new file mode 100644
index 0000000..8c70850
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lwpintrin.h
@@ -0,0 +1,100 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+# error "Never use <lwpintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef _LWPINTRIN_H_INCLUDED
+#define _LWPINTRIN_H_INCLUDED
+
+#ifndef __LWP__
+# error "LWP instruction set not enabled"
+#else
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__llwpcb (void *pcbAddress)
+{
+  __builtin_ia32_llwpcb (pcbAddress);
+}
+
+extern __inline void * __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__slwpcb (void)
+{
+  return __builtin_ia32_slwpcb ();
+}
+
+#ifdef __OPTIMIZE__
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lwpval32 (unsigned int data2, unsigned int data1, unsigned int flags)
+{
+  __builtin_ia32_lwpval32 (data2, data1, flags);
+}
+
+#ifdef __x86_64__
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lwpval64 (unsigned long long data2, unsigned int data1, unsigned int flags)
+{
+  __builtin_ia32_lwpval64 (data2, data1, flags);
+}
+#endif
+#else
+#define __lwpval32(D2, D1, F) \
+  (__builtin_ia32_lwpval32 ((unsigned int) (D2), (unsigned int) (D1), \
+			    (unsigned int) (F)))
+#ifdef __x86_64__
+#define __lwpval64(D2, D1, F) \
+  (__builtin_ia32_lwpval64 ((unsigned long long) (D2), (unsigned int) (D1), \
+			    (unsigned int) (F)))
+#endif
+#endif
+
+
+#ifdef __OPTIMIZE__
+extern __inline unsigned char __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lwpins32 (unsigned int data2, unsigned int data1, unsigned int flags)
+{
+  return __builtin_ia32_lwpins32 (data2, data1, flags);
+}
+
+#ifdef __x86_64__
+extern __inline unsigned char __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lwpins64 (unsigned long long data2, unsigned int data1, unsigned int flags)
+{
+  return __builtin_ia32_lwpins64 (data2, data1, flags);
+}
+#endif
+#else
+#define __lwpins32(D2, D1, F) \
+  (__builtin_ia32_lwpins32 ((unsigned int) (D2), (unsigned int) (D1), \
+			    (unsigned int) (F)))
+#ifdef __x86_64__
+#define __lwpins64(D2, D1, F) \
+  (__builtin_ia32_lwpins64 ((unsigned long long) (D2), (unsigned int) (D1), \
+			    (unsigned int) (F)))
+#endif
+#endif
+
+#endif /* __LWP__ */
+
+#endif /* _LWPINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lzcntintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lzcntintrin.h
new file mode 100644
index 0000000..9382bb9
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/lzcntintrin.h
@@ -0,0 +1,67 @@
+/* Copyright (C) 2009-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED
+# error "Never use <lzcntintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef __LZCNT__
+# error "LZCNT instruction is not enabled"
+#endif /* __LZCNT__ */
+
+#ifndef _LZCNTINTRIN_H_INCLUDED
+#define _LZCNTINTRIN_H_INCLUDED
+
+extern __inline unsigned short __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lzcnt16 (unsigned short __X)
+{
+  return __builtin_clzs (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lzcnt32 (unsigned int __X)
+{
+  return __builtin_clz (__X);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_lzcnt_u32 (unsigned int __X)
+{
+  return __builtin_clz (__X);
+}
+
+#ifdef __x86_64__
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__lzcnt64 (unsigned long long __X)
+{
+  return __builtin_clzll (__X);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_lzcnt_u64 (unsigned long long __X)
+{
+  return __builtin_clzll (__X);
+}
+#endif
+
+#endif /* _LZCNTINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm3dnow.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm3dnow.h
new file mode 100644
index 0000000..7e806b7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm3dnow.h
@@ -0,0 +1,210 @@
+/* Copyright (C) 2004-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the mm3dnow.h (of supposedly AMD origin) included with
+   MSVC 7.1.  */
+
+#ifndef _MM3DNOW_H_INCLUDED
+#define _MM3DNOW_H_INCLUDED
+
+#ifdef __3dNOW__
+
+#include <mmintrin.h>
+#include <prfchwintrin.h>
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_femms (void)
+{
+  __builtin_ia32_femms();
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pavgusb (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pavgusb ((__v8qi)__A, (__v8qi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pf2id (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pf2id ((__v2sf)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfacc (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfacc ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfadd (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfadd ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfcmpeq (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfcmpeq ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfcmpge (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfcmpge ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfcmpgt (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfcmpgt ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfmax (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfmax ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfmin (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfmin ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfmul (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfmul ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfrcp (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pfrcp ((__v2sf)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfrcpit1 (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfrcpit1 ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfrcpit2 (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfrcpit2 ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfrsqrt (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pfrsqrt ((__v2sf)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfrsqit1 (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfrsqit1 ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfsub (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfsub ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfsubr (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfsubr ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pi2fd (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pi2fd ((__v2si)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmulhrw (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pmulhrw ((__v4hi)__A, (__v4hi)__B);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_prefetch (void *__P)
+{
+  __builtin_prefetch (__P, 0, 3 /* _MM_HINT_T0 */);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_from_float (float __A)
+{
+  return __extension__ (__m64)(__v2sf){ __A, 0.0f };
+}
+
+extern __inline float __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_to_float (__m64 __A)
+{
+  union { __v2sf v; float a[2]; } __tmp;
+  __tmp.v = (__v2sf)__A;
+  return __tmp.a[0];
+}
+
+#ifdef __3dNOW_A__
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pf2iw (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pf2iw ((__v2sf)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfnacc (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfnacc ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pfpnacc (__m64 __A, __m64 __B)
+{
+  return (__m64)__builtin_ia32_pfpnacc ((__v2sf)__A, (__v2sf)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pi2fw (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pi2fw ((__v2si)__A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pswapd (__m64 __A)
+{
+  return (__m64)__builtin_ia32_pswapdsf ((__v2sf)__A);
+}
+
+#endif /* __3dNOW_A__ */
+#endif /* __3dNOW__ */
+
+#endif /* _MM3DNOW_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm_malloc.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm_malloc.h
new file mode 100644
index 0000000..ee2d1a0
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mm_malloc.h
@@ -0,0 +1,63 @@
+/* Copyright (C) 2004-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _MM_MALLOC_H_INCLUDED
+#define _MM_MALLOC_H_INCLUDED
+
+#include <stdlib.h>
+
+#if !defined(__ANDROID__) || defined(HAVE_POSIX_MEMALIGN)
+/* We can't depend on <stdlib.h> since the prototype of posix_memalign
+   may not be visible.  */
+#ifndef __cplusplus
+extern int posix_memalign (void **, size_t, size_t);
+#else
+extern "C" int posix_memalign (void **, size_t, size_t) throw ();
+#endif
+#endif
+
+static __inline void *
+_mm_malloc (size_t size, size_t alignment)
+{
+  void *ptr;
+  if (alignment == 1)
+    return malloc (size);
+  if (alignment == 2 || (sizeof (void *) == 8 && alignment == 4))
+    alignment = sizeof (void *);
+#if !defined(__ANDROID__) || defined(HAVE_POSIX_MEMALIGN)
+  if (posix_memalign (&ptr, alignment, size) == 0)
+    return ptr;
+  else
+    return NULL;
+#else
+  return memalign(alignment, size);
+#endif
+}
+
+static __inline void
+_mm_free (void * ptr)
+{
+  free (ptr);
+}
+
+#endif /* _MM_MALLOC_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mmintrin.h
new file mode 100644
index 0000000..c76203b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/mmintrin.h
@@ -0,0 +1,920 @@
+/* Copyright (C) 2002-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 9.0.  */
+
+#ifndef _MMINTRIN_H_INCLUDED
+#define _MMINTRIN_H_INCLUDED
+
+#ifndef __MMX__
+# error "MMX instruction set not enabled"
+#else
+/* The Intel API is flexible enough that we must allow aliasing with other
+   vector types, and their scalar components.  */
+typedef int __m64 __attribute__ ((__vector_size__ (8), __may_alias__));
+
+/* Internal data types for implementing the intrinsics.  */
+typedef int __v2si __attribute__ ((__vector_size__ (8)));
+typedef short __v4hi __attribute__ ((__vector_size__ (8)));
+typedef char __v8qi __attribute__ ((__vector_size__ (8)));
+typedef long long __v1di __attribute__ ((__vector_size__ (8)));
+typedef float __v2sf __attribute__ ((__vector_size__ (8)));
+
+/* Empty the multimedia state.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_empty (void)
+{
+  __builtin_ia32_emms ();
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_empty (void)
+{
+  _mm_empty ();
+}
+
+/* Convert I to a __m64 object.  The integer is zero-extended to 64-bits.  */
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi32_si64 (int __i)
+{
+  return (__m64) __builtin_ia32_vec_init_v2si (__i, 0);
+}
+
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_from_int (int __i)
+{
+  return _mm_cvtsi32_si64 (__i);
+}
+
+#ifdef __x86_64__
+/* Convert I to a __m64 object.  */
+
+/* Intel intrinsic.  */
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_from_int64 (long long __i)
+{
+  return (__m64) __i;
+}
+
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_m64 (long long __i)
+{
+  return (__m64) __i;
+}
+
+/* Microsoft intrinsic.  */
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64x_si64 (long long __i)
+{
+  return (__m64) __i;
+}
+
+extern __inline __m64  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pi64x (long long __i)
+{
+  return (__m64) __i;
+}
+#endif
+
+/* Convert the lower 32 bits of the __m64 object into an integer.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_si32 (__m64 __i)
+{
+  return __builtin_ia32_vec_ext_v2si ((__v2si)__i, 0);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_to_int (__m64 __i)
+{
+  return _mm_cvtsi64_si32 (__i);
+}
+
+#ifdef __x86_64__
+/* Convert the __m64 object to a 64bit integer.  */
+
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_to_int64 (__m64 __i)
+{
+  return (long long)__i;
+}
+
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtm64_si64 (__m64 __i)
+{
+  return (long long)__i;
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_si64x (__m64 __i)
+{
+  return (long long)__i;
+}
+#endif
+
+/* Pack the four 16-bit values from M1 into the lower four 8-bit values of
+   the result, and the four 16-bit values from M2 into the upper four 8-bit
+   values of the result, all with signed saturation.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packs_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_packsswb ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_packsswb (__m64 __m1, __m64 __m2)
+{
+  return _mm_packs_pi16 (__m1, __m2);
+}
+
+/* Pack the two 32-bit values from M1 in to the lower two 16-bit values of
+   the result, and the two 32-bit values from M2 into the upper two 16-bit
+   values of the result, all with signed saturation.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packs_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_packssdw ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_packssdw (__m64 __m1, __m64 __m2)
+{
+  return _mm_packs_pi32 (__m1, __m2);
+}
+
+/* Pack the four 16-bit values from M1 into the lower four 8-bit values of
+   the result, and the four 16-bit values from M2 into the upper four 8-bit
+   values of the result, all with unsigned saturation.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packs_pu16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_packuswb ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_packuswb (__m64 __m1, __m64 __m2)
+{
+  return _mm_packs_pu16 (__m1, __m2);
+}
+
+/* Interleave the four 8-bit values from the high half of M1 with the four
+   8-bit values from the high half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpckhbw ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpckhbw (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpackhi_pi8 (__m1, __m2);
+}
+
+/* Interleave the two 16-bit values from the high half of M1 with the two
+   16-bit values from the high half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpckhwd ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpckhwd (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpackhi_pi16 (__m1, __m2);
+}
+
+/* Interleave the 32-bit value from the high half of M1 with the 32-bit
+   value from the high half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpckhdq ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpckhdq (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpackhi_pi32 (__m1, __m2);
+}
+
+/* Interleave the four 8-bit values from the low half of M1 with the four
+   8-bit values from the low half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpcklbw ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpcklbw (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpacklo_pi8 (__m1, __m2);
+}
+
+/* Interleave the two 16-bit values from the low half of M1 with the two
+   16-bit values from the low half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpcklwd ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpcklwd (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpacklo_pi16 (__m1, __m2);
+}
+
+/* Interleave the 32-bit value from the low half of M1 with the 32-bit
+   value from the low half of M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_punpckldq ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_punpckldq (__m64 __m1, __m64 __m2)
+{
+  return _mm_unpacklo_pi32 (__m1, __m2);
+}
+
+/* Add the 8-bit values in M1 to the 8-bit values in M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddb (__m64 __m1, __m64 __m2)
+{
+  return _mm_add_pi8 (__m1, __m2);
+}
+
+/* Add the 16-bit values in M1 to the 16-bit values in M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddw (__m64 __m1, __m64 __m2)
+{
+  return _mm_add_pi16 (__m1, __m2);
+}
+
+/* Add the 32-bit values in M1 to the 32-bit values in M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddd ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddd (__m64 __m1, __m64 __m2)
+{
+  return _mm_add_pi32 (__m1, __m2);
+}
+
+/* Add the 64-bit values in M1 to the 64-bit values in M2.  */
+#ifdef __SSE2__
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_si64 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddq ((__v1di)__m1, (__v1di)__m2);
+}
+#endif
+
+/* Add the 8-bit values in M1 to the 8-bit values in M2 using signed
+   saturated arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddsb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddsb (__m64 __m1, __m64 __m2)
+{
+  return _mm_adds_pi8 (__m1, __m2);
+}
+
+/* Add the 16-bit values in M1 to the 16-bit values in M2 using signed
+   saturated arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddsw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddsw (__m64 __m1, __m64 __m2)
+{
+  return _mm_adds_pi16 (__m1, __m2);
+}
+
+/* Add the 8-bit values in M1 to the 8-bit values in M2 using unsigned
+   saturated arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_pu8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddusb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddusb (__m64 __m1, __m64 __m2)
+{
+  return _mm_adds_pu8 (__m1, __m2);
+}
+
+/* Add the 16-bit values in M1 to the 16-bit values in M2 using unsigned
+   saturated arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_adds_pu16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_paddusw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_paddusw (__m64 __m1, __m64 __m2)
+{
+  return _mm_adds_pu16 (__m1, __m2);
+}
+
+/* Subtract the 8-bit values in M2 from the 8-bit values in M1.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubb (__m64 __m1, __m64 __m2)
+{
+  return _mm_sub_pi8 (__m1, __m2);
+}
+
+/* Subtract the 16-bit values in M2 from the 16-bit values in M1.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubw (__m64 __m1, __m64 __m2)
+{
+  return _mm_sub_pi16 (__m1, __m2);
+}
+
+/* Subtract the 32-bit values in M2 from the 32-bit values in M1.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubd ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubd (__m64 __m1, __m64 __m2)
+{
+  return _mm_sub_pi32 (__m1, __m2);
+}
+
+/* Add the 64-bit values in M1 to the 64-bit values in M2.  */
+#ifdef __SSE2__
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_si64 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubq ((__v1di)__m1, (__v1di)__m2);
+}
+#endif
+
+/* Subtract the 8-bit values in M2 from the 8-bit values in M1 using signed
+   saturating arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubsb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubsb (__m64 __m1, __m64 __m2)
+{
+  return _mm_subs_pi8 (__m1, __m2);
+}
+
+/* Subtract the 16-bit values in M2 from the 16-bit values in M1 using
+   signed saturating arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubsw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubsw (__m64 __m1, __m64 __m2)
+{
+  return _mm_subs_pi16 (__m1, __m2);
+}
+
+/* Subtract the 8-bit values in M2 from the 8-bit values in M1 using
+   unsigned saturating arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_pu8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubusb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubusb (__m64 __m1, __m64 __m2)
+{
+  return _mm_subs_pu8 (__m1, __m2);
+}
+
+/* Subtract the 16-bit values in M2 from the 16-bit values in M1 using
+   unsigned saturating arithmetic.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_subs_pu16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_psubusw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psubusw (__m64 __m1, __m64 __m2)
+{
+  return _mm_subs_pu16 (__m1, __m2);
+}
+
+/* Multiply four 16-bit values in M1 by four 16-bit values in M2 producing
+   four 32-bit intermediate results, which are then summed by pairs to
+   produce two 32-bit results.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_madd_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pmaddwd ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmaddwd (__m64 __m1, __m64 __m2)
+{
+  return _mm_madd_pi16 (__m1, __m2);
+}
+
+/* Multiply four signed 16-bit values in M1 by four signed 16-bit values in
+   M2 and produce the high 16 bits of the 32-bit results.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhi_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pmulhw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmulhw (__m64 __m1, __m64 __m2)
+{
+  return _mm_mulhi_pi16 (__m1, __m2);
+}
+
+/* Multiply four 16-bit values in M1 by four 16-bit values in M2 and produce
+   the low 16 bits of the results.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mullo_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pmullw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmullw (__m64 __m1, __m64 __m2)
+{
+  return _mm_mullo_pi16 (__m1, __m2);
+}
+
+/* Shift four 16-bit values in M left by COUNT.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_pi16 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psllw ((__v4hi)__m, (__v4hi)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psllw (__m64 __m, __m64 __count)
+{
+  return _mm_sll_pi16 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_pi16 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psllwi ((__v4hi)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psllwi (__m64 __m, int __count)
+{
+  return _mm_slli_pi16 (__m, __count);
+}
+
+/* Shift two 32-bit values in M left by COUNT.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_pi32 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_pslld ((__v2si)__m, (__v2si)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pslld (__m64 __m, __m64 __count)
+{
+  return _mm_sll_pi32 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_pi32 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_pslldi ((__v2si)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pslldi (__m64 __m, int __count)
+{
+  return _mm_slli_pi32 (__m, __count);
+}
+
+/* Shift the 64-bit value in M left by COUNT.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sll_si64 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psllq ((__v1di)__m, (__v1di)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psllq (__m64 __m, __m64 __count)
+{
+  return _mm_sll_si64 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_slli_si64 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psllqi ((__v1di)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psllqi (__m64 __m, int __count)
+{
+  return _mm_slli_si64 (__m, __count);
+}
+
+/* Shift four 16-bit values in M right by COUNT; shift in the sign bit.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sra_pi16 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psraw ((__v4hi)__m, (__v4hi)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psraw (__m64 __m, __m64 __count)
+{
+  return _mm_sra_pi16 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srai_pi16 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psrawi ((__v4hi)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrawi (__m64 __m, int __count)
+{
+  return _mm_srai_pi16 (__m, __count);
+}
+
+/* Shift two 32-bit values in M right by COUNT; shift in the sign bit.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sra_pi32 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psrad ((__v2si)__m, (__v2si)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrad (__m64 __m, __m64 __count)
+{
+  return _mm_sra_pi32 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srai_pi32 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psradi ((__v2si)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psradi (__m64 __m, int __count)
+{
+  return _mm_srai_pi32 (__m, __count);
+}
+
+/* Shift four 16-bit values in M right by COUNT; shift in zeros.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_pi16 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psrlw ((__v4hi)__m, (__v4hi)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrlw (__m64 __m, __m64 __count)
+{
+  return _mm_srl_pi16 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_pi16 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psrlwi ((__v4hi)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrlwi (__m64 __m, int __count)
+{
+  return _mm_srli_pi16 (__m, __count);
+}
+
+/* Shift two 32-bit values in M right by COUNT; shift in zeros.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_pi32 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psrld ((__v2si)__m, (__v2si)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrld (__m64 __m, __m64 __count)
+{
+  return _mm_srl_pi32 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_pi32 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psrldi ((__v2si)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrldi (__m64 __m, int __count)
+{
+  return _mm_srli_pi32 (__m, __count);
+}
+
+/* Shift the 64-bit value in M left by COUNT; shift in zeros.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srl_si64 (__m64 __m, __m64 __count)
+{
+  return (__m64) __builtin_ia32_psrlq ((__v1di)__m, (__v1di)__count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrlq (__m64 __m, __m64 __count)
+{
+  return _mm_srl_si64 (__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_srli_si64 (__m64 __m, int __count)
+{
+  return (__m64) __builtin_ia32_psrlqi ((__v1di)__m, __count);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psrlqi (__m64 __m, int __count)
+{
+  return _mm_srli_si64 (__m, __count);
+}
+
+/* Bit-wise AND the 64-bit values in M1 and M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_and_si64 (__m64 __m1, __m64 __m2)
+{
+  return __builtin_ia32_pand (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pand (__m64 __m1, __m64 __m2)
+{
+  return _mm_and_si64 (__m1, __m2);
+}
+
+/* Bit-wise complement the 64-bit value in M1 and bit-wise AND it with the
+   64-bit value in M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_andnot_si64 (__m64 __m1, __m64 __m2)
+{
+  return __builtin_ia32_pandn (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pandn (__m64 __m1, __m64 __m2)
+{
+  return _mm_andnot_si64 (__m1, __m2);
+}
+
+/* Bit-wise inclusive OR the 64-bit values in M1 and M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_or_si64 (__m64 __m1, __m64 __m2)
+{
+  return __builtin_ia32_por (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_por (__m64 __m1, __m64 __m2)
+{
+  return _mm_or_si64 (__m1, __m2);
+}
+
+/* Bit-wise exclusive OR the 64-bit values in M1 and M2.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_xor_si64 (__m64 __m1, __m64 __m2)
+{
+  return __builtin_ia32_pxor (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pxor (__m64 __m1, __m64 __m2)
+{
+  return _mm_xor_si64 (__m1, __m2);
+}
+
+/* Compare eight 8-bit values.  The result of the comparison is 0xFF if the
+   test is true and zero if false.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpeqb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpeqb (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpeq_pi8 (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_pi8 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpgtb ((__v8qi)__m1, (__v8qi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpgtb (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpgt_pi8 (__m1, __m2);
+}
+
+/* Compare four 16-bit values.  The result of the comparison is 0xFFFF if
+   the test is true and zero if false.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpeqw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpeqw (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpeq_pi16 (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_pi16 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpgtw ((__v4hi)__m1, (__v4hi)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpgtw (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpgt_pi16 (__m1, __m2);
+}
+
+/* Compare two 32-bit values.  The result of the comparison is 0xFFFFFFFF if
+   the test is true and zero if false.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpeqd ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpeqd (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpeq_pi32 (__m1, __m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_pi32 (__m64 __m1, __m64 __m2)
+{
+  return (__m64) __builtin_ia32_pcmpgtd ((__v2si)__m1, (__v2si)__m2);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pcmpgtd (__m64 __m1, __m64 __m2)
+{
+  return _mm_cmpgt_pi32 (__m1, __m2);
+}
+
+/* Creates a 64-bit zero.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setzero_si64 (void)
+{
+  return (__m64)0LL;
+}
+
+/* Creates a vector of two 32-bit values; I0 is least significant.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pi32 (int __i1, int __i0)
+{
+  return (__m64) __builtin_ia32_vec_init_v2si (__i0, __i1);
+}
+
+/* Creates a vector of four 16-bit values; W0 is least significant.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pi16 (short __w3, short __w2, short __w1, short __w0)
+{
+  return (__m64) __builtin_ia32_vec_init_v4hi (__w0, __w1, __w2, __w3);
+}
+
+/* Creates a vector of eight 8-bit values; B0 is least significant.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_pi8 (char __b7, char __b6, char __b5, char __b4,
+	     char __b3, char __b2, char __b1, char __b0)
+{
+  return (__m64) __builtin_ia32_vec_init_v8qi (__b0, __b1, __b2, __b3,
+					       __b4, __b5, __b6, __b7);
+}
+
+/* Similar, but with the arguments in reverse order.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_pi32 (int __i0, int __i1)
+{
+  return _mm_set_pi32 (__i1, __i0);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_pi16 (short __w0, short __w1, short __w2, short __w3)
+{
+  return _mm_set_pi16 (__w3, __w2, __w1, __w0);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_pi8 (char __b0, char __b1, char __b2, char __b3,
+	      char __b4, char __b5, char __b6, char __b7)
+{
+  return _mm_set_pi8 (__b7, __b6, __b5, __b4, __b3, __b2, __b1, __b0);
+}
+
+/* Creates a vector of two 32-bit values, both elements containing I.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_pi32 (int __i)
+{
+  return _mm_set_pi32 (__i, __i);
+}
+
+/* Creates a vector of four 16-bit values, all elements containing W.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_pi16 (short __w)
+{
+  return _mm_set_pi16 (__w, __w, __w, __w);
+}
+
+/* Creates a vector of eight 8-bit values, all elements containing B.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_pi8 (char __b)
+{
+  return _mm_set_pi8 (__b, __b, __b, __b, __b, __b, __b, __b);
+}
+
+#endif /* __MMX__ */
+#endif /* _MMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/nmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/nmmintrin.h
new file mode 100644
index 0000000..a4fbed2
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/nmmintrin.h
@@ -0,0 +1,37 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 10.0.  */
+
+#ifndef _NMMINTRIN_H_INCLUDED
+#define _NMMINTRIN_H_INCLUDED
+
+#ifndef __SSE4_2__
+# error "SSE4.2 instruction set not enabled"
+#else
+/* We just include SSE4.1 header file.  */
+#include <smmintrin.h>
+#endif /* __SSE4_2__ */
+
+#endif /* _NMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/pmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/pmmintrin.h
new file mode 100644
index 0000000..9c6956c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/pmmintrin.h
@@ -0,0 +1,127 @@
+/* Copyright (C) 2003-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 9.0.  */
+
+#ifndef _PMMINTRIN_H_INCLUDED
+#define _PMMINTRIN_H_INCLUDED
+
+#ifndef __SSE3__
+# error "SSE3 instruction set not enabled"
+#else
+
+/* We need definitions from the SSE2 and SSE header files*/
+#include <emmintrin.h>
+
+/* Additional bits in the MXCSR.  */
+#define _MM_DENORMALS_ZERO_MASK		0x0040
+#define _MM_DENORMALS_ZERO_ON		0x0040
+#define _MM_DENORMALS_ZERO_OFF		0x0000
+
+#define _MM_SET_DENORMALS_ZERO_MODE(mode) \
+  _mm_setcsr ((_mm_getcsr () & ~_MM_DENORMALS_ZERO_MASK) | (mode))
+#define _MM_GET_DENORMALS_ZERO_MODE() \
+  (_mm_getcsr() & _MM_DENORMALS_ZERO_MASK)
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_addsub_ps (__m128 __X, __m128 __Y)
+{
+  return (__m128) __builtin_ia32_addsubps ((__v4sf)__X, (__v4sf)__Y);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_ps (__m128 __X, __m128 __Y)
+{
+  return (__m128) __builtin_ia32_haddps ((__v4sf)__X, (__v4sf)__Y);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_ps (__m128 __X, __m128 __Y)
+{
+  return (__m128) __builtin_ia32_hsubps ((__v4sf)__X, (__v4sf)__Y);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movehdup_ps (__m128 __X)
+{
+  return (__m128) __builtin_ia32_movshdup ((__v4sf)__X);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_moveldup_ps (__m128 __X)
+{
+  return (__m128) __builtin_ia32_movsldup ((__v4sf)__X);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_addsub_pd (__m128d __X, __m128d __Y)
+{
+  return (__m128d) __builtin_ia32_addsubpd ((__v2df)__X, (__v2df)__Y);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_pd (__m128d __X, __m128d __Y)
+{
+  return (__m128d) __builtin_ia32_haddpd ((__v2df)__X, (__v2df)__Y);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_pd (__m128d __X, __m128d __Y)
+{
+  return (__m128d) __builtin_ia32_hsubpd ((__v2df)__X, (__v2df)__Y);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loaddup_pd (double const *__P)
+{
+  return _mm_load1_pd (__P);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movedup_pd (__m128d __X)
+{
+  return _mm_shuffle_pd (__X, __X, _MM_SHUFFLE2 (0,0));
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_lddqu_si128 (__m128i const *__P)
+{
+  return (__m128i) __builtin_ia32_lddqu ((char const *)__P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_monitor (void const * __P, unsigned int __E, unsigned int __H)
+{
+  __builtin_ia32_monitor (__P, __E, __H);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mwait (unsigned int __E, unsigned int __H)
+{
+  __builtin_ia32_mwait (__E, __H);
+}
+
+#endif /* __SSE3__ */
+
+#endif /* _PMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/popcntintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/popcntintrin.h
new file mode 100644
index 0000000..af7efdf
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/popcntintrin.h
@@ -0,0 +1,46 @@
+/* Copyright (C) 2009-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef __POPCNT__
+# error "POPCNT instruction set not enabled"
+#endif /* __POPCNT__ */
+
+#ifndef _POPCNTINTRIN_H_INCLUDED
+#define _POPCNTINTRIN_H_INCLUDED
+
+/* Calculate a number of bits set to 1.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_popcnt_u32 (unsigned int __X)
+{
+  return __builtin_popcount (__X);
+}
+
+#ifdef __x86_64__
+extern __inline long long  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_popcnt_u64 (unsigned long long __X)
+{
+  return __builtin_popcountll (__X);
+}
+#endif
+
+#endif /* _POPCNTINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/prfchwintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/prfchwintrin.h
new file mode 100644
index 0000000..b8011bb
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/prfchwintrin.h
@@ -0,0 +1,42 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED && !defined _MM3DNOW_H_INCLUDED
+# error "Never use <prfchwintrin.h> directly; include <x86intrin.h> or <mm3dnow.h> instead."
+#endif
+
+
+#if !defined (__PRFCHW__) && !defined (__3dNOW__)
+# error "PRFCHW instruction not enabled"
+#endif /* __PRFCHW__ or  __3dNOW__*/
+
+#ifndef _PRFCHWINTRIN_H_INCLUDED
+#define _PRFCHWINTRIN_H_INCLUDED
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_prefetchw (void *__P)
+{
+  __builtin_prefetch (__P, 1, 3 /* _MM_HINT_T0 */);
+}
+
+#endif /* _PRFCHWINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rdseedintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rdseedintrin.h
new file mode 100644
index 0000000..f30c237
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rdseedintrin.h
@@ -0,0 +1,58 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#if !defined _X86INTRIN_H_INCLUDED
+# error "Never use <rdseedintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef __RDSEED__
+# error "RDSEED instruction not enabled"
+#endif /* __RDSEED__ */
+
+#ifndef _RDSEEDINTRIN_H_INCLUDED
+#define _RDSEEDINTRIN_H_INCLUDED
+
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdseed16_step (unsigned short *p)
+{
+    return __builtin_ia32_rdseed_hi_step (p);
+}
+
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdseed32_step (unsigned int *p)
+{
+    return __builtin_ia32_rdseed_si_step (p);
+}
+
+#ifdef __x86_64__
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_rdseed64_step (unsigned long long *p)
+{
+    return __builtin_ia32_rdseed_di_step (p);
+}
+#endif
+
+#endif /* _RDSEEDINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rtmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rtmintrin.h
new file mode 100644
index 0000000..003a771
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/rtmintrin.h
@@ -0,0 +1,77 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+# error "Never use <rtmintrin.h> directly; include <immintrin.h> instead."
+#endif
+
+#ifndef __RTM__
+# error "RTM instruction set not enabled"
+#endif /* __RTM__ */
+
+#ifndef _RTMINTRIN_H_INCLUDED
+#define _RTMINTRIN_H_INCLUDED
+
+#define _XBEGIN_STARTED		(~0u)
+#define _XABORT_EXPLICIT	(1 << 0)
+#define _XABORT_RETRY		(1 << 1)
+#define _XABORT_CONFLICT	(1 << 2)
+#define _XABORT_CAPACITY	(1 << 3)
+#define _XABORT_DEBUG		(1 << 4)
+#define _XABORT_NESTED		(1 << 5)
+#define _XABORT_CODE(x)		(((x) >> 24) & 0xFF)
+
+/* Start an RTM code region.  Return _XBEGIN_STARTED on success and the
+   abort condition otherwise.  */
+extern __inline unsigned int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xbegin (void)
+{
+  return __builtin_ia32_xbegin ();
+}
+
+/* Specify the end of an RTM code region.  If it corresponds to the
+   outermost transaction, then attempts the transaction commit.  If the
+   commit fails, then control is transferred to the outermost transaction
+   fallback handler.  */
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xend (void)
+{
+  __builtin_ia32_xend ();
+}
+
+/* Force an RTM abort condition. The control is transferred to the
+   outermost transaction fallback handler with the abort condition IMM.  */
+#ifdef __OPTIMIZE__
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xabort (const unsigned int imm)
+{
+  __builtin_ia32_xabort (imm);
+}
+#else
+#define _xabort(N)  __builtin_ia32_xabort (N)
+#endif /* __OPTIMIZE__ */
+
+#endif /* _RTMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/smmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/smmintrin.h
new file mode 100644
index 0000000..3ae916c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/smmintrin.h
@@ -0,0 +1,830 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 10.0.  */
+
+#ifndef _SMMINTRIN_H_INCLUDED
+#define _SMMINTRIN_H_INCLUDED
+
+#ifndef __SSE4_1__
+# error "SSE4.1 instruction set not enabled"
+#else
+
+/* We need definitions from the SSSE3, SSE3, SSE2 and SSE header
+   files.  */
+#include <tmmintrin.h>
+
+/* Rounding mode macros. */
+#define _MM_FROUND_TO_NEAREST_INT	0x00
+#define _MM_FROUND_TO_NEG_INF		0x01
+#define _MM_FROUND_TO_POS_INF		0x02
+#define _MM_FROUND_TO_ZERO		0x03
+#define _MM_FROUND_CUR_DIRECTION	0x04
+
+#define _MM_FROUND_RAISE_EXC		0x00
+#define _MM_FROUND_NO_EXC		0x08
+
+#define _MM_FROUND_NINT		\
+  (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_RAISE_EXC)
+#define _MM_FROUND_FLOOR	\
+  (_MM_FROUND_TO_NEG_INF | _MM_FROUND_RAISE_EXC)
+#define _MM_FROUND_CEIL		\
+  (_MM_FROUND_TO_POS_INF | _MM_FROUND_RAISE_EXC)
+#define _MM_FROUND_TRUNC	\
+  (_MM_FROUND_TO_ZERO | _MM_FROUND_RAISE_EXC)
+#define _MM_FROUND_RINT		\
+  (_MM_FROUND_CUR_DIRECTION | _MM_FROUND_RAISE_EXC)
+#define _MM_FROUND_NEARBYINT	\
+  (_MM_FROUND_CUR_DIRECTION | _MM_FROUND_NO_EXC)
+
+/* Test Instruction */
+/* Packed integer 128-bit bitwise comparison. Return 1 if
+   (__V & __M) == 0.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testz_si128 (__m128i __M, __m128i __V)
+{
+  return __builtin_ia32_ptestz128 ((__v2di)__M, (__v2di)__V);
+}
+
+/* Packed integer 128-bit bitwise comparison. Return 1 if
+   (__V & ~__M) == 0.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testc_si128 (__m128i __M, __m128i __V)
+{
+  return __builtin_ia32_ptestc128 ((__v2di)__M, (__v2di)__V);
+}
+
+/* Packed integer 128-bit bitwise comparison. Return 1 if
+   (__V & __M) != 0 && (__V & ~__M) != 0.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_testnzc_si128 (__m128i __M, __m128i __V)
+{
+  return __builtin_ia32_ptestnzc128 ((__v2di)__M, (__v2di)__V);
+}
+
+/* Macros for packed integer 128-bit comparison intrinsics.  */
+#define _mm_test_all_zeros(M, V) _mm_testz_si128 ((M), (V))
+
+#define _mm_test_all_ones(V) \
+  _mm_testc_si128 ((V), _mm_cmpeq_epi32 ((V), (V)))
+
+#define _mm_test_mix_ones_zeros(M, V) _mm_testnzc_si128 ((M), (V))
+
+/* Packed/scalar double precision floating point rounding.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_round_pd (__m128d __V, const int __M)
+{
+  return (__m128d) __builtin_ia32_roundpd ((__v2df)__V, __M);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_round_sd(__m128d __D, __m128d __V, const int __M)
+{
+  return (__m128d) __builtin_ia32_roundsd ((__v2df)__D,
+					   (__v2df)__V,
+					   __M);
+}
+#else
+#define _mm_round_pd(V, M) \
+  ((__m128d) __builtin_ia32_roundpd ((__v2df)(__m128d)(V), (int)(M)))
+
+#define _mm_round_sd(D, V, M)						\
+  ((__m128d) __builtin_ia32_roundsd ((__v2df)(__m128d)(D),		\
+				     (__v2df)(__m128d)(V), (int)(M)))
+#endif
+
+/* Packed/scalar single precision floating point rounding.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_round_ps (__m128 __V, const int __M)
+{
+  return (__m128) __builtin_ia32_roundps ((__v4sf)__V, __M);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_round_ss (__m128 __D, __m128 __V, const int __M)
+{
+  return (__m128) __builtin_ia32_roundss ((__v4sf)__D,
+					  (__v4sf)__V,
+					  __M);
+}
+#else
+#define _mm_round_ps(V, M) \
+  ((__m128) __builtin_ia32_roundps ((__v4sf)(__m128)(V), (int)(M)))
+
+#define _mm_round_ss(D, V, M)						\
+  ((__m128) __builtin_ia32_roundss ((__v4sf)(__m128)(D),		\
+				    (__v4sf)(__m128)(V), (int)(M)))
+#endif
+
+/* Macros for ceil/floor intrinsics.  */
+#define _mm_ceil_pd(V)	   _mm_round_pd ((V), _MM_FROUND_CEIL)
+#define _mm_ceil_sd(D, V)  _mm_round_sd ((D), (V), _MM_FROUND_CEIL)
+
+#define _mm_floor_pd(V)	   _mm_round_pd((V), _MM_FROUND_FLOOR)
+#define _mm_floor_sd(D, V) _mm_round_sd ((D), (V), _MM_FROUND_FLOOR)
+
+#define _mm_ceil_ps(V)	   _mm_round_ps ((V), _MM_FROUND_CEIL)
+#define _mm_ceil_ss(D, V)  _mm_round_ss ((D), (V), _MM_FROUND_CEIL)
+
+#define _mm_floor_ps(V)	   _mm_round_ps ((V), _MM_FROUND_FLOOR)
+#define _mm_floor_ss(D, V) _mm_round_ss ((D), (V), _MM_FROUND_FLOOR)
+
+/* SSE4.1 */
+
+/* Integer blend instructions - select data from 2 sources using
+   constant/variable mask.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blend_epi16 (__m128i __X, __m128i __Y, const int __M)
+{
+  return (__m128i) __builtin_ia32_pblendw128 ((__v8hi)__X,
+					      (__v8hi)__Y,
+					      __M);
+}
+#else
+#define _mm_blend_epi16(X, Y, M)					\
+  ((__m128i) __builtin_ia32_pblendw128 ((__v8hi)(__m128i)(X),		\
+					(__v8hi)(__m128i)(Y), (int)(M)))
+#endif
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blendv_epi8 (__m128i __X, __m128i __Y, __m128i __M)
+{
+  return (__m128i) __builtin_ia32_pblendvb128 ((__v16qi)__X,
+					       (__v16qi)__Y,
+					       (__v16qi)__M);
+}
+
+/* Single precision floating point blend instructions - select data
+   from 2 sources using constant/variable mask.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blend_ps (__m128 __X, __m128 __Y, const int __M)
+{
+  return (__m128) __builtin_ia32_blendps ((__v4sf)__X,
+					  (__v4sf)__Y,
+					  __M);
+}
+#else
+#define _mm_blend_ps(X, Y, M)						\
+  ((__m128) __builtin_ia32_blendps ((__v4sf)(__m128)(X),		\
+				    (__v4sf)(__m128)(Y), (int)(M)))
+#endif
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blendv_ps (__m128 __X, __m128 __Y, __m128 __M)
+{
+  return (__m128) __builtin_ia32_blendvps ((__v4sf)__X,
+					   (__v4sf)__Y,
+					   (__v4sf)__M);
+}
+
+/* Double precision floating point blend instructions - select data
+   from 2 sources using constant/variable mask.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blend_pd (__m128d __X, __m128d __Y, const int __M)
+{
+  return (__m128d) __builtin_ia32_blendpd ((__v2df)__X,
+					   (__v2df)__Y,
+					   __M);
+}
+#else
+#define _mm_blend_pd(X, Y, M)						\
+  ((__m128d) __builtin_ia32_blendpd ((__v2df)(__m128d)(X),		\
+				     (__v2df)(__m128d)(Y), (int)(M)))
+#endif
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_blendv_pd (__m128d __X, __m128d __Y, __m128d __M)
+{
+  return (__m128d) __builtin_ia32_blendvpd ((__v2df)__X,
+					    (__v2df)__Y,
+					    (__v2df)__M);
+}
+
+/* Dot product instructions with mask-defined summing and zeroing parts
+   of result.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_dp_ps (__m128 __X, __m128 __Y, const int __M)
+{
+  return (__m128) __builtin_ia32_dpps ((__v4sf)__X,
+				       (__v4sf)__Y,
+				       __M);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_dp_pd (__m128d __X, __m128d __Y, const int __M)
+{
+  return (__m128d) __builtin_ia32_dppd ((__v2df)__X,
+					(__v2df)__Y,
+					__M);
+}
+#else
+#define _mm_dp_ps(X, Y, M)						\
+  ((__m128) __builtin_ia32_dpps ((__v4sf)(__m128)(X),			\
+				 (__v4sf)(__m128)(Y), (int)(M)))
+
+#define _mm_dp_pd(X, Y, M)						\
+  ((__m128d) __builtin_ia32_dppd ((__v2df)(__m128d)(X),			\
+				  (__v2df)(__m128d)(Y), (int)(M)))
+#endif
+
+/* Packed integer 64-bit comparison, zeroing or filling with ones
+   corresponding parts of result.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_epi64 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pcmpeqq ((__v2di)__X, (__v2di)__Y);
+}
+
+/*  Min/max packed integer instructions.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epi8 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pminsb128 ((__v16qi)__X, (__v16qi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epi8 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmaxsb128 ((__v16qi)__X, (__v16qi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epu16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pminuw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epu16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmaxuw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pminsd128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmaxsd128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_epu32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pminud128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_epu32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmaxud128 ((__v4si)__X, (__v4si)__Y);
+}
+
+/* Packed integer 32-bit multiplication with truncation of upper
+   halves of results.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mullo_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmulld128 ((__v4si)__X, (__v4si)__Y);
+}
+
+/* Packed integer 32-bit multiplication of 2 pairs of operands
+   with two 64-bit results.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmuldq128 ((__v4si)__X, (__v4si)__Y);
+}
+
+/* Insert single precision float into packed single precision array
+   element selected by index N.  The bits [7-6] of N define S
+   index, the bits [5-4] define D index, and bits [3-0] define
+   zeroing mask for D.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_ps (__m128 __D, __m128 __S, const int __N)
+{
+  return (__m128) __builtin_ia32_insertps128 ((__v4sf)__D,
+					      (__v4sf)__S,
+					      __N);
+}
+#else
+#define _mm_insert_ps(D, S, N)						\
+  ((__m128) __builtin_ia32_insertps128 ((__v4sf)(__m128)(D),		\
+					(__v4sf)(__m128)(S), (int)(N)))
+#endif
+
+/* Helper macro to create the N value for _mm_insert_ps.  */
+#define _MM_MK_INSERTPS_NDX(S, D, M) (((S) << 6) | ((D) << 4) | (M))
+
+/* Extract binary representation of single precision float from packed
+   single precision array element of X selected by index N.  */
+
+#ifdef __OPTIMIZE__
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_ps (__m128 __X, const int __N)
+{
+  union { int i; float f; } __tmp;
+  __tmp.f = __builtin_ia32_vec_ext_v4sf ((__v4sf)__X, __N);
+  return __tmp.i;
+}
+#else
+#define _mm_extract_ps(X, N)						\
+  (__extension__							\
+   ({									\
+     union { int i; float f; } __tmp;					\
+     __tmp.f = __builtin_ia32_vec_ext_v4sf ((__v4sf)(__m128)(X), (int)(N)); \
+     __tmp.i;								\
+   }))
+#endif
+
+/* Extract binary representation of single precision float into
+   D from packed single precision array element of S selected
+   by index N.  */
+#define _MM_EXTRACT_FLOAT(D, S, N) \
+  { (D) = __builtin_ia32_vec_ext_v4sf ((__v4sf)(S), (N)); }
+  
+/* Extract specified single precision float element into the lower
+   part of __m128.  */
+#define _MM_PICK_OUT_PS(X, N)				\
+  _mm_insert_ps (_mm_setzero_ps (), (X), 		\
+		 _MM_MK_INSERTPS_NDX ((N), 0, 0x0e))
+
+/* Insert integer, S, into packed integer array element of D
+   selected by index N.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_epi8 (__m128i __D, int __S, const int __N)
+{
+  return (__m128i) __builtin_ia32_vec_set_v16qi ((__v16qi)__D,
+						 __S, __N);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_epi32 (__m128i __D, int __S, const int __N)
+{
+  return (__m128i) __builtin_ia32_vec_set_v4si ((__v4si)__D,
+						 __S, __N);
+}
+
+#ifdef __x86_64__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_epi64 (__m128i __D, long long __S, const int __N)
+{
+  return (__m128i) __builtin_ia32_vec_set_v2di ((__v2di)__D,
+						 __S, __N);
+}
+#endif
+#else
+#define _mm_insert_epi8(D, S, N)					\
+  ((__m128i) __builtin_ia32_vec_set_v16qi ((__v16qi)(__m128i)(D),	\
+					   (int)(S), (int)(N)))
+
+#define _mm_insert_epi32(D, S, N)				\
+  ((__m128i) __builtin_ia32_vec_set_v4si ((__v4si)(__m128i)(D),	\
+					  (int)(S), (int)(N)))
+
+#ifdef __x86_64__
+#define _mm_insert_epi64(D, S, N)					\
+  ((__m128i) __builtin_ia32_vec_set_v2di ((__v2di)(__m128i)(D),		\
+					  (long long)(S), (int)(N)))
+#endif
+#endif
+
+/* Extract integer from packed integer array element of X selected by
+   index N.  */
+
+#ifdef __OPTIMIZE__
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_epi8 (__m128i __X, const int __N)
+{
+   return (unsigned char) __builtin_ia32_vec_ext_v16qi ((__v16qi)__X, __N);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_epi32 (__m128i __X, const int __N)
+{
+   return __builtin_ia32_vec_ext_v4si ((__v4si)__X, __N);
+}
+
+#ifdef __x86_64__
+extern __inline long long  __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_epi64 (__m128i __X, const int __N)
+{
+  return __builtin_ia32_vec_ext_v2di ((__v2di)__X, __N);
+}
+#endif
+#else
+#define _mm_extract_epi8(X, N) \
+  ((int) (unsigned char) __builtin_ia32_vec_ext_v16qi ((__v16qi)(__m128i)(X), (int)(N)))
+#define _mm_extract_epi32(X, N) \
+  ((int) __builtin_ia32_vec_ext_v4si ((__v4si)(__m128i)(X), (int)(N)))
+
+#ifdef __x86_64__
+#define _mm_extract_epi64(X, N) \
+  ((long long) __builtin_ia32_vec_ext_v2di ((__v2di)(__m128i)(X), (int)(N)))
+#endif
+#endif
+
+/* Return horizontal packed word minimum and its index in bits [15:0]
+   and bits [18:16] respectively.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_minpos_epu16 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_phminposuw128 ((__v8hi)__X);
+}
+
+/* Packed integer sign-extension.  */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi8_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxbd128 ((__v16qi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi16_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxwd128 ((__v8hi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi8_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxbq128 ((__v16qi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi32_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxdq128 ((__v4si)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi16_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxwq128 ((__v8hi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepi8_epi16 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovsxbw128 ((__v16qi)__X);
+}
+
+/* Packed integer zero-extension. */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu8_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxbd128 ((__v16qi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu16_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxwd128 ((__v8hi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu8_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxbq128 ((__v16qi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu32_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxdq128 ((__v4si)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu16_epi64 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxwq128 ((__v8hi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtepu8_epi16 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pmovzxbw128 ((__v16qi)__X);
+}
+
+/* Pack 8 double words from 2 operands into 8 words of result with
+   unsigned saturation. */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_packus_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_packusdw128 ((__v4si)__X, (__v4si)__Y);
+}
+
+/* Sum absolute 8-bit integer difference of adjacent groups of 4
+   byte integers in the first 2 operands.  Starting offsets within
+   operands are determined by the 3rd mask operand.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mpsadbw_epu8 (__m128i __X, __m128i __Y, const int __M)
+{
+  return (__m128i) __builtin_ia32_mpsadbw128 ((__v16qi)__X,
+					      (__v16qi)__Y, __M);
+}
+#else
+#define _mm_mpsadbw_epu8(X, Y, M)					\
+  ((__m128i) __builtin_ia32_mpsadbw128 ((__v16qi)(__m128i)(X),		\
+					(__v16qi)(__m128i)(Y), (int)(M)))
+#endif
+
+/* Load double quadword using non-temporal aligned hint.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_load_si128 (__m128i *__X)
+{
+  return (__m128i) __builtin_ia32_movntdqa ((__v2di *) __X);
+}
+
+#ifdef __SSE4_2__
+
+/* These macros specify the source data format.  */
+#define _SIDD_UBYTE_OPS			0x00
+#define _SIDD_UWORD_OPS			0x01
+#define _SIDD_SBYTE_OPS			0x02
+#define _SIDD_SWORD_OPS			0x03
+
+/* These macros specify the comparison operation.  */
+#define _SIDD_CMP_EQUAL_ANY		0x00
+#define _SIDD_CMP_RANGES		0x04
+#define _SIDD_CMP_EQUAL_EACH		0x08
+#define _SIDD_CMP_EQUAL_ORDERED		0x0c
+
+/* These macros specify the polarity.  */
+#define _SIDD_POSITIVE_POLARITY		0x00
+#define _SIDD_NEGATIVE_POLARITY		0x10
+#define _SIDD_MASKED_POSITIVE_POLARITY	0x20
+#define _SIDD_MASKED_NEGATIVE_POLARITY	0x30
+
+/* These macros specify the output selection in _mm_cmpXstri ().  */
+#define _SIDD_LEAST_SIGNIFICANT		0x00
+#define _SIDD_MOST_SIGNIFICANT		0x40
+
+/* These macros specify the output selection in _mm_cmpXstrm ().  */
+#define _SIDD_BIT_MASK			0x00
+#define _SIDD_UNIT_MASK			0x40
+
+/* Intrinsics for text/string processing.  */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistrm (__m128i __X, __m128i __Y, const int __M)
+{
+  return (__m128i) __builtin_ia32_pcmpistrm128 ((__v16qi)__X,
+						(__v16qi)__Y,
+						__M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistri (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistri128 ((__v16qi)__X,
+				      (__v16qi)__Y,
+				      __M);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestrm (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return (__m128i) __builtin_ia32_pcmpestrm128 ((__v16qi)__X, __LX,
+						(__v16qi)__Y, __LY,
+						__M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestri (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestri128 ((__v16qi)__X, __LX,
+				      (__v16qi)__Y, __LY,
+				      __M);
+}
+#else
+#define _mm_cmpistrm(X, Y, M)						\
+  ((__m128i) __builtin_ia32_pcmpistrm128 ((__v16qi)(__m128i)(X),	\
+					  (__v16qi)(__m128i)(Y), (int)(M)))
+#define _mm_cmpistri(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistri128 ((__v16qi)(__m128i)(X),		\
+				      (__v16qi)(__m128i)(Y), (int)(M)))
+
+#define _mm_cmpestrm(X, LX, Y, LY, M)					\
+  ((__m128i) __builtin_ia32_pcmpestrm128 ((__v16qi)(__m128i)(X),	\
+					  (int)(LX), (__v16qi)(__m128i)(Y), \
+					  (int)(LY), (int)(M)))
+#define _mm_cmpestri(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestri128 ((__v16qi)(__m128i)(X), (int)(LX),	\
+				      (__v16qi)(__m128i)(Y), (int)(LY),	\
+				      (int)(M)))
+#endif
+
+/* Intrinsics for text/string processing and reading values of
+   EFlags.  */
+
+#ifdef __OPTIMIZE__
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistra (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistria128 ((__v16qi)__X,
+				       (__v16qi)__Y,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistrc (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistric128 ((__v16qi)__X,
+				       (__v16qi)__Y,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistro (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistrio128 ((__v16qi)__X,
+				       (__v16qi)__Y,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistrs (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistris128 ((__v16qi)__X,
+				       (__v16qi)__Y,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpistrz (__m128i __X, __m128i __Y, const int __M)
+{
+  return __builtin_ia32_pcmpistriz128 ((__v16qi)__X,
+				       (__v16qi)__Y,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestra (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestria128 ((__v16qi)__X, __LX,
+				       (__v16qi)__Y, __LY,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestrc (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestric128 ((__v16qi)__X, __LX,
+				       (__v16qi)__Y, __LY,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestro (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestrio128 ((__v16qi)__X, __LX,
+				       (__v16qi)__Y, __LY,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestrs (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestris128 ((__v16qi)__X, __LX,
+				       (__v16qi)__Y, __LY,
+				       __M);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpestrz (__m128i __X, int __LX, __m128i __Y, int __LY, const int __M)
+{
+  return __builtin_ia32_pcmpestriz128 ((__v16qi)__X, __LX,
+				       (__v16qi)__Y, __LY,
+				       __M);
+}
+#else
+#define _mm_cmpistra(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistria128 ((__v16qi)(__m128i)(X),		\
+				       (__v16qi)(__m128i)(Y), (int)(M)))
+#define _mm_cmpistrc(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistric128 ((__v16qi)(__m128i)(X),		\
+				       (__v16qi)(__m128i)(Y), (int)(M)))
+#define _mm_cmpistro(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistrio128 ((__v16qi)(__m128i)(X),		\
+				       (__v16qi)(__m128i)(Y), (int)(M)))
+#define _mm_cmpistrs(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistris128 ((__v16qi)(__m128i)(X),		\
+				       (__v16qi)(__m128i)(Y), (int)(M)))
+#define _mm_cmpistrz(X, Y, M)						\
+  ((int) __builtin_ia32_pcmpistriz128 ((__v16qi)(__m128i)(X),		\
+				       (__v16qi)(__m128i)(Y), (int)(M)))
+
+#define _mm_cmpestra(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestria128 ((__v16qi)(__m128i)(X), (int)(LX), \
+				       (__v16qi)(__m128i)(Y), (int)(LY), \
+				       (int)(M)))
+#define _mm_cmpestrc(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestric128 ((__v16qi)(__m128i)(X), (int)(LX), \
+				       (__v16qi)(__m128i)(Y), (int)(LY), \
+				       (int)(M)))
+#define _mm_cmpestro(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestrio128 ((__v16qi)(__m128i)(X), (int)(LX), \
+				       (__v16qi)(__m128i)(Y), (int)(LY), \
+				       (int)(M)))
+#define _mm_cmpestrs(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestris128 ((__v16qi)(__m128i)(X), (int)(LX), \
+				       (__v16qi)(__m128i)(Y), (int)(LY), \
+				       (int)(M)))
+#define _mm_cmpestrz(X, LX, Y, LY, M)					\
+  ((int) __builtin_ia32_pcmpestriz128 ((__v16qi)(__m128i)(X), (int)(LX), \
+				       (__v16qi)(__m128i)(Y), (int)(LY), \
+				       (int)(M)))
+#endif
+
+/* Packed integer 64-bit comparison, zeroing or filling with ones
+   corresponding parts of result.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_epi64 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pcmpgtq ((__v2di)__X, (__v2di)__Y);
+}
+
+#ifdef __POPCNT__
+#include <popcntintrin.h>
+#endif
+
+/* Accumulate CRC32 (polynomial 0x11EDC6F41) value.  */
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_crc32_u8 (unsigned int __C, unsigned char __V)
+{
+  return __builtin_ia32_crc32qi (__C, __V);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_crc32_u16 (unsigned int __C, unsigned short __V)
+{
+  return __builtin_ia32_crc32hi (__C, __V);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_crc32_u32 (unsigned int __C, unsigned int __V)
+{
+  return __builtin_ia32_crc32si (__C, __V);
+}
+
+#ifdef __x86_64__
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_crc32_u64 (unsigned long long __C, unsigned long long __V)
+{
+  return __builtin_ia32_crc32di (__C, __V);
+}
+#endif
+
+#endif /* __SSE4_2__ */
+
+#endif /* __SSE4_1__ */
+
+#endif /* _SMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/ssp.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/ssp.h
new file mode 100644
index 0000000..9efe0e3
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/ssp.h
@@ -0,0 +1,65 @@
+/* Object size checking support macros.
+   Copyright (C) 2004, 2005, 2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+In addition to the permissions in the GNU General Public License, the
+Free Software Foundation gives you unlimited permission to link the
+compiled version of this file into combinations with other programs,
+and to distribute those combinations without any restriction coming
+from the use of this file.  (The General Public License restrictions
+do apply in other respects; for example, they cover modification of
+the file, and distribution when not linked into a combine
+executable.)
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+
+#ifndef _SSP_H
+#define _SSP_H 1
+
+#if _FORTIFY_SOURCE > 0 && __OPTIMIZE__ > 0 \
+    && defined __GNUC__ \
+    && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 1)) \
+    && !defined __cplusplus
+# if _FORTIFY_SOURCE == 1
+#  define __SSP_FORTIFY_LEVEL 1
+# elif _FORTIFY_SOURCE > 1
+#  define __SSP_FORTIFY_LEVEL 2
+# endif
+#endif
+
+#if __SSP_FORTIFY_LEVEL > 0
+# include <stddef.h>
+# define __ssp_bos(ptr) __builtin_object_size (ptr, __SSP_FORTIFY_LEVEL > 1)
+# define __ssp_bos0(ptr) __builtin_object_size (ptr, 0)
+
+# define __SSP_REDIRECT(name, proto, alias) \
+  name proto __asm__ (__SSP_ASMNAME (#alias))
+# define __SSP_ASMNAME(cname)  __SSP_ASMNAME2 (__USER_LABEL_PREFIX__, cname)
+# define __SSP_ASMNAME2(prefix, cname) __SSP_ASMNAME3 (prefix) cname
+# define __SSP_ASMNAME3(prefix) #prefix
+
+# undef __SSP_HAVE_VSNPRINTF
+
+extern void __chk_fail (void) __attribute__((__noreturn__));
+#endif
+
+#endif /* _SSP_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/stdio.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/stdio.h
new file mode 100644
index 0000000..283ca62
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/stdio.h
@@ -0,0 +1,100 @@
+/* Checking macros for stdio functions.
+   Copyright (C) 2004, 2005, 2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+In addition to the permissions in the GNU General Public License, the
+Free Software Foundation gives you unlimited permission to link the
+compiled version of this file into combinations with other programs,
+and to distribute those combinations without any restriction coming
+from the use of this file.  (The General Public License restrictions
+do apply in other respects; for example, they cover modification of
+the file, and distribution when not linked into a combine
+executable.)
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+
+#ifndef _SSP_STDIO_H
+#define _SSP_STDIO_H 1
+
+#include <ssp.h>
+#include_next <stdio.h>
+
+#if __SSP_FORTIFY_LEVEL > 0
+
+#include <stdarg.h>
+
+#undef sprintf
+#undef vsprintf
+#undef snprintf
+#undef vsnprintf
+#undef gets
+#undef fgets
+
+extern int __sprintf_chk (char *__restrict__ __s, int __flag, size_t __slen,
+			  __const char *__restrict__ __format, ...);
+extern int __vsprintf_chk (char *__restrict__ __s, int __flag, size_t __slen,
+			   __const char *__restrict__ __format,
+			   va_list __ap);
+
+#define sprintf(str, ...) \
+  __builtin___sprintf_chk (str, 0, __ssp_bos (str), \
+			   __VA_ARGS__)
+#define vsprintf(str, fmt, ap) \
+  __builtin___vsprintf_chk (str, 0, __ssp_bos (str), fmt, ap)
+
+extern int __snprintf_chk (char *__restrict__ __s, size_t __n, int __flag,
+			   size_t __slen, __const char *__restrict__ __format,
+			   ...);
+extern int __vsnprintf_chk (char *__restrict__ __s, size_t __n, int __flag,
+			    size_t __slen, __const char *__restrict__ __format,
+			    va_list __ap);
+
+#define snprintf(str, len, ...) \
+  __builtin___snprintf_chk (str, len, 0, __ssp_bos (str), __VA_ARGS__)
+#define vsnprintf(str, len, fmt, ap) \
+  __builtin___vsnprintf_chk (str, len, 0, __ssp_bos (str), fmt, ap)
+
+extern char *__gets_chk (char *__str, size_t);
+extern char *__SSP_REDIRECT (__gets_alias, (char *__str), gets);
+
+extern inline __attribute__((__always_inline__)) char *
+gets (char *__str)
+{
+  if (__ssp_bos (__str) != (size_t) -1)
+    return __gets_chk (__str, __ssp_bos (__str));
+  return __gets_alias (__str);
+}
+
+extern char *__SSP_REDIRECT (__fgets_alias,
+			     (char *__restrict__ __s, int __n,
+			      FILE *__restrict__ __stream), fgets);
+
+extern inline __attribute__((__always_inline__)) char *
+fgets (char *__restrict__ __s, int __n, FILE *__restrict__ __stream)
+{
+  if (__ssp_bos (__s) != (size_t) -1 && (size_t) __n > __ssp_bos (__s))
+    __chk_fail ();
+  return __fgets_alias (__s, __n, __stream);
+}
+
+#endif /* __SSP_FORTIFY_LEVEL > 0 */
+#endif /* _SSP_STDIO_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/string.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/string.h
new file mode 100644
index 0000000..9e4754c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/string.h
@@ -0,0 +1,167 @@
+/* Checking macros for string functions.
+   Copyright (C) 2004, 2005, 2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+In addition to the permissions in the GNU General Public License, the
+Free Software Foundation gives you unlimited permission to link the
+compiled version of this file into combinations with other programs,
+and to distribute those combinations without any restriction coming
+from the use of this file.  (The General Public License restrictions
+do apply in other respects; for example, they cover modification of
+the file, and distribution when not linked into a combine
+executable.)
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+
+#ifndef _SSP_STRING_H
+#define _SSP_STRING_H 1
+
+#include <ssp.h>
+#include_next <string.h>
+
+#if __SSP_FORTIFY_LEVEL > 0
+
+#undef memcpy
+#undef memmove
+#undef memset
+#undef strcat
+#undef strcpy
+#undef strncat
+#undef strncpy
+#undef mempcpy
+#undef stpcpy
+#undef bcopy
+#undef bzero
+
+#define memcpy(dest, src, len) \
+  ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___memcpy_chk (dest, src, len, __ssp_bos0 (dest))		\
+   : __memcpy_ichk (dest, src, len))
+static inline __attribute__((__always_inline__)) void *
+__memcpy_ichk (void *__restrict__ __dest, const void *__restrict__ __src,
+	       size_t __len)
+{
+  return __builtin___memcpy_chk (__dest, __src, __len, __ssp_bos0 (__dest));
+}
+
+
+#define memmove(dest, src, len) \
+  ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___memmove_chk (dest, src, len, __ssp_bos0 (dest))		\
+   : __memmove_ichk (dest, src, len))
+static inline __attribute__((__always_inline__)) void *
+__memmove_ichk (void *__dest, const void *__src, size_t __len)
+{
+  return __builtin___memmove_chk (__dest, __src, __len, __ssp_bos0 (__dest));
+}
+
+
+#define mempcpy(dest, src, len) \
+  ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___mempcpy_chk (dest, src, len, __ssp_bos0 (dest))	\
+   : __mempcpy_ichk (dest, src, len))
+static inline __attribute__((__always_inline__)) void *
+__mempcpy_ichk (void *__restrict__ __dest, const void *__restrict__ __src,
+		size_t __len)
+{
+  return __builtin___mempcpy_chk (__dest, __src, __len, __ssp_bos0 (__dest));
+}
+
+
+#define memset(dest, ch, len) \
+  ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___memset_chk (dest, ch, len, __ssp_bos0 (dest))		\
+   : __memset_ichk (dest, ch, len))
+static inline __attribute__((__always_inline__)) void *
+__memset_ichk (void *__dest, int __ch, size_t __len)
+{
+  return __builtin___memset_chk (__dest, __ch, __len, __ssp_bos0 (__dest));
+}
+
+#define bcopy(src, dest, len) ((void) \
+ ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___memmove_chk (dest, src, len, __ssp_bos0 (dest))	\
+   : __memmove_ichk (dest, src, len)))
+#define bzero(dest, len) ((void) \
+  ((__ssp_bos0 (dest) != (size_t) -1)					\
+   ? __builtin___memset_chk (dest, '\0', len, __ssp_bos0 (dest))	\
+   : __memset_ichk (dest, '\0', len)))
+
+
+#define strcpy(dest, src) \
+  ((__ssp_bos (dest) != (size_t) -1)					\
+   ? __builtin___strcpy_chk (dest, src, __ssp_bos (dest))		\
+   : __strcpy_ichk (dest, src))
+static inline __attribute__((__always_inline__)) char *
+__strcpy_ichk (char *__restrict__ __dest, const char *__restrict__ __src)
+{
+  return __builtin___strcpy_chk (__dest, __src, __ssp_bos (__dest));
+}
+
+
+#define stpcpy(dest, src) \
+  ((__ssp_bos (dest) != (size_t) -1)					\
+   ? __builtin___stpcpy_chk (dest, src, __ssp_bos (dest))		\
+   : __stpcpy_ichk (dest, src))
+static inline __attribute__((__always_inline__)) char *
+__stpcpy_ichk (char *__restrict__ __dest, const char *__restrict__ __src)
+{
+  return __builtin___stpcpy_chk (__dest, __src, __ssp_bos (__dest));
+}
+
+
+#define strncpy(dest, src, len) \
+  ((__ssp_bos (dest) != (size_t) -1)					\
+   ? __builtin___strncpy_chk (dest, src, len, __ssp_bos (dest))		\
+   : __strncpy_ichk (dest, src, len))
+static inline __attribute__((__always_inline__)) char *
+__strncpy_ichk (char *__restrict__ __dest, const char *__restrict__ __src,
+		size_t __len)
+{
+  return __builtin___strncpy_chk (__dest, __src, __len, __ssp_bos (__dest));
+}
+
+
+#define strcat(dest, src) \
+  ((__ssp_bos (dest) != (size_t) -1)					\
+   ? __builtin___strcat_chk (dest, src, __ssp_bos (dest))		\
+   : __strcat_ichk (dest, src))
+static inline __attribute__((__always_inline__)) char *
+__strcat_ichk (char *__restrict__ __dest, const char *__restrict__ __src)
+{
+  return __builtin___strcat_chk (__dest, __src, __ssp_bos (__dest));
+}
+
+
+#define strncat(dest, src, len) \
+  ((__ssp_bos (dest) != (size_t) -1)					\
+   ? __builtin___strncat_chk (dest, src, len, __ssp_bos (dest))		\
+   : __strncat_ichk (dest, src, len))
+static inline __attribute__((__always_inline__)) char *
+__strncat_ichk (char *__restrict__ __dest, const char *__restrict__ __src,
+		size_t __len)
+{
+  return __builtin___strncat_chk (__dest, __src, __len, __ssp_bos (__dest));
+}
+
+#endif /* __SSP_FORTIFY_LEVEL > 0 */
+#endif /* _SSP_STRING_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/unistd.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/unistd.h
new file mode 100644
index 0000000..343fe50
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/ssp/unistd.h
@@ -0,0 +1,84 @@
+/* Checking macros for unistd functions.
+   Copyright (C) 2005, 2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+In addition to the permissions in the GNU General Public License, the
+Free Software Foundation gives you unlimited permission to link the
+compiled version of this file into combinations with other programs,
+and to distribute those combinations without any restriction coming
+from the use of this file.  (The General Public License restrictions
+do apply in other respects; for example, they cover modification of
+the file, and distribution when not linked into a combine
+executable.)
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+
+#ifndef _SSP_UNISTD_H
+#define _SSP_UNISTD_H 1
+
+#include <ssp.h>
+#include_next <unistd.h>
+
+#if __SSP_FORTIFY_LEVEL > 0
+
+#undef read
+#undef readlink
+#undef getcwd
+
+extern ssize_t __SSP_REDIRECT (__read_alias, (int __fd, void *__buf,
+					      size_t __nbytes), read);
+
+extern inline __attribute__((__always_inline__)) ssize_t
+read (int __fd, void *__buf, size_t __nbytes)
+{
+  if (__ssp_bos0 (__buf) != (size_t) -1 && __nbytes > __ssp_bos0 (__buf))
+    __chk_fail ();
+  return __read_alias (__fd, __buf, __nbytes);
+}
+
+extern int __SSP_REDIRECT (__readlink_alias,
+			   (const char *__restrict__ __path,
+			    char *__restrict__ __buf, size_t __len),
+			   readlink);
+
+extern inline __attribute__((__always_inline__)) int
+readlink (const char *__restrict__ __path, char *__restrict__ __buf,
+	  size_t __len)
+{
+  if (__ssp_bos (__buf) != (size_t) -1 && __len > __ssp_bos (__buf))
+    __chk_fail ();
+  return __readlink_alias (__path, __buf, __len);
+}
+
+extern char *__SSP_REDIRECT (__getcwd_alias,
+			     (char *__buf, size_t __size), getcwd);
+
+extern inline __attribute__((__always_inline__)) char *
+getcwd (char *__buf, size_t __size)
+{
+  if (__ssp_bos (__buf) != (size_t) -1 && __size > __ssp_bos (__buf))
+    __chk_fail ();
+  return __getcwd_alias (__buf, __size);
+}
+
+#endif /* __SSP_FORTIFY_LEVEL > 0 */
+#endif /* _SSP_UNISTD_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdalign.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdalign.h
new file mode 100644
index 0000000..fe545dd
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdalign.h
@@ -0,0 +1,39 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/* ISO C1X: 7.15 Alignment <stdalign.h>.  */
+
+#ifndef _STDALIGN_H
+#define _STDALIGN_H
+
+#ifndef __cplusplus
+
+#define alignas _Alignas
+#define alignof _Alignof
+
+#define __alignas_is_defined 1
+#define __alignof_is_defined 1
+
+#endif
+
+#endif	/* stdalign.h */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdarg.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdarg.h
new file mode 100644
index 0000000..fb4e0d6
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdarg.h
@@ -0,0 +1,126 @@
+/* Copyright (C) 1989-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  7.15  Variable arguments  <stdarg.h>
+ */
+
+#ifndef _STDARG_H
+#ifndef _ANSI_STDARG_H_
+#ifndef __need___va_list
+#define _STDARG_H
+#define _ANSI_STDARG_H_
+#endif /* not __need___va_list */
+#undef __need___va_list
+
+/* Define __gnuc_va_list.  */
+
+#ifndef __GNUC_VA_LIST
+#define __GNUC_VA_LIST
+typedef __builtin_va_list __gnuc_va_list;
+#endif
+
+/* Define the standard macros for the user,
+   if this invocation was from the user program.  */
+#ifdef _STDARG_H
+
+#define va_start(v,l)	__builtin_va_start(v,l)
+#define va_end(v)	__builtin_va_end(v)
+#define va_arg(v,l)	__builtin_va_arg(v,l)
+#if !defined(__STRICT_ANSI__) || __STDC_VERSION__ + 0 >= 199900L || defined(__GXX_EXPERIMENTAL_CXX0X__)
+#define va_copy(d,s)	__builtin_va_copy(d,s)
+#endif
+#define __va_copy(d,s)	__builtin_va_copy(d,s)
+
+/* Define va_list, if desired, from __gnuc_va_list. */
+/* We deliberately do not define va_list when called from
+   stdio.h, because ANSI C says that stdio.h is not supposed to define
+   va_list.  stdio.h needs to have access to that data type, 
+   but must not use that name.  It should use the name __gnuc_va_list,
+   which is safe because it is reserved for the implementation.  */
+
+#ifdef _BSD_VA_LIST
+#undef _BSD_VA_LIST
+#endif
+
+#if defined(__svr4__) || (defined(_SCO_DS) && !defined(__VA_LIST))
+/* SVR4.2 uses _VA_LIST for an internal alias for va_list,
+   so we must avoid testing it and setting it here.
+   SVR4 uses _VA_LIST as a flag in stdarg.h, but we should
+   have no conflict with that.  */
+#ifndef _VA_LIST_
+#define _VA_LIST_
+#ifdef __i860__
+#ifndef _VA_LIST
+#define _VA_LIST va_list
+#endif
+#endif /* __i860__ */
+typedef __gnuc_va_list va_list;
+#ifdef _SCO_DS
+#define __VA_LIST
+#endif
+#endif /* _VA_LIST_ */
+#else /* not __svr4__ || _SCO_DS */
+
+/* The macro _VA_LIST_ is the same thing used by this file in Ultrix.
+   But on BSD NET2 we must not test or define or undef it.
+   (Note that the comments in NET 2's ansi.h
+   are incorrect for _VA_LIST_--see stdio.h!)  */
+#if !defined (_VA_LIST_) || defined (__BSD_NET2__) || defined (____386BSD____) || defined (__bsdi__) || defined (__sequent__) || defined (__FreeBSD__) || defined(WINNT)
+/* The macro _VA_LIST_DEFINED is used in Windows NT 3.5  */
+#ifndef _VA_LIST_DEFINED
+/* The macro _VA_LIST is used in SCO Unix 3.2.  */
+#ifndef _VA_LIST
+/* The macro _VA_LIST_T_H is used in the Bull dpx2  */
+#ifndef _VA_LIST_T_H
+/* The macro __va_list__ is used by BeOS.  */
+#ifndef __va_list__
+typedef __gnuc_va_list va_list;
+#endif /* not __va_list__ */
+#endif /* not _VA_LIST_T_H */
+#endif /* not _VA_LIST */
+#endif /* not _VA_LIST_DEFINED */
+#if !(defined (__BSD_NET2__) || defined (____386BSD____) || defined (__bsdi__) || defined (__sequent__) || defined (__FreeBSD__))
+#define _VA_LIST_
+#endif
+#ifndef _VA_LIST
+#define _VA_LIST
+#endif
+#ifndef _VA_LIST_DEFINED
+#define _VA_LIST_DEFINED
+#endif
+#ifndef _VA_LIST_T_H
+#define _VA_LIST_T_H
+#endif
+#ifndef __va_list__
+#define __va_list__
+#endif
+
+#endif /* not _VA_LIST_, except on certain systems */
+
+#endif /* not __svr4__ */
+
+#endif /* _STDARG_H */
+
+#endif /* not _ANSI_STDARG_H_ */
+#endif /* not _STDARG_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdbool.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdbool.h
new file mode 100644
index 0000000..7146e63
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdbool.h
@@ -0,0 +1,50 @@
+/* Copyright (C) 1998-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  7.16  Boolean type and values  <stdbool.h>
+ */
+
+#ifndef _STDBOOL_H
+#define _STDBOOL_H
+
+#ifndef __cplusplus
+
+#define bool	_Bool
+#define true	1
+#define false	0
+
+#else /* __cplusplus */
+
+/* Supporting <stdbool.h> in C++ is a GCC extension.  */
+#define _Bool	bool
+#define bool	bool
+#define false	false
+#define true	true
+
+#endif /* __cplusplus */
+
+/* Signal that all the definitions are present.  */
+#define __bool_true_false_are_defined	1
+
+#endif	/* stdbool.h */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stddef.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stddef.h
new file mode 100644
index 0000000..b04dd65
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stddef.h
@@ -0,0 +1,439 @@
+/* Copyright (C) 1989-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  7.17  Common definitions  <stddef.h>
+ */
+#if (!defined(_STDDEF_H) && !defined(_STDDEF_H_) && !defined(_ANSI_STDDEF_H) \
+     && !defined(__STDDEF_H__)) \
+    || defined(__need_wchar_t) || defined(__need_size_t) \
+    || defined(__need_ptrdiff_t) || defined(__need_NULL) \
+    || defined(__need_wint_t)
+
+/* Any one of these symbols __need_* means that GNU libc
+   wants us just to define one data type.  So don't define
+   the symbols that indicate this file's entire job has been done.  */
+#if (!defined(__need_wchar_t) && !defined(__need_size_t)	\
+     && !defined(__need_ptrdiff_t) && !defined(__need_NULL)	\
+     && !defined(__need_wint_t))
+#define _STDDEF_H
+#define _STDDEF_H_
+/* snaroff@next.com says the NeXT needs this.  */
+#define _ANSI_STDDEF_H
+#endif
+
+#ifndef __sys_stdtypes_h
+/* This avoids lossage on SunOS but only if stdtypes.h comes first.
+   There's no way to win with the other order!  Sun lossage.  */
+
+/* On 4.3bsd-net2, make sure ansi.h is included, so we have
+   one less case to deal with in the following.  */
+#if defined (__BSD_NET2__) || defined (____386BSD____) || (defined (__FreeBSD__) && (__FreeBSD__ < 5)) || defined(__NetBSD__)
+#include <machine/ansi.h>
+#endif
+/* On FreeBSD 5, machine/ansi.h does not exist anymore... */
+#if defined (__FreeBSD__) && (__FreeBSD__ >= 5)
+#include <sys/_types.h>
+#endif
+
+/* In 4.3bsd-net2, machine/ansi.h defines these symbols, which are
+   defined if the corresponding type is *not* defined.
+   FreeBSD-2.1 defines _MACHINE_ANSI_H_ instead of _ANSI_H_.
+   NetBSD defines _I386_ANSI_H_ and _X86_64_ANSI_H_ instead of _ANSI_H_ */
+#if defined(_ANSI_H_) || defined(_MACHINE_ANSI_H_) || defined(_X86_64_ANSI_H_)  || defined(_I386_ANSI_H_)
+#if !defined(_SIZE_T_) && !defined(_BSD_SIZE_T_)
+#define _SIZE_T
+#endif
+#if !defined(_PTRDIFF_T_) && !defined(_BSD_PTRDIFF_T_)
+#define _PTRDIFF_T
+#endif
+/* On BSD/386 1.1, at least, machine/ansi.h defines _BSD_WCHAR_T_
+   instead of _WCHAR_T_. */
+#if !defined(_WCHAR_T_) && !defined(_BSD_WCHAR_T_)
+#ifndef _BSD_WCHAR_T_
+#define _WCHAR_T
+#endif
+#endif
+/* Undef _FOO_T_ if we are supposed to define foo_t.  */
+#if defined (__need_ptrdiff_t) || defined (_STDDEF_H_)
+#undef _PTRDIFF_T_
+#undef _BSD_PTRDIFF_T_
+#endif
+#if defined (__need_size_t) || defined (_STDDEF_H_)
+#undef _SIZE_T_
+#undef _BSD_SIZE_T_
+#endif
+#if defined (__need_wchar_t) || defined (_STDDEF_H_)
+#undef _WCHAR_T_
+#undef _BSD_WCHAR_T_
+#endif
+#endif /* defined(_ANSI_H_) || defined(_MACHINE_ANSI_H_) || defined(_X86_64_ANSI_H_) || defined(_I386_ANSI_H_) */
+
+/* Sequent's header files use _PTRDIFF_T_ in some conflicting way.
+   Just ignore it.  */
+#if defined (__sequent__) && defined (_PTRDIFF_T_)
+#undef _PTRDIFF_T_
+#endif
+
+/* On VxWorks, <type/vxTypesBase.h> may have defined macros like
+   _TYPE_size_t which will typedef size_t.  fixincludes patched the
+   vxTypesBase.h so that this macro is only defined if _GCC_SIZE_T is
+   not defined, and so that defining this macro defines _GCC_SIZE_T.
+   If we find that the macros are still defined at this point, we must
+   invoke them so that the type is defined as expected.  */
+#if defined (_TYPE_ptrdiff_t) && (defined (__need_ptrdiff_t) || defined (_STDDEF_H_))
+_TYPE_ptrdiff_t;
+#undef _TYPE_ptrdiff_t
+#endif
+#if defined (_TYPE_size_t) && (defined (__need_size_t) || defined (_STDDEF_H_))
+_TYPE_size_t;
+#undef _TYPE_size_t
+#endif
+#if defined (_TYPE_wchar_t) && (defined (__need_wchar_t) || defined (_STDDEF_H_))
+_TYPE_wchar_t;
+#undef _TYPE_wchar_t
+#endif
+
+/* In case nobody has defined these types, but we aren't running under
+   GCC 2.00, make sure that __PTRDIFF_TYPE__, __SIZE_TYPE__, and
+   __WCHAR_TYPE__ have reasonable values.  This can happen if the
+   parts of GCC is compiled by an older compiler, that actually
+   include gstddef.h, such as collect2.  */
+
+/* Signed type of difference of two pointers.  */
+
+/* Define this type if we are doing the whole job,
+   or if we want this type in particular.  */
+#if defined (_STDDEF_H) || defined (__need_ptrdiff_t)
+#ifndef _PTRDIFF_T	/* in case <sys/types.h> has defined it. */
+#ifndef _T_PTRDIFF_
+#ifndef _T_PTRDIFF
+#ifndef __PTRDIFF_T
+#ifndef _PTRDIFF_T_
+#ifndef _BSD_PTRDIFF_T_
+#ifndef ___int_ptrdiff_t_h
+#ifndef _GCC_PTRDIFF_T
+#define _PTRDIFF_T
+#define _T_PTRDIFF_
+#define _T_PTRDIFF
+#define __PTRDIFF_T
+#define _PTRDIFF_T_
+#define _BSD_PTRDIFF_T_
+#define ___int_ptrdiff_t_h
+#define _GCC_PTRDIFF_T
+#ifndef __PTRDIFF_TYPE__
+#define __PTRDIFF_TYPE__ long int
+#endif
+typedef __PTRDIFF_TYPE__ ptrdiff_t;
+#endif /* _GCC_PTRDIFF_T */
+#endif /* ___int_ptrdiff_t_h */
+#endif /* _BSD_PTRDIFF_T_ */
+#endif /* _PTRDIFF_T_ */
+#endif /* __PTRDIFF_T */
+#endif /* _T_PTRDIFF */
+#endif /* _T_PTRDIFF_ */
+#endif /* _PTRDIFF_T */
+
+/* If this symbol has done its job, get rid of it.  */
+#undef	__need_ptrdiff_t
+
+#endif /* _STDDEF_H or __need_ptrdiff_t.  */
+
+/* Unsigned type of `sizeof' something.  */
+
+/* Define this type if we are doing the whole job,
+   or if we want this type in particular.  */
+#if defined (_STDDEF_H) || defined (__need_size_t)
+#ifndef __size_t__	/* BeOS */
+#ifndef __SIZE_T__	/* Cray Unicos/Mk */
+#ifndef _SIZE_T	/* in case <sys/types.h> has defined it. */
+#ifndef _SYS_SIZE_T_H
+#ifndef _T_SIZE_
+#ifndef _T_SIZE
+#ifndef __SIZE_T
+#ifndef _SIZE_T_
+#ifndef _BSD_SIZE_T_
+#ifndef _SIZE_T_DEFINED_
+#ifndef _SIZE_T_DEFINED
+#ifndef _BSD_SIZE_T_DEFINED_	/* Darwin */
+#ifndef _SIZE_T_DECLARED	/* FreeBSD 5 */
+#ifndef ___int_size_t_h
+#ifndef _GCC_SIZE_T
+#ifndef _SIZET_
+#ifndef __size_t
+#define __size_t__	/* BeOS */
+#define __SIZE_T__	/* Cray Unicos/Mk */
+#define _SIZE_T
+#define _SYS_SIZE_T_H
+#define _T_SIZE_
+#define _T_SIZE
+#define __SIZE_T
+#define _SIZE_T_
+#define _BSD_SIZE_T_
+#define _SIZE_T_DEFINED_
+#define _SIZE_T_DEFINED
+#define _BSD_SIZE_T_DEFINED_	/* Darwin */
+#define _SIZE_T_DECLARED	/* FreeBSD 5 */
+#define ___int_size_t_h
+#define _GCC_SIZE_T
+#define _SIZET_
+#if (defined (__FreeBSD__) && (__FreeBSD__ >= 5)) \
+  || defined(__FreeBSD_kernel__)
+/* __size_t is a typedef on FreeBSD 5, must not trash it. */
+#elif defined (__VMS__)
+/* __size_t is also a typedef on VMS.  */
+#else
+#define __size_t
+#endif
+#ifndef __SIZE_TYPE__
+#define __SIZE_TYPE__ long unsigned int
+#endif
+#if !(defined (__GNUG__) && defined (size_t))
+typedef __SIZE_TYPE__ size_t;
+#ifdef __BEOS__
+typedef long ssize_t;
+#endif /* __BEOS__ */
+#endif /* !(defined (__GNUG__) && defined (size_t)) */
+#endif /* __size_t */
+#endif /* _SIZET_ */
+#endif /* _GCC_SIZE_T */
+#endif /* ___int_size_t_h */
+#endif /* _SIZE_T_DECLARED */
+#endif /* _BSD_SIZE_T_DEFINED_ */
+#endif /* _SIZE_T_DEFINED */
+#endif /* _SIZE_T_DEFINED_ */
+#endif /* _BSD_SIZE_T_ */
+#endif /* _SIZE_T_ */
+#endif /* __SIZE_T */
+#endif /* _T_SIZE */
+#endif /* _T_SIZE_ */
+#endif /* _SYS_SIZE_T_H */
+#endif /* _SIZE_T */
+#endif /* __SIZE_T__ */
+#endif /* __size_t__ */
+#undef	__need_size_t
+#endif /* _STDDEF_H or __need_size_t.  */
+
+
+/* Wide character type.
+   Locale-writers should change this as necessary to
+   be big enough to hold unique values not between 0 and 127,
+   and not (wchar_t) -1, for each defined multibyte character.  */
+
+/* Define this type if we are doing the whole job,
+   or if we want this type in particular.  */
+#if defined (_STDDEF_H) || defined (__need_wchar_t)
+#ifndef __wchar_t__	/* BeOS */
+#ifndef __WCHAR_T__	/* Cray Unicos/Mk */
+#ifndef _WCHAR_T
+#ifndef _T_WCHAR_
+#ifndef _T_WCHAR
+#ifndef __WCHAR_T
+#ifndef _WCHAR_T_
+#ifndef _BSD_WCHAR_T_
+#ifndef _BSD_WCHAR_T_DEFINED_    /* Darwin */
+#ifndef _BSD_RUNE_T_DEFINED_	/* Darwin */
+#ifndef _WCHAR_T_DECLARED /* FreeBSD 5 */
+#ifndef _WCHAR_T_DEFINED_
+#ifndef _WCHAR_T_DEFINED
+#ifndef _WCHAR_T_H
+#ifndef ___int_wchar_t_h
+#ifndef __INT_WCHAR_T_H
+#ifndef _GCC_WCHAR_T
+#define __wchar_t__	/* BeOS */
+#define __WCHAR_T__	/* Cray Unicos/Mk */
+#define _WCHAR_T
+#define _T_WCHAR_
+#define _T_WCHAR
+#define __WCHAR_T
+#define _WCHAR_T_
+#define _BSD_WCHAR_T_
+#define _WCHAR_T_DEFINED_
+#define _WCHAR_T_DEFINED
+#define _WCHAR_T_H
+#define ___int_wchar_t_h
+#define __INT_WCHAR_T_H
+#define _GCC_WCHAR_T
+#define _WCHAR_T_DECLARED
+
+/* On BSD/386 1.1, at least, machine/ansi.h defines _BSD_WCHAR_T_
+   instead of _WCHAR_T_, and _BSD_RUNE_T_ (which, unlike the other
+   symbols in the _FOO_T_ family, stays defined even after its
+   corresponding type is defined).  If we define wchar_t, then we
+   must undef _WCHAR_T_; for BSD/386 1.1 (and perhaps others), if
+   we undef _WCHAR_T_, then we must also define rune_t, since 
+   headers like runetype.h assume that if machine/ansi.h is included,
+   and _BSD_WCHAR_T_ is not defined, then rune_t is available.
+   machine/ansi.h says, "Note that _WCHAR_T_ and _RUNE_T_ must be of
+   the same type." */
+#ifdef _BSD_WCHAR_T_
+#undef _BSD_WCHAR_T_
+#ifdef _BSD_RUNE_T_
+#if !defined (_ANSI_SOURCE) && !defined (_POSIX_SOURCE)
+typedef _BSD_RUNE_T_ rune_t;
+#define _BSD_WCHAR_T_DEFINED_
+#define _BSD_RUNE_T_DEFINED_	/* Darwin */
+#if defined (__FreeBSD__) && (__FreeBSD__ < 5)
+/* Why is this file so hard to maintain properly?  In contrast to
+   the comment above regarding BSD/386 1.1, on FreeBSD for as long
+   as the symbol has existed, _BSD_RUNE_T_ must not stay defined or
+   redundant typedefs will occur when stdlib.h is included after this file. */
+#undef _BSD_RUNE_T_
+#endif
+#endif
+#endif
+#endif
+/* FreeBSD 5 can't be handled well using "traditional" logic above
+   since it no longer defines _BSD_RUNE_T_ yet still desires to export
+   rune_t in some cases... */
+#if defined (__FreeBSD__) && (__FreeBSD__ >= 5)
+#if !defined (_ANSI_SOURCE) && !defined (_POSIX_SOURCE)
+#if __BSD_VISIBLE
+#ifndef _RUNE_T_DECLARED
+typedef __rune_t        rune_t;
+#define _RUNE_T_DECLARED
+#endif
+#endif
+#endif
+#endif
+
+#ifndef __WCHAR_TYPE__
+#define __WCHAR_TYPE__ int
+#endif
+#ifndef __cplusplus
+typedef __WCHAR_TYPE__ wchar_t;
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif /* _WCHAR_T_DECLARED */
+#endif /* _BSD_RUNE_T_DEFINED_ */
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif /* __WCHAR_T__ */
+#endif /* __wchar_t__ */
+#undef	__need_wchar_t
+#endif /* _STDDEF_H or __need_wchar_t.  */
+
+#if defined (__need_wint_t)
+#ifndef _WINT_T
+#define _WINT_T
+
+#ifndef __WINT_TYPE__
+#define __WINT_TYPE__ unsigned int
+#endif
+typedef __WINT_TYPE__ wint_t;
+#endif
+#undef __need_wint_t
+#endif
+
+/*  In 4.3bsd-net2, leave these undefined to indicate that size_t, etc.
+    are already defined.  */
+/*  BSD/OS 3.1 and FreeBSD [23].x require the MACHINE_ANSI_H check here.  */
+/*  NetBSD 5 requires the I386_ANSI_H and X86_64_ANSI_H checks here.  */
+#if defined(_ANSI_H_) || defined(_MACHINE_ANSI_H_) || defined(_X86_64_ANSI_H_) || defined(_I386_ANSI_H_)
+/*  The references to _GCC_PTRDIFF_T_, _GCC_SIZE_T_, and _GCC_WCHAR_T_
+    are probably typos and should be removed before 2.8 is released.  */
+#ifdef _GCC_PTRDIFF_T_
+#undef _PTRDIFF_T_
+#undef _BSD_PTRDIFF_T_
+#endif
+#ifdef _GCC_SIZE_T_
+#undef _SIZE_T_
+#undef _BSD_SIZE_T_
+#endif
+#ifdef _GCC_WCHAR_T_
+#undef _WCHAR_T_
+#undef _BSD_WCHAR_T_
+#endif
+/*  The following ones are the real ones.  */
+#ifdef _GCC_PTRDIFF_T
+#undef _PTRDIFF_T_
+#undef _BSD_PTRDIFF_T_
+#endif
+#ifdef _GCC_SIZE_T
+#undef _SIZE_T_
+#undef _BSD_SIZE_T_
+#endif
+#ifdef _GCC_WCHAR_T
+#undef _WCHAR_T_
+#undef _BSD_WCHAR_T_
+#endif
+#endif /* _ANSI_H_ || _MACHINE_ANSI_H_ || _X86_64_ANSI_H_ || _I386_ANSI_H_ */
+
+#endif /* __sys_stdtypes_h */
+
+/* A null pointer constant.  */
+
+#if defined (_STDDEF_H) || defined (__need_NULL)
+#undef NULL		/* in case <stdio.h> has defined it. */
+#ifdef __GNUG__
+#define NULL __null
+#else   /* G++ */
+#ifndef __cplusplus
+#define NULL ((void *)0)
+#else   /* C++ */
+#define NULL 0
+#endif  /* C++ */
+#endif  /* G++ */
+#endif	/* NULL not defined and <stddef.h> or need NULL.  */
+#undef	__need_NULL
+
+#ifdef _STDDEF_H
+
+/* Offset of member MEMBER in a struct of type TYPE. */
+#define offsetof(TYPE, MEMBER) __builtin_offsetof (TYPE, MEMBER)
+
+#if (defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L) \
+  || (defined(__cplusplus) && __cplusplus >= 201103L)
+#ifndef _GCC_MAX_ALIGN_T
+#define _GCC_MAX_ALIGN_T
+/* Type whose alignment is supported in every context and is at least
+   as great as that of any standard type not using alignment
+   specifiers.  */
+typedef struct {
+  long long __max_align_ll __attribute__((__aligned__(__alignof__(long long))));
+  long double __max_align_ld __attribute__((__aligned__(__alignof__(long double))));
+} max_align_t;
+#endif
+#endif /* C11 or C++11.  */
+
+#if defined(__cplusplus) && __cplusplus >= 201103L
+#ifndef _GXX_NULLPTR_T
+#define _GXX_NULLPTR_T
+  typedef decltype(nullptr) nullptr_t;
+#endif
+#endif /* C++11.  */
+
+#endif /* _STDDEF_H was defined this time */
+
+#endif /* !_STDDEF_H && !_STDDEF_H_ && !_ANSI_STDDEF_H && !__STDDEF_H__
+	  || __need_XXX was not defined before */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdfix.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdfix.h
new file mode 100644
index 0000000..fdcef1e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdfix.h
@@ -0,0 +1,204 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/* ISO/IEC JTC1 SC22 WG14 N1169
+ * Date: 2006-04-04
+ * ISO/IEC TR 18037
+ * Programming languages - C - Extensions to support embedded processors
+ */
+
+#ifndef _STDFIX_H
+#define _STDFIX_H
+
+/* 7.18a.1 Introduction.  */
+
+#undef fract
+#undef accum
+#undef sat
+#define fract		_Fract
+#define accum		_Accum
+#define sat		_Sat
+
+/* 7.18a.3 Precision macros.  */
+
+#undef SFRACT_FBIT
+#undef SFRACT_MIN
+#undef SFRACT_MAX
+#undef SFRACT_EPSILON
+#define SFRACT_FBIT	__SFRACT_FBIT__
+#define SFRACT_MIN	__SFRACT_MIN__
+#define SFRACT_MAX	__SFRACT_MAX__
+#define SFRACT_EPSILON	__SFRACT_EPSILON__
+
+#undef USFRACT_FBIT
+#undef USFRACT_MIN
+#undef USFRACT_MAX
+#undef USFRACT_EPSILON
+#define USFRACT_FBIT	__USFRACT_FBIT__
+#define USFRACT_MIN	__USFRACT_MIN__		/* GCC extension.  */
+#define USFRACT_MAX	__USFRACT_MAX__
+#define USFRACT_EPSILON	__USFRACT_EPSILON__
+
+#undef FRACT_FBIT
+#undef FRACT_MIN
+#undef FRACT_MAX
+#undef FRACT_EPSILON
+#define FRACT_FBIT	__FRACT_FBIT__
+#define FRACT_MIN	__FRACT_MIN__
+#define FRACT_MAX	__FRACT_MAX__
+#define FRACT_EPSILON	__FRACT_EPSILON__
+
+#undef UFRACT_FBIT
+#undef UFRACT_MIN
+#undef UFRACT_MAX
+#undef UFRACT_EPSILON
+#define UFRACT_FBIT	__UFRACT_FBIT__
+#define UFRACT_MIN	__UFRACT_MIN__		/* GCC extension.  */
+#define UFRACT_MAX	__UFRACT_MAX__
+#define UFRACT_EPSILON	__UFRACT_EPSILON__
+
+#undef LFRACT_FBIT
+#undef LFRACT_MIN
+#undef LFRACT_MAX
+#undef LFRACT_EPSILON
+#define LFRACT_FBIT	__LFRACT_FBIT__
+#define LFRACT_MIN	__LFRACT_MIN__
+#define LFRACT_MAX	__LFRACT_MAX__
+#define LFRACT_EPSILON	__LFRACT_EPSILON__
+
+#undef ULFRACT_FBIT
+#undef ULFRACT_MIN
+#undef ULFRACT_MAX
+#undef ULFRACT_EPSILON
+#define ULFRACT_FBIT	__ULFRACT_FBIT__
+#define ULFRACT_MIN	__ULFRACT_MIN__		/* GCC extension.  */
+#define ULFRACT_MAX	__ULFRACT_MAX__
+#define ULFRACT_EPSILON	__ULFRACT_EPSILON__
+
+#undef LLFRACT_FBIT
+#undef LLFRACT_MIN
+#undef LLFRACT_MAX
+#undef LLFRACT_EPSILON
+#define LLFRACT_FBIT	__LLFRACT_FBIT__	/* GCC extension.  */
+#define LLFRACT_MIN	__LLFRACT_MIN__		/* GCC extension.  */
+#define LLFRACT_MAX	__LLFRACT_MAX__		/* GCC extension.  */
+#define LLFRACT_EPSILON	__LLFRACT_EPSILON__	/* GCC extension.  */
+
+#undef ULLFRACT_FBIT
+#undef ULLFRACT_MIN
+#undef ULLFRACT_MAX
+#undef ULLFRACT_EPSILON
+#define ULLFRACT_FBIT	__ULLFRACT_FBIT__	/* GCC extension.  */
+#define ULLFRACT_MIN	__ULLFRACT_MIN__	/* GCC extension.  */
+#define ULLFRACT_MAX	__ULLFRACT_MAX__	/* GCC extension.  */
+#define ULLFRACT_EPSILON	__ULLFRACT_EPSILON__	/* GCC extension.  */
+
+#undef SACCUM_FBIT
+#undef SACCUM_IBIT
+#undef SACCUM_MIN
+#undef SACCUM_MAX
+#undef SACCUM_EPSILON
+#define SACCUM_FBIT	__SACCUM_FBIT__
+#define SACCUM_IBIT	__SACCUM_IBIT__
+#define SACCUM_MIN	__SACCUM_MIN__
+#define SACCUM_MAX	__SACCUM_MAX__
+#define SACCUM_EPSILON	__SACCUM_EPSILON__
+
+#undef USACCUM_FBIT
+#undef USACCUM_IBIT
+#undef USACCUM_MIN
+#undef USACCUM_MAX
+#undef USACCUM_EPSILON
+#define USACCUM_FBIT	__USACCUM_FBIT__
+#define USACCUM_IBIT	__USACCUM_IBIT__
+#define USACCUM_MIN	__USACCUM_MIN__		/* GCC extension.  */
+#define USACCUM_MAX	__USACCUM_MAX__
+#define USACCUM_EPSILON	__USACCUM_EPSILON__
+
+#undef ACCUM_FBIT
+#undef ACCUM_IBIT
+#undef ACCUM_MIN
+#undef ACCUM_MAX
+#undef ACCUM_EPSILON
+#define ACCUM_FBIT	__ACCUM_FBIT__
+#define ACCUM_IBIT	__ACCUM_IBIT__
+#define ACCUM_MIN	__ACCUM_MIN__
+#define ACCUM_MAX	__ACCUM_MAX__
+#define ACCUM_EPSILON	__ACCUM_EPSILON__
+
+#undef UACCUM_FBIT
+#undef UACCUM_IBIT
+#undef UACCUM_MIN
+#undef UACCUM_MAX
+#undef UACCUM_EPSILON
+#define UACCUM_FBIT	__UACCUM_FBIT__
+#define UACCUM_IBIT	__UACCUM_IBIT__
+#define UACCUM_MIN	__UACCUM_MIN__		/* GCC extension.  */
+#define UACCUM_MAX	__UACCUM_MAX__
+#define UACCUM_EPSILON	__UACCUM_EPSILON__
+
+#undef LACCUM_FBIT
+#undef LACCUM_IBIT
+#undef LACCUM_MIN
+#undef LACCUM_MAX
+#undef LACCUM_EPSILON
+#define LACCUM_FBIT	__LACCUM_FBIT__
+#define LACCUM_IBIT	__LACCUM_IBIT__
+#define LACCUM_MIN	__LACCUM_MIN__
+#define LACCUM_MAX	__LACCUM_MAX__
+#define LACCUM_EPSILON	__LACCUM_EPSILON__
+
+#undef ULACCUM_FBIT
+#undef ULACCUM_IBIT
+#undef ULACCUM_MIN
+#undef ULACCUM_MAX
+#undef ULACCUM_EPSILON
+#define ULACCUM_FBIT	__ULACCUM_FBIT__
+#define ULACCUM_IBIT	__ULACCUM_IBIT__
+#define ULACCUM_MIN	__ULACCUM_MIN__		/* GCC extension.  */
+#define ULACCUM_MAX	__ULACCUM_MAX__
+#define ULACCUM_EPSILON	__ULACCUM_EPSILON__
+
+#undef LLACCUM_FBIT
+#undef LLACCUM_IBIT
+#undef LLACCUM_MIN
+#undef LLACCUM_MAX
+#undef LLACCUM_EPSILON
+#define LLACCUM_FBIT	__LLACCUM_FBIT__	/* GCC extension.  */
+#define LLACCUM_IBIT	__LLACCUM_IBIT__	/* GCC extension.  */
+#define LLACCUM_MIN	__LLACCUM_MIN__		/* GCC extension.  */
+#define LLACCUM_MAX	__LLACCUM_MAX__		/* GCC extension.  */
+#define LLACCUM_EPSILON	__LLACCUM_EPSILON__	/* GCC extension.  */
+
+#undef ULLACCUM_FBIT
+#undef ULLACCUM_IBIT
+#undef ULLACCUM_MIN
+#undef ULLACCUM_MAX
+#undef ULLACCUM_EPSILON
+#define ULLACCUM_FBIT	__ULLACCUM_FBIT__	/* GCC extension.  */
+#define ULLACCUM_IBIT	__ULLACCUM_IBIT__	/* GCC extension.  */
+#define ULLACCUM_MIN	__ULLACCUM_MIN__	/* GCC extension.  */
+#define ULLACCUM_MAX	__ULLACCUM_MAX__	/* GCC extension.  */
+#define ULLACCUM_EPSILON	__ULLACCUM_EPSILON__	/* GCC extension.  */
+
+#endif /* _STDFIX_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint-gcc.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint-gcc.h
new file mode 100644
index 0000000..97339e2
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint-gcc.h
@@ -0,0 +1,263 @@
+/* Copyright (C) 2008-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/*
+ * ISO C Standard:  7.18  Integer types  <stdint.h>
+ */
+
+#ifndef _GCC_STDINT_H
+#define _GCC_STDINT_H
+
+/* 7.8.1.1 Exact-width integer types */
+
+#ifdef __INT8_TYPE__
+typedef __INT8_TYPE__ int8_t;
+#endif
+#ifdef __INT16_TYPE__
+typedef __INT16_TYPE__ int16_t;
+#endif
+#ifdef __INT32_TYPE__
+typedef __INT32_TYPE__ int32_t;
+#endif
+#ifdef __INT64_TYPE__
+typedef __INT64_TYPE__ int64_t;
+#endif
+#ifdef __UINT8_TYPE__
+typedef __UINT8_TYPE__ uint8_t;
+#endif
+#ifdef __UINT16_TYPE__
+typedef __UINT16_TYPE__ uint16_t;
+#endif
+#ifdef __UINT32_TYPE__
+typedef __UINT32_TYPE__ uint32_t;
+#endif
+#ifdef __UINT64_TYPE__
+typedef __UINT64_TYPE__ uint64_t;
+#endif
+
+/* 7.8.1.2 Minimum-width integer types */
+
+typedef __INT_LEAST8_TYPE__ int_least8_t;
+typedef __INT_LEAST16_TYPE__ int_least16_t;
+typedef __INT_LEAST32_TYPE__ int_least32_t;
+typedef __INT_LEAST64_TYPE__ int_least64_t;
+typedef __UINT_LEAST8_TYPE__ uint_least8_t;
+typedef __UINT_LEAST16_TYPE__ uint_least16_t;
+typedef __UINT_LEAST32_TYPE__ uint_least32_t;
+typedef __UINT_LEAST64_TYPE__ uint_least64_t;
+
+/* 7.8.1.3 Fastest minimum-width integer types */
+
+typedef __INT_FAST8_TYPE__ int_fast8_t;
+typedef __INT_FAST16_TYPE__ int_fast16_t;
+typedef __INT_FAST32_TYPE__ int_fast32_t;
+typedef __INT_FAST64_TYPE__ int_fast64_t;
+typedef __UINT_FAST8_TYPE__ uint_fast8_t;
+typedef __UINT_FAST16_TYPE__ uint_fast16_t;
+typedef __UINT_FAST32_TYPE__ uint_fast32_t;
+typedef __UINT_FAST64_TYPE__ uint_fast64_t;
+
+/* 7.8.1.4 Integer types capable of holding object pointers */
+
+#ifdef __INTPTR_TYPE__
+typedef __INTPTR_TYPE__ intptr_t;
+#endif
+#ifdef __UINTPTR_TYPE__
+typedef __UINTPTR_TYPE__ uintptr_t;
+#endif
+
+/* 7.8.1.5 Greatest-width integer types */
+
+typedef __INTMAX_TYPE__ intmax_t;
+typedef __UINTMAX_TYPE__ uintmax_t;
+
+#if (!defined __cplusplus || __cplusplus >= 201103L \
+     || defined __STDC_LIMIT_MACROS)
+
+/* 7.18.2 Limits of specified-width integer types */
+
+#ifdef __INT8_MAX__
+# undef INT8_MAX
+# define INT8_MAX __INT8_MAX__
+# undef INT8_MIN
+# define INT8_MIN (-INT8_MAX - 1)
+#endif
+#ifdef __UINT8_MAX__
+# undef UINT8_MAX
+# define UINT8_MAX __UINT8_MAX__
+#endif
+#ifdef __INT16_MAX__
+# undef INT16_MAX
+# define INT16_MAX __INT16_MAX__
+# undef INT16_MIN
+# define INT16_MIN (-INT16_MAX - 1)
+#endif
+#ifdef __UINT16_MAX__
+# undef UINT16_MAX
+# define UINT16_MAX __UINT16_MAX__
+#endif
+#ifdef __INT32_MAX__
+# undef INT32_MAX
+# define INT32_MAX __INT32_MAX__
+# undef INT32_MIN
+# define INT32_MIN (-INT32_MAX - 1)
+#endif
+#ifdef __UINT32_MAX__
+# undef UINT32_MAX
+# define UINT32_MAX __UINT32_MAX__
+#endif
+#ifdef __INT64_MAX__
+# undef INT64_MAX
+# define INT64_MAX __INT64_MAX__
+# undef INT64_MIN
+# define INT64_MIN (-INT64_MAX - 1)
+#endif
+#ifdef __UINT64_MAX__
+# undef UINT64_MAX
+# define UINT64_MAX __UINT64_MAX__
+#endif
+
+#undef INT_LEAST8_MAX
+#define INT_LEAST8_MAX __INT_LEAST8_MAX__
+#undef INT_LEAST8_MIN
+#define INT_LEAST8_MIN (-INT_LEAST8_MAX - 1)
+#undef UINT_LEAST8_MAX
+#define UINT_LEAST8_MAX __UINT_LEAST8_MAX__
+#undef INT_LEAST16_MAX
+#define INT_LEAST16_MAX __INT_LEAST16_MAX__
+#undef INT_LEAST16_MIN
+#define INT_LEAST16_MIN (-INT_LEAST16_MAX - 1)
+#undef UINT_LEAST16_MAX
+#define UINT_LEAST16_MAX __UINT_LEAST16_MAX__
+#undef INT_LEAST32_MAX
+#define INT_LEAST32_MAX __INT_LEAST32_MAX__
+#undef INT_LEAST32_MIN
+#define INT_LEAST32_MIN (-INT_LEAST32_MAX - 1)
+#undef UINT_LEAST32_MAX
+#define UINT_LEAST32_MAX __UINT_LEAST32_MAX__
+#undef INT_LEAST64_MAX
+#define INT_LEAST64_MAX __INT_LEAST64_MAX__
+#undef INT_LEAST64_MIN
+#define INT_LEAST64_MIN (-INT_LEAST64_MAX - 1)
+#undef UINT_LEAST64_MAX
+#define UINT_LEAST64_MAX __UINT_LEAST64_MAX__
+
+#undef INT_FAST8_MAX
+#define INT_FAST8_MAX __INT_FAST8_MAX__
+#undef INT_FAST8_MIN
+#define INT_FAST8_MIN (-INT_FAST8_MAX - 1)
+#undef UINT_FAST8_MAX
+#define UINT_FAST8_MAX __UINT_FAST8_MAX__
+#undef INT_FAST16_MAX
+#define INT_FAST16_MAX __INT_FAST16_MAX__
+#undef INT_FAST16_MIN
+#define INT_FAST16_MIN (-INT_FAST16_MAX - 1)
+#undef UINT_FAST16_MAX
+#define UINT_FAST16_MAX __UINT_FAST16_MAX__
+#undef INT_FAST32_MAX
+#define INT_FAST32_MAX __INT_FAST32_MAX__
+#undef INT_FAST32_MIN
+#define INT_FAST32_MIN (-INT_FAST32_MAX - 1)
+#undef UINT_FAST32_MAX
+#define UINT_FAST32_MAX __UINT_FAST32_MAX__
+#undef INT_FAST64_MAX
+#define INT_FAST64_MAX __INT_FAST64_MAX__
+#undef INT_FAST64_MIN
+#define INT_FAST64_MIN (-INT_FAST64_MAX - 1)
+#undef UINT_FAST64_MAX
+#define UINT_FAST64_MAX __UINT_FAST64_MAX__
+
+#ifdef __INTPTR_MAX__
+# undef INTPTR_MAX
+# define INTPTR_MAX __INTPTR_MAX__
+# undef INTPTR_MIN
+# define INTPTR_MIN (-INTPTR_MAX - 1)
+#endif
+#ifdef __UINTPTR_MAX__
+# undef UINTPTR_MAX
+# define UINTPTR_MAX __UINTPTR_MAX__
+#endif
+
+#undef INTMAX_MAX
+#define INTMAX_MAX __INTMAX_MAX__
+#undef INTMAX_MIN
+#define INTMAX_MIN (-INTMAX_MAX - 1)
+#undef UINTMAX_MAX
+#define UINTMAX_MAX __UINTMAX_MAX__
+
+/* 7.18.3 Limits of other integer types */
+
+#undef PTRDIFF_MAX
+#define PTRDIFF_MAX __PTRDIFF_MAX__
+#undef PTRDIFF_MIN
+#define PTRDIFF_MIN (-PTRDIFF_MAX - 1)
+
+#undef SIG_ATOMIC_MAX
+#define SIG_ATOMIC_MAX __SIG_ATOMIC_MAX__
+#undef SIG_ATOMIC_MIN
+#define SIG_ATOMIC_MIN __SIG_ATOMIC_MIN__
+
+#undef SIZE_MAX
+#define SIZE_MAX __SIZE_MAX__
+
+#undef WCHAR_MAX
+#define WCHAR_MAX __WCHAR_MAX__
+#undef WCHAR_MIN
+#define WCHAR_MIN __WCHAR_MIN__
+
+#undef WINT_MAX
+#define WINT_MAX __WINT_MAX__
+#undef WINT_MIN
+#define WINT_MIN __WINT_MIN__
+
+#endif /* (!defined __cplusplus || __cplusplus >= 201103L
+	   || defined __STDC_LIMIT_MACROS)  */
+
+#if (!defined __cplusplus || __cplusplus >= 201103L \
+     || defined __STDC_CONSTANT_MACROS)
+
+#undef INT8_C
+#define INT8_C(c) __INT8_C(c)
+#undef INT16_C
+#define INT16_C(c) __INT16_C(c)
+#undef INT32_C
+#define INT32_C(c) __INT32_C(c)
+#undef INT64_C
+#define INT64_C(c) __INT64_C(c)
+#undef UINT8_C
+#define UINT8_C(c) __UINT8_C(c)
+#undef UINT16_C
+#define UINT16_C(c) __UINT16_C(c)
+#undef UINT32_C
+#define UINT32_C(c) __UINT32_C(c)
+#undef UINT64_C
+#define UINT64_C(c) __UINT64_C(c)
+#undef INTMAX_C
+#define INTMAX_C(c) __INTMAX_C(c)
+#undef UINTMAX_C
+#define UINTMAX_C(c) __UINTMAX_C(c)
+
+#endif /* (!defined __cplusplus || __cplusplus >= 201103L
+	   || defined __STDC_CONSTANT_MACROS) */
+
+#endif /* _GCC_STDINT_H */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint.h
new file mode 100644
index 0000000..83b6f70
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdint.h
@@ -0,0 +1,14 @@
+#ifndef _GCC_WRAP_STDINT_H
+#if __STDC_HOSTED__
+# if defined __cplusplus && __cplusplus >= 201103L
+#  undef __STDC_LIMIT_MACROS
+#  define __STDC_LIMIT_MACROS
+#  undef __STDC_CONSTANT_MACROS
+#  define __STDC_CONSTANT_MACROS
+# endif
+# include_next <stdint.h>
+#else
+# include "stdint-gcc.h"
+#endif
+#define _GCC_WRAP_STDINT_H
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdnoreturn.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdnoreturn.h
new file mode 100644
index 0000000..ce4bec9
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/stdnoreturn.h
@@ -0,0 +1,35 @@
+/* Copyright (C) 2011-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/* ISO C1X: 7.23 _Noreturn <stdnoreturn.h>.  */
+
+#ifndef _STDNORETURN_H
+#define _STDNORETURN_H
+
+#ifndef __cplusplus
+
+#define noreturn _Noreturn
+
+#endif
+
+#endif	/* stdnoreturn.h */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tbmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tbmintrin.h
new file mode 100644
index 0000000..07c4f77
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tbmintrin.h
@@ -0,0 +1,172 @@
+/* Copyright (C) 2010-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+# error "Never use <tbmintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef __TBM__
+# error "TBM instruction set not enabled"
+#endif /* __TBM__ */
+
+#ifndef _TBMINTRIN_H_INCLUDED
+#define _TBMINTRIN_H_INCLUDED
+
+#ifdef __OPTIMIZE__
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bextri_u32 (unsigned int __X, const unsigned int __I)
+{
+	return __builtin_ia32_bextri_u32 (__X, __I);
+}
+#else
+#define __bextri_u32(X, I)                                           \
+        ((unsigned int)__builtin_ia32_bextri_u32 ((unsigned int)(X), \
+	                                          (unsigned int)(I)))
+#endif /*__OPTIMIZE__ */
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcfill_u32 (unsigned int __X)
+{
+  return __X & (__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blci_u32 (unsigned int __X)
+{
+  return __X | ~(__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcic_u32 (unsigned int __X)
+{
+  return ~__X & (__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcmsk_u32 (unsigned int __X)
+{
+  return __X ^ (__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcs_u32 (unsigned int __X)
+{
+  return __X | (__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsfill_u32 (unsigned int __X)
+{
+  return __X | (__X - 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsic_u32 (unsigned int __X)
+{
+  return ~__X | (__X - 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__t1mskc_u32 (unsigned int __X)
+{
+  return ~__X | (__X + 1);
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__tzmsk_u32 (unsigned int __X)
+{
+  return ~__X & (__X - 1);
+}
+
+
+
+#ifdef __x86_64__
+#ifdef __OPTIMIZE__
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__bextri_u64 (unsigned long long __X, const unsigned int __I)
+{
+  return __builtin_ia32_bextri_u64 (__X, __I);
+}
+#else
+#define __bextri_u64(X, I)						   \
+  ((unsigned long long)__builtin_ia32_bextri_u64 ((unsigned long long)(X), \
+						  (unsigned long long)(I)))
+#endif /*__OPTIMIZE__ */
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcfill_u64 (unsigned long long __X)
+{
+  return __X & (__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blci_u64 (unsigned long long __X)
+{
+  return __X | ~(__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcic_u64 (unsigned long long __X)
+{
+  return ~__X & (__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcmsk_u64 (unsigned long long __X)
+{
+  return __X ^ (__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blcs_u64 (unsigned long long __X)
+{
+  return __X | (__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsfill_u64 (unsigned long long __X)
+{
+  return __X | (__X - 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__blsic_u64 (unsigned long long __X)
+{
+  return ~__X | (__X - 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__t1mskc_u64 (unsigned long long __X)
+{
+  return ~__X | (__X + 1);
+}
+
+extern __inline unsigned long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+__tzmsk_u64 (unsigned long long __X)
+{
+  return ~__X & (__X - 1);
+}
+
+
+#endif /* __x86_64__  */
+#endif /* _TBMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tmmintrin.h
new file mode 100644
index 0000000..767b199
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/tmmintrin.h
@@ -0,0 +1,244 @@
+/* Copyright (C) 2006-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 9.1.  */
+
+#ifndef _TMMINTRIN_H_INCLUDED
+#define _TMMINTRIN_H_INCLUDED
+
+#ifndef __SSSE3__
+# error "SSSE3 instruction set not enabled"
+#else
+
+/* We need definitions from the SSE3, SSE2 and SSE header files*/
+#include <pmmintrin.h>
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phaddw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phaddd128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadds_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phaddsw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phaddw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadd_pi32 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phaddd ((__v2si)__X, (__v2si)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hadds_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phaddsw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phsubw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phsubd128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsubs_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_phsubsw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phsubw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsub_pi32 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phsubd ((__v2si)__X, (__v2si)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsubs_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_phsubsw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddubs_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmaddubsw128 ((__v16qi)__X, (__v16qi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddubs_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_pmaddubsw ((__v8qi)__X, (__v8qi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhrs_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pmulhrsw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhrs_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_pmulhrsw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_epi8 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_pshufb128 ((__v16qi)__X, (__v16qi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_pi8 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_pshufb ((__v8qi)__X, (__v8qi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_epi8 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psignb128 ((__v16qi)__X, (__v16qi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_epi16 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psignw128 ((__v8hi)__X, (__v8hi)__Y);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_epi32 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_psignd128 ((__v4si)__X, (__v4si)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_pi8 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_psignb ((__v8qi)__X, (__v8qi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_pi16 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_psignw ((__v4hi)__X, (__v4hi)__Y);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sign_pi32 (__m64 __X, __m64 __Y)
+{
+  return (__m64) __builtin_ia32_psignd ((__v2si)__X, (__v2si)__Y);
+}
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_alignr_epi8(__m128i __X, __m128i __Y, const int __N)
+{
+  return (__m128i) __builtin_ia32_palignr128 ((__v2di)__X,
+					      (__v2di)__Y, __N * 8);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_alignr_pi8(__m64 __X, __m64 __Y, const int __N)
+{
+  return (__m64) __builtin_ia32_palignr ((__v1di)__X,
+					 (__v1di)__Y, __N * 8);
+}
+#else
+#define _mm_alignr_epi8(X, Y, N)					\
+  ((__m128i) __builtin_ia32_palignr128 ((__v2di)(__m128i)(X),		\
+					(__v2di)(__m128i)(Y),		\
+					(int)(N) * 8))
+#define _mm_alignr_pi8(X, Y, N)						\
+  ((__m64) __builtin_ia32_palignr ((__v1di)(__m64)(X),			\
+				   (__v1di)(__m64)(Y),			\
+				   (int)(N) * 8))
+#endif
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_epi8 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pabsb128 ((__v16qi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_epi16 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pabsw128 ((__v8hi)__X);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_epi32 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_pabsd128 ((__v4si)__X);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_pi8 (__m64 __X)
+{
+  return (__m64) __builtin_ia32_pabsb ((__v8qi)__X);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_pi16 (__m64 __X)
+{
+  return (__m64) __builtin_ia32_pabsw ((__v4hi)__X);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_abs_pi32 (__m64 __X)
+{
+  return (__m64) __builtin_ia32_pabsd ((__v2si)__X);
+}
+
+#endif /* __SSSE3__ */
+
+#endif /* _TMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/unwind.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/unwind.h
new file mode 100644
index 0000000..b8d78b9
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/unwind.h
@@ -0,0 +1,293 @@
+/* Exception handling and frame unwind runtime interface routines.
+   Copyright (C) 2001-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify it
+   under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful, but WITHOUT
+   ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+   or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public
+   License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* This is derived from the C++ ABI for IA-64.  Where we diverge
+   for cross-architecture compatibility are noted with "@@@".  */
+
+#ifndef _UNWIND_H
+#define _UNWIND_H
+
+#if defined (__SEH__) && !defined (__USING_SJLJ_EXCEPTIONS__)
+/* Only for _GCC_specific_handler.  */
+#include <windows.h>
+#endif
+
+#ifndef HIDE_EXPORTS
+#pragma GCC visibility push(default)
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Level 1: Base ABI  */
+
+/* @@@ The IA-64 ABI uses uint64 throughout.  Most places this is
+   inefficient for 32-bit and smaller machines.  */
+typedef unsigned _Unwind_Word __attribute__((__mode__(__unwind_word__)));
+typedef signed _Unwind_Sword __attribute__((__mode__(__unwind_word__)));
+#if defined(__ia64__) && defined(__hpux__)
+typedef unsigned _Unwind_Ptr __attribute__((__mode__(__word__)));
+#else
+typedef unsigned _Unwind_Ptr __attribute__((__mode__(__pointer__)));
+#endif
+typedef unsigned _Unwind_Internal_Ptr __attribute__((__mode__(__pointer__)));
+
+/* @@@ The IA-64 ABI uses a 64-bit word to identify the producer and
+   consumer of an exception.  We'll go along with this for now even on
+   32-bit machines.  We'll need to provide some other option for
+   16-bit machines and for machines with > 8 bits per byte.  */
+typedef unsigned _Unwind_Exception_Class __attribute__((__mode__(__DI__)));
+
+/* The unwind interface uses reason codes in several contexts to
+   identify the reasons for failures or other actions.  */
+typedef enum
+{
+  _URC_NO_REASON = 0,
+  _URC_FOREIGN_EXCEPTION_CAUGHT = 1,
+  _URC_FATAL_PHASE2_ERROR = 2,
+  _URC_FATAL_PHASE1_ERROR = 3,
+  _URC_NORMAL_STOP = 4,
+  _URC_END_OF_STACK = 5,
+  _URC_HANDLER_FOUND = 6,
+  _URC_INSTALL_CONTEXT = 7,
+  _URC_CONTINUE_UNWIND = 8
+} _Unwind_Reason_Code;
+
+
+/* The unwind interface uses a pointer to an exception header object
+   as its representation of an exception being thrown. In general, the
+   full representation of an exception object is language- and
+   implementation-specific, but it will be prefixed by a header
+   understood by the unwind interface.  */
+
+struct _Unwind_Exception;
+
+typedef void (*_Unwind_Exception_Cleanup_Fn) (_Unwind_Reason_Code,
+					      struct _Unwind_Exception *);
+
+struct _Unwind_Exception
+{
+  _Unwind_Exception_Class exception_class;
+  _Unwind_Exception_Cleanup_Fn exception_cleanup;
+
+#if !defined (__USING_SJLJ_EXCEPTIONS__) && defined (__SEH__)
+  _Unwind_Word private_[6];
+#else
+  _Unwind_Word private_1;
+  _Unwind_Word private_2;
+#endif
+
+  /* @@@ The IA-64 ABI says that this structure must be double-word aligned.
+     Taking that literally does not make much sense generically.  Instead we
+     provide the maximum alignment required by any type for the machine.  */
+} __attribute__((__aligned__));
+
+
+/* The ACTIONS argument to the personality routine is a bitwise OR of one
+   or more of the following constants.  */
+typedef int _Unwind_Action;
+
+#define _UA_SEARCH_PHASE	1
+#define _UA_CLEANUP_PHASE	2
+#define _UA_HANDLER_FRAME	4
+#define _UA_FORCE_UNWIND	8
+#define _UA_END_OF_STACK	16
+
+/* The target can override this macro to define any back-end-specific
+   attributes required for the lowest-level stack frame.  */
+#ifndef LIBGCC2_UNWIND_ATTRIBUTE
+#define LIBGCC2_UNWIND_ATTRIBUTE
+#endif
+
+/* This is an opaque type used to refer to a system-specific data
+   structure used by the system unwinder. This context is created and
+   destroyed by the system, and passed to the personality routine
+   during unwinding.  */
+struct _Unwind_Context;
+
+/* Raise an exception, passing along the given exception object.  */
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_RaiseException (struct _Unwind_Exception *);
+
+/* Raise an exception for forced unwinding.  */
+
+typedef _Unwind_Reason_Code (*_Unwind_Stop_Fn)
+     (int, _Unwind_Action, _Unwind_Exception_Class,
+      struct _Unwind_Exception *, struct _Unwind_Context *, void *);
+
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_ForcedUnwind (struct _Unwind_Exception *, _Unwind_Stop_Fn, void *);
+
+/* Helper to invoke the exception_cleanup routine.  */
+extern void _Unwind_DeleteException (struct _Unwind_Exception *);
+
+/* Resume propagation of an existing exception.  This is used after
+   e.g. executing cleanup code, and not to implement rethrowing.  */
+extern void LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_Resume (struct _Unwind_Exception *);
+
+/* @@@ Resume propagation of a FORCE_UNWIND exception, or to rethrow
+   a normal exception that was handled.  */
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_Resume_or_Rethrow (struct _Unwind_Exception *);
+
+/* @@@ Use unwind data to perform a stack backtrace.  The trace callback
+   is called for every stack frame in the call chain, but no cleanup
+   actions are performed.  */
+typedef _Unwind_Reason_Code (*_Unwind_Trace_Fn)
+     (struct _Unwind_Context *, void *);
+
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_Backtrace (_Unwind_Trace_Fn, void *);
+
+/* These functions are used for communicating information about the unwind
+   context (i.e. the unwind descriptors and the user register state) between
+   the unwind library and the personality routine and landing pad.  Only
+   selected registers may be manipulated.  */
+
+extern _Unwind_Word _Unwind_GetGR (struct _Unwind_Context *, int);
+extern void _Unwind_SetGR (struct _Unwind_Context *, int, _Unwind_Word);
+
+extern _Unwind_Ptr _Unwind_GetIP (struct _Unwind_Context *);
+extern _Unwind_Ptr _Unwind_GetIPInfo (struct _Unwind_Context *, int *);
+extern void _Unwind_SetIP (struct _Unwind_Context *, _Unwind_Ptr);
+
+/* @@@ Retrieve the CFA of the given context.  */
+extern _Unwind_Word _Unwind_GetCFA (struct _Unwind_Context *);
+
+extern void *_Unwind_GetLanguageSpecificData (struct _Unwind_Context *);
+
+extern _Unwind_Ptr _Unwind_GetRegionStart (struct _Unwind_Context *);
+
+
+/* The personality routine is the function in the C++ (or other language)
+   runtime library which serves as an interface between the system unwind
+   library and language-specific exception handling semantics.  It is
+   specific to the code fragment described by an unwind info block, and
+   it is always referenced via the pointer in the unwind info block, and
+   hence it has no ABI-specified name.
+
+   Note that this implies that two different C++ implementations can
+   use different names, and have different contents in the language
+   specific data area.  Moreover, that the language specific data
+   area contains no version info because name of the function invoked
+   provides more effective versioning by detecting at link time the
+   lack of code to handle the different data format.  */
+
+typedef _Unwind_Reason_Code (*_Unwind_Personality_Fn)
+     (int, _Unwind_Action, _Unwind_Exception_Class,
+      struct _Unwind_Exception *, struct _Unwind_Context *);
+
+/* @@@ The following alternate entry points are for setjmp/longjmp
+   based unwinding.  */
+
+struct SjLj_Function_Context;
+extern void _Unwind_SjLj_Register (struct SjLj_Function_Context *);
+extern void _Unwind_SjLj_Unregister (struct SjLj_Function_Context *);
+
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_SjLj_RaiseException (struct _Unwind_Exception *);
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_SjLj_ForcedUnwind (struct _Unwind_Exception *, _Unwind_Stop_Fn, void *);
+extern void LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_SjLj_Resume (struct _Unwind_Exception *);
+extern _Unwind_Reason_Code LIBGCC2_UNWIND_ATTRIBUTE
+_Unwind_SjLj_Resume_or_Rethrow (struct _Unwind_Exception *);
+
+/* @@@ The following provide access to the base addresses for text
+   and data-relative addressing in the LDSA.  In order to stay link
+   compatible with the standard ABI for IA-64, we inline these.  */
+
+#ifdef __ia64__
+#include <stdlib.h>
+
+static inline _Unwind_Ptr
+_Unwind_GetDataRelBase (struct _Unwind_Context *_C)
+{
+  /* The GP is stored in R1.  */
+  return _Unwind_GetGR (_C, 1);
+}
+
+static inline _Unwind_Ptr
+_Unwind_GetTextRelBase (struct _Unwind_Context *_C __attribute__ ((__unused__)))
+{
+  abort ();
+  return 0;
+}
+
+/* @@@ Retrieve the Backing Store Pointer of the given context.  */
+extern _Unwind_Word _Unwind_GetBSP (struct _Unwind_Context *);
+#else
+extern _Unwind_Ptr _Unwind_GetDataRelBase (struct _Unwind_Context *);
+extern _Unwind_Ptr _Unwind_GetTextRelBase (struct _Unwind_Context *);
+#endif
+
+/* @@@ Given an address, return the entry point of the function that
+   contains it.  */
+extern void * _Unwind_FindEnclosingFunction (void *pc);
+
+#ifndef __SIZEOF_LONG__
+  #error "__SIZEOF_LONG__ macro not defined"
+#endif
+
+#ifndef __SIZEOF_POINTER__
+  #error "__SIZEOF_POINTER__ macro not defined"
+#endif
+
+
+/* leb128 type numbers have a potentially unlimited size.
+   The target of the following definitions of _sleb128_t and _uleb128_t
+   is to have efficient data types large enough to hold the leb128 type
+   numbers used in the unwind code.
+   Mostly these types will simply be defined to long and unsigned long
+   except when a unsigned long data type on the target machine is not
+   capable of storing a pointer.  */
+
+#if __SIZEOF_LONG__ >= __SIZEOF_POINTER__
+  typedef long _sleb128_t;
+  typedef unsigned long _uleb128_t;
+#elif __SIZEOF_LONG_LONG__ >= __SIZEOF_POINTER__
+  typedef long long _sleb128_t;
+  typedef unsigned long long _uleb128_t;
+#else
+# error "What type shall we use for _sleb128_t?"
+#endif
+
+#if defined (__SEH__) && !defined (__USING_SJLJ_EXCEPTIONS__)
+/* Handles the mapping from SEH to GCC interfaces.  */
+EXCEPTION_DISPOSITION _GCC_specific_handler (PEXCEPTION_RECORD, void *,
+					     PCONTEXT, PDISPATCHER_CONTEXT,
+					     _Unwind_Personality_Fn);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifndef HIDE_EXPORTS
+#pragma GCC visibility pop
+#endif
+
+#endif /* unwind.h */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/varargs.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/varargs.h
new file mode 100644
index 0000000..4b9803e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/varargs.h
@@ -0,0 +1,7 @@
+#ifndef _VARARGS_H
+#define _VARARGS_H
+
+#error "GCC no longer implements <varargs.h>."
+#error "Revise your code to use <stdarg.h>."
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/wmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/wmmintrin.h
new file mode 100644
index 0000000..93c24f4
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/wmmintrin.h
@@ -0,0 +1,120 @@
+/* Copyright (C) 2008-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 10.1.  */
+
+#ifndef _WMMINTRIN_H_INCLUDED
+#define _WMMINTRIN_H_INCLUDED
+
+/* We need definitions from the SSE2 header file.  */
+#include <emmintrin.h>
+
+#if !defined (__AES__) && !defined (__PCLMUL__)
+# error "AES/PCLMUL instructions not enabled"
+#else
+
+/* AES */
+
+#ifdef __AES__
+/* Performs 1 round of AES decryption of the first m128i using 
+   the second m128i as a round key.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aesdec_si128 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_aesdec128 ((__v2di)__X, (__v2di)__Y);
+}
+
+/* Performs the last round of AES decryption of the first m128i 
+   using the second m128i as a round key.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aesdeclast_si128 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_aesdeclast128 ((__v2di)__X,
+						 (__v2di)__Y);
+}
+
+/* Performs 1 round of AES encryption of the first m128i using 
+   the second m128i as a round key.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aesenc_si128 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_aesenc128 ((__v2di)__X, (__v2di)__Y);
+}
+
+/* Performs the last round of AES encryption of the first m128i
+   using the second m128i as a round key.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aesenclast_si128 (__m128i __X, __m128i __Y)
+{
+  return (__m128i) __builtin_ia32_aesenclast128 ((__v2di)__X, (__v2di)__Y);
+}
+
+/* Performs the InverseMixColumn operation on the source m128i 
+   and stores the result into m128i destination.  */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aesimc_si128 (__m128i __X)
+{
+  return (__m128i) __builtin_ia32_aesimc128 ((__v2di)__X);
+}
+
+/* Generates a m128i round key for the input m128i AES cipher key and
+   byte round constant.  The second parameter must be a compile time
+   constant.  */
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_aeskeygenassist_si128 (__m128i __X, const int __C)
+{
+  return (__m128i) __builtin_ia32_aeskeygenassist128 ((__v2di)__X, __C);
+}
+#else
+#define _mm_aeskeygenassist_si128(X, C)					\
+  ((__m128i) __builtin_ia32_aeskeygenassist128 ((__v2di)(__m128i)(X),	\
+						(int)(C)))
+#endif
+#endif  /* __AES__ */
+
+/* PCLMUL */
+
+#ifdef __PCLMUL__
+/* Performs carry-less integer multiplication of 64-bit halves of
+   128-bit input operands.  The third parameter inducates which 64-bit
+   haves of the input parameters v1 and v2 should be used. It must be
+   a compile time constant.  */
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_clmulepi64_si128 (__m128i __X, __m128i __Y, const int __I)
+{
+  return (__m128i) __builtin_ia32_pclmulqdq128 ((__v2di)__X,
+						(__v2di)__Y, __I);
+}
+#else
+#define _mm_clmulepi64_si128(X, Y, I)					\
+  ((__m128i) __builtin_ia32_pclmulqdq128 ((__v2di)(__m128i)(X),		\
+					  (__v2di)(__m128i)(Y), (int)(I)))
+#endif
+#endif  /* __PCLMUL__  */
+
+#endif /* __AES__/__PCLMUL__ */
+
+#endif /* _WMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/x86intrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/x86intrin.h
new file mode 100644
index 0000000..5bf29d5
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/x86intrin.h
@@ -0,0 +1,122 @@
+/* Copyright (C) 2008-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+#define _X86INTRIN_H_INCLUDED
+
+#include <ia32intrin.h>
+
+#ifdef __MMX__
+#include <mmintrin.h>
+#endif
+
+#ifdef __SSE__
+#include <xmmintrin.h>
+#endif
+
+#ifdef __SSE2__
+#include <emmintrin.h>
+#endif
+
+#ifdef __SSE3__
+#include <pmmintrin.h>
+#endif
+
+#ifdef __SSSE3__
+#include <tmmintrin.h>
+#endif
+
+#ifdef __SSE4A__
+#include <ammintrin.h>
+#endif
+
+#if defined (__SSE4_2__) || defined (__SSE4_1__)
+#include <smmintrin.h>
+#endif
+
+#if defined (__AES__) || defined (__PCLMUL__)
+#include <wmmintrin.h>
+#endif
+
+/* For including AVX instructions */
+#include <immintrin.h>
+
+#ifdef __3dNOW__
+#include <mm3dnow.h>
+#endif
+
+#ifdef __FMA4__
+#include <fma4intrin.h>
+#endif
+
+#ifdef __XOP__
+#include <xopintrin.h>
+#endif
+
+#ifdef __LWP__
+#include <lwpintrin.h>
+#endif
+
+#ifdef __BMI__
+#include <bmiintrin.h>
+#endif
+
+#ifdef __BMI2__
+#include <bmi2intrin.h>
+#endif
+
+#ifdef __TBM__
+#include <tbmintrin.h>
+#endif
+
+#ifdef __LZCNT__
+#include <lzcntintrin.h>
+#endif
+
+#ifdef __POPCNT__
+#include <popcntintrin.h>
+#endif
+
+#ifdef __RDSEED__
+#include <rdseedintrin.h>
+#endif
+
+#ifdef __PRFCHW__
+#include <prfchwintrin.h>
+#endif
+
+#ifdef __FXSR__
+#include <fxsrintrin.h>
+#endif
+
+#ifdef __XSAVE__
+#include <xsaveintrin.h>
+#endif
+
+#ifdef __XSAVEOPT__
+#include <xsaveoptintrin.h>
+#endif
+
+#include <adxintrin.h>
+
+#endif /* _X86INTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xmmintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xmmintrin.h
new file mode 100644
index 0000000..a223562
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xmmintrin.h
@@ -0,0 +1,1250 @@
+/* Copyright (C) 2002-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Implemented from the specification included in the Intel C++ Compiler
+   User Guide and Reference, version 9.0.  */
+
+#ifndef _XMMINTRIN_H_INCLUDED
+#define _XMMINTRIN_H_INCLUDED
+
+#ifndef __SSE__
+# error "SSE instruction set not enabled"
+#else
+
+/* We need type definitions from the MMX header file.  */
+#include <mmintrin.h>
+
+/* Get _mm_malloc () and _mm_free ().  */
+#include <mm_malloc.h>
+
+/* The Intel API is flexible enough that we must allow aliasing with other
+   vector types, and their scalar components.  */
+typedef float __m128 __attribute__ ((__vector_size__ (16), __may_alias__));
+
+/* Internal data types for implementing the intrinsics.  */
+typedef float __v4sf __attribute__ ((__vector_size__ (16)));
+
+/* Create a selector for use with the SHUFPS instruction.  */
+#define _MM_SHUFFLE(fp3,fp2,fp1,fp0) \
+ (((fp3) << 6) | ((fp2) << 4) | ((fp1) << 2) | (fp0))
+
+/* Constants for use with _mm_prefetch.  */
+enum _mm_hint
+{
+  _MM_HINT_T0 = 3,
+  _MM_HINT_T1 = 2,
+  _MM_HINT_T2 = 1,
+  _MM_HINT_NTA = 0
+};
+
+/* Bits in the MXCSR.  */
+#define _MM_EXCEPT_MASK       0x003f
+#define _MM_EXCEPT_INVALID    0x0001
+#define _MM_EXCEPT_DENORM     0x0002
+#define _MM_EXCEPT_DIV_ZERO   0x0004
+#define _MM_EXCEPT_OVERFLOW   0x0008
+#define _MM_EXCEPT_UNDERFLOW  0x0010
+#define _MM_EXCEPT_INEXACT    0x0020
+
+#define _MM_MASK_MASK         0x1f80
+#define _MM_MASK_INVALID      0x0080
+#define _MM_MASK_DENORM       0x0100
+#define _MM_MASK_DIV_ZERO     0x0200
+#define _MM_MASK_OVERFLOW     0x0400
+#define _MM_MASK_UNDERFLOW    0x0800
+#define _MM_MASK_INEXACT      0x1000
+
+#define _MM_ROUND_MASK        0x6000
+#define _MM_ROUND_NEAREST     0x0000
+#define _MM_ROUND_DOWN        0x2000
+#define _MM_ROUND_UP          0x4000
+#define _MM_ROUND_TOWARD_ZERO 0x6000
+
+#define _MM_FLUSH_ZERO_MASK   0x8000
+#define _MM_FLUSH_ZERO_ON     0x8000
+#define _MM_FLUSH_ZERO_OFF    0x0000
+
+/* Create a vector of zeros.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setzero_ps (void)
+{
+  return __extension__ (__m128){ 0.0f, 0.0f, 0.0f, 0.0f };
+}
+
+/* Perform the respective operation on the lower SPFP (single-precision
+   floating-point) values of A and B; the upper three SPFP values are
+   passed through from A.  */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_addss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_subss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_mulss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_div_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_divss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sqrt_ss (__m128 __A)
+{
+  return (__m128) __builtin_ia32_sqrtss ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rcp_ss (__m128 __A)
+{
+  return (__m128) __builtin_ia32_rcpss ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rsqrt_ss (__m128 __A)
+{
+  return (__m128) __builtin_ia32_rsqrtss ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_minss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_maxss ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Perform the respective operation on the four SPFP values in A and B.  */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_add_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_addps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sub_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_subps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mul_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_mulps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_div_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_divps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sqrt_ps (__m128 __A)
+{
+  return (__m128) __builtin_ia32_sqrtps ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rcp_ps (__m128 __A)
+{
+  return (__m128) __builtin_ia32_rcpps ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rsqrt_ps (__m128 __A)
+{
+  return (__m128) __builtin_ia32_rsqrtps ((__v4sf)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_minps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_maxps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Perform logical bit-wise operations on 128-bit values.  */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_and_ps (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_andps (__A, __B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_andnot_ps (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_andnps (__A, __B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_or_ps (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_orps (__A, __B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_xor_ps (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_xorps (__A, __B);
+}
+
+/* Perform a comparison on the lower SPFP values of A and B.  If the
+   comparison is true, place a mask of all ones in the result, otherwise a
+   mask of zeros.  The upper three SPFP values are passed through from A.  */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpeqss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpltss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmple_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpless ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf) __A,
+					(__v4sf)
+					__builtin_ia32_cmpltss ((__v4sf) __B,
+								(__v4sf)
+								__A));
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpge_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf) __A,
+					(__v4sf)
+					__builtin_ia32_cmpless ((__v4sf) __B,
+								(__v4sf)
+								__A));
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpneq_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpneqss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnlt_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpnltss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnle_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpnless ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpngt_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf) __A,
+					(__v4sf)
+					__builtin_ia32_cmpnltss ((__v4sf) __B,
+								 (__v4sf)
+								 __A));
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnge_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf) __A,
+					(__v4sf)
+					__builtin_ia32_cmpnless ((__v4sf) __B,
+								 (__v4sf)
+								 __A));
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpord_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpordss ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpunord_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpunordss ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Perform a comparison on the four SPFP values of A and B.  For each
+   element, if the comparison is true, place a mask of all ones in the
+   result, otherwise a mask of zeros.  */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpeq_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpeqps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmplt_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpltps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmple_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpleps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpgt_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpgtps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpge_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpgeps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpneq_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpneqps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnlt_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpnltps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnle_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpnleps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpngt_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpngtps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpnge_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpngeps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpord_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpordps ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmpunord_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_cmpunordps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Compare the lower SPFP values of A and B and return 1 if true
+   and 0 if false.  */
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comieq_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comieq ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comilt_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comilt ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comile_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comile ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comigt_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comigt ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comige_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comige ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comineq_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_comineq ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomieq_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomieq ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomilt_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomilt ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomile_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomile ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomigt_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomigt ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomige_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomige ((__v4sf)__A, (__v4sf)__B);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_ucomineq_ss (__m128 __A, __m128 __B)
+{
+  return __builtin_ia32_ucomineq ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Convert the lower SPFP value to a 32-bit integer according to the current
+   rounding mode.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtss_si32 (__m128 __A)
+{
+  return __builtin_ia32_cvtss2si ((__v4sf) __A);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvt_ss2si (__m128 __A)
+{
+  return _mm_cvtss_si32 (__A);
+}
+
+#ifdef __x86_64__
+/* Convert the lower SPFP value to a 32-bit integer according to the
+   current rounding mode.  */
+
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtss_si64 (__m128 __A)
+{
+  return __builtin_ia32_cvtss2si64 ((__v4sf) __A);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtss_si64x (__m128 __A)
+{
+  return __builtin_ia32_cvtss2si64 ((__v4sf) __A);
+}
+#endif
+
+/* Convert the two lower SPFP values to 32-bit integers according to the
+   current rounding mode.  Return the integers in packed form.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_pi32 (__m128 __A)
+{
+  return (__m64) __builtin_ia32_cvtps2pi ((__v4sf) __A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvt_ps2pi (__m128 __A)
+{
+  return _mm_cvtps_pi32 (__A);
+}
+
+/* Truncate the lower SPFP value to a 32-bit integer.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttss_si32 (__m128 __A)
+{
+  return __builtin_ia32_cvttss2si ((__v4sf) __A);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtt_ss2si (__m128 __A)
+{
+  return _mm_cvttss_si32 (__A);
+}
+
+#ifdef __x86_64__
+/* Truncate the lower SPFP value to a 32-bit integer.  */
+
+/* Intel intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttss_si64 (__m128 __A)
+{
+  return __builtin_ia32_cvttss2si64 ((__v4sf) __A);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline long long __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttss_si64x (__m128 __A)
+{
+  return __builtin_ia32_cvttss2si64 ((__v4sf) __A);
+}
+#endif
+
+/* Truncate the two lower SPFP values to 32-bit integers.  Return the
+   integers in packed form.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvttps_pi32 (__m128 __A)
+{
+  return (__m64) __builtin_ia32_cvttps2pi ((__v4sf) __A);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtt_ps2pi (__m128 __A)
+{
+  return _mm_cvttps_pi32 (__A);
+}
+
+/* Convert B to a SPFP value and insert it as element zero in A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi32_ss (__m128 __A, int __B)
+{
+  return (__m128) __builtin_ia32_cvtsi2ss ((__v4sf) __A, __B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvt_si2ss (__m128 __A, int __B)
+{
+  return _mm_cvtsi32_ss (__A, __B);
+}
+
+#ifdef __x86_64__
+/* Convert B to a SPFP value and insert it as element zero in A.  */
+
+/* Intel intrinsic.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64_ss (__m128 __A, long long __B)
+{
+  return (__m128) __builtin_ia32_cvtsi642ss ((__v4sf) __A, __B);
+}
+
+/* Microsoft intrinsic.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtsi64x_ss (__m128 __A, long long __B)
+{
+  return (__m128) __builtin_ia32_cvtsi642ss ((__v4sf) __A, __B);
+}
+#endif
+
+/* Convert the two 32-bit values in B to SPFP form and insert them
+   as the two lower elements in A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpi32_ps (__m128 __A, __m64 __B)
+{
+  return (__m128) __builtin_ia32_cvtpi2ps ((__v4sf) __A, (__v2si)__B);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvt_pi2ps (__m128 __A, __m64 __B)
+{
+  return _mm_cvtpi32_ps (__A, __B);
+}
+
+/* Convert the four signed 16-bit values in A to SPFP form.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpi16_ps (__m64 __A)
+{
+  __v4hi __sign;
+  __v2si __hisi, __losi;
+  __v4sf __zero, __ra, __rb;
+
+  /* This comparison against zero gives us a mask that can be used to
+     fill in the missing sign bits in the unpack operations below, so
+     that we get signed values after unpacking.  */
+  __sign = __builtin_ia32_pcmpgtw ((__v4hi)0LL, (__v4hi)__A);
+
+  /* Convert the four words to doublewords.  */
+  __losi = (__v2si) __builtin_ia32_punpcklwd ((__v4hi)__A, __sign);
+  __hisi = (__v2si) __builtin_ia32_punpckhwd ((__v4hi)__A, __sign);
+
+  /* Convert the doublewords to floating point two at a time.  */
+  __zero = (__v4sf) _mm_setzero_ps ();
+  __ra = __builtin_ia32_cvtpi2ps (__zero, __losi);
+  __rb = __builtin_ia32_cvtpi2ps (__ra, __hisi);
+
+  return (__m128) __builtin_ia32_movlhps (__ra, __rb);
+}
+
+/* Convert the four unsigned 16-bit values in A to SPFP form.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpu16_ps (__m64 __A)
+{
+  __v2si __hisi, __losi;
+  __v4sf __zero, __ra, __rb;
+
+  /* Convert the four words to doublewords.  */
+  __losi = (__v2si) __builtin_ia32_punpcklwd ((__v4hi)__A, (__v4hi)0LL);
+  __hisi = (__v2si) __builtin_ia32_punpckhwd ((__v4hi)__A, (__v4hi)0LL);
+
+  /* Convert the doublewords to floating point two at a time.  */
+  __zero = (__v4sf) _mm_setzero_ps ();
+  __ra = __builtin_ia32_cvtpi2ps (__zero, __losi);
+  __rb = __builtin_ia32_cvtpi2ps (__ra, __hisi);
+
+  return (__m128) __builtin_ia32_movlhps (__ra, __rb);
+}
+
+/* Convert the low four signed 8-bit values in A to SPFP form.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpi8_ps (__m64 __A)
+{
+  __v8qi __sign;
+
+  /* This comparison against zero gives us a mask that can be used to
+     fill in the missing sign bits in the unpack operations below, so
+     that we get signed values after unpacking.  */
+  __sign = __builtin_ia32_pcmpgtb ((__v8qi)0LL, (__v8qi)__A);
+
+  /* Convert the four low bytes to words.  */
+  __A = (__m64) __builtin_ia32_punpcklbw ((__v8qi)__A, __sign);
+
+  return _mm_cvtpi16_ps(__A);
+}
+
+/* Convert the low four unsigned 8-bit values in A to SPFP form.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpu8_ps(__m64 __A)
+{
+  __A = (__m64) __builtin_ia32_punpcklbw ((__v8qi)__A, (__v8qi)0LL);
+  return _mm_cvtpu16_ps(__A);
+}
+
+/* Convert the four signed 32-bit values in A and B to SPFP form.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtpi32x2_ps(__m64 __A, __m64 __B)
+{
+  __v4sf __zero = (__v4sf) _mm_setzero_ps ();
+  __v4sf __sfa = __builtin_ia32_cvtpi2ps (__zero, (__v2si)__A);
+  __v4sf __sfb = __builtin_ia32_cvtpi2ps (__sfa, (__v2si)__B);
+  return (__m128) __builtin_ia32_movlhps (__sfa, __sfb);
+}
+
+/* Convert the four SPFP values in A to four signed 16-bit integers.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_pi16(__m128 __A)
+{
+  __v4sf __hisf = (__v4sf)__A;
+  __v4sf __losf = __builtin_ia32_movhlps (__hisf, __hisf);
+  __v2si __hisi = __builtin_ia32_cvtps2pi (__hisf);
+  __v2si __losi = __builtin_ia32_cvtps2pi (__losf);
+  return (__m64) __builtin_ia32_packssdw (__hisi, __losi);
+}
+
+/* Convert the four SPFP values in A to four signed 8-bit integers.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtps_pi8(__m128 __A)
+{
+  __v4hi __tmp = (__v4hi) _mm_cvtps_pi16 (__A);
+  return (__m64) __builtin_ia32_packsswb (__tmp, (__v4hi)0LL);
+}
+
+/* Selects four specific SPFP values from A and B based on MASK.  */
+#ifdef __OPTIMIZE__
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_ps (__m128 __A, __m128 __B, int const __mask)
+{
+  return (__m128) __builtin_ia32_shufps ((__v4sf)__A, (__v4sf)__B, __mask);
+}
+#else
+#define _mm_shuffle_ps(A, B, MASK)					\
+  ((__m128) __builtin_ia32_shufps ((__v4sf)(__m128)(A),			\
+				   (__v4sf)(__m128)(B), (int)(MASK)))
+#endif
+
+/* Selects and interleaves the upper two SPFP values from A and B.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpackhi_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_unpckhps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Selects and interleaves the lower two SPFP values from A and B.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_unpacklo_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_unpcklps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Sets the upper two SPFP values with 64-bits of data loaded from P;
+   the lower two values are passed through from A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadh_pi (__m128 __A, __m64 const *__P)
+{
+  return (__m128) __builtin_ia32_loadhps ((__v4sf)__A, (const __v2sf *)__P);
+}
+
+/* Stores the upper two SPFP values of A into P.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storeh_pi (__m64 *__P, __m128 __A)
+{
+  __builtin_ia32_storehps ((__v2sf *)__P, (__v4sf)__A);
+}
+
+/* Moves the upper two values of B into the lower two values of A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movehl_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movhlps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Moves the lower two values of B into the upper two values of A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movelh_ps (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movlhps ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Sets the lower two SPFP values with 64-bits of data loaded from P;
+   the upper two values are passed through from A.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadl_pi (__m128 __A, __m64 const *__P)
+{
+  return (__m128) __builtin_ia32_loadlps ((__v4sf)__A, (const __v2sf *)__P);
+}
+
+/* Stores the lower two SPFP values of A into P.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storel_pi (__m64 *__P, __m128 __A)
+{
+  __builtin_ia32_storelps ((__v2sf *)__P, (__v4sf)__A);
+}
+
+/* Creates a 4-bit mask from the most significant bits of the SPFP values.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movemask_ps (__m128 __A)
+{
+  return __builtin_ia32_movmskps ((__v4sf)__A);
+}
+
+/* Return the contents of the control register.  */
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_getcsr (void)
+{
+  return __builtin_ia32_stmxcsr ();
+}
+
+/* Read exception bits from the control register.  */
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_GET_EXCEPTION_STATE (void)
+{
+  return _mm_getcsr() & _MM_EXCEPT_MASK;
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_GET_EXCEPTION_MASK (void)
+{
+  return _mm_getcsr() & _MM_MASK_MASK;
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_GET_ROUNDING_MODE (void)
+{
+  return _mm_getcsr() & _MM_ROUND_MASK;
+}
+
+extern __inline unsigned int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_GET_FLUSH_ZERO_MODE (void)
+{
+  return _mm_getcsr() & _MM_FLUSH_ZERO_MASK;
+}
+
+/* Set the control register to I.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setcsr (unsigned int __I)
+{
+  __builtin_ia32_ldmxcsr (__I);
+}
+
+/* Set exception bits in the control register.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_SET_EXCEPTION_STATE(unsigned int __mask)
+{
+  _mm_setcsr((_mm_getcsr() & ~_MM_EXCEPT_MASK) | __mask);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_SET_EXCEPTION_MASK (unsigned int __mask)
+{
+  _mm_setcsr((_mm_getcsr() & ~_MM_MASK_MASK) | __mask);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_SET_ROUNDING_MODE (unsigned int __mode)
+{
+  _mm_setcsr((_mm_getcsr() & ~_MM_ROUND_MASK) | __mode);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_MM_SET_FLUSH_ZERO_MODE (unsigned int __mode)
+{
+  _mm_setcsr((_mm_getcsr() & ~_MM_FLUSH_ZERO_MASK) | __mode);
+}
+
+/* Create a vector with element 0 as F and the rest zero.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_ss (float __F)
+{
+  return __extension__ (__m128)(__v4sf){ __F, 0.0f, 0.0f, 0.0f };
+}
+
+/* Create a vector with all four elements equal to F.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set1_ps (float __F)
+{
+  return __extension__ (__m128)(__v4sf){ __F, __F, __F, __F };
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_ps1 (float __F)
+{
+  return _mm_set1_ps (__F);
+}
+
+/* Create a vector with element 0 as *P and the rest zero.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_ss (float const *__P)
+{
+  return _mm_set_ss (*__P);
+}
+
+/* Create a vector with all four elements equal to *P.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load1_ps (float const *__P)
+{
+  return _mm_set1_ps (*__P);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_ps1 (float const *__P)
+{
+  return _mm_load1_ps (__P);
+}
+
+/* Load four SPFP values from P.  The address must be 16-byte aligned.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_load_ps (float const *__P)
+{
+  return (__m128) *(__v4sf *)__P;
+}
+
+/* Load four SPFP values from P.  The address need not be 16-byte aligned.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadu_ps (float const *__P)
+{
+  return (__m128) __builtin_ia32_loadups (__P);
+}
+
+/* Load four SPFP values in reverse order.  The address must be aligned.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_loadr_ps (float const *__P)
+{
+  __v4sf __tmp = *(__v4sf *)__P;
+  return (__m128) __builtin_ia32_shufps (__tmp, __tmp, _MM_SHUFFLE (0,1,2,3));
+}
+
+/* Create the vector [Z Y X W].  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_set_ps (const float __Z, const float __Y, const float __X, const float __W)
+{
+  return __extension__ (__m128)(__v4sf){ __W, __X, __Y, __Z };
+}
+
+/* Create the vector [W X Y Z].  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_setr_ps (float __Z, float __Y, float __X, float __W)
+{
+  return __extension__ (__m128)(__v4sf){ __Z, __Y, __X, __W };
+}
+
+/* Stores the lower SPFP value.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_ss (float *__P, __m128 __A)
+{
+  *__P = __builtin_ia32_vec_ext_v4sf ((__v4sf)__A, 0);
+}
+
+extern __inline float __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cvtss_f32 (__m128 __A)
+{
+  return __builtin_ia32_vec_ext_v4sf ((__v4sf)__A, 0);
+}
+
+/* Store four SPFP values.  The address must be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_ps (float *__P, __m128 __A)
+{
+  *(__v4sf *)__P = (__v4sf)__A;
+}
+
+/* Store four SPFP values.  The address need not be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storeu_ps (float *__P, __m128 __A)
+{
+  __builtin_ia32_storeups (__P, (__v4sf)__A);
+}
+
+/* Store the lower SPFP value across four words.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store1_ps (float *__P, __m128 __A)
+{
+  __v4sf __va = (__v4sf)__A;
+  __v4sf __tmp = __builtin_ia32_shufps (__va, __va, _MM_SHUFFLE (0,0,0,0));
+  _mm_storeu_ps (__P, __tmp);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_store_ps1 (float *__P, __m128 __A)
+{
+  _mm_store1_ps (__P, __A);
+}
+
+/* Store four SPFP values in reverse order.  The address must be aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_storer_ps (float *__P, __m128 __A)
+{
+  __v4sf __va = (__v4sf)__A;
+  __v4sf __tmp = __builtin_ia32_shufps (__va, __va, _MM_SHUFFLE (0,1,2,3));
+  _mm_store_ps (__P, __tmp);
+}
+
+/* Sets the low SPFP value of A from the low value of B.  */
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_move_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf)__A, (__v4sf)__B);
+}
+
+/* Extracts one of the four words of A.  The selector N must be immediate.  */
+#ifdef __OPTIMIZE__
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_extract_pi16 (__m64 const __A, int const __N)
+{
+  return __builtin_ia32_vec_ext_v4hi ((__v4hi)__A, __N);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pextrw (__m64 const __A, int const __N)
+{
+  return _mm_extract_pi16 (__A, __N);
+}
+#else
+#define _mm_extract_pi16(A, N)	\
+  ((int) __builtin_ia32_vec_ext_v4hi ((__v4hi)(__m64)(A), (int)(N)))
+
+#define _m_pextrw(A, N) _mm_extract_pi16(A, N)
+#endif
+
+/* Inserts word D into one of four words of A.  The selector N must be
+   immediate.  */
+#ifdef __OPTIMIZE__
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_insert_pi16 (__m64 const __A, int const __D, int const __N)
+{
+  return (__m64) __builtin_ia32_vec_set_v4hi ((__v4hi)__A, __D, __N);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pinsrw (__m64 const __A, int const __D, int const __N)
+{
+  return _mm_insert_pi16 (__A, __D, __N);
+}
+#else
+#define _mm_insert_pi16(A, D, N)				\
+  ((__m64) __builtin_ia32_vec_set_v4hi ((__v4hi)(__m64)(A),	\
+					(int)(D), (int)(N)))
+
+#define _m_pinsrw(A, D, N) _mm_insert_pi16(A, D, N)
+#endif
+
+/* Compute the element-wise maximum of signed 16-bit values.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_pi16 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pmaxsw ((__v4hi)__A, (__v4hi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmaxsw (__m64 __A, __m64 __B)
+{
+  return _mm_max_pi16 (__A, __B);
+}
+
+/* Compute the element-wise maximum of unsigned 8-bit values.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_max_pu8 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pmaxub ((__v8qi)__A, (__v8qi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmaxub (__m64 __A, __m64 __B)
+{
+  return _mm_max_pu8 (__A, __B);
+}
+
+/* Compute the element-wise minimum of signed 16-bit values.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_pi16 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pminsw ((__v4hi)__A, (__v4hi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pminsw (__m64 __A, __m64 __B)
+{
+  return _mm_min_pi16 (__A, __B);
+}
+
+/* Compute the element-wise minimum of unsigned 8-bit values.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_min_pu8 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pminub ((__v8qi)__A, (__v8qi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pminub (__m64 __A, __m64 __B)
+{
+  return _mm_min_pu8 (__A, __B);
+}
+
+/* Create an 8-bit mask of the signs of 8-bit values.  */
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_movemask_pi8 (__m64 __A)
+{
+  return __builtin_ia32_pmovmskb ((__v8qi)__A);
+}
+
+extern __inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmovmskb (__m64 __A)
+{
+  return _mm_movemask_pi8 (__A);
+}
+
+/* Multiply four unsigned 16-bit values in A by four unsigned 16-bit values
+   in B and produce the high 16 bits of the 32-bit results.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_mulhi_pu16 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pmulhuw ((__v4hi)__A, (__v4hi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pmulhuw (__m64 __A, __m64 __B)
+{
+  return _mm_mulhi_pu16 (__A, __B);
+}
+
+/* Return a combination of the four 16-bit values in A.  The selector
+   must be an immediate.  */
+#ifdef __OPTIMIZE__
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shuffle_pi16 (__m64 __A, int const __N)
+{
+  return (__m64) __builtin_ia32_pshufw ((__v4hi)__A, __N);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pshufw (__m64 __A, int const __N)
+{
+  return _mm_shuffle_pi16 (__A, __N);
+}
+#else
+#define _mm_shuffle_pi16(A, N) \
+  ((__m64) __builtin_ia32_pshufw ((__v4hi)(__m64)(A), (int)(N)))
+
+#define _m_pshufw(A, N) _mm_shuffle_pi16 (A, N)
+#endif
+
+/* Conditionally store byte elements of A into P.  The high bit of each
+   byte in the selector N determines whether the corresponding byte from
+   A is stored.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maskmove_si64 (__m64 __A, __m64 __N, char *__P)
+{
+  __builtin_ia32_maskmovq ((__v8qi)__A, (__v8qi)__N, __P);
+}
+
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_maskmovq (__m64 __A, __m64 __N, char *__P)
+{
+  _mm_maskmove_si64 (__A, __N, __P);
+}
+
+/* Compute the rounded averages of the unsigned 8-bit values in A and B.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_avg_pu8 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pavgb ((__v8qi)__A, (__v8qi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pavgb (__m64 __A, __m64 __B)
+{
+  return _mm_avg_pu8 (__A, __B);
+}
+
+/* Compute the rounded averages of the unsigned 16-bit values in A and B.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_avg_pu16 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_pavgw ((__v4hi)__A, (__v4hi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_pavgw (__m64 __A, __m64 __B)
+{
+  return _mm_avg_pu16 (__A, __B);
+}
+
+/* Compute the sum of the absolute differences of the unsigned 8-bit
+   values in A and B.  Return the value in the lower 16-bit word; the
+   upper words are cleared.  */
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sad_pu8 (__m64 __A, __m64 __B)
+{
+  return (__m64) __builtin_ia32_psadbw ((__v8qi)__A, (__v8qi)__B);
+}
+
+extern __inline __m64 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_m_psadbw (__m64 __A, __m64 __B)
+{
+  return _mm_sad_pu8 (__A, __B);
+}
+
+/* Loads one cache line from address P to a location "closer" to the
+   processor.  The selector I specifies the type of prefetch operation.  */
+#ifdef __OPTIMIZE__
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_prefetch (const void *__P, enum _mm_hint __I)
+{
+  __builtin_prefetch (__P, 0, __I);
+}
+#else
+#define _mm_prefetch(P, I) \
+  __builtin_prefetch ((P), 0, (I))
+#endif
+
+/* Stores the data in A to the address P without polluting the caches.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_pi (__m64 *__P, __m64 __A)
+{
+  __builtin_ia32_movntq ((unsigned long long *)__P, (unsigned long long)__A);
+}
+
+/* Likewise.  The address must be 16-byte aligned.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_stream_ps (float *__P, __m128 __A)
+{
+  __builtin_ia32_movntps (__P, (__v4sf)__A);
+}
+
+/* Guarantees that every preceding store is globally visible before
+   any subsequent store.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sfence (void)
+{
+  __builtin_ia32_sfence ();
+}
+
+/* The execution of the next instruction is delayed by an implementation
+   specific amount of time.  The instruction does not modify the
+   architectural state.  */
+extern __inline void __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_pause (void)
+{
+  __builtin_ia32_pause ();
+}
+
+/* Transpose the 4x4 matrix composed of row[0-3].  */
+#define _MM_TRANSPOSE4_PS(row0, row1, row2, row3)			\
+do {									\
+  __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3);	\
+  __v4sf __t0 = __builtin_ia32_unpcklps (__r0, __r1);			\
+  __v4sf __t1 = __builtin_ia32_unpcklps (__r2, __r3);			\
+  __v4sf __t2 = __builtin_ia32_unpckhps (__r0, __r1);			\
+  __v4sf __t3 = __builtin_ia32_unpckhps (__r2, __r3);			\
+  (row0) = __builtin_ia32_movlhps (__t0, __t1);				\
+  (row1) = __builtin_ia32_movhlps (__t1, __t0);				\
+  (row2) = __builtin_ia32_movlhps (__t2, __t3);				\
+  (row3) = __builtin_ia32_movhlps (__t3, __t2);				\
+} while (0)
+
+/* For backward source compatibility.  */
+#ifdef __SSE2__
+# include <emmintrin.h>
+#endif
+
+#endif /* __SSE__ */
+#endif /* _XMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xopintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xopintrin.h
new file mode 100644
index 0000000..d2a99a1
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xopintrin.h
@@ -0,0 +1,839 @@
+/* Copyright (C) 2007-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _X86INTRIN_H_INCLUDED
+# error "Never use <xopintrin.h> directly; include <x86intrin.h> instead."
+#endif
+
+#ifndef _XOPMMINTRIN_H_INCLUDED
+#define _XOPMMINTRIN_H_INCLUDED
+
+#ifndef __XOP__
+# error "XOP instruction set not enabled"
+#else
+
+#include <fma4intrin.h>
+
+/* Integer multiply/add intructions. */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccs_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return (__m128i) __builtin_ia32_vpmacssww ((__v8hi)__A,(__v8hi)__B, (__v8hi)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return (__m128i) __builtin_ia32_vpmacsww ((__v8hi)__A, (__v8hi)__B, (__v8hi)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccsd_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacsswd ((__v8hi)__A, (__v8hi)__B, (__v4si)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccd_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacswd ((__v8hi)__A, (__v8hi)__B, (__v4si)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccs_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacssdd ((__v4si)__A, (__v4si)__B, (__v4si)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macc_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacsdd ((__v4si)__A, (__v4si)__B, (__v4si)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccslo_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacssdql ((__v4si)__A, (__v4si)__B, (__v2di)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macclo_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacsdql ((__v4si)__A, (__v4si)__B, (__v2di)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maccshi_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacssdqh ((__v4si)__A, (__v4si)__B, (__v2di)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_macchi_epi32(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmacsdqh ((__v4si)__A, (__v4si)__B, (__v2di)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddsd_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmadcsswd ((__v8hi)__A,(__v8hi)__B,(__v4si)__C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_maddd_epi16(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpmadcswd ((__v8hi)__A,(__v8hi)__B,(__v4si)__C);
+}
+
+/* Packed Integer Horizontal Add and Subtract */
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddw_epi8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddbw ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddd_epi8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddbd ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epi8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddbq ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddd_epi16(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddwd ((__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epi16(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddwq ((__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epi32(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphadddq ((__v4si)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddw_epu8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddubw ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddd_epu8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddubd ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epu8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddubq ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddd_epu16(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphadduwd ((__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epu16(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphadduwq ((__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_haddq_epu32(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphaddudq ((__v4si)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsubw_epi8(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphsubbw ((__v16qi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsubd_epi16(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphsubwd ((__v8hi)__A);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_hsubq_epi32(__m128i __A)
+{
+  return  (__m128i) __builtin_ia32_vphsubdq ((__v4si)__A);
+}
+
+/* Vector conditional move and permute */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_cmov_si128(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpcmov (__A, __B, __C);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_perm_epi8(__m128i __A, __m128i __B, __m128i __C)
+{
+  return  (__m128i) __builtin_ia32_vpperm ((__v16qi)__A, (__v16qi)__B, (__v16qi)__C);
+}
+
+/* Packed Integer Rotates and Shifts
+   Rotates - Non-Immediate form */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rot_epi8(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vprotb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rot_epi16(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vprotw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rot_epi32(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vprotd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_rot_epi64(__m128i __A,  __m128i __B)
+{
+  return (__m128i)  __builtin_ia32_vprotq ((__v2di)__A, (__v2di)__B);
+}
+
+/* Rotates - Immediate form */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_roti_epi8(__m128i __A, const int __B)
+{
+  return  (__m128i) __builtin_ia32_vprotbi ((__v16qi)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_roti_epi16(__m128i __A, const int __B)
+{
+  return  (__m128i) __builtin_ia32_vprotwi ((__v8hi)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_roti_epi32(__m128i __A, const int __B)
+{
+  return  (__m128i) __builtin_ia32_vprotdi ((__v4si)__A, __B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_roti_epi64(__m128i __A, const int __B)
+{
+  return  (__m128i) __builtin_ia32_vprotqi ((__v2di)__A, __B);
+}
+#else
+#define _mm_roti_epi8(A, N) \
+  ((__m128i) __builtin_ia32_vprotbi ((__v16qi)(__m128i)(A), (int)(N)))
+#define _mm_roti_epi16(A, N) \
+  ((__m128i) __builtin_ia32_vprotwi ((__v8hi)(__m128i)(A), (int)(N)))
+#define _mm_roti_epi32(A, N) \
+  ((__m128i) __builtin_ia32_vprotdi ((__v4si)(__m128i)(A), (int)(N)))
+#define _mm_roti_epi64(A, N) \
+  ((__m128i) __builtin_ia32_vprotqi ((__v2di)(__m128i)(A), (int)(N)))
+#endif
+
+/* Shifts */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shl_epi8(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshlb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shl_epi16(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshlw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shl_epi32(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshld ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_shl_epi64(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshlq ((__v2di)__A, (__v2di)__B);
+}
+
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sha_epi8(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshab ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sha_epi16(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshaw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sha_epi32(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshad ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_sha_epi64(__m128i __A,  __m128i __B)
+{
+  return  (__m128i) __builtin_ia32_vpshaq ((__v2di)__A, (__v2di)__B);
+}
+
+/* Compare and Predicate Generation
+   pcom (integer, unsinged bytes) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltub ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleub ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtub ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeub ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomequb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomnequb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseub ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epu8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueub ((__v16qi)__A, (__v16qi)__B);
+}
+
+/*pcom (integer, unsinged words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomequw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomnequw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epu16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueuw ((__v8hi)__A, (__v8hi)__B);
+}
+
+/*pcom (integer, unsinged double words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltud ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleud ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtud ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeud ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomequd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomnequd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseud ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epu32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueud ((__v4si)__A, (__v4si)__B);
+}
+
+/*pcom (integer, unsinged quad words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltuq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleuq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtuq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeuq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomequq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomnequq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseuq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epu64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueuq ((__v2di)__A, (__v2di)__B);
+}
+
+/*pcom (integer, signed bytes) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomeqb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomneqb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseb ((__v16qi)__A, (__v16qi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epi8(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueb ((__v16qi)__A, (__v16qi)__B);
+}
+
+/*pcom (integer, signed words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomlew ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgew ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomeqw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomneqw ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalsew ((__v8hi)__A, (__v8hi)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epi16(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtruew ((__v8hi)__A, (__v8hi)__B);
+}
+
+/*pcom (integer, signed double words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomled ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomged ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomeqd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomneqd ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalsed ((__v4si)__A, (__v4si)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epi32(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrued ((__v4si)__A, (__v4si)__B);
+}
+
+/*pcom (integer, signed quad words) */
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comlt_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomltq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comle_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomleq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comgt_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgtq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comge_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomgeq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comeq_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomeqq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comneq_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomneqq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comfalse_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomfalseq ((__v2di)__A, (__v2di)__B);
+}
+
+extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_comtrue_epi64(__m128i __A, __m128i __B)
+{
+  return (__m128i) __builtin_ia32_vpcomtrueq ((__v2di)__A, (__v2di)__B);
+}
+
+/* FRCZ */
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_frcz_ps (__m128 __A)
+{
+  return (__m128) __builtin_ia32_vfrczps ((__v4sf)__A);
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_frcz_pd (__m128d __A)
+{
+  return (__m128d) __builtin_ia32_vfrczpd ((__v2df)__A);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_frcz_ss (__m128 __A, __m128 __B)
+{
+  return (__m128) __builtin_ia32_movss ((__v4sf)__A,
+					(__v4sf)
+					__builtin_ia32_vfrczss ((__v4sf)__B));
+}
+
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_frcz_sd (__m128d __A, __m128d __B)
+{
+  return (__m128d) __builtin_ia32_movsd ((__v2df)__A,
+					 (__v2df)
+					 __builtin_ia32_vfrczsd ((__v2df)__B));
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_frcz_ps (__m256 __A)
+{
+  return (__m256) __builtin_ia32_vfrczps256 ((__v8sf)__A);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_frcz_pd (__m256d __A)
+{
+  return (__m256d) __builtin_ia32_vfrczpd256 ((__v4df)__A);
+}
+
+/* PERMIL2 */
+
+#ifdef __OPTIMIZE__
+extern __inline __m128d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permute2_pd (__m128d __X, __m128d __Y, __m128i __C, const int __I)
+{
+  return (__m128d) __builtin_ia32_vpermil2pd ((__v2df)__X,
+					      (__v2df)__Y,
+					      (__v2di)__C,
+					      __I);
+}
+
+extern __inline __m256d __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2_pd (__m256d __X, __m256d __Y, __m256i __C, const int __I)
+{
+  return (__m256d) __builtin_ia32_vpermil2pd256 ((__v4df)__X,
+						 (__v4df)__Y,
+						 (__v4di)__C,
+						 __I);
+}
+
+extern __inline __m128 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm_permute2_ps (__m128 __X, __m128 __Y, __m128i __C, const int __I)
+{
+  return (__m128) __builtin_ia32_vpermil2ps ((__v4sf)__X,
+					     (__v4sf)__Y,
+					     (__v4si)__C,
+					     __I);
+}
+
+extern __inline __m256 __attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_mm256_permute2_ps (__m256 __X, __m256 __Y, __m256i __C, const int __I)
+{
+  return (__m256) __builtin_ia32_vpermil2ps256 ((__v8sf)__X,
+						(__v8sf)__Y,
+						(__v8si)__C,
+						__I);
+}
+#else
+#define _mm_permute2_pd(X, Y, C, I)					\
+  ((__m128d) __builtin_ia32_vpermil2pd ((__v2df)(__m128d)(X),		\
+					(__v2df)(__m128d)(Y),		\
+					(__v2di)(__m128d)(C),		\
+					(int)(I)))
+
+#define _mm256_permute2_pd(X, Y, C, I)					\
+  ((__m256d) __builtin_ia32_vpermil2pd256 ((__v4df)(__m256d)(X),	\
+					   (__v4df)(__m256d)(Y),	\
+					   (__v4di)(__m256d)(C),	\
+					   (int)(I)))
+
+#define _mm_permute2_ps(X, Y, C, I)					\
+  ((__m128) __builtin_ia32_vpermil2ps ((__v4sf)(__m128)(X),		\
+				       (__v4sf)(__m128)(Y),		\
+				       (__v4si)(__m128)(C),		\
+				       (int)(I)))
+
+#define _mm256_permute2_ps(X, Y, C, I)					\
+  ((__m256) __builtin_ia32_vpermil2ps256 ((__v8sf)(__m256)(X),		\
+					  (__v8sf)(__m256)(Y),  	\
+					  (__v8si)(__m256)(C),		\
+ 					  (int)(I)))
+#endif /* __OPTIMIZE__ */
+
+#endif /* __XOP__ */
+
+#endif /* _XOPMMINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveintrin.h
new file mode 100644
index 0000000..f566589
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveintrin.h
@@ -0,0 +1,61 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* #if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED */
+/* # error "Never use <xsaveintrin.h> directly; include <x86intrin.h> instead." */
+/* #endif */
+
+#ifndef _XSAVEINTRIN_H_INCLUDED
+#define _XSAVEINTRIN_H_INCLUDED
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xsave (void *__P, long long __M)
+{
+  return __builtin_ia32_xsave (__P, __M);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xrstor (void *__P, long long __M)
+{
+  return __builtin_ia32_xrstor (__P, __M);
+}
+
+#ifdef __x86_64__
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xsave64 (void *__P, long long __M)
+{
+  return __builtin_ia32_xsave64 (__P, __M);
+}
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xrstor64 (void *__P, long long __M)
+{
+  return __builtin_ia32_xrstor64 (__P, __M);
+}
+#endif
+
+#endif /* _XSAVEINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveoptintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveoptintrin.h
new file mode 100644
index 0000000..0d73e34
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xsaveoptintrin.h
@@ -0,0 +1,47 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* #if !defined _X86INTRIN_H_INCLUDED && !defined _IMMINTRIN_H_INCLUDED */
+/* # error "Never use <xsaveoptintrin.h> directly; include <x86intrin.h> instead." */
+/* #endif */
+
+#ifndef _XSAVEOPTINTRIN_H_INCLUDED
+#define _XSAVEOPTINTRIN_H_INCLUDED
+
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xsaveopt (void *__P, long long __M)
+{
+  return __builtin_ia32_xsaveopt (__P, __M);
+}
+
+#ifdef __x86_64__
+extern __inline void
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xsaveopt64 (void *__P, long long __M)
+{
+  return __builtin_ia32_xsaveopt64 (__P, __M);
+}
+#endif
+
+#endif /* _XSAVEOPTINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xtestintrin.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xtestintrin.h
new file mode 100644
index 0000000..c82fb7a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/include/xtestintrin.h
@@ -0,0 +1,44 @@
+/* Copyright (C) 2012-2013 Free Software Foundation, Inc.
+
+   This file is part of GCC.
+
+   GCC is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3, or (at your option)
+   any later version.
+
+   GCC is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   Under Section 7 of GPL version 3, you are granted additional
+   permissions described in the GCC Runtime Library Exception, version
+   3.1, as published by the Free Software Foundation.
+
+   You should have received a copy of the GNU General Public License and
+   a copy of the GCC Runtime Library Exception along with this program;
+   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#ifndef _IMMINTRIN_H_INCLUDED
+# error "Never use <xtestintrin.h> directly; include <immintrin.h> instead."
+#endif
+
+#ifndef __RTM__
+# error "RTM instruction set not enabled"
+#endif /* __RTM__ */
+
+#ifndef _XTESTINTRIN_H_INCLUDED
+#define _XTESTINTRIN_H_INCLUDED
+
+/* Return non-zero if the instruction executes inside an RTM or HLE code
+   region.  Return zero otherwise.   */
+extern __inline int
+__attribute__((__gnu_inline__, __always_inline__, __artificial__))
+_xtest (void)
+{
+  return __builtin_ia32_xtest ();
+}
+
+#endif /* _XTESTINTRIN_H_INCLUDED */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/fixinc_list b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/fixinc_list
new file mode 100644
index 0000000..092bc2b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/fixinc_list
@@ -0,0 +1 @@
+;
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/gsyslimits.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/gsyslimits.h
new file mode 100644
index 0000000..a362802
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/gsyslimits.h
@@ -0,0 +1,8 @@
+/* syslimits.h stands for the system's own limits.h file.
+   If we can use it ok unmodified, then we install this text.
+   If fixincludes fixes it, then the fixed version is installed
+   instead of this text.  */
+
+#define _GCC_NEXT_LIMITS_H		/* tell gcc's limits.h to recurse */
+#include_next <limits.h>
+#undef _GCC_NEXT_LIMITS_H
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/README b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/README
new file mode 100644
index 0000000..7086a77
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/README
@@ -0,0 +1,14 @@
+This README file is copied into the directory for GCC-only header files
+when fixincludes is run by the makefile for GCC.
+
+Many of the files in this directory were automatically edited from the
+standard system header files by the fixincludes process.  They are
+system-specific, and will not work on any other kind of system.  They
+are also not part of GCC.  The reason we have to do this is because
+GCC requires ANSI C headers and many vendors supply ANSI-incompatible
+headers.
+
+Because this is an automated process, sometimes headers get "fixed"
+that do not, strictly speaking, need a fix.  As long as nothing is broken
+by the process, it is just an unfortunate collateral inconvenience.
+We would like to rectify it, if it is not "too inconvenient".
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/limits.h b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/limits.h
new file mode 100644
index 0000000..9640a88
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/include/limits.h
@@ -0,0 +1,171 @@
+/* Copyright (C) 1992-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+/* This administrivia gets added to the beginning of limits.h
+   if the system has its own version of limits.h.  */
+
+/* We use _GCC_LIMITS_H_ because we want this not to match
+   any macros that the system's limits.h uses for its own purposes.  */
+#ifndef _GCC_LIMITS_H_  /* Terminated in limity.h.  */
+#define _GCC_LIMITS_H_
+
+#ifndef _LIBC_LIMITS_H_
+/* Use "..." so that we find syslimits.h only in this same directory.  */
+#include "syslimits.h"
+#endif
+/* Copyright (C) 1991-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+#ifndef _LIMITS_H___
+#define _LIMITS_H___
+
+/* Number of bits in a `char'.  */
+#undef CHAR_BIT
+#define CHAR_BIT __CHAR_BIT__
+
+/* Maximum length of a multibyte character.  */
+#ifndef MB_LEN_MAX
+#define MB_LEN_MAX 1
+#endif
+
+/* Minimum and maximum values a `signed char' can hold.  */
+#undef SCHAR_MIN
+#define SCHAR_MIN (-SCHAR_MAX - 1)
+#undef SCHAR_MAX
+#define SCHAR_MAX __SCHAR_MAX__
+
+/* Maximum value an `unsigned char' can hold.  (Minimum is 0).  */
+#undef UCHAR_MAX
+#if __SCHAR_MAX__ == __INT_MAX__
+# define UCHAR_MAX (SCHAR_MAX * 2U + 1U)
+#else
+# define UCHAR_MAX (SCHAR_MAX * 2 + 1)
+#endif
+
+/* Minimum and maximum values a `char' can hold.  */
+#ifdef __CHAR_UNSIGNED__
+# undef CHAR_MIN
+# if __SCHAR_MAX__ == __INT_MAX__
+#  define CHAR_MIN 0U
+# else
+#  define CHAR_MIN 0
+# endif
+# undef CHAR_MAX
+# define CHAR_MAX UCHAR_MAX
+#else
+# undef CHAR_MIN
+# define CHAR_MIN SCHAR_MIN
+# undef CHAR_MAX
+# define CHAR_MAX SCHAR_MAX
+#endif
+
+/* Minimum and maximum values a `signed short int' can hold.  */
+#undef SHRT_MIN
+#define SHRT_MIN (-SHRT_MAX - 1)
+#undef SHRT_MAX
+#define SHRT_MAX __SHRT_MAX__
+
+/* Maximum value an `unsigned short int' can hold.  (Minimum is 0).  */
+#undef USHRT_MAX
+#if __SHRT_MAX__ == __INT_MAX__
+# define USHRT_MAX (SHRT_MAX * 2U + 1U)
+#else
+# define USHRT_MAX (SHRT_MAX * 2 + 1)
+#endif
+
+/* Minimum and maximum values a `signed int' can hold.  */
+#undef INT_MIN
+#define INT_MIN (-INT_MAX - 1)
+#undef INT_MAX
+#define INT_MAX __INT_MAX__
+
+/* Maximum value an `unsigned int' can hold.  (Minimum is 0).  */
+#undef UINT_MAX
+#define UINT_MAX (INT_MAX * 2U + 1U)
+
+/* Minimum and maximum values a `signed long int' can hold.
+   (Same as `int').  */
+#undef LONG_MIN
+#define LONG_MIN (-LONG_MAX - 1L)
+#undef LONG_MAX
+#define LONG_MAX __LONG_MAX__
+
+/* Maximum value an `unsigned long int' can hold.  (Minimum is 0).  */
+#undef ULONG_MAX
+#define ULONG_MAX (LONG_MAX * 2UL + 1UL)
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+/* Minimum and maximum values a `signed long long int' can hold.  */
+# undef LLONG_MIN
+# define LLONG_MIN (-LLONG_MAX - 1LL)
+# undef LLONG_MAX
+# define LLONG_MAX __LONG_LONG_MAX__
+
+/* Maximum value an `unsigned long long int' can hold.  (Minimum is 0).  */
+# undef ULLONG_MAX
+# define ULLONG_MAX (LLONG_MAX * 2ULL + 1ULL)
+#endif
+
+#if defined (__GNU_LIBRARY__) ? defined (__USE_GNU) : !defined (__STRICT_ANSI__)
+/* Minimum and maximum values a `signed long long int' can hold.  */
+# undef LONG_LONG_MIN
+# define LONG_LONG_MIN (-LONG_LONG_MAX - 1LL)
+# undef LONG_LONG_MAX
+# define LONG_LONG_MAX __LONG_LONG_MAX__
+
+/* Maximum value an `unsigned long long int' can hold.  (Minimum is 0).  */
+# undef ULONG_LONG_MAX
+# define ULONG_LONG_MAX (LONG_LONG_MAX * 2ULL + 1ULL)
+#endif
+
+#endif /* _LIMITS_H___ */
+/* This administrivia gets added to the end of limits.h
+   if the system has its own version of limits.h.  */
+
+#else /* not _GCC_LIMITS_H_ */
+
+#ifdef _GCC_NEXT_LIMITS_H
+#include_next <limits.h>		/* recurse down to the real one */
+#endif
+
+#endif /* not _GCC_LIMITS_H_ */
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/macro_list b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/macro_list
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/macro_list
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/mkheaders.conf b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/mkheaders.conf
new file mode 100644
index 0000000..666b1ed
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/install-tools/mkheaders.conf
@@ -0,0 +1,3 @@
+SYSTEM_HEADER_DIR="/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8/sysroot${sysroot_headers_suffix}/usr/include"
+OTHER_FIXINCLUDES_DIRS=""
+STMP_FIXINC="stmp-fixinc"
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc.a b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc.a
new file mode 100644
index 0000000..3cdcbeb
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc_eh.a b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc_eh.a
new file mode 100644
index 0000000..75be532
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcc_eh.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcov.a b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcov.a
new file mode 100644
index 0000000..614d084
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/gcc/x86_64-linux/4.8/libgcov.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/libcloog-isl.a b/x86_64-linux-glibc2.15-4.8/lib/libcloog-isl.a
new file mode 100644
index 0000000..1d7265f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/libcloog-isl.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/libgmp.a b/x86_64-linux-glibc2.15-4.8/lib/libgmp.a
new file mode 100644
index 0000000..acdc2f3
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/libgmp.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/libisl.a b/x86_64-linux-glibc2.15-4.8/lib/libisl.a
new file mode 100644
index 0000000..818e9dc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/libisl.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/libmpc.a b/x86_64-linux-glibc2.15-4.8/lib/libmpc.a
new file mode 100644
index 0000000..29a7351
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/libmpc.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/libmpfr.a b/x86_64-linux-glibc2.15-4.8/lib/libmpfr.a
new file mode 100644
index 0000000..72ecefa
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/libmpfr.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/cloog-isl.pc b/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/cloog-isl.pc
new file mode 100644
index 0000000..bd3bb53
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/cloog-isl.pc
@@ -0,0 +1,18 @@
+# generated by configure / remove this line to disable regeneration
+prefix=/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8
+exec_prefix=${prefix}
+bindir=${exec_prefix}/bin
+libdir=${exec_prefix}/lib
+datarootdir=${prefix}/share
+datadir=${datarootdir}
+sysconfdir=${prefix}/etc
+includedir=${prefix}/include
+package=cloog-isl
+suffix=
+
+Name: cloog-isl
+Description: cloog-isl Library
+Version: 0.18.0
+Requires: 
+Libs: -L${libdir} -L/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8/lib -lcloog-isl -lgmp
+Cflags: -I${includedir} -I/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8/include -DCLOOG_INT_GMP=1
diff --git a/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/isl.pc b/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/isl.pc
new file mode 100644
index 0000000..ce7ff99
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib/pkgconfig/isl.pc
@@ -0,0 +1,18 @@
+# generated by configure / remove this line to disable regeneration
+prefix=/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8
+exec_prefix=${prefix}
+bindir=${exec_prefix}/bin
+libdir=${exec_prefix}/lib
+datarootdir=${prefix}/share
+datadir=${datarootdir}
+sysconfdir=${prefix}/etc
+includedir=${prefix}/include
+package=isl
+suffix=
+
+Name: isl
+Description: isl Library
+Version: 0.11.1
+Requires: 
+Libs: -L${libdir} -L/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8/lib -lisl -lgmp
+Cflags: -I${includedir} -I/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8/include
diff --git a/x86_64-linux-glibc2.15-4.8/lib64/libiberty.a b/x86_64-linux-glibc2.15-4.8/lib64/libiberty.a
new file mode 100644
index 0000000..0bea330
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/lib64/libiberty.a
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1 b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1
new file mode 100755
index 0000000..7a0c68c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1plus b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1plus
new file mode 100755
index 0000000..af7ee85
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/cc1plus
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/collect2 b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/collect2
new file mode 100755
index 0000000..22de558
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/collect2
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixinc.sh b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixinc.sh
new file mode 100755
index 0000000..f7b8d8f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixinc.sh
@@ -0,0 +1,514 @@
+#!/bin/sh
+#
+# Install modified versions of certain ANSI-incompatible system header
+# files which are fixed to work correctly with ANSI C and placed in a
+# directory that GCC will search.
+#
+# See README-fixinc for more information.
+#
+#  fixincludes copyright (c) 1998, 1999, 2000, 2002, 2009
+#  The Free Software Foundation, Inc.
+#
+# fixincludes is free software.
+# 
+# You may redistribute it and/or modify it under the terms of the
+# GNU General Public License, as published by the Free Software
+# Foundation; either version 3, or (at your option) any later version.
+# 
+# fixincludes is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the GNU General Public License for more details.
+# 
+# You should have received a copy of the GNU General Public License
+# along with fixincludes; see the file COPYING3.  If not see
+# <http://www.gnu.org/licenses/>.
+#
+# # # # # # # # # # # # # # # # # # # # #
+
+# Usage: fixinc.sh output-dir input-dir
+#
+# Directory in which to store the results.
+# Fail if no arg to specify a directory for the output.
+if [ "x$1" = "x" ]
+then
+  echo fixincludes: no output directory specified
+  exit 1
+fi
+
+LIB=${1}
+shift
+
+# Make sure it exists.
+if [ ! -d $LIB ]; then
+  mkdir $LIB || {
+    echo fixincludes:  output dir '`'$LIB"' cannot be created"
+    exit 1
+  }
+else
+  ( cd $LIB && touch DONE && rm DONE ) || {
+    echo fixincludes:  output dir '`'$LIB"' is an invalid directory"
+    exit 1
+  }
+fi
+
+if test -z "$VERBOSE"
+then
+  VERBOSE=2
+  export VERBOSE
+else
+  case "$VERBOSE" in
+  [0-9] ) : ;;
+  * )  VERBOSE=3 ;;
+  esac
+fi
+
+# Define what target system we're fixing.
+#
+if test -r ./Makefile; then
+  target_canonical="`sed -n -e 's,^target[ 	]*=[ 	]*\(.*\)$,\1,p' < Makefile`"
+fi
+
+# If not from the Makefile, then try config.guess
+#
+if test -z "${target_canonical}" ; then
+  if test -x ./config.guess ; then
+    target_canonical="`config.guess`" ; fi
+  test -z "${target_canonical}" && target_canonical=unknown
+fi
+export target_canonical
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+# Define PWDCMD as a command to use to get the working dir
+# in the form that we want.
+PWDCMD=${PWDCMD-pwd}
+
+case "`$PWDCMD`" in
+//*)
+    # On an Apollo, discard everything before `/usr'.
+    PWDCMD="eval pwd | sed -e 's,.*/usr/,/usr/,'"
+    ;;
+esac
+
+# Original directory.
+ORIGDIR=`${PWDCMD}`
+export ORIGDIR
+FIXINCL=`${PWDCMD}`/fixincl
+if [ ! -x $FIXINCL ] ; then
+  echo "Cannot find fixincl" >&2
+  exit 1
+fi
+export FIXINCL
+
+# Make LIB absolute only if needed to avoid problems with the amd.
+case $LIB in
+/*)
+    ;;
+*)
+    cd $LIB; LIB=`${PWDCMD}`
+    ;;
+esac
+
+if test $VERBOSE -gt 0
+then echo Fixing headers into ${LIB} for ${target_canonical} target ; fi
+
+# Determine whether this system has symbolic links.
+if test -n "$DJDIR"; then
+  LINKS=false
+elif ln -s X $LIB/ShouldNotExist 2>/dev/null; then
+  rm -f $LIB/ShouldNotExist
+  LINKS=true
+elif ln -s X /tmp/ShouldNotExist 2>/dev/null; then
+  rm -f /tmp/ShouldNotExist
+  LINKS=true
+else
+  LINKS=false
+fi
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+#  Check to see if the machine_name fix needs to be disabled.
+#
+#  On some platforms, machine_name doesn't work properly and
+#  breaks some of the header files.  Since everything works
+#  properly without it, just wipe the macro list to
+#  disable the fix.
+
+case "${target_canonical}" in
+    *-*-vxworks*)
+	test -f ${MACRO_LIST} &&  echo > ${MACRO_LIST}
+        ;;
+esac
+
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+#  In the file macro_list are listed all the predefined
+#  macros that are not in the C89 reserved namespace (the reserved
+#  namespace is all identifiers beginnning with two underscores or one
+#  underscore followed by a capital letter).  A regular expression to find
+#  any of those macros in a header file is written to MN_NAME_PAT.
+#
+#  Note dependency on ASCII. \012 = newline.
+#  tr ' ' '\n' is, alas, not portable.
+
+if test -s ${MACRO_LIST}
+then
+  if test $VERBOSE -gt 0; then
+    echo "Forbidden identifiers: `tr '\012' ' ' < ${MACRO_LIST}`"
+  fi
+  MN_NAME_PAT="`sed 's/^/\\\\</; s/$/\\\\>/; $!s/$/|/' \
+      < ${MACRO_LIST} | tr -d '\012'`"
+  export MN_NAME_PAT
+else
+  if test $VERBOSE -gt 0
+  then echo "No forbidden identifiers defined by this target" ; fi
+fi
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+#  Search each input directory for broken header files.
+#  This loop ends near the end of the file.
+#
+if test $# -eq 0
+then
+    INPUTLIST="/usr/include"
+else
+    INPUTLIST="$@"
+fi
+
+for INPUT in ${INPUTLIST} ; do
+
+cd ${ORIGDIR}
+
+#  Make sure a directory exists before changing into it,
+#  otherwise Solaris2 will fail-exit the script.
+#
+if [ ! -d ${INPUT} ]; then
+  continue
+fi
+cd ${INPUT}
+
+INPUT=`${PWDCMD}`
+export INPUT
+
+#
+# # # # # # # # # # # # # # # # # # # # #
+#
+if test $VERBOSE -gt 1
+then echo Finding directories and links to directories ; fi
+
+# Find all directories and all symlinks that point to directories.
+# Put the list in $all_dirs.
+# Each time we find a symlink, add it to newdirs
+# so that we do another find within the dir the link points to.
+# Note that $all_dirs may have duplicates in it;
+# later parts of this file are supposed to ignore them.
+dirs="."
+levels=2
+all_dirs=""
+search_dirs=""
+
+while [ -n "$dirs" ] && [ $levels -gt 0 ]
+do
+  levels=`expr $levels - 1`
+  newdirs=
+  for d in $dirs
+  do
+    if test $VERBOSE -gt 1
+    then echo " Searching $INPUT/$d" ; fi
+
+    # Find all directories under $d, relative to $d, excluding $d itself.
+    # (The /. is needed after $d in case $d is a symlink.)
+    all_dirs="$all_dirs `find $d/. -type d -print | \
+               sed -e '/\/\.$/d' -e 's@/./@/@g'`"
+    # Find all links to directories.
+    # Using `-exec test -d' in find fails on some systems,
+    # and trying to run test via sh fails on others,
+    # so this is the simplest alternative left.
+    # First find all the links, then test each one.
+    theselinks=
+    $LINKS && \
+      theselinks=`find $d/. -type l -print | sed -e 's@/./@/@g'`
+    for d1 in $theselinks --dummy--
+    do
+      # If the link points to a directory,
+      # add that dir to $newdirs
+      if [ -d $d1 ]
+      then
+        all_dirs="$all_dirs $d1"
+        if [ "`ls -ld $d1 | sed -n 's/.*-> //p'`" != "." ]
+        then
+          newdirs="$newdirs $d1"
+          search_dirs="$search_dirs $d1"
+        fi
+      fi
+    done
+  done
+
+  dirs="$newdirs"
+done
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+dirs=
+if test $VERBOSE -gt 2
+then echo "All directories (including links to directories):"
+     echo $all_dirs
+fi
+
+for file in $all_dirs; do
+  rm -rf $LIB/$file
+  if [ ! -d $LIB/$file ]
+  then mkdir $LIB/$file
+  fi
+done
+mkdir $LIB/root
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+# treetops gets an alternating list
+# of old directories to copy
+# and the new directories to copy to.
+treetops=". ${LIB}"
+
+if $LINKS; then
+  if test $VERBOSE -gt 1
+  then echo 'Making symbolic directory links' ; fi
+  cwd=`${PWDCMD}`
+
+  for sym_link in $search_dirs; do
+    cd ${INPUT}
+    dest=`ls -ld ${sym_link} | sed -n 's/.*-> //p'`
+
+    # In case $dest is relative, get to ${sym_link}'s dir first.
+    #
+    cd ./`echo ${sym_link} | sed 's;/[^/]*$;;'`
+
+    # Check that the target directory exists.
+    # Redirections changed to avoid bug in sh on Ultrix.
+    #
+    (cd $dest) > /dev/null 2>&1
+    if [ $? = 0 ]; then
+      cd $dest
+
+      # full_dest_dir gets the dir that the link actually leads to.
+      #
+      full_dest_dir=`${PWDCMD}`
+
+      # Canonicalize ${INPUT} now to minimize the time an
+      # automounter has to change the result of ${PWDCMD}.
+      #
+      cinput=`cd ${INPUT}; ${PWDCMD}`
+
+      # If a link points to ., make a similar link to .
+      #
+      if [ ${full_dest_dir} = ${cinput} ]; then
+        if test $VERBOSE -gt 2
+        then echo ${sym_link} '->' . ': Making self link' ; fi
+        rm -fr ${LIB}/${sym_link} > /dev/null 2>&1
+        ln -s . ${LIB}/${sym_link} > /dev/null 2>&1
+
+      # If link leads back into ${INPUT},
+      # make a similar link here.
+      #
+      elif expr ${full_dest_dir} : "${cinput}/.*" > /dev/null; then
+        # Y gets the actual target dir name, relative to ${INPUT}.
+        y=`echo ${full_dest_dir} | sed -n "s&${cinput}/&&p"`
+        # DOTS is the relative path from ${LIB}/${sym_link} back to ${LIB}.
+        dots=`echo "${sym_link}" |
+          sed -e 's@^./@@' -e 's@/./@/@g' -e 's@[^/][^/]*@..@g' -e 's@..$@@'`
+        if test $VERBOSE -gt 2
+        then echo ${sym_link} '->' $dots$y ': Making local link' ; fi
+        rm -fr ${LIB}/${sym_link} > /dev/null 2>&1
+        ln -s $dots$y ${LIB}/${sym_link} > /dev/null 2>&1
+
+      else
+        # If the link is to a dir $target outside ${INPUT},
+        # repoint the link at ${INPUT}/root$target
+        # and process $target into ${INPUT}/root$target
+        # treat this directory as if it actually contained the files.
+        #
+        if test $VERBOSE -gt 2
+        then echo ${sym_link} '->' root${full_dest_dir} ': Making rooted link'
+        fi
+        if [ -d $LIB/root${full_dest_dir} ]
+        then true
+        else
+          dirname=root${full_dest_dir}/
+          dirmade=.
+          cd $LIB
+          while [ x$dirname != x ]; do
+            component=`echo $dirname | sed -e 's|/.*$||'`
+            mkdir $component >/dev/null 2>&1
+            cd $component
+            dirmade=$dirmade/$component
+            dirname=`echo $dirname | sed -e 's|[^/]*/||'`
+          done
+        fi
+
+        # Duplicate directory structure created in ${LIB}/${sym_link} in new
+        # root area.
+        #
+        for file2 in $all_dirs; do
+          case $file2 in
+            ${sym_link}/*)
+              dupdir=${LIB}/root${full_dest_dir}/`echo $file2 |
+                      sed -n "s|^${sym_link}/||p"`
+              if test $VERBOSE -gt 2
+              then echo "Duplicating ${sym_link}'s ${dupdir}" ; fi
+              if [ -d ${dupdir} ]
+              then true
+              else
+                mkdir ${dupdir}
+              fi
+              ;;
+            *)
+              ;;
+          esac
+        done
+
+        # Get the path from ${LIB} to ${sym_link}, accounting for symlinks.
+        #
+        parent=`echo "${sym_link}" | sed -e 's@/[^/]*$@@'`
+        libabs=`cd ${LIB}; ${PWDCMD}`
+        file2=`cd ${LIB}; cd $parent; ${PWDCMD} | sed -e "s@^${libabs}@@"`
+
+        # DOTS is the relative path from ${LIB}/${sym_link} back to ${LIB}.
+        #
+        dots=`echo "$file2" | sed -e 's@/[^/]*@../@g'`
+        rm -fr ${LIB}/${sym_link} > /dev/null 2>&1
+        ln -s ${dots}root${full_dest_dir} ${LIB}/${sym_link} > /dev/null 2>&1
+        treetops="$treetops ${sym_link} ${LIB}/root${full_dest_dir}"
+      fi
+    fi
+  done
+fi
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+required=
+set x $treetops
+shift
+while [ $# != 0 ]; do
+  # $1 is an old directory to copy, and $2 is the new directory to copy to.
+  #
+  SRCDIR=`cd ${INPUT} ; cd $1 ; ${PWDCMD}`
+  export SRCDIR
+
+  FIND_BASE=$1
+  export FIND_BASE
+  shift
+
+  DESTDIR=`cd $1;${PWDCMD}`
+  export DESTDIR
+  shift
+
+  # The same dir can appear more than once in treetops.
+  # There's no need to scan it more than once.
+  #
+  if [ -f ${DESTDIR}/DONE ]
+  then continue ; fi
+
+  touch ${DESTDIR}/DONE
+  if test $VERBOSE -gt 1
+  then echo Fixing directory ${SRCDIR} into ${DESTDIR} ; fi
+
+  # Check files which are symlinks as well as those which are files.
+  #
+  cd ${INPUT}
+  required="$required `if $LINKS; then
+    find ${FIND_BASE}/. -name '*.h' \( -type f -o -type l \) -print
+  else
+    find ${FIND_BASE}/. -name '*.h' -type f -print
+  fi | \
+    sed -e 's;/\./;/;g' -e 's;//*;/;g' | \
+    ${FIXINCL}`"
+done
+
+## Make sure that any include files referenced using double quotes
+## exist in the fixed directory.  This comes last since otherwise
+## we might end up deleting some of these files "because they don't
+## need any change."
+set x `echo $required`
+shift
+while [ $# != 0 ]; do
+  newreq=
+  while [ $# != 0 ]; do
+    # $1 is the directory to copy from,
+    # $2 is the unfixed file,
+    # $3 is the fixed file name.
+    #
+    cd ${INPUT}
+    cd $1
+    if [ -f $2 ] ; then
+      if [ -r $2 ] && [ ! -r $3 ]; then
+        cp $2 $3 >/dev/null 2>&1 || echo "Can't copy $2" >&2
+        chmod +w $3 2>/dev/null
+        chmod a+r $3 2>/dev/null
+        if test $VERBOSE -gt 2
+        then echo Copied $2 ; fi
+        for include in `egrep '^[ 	]*#[ 	]*include[ 	]*"[^/]' $3 |
+             sed -e 's/^[ 	]*#[ 	]*include[ 	]*"\([^"]*\)".*$/\1/'`
+        do
+	  dir=`echo $2 | sed -e s'|/[^/]*$||'`
+	  dir2=`echo $3 | sed -e s'|/[^/]*$||'`
+	  newreq="$newreq $1 $dir/$include $dir2/$include"
+        done
+      fi
+    fi
+    shift; shift; shift
+  done
+  set x $newreq
+  shift
+done
+
+if test $VERBOSE -gt 2
+then echo 'Cleaning up DONE files.' ; fi
+cd $LIB
+# Look for files case-insensitively, for the benefit of
+# DOS/Windows filesystems.
+find . -name '[Dd][Oo][Nn][Ee]' -exec rm -f '{}' ';'
+
+if test $VERBOSE -gt 1
+then echo 'Cleaning up unneeded directories:' ; fi
+cd $LIB
+all_dirs=`find . -type d \! -name '.' -print | sort -r`
+for file in $all_dirs; do
+  if rmdir $LIB/$file > /dev/null
+  then
+    test $VERBOSE -gt 3 && echo "  removed $file"
+  fi
+done 2> /dev/null
+
+# On systems which don't support symlinks, `find' may barf
+# if called with "-type l" predicate.  So only use that if
+# we know we should look for symlinks.
+if $LINKS; then
+  test $VERBOSE -gt 2 && echo "Removing unused symlinks"
+
+  all_dirs=`find . -type l -print`
+  for file in $all_dirs
+  do
+    if test ! -d $file
+    then
+      rm -f $file
+      test $VERBOSE -gt 3 && echo "  removed $file"
+      rmdir `dirname $file` > /dev/null && \
+           test $VERBOSE -gt 3 && \
+           echo "  removed `dirname $file`"
+    fi
+  done 2> /dev/null
+fi
+
+if test $VERBOSE -gt 0
+then echo fixincludes is done ; fi
+
+# # # # # # # # # # # # # # # # # # # # #
+#
+# End of for INPUT directories
+#
+done
+#
+# # # # # # # # # # # # # # # # # # # # #
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixincl b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixincl
new file mode 100755
index 0000000..704826e
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/fixincl
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkheaders b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkheaders
new file mode 100755
index 0000000..b59c82d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkheaders
@@ -0,0 +1,104 @@
+#!/bin/sh
+
+# Copyright (C) 2002, 2007, 2009 Free Software Foundation, Inc.
+
+#This file is part of GCC.
+
+#GCC is free software; you can redistribute it and/or modify it under
+#the terms of the GNU General Public License as published by the Free
+#Software Foundation; either version 3, or (at your option) any later
+#version.
+
+#GCC is distributed in the hope that it will be useful, but WITHOUT
+#ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+#FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+#for more details.
+
+#You should have received a copy of the GNU General Public License
+#along with GCC; see the file COPYING3.  If not see
+#<http://www.gnu.org/licenses/>.
+
+# Basic information
+target=x86_64-pc-linux-gnu
+target_noncanonical=x86_64-linux
+version=4.8
+
+VERBOSE=0
+while [ x$1 = x-v ] ; do
+    shift
+    VERBOSE=`expr $VERBOSE + 1`
+done
+export VERBOSE
+
+if [ x$1 = x--help ] ; then
+    echo "Usage: mkheaders [options] [prefix [isysroot]]"
+    echo "Options:"
+    echo "  -v        Print more output (may be repeated for even more output)"
+    echo "  --help    This help"
+    echo "  --version Print version information"
+    exit 0
+fi
+
+if [ x$1 = x--version ] ; then
+    echo "mkheaders (GCC) version $version"
+    echo "Copyright 2002, 2007, 2009 Free Software Foundation, Inc."
+    echo "This program is free software; you may redistribute it under the"
+    echo "terms of the GNU General Public License.  This program has"
+    echo "absolutely no warranty."
+    exit 0
+fi
+
+# Common prefix for installation directories.
+if [ x$1 != x ] ; then
+  prefix=$1
+  shift
+else
+  prefix=/usr/local/google/home/chh/workdir/precise7/1/x86_64-linux-glibc2.15-4.8
+fi
+
+# Allow for alternate isysroot in which to find headers
+if [ x$1 != x ] ; then
+  isysroot=$1
+  shift
+else
+  isysroot=
+fi
+
+# Directory in which to put host dependent programs and libraries
+exec_prefix=${prefix}
+# Directory in which to put the directories used by the compiler.
+libdir=${exec_prefix}/lib
+libexecdir=${exec_prefix}/libexec
+# Directory in which the compiler finds libraries, etc.
+libsubdir=${libdir}/gcc/${target_noncanonical}/${version}
+# Directory in which the compiler finds executables
+libexecsubdir=${libexecdir}/gcc/${target_noncanonical}/${version}
+
+itoolsdir=${libexecsubdir}/install-tools
+itoolsdatadir=${libsubdir}/install-tools
+incdir=${libsubdir}/include-fixed
+mkinstalldirs="/bin/sh ${itoolsdir}/mkinstalldirs"
+
+cd ${itoolsdir}
+rm -rf ${incdir}/*
+
+for ml in `cat ${itoolsdatadir}/fixinc_list`; do
+  sysroot_headers_suffix=`echo ${ml} | sed -e 's/;.*$//'`
+  multi_dir=`echo ${ml} | sed -e 's/^[^;]*;//'`
+  subincdir=${incdir}${multi_dir}
+  . ${itoolsdatadir}/mkheaders.conf
+  if [ x${STMP_FIXINC} != x ] ; then
+	TARGET_MACHINE="${target}" target_canonical="${target}" \
+	    MACRO_LIST="${itoolsdatadir}/macro_list" \
+	    /bin/sh ./fixinc.sh ${subincdir} \
+	    ${isysroot}${SYSTEM_HEADER_DIR} ${OTHER_FIXINCLUDES_DIRS}
+	rm -f ${subincdir}/syslimits.h
+	if [ -f ${subincdir}/limits.h ]; then
+	  mv ${subincdir}/limits.h ${subincdir}/syslimits.h
+	else
+	  cp ${itoolsdatadir}/gsyslimits.h ${subincdir}/syslimits.h
+	fi
+  fi
+
+  cp ${itoolsdatadir}/include${multi_dir}/limits.h ${subincdir}
+done
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkinstalldirs b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkinstalldirs
new file mode 100755
index 0000000..4191a45
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/mkinstalldirs
@@ -0,0 +1,162 @@
+#! /bin/sh
+# mkinstalldirs --- make directory hierarchy
+
+scriptversion=2009-04-28.21; # UTC
+
+# Original author: Noah Friedman <friedman@prep.ai.mit.edu>
+# Created: 1993-05-16
+# Public domain.
+#
+# This file is maintained in Automake, please report
+# bugs to <bug-automake@gnu.org> or send patches to
+# <automake-patches@gnu.org>.
+
+nl='
+'
+IFS=" ""	$nl"
+errstatus=0
+dirmode=
+
+usage="\
+Usage: mkinstalldirs [-h] [--help] [--version] [-m MODE] DIR ...
+
+Create each directory DIR (with mode MODE, if specified), including all
+leading file name components.
+
+Report bugs to <bug-automake@gnu.org>."
+
+# process command line arguments
+while test $# -gt 0 ; do
+  case $1 in
+    -h | --help | --h*)         # -h for help
+      echo "$usage"
+      exit $?
+      ;;
+    -m)                         # -m PERM arg
+      shift
+      test $# -eq 0 && { echo "$usage" 1>&2; exit 1; }
+      dirmode=$1
+      shift
+      ;;
+    --version)
+      echo "$0 $scriptversion"
+      exit $?
+      ;;
+    --)                         # stop option processing
+      shift
+      break
+      ;;
+    -*)                         # unknown option
+      echo "$usage" 1>&2
+      exit 1
+      ;;
+    *)                          # first non-opt arg
+      break
+      ;;
+  esac
+done
+
+for file
+do
+  if test -d "$file"; then
+    shift
+  else
+    break
+  fi
+done
+
+case $# in
+  0) exit 0 ;;
+esac
+
+# Solaris 8's mkdir -p isn't thread-safe.  If you mkdir -p a/b and
+# mkdir -p a/c at the same time, both will detect that a is missing,
+# one will create a, then the other will try to create a and die with
+# a "File exists" error.  This is a problem when calling mkinstalldirs
+# from a parallel make.  We use --version in the probe to restrict
+# ourselves to GNU mkdir, which is thread-safe.
+case $dirmode in
+  '')
+    if mkdir -p --version . >/dev/null 2>&1 && test ! -d ./--version; then
+      echo "mkdir -p -- $*"
+      exec mkdir -p -- "$@"
+    else
+      # On NextStep and OpenStep, the `mkdir' command does not
+      # recognize any option.  It will interpret all options as
+      # directories to create, and then abort because `.' already
+      # exists.
+      test -d ./-p && rmdir ./-p
+      test -d ./--version && rmdir ./--version
+    fi
+    ;;
+  *)
+    if mkdir -m "$dirmode" -p --version . >/dev/null 2>&1 &&
+       test ! -d ./--version; then
+      echo "mkdir -m $dirmode -p -- $*"
+      exec mkdir -m "$dirmode" -p -- "$@"
+    else
+      # Clean up after NextStep and OpenStep mkdir.
+      for d in ./-m ./-p ./--version "./$dirmode";
+      do
+        test -d $d && rmdir $d
+      done
+    fi
+    ;;
+esac
+
+for file
+do
+  case $file in
+    /*) pathcomp=/ ;;
+    *)  pathcomp= ;;
+  esac
+  oIFS=$IFS
+  IFS=/
+  set fnord $file
+  shift
+  IFS=$oIFS
+
+  for d
+  do
+    test "x$d" = x && continue
+
+    pathcomp=$pathcomp$d
+    case $pathcomp in
+      -*) pathcomp=./$pathcomp ;;
+    esac
+
+    if test ! -d "$pathcomp"; then
+      echo "mkdir $pathcomp"
+
+      mkdir "$pathcomp" || lasterr=$?
+
+      if test ! -d "$pathcomp"; then
+	errstatus=$lasterr
+      else
+	if test ! -z "$dirmode"; then
+	  echo "chmod $dirmode $pathcomp"
+	  lasterr=
+	  chmod "$dirmode" "$pathcomp" || lasterr=$?
+
+	  if test ! -z "$lasterr"; then
+	    errstatus=$lasterr
+	  fi
+	fi
+      fi
+    fi
+
+    pathcomp=$pathcomp/
+  done
+done
+
+exit $errstatus
+
+# Local Variables:
+# mode: shell-script
+# sh-indentation: 2
+# eval: (add-hook 'write-file-hooks 'time-stamp)
+# time-stamp-start: "scriptversion="
+# time-stamp-format: "%:y-%02m-%02d.%02H"
+# time-stamp-time-zone: "UTC"
+# time-stamp-end: "; # UTC"
+# End:
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so
new file mode 120000
index 0000000..f25ba88
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so
@@ -0,0 +1 @@
+liblto_plugin.so.0.0.0
\ No newline at end of file
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0 b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0
new file mode 120000
index 0000000..f25ba88
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0
@@ -0,0 +1 @@
+liblto_plugin.so.0.0.0
\ No newline at end of file
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0.0.0 b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0.0.0
new file mode 100755
index 0000000..6a4dcac
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/liblto_plugin.so.0.0.0
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto-wrapper b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto-wrapper
new file mode 100755
index 0000000..0c8971a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto-wrapper
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto1 b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto1
new file mode 100755
index 0000000..c48f79b
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/libexec/gcc/x86_64-linux/4.8/lto1
Binary files differ
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl.h
new file mode 100644
index 0000000..e65e1bc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl.h
@@ -0,0 +1,2235 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  7.6
+ *
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef __gl_h_
+#define __gl_h_
+
+#if defined(USE_MGL_NAMESPACE)
+#include "gl_mangle.h"
+#endif
+
+
+/**********************************************************************
+ * Begin system-specific stuff. Do not do any of this when building
+ * for SciTech SNAP, as this is all done before this header file is
+ * included. 
+ */
+#if !defined(__SCITECH_SNAP__)
+
+#if defined(__BEOS__)
+#include <stdlib.h>     /* to get some BeOS-isms */
+#endif
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+#    define GLAPI __declspec(dllexport)
+#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+#    define GLAPI __declspec(dllimport)
+#  else /* for use with static link lib build of Win32 edition only */
+#    define GLAPI extern
+#  endif /* _STATIC_MESA support */
+#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
+#    define GLAPIENTRY 
+#  else
+#    define GLAPIENTRY __stdcall
+#  endif
+#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
+#  define GLAPI extern
+#  define GLAPIENTRY __stdcall
+#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#  define GLAPI __attribute__((visibility("default")))
+#  define GLAPIENTRY
+#endif /* WIN32 && !CYGWIN */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+#  define PRAGMA_EXPORT_SUPPORTED		1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+
+/* "P" suffix to be used for a pointer to a function */
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* !__SCITECH_SNAP__ */
+/*
+ * End system-specific stuff.
+ **********************************************************************/
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+#define GL_VERSION_1_1   1
+#define GL_VERSION_1_2   1
+#define GL_VERSION_1_3   1
+#define GL_ARB_imaging   1
+
+
+/*
+ * Datatypes
+ */
+typedef unsigned int	GLenum;
+typedef unsigned char	GLboolean;
+typedef unsigned int	GLbitfield;
+typedef void		GLvoid;
+typedef signed char	GLbyte;		/* 1-byte signed */
+typedef short		GLshort;	/* 2-byte signed */
+typedef int		GLint;		/* 4-byte signed */
+typedef unsigned char	GLubyte;	/* 1-byte unsigned */
+typedef unsigned short	GLushort;	/* 2-byte unsigned */
+typedef unsigned int	GLuint;		/* 4-byte unsigned */
+typedef int		GLsizei;	/* 4-byte signed */
+typedef float		GLfloat;	/* single precision float */
+typedef float		GLclampf;	/* single precision float in [0,1] */
+typedef double		GLdouble;	/* double precision float */
+typedef double		GLclampd;	/* double precision float in [0,1] */
+
+
+
+/*
+ * Constants
+ */
+
+/* Boolean values */
+#define GL_FALSE				0x0
+#define GL_TRUE					0x1
+
+/* Data types */
+#define GL_BYTE					0x1400
+#define GL_UNSIGNED_BYTE			0x1401
+#define GL_SHORT				0x1402
+#define GL_UNSIGNED_SHORT			0x1403
+#define GL_INT					0x1404
+#define GL_UNSIGNED_INT				0x1405
+#define GL_FLOAT				0x1406
+#define GL_2_BYTES				0x1407
+#define GL_3_BYTES				0x1408
+#define GL_4_BYTES				0x1409
+#define GL_DOUBLE				0x140A
+
+/* Primitives */
+#define GL_POINTS				0x0000
+#define GL_LINES				0x0001
+#define GL_LINE_LOOP				0x0002
+#define GL_LINE_STRIP				0x0003
+#define GL_TRIANGLES				0x0004
+#define GL_TRIANGLE_STRIP			0x0005
+#define GL_TRIANGLE_FAN				0x0006
+#define GL_QUADS				0x0007
+#define GL_QUAD_STRIP				0x0008
+#define GL_POLYGON				0x0009
+
+/* Vertex Arrays */
+#define GL_VERTEX_ARRAY				0x8074
+#define GL_NORMAL_ARRAY				0x8075
+#define GL_COLOR_ARRAY				0x8076
+#define GL_INDEX_ARRAY				0x8077
+#define GL_TEXTURE_COORD_ARRAY			0x8078
+#define GL_EDGE_FLAG_ARRAY			0x8079
+#define GL_VERTEX_ARRAY_SIZE			0x807A
+#define GL_VERTEX_ARRAY_TYPE			0x807B
+#define GL_VERTEX_ARRAY_STRIDE			0x807C
+#define GL_NORMAL_ARRAY_TYPE			0x807E
+#define GL_NORMAL_ARRAY_STRIDE			0x807F
+#define GL_COLOR_ARRAY_SIZE			0x8081
+#define GL_COLOR_ARRAY_TYPE			0x8082
+#define GL_COLOR_ARRAY_STRIDE			0x8083
+#define GL_INDEX_ARRAY_TYPE			0x8085
+#define GL_INDEX_ARRAY_STRIDE			0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
+#define GL_VERTEX_ARRAY_POINTER			0x808E
+#define GL_NORMAL_ARRAY_POINTER			0x808F
+#define GL_COLOR_ARRAY_POINTER			0x8090
+#define GL_INDEX_ARRAY_POINTER			0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
+#define GL_V2F					0x2A20
+#define GL_V3F					0x2A21
+#define GL_C4UB_V2F				0x2A22
+#define GL_C4UB_V3F				0x2A23
+#define GL_C3F_V3F				0x2A24
+#define GL_N3F_V3F				0x2A25
+#define GL_C4F_N3F_V3F				0x2A26
+#define GL_T2F_V3F				0x2A27
+#define GL_T4F_V4F				0x2A28
+#define GL_T2F_C4UB_V3F				0x2A29
+#define GL_T2F_C3F_V3F				0x2A2A
+#define GL_T2F_N3F_V3F				0x2A2B
+#define GL_T2F_C4F_N3F_V3F			0x2A2C
+#define GL_T4F_C4F_N3F_V4F			0x2A2D
+
+/* Matrix Mode */
+#define GL_MATRIX_MODE				0x0BA0
+#define GL_MODELVIEW				0x1700
+#define GL_PROJECTION				0x1701
+#define GL_TEXTURE				0x1702
+
+/* Points */
+#define GL_POINT_SMOOTH				0x0B10
+#define GL_POINT_SIZE				0x0B11
+#define GL_POINT_SIZE_GRANULARITY 		0x0B13
+#define GL_POINT_SIZE_RANGE			0x0B12
+
+/* Lines */
+#define GL_LINE_SMOOTH				0x0B20
+#define GL_LINE_STIPPLE				0x0B24
+#define GL_LINE_STIPPLE_PATTERN			0x0B25
+#define GL_LINE_STIPPLE_REPEAT			0x0B26
+#define GL_LINE_WIDTH				0x0B21
+#define GL_LINE_WIDTH_GRANULARITY		0x0B23
+#define GL_LINE_WIDTH_RANGE			0x0B22
+
+/* Polygons */
+#define GL_POINT				0x1B00
+#define GL_LINE					0x1B01
+#define GL_FILL					0x1B02
+#define GL_CW					0x0900
+#define GL_CCW					0x0901
+#define GL_FRONT				0x0404
+#define GL_BACK					0x0405
+#define GL_POLYGON_MODE				0x0B40
+#define GL_POLYGON_SMOOTH			0x0B41
+#define GL_POLYGON_STIPPLE			0x0B42
+#define GL_EDGE_FLAG				0x0B43
+#define GL_CULL_FACE				0x0B44
+#define GL_CULL_FACE_MODE			0x0B45
+#define GL_FRONT_FACE				0x0B46
+#define GL_POLYGON_OFFSET_FACTOR		0x8038
+#define GL_POLYGON_OFFSET_UNITS			0x2A00
+#define GL_POLYGON_OFFSET_POINT			0x2A01
+#define GL_POLYGON_OFFSET_LINE			0x2A02
+#define GL_POLYGON_OFFSET_FILL			0x8037
+
+/* Display Lists */
+#define GL_COMPILE				0x1300
+#define GL_COMPILE_AND_EXECUTE			0x1301
+#define GL_LIST_BASE				0x0B32
+#define GL_LIST_INDEX				0x0B33
+#define GL_LIST_MODE				0x0B30
+
+/* Depth buffer */
+#define GL_NEVER				0x0200
+#define GL_LESS					0x0201
+#define GL_EQUAL				0x0202
+#define GL_LEQUAL				0x0203
+#define GL_GREATER				0x0204
+#define GL_NOTEQUAL				0x0205
+#define GL_GEQUAL				0x0206
+#define GL_ALWAYS				0x0207
+#define GL_DEPTH_TEST				0x0B71
+#define GL_DEPTH_BITS				0x0D56
+#define GL_DEPTH_CLEAR_VALUE			0x0B73
+#define GL_DEPTH_FUNC				0x0B74
+#define GL_DEPTH_RANGE				0x0B70
+#define GL_DEPTH_WRITEMASK			0x0B72
+#define GL_DEPTH_COMPONENT			0x1902
+
+/* Lighting */
+#define GL_LIGHTING				0x0B50
+#define GL_LIGHT0				0x4000
+#define GL_LIGHT1				0x4001
+#define GL_LIGHT2				0x4002
+#define GL_LIGHT3				0x4003
+#define GL_LIGHT4				0x4004
+#define GL_LIGHT5				0x4005
+#define GL_LIGHT6				0x4006
+#define GL_LIGHT7				0x4007
+#define GL_SPOT_EXPONENT			0x1205
+#define GL_SPOT_CUTOFF				0x1206
+#define GL_CONSTANT_ATTENUATION			0x1207
+#define GL_LINEAR_ATTENUATION			0x1208
+#define GL_QUADRATIC_ATTENUATION		0x1209
+#define GL_AMBIENT				0x1200
+#define GL_DIFFUSE				0x1201
+#define GL_SPECULAR				0x1202
+#define GL_SHININESS				0x1601
+#define GL_EMISSION				0x1600
+#define GL_POSITION				0x1203
+#define GL_SPOT_DIRECTION			0x1204
+#define GL_AMBIENT_AND_DIFFUSE			0x1602
+#define GL_COLOR_INDEXES			0x1603
+#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
+#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
+#define GL_LIGHT_MODEL_AMBIENT			0x0B53
+#define GL_FRONT_AND_BACK			0x0408
+#define GL_SHADE_MODEL				0x0B54
+#define GL_FLAT					0x1D00
+#define GL_SMOOTH				0x1D01
+#define GL_COLOR_MATERIAL			0x0B57
+#define GL_COLOR_MATERIAL_FACE			0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
+#define GL_NORMALIZE				0x0BA1
+
+/* User clipping planes */
+#define GL_CLIP_PLANE0				0x3000
+#define GL_CLIP_PLANE1				0x3001
+#define GL_CLIP_PLANE2				0x3002
+#define GL_CLIP_PLANE3				0x3003
+#define GL_CLIP_PLANE4				0x3004
+#define GL_CLIP_PLANE5				0x3005
+
+/* Accumulation buffer */
+#define GL_ACCUM_RED_BITS			0x0D58
+#define GL_ACCUM_GREEN_BITS			0x0D59
+#define GL_ACCUM_BLUE_BITS			0x0D5A
+#define GL_ACCUM_ALPHA_BITS			0x0D5B
+#define GL_ACCUM_CLEAR_VALUE			0x0B80
+#define GL_ACCUM				0x0100
+#define GL_ADD					0x0104
+#define GL_LOAD					0x0101
+#define GL_MULT					0x0103
+#define GL_RETURN				0x0102
+
+/* Alpha testing */
+#define GL_ALPHA_TEST				0x0BC0
+#define GL_ALPHA_TEST_REF			0x0BC2
+#define GL_ALPHA_TEST_FUNC			0x0BC1
+
+/* Blending */
+#define GL_BLEND				0x0BE2
+#define GL_BLEND_SRC				0x0BE1
+#define GL_BLEND_DST				0x0BE0
+#define GL_ZERO					0x0
+#define GL_ONE					0x1
+#define GL_SRC_COLOR				0x0300
+#define GL_ONE_MINUS_SRC_COLOR			0x0301
+#define GL_SRC_ALPHA				0x0302
+#define GL_ONE_MINUS_SRC_ALPHA			0x0303
+#define GL_DST_ALPHA				0x0304
+#define GL_ONE_MINUS_DST_ALPHA			0x0305
+#define GL_DST_COLOR				0x0306
+#define GL_ONE_MINUS_DST_COLOR			0x0307
+#define GL_SRC_ALPHA_SATURATE			0x0308
+
+/* Render Mode */
+#define GL_FEEDBACK				0x1C01
+#define GL_RENDER				0x1C00
+#define GL_SELECT				0x1C02
+
+/* Feedback */
+#define GL_2D					0x0600
+#define GL_3D					0x0601
+#define GL_3D_COLOR				0x0602
+#define GL_3D_COLOR_TEXTURE			0x0603
+#define GL_4D_COLOR_TEXTURE			0x0604
+#define GL_POINT_TOKEN				0x0701
+#define GL_LINE_TOKEN				0x0702
+#define GL_LINE_RESET_TOKEN			0x0707
+#define GL_POLYGON_TOKEN			0x0703
+#define GL_BITMAP_TOKEN				0x0704
+#define GL_DRAW_PIXEL_TOKEN			0x0705
+#define GL_COPY_PIXEL_TOKEN			0x0706
+#define GL_PASS_THROUGH_TOKEN			0x0700
+#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
+
+/* Selection */
+#define GL_SELECTION_BUFFER_POINTER		0x0DF3
+#define GL_SELECTION_BUFFER_SIZE		0x0DF4
+
+/* Fog */
+#define GL_FOG					0x0B60
+#define GL_FOG_MODE				0x0B65
+#define GL_FOG_DENSITY				0x0B62
+#define GL_FOG_COLOR				0x0B66
+#define GL_FOG_INDEX				0x0B61
+#define GL_FOG_START				0x0B63
+#define GL_FOG_END				0x0B64
+#define GL_LINEAR				0x2601
+#define GL_EXP					0x0800
+#define GL_EXP2					0x0801
+
+/* Logic Ops */
+#define GL_LOGIC_OP				0x0BF1
+#define GL_INDEX_LOGIC_OP			0x0BF1
+#define GL_COLOR_LOGIC_OP			0x0BF2
+#define GL_LOGIC_OP_MODE			0x0BF0
+#define GL_CLEAR				0x1500
+#define GL_SET					0x150F
+#define GL_COPY					0x1503
+#define GL_COPY_INVERTED			0x150C
+#define GL_NOOP					0x1505
+#define GL_INVERT				0x150A
+#define GL_AND					0x1501
+#define GL_NAND					0x150E
+#define GL_OR					0x1507
+#define GL_NOR					0x1508
+#define GL_XOR					0x1506
+#define GL_EQUIV				0x1509
+#define GL_AND_REVERSE				0x1502
+#define GL_AND_INVERTED				0x1504
+#define GL_OR_REVERSE				0x150B
+#define GL_OR_INVERTED				0x150D
+
+/* Stencil */
+#define GL_STENCIL_BITS				0x0D57
+#define GL_STENCIL_TEST				0x0B90
+#define GL_STENCIL_CLEAR_VALUE			0x0B91
+#define GL_STENCIL_FUNC				0x0B92
+#define GL_STENCIL_VALUE_MASK			0x0B93
+#define GL_STENCIL_FAIL				0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
+#define GL_STENCIL_REF				0x0B97
+#define GL_STENCIL_WRITEMASK			0x0B98
+#define GL_STENCIL_INDEX			0x1901
+#define GL_KEEP					0x1E00
+#define GL_REPLACE				0x1E01
+#define GL_INCR					0x1E02
+#define GL_DECR					0x1E03
+
+/* Buffers, Pixel Drawing/Reading */
+#define GL_NONE					0x0
+#define GL_LEFT					0x0406
+#define GL_RIGHT				0x0407
+/*GL_FRONT					0x0404 */
+/*GL_BACK					0x0405 */
+/*GL_FRONT_AND_BACK				0x0408 */
+#define GL_FRONT_LEFT				0x0400
+#define GL_FRONT_RIGHT				0x0401
+#define GL_BACK_LEFT				0x0402
+#define GL_BACK_RIGHT				0x0403
+#define GL_AUX0					0x0409
+#define GL_AUX1					0x040A
+#define GL_AUX2					0x040B
+#define GL_AUX3					0x040C
+#define GL_COLOR_INDEX				0x1900
+#define GL_RED					0x1903
+#define GL_GREEN				0x1904
+#define GL_BLUE					0x1905
+#define GL_ALPHA				0x1906
+#define GL_LUMINANCE				0x1909
+#define GL_LUMINANCE_ALPHA			0x190A
+#define GL_ALPHA_BITS				0x0D55
+#define GL_RED_BITS				0x0D52
+#define GL_GREEN_BITS				0x0D53
+#define GL_BLUE_BITS				0x0D54
+#define GL_INDEX_BITS				0x0D51
+#define GL_SUBPIXEL_BITS			0x0D50
+#define GL_AUX_BUFFERS				0x0C00
+#define GL_READ_BUFFER				0x0C02
+#define GL_DRAW_BUFFER				0x0C01
+#define GL_DOUBLEBUFFER				0x0C32
+#define GL_STEREO				0x0C33
+#define GL_BITMAP				0x1A00
+#define GL_COLOR				0x1800
+#define GL_DEPTH				0x1801
+#define GL_STENCIL				0x1802
+#define GL_DITHER				0x0BD0
+#define GL_RGB					0x1907
+#define GL_RGBA					0x1908
+
+/* Implementation limits */
+#define GL_MAX_LIST_NESTING			0x0B31
+#define GL_MAX_EVAL_ORDER			0x0D30
+#define GL_MAX_LIGHTS				0x0D31
+#define GL_MAX_CLIP_PLANES			0x0D32
+#define GL_MAX_TEXTURE_SIZE			0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
+#define GL_MAX_NAME_STACK_DEPTH			0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
+#define GL_MAX_VIEWPORT_DIMS			0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
+
+/* Gets */
+#define GL_ATTRIB_STACK_DEPTH			0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
+#define GL_COLOR_CLEAR_VALUE			0x0C22
+#define GL_COLOR_WRITEMASK			0x0C23
+#define GL_CURRENT_INDEX			0x0B01
+#define GL_CURRENT_COLOR			0x0B00
+#define GL_CURRENT_NORMAL			0x0B02
+#define GL_CURRENT_RASTER_COLOR			0x0B04
+#define GL_CURRENT_RASTER_DISTANCE		0x0B09
+#define GL_CURRENT_RASTER_INDEX			0x0B05
+#define GL_CURRENT_RASTER_POSITION		0x0B07
+#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
+#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
+#define GL_CURRENT_TEXTURE_COORDS		0x0B03
+#define GL_INDEX_CLEAR_VALUE			0x0C20
+#define GL_INDEX_MODE				0x0C30
+#define GL_INDEX_WRITEMASK			0x0C21
+#define GL_MODELVIEW_MATRIX			0x0BA6
+#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
+#define GL_NAME_STACK_DEPTH			0x0D70
+#define GL_PROJECTION_MATRIX			0x0BA7
+#define GL_PROJECTION_STACK_DEPTH		0x0BA4
+#define GL_RENDER_MODE				0x0C40
+#define GL_RGBA_MODE				0x0C31
+#define GL_TEXTURE_MATRIX			0x0BA8
+#define GL_TEXTURE_STACK_DEPTH			0x0BA5
+#define GL_VIEWPORT				0x0BA2
+
+/* Evaluators */
+#define GL_AUTO_NORMAL				0x0D80
+#define GL_MAP1_COLOR_4				0x0D90
+#define GL_MAP1_INDEX				0x0D91
+#define GL_MAP1_NORMAL				0x0D92
+#define GL_MAP1_TEXTURE_COORD_1			0x0D93
+#define GL_MAP1_TEXTURE_COORD_2			0x0D94
+#define GL_MAP1_TEXTURE_COORD_3			0x0D95
+#define GL_MAP1_TEXTURE_COORD_4			0x0D96
+#define GL_MAP1_VERTEX_3			0x0D97
+#define GL_MAP1_VERTEX_4			0x0D98
+#define GL_MAP2_COLOR_4				0x0DB0
+#define GL_MAP2_INDEX				0x0DB1
+#define GL_MAP2_NORMAL				0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
+#define GL_MAP2_VERTEX_3			0x0DB7
+#define GL_MAP2_VERTEX_4			0x0DB8
+#define GL_MAP1_GRID_DOMAIN			0x0DD0
+#define GL_MAP1_GRID_SEGMENTS			0x0DD1
+#define GL_MAP2_GRID_DOMAIN			0x0DD2
+#define GL_MAP2_GRID_SEGMENTS			0x0DD3
+#define GL_COEFF				0x0A00
+#define GL_ORDER				0x0A01
+#define GL_DOMAIN				0x0A02
+
+/* Hints */
+#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
+#define GL_POINT_SMOOTH_HINT			0x0C51
+#define GL_LINE_SMOOTH_HINT			0x0C52
+#define GL_POLYGON_SMOOTH_HINT			0x0C53
+#define GL_FOG_HINT				0x0C54
+#define GL_DONT_CARE				0x1100
+#define GL_FASTEST				0x1101
+#define GL_NICEST				0x1102
+
+/* Scissor box */
+#define GL_SCISSOR_BOX				0x0C10
+#define GL_SCISSOR_TEST				0x0C11
+
+/* Pixel Mode / Transfer */
+#define GL_MAP_COLOR				0x0D10
+#define GL_MAP_STENCIL				0x0D11
+#define GL_INDEX_SHIFT				0x0D12
+#define GL_INDEX_OFFSET				0x0D13
+#define GL_RED_SCALE				0x0D14
+#define GL_RED_BIAS				0x0D15
+#define GL_GREEN_SCALE				0x0D18
+#define GL_GREEN_BIAS				0x0D19
+#define GL_BLUE_SCALE				0x0D1A
+#define GL_BLUE_BIAS				0x0D1B
+#define GL_ALPHA_SCALE				0x0D1C
+#define GL_ALPHA_BIAS				0x0D1D
+#define GL_DEPTH_SCALE				0x0D1E
+#define GL_DEPTH_BIAS				0x0D1F
+#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
+#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
+#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
+#define GL_PIXEL_MAP_S_TO_S			0x0C71
+#define GL_PIXEL_MAP_I_TO_I			0x0C70
+#define GL_PIXEL_MAP_I_TO_R			0x0C72
+#define GL_PIXEL_MAP_I_TO_G			0x0C73
+#define GL_PIXEL_MAP_I_TO_B			0x0C74
+#define GL_PIXEL_MAP_I_TO_A			0x0C75
+#define GL_PIXEL_MAP_R_TO_R			0x0C76
+#define GL_PIXEL_MAP_G_TO_G			0x0C77
+#define GL_PIXEL_MAP_B_TO_B			0x0C78
+#define GL_PIXEL_MAP_A_TO_A			0x0C79
+#define GL_PACK_ALIGNMENT			0x0D05
+#define GL_PACK_LSB_FIRST			0x0D01
+#define GL_PACK_ROW_LENGTH			0x0D02
+#define GL_PACK_SKIP_PIXELS			0x0D04
+#define GL_PACK_SKIP_ROWS			0x0D03
+#define GL_PACK_SWAP_BYTES			0x0D00
+#define GL_UNPACK_ALIGNMENT			0x0CF5
+#define GL_UNPACK_LSB_FIRST			0x0CF1
+#define GL_UNPACK_ROW_LENGTH			0x0CF2
+#define GL_UNPACK_SKIP_PIXELS			0x0CF4
+#define GL_UNPACK_SKIP_ROWS			0x0CF3
+#define GL_UNPACK_SWAP_BYTES			0x0CF0
+#define GL_ZOOM_X				0x0D16
+#define GL_ZOOM_Y				0x0D17
+
+/* Texture mapping */
+#define GL_TEXTURE_ENV				0x2300
+#define GL_TEXTURE_ENV_MODE			0x2200
+#define GL_TEXTURE_1D				0x0DE0
+#define GL_TEXTURE_2D				0x0DE1
+#define GL_TEXTURE_WRAP_S			0x2802
+#define GL_TEXTURE_WRAP_T			0x2803
+#define GL_TEXTURE_MAG_FILTER			0x2800
+#define GL_TEXTURE_MIN_FILTER			0x2801
+#define GL_TEXTURE_ENV_COLOR			0x2201
+#define GL_TEXTURE_GEN_S			0x0C60
+#define GL_TEXTURE_GEN_T			0x0C61
+#define GL_TEXTURE_GEN_R			0x0C62
+#define GL_TEXTURE_GEN_Q			0x0C63
+#define GL_TEXTURE_GEN_MODE			0x2500
+#define GL_TEXTURE_BORDER_COLOR			0x1004
+#define GL_TEXTURE_WIDTH			0x1000
+#define GL_TEXTURE_HEIGHT			0x1001
+#define GL_TEXTURE_BORDER			0x1005
+#define GL_TEXTURE_COMPONENTS			0x1003
+#define GL_TEXTURE_RED_SIZE			0x805C
+#define GL_TEXTURE_GREEN_SIZE			0x805D
+#define GL_TEXTURE_BLUE_SIZE			0x805E
+#define GL_TEXTURE_ALPHA_SIZE			0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
+#define GL_TEXTURE_INTENSITY_SIZE		0x8061
+#define GL_NEAREST_MIPMAP_NEAREST		0x2700
+#define GL_NEAREST_MIPMAP_LINEAR		0x2702
+#define GL_LINEAR_MIPMAP_NEAREST		0x2701
+#define GL_LINEAR_MIPMAP_LINEAR			0x2703
+#define GL_OBJECT_LINEAR			0x2401
+#define GL_OBJECT_PLANE				0x2501
+#define GL_EYE_LINEAR				0x2400
+#define GL_EYE_PLANE				0x2502
+#define GL_SPHERE_MAP				0x2402
+#define GL_DECAL				0x2101
+#define GL_MODULATE				0x2100
+#define GL_NEAREST				0x2600
+#define GL_REPEAT				0x2901
+#define GL_CLAMP				0x2900
+#define GL_S					0x2000
+#define GL_T					0x2001
+#define GL_R					0x2002
+#define GL_Q					0x2003
+
+/* Utility */
+#define GL_VENDOR				0x1F00
+#define GL_RENDERER				0x1F01
+#define GL_VERSION				0x1F02
+#define GL_EXTENSIONS				0x1F03
+
+/* Errors */
+#define GL_NO_ERROR 				0x0
+#define GL_INVALID_ENUM				0x0500
+#define GL_INVALID_VALUE			0x0501
+#define GL_INVALID_OPERATION			0x0502
+#define GL_STACK_OVERFLOW			0x0503
+#define GL_STACK_UNDERFLOW			0x0504
+#define GL_OUT_OF_MEMORY			0x0505
+
+/* glPush/PopAttrib bits */
+#define GL_CURRENT_BIT				0x00000001
+#define GL_POINT_BIT				0x00000002
+#define GL_LINE_BIT				0x00000004
+#define GL_POLYGON_BIT				0x00000008
+#define GL_POLYGON_STIPPLE_BIT			0x00000010
+#define GL_PIXEL_MODE_BIT			0x00000020
+#define GL_LIGHTING_BIT				0x00000040
+#define GL_FOG_BIT				0x00000080
+#define GL_DEPTH_BUFFER_BIT			0x00000100
+#define GL_ACCUM_BUFFER_BIT			0x00000200
+#define GL_STENCIL_BUFFER_BIT			0x00000400
+#define GL_VIEWPORT_BIT				0x00000800
+#define GL_TRANSFORM_BIT			0x00001000
+#define GL_ENABLE_BIT				0x00002000
+#define GL_COLOR_BUFFER_BIT			0x00004000
+#define GL_HINT_BIT				0x00008000
+#define GL_EVAL_BIT				0x00010000
+#define GL_LIST_BIT				0x00020000
+#define GL_TEXTURE_BIT				0x00040000
+#define GL_SCISSOR_BIT				0x00080000
+#define GL_ALL_ATTRIB_BITS			0x000FFFFF
+
+
+/* OpenGL 1.1 */
+#define GL_PROXY_TEXTURE_1D			0x8063
+#define GL_PROXY_TEXTURE_2D			0x8064
+#define GL_TEXTURE_PRIORITY			0x8066
+#define GL_TEXTURE_RESIDENT			0x8067
+#define GL_TEXTURE_BINDING_1D			0x8068
+#define GL_TEXTURE_BINDING_2D			0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
+#define GL_ALPHA4				0x803B
+#define GL_ALPHA8				0x803C
+#define GL_ALPHA12				0x803D
+#define GL_ALPHA16				0x803E
+#define GL_LUMINANCE4				0x803F
+#define GL_LUMINANCE8				0x8040
+#define GL_LUMINANCE12				0x8041
+#define GL_LUMINANCE16				0x8042
+#define GL_LUMINANCE4_ALPHA4			0x8043
+#define GL_LUMINANCE6_ALPHA2			0x8044
+#define GL_LUMINANCE8_ALPHA8			0x8045
+#define GL_LUMINANCE12_ALPHA4			0x8046
+#define GL_LUMINANCE12_ALPHA12			0x8047
+#define GL_LUMINANCE16_ALPHA16			0x8048
+#define GL_INTENSITY				0x8049
+#define GL_INTENSITY4				0x804A
+#define GL_INTENSITY8				0x804B
+#define GL_INTENSITY12				0x804C
+#define GL_INTENSITY16				0x804D
+#define GL_R3_G3_B2				0x2A10
+#define GL_RGB4					0x804F
+#define GL_RGB5					0x8050
+#define GL_RGB8					0x8051
+#define GL_RGB10				0x8052
+#define GL_RGB12				0x8053
+#define GL_RGB16				0x8054
+#define GL_RGBA2				0x8055
+#define GL_RGBA4				0x8056
+#define GL_RGB5_A1				0x8057
+#define GL_RGBA8				0x8058
+#define GL_RGB10_A2				0x8059
+#define GL_RGBA12				0x805A
+#define GL_RGBA16				0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
+#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
+#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
+
+
+
+/*
+ * Miscellaneous
+ */
+
+GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+
+GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+
+GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+
+GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+
+GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+
+GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+
+GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+
+GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+
+GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+
+GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+
+GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+
+GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+
+GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+
+GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+
+GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+
+GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+
+GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnable( GLenum cap );
+
+GLAPI void GLAPIENTRY glDisable( GLenum cap );
+
+GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+
+
+GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
+
+
+GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+
+GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+
+GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glPopAttrib( void );
+
+
+GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
+
+
+GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+
+GLAPI GLenum GLAPIENTRY glGetError( void );
+
+GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
+
+GLAPI void GLAPIENTRY glFinish( void );
+
+GLAPI void GLAPIENTRY glFlush( void );
+
+GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+
+
+/*
+ * Depth Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+
+GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+
+GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+
+GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
+
+
+/*
+ * Accumulation Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+
+GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+
+
+/*
+ * Transformation
+ */
+
+GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+
+GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+                                 GLdouble bottom, GLdouble top,
+                                 GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+                                   GLdouble bottom, GLdouble top,
+                                   GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+                                    GLsizei width, GLsizei height );
+
+GLAPI void GLAPIENTRY glPushMatrix( void );
+
+GLAPI void GLAPIENTRY glPopMatrix( void );
+
+GLAPI void GLAPIENTRY glLoadIdentity( void );
+
+GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+                                   GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+                                   GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+
+
+/*
+ * Display Lists
+ */
+
+GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+
+GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+
+GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+
+GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+
+GLAPI void GLAPIENTRY glEndList( void );
+
+GLAPI void GLAPIENTRY glCallList( GLuint list );
+
+GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+                                     const GLvoid *lists );
+
+GLAPI void GLAPIENTRY glListBase( GLuint base );
+
+
+/*
+ * Drawing Functions
+ */
+
+GLAPI void GLAPIENTRY glBegin( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnd( void );
+
+
+GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+
+GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
+GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glIndexd( GLdouble c );
+GLAPI void GLAPIENTRY glIndexf( GLfloat c );
+GLAPI void GLAPIENTRY glIndexi( GLint c );
+GLAPI void GLAPIENTRY glIndexs( GLshort c );
+GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
+GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
+GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
+GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+
+GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+                                   GLbyte blue, GLbyte alpha );
+GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+                                   GLdouble blue, GLdouble alpha );
+GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+                                   GLfloat blue, GLfloat alpha );
+GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+                                   GLint blue, GLint alpha );
+GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+                                   GLshort blue, GLshort alpha );
+GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+                                    GLubyte blue, GLubyte alpha );
+GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+                                    GLuint blue, GLuint alpha );
+GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+                                    GLushort blue, GLushort alpha );
+
+
+GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
+GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
+GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
+GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+
+
+/*
+ * Vertex Arrays  (1.1)
+ */
+
+GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
+                                       GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
+                                       const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
+                                      GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
+                                      const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
+                                         GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+
+GLAPI void GLAPIENTRY glArrayElement( GLint i );
+
+GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+
+GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
+                                      GLenum type, const GLvoid *indices );
+
+GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
+                                           const GLvoid *pointer );
+
+/*
+ * Lighting
+ */
+
+GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+
+GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+                                 const GLfloat *params );
+GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+                                 const GLint *params );
+
+GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+                                    GLfloat *params );
+GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+                                    GLint *params );
+
+GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+
+
+/*
+ * Raster functions
+ */
+
+GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+
+GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
+                                    const GLfloat *values );
+GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
+                                     const GLuint *values );
+GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
+                                     const GLushort *values );
+
+GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+
+GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+                                GLfloat xorig, GLfloat yorig,
+                                GLfloat xmove, GLfloat ymove,
+                                const GLubyte *bitmap );
+
+GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum type );
+
+/*
+ * Stenciling
+ */
+
+GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+
+GLAPI void GLAPIENTRY glClearStencil( GLint s );
+
+
+
+/*
+ * Texture mapping
+ */
+
+GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+                                          const GLfloat *params );
+GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+                                          const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+                                           GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+                                           GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+                                                GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+                                                GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLint border,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLsizei height,
+                                    GLint border, GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+                                     GLenum format, GLenum type,
+                                     GLvoid *pixels );
+
+
+/* 1.1 functions */
+
+GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
+
+GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+
+GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
+
+GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
+                                            const GLuint *textures,
+                                            const GLclampf *priorities );
+
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
+                                                  const GLuint *textures,
+                                                  GLboolean *residences );
+
+GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
+
+
+GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
+                                       GLint xoffset,
+                                       GLsizei width, GLenum format,
+                                       GLenum type, const GLvoid *pixels );
+
+
+GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
+                                       GLint xoffset, GLint yoffset,
+                                       GLsizei width, GLsizei height,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *pixels );
+
+
+GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
+                                        GLenum internalformat,
+                                        GLint x, GLint y,
+                                        GLsizei width, GLint border );
+
+
+GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
+                                        GLenum internalformat,
+                                        GLint x, GLint y,
+                                        GLsizei width, GLsizei height,
+                                        GLint border );
+
+
+GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
+                                           GLint xoffset, GLint x, GLint y,
+                                           GLsizei width );
+
+
+GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
+                                           GLint xoffset, GLint yoffset,
+                                           GLint x, GLint y,
+                                           GLsizei width, GLsizei height );
+
+
+/*
+ * Evaluators
+ */
+
+GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+                               GLint stride,
+                               GLint order, const GLdouble *points );
+GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+                               GLint stride,
+                               GLint order, const GLfloat *points );
+
+GLAPI void GLAPIENTRY glMap2d( GLenum target,
+		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+		     const GLdouble *points );
+GLAPI void GLAPIENTRY glMap2f( GLenum target,
+		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+		     const GLfloat *points );
+
+GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+
+GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+
+GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+
+GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+
+GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+                                   GLint vn, GLdouble v1, GLdouble v2 );
+GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+                                   GLint vn, GLfloat v1, GLfloat v2 );
+
+GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+
+GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+
+GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+
+GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+
+
+/*
+ * Fog
+ */
+
+GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+
+GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+
+GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+
+
+/*
+ * Selection and Feedback
+ */
+
+GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+
+GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+
+GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+
+GLAPI void GLAPIENTRY glInitNames( void );
+
+GLAPI void GLAPIENTRY glLoadName( GLuint name );
+
+GLAPI void GLAPIENTRY glPushName( GLuint name );
+
+GLAPI void GLAPIENTRY glPopName( void );
+
+
+
+/*
+ * OpenGL 1.2
+ */
+
+#define GL_RESCALE_NORMAL			0x803A
+#define GL_CLAMP_TO_EDGE			0x812F
+#define GL_MAX_ELEMENTS_VERTICES		0x80E8
+#define GL_MAX_ELEMENTS_INDICES			0x80E9
+#define GL_BGR					0x80E0
+#define GL_BGRA					0x80E1
+#define GL_UNSIGNED_BYTE_3_3_2			0x8032
+#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
+#define GL_UNSIGNED_SHORT_5_6_5			0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
+#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
+#define GL_UNSIGNED_INT_8_8_8_8			0x8035
+#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
+#define GL_UNSIGNED_INT_10_10_10_2		0x8036
+#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
+#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
+#define GL_SINGLE_COLOR				0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
+#define GL_TEXTURE_MIN_LOD			0x813A
+#define GL_TEXTURE_MAX_LOD			0x813B
+#define GL_TEXTURE_BASE_LEVEL			0x813C
+#define GL_TEXTURE_MAX_LEVEL			0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
+#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
+#define GL_PACK_SKIP_IMAGES			0x806B
+#define GL_PACK_IMAGE_HEIGHT			0x806C
+#define GL_UNPACK_SKIP_IMAGES			0x806D
+#define GL_UNPACK_IMAGE_HEIGHT			0x806E
+#define GL_TEXTURE_3D				0x806F
+#define GL_PROXY_TEXTURE_3D			0x8070
+#define GL_TEXTURE_DEPTH			0x8071
+#define GL_TEXTURE_WRAP_R			0x8072
+#define GL_MAX_3D_TEXTURE_SIZE			0x8073
+#define GL_TEXTURE_BINDING_3D			0x806A
+
+GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
+	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
+
+GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
+                                      GLint internalFormat,
+                                      GLsizei width, GLsizei height,
+                                      GLsizei depth, GLint border,
+                                      GLenum format, GLenum type,
+                                      const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
+                                         GLint xoffset, GLint yoffset,
+                                         GLint zoffset, GLsizei width,
+                                         GLsizei height, GLsizei depth,
+                                         GLenum format,
+                                         GLenum type, const GLvoid *pixels);
+
+GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
+                                             GLint xoffset, GLint yoffset,
+                                             GLint zoffset, GLint x,
+                                             GLint y, GLsizei width,
+                                             GLsizei height );
+
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+
+/*
+ * GL_ARB_imaging
+ */
+
+#define GL_CONSTANT_COLOR			0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
+#define GL_CONSTANT_ALPHA			0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
+#define GL_COLOR_TABLE				0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
+#define GL_PROXY_COLOR_TABLE			0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
+#define GL_COLOR_TABLE_SCALE			0x80D6
+#define GL_COLOR_TABLE_BIAS			0x80D7
+#define GL_COLOR_TABLE_FORMAT			0x80D8
+#define GL_COLOR_TABLE_WIDTH			0x80D9
+#define GL_COLOR_TABLE_RED_SIZE			0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
+#define GL_CONVOLUTION_1D			0x8010
+#define GL_CONVOLUTION_2D			0x8011
+#define GL_SEPARABLE_2D				0x8012
+#define GL_CONVOLUTION_BORDER_MODE		0x8013
+#define GL_CONVOLUTION_FILTER_SCALE		0x8014
+#define GL_CONVOLUTION_FILTER_BIAS		0x8015
+#define GL_REDUCE				0x8016
+#define GL_CONVOLUTION_FORMAT			0x8017
+#define GL_CONVOLUTION_WIDTH			0x8018
+#define GL_CONVOLUTION_HEIGHT			0x8019
+#define GL_MAX_CONVOLUTION_WIDTH		0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
+#define GL_CONSTANT_BORDER			0x8151
+#define GL_REPLICATE_BORDER			0x8153
+#define GL_CONVOLUTION_BORDER_COLOR		0x8154
+#define GL_COLOR_MATRIX				0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
+#define GL_HISTOGRAM				0x8024
+#define GL_PROXY_HISTOGRAM			0x8025
+#define GL_HISTOGRAM_WIDTH			0x8026
+#define GL_HISTOGRAM_FORMAT			0x8027
+#define GL_HISTOGRAM_RED_SIZE			0x8028
+#define GL_HISTOGRAM_GREEN_SIZE			0x8029
+#define GL_HISTOGRAM_BLUE_SIZE			0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
+#define GL_HISTOGRAM_SINK			0x802D
+#define GL_MINMAX				0x802E
+#define GL_MINMAX_FORMAT			0x802F
+#define GL_MINMAX_SINK				0x8030
+#define GL_TABLE_TOO_LARGE			0x8031
+#define GL_BLEND_EQUATION			0x8009
+#define GL_MIN					0x8007
+#define GL_MAX					0x8008
+#define GL_FUNC_ADD				0x8006
+#define GL_FUNC_SUBTRACT			0x800A
+#define GL_FUNC_REVERSE_SUBTRACT		0x800B
+#define GL_BLEND_COLOR				0x8005
+
+
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+                                    GLsizei width, GLenum format,
+                                    GLenum type, const GLvoid *table );
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+                                       GLsizei start, GLsizei count,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *data );
+
+GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
+                                              const GLint *params);
+
+GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
+                                              const GLfloat *params);
+
+GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
+                                           GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
+                                        GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+                                       GLenum type, GLvoid *table );
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
+                                                  GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
+                                                  GLint *params );
+
+GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
+
+GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
+                                    GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
+				   GLenum internalformat, GLboolean sink );
+
+GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
+
+GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
+				      GLenum format, GLenum type,
+				      GLvoid *values );
+
+GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
+						 GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
+						 GLint *params );
+
+GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
+				GLboolean sink );
+
+GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
+
+GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
+                                   GLenum format, GLenum types,
+                                   GLvoid *values );
+
+GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
+					      GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
+					      GLint *params );
+
+GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
+	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
+	const GLvoid *image );
+
+GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
+	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+	GLenum type, const GLvoid *image );
+
+GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
+	GLfloat params );
+
+GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
+	const GLfloat *params );
+
+GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
+	GLint params );
+
+GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
+	const GLint *params );
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
+	GLenum internalformat, GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
+	GLenum internalformat, GLint x, GLint y, GLsizei width,
+	GLsizei height);
+
+GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
+	GLenum type, GLvoid *image );
+
+GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
+	GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
+	GLint *params );
+
+GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
+	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+	GLenum type, const GLvoid *row, const GLvoid *column );
+
+GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
+	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
+
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+
+
+
+/*
+ * OpenGL 1.3
+ */
+
+/* multitexture */
+#define GL_TEXTURE0				0x84C0
+#define GL_TEXTURE1				0x84C1
+#define GL_TEXTURE2				0x84C2
+#define GL_TEXTURE3				0x84C3
+#define GL_TEXTURE4				0x84C4
+#define GL_TEXTURE5				0x84C5
+#define GL_TEXTURE6				0x84C6
+#define GL_TEXTURE7				0x84C7
+#define GL_TEXTURE8				0x84C8
+#define GL_TEXTURE9				0x84C9
+#define GL_TEXTURE10				0x84CA
+#define GL_TEXTURE11				0x84CB
+#define GL_TEXTURE12				0x84CC
+#define GL_TEXTURE13				0x84CD
+#define GL_TEXTURE14				0x84CE
+#define GL_TEXTURE15				0x84CF
+#define GL_TEXTURE16				0x84D0
+#define GL_TEXTURE17				0x84D1
+#define GL_TEXTURE18				0x84D2
+#define GL_TEXTURE19				0x84D3
+#define GL_TEXTURE20				0x84D4
+#define GL_TEXTURE21				0x84D5
+#define GL_TEXTURE22				0x84D6
+#define GL_TEXTURE23				0x84D7
+#define GL_TEXTURE24				0x84D8
+#define GL_TEXTURE25				0x84D9
+#define GL_TEXTURE26				0x84DA
+#define GL_TEXTURE27				0x84DB
+#define GL_TEXTURE28				0x84DC
+#define GL_TEXTURE29				0x84DD
+#define GL_TEXTURE30				0x84DE
+#define GL_TEXTURE31				0x84DF
+#define GL_ACTIVE_TEXTURE			0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
+#define GL_MAX_TEXTURE_UNITS			0x84E2
+/* texture_cube_map */
+#define GL_NORMAL_MAP				0x8511
+#define GL_REFLECTION_MAP			0x8512
+#define GL_TEXTURE_CUBE_MAP			0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
+/* texture_compression */
+#define GL_COMPRESSED_ALPHA			0x84E9
+#define GL_COMPRESSED_LUMINANCE			0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
+#define GL_COMPRESSED_INTENSITY			0x84EC
+#define GL_COMPRESSED_RGB			0x84ED
+#define GL_COMPRESSED_RGBA			0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
+#define GL_TEXTURE_COMPRESSED			0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
+/* multisample */
+#define GL_MULTISAMPLE				0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
+#define GL_SAMPLE_COVERAGE			0x80A0
+#define GL_SAMPLE_BUFFERS			0x80A8
+#define GL_SAMPLES				0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
+#define GL_MULTISAMPLE_BIT			0x20000000
+/* transpose_matrix */
+#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
+/* texture_env_combine */
+#define GL_COMBINE				0x8570
+#define GL_COMBINE_RGB				0x8571
+#define GL_COMBINE_ALPHA			0x8572
+#define GL_SOURCE0_RGB				0x8580
+#define GL_SOURCE1_RGB				0x8581
+#define GL_SOURCE2_RGB				0x8582
+#define GL_SOURCE0_ALPHA			0x8588
+#define GL_SOURCE1_ALPHA			0x8589
+#define GL_SOURCE2_ALPHA			0x858A
+#define GL_OPERAND0_RGB				0x8590
+#define GL_OPERAND1_RGB				0x8591
+#define GL_OPERAND2_RGB				0x8592
+#define GL_OPERAND0_ALPHA			0x8598
+#define GL_OPERAND1_ALPHA			0x8599
+#define GL_OPERAND2_ALPHA			0x859A
+#define GL_RGB_SCALE				0x8573
+#define GL_ADD_SIGNED				0x8574
+#define GL_INTERPOLATE				0x8575
+#define GL_SUBTRACT				0x84E7
+#define GL_CONSTANT				0x8576
+#define GL_PRIMARY_COLOR			0x8577
+#define GL_PREVIOUS				0x8578
+/* texture_env_dot3 */
+#define GL_DOT3_RGB				0x86AE
+#define GL_DOT3_RGBA				0x86AF
+/* texture_border_clamp */
+#define GL_CLAMP_TO_BORDER			0x812D
+
+GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
+
+GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
+
+GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
+
+GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
+
+GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
+
+GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
+
+GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
+
+
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+
+
+
+/*
+ * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
+ */
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+
+#define GL_TEXTURE0_ARB				0x84C0
+#define GL_TEXTURE1_ARB				0x84C1
+#define GL_TEXTURE2_ARB				0x84C2
+#define GL_TEXTURE3_ARB				0x84C3
+#define GL_TEXTURE4_ARB				0x84C4
+#define GL_TEXTURE5_ARB				0x84C5
+#define GL_TEXTURE6_ARB				0x84C6
+#define GL_TEXTURE7_ARB				0x84C7
+#define GL_TEXTURE8_ARB				0x84C8
+#define GL_TEXTURE9_ARB				0x84C9
+#define GL_TEXTURE10_ARB			0x84CA
+#define GL_TEXTURE11_ARB			0x84CB
+#define GL_TEXTURE12_ARB			0x84CC
+#define GL_TEXTURE13_ARB			0x84CD
+#define GL_TEXTURE14_ARB			0x84CE
+#define GL_TEXTURE15_ARB			0x84CF
+#define GL_TEXTURE16_ARB			0x84D0
+#define GL_TEXTURE17_ARB			0x84D1
+#define GL_TEXTURE18_ARB			0x84D2
+#define GL_TEXTURE19_ARB			0x84D3
+#define GL_TEXTURE20_ARB			0x84D4
+#define GL_TEXTURE21_ARB			0x84D5
+#define GL_TEXTURE22_ARB			0x84D6
+#define GL_TEXTURE23_ARB			0x84D7
+#define GL_TEXTURE24_ARB			0x84D8
+#define GL_TEXTURE25_ARB			0x84D9
+#define GL_TEXTURE26_ARB			0x84DA
+#define GL_TEXTURE27_ARB			0x84DB
+#define GL_TEXTURE28_ARB			0x84DC
+#define GL_TEXTURE29_ARB			0x84DD
+#define GL_TEXTURE30_ARB			0x84DE
+#define GL_TEXTURE31_ARB			0x84DF
+#define GL_ACTIVE_TEXTURE_ARB			0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
+
+GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
+GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
+GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
+GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
+GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
+GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
+GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
+GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
+GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
+GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
+GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
+
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+
+#endif /* GL_ARB_multitexture */
+
+
+
+/*
+ * Define this token if you want "old-style" header file behaviour (extensions
+ * defined in gl.h).  Otherwise, extensions will be included from glext.h.
+ */
+#if defined(GL_GLEXT_LEGACY)
+
+/* All extensions that used to be here are now found in glext.h */
+
+#else  /* GL_GLEXT_LEGACY */
+
+#include <GL/glext.h>
+
+#endif  /* GL_GLEXT_LEGACY */
+
+
+
+#if GL_ARB_shader_objects
+
+#ifndef GL_MESA_shader_debug
+#define GL_MESA_shader_debug 1
+
+#define GL_DEBUG_OBJECT_MESA              0x8759
+#define GL_DEBUG_PRINT_MESA               0x875A
+#define GL_DEBUG_ASSERT_MESA              0x875B
+
+GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
+GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
+                                         GLsizei *length, GLcharARB *debugLog);
+GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+
+#endif /* GL_MESA_shader_debug */
+
+#endif /* GL_ARB_shader_objects */
+
+
+/*
+ * ???. GL_MESA_packed_depth_stencil
+ * XXX obsolete
+ */
+#ifndef GL_MESA_packed_depth_stencil
+#define GL_MESA_packed_depth_stencil 1
+
+#define GL_DEPTH_STENCIL_MESA			0x8750
+#define GL_UNSIGNED_INT_24_8_MESA		0x8751
+#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
+#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
+#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
+
+#endif /* GL_MESA_packed_depth_stencil */
+
+
+#ifndef GL_MESA_program_debug
+#define GL_MESA_program_debug 1
+
+#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
+#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
+#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
+#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
+#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
+#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
+#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
+#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
+
+typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
+
+GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
+
+GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
+
+#endif /* GL_MESA_program_debug */
+
+
+#ifndef GL_MESA_texture_array
+#define GL_MESA_texture_array 1
+
+/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
+ */
+#ifndef GL_EXT_texture_array
+
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
+    GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+
+#if 0
+/* (temporarily) disabled because of collision with typedef in glext.h
+ * that happens if apps include both gl.h and glext.h
+ */
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
+    GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#endif
+
+#endif
+
+
+#ifndef GL_ATI_blend_equation_separate
+#define GL_ATI_blend_equation_separate 1
+
+#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
+
+GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
+
+#endif /* GL_ATI_blend_equation_separate */
+
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+
+/**
+ ** NOTE!!!!!  If you add new functions to this file, or update
+ ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
+ ** in that file for details.
+ **/
+
+
+
+/**********************************************************************
+ * Begin system-specific stuff
+ */
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export off
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import off
+#endif
+/*
+ * End system-specific stuff
+ **********************************************************************/
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl_mangle.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl_mangle.h
new file mode 100644
index 0000000..3684803
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/gl_mangle.h
@@ -0,0 +1,2311 @@
+#if 0
+#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
+#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
+	files="gl.h glext.h"
+#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
+	awk 	'!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
+	echo ""
+#define GL_MANGLE_C4 get aliases
+	grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1		MANGLE(\1)/' | sort | uniq
+	echo ""
+	echo "#endif /* GL_MANGLE_H */"
+	exit
+#endif /* REGENERATION */
+
+/*
+ * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
+ * your application both with OpenGL and Mesa.  The Mesa functions will
+ * be redefined so they are prefixed with "mgl" instead of "gl".
+ * Mgl contributed by Randy Frank (rfrank@rsinc.com)
+ * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
+ */
+
+#ifndef GL_MANGLE_H
+#define GL_MANGLE_H
+
+#ifndef   MANGLE
+#define   MANGLE(x) mgl##x
+#endif  /*MANGLE*/
+
+/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
+
+#define glAccum		MANGLE(Accum)
+#define glActiveProgramEXT		MANGLE(ActiveProgramEXT)
+#define glActiveShaderProgram		MANGLE(ActiveShaderProgram)
+#define glActiveStencilFaceEXT		MANGLE(ActiveStencilFaceEXT)
+#define glActiveTextureARB		MANGLE(ActiveTextureARB)
+#define glActiveTexture		MANGLE(ActiveTexture)
+#define glActiveVaryingNV		MANGLE(ActiveVaryingNV)
+#define glAlphaFragmentOp1ATI		MANGLE(AlphaFragmentOp1ATI)
+#define glAlphaFragmentOp2ATI		MANGLE(AlphaFragmentOp2ATI)
+#define glAlphaFragmentOp3ATI		MANGLE(AlphaFragmentOp3ATI)
+#define glAlphaFunc		MANGLE(AlphaFunc)
+#define glApplyTextureEXT		MANGLE(ApplyTextureEXT)
+#define glAreProgramsResidentNV		MANGLE(AreProgramsResidentNV)
+#define glAreTexturesResidentEXT		MANGLE(AreTexturesResidentEXT)
+#define glAreTexturesResident		MANGLE(AreTexturesResident)
+#define glArrayElementEXT		MANGLE(ArrayElementEXT)
+#define glArrayElement		MANGLE(ArrayElement)
+#define glArrayObjectATI		MANGLE(ArrayObjectATI)
+#define glAsyncMarkerSGIX		MANGLE(AsyncMarkerSGIX)
+#define glAttachObjectARB		MANGLE(AttachObjectARB)
+#define glAttachShader		MANGLE(AttachShader)
+#define glBeginConditionalRender		MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV		MANGLE(BeginConditionalRenderNV)
+#define glBeginFragmentShaderATI		MANGLE(BeginFragmentShaderATI)
+#define glBegin		MANGLE(Begin)
+#define glBeginOcclusionQueryNV		MANGLE(BeginOcclusionQueryNV)
+#define glBeginPerfMonitorAMD		MANGLE(BeginPerfMonitorAMD)
+#define glBeginQueryARB		MANGLE(BeginQueryARB)
+#define glBeginQueryIndexed		MANGLE(BeginQueryIndexed)
+#define glBeginQuery		MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT		MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback		MANGLE(BeginTransformFeedback)
+#define glBeginTransformFeedbackNV		MANGLE(BeginTransformFeedbackNV)
+#define glBeginVertexShaderEXT		MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV		MANGLE(BeginVideoCaptureNV)
+#define glBindAttribLocationARB		MANGLE(BindAttribLocationARB)
+#define glBindAttribLocation		MANGLE(BindAttribLocation)
+#define glBindBufferARB		MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT		MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase		MANGLE(BindBufferBase)
+#define glBindBufferBaseNV		MANGLE(BindBufferBaseNV)
+#define glBindBuffer		MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT		MANGLE(BindBufferOffsetEXT)
+#define glBindBufferOffsetNV		MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT		MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange		MANGLE(BindBufferRange)
+#define glBindBufferRangeNV		MANGLE(BindBufferRangeNV)
+#define glBindFragDataLocationEXT		MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocationIndexed		MANGLE(BindFragDataLocationIndexed)
+#define glBindFragDataLocation		MANGLE(BindFragDataLocation)
+#define glBindFragmentShaderATI		MANGLE(BindFragmentShaderATI)
+#define glBindFramebufferEXT		MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer		MANGLE(BindFramebuffer)
+#define glBindImageTextureEXT		MANGLE(BindImageTextureEXT)
+#define glBindLightParameterEXT		MANGLE(BindLightParameterEXT)
+#define glBindMaterialParameterEXT		MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT		MANGLE(BindMultiTextureEXT)
+#define glBindParameterEXT		MANGLE(BindParameterEXT)
+#define glBindProgramARB		MANGLE(BindProgramARB)
+#define glBindProgramNV		MANGLE(BindProgramNV)
+#define glBindProgramPipeline		MANGLE(BindProgramPipeline)
+#define glBindRenderbufferEXT		MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer		MANGLE(BindRenderbuffer)
+#define glBindSampler		MANGLE(BindSampler)
+#define glBindTexGenParameterEXT		MANGLE(BindTexGenParameterEXT)
+#define glBindTextureEXT		MANGLE(BindTextureEXT)
+#define glBindTexture		MANGLE(BindTexture)
+#define glBindTextureUnitParameterEXT		MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedback		MANGLE(BindTransformFeedback)
+#define glBindTransformFeedbackNV		MANGLE(BindTransformFeedbackNV)
+#define glBindVertexArrayAPPLE		MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray		MANGLE(BindVertexArray)
+#define glBindVertexShaderEXT		MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV		MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV		MANGLE(BindVideoCaptureStreamTextureNV)
+#define glBinormal3bEXT		MANGLE(Binormal3bEXT)
+#define glBinormal3bvEXT		MANGLE(Binormal3bvEXT)
+#define glBinormal3dEXT		MANGLE(Binormal3dEXT)
+#define glBinormal3dvEXT		MANGLE(Binormal3dvEXT)
+#define glBinormal3fEXT		MANGLE(Binormal3fEXT)
+#define glBinormal3fvEXT		MANGLE(Binormal3fvEXT)
+#define glBinormal3iEXT		MANGLE(Binormal3iEXT)
+#define glBinormal3ivEXT		MANGLE(Binormal3ivEXT)
+#define glBinormal3sEXT		MANGLE(Binormal3sEXT)
+#define glBinormal3svEXT		MANGLE(Binormal3svEXT)
+#define glBinormalPointerEXT		MANGLE(BinormalPointerEXT)
+#define glBitmap		MANGLE(Bitmap)
+#define glBlendColorEXT		MANGLE(BlendColorEXT)
+#define glBlendColor		MANGLE(BlendColor)
+#define glBlendEquationEXT		MANGLE(BlendEquationEXT)
+#define glBlendEquationiARB		MANGLE(BlendEquationiARB)
+#define glBlendEquationi		MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD		MANGLE(BlendEquationIndexedAMD)
+#define glBlendEquation		MANGLE(BlendEquation)
+#define glBlendEquationSeparateATI		MANGLE(BlendEquationSeparateATI)
+#define glBlendEquationSeparateEXT		MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparateiARB		MANGLE(BlendEquationSeparateiARB)
+#define glBlendEquationSeparatei		MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD		MANGLE(BlendEquationSeparateIndexedAMD)
+#define glBlendEquationSeparate		MANGLE(BlendEquationSeparate)
+#define glBlendFunciARB		MANGLE(BlendFunciARB)
+#define glBlendFunci		MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD		MANGLE(BlendFuncIndexedAMD)
+#define glBlendFunc		MANGLE(BlendFunc)
+#define glBlendFuncSeparateEXT		MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparateiARB		MANGLE(BlendFuncSeparateiARB)
+#define glBlendFuncSeparatei		MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD		MANGLE(BlendFuncSeparateIndexedAMD)
+#define glBlendFuncSeparateINGR		MANGLE(BlendFuncSeparateINGR)
+#define glBlendFuncSeparate		MANGLE(BlendFuncSeparate)
+#define glBlitFramebufferEXT		MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer		MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV		MANGLE(BufferAddressRangeNV)
+#define glBufferDataARB		MANGLE(BufferDataARB)
+#define glBufferData		MANGLE(BufferData)
+#define glBufferParameteriAPPLE		MANGLE(BufferParameteriAPPLE)
+#define glBufferSubDataARB		MANGLE(BufferSubDataARB)
+#define glBufferSubData		MANGLE(BufferSubData)
+#define glCallList		MANGLE(CallList)
+#define glCallLists		MANGLE(CallLists)
+#define glCheckFramebufferStatusEXT		MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus		MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT		MANGLE(CheckNamedFramebufferStatusEXT)
+#define glClampColorARB		MANGLE(ClampColorARB)
+#define glClampColor		MANGLE(ClampColor)
+#define glClearAccum		MANGLE(ClearAccum)
+#define glClearBufferfi		MANGLE(ClearBufferfi)
+#define glClearBufferfv		MANGLE(ClearBufferfv)
+#define glClearBufferiv		MANGLE(ClearBufferiv)
+#define glClearBufferuiv		MANGLE(ClearBufferuiv)
+#define glClearColorIiEXT		MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT		MANGLE(ClearColorIuiEXT)
+#define glClearColor		MANGLE(ClearColor)
+#define glClearDebugLogMESA		MANGLE(ClearDebugLogMESA)
+#define glClearDepthdNV		MANGLE(ClearDepthdNV)
+#define glClearDepthf		MANGLE(ClearDepthf)
+#define glClearDepth		MANGLE(ClearDepth)
+#define glClearIndex		MANGLE(ClearIndex)
+#define glClear		MANGLE(Clear)
+#define glClearStencil		MANGLE(ClearStencil)
+#define glClientActiveTextureARB		MANGLE(ClientActiveTextureARB)
+#define glClientActiveTexture		MANGLE(ClientActiveTexture)
+#define glClientActiveVertexStreamATI		MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT		MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync		MANGLE(ClientWaitSync)
+#define glClipPlane		MANGLE(ClipPlane)
+#define glColor3b		MANGLE(Color3b)
+#define glColor3bv		MANGLE(Color3bv)
+#define glColor3d		MANGLE(Color3d)
+#define glColor3dv		MANGLE(Color3dv)
+#define glColor3f		MANGLE(Color3f)
+#define glColor3fVertex3fSUN		MANGLE(Color3fVertex3fSUN)
+#define glColor3fVertex3fvSUN		MANGLE(Color3fVertex3fvSUN)
+#define glColor3fv		MANGLE(Color3fv)
+#define glColor3hNV		MANGLE(Color3hNV)
+#define glColor3hvNV		MANGLE(Color3hvNV)
+#define glColor3i		MANGLE(Color3i)
+#define glColor3iv		MANGLE(Color3iv)
+#define glColor3s		MANGLE(Color3s)
+#define glColor3sv		MANGLE(Color3sv)
+#define glColor3ub		MANGLE(Color3ub)
+#define glColor3ubv		MANGLE(Color3ubv)
+#define glColor3ui		MANGLE(Color3ui)
+#define glColor3uiv		MANGLE(Color3uiv)
+#define glColor3us		MANGLE(Color3us)
+#define glColor3usv		MANGLE(Color3usv)
+#define glColor4b		MANGLE(Color4b)
+#define glColor4bv		MANGLE(Color4bv)
+#define glColor4d		MANGLE(Color4d)
+#define glColor4dv		MANGLE(Color4dv)
+#define glColor4f		MANGLE(Color4f)
+#define glColor4fNormal3fVertex3fSUN		MANGLE(Color4fNormal3fVertex3fSUN)
+#define glColor4fNormal3fVertex3fvSUN		MANGLE(Color4fNormal3fVertex3fvSUN)
+#define glColor4fv		MANGLE(Color4fv)
+#define glColor4hNV		MANGLE(Color4hNV)
+#define glColor4hvNV		MANGLE(Color4hvNV)
+#define glColor4i		MANGLE(Color4i)
+#define glColor4iv		MANGLE(Color4iv)
+#define glColor4s		MANGLE(Color4s)
+#define glColor4sv		MANGLE(Color4sv)
+#define glColor4ub		MANGLE(Color4ub)
+#define glColor4ubVertex2fSUN		MANGLE(Color4ubVertex2fSUN)
+#define glColor4ubVertex2fvSUN		MANGLE(Color4ubVertex2fvSUN)
+#define glColor4ubVertex3fSUN		MANGLE(Color4ubVertex3fSUN)
+#define glColor4ubVertex3fvSUN		MANGLE(Color4ubVertex3fvSUN)
+#define glColor4ubv		MANGLE(Color4ubv)
+#define glColor4ui		MANGLE(Color4ui)
+#define glColor4uiv		MANGLE(Color4uiv)
+#define glColor4us		MANGLE(Color4us)
+#define glColor4usv		MANGLE(Color4usv)
+#define glColorFormatNV		MANGLE(ColorFormatNV)
+#define glColorFragmentOp1ATI		MANGLE(ColorFragmentOp1ATI)
+#define glColorFragmentOp2ATI		MANGLE(ColorFragmentOp2ATI)
+#define glColorFragmentOp3ATI		MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski		MANGLE(ColorMaski)
+#define glColorMaskIndexedEXT		MANGLE(ColorMaskIndexedEXT)
+#define glColorMask		MANGLE(ColorMask)
+#define glColorMaterial		MANGLE(ColorMaterial)
+#define glColorP3ui		MANGLE(ColorP3ui)
+#define glColorP3uiv		MANGLE(ColorP3uiv)
+#define glColorP4ui		MANGLE(ColorP4ui)
+#define glColorP4uiv		MANGLE(ColorP4uiv)
+#define glColorPointerEXT		MANGLE(ColorPointerEXT)
+#define glColorPointerListIBM		MANGLE(ColorPointerListIBM)
+#define glColorPointer		MANGLE(ColorPointer)
+#define glColorPointervINTEL		MANGLE(ColorPointervINTEL)
+#define glColorSubTableEXT		MANGLE(ColorSubTableEXT)
+#define glColorSubTable		MANGLE(ColorSubTable)
+#define glColorTableEXT		MANGLE(ColorTableEXT)
+#define glColorTable		MANGLE(ColorTable)
+#define glColorTableParameterfv		MANGLE(ColorTableParameterfv)
+#define glColorTableParameterfvSGI		MANGLE(ColorTableParameterfvSGI)
+#define glColorTableParameteriv		MANGLE(ColorTableParameteriv)
+#define glColorTableParameterivSGI		MANGLE(ColorTableParameterivSGI)
+#define glColorTableSGI		MANGLE(ColorTableSGI)
+#define glCombinerInputNV		MANGLE(CombinerInputNV)
+#define glCombinerOutputNV		MANGLE(CombinerOutputNV)
+#define glCombinerParameterfNV		MANGLE(CombinerParameterfNV)
+#define glCombinerParameterfvNV		MANGLE(CombinerParameterfvNV)
+#define glCombinerParameteriNV		MANGLE(CombinerParameteriNV)
+#define glCombinerParameterivNV		MANGLE(CombinerParameterivNV)
+#define glCombinerStageParameterfvNV		MANGLE(CombinerStageParameterfvNV)
+#define glCompileShaderARB		MANGLE(CompileShaderARB)
+#define glCompileShaderIncludeARB		MANGLE(CompileShaderIncludeARB)
+#define glCompileShader		MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT		MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT		MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT		MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT		MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT		MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT		MANGLE(CompressedMultiTexSubImage3DEXT)
+#define glCompressedTexImage1DARB		MANGLE(CompressedTexImage1DARB)
+#define glCompressedTexImage1D		MANGLE(CompressedTexImage1D)
+#define glCompressedTexImage2DARB		MANGLE(CompressedTexImage2DARB)
+#define glCompressedTexImage2D		MANGLE(CompressedTexImage2D)
+#define glCompressedTexImage3DARB		MANGLE(CompressedTexImage3DARB)
+#define glCompressedTexImage3D		MANGLE(CompressedTexImage3D)
+#define glCompressedTexSubImage1DARB		MANGLE(CompressedTexSubImage1DARB)
+#define glCompressedTexSubImage1D		MANGLE(CompressedTexSubImage1D)
+#define glCompressedTexSubImage2DARB		MANGLE(CompressedTexSubImage2DARB)
+#define glCompressedTexSubImage2D		MANGLE(CompressedTexSubImage2D)
+#define glCompressedTexSubImage3DARB		MANGLE(CompressedTexSubImage3DARB)
+#define glCompressedTexSubImage3D		MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT		MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT		MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT		MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT		MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT		MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT		MANGLE(CompressedTextureSubImage3DEXT)
+#define glConvolutionFilter1DEXT		MANGLE(ConvolutionFilter1DEXT)
+#define glConvolutionFilter1D		MANGLE(ConvolutionFilter1D)
+#define glConvolutionFilter2DEXT		MANGLE(ConvolutionFilter2DEXT)
+#define glConvolutionFilter2D		MANGLE(ConvolutionFilter2D)
+#define glConvolutionParameterfEXT		MANGLE(ConvolutionParameterfEXT)
+#define glConvolutionParameterf		MANGLE(ConvolutionParameterf)
+#define glConvolutionParameterfvEXT		MANGLE(ConvolutionParameterfvEXT)
+#define glConvolutionParameterfv		MANGLE(ConvolutionParameterfv)
+#define glConvolutionParameteriEXT		MANGLE(ConvolutionParameteriEXT)
+#define glConvolutionParameteri		MANGLE(ConvolutionParameteri)
+#define glConvolutionParameterivEXT		MANGLE(ConvolutionParameterivEXT)
+#define glConvolutionParameteriv		MANGLE(ConvolutionParameteriv)
+#define glCopyBufferSubData		MANGLE(CopyBufferSubData)
+#define glCopyColorSubTableEXT		MANGLE(CopyColorSubTableEXT)
+#define glCopyColorSubTable		MANGLE(CopyColorSubTable)
+#define glCopyColorTable		MANGLE(CopyColorTable)
+#define glCopyColorTableSGI		MANGLE(CopyColorTableSGI)
+#define glCopyConvolutionFilter1DEXT		MANGLE(CopyConvolutionFilter1DEXT)
+#define glCopyConvolutionFilter1D		MANGLE(CopyConvolutionFilter1D)
+#define glCopyConvolutionFilter2DEXT		MANGLE(CopyConvolutionFilter2DEXT)
+#define glCopyConvolutionFilter2D		MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubDataNV		MANGLE(CopyImageSubDataNV)
+#define glCopyMultiTexImage1DEXT		MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT		MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT		MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT		MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT		MANGLE(CopyMultiTexSubImage3DEXT)
+#define glCopyPixels		MANGLE(CopyPixels)
+#define glCopyTexImage1DEXT		MANGLE(CopyTexImage1DEXT)
+#define glCopyTexImage1D		MANGLE(CopyTexImage1D)
+#define glCopyTexImage2DEXT		MANGLE(CopyTexImage2DEXT)
+#define glCopyTexImage2D		MANGLE(CopyTexImage2D)
+#define glCopyTexSubImage1DEXT		MANGLE(CopyTexSubImage1DEXT)
+#define glCopyTexSubImage1D		MANGLE(CopyTexSubImage1D)
+#define glCopyTexSubImage2DEXT		MANGLE(CopyTexSubImage2DEXT)
+#define glCopyTexSubImage2D		MANGLE(CopyTexSubImage2D)
+#define glCopyTexSubImage3DEXT		MANGLE(CopyTexSubImage3DEXT)
+#define glCopyTexSubImage3D		MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT		MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT		MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT		MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT		MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT		MANGLE(CopyTextureSubImage3DEXT)
+#define glCreateDebugObjectMESA		MANGLE(CreateDebugObjectMESA)
+#define glCreateProgram		MANGLE(CreateProgram)
+#define glCreateProgramObjectARB		MANGLE(CreateProgramObjectARB)
+#define glCreateShader		MANGLE(CreateShader)
+#define glCreateShaderObjectARB		MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT		MANGLE(CreateShaderProgramEXT)
+#define glCreateShaderProgramv		MANGLE(CreateShaderProgramv)
+#define glCreateSyncFromCLeventARB		MANGLE(CreateSyncFromCLeventARB)
+#define glCullFace		MANGLE(CullFace)
+#define glCullParameterdvEXT		MANGLE(CullParameterdvEXT)
+#define glCullParameterfvEXT		MANGLE(CullParameterfvEXT)
+#define glCurrentPaletteMatrixARB		MANGLE(CurrentPaletteMatrixARB)
+#define glDebugMessageCallbackAMD		MANGLE(DebugMessageCallbackAMD)
+#define glDebugMessageCallbackARB		MANGLE(DebugMessageCallbackARB)
+#define glDebugMessageControlARB		MANGLE(DebugMessageControlARB)
+#define glDebugMessageEnableAMD		MANGLE(DebugMessageEnableAMD)
+#define glDebugMessageInsertAMD		MANGLE(DebugMessageInsertAMD)
+#define glDebugMessageInsertARB		MANGLE(DebugMessageInsertARB)
+#define glDeformationMap3dSGIX		MANGLE(DeformationMap3dSGIX)
+#define glDeformationMap3fSGIX		MANGLE(DeformationMap3fSGIX)
+#define glDeformSGIX		MANGLE(DeformSGIX)
+#define glDeleteAsyncMarkersSGIX		MANGLE(DeleteAsyncMarkersSGIX)
+#define glDeleteBuffersARB		MANGLE(DeleteBuffersARB)
+#define glDeleteBuffers		MANGLE(DeleteBuffers)
+#define glDeleteFencesAPPLE		MANGLE(DeleteFencesAPPLE)
+#define glDeleteFencesNV		MANGLE(DeleteFencesNV)
+#define glDeleteFragmentShaderATI		MANGLE(DeleteFragmentShaderATI)
+#define glDeleteFramebuffersEXT		MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers		MANGLE(DeleteFramebuffers)
+#define glDeleteLists		MANGLE(DeleteLists)
+#define glDeleteNamedStringARB		MANGLE(DeleteNamedStringARB)
+#define glDeleteNamesAMD		MANGLE(DeleteNamesAMD)
+#define glDeleteObjectARB		MANGLE(DeleteObjectARB)
+#define glDeleteOcclusionQueriesNV		MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePerfMonitorsAMD		MANGLE(DeletePerfMonitorsAMD)
+#define glDeleteProgram		MANGLE(DeleteProgram)
+#define glDeleteProgramPipelines		MANGLE(DeleteProgramPipelines)
+#define glDeleteProgramsARB		MANGLE(DeleteProgramsARB)
+#define glDeleteProgramsNV		MANGLE(DeleteProgramsNV)
+#define glDeleteQueriesARB		MANGLE(DeleteQueriesARB)
+#define glDeleteQueries		MANGLE(DeleteQueries)
+#define glDeleteRenderbuffersEXT		MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers		MANGLE(DeleteRenderbuffers)
+#define glDeleteSamplers		MANGLE(DeleteSamplers)
+#define glDeleteShader		MANGLE(DeleteShader)
+#define glDeleteSync		MANGLE(DeleteSync)
+#define glDeleteTexturesEXT		MANGLE(DeleteTexturesEXT)
+#define glDeleteTextures		MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacks		MANGLE(DeleteTransformFeedbacks)
+#define glDeleteTransformFeedbacksNV		MANGLE(DeleteTransformFeedbacksNV)
+#define glDeleteVertexArraysAPPLE		MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays		MANGLE(DeleteVertexArrays)
+#define glDeleteVertexShaderEXT		MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV		MANGLE(DepthBoundsdNV)
+#define glDepthBoundsEXT		MANGLE(DepthBoundsEXT)
+#define glDepthFunc		MANGLE(DepthFunc)
+#define glDepthMask		MANGLE(DepthMask)
+#define glDepthRangeArrayv		MANGLE(DepthRangeArrayv)
+#define glDepthRangedNV		MANGLE(DepthRangedNV)
+#define glDepthRangef		MANGLE(DepthRangef)
+#define glDepthRangeIndexed		MANGLE(DepthRangeIndexed)
+#define glDepthRange		MANGLE(DepthRange)
+#define glDetachObjectARB		MANGLE(DetachObjectARB)
+#define glDetachShader		MANGLE(DetachShader)
+#define glDetailTexFuncSGIS		MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateIndexedEXT		MANGLE(DisableClientStateIndexedEXT)
+#define glDisableClientState		MANGLE(DisableClientState)
+#define glDisablei		MANGLE(Disablei)
+#define glDisableIndexedEXT		MANGLE(DisableIndexedEXT)
+#define glDisable		MANGLE(Disable)
+#define glDisableVariantClientStateEXT		MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexAttribAPPLE		MANGLE(DisableVertexAttribAPPLE)
+#define glDisableVertexAttribArrayARB		MANGLE(DisableVertexAttribArrayARB)
+#define glDisableVertexAttribArray		MANGLE(DisableVertexAttribArray)
+#define glDrawArraysEXT		MANGLE(DrawArraysEXT)
+#define glDrawArraysIndirect		MANGLE(DrawArraysIndirect)
+#define glDrawArraysInstancedARB		MANGLE(DrawArraysInstancedARB)
+#define glDrawArraysInstancedEXT		MANGLE(DrawArraysInstancedEXT)
+#define glDrawArraysInstanced		MANGLE(DrawArraysInstanced)
+#define glDrawArrays		MANGLE(DrawArrays)
+#define glDrawBuffer		MANGLE(DrawBuffer)
+#define glDrawBuffersARB		MANGLE(DrawBuffersARB)
+#define glDrawBuffersATI		MANGLE(DrawBuffersATI)
+#define glDrawBuffers		MANGLE(DrawBuffers)
+#define glDrawElementArrayAPPLE		MANGLE(DrawElementArrayAPPLE)
+#define glDrawElementArrayATI		MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex		MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsIndirect		MANGLE(DrawElementsIndirect)
+#define glDrawElementsInstancedARB		MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseVertex		MANGLE(DrawElementsInstancedBaseVertex)
+#define glDrawElementsInstancedEXT		MANGLE(DrawElementsInstancedEXT)
+#define glDrawElementsInstanced		MANGLE(DrawElementsInstanced)
+#define glDrawElements		MANGLE(DrawElements)
+#define glDrawMeshArraysSUN		MANGLE(DrawMeshArraysSUN)
+#define glDrawPixels		MANGLE(DrawPixels)
+#define glDrawRangeElementArrayAPPLE		MANGLE(DrawRangeElementArrayAPPLE)
+#define glDrawRangeElementArrayATI		MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex		MANGLE(DrawRangeElementsBaseVertex)
+#define glDrawRangeElementsEXT		MANGLE(DrawRangeElementsEXT)
+#define glDrawRangeElements		MANGLE(DrawRangeElements)
+#define glDrawTransformFeedback		MANGLE(DrawTransformFeedback)
+#define glDrawTransformFeedbackNV		MANGLE(DrawTransformFeedbackNV)
+#define glDrawTransformFeedbackStream		MANGLE(DrawTransformFeedbackStream)
+#define glEdgeFlagFormatNV		MANGLE(EdgeFlagFormatNV)
+#define glEdgeFlag		MANGLE(EdgeFlag)
+#define glEdgeFlagPointerEXT		MANGLE(EdgeFlagPointerEXT)
+#define glEdgeFlagPointerListIBM		MANGLE(EdgeFlagPointerListIBM)
+#define glEdgeFlagPointer		MANGLE(EdgeFlagPointer)
+#define glEdgeFlagv		MANGLE(EdgeFlagv)
+#define glEGLImageTargetRenderbufferStorageOES		MANGLE(EGLImageTargetRenderbufferStorageOES)
+#define glEGLImageTargetTexture2DOES		MANGLE(EGLImageTargetTexture2DOES)
+#define glElementPointerAPPLE		MANGLE(ElementPointerAPPLE)
+#define glElementPointerATI		MANGLE(ElementPointerATI)
+#define glEnableClientStateIndexedEXT		MANGLE(EnableClientStateIndexedEXT)
+#define glEnableClientState		MANGLE(EnableClientState)
+#define glEnablei		MANGLE(Enablei)
+#define glEnableIndexedEXT		MANGLE(EnableIndexedEXT)
+#define glEnable		MANGLE(Enable)
+#define glEnableVariantClientStateEXT		MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexAttribAPPLE		MANGLE(EnableVertexAttribAPPLE)
+#define glEnableVertexAttribArrayARB		MANGLE(EnableVertexAttribArrayARB)
+#define glEnableVertexAttribArray		MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender		MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV		MANGLE(EndConditionalRenderNV)
+#define glEndFragmentShaderATI		MANGLE(EndFragmentShaderATI)
+#define glEndList		MANGLE(EndList)
+#define glEnd		MANGLE(End)
+#define glEndOcclusionQueryNV		MANGLE(EndOcclusionQueryNV)
+#define glEndPerfMonitorAMD		MANGLE(EndPerfMonitorAMD)
+#define glEndQueryARB		MANGLE(EndQueryARB)
+#define glEndQueryIndexed		MANGLE(EndQueryIndexed)
+#define glEndQuery		MANGLE(EndQuery)
+#define glEndTransformFeedbackEXT		MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback		MANGLE(EndTransformFeedback)
+#define glEndTransformFeedbackNV		MANGLE(EndTransformFeedbackNV)
+#define glEndVertexShaderEXT		MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV		MANGLE(EndVideoCaptureNV)
+#define glEvalCoord1d		MANGLE(EvalCoord1d)
+#define glEvalCoord1dv		MANGLE(EvalCoord1dv)
+#define glEvalCoord1f		MANGLE(EvalCoord1f)
+#define glEvalCoord1fv		MANGLE(EvalCoord1fv)
+#define glEvalCoord2d		MANGLE(EvalCoord2d)
+#define glEvalCoord2dv		MANGLE(EvalCoord2dv)
+#define glEvalCoord2f		MANGLE(EvalCoord2f)
+#define glEvalCoord2fv		MANGLE(EvalCoord2fv)
+#define glEvalMapsNV		MANGLE(EvalMapsNV)
+#define glEvalMesh1		MANGLE(EvalMesh1)
+#define glEvalMesh2		MANGLE(EvalMesh2)
+#define glEvalPoint1		MANGLE(EvalPoint1)
+#define glEvalPoint2		MANGLE(EvalPoint2)
+#define glExecuteProgramNV		MANGLE(ExecuteProgramNV)
+#define glExtractComponentEXT		MANGLE(ExtractComponentEXT)
+#define glFeedbackBuffer		MANGLE(FeedbackBuffer)
+#define glFenceSync		MANGLE(FenceSync)
+#define glFinalCombinerInputNV		MANGLE(FinalCombinerInputNV)
+#define glFinishAsyncSGIX		MANGLE(FinishAsyncSGIX)
+#define glFinishFenceAPPLE		MANGLE(FinishFenceAPPLE)
+#define glFinishFenceNV		MANGLE(FinishFenceNV)
+#define glFinish		MANGLE(Finish)
+#define glFinishObjectAPPLE		MANGLE(FinishObjectAPPLE)
+#define glFinishTextureSUNX		MANGLE(FinishTextureSUNX)
+#define glFlush		MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE		MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange		MANGLE(FlushMappedBufferRange)
+#define glFlushMappedNamedBufferRangeEXT		MANGLE(FlushMappedNamedBufferRangeEXT)
+#define glFlushPixelDataRangeNV		MANGLE(FlushPixelDataRangeNV)
+#define glFlushRasterSGIX		MANGLE(FlushRasterSGIX)
+#define glFlushVertexArrayRangeAPPLE		MANGLE(FlushVertexArrayRangeAPPLE)
+#define glFlushVertexArrayRangeNV		MANGLE(FlushVertexArrayRangeNV)
+#define glFogCoorddEXT		MANGLE(FogCoorddEXT)
+#define glFogCoordd		MANGLE(FogCoordd)
+#define glFogCoorddvEXT		MANGLE(FogCoorddvEXT)
+#define glFogCoorddv		MANGLE(FogCoorddv)
+#define glFogCoordfEXT		MANGLE(FogCoordfEXT)
+#define glFogCoordf		MANGLE(FogCoordf)
+#define glFogCoordFormatNV		MANGLE(FogCoordFormatNV)
+#define glFogCoordfvEXT		MANGLE(FogCoordfvEXT)
+#define glFogCoordfv		MANGLE(FogCoordfv)
+#define glFogCoordhNV		MANGLE(FogCoordhNV)
+#define glFogCoordhvNV		MANGLE(FogCoordhvNV)
+#define glFogCoordPointerEXT		MANGLE(FogCoordPointerEXT)
+#define glFogCoordPointerListIBM		MANGLE(FogCoordPointerListIBM)
+#define glFogCoordPointer		MANGLE(FogCoordPointer)
+#define glFogf		MANGLE(Fogf)
+#define glFogFuncSGIS		MANGLE(FogFuncSGIS)
+#define glFogfv		MANGLE(Fogfv)
+#define glFogi		MANGLE(Fogi)
+#define glFogiv		MANGLE(Fogiv)
+#define glFragmentColorMaterialSGIX		MANGLE(FragmentColorMaterialSGIX)
+#define glFragmentLightfSGIX		MANGLE(FragmentLightfSGIX)
+#define glFragmentLightfvSGIX		MANGLE(FragmentLightfvSGIX)
+#define glFragmentLightiSGIX		MANGLE(FragmentLightiSGIX)
+#define glFragmentLightivSGIX		MANGLE(FragmentLightivSGIX)
+#define glFragmentLightModelfSGIX		MANGLE(FragmentLightModelfSGIX)
+#define glFragmentLightModelfvSGIX		MANGLE(FragmentLightModelfvSGIX)
+#define glFragmentLightModeliSGIX		MANGLE(FragmentLightModeliSGIX)
+#define glFragmentLightModelivSGIX		MANGLE(FragmentLightModelivSGIX)
+#define glFragmentMaterialfSGIX		MANGLE(FragmentMaterialfSGIX)
+#define glFragmentMaterialfvSGIX		MANGLE(FragmentMaterialfvSGIX)
+#define glFragmentMaterialiSGIX		MANGLE(FragmentMaterialiSGIX)
+#define glFragmentMaterialivSGIX		MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT		MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT		MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT		MANGLE(FramebufferReadBufferEXT)
+#define glFramebufferRenderbufferEXT		MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer		MANGLE(FramebufferRenderbuffer)
+#define glFramebufferTexture1DEXT		MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D		MANGLE(FramebufferTexture1D)
+#define glFramebufferTexture2DEXT		MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D		MANGLE(FramebufferTexture2D)
+#define glFramebufferTexture3DEXT		MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D		MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB		MANGLE(FramebufferTextureARB)
+#define glFramebufferTextureEXT		MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB		MANGLE(FramebufferTextureFaceARB)
+#define glFramebufferTextureFaceEXT		MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerARB		MANGLE(FramebufferTextureLayerARB)
+#define glFramebufferTextureLayerEXT		MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer		MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture		MANGLE(FramebufferTexture)
+#define glFrameTerminatorGREMEDY		MANGLE(FrameTerminatorGREMEDY)
+#define glFrameZoomSGIX		MANGLE(FrameZoomSGIX)
+#define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI)
+#define glFrontFace		MANGLE(FrontFace)
+#define glFrustum		MANGLE(Frustum)
+#define glGenAsyncMarkersSGIX		MANGLE(GenAsyncMarkersSGIX)
+#define glGenBuffersARB		MANGLE(GenBuffersARB)
+#define glGenBuffers		MANGLE(GenBuffers)
+#define glGenerateMipmapEXT		MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap		MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT		MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT		MANGLE(GenerateTextureMipmapEXT)
+#define glGenFencesAPPLE		MANGLE(GenFencesAPPLE)
+#define glGenFencesNV		MANGLE(GenFencesNV)
+#define glGenFragmentShadersATI		MANGLE(GenFragmentShadersATI)
+#define glGenFramebuffersEXT		MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers		MANGLE(GenFramebuffers)
+#define glGenLists		MANGLE(GenLists)
+#define glGenNamesAMD		MANGLE(GenNamesAMD)
+#define glGenOcclusionQueriesNV		MANGLE(GenOcclusionQueriesNV)
+#define glGenPerfMonitorsAMD		MANGLE(GenPerfMonitorsAMD)
+#define glGenProgramPipelines		MANGLE(GenProgramPipelines)
+#define glGenProgramsARB		MANGLE(GenProgramsARB)
+#define glGenProgramsNV		MANGLE(GenProgramsNV)
+#define glGenQueriesARB		MANGLE(GenQueriesARB)
+#define glGenQueries		MANGLE(GenQueries)
+#define glGenRenderbuffersEXT		MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers		MANGLE(GenRenderbuffers)
+#define glGenSamplers		MANGLE(GenSamplers)
+#define glGenSymbolsEXT		MANGLE(GenSymbolsEXT)
+#define glGenTexturesEXT		MANGLE(GenTexturesEXT)
+#define glGenTextures		MANGLE(GenTextures)
+#define glGenTransformFeedbacks		MANGLE(GenTransformFeedbacks)
+#define glGenTransformFeedbacksNV		MANGLE(GenTransformFeedbacksNV)
+#define glGenVertexArraysAPPLE		MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays		MANGLE(GenVertexArrays)
+#define glGenVertexShadersEXT		MANGLE(GenVertexShadersEXT)
+#define glGetActiveAttribARB		MANGLE(GetActiveAttribARB)
+#define glGetActiveAttrib		MANGLE(GetActiveAttrib)
+#define glGetActiveSubroutineName		MANGLE(GetActiveSubroutineName)
+#define glGetActiveSubroutineUniformiv		MANGLE(GetActiveSubroutineUniformiv)
+#define glGetActiveSubroutineUniformName		MANGLE(GetActiveSubroutineUniformName)
+#define glGetActiveUniformARB		MANGLE(GetActiveUniformARB)
+#define glGetActiveUniformBlockiv		MANGLE(GetActiveUniformBlockiv)
+#define glGetActiveUniformBlockName		MANGLE(GetActiveUniformBlockName)
+#define glGetActiveUniform		MANGLE(GetActiveUniform)
+#define glGetActiveUniformName		MANGLE(GetActiveUniformName)
+#define glGetActiveUniformsiv		MANGLE(GetActiveUniformsiv)
+#define glGetActiveVaryingNV		MANGLE(GetActiveVaryingNV)
+#define glGetArrayObjectfvATI		MANGLE(GetArrayObjectfvATI)
+#define glGetArrayObjectivATI		MANGLE(GetArrayObjectivATI)
+#define glGetAttachedObjectsARB		MANGLE(GetAttachedObjectsARB)
+#define glGetAttachedShaders		MANGLE(GetAttachedShaders)
+#define glGetAttribLocationARB		MANGLE(GetAttribLocationARB)
+#define glGetAttribLocation		MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT		MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v		MANGLE(GetBooleani_v)
+#define glGetBooleanv		MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v		MANGLE(GetBufferParameteri64v)
+#define glGetBufferParameterivARB		MANGLE(GetBufferParameterivARB)
+#define glGetBufferParameteriv		MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV		MANGLE(GetBufferParameterui64vNV)
+#define glGetBufferPointervARB		MANGLE(GetBufferPointervARB)
+#define glGetBufferPointerv		MANGLE(GetBufferPointerv)
+#define glGetBufferSubDataARB		MANGLE(GetBufferSubDataARB)
+#define glGetBufferSubData		MANGLE(GetBufferSubData)
+#define glGetClipPlane		MANGLE(GetClipPlane)
+#define glGetColorTableEXT		MANGLE(GetColorTableEXT)
+#define glGetColorTable		MANGLE(GetColorTable)
+#define glGetColorTableParameterfvEXT		MANGLE(GetColorTableParameterfvEXT)
+#define glGetColorTableParameterfv		MANGLE(GetColorTableParameterfv)
+#define glGetColorTableParameterfvSGI		MANGLE(GetColorTableParameterfvSGI)
+#define glGetColorTableParameterivEXT		MANGLE(GetColorTableParameterivEXT)
+#define glGetColorTableParameteriv		MANGLE(GetColorTableParameteriv)
+#define glGetColorTableParameterivSGI		MANGLE(GetColorTableParameterivSGI)
+#define glGetColorTableSGI		MANGLE(GetColorTableSGI)
+#define glGetCombinerInputParameterfvNV		MANGLE(GetCombinerInputParameterfvNV)
+#define glGetCombinerInputParameterivNV		MANGLE(GetCombinerInputParameterivNV)
+#define glGetCombinerOutputParameterfvNV		MANGLE(GetCombinerOutputParameterfvNV)
+#define glGetCombinerOutputParameterivNV		MANGLE(GetCombinerOutputParameterivNV)
+#define glGetCombinerStageParameterfvNV		MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT		MANGLE(GetCompressedMultiTexImageEXT)
+#define glGetCompressedTexImageARB		MANGLE(GetCompressedTexImageARB)
+#define glGetCompressedTexImage		MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT		MANGLE(GetCompressedTextureImageEXT)
+#define glGetConvolutionFilterEXT		MANGLE(GetConvolutionFilterEXT)
+#define glGetConvolutionFilter		MANGLE(GetConvolutionFilter)
+#define glGetConvolutionParameterfvEXT		MANGLE(GetConvolutionParameterfvEXT)
+#define glGetConvolutionParameterfv		MANGLE(GetConvolutionParameterfv)
+#define glGetConvolutionParameterivEXT		MANGLE(GetConvolutionParameterivEXT)
+#define glGetConvolutionParameteriv		MANGLE(GetConvolutionParameteriv)
+#define glGetDebugLogLengthMESA		MANGLE(GetDebugLogLengthMESA)
+#define glGetDebugLogMESA		MANGLE(GetDebugLogMESA)
+#define glGetDebugMessageLogAMD		MANGLE(GetDebugMessageLogAMD)
+#define glGetDebugMessageLogARB		MANGLE(GetDebugMessageLogARB)
+#define glGetDetailTexFuncSGIS		MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT		MANGLE(GetDoubleIndexedvEXT)
+#define glGetDoublei_v		MANGLE(GetDoublei_v)
+#define glGetDoublev		MANGLE(GetDoublev)
+#define glGetError		MANGLE(GetError)
+#define glGetFenceivNV		MANGLE(GetFenceivNV)
+#define glGetFinalCombinerInputParameterfvNV		MANGLE(GetFinalCombinerInputParameterfvNV)
+#define glGetFinalCombinerInputParameterivNV		MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFloatIndexedvEXT		MANGLE(GetFloatIndexedvEXT)
+#define glGetFloati_v		MANGLE(GetFloati_v)
+#define glGetFloatv		MANGLE(GetFloatv)
+#define glGetFogFuncSGIS		MANGLE(GetFogFuncSGIS)
+#define glGetFragDataIndex		MANGLE(GetFragDataIndex)
+#define glGetFragDataLocationEXT		MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation		MANGLE(GetFragDataLocation)
+#define glGetFragmentLightfvSGIX		MANGLE(GetFragmentLightfvSGIX)
+#define glGetFragmentLightivSGIX		MANGLE(GetFragmentLightivSGIX)
+#define glGetFragmentMaterialfvSGIX		MANGLE(GetFragmentMaterialfvSGIX)
+#define glGetFragmentMaterialivSGIX		MANGLE(GetFragmentMaterialivSGIX)
+#define glGetFramebufferAttachmentParameterivEXT		MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv		MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT		MANGLE(GetFramebufferParameterivEXT)
+#define glGetGraphicsResetStatusARB		MANGLE(GetGraphicsResetStatusARB)
+#define glGetHandleARB		MANGLE(GetHandleARB)
+#define glGetHistogramEXT		MANGLE(GetHistogramEXT)
+#define glGetHistogram		MANGLE(GetHistogram)
+#define glGetHistogramParameterfvEXT		MANGLE(GetHistogramParameterfvEXT)
+#define glGetHistogramParameterfv		MANGLE(GetHistogramParameterfv)
+#define glGetHistogramParameterivEXT		MANGLE(GetHistogramParameterivEXT)
+#define glGetHistogramParameteriv		MANGLE(GetHistogramParameteriv)
+#define glGetImageTransformParameterfvHP		MANGLE(GetImageTransformParameterfvHP)
+#define glGetImageTransformParameterivHP		MANGLE(GetImageTransformParameterivHP)
+#define glGetInfoLogARB		MANGLE(GetInfoLogARB)
+#define glGetInstrumentsSGIX		MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v		MANGLE(GetInteger64i_v)
+#define glGetInteger64v		MANGLE(GetInteger64v)
+#define glGetIntegerIndexedvEXT		MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v		MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV		MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV		MANGLE(GetIntegerui64vNV)
+#define glGetIntegerv		MANGLE(GetIntegerv)
+#define glGetInvariantBooleanvEXT		MANGLE(GetInvariantBooleanvEXT)
+#define glGetInvariantFloatvEXT		MANGLE(GetInvariantFloatvEXT)
+#define glGetInvariantIntegervEXT		MANGLE(GetInvariantIntegervEXT)
+#define glGetLightfv		MANGLE(GetLightfv)
+#define glGetLightiv		MANGLE(GetLightiv)
+#define glGetListParameterfvSGIX		MANGLE(GetListParameterfvSGIX)
+#define glGetListParameterivSGIX		MANGLE(GetListParameterivSGIX)
+#define glGetLocalConstantBooleanvEXT		MANGLE(GetLocalConstantBooleanvEXT)
+#define glGetLocalConstantFloatvEXT		MANGLE(GetLocalConstantFloatvEXT)
+#define glGetLocalConstantIntegervEXT		MANGLE(GetLocalConstantIntegervEXT)
+#define glGetMapAttribParameterfvNV		MANGLE(GetMapAttribParameterfvNV)
+#define glGetMapAttribParameterivNV		MANGLE(GetMapAttribParameterivNV)
+#define glGetMapControlPointsNV		MANGLE(GetMapControlPointsNV)
+#define glGetMapdv		MANGLE(GetMapdv)
+#define glGetMapfv		MANGLE(GetMapfv)
+#define glGetMapiv		MANGLE(GetMapiv)
+#define glGetMapParameterfvNV		MANGLE(GetMapParameterfvNV)
+#define glGetMapParameterivNV		MANGLE(GetMapParameterivNV)
+#define glGetMaterialfv		MANGLE(GetMaterialfv)
+#define glGetMaterialiv		MANGLE(GetMaterialiv)
+#define glGetMinmaxEXT		MANGLE(GetMinmaxEXT)
+#define glGetMinmax		MANGLE(GetMinmax)
+#define glGetMinmaxParameterfvEXT		MANGLE(GetMinmaxParameterfvEXT)
+#define glGetMinmaxParameterfv		MANGLE(GetMinmaxParameterfv)
+#define glGetMinmaxParameterivEXT		MANGLE(GetMinmaxParameterivEXT)
+#define glGetMinmaxParameteriv		MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv		MANGLE(GetMultisamplefv)
+#define glGetMultisamplefvNV		MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT		MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT		MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT		MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT		MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT		MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT		MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT		MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT		MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT		MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT		MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT		MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT		MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT		MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV		MANGLE(GetNamedBufferParameterui64vNV)
+#define glGetNamedBufferPointervEXT		MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT		MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT		MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramivEXT		MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT		MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT		MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT		MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT		MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT		MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT		MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedStringARB		MANGLE(GetNamedStringARB)
+#define glGetNamedStringivARB		MANGLE(GetNamedStringivARB)
+#define glGetnColorTableARB		MANGLE(GetnColorTableARB)
+#define glGetnCompressedTexImageARB		MANGLE(GetnCompressedTexImageARB)
+#define glGetnConvolutionFilterARB		MANGLE(GetnConvolutionFilterARB)
+#define glGetnHistogramARB		MANGLE(GetnHistogramARB)
+#define glGetnMapdvARB		MANGLE(GetnMapdvARB)
+#define glGetnMapfvARB		MANGLE(GetnMapfvARB)
+#define glGetnMapivARB		MANGLE(GetnMapivARB)
+#define glGetnMinmaxARB		MANGLE(GetnMinmaxARB)
+#define glGetnPixelMapfvARB		MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapuivARB		MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapusvARB		MANGLE(GetnPixelMapusvARB)
+#define glGetnPolygonStippleARB		MANGLE(GetnPolygonStippleARB)
+#define glGetnSeparableFilterARB		MANGLE(GetnSeparableFilterARB)
+#define glGetnTexImageARB		MANGLE(GetnTexImageARB)
+#define glGetnUniformdvARB		MANGLE(GetnUniformdvARB)
+#define glGetnUniformfvARB		MANGLE(GetnUniformfvARB)
+#define glGetnUniformivARB		MANGLE(GetnUniformivARB)
+#define glGetnUniformuivARB		MANGLE(GetnUniformuivARB)
+#define glGetObjectBufferfvATI		MANGLE(GetObjectBufferfvATI)
+#define glGetObjectBufferivATI		MANGLE(GetObjectBufferivATI)
+#define glGetObjectParameterfvARB		MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE		MANGLE(GetObjectParameterivAPPLE)
+#define glGetObjectParameterivARB		MANGLE(GetObjectParameterivARB)
+#define glGetOcclusionQueryivNV		MANGLE(GetOcclusionQueryivNV)
+#define glGetOcclusionQueryuivNV		MANGLE(GetOcclusionQueryuivNV)
+#define glGetPerfMonitorCounterDataAMD		MANGLE(GetPerfMonitorCounterDataAMD)
+#define glGetPerfMonitorCounterInfoAMD		MANGLE(GetPerfMonitorCounterInfoAMD)
+#define glGetPerfMonitorCountersAMD		MANGLE(GetPerfMonitorCountersAMD)
+#define glGetPerfMonitorCounterStringAMD		MANGLE(GetPerfMonitorCounterStringAMD)
+#define glGetPerfMonitorGroupsAMD		MANGLE(GetPerfMonitorGroupsAMD)
+#define glGetPerfMonitorGroupStringAMD		MANGLE(GetPerfMonitorGroupStringAMD)
+#define glGetPixelMapfv		MANGLE(GetPixelMapfv)
+#define glGetPixelMapuiv		MANGLE(GetPixelMapuiv)
+#define glGetPixelMapusv		MANGLE(GetPixelMapusv)
+#define glGetPixelTexGenParameterfvSGIS		MANGLE(GetPixelTexGenParameterfvSGIS)
+#define glGetPixelTexGenParameterivSGIS		MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPointerIndexedvEXT		MANGLE(GetPointerIndexedvEXT)
+#define glGetPointervEXT		MANGLE(GetPointervEXT)
+#define glGetPointerv		MANGLE(GetPointerv)
+#define glGetPolygonStipple		MANGLE(GetPolygonStipple)
+#define glGetProgramBinary		MANGLE(GetProgramBinary)
+#define glGetProgramEnvParameterdvARB		MANGLE(GetProgramEnvParameterdvARB)
+#define glGetProgramEnvParameterfvARB		MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV		MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV		MANGLE(GetProgramEnvParameterIuivNV)
+#define glGetProgramInfoLog		MANGLE(GetProgramInfoLog)
+#define glGetProgramivARB		MANGLE(GetProgramivARB)
+#define glGetProgramiv		MANGLE(GetProgramiv)
+#define glGetProgramivNV		MANGLE(GetProgramivNV)
+#define glGetProgramLocalParameterdvARB		MANGLE(GetProgramLocalParameterdvARB)
+#define glGetProgramLocalParameterfvARB		MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV		MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV		MANGLE(GetProgramLocalParameterIuivNV)
+#define glGetProgramNamedParameterdvNV		MANGLE(GetProgramNamedParameterdvNV)
+#define glGetProgramNamedParameterfvNV		MANGLE(GetProgramNamedParameterfvNV)
+#define glGetProgramParameterdvNV		MANGLE(GetProgramParameterdvNV)
+#define glGetProgramParameterfvNV		MANGLE(GetProgramParameterfvNV)
+#define glGetProgramPipelineInfoLog		MANGLE(GetProgramPipelineInfoLog)
+#define glGetProgramPipelineiv		MANGLE(GetProgramPipelineiv)
+#define glGetProgramRegisterfvMESA		MANGLE(GetProgramRegisterfvMESA)
+#define glGetProgramStageiv		MANGLE(GetProgramStageiv)
+#define glGetProgramStringARB		MANGLE(GetProgramStringARB)
+#define glGetProgramStringNV		MANGLE(GetProgramStringNV)
+#define glGetProgramSubroutineParameteruivNV		MANGLE(GetProgramSubroutineParameteruivNV)
+#define glGetQueryIndexediv		MANGLE(GetQueryIndexediv)
+#define glGetQueryivARB		MANGLE(GetQueryivARB)
+#define glGetQueryiv		MANGLE(GetQueryiv)
+#define glGetQueryObjecti64vEXT		MANGLE(GetQueryObjecti64vEXT)
+#define glGetQueryObjecti64v		MANGLE(GetQueryObjecti64v)
+#define glGetQueryObjectivARB		MANGLE(GetQueryObjectivARB)
+#define glGetQueryObjectiv		MANGLE(GetQueryObjectiv)
+#define glGetQueryObjectui64vEXT		MANGLE(GetQueryObjectui64vEXT)
+#define glGetQueryObjectui64v		MANGLE(GetQueryObjectui64v)
+#define glGetQueryObjectuivARB		MANGLE(GetQueryObjectuivARB)
+#define glGetQueryObjectuiv		MANGLE(GetQueryObjectuiv)
+#define glGetRenderbufferParameterivEXT		MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv		MANGLE(GetRenderbufferParameteriv)
+#define glGetSamplerParameterfv		MANGLE(GetSamplerParameterfv)
+#define glGetSamplerParameterIiv		MANGLE(GetSamplerParameterIiv)
+#define glGetSamplerParameterIuiv		MANGLE(GetSamplerParameterIuiv)
+#define glGetSamplerParameteriv		MANGLE(GetSamplerParameteriv)
+#define glGetSeparableFilterEXT		MANGLE(GetSeparableFilterEXT)
+#define glGetSeparableFilter		MANGLE(GetSeparableFilter)
+#define glGetShaderInfoLog		MANGLE(GetShaderInfoLog)
+#define glGetShaderiv		MANGLE(GetShaderiv)
+#define glGetShaderPrecisionFormat		MANGLE(GetShaderPrecisionFormat)
+#define glGetShaderSourceARB		MANGLE(GetShaderSourceARB)
+#define glGetShaderSource		MANGLE(GetShaderSource)
+#define glGetSharpenTexFuncSGIS		MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi		MANGLE(GetStringi)
+#define glGetString		MANGLE(GetString)
+#define glGetSubroutineIndex		MANGLE(GetSubroutineIndex)
+#define glGetSubroutineUniformLocation		MANGLE(GetSubroutineUniformLocation)
+#define glGetSynciv		MANGLE(GetSynciv)
+#define glGetTexBumpParameterfvATI		MANGLE(GetTexBumpParameterfvATI)
+#define glGetTexBumpParameterivATI		MANGLE(GetTexBumpParameterivATI)
+#define glGetTexEnvfv		MANGLE(GetTexEnvfv)
+#define glGetTexEnviv		MANGLE(GetTexEnviv)
+#define glGetTexFilterFuncSGIS		MANGLE(GetTexFilterFuncSGIS)
+#define glGetTexGendv		MANGLE(GetTexGendv)
+#define glGetTexGenfv		MANGLE(GetTexGenfv)
+#define glGetTexGeniv		MANGLE(GetTexGeniv)
+#define glGetTexImage		MANGLE(GetTexImage)
+#define glGetTexLevelParameterfv		MANGLE(GetTexLevelParameterfv)
+#define glGetTexLevelParameteriv		MANGLE(GetTexLevelParameteriv)
+#define glGetTexParameterfv		MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT		MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv		MANGLE(GetTexParameterIiv)
+#define glGetTexParameterIuivEXT		MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv		MANGLE(GetTexParameterIuiv)
+#define glGetTexParameteriv		MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE		MANGLE(GetTexParameterPointervAPPLE)
+#define glGetTextureImageEXT		MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT		MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT		MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT		MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT		MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT		MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT		MANGLE(GetTextureParameterivEXT)
+#define glGetTrackMatrixivNV		MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT		MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying		MANGLE(GetTransformFeedbackVarying)
+#define glGetTransformFeedbackVaryingNV		MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBlockIndex		MANGLE(GetUniformBlockIndex)
+#define glGetUniformBufferSizeEXT		MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformdv		MANGLE(GetUniformdv)
+#define glGetUniformfvARB		MANGLE(GetUniformfvARB)
+#define glGetUniformfv		MANGLE(GetUniformfv)
+#define glGetUniformi64vNV		MANGLE(GetUniformi64vNV)
+#define glGetUniformIndices		MANGLE(GetUniformIndices)
+#define glGetUniformivARB		MANGLE(GetUniformivARB)
+#define glGetUniformiv		MANGLE(GetUniformiv)
+#define glGetUniformLocationARB		MANGLE(GetUniformLocationARB)
+#define glGetUniformLocation		MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT		MANGLE(GetUniformOffsetEXT)
+#define glGetUniformSubroutineuiv		MANGLE(GetUniformSubroutineuiv)
+#define glGetUniformui64vNV		MANGLE(GetUniformui64vNV)
+#define glGetUniformuivEXT		MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv		MANGLE(GetUniformuiv)
+#define glGetVariantArrayObjectfvATI		MANGLE(GetVariantArrayObjectfvATI)
+#define glGetVariantArrayObjectivATI		MANGLE(GetVariantArrayObjectivATI)
+#define glGetVariantBooleanvEXT		MANGLE(GetVariantBooleanvEXT)
+#define glGetVariantFloatvEXT		MANGLE(GetVariantFloatvEXT)
+#define glGetVariantIntegervEXT		MANGLE(GetVariantIntegervEXT)
+#define glGetVariantPointervEXT		MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV		MANGLE(GetVaryingLocationNV)
+#define glGetVertexAttribArrayObjectfvATI		MANGLE(GetVertexAttribArrayObjectfvATI)
+#define glGetVertexAttribArrayObjectivATI		MANGLE(GetVertexAttribArrayObjectivATI)
+#define glGetVertexAttribdvARB		MANGLE(GetVertexAttribdvARB)
+#define glGetVertexAttribdv		MANGLE(GetVertexAttribdv)
+#define glGetVertexAttribdvNV		MANGLE(GetVertexAttribdvNV)
+#define glGetVertexAttribfvARB		MANGLE(GetVertexAttribfvARB)
+#define glGetVertexAttribfv		MANGLE(GetVertexAttribfv)
+#define glGetVertexAttribfvNV		MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT		MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv		MANGLE(GetVertexAttribIiv)
+#define glGetVertexAttribIuivEXT		MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv		MANGLE(GetVertexAttribIuiv)
+#define glGetVertexAttribivARB		MANGLE(GetVertexAttribivARB)
+#define glGetVertexAttribiv		MANGLE(GetVertexAttribiv)
+#define glGetVertexAttribivNV		MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribLdvEXT		MANGLE(GetVertexAttribLdvEXT)
+#define glGetVertexAttribLdv		MANGLE(GetVertexAttribLdv)
+#define glGetVertexAttribLi64vNV		MANGLE(GetVertexAttribLi64vNV)
+#define glGetVertexAttribLui64vNV		MANGLE(GetVertexAttribLui64vNV)
+#define glGetVertexAttribPointervARB		MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointerv		MANGLE(GetVertexAttribPointerv)
+#define glGetVertexAttribPointervNV		MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV		MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV		MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV		MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV		MANGLE(GetVideoCaptureStreamivNV)
+#define glGetVideoi64vNV		MANGLE(GetVideoi64vNV)
+#define glGetVideoivNV		MANGLE(GetVideoivNV)
+#define glGetVideoui64vNV		MANGLE(GetVideoui64vNV)
+#define glGetVideouivNV		MANGLE(GetVideouivNV)
+#define glGlobalAlphaFactorbSUN		MANGLE(GlobalAlphaFactorbSUN)
+#define glGlobalAlphaFactordSUN		MANGLE(GlobalAlphaFactordSUN)
+#define glGlobalAlphaFactorfSUN		MANGLE(GlobalAlphaFactorfSUN)
+#define glGlobalAlphaFactoriSUN		MANGLE(GlobalAlphaFactoriSUN)
+#define glGlobalAlphaFactorsSUN		MANGLE(GlobalAlphaFactorsSUN)
+#define glGlobalAlphaFactorubSUN		MANGLE(GlobalAlphaFactorubSUN)
+#define glGlobalAlphaFactoruiSUN		MANGLE(GlobalAlphaFactoruiSUN)
+#define glGlobalAlphaFactorusSUN		MANGLE(GlobalAlphaFactorusSUN)
+#define glHint		MANGLE(Hint)
+#define glHintPGI		MANGLE(HintPGI)
+#define glHistogramEXT		MANGLE(HistogramEXT)
+#define glHistogram		MANGLE(Histogram)
+#define glIglooInterfaceSGIX		MANGLE(IglooInterfaceSGIX)
+#define glImageTransformParameterfHP		MANGLE(ImageTransformParameterfHP)
+#define glImageTransformParameterfvHP		MANGLE(ImageTransformParameterfvHP)
+#define glImageTransformParameteriHP		MANGLE(ImageTransformParameteriHP)
+#define glImageTransformParameterivHP		MANGLE(ImageTransformParameterivHP)
+#define glIndexd		MANGLE(Indexd)
+#define glIndexdv		MANGLE(Indexdv)
+#define glIndexf		MANGLE(Indexf)
+#define glIndexFormatNV		MANGLE(IndexFormatNV)
+#define glIndexFuncEXT		MANGLE(IndexFuncEXT)
+#define glIndexfv		MANGLE(Indexfv)
+#define glIndexi		MANGLE(Indexi)
+#define glIndexiv		MANGLE(Indexiv)
+#define glIndexMask		MANGLE(IndexMask)
+#define glIndexMaterialEXT		MANGLE(IndexMaterialEXT)
+#define glIndexPointerEXT		MANGLE(IndexPointerEXT)
+#define glIndexPointerListIBM		MANGLE(IndexPointerListIBM)
+#define glIndexPointer		MANGLE(IndexPointer)
+#define glIndexs		MANGLE(Indexs)
+#define glIndexsv		MANGLE(Indexsv)
+#define glIndexub		MANGLE(Indexub)
+#define glIndexubv		MANGLE(Indexubv)
+#define glInitNames		MANGLE(InitNames)
+#define glInsertComponentEXT		MANGLE(InsertComponentEXT)
+#define glInstrumentsBufferSGIX		MANGLE(InstrumentsBufferSGIX)
+#define glInterleavedArrays		MANGLE(InterleavedArrays)
+#define glIsAsyncMarkerSGIX		MANGLE(IsAsyncMarkerSGIX)
+#define glIsBufferARB		MANGLE(IsBufferARB)
+#define glIsBuffer		MANGLE(IsBuffer)
+#define glIsBufferResidentNV		MANGLE(IsBufferResidentNV)
+#define glIsEnabledi		MANGLE(IsEnabledi)
+#define glIsEnabledIndexedEXT		MANGLE(IsEnabledIndexedEXT)
+#define glIsEnabled		MANGLE(IsEnabled)
+#define glIsFenceAPPLE		MANGLE(IsFenceAPPLE)
+#define glIsFenceNV		MANGLE(IsFenceNV)
+#define glIsFramebufferEXT		MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer		MANGLE(IsFramebuffer)
+#define glIsList		MANGLE(IsList)
+#define glIsNameAMD		MANGLE(IsNameAMD)
+#define glIsNamedBufferResidentNV		MANGLE(IsNamedBufferResidentNV)
+#define glIsNamedStringARB		MANGLE(IsNamedStringARB)
+#define glIsObjectBufferATI		MANGLE(IsObjectBufferATI)
+#define glIsOcclusionQueryNV		MANGLE(IsOcclusionQueryNV)
+#define glIsProgramARB		MANGLE(IsProgramARB)
+#define glIsProgram		MANGLE(IsProgram)
+#define glIsProgramNV		MANGLE(IsProgramNV)
+#define glIsProgramPipeline		MANGLE(IsProgramPipeline)
+#define glIsQueryARB		MANGLE(IsQueryARB)
+#define glIsQuery		MANGLE(IsQuery)
+#define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer		MANGLE(IsRenderbuffer)
+#define glIsSampler		MANGLE(IsSampler)
+#define glIsShader		MANGLE(IsShader)
+#define glIsSync		MANGLE(IsSync)
+#define glIsTextureEXT		MANGLE(IsTextureEXT)
+#define glIsTexture		MANGLE(IsTexture)
+#define glIsTransformFeedback		MANGLE(IsTransformFeedback)
+#define glIsTransformFeedbackNV		MANGLE(IsTransformFeedbackNV)
+#define glIsVariantEnabledEXT		MANGLE(IsVariantEnabledEXT)
+#define glIsVertexArrayAPPLE		MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray		MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE		MANGLE(IsVertexAttribEnabledAPPLE)
+#define glLightEnviSGIX		MANGLE(LightEnviSGIX)
+#define glLightf		MANGLE(Lightf)
+#define glLightfv		MANGLE(Lightfv)
+#define glLighti		MANGLE(Lighti)
+#define glLightiv		MANGLE(Lightiv)
+#define glLightModelf		MANGLE(LightModelf)
+#define glLightModelfv		MANGLE(LightModelfv)
+#define glLightModeli		MANGLE(LightModeli)
+#define glLightModeliv		MANGLE(LightModeliv)
+#define glLineStipple		MANGLE(LineStipple)
+#define glLineWidth		MANGLE(LineWidth)
+#define glLinkProgramARB		MANGLE(LinkProgramARB)
+#define glLinkProgram		MANGLE(LinkProgram)
+#define glListBase		MANGLE(ListBase)
+#define glListParameterfSGIX		MANGLE(ListParameterfSGIX)
+#define glListParameterfvSGIX		MANGLE(ListParameterfvSGIX)
+#define glListParameteriSGIX		MANGLE(ListParameteriSGIX)
+#define glListParameterivSGIX		MANGLE(ListParameterivSGIX)
+#define glLoadIdentityDeformationMapSGIX		MANGLE(LoadIdentityDeformationMapSGIX)
+#define glLoadIdentity		MANGLE(LoadIdentity)
+#define glLoadMatrixd		MANGLE(LoadMatrixd)
+#define glLoadMatrixf		MANGLE(LoadMatrixf)
+#define glLoadName		MANGLE(LoadName)
+#define glLoadProgramNV		MANGLE(LoadProgramNV)
+#define glLoadTransposeMatrixdARB		MANGLE(LoadTransposeMatrixdARB)
+#define glLoadTransposeMatrixd		MANGLE(LoadTransposeMatrixd)
+#define glLoadTransposeMatrixfARB		MANGLE(LoadTransposeMatrixfARB)
+#define glLoadTransposeMatrixf		MANGLE(LoadTransposeMatrixf)
+#define glLockArraysEXT		MANGLE(LockArraysEXT)
+#define glLogicOp		MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV		MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV		MANGLE(MakeBufferResidentNV)
+#define glMakeNamedBufferNonResidentNV		MANGLE(MakeNamedBufferNonResidentNV)
+#define glMakeNamedBufferResidentNV		MANGLE(MakeNamedBufferResidentNV)
+#define glMap1d		MANGLE(Map1d)
+#define glMap1f		MANGLE(Map1f)
+#define glMap2d		MANGLE(Map2d)
+#define glMap2f		MANGLE(Map2f)
+#define glMapBufferARB		MANGLE(MapBufferARB)
+#define glMapBuffer		MANGLE(MapBuffer)
+#define glMapBufferRange		MANGLE(MapBufferRange)
+#define glMapControlPointsNV		MANGLE(MapControlPointsNV)
+#define glMapGrid1d		MANGLE(MapGrid1d)
+#define glMapGrid1f		MANGLE(MapGrid1f)
+#define glMapGrid2d		MANGLE(MapGrid2d)
+#define glMapGrid2f		MANGLE(MapGrid2f)
+#define glMapNamedBufferEXT		MANGLE(MapNamedBufferEXT)
+#define glMapNamedBufferRangeEXT		MANGLE(MapNamedBufferRangeEXT)
+#define glMapObjectBufferATI		MANGLE(MapObjectBufferATI)
+#define glMapParameterfvNV		MANGLE(MapParameterfvNV)
+#define glMapParameterivNV		MANGLE(MapParameterivNV)
+#define glMapVertexAttrib1dAPPLE		MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE		MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE		MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE		MANGLE(MapVertexAttrib2fAPPLE)
+#define glMaterialf		MANGLE(Materialf)
+#define glMaterialfv		MANGLE(Materialfv)
+#define glMateriali		MANGLE(Materiali)
+#define glMaterialiv		MANGLE(Materialiv)
+#define glMatrixFrustumEXT		MANGLE(MatrixFrustumEXT)
+#define glMatrixIndexPointerARB		MANGLE(MatrixIndexPointerARB)
+#define glMatrixIndexubvARB		MANGLE(MatrixIndexubvARB)
+#define glMatrixIndexuivARB		MANGLE(MatrixIndexuivARB)
+#define glMatrixIndexusvARB		MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT		MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT		MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT		MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT		MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT		MANGLE(MatrixLoadTransposefEXT)
+#define glMatrixMode		MANGLE(MatrixMode)
+#define glMatrixMultdEXT		MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT		MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT		MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT		MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT		MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT		MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT		MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT		MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT		MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT		MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT		MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT		MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT		MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierEXT		MANGLE(MemoryBarrierEXT)
+#define glMinmaxEXT		MANGLE(MinmaxEXT)
+#define glMinmax		MANGLE(Minmax)
+#define glMinSampleShadingARB		MANGLE(MinSampleShadingARB)
+#define glMinSampleShading		MANGLE(MinSampleShading)
+#define glMultiDrawArraysEXT		MANGLE(MultiDrawArraysEXT)
+#define glMultiDrawArrays		MANGLE(MultiDrawArrays)
+#define glMultiDrawElementArrayAPPLE		MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex		MANGLE(MultiDrawElementsBaseVertex)
+#define glMultiDrawElementsEXT		MANGLE(MultiDrawElementsEXT)
+#define glMultiDrawElements		MANGLE(MultiDrawElements)
+#define glMultiDrawRangeElementArrayAPPLE		MANGLE(MultiDrawRangeElementArrayAPPLE)
+#define glMultiModeDrawArraysIBM		MANGLE(MultiModeDrawArraysIBM)
+#define glMultiModeDrawElementsIBM		MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT		MANGLE(MultiTexBufferEXT)
+#define glMultiTexCoord1dARB		MANGLE(MultiTexCoord1dARB)
+#define glMultiTexCoord1d		MANGLE(MultiTexCoord1d)
+#define glMultiTexCoord1dvARB		MANGLE(MultiTexCoord1dvARB)
+#define glMultiTexCoord1dv		MANGLE(MultiTexCoord1dv)
+#define glMultiTexCoord1fARB		MANGLE(MultiTexCoord1fARB)
+#define glMultiTexCoord1f		MANGLE(MultiTexCoord1f)
+#define glMultiTexCoord1fvARB		MANGLE(MultiTexCoord1fvARB)
+#define glMultiTexCoord1fv		MANGLE(MultiTexCoord1fv)
+#define glMultiTexCoord1hNV		MANGLE(MultiTexCoord1hNV)
+#define glMultiTexCoord1hvNV		MANGLE(MultiTexCoord1hvNV)
+#define glMultiTexCoord1iARB		MANGLE(MultiTexCoord1iARB)
+#define glMultiTexCoord1i		MANGLE(MultiTexCoord1i)
+#define glMultiTexCoord1ivARB		MANGLE(MultiTexCoord1ivARB)
+#define glMultiTexCoord1iv		MANGLE(MultiTexCoord1iv)
+#define glMultiTexCoord1sARB		MANGLE(MultiTexCoord1sARB)
+#define glMultiTexCoord1s		MANGLE(MultiTexCoord1s)
+#define glMultiTexCoord1svARB		MANGLE(MultiTexCoord1svARB)
+#define glMultiTexCoord1sv		MANGLE(MultiTexCoord1sv)
+#define glMultiTexCoord2dARB		MANGLE(MultiTexCoord2dARB)
+#define glMultiTexCoord2d		MANGLE(MultiTexCoord2d)
+#define glMultiTexCoord2dvARB		MANGLE(MultiTexCoord2dvARB)
+#define glMultiTexCoord2dv		MANGLE(MultiTexCoord2dv)
+#define glMultiTexCoord2fARB		MANGLE(MultiTexCoord2fARB)
+#define glMultiTexCoord2f		MANGLE(MultiTexCoord2f)
+#define glMultiTexCoord2fvARB		MANGLE(MultiTexCoord2fvARB)
+#define glMultiTexCoord2fv		MANGLE(MultiTexCoord2fv)
+#define glMultiTexCoord2hNV		MANGLE(MultiTexCoord2hNV)
+#define glMultiTexCoord2hvNV		MANGLE(MultiTexCoord2hvNV)
+#define glMultiTexCoord2iARB		MANGLE(MultiTexCoord2iARB)
+#define glMultiTexCoord2i		MANGLE(MultiTexCoord2i)
+#define glMultiTexCoord2ivARB		MANGLE(MultiTexCoord2ivARB)
+#define glMultiTexCoord2iv		MANGLE(MultiTexCoord2iv)
+#define glMultiTexCoord2sARB		MANGLE(MultiTexCoord2sARB)
+#define glMultiTexCoord2s		MANGLE(MultiTexCoord2s)
+#define glMultiTexCoord2svARB		MANGLE(MultiTexCoord2svARB)
+#define glMultiTexCoord2sv		MANGLE(MultiTexCoord2sv)
+#define glMultiTexCoord3dARB		MANGLE(MultiTexCoord3dARB)
+#define glMultiTexCoord3d		MANGLE(MultiTexCoord3d)
+#define glMultiTexCoord3dvARB		MANGLE(MultiTexCoord3dvARB)
+#define glMultiTexCoord3dv		MANGLE(MultiTexCoord3dv)
+#define glMultiTexCoord3fARB		MANGLE(MultiTexCoord3fARB)
+#define glMultiTexCoord3f		MANGLE(MultiTexCoord3f)
+#define glMultiTexCoord3fvARB		MANGLE(MultiTexCoord3fvARB)
+#define glMultiTexCoord3fv		MANGLE(MultiTexCoord3fv)
+#define glMultiTexCoord3hNV		MANGLE(MultiTexCoord3hNV)
+#define glMultiTexCoord3hvNV		MANGLE(MultiTexCoord3hvNV)
+#define glMultiTexCoord3iARB		MANGLE(MultiTexCoord3iARB)
+#define glMultiTexCoord3i		MANGLE(MultiTexCoord3i)
+#define glMultiTexCoord3ivARB		MANGLE(MultiTexCoord3ivARB)
+#define glMultiTexCoord3iv		MANGLE(MultiTexCoord3iv)
+#define glMultiTexCoord3sARB		MANGLE(MultiTexCoord3sARB)
+#define glMultiTexCoord3s		MANGLE(MultiTexCoord3s)
+#define glMultiTexCoord3svARB		MANGLE(MultiTexCoord3svARB)
+#define glMultiTexCoord3sv		MANGLE(MultiTexCoord3sv)
+#define glMultiTexCoord4dARB		MANGLE(MultiTexCoord4dARB)
+#define glMultiTexCoord4d		MANGLE(MultiTexCoord4d)
+#define glMultiTexCoord4dvARB		MANGLE(MultiTexCoord4dvARB)
+#define glMultiTexCoord4dv		MANGLE(MultiTexCoord4dv)
+#define glMultiTexCoord4fARB		MANGLE(MultiTexCoord4fARB)
+#define glMultiTexCoord4f		MANGLE(MultiTexCoord4f)
+#define glMultiTexCoord4fvARB		MANGLE(MultiTexCoord4fvARB)
+#define glMultiTexCoord4fv		MANGLE(MultiTexCoord4fv)
+#define glMultiTexCoord4hNV		MANGLE(MultiTexCoord4hNV)
+#define glMultiTexCoord4hvNV		MANGLE(MultiTexCoord4hvNV)
+#define glMultiTexCoord4iARB		MANGLE(MultiTexCoord4iARB)
+#define glMultiTexCoord4i		MANGLE(MultiTexCoord4i)
+#define glMultiTexCoord4ivARB		MANGLE(MultiTexCoord4ivARB)
+#define glMultiTexCoord4iv		MANGLE(MultiTexCoord4iv)
+#define glMultiTexCoord4sARB		MANGLE(MultiTexCoord4sARB)
+#define glMultiTexCoord4s		MANGLE(MultiTexCoord4s)
+#define glMultiTexCoord4svARB		MANGLE(MultiTexCoord4svARB)
+#define glMultiTexCoord4sv		MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordP1ui		MANGLE(MultiTexCoordP1ui)
+#define glMultiTexCoordP1uiv		MANGLE(MultiTexCoordP1uiv)
+#define glMultiTexCoordP2ui		MANGLE(MultiTexCoordP2ui)
+#define glMultiTexCoordP2uiv		MANGLE(MultiTexCoordP2uiv)
+#define glMultiTexCoordP3ui		MANGLE(MultiTexCoordP3ui)
+#define glMultiTexCoordP3uiv		MANGLE(MultiTexCoordP3uiv)
+#define glMultiTexCoordP4ui		MANGLE(MultiTexCoordP4ui)
+#define glMultiTexCoordP4uiv		MANGLE(MultiTexCoordP4uiv)
+#define glMultiTexCoordPointerEXT		MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT		MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT		MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT		MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT		MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT		MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT		MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT		MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT		MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT		MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT		MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT		MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT		MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT		MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT		MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT		MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT		MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT		MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT		MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT		MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT		MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT		MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT		MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT		MANGLE(MultiTexSubImage3DEXT)
+#define glMultMatrixd		MANGLE(MultMatrixd)
+#define glMultMatrixf		MANGLE(MultMatrixf)
+#define glMultTransposeMatrixdARB		MANGLE(MultTransposeMatrixdARB)
+#define glMultTransposeMatrixd		MANGLE(MultTransposeMatrixd)
+#define glMultTransposeMatrixfARB		MANGLE(MultTransposeMatrixfARB)
+#define glMultTransposeMatrixf		MANGLE(MultTransposeMatrixf)
+#define glNamedBufferDataEXT		MANGLE(NamedBufferDataEXT)
+#define glNamedBufferSubDataEXT		MANGLE(NamedBufferSubDataEXT)
+#define glNamedCopyBufferSubDataEXT		MANGLE(NamedCopyBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT		MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT		MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT		MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT		MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT		MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT		MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT		MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT		MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT		MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT		MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT		MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT		MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT		MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT		MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT		MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT		MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT		MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT		MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT		MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT		MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT		MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT		MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedStringARB		MANGLE(NamedStringARB)
+#define glNewList		MANGLE(NewList)
+#define glNewObjectBufferATI		MANGLE(NewObjectBufferATI)
+#define glNormal3b		MANGLE(Normal3b)
+#define glNormal3bv		MANGLE(Normal3bv)
+#define glNormal3d		MANGLE(Normal3d)
+#define glNormal3dv		MANGLE(Normal3dv)
+#define glNormal3f		MANGLE(Normal3f)
+#define glNormal3fVertex3fSUN		MANGLE(Normal3fVertex3fSUN)
+#define glNormal3fVertex3fvSUN		MANGLE(Normal3fVertex3fvSUN)
+#define glNormal3fv		MANGLE(Normal3fv)
+#define glNormal3hNV		MANGLE(Normal3hNV)
+#define glNormal3hvNV		MANGLE(Normal3hvNV)
+#define glNormal3i		MANGLE(Normal3i)
+#define glNormal3iv		MANGLE(Normal3iv)
+#define glNormal3s		MANGLE(Normal3s)
+#define glNormal3sv		MANGLE(Normal3sv)
+#define glNormalFormatNV		MANGLE(NormalFormatNV)
+#define glNormalP3ui		MANGLE(NormalP3ui)
+#define glNormalP3uiv		MANGLE(NormalP3uiv)
+#define glNormalPointerEXT		MANGLE(NormalPointerEXT)
+#define glNormalPointerListIBM		MANGLE(NormalPointerListIBM)
+#define glNormalPointer		MANGLE(NormalPointer)
+#define glNormalPointervINTEL		MANGLE(NormalPointervINTEL)
+#define glNormalStream3bATI		MANGLE(NormalStream3bATI)
+#define glNormalStream3bvATI		MANGLE(NormalStream3bvATI)
+#define glNormalStream3dATI		MANGLE(NormalStream3dATI)
+#define glNormalStream3dvATI		MANGLE(NormalStream3dvATI)
+#define glNormalStream3fATI		MANGLE(NormalStream3fATI)
+#define glNormalStream3fvATI		MANGLE(NormalStream3fvATI)
+#define glNormalStream3iATI		MANGLE(NormalStream3iATI)
+#define glNormalStream3ivATI		MANGLE(NormalStream3ivATI)
+#define glNormalStream3sATI		MANGLE(NormalStream3sATI)
+#define glNormalStream3svATI		MANGLE(NormalStream3svATI)
+#define glObjectPurgeableAPPLE		MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE		MANGLE(ObjectUnpurgeableAPPLE)
+#define glOrtho		MANGLE(Ortho)
+#define glPassTexCoordATI		MANGLE(PassTexCoordATI)
+#define glPassThrough		MANGLE(PassThrough)
+#define glPatchParameterfv		MANGLE(PatchParameterfv)
+#define glPatchParameteri		MANGLE(PatchParameteri)
+#define glPauseTransformFeedback		MANGLE(PauseTransformFeedback)
+#define glPauseTransformFeedbackNV		MANGLE(PauseTransformFeedbackNV)
+#define glPixelDataRangeNV		MANGLE(PixelDataRangeNV)
+#define glPixelMapfv		MANGLE(PixelMapfv)
+#define glPixelMapuiv		MANGLE(PixelMapuiv)
+#define glPixelMapusv		MANGLE(PixelMapusv)
+#define glPixelStoref		MANGLE(PixelStoref)
+#define glPixelStorei		MANGLE(PixelStorei)
+#define glPixelTexGenParameterfSGIS		MANGLE(PixelTexGenParameterfSGIS)
+#define glPixelTexGenParameterfvSGIS		MANGLE(PixelTexGenParameterfvSGIS)
+#define glPixelTexGenParameteriSGIS		MANGLE(PixelTexGenParameteriSGIS)
+#define glPixelTexGenParameterivSGIS		MANGLE(PixelTexGenParameterivSGIS)
+#define glPixelTexGenSGIX		MANGLE(PixelTexGenSGIX)
+#define glPixelTransferf		MANGLE(PixelTransferf)
+#define glPixelTransferi		MANGLE(PixelTransferi)
+#define glPixelTransformParameterfEXT		MANGLE(PixelTransformParameterfEXT)
+#define glPixelTransformParameterfvEXT		MANGLE(PixelTransformParameterfvEXT)
+#define glPixelTransformParameteriEXT		MANGLE(PixelTransformParameteriEXT)
+#define glPixelTransformParameterivEXT		MANGLE(PixelTransformParameterivEXT)
+#define glPixelZoom		MANGLE(PixelZoom)
+#define glPNTrianglesfATI		MANGLE(PNTrianglesfATI)
+#define glPNTrianglesiATI		MANGLE(PNTrianglesiATI)
+#define glPointParameterfARB		MANGLE(PointParameterfARB)
+#define glPointParameterfEXT		MANGLE(PointParameterfEXT)
+#define glPointParameterf		MANGLE(PointParameterf)
+#define glPointParameterfSGIS		MANGLE(PointParameterfSGIS)
+#define glPointParameterfvARB		MANGLE(PointParameterfvARB)
+#define glPointParameterfvEXT		MANGLE(PointParameterfvEXT)
+#define glPointParameterfv		MANGLE(PointParameterfv)
+#define glPointParameterfvSGIS		MANGLE(PointParameterfvSGIS)
+#define glPointParameteri		MANGLE(PointParameteri)
+#define glPointParameteriNV		MANGLE(PointParameteriNV)
+#define glPointParameteriv		MANGLE(PointParameteriv)
+#define glPointParameterivNV		MANGLE(PointParameterivNV)
+#define glPointSize		MANGLE(PointSize)
+#define glPollAsyncSGIX		MANGLE(PollAsyncSGIX)
+#define glPollInstrumentsSGIX		MANGLE(PollInstrumentsSGIX)
+#define glPolygonMode		MANGLE(PolygonMode)
+#define glPolygonOffsetEXT		MANGLE(PolygonOffsetEXT)
+#define glPolygonOffset		MANGLE(PolygonOffset)
+#define glPolygonStipple		MANGLE(PolygonStipple)
+#define glPopAttrib		MANGLE(PopAttrib)
+#define glPopClientAttrib		MANGLE(PopClientAttrib)
+#define glPopMatrix		MANGLE(PopMatrix)
+#define glPopName		MANGLE(PopName)
+#define glPresentFrameDualFillNV		MANGLE(PresentFrameDualFillNV)
+#define glPresentFrameKeyedNV		MANGLE(PresentFrameKeyedNV)
+#define glPrimitiveRestartIndex		MANGLE(PrimitiveRestartIndex)
+#define glPrimitiveRestartIndexNV		MANGLE(PrimitiveRestartIndexNV)
+#define glPrimitiveRestartNV		MANGLE(PrimitiveRestartNV)
+#define glPrioritizeTexturesEXT		MANGLE(PrioritizeTexturesEXT)
+#define glPrioritizeTextures		MANGLE(PrioritizeTextures)
+#define glProgramBinary		MANGLE(ProgramBinary)
+#define glProgramBufferParametersfvNV		MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV		MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV		MANGLE(ProgramBufferParametersIuivNV)
+#define glProgramCallbackMESA		MANGLE(ProgramCallbackMESA)
+#define glProgramEnvParameter4dARB		MANGLE(ProgramEnvParameter4dARB)
+#define glProgramEnvParameter4dvARB		MANGLE(ProgramEnvParameter4dvARB)
+#define glProgramEnvParameter4fARB		MANGLE(ProgramEnvParameter4fARB)
+#define glProgramEnvParameter4fvARB		MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV		MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV		MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV		MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV		MANGLE(ProgramEnvParameterI4uivNV)
+#define glProgramEnvParameters4fvEXT		MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV		MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV		MANGLE(ProgramEnvParametersI4uivNV)
+#define glProgramLocalParameter4dARB		MANGLE(ProgramLocalParameter4dARB)
+#define glProgramLocalParameter4dvARB		MANGLE(ProgramLocalParameter4dvARB)
+#define glProgramLocalParameter4fARB		MANGLE(ProgramLocalParameter4fARB)
+#define glProgramLocalParameter4fvARB		MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV		MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV		MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV		MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV		MANGLE(ProgramLocalParameterI4uivNV)
+#define glProgramLocalParameters4fvEXT		MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV		MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV		MANGLE(ProgramLocalParametersI4uivNV)
+#define glProgramNamedParameter4dNV		MANGLE(ProgramNamedParameter4dNV)
+#define glProgramNamedParameter4dvNV		MANGLE(ProgramNamedParameter4dvNV)
+#define glProgramNamedParameter4fNV		MANGLE(ProgramNamedParameter4fNV)
+#define glProgramNamedParameter4fvNV		MANGLE(ProgramNamedParameter4fvNV)
+#define glProgramParameter4dNV		MANGLE(ProgramParameter4dNV)
+#define glProgramParameter4dvNV		MANGLE(ProgramParameter4dvNV)
+#define glProgramParameter4fNV		MANGLE(ProgramParameter4fNV)
+#define glProgramParameter4fvNV		MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB		MANGLE(ProgramParameteriARB)
+#define glProgramParameteriEXT		MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri		MANGLE(ProgramParameteri)
+#define glProgramParameters4dvNV		MANGLE(ProgramParameters4dvNV)
+#define glProgramParameters4fvNV		MANGLE(ProgramParameters4fvNV)
+#define glProgramStringARB		MANGLE(ProgramStringARB)
+#define glProgramSubroutineParametersuivNV		MANGLE(ProgramSubroutineParametersuivNV)
+#define glProgramUniform1dEXT		MANGLE(ProgramUniform1dEXT)
+#define glProgramUniform1d		MANGLE(ProgramUniform1d)
+#define glProgramUniform1dvEXT		MANGLE(ProgramUniform1dvEXT)
+#define glProgramUniform1dv		MANGLE(ProgramUniform1dv)
+#define glProgramUniform1fEXT		MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1f		MANGLE(ProgramUniform1f)
+#define glProgramUniform1fvEXT		MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1fv		MANGLE(ProgramUniform1fv)
+#define glProgramUniform1i64NV		MANGLE(ProgramUniform1i64NV)
+#define glProgramUniform1i64vNV		MANGLE(ProgramUniform1i64vNV)
+#define glProgramUniform1iEXT		MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1i		MANGLE(ProgramUniform1i)
+#define glProgramUniform1ivEXT		MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1iv		MANGLE(ProgramUniform1iv)
+#define glProgramUniform1ui64NV		MANGLE(ProgramUniform1ui64NV)
+#define glProgramUniform1ui64vNV		MANGLE(ProgramUniform1ui64vNV)
+#define glProgramUniform1uiEXT		MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1ui		MANGLE(ProgramUniform1ui)
+#define glProgramUniform1uivEXT		MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform1uiv		MANGLE(ProgramUniform1uiv)
+#define glProgramUniform2dEXT		MANGLE(ProgramUniform2dEXT)
+#define glProgramUniform2d		MANGLE(ProgramUniform2d)
+#define glProgramUniform2dvEXT		MANGLE(ProgramUniform2dvEXT)
+#define glProgramUniform2dv		MANGLE(ProgramUniform2dv)
+#define glProgramUniform2fEXT		MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2f		MANGLE(ProgramUniform2f)
+#define glProgramUniform2fvEXT		MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2fv		MANGLE(ProgramUniform2fv)
+#define glProgramUniform2i64NV		MANGLE(ProgramUniform2i64NV)
+#define glProgramUniform2i64vNV		MANGLE(ProgramUniform2i64vNV)
+#define glProgramUniform2iEXT		MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2i		MANGLE(ProgramUniform2i)
+#define glProgramUniform2ivEXT		MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2iv		MANGLE(ProgramUniform2iv)
+#define glProgramUniform2ui64NV		MANGLE(ProgramUniform2ui64NV)
+#define glProgramUniform2ui64vNV		MANGLE(ProgramUniform2ui64vNV)
+#define glProgramUniform2uiEXT		MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2ui		MANGLE(ProgramUniform2ui)
+#define glProgramUniform2uivEXT		MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform2uiv		MANGLE(ProgramUniform2uiv)
+#define glProgramUniform3dEXT		MANGLE(ProgramUniform3dEXT)
+#define glProgramUniform3d		MANGLE(ProgramUniform3d)
+#define glProgramUniform3dvEXT		MANGLE(ProgramUniform3dvEXT)
+#define glProgramUniform3dv		MANGLE(ProgramUniform3dv)
+#define glProgramUniform3fEXT		MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3f		MANGLE(ProgramUniform3f)
+#define glProgramUniform3fvEXT		MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3fv		MANGLE(ProgramUniform3fv)
+#define glProgramUniform3i64NV		MANGLE(ProgramUniform3i64NV)
+#define glProgramUniform3i64vNV		MANGLE(ProgramUniform3i64vNV)
+#define glProgramUniform3iEXT		MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3i		MANGLE(ProgramUniform3i)
+#define glProgramUniform3ivEXT		MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3iv		MANGLE(ProgramUniform3iv)
+#define glProgramUniform3ui64NV		MANGLE(ProgramUniform3ui64NV)
+#define glProgramUniform3ui64vNV		MANGLE(ProgramUniform3ui64vNV)
+#define glProgramUniform3uiEXT		MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3ui		MANGLE(ProgramUniform3ui)
+#define glProgramUniform3uivEXT		MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform3uiv		MANGLE(ProgramUniform3uiv)
+#define glProgramUniform4dEXT		MANGLE(ProgramUniform4dEXT)
+#define glProgramUniform4d		MANGLE(ProgramUniform4d)
+#define glProgramUniform4dvEXT		MANGLE(ProgramUniform4dvEXT)
+#define glProgramUniform4dv		MANGLE(ProgramUniform4dv)
+#define glProgramUniform4fEXT		MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4f		MANGLE(ProgramUniform4f)
+#define glProgramUniform4fvEXT		MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4fv		MANGLE(ProgramUniform4fv)
+#define glProgramUniform4i64NV		MANGLE(ProgramUniform4i64NV)
+#define glProgramUniform4i64vNV		MANGLE(ProgramUniform4i64vNV)
+#define glProgramUniform4iEXT		MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4i		MANGLE(ProgramUniform4i)
+#define glProgramUniform4ivEXT		MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4iv		MANGLE(ProgramUniform4iv)
+#define glProgramUniform4ui64NV		MANGLE(ProgramUniform4ui64NV)
+#define glProgramUniform4ui64vNV		MANGLE(ProgramUniform4ui64vNV)
+#define glProgramUniform4uiEXT		MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4ui		MANGLE(ProgramUniform4ui)
+#define glProgramUniform4uivEXT		MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniform4uiv		MANGLE(ProgramUniform4uiv)
+#define glProgramUniformMatrix2dvEXT		MANGLE(ProgramUniformMatrix2dvEXT)
+#define glProgramUniformMatrix2dv		MANGLE(ProgramUniformMatrix2dv)
+#define glProgramUniformMatrix2fvEXT		MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2fv		MANGLE(ProgramUniformMatrix2fv)
+#define glProgramUniformMatrix2x3dvEXT		MANGLE(ProgramUniformMatrix2x3dvEXT)
+#define glProgramUniformMatrix2x3dv		MANGLE(ProgramUniformMatrix2x3dv)
+#define glProgramUniformMatrix2x3fvEXT		MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x3fv		MANGLE(ProgramUniformMatrix2x3fv)
+#define glProgramUniformMatrix2x4dvEXT		MANGLE(ProgramUniformMatrix2x4dvEXT)
+#define glProgramUniformMatrix2x4dv		MANGLE(ProgramUniformMatrix2x4dv)
+#define glProgramUniformMatrix2x4fvEXT		MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix2x4fv		MANGLE(ProgramUniformMatrix2x4fv)
+#define glProgramUniformMatrix3dvEXT		MANGLE(ProgramUniformMatrix3dvEXT)
+#define glProgramUniformMatrix3dv		MANGLE(ProgramUniformMatrix3dv)
+#define glProgramUniformMatrix3fvEXT		MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3fv		MANGLE(ProgramUniformMatrix3fv)
+#define glProgramUniformMatrix3x2dvEXT		MANGLE(ProgramUniformMatrix3x2dvEXT)
+#define glProgramUniformMatrix3x2dv		MANGLE(ProgramUniformMatrix3x2dv)
+#define glProgramUniformMatrix3x2fvEXT		MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x2fv		MANGLE(ProgramUniformMatrix3x2fv)
+#define glProgramUniformMatrix3x4dvEXT		MANGLE(ProgramUniformMatrix3x4dvEXT)
+#define glProgramUniformMatrix3x4dv		MANGLE(ProgramUniformMatrix3x4dv)
+#define glProgramUniformMatrix3x4fvEXT		MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix3x4fv		MANGLE(ProgramUniformMatrix3x4fv)
+#define glProgramUniformMatrix4dvEXT		MANGLE(ProgramUniformMatrix4dvEXT)
+#define glProgramUniformMatrix4dv		MANGLE(ProgramUniformMatrix4dv)
+#define glProgramUniformMatrix4fvEXT		MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4fv		MANGLE(ProgramUniformMatrix4fv)
+#define glProgramUniformMatrix4x2dvEXT		MANGLE(ProgramUniformMatrix4x2dvEXT)
+#define glProgramUniformMatrix4x2dv		MANGLE(ProgramUniformMatrix4x2dv)
+#define glProgramUniformMatrix4x2fvEXT		MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x2fv		MANGLE(ProgramUniformMatrix4x2fv)
+#define glProgramUniformMatrix4x3dvEXT		MANGLE(ProgramUniformMatrix4x3dvEXT)
+#define glProgramUniformMatrix4x3dv		MANGLE(ProgramUniformMatrix4x3dv)
+#define glProgramUniformMatrix4x3fvEXT		MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformMatrix4x3fv		MANGLE(ProgramUniformMatrix4x3fv)
+#define glProgramUniformui64NV		MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV		MANGLE(ProgramUniformui64vNV)
+#define glProgramVertexLimitNV		MANGLE(ProgramVertexLimitNV)
+#define glProvokingVertexEXT		MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex		MANGLE(ProvokingVertex)
+#define glPushAttrib		MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT		MANGLE(PushClientAttribDefaultEXT)
+#define glPushClientAttrib		MANGLE(PushClientAttrib)
+#define glPushMatrix		MANGLE(PushMatrix)
+#define glPushName		MANGLE(PushName)
+#define glQueryCounter		MANGLE(QueryCounter)
+#define glRasterPos2d		MANGLE(RasterPos2d)
+#define glRasterPos2dv		MANGLE(RasterPos2dv)
+#define glRasterPos2f		MANGLE(RasterPos2f)
+#define glRasterPos2fv		MANGLE(RasterPos2fv)
+#define glRasterPos2i		MANGLE(RasterPos2i)
+#define glRasterPos2iv		MANGLE(RasterPos2iv)
+#define glRasterPos2s		MANGLE(RasterPos2s)
+#define glRasterPos2sv		MANGLE(RasterPos2sv)
+#define glRasterPos3d		MANGLE(RasterPos3d)
+#define glRasterPos3dv		MANGLE(RasterPos3dv)
+#define glRasterPos3f		MANGLE(RasterPos3f)
+#define glRasterPos3fv		MANGLE(RasterPos3fv)
+#define glRasterPos3i		MANGLE(RasterPos3i)
+#define glRasterPos3iv		MANGLE(RasterPos3iv)
+#define glRasterPos3s		MANGLE(RasterPos3s)
+#define glRasterPos3sv		MANGLE(RasterPos3sv)
+#define glRasterPos4d		MANGLE(RasterPos4d)
+#define glRasterPos4dv		MANGLE(RasterPos4dv)
+#define glRasterPos4f		MANGLE(RasterPos4f)
+#define glRasterPos4fv		MANGLE(RasterPos4fv)
+#define glRasterPos4i		MANGLE(RasterPos4i)
+#define glRasterPos4iv		MANGLE(RasterPos4iv)
+#define glRasterPos4s		MANGLE(RasterPos4s)
+#define glRasterPos4sv		MANGLE(RasterPos4sv)
+#define glReadBuffer		MANGLE(ReadBuffer)
+#define glReadInstrumentsSGIX		MANGLE(ReadInstrumentsSGIX)
+#define glReadnPixelsARB		MANGLE(ReadnPixelsARB)
+#define glReadPixels		MANGLE(ReadPixels)
+#define glRectd		MANGLE(Rectd)
+#define glRectdv		MANGLE(Rectdv)
+#define glRectf		MANGLE(Rectf)
+#define glRectfv		MANGLE(Rectfv)
+#define glRecti		MANGLE(Recti)
+#define glRectiv		MANGLE(Rectiv)
+#define glRects		MANGLE(Rects)
+#define glRectsv		MANGLE(Rectsv)
+#define glReferencePlaneSGIX		MANGLE(ReferencePlaneSGIX)
+#define glReleaseShaderCompiler		MANGLE(ReleaseShaderCompiler)
+#define glRenderbufferStorageEXT		MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage		MANGLE(RenderbufferStorage)
+#define glRenderbufferStorageMultisampleCoverageNV		MANGLE(RenderbufferStorageMultisampleCoverageNV)
+#define glRenderbufferStorageMultisampleEXT		MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample		MANGLE(RenderbufferStorageMultisample)
+#define glRenderMode		MANGLE(RenderMode)
+#define glReplacementCodePointerSUN		MANGLE(ReplacementCodePointerSUN)
+#define glReplacementCodeubSUN		MANGLE(ReplacementCodeubSUN)
+#define glReplacementCodeubvSUN		MANGLE(ReplacementCodeubvSUN)
+#define glReplacementCodeuiColor3fVertex3fSUN		MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
+#define glReplacementCodeuiColor3fVertex3fvSUN		MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fSUN		MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN		MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiColor4ubVertex3fSUN		MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
+#define glReplacementCodeuiColor4ubVertex3fvSUN		MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
+#define glReplacementCodeuiNormal3fVertex3fSUN		MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
+#define glReplacementCodeuiNormal3fVertex3fvSUN		MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
+#define glReplacementCodeuiSUN		MANGLE(ReplacementCodeuiSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN		MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN		MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN		MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN		MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fSUN		MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fvSUN		MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
+#define glReplacementCodeuiVertex3fSUN		MANGLE(ReplacementCodeuiVertex3fSUN)
+#define glReplacementCodeuiVertex3fvSUN		MANGLE(ReplacementCodeuiVertex3fvSUN)
+#define glReplacementCodeuivSUN		MANGLE(ReplacementCodeuivSUN)
+#define glReplacementCodeusSUN		MANGLE(ReplacementCodeusSUN)
+#define glReplacementCodeusvSUN		MANGLE(ReplacementCodeusvSUN)
+#define glRequestResidentProgramsNV		MANGLE(RequestResidentProgramsNV)
+#define glResetHistogramEXT		MANGLE(ResetHistogramEXT)
+#define glResetHistogram		MANGLE(ResetHistogram)
+#define glResetMinmaxEXT		MANGLE(ResetMinmaxEXT)
+#define glResetMinmax		MANGLE(ResetMinmax)
+#define glResizeBuffersMESA		MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedback		MANGLE(ResumeTransformFeedback)
+#define glResumeTransformFeedbackNV		MANGLE(ResumeTransformFeedbackNV)
+#define glRotated		MANGLE(Rotated)
+#define glRotatef		MANGLE(Rotatef)
+#define glSampleCoverageARB		MANGLE(SampleCoverageARB)
+#define glSampleCoverage		MANGLE(SampleCoverage)
+#define glSampleMapATI		MANGLE(SampleMapATI)
+#define glSampleMaskEXT		MANGLE(SampleMaskEXT)
+#define glSampleMaski		MANGLE(SampleMaski)
+#define glSampleMaskIndexedNV		MANGLE(SampleMaskIndexedNV)
+#define glSampleMaskSGIS		MANGLE(SampleMaskSGIS)
+#define glSamplePatternEXT		MANGLE(SamplePatternEXT)
+#define glSamplePatternSGIS		MANGLE(SamplePatternSGIS)
+#define glSamplerParameterf		MANGLE(SamplerParameterf)
+#define glSamplerParameterfv		MANGLE(SamplerParameterfv)
+#define glSamplerParameterIiv		MANGLE(SamplerParameterIiv)
+#define glSamplerParameteri		MANGLE(SamplerParameteri)
+#define glSamplerParameterIuiv		MANGLE(SamplerParameterIuiv)
+#define glSamplerParameteriv		MANGLE(SamplerParameteriv)
+#define glScaled		MANGLE(Scaled)
+#define glScalef		MANGLE(Scalef)
+#define glScissorArrayv		MANGLE(ScissorArrayv)
+#define glScissorIndexed		MANGLE(ScissorIndexed)
+#define glScissorIndexedv		MANGLE(ScissorIndexedv)
+#define glScissor		MANGLE(Scissor)
+#define glSecondaryColor3bEXT		MANGLE(SecondaryColor3bEXT)
+#define glSecondaryColor3b		MANGLE(SecondaryColor3b)
+#define glSecondaryColor3bvEXT		MANGLE(SecondaryColor3bvEXT)
+#define glSecondaryColor3bv		MANGLE(SecondaryColor3bv)
+#define glSecondaryColor3dEXT		MANGLE(SecondaryColor3dEXT)
+#define glSecondaryColor3d		MANGLE(SecondaryColor3d)
+#define glSecondaryColor3dvEXT		MANGLE(SecondaryColor3dvEXT)
+#define glSecondaryColor3dv		MANGLE(SecondaryColor3dv)
+#define glSecondaryColor3fEXT		MANGLE(SecondaryColor3fEXT)
+#define glSecondaryColor3f		MANGLE(SecondaryColor3f)
+#define glSecondaryColor3fvEXT		MANGLE(SecondaryColor3fvEXT)
+#define glSecondaryColor3fv		MANGLE(SecondaryColor3fv)
+#define glSecondaryColor3hNV		MANGLE(SecondaryColor3hNV)
+#define glSecondaryColor3hvNV		MANGLE(SecondaryColor3hvNV)
+#define glSecondaryColor3iEXT		MANGLE(SecondaryColor3iEXT)
+#define glSecondaryColor3i		MANGLE(SecondaryColor3i)
+#define glSecondaryColor3ivEXT		MANGLE(SecondaryColor3ivEXT)
+#define glSecondaryColor3iv		MANGLE(SecondaryColor3iv)
+#define glSecondaryColor3sEXT		MANGLE(SecondaryColor3sEXT)
+#define glSecondaryColor3s		MANGLE(SecondaryColor3s)
+#define glSecondaryColor3svEXT		MANGLE(SecondaryColor3svEXT)
+#define glSecondaryColor3sv		MANGLE(SecondaryColor3sv)
+#define glSecondaryColor3ubEXT		MANGLE(SecondaryColor3ubEXT)
+#define glSecondaryColor3ub		MANGLE(SecondaryColor3ub)
+#define glSecondaryColor3ubvEXT		MANGLE(SecondaryColor3ubvEXT)
+#define glSecondaryColor3ubv		MANGLE(SecondaryColor3ubv)
+#define glSecondaryColor3uiEXT		MANGLE(SecondaryColor3uiEXT)
+#define glSecondaryColor3ui		MANGLE(SecondaryColor3ui)
+#define glSecondaryColor3uivEXT		MANGLE(SecondaryColor3uivEXT)
+#define glSecondaryColor3uiv		MANGLE(SecondaryColor3uiv)
+#define glSecondaryColor3usEXT		MANGLE(SecondaryColor3usEXT)
+#define glSecondaryColor3us		MANGLE(SecondaryColor3us)
+#define glSecondaryColor3usvEXT		MANGLE(SecondaryColor3usvEXT)
+#define glSecondaryColor3usv		MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV		MANGLE(SecondaryColorFormatNV)
+#define glSecondaryColorP3ui		MANGLE(SecondaryColorP3ui)
+#define glSecondaryColorP3uiv		MANGLE(SecondaryColorP3uiv)
+#define glSecondaryColorPointerEXT		MANGLE(SecondaryColorPointerEXT)
+#define glSecondaryColorPointerListIBM		MANGLE(SecondaryColorPointerListIBM)
+#define glSecondaryColorPointer		MANGLE(SecondaryColorPointer)
+#define glSelectBuffer		MANGLE(SelectBuffer)
+#define glSelectPerfMonitorCountersAMD		MANGLE(SelectPerfMonitorCountersAMD)
+#define glSeparableFilter2DEXT		MANGLE(SeparableFilter2DEXT)
+#define glSeparableFilter2D		MANGLE(SeparableFilter2D)
+#define glSetFenceAPPLE		MANGLE(SetFenceAPPLE)
+#define glSetFenceNV		MANGLE(SetFenceNV)
+#define glSetFragmentShaderConstantATI		MANGLE(SetFragmentShaderConstantATI)
+#define glSetInvariantEXT		MANGLE(SetInvariantEXT)
+#define glSetLocalConstantEXT		MANGLE(SetLocalConstantEXT)
+#define glShadeModel		MANGLE(ShadeModel)
+#define glShaderBinary		MANGLE(ShaderBinary)
+#define glShaderOp1EXT		MANGLE(ShaderOp1EXT)
+#define glShaderOp2EXT		MANGLE(ShaderOp2EXT)
+#define glShaderOp3EXT		MANGLE(ShaderOp3EXT)
+#define glShaderSourceARB		MANGLE(ShaderSourceARB)
+#define glShaderSource		MANGLE(ShaderSource)
+#define glSharpenTexFuncSGIS		MANGLE(SharpenTexFuncSGIS)
+#define glSpriteParameterfSGIX		MANGLE(SpriteParameterfSGIX)
+#define glSpriteParameterfvSGIX		MANGLE(SpriteParameterfvSGIX)
+#define glSpriteParameteriSGIX		MANGLE(SpriteParameteriSGIX)
+#define glSpriteParameterivSGIX		MANGLE(SpriteParameterivSGIX)
+#define glStartInstrumentsSGIX		MANGLE(StartInstrumentsSGIX)
+#define glStencilClearTagEXT		MANGLE(StencilClearTagEXT)
+#define glStencilFunc		MANGLE(StencilFunc)
+#define glStencilFuncSeparateATI		MANGLE(StencilFuncSeparateATI)
+#define glStencilFuncSeparate		MANGLE(StencilFuncSeparate)
+#define glStencilMask		MANGLE(StencilMask)
+#define glStencilMaskSeparate		MANGLE(StencilMaskSeparate)
+#define glStencilOp		MANGLE(StencilOp)
+#define glStencilOpSeparateATI		MANGLE(StencilOpSeparateATI)
+#define glStencilOpSeparate		MANGLE(StencilOpSeparate)
+#define glStopInstrumentsSGIX		MANGLE(StopInstrumentsSGIX)
+#define glStringMarkerGREMEDY		MANGLE(StringMarkerGREMEDY)
+#define glSwizzleEXT		MANGLE(SwizzleEXT)
+#define glTagSampleBufferSGIX		MANGLE(TagSampleBufferSGIX)
+#define glTangent3bEXT		MANGLE(Tangent3bEXT)
+#define glTangent3bvEXT		MANGLE(Tangent3bvEXT)
+#define glTangent3dEXT		MANGLE(Tangent3dEXT)
+#define glTangent3dvEXT		MANGLE(Tangent3dvEXT)
+#define glTangent3fEXT		MANGLE(Tangent3fEXT)
+#define glTangent3fvEXT		MANGLE(Tangent3fvEXT)
+#define glTangent3iEXT		MANGLE(Tangent3iEXT)
+#define glTangent3ivEXT		MANGLE(Tangent3ivEXT)
+#define glTangent3sEXT		MANGLE(Tangent3sEXT)
+#define glTangent3svEXT		MANGLE(Tangent3svEXT)
+#define glTangentPointerEXT		MANGLE(TangentPointerEXT)
+#define glTbufferMask3DFX		MANGLE(TbufferMask3DFX)
+#define glTessellationFactorAMD		MANGLE(TessellationFactorAMD)
+#define glTessellationModeAMD		MANGLE(TessellationModeAMD)
+#define glTestFenceAPPLE		MANGLE(TestFenceAPPLE)
+#define glTestFenceNV		MANGLE(TestFenceNV)
+#define glTestObjectAPPLE		MANGLE(TestObjectAPPLE)
+#define glTexBufferARB		MANGLE(TexBufferARB)
+#define glTexBufferEXT		MANGLE(TexBufferEXT)
+#define glTexBuffer		MANGLE(TexBuffer)
+#define glTexBumpParameterfvATI		MANGLE(TexBumpParameterfvATI)
+#define glTexBumpParameterivATI		MANGLE(TexBumpParameterivATI)
+#define glTexCoord1d		MANGLE(TexCoord1d)
+#define glTexCoord1dv		MANGLE(TexCoord1dv)
+#define glTexCoord1f		MANGLE(TexCoord1f)
+#define glTexCoord1fv		MANGLE(TexCoord1fv)
+#define glTexCoord1hNV		MANGLE(TexCoord1hNV)
+#define glTexCoord1hvNV		MANGLE(TexCoord1hvNV)
+#define glTexCoord1i		MANGLE(TexCoord1i)
+#define glTexCoord1iv		MANGLE(TexCoord1iv)
+#define glTexCoord1s		MANGLE(TexCoord1s)
+#define glTexCoord1sv		MANGLE(TexCoord1sv)
+#define glTexCoord2d		MANGLE(TexCoord2d)
+#define glTexCoord2dv		MANGLE(TexCoord2dv)
+#define glTexCoord2fColor3fVertex3fSUN		MANGLE(TexCoord2fColor3fVertex3fSUN)
+#define glTexCoord2fColor3fVertex3fvSUN		MANGLE(TexCoord2fColor3fVertex3fvSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fSUN		MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fvSUN		MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glTexCoord2fColor4ubVertex3fSUN		MANGLE(TexCoord2fColor4ubVertex3fSUN)
+#define glTexCoord2fColor4ubVertex3fvSUN		MANGLE(TexCoord2fColor4ubVertex3fvSUN)
+#define glTexCoord2f		MANGLE(TexCoord2f)
+#define glTexCoord2fNormal3fVertex3fSUN		MANGLE(TexCoord2fNormal3fVertex3fSUN)
+#define glTexCoord2fNormal3fVertex3fvSUN		MANGLE(TexCoord2fNormal3fVertex3fvSUN)
+#define glTexCoord2fVertex3fSUN		MANGLE(TexCoord2fVertex3fSUN)
+#define glTexCoord2fVertex3fvSUN		MANGLE(TexCoord2fVertex3fvSUN)
+#define glTexCoord2fv		MANGLE(TexCoord2fv)
+#define glTexCoord2hNV		MANGLE(TexCoord2hNV)
+#define glTexCoord2hvNV		MANGLE(TexCoord2hvNV)
+#define glTexCoord2i		MANGLE(TexCoord2i)
+#define glTexCoord2iv		MANGLE(TexCoord2iv)
+#define glTexCoord2s		MANGLE(TexCoord2s)
+#define glTexCoord2sv		MANGLE(TexCoord2sv)
+#define glTexCoord3d		MANGLE(TexCoord3d)
+#define glTexCoord3dv		MANGLE(TexCoord3dv)
+#define glTexCoord3f		MANGLE(TexCoord3f)
+#define glTexCoord3fv		MANGLE(TexCoord3fv)
+#define glTexCoord3hNV		MANGLE(TexCoord3hNV)
+#define glTexCoord3hvNV		MANGLE(TexCoord3hvNV)
+#define glTexCoord3i		MANGLE(TexCoord3i)
+#define glTexCoord3iv		MANGLE(TexCoord3iv)
+#define glTexCoord3s		MANGLE(TexCoord3s)
+#define glTexCoord3sv		MANGLE(TexCoord3sv)
+#define glTexCoord4d		MANGLE(TexCoord4d)
+#define glTexCoord4dv		MANGLE(TexCoord4dv)
+#define glTexCoord4fColor4fNormal3fVertex4fSUN		MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
+#define glTexCoord4fColor4fNormal3fVertex4fvSUN		MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
+#define glTexCoord4f		MANGLE(TexCoord4f)
+#define glTexCoord4fVertex4fSUN		MANGLE(TexCoord4fVertex4fSUN)
+#define glTexCoord4fVertex4fvSUN		MANGLE(TexCoord4fVertex4fvSUN)
+#define glTexCoord4fv		MANGLE(TexCoord4fv)
+#define glTexCoord4hNV		MANGLE(TexCoord4hNV)
+#define glTexCoord4hvNV		MANGLE(TexCoord4hvNV)
+#define glTexCoord4i		MANGLE(TexCoord4i)
+#define glTexCoord4iv		MANGLE(TexCoord4iv)
+#define glTexCoord4s		MANGLE(TexCoord4s)
+#define glTexCoord4sv		MANGLE(TexCoord4sv)
+#define glTexCoordFormatNV		MANGLE(TexCoordFormatNV)
+#define glTexCoordP1ui		MANGLE(TexCoordP1ui)
+#define glTexCoordP1uiv		MANGLE(TexCoordP1uiv)
+#define glTexCoordP2ui		MANGLE(TexCoordP2ui)
+#define glTexCoordP2uiv		MANGLE(TexCoordP2uiv)
+#define glTexCoordP3ui		MANGLE(TexCoordP3ui)
+#define glTexCoordP3uiv		MANGLE(TexCoordP3uiv)
+#define glTexCoordP4ui		MANGLE(TexCoordP4ui)
+#define glTexCoordP4uiv		MANGLE(TexCoordP4uiv)
+#define glTexCoordPointerEXT		MANGLE(TexCoordPointerEXT)
+#define glTexCoordPointerListIBM		MANGLE(TexCoordPointerListIBM)
+#define glTexCoordPointer		MANGLE(TexCoordPointer)
+#define glTexCoordPointervINTEL		MANGLE(TexCoordPointervINTEL)
+#define glTexEnvf		MANGLE(TexEnvf)
+#define glTexEnvfv		MANGLE(TexEnvfv)
+#define glTexEnvi		MANGLE(TexEnvi)
+#define glTexEnviv		MANGLE(TexEnviv)
+#define glTexFilterFuncSGIS		MANGLE(TexFilterFuncSGIS)
+#define glTexGend		MANGLE(TexGend)
+#define glTexGendv		MANGLE(TexGendv)
+#define glTexGenf		MANGLE(TexGenf)
+#define glTexGenfv		MANGLE(TexGenfv)
+#define glTexGeni		MANGLE(TexGeni)
+#define glTexGeniv		MANGLE(TexGeniv)
+#define glTexImage1D		MANGLE(TexImage1D)
+#define glTexImage2D		MANGLE(TexImage2D)
+#define glTexImage2DMultisample		MANGLE(TexImage2DMultisample)
+#define glTexImage3DEXT		MANGLE(TexImage3DEXT)
+#define glTexImage3D		MANGLE(TexImage3D)
+#define glTexImage3DMultisample		MANGLE(TexImage3DMultisample)
+#define glTexImage4DSGIS		MANGLE(TexImage4DSGIS)
+#define glTexParameterf		MANGLE(TexParameterf)
+#define glTexParameterfv		MANGLE(TexParameterfv)
+#define glTexParameterIivEXT		MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv		MANGLE(TexParameterIiv)
+#define glTexParameteri		MANGLE(TexParameteri)
+#define glTexParameterIuivEXT		MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv		MANGLE(TexParameterIuiv)
+#define glTexParameteriv		MANGLE(TexParameteriv)
+#define glTexRenderbufferNV		MANGLE(TexRenderbufferNV)
+#define glTexSubImage1DEXT		MANGLE(TexSubImage1DEXT)
+#define glTexSubImage1D		MANGLE(TexSubImage1D)
+#define glTexSubImage2DEXT		MANGLE(TexSubImage2DEXT)
+#define glTexSubImage2D		MANGLE(TexSubImage2D)
+#define glTexSubImage3DEXT		MANGLE(TexSubImage3DEXT)
+#define glTexSubImage3D		MANGLE(TexSubImage3D)
+#define glTexSubImage4DSGIS		MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV		MANGLE(TextureBarrierNV)
+#define glTextureBufferEXT		MANGLE(TextureBufferEXT)
+#define glTextureColorMaskSGIS		MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT		MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT		MANGLE(TextureImage2DEXT)
+#define glTextureImage3DEXT		MANGLE(TextureImage3DEXT)
+#define glTextureLightEXT		MANGLE(TextureLightEXT)
+#define glTextureMaterialEXT		MANGLE(TextureMaterialEXT)
+#define glTextureNormalEXT		MANGLE(TextureNormalEXT)
+#define glTextureParameterfEXT		MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT		MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT		MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT		MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT		MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT		MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE		MANGLE(TextureRangeAPPLE)
+#define glTextureRenderbufferEXT		MANGLE(TextureRenderbufferEXT)
+#define glTextureSubImage1DEXT		MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT		MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT		MANGLE(TextureSubImage3DEXT)
+#define glTrackMatrixNV		MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV		MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackStreamAttribsNV		MANGLE(TransformFeedbackStreamAttribsNV)
+#define glTransformFeedbackVaryingsEXT		MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings		MANGLE(TransformFeedbackVaryings)
+#define glTransformFeedbackVaryingsNV		MANGLE(TransformFeedbackVaryingsNV)
+#define glTranslated		MANGLE(Translated)
+#define glTranslatef		MANGLE(Translatef)
+#define glUniform1d		MANGLE(Uniform1d)
+#define glUniform1dv		MANGLE(Uniform1dv)
+#define glUniform1fARB		MANGLE(Uniform1fARB)
+#define glUniform1f		MANGLE(Uniform1f)
+#define glUniform1fvARB		MANGLE(Uniform1fvARB)
+#define glUniform1fv		MANGLE(Uniform1fv)
+#define glUniform1i64NV		MANGLE(Uniform1i64NV)
+#define glUniform1i64vNV		MANGLE(Uniform1i64vNV)
+#define glUniform1iARB		MANGLE(Uniform1iARB)
+#define glUniform1i		MANGLE(Uniform1i)
+#define glUniform1ivARB		MANGLE(Uniform1ivARB)
+#define glUniform1iv		MANGLE(Uniform1iv)
+#define glUniform1ui64NV		MANGLE(Uniform1ui64NV)
+#define glUniform1ui64vNV		MANGLE(Uniform1ui64vNV)
+#define glUniform1uiEXT		MANGLE(Uniform1uiEXT)
+#define glUniform1ui		MANGLE(Uniform1ui)
+#define glUniform1uivEXT		MANGLE(Uniform1uivEXT)
+#define glUniform1uiv		MANGLE(Uniform1uiv)
+#define glUniform2d		MANGLE(Uniform2d)
+#define glUniform2dv		MANGLE(Uniform2dv)
+#define glUniform2fARB		MANGLE(Uniform2fARB)
+#define glUniform2f		MANGLE(Uniform2f)
+#define glUniform2fvARB		MANGLE(Uniform2fvARB)
+#define glUniform2fv		MANGLE(Uniform2fv)
+#define glUniform2i64NV		MANGLE(Uniform2i64NV)
+#define glUniform2i64vNV		MANGLE(Uniform2i64vNV)
+#define glUniform2iARB		MANGLE(Uniform2iARB)
+#define glUniform2i		MANGLE(Uniform2i)
+#define glUniform2ivARB		MANGLE(Uniform2ivARB)
+#define glUniform2iv		MANGLE(Uniform2iv)
+#define glUniform2ui64NV		MANGLE(Uniform2ui64NV)
+#define glUniform2ui64vNV		MANGLE(Uniform2ui64vNV)
+#define glUniform2uiEXT		MANGLE(Uniform2uiEXT)
+#define glUniform2ui		MANGLE(Uniform2ui)
+#define glUniform2uivEXT		MANGLE(Uniform2uivEXT)
+#define glUniform2uiv		MANGLE(Uniform2uiv)
+#define glUniform3d		MANGLE(Uniform3d)
+#define glUniform3dv		MANGLE(Uniform3dv)
+#define glUniform3fARB		MANGLE(Uniform3fARB)
+#define glUniform3f		MANGLE(Uniform3f)
+#define glUniform3fvARB		MANGLE(Uniform3fvARB)
+#define glUniform3fv		MANGLE(Uniform3fv)
+#define glUniform3i64NV		MANGLE(Uniform3i64NV)
+#define glUniform3i64vNV		MANGLE(Uniform3i64vNV)
+#define glUniform3iARB		MANGLE(Uniform3iARB)
+#define glUniform3i		MANGLE(Uniform3i)
+#define glUniform3ivARB		MANGLE(Uniform3ivARB)
+#define glUniform3iv		MANGLE(Uniform3iv)
+#define glUniform3ui64NV		MANGLE(Uniform3ui64NV)
+#define glUniform3ui64vNV		MANGLE(Uniform3ui64vNV)
+#define glUniform3uiEXT		MANGLE(Uniform3uiEXT)
+#define glUniform3ui		MANGLE(Uniform3ui)
+#define glUniform3uivEXT		MANGLE(Uniform3uivEXT)
+#define glUniform3uiv		MANGLE(Uniform3uiv)
+#define glUniform4d		MANGLE(Uniform4d)
+#define glUniform4dv		MANGLE(Uniform4dv)
+#define glUniform4fARB		MANGLE(Uniform4fARB)
+#define glUniform4f		MANGLE(Uniform4f)
+#define glUniform4fvARB		MANGLE(Uniform4fvARB)
+#define glUniform4fv		MANGLE(Uniform4fv)
+#define glUniform4i64NV		MANGLE(Uniform4i64NV)
+#define glUniform4i64vNV		MANGLE(Uniform4i64vNV)
+#define glUniform4iARB		MANGLE(Uniform4iARB)
+#define glUniform4i		MANGLE(Uniform4i)
+#define glUniform4ivARB		MANGLE(Uniform4ivARB)
+#define glUniform4iv		MANGLE(Uniform4iv)
+#define glUniform4ui64NV		MANGLE(Uniform4ui64NV)
+#define glUniform4ui64vNV		MANGLE(Uniform4ui64vNV)
+#define glUniform4uiEXT		MANGLE(Uniform4uiEXT)
+#define glUniform4ui		MANGLE(Uniform4ui)
+#define glUniform4uivEXT		MANGLE(Uniform4uivEXT)
+#define glUniform4uiv		MANGLE(Uniform4uiv)
+#define glUniformBlockBinding		MANGLE(UniformBlockBinding)
+#define glUniformBufferEXT		MANGLE(UniformBufferEXT)
+#define glUniformMatrix2dv		MANGLE(UniformMatrix2dv)
+#define glUniformMatrix2fvARB		MANGLE(UniformMatrix2fvARB)
+#define glUniformMatrix2fv		MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3dv		MANGLE(UniformMatrix2x3dv)
+#define glUniformMatrix2x3fv		MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4dv		MANGLE(UniformMatrix2x4dv)
+#define glUniformMatrix2x4fv		MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3dv		MANGLE(UniformMatrix3dv)
+#define glUniformMatrix3fvARB		MANGLE(UniformMatrix3fvARB)
+#define glUniformMatrix3fv		MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2dv		MANGLE(UniformMatrix3x2dv)
+#define glUniformMatrix3x2fv		MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4dv		MANGLE(UniformMatrix3x4dv)
+#define glUniformMatrix3x4fv		MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4dv		MANGLE(UniformMatrix4dv)
+#define glUniformMatrix4fvARB		MANGLE(UniformMatrix4fvARB)
+#define glUniformMatrix4fv		MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2dv		MANGLE(UniformMatrix4x2dv)
+#define glUniformMatrix4x2fv		MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3dv		MANGLE(UniformMatrix4x3dv)
+#define glUniformMatrix4x3fv		MANGLE(UniformMatrix4x3fv)
+#define glUniformSubroutinesuiv		MANGLE(UniformSubroutinesuiv)
+#define glUniformui64NV		MANGLE(Uniformui64NV)
+#define glUniformui64vNV		MANGLE(Uniformui64vNV)
+#define glUnlockArraysEXT		MANGLE(UnlockArraysEXT)
+#define glUnmapBufferARB		MANGLE(UnmapBufferARB)
+#define glUnmapBuffer		MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT		MANGLE(UnmapNamedBufferEXT)
+#define glUnmapObjectBufferATI		MANGLE(UnmapObjectBufferATI)
+#define glUpdateObjectBufferATI		MANGLE(UpdateObjectBufferATI)
+#define glUseProgram		MANGLE(UseProgram)
+#define glUseProgramObjectARB		MANGLE(UseProgramObjectARB)
+#define glUseProgramStages		MANGLE(UseProgramStages)
+#define glUseShaderProgramEXT		MANGLE(UseShaderProgramEXT)
+#define glValidateProgramARB		MANGLE(ValidateProgramARB)
+#define glValidateProgram		MANGLE(ValidateProgram)
+#define glValidateProgramPipeline		MANGLE(ValidateProgramPipeline)
+#define glVariantArrayObjectATI		MANGLE(VariantArrayObjectATI)
+#define glVariantbvEXT		MANGLE(VariantbvEXT)
+#define glVariantdvEXT		MANGLE(VariantdvEXT)
+#define glVariantfvEXT		MANGLE(VariantfvEXT)
+#define glVariantivEXT		MANGLE(VariantivEXT)
+#define glVariantPointerEXT		MANGLE(VariantPointerEXT)
+#define glVariantsvEXT		MANGLE(VariantsvEXT)
+#define glVariantubvEXT		MANGLE(VariantubvEXT)
+#define glVariantuivEXT		MANGLE(VariantuivEXT)
+#define glVariantusvEXT		MANGLE(VariantusvEXT)
+#define glVDPAUFiniNV		MANGLE(VDPAUFiniNV)
+#define glVDPAUGetSurfaceivNV		MANGLE(VDPAUGetSurfaceivNV)
+#define glVDPAUInitNV		MANGLE(VDPAUInitNV)
+#define glVDPAUIsSurfaceNV		MANGLE(VDPAUIsSurfaceNV)
+#define glVDPAUMapSurfacesNV		MANGLE(VDPAUMapSurfacesNV)
+#define glVDPAURegisterOutputSurfaceNV		MANGLE(VDPAURegisterOutputSurfaceNV)
+#define glVDPAURegisterVideoSurfaceNV		MANGLE(VDPAURegisterVideoSurfaceNV)
+#define glVDPAUSurfaceAccessNV		MANGLE(VDPAUSurfaceAccessNV)
+#define glVDPAUUnmapSurfacesNV		MANGLE(VDPAUUnmapSurfacesNV)
+#define glVDPAUUnregisterSurfaceNV		MANGLE(VDPAUUnregisterSurfaceNV)
+#define glVertex2d		MANGLE(Vertex2d)
+#define glVertex2dv		MANGLE(Vertex2dv)
+#define glVertex2f		MANGLE(Vertex2f)
+#define glVertex2fv		MANGLE(Vertex2fv)
+#define glVertex2hNV		MANGLE(Vertex2hNV)
+#define glVertex2hvNV		MANGLE(Vertex2hvNV)
+#define glVertex2i		MANGLE(Vertex2i)
+#define glVertex2iv		MANGLE(Vertex2iv)
+#define glVertex2s		MANGLE(Vertex2s)
+#define glVertex2sv		MANGLE(Vertex2sv)
+#define glVertex3d		MANGLE(Vertex3d)
+#define glVertex3dv		MANGLE(Vertex3dv)
+#define glVertex3f		MANGLE(Vertex3f)
+#define glVertex3fv		MANGLE(Vertex3fv)
+#define glVertex3hNV		MANGLE(Vertex3hNV)
+#define glVertex3hvNV		MANGLE(Vertex3hvNV)
+#define glVertex3i		MANGLE(Vertex3i)
+#define glVertex3iv		MANGLE(Vertex3iv)
+#define glVertex3s		MANGLE(Vertex3s)
+#define glVertex3sv		MANGLE(Vertex3sv)
+#define glVertex4d		MANGLE(Vertex4d)
+#define glVertex4dv		MANGLE(Vertex4dv)
+#define glVertex4f		MANGLE(Vertex4f)
+#define glVertex4fv		MANGLE(Vertex4fv)
+#define glVertex4hNV		MANGLE(Vertex4hNV)
+#define glVertex4hvNV		MANGLE(Vertex4hvNV)
+#define glVertex4i		MANGLE(Vertex4i)
+#define glVertex4iv		MANGLE(Vertex4iv)
+#define glVertex4s		MANGLE(Vertex4s)
+#define glVertex4sv		MANGLE(Vertex4sv)
+#define glVertexArrayParameteriAPPLE		MANGLE(VertexArrayParameteriAPPLE)
+#define glVertexArrayRangeAPPLE		MANGLE(VertexArrayRangeAPPLE)
+#define glVertexArrayRangeNV		MANGLE(VertexArrayRangeNV)
+#define glVertexArrayVertexAttribLOffsetEXT		MANGLE(VertexArrayVertexAttribLOffsetEXT)
+#define glVertexAttrib1dARB		MANGLE(VertexAttrib1dARB)
+#define glVertexAttrib1d		MANGLE(VertexAttrib1d)
+#define glVertexAttrib1dNV		MANGLE(VertexAttrib1dNV)
+#define glVertexAttrib1dvARB		MANGLE(VertexAttrib1dvARB)
+#define glVertexAttrib1dv		MANGLE(VertexAttrib1dv)
+#define glVertexAttrib1dvNV		MANGLE(VertexAttrib1dvNV)
+#define glVertexAttrib1fARB		MANGLE(VertexAttrib1fARB)
+#define glVertexAttrib1f		MANGLE(VertexAttrib1f)
+#define glVertexAttrib1fNV		MANGLE(VertexAttrib1fNV)
+#define glVertexAttrib1fvARB		MANGLE(VertexAttrib1fvARB)
+#define glVertexAttrib1fv		MANGLE(VertexAttrib1fv)
+#define glVertexAttrib1fvNV		MANGLE(VertexAttrib1fvNV)
+#define glVertexAttrib1hNV		MANGLE(VertexAttrib1hNV)
+#define glVertexAttrib1hvNV		MANGLE(VertexAttrib1hvNV)
+#define glVertexAttrib1sARB		MANGLE(VertexAttrib1sARB)
+#define glVertexAttrib1s		MANGLE(VertexAttrib1s)
+#define glVertexAttrib1sNV		MANGLE(VertexAttrib1sNV)
+#define glVertexAttrib1svARB		MANGLE(VertexAttrib1svARB)
+#define glVertexAttrib1sv		MANGLE(VertexAttrib1sv)
+#define glVertexAttrib1svNV		MANGLE(VertexAttrib1svNV)
+#define glVertexAttrib2dARB		MANGLE(VertexAttrib2dARB)
+#define glVertexAttrib2d		MANGLE(VertexAttrib2d)
+#define glVertexAttrib2dNV		MANGLE(VertexAttrib2dNV)
+#define glVertexAttrib2dvARB		MANGLE(VertexAttrib2dvARB)
+#define glVertexAttrib2dv		MANGLE(VertexAttrib2dv)
+#define glVertexAttrib2dvNV		MANGLE(VertexAttrib2dvNV)
+#define glVertexAttrib2fARB		MANGLE(VertexAttrib2fARB)
+#define glVertexAttrib2f		MANGLE(VertexAttrib2f)
+#define glVertexAttrib2fNV		MANGLE(VertexAttrib2fNV)
+#define glVertexAttrib2fvARB		MANGLE(VertexAttrib2fvARB)
+#define glVertexAttrib2fv		MANGLE(VertexAttrib2fv)
+#define glVertexAttrib2fvNV		MANGLE(VertexAttrib2fvNV)
+#define glVertexAttrib2hNV		MANGLE(VertexAttrib2hNV)
+#define glVertexAttrib2hvNV		MANGLE(VertexAttrib2hvNV)
+#define glVertexAttrib2sARB		MANGLE(VertexAttrib2sARB)
+#define glVertexAttrib2s		MANGLE(VertexAttrib2s)
+#define glVertexAttrib2sNV		MANGLE(VertexAttrib2sNV)
+#define glVertexAttrib2svARB		MANGLE(VertexAttrib2svARB)
+#define glVertexAttrib2sv		MANGLE(VertexAttrib2sv)
+#define glVertexAttrib2svNV		MANGLE(VertexAttrib2svNV)
+#define glVertexAttrib3dARB		MANGLE(VertexAttrib3dARB)
+#define glVertexAttrib3d		MANGLE(VertexAttrib3d)
+#define glVertexAttrib3dNV		MANGLE(VertexAttrib3dNV)
+#define glVertexAttrib3dvARB		MANGLE(VertexAttrib3dvARB)
+#define glVertexAttrib3dv		MANGLE(VertexAttrib3dv)
+#define glVertexAttrib3dvNV		MANGLE(VertexAttrib3dvNV)
+#define glVertexAttrib3fARB		MANGLE(VertexAttrib3fARB)
+#define glVertexAttrib3f		MANGLE(VertexAttrib3f)
+#define glVertexAttrib3fNV		MANGLE(VertexAttrib3fNV)
+#define glVertexAttrib3fvARB		MANGLE(VertexAttrib3fvARB)
+#define glVertexAttrib3fv		MANGLE(VertexAttrib3fv)
+#define glVertexAttrib3fvNV		MANGLE(VertexAttrib3fvNV)
+#define glVertexAttrib3hNV		MANGLE(VertexAttrib3hNV)
+#define glVertexAttrib3hvNV		MANGLE(VertexAttrib3hvNV)
+#define glVertexAttrib3sARB		MANGLE(VertexAttrib3sARB)
+#define glVertexAttrib3s		MANGLE(VertexAttrib3s)
+#define glVertexAttrib3sNV		MANGLE(VertexAttrib3sNV)
+#define glVertexAttrib3svARB		MANGLE(VertexAttrib3svARB)
+#define glVertexAttrib3sv		MANGLE(VertexAttrib3sv)
+#define glVertexAttrib3svNV		MANGLE(VertexAttrib3svNV)
+#define glVertexAttrib4bvARB		MANGLE(VertexAttrib4bvARB)
+#define glVertexAttrib4bv		MANGLE(VertexAttrib4bv)
+#define glVertexAttrib4dARB		MANGLE(VertexAttrib4dARB)
+#define glVertexAttrib4d		MANGLE(VertexAttrib4d)
+#define glVertexAttrib4dNV		MANGLE(VertexAttrib4dNV)
+#define glVertexAttrib4dvARB		MANGLE(VertexAttrib4dvARB)
+#define glVertexAttrib4dv		MANGLE(VertexAttrib4dv)
+#define glVertexAttrib4dvNV		MANGLE(VertexAttrib4dvNV)
+#define glVertexAttrib4fARB		MANGLE(VertexAttrib4fARB)
+#define glVertexAttrib4f		MANGLE(VertexAttrib4f)
+#define glVertexAttrib4fNV		MANGLE(VertexAttrib4fNV)
+#define glVertexAttrib4fvARB		MANGLE(VertexAttrib4fvARB)
+#define glVertexAttrib4fv		MANGLE(VertexAttrib4fv)
+#define glVertexAttrib4fvNV		MANGLE(VertexAttrib4fvNV)
+#define glVertexAttrib4hNV		MANGLE(VertexAttrib4hNV)
+#define glVertexAttrib4hvNV		MANGLE(VertexAttrib4hvNV)
+#define glVertexAttrib4ivARB		MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4iv		MANGLE(VertexAttrib4iv)
+#define glVertexAttrib4NbvARB		MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4Nbv		MANGLE(VertexAttrib4Nbv)
+#define glVertexAttrib4NivARB		MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4Niv		MANGLE(VertexAttrib4Niv)
+#define glVertexAttrib4NsvARB		MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4Nsv		MANGLE(VertexAttrib4Nsv)
+#define glVertexAttrib4NubARB		MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4Nub		MANGLE(VertexAttrib4Nub)
+#define glVertexAttrib4NubvARB		MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4Nubv		MANGLE(VertexAttrib4Nubv)
+#define glVertexAttrib4NuivARB		MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4Nuiv		MANGLE(VertexAttrib4Nuiv)
+#define glVertexAttrib4NusvARB		MANGLE(VertexAttrib4NusvARB)
+#define glVertexAttrib4Nusv		MANGLE(VertexAttrib4Nusv)
+#define glVertexAttrib4sARB		MANGLE(VertexAttrib4sARB)
+#define glVertexAttrib4s		MANGLE(VertexAttrib4s)
+#define glVertexAttrib4sNV		MANGLE(VertexAttrib4sNV)
+#define glVertexAttrib4svARB		MANGLE(VertexAttrib4svARB)
+#define glVertexAttrib4sv		MANGLE(VertexAttrib4sv)
+#define glVertexAttrib4svNV		MANGLE(VertexAttrib4svNV)
+#define glVertexAttrib4ubNV		MANGLE(VertexAttrib4ubNV)
+#define glVertexAttrib4ubvARB		MANGLE(VertexAttrib4ubvARB)
+#define glVertexAttrib4ubv		MANGLE(VertexAttrib4ubv)
+#define glVertexAttrib4ubvNV		MANGLE(VertexAttrib4ubvNV)
+#define glVertexAttrib4uivARB		MANGLE(VertexAttrib4uivARB)
+#define glVertexAttrib4uiv		MANGLE(VertexAttrib4uiv)
+#define glVertexAttrib4usvARB		MANGLE(VertexAttrib4usvARB)
+#define glVertexAttrib4usv		MANGLE(VertexAttrib4usv)
+#define glVertexAttribArrayObjectATI		MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribDivisorARB		MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribDivisor		MANGLE(VertexAttribDivisor)
+#define glVertexAttribFormatNV		MANGLE(VertexAttribFormatNV)
+#define glVertexAttribI1iEXT		MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i		MANGLE(VertexAttribI1i)
+#define glVertexAttribI1ivEXT		MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv		MANGLE(VertexAttribI1iv)
+#define glVertexAttribI1uiEXT		MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui		MANGLE(VertexAttribI1ui)
+#define glVertexAttribI1uivEXT		MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv		MANGLE(VertexAttribI1uiv)
+#define glVertexAttribI2iEXT		MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i		MANGLE(VertexAttribI2i)
+#define glVertexAttribI2ivEXT		MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv		MANGLE(VertexAttribI2iv)
+#define glVertexAttribI2uiEXT		MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui		MANGLE(VertexAttribI2ui)
+#define glVertexAttribI2uivEXT		MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv		MANGLE(VertexAttribI2uiv)
+#define glVertexAttribI3iEXT		MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i		MANGLE(VertexAttribI3i)
+#define glVertexAttribI3ivEXT		MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv		MANGLE(VertexAttribI3iv)
+#define glVertexAttribI3uiEXT		MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui		MANGLE(VertexAttribI3ui)
+#define glVertexAttribI3uivEXT		MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv		MANGLE(VertexAttribI3uiv)
+#define glVertexAttribI4bvEXT		MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv		MANGLE(VertexAttribI4bv)
+#define glVertexAttribI4iEXT		MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i		MANGLE(VertexAttribI4i)
+#define glVertexAttribI4ivEXT		MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv		MANGLE(VertexAttribI4iv)
+#define glVertexAttribI4svEXT		MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv		MANGLE(VertexAttribI4sv)
+#define glVertexAttribI4ubvEXT		MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv		MANGLE(VertexAttribI4ubv)
+#define glVertexAttribI4uiEXT		MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui		MANGLE(VertexAttribI4ui)
+#define glVertexAttribI4uivEXT		MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv		MANGLE(VertexAttribI4uiv)
+#define glVertexAttribI4usvEXT		MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv		MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormatNV		MANGLE(VertexAttribIFormatNV)
+#define glVertexAttribIPointerEXT		MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer		MANGLE(VertexAttribIPointer)
+#define glVertexAttribL1dEXT		MANGLE(VertexAttribL1dEXT)
+#define glVertexAttribL1d		MANGLE(VertexAttribL1d)
+#define glVertexAttribL1dvEXT		MANGLE(VertexAttribL1dvEXT)
+#define glVertexAttribL1dv		MANGLE(VertexAttribL1dv)
+#define glVertexAttribL1i64NV		MANGLE(VertexAttribL1i64NV)
+#define glVertexAttribL1i64vNV		MANGLE(VertexAttribL1i64vNV)
+#define glVertexAttribL1ui64NV		MANGLE(VertexAttribL1ui64NV)
+#define glVertexAttribL1ui64vNV		MANGLE(VertexAttribL1ui64vNV)
+#define glVertexAttribL2dEXT		MANGLE(VertexAttribL2dEXT)
+#define glVertexAttribL2d		MANGLE(VertexAttribL2d)
+#define glVertexAttribL2dvEXT		MANGLE(VertexAttribL2dvEXT)
+#define glVertexAttribL2dv		MANGLE(VertexAttribL2dv)
+#define glVertexAttribL2i64NV		MANGLE(VertexAttribL2i64NV)
+#define glVertexAttribL2i64vNV		MANGLE(VertexAttribL2i64vNV)
+#define glVertexAttribL2ui64NV		MANGLE(VertexAttribL2ui64NV)
+#define glVertexAttribL2ui64vNV		MANGLE(VertexAttribL2ui64vNV)
+#define glVertexAttribL3dEXT		MANGLE(VertexAttribL3dEXT)
+#define glVertexAttribL3d		MANGLE(VertexAttribL3d)
+#define glVertexAttribL3dvEXT		MANGLE(VertexAttribL3dvEXT)
+#define glVertexAttribL3dv		MANGLE(VertexAttribL3dv)
+#define glVertexAttribL3i64NV		MANGLE(VertexAttribL3i64NV)
+#define glVertexAttribL3i64vNV		MANGLE(VertexAttribL3i64vNV)
+#define glVertexAttribL3ui64NV		MANGLE(VertexAttribL3ui64NV)
+#define glVertexAttribL3ui64vNV		MANGLE(VertexAttribL3ui64vNV)
+#define glVertexAttribL4dEXT		MANGLE(VertexAttribL4dEXT)
+#define glVertexAttribL4d		MANGLE(VertexAttribL4d)
+#define glVertexAttribL4dvEXT		MANGLE(VertexAttribL4dvEXT)
+#define glVertexAttribL4dv		MANGLE(VertexAttribL4dv)
+#define glVertexAttribL4i64NV		MANGLE(VertexAttribL4i64NV)
+#define glVertexAttribL4i64vNV		MANGLE(VertexAttribL4i64vNV)
+#define glVertexAttribL4ui64NV		MANGLE(VertexAttribL4ui64NV)
+#define glVertexAttribL4ui64vNV		MANGLE(VertexAttribL4ui64vNV)
+#define glVertexAttribLFormatNV		MANGLE(VertexAttribLFormatNV)
+#define glVertexAttribLPointerEXT		MANGLE(VertexAttribLPointerEXT)
+#define glVertexAttribLPointer		MANGLE(VertexAttribLPointer)
+#define glVertexAttribP1ui		MANGLE(VertexAttribP1ui)
+#define glVertexAttribP1uiv		MANGLE(VertexAttribP1uiv)
+#define glVertexAttribP2ui		MANGLE(VertexAttribP2ui)
+#define glVertexAttribP2uiv		MANGLE(VertexAttribP2uiv)
+#define glVertexAttribP3ui		MANGLE(VertexAttribP3ui)
+#define glVertexAttribP3uiv		MANGLE(VertexAttribP3uiv)
+#define glVertexAttribP4ui		MANGLE(VertexAttribP4ui)
+#define glVertexAttribP4uiv		MANGLE(VertexAttribP4uiv)
+#define glVertexAttribPointerARB		MANGLE(VertexAttribPointerARB)
+#define glVertexAttribPointer		MANGLE(VertexAttribPointer)
+#define glVertexAttribPointerNV		MANGLE(VertexAttribPointerNV)
+#define glVertexAttribs1dvNV		MANGLE(VertexAttribs1dvNV)
+#define glVertexAttribs1fvNV		MANGLE(VertexAttribs1fvNV)
+#define glVertexAttribs1hvNV		MANGLE(VertexAttribs1hvNV)
+#define glVertexAttribs1svNV		MANGLE(VertexAttribs1svNV)
+#define glVertexAttribs2dvNV		MANGLE(VertexAttribs2dvNV)
+#define glVertexAttribs2fvNV		MANGLE(VertexAttribs2fvNV)
+#define glVertexAttribs2hvNV		MANGLE(VertexAttribs2hvNV)
+#define glVertexAttribs2svNV		MANGLE(VertexAttribs2svNV)
+#define glVertexAttribs3dvNV		MANGLE(VertexAttribs3dvNV)
+#define glVertexAttribs3fvNV		MANGLE(VertexAttribs3fvNV)
+#define glVertexAttribs3hvNV		MANGLE(VertexAttribs3hvNV)
+#define glVertexAttribs3svNV		MANGLE(VertexAttribs3svNV)
+#define glVertexAttribs4dvNV		MANGLE(VertexAttribs4dvNV)
+#define glVertexAttribs4fvNV		MANGLE(VertexAttribs4fvNV)
+#define glVertexAttribs4hvNV		MANGLE(VertexAttribs4hvNV)
+#define glVertexAttribs4svNV		MANGLE(VertexAttribs4svNV)
+#define glVertexAttribs4ubvNV		MANGLE(VertexAttribs4ubvNV)
+#define glVertexBlendARB		MANGLE(VertexBlendARB)
+#define glVertexBlendEnvfATI		MANGLE(VertexBlendEnvfATI)
+#define glVertexBlendEnviATI		MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV		MANGLE(VertexFormatNV)
+#define glVertexP2ui		MANGLE(VertexP2ui)
+#define glVertexP2uiv		MANGLE(VertexP2uiv)
+#define glVertexP3ui		MANGLE(VertexP3ui)
+#define glVertexP3uiv		MANGLE(VertexP3uiv)
+#define glVertexP4ui		MANGLE(VertexP4ui)
+#define glVertexP4uiv		MANGLE(VertexP4uiv)
+#define glVertexPointerEXT		MANGLE(VertexPointerEXT)
+#define glVertexPointerListIBM		MANGLE(VertexPointerListIBM)
+#define glVertexPointer		MANGLE(VertexPointer)
+#define glVertexPointervINTEL		MANGLE(VertexPointervINTEL)
+#define glVertexStream1dATI		MANGLE(VertexStream1dATI)
+#define glVertexStream1dvATI		MANGLE(VertexStream1dvATI)
+#define glVertexStream1fATI		MANGLE(VertexStream1fATI)
+#define glVertexStream1fvATI		MANGLE(VertexStream1fvATI)
+#define glVertexStream1iATI		MANGLE(VertexStream1iATI)
+#define glVertexStream1ivATI		MANGLE(VertexStream1ivATI)
+#define glVertexStream1sATI		MANGLE(VertexStream1sATI)
+#define glVertexStream1svATI		MANGLE(VertexStream1svATI)
+#define glVertexStream2dATI		MANGLE(VertexStream2dATI)
+#define glVertexStream2dvATI		MANGLE(VertexStream2dvATI)
+#define glVertexStream2fATI		MANGLE(VertexStream2fATI)
+#define glVertexStream2fvATI		MANGLE(VertexStream2fvATI)
+#define glVertexStream2iATI		MANGLE(VertexStream2iATI)
+#define glVertexStream2ivATI		MANGLE(VertexStream2ivATI)
+#define glVertexStream2sATI		MANGLE(VertexStream2sATI)
+#define glVertexStream2svATI		MANGLE(VertexStream2svATI)
+#define glVertexStream3dATI		MANGLE(VertexStream3dATI)
+#define glVertexStream3dvATI		MANGLE(VertexStream3dvATI)
+#define glVertexStream3fATI		MANGLE(VertexStream3fATI)
+#define glVertexStream3fvATI		MANGLE(VertexStream3fvATI)
+#define glVertexStream3iATI		MANGLE(VertexStream3iATI)
+#define glVertexStream3ivATI		MANGLE(VertexStream3ivATI)
+#define glVertexStream3sATI		MANGLE(VertexStream3sATI)
+#define glVertexStream3svATI		MANGLE(VertexStream3svATI)
+#define glVertexStream4dATI		MANGLE(VertexStream4dATI)
+#define glVertexStream4dvATI		MANGLE(VertexStream4dvATI)
+#define glVertexStream4fATI		MANGLE(VertexStream4fATI)
+#define glVertexStream4fvATI		MANGLE(VertexStream4fvATI)
+#define glVertexStream4iATI		MANGLE(VertexStream4iATI)
+#define glVertexStream4ivATI		MANGLE(VertexStream4ivATI)
+#define glVertexStream4sATI		MANGLE(VertexStream4sATI)
+#define glVertexStream4svATI		MANGLE(VertexStream4svATI)
+#define glVertexWeightfEXT		MANGLE(VertexWeightfEXT)
+#define glVertexWeightfvEXT		MANGLE(VertexWeightfvEXT)
+#define glVertexWeighthNV		MANGLE(VertexWeighthNV)
+#define glVertexWeighthvNV		MANGLE(VertexWeighthvNV)
+#define glVertexWeightPointerEXT		MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV		MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV		MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV		MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV		MANGLE(VideoCaptureStreamParameterivNV)
+#define glViewportArrayv		MANGLE(ViewportArrayv)
+#define glViewportIndexedf		MANGLE(ViewportIndexedf)
+#define glViewportIndexedfv		MANGLE(ViewportIndexedfv)
+#define glViewport		MANGLE(Viewport)
+#define glWaitSync		MANGLE(WaitSync)
+#define glWeightbvARB		MANGLE(WeightbvARB)
+#define glWeightdvARB		MANGLE(WeightdvARB)
+#define glWeightfvARB		MANGLE(WeightfvARB)
+#define glWeightivARB		MANGLE(WeightivARB)
+#define glWeightPointerARB		MANGLE(WeightPointerARB)
+#define glWeightsvARB		MANGLE(WeightsvARB)
+#define glWeightubvARB		MANGLE(WeightubvARB)
+#define glWeightuivARB		MANGLE(WeightuivARB)
+#define glWeightusvARB		MANGLE(WeightusvARB)
+#define glWindowPos2dARB		MANGLE(WindowPos2dARB)
+#define glWindowPos2d		MANGLE(WindowPos2d)
+#define glWindowPos2dMESA		MANGLE(WindowPos2dMESA)
+#define glWindowPos2dvARB		MANGLE(WindowPos2dvARB)
+#define glWindowPos2dv		MANGLE(WindowPos2dv)
+#define glWindowPos2dvMESA		MANGLE(WindowPos2dvMESA)
+#define glWindowPos2fARB		MANGLE(WindowPos2fARB)
+#define glWindowPos2f		MANGLE(WindowPos2f)
+#define glWindowPos2fMESA		MANGLE(WindowPos2fMESA)
+#define glWindowPos2fvARB		MANGLE(WindowPos2fvARB)
+#define glWindowPos2fv		MANGLE(WindowPos2fv)
+#define glWindowPos2fvMESA		MANGLE(WindowPos2fvMESA)
+#define glWindowPos2iARB		MANGLE(WindowPos2iARB)
+#define glWindowPos2i		MANGLE(WindowPos2i)
+#define glWindowPos2iMESA		MANGLE(WindowPos2iMESA)
+#define glWindowPos2ivARB		MANGLE(WindowPos2ivARB)
+#define glWindowPos2iv		MANGLE(WindowPos2iv)
+#define glWindowPos2ivMESA		MANGLE(WindowPos2ivMESA)
+#define glWindowPos2sARB		MANGLE(WindowPos2sARB)
+#define glWindowPos2s		MANGLE(WindowPos2s)
+#define glWindowPos2sMESA		MANGLE(WindowPos2sMESA)
+#define glWindowPos2svARB		MANGLE(WindowPos2svARB)
+#define glWindowPos2sv		MANGLE(WindowPos2sv)
+#define glWindowPos2svMESA		MANGLE(WindowPos2svMESA)
+#define glWindowPos3dARB		MANGLE(WindowPos3dARB)
+#define glWindowPos3d		MANGLE(WindowPos3d)
+#define glWindowPos3dMESA		MANGLE(WindowPos3dMESA)
+#define glWindowPos3dvARB		MANGLE(WindowPos3dvARB)
+#define glWindowPos3dv		MANGLE(WindowPos3dv)
+#define glWindowPos3dvMESA		MANGLE(WindowPos3dvMESA)
+#define glWindowPos3fARB		MANGLE(WindowPos3fARB)
+#define glWindowPos3f		MANGLE(WindowPos3f)
+#define glWindowPos3fMESA		MANGLE(WindowPos3fMESA)
+#define glWindowPos3fvARB		MANGLE(WindowPos3fvARB)
+#define glWindowPos3fv		MANGLE(WindowPos3fv)
+#define glWindowPos3fvMESA		MANGLE(WindowPos3fvMESA)
+#define glWindowPos3iARB		MANGLE(WindowPos3iARB)
+#define glWindowPos3i		MANGLE(WindowPos3i)
+#define glWindowPos3iMESA		MANGLE(WindowPos3iMESA)
+#define glWindowPos3ivARB		MANGLE(WindowPos3ivARB)
+#define glWindowPos3iv		MANGLE(WindowPos3iv)
+#define glWindowPos3ivMESA		MANGLE(WindowPos3ivMESA)
+#define glWindowPos3sARB		MANGLE(WindowPos3sARB)
+#define glWindowPos3s		MANGLE(WindowPos3s)
+#define glWindowPos3sMESA		MANGLE(WindowPos3sMESA)
+#define glWindowPos3svARB		MANGLE(WindowPos3svARB)
+#define glWindowPos3sv		MANGLE(WindowPos3sv)
+#define glWindowPos3svMESA		MANGLE(WindowPos3svMESA)
+#define glWindowPos4dMESA		MANGLE(WindowPos4dMESA)
+#define glWindowPos4dvMESA		MANGLE(WindowPos4dvMESA)
+#define glWindowPos4fMESA		MANGLE(WindowPos4fMESA)
+#define glWindowPos4fvMESA		MANGLE(WindowPos4fvMESA)
+#define glWindowPos4iMESA		MANGLE(WindowPos4iMESA)
+#define glWindowPos4ivMESA		MANGLE(WindowPos4ivMESA)
+#define glWindowPos4sMESA		MANGLE(WindowPos4sMESA)
+#define glWindowPos4svMESA		MANGLE(WindowPos4svMESA)
+#define glWriteMaskEXT		MANGLE(WriteMaskEXT)
+
+#endif /* GL_MANGLE_H */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glext.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glext.h
new file mode 100644
index 0000000..0940021
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glext.h
@@ -0,0 +1,11488 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2011 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2011-08-08 00:34:29 -0700 (Mon, 08 Aug 2011) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 72
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_FOG_COORD_SRC                  0x8450
+#define GL_FOG_COORD                      0x8451
+#define GL_CURRENT_FOG_COORD              0x8453
+#define GL_FOG_COORD_ARRAY_TYPE           0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
+#define GL_FOG_COORD_ARRAY_POINTER        0x8456
+#define GL_FOG_COORD_ARRAY                0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_CLIP_DISTANCE0                 0x3000
+#define GL_CLIP_DISTANCE1                 0x3001
+#define GL_CLIP_DISTANCE2                 0x3002
+#define GL_CLIP_DISTANCE3                 0x3003
+#define GL_CLIP_DISTANCE4                 0x3004
+#define GL_CLIP_DISTANCE5                 0x3005
+#define GL_CLIP_DISTANCE6                 0x3006
+#define GL_CLIP_DISTANCE7                 0x3007
+#define GL_MAX_CLIP_DISTANCES             0x0D32
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_ALPHA_INTEGER                  0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_VERSION_4_2
+/* Reuse tokens from ARB_base_instance (none) */
+/* Reuse tokens from ARB_shading_language_420pack (none) */
+/* Reuse tokens from ARB_transform_feedback_instanced (none) */
+/* Reuse tokens from ARB_compressed_texture_pixel_storage */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
+/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
+/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
+/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
+/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
+/* Reuse tokens from ARB_conservative_depth (none) */
+/* Reuse tokens from ARB_internalformat_query */
+/* reuse GL_NUM_SAMPLE_COUNTS */
+/* Reuse tokens from ARB_map_buffer_alignment */
+/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
+/* Reuse tokens from ARB_shader_atomic_counters */
+/* reuse GL_ATOMIC_COUNTER_BUFFER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
+/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
+/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
+/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
+/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
+/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
+/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
+/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
+/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
+/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
+/* Reuse tokens from ARB_shader_image_load_store */
+/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
+/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
+/* reuse GL_UNIFORM_BARRIER_BIT */
+/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
+/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
+/* reuse GL_COMMAND_BARRIER_BIT */
+/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
+/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
+/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
+/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
+/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
+/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
+/* reuse GL_ALL_BARRIER_BITS */
+/* reuse GL_MAX_IMAGE_UNITS */
+/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
+/* reuse GL_IMAGE_BINDING_NAME */
+/* reuse GL_IMAGE_BINDING_LEVEL */
+/* reuse GL_IMAGE_BINDING_LAYERED */
+/* reuse GL_IMAGE_BINDING_LAYER */
+/* reuse GL_IMAGE_BINDING_ACCESS */
+/* reuse GL_IMAGE_1D */
+/* reuse GL_IMAGE_2D */
+/* reuse GL_IMAGE_3D */
+/* reuse GL_IMAGE_2D_RECT */
+/* reuse GL_IMAGE_CUBE */
+/* reuse GL_IMAGE_BUFFER */
+/* reuse GL_IMAGE_1D_ARRAY */
+/* reuse GL_IMAGE_2D_ARRAY */
+/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_IMAGE_1D */
+/* reuse GL_INT_IMAGE_2D */
+/* reuse GL_INT_IMAGE_3D */
+/* reuse GL_INT_IMAGE_2D_RECT */
+/* reuse GL_INT_IMAGE_CUBE */
+/* reuse GL_INT_IMAGE_BUFFER */
+/* reuse GL_INT_IMAGE_1D_ARRAY */
+/* reuse GL_INT_IMAGE_2D_ARRAY */
+/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_1D */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D */
+/* reuse GL_UNSIGNED_INT_IMAGE_3D */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
+/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
+/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
+/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_IMAGE_SAMPLES */
+/* reuse GL_IMAGE_BINDING_FORMAT */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
+/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
+/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
+/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
+/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
+/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
+/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
+/* Reuse tokens from ARB_shading_language_packing (none) */
+/* Reuse tokens from ARB_texture_storage */
+/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX                          0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+#endif
+
+#ifndef GL_ARB_compatibility
+/* ARB_compatibility just defines tokens from core 3.0 */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                    0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR                     0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING                0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI                     0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES                       0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+#ifndef GL_ARB_base_instance
+#endif
+
+#ifndef GL_ARB_shading_language_420pack
+#endif
+
+#ifndef GL_ARB_transform_feedback_instanced
+#endif
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
+#endif
+
+#ifndef GL_ARB_conservative_depth
+#endif
+
+#ifndef GL_ARB_internalformat_query
+#define GL_NUM_SAMPLE_COUNTS              0x9380
+#endif
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
+#endif
+
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
+#endif
+
+#ifndef GL_ARB_shader_image_load_store
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
+#define GL_UNIFORM_BARRIER_BIT            0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT            0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS                0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME             0x8F3A
+#define GL_IMAGE_BINDING_LEVEL            0x8F3B
+#define GL_IMAGE_BINDING_LAYERED          0x8F3C
+#define GL_IMAGE_BINDING_LAYER            0x8F3D
+#define GL_IMAGE_BINDING_ACCESS           0x8F3E
+#define GL_IMAGE_1D                       0x904C
+#define GL_IMAGE_2D                       0x904D
+#define GL_IMAGE_3D                       0x904E
+#define GL_IMAGE_2D_RECT                  0x904F
+#define GL_IMAGE_CUBE                     0x9050
+#define GL_IMAGE_BUFFER                   0x9051
+#define GL_IMAGE_1D_ARRAY                 0x9052
+#define GL_IMAGE_2D_ARRAY                 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
+#define GL_IMAGE_2D_MULTISAMPLE           0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
+#define GL_INT_IMAGE_1D                   0x9057
+#define GL_INT_IMAGE_2D                   0x9058
+#define GL_INT_IMAGE_3D                   0x9059
+#define GL_INT_IMAGE_2D_RECT              0x905A
+#define GL_INT_IMAGE_CUBE                 0x905B
+#define GL_INT_IMAGE_BUFFER               0x905C
+#define GL_INT_IMAGE_1D_ARRAY             0x905D
+#define GL_INT_IMAGE_2D_ARRAY             0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES              0x906D
+#define GL_IMAGE_BINDING_FORMAT           0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
+#endif
+
+#ifndef GL_ARB_shading_language_packing
+#endif
+
+#ifndef GL_ARB_texture_storage
+#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE           0x85B4
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV                       0x8DAA
+#define GL_NEXT_BUFFER_NV                 -2
+#define GL_SKIP_COMPONENTS4_NV            -3
+#define GL_SKIP_COMPONENTS3_NV            -4
+#define GL_SKIP_COMPONENTS2_NV            -5
+#define GL_SKIP_COMPONENTS1_NV            -6
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI            0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD               0x8BC0
+#define GL_COUNTER_RANGE_AMD              0x8BC1
+#define GL_UNSIGNED_INT64_AMD             0x8BC2
+#define GL_PERCENTAGE_AMD                 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
+#define GL_PERFMON_RESULT_AMD             0x8BC6
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_SAMPLER_BUFFER_AMD             0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD          0x9004
+#define GL_TESSELLATION_FACTOR_AMD        0x9005
+#define GL_DISCRETE_AMD                   0x9006
+#define GL_CONTINUOUS_AMD                 0x9007
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
+#define GL_PROVOKING_VERTEX_EXT           0x8E4F
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM                    0x9010
+#define GL_LUMINANCE_SNORM                0x9011
+#define GL_LUMINANCE_ALPHA_SNORM          0x9012
+#define GL_INTENSITY_SNORM                0x9013
+#define GL_ALPHA8_SNORM                   0x9014
+#define GL_LUMINANCE8_SNORM               0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
+#define GL_INTENSITY8_SNORM               0x9017
+#define GL_ALPHA16_SNORM                  0x9018
+#define GL_LUMINANCE16_SNORM              0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
+#define GL_INTENSITY16_SNORM              0x901B
+/* reuse GL_RED_SNORM */
+/* reuse GL_RG_SNORM */
+/* reuse GL_RGB_SNORM */
+/* reuse GL_RGBA_SNORM */
+/* reuse GL_R8_SNORM */
+/* reuse GL_RG8_SNORM */
+/* reuse GL_RGB8_SNORM */
+/* reuse GL_RGBA8_SNORM */
+/* reuse GL_R16_SNORM */
+/* reuse GL_RG16_SNORM */
+/* reuse GL_RGB16_SNORM */
+/* reuse GL_RGBA16_SNORM */
+/* reuse GL_SIGNED_NORMALIZED */
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
+#define GL_STORAGE_PRIVATE_APPLE          0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE                     0x140B
+#define GL_RGBA_FLOAT32_APPLE             0x8814
+#define GL_RGB_FLOAT32_APPLE              0x8815
+#define GL_ALPHA_FLOAT32_APPLE            0x8816
+#define GL_INTENSITY_FLOAT32_APPLE        0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
+#define GL_RGBA_FLOAT16_APPLE             0x881A
+#define GL_RGB_FLOAT16_APPLE              0x881B
+#define GL_ALPHA_FLOAT16_APPLE            0x881C
+#define GL_INTENSITY_FLOAT16_APPLE        0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
+#define GL_COLOR_FLOAT_APPLE              0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE            0x85B3
+#define GL_RELEASED_APPLE                 0x8A19
+#define GL_VOLATILE_APPLE                 0x8A1A
+#define GL_RETAINED_APPLE                 0x8A1B
+#define GL_UNDEFINED_APPLE                0x8A1C
+#define GL_PURGEABLE_APPLE                0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE           0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                  0x8A1F
+/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
+/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_VIDEO_BUFFER_NV                0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
+#define GL_FIELD_UPPER_NV                 0x9022
+#define GL_FIELD_LOWER_NV                 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV             0x902E
+#define GL_SUCCESS_NV                     0x902F
+#define GL_FAILURE_NV                     0x9030
+#define GL_YCBYCR8_422_NV                 0x9031
+#define GL_YCBAYCR8A_4224_NV              0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#endif
+
+#ifndef GL_NV_copy_image
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+#endif
+
+#ifndef GL_NV_texture_barrier
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
+#define GL_IMAGE_1D_EXT                   0x904C
+#define GL_IMAGE_2D_EXT                   0x904D
+#define GL_IMAGE_3D_EXT                   0x904E
+#define GL_IMAGE_2D_RECT_EXT              0x904F
+#define GL_IMAGE_CUBE_EXT                 0x9050
+#define GL_IMAGE_BUFFER_EXT               0x9051
+#define GL_IMAGE_1D_ARRAY_EXT             0x9052
+#define GL_IMAGE_2D_ARRAY_EXT             0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT               0x9057
+#define GL_INT_IMAGE_2D_EXT               0x9058
+#define GL_INT_IMAGE_3D_EXT               0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
+#define GL_INT_IMAGE_CUBE_EXT             0x905B
+#define GL_INT_IMAGE_BUFFER_EXT           0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT                0x8FFC
+#define GL_DOUBLE_VEC3_EXT                0x8FFD
+#define GL_DOUBLE_VEC4_EXT                0x8FFE
+#define GL_DOUBLE_MAT2_EXT                0x8F46
+#define GL_DOUBLE_MAT3_EXT                0x8F47
+#define GL_DOUBLE_MAT4_EXT                0x8F48
+#define GL_DOUBLE_MAT2x3_EXT              0x8F49
+#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV                       0x140E
+#define GL_UNSIGNED_INT64_NV              0x140F
+#define GL_INT8_NV                        0x8FE0
+#define GL_INT8_VEC2_NV                   0x8FE1
+#define GL_INT8_VEC3_NV                   0x8FE2
+#define GL_INT8_VEC4_NV                   0x8FE3
+#define GL_INT16_NV                       0x8FE4
+#define GL_INT16_VEC2_NV                  0x8FE5
+#define GL_INT16_VEC3_NV                  0x8FE6
+#define GL_INT16_VEC4_NV                  0x8FE7
+#define GL_INT64_VEC2_NV                  0x8FE9
+#define GL_INT64_VEC3_NV                  0x8FEA
+#define GL_INT64_VEC4_NV                  0x8FEB
+#define GL_UNSIGNED_INT8_NV               0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
+#define GL_UNSIGNED_INT16_NV              0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
+#define GL_FLOAT16_NV                     0x8FF8
+#define GL_FLOAT16_VEC2_NV                0x8FF9
+#define GL_FLOAT16_VEC3_NV                0x8FFA
+#define GL_FLOAT16_VEC4_NV                0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV            0x80A9
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD                0x9151
+#define GL_PERFORMANCE_MONITOR_AMD        0x9152
+#define GL_QUERY_OBJECT_AMD               0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
+#define GL_SAMPLER_OBJECT_AMD             0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV               0x86EB
+#define GL_SURFACE_REGISTERED_NV          0x86FD
+#define GL_SURFACE_MAPPED_NV              0x8700
+#define GL_WRITE_DISCARD_NV               0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
+#define GL_DECODE_EXT                     0x8A49
+#define GL_SKIP_DECODE_EXT                0x8A4A
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_FACTOR_MIN_AMD                 0x901C
+#define GL_FACTOR_MAX_AMD                 0x901D
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_SYNC_X11_FENCE_EXT             0x90E1
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+struct _cl_context;
+struct _cl_event;
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLclampf value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+/* OpenGL 4.2 reuses entry points from these extensions: */
+/* ARB_base_instance */
+/* ARB_shading_language_420pack (no entry points) */
+/* ARB_transform_feedback_instanced */
+/* ARB_compressed_texture_pixel_storage (no entry points) */
+/* ARB_conservative_depth (no entry points) */
+/* ARB_internalformat_query */
+/* ARB_map_buffer_alignment (no entry points) */
+/* ARB_shader_atomic_counters */
+/* ARB_shader_image_load_store */
+/* ARB_shading_language_packing (no entry points) */
+/* ARB_texture_storage */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
+GLAPI void APIENTRY glClearDepthf (GLclampf d);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+#endif
+
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif
+
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif
+
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif
+
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ARB_shader_atomic_counters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_shader_image_load_store
+#define GL_ARB_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_ARB_shading_language_packing
+#define GL_ARB_shading_language_packing 1
+#endif
+
+#ifndef GL_ARB_texture_storage
+#define GL_ARB_texture_storage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_AMD_vertex_shader_tesselator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx.h
new file mode 100644
index 0000000..a3a7d97
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx.h
@@ -0,0 +1,526 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  6.5
+ * 
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_H
+#define GLX_H
+
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+# ifdef __cplusplus
+/* VMS Xlib.h gives problems with C++.
+ * this avoids a bunch of trivial warnings */
+#pragma message disable nosimpint
+#endif
+#endif
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef __VMS
+# ifdef __cplusplus
+#pragma message enable nosimpint
+#endif
+#endif
+#include <GL/gl.h>
+
+
+#if defined(USE_MGL_NAMESPACE)
+#include "glx_mangle.h"
+#endif
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define GLX_VERSION_1_1		1
+#define GLX_VERSION_1_2		1
+#define GLX_VERSION_1_3		1
+#define GLX_VERSION_1_4		1
+
+#define GLX_EXTENSION_NAME   "GLX"
+
+
+
+/*
+ * Tokens for glXChooseVisual and glXGetConfig:
+ */
+#define GLX_USE_GL		1
+#define GLX_BUFFER_SIZE		2
+#define GLX_LEVEL		3
+#define GLX_RGBA		4
+#define GLX_DOUBLEBUFFER	5
+#define GLX_STEREO		6
+#define GLX_AUX_BUFFERS		7
+#define GLX_RED_SIZE		8
+#define GLX_GREEN_SIZE		9
+#define GLX_BLUE_SIZE		10
+#define GLX_ALPHA_SIZE		11
+#define GLX_DEPTH_SIZE		12
+#define GLX_STENCIL_SIZE	13
+#define GLX_ACCUM_RED_SIZE	14
+#define GLX_ACCUM_GREEN_SIZE	15
+#define GLX_ACCUM_BLUE_SIZE	16
+#define GLX_ACCUM_ALPHA_SIZE	17
+
+
+/*
+ * Error codes returned by glXGetConfig:
+ */
+#define GLX_BAD_SCREEN		1
+#define GLX_BAD_ATTRIBUTE	2
+#define GLX_NO_EXTENSION	3
+#define GLX_BAD_VISUAL		4
+#define GLX_BAD_CONTEXT		5
+#define GLX_BAD_VALUE       	6
+#define GLX_BAD_ENUM		7
+
+
+/*
+ * GLX 1.1 and later:
+ */
+#define GLX_VENDOR		1
+#define GLX_VERSION		2
+#define GLX_EXTENSIONS 		3
+
+
+/*
+ * GLX 1.3 and later:
+ */
+#define GLX_CONFIG_CAVEAT		0x20
+#define GLX_DONT_CARE			0xFFFFFFFF
+#define GLX_X_VISUAL_TYPE		0x22
+#define GLX_TRANSPARENT_TYPE		0x23
+#define GLX_TRANSPARENT_INDEX_VALUE	0x24
+#define GLX_TRANSPARENT_RED_VALUE	0x25
+#define GLX_TRANSPARENT_GREEN_VALUE	0x26
+#define GLX_TRANSPARENT_BLUE_VALUE	0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
+#define GLX_WINDOW_BIT			0x00000001
+#define GLX_PIXMAP_BIT			0x00000002
+#define GLX_PBUFFER_BIT			0x00000004
+#define GLX_AUX_BUFFERS_BIT		0x00000010
+#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
+#define GLX_DEPTH_BUFFER_BIT		0x00000020
+#define GLX_STENCIL_BUFFER_BIT		0x00000040
+#define GLX_ACCUM_BUFFER_BIT		0x00000080
+#define GLX_NONE			0x8000
+#define GLX_SLOW_CONFIG			0x8001
+#define GLX_TRUE_COLOR			0x8002
+#define GLX_DIRECT_COLOR		0x8003
+#define GLX_PSEUDO_COLOR		0x8004
+#define GLX_STATIC_COLOR		0x8005
+#define GLX_GRAY_SCALE			0x8006
+#define GLX_STATIC_GRAY			0x8007
+#define GLX_TRANSPARENT_RGB		0x8008
+#define GLX_TRANSPARENT_INDEX		0x8009
+#define GLX_VISUAL_ID			0x800B
+#define GLX_SCREEN			0x800C
+#define GLX_NON_CONFORMANT_CONFIG	0x800D
+#define GLX_DRAWABLE_TYPE		0x8010
+#define GLX_RENDER_TYPE			0x8011
+#define GLX_X_RENDERABLE		0x8012
+#define GLX_FBCONFIG_ID			0x8013
+#define GLX_RGBA_TYPE			0x8014
+#define GLX_COLOR_INDEX_TYPE		0x8015
+#define GLX_MAX_PBUFFER_WIDTH		0x8016
+#define GLX_MAX_PBUFFER_HEIGHT		0x8017
+#define GLX_MAX_PBUFFER_PIXELS		0x8018
+#define GLX_PRESERVED_CONTENTS		0x801B
+#define GLX_LARGEST_PBUFFER		0x801C
+#define GLX_WIDTH			0x801D
+#define GLX_HEIGHT			0x801E
+#define GLX_EVENT_MASK			0x801F
+#define GLX_DAMAGED			0x8020
+#define GLX_SAVED			0x8021
+#define GLX_WINDOW			0x8022
+#define GLX_PBUFFER			0x8023
+#define GLX_PBUFFER_HEIGHT              0x8040
+#define GLX_PBUFFER_WIDTH               0x8041
+#define GLX_RGBA_BIT			0x00000001
+#define GLX_COLOR_INDEX_BIT		0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK	0x08000000
+
+
+/*
+ * GLX 1.4 and later:
+ */
+#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
+#define GLX_SAMPLES                     0x186a1 /*100001*/
+
+
+
+typedef struct __GLXcontextRec *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+
+/*
+** Events.
+** __GLX_NUMBER_EVENTS is set to 17 to account for the BufferClobberSGIX
+**  event - this helps initialization if the server supports the pbuffer
+**  extension and the client doesn't.
+*/
+#define GLX_PbufferClobber	0
+#define GLX_BufferSwapComplete	1
+
+#define __GLX_NUMBER_EVENTS 17
+
+extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
+				     int *attribList );
+
+extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
+				    GLXContext shareList, Bool direct );
+
+extern void glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
+			    GLXContext ctx);
+
+extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+			    unsigned long mask );
+
+extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
+				     Pixmap pixmap );
+
+extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
+			 int attrib, int *value );
+
+extern GLXContext glXGetCurrentContext( void );
+
+extern GLXDrawable glXGetCurrentDrawable( void );
+
+extern void glXWaitGL( void );
+
+extern void glXWaitX( void );
+
+extern void glXUseXFont( Font font, int first, int count, int list );
+
+
+
+/* GLX 1.1 and later */
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
+
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
+
+extern const char *glXGetClientString( Display *dpy, int name );
+
+
+/* GLX 1.2 and later */
+extern Display *glXGetCurrentDisplay( void );
+
+
+/* GLX 1.3 and later */
+extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+                                       const int *attribList, int *nitems );
+
+extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+                                 int attribute, int *value );
+
+extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
+                                     int *nelements );
+
+extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
+                                              GLXFBConfig config );
+
+extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
+                                  Window win, const int *attribList );
+
+extern void glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
+                                  Pixmap pixmap, const int *attribList );
+
+extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+                                    const int *attribList );
+
+extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+                              unsigned int *value );
+
+extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
+                                       int renderType, GLXContext shareList,
+                                       Bool direct );
+
+extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+                                   GLXDrawable read, GLXContext ctx );
+
+extern GLXDrawable glXGetCurrentReadDrawable( void );
+
+extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
+                            int *value );
+
+extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
+                            unsigned long mask );
+
+extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+                                 unsigned long *mask );
+
+/* GLX 1.3 function pointer typedefs */
+typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+
+
+/*
+ * ARB 2. GLX_ARB_get_proc_address
+ */
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+
+typedef void (*__GLXextFuncPtr)(void);
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+
+#endif /* GLX_ARB_get_proc_address */
+
+
+
+/* GLX 1.4 and later */
+extern void (*glXGetProcAddress(const GLubyte *procname))( void );
+
+/* GLX 1.4 function pointer typedefs */
+typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+
+
+#ifndef GLX_GLXEXT_LEGACY
+
+#include <GL/glxext.h>
+
+#endif /* GLX_GLXEXT_LEGACY */
+
+
+/**
+ ** The following aren't in glxext.h yet.
+ **/
+
+
+/*
+ * ???. GLX_NV_vertex_array_range
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range
+
+extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV(GLvoid *pointer);
+typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+
+#endif /* GLX_NV_vertex_array_range */
+
+
+/*
+ * ARB ?. GLX_ARB_render_texture
+ * XXX This was never finalized!
+ */
+#ifndef GLX_ARB_render_texture
+#define GLX_ARB_render_texture 1
+
+extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
+extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
+extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);
+
+#endif /* GLX_ARB_render_texture */
+
+
+/*
+ * Remove this when glxext.h is updated.
+ */
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+
+#define GLX_FLOAT_COMPONENTS_NV         0x20B0
+
+#endif /* GLX_NV_float_buffer */
+
+
+
+/*
+ * #?. GLX_MESA_swap_frame_usage
+ */
+#ifndef GLX_MESA_swap_frame_usage
+#define GLX_MESA_swap_frame_usage 1
+
+extern int glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, float *usage);
+extern int glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
+extern int glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
+extern int glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
+
+typedef int (*PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float *usage);
+typedef int (*PFNGLXBEGINFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
+typedef int (*PFNGLXENDFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
+typedef int (*PFNGLXQUERYFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
+
+#endif /* GLX_MESA_swap_frame_usage */
+
+
+
+/*
+ * #?. GLX_MESA_swap_control
+ */
+#ifndef GLX_MESA_swap_control
+#define GLX_MESA_swap_control 1
+
+extern int glXSwapIntervalMESA(unsigned int interval);
+extern int glXGetSwapIntervalMESA(void);
+
+typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
+typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
+
+#endif /* GLX_MESA_swap_control */
+
+
+
+/*
+ * #?. GLX_EXT_texture_from_pixmap
+ * XXX not finished?
+ */
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+
+#define GLX_TEXTURE_FORMAT_EXT             0x20D5
+#define GLX_TEXTURE_TARGET_EXT             0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
+
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+
+#define GLX_TEXTURE_1D_EXT                 0x20DB
+#define GLX_TEXTURE_2D_EXT                 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
+
+#define GLX_FRONT_LEFT_EXT                 0x20DE
+#define GLX_FRONT_RIGHT_EXT                0x20DF
+#define GLX_BACK_LEFT_EXT                  0x20E0
+#define GLX_BACK_RIGHT_EXT                 0x20E1
+#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                       0x20E2
+#define GLX_AUX1_EXT                       0x20E3 
+#define GLX_AUX2_EXT                       0x20E4 
+#define GLX_AUX3_EXT                       0x20E5 
+#define GLX_AUX4_EXT                       0x20E6 
+#define GLX_AUX5_EXT                       0x20E7 
+#define GLX_AUX6_EXT                       0x20E8
+#define GLX_AUX7_EXT                       0x20E9 
+#define GLX_AUX8_EXT                       0x20EA 
+#define GLX_AUX9_EXT                       0x20EB
+
+extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer);
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
+
+
+
+/*** Should these go here, or in another header? */
+/*
+** GLX Events
+*/
+typedef struct {
+    int event_type;		/* GLX_DAMAGED or GLX_SAVED */
+    int draw_type;		/* GLX_WINDOW or GLX_PBUFFER */
+    unsigned long serial;	/* # of last request processed by server */
+    Bool send_event;		/* true if this came for SendEvent request */
+    Display *display;		/* display the event was read from */
+    GLXDrawable drawable;	/* XID of Drawable */
+    unsigned int buffer_mask;	/* mask indicating which buffers are affected */
+    unsigned int aux_buffer;	/* which aux buffer was affected */
+    int x, y;
+    int width, height;
+    int count;			/* if nonzero, at least this many more */
+} GLXPbufferClobberEvent;
+
+typedef struct {
+    int type;
+    unsigned long serial;	/* # of last request processed by server */
+    Bool send_event;		/* true if this came from a SendEvent request */
+    Display *display;		/* Display the event was read from */
+    GLXDrawable drawable;	/* drawable on which event was requested in event mask */
+    int event_type;
+    int64_t ust;
+    int64_t msc;
+    int64_t sbc;
+} GLXBufferSwapComplete;
+
+typedef union __GLXEvent {
+    GLXPbufferClobberEvent glxpbufferclobber;
+    GLXBufferSwapComplete glxbufferswapcomplete;
+    long pad[24];
+} GLXEvent;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx_mangle.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx_mangle.h
new file mode 100644
index 0000000..fa664a7
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glx_mangle.h
@@ -0,0 +1,82 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  6.5
+ * 
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_MANGLE_H
+#define GLX_MANGLE_H
+
+#define glXChooseVisual mglXChooseVisual
+#define glXCreateContext mglXCreateContext
+#define glXDestroyContext mglXDestroyContext
+#define glXMakeCurrent mglXMakeCurrent
+#define glXCopyContext mglXCopyContext
+#define glXSwapBuffers mglXSwapBuffers
+#define glXCreateGLXPixmap mglXCreateGLXPixmap
+#define glXDestroyGLXPixmap mglXDestroyGLXPixmap
+#define glXQueryExtension mglXQueryExtension
+#define glXQueryVersion mglXQueryVersion
+#define glXIsDirect mglXIsDirect
+#define glXGetConfig mglXGetConfig
+#define glXGetCurrentContext mglXGetCurrentContext
+#define glXGetCurrentDrawable mglXGetCurrentDrawable
+#define glXWaitGL mglXWaitGL
+#define glXWaitX mglXWaitX
+#define glXUseXFont mglXUseXFont
+#define glXQueryExtensionsString mglXQueryExtensionsString
+#define glXQueryServerString mglXQueryServerString
+#define glXGetClientString mglXGetClientString
+#define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA
+#define glXReleaseBuffersMESA mglXReleaseBuffersMESA
+#define glXCopySubBufferMESA mglXCopySubBufferMESA
+#define glXGetVideoSyncSGI mglXGetVideoSyncSGI
+#define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI
+
+/* GLX 1.2 */
+#define glXGetCurrentDisplay mglXGetCurrentDisplay 
+
+/* GLX 1.3 */
+#define glXChooseFBConfig mglXChooseFBConfig          
+#define glXGetFBConfigAttrib mglXGetFBConfigAttrib       
+#define glXGetFBConfigs mglXGetFBConfigs            
+#define glXGetVisualFromFBConfig mglXGetVisualFromFBConfig   
+#define glXCreateWindow mglXCreateWindow            
+#define glXDestroyWindow mglXDestroyWindow           
+#define glXCreatePixmap mglXCreatePixmap            
+#define glXDestroyPixmap mglXDestroyPixmap           
+#define glXCreatePbuffer mglXCreatePbuffer           
+#define glXDestroyPbuffer mglXDestroyPbuffer          
+#define glXQueryDrawable mglXQueryDrawable           
+#define glXCreateNewContext mglXCreateNewContext        
+#define glXMakeContextCurrent mglXMakeContextCurrent      
+#define glXGetCurrentReadDrawable mglXGetCurrentReadDrawable  
+#define glXQueryContext mglXQueryContext            
+#define glXSelectEvent mglXSelectEvent             
+#define glXGetSelectedEvent mglXGetSelectedEvent    
+
+/* GLX 1.4 */
+#define glXGetProcAddress mglXGetProcAddress
+#define glXGetProcAddressARB mglXGetProcAddressARB
+
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glxext.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glxext.h
new file mode 100644
index 0000000..3c47dc3
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/glxext.h
@@ -0,0 +1,993 @@
+#ifndef __glxext_h_
+#define __glxext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glxext.h last updated 2010/08/06 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GLX_GLXEXT_VERSION 32
+
+#ifndef GLX_VERSION_1_3
+#define GLX_WINDOW_BIT                     0x00000001
+#define GLX_PIXMAP_BIT                     0x00000002
+#define GLX_PBUFFER_BIT                    0x00000004
+#define GLX_RGBA_BIT                       0x00000001
+#define GLX_COLOR_INDEX_BIT                0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK           0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT          0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT         0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT           0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT          0x00000008
+#define GLX_AUX_BUFFERS_BIT                0x00000010
+#define GLX_DEPTH_BUFFER_BIT               0x00000020
+#define GLX_STENCIL_BUFFER_BIT             0x00000040
+#define GLX_ACCUM_BUFFER_BIT               0x00000080
+#define GLX_CONFIG_CAVEAT                  0x20
+#define GLX_X_VISUAL_TYPE                  0x22
+#define GLX_TRANSPARENT_TYPE               0x23
+#define GLX_TRANSPARENT_INDEX_VALUE        0x24
+#define GLX_TRANSPARENT_RED_VALUE          0x25
+#define GLX_TRANSPARENT_GREEN_VALUE        0x26
+#define GLX_TRANSPARENT_BLUE_VALUE         0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE        0x28
+#define GLX_DONT_CARE                      0xFFFFFFFF
+#define GLX_NONE                           0x8000
+#define GLX_SLOW_CONFIG                    0x8001
+#define GLX_TRUE_COLOR                     0x8002
+#define GLX_DIRECT_COLOR                   0x8003
+#define GLX_PSEUDO_COLOR                   0x8004
+#define GLX_STATIC_COLOR                   0x8005
+#define GLX_GRAY_SCALE                     0x8006
+#define GLX_STATIC_GRAY                    0x8007
+#define GLX_TRANSPARENT_RGB                0x8008
+#define GLX_TRANSPARENT_INDEX              0x8009
+#define GLX_VISUAL_ID                      0x800B
+#define GLX_SCREEN                         0x800C
+#define GLX_NON_CONFORMANT_CONFIG          0x800D
+#define GLX_DRAWABLE_TYPE                  0x8010
+#define GLX_RENDER_TYPE                    0x8011
+#define GLX_X_RENDERABLE                   0x8012
+#define GLX_FBCONFIG_ID                    0x8013
+#define GLX_RGBA_TYPE                      0x8014
+#define GLX_COLOR_INDEX_TYPE               0x8015
+#define GLX_MAX_PBUFFER_WIDTH              0x8016
+#define GLX_MAX_PBUFFER_HEIGHT             0x8017
+#define GLX_MAX_PBUFFER_PIXELS             0x8018
+#define GLX_PRESERVED_CONTENTS             0x801B
+#define GLX_LARGEST_PBUFFER                0x801C
+#define GLX_WIDTH                          0x801D
+#define GLX_HEIGHT                         0x801E
+#define GLX_EVENT_MASK                     0x801F
+#define GLX_DAMAGED                        0x8020
+#define GLX_SAVED                          0x8021
+#define GLX_WINDOW                         0x8022
+#define GLX_PBUFFER                        0x8023
+#define GLX_PBUFFER_HEIGHT                 0x8040
+#define GLX_PBUFFER_WIDTH                  0x8041
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_SAMPLE_BUFFERS                 100000
+#define GLX_SAMPLES                        100001
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB             100000
+#define GLX_SAMPLES_ARB                    100001
+#endif
+
+#ifndef GLX_ARB_vertex_buffer_object
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
+#endif
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB   0x20B2
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB  0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SAMPLE_BUFFERS_SGIS            100000
+#define GLX_SAMPLES_SGIS                   100001
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT              0x22
+#define GLX_TRANSPARENT_TYPE_EXT           0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
+#define GLX_NONE_EXT                       0x8000
+#define GLX_TRUE_COLOR_EXT                 0x8002
+#define GLX_DIRECT_COLOR_EXT               0x8003
+#define GLX_PSEUDO_COLOR_EXT               0x8004
+#define GLX_STATIC_COLOR_EXT               0x8005
+#define GLX_GRAY_SCALE_EXT                 0x8006
+#define GLX_STATIC_GRAY_EXT                0x8007
+#define GLX_TRANSPARENT_RGB_EXT            0x8008
+#define GLX_TRANSPARENT_INDEX_EXT          0x8009
+#endif
+
+#ifndef GLX_SGI_swap_control
+#endif
+
+#ifndef GLX_SGI_video_sync
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#endif
+
+#ifndef GLX_SGIX_video_source
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT              0x20
+#define GLX_SLOW_VISUAL_EXT                0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
+/* reuse GLX_NONE_EXT */
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_SHARE_CONTEXT_EXT              0x800A
+#define GLX_VISUAL_ID_EXT                  0x800B
+#define GLX_SCREEN_EXT                     0x800C
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_WINDOW_BIT_SGIX                0x00000001
+#define GLX_PIXMAP_BIT_SGIX                0x00000002
+#define GLX_RGBA_BIT_SGIX                  0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX             0x8010
+#define GLX_RENDER_TYPE_SGIX               0x8011
+#define GLX_X_RENDERABLE_SGIX              0x8012
+#define GLX_FBCONFIG_ID_SGIX               0x8013
+#define GLX_RGBA_TYPE_SGIX                 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
+/* reuse GLX_SCREEN_EXT */
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_PBUFFER_BIT_SGIX               0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
+#define GLX_LARGEST_PBUFFER_SGIX           0x801C
+#define GLX_WIDTH_SGIX                     0x801D
+#define GLX_HEIGHT_SGIX                    0x801E
+#define GLX_EVENT_MASK_SGIX                0x801F
+#define GLX_DAMAGED_SGIX                   0x8020
+#define GLX_SAVED_SGIX                     0x8021
+#define GLX_WINDOW_SGIX                    0x8022
+#define GLX_PBUFFER_SGIX                   0x8023
+#endif
+
+#ifndef GLX_SGI_cushion
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SYNC_FRAME_SGIX                0x00000000
+#define GLX_SYNC_SWAP_SGIX                 0x00000001
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#endif
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_BLENDED_RGBA_SGIS              0x8025
+#endif
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#endif
+
+#ifndef GLX_3DFX_multisample
+#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
+#define GLX_SAMPLES_3DFX                   0x8051
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_3DFX_WINDOW_MODE_MESA          0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_SWAP_METHOD_OML                0x8060
+#define GLX_SWAP_EXCHANGE_OML              0x8061
+#define GLX_SWAP_COPY_OML                  0x8062
+#define GLX_SWAP_UNDEFINED_OML             0x8063
+#endif
+
+#ifndef GLX_OML_sync_control
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_FLOAT_COMPONENTS_NV            0x20B0
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
+#define GLX_BAD_HYPERPIPE_SGIX             92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
+#define GLX_PIPE_RECT_SGIX                 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
+#define GLX_HYPERPIPE_ID_SGIX              0x8030
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT   0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT    0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT             0x20D5
+#define GLX_TEXTURE_TARGET_EXT             0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+#define GLX_TEXTURE_1D_EXT                 0x20DB
+#define GLX_TEXTURE_2D_EXT                 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
+#define GLX_FRONT_LEFT_EXT                 0x20DE
+#define GLX_FRONT_RIGHT_EXT                0x20DF
+#define GLX_BACK_LEFT_EXT                  0x20E0
+#define GLX_BACK_RIGHT_EXT                 0x20E1
+#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                       0x20E2
+#define GLX_AUX1_EXT                       0x20E3
+#define GLX_AUX2_EXT                       0x20E4
+#define GLX_AUX3_EXT                       0x20E5
+#define GLX_AUX4_EXT                       0x20E6
+#define GLX_AUX5_EXT                       0x20E7
+#define GLX_AUX6_EXT                       0x20E8
+#define GLX_AUX7_EXT                       0x20E9
+#define GLX_AUX8_EXT                       0x20EA
+#define GLX_AUX9_EXT                       0x20EB
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NUM_VIDEO_SLOTS_NV             0x20F0
+#endif
+
+#ifndef GLX_NV_video_out
+#define GLX_VIDEO_OUT_COLOR_NV             0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV             0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV             0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV             0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV           0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV           0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#endif
+
+#ifndef GLX_NV_swap_group
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_DEVICE_ID_NV                   0x20CD
+#define GLX_UNIQUE_ID_NV                   0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV     0x20CF
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_SWAP_INTERVAL_EXT              0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
+#endif
+
+#ifndef GLX_NV_copy_image
+#endif
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL        0x8180
+#define GLX_COPY_COMPLETE_INTEL            0x8181
+#define GLX_FLIP_COMPLETE_INTEL            0x8182
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_COVERAGE_SAMPLES_NV            100001
+#define GLX_COLOR_SAMPLES_NV               0x20B3
+#endif
+
+#ifndef GLX_AMD_gpu_association
+#define GLX_GPU_VENDOR_AMD                 0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD        0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD  0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD    0x21A2
+#define GLX_GPU_RAM_AMD                    0x21A3
+#define GLX_GPU_CLOCK_AMD                  0x21A4
+#define GLX_GPU_NUM_PIPES_AMD              0x21A5
+#define GLX_GPU_NUM_SIMD_AMD               0x21A6
+#define GLX_GPU_NUM_RB_AMD                 0x21A7
+#define GLX_GPU_NUM_SPI_AMD                0x21A8
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT    0x00000004
+#endif
+
+
+/*************************************************************/
+
+#ifndef GLX_ARB_get_proc_address
+typedef void (*__GLXextFuncPtr)(void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+typedef XID GLXVideoSourceSGIX;
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+typedef XID GLXPbufferSGIX;
+typedef struct {
+    int type;
+    unsigned long serial;	  /* # of last request processed by server */
+    Bool send_event;		  /* true if this came for SendEvent request */
+    Display *display;		  /* display the event was read from */
+    GLXDrawable drawable;	  /* i.d. of Drawable */
+    int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+    int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+    unsigned int mask;	  /* mask indicating which buffers are affected*/
+    int x, y;
+    int width, height;
+    int count;		  /* if nonzero, at least this many more */
+} GLXBufferClobberEventSGIX;
+#endif
+
+#ifndef GLX_NV_video_output
+typedef unsigned int GLXVideoDeviceNV;
+#endif
+
+#ifndef GLX_NV_video_capture
+typedef XID GLXVideoCaptureDeviceNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
+extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
+extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
+extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
+extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+extern void glXDestroyWindow (Display *dpy, GLXWindow win);
+extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
+extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
+extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
+extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+extern Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+extern GLXDrawable glXGetCurrentReadDrawable (void);
+extern Display * glXGetCurrentDisplay (void);
+extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
+extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#endif
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_ARB_create_context_robustness 1
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#endif
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalSGI (int interval);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#endif
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoSyncSGI (unsigned int *count);
+extern int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+#ifdef _VL_H
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+extern void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* _VL_H */
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Display * glXGetCurrentDisplayEXT (void);
+extern int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
+extern GLXContextID glXGetContextIDEXT (const GLXContext context);
+extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
+extern void glXFreeContextEXT (Display *dpy, GLXContext context);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
+extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+extern GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
+extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+extern void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
+extern int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+extern void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
+extern void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCushionSGI (Display *dpy, Window window, float cushion);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
+extern int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
+extern int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+extern int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+extern int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_SGIX_dmbuffer 1
+#ifdef _DM_BUFFER_H_
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* _DM_BUFFER_H_ */
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
+extern Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXSet3DfxModeMESA (int mode);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#endif
+
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+extern Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+extern int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+extern Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+extern Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     networkId;
+} GLXHyperpipeNetworkSGIX;
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     channel;
+    unsigned int
+      participationType;
+    int     timeSlice;
+} GLXHyperpipeConfigSGIX;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+    int destXOrigin, destYOrigin, destWidth, destHeight;
+} GLXPipeRect;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int XOrigin, YOrigin, maxHeight, maxWidth;
+} GLXPipeRectLimits;
+
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
+extern int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
+extern int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
+extern int glXBindHyperpipeSGIX (Display *dpy, int hpId);
+extern int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+extern int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+extern int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int glXGetAGPOffsetMESA (const void *pointer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
+extern int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#endif
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+extern int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+extern int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+extern int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
+extern int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+extern int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
+extern Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
+extern Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+extern Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+extern Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
+extern Bool glXResetFrameCountNV (Display *dpy, int screen);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_NV_video_capture 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
+extern void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+extern int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+extern void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#endif
+
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_INTEL_swap_event 1
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/internal/dri_interface.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/internal/dri_interface.h
new file mode 100644
index 0000000..b21445f
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/internal/dri_interface.h
@@ -0,0 +1,986 @@
+/*
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2007-2008 Red Hat, Inc.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file dri_interface.h
+ *
+ * This file contains all the types and functions that define the interface
+ * between a DRI driver and driver loader.  Currently, the most common driver
+ * loader is the XFree86 libGL.so.  However, other loaders do exist, and in
+ * the future the server-side libglx.a will also be a loader.
+ * 
+ * \author Kevin E. Martin <kevin@precisioninsight.com>
+ * \author Ian Romanick <idr@us.ibm.com>
+ * \author Kristian Høgsberg <krh@redhat.com>
+ */
+
+#ifndef DRI_INTERFACE_H
+#define DRI_INTERFACE_H
+
+/* For archs with no drm.h */
+#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__)
+#ifndef __NOT_HAVE_DRM_H
+#define __NOT_HAVE_DRM_H
+#endif
+#endif
+
+#ifndef __NOT_HAVE_DRM_H
+#include <drm.h>
+#else
+typedef unsigned int drm_context_t;
+typedef unsigned int drm_drawable_t;
+typedef struct drm_clip_rect drm_clip_rect_t;
+#endif
+
+/**
+ * \name DRI interface structures
+ *
+ * The following structures define the interface between the GLX client
+ * side library and the DRI (direct rendering infrastructure).
+ */
+/*@{*/
+typedef struct __DRIdisplayRec		__DRIdisplay;
+typedef struct __DRIscreenRec		__DRIscreen;
+typedef struct __DRIcontextRec		__DRIcontext;
+typedef struct __DRIdrawableRec		__DRIdrawable;
+typedef struct __DRIconfigRec		__DRIconfig;
+typedef struct __DRIframebufferRec	__DRIframebuffer;
+typedef struct __DRIversionRec		__DRIversion;
+
+typedef struct __DRIcoreExtensionRec		__DRIcoreExtension;
+typedef struct __DRIextensionRec		__DRIextension;
+typedef struct __DRIcopySubBufferExtensionRec	__DRIcopySubBufferExtension;
+typedef struct __DRIswapControlExtensionRec	__DRIswapControlExtension;
+typedef struct __DRIframeTrackingExtensionRec	__DRIframeTrackingExtension;
+typedef struct __DRImediaStreamCounterExtensionRec	__DRImediaStreamCounterExtension;
+typedef struct __DRItexOffsetExtensionRec	__DRItexOffsetExtension;
+typedef struct __DRItexBufferExtensionRec	__DRItexBufferExtension;
+typedef struct __DRIlegacyExtensionRec		__DRIlegacyExtension;
+typedef struct __DRIswrastExtensionRec		__DRIswrastExtension;
+typedef struct __DRIbufferRec			__DRIbuffer;
+typedef struct __DRIdri2ExtensionRec		__DRIdri2Extension;
+typedef struct __DRIdri2LoaderExtensionRec	__DRIdri2LoaderExtension;
+typedef struct __DRI2flushExtensionRec	__DRI2flushExtension;
+typedef struct __DRI2throttleExtensionRec	__DRI2throttleExtension;
+
+/*@}*/
+
+
+/**
+ * Extension struct.  Drivers 'inherit' from this struct by embedding
+ * it as the first element in the extension struct.
+ *
+ * We never break API in for a DRI extension.  If we need to change
+ * the way things work in a non-backwards compatible manner, we
+ * introduce a new extension.  During a transition period, we can
+ * leave both the old and the new extension in the driver, which
+ * allows us to move to the new interface without having to update the
+ * loader(s) in lock step.
+ *
+ * However, we can add entry points to an extension over time as long
+ * as we don't break the old ones.  As we add entry points to an
+ * extension, we increase the version number.  The corresponding
+ * #define can be used to guard code that accesses the new entry
+ * points at compile time and the version field in the extension
+ * struct can be used at run-time to determine how to use the
+ * extension.
+ */
+struct __DRIextensionRec {
+    const char *name;
+    int version;
+};
+
+/**
+ * The first set of extension are the screen extensions, returned by
+ * __DRIcore::getExtensions().  This entry point will return a list of
+ * extensions and the loader can use the ones it knows about by
+ * casting them to more specific extensions and advertising any GLX
+ * extensions the DRI extensions enables.
+ */
+
+/**
+ * Used by drivers to indicate support for setting the read drawable.
+ */
+#define __DRI_READ_DRAWABLE "DRI_ReadDrawable"
+#define __DRI_READ_DRAWABLE_VERSION 1
+
+/**
+ * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension.
+ */
+#define __DRI_COPY_SUB_BUFFER "DRI_CopySubBuffer"
+#define __DRI_COPY_SUB_BUFFER_VERSION 1
+struct __DRIcopySubBufferExtensionRec {
+    __DRIextension base;
+    void (*copySubBuffer)(__DRIdrawable *drawable, int x, int y, int w, int h);
+};
+
+/**
+ * Used by drivers that implement the GLX_SGI_swap_control or
+ * GLX_MESA_swap_control extension.
+ */
+#define __DRI_SWAP_CONTROL "DRI_SwapControl"
+#define __DRI_SWAP_CONTROL_VERSION 1
+struct __DRIswapControlExtensionRec {
+    __DRIextension base;
+    void (*setSwapInterval)(__DRIdrawable *drawable, unsigned int inteval);
+    unsigned int (*getSwapInterval)(__DRIdrawable *drawable);
+};
+
+/**
+ * Used by drivers that implement the GLX_MESA_swap_frame_usage extension.
+ */
+#define __DRI_FRAME_TRACKING "DRI_FrameTracking"
+#define __DRI_FRAME_TRACKING_VERSION 1
+struct __DRIframeTrackingExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Enable or disable frame usage tracking.
+     * 
+     * \since Internal API version 20030317.
+     */
+    int (*frameTracking)(__DRIdrawable *drawable, GLboolean enable);
+
+    /**
+     * Retrieve frame usage information.
+     * 
+     * \since Internal API version 20030317.
+     */
+    int (*queryFrameTracking)(__DRIdrawable *drawable,
+			      int64_t * sbc, int64_t * missedFrames,
+			      float * lastMissedUsage, float * usage);
+};
+
+
+/**
+ * Used by drivers that implement the GLX_SGI_video_sync extension.
+ */
+#define __DRI_MEDIA_STREAM_COUNTER "DRI_MediaStreamCounter"
+#define __DRI_MEDIA_STREAM_COUNTER_VERSION 1
+struct __DRImediaStreamCounterExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Wait for the MSC to equal target_msc, or, if that has already passed,
+     * the next time (MSC % divisor) is equal to remainder.  If divisor is
+     * zero, the function will return as soon as MSC is greater than or equal
+     * to target_msc.
+     */
+    int (*waitForMSC)(__DRIdrawable *drawable,
+		      int64_t target_msc, int64_t divisor, int64_t remainder,
+		      int64_t * msc, int64_t * sbc);
+
+    /**
+     * Get the number of vertical refreshes since some point in time before
+     * this function was first called (i.e., system start up).
+     */
+    int (*getDrawableMSC)(__DRIscreen *screen, __DRIdrawable *drawable,
+			  int64_t *msc);
+};
+
+
+#define __DRI_TEX_OFFSET "DRI_TexOffset"
+#define __DRI_TEX_OFFSET_VERSION 1
+struct __DRItexOffsetExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Method to override base texture image with a driver specific 'offset'.
+     * The depth passed in allows e.g. to ignore the alpha channel of texture
+     * images where the non-alpha components don't occupy a whole texel.
+     *
+     * For GLX_EXT_texture_from_pixmap with AIGLX.
+     */
+    void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
+			 unsigned long long offset, GLint depth, GLuint pitch);
+};
+
+
+/* Valid values for format in the setTexBuffer2 function below.  These
+ * values match the GLX tokens for compatibility reasons, but we
+ * define them here since the DRI interface can't depend on GLX. */
+#define __DRI_TEXTURE_FORMAT_NONE        0x20D8
+#define __DRI_TEXTURE_FORMAT_RGB         0x20D9
+#define __DRI_TEXTURE_FORMAT_RGBA        0x20DA
+
+#define __DRI_TEX_BUFFER "DRI_TexBuffer"
+#define __DRI_TEX_BUFFER_VERSION 2
+struct __DRItexBufferExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Method to override base texture image with the contents of a
+     * __DRIdrawable. 
+     *
+     * For GLX_EXT_texture_from_pixmap with AIGLX.  Deprecated in favor of
+     * setTexBuffer2 in version 2 of this interface
+     */
+    void (*setTexBuffer)(__DRIcontext *pDRICtx,
+			 GLint target,
+			 __DRIdrawable *pDraw);
+
+    /**
+     * Method to override base texture image with the contents of a
+     * __DRIdrawable, including the required texture format attribute.
+     *
+     * For GLX_EXT_texture_from_pixmap with AIGLX.
+     */
+    void (*setTexBuffer2)(__DRIcontext *pDRICtx,
+			  GLint target,
+			  GLint format,
+			  __DRIdrawable *pDraw);
+    /**
+     * Method to release texture buffer in case some special platform
+     * need this.
+     *
+     * For GLX_EXT_texture_from_pixmap with AIGLX.
+     */
+    void (*releaseTexBuffer)(__DRIcontext *pDRICtx,
+			GLint target,
+			__DRIdrawable *pDraw);
+};
+
+/**
+ * Used by drivers that implement DRI2
+ */
+#define __DRI2_FLUSH "DRI2_Flush"
+#define __DRI2_FLUSH_VERSION 3
+struct __DRI2flushExtensionRec {
+    __DRIextension base;
+    void (*flush)(__DRIdrawable *drawable);
+
+    /**
+     * Ask the driver to call getBuffers/getBuffersWithFormat before
+     * it starts rendering again.
+     *
+     * \param drawable the drawable to invalidate
+     *
+     * \since 3
+     */
+    void (*invalidate)(__DRIdrawable *drawable);
+};
+
+
+/**
+ * Extension that the driver uses to request
+ * throttle callbacks.
+ */
+
+#define __DRI2_THROTTLE "DRI2_Throttle"
+#define __DRI2_THROTTLE_VERSION 1
+
+enum __DRI2throttleReason {
+   __DRI2_THROTTLE_SWAPBUFFER,
+   __DRI2_THROTTLE_COPYSUBBUFFER,
+   __DRI2_THROTTLE_FLUSHFRONT
+};
+
+struct __DRI2throttleExtensionRec {
+   __DRIextension base;
+   void (*throttle)(__DRIcontext *ctx,
+		    __DRIdrawable *drawable,
+		    enum __DRI2throttleReason reason);
+};
+
+/**
+ * XML document describing the configuration options supported by the
+ * driver.
+ */
+extern const char __driConfigOptions[];
+
+/*@}*/
+
+/**
+ * The following extensions describe loader features that the DRI
+ * driver can make use of.  Some of these are mandatory, such as the
+ * getDrawableInfo extension for DRI and the DRI Loader extensions for
+ * DRI2, while others are optional, and if present allow the driver to
+ * expose certain features.  The loader pass in a NULL terminated
+ * array of these extensions to the driver in the createNewScreen
+ * constructor.
+ */
+
+typedef struct __DRIgetDrawableInfoExtensionRec __DRIgetDrawableInfoExtension;
+typedef struct __DRIsystemTimeExtensionRec __DRIsystemTimeExtension;
+typedef struct __DRIdamageExtensionRec __DRIdamageExtension;
+typedef struct __DRIloaderExtensionRec __DRIloaderExtension;
+typedef struct __DRIswrastLoaderExtensionRec __DRIswrastLoaderExtension;
+
+
+/**
+ * Callback to getDrawableInfo protocol
+ */
+#define __DRI_GET_DRAWABLE_INFO "DRI_GetDrawableInfo"
+#define __DRI_GET_DRAWABLE_INFO_VERSION 1
+struct __DRIgetDrawableInfoExtensionRec {
+    __DRIextension base;
+
+    /**
+     * This function is used to get information about the position, size, and
+     * clip rects of a drawable.
+     */
+    GLboolean (* getDrawableInfo) ( __DRIdrawable *drawable,
+	unsigned int * index, unsigned int * stamp,
+        int * x, int * y, int * width, int * height,
+        int * numClipRects, drm_clip_rect_t ** pClipRects,
+        int * backX, int * backY,
+	int * numBackClipRects, drm_clip_rect_t ** pBackClipRects,
+	void *loaderPrivate);
+};
+
+/**
+ * Callback to get system time for media stream counter extensions.
+ */
+#define __DRI_SYSTEM_TIME "DRI_SystemTime"
+#define __DRI_SYSTEM_TIME_VERSION 1
+struct __DRIsystemTimeExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Get the 64-bit unadjusted system time (UST).
+     */
+    int (*getUST)(int64_t * ust);
+
+    /**
+     * Get the media stream counter (MSC) rate.
+     * 
+     * Matching the definition in GLX_OML_sync_control, this function returns
+     * the rate of the "media stream counter".  In practical terms, this is
+     * the frame refresh rate of the display.
+     */
+    GLboolean (*getMSCRate)(__DRIdrawable *draw,
+			    int32_t * numerator, int32_t * denominator,
+			    void *loaderPrivate);
+};
+
+/**
+ * Damage reporting
+ */
+#define __DRI_DAMAGE "DRI_Damage"
+#define __DRI_DAMAGE_VERSION 1
+struct __DRIdamageExtensionRec {
+    __DRIextension base;
+
+    /**
+     * Reports areas of the given drawable which have been modified by the
+     * driver.
+     *
+     * \param drawable which the drawing was done to.
+     * \param rects rectangles affected, with the drawable origin as the
+     *	      origin.
+     * \param x X offset of the drawable within the screen (used in the
+     *	      front_buffer case)
+     * \param y Y offset of the drawable within the screen.
+     * \param front_buffer boolean flag for whether the drawing to the
+     * 	      drawable was actually done directly to the front buffer (instead
+     *	      of backing storage, for example)
+     * \param loaderPrivate the data passed in at createNewDrawable time
+     */
+    void (*reportDamage)(__DRIdrawable *draw,
+			 int x, int y,
+			 drm_clip_rect_t *rects, int num_rects,
+			 GLboolean front_buffer,
+			 void *loaderPrivate);
+};
+
+#define __DRI_SWRAST_IMAGE_OP_DRAW	1
+#define __DRI_SWRAST_IMAGE_OP_CLEAR	2
+#define __DRI_SWRAST_IMAGE_OP_SWAP	3
+
+/**
+ * SWRast Loader extension.
+ */
+#define __DRI_SWRAST_LOADER "DRI_SWRastLoader"
+#define __DRI_SWRAST_LOADER_VERSION 1
+struct __DRIswrastLoaderExtensionRec {
+    __DRIextension base;
+
+    /*
+     * Drawable position and size
+     */
+    void (*getDrawableInfo)(__DRIdrawable *drawable,
+			    int *x, int *y, int *width, int *height,
+			    void *loaderPrivate);
+
+    /**
+     * Put image to drawable
+     */
+    void (*putImage)(__DRIdrawable *drawable, int op,
+		     int x, int y, int width, int height,
+		     char *data, void *loaderPrivate);
+
+    /**
+     * Get image from readable
+     */
+    void (*getImage)(__DRIdrawable *readable,
+		     int x, int y, int width, int height,
+		     char *data, void *loaderPrivate);
+};
+
+/**
+ * Invalidate loader extension.  The presence of this extension
+ * indicates to the DRI driver that the loader will call invalidate in
+ * the __DRI2_FLUSH extension, whenever the needs to query for new
+ * buffers.  This means that the DRI driver can drop the polling in
+ * glViewport().
+ *
+ * The extension doesn't provide any functionality, it's only use to
+ * indicate to the driver that it can use the new semantics.  A DRI
+ * driver can use this to switch between the different semantics or
+ * just refuse to initialize if this extension isn't present.
+ */
+#define __DRI_USE_INVALIDATE "DRI_UseInvalidate"
+#define __DRI_USE_INVALIDATE_VERSION 1
+
+typedef struct __DRIuseInvalidateExtensionRec __DRIuseInvalidateExtension;
+struct __DRIuseInvalidateExtensionRec {
+   __DRIextension base;
+};
+
+/**
+ * The remaining extensions describe driver extensions, immediately
+ * available interfaces provided by the driver.  To start using the
+ * driver, dlsym() for the __DRI_DRIVER_EXTENSIONS symbol and look for
+ * the extension you need in the array.
+ */
+#define __DRI_DRIVER_EXTENSIONS "__driDriverExtensions"
+
+/**
+ * Tokens for __DRIconfig attribs.  A number of attributes defined by
+ * GLX or EGL standards are not in the table, as they must be provided
+ * by the loader.  For example, FBConfig ID or visual ID, drawable type.
+ */
+
+#define __DRI_ATTRIB_BUFFER_SIZE		 1
+#define __DRI_ATTRIB_LEVEL			 2
+#define __DRI_ATTRIB_RED_SIZE			 3
+#define __DRI_ATTRIB_GREEN_SIZE			 4
+#define __DRI_ATTRIB_BLUE_SIZE			 5
+#define __DRI_ATTRIB_LUMINANCE_SIZE		 6
+#define __DRI_ATTRIB_ALPHA_SIZE			 7
+#define __DRI_ATTRIB_ALPHA_MASK_SIZE		 8
+#define __DRI_ATTRIB_DEPTH_SIZE			 9
+#define __DRI_ATTRIB_STENCIL_SIZE		10
+#define __DRI_ATTRIB_ACCUM_RED_SIZE		11
+#define __DRI_ATTRIB_ACCUM_GREEN_SIZE		12
+#define __DRI_ATTRIB_ACCUM_BLUE_SIZE		13
+#define __DRI_ATTRIB_ACCUM_ALPHA_SIZE		14
+#define __DRI_ATTRIB_SAMPLE_BUFFERS		15
+#define __DRI_ATTRIB_SAMPLES			16
+#define __DRI_ATTRIB_RENDER_TYPE		17
+#define __DRI_ATTRIB_CONFIG_CAVEAT		18
+#define __DRI_ATTRIB_CONFORMANT			19
+#define __DRI_ATTRIB_DOUBLE_BUFFER		20
+#define __DRI_ATTRIB_STEREO			21
+#define __DRI_ATTRIB_AUX_BUFFERS		22
+#define __DRI_ATTRIB_TRANSPARENT_TYPE		23
+#define __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE	24
+#define __DRI_ATTRIB_TRANSPARENT_RED_VALUE	25
+#define __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE	26
+#define __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE	27
+#define __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE	28
+#define __DRI_ATTRIB_FLOAT_MODE			29
+#define __DRI_ATTRIB_RED_MASK			30
+#define __DRI_ATTRIB_GREEN_MASK			31
+#define __DRI_ATTRIB_BLUE_MASK			32
+#define __DRI_ATTRIB_ALPHA_MASK			33
+#define __DRI_ATTRIB_MAX_PBUFFER_WIDTH		34
+#define __DRI_ATTRIB_MAX_PBUFFER_HEIGHT		35
+#define __DRI_ATTRIB_MAX_PBUFFER_PIXELS		36
+#define __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH	37
+#define __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT	38
+#define __DRI_ATTRIB_VISUAL_SELECT_GROUP	39
+#define __DRI_ATTRIB_SWAP_METHOD		40
+#define __DRI_ATTRIB_MAX_SWAP_INTERVAL		41
+#define __DRI_ATTRIB_MIN_SWAP_INTERVAL		42
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGB	43
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA	44
+#define __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE	45
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS	46
+#define __DRI_ATTRIB_YINVERTED			47
+#define __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE	48
+
+/* __DRI_ATTRIB_RENDER_TYPE */
+#define __DRI_ATTRIB_RGBA_BIT			0x01	
+#define __DRI_ATTRIB_COLOR_INDEX_BIT		0x02
+#define __DRI_ATTRIB_LUMINANCE_BIT		0x04
+
+/* __DRI_ATTRIB_CONFIG_CAVEAT */
+#define __DRI_ATTRIB_SLOW_BIT			0x01
+#define __DRI_ATTRIB_NON_CONFORMANT_CONFIG	0x02
+
+/* __DRI_ATTRIB_TRANSPARENT_TYPE */
+#define __DRI_ATTRIB_TRANSPARENT_RGB		0x00
+#define __DRI_ATTRIB_TRANSPARENT_INDEX		0x01
+
+/* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS	 */
+#define __DRI_ATTRIB_TEXTURE_1D_BIT		0x01
+#define __DRI_ATTRIB_TEXTURE_2D_BIT		0x02
+#define __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT	0x04
+
+/**
+ * This extension defines the core DRI functionality.
+ */
+#define __DRI_CORE "DRI_Core"
+#define __DRI_CORE_VERSION 1
+
+struct __DRIcoreExtensionRec {
+    __DRIextension base;
+
+    __DRIscreen *(*createNewScreen)(int screen, int fd,
+				    unsigned int sarea_handle,
+				    const __DRIextension **extensions,
+				    const __DRIconfig ***driverConfigs,
+				    void *loaderPrivate);
+
+    void (*destroyScreen)(__DRIscreen *screen);
+
+    const __DRIextension **(*getExtensions)(__DRIscreen *screen);
+
+    int (*getConfigAttrib)(const __DRIconfig *config,
+			   unsigned int attrib,
+			   unsigned int *value);
+
+    int (*indexConfigAttrib)(const __DRIconfig *config, int index,
+			     unsigned int *attrib, unsigned int *value);
+
+    __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+					const __DRIconfig *config,
+					unsigned int drawable_id,
+					unsigned int head,
+					void *loaderPrivate);
+
+    void (*destroyDrawable)(__DRIdrawable *drawable);
+
+    void (*swapBuffers)(__DRIdrawable *drawable);
+
+    __DRIcontext *(*createNewContext)(__DRIscreen *screen,
+				      const __DRIconfig *config,
+				      __DRIcontext *shared,
+				      void *loaderPrivate);
+
+    int (*copyContext)(__DRIcontext *dest,
+		       __DRIcontext *src,
+		       unsigned long mask);
+
+    void (*destroyContext)(__DRIcontext *context);
+
+    int (*bindContext)(__DRIcontext *ctx,
+		       __DRIdrawable *pdraw,
+		       __DRIdrawable *pread);
+
+    int (*unbindContext)(__DRIcontext *ctx);
+};
+
+/**
+ * Stored version of some component (i.e., server-side DRI module, kernel-side
+ * DRM, etc.).
+ * 
+ * \todo
+ * There are several data structures that explicitly store a major version,
+ * minor version, and patch level.  These structures should be modified to
+ * have a \c __DRIversionRec instead.
+ */
+struct __DRIversionRec {
+    int    major;        /**< Major version number. */
+    int    minor;        /**< Minor version number. */
+    int    patch;        /**< Patch-level. */
+};
+
+/**
+ * Framebuffer information record.  Used by libGL to communicate information
+ * about the framebuffer to the driver's \c __driCreateNewScreen function.
+ * 
+ * In XFree86, most of this information is derrived from data returned by
+ * calling \c XF86DRIGetDeviceInfo.
+ *
+ * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen
+ *     __driUtilCreateNewScreen CallCreateNewScreen
+ *
+ * \bug This structure could be better named.
+ */
+struct __DRIframebufferRec {
+    unsigned char *base;    /**< Framebuffer base address in the CPU's
+			     * address space.  This value is calculated by
+			     * calling \c drmMap on the framebuffer handle
+			     * returned by \c XF86DRIGetDeviceInfo (or a
+			     * similar function).
+			     */
+    int size;               /**< Framebuffer size, in bytes. */
+    int stride;             /**< Number of bytes from one line to the next. */
+    int width;              /**< Pixel width of the framebuffer. */
+    int height;             /**< Pixel height of the framebuffer. */
+    int dev_priv_size;      /**< Size of the driver's dev-priv structure. */
+    void *dev_priv;         /**< Pointer to the driver's dev-priv structure. */
+};
+
+
+/**
+ * This extension provides alternative screen, drawable and context
+ * constructors for legacy DRI functionality.  This is used in
+ * conjunction with the core extension.
+ */
+#define __DRI_LEGACY "DRI_Legacy"
+#define __DRI_LEGACY_VERSION 1
+
+struct __DRIlegacyExtensionRec {
+    __DRIextension base;
+
+    __DRIscreen *(*createNewScreen)(int screen,
+				    const __DRIversion *ddx_version,
+				    const __DRIversion *dri_version,
+				    const __DRIversion *drm_version,
+				    const __DRIframebuffer *frame_buffer,
+				    void *pSAREA, int fd, 
+				    const __DRIextension **extensions,
+				    const __DRIconfig ***driver_configs,
+				    void *loaderPrivate);
+
+    __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+					const __DRIconfig *config,
+					drm_drawable_t hwDrawable,
+					int renderType, const int *attrs,
+					void *loaderPrivate);
+
+    __DRIcontext *(*createNewContext)(__DRIscreen *screen,
+				      const __DRIconfig *config,
+				      int render_type,
+				      __DRIcontext *shared,
+				      drm_context_t hwContext,
+				      void *loaderPrivate);
+};
+
+/**
+ * This extension provides alternative screen, drawable and context
+ * constructors for swrast DRI functionality.  This is used in
+ * conjunction with the core extension.
+ */
+#define __DRI_SWRAST "DRI_SWRast"
+#define __DRI_SWRAST_VERSION 3
+
+struct __DRIswrastExtensionRec {
+    __DRIextension base;
+
+    __DRIscreen *(*createNewScreen)(int screen,
+				    const __DRIextension **extensions,
+				    const __DRIconfig ***driver_configs,
+				    void *loaderPrivate);
+
+    __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+					const __DRIconfig *config,
+					void *loaderPrivate);
+
+   /* Since version 2 */
+   __DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
+                                           int api,
+                                           const __DRIconfig *config,
+                                           __DRIcontext *shared,
+                                           void *data);
+
+   /**
+    * Create a context for a particular API with a set of attributes
+    *
+    * \since version 3
+    *
+    * \sa __DRIdri2ExtensionRec::createContextAttribs
+    */
+   __DRIcontext *(*createContextAttribs)(__DRIscreen *screen,
+					 int api,
+					 const __DRIconfig *config,
+					 __DRIcontext *shared,
+					 unsigned num_attribs,
+					 const uint32_t *attribs,
+					 unsigned *error,
+					 void *loaderPrivate);
+};
+
+/**
+ * DRI2 Loader extension.
+ */
+#define __DRI_BUFFER_FRONT_LEFT		0
+#define __DRI_BUFFER_BACK_LEFT		1
+#define __DRI_BUFFER_FRONT_RIGHT	2
+#define __DRI_BUFFER_BACK_RIGHT		3
+#define __DRI_BUFFER_DEPTH		4
+#define __DRI_BUFFER_STENCIL		5
+#define __DRI_BUFFER_ACCUM		6
+#define __DRI_BUFFER_FAKE_FRONT_LEFT	7
+#define __DRI_BUFFER_FAKE_FRONT_RIGHT	8
+#define __DRI_BUFFER_DEPTH_STENCIL	9  /**< Only available with DRI2 1.1 */
+#define __DRI_BUFFER_HIZ		10
+
+/* Inofficial and for internal use. Increase when adding a new buffer token. */
+#define __DRI_BUFFER_COUNT		11
+
+struct __DRIbufferRec {
+    unsigned int attachment;
+    unsigned int name;
+    unsigned int pitch;
+    unsigned int cpp;
+    unsigned int flags;
+};
+
+#define __DRI_DRI2_LOADER "DRI_DRI2Loader"
+#define __DRI_DRI2_LOADER_VERSION 3
+struct __DRIdri2LoaderExtensionRec {
+    __DRIextension base;
+
+    __DRIbuffer *(*getBuffers)(__DRIdrawable *driDrawable,
+			       int *width, int *height,
+			       unsigned int *attachments, int count,
+			       int *out_count, void *loaderPrivate);
+
+    /**
+     * Flush pending front-buffer rendering
+     *
+     * Any rendering that has been performed to the
+     * \c __DRI_BUFFER_FAKE_FRONT_LEFT will be flushed to the
+     * \c __DRI_BUFFER_FRONT_LEFT.
+     *
+     * \param driDrawable    Drawable whose front-buffer is to be flushed
+     * \param loaderPrivate  Loader's private data that was previously passed
+     *                       into __DRIdri2ExtensionRec::createNewDrawable
+     */
+    void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
+
+
+    /**
+     * Get list of buffers from the server
+     *
+     * Gets a list of buffer for the specified set of attachments.  Unlike
+     * \c ::getBuffers, this function takes a list of attachments paired with
+     * opaque \c unsigned \c int value describing the format of the buffer.
+     * It is the responsibility of the caller to know what the service that
+     * allocates the buffers will expect to receive for the format.
+     *
+     * \param driDrawable    Drawable whose buffers are being queried.
+     * \param width          Output where the width of the buffers is stored.
+     * \param height         Output where the height of the buffers is stored.
+     * \param attachments    List of pairs of attachment ID and opaque format
+     *                       requested for the drawable.
+     * \param count          Number of attachment / format pairs stored in
+     *                       \c attachments.
+     * \param loaderPrivate  Loader's private data that was previously passed
+     *                       into __DRIdri2ExtensionRec::createNewDrawable.
+     */
+    __DRIbuffer *(*getBuffersWithFormat)(__DRIdrawable *driDrawable,
+					 int *width, int *height,
+					 unsigned int *attachments, int count,
+					 int *out_count, void *loaderPrivate);
+};
+
+/**
+ * This extension provides alternative screen, drawable and context
+ * constructors for DRI2.
+ */
+#define __DRI_DRI2 "DRI_DRI2"
+#define __DRI_DRI2_VERSION 3
+
+#define __DRI_API_OPENGL	0	/**< OpenGL compatibility profile */
+#define __DRI_API_GLES		1
+#define __DRI_API_GLES2		2
+#define __DRI_API_OPENGL_CORE	3	/**< OpenGL 3.2+ core profile */
+
+#define __DRI_CTX_ATTRIB_MAJOR_VERSION		0
+#define __DRI_CTX_ATTRIB_MINOR_VERSION		1
+#define __DRI_CTX_ATTRIB_FLAGS			2
+
+#define __DRI_CTX_FLAG_DEBUG			0x00000001
+#define __DRI_CTX_FLAG_FORWARD_COMPATIBLE	0x00000002
+
+/**
+ * \name Reasons that __DRIdri2Extension::createContextAttribs might fail
+ */
+/*@{*/
+/** Success! */
+#define __DRI_CTX_ERROR_SUCCESS			0
+
+/** Memory allocation failure */
+#define __DRI_CTX_ERROR_NO_MEMORY		1
+
+/** Client requested an API (e.g., OpenGL ES 2.0) that the driver can't do. */
+#define __DRI_CTX_ERROR_BAD_API			2
+
+/** Client requested an API version that the driver can't do. */
+#define __DRI_CTX_ERROR_BAD_VERSION		3
+
+/** Client requested a flag or combination of flags the driver can't do. */
+#define __DRI_CTX_ERROR_BAD_FLAG		4
+
+/** Client requested an attribute the driver doesn't understand. */
+#define __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE	5
+
+/** Client requested a flag the driver doesn't understand. */
+#define __DRI_CTX_ERROR_UNKNOWN_FLAG		6
+/*@}*/
+
+struct __DRIdri2ExtensionRec {
+    __DRIextension base;
+
+    __DRIscreen *(*createNewScreen)(int screen, int fd,
+				    const __DRIextension **extensions,
+				    const __DRIconfig ***driver_configs,
+				    void *loaderPrivate);
+
+    __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+					const __DRIconfig *config,
+					void *loaderPrivate);
+
+    __DRIcontext *(*createNewContext)(__DRIscreen *screen,
+				      const __DRIconfig *config,
+				      __DRIcontext *shared,
+				      void *loaderPrivate);
+
+   /* Since version 2 */
+   unsigned int (*getAPIMask)(__DRIscreen *screen);
+
+   __DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
+					   int api,
+					   const __DRIconfig *config,
+					   __DRIcontext *shared,
+					   void *data);
+
+   __DRIbuffer *(*allocateBuffer)(__DRIscreen *screen,
+				  unsigned int attachment,
+				  unsigned int format,
+				  int width,
+				  int height);
+   void (*releaseBuffer)(__DRIscreen *screen,
+			 __DRIbuffer *buffer);
+
+   /**
+    * Create a context for a particular API with a set of attributes
+    *
+    * \since version 3
+    *
+    * \sa __DRIswrastExtensionRec::createContextAttribs
+    */
+   __DRIcontext *(*createContextAttribs)(__DRIscreen *screen,
+					 int api,
+					 const __DRIconfig *config,
+					 __DRIcontext *shared,
+					 unsigned num_attribs,
+					 const uint32_t *attribs,
+					 unsigned *error,
+					 void *loaderPrivate);
+};
+
+
+/**
+ * This extension provides functionality to enable various EGLImage
+ * extensions.
+ */
+#define __DRI_IMAGE "DRI_IMAGE"
+#define __DRI_IMAGE_VERSION 1
+
+/**
+ * These formats correspond to the similarly named MESA_FORMAT_*
+ * tokens, except in the native endian of the CPU.  For example, on
+ * little endian __DRI_IMAGE_FORMAT_XRGB8888 corresponds to
+ * MESA_FORMAT_XRGB8888, but MESA_FORMAT_XRGB8888_REV on big endian.
+ */
+#define __DRI_IMAGE_FORMAT_RGB565       0x1001
+#define __DRI_IMAGE_FORMAT_XRGB8888     0x1002
+#define __DRI_IMAGE_FORMAT_ARGB8888     0x1003
+#define __DRI_IMAGE_FORMAT_ABGR8888     0x1004
+
+#define __DRI_IMAGE_USE_SHARE		0x0001
+#define __DRI_IMAGE_USE_SCANOUT		0x0002
+#define __DRI_IMAGE_USE_CURSOR		0x0004
+
+/**
+ * queryImage attributes
+ */
+
+#define __DRI_IMAGE_ATTRIB_STRIDE	0x2000
+#define __DRI_IMAGE_ATTRIB_HANDLE	0x2001
+#define __DRI_IMAGE_ATTRIB_NAME		0x2002
+
+typedef struct __DRIimageRec          __DRIimage;
+typedef struct __DRIimageExtensionRec __DRIimageExtension;
+struct __DRIimageExtensionRec {
+    __DRIextension base;
+
+    __DRIimage *(*createImageFromName)(__DRIscreen *screen,
+				       int width, int height, int format,
+				       int name, int pitch,
+				       void *loaderPrivate);
+
+    __DRIimage *(*createImageFromRenderbuffer)(__DRIcontext *context,
+					       int renderbuffer,
+					       void *loaderPrivate);
+
+    void (*destroyImage)(__DRIimage *image);
+
+    __DRIimage *(*createImage)(__DRIscreen *screen,
+			       int width, int height, int format,
+			       unsigned int use,
+			       void *loaderPrivate);
+
+   GLboolean (*queryImage)(__DRIimage *image, int attrib, int *value);
+
+   /**
+    * The new __DRIimage will share the content with the old one, see dup(2).
+    */
+   __DRIimage *(*dupImage)(__DRIimage *image, void *loaderPrivate);
+};
+
+
+/**
+ * This extension must be implemented by the loader and passed to the
+ * driver at screen creation time.  The EGLImage entry points in the
+ * various client APIs take opaque EGLImage handles and use this
+ * extension to map them to a __DRIimage.  At version 1, this
+ * extensions allows mapping EGLImage pointers to __DRIimage pointers,
+ * but future versions could support other EGLImage-like, opaque types
+ * with new lookup functions.
+ */
+#define __DRI_IMAGE_LOOKUP "DRI_IMAGE_LOOKUP"
+#define __DRI_IMAGE_LOOKUP_VERSION 1
+
+typedef struct __DRIimageLookupExtensionRec __DRIimageLookupExtension;
+struct __DRIimageLookupExtensionRec {
+    __DRIextension base;
+
+    __DRIimage *(*lookupEGLImage)(__DRIscreen *screen, void *image,
+				  void *loaderPrivate);
+};
+
+/**
+ * This extension allows for common DRI2 options
+ */
+#define __DRI2_CONFIG_QUERY "DRI_CONFIG_QUERY"
+#define __DRI2_CONFIG_QUERY_VERSION 1
+
+typedef struct __DRI2configQueryExtensionRec __DRI2configQueryExtension;
+struct __DRI2configQueryExtensionRec {
+   __DRIextension base;
+
+   int (*configQueryb)(__DRIscreen *screen, const char *var, GLboolean *val);
+   int (*configQueryi)(__DRIscreen *screen, const char *var, GLint *val);
+   int (*configQueryf)(__DRIscreen *screen, const char *var, GLfloat *val);
+};
+#endif
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/DECkeysym.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/DECkeysym.h
new file mode 100644
index 0000000..0730716
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/DECkeysym.h
@@ -0,0 +1,65 @@
+/***********************************************************
+
+Copyright 1988, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1988 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+                        All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its 
+documentation for any purpose and without fee is hereby granted, 
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in 
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.  
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+
+/*
+ * DEC private keysyms
+ * (29th bit set)
+ */
+
+/* two-key compose sequence initiators, chosen to map to Latin1 characters */
+
+#define DXK_ring_accent         0x1000FEB0
+#define DXK_circumflex_accent   0x1000FE5E
+#define DXK_cedilla_accent      0x1000FE2C
+#define DXK_acute_accent        0x1000FE27
+#define DXK_grave_accent        0x1000FE60
+#define DXK_tilde               0x1000FE7E
+#define DXK_diaeresis           0x1000FE22
+
+/* special keysym for LK2** "Remove" key on editing keypad */
+
+#define DXK_Remove	0x1000FF00   /* Remove */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/HPkeysym.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/HPkeysym.h
new file mode 100644
index 0000000..ed000b1
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/HPkeysym.h
@@ -0,0 +1,164 @@
+/*
+
+Copyright 1987, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall
+not be used in advertising or otherwise to promote the sale, use or
+other dealings in this Software without prior written authorization
+from The Open Group.
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,
+
+                        All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the names of Hewlett Packard
+or Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+HEWLETT-PACKARD MAKES NO WARRANTY OF ANY KIND WITH REGARD
+TO THIS SOFWARE, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  Hewlett-Packard shall not be liable for errors
+contained herein or direct, indirect, special, incidental or
+consequential damages in connection with the furnishing,
+performance, or use of this material.
+
+*/
+
+#ifndef _HPKEYSYM_H
+
+#define _HPKEYSYM
+
+#define hpXK_ClearLine		0x1000FF6F
+#define hpXK_InsertLine		0x1000FF70
+#define hpXK_DeleteLine		0x1000FF71
+#define hpXK_InsertChar		0x1000FF72
+#define hpXK_DeleteChar		0x1000FF73
+#define hpXK_BackTab		0x1000FF74
+#define hpXK_KP_BackTab		0x1000FF75
+#define hpXK_Modelock1		0x1000FF48
+#define hpXK_Modelock2		0x1000FF49
+#define hpXK_Reset		0x1000FF6C
+#define hpXK_System		0x1000FF6D
+#define hpXK_User		0x1000FF6E
+#define hpXK_mute_acute		0x100000A8
+#define hpXK_mute_grave		0x100000A9
+#define hpXK_mute_asciicircum	0x100000AA
+#define hpXK_mute_diaeresis	0x100000AB
+#define hpXK_mute_asciitilde	0x100000AC
+#define hpXK_lira		0x100000AF
+#define hpXK_guilder		0x100000BE
+#define hpXK_Ydiaeresis		0x100000EE
+#define hpXK_IO			0x100000EE
+#define hpXK_longminus		0x100000F6
+#define hpXK_block		0x100000FC
+
+
+#ifndef _OSF_Keysyms
+#define _OSF_Keysyms
+
+#define osfXK_Copy		0x1004FF02
+#define osfXK_Cut		0x1004FF03
+#define osfXK_Paste		0x1004FF04
+#define osfXK_BackTab		0x1004FF07
+#define osfXK_BackSpace		0x1004FF08
+#define osfXK_Clear		0x1004FF0B
+#define osfXK_Escape		0x1004FF1B
+#define osfXK_AddMode		0x1004FF31
+#define osfXK_PrimaryPaste	0x1004FF32
+#define osfXK_QuickPaste	0x1004FF33
+#define osfXK_PageLeft		0x1004FF40
+#define osfXK_PageUp		0x1004FF41
+#define osfXK_PageDown		0x1004FF42
+#define osfXK_PageRight		0x1004FF43
+#define osfXK_Activate		0x1004FF44
+#define osfXK_MenuBar		0x1004FF45
+#define osfXK_Left		0x1004FF51
+#define osfXK_Up		0x1004FF52
+#define osfXK_Right		0x1004FF53
+#define osfXK_Down		0x1004FF54
+#define osfXK_EndLine		0x1004FF57
+#define osfXK_BeginLine		0x1004FF58
+#define osfXK_EndData		0x1004FF59
+#define osfXK_BeginData		0x1004FF5A
+#define osfXK_PrevMenu		0x1004FF5B
+#define osfXK_NextMenu		0x1004FF5C
+#define osfXK_PrevField		0x1004FF5D
+#define osfXK_NextField		0x1004FF5E
+#define osfXK_Select		0x1004FF60
+#define osfXK_Insert		0x1004FF63
+#define osfXK_Undo		0x1004FF65
+#define osfXK_Menu		0x1004FF67
+#define osfXK_Cancel		0x1004FF69
+#define osfXK_Help		0x1004FF6A
+#define osfXK_SelectAll		0x1004FF71
+#define osfXK_DeselectAll	0x1004FF72
+#define osfXK_Reselect		0x1004FF73
+#define osfXK_Extend		0x1004FF74
+#define osfXK_Restore		0x1004FF78
+#define osfXK_Delete		0x1004FFFF
+
+#endif /* _OSF_Keysyms */
+
+
+/**************************************************************
+ * The use of the following macros is deprecated.
+ * They are listed below only for backwards compatibility.
+ */
+#define XK_Reset                0x1000FF6C
+#define XK_System               0x1000FF6D
+#define XK_User                 0x1000FF6E
+#define XK_ClearLine            0x1000FF6F
+#define XK_InsertLine           0x1000FF70
+#define XK_DeleteLine           0x1000FF71
+#define XK_InsertChar           0x1000FF72
+#define XK_DeleteChar           0x1000FF73
+#define XK_BackTab              0x1000FF74
+#define XK_KP_BackTab           0x1000FF75
+#define XK_Ext16bit_L           0x1000FF76
+#define XK_Ext16bit_R           0x1000FF77
+#define XK_mute_acute           0x100000a8
+#define XK_mute_grave           0x100000a9
+#define XK_mute_asciicircum     0x100000aa
+#define XK_mute_diaeresis       0x100000ab
+#define XK_mute_asciitilde      0x100000ac
+#define XK_lira                 0x100000af
+#define XK_guilder              0x100000be
+#ifndef XK_Ydiaeresis
+#define XK_Ydiaeresis           0x100000ee
+#endif
+#define XK_IO                   0x100000ee
+#define XK_longminus            0x100000f6
+#define XK_block                0x100000fc
+
+#endif /* _HPKEYSYM_H */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/ImUtil.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/ImUtil.h
new file mode 100644
index 0000000..ffdba1a
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/ImUtil.h
@@ -0,0 +1,30 @@
+
+#ifndef _X11_IMUTIL_H_
+#define _X11_IMUTIL_H_
+
+extern int
+_XGetScanlinePad(
+    Display *dpy,
+    int depth);
+
+extern int
+_XGetBitsPerPixel(
+ Display *dpy,
+ int depth);
+
+extern int
+_XSetImage(
+    XImage *srcimg,
+    register XImage *dstimg,
+    register int x,
+    register int y);
+
+extern int
+_XReverse_Bytes(
+    register unsigned char *bpt,
+    register int nb);
+extern void
+_XInitImageFuncPtrs(
+    register XImage *image);
+
+#endif /* _X11_IMUTIL_H_ */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Sunkeysym.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Sunkeysym.h
new file mode 100644
index 0000000..78d1286
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Sunkeysym.h
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) 1991, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+/************************************************************
+
+Copyright 1991, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+***********************************************************/
+
+/*
+ * Floating Accent
+ */
+
+#define	SunXK_FA_Grave		0x1005FF00
+#define	SunXK_FA_Circum		0x1005FF01
+#define	SunXK_FA_Tilde		0x1005FF02
+#define	SunXK_FA_Acute		0x1005FF03
+#define	SunXK_FA_Diaeresis	0x1005FF04
+#define	SunXK_FA_Cedilla	0x1005FF05
+
+/*
+ * Miscellaneous Functions
+ */
+
+#define	SunXK_F36		0x1005FF10	/* Labeled F11 */
+#define	SunXK_F37		0x1005FF11	/* Labeled F12 */
+
+#define SunXK_Sys_Req   	0x1005FF60
+#define SunXK_Print_Screen	0x0000FF61	/* Same as XK_Print */
+
+/*
+ * International & Multi-Key Character Composition
+ */
+
+#define SunXK_Compose		0x0000FF20	/* Same as XK_Multi_key */
+#define SunXK_AltGraph		0x0000FF7E	/* Same as XK_Mode_switch */
+
+/*
+ * Cursor Control
+ */
+
+#define SunXK_PageUp		0x0000FF55 	/* Same as XK_Prior */
+#define SunXK_PageDown		0x0000FF56	/* Same as XK_Next */
+
+/*
+ * Open Look Functions
+ */
+
+#define SunXK_Undo		0x0000FF65	/* Same as XK_Undo */
+#define SunXK_Again		0x0000FF66	/* Same as XK_Redo */
+#define SunXK_Find		0x0000FF68	/* Same as XK_Find */
+#define SunXK_Stop		0x0000FF69	/* Same as XK_Cancel */
+#define SunXK_Props		0x1005FF70
+#define SunXK_Front		0x1005FF71
+#define SunXK_Copy		0x1005FF72
+#define SunXK_Open		0x1005FF73
+#define SunXK_Paste		0x1005FF74
+#define SunXK_Cut		0x1005FF75
+
+#define SunXK_PowerSwitch		0x1005FF76
+#define SunXK_AudioLowerVolume		0x1005FF77
+#define SunXK_AudioMute			0x1005FF78
+#define SunXK_AudioRaiseVolume		0x1005FF79
+#define SunXK_VideoDegauss		0x1005FF7A
+#define SunXK_VideoLowerBrightness	0x1005FF7B
+#define SunXK_VideoRaiseBrightness	0x1005FF7C
+#define SunXK_PowerSwitchShift		0x1005FF7D
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/X.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/X.h
new file mode 100644
index 0000000..5cf695d
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/X.h
@@ -0,0 +1,717 @@
+/* Definitions for the X window system likely to be used by applications */
+
+#ifndef X_H
+#define X_H
+
+/***********************************************************
+
+Copyright 1987, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+                        All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its 
+documentation for any purpose and without fee is hereby granted, 
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in 
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.  
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+
+#define X_PROTOCOL	11		/* current protocol version */
+#define X_PROTOCOL_REVISION 0		/* current minor version */
+
+/* Resources */
+
+/*
+ * _XSERVER64 must ONLY be defined when compiling X server sources on
+ * systems where unsigned long is not 32 bits, must NOT be used in
+ * client or library code.
+ */
+#ifndef _XSERVER64
+#  ifndef _XTYPEDEF_XID
+#    define _XTYPEDEF_XID
+typedef unsigned long XID;
+#  endif
+#  ifndef _XTYPEDEF_MASK
+#    define _XTYPEDEF_MASK
+typedef unsigned long Mask;
+#  endif
+#  ifndef _XTYPEDEF_ATOM
+#    define _XTYPEDEF_ATOM
+typedef unsigned long Atom;		/* Also in Xdefs.h */
+#  endif
+typedef unsigned long VisualID;
+typedef unsigned long Time;
+#else
+#  include <X11/Xmd.h>
+#  ifndef _XTYPEDEF_XID
+#    define _XTYPEDEF_XID
+typedef CARD32 XID;
+#  endif
+#  ifndef _XTYPEDEF_MASK
+#    define _XTYPEDEF_MASK
+typedef CARD32 Mask;
+#  endif
+#  ifndef _XTYPEDEF_ATOM
+#    define _XTYPEDEF_ATOM
+typedef CARD32 Atom;
+#  endif
+typedef CARD32 VisualID;
+typedef CARD32 Time;
+#endif
+
+typedef XID Window;
+typedef XID Drawable;
+#ifndef _XTYPEDEF_FONT
+#  define _XTYPEDEF_FONT
+typedef XID Font;
+#endif
+typedef XID Pixmap;
+typedef XID Cursor;
+typedef XID Colormap;
+typedef XID GContext;
+typedef XID KeySym;
+
+typedef unsigned char KeyCode;
+
+/*****************************************************************
+ * RESERVED RESOURCE AND CONSTANT DEFINITIONS
+ *****************************************************************/
+
+#ifndef None
+#define None                 0L	/* universal null resource or null atom */
+#endif
+
+#define ParentRelative       1L	/* background pixmap in CreateWindow
+				    and ChangeWindowAttributes */
+
+#define CopyFromParent       0L	/* border pixmap in CreateWindow
+				       and ChangeWindowAttributes
+				   special VisualID and special window
+				       class passed to CreateWindow */
+
+#define PointerWindow        0L	/* destination window in SendEvent */
+#define InputFocus           1L	/* destination window in SendEvent */
+
+#define PointerRoot          1L	/* focus window in SetInputFocus */
+
+#define AnyPropertyType      0L	/* special Atom, passed to GetProperty */
+
+#define AnyKey		     0L	/* special Key Code, passed to GrabKey */
+
+#define AnyButton            0L	/* special Button Code, passed to GrabButton */
+
+#define AllTemporary         0L	/* special Resource ID passed to KillClient */
+
+#define CurrentTime          0L	/* special Time */
+
+#define NoSymbol	     0L	/* special KeySym */
+
+/***************************************************************** 
+ * EVENT DEFINITIONS 
+ *****************************************************************/
+
+/* Input Event Masks. Used as event-mask window attribute and as arguments
+   to Grab requests.  Not to be confused with event names.  */
+
+#define NoEventMask			0L
+#define KeyPressMask			(1L<<0)  
+#define KeyReleaseMask			(1L<<1)  
+#define ButtonPressMask			(1L<<2)  
+#define ButtonReleaseMask		(1L<<3)  
+#define EnterWindowMask			(1L<<4)  
+#define LeaveWindowMask			(1L<<5)  
+#define PointerMotionMask		(1L<<6)  
+#define PointerMotionHintMask		(1L<<7)  
+#define Button1MotionMask		(1L<<8)  
+#define Button2MotionMask		(1L<<9)  
+#define Button3MotionMask		(1L<<10) 
+#define Button4MotionMask		(1L<<11) 
+#define Button5MotionMask		(1L<<12) 
+#define ButtonMotionMask		(1L<<13) 
+#define KeymapStateMask			(1L<<14)
+#define ExposureMask			(1L<<15) 
+#define VisibilityChangeMask		(1L<<16) 
+#define StructureNotifyMask		(1L<<17) 
+#define ResizeRedirectMask		(1L<<18) 
+#define SubstructureNotifyMask		(1L<<19) 
+#define SubstructureRedirectMask	(1L<<20) 
+#define FocusChangeMask			(1L<<21) 
+#define PropertyChangeMask		(1L<<22) 
+#define ColormapChangeMask		(1L<<23) 
+#define OwnerGrabButtonMask		(1L<<24) 
+
+/* Event names.  Used in "type" field in XEvent structures.  Not to be
+confused with event masks above.  They start from 2 because 0 and 1
+are reserved in the protocol for errors and replies. */
+
+#define KeyPress		2
+#define KeyRelease		3
+#define ButtonPress		4
+#define ButtonRelease		5
+#define MotionNotify		6
+#define EnterNotify		7
+#define LeaveNotify		8
+#define FocusIn			9
+#define FocusOut		10
+#define KeymapNotify		11
+#define Expose			12
+#define GraphicsExpose		13
+#define NoExpose		14
+#define VisibilityNotify	15
+#define CreateNotify		16
+#define DestroyNotify		17
+#define UnmapNotify		18
+#define MapNotify		19
+#define MapRequest		20
+#define ReparentNotify		21
+#define ConfigureNotify		22
+#define ConfigureRequest	23
+#define GravityNotify		24
+#define ResizeRequest		25
+#define CirculateNotify		26
+#define CirculateRequest	27
+#define PropertyNotify		28
+#define SelectionClear		29
+#define SelectionRequest	30
+#define SelectionNotify		31
+#define ColormapNotify		32
+#define ClientMessage		33
+#define MappingNotify		34
+#define GenericEvent		35
+#define LASTEvent		36	/* must be bigger than any event # */
+
+
+/* Key masks. Used as modifiers to GrabButton and GrabKey, results of QueryPointer,
+   state in various key-, mouse-, and button-related events. */
+
+#define ShiftMask		(1<<0)
+#define LockMask		(1<<1)
+#define ControlMask		(1<<2)
+#define Mod1Mask		(1<<3)
+#define Mod2Mask		(1<<4)
+#define Mod3Mask		(1<<5)
+#define Mod4Mask		(1<<6)
+#define Mod5Mask		(1<<7)
+
+/* modifier names.  Used to build a SetModifierMapping request or
+   to read a GetModifierMapping request.  These correspond to the
+   masks defined above. */
+#define ShiftMapIndex		0
+#define LockMapIndex		1
+#define ControlMapIndex		2
+#define Mod1MapIndex		3
+#define Mod2MapIndex		4
+#define Mod3MapIndex		5
+#define Mod4MapIndex		6
+#define Mod5MapIndex		7
+
+
+/* button masks.  Used in same manner as Key masks above. Not to be confused
+   with button names below. */
+
+#define Button1Mask		(1<<8)
+#define Button2Mask		(1<<9)
+#define Button3Mask		(1<<10)
+#define Button4Mask		(1<<11)
+#define Button5Mask		(1<<12)
+
+#define AnyModifier		(1<<15)  /* used in GrabButton, GrabKey */
+
+
+/* button names. Used as arguments to GrabButton and as detail in ButtonPress
+   and ButtonRelease events.  Not to be confused with button masks above.
+   Note that 0 is already defined above as "AnyButton".  */
+
+#define Button1			1
+#define Button2			2
+#define Button3			3
+#define Button4			4
+#define Button5			5
+
+/* Notify modes */
+
+#define NotifyNormal		0
+#define NotifyGrab		1
+#define NotifyUngrab		2
+#define NotifyWhileGrabbed	3
+
+#define NotifyHint		1	/* for MotionNotify events */
+		       
+/* Notify detail */
+
+#define NotifyAncestor		0
+#define NotifyVirtual		1
+#define NotifyInferior		2
+#define NotifyNonlinear		3
+#define NotifyNonlinearVirtual	4
+#define NotifyPointer		5
+#define NotifyPointerRoot	6
+#define NotifyDetailNone	7
+
+/* Visibility notify */
+
+#define VisibilityUnobscured		0
+#define VisibilityPartiallyObscured	1
+#define VisibilityFullyObscured		2
+
+/* Circulation request */
+
+#define PlaceOnTop		0
+#define PlaceOnBottom		1
+
+/* protocol families */
+
+#define FamilyInternet		0	/* IPv4 */
+#define FamilyDECnet		1
+#define FamilyChaos		2
+#define FamilyInternet6		6	/* IPv6 */
+
+/* authentication families not tied to a specific protocol */
+#define FamilyServerInterpreted 5
+
+/* Property notification */
+
+#define PropertyNewValue	0
+#define PropertyDelete		1
+
+/* Color Map notification */
+
+#define ColormapUninstalled	0
+#define ColormapInstalled	1
+
+/* GrabPointer, GrabButton, GrabKeyboard, GrabKey Modes */
+
+#define GrabModeSync		0
+#define GrabModeAsync		1
+
+/* GrabPointer, GrabKeyboard reply status */
+
+#define GrabSuccess		0
+#define AlreadyGrabbed		1
+#define GrabInvalidTime		2
+#define GrabNotViewable		3
+#define GrabFrozen		4
+
+/* AllowEvents modes */
+
+#define AsyncPointer		0
+#define SyncPointer		1
+#define ReplayPointer		2
+#define AsyncKeyboard		3
+#define SyncKeyboard		4
+#define ReplayKeyboard		5
+#define AsyncBoth		6
+#define SyncBoth		7
+
+/* Used in SetInputFocus, GetInputFocus */
+
+#define RevertToNone		(int)None
+#define RevertToPointerRoot	(int)PointerRoot
+#define RevertToParent		2
+
+/*****************************************************************
+ * ERROR CODES 
+ *****************************************************************/
+
+#define Success		   0	/* everything's okay */
+#define BadRequest	   1	/* bad request code */
+#define BadValue	   2	/* int parameter out of range */
+#define BadWindow	   3	/* parameter not a Window */
+#define BadPixmap	   4	/* parameter not a Pixmap */
+#define BadAtom		   5	/* parameter not an Atom */
+#define BadCursor	   6	/* parameter not a Cursor */
+#define BadFont		   7	/* parameter not a Font */
+#define BadMatch	   8	/* parameter mismatch */
+#define BadDrawable	   9	/* parameter not a Pixmap or Window */
+#define BadAccess	  10	/* depending on context:
+				 - key/button already grabbed
+				 - attempt to free an illegal 
+				   cmap entry 
+				- attempt to store into a read-only 
+				   color map entry.
+ 				- attempt to modify the access control
+				   list from other than the local host.
+				*/
+#define BadAlloc	  11	/* insufficient resources */
+#define BadColor	  12	/* no such colormap */
+#define BadGC		  13	/* parameter not a GC */
+#define BadIDChoice	  14	/* choice not in range or already used */
+#define BadName		  15	/* font or color name doesn't exist */
+#define BadLength	  16	/* Request length incorrect */
+#define BadImplementation 17	/* server is defective */
+
+#define FirstExtensionError	128
+#define LastExtensionError	255
+
+/*****************************************************************
+ * WINDOW DEFINITIONS 
+ *****************************************************************/
+
+/* Window classes used by CreateWindow */
+/* Note that CopyFromParent is already defined as 0 above */
+
+#define InputOutput		1
+#define InputOnly		2
+
+/* Window attributes for CreateWindow and ChangeWindowAttributes */
+
+#define CWBackPixmap		(1L<<0)
+#define CWBackPixel		(1L<<1)
+#define CWBorderPixmap		(1L<<2)
+#define CWBorderPixel           (1L<<3)
+#define CWBitGravity		(1L<<4)
+#define CWWinGravity		(1L<<5)
+#define CWBackingStore          (1L<<6)
+#define CWBackingPlanes	        (1L<<7)
+#define CWBackingPixel	        (1L<<8)
+#define CWOverrideRedirect	(1L<<9)
+#define CWSaveUnder		(1L<<10)
+#define CWEventMask		(1L<<11)
+#define CWDontPropagate	        (1L<<12)
+#define CWColormap		(1L<<13)
+#define CWCursor	        (1L<<14)
+
+/* ConfigureWindow structure */
+
+#define CWX			(1<<0)
+#define CWY			(1<<1)
+#define CWWidth			(1<<2)
+#define CWHeight		(1<<3)
+#define CWBorderWidth		(1<<4)
+#define CWSibling		(1<<5)
+#define CWStackMode		(1<<6)
+
+
+/* Bit Gravity */
+
+#define ForgetGravity		0
+#define NorthWestGravity	1
+#define NorthGravity		2
+#define NorthEastGravity	3
+#define WestGravity		4
+#define CenterGravity		5
+#define EastGravity		6
+#define SouthWestGravity	7
+#define SouthGravity		8
+#define SouthEastGravity	9
+#define StaticGravity		10
+
+/* Window gravity + bit gravity above */
+
+#define UnmapGravity		0
+
+/* Used in CreateWindow for backing-store hint */
+
+#define NotUseful               0
+#define WhenMapped              1
+#define Always                  2
+
+/* Used in GetWindowAttributes reply */
+
+#define IsUnmapped		0
+#define IsUnviewable		1
+#define IsViewable		2
+
+/* Used in ChangeSaveSet */
+
+#define SetModeInsert           0
+#define SetModeDelete           1
+
+/* Used in ChangeCloseDownMode */
+
+#define DestroyAll              0
+#define RetainPermanent         1
+#define RetainTemporary         2
+
+/* Window stacking method (in configureWindow) */
+
+#define Above                   0
+#define Below                   1
+#define TopIf                   2
+#define BottomIf                3
+#define Opposite                4
+
+/* Circulation direction */
+
+#define RaiseLowest             0
+#define LowerHighest            1
+
+/* Property modes */
+
+#define PropModeReplace         0
+#define PropModePrepend         1
+#define PropModeAppend          2
+
+/*****************************************************************
+ * GRAPHICS DEFINITIONS
+ *****************************************************************/
+
+/* graphics functions, as in GC.alu */
+
+#define	GXclear			0x0		/* 0 */
+#define GXand			0x1		/* src AND dst */
+#define GXandReverse		0x2		/* src AND NOT dst */
+#define GXcopy			0x3		/* src */
+#define GXandInverted		0x4		/* NOT src AND dst */
+#define	GXnoop			0x5		/* dst */
+#define GXxor			0x6		/* src XOR dst */
+#define GXor			0x7		/* src OR dst */
+#define GXnor			0x8		/* NOT src AND NOT dst */
+#define GXequiv			0x9		/* NOT src XOR dst */
+#define GXinvert		0xa		/* NOT dst */
+#define GXorReverse		0xb		/* src OR NOT dst */
+#define GXcopyInverted		0xc		/* NOT src */
+#define GXorInverted		0xd		/* NOT src OR dst */
+#define GXnand			0xe		/* NOT src OR NOT dst */
+#define GXset			0xf		/* 1 */
+
+/* LineStyle */
+
+#define LineSolid		0
+#define LineOnOffDash		1
+#define LineDoubleDash		2
+
+/* capStyle */
+
+#define CapNotLast		0
+#define CapButt			1
+#define CapRound		2
+#define CapProjecting		3
+
+/* joinStyle */
+
+#define JoinMiter		0
+#define JoinRound		1
+#define JoinBevel		2
+
+/* fillStyle */
+
+#define FillSolid		0
+#define FillTiled		1
+#define FillStippled		2
+#define FillOpaqueStippled	3
+
+/* fillRule */
+
+#define EvenOddRule		0
+#define WindingRule		1
+
+/* subwindow mode */
+
+#define ClipByChildren		0
+#define IncludeInferiors	1
+
+/* SetClipRectangles ordering */
+
+#define Unsorted		0
+#define YSorted			1
+#define YXSorted		2
+#define YXBanded		3
+
+/* CoordinateMode for drawing routines */
+
+#define CoordModeOrigin		0	/* relative to the origin */
+#define CoordModePrevious       1	/* relative to previous point */
+
+/* Polygon shapes */
+
+#define Complex			0	/* paths may intersect */
+#define Nonconvex		1	/* no paths intersect, but not convex */
+#define Convex			2	/* wholly convex */
+
+/* Arc modes for PolyFillArc */
+
+#define ArcChord		0	/* join endpoints of arc */
+#define ArcPieSlice		1	/* join endpoints to center of arc */
+
+/* GC components: masks used in CreateGC, CopyGC, ChangeGC, OR'ed into
+   GC.stateChanges */
+
+#define GCFunction              (1L<<0)
+#define GCPlaneMask             (1L<<1)
+#define GCForeground            (1L<<2)
+#define GCBackground            (1L<<3)
+#define GCLineWidth             (1L<<4)
+#define GCLineStyle             (1L<<5)
+#define GCCapStyle              (1L<<6)
+#define GCJoinStyle		(1L<<7)
+#define GCFillStyle		(1L<<8)
+#define GCFillRule		(1L<<9) 
+#define GCTile			(1L<<10)
+#define GCStipple		(1L<<11)
+#define GCTileStipXOrigin	(1L<<12)
+#define GCTileStipYOrigin	(1L<<13)
+#define GCFont 			(1L<<14)
+#define GCSubwindowMode		(1L<<15)
+#define GCGraphicsExposures     (1L<<16)
+#define GCClipXOrigin		(1L<<17)
+#define GCClipYOrigin		(1L<<18)
+#define GCClipMask		(1L<<19)
+#define GCDashOffset		(1L<<20)
+#define GCDashList		(1L<<21)
+#define GCArcMode		(1L<<22)
+
+#define GCLastBit		22
+/*****************************************************************
+ * FONTS 
+ *****************************************************************/
+
+/* used in QueryFont -- draw direction */
+
+#define FontLeftToRight		0
+#define FontRightToLeft		1
+
+#define FontChange		255
+
+/*****************************************************************
+ *  IMAGING 
+ *****************************************************************/
+
+/* ImageFormat -- PutImage, GetImage */
+
+#define XYBitmap		0	/* depth 1, XYFormat */
+#define XYPixmap		1	/* depth == drawable depth */
+#define ZPixmap			2	/* depth == drawable depth */
+
+/*****************************************************************
+ *  COLOR MAP STUFF 
+ *****************************************************************/
+
+/* For CreateColormap */
+
+#define AllocNone		0	/* create map with no entries */
+#define AllocAll		1	/* allocate entire map writeable */
+
+
+/* Flags used in StoreNamedColor, StoreColors */
+
+#define DoRed			(1<<0)
+#define DoGreen			(1<<1)
+#define DoBlue			(1<<2)
+
+/*****************************************************************
+ * CURSOR STUFF
+ *****************************************************************/
+
+/* QueryBestSize Class */
+
+#define CursorShape		0	/* largest size that can be displayed */
+#define TileShape		1	/* size tiled fastest */
+#define StippleShape		2	/* size stippled fastest */
+
+/***************************************************************** 
+ * KEYBOARD/POINTER STUFF
+ *****************************************************************/
+
+#define AutoRepeatModeOff	0
+#define AutoRepeatModeOn	1
+#define AutoRepeatModeDefault	2
+
+#define LedModeOff		0
+#define LedModeOn		1
+
+/* masks for ChangeKeyboardControl */
+
+#define KBKeyClickPercent	(1L<<0)
+#define KBBellPercent		(1L<<1)
+#define KBBellPitch		(1L<<2)
+#define KBBellDuration		(1L<<3)
+#define KBLed			(1L<<4)
+#define KBLedMode		(1L<<5)
+#define KBKey			(1L<<6)
+#define KBAutoRepeatMode	(1L<<7)
+
+#define MappingSuccess     	0
+#define MappingBusy        	1
+#define MappingFailed		2
+
+#define MappingModifier		0
+#define MappingKeyboard		1
+#define MappingPointer		2
+
+/*****************************************************************
+ * SCREEN SAVER STUFF 
+ *****************************************************************/
+
+#define DontPreferBlanking	0
+#define PreferBlanking		1
+#define DefaultBlanking		2
+
+#define DisableScreenSaver	0
+#define DisableScreenInterval	0
+
+#define DontAllowExposures	0
+#define AllowExposures		1
+#define DefaultExposures	2
+
+/* for ForceScreenSaver */
+
+#define ScreenSaverReset 0
+#define ScreenSaverActive 1
+
+/*****************************************************************
+ * HOSTS AND CONNECTIONS
+ *****************************************************************/
+
+/* for ChangeHosts */
+
+#define HostInsert		0
+#define HostDelete		1
+
+/* for ChangeAccessControl */
+
+#define EnableAccess		1      
+#define DisableAccess		0
+
+/* Display classes  used in opening the connection 
+ * Note that the statically allocated ones are even numbered and the
+ * dynamically changeable ones are odd numbered */
+
+#define StaticGray		0
+#define GrayScale		1
+#define StaticColor		2
+#define PseudoColor		3
+#define TrueColor		4
+#define DirectColor		5
+
+
+/* Byte order  used in imageByteOrder and bitmapBitOrder */
+
+#define LSBFirst		0
+#define MSBFirst		1
+
+#endif /* X_H */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XF86keysym.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XF86keysym.h
new file mode 100644
index 0000000..df5e9cc
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XF86keysym.h
@@ -0,0 +1,233 @@
+/*
+ * XFree86 vendor specific keysyms.
+ *
+ * The XFree86 keysym range is 0x10080001 - 0x1008FFFF.
+ *
+ * When adding new entries, the xc/lib/XKeysymDB file should also be
+ * updated to make the new entries visible to Xlib.
+ */
+
+/*
+ * ModeLock
+ *
+ * This one is old, and not really used any more since XKB offers this
+ * functionality.
+ */
+
+#define XF86XK_ModeLock		0x1008FF01	/* Mode Switch Lock */
+
+/*
+ * Note, 0x1008FF07 - 0x1008FF0F are free and should be used for misc new
+ * keysyms that don't fit into any of the groups below.
+ *
+ * 0x1008FF64, 0x1008FF6F, 0x1008FF71, 0x1008FF83 are no longer used,
+ * and should be used first for new keysyms.
+ *
+ * Check in keysymdef.h for generic symbols before adding new XFree86-specific
+ * symbols here.
+ *
+ * X.Org will not be adding to the XF86 set of keysyms, though they have
+ * been adopted and are considered a "standard" part of X keysym definitions.
+ * XFree86 never properly commented these keysyms, so we have done our
+ * best to explain the semantic meaning of these keys.
+ *
+ * XFree86 has removed their mail archives of the period, that might have
+ * shed more light on some of these definitions. Until/unless we resurrect
+ * these archives, these are from memory and usage.
+ */
+
+
+/* Backlight controls. */
+#define XF86XK_MonBrightnessUp   0x1008FF02  /* Monitor/panel brightness */
+#define XF86XK_MonBrightnessDown 0x1008FF03  /* Monitor/panel brightness */
+#define XF86XK_KbdLightOnOff     0x1008FF04  /* Keyboards may be lit     */
+#define XF86XK_KbdBrightnessUp   0x1008FF05  /* Keyboards may be lit     */
+#define XF86XK_KbdBrightnessDown 0x1008FF06  /* Keyboards may be lit     */
+
+/*
+ * Keys found on some "Internet" keyboards.
+ */
+#define XF86XK_Standby		0x1008FF10   /* System into standby mode   */
+#define XF86XK_AudioLowerVolume	0x1008FF11   /* Volume control down        */
+#define XF86XK_AudioMute	0x1008FF12   /* Mute sound from the system */
+#define XF86XK_AudioRaiseVolume	0x1008FF13   /* Volume control up          */
+#define XF86XK_AudioPlay	0x1008FF14   /* Start playing of audio >   */
+#define XF86XK_AudioStop	0x1008FF15   /* Stop playing audio         */
+#define XF86XK_AudioPrev	0x1008FF16   /* Previous track             */
+#define XF86XK_AudioNext	0x1008FF17   /* Next track                 */
+#define XF86XK_HomePage		0x1008FF18   /* Display user's home page   */
+#define XF86XK_Mail		0x1008FF19   /* Invoke user's mail program */
+#define XF86XK_Start		0x1008FF1A   /* Start application          */
+#define XF86XK_Search		0x1008FF1B   /* Search                     */
+#define XF86XK_AudioRecord	0x1008FF1C   /* Record audio application   */
+
+/* These are sometimes found on PDA's (e.g. Palm, PocketPC or elsewhere)   */
+#define XF86XK_Calculator	0x1008FF1D   /* Invoke calculator program  */
+#define XF86XK_Memo		0x1008FF1E   /* Invoke Memo taking program */
+#define XF86XK_ToDoList		0x1008FF1F   /* Invoke To Do List program  */
+#define XF86XK_Calendar		0x1008FF20   /* Invoke Calendar program    */
+#define XF86XK_PowerDown	0x1008FF21   /* Deep sleep the system      */
+#define XF86XK_ContrastAdjust	0x1008FF22   /* Adjust screen contrast     */
+#define XF86XK_RockerUp		0x1008FF23   /* Rocker switches exist up   */
+#define XF86XK_RockerDown	0x1008FF24   /* and down                   */
+#define XF86XK_RockerEnter	0x1008FF25   /* and let you press them     */
+
+/* Some more "Internet" keyboard symbols */
+#define XF86XK_Back		0x1008FF26   /* Like back on a browser     */
+#define XF86XK_Forward		0x1008FF27   /* Like forward on a browser  */
+#define XF86XK_Stop		0x1008FF28   /* Stop current operation     */
+#define XF86XK_Refresh		0x1008FF29   /* Refresh the page           */
+#define XF86XK_PowerOff		0x1008FF2A   /* Power off system entirely  */
+#define XF86XK_WakeUp		0x1008FF2B   /* Wake up system from sleep  */
+#define XF86XK_Eject            0x1008FF2C   /* Eject device (e.g. DVD)    */
+#define XF86XK_ScreenSaver      0x1008FF2D   /* Invoke screensaver         */
+#define XF86XK_WWW              0x1008FF2E   /* Invoke web browser         */
+#define XF86XK_Sleep            0x1008FF2F   /* Put system to sleep        */
+#define XF86XK_Favorites	0x1008FF30   /* Show favorite locations    */
+#define XF86XK_AudioPause	0x1008FF31   /* Pause audio playing        */
+#define XF86XK_AudioMedia	0x1008FF32   /* Launch media collection app */
+#define XF86XK_MyComputer	0x1008FF33   /* Display "My Computer" window */
+#define XF86XK_VendorHome	0x1008FF34   /* Display vendor home web site */
+#define XF86XK_LightBulb	0x1008FF35   /* Light bulb keys exist       */
+#define XF86XK_Shop		0x1008FF36   /* Display shopping web site   */
+#define XF86XK_History		0x1008FF37   /* Show history of web surfing */
+#define XF86XK_OpenURL		0x1008FF38   /* Open selected URL           */
+#define XF86XK_AddFavorite	0x1008FF39   /* Add URL to favorites list   */
+#define XF86XK_HotLinks		0x1008FF3A   /* Show "hot" links            */
+#define XF86XK_BrightnessAdjust	0x1008FF3B   /* Invoke brightness adj. UI   */
+#define XF86XK_Finance		0x1008FF3C   /* Display financial site      */
+#define XF86XK_Community	0x1008FF3D   /* Display user's community    */
+#define XF86XK_AudioRewind	0x1008FF3E   /* "rewind" audio track        */
+#define XF86XK_BackForward	0x1008FF3F   /* ??? */
+#define XF86XK_Launch0		0x1008FF40   /* Launch Application          */
+#define XF86XK_Launch1		0x1008FF41   /* Launch Application          */
+#define XF86XK_Launch2		0x1008FF42   /* Launch Application          */
+#define XF86XK_Launch3		0x1008FF43   /* Launch Application          */
+#define XF86XK_Launch4		0x1008FF44   /* Launch Application          */
+#define XF86XK_Launch5		0x1008FF45   /* Launch Application          */
+#define XF86XK_Launch6		0x1008FF46   /* Launch Application          */
+#define XF86XK_Launch7		0x1008FF47   /* Launch Application          */
+#define XF86XK_Launch8		0x1008FF48   /* Launch Application          */
+#define XF86XK_Launch9		0x1008FF49   /* Launch Application          */
+#define XF86XK_LaunchA		0x1008FF4A   /* Launch Application          */
+#define XF86XK_LaunchB		0x1008FF4B   /* Launch Application          */
+#define XF86XK_LaunchC		0x1008FF4C   /* Launch Application          */
+#define XF86XK_LaunchD		0x1008FF4D   /* Launch Application          */
+#define XF86XK_LaunchE		0x1008FF4E   /* Launch Application          */
+#define XF86XK_LaunchF		0x1008FF4F   /* Launch Application          */
+
+#define XF86XK_ApplicationLeft	0x1008FF50   /* switch to application, left */
+#define XF86XK_ApplicationRight	0x1008FF51   /* switch to application, right*/
+#define XF86XK_Book		0x1008FF52   /* Launch bookreader           */
+#define XF86XK_CD		0x1008FF53   /* Launch CD/DVD player        */
+#define XF86XK_Calculater	0x1008FF54   /* Launch Calculater           */
+#define XF86XK_Clear		0x1008FF55   /* Clear window, screen        */
+#define XF86XK_Close		0x1008FF56   /* Close window                */
+#define XF86XK_Copy		0x1008FF57   /* Copy selection              */
+#define XF86XK_Cut		0x1008FF58   /* Cut selection               */
+#define XF86XK_Display		0x1008FF59   /* Output switch key           */
+#define XF86XK_DOS		0x1008FF5A   /* Launch DOS (emulation)      */
+#define XF86XK_Documents	0x1008FF5B   /* Open documents window       */
+#define XF86XK_Excel		0x1008FF5C   /* Launch spread sheet         */
+#define XF86XK_Explorer		0x1008FF5D   /* Launch file explorer        */
+#define XF86XK_Game		0x1008FF5E   /* Launch game                 */
+#define XF86XK_Go		0x1008FF5F   /* Go to URL                   */
+#define XF86XK_iTouch		0x1008FF60   /* Logitch iTouch- don't use   */
+#define XF86XK_LogOff		0x1008FF61   /* Log off system              */
+#define XF86XK_Market		0x1008FF62   /* ??                          */
+#define XF86XK_Meeting		0x1008FF63   /* enter meeting in calendar   */
+#define XF86XK_MenuKB		0x1008FF65   /* distingush keyboard from PB */
+#define XF86XK_MenuPB		0x1008FF66   /* distinuish PB from keyboard */
+#define XF86XK_MySites		0x1008FF67   /* Favourites                  */
+#define XF86XK_New		0x1008FF68   /* New (folder, document...    */
+#define XF86XK_News		0x1008FF69   /* News                        */
+#define XF86XK_OfficeHome	0x1008FF6A   /* Office home (old Staroffice)*/
+#define XF86XK_Open		0x1008FF6B   /* Open                        */
+#define XF86XK_Option		0x1008FF6C   /* ?? */
+#define XF86XK_Paste		0x1008FF6D   /* Paste                       */
+#define XF86XK_Phone		0x1008FF6E   /* Launch phone; dial number   */
+#define XF86XK_Q		0x1008FF70   /* Compaq's Q - don't use      */
+#define XF86XK_Reply		0x1008FF72   /* Reply e.g., mail            */
+#define XF86XK_Reload		0x1008FF73   /* Reload web page, file, etc. */
+#define XF86XK_RotateWindows	0x1008FF74   /* Rotate windows e.g. xrandr  */
+#define XF86XK_RotationPB	0x1008FF75   /* don't use                   */
+#define XF86XK_RotationKB	0x1008FF76   /* don't use                   */
+#define XF86XK_Save		0x1008FF77   /* Save (file, document, state */
+#define XF86XK_ScrollUp		0x1008FF78   /* Scroll window/contents up   */
+#define XF86XK_ScrollDown	0x1008FF79   /* Scrool window/contentd down */
+#define XF86XK_ScrollClick	0x1008FF7A   /* Use XKB mousekeys instead   */
+#define XF86XK_Send		0x1008FF7B   /* Send mail, file, object     */
+#define XF86XK_Spell		0x1008FF7C   /* Spell checker               */
+#define XF86XK_SplitScreen	0x1008FF7D   /* Split window or screen      */
+#define XF86XK_Support		0x1008FF7E   /* Get support (??)            */
+#define XF86XK_TaskPane		0x1008FF7F   /* Show tasks */
+#define XF86XK_Terminal		0x1008FF80   /* Launch terminal emulator    */
+#define XF86XK_Tools		0x1008FF81   /* toolbox of desktop/app.     */
+#define XF86XK_Travel		0x1008FF82   /* ?? */
+#define XF86XK_UserPB		0x1008FF84   /* ?? */
+#define XF86XK_User1KB		0x1008FF85   /* ?? */
+#define XF86XK_User2KB		0x1008FF86   /* ?? */
+#define XF86XK_Video		0x1008FF87   /* Launch video player       */
+#define XF86XK_WheelButton	0x1008FF88   /* button from a mouse wheel */
+#define XF86XK_Word		0x1008FF89   /* Launch word processor     */
+#define XF86XK_Xfer		0x1008FF8A
+#define XF86XK_ZoomIn		0x1008FF8B   /* zoom in view, map, etc.   */
+#define XF86XK_ZoomOut		0x1008FF8C   /* zoom out view, map, etc.  */
+
+#define XF86XK_Away		0x1008FF8D   /* mark yourself as away     */
+#define XF86XK_Messenger	0x1008FF8E   /* as in instant messaging   */
+#define XF86XK_WebCam		0x1008FF8F   /* Launch web camera app.    */
+#define XF86XK_MailForward	0x1008FF90   /* Forward in mail           */
+#define XF86XK_Pictures		0x1008FF91   /* Show pictures             */
+#define XF86XK_Music		0x1008FF92   /* Launch music application  */
+
+#define XF86XK_Battery		0x1008FF93   /* Display battery information */
+#define XF86XK_Bluetooth	0x1008FF94   /* Enable/disable Bluetooth    */
+#define XF86XK_WLAN		0x1008FF95   /* Enable/disable WLAN         */
+#define XF86XK_UWB		0x1008FF96   /* Enable/disable UWB	    */
+
+#define XF86XK_AudioForward	0x1008FF97   /* fast-forward audio track    */
+#define XF86XK_AudioRepeat	0x1008FF98   /* toggle repeat mode          */
+#define XF86XK_AudioRandomPlay	0x1008FF99   /* toggle shuffle mode         */
+#define XF86XK_Subtitle		0x1008FF9A   /* cycle through subtitle      */
+#define XF86XK_AudioCycleTrack	0x1008FF9B   /* cycle through audio tracks  */
+#define XF86XK_CycleAngle	0x1008FF9C   /* cycle through angles        */
+#define XF86XK_FrameBack	0x1008FF9D   /* video: go one frame back    */
+#define XF86XK_FrameForward	0x1008FF9E   /* video: go one frame forward */
+#define XF86XK_Time		0x1008FF9F   /* display, or shows an entry for time seeking */
+#define XF86XK_Select		0x1008FFA0   /* Select button on joypads and remotes */
+#define XF86XK_View		0x1008FFA1   /* Show a view options/properties */
+#define XF86XK_TopMenu		0x1008FFA2   /* Go to a top-level menu in a video */
+
+#define XF86XK_Red		0x1008FFA3   /* Red button                  */
+#define XF86XK_Green		0x1008FFA4   /* Green button                */
+#define XF86XK_Yellow		0x1008FFA5   /* Yellow button               */
+#define XF86XK_Blue             0x1008FFA6   /* Blue button                 */
+
+#define XF86XK_Suspend		0x1008FFA7   /* Sleep to RAM                */
+#define XF86XK_Hibernate	0x1008FFA8   /* Sleep to disk               */
+#define XF86XK_TouchpadToggle	0x1008FFA9   /* Toggle between touchpad/trackstick */
+#define XF86XK_TouchpadOn	0x1008FFB0   /* The touchpad got switched on */
+#define XF86XK_TouchpadOff	0x1008FFB1   /* The touchpad got switched off */
+
+/* Keys for special action keys (hot keys) */
+/* Virtual terminals on some operating systems */
+#define XF86XK_Switch_VT_1	0x1008FE01
+#define XF86XK_Switch_VT_2	0x1008FE02
+#define XF86XK_Switch_VT_3	0x1008FE03
+#define XF86XK_Switch_VT_4	0x1008FE04
+#define XF86XK_Switch_VT_5	0x1008FE05
+#define XF86XK_Switch_VT_6	0x1008FE06
+#define XF86XK_Switch_VT_7	0x1008FE07
+#define XF86XK_Switch_VT_8	0x1008FE08
+#define XF86XK_Switch_VT_9	0x1008FE09
+#define XF86XK_Switch_VT_10	0x1008FE0A
+#define XF86XK_Switch_VT_11	0x1008FE0B
+#define XF86XK_Switch_VT_12	0x1008FE0C
+
+#define XF86XK_Ungrab		0x1008FE20   /* force ungrab               */
+#define XF86XK_ClearGrab	0x1008FE21   /* kill application with grab */
+#define XF86XK_Next_VMode	0x1008FE22   /* next video mode available  */
+#define XF86XK_Prev_VMode	0x1008FE23   /* prev. video mode available */
+#define XF86XK_LogWindowTree	0x1008FE24   /* print window tree to log   */
+#define XF86XK_LogGrabInfo	0x1008FE25   /* print all active grabs to log */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XKBlib.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XKBlib.h
new file mode 100644
index 0000000..8f6c72c
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XKBlib.h
@@ -0,0 +1,1149 @@
+/************************************************************
+Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
+
+Permission to use, copy, modify, and distribute this
+software and its documentation for any purpose and without
+fee is hereby granted, provided that the above copyright
+notice appear in all copies and that both that copyright
+notice and this permission notice appear in supporting
+documentation, and that the name of Silicon Graphics not be
+used in advertising or publicity pertaining to distribution
+of the software without specific prior written permission.
+Silicon Graphics makes no representation about the suitability
+of this software for any purpose. It is provided "as is"
+without any express or implied warranty.
+
+SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
+SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION  WITH
+THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+********************************************************/
+
+#ifndef _X11_XKBLIB_H_
+#define _X11_XKBLIB_H_
+
+#include <X11/Xlib.h>
+#include <X11/extensions/XKBstr.h>
+
+typedef struct _XkbAnyEvent {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* # of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XKB event minor code */
+	unsigned int 	device;		/* device ID */
+} XkbAnyEvent;
+
+typedef struct _XkbNewKeyboardNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbNewKeyboardNotify */
+	int	 	device;		/* device ID */
+	int	 	old_device;	/* device ID of previous keyboard */
+	int	 	min_key_code;	/* minimum key code */
+	int		max_key_code;	/* maximum key code */
+	int	 	old_min_key_code;/* min key code of previous kbd */
+	int		old_max_key_code;/* max key code of previous kbd */
+	unsigned int	changed;	/* changed aspects of the keyboard */
+	char	 	req_major;	/* major and minor opcode of req */
+	char	 	req_minor;	/* that caused change, if applicable */
+} XkbNewKeyboardNotifyEvent;
+
+typedef struct _XkbMapNotifyEvent {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbMapNotify */
+	int 		device;		/* device ID */
+	unsigned int 	changed;	/* fields which have been changed */
+	unsigned int 	flags;		/* reserved */
+	int 		first_type;	/* first changed key type */
+	int 		num_types;	/* number of changed key types */
+	KeyCode		min_key_code;
+	KeyCode		max_key_code;
+	KeyCode		first_key_sym;
+	KeyCode		first_key_act;
+	KeyCode		first_key_behavior;
+	KeyCode		first_key_explicit;
+	KeyCode		first_modmap_key;
+	KeyCode		first_vmodmap_key;
+	int		num_key_syms;
+	int		num_key_acts;
+	int		num_key_behaviors;
+	int		num_key_explicit;
+	int 		num_modmap_keys;
+	int 		num_vmodmap_keys;
+	unsigned int 	vmods;		/* mask of changed virtual mods */
+} XkbMapNotifyEvent;
+
+typedef struct _XkbStateNotifyEvent {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* # of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbStateNotify */
+	int 		device;		/* device ID */
+	unsigned int 	changed;	/* mask of changed state components */
+	int 		group;		/* keyboard group */
+	int 		base_group;	/* base keyboard group */
+	int 		latched_group;	/* latched keyboard group */
+	int 		locked_group;	/* locked keyboard group */
+	unsigned int	mods;		/* modifier state */
+	unsigned int 	base_mods;	/* base modifier state */
+	unsigned int	latched_mods;	/* latched modifiers */
+	unsigned int	locked_mods;	/* locked modifiers */
+	int 		compat_state;	/* compatibility state */
+	unsigned char	grab_mods;	/* mods used for grabs */
+	unsigned char	compat_grab_mods;/* grab mods for non-XKB clients */
+	unsigned char	lookup_mods;	/* mods sent to clients */
+	unsigned char	compat_lookup_mods; /* mods sent to non-XKB clients */
+	int 		ptr_buttons;	/* pointer button state */
+	KeyCode		keycode;	/* keycode that caused the change */
+	char 		event_type;	/* KeyPress or KeyRelease */
+	char 		req_major;	/* Major opcode of request */
+	char 		req_minor;	/* Minor opcode of request */
+} XkbStateNotifyEvent;
+
+typedef struct _XkbControlsNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbControlsNotify */
+	int 		device;		/* device ID */
+	unsigned int	changed_ctrls;	/* controls with changed sub-values */
+	unsigned int 	enabled_ctrls;	/* controls currently enabled */
+	unsigned int	enabled_ctrl_changes;/* controls just {en,dis}abled */
+	int 		num_groups;	/* total groups on keyboard */
+	KeyCode		keycode;	/* key that caused change or 0 */
+	char 		event_type;	/* type of event that caused change */
+	char 		req_major;	/* if keycode==0, major and minor */
+	char 		req_minor;	/* opcode of req that caused change */
+} XkbControlsNotifyEvent;
+
+typedef struct _XkbIndicatorNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbIndicatorNotify */
+	int 		device;		/* device ID */
+	unsigned int	changed;	/* indicators with new state or map */
+	unsigned int	state;	 	/* current state of all indicators */
+} XkbIndicatorNotifyEvent;
+
+typedef struct _XkbNamesNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbNamesNotify */
+	int	 	device;		/* device ID */
+	unsigned int 	changed;	/* names that have changed */
+	int	 	first_type;	/* first key type with new name */
+	int	 	num_types;	/* number of key types with new names */
+	int	 	first_lvl;	/* first key type new new level names */
+	int	 	num_lvls;	/* # of key types w/new level names */
+	int	 	num_aliases;	/* total number of key aliases*/
+	int	 	num_radio_groups;/* total number of radio groups */
+	unsigned int 	changed_vmods;	/* virtual modifiers with new names */
+	unsigned int 	changed_groups;	/* groups with new names */
+	unsigned int 	changed_indicators;/* indicators with new names */
+	int		first_key;	/* first key with new name */
+	int		num_keys;	/* number of keys with new names */
+} XkbNamesNotifyEvent;
+
+typedef struct _XkbCompatMapNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbCompatMapNotify */
+	int	 	device;		/* device ID */
+	unsigned int 	changed_groups; /* groups with new compat maps */
+	int	 	first_si;	/* first new symbol interp */
+	int	 	num_si;		/* number of new symbol interps */
+	int	 	num_total_si;	/* total # of symbol interps */
+} XkbCompatMapNotifyEvent;
+
+typedef struct _XkbBellNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbBellNotify */
+	int	 	device;		/* device ID */
+	int	 	percent;	/* requested volume as a % of maximum */
+	int	 	pitch;		/* requested pitch in Hz */
+	int	 	duration;	/* requested duration in useconds */
+	int	 	bell_class;	/* (input extension) feedback class */
+	int	 	bell_id;	/* (input extension) ID of feedback */
+	Atom 		name;		/* "name" of requested bell */
+	Window 		window;		/* window associated with event */
+	Bool		event_only;	/* "event only" requested */
+} XkbBellNotifyEvent;
+
+typedef struct _XkbActionMessage {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbActionMessage */
+	int	 	device;		/* device ID */
+	KeyCode		keycode;	/* key that generated the event */
+	Bool 		press;		/* true if act caused by key press */
+	Bool 		key_event_follows;/* true if key event also generated */
+	int		group;		/* effective group */
+	unsigned int	mods;		/* effective mods */
+	char 		message[XkbActionMessageLength+1];
+					/* message -- leave space for NUL */
+} XkbActionMessageEvent;
+
+typedef struct _XkbAccessXNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbAccessXNotify */
+	int	 	device;		/* device ID */
+	int	 	detail;		/* XkbAXN_* */
+	int	 	keycode;	/* key of event */
+	int	 	sk_delay;	/* current slow keys delay */
+	int		debounce_delay;	/* current debounce delay */
+} XkbAccessXNotifyEvent;
+
+typedef struct _XkbExtensionDeviceNotify {
+	int 		type;		/* XkbAnyEvent */
+	unsigned long 	serial;		/* of last req processed by server */
+	Bool 		send_event;	/* is this from a SendEvent request? */
+	Display *	display;	/* Display the event was read from */
+	Time 		time;		/* milliseconds */
+	int 		xkb_type;	/* XkbExtensionDeviceNotify */
+	int	 	device;		/* device ID */
+	unsigned int	reason;		/* reason for the event */
+	unsigned int	supported;	/* mask of supported features */
+	unsigned int	unsupported;	/* mask of unsupported features */
+					/* that some app tried to use */
+	int	 	first_btn;	/* first button that changed */
+	int	 	num_btns;	/* range of buttons changed */
+	unsigned int	leds_defined;   /* indicators with names or maps */
+	unsigned int	led_state;	/* current state of the indicators */
+	int		led_class;	/* feedback class for led changes */
+	int		led_id;   	/* feedback id for led changes */
+} XkbExtensionDeviceNotifyEvent;
+
+typedef union _XkbEvent {
+	int				type;
+	XkbAnyEvent			any;
+	XkbNewKeyboardNotifyEvent	new_kbd;
+	XkbMapNotifyEvent		map;
+	XkbStateNotifyEvent		state;
+	XkbControlsNotifyEvent		ctrls;
+	XkbIndicatorNotifyEvent 	indicators;
+	XkbNamesNotifyEvent		names;
+	XkbCompatMapNotifyEvent		compat;
+	XkbBellNotifyEvent		bell;
+	XkbActionMessageEvent		message;
+	XkbAccessXNotifyEvent		accessx;
+	XkbExtensionDeviceNotifyEvent 	device;
+	XEvent				core;
+} XkbEvent;
+
+typedef struct	_XkbKbdDpyState	XkbKbdDpyStateRec,*XkbKbdDpyStatePtr;
+
+	/* XkbOpenDisplay error codes */
+#define	XkbOD_Success		0
+#define	XkbOD_BadLibraryVersion	1
+#define	XkbOD_ConnectionRefused	2
+#define	XkbOD_NonXkbServer	3
+#define	XkbOD_BadServerVersion	4
+
+	/* Values for XlibFlags */
+#define	XkbLC_ForceLatin1Lookup		(1<<0)
+#define	XkbLC_ConsumeLookupMods		(1<<1)
+#define	XkbLC_AlwaysConsumeShiftAndLock (1<<2)
+#define	XkbLC_IgnoreNewKeyboards	(1<<3)
+#define	XkbLC_ControlFallback		(1<<4)
+#define	XkbLC_ConsumeKeysOnComposeFail	(1<<29)
+#define	XkbLC_ComposeLED		(1<<30)
+#define	XkbLC_BeepOnComposeFail		(1<<31)
+
+#define	XkbLC_AllComposeControls	(0xc0000000)
+#define	XkbLC_AllControls		(0xc000001f)
+
+_XFUNCPROTOBEGIN
+
+extern	Bool	XkbIgnoreExtension(
+	Bool			/* ignore */
+);
+
+extern	Display *XkbOpenDisplay(
+	char *			/* name */,
+	int *			/* ev_rtrn */,
+	int *			/* err_rtrn */,
+	int *			/* major_rtrn */,
+	int *			/* minor_rtrn */,
+	int *			/* reason */
+);
+
+extern	Bool	XkbQueryExtension(
+	Display *		/* dpy */,
+	int *			/* opcodeReturn */,
+	int *			/* eventBaseReturn */,
+	int *			/* errorBaseReturn */,
+	int *			/* majorRtrn */,
+	int *			/* minorRtrn */
+);
+
+extern	Bool	XkbUseExtension(
+	Display *		/* dpy */,
+	int *			/* major_rtrn */,
+	int *			/* minor_rtrn */
+);
+
+extern	Bool	XkbLibraryVersion(
+	int *			/* libMajorRtrn */,
+	int *			/* libMinorRtrn */
+);
+
+extern	unsigned int	XkbSetXlibControls(
+	Display*		/* dpy */,
+	unsigned int		/* affect */,
+	unsigned int		/* values */
+);
+
+extern	unsigned int	XkbGetXlibControls(
+	Display*		/* dpy */
+);
+
+extern	unsigned int	XkbXlibControlsImplemented(void);
+
+typedef	Atom	(*XkbInternAtomFunc)(
+	Display *		/* dpy */,
+	_Xconst char *		/* name */,
+	Bool			/* only_if_exists */
+);
+
+typedef char *	(*XkbGetAtomNameFunc)(
+	Display *		/* dpy */,
+	Atom			/* atom */
+);
+
+extern void		XkbSetAtomFuncs(
+	XkbInternAtomFunc	/* getAtom */,
+	XkbGetAtomNameFunc	/* getName */
+);
+
+extern	KeySym XkbKeycodeToKeysym(
+		Display *	/* dpy */,
+#if NeedWidePrototypes
+		 unsigned int 	/* kc */,
+#else
+		 KeyCode 	/* kc */,
+#endif
+		 int 		/* group */,
+		 int		/* level */
+);
+
+extern	unsigned int	XkbKeysymToModifiers(
+    Display *			/* dpy */,
+    KeySym 			/* ks */
+);
+
+extern	Bool		XkbLookupKeySym(
+    Display *			/* dpy */,
+    KeyCode 			/* keycode */,
+    unsigned int 		/* modifiers */,
+    unsigned int *		/* modifiers_return */,
+    KeySym *			/* keysym_return */
+);
+
+extern	int		XkbLookupKeyBinding(
+    Display *			/* dpy */,
+    KeySym 			/* sym_rtrn */,
+    unsigned int 		/* mods */,
+    char *			/* buffer */,
+    int 			/* nbytes */,
+    int * 			/* extra_rtrn */
+);
+
+extern	Bool		XkbTranslateKeyCode(
+    XkbDescPtr			/* xkb */,
+    KeyCode 			/* keycode */,
+    unsigned int 		/* modifiers */,
+    unsigned int *		/* modifiers_return */,
+    KeySym *			/* keysym_return */
+);
+
+extern	int		XkbTranslateKeySym(
+    Display *			/* dpy */,
+    register KeySym *		/* sym_return */,
+    unsigned int 		/* modifiers */,
+    char *			/* buffer */,
+    int 			/* nbytes */,
+    int *			/* extra_rtrn */
+);
+
+extern	Bool	XkbSetAutoRepeatRate(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* delay */,
+	unsigned int		/* interval */
+);
+
+extern	Bool	XkbGetAutoRepeatRate(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int *		/* delayRtrn */,
+	unsigned int *		/* intervalRtrn */
+);
+
+extern	Bool	XkbChangeEnabledControls(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* affect */,
+	unsigned int		/* values */
+);
+
+extern	Bool	XkbDeviceBell(
+	Display *		/* dpy */,
+	Window			/* win */,
+	int			/* deviceSpec */,
+	int			/* bellClass */,
+	int			/* bellID */,
+	int			/* percent */,
+	Atom			/* name */
+);
+
+extern	Bool	XkbForceDeviceBell(
+	Display *		/* dpy */,
+	int			/* deviceSpec */,
+	int			/* bellClass */,
+	int			/* bellID */,
+	int			/* percent */
+);
+
+extern	Bool	XkbDeviceBellEvent(
+	Display *		/* dpy */,
+	Window			/* win */,
+	int			/* deviceSpec */,
+	int			/* bellClass */,
+	int			/* bellID */,
+	int			/* percent */,
+	Atom			/* name */
+);
+
+extern	Bool	XkbBell(
+	Display *		/* dpy */,
+	Window			/* win */,
+	int			/* percent */,
+	Atom			/* name */
+);
+
+extern	Bool	XkbForceBell(
+	Display *		/* dpy */,
+	int			/* percent */
+);
+
+extern	Bool	XkbBellEvent(
+	Display *		/* dpy */,
+	Window			/* win */,
+	int			/* percent */,
+	Atom			/* name */
+);
+
+extern	Bool	XkbSelectEvents(
+	Display *		/* dpy */,
+	unsigned int		/* deviceID */,
+	unsigned int 		/* affect */,
+	unsigned int 		/* values */
+);
+
+extern	Bool	XkbSelectEventDetails(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceID */,
+	unsigned int 		/* eventType */,
+	unsigned long 		/* affect */,
+	unsigned long 		/* details */
+);
+
+extern	void	XkbNoteMapChanges(
+    XkbMapChangesPtr		/* old */,
+    XkbMapNotifyEvent	*	/* new */,
+    unsigned int	 	/* wanted */
+);
+
+extern	void	XkbNoteNameChanges(
+    XkbNameChangesPtr		/* old */,
+    XkbNamesNotifyEvent	*	/* new */,
+    unsigned int	 	/* wanted */
+);
+
+extern	Status	XkbGetIndicatorState(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int *		/* pStateRtrn */
+);
+
+extern	Status	XkbGetDeviceIndicatorState(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* ledClass */,
+	unsigned int		/* ledID */,
+	unsigned int *		/* pStateRtrn */
+);
+
+extern	Status	 XkbGetIndicatorMap(
+	Display *		/* dpy */,
+	unsigned long		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Bool	 XkbSetIndicatorMap(
+	Display *		/* dpy */,
+	unsigned long 		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+#define	XkbNoteIndicatorMapChanges(o,n,w) \
+				((o)->map_changes|=((n)->map_changes&(w)))
+#define	XkbNoteIndicatorStateChanges(o,n,w)\
+				((o)->state_changes|=((n)->state_changes&(w)))
+#define	XkbGetIndicatorMapChanges(d,x,c) \
+				(XkbGetIndicatorMap((d),(c)->map_changes,x))
+#define	XkbChangeIndicatorMaps(d,x,c) \
+				(XkbSetIndicatorMap((d),(c)->map_changes,x))
+
+extern	Bool	XkbGetNamedIndicator(
+	Display *		/* dpy */,
+	Atom			/* name */,
+	int *			/* pNdxRtrn */,
+	Bool *			/* pStateRtrn */,
+	XkbIndicatorMapPtr	/* pMapRtrn */,
+	Bool *			/* pRealRtrn */
+);
+
+extern	Bool	XkbGetNamedDeviceIndicator(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* ledClass */,
+	unsigned int		/* ledID */,
+	Atom			/* name */,
+	int *			/* pNdxRtrn */,
+	Bool *			/* pStateRtrn */,
+	XkbIndicatorMapPtr	/* pMapRtrn */,
+	Bool *			/* pRealRtrn */
+);
+
+extern	Bool	XkbSetNamedIndicator(
+	Display *		/* dpy */,
+	Atom			/* name */,
+	Bool			/* changeState */,
+	Bool 			/* state */,
+	Bool			/* createNewMap */,
+	XkbIndicatorMapPtr	/* pMap */
+);
+
+extern	Bool	XkbSetNamedDeviceIndicator(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* ledClass */,
+	unsigned int		/* ledID */,
+	Atom			/* name */,
+	Bool			/* changeState */,
+	Bool 			/* state */,
+	Bool			/* createNewMap */,
+	XkbIndicatorMapPtr	/* pMap */
+);
+
+extern	Bool	XkbLockModifiers(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* affect */,
+	unsigned int 		/* values */
+);
+
+extern	Bool	XkbLatchModifiers(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* affect */,
+	unsigned int 		/* values */
+);
+
+extern	Bool	XkbLockGroup(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* group */
+);
+
+extern	Bool	XkbLatchGroup(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* group */
+);
+
+extern	Bool	XkbSetServerInternalMods(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* affectReal */,
+	unsigned int 		/* realValues */,
+	unsigned int		/* affectVirtual */,
+	unsigned int		/* virtualValues */
+);
+
+extern	Bool	XkbSetIgnoreLockMods(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	unsigned int 		/* affectReal */,
+	unsigned int 		/* realValues */,
+	unsigned int		/* affectVirtual */,
+	unsigned int		/* virtualValues */
+);
+
+
+extern	Bool	XkbVirtualModsToReal(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* virtual_mask */,
+	unsigned int *		/* mask_rtrn */
+);
+
+extern	Bool	XkbComputeEffectiveMap(
+	XkbDescPtr 		/* xkb */,
+	XkbKeyTypePtr		/* type */,
+	unsigned char *		/* map_rtrn */
+);
+
+extern	Status XkbInitCanonicalKeyTypes(
+    XkbDescPtr			/* xkb */,
+    unsigned int		/* which */,
+    int				/* keypadVMod */
+);
+
+extern	XkbDescPtr XkbAllocKeyboard(
+	void
+);
+
+extern	void	XkbFreeKeyboard(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	Bool			/* freeDesc */
+);
+
+extern	Status XkbAllocClientMap(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	unsigned int		/* nTypes */
+);
+
+extern	Status XkbAllocServerMap(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	unsigned int		/* nActions */
+);
+
+extern	void	XkbFreeClientMap(
+    XkbDescPtr			/* xkb */,
+    unsigned int		/* what */,
+    Bool			/* freeMap */
+);
+
+extern	void	XkbFreeServerMap(
+    XkbDescPtr			/* xkb */,
+    unsigned int		/* what */,
+    Bool			/* freeMap */
+);
+
+extern	XkbKeyTypePtr	XkbAddKeyType(
+    XkbDescPtr			/* xkb */,
+    Atom			/* name */,
+    int				/* map_count */,
+    Bool			/* want_preserve */,
+    int				/* num_lvls */
+);
+
+extern	Status XkbAllocIndicatorMaps(
+	XkbDescPtr		/* xkb */
+);
+
+extern	void XkbFreeIndicatorMaps(
+    XkbDescPtr			/* xkb */
+);
+
+extern	XkbDescPtr XkbGetMap(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	unsigned int 		/* deviceSpec */
+);
+
+extern	Status	XkbGetUpdatedMap(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Status	XkbGetMapChanges(
+    Display *			/* dpy */,
+    XkbDescPtr			/* xkb */,
+    XkbMapChangesPtr		/* changes */
+);
+
+
+extern	Status	XkbRefreshKeyboardMapping(
+    XkbMapNotifyEvent *		/* event */
+);
+
+extern	Status	XkbGetKeyTypes(
+    Display *			/* dpy */,
+    unsigned int		/* first */,
+    unsigned int 		/* num */,
+    XkbDescPtr			/* xkb */
+);
+
+extern	Status	XkbGetKeySyms(
+    Display *			/* dpy */,
+    unsigned int		/* first */,
+    unsigned int		/* num */,
+    XkbDescPtr			/* xkb */
+);
+
+extern	Status	XkbGetKeyActions(
+    Display *			/* dpy */,
+    unsigned int 		/* first */,
+    unsigned int 		/* num */,
+    XkbDescPtr			/* xkb */
+);
+
+extern	Status	XkbGetKeyBehaviors(
+	Display *		/* dpy */,
+	unsigned int 		/* firstKey */,
+	unsigned int		/* nKeys */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Status	XkbGetVirtualMods(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Status	XkbGetKeyExplicitComponents(
+	Display *		/* dpy */,
+	unsigned int 		/* firstKey */,
+	unsigned int		/* nKeys */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Status	XkbGetKeyModifierMap(
+	Display *		/* dpy */,
+	unsigned int 		/* firstKey */,
+	unsigned int		/* nKeys */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Status	XkbGetKeyVirtualModMap(
+	Display *		/* dpy */,
+	unsigned int		/* first */,
+	unsigned int		/* num */,
+	XkbDescPtr		/* xkb */
+);
+
+extern	Status	XkbAllocControls(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which*/
+);
+
+extern	void	XkbFreeControls(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	Bool			/* freeMap */
+);
+
+extern	Status	XkbGetControls(
+	Display *		/* dpy */,
+	unsigned long		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Bool	XkbSetControls(
+	Display *		/* dpy */,
+	unsigned long		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	void	XkbNoteControlsChanges(
+    XkbControlsChangesPtr	/* old */,
+    XkbControlsNotifyEvent *	/* new */,
+    unsigned int	 	/* wanted */
+);
+
+#define	XkbGetControlsChanges(d,x,c)	XkbGetControls(d,(c)->changed_ctrls,x)
+#define	XkbChangeControls(d,x,c)	XkbSetControls(d,(c)->changed_ctrls,x)
+
+extern	Status	XkbAllocCompatMap(
+    XkbDescPtr			/* xkb */,
+    unsigned int		/* which */,
+    unsigned int		/* nInterpret */
+);
+
+extern	void	XkbFreeCompatMap(
+    XkbDescPtr			/* xkb */,
+    unsigned int		/* which */,
+    Bool			/* freeMap */
+);
+
+extern Status XkbGetCompatMap(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	XkbDescPtr 		/* xkb */
+);
+
+extern Bool XkbSetCompatMap(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	XkbDescPtr 		/* xkb */,
+	Bool			/* updateActions */
+);
+
+extern	XkbSymInterpretPtr XkbAddSymInterpret(
+	XkbDescPtr		/* xkb */,
+	XkbSymInterpretPtr	/* si */,
+	Bool			/* updateMap */,
+	XkbChangesPtr		/* changes */
+);
+
+extern	Status XkbAllocNames(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	int			/* nTotalRG */,
+	int			/* nTotalAliases */
+);
+
+extern	Status	XkbGetNames(
+	Display *		/* dpy */,
+	unsigned int		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Bool	XkbSetNames(
+	Display *		/* dpy */,
+	unsigned int		/* which */,
+	unsigned int		/* firstType */,
+	unsigned int		/* nTypes */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Bool	XkbChangeNames(
+	Display *		/* dpy */,
+	XkbDescPtr		/* xkb */,
+	XkbNameChangesPtr	/* changes */
+);
+
+extern	void XkbFreeNames(
+	XkbDescPtr		/* xkb */,
+	unsigned int		/* which */,
+	Bool			/* freeMap */
+);
+
+
+extern	Status	XkbGetState(
+	Display *		/* dpy */,
+	unsigned int 		/* deviceSpec */,
+	XkbStatePtr		/* rtrnState */
+);
+
+extern	Bool	XkbSetMap(
+	Display *		/* dpy */,
+	unsigned int		/* which */,
+	XkbDescPtr		/* desc */
+);
+
+extern	Bool	XkbChangeMap(
+	Display*		/* dpy */,
+	XkbDescPtr		/* desc */,
+	XkbMapChangesPtr	/* changes */
+);
+
+extern	Bool	XkbSetDetectableAutoRepeat(
+	Display *		/* dpy */,
+	Bool			/* detectable */,
+	Bool *			/* supported */
+);
+
+extern	Bool	XkbGetDetectableAutoRepeat(
+	Display *		/* dpy */,
+	Bool *			/* supported */
+);
+
+extern	Bool	XkbSetAutoResetControls(
+    Display *			/* dpy */,
+    unsigned int 		/* changes */,
+    unsigned int *		/* auto_ctrls */,
+    unsigned int *		/* auto_values */
+);
+
+extern	Bool	XkbGetAutoResetControls(
+    Display *			/* dpy */,
+    unsigned int *		/* auto_ctrls */,
+    unsigned int *		/* auto_ctrl_values */
+);
+
+extern	Bool	XkbSetPerClientControls(
+    Display *			/* dpy */,
+    unsigned int		/* change */,
+    unsigned int *		/* values */
+);
+
+extern	Bool	XkbGetPerClientControls(
+    Display *			/* dpy */,
+    unsigned int *		/* ctrls */
+);
+
+extern Status XkbCopyKeyType(
+    XkbKeyTypePtr	/* from */,
+    XkbKeyTypePtr	/* into */
+);
+
+extern Status XkbCopyKeyTypes(
+    XkbKeyTypePtr	/* from */,
+    XkbKeyTypePtr	/* into */,
+    int			/* num_types */
+);
+
+extern	Status	XkbResizeKeyType(
+    XkbDescPtr		/* xkb */,
+    int			/* type_ndx */,
+    int			/* map_count */,
+    Bool		/* want_preserve */,
+    int			/* new_num_lvls */
+);
+
+extern	KeySym *XkbResizeKeySyms(
+	XkbDescPtr		/* desc */,
+	int 			/* forKey */,
+	int 			/* symsNeeded */
+);
+
+extern	XkbAction *XkbResizeKeyActions(
+	XkbDescPtr		/* desc */,
+	int 			/* forKey */,
+	int 			/* actsNeeded */
+);
+
+extern	Status XkbChangeTypesOfKey(
+	XkbDescPtr		/* xkb */,
+	int 			/* key */,
+	int			/* num_groups */,
+	unsigned int		/* groups */,
+	int *			/* newTypes */,
+	XkbMapChangesPtr	/* pChanges */
+);
+
+extern  Status   XkbChangeKeycodeRange(
+	XkbDescPtr		/* xkb */,
+	int			/* minKC */,
+	int			/* maxKC */,
+	XkbChangesPtr		/* changes */
+);
+
+/***====================================================================***/
+
+extern	XkbComponentListPtr	XkbListComponents(
+	Display *		/* dpy */,
+	unsigned int		/* deviceSpec */,
+	XkbComponentNamesPtr	/* ptrns */,
+	int *			/* max_inout */
+);
+
+extern	void XkbFreeComponentList(
+	XkbComponentListPtr	/* list */
+);
+
+extern	XkbDescPtr XkbGetKeyboard(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	unsigned int 		/* deviceSpec */
+);
+
+extern XkbDescPtr XkbGetKeyboardByName(
+    Display *			/* dpy */,
+    unsigned int		/* deviceSpec */,
+    XkbComponentNamesPtr	/* names */,
+    unsigned int 		/* want */,
+    unsigned int 		/* need */,
+    Bool			/* load */
+);
+
+/***====================================================================***/
+
+extern	int	XkbKeyTypesForCoreSymbols(	/* returns # of groups */
+    XkbDescPtr	/* xkb */,			/* keyboard device */
+    int		/* map_width */,		/* width of core KeySym array */
+    KeySym *	/* core_syms */,		/* always mapWidth symbols */
+    unsigned int	/* protected */,	/* explicit key types */
+    int *	/* types_inout */,		/* always four type indices */
+    KeySym * 	/* xkb_syms_rtrn */		/* must have enough space */
+);
+
+extern	Bool	XkbApplyCompatMapToKey(	/* False only on error */
+    XkbDescPtr		/* xkb */,		/* keymap to be edited */
+    KeyCode		/* key */,		/* key to be updated */
+    XkbChangesPtr	/* changes */		/* resulting changes to map */
+);
+
+extern	Bool	XkbUpdateMapFromCore( /* False only on error */
+    XkbDescPtr		/* xkb */,		/* XKB keyboard to be edited */
+    KeyCode		/* first_key */,	/* first changed key */
+    int			/* num_keys */, 	/* number of changed keys */
+    int			/* map_width */,	/* width of core keymap */
+    KeySym *		/* core_keysyms */,	/* symbols from core keymap */
+    XkbChangesPtr	/* changes */		/* resulting changes */
+);
+
+/***====================================================================***/
+
+extern	XkbDeviceLedInfoPtr	XkbAddDeviceLedInfo(
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int		/* ledClass */,
+	unsigned int		/* ledId */
+);
+
+extern	Status			XkbResizeDeviceButtonActions(
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int		/* newTotal */
+);
+
+extern	XkbDeviceInfoPtr	XkbAllocDeviceInfo(
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* nButtons */,
+	unsigned int		/* szLeds */
+);
+
+extern	void XkbFreeDeviceInfo(
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int		/* which */,
+	Bool			/* freeDevI */
+);
+
+extern	void	XkbNoteDeviceChanges(
+    XkbDeviceChangesPtr			/* old */,
+    XkbExtensionDeviceNotifyEvent *	/* new */,
+    unsigned int	 		/* wanted */
+);
+
+extern	XkbDeviceInfoPtr XkbGetDeviceInfo(
+	Display *		/* dpy */,
+	unsigned int 		/* which */,
+	unsigned int		/* deviceSpec */,
+	unsigned int		/* ledClass */,
+	unsigned int		/* ledID */
+);
+
+extern	Status	XkbGetDeviceInfoChanges(
+	Display *		/* dpy */,
+	XkbDeviceInfoPtr	/* devi */,
+	XkbDeviceChangesPtr 	/* changes */
+);
+
+extern	Status	XkbGetDeviceButtonActions(
+	Display *		/* dpy */,
+	XkbDeviceInfoPtr	/* devi */,
+	Bool			/* all */,
+	unsigned int		/* first */,
+	unsigned int		/* nBtns */
+);
+
+extern	Status	XkbGetDeviceLedInfo(
+	Display *		/* dpy */,
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int		/* ledClass (class, XIDflt, XIAll) */,
+	unsigned int		/* ledId (id, XIDflt, XIAll) */,
+	unsigned int		/* which (XkbXI_Indicator{Names,Map}Mask */
+);
+
+extern	Bool	XkbSetDeviceInfo(
+	Display *		/* dpy */,
+	unsigned int		/* which */,
+	XkbDeviceInfoPtr	/* devi */
+);
+
+extern	Bool	XkbChangeDeviceInfo(
+	Display*		/* dpy */,
+	XkbDeviceInfoPtr	/* desc */,
+	XkbDeviceChangesPtr	/* changes */
+);
+
+extern  Bool XkbSetDeviceLedInfo(
+	Display *		/* dpy */,
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int 		/* ledClass */,
+	unsigned int		/* ledID */,
+	unsigned int		/* which */
+);
+
+extern	Bool XkbSetDeviceButtonActions(
+	Display *		/* dpy */,
+	XkbDeviceInfoPtr	/* devi */,
+	unsigned int		/* first */,
+	unsigned int		/* nBtns */
+);
+
+/***====================================================================***/
+
+extern	char	XkbToControl(
+	char		/* c */
+);
+
+/***====================================================================***/
+
+extern	Bool XkbSetDebuggingFlags(
+    Display *		/* dpy */,
+    unsigned int	/* mask */,
+    unsigned int	/* flags */,
+    char *		/* msg */,
+    unsigned int	/* ctrls_mask */,
+    unsigned int	/* ctrls */,
+    unsigned int *	/* rtrn_flags */,
+    unsigned int *	/* rtrn_ctrls */
+);
+
+extern	Bool XkbApplyVirtualModChanges(
+   XkbDescPtr		/* xkb */,
+   unsigned int		/* changed */,
+   XkbChangesPtr	/* changes */
+);
+
+extern Bool XkbUpdateActionVirtualMods(
+	XkbDescPtr		/* xkb */,
+	XkbAction *		/* act */,
+	unsigned int		/* changed */
+);
+
+extern void XkbUpdateKeyTypeVirtualMods(
+	XkbDescPtr		/* xkb */,
+	XkbKeyTypePtr		/* type */,
+	unsigned int		/* changed */,
+	XkbChangesPtr		/* changes */
+);
+
+_XFUNCPROTOEND
+
+#endif /* _X11_XKBLIB_H_ */
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XWDFile.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XWDFile.h
new file mode 100644
index 0000000..50e17df
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/XWDFile.h
@@ -0,0 +1,113 @@
+/*
+
+Copyright 1985, 1986, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+*/
+
+/*
+ * XWDFile.h	MIT Project Athena, X Window system window raster
+ *		image dumper, dump file format header file.
+ *
+ *  Author:	Tony Della Fera, DEC
+ *		27-Jun-85
+ * 
+ * Modifier:    William F. Wyatt, SAO
+ *              18-Nov-86  - version 6 for saving/restoring color maps
+ */
+
+#ifndef XWDFILE_H
+#define XWDFILE_H
+
+#include <X11/Xmd.h>
+
+#define XWD_FILE_VERSION 7
+#define sz_XWDheader 100
+#define sz_XWDColor 12
+
+typedef CARD32 xwdval;		/* for old broken programs */
+
+/* Values in the file are most significant byte first. */
+
+typedef struct _xwd_file_header {
+	/* header_size = SIZEOF(XWDheader) + length of null-terminated
+	 * window name. */
+	CARD32 header_size B32;		
+
+	CARD32 file_version B32;	/* = XWD_FILE_VERSION above */
+	CARD32 pixmap_format B32;	/* ZPixmap or XYPixmap */
+	CARD32 pixmap_depth B32;	/* Pixmap depth */
+	CARD32 pixmap_width B32;	/* Pixmap width */
+	CARD32 pixmap_height B32;	/* Pixmap height */
+	CARD32 xoffset B32;		/* Bitmap x offset, normally 0 */
+	CARD32 byte_order B32;		/* of image data: MSBFirst, LSBFirst */
+
+	/* bitmap_unit applies to bitmaps (depth 1 format XY) only.
+	 * It is the number of bits that each scanline is padded to. */
+	CARD32 bitmap_unit B32;		
+
+	CARD32 bitmap_bit_order B32;	/* bitmaps only: MSBFirst, LSBFirst */
+
+	/* bitmap_pad applies to pixmaps (non-bitmaps) only.
+	 * It is the number of bits that each scanline is padded to. */
+	CARD32 bitmap_pad B32;		
+
+	CARD32 bits_per_pixel B32;	/* Bits per pixel */
+
+	/* bytes_per_line is pixmap_width padded to bitmap_unit (bitmaps)
+	 * or bitmap_pad (pixmaps).  It is the delta (in bytes) to get
+	 * to the same x position on an adjacent row. */
+	CARD32 bytes_per_line B32;
+	CARD32 visual_class B32;	/* Class of colormap */
+	CARD32 red_mask B32;		/* Z red mask */
+	CARD32 green_mask B32;		/* Z green mask */
+	CARD32 blue_mask B32;		/* Z blue mask */
+	CARD32 bits_per_rgb B32;	/* Log2 of distinct color values */
+	CARD32 colormap_entries B32;	/* Number of entries in colormap; not used? */
+	CARD32 ncolors B32;		/* Number of XWDColor structures */
+	CARD32 window_width B32;	/* Window width */
+	CARD32 window_height B32;	/* Window height */
+	CARD32 window_x B32;		/* Window upper left X coordinate */
+	CARD32 window_y B32;		/* Window upper left Y coordinate */
+	CARD32 window_bdrwidth B32;	/* Window border width */
+} XWDFileHeader;
+
+/* Null-terminated window name follows the above structure. */
+
+/* Next comes XWDColor structures, at offset XWDFileHeader.header_size in
+ * the file.  XWDFileHeader.ncolors tells how many XWDColor structures
+ * there are.
+ */
+
+typedef struct {
+        CARD32	pixel B32;
+        CARD16	red B16;
+	CARD16	green B16;
+	CARD16	blue B16;
+        CARD8	flags;
+        CARD8	pad;
+} XWDColor;
+
+/* Last comes the image data in the format described by XWDFileHeader. */
+
+#endif /* XWDFILE_H */
+
diff --git a/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Xalloca.h b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Xalloca.h
new file mode 100644
index 0000000..1919884
--- /dev/null
+++ b/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/Xalloca.h
@@ -0,0 +1,121 @@
+/*
+
+Copyright 1995, 1998  The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+d